@relu-interactives/spatial-ecs 0.8.0 → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{XRHandPose-G0Dl-F0w.d.ts → XRHandPose-CWSrsnYN.d.ts} +144 -1
- package/dist/{XRHandPose-VQMT1WXj.d.cts → XRHandPose-Dn2yiALk.d.cts} +144 -1
- package/dist/{chunk-G4XJ53LS.js → chunk-JEPUCLZX.js} +3 -3
- package/dist/{chunk-G4XJ53LS.js.map → chunk-JEPUCLZX.js.map} +1 -1
- package/dist/{chunk-NNDUOQ7O.js → chunk-JNYPJB55.js} +250 -3
- package/dist/chunk-JNYPJB55.js.map +1 -0
- package/dist/{chunk-SGF73YTF.js → chunk-NXASMBDS.js} +4 -4
- package/dist/{chunk-SGF73YTF.js.map → chunk-NXASMBDS.js.map} +1 -1
- package/dist/{chunk-JIJQFW6P.js → chunk-VYIWOXAY.js} +1377 -480
- package/dist/chunk-VYIWOXAY.js.map +1 -0
- package/dist/{chunk-U727NTWQ.js → chunk-WWP46AEF.js} +26 -4
- package/dist/chunk-WWP46AEF.js.map +1 -0
- package/dist/components/index.cjs +151 -0
- package/dist/components/index.cjs.map +1 -1
- package/dist/components/index.d.cts +2 -2
- package/dist/components/index.d.ts +2 -2
- package/dist/components/index.js +1 -1
- package/dist/docs/guide/spatial-ui.md +83 -7
- package/dist/factories/index.cjs +151 -0
- package/dist/factories/index.cjs.map +1 -1
- package/dist/factories/index.d.cts +1 -1
- package/dist/factories/index.d.ts +1 -1
- package/dist/factories/index.js +3 -3
- package/dist/{index-D9DjrUn3.d.cts → index-CAZHrh0q.d.cts} +5 -2
- package/dist/{index-DppafVu4.d.ts → index-CLtSMf2M.d.ts} +5 -2
- package/dist/{index-C61n65PE.d.ts → index-D5MmJNyj.d.ts} +26 -1
- package/dist/{index-C70N4BYG.d.cts → index-DiIjV2lm.d.cts} +26 -1
- package/dist/index.cjs +1787 -621
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +5 -5
- package/dist/index.d.ts +5 -5
- package/dist/index.js +10 -10
- package/dist/network/index.cjs +177 -4
- package/dist/network/index.cjs.map +1 -1
- package/dist/network/index.js +3 -3
- package/dist/systems/index.cjs +1689 -523
- package/dist/systems/index.cjs.map +1 -1
- package/dist/systems/index.d.cts +1 -1
- package/dist/systems/index.d.ts +1 -1
- package/dist/systems/index.js +4 -4
- package/package.json +1 -1
- package/dist/chunk-JIJQFW6P.js.map +0 -1
- package/dist/chunk-NNDUOQ7O.js.map +0 -1
- package/dist/chunk-U727NTWQ.js.map +0 -1
package/dist/index.d.cts
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import { B as EcsSystem, C as Component, K as WorldEntityView, T as TransformComponent, W as World, S as SpawnPrefabSource, L as SpawnPrefabOptions, H as NetworkHandle, N as NetValue, M as PlaySlotOptions, O as ComponentClass, Q as ParentLookup, R as RenderBackend, U as EcsEntityKind, X as ObjectManagementSystem, Y as SubtreeSnapshot, G as EntityId, Z as ExternalRefWarning, _ as AudioBus } from './System-8D-XBDKZ.cjs';
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export { $ as AssetInput, a0 as AudioSystem, a1 as CheckboxInput, a2 as ChromaKeyOptions, a3 as ColorInput, a4 as ComponentFactory, a5 as ComponentInput, a6 as ComponentKind, a7 as DropdownInput, a8 as DropdownOption, a9 as EcsComponentFactoryKind, aa as EcsEntityEditorKind, ab as EcsRenderer, ac as EntityInput, ad as FloatInput, ae as IKSystem, af as InputSystem, ag as IntersectionResult, ah as KeyboardKey, ai as KeyboardKeys, aj as ModelBoneInfo, ak as MouseButton, J as NetSpawnOptions, al as PREFAB_FILE_VERSION, am as PREFAB_FILE_VERSION_NESTED, an as PostprocessingBuildContext, ao as PostprocessingPipeline, ap as PrefabAsset, aq as RemapSnapshotOptions, ar as RenderSystem, as as RendererKind, at as ScriptErrorEvent, au as ScriptErrorListener, av as ScriptErrorPhase, aw as ScriptErrorReport, ax as ScriptErrorSource, ay as SelectionListener, az as SliderInput, aA as SlotChooser, aB as SoundBankAsset, aC as SoundSlot, aD as SoundTake, aE as TextInput, aF as ToggleInput, aG as TransformSyncSystem, aH as Vec3, aI as Vector2Input, aJ as Vector3Input, aK as clearPrefabCache, aL as despawnPrefab, aM as findModelBone, aN as listModelBones, aO as loadPrefab, aP as parsePrefabAsset, aQ as prefabFileVersionFor, aR as remapSnapshotEntityIds, aS as setPrefabAssetUrlResolver, aT as soundBankFiles, aU as spawnPrefab } from './System-8D-XBDKZ.cjs';
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import * as THREE from 'three';
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import { T as Object3DRef,
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export {
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import { X as XrCapabilities, a as XrInputState, b as XrHandPoseEventDetail } from './index-
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export { A as AnimationSystem, C as CameraSyncSystem, D as DEFAULT_SCRIPT_ERROR_RETRY_DELAY, E as EnvironmentSyncSystem, I as InstancedMeshSystem, L as LightSyncSystem, M as MaterialSyncSystem, c as MeshGeometrySystem, d as ModuleLoader, N as NO_XR_CAPABILITIES, O as ObjectVisibilitySystem, P as PhysicsSyncSystem, e as PostprocessingSyncSystem, S as SCRIPT_OBJECT_ROOT_FLAG, f as ScriptBehaviourSystem, g as ScriptBehaviourSystemOptions, h as ScriptObjectSystem, i as SelectionContext, U as UIInteractionSystem, j as UIPanelSystem, k as UiCanvasLike, V as VRTeleportAreaSystem, l as VideoSystem, m as XRAnchorSystem, n as XRControllerVisualSystem, o as XREnvironmentSystem, p as XRHandPoseSystem, q as XRHitTestSystem, r as XRHoverVisualSystem, s as XRInputSystem, t as XRInteractionSystem, u as XRLocomotionSystem, v as XRSessionSystem, w as XRTeleportVisualSystem, x as XR_HOVER_SHELL_FLAG, y as XrHandedness, z as XrHitResult, B as XrInputKind, F as readXrCapabilities } from './index-
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export { i as CoreComponents } from './index-
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import { T as Object3DRef, aM as XrHandPreset } from './XRHandPose-Dn2yiALk.cjs';
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export { aZ as AnimationStateCallbacks, a_ as AnimationStateMachine, a$ as AnimationStateManager, b0 as StateMachine, b1 as UiColorStop, b2 as UiPaint, b3 as UiShadow, b4 as UiStyle, b5 as UiTextStyle, b6 as UiTokens } from './XRHandPose-Dn2yiALk.cjs';
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import { X as XrCapabilities, a as XrInputState, b as XrHandPoseEventDetail } from './index-DiIjV2lm.cjs';
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export { A as AnimationSystem, C as CameraSyncSystem, D as DEFAULT_SCRIPT_ERROR_RETRY_DELAY, E as EnvironmentSyncSystem, I as InstancedMeshSystem, L as LightSyncSystem, M as MaterialSyncSystem, c as MeshGeometrySystem, d as ModuleLoader, N as NO_XR_CAPABILITIES, O as ObjectVisibilitySystem, P as PhysicsSyncSystem, e as PostprocessingSyncSystem, S as SCRIPT_OBJECT_ROOT_FLAG, f as ScriptBehaviourSystem, g as ScriptBehaviourSystemOptions, h as ScriptObjectSystem, i as SelectionContext, U as UIInteractionSystem, j as UIPanelSystem, k as UiCanvasLike, V as VRTeleportAreaSystem, l as VideoSystem, m as XRAnchorSystem, n as XRControllerVisualSystem, o as XREnvironmentSystem, p as XRHandPoseSystem, q as XRHitTestSystem, r as XRHoverVisualSystem, s as XRInputSystem, t as XRInteractionSystem, u as XRLocomotionSystem, v as XRSessionSystem, w as XRTeleportVisualSystem, x as XR_HOVER_SHELL_FLAG, y as XrHandedness, z as XrHitResult, B as XrInputKind, F as readXrCapabilities } from './index-DiIjV2lm.cjs';
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export { i as CoreComponents } from './index-CAZHrh0q.cjs';
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export { createAnimationComponent, createAudioComponent, createBoneAttachmentComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createIKComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createNetworkIdentityComponent, createNetworkSpawnerComponent, createNetworkTransformComponent, createNetworkedPropsComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createUIButtonComponent, createUIPanelComponent, createUISliderComponent, createUITextComponent, createUIToggleComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories } from './factories/index.cjs';
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import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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import { X as XrHandPoseDefinition, a as XrFinger, b as XrHandPoseOrientation, c as XrHandPoseDirection } from './handPose-DlcTtqgx.cjs';
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package/dist/index.d.ts
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import { K as EcsSystem, d as Component, S as WorldEntityView, T as TransformComponent, W as World, U as SpawnPrefabSource, X as SpawnPrefabOptions, O as NetworkHandle, N as NetValue, Y as PlaySlotOptions, Z as ComponentClass, _ as ParentLookup, R as RenderBackend, $ as EcsEntityKind, a0 as ObjectManagementSystem, a1 as SubtreeSnapshot, M as EntityId, a2 as ExternalRefWarning, a3 as AudioBus } from './System-DPMAW30g.js';
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export { a4 as AssetInput, a5 as AudioSystem, a6 as CheckboxInput, C as ChromaKeyOptions, a7 as ColorInput, a8 as ComponentFactory, a9 as ComponentInput, aa as ComponentKind, ab as DropdownInput, ac as DropdownOption, ad as EcsComponentFactoryKind, ae as EcsEntityEditorKind, E as EcsRenderer, af as EntityInput, ag as FloatInput, ah as IKSystem, ai as InputSystem, aj as IntersectionResult, ak as KeyboardKey, al as KeyboardKeys, am as ModelBoneInfo, an as MouseButton, Q as NetSpawnOptions, ao as PREFAB_FILE_VERSION, ap as PREFAB_FILE_VERSION_NESTED, a as PostprocessingBuildContext, P as PostprocessingPipeline, aq as PrefabAsset, ar as RemapSnapshotOptions, as as RenderSystem, c as RendererKind, at as ScriptErrorEvent, au as ScriptErrorListener, av as ScriptErrorPhase, aw as ScriptErrorReport, ax as ScriptErrorSource, ay as SelectionListener, az as SliderInput, aA as SlotChooser, aB as SoundBankAsset, aC as SoundSlot, aD as SoundTake, aE as TextInput, aF as ToggleInput, aG as TransformSyncSystem, aH as Vec3, aI as Vector2Input, aJ as Vector3Input, aK as clearPrefabCache, aL as despawnPrefab, aM as findModelBone, aN as listModelBones, aO as loadPrefab, aP as parsePrefabAsset, aQ as prefabFileVersionFor, aR as remapSnapshotEntityIds, aS as setPrefabAssetUrlResolver, aT as soundBankFiles, aU as spawnPrefab } from './System-DPMAW30g.js';
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import * as THREE from 'three';
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import { T as Object3DRef,
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export {
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import { X as XrCapabilities, a as XrInputState, b as XrHandPoseEventDetail } from './index-
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export { A as AnimationSystem, C as CameraSyncSystem, D as DEFAULT_SCRIPT_ERROR_RETRY_DELAY, E as EnvironmentSyncSystem, I as InstancedMeshSystem, L as LightSyncSystem, M as MaterialSyncSystem, c as MeshGeometrySystem, d as ModuleLoader, N as NO_XR_CAPABILITIES, O as ObjectVisibilitySystem, P as PhysicsSyncSystem, e as PostprocessingSyncSystem, S as SCRIPT_OBJECT_ROOT_FLAG, f as ScriptBehaviourSystem, g as ScriptBehaviourSystemOptions, h as ScriptObjectSystem, i as SelectionContext, U as UIInteractionSystem, j as UIPanelSystem, k as UiCanvasLike, V as VRTeleportAreaSystem, l as VideoSystem, m as XRAnchorSystem, n as XRControllerVisualSystem, o as XREnvironmentSystem, p as XRHandPoseSystem, q as XRHitTestSystem, r as XRHoverVisualSystem, s as XRInputSystem, t as XRInteractionSystem, u as XRLocomotionSystem, v as XRSessionSystem, w as XRTeleportVisualSystem, x as XR_HOVER_SHELL_FLAG, y as XrHandedness, z as XrHitResult, B as XrInputKind, F as readXrCapabilities } from './index-
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export { i as CoreComponents } from './index-
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import { T as Object3DRef, aM as XrHandPreset } from './XRHandPose-CWSrsnYN.js';
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export { aZ as AnimationStateCallbacks, a_ as AnimationStateMachine, a$ as AnimationStateManager, b0 as StateMachine, b1 as UiColorStop, b2 as UiPaint, b3 as UiShadow, b4 as UiStyle, b5 as UiTextStyle, b6 as UiTokens } from './XRHandPose-CWSrsnYN.js';
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import { X as XrCapabilities, a as XrInputState, b as XrHandPoseEventDetail } from './index-D5MmJNyj.js';
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export { A as AnimationSystem, C as CameraSyncSystem, D as DEFAULT_SCRIPT_ERROR_RETRY_DELAY, E as EnvironmentSyncSystem, I as InstancedMeshSystem, L as LightSyncSystem, M as MaterialSyncSystem, c as MeshGeometrySystem, d as ModuleLoader, N as NO_XR_CAPABILITIES, O as ObjectVisibilitySystem, P as PhysicsSyncSystem, e as PostprocessingSyncSystem, S as SCRIPT_OBJECT_ROOT_FLAG, f as ScriptBehaviourSystem, g as ScriptBehaviourSystemOptions, h as ScriptObjectSystem, i as SelectionContext, U as UIInteractionSystem, j as UIPanelSystem, k as UiCanvasLike, V as VRTeleportAreaSystem, l as VideoSystem, m as XRAnchorSystem, n as XRControllerVisualSystem, o as XREnvironmentSystem, p as XRHandPoseSystem, q as XRHitTestSystem, r as XRHoverVisualSystem, s as XRInputSystem, t as XRInteractionSystem, u as XRLocomotionSystem, v as XRSessionSystem, w as XRTeleportVisualSystem, x as XR_HOVER_SHELL_FLAG, y as XrHandedness, z as XrHitResult, B as XrInputKind, F as readXrCapabilities } from './index-D5MmJNyj.js';
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export { i as CoreComponents } from './index-CLtSMf2M.js';
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export { createAnimationComponent, createAudioComponent, createBoneAttachmentComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createIKComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createNetworkIdentityComponent, createNetworkSpawnerComponent, createNetworkTransformComponent, createNetworkedPropsComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createUIButtonComponent, createUIPanelComponent, createUISliderComponent, createUITextComponent, createUIToggleComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories } from './factories/index.js';
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import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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import { X as XrHandPoseDefinition, a as XrFinger, b as XrHandPoseOrientation, c as XrHandPoseDirection } from './handPose-DlcTtqgx.js';
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package/dist/index.js
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import { MeshGeometrySystem, InstancedMeshSystem, EnvironmentSyncSystem, PostprocessingSyncSystem, LightSyncSystem, MaterialSyncSystem, VRTeleportAreaSystem, UIPanelSystem, PhysicsSyncSystem, AnimationSystem, IKSystem, AudioSystem, VideoSystem, CameraSyncSystem, TransformSyncSystem, ObjectVisibilitySystem, RenderSystem } from './chunk-
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export { ARC_GRAVITY, ARC_MAX_TIME, ARC_SPEED, ARC_STEPS, AnimationSystem, AudioMixer, AudioSystem, CURLED_COS, CameraSyncSystem, DEFAULT_DIRECTION_TOLERANCE, DEFAULT_ENTER_CONFIDENCE, DEFAULT_EXIT_CONFIDENCE, DEFAULT_LOST_GRACE_SECONDS, DEFAULT_MIN_HOLD_SECONDS, DEFAULT_SCRIPT_ERROR_RETRY_DELAY, EnvironmentSyncSystem, FALLBACK_HAND_SCALE, HandPoseTracker, IKSystem, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MATCH_FALLOFF, MAX_PLAUSIBLE_SPEED, MAX_SAMPLE_AGE_SECONDS, MaterialSyncSystem, MeshGeometrySystem, NO_XR_CAPABILITIES, ObjectVisibilitySystem, PINCH_FINGERS, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, SCRIPT_OBJECT_ROOT_FLAG, STRAIGHT_COS, ScriptBehaviourSystem, ScriptObject, ScriptObjectSystem, SlotChooser, TeleportAimGate, ThrowVelocityTracker, TransformSyncSystem, UIInteractionSystem, UIPanelSystem, VELOCITY_SAMPLES, VRTeleportAreaSystem, VideoSystem, XRAnchorSystem, XRControllerVisualSystem, XREnvironmentSystem, XRHandPoseSystem, XRHitTestSystem, XRHoverVisualSystem, XRInputSystem, XRInteractionSystem, XRLocomotionSystem, XRSessionSystem, XRTeleportVisualSystem, XR_FINGERS, XR_HOVER_SHELL_FLAG, angularVelocityFrom, applyHandMaterial, arcGroundCrossing, computeFingerCurl, computeHandShape, computePalmPose, computePalmWidth, computePinch, computeSpread, createHandMaterial, estimateHandScale, gripQuaternion, matchHandPose, readXrCapabilities, sampleTeleportArc, setWorldQuaternion, soundBankFiles, twoBoneIK } from './chunk-
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import { registerDefaultFactories } from './chunk-
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export { registerDefaultComponentFactories, registerDefaultFactories } from './chunk-
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import { MeshGeometrySystem, InstancedMeshSystem, EnvironmentSyncSystem, PostprocessingSyncSystem, LightSyncSystem, MaterialSyncSystem, VRTeleportAreaSystem, UIPanelSystem, PhysicsSyncSystem, AnimationSystem, IKSystem, AudioSystem, VideoSystem, CameraSyncSystem, TransformSyncSystem, ObjectVisibilitySystem, RenderSystem } from './chunk-VYIWOXAY.js';
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export { ARC_GRAVITY, ARC_MAX_TIME, ARC_SPEED, ARC_STEPS, AnimationSystem, AudioMixer, AudioSystem, CURLED_COS, CameraSyncSystem, DEFAULT_DIRECTION_TOLERANCE, DEFAULT_ENTER_CONFIDENCE, DEFAULT_EXIT_CONFIDENCE, DEFAULT_LOST_GRACE_SECONDS, DEFAULT_MIN_HOLD_SECONDS, DEFAULT_SCRIPT_ERROR_RETRY_DELAY, EnvironmentSyncSystem, FALLBACK_HAND_SCALE, HandPoseTracker, IKSystem, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MATCH_FALLOFF, MAX_PLAUSIBLE_SPEED, MAX_SAMPLE_AGE_SECONDS, MaterialSyncSystem, MeshGeometrySystem, NO_XR_CAPABILITIES, ObjectVisibilitySystem, PINCH_FINGERS, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, SCRIPT_OBJECT_ROOT_FLAG, STRAIGHT_COS, ScriptBehaviourSystem, ScriptObject, ScriptObjectSystem, SlotChooser, TeleportAimGate, ThrowVelocityTracker, TransformSyncSystem, UIInteractionSystem, UIPanelSystem, VELOCITY_SAMPLES, VRTeleportAreaSystem, VideoSystem, XRAnchorSystem, XRControllerVisualSystem, XREnvironmentSystem, XRHandPoseSystem, XRHitTestSystem, XRHoverVisualSystem, XRInputSystem, XRInteractionSystem, XRLocomotionSystem, XRSessionSystem, XRTeleportVisualSystem, XR_FINGERS, XR_HOVER_SHELL_FLAG, angularVelocityFrom, applyHandMaterial, arcGroundCrossing, computeFingerCurl, computeHandShape, computePalmPose, computePalmWidth, computePinch, computeSpread, createHandMaterial, estimateHandScale, gripQuaternion, matchHandPose, readXrCapabilities, sampleTeleportArc, setWorldQuaternion, soundBankFiles, twoBoneIK } from './chunk-VYIWOXAY.js';
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import { registerDefaultFactories } from './chunk-NXASMBDS.js';
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export { registerDefaultComponentFactories, registerDefaultFactories } from './chunk-NXASMBDS.js';
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import { getRendererKindOf, resolveRenderBackend } from './chunk-OHCNPPMX.js';
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export { webglBackend } from './chunk-OHCNPPMX.js';
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import './chunk-QHILSPT4.js';
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import { normalizeDebugValue, DEBUG_CHANGE_IGNORED_SYSTEMS, cloneHistoryValue } from './chunk-XU2DVWCP.js';
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import { spawnPrefab, despawnPrefab, toErrorMessage, toErrorStack, buildNodeKeyMapsFromSnapshot, indexSnapshotByEntity, findTopLevelNestedRegions, collectSnapshotSubtreeIds, groupOverridePaths, OVERRIDE_DIFF_EXCLUDED_COMPONENTS, OVERRIDE_ROOT_EXCLUDED_COMPONENTS, canonicalizeComponentValue, mergeComponentValue, decanonicalizeComponentValue, computeInstanceOverrides, collectEntitySubtree, ADDED_NODE_MARKER_COMPONENT } from './chunk-
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export { ADDED_NODE_MARKER_COMPONENT, Behaviour, HYDRATABLE_ENTITY_KINDS, NODE_KEY_SEPARATOR, OVERRIDE_DIFF_EXCLUDED_COMPONENTS, OVERRIDE_ROOT_EXCLUDED_COMPONENTS, PREFAB_FILE_VERSION, PREFAB_FILE_VERSION_NESTED, buildComponentValueMaps, buildNodeKeyMapsFromSnapshot, buildNodeMapsFromSnapshot, canonicalizeComponentValue, clearPrefabCache, collectDiffPaths, collectEntitySubtree, collectSnapshotSubtreeIds, computeInstanceOverrides, decanonicalizeComponentValue, despawnPrefab, encodeOverride, findSnapshotRootEntityIds, findTopLevelNestedRegions, groupOverridePaths, hydrateWorldFromSnapshot, hydrateWorldFromSnapshotDetailed, indexSnapshotByEntity, instantiateSubtree, loadPrefab, mergeComponentValue, parseOverride, parsePrefabAsset, prefabFileVersionFor, restoreComponentState, restorePostCreateComponents, setPrefabAssetUrlResolver, spawnPrefab } from './chunk-
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import { ObjectManagementSystem } from './chunk-
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export { ObjectManagementSystem, SHARED_MODEL_RESOURCE_FLAG, clearModelCache, createAnimationComponent, createAudioComponent, createBoneAttachmentComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createGLTFLoader, createIKComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createNetworkIdentityComponent, createNetworkSpawnerComponent, createNetworkTransformComponent, createNetworkedPropsComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createUIButtonComponent, createUIPanelComponent, createUISliderComponent, createUITextComponent, createUIToggleComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, findModelBone, listModelBones, loadSharedGltf, resolveDracoDecoderPath, setDracoDecoderPath } from './chunk-
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import { SelectionTransformState, Object3DRef, Name, EntityType, ParentId, Environment, Postprocessing, ScriptComponent } from './chunk-
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export { AnimationStateMachine, AnimationStateManager, components_exports as CoreComponents, HAND_POSE_PRESETS, HAND_POSE_PRESET_IDS, cloneHandPose, getHandPosePreset, handPoseFromCurls } from './chunk-
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import { spawnPrefab, despawnPrefab, toErrorMessage, toErrorStack, buildNodeKeyMapsFromSnapshot, indexSnapshotByEntity, findTopLevelNestedRegions, collectSnapshotSubtreeIds, groupOverridePaths, OVERRIDE_DIFF_EXCLUDED_COMPONENTS, OVERRIDE_ROOT_EXCLUDED_COMPONENTS, canonicalizeComponentValue, mergeComponentValue, decanonicalizeComponentValue, computeInstanceOverrides, collectEntitySubtree, ADDED_NODE_MARKER_COMPONENT } from './chunk-WWP46AEF.js';
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export { ADDED_NODE_MARKER_COMPONENT, Behaviour, HYDRATABLE_ENTITY_KINDS, NODE_KEY_SEPARATOR, OVERRIDE_DIFF_EXCLUDED_COMPONENTS, OVERRIDE_ROOT_EXCLUDED_COMPONENTS, PREFAB_FILE_VERSION, PREFAB_FILE_VERSION_NESTED, buildComponentValueMaps, buildNodeKeyMapsFromSnapshot, buildNodeMapsFromSnapshot, canonicalizeComponentValue, clearPrefabCache, collectDiffPaths, collectEntitySubtree, collectSnapshotSubtreeIds, computeInstanceOverrides, decanonicalizeComponentValue, despawnPrefab, encodeOverride, findSnapshotRootEntityIds, findTopLevelNestedRegions, groupOverridePaths, hydrateWorldFromSnapshot, hydrateWorldFromSnapshotDetailed, indexSnapshotByEntity, instantiateSubtree, loadPrefab, mergeComponentValue, parseOverride, parsePrefabAsset, prefabFileVersionFor, restoreComponentState, restorePostCreateComponents, setPrefabAssetUrlResolver, spawnPrefab } from './chunk-WWP46AEF.js';
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import { ObjectManagementSystem } from './chunk-JEPUCLZX.js';
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+
export { ObjectManagementSystem, SHARED_MODEL_RESOURCE_FLAG, clearModelCache, createAnimationComponent, createAudioComponent, createBoneAttachmentComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createGLTFLoader, createIKComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createNetworkIdentityComponent, createNetworkSpawnerComponent, createNetworkTransformComponent, createNetworkedPropsComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createUIButtonComponent, createUIPanelComponent, createUISliderComponent, createUITextComponent, createUIToggleComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, findModelBone, listModelBones, loadSharedGltf, resolveDracoDecoderPath, setDracoDecoderPath } from './chunk-JEPUCLZX.js';
|
|
13
|
+
import { SelectionTransformState, Object3DRef, Name, EntityType, ParentId, Environment, Postprocessing, ScriptComponent } from './chunk-JNYPJB55.js';
|
|
14
|
+
export { AnimationStateMachine, AnimationStateManager, components_exports as CoreComponents, HAND_POSE_PRESETS, HAND_POSE_PRESET_IDS, cloneHandPose, getHandPosePreset, handPoseFromCurls } from './chunk-JNYPJB55.js';
|
|
15
15
|
export { Component } from './chunk-CKTHDXPS.js';
|
|
16
16
|
import './chunk-GSWC6LLD.js';
|
|
17
17
|
import { __name } from './chunk-XE4OXN2W.js';
|
package/dist/network/index.cjs
CHANGED
|
@@ -2203,6 +2203,127 @@ var _IKComponent = class _IKComponent extends Component {
|
|
|
2203
2203
|
__name(_IKComponent, "IKComponent");
|
|
2204
2204
|
var IKComponent = _IKComponent;
|
|
2205
2205
|
|
|
2206
|
+
// core/ui/uiStyle.ts
|
|
2207
|
+
var isRecord = /* @__PURE__ */ __name((value) => typeof value === "object" && value !== null && !Array.isArray(value), "isRecord");
|
|
2208
|
+
var finite = /* @__PURE__ */ __name((value) => typeof value === "number" && Number.isFinite(value), "finite");
|
|
2209
|
+
var nonEmpty = /* @__PURE__ */ __name((value) => typeof value === "string" && value.length > 0, "nonEmpty");
|
|
2210
|
+
function normalizeStops(value) {
|
|
2211
|
+
if (!Array.isArray(value)) return null;
|
|
2212
|
+
const stops = [];
|
|
2213
|
+
for (const stop of value) {
|
|
2214
|
+
if (isRecord(stop) && finite(stop.at) && nonEmpty(stop.color)) {
|
|
2215
|
+
stops.push({ at: Math.min(1, Math.max(0, stop.at)), color: stop.color });
|
|
2216
|
+
}
|
|
2217
|
+
}
|
|
2218
|
+
return stops.length >= 2 ? stops : null;
|
|
2219
|
+
}
|
|
2220
|
+
__name(normalizeStops, "normalizeStops");
|
|
2221
|
+
function normalizePaint(value) {
|
|
2222
|
+
if (!isRecord(value)) return void 0;
|
|
2223
|
+
if (value.kind === "solid" && nonEmpty(value.color)) {
|
|
2224
|
+
return { kind: "solid", color: value.color };
|
|
2225
|
+
}
|
|
2226
|
+
if (value.kind === "linear") {
|
|
2227
|
+
const stops = normalizeStops(value.stops);
|
|
2228
|
+
if (stops) {
|
|
2229
|
+
return {
|
|
2230
|
+
kind: "linear",
|
|
2231
|
+
angle: finite(value.angle) ? value.angle : 180,
|
|
2232
|
+
stops
|
|
2233
|
+
};
|
|
2234
|
+
}
|
|
2235
|
+
}
|
|
2236
|
+
if (value.kind === "radial") {
|
|
2237
|
+
const stops = normalizeStops(value.stops);
|
|
2238
|
+
if (stops) return { kind: "radial", stops };
|
|
2239
|
+
}
|
|
2240
|
+
if (value.kind === "image" && nonEmpty(value.src)) {
|
|
2241
|
+
const fit = value.fit === "contain" || value.fit === "fill" ? value.fit : "cover";
|
|
2242
|
+
return {
|
|
2243
|
+
kind: "image",
|
|
2244
|
+
src: value.src,
|
|
2245
|
+
fit,
|
|
2246
|
+
...nonEmpty(value.tint) ? { tint: value.tint } : {}
|
|
2247
|
+
};
|
|
2248
|
+
}
|
|
2249
|
+
return void 0;
|
|
2250
|
+
}
|
|
2251
|
+
__name(normalizePaint, "normalizePaint");
|
|
2252
|
+
function normalizeShadow(value) {
|
|
2253
|
+
if (!isRecord(value) || !nonEmpty(value.color)) return void 0;
|
|
2254
|
+
return {
|
|
2255
|
+
x: finite(value.x) ? value.x : 0,
|
|
2256
|
+
y: finite(value.y) ? value.y : 0,
|
|
2257
|
+
blur: finite(value.blur) ? Math.max(0, value.blur) : 0,
|
|
2258
|
+
color: value.color
|
|
2259
|
+
};
|
|
2260
|
+
}
|
|
2261
|
+
__name(normalizeShadow, "normalizeShadow");
|
|
2262
|
+
function normalizeText(value) {
|
|
2263
|
+
if (!isRecord(value)) return void 0;
|
|
2264
|
+
const text = {};
|
|
2265
|
+
if (nonEmpty(value.font)) text.font = value.font;
|
|
2266
|
+
if (finite(value.weight)) text.weight = value.weight;
|
|
2267
|
+
if (finite(value.tracking)) text.tracking = value.tracking;
|
|
2268
|
+
if (value.transform === "upper" || value.transform === "lower") {
|
|
2269
|
+
text.transform = value.transform;
|
|
2270
|
+
}
|
|
2271
|
+
const paint = normalizePaint(value.paint);
|
|
2272
|
+
if (paint) text.paint = paint;
|
|
2273
|
+
if (finite(value.maxLines) && value.maxLines >= 1) {
|
|
2274
|
+
text.maxLines = Math.floor(value.maxLines);
|
|
2275
|
+
}
|
|
2276
|
+
const shadow = normalizeShadow(value.shadow);
|
|
2277
|
+
if (shadow) text.shadow = shadow;
|
|
2278
|
+
return Object.keys(text).length > 0 ? text : void 0;
|
|
2279
|
+
}
|
|
2280
|
+
__name(normalizeText, "normalizeText");
|
|
2281
|
+
function normalizeUiStyle(value) {
|
|
2282
|
+
if (!isRecord(value)) return void 0;
|
|
2283
|
+
const style = {};
|
|
2284
|
+
const fill = normalizePaint(value.fill);
|
|
2285
|
+
if (fill) style.fill = fill;
|
|
2286
|
+
if (isRecord(value.border) && finite(value.border.width)) {
|
|
2287
|
+
const paint = normalizePaint(value.border.paint);
|
|
2288
|
+
if (paint) {
|
|
2289
|
+
style.border = { width: Math.max(0, value.border.width), paint };
|
|
2290
|
+
}
|
|
2291
|
+
}
|
|
2292
|
+
if (finite(value.radius)) {
|
|
2293
|
+
style.radius = Math.max(0, value.radius);
|
|
2294
|
+
} else if (Array.isArray(value.radius) && value.radius.length === 4 && value.radius.every(finite)) {
|
|
2295
|
+
style.radius = value.radius.map((r) => Math.max(0, r));
|
|
2296
|
+
}
|
|
2297
|
+
if (Array.isArray(value.shadows)) {
|
|
2298
|
+
const shadows = value.shadows.map(normalizeShadow).filter((s) => !!s);
|
|
2299
|
+
if (shadows.length > 0) style.shadows = shadows;
|
|
2300
|
+
}
|
|
2301
|
+
if (isRecord(value.edge) && finite(value.edge.width) && nonEmpty(value.edge.color)) {
|
|
2302
|
+
style.edge = {
|
|
2303
|
+
width: Math.max(0, value.edge.width),
|
|
2304
|
+
color: value.edge.color
|
|
2305
|
+
};
|
|
2306
|
+
}
|
|
2307
|
+
if (finite(value.opacity)) {
|
|
2308
|
+
style.opacity = Math.min(1, Math.max(0, value.opacity));
|
|
2309
|
+
}
|
|
2310
|
+
const text = normalizeText(value.text);
|
|
2311
|
+
if (text) style.text = text;
|
|
2312
|
+
return Object.keys(style).length > 0 ? style : void 0;
|
|
2313
|
+
}
|
|
2314
|
+
__name(normalizeUiStyle, "normalizeUiStyle");
|
|
2315
|
+
function normalizeUiTokens(value) {
|
|
2316
|
+
if (!isRecord(value)) return void 0;
|
|
2317
|
+
const tokens = {};
|
|
2318
|
+
for (const [key, token] of Object.entries(value)) {
|
|
2319
|
+
if (nonEmpty(token) && key.length > 0 && !key.includes("/")) {
|
|
2320
|
+
tokens[key] = token;
|
|
2321
|
+
}
|
|
2322
|
+
}
|
|
2323
|
+
return Object.keys(tokens).length > 0 ? tokens : void 0;
|
|
2324
|
+
}
|
|
2325
|
+
__name(normalizeUiTokens, "normalizeUiTokens");
|
|
2326
|
+
|
|
2206
2327
|
// core/components/UIPanel.ts
|
|
2207
2328
|
var _UIPanelComponent = class _UIPanelComponent extends Component {
|
|
2208
2329
|
constructor(options) {
|
|
@@ -2216,6 +2337,10 @@ var _UIPanelComponent = class _UIPanelComponent extends Component {
|
|
|
2216
2337
|
this.borderColor = options?.borderColor ?? "#333333";
|
|
2217
2338
|
this.pixelDensity = options?.pixelDensity ?? 1024;
|
|
2218
2339
|
this.follow = options?.follow ?? "world";
|
|
2340
|
+
const style = normalizeUiStyle(options?.style);
|
|
2341
|
+
if (style) this.style = style;
|
|
2342
|
+
const tokens = normalizeUiTokens(options?.tokens);
|
|
2343
|
+
if (tokens) this.tokens = tokens;
|
|
2219
2344
|
}
|
|
2220
2345
|
};
|
|
2221
2346
|
__name(_UIPanelComponent, "UIPanelComponent");
|
|
@@ -2235,6 +2360,11 @@ var _UITextComponent = class _UITextComponent extends Component {
|
|
|
2235
2360
|
this.valign = options?.valign ?? "middle";
|
|
2236
2361
|
this.lineHeight = options?.lineHeight ?? 1.25;
|
|
2237
2362
|
this.padding = options?.padding ?? 0.01;
|
|
2363
|
+
if (options?.pixelDensity !== void 0) {
|
|
2364
|
+
this.pixelDensity = options.pixelDensity;
|
|
2365
|
+
}
|
|
2366
|
+
const style = normalizeUiStyle(options?.style);
|
|
2367
|
+
if (style) this.style = style;
|
|
2238
2368
|
}
|
|
2239
2369
|
};
|
|
2240
2370
|
__name(_UITextComponent, "UITextComponent");
|
|
@@ -2256,6 +2386,13 @@ var _UIButtonComponent = class _UIButtonComponent extends Component {
|
|
|
2256
2386
|
this.cornerRadius = options?.cornerRadius ?? 0.02;
|
|
2257
2387
|
this.borderWidth = options?.borderWidth ?? 2e-3;
|
|
2258
2388
|
this.borderColor = options?.borderColor ?? "#3a3a3a";
|
|
2389
|
+
if (options?.pixelDensity !== void 0) {
|
|
2390
|
+
this.pixelDensity = options.pixelDensity;
|
|
2391
|
+
}
|
|
2392
|
+
const style = normalizeUiStyle(options?.style);
|
|
2393
|
+
if (style) this.style = style;
|
|
2394
|
+
if (options?.icon) this.icon = options.icon;
|
|
2395
|
+
if (options?.iconPosition) this.iconPosition = options.iconPosition;
|
|
2259
2396
|
}
|
|
2260
2397
|
};
|
|
2261
2398
|
__name(_UIButtonComponent, "UIButtonComponent");
|
|
@@ -2272,6 +2409,12 @@ var _UIToggleComponent = class _UIToggleComponent extends Component {
|
|
|
2272
2409
|
this.trackColor = options?.trackColor ?? "#2a2a2a";
|
|
2273
2410
|
this.accentColor = options?.accentColor ?? "#ff6b35";
|
|
2274
2411
|
this.knobColor = options?.knobColor ?? "#ffffff";
|
|
2412
|
+
if (options?.pixelDensity !== void 0) {
|
|
2413
|
+
this.pixelDensity = options.pixelDensity;
|
|
2414
|
+
}
|
|
2415
|
+
const style = normalizeUiStyle(options?.style);
|
|
2416
|
+
if (style) this.style = style;
|
|
2417
|
+
if (options?.variant) this.variant = options.variant;
|
|
2275
2418
|
}
|
|
2276
2419
|
};
|
|
2277
2420
|
__name(_UIToggleComponent, "UIToggleComponent");
|
|
@@ -2292,6 +2435,14 @@ var _UISliderComponent = class _UISliderComponent extends Component {
|
|
|
2292
2435
|
this.trackColor = options?.trackColor ?? "#2a2a2a";
|
|
2293
2436
|
this.accentColor = options?.accentColor ?? "#ff6b35";
|
|
2294
2437
|
this.knobColor = options?.knobColor ?? "#ffffff";
|
|
2438
|
+
if (options?.pixelDensity !== void 0) {
|
|
2439
|
+
this.pixelDensity = options.pixelDensity;
|
|
2440
|
+
}
|
|
2441
|
+
const style = normalizeUiStyle(options?.style);
|
|
2442
|
+
if (style) this.style = style;
|
|
2443
|
+
if (options?.variant) this.variant = options.variant;
|
|
2444
|
+
if (options?.step !== void 0) this.step = options.step;
|
|
2445
|
+
if (options?.readOnly !== void 0) this.readOnly = options.readOnly;
|
|
2295
2446
|
}
|
|
2296
2447
|
};
|
|
2297
2448
|
__name(_UISliderComponent, "UISliderComponent");
|
|
@@ -2572,6 +2723,14 @@ function applyParentLinks(snapshot, idMap, objectManagementSystem, world) {
|
|
|
2572
2723
|
__name(applyParentLinks, "applyParentLinks");
|
|
2573
2724
|
|
|
2574
2725
|
// core/hydration/postCreateComponents.ts
|
|
2726
|
+
var OPTIONAL_UI_FIELDS = {
|
|
2727
|
+
pixelDensity: "number",
|
|
2728
|
+
icon: "string",
|
|
2729
|
+
iconPosition: "string",
|
|
2730
|
+
variant: "string",
|
|
2731
|
+
step: "number",
|
|
2732
|
+
readOnly: "boolean"
|
|
2733
|
+
};
|
|
2575
2734
|
function remapEntityRefsInScriptData(data, idMap) {
|
|
2576
2735
|
const result = {};
|
|
2577
2736
|
for (const [key, value] of Object.entries(data)) {
|
|
@@ -2955,6 +3114,20 @@ function restorePostCreateComponents(world, objectManagementSystem, targetEntity
|
|
|
2955
3114
|
const target = component;
|
|
2956
3115
|
for (const [key, value] of Object.entries(source)) {
|
|
2957
3116
|
const current = target[key];
|
|
3117
|
+
if (key === "style") {
|
|
3118
|
+
const style = normalizeUiStyle(value);
|
|
3119
|
+
if (style) target.style = style;
|
|
3120
|
+
continue;
|
|
3121
|
+
}
|
|
3122
|
+
if (key === "tokens") {
|
|
3123
|
+
const tokens = normalizeUiTokens(value);
|
|
3124
|
+
if (tokens) target.tokens = tokens;
|
|
3125
|
+
continue;
|
|
3126
|
+
}
|
|
3127
|
+
if (OPTIONAL_UI_FIELDS[key] === typeof value) {
|
|
3128
|
+
target[key] = value;
|
|
3129
|
+
continue;
|
|
3130
|
+
}
|
|
2958
3131
|
if ((typeof value === "string" || typeof value === "number" || typeof value === "boolean") && typeof current === typeof value) {
|
|
2959
3132
|
target[key] = value;
|
|
2960
3133
|
}
|
|
@@ -3917,16 +4090,16 @@ function instantiateSubtree(world, objectManagementSystem, snapshot) {
|
|
|
3917
4090
|
__name(instantiateSubtree, "instantiateSubtree");
|
|
3918
4091
|
|
|
3919
4092
|
// core/prefab/types.ts
|
|
3920
|
-
var
|
|
4093
|
+
var isRecord2 = /* @__PURE__ */ __name((value) => value !== null && typeof value === "object" && !Array.isArray(value), "isRecord");
|
|
3921
4094
|
function parsePrefabAsset(json) {
|
|
3922
|
-
if (!
|
|
4095
|
+
if (!isRecord2(json)) {
|
|
3923
4096
|
return null;
|
|
3924
4097
|
}
|
|
3925
4098
|
if (typeof json.version !== "number" || json.version < 1) {
|
|
3926
4099
|
return null;
|
|
3927
4100
|
}
|
|
3928
4101
|
const snapshot = json.snapshot;
|
|
3929
|
-
if (!
|
|
4102
|
+
if (!isRecord2(snapshot)) {
|
|
3930
4103
|
return null;
|
|
3931
4104
|
}
|
|
3932
4105
|
const entities = snapshot.entities;
|
|
@@ -3938,7 +4111,7 @@ function parsePrefabAsset(json) {
|
|
|
3938
4111
|
return null;
|
|
3939
4112
|
}
|
|
3940
4113
|
if (!components.every(
|
|
3941
|
-
(block) =>
|
|
4114
|
+
(block) => isRecord2(block) && typeof block.component === "string" && Array.isArray(block.entries)
|
|
3942
4115
|
)) {
|
|
3943
4116
|
return null;
|
|
3944
4117
|
}
|