@relu-interactives/spatial-ecs 0.8.0 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{System-8D-XBDKZ.d.cts → System-BldSHxZV.d.cts} +214 -81
- package/dist/{System-DPMAW30g.d.ts → System-CADhPyQs.d.ts} +214 -81
- package/dist/{XRHandPose-G0Dl-F0w.d.ts → XRHandPose-BNSwd1y9.d.ts} +145 -2
- package/dist/{XRHandPose-VQMT1WXj.d.cts → XRHandPose-D3Ab1Dfs.d.cts} +145 -2
- package/dist/{chunk-G4XJ53LS.js → chunk-JEPUCLZX.js} +3 -3
- package/dist/{chunk-G4XJ53LS.js.map → chunk-JEPUCLZX.js.map} +1 -1
- package/dist/{chunk-NNDUOQ7O.js → chunk-JNYPJB55.js} +250 -3
- package/dist/chunk-JNYPJB55.js.map +1 -0
- package/dist/{chunk-SGF73YTF.js → chunk-NXASMBDS.js} +4 -4
- package/dist/{chunk-SGF73YTF.js.map → chunk-NXASMBDS.js.map} +1 -1
- package/dist/{chunk-JIJQFW6P.js → chunk-TY3XCHOR.js} +1390 -485
- package/dist/chunk-TY3XCHOR.js.map +1 -0
- package/dist/{chunk-U727NTWQ.js → chunk-WWP46AEF.js} +26 -4
- package/dist/chunk-WWP46AEF.js.map +1 -0
- package/dist/components/index.cjs +151 -0
- package/dist/components/index.cjs.map +1 -1
- package/dist/components/index.d.cts +3 -3
- package/dist/components/index.d.ts +3 -3
- package/dist/components/index.js +1 -1
- package/dist/docs/guide/bone-attachments-and-ik.md +1 -1
- package/dist/docs/guide/multiplayer.md +65 -0
- package/dist/docs/guide/spatial-ui.md +83 -7
- package/dist/factories/index.cjs +151 -0
- package/dist/factories/index.cjs.map +1 -1
- package/dist/factories/index.d.cts +2 -2
- package/dist/factories/index.d.ts +2 -2
- package/dist/factories/index.js +3 -3
- package/dist/{index-C61n65PE.d.ts → index-6pZO_gV7.d.ts} +27 -2
- package/dist/{index-D9DjrUn3.d.cts → index-BXjwEdNq.d.cts} +6 -3
- package/dist/{index-C70N4BYG.d.cts → index-BdghvXKE.d.cts} +27 -2
- package/dist/{index-DppafVu4.d.ts → index-CVG-hREM.d.ts} +6 -3
- package/dist/index.cjs +1800 -626
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +8 -30
- package/dist/index.d.ts +8 -30
- package/dist/index.js +10 -10
- package/dist/network/index.cjs +858 -8
- package/dist/network/index.cjs.map +1 -1
- package/dist/network/index.d.cts +126 -5
- package/dist/network/index.d.ts +126 -5
- package/dist/network/index.js +683 -8
- package/dist/network/index.js.map +1 -1
- package/dist/systems/index.cjs +1702 -528
- package/dist/systems/index.cjs.map +1 -1
- package/dist/systems/index.d.cts +2 -2
- package/dist/systems/index.d.ts +2 -2
- package/dist/systems/index.js +4 -4
- package/dist/types.d.cts +1 -1
- package/dist/types.d.ts +1 -1
- package/dist/webgpu/index.d.ts +2 -2
- package/dist/worldSnapshotUtils.d.cts +1 -1
- package/dist/worldSnapshotUtils.d.ts +1 -1
- package/package.json +1 -1
- package/dist/chunk-JIJQFW6P.js.map +0 -1
- package/dist/chunk-NNDUOQ7O.js.map +0 -1
- package/dist/chunk-U727NTWQ.js.map +0 -1
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import { A as AnimationComponent, b as AudioComponent, d as CameraComponentOptions, C as CameraComponent, Z as RigidbodyState, h as ColliderState, U as PhysicsComponent, q as EntityType, I as ImageComponent, s as ImageTargetAnchor, r as ImageTarget, L as LightComponent, G as MaterialComponent, K as MeshComponent, N as MeshGeometryComponent, Q as ModelComponent, S as Name, T as Object3DRef, a0 as ScriptEntry, $ as ScriptComponent, a2 as ScriptObjectComponentInput, a1 as ScriptObjectComponent, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, y as InstancedMeshKind, O as MeshGeometryParameters, x as InstancedMeshComponent, v as InstanceSlotComponent,
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import { W as World, j as EnvironmentState, E as Environment, P as ParentId, u as PostprocessingState, t as Postprocessing, T as TransformComponent, l as IKComponent, o as NetworkIdentityComponent, p as NetworkSpawnerComponent, q as NetworkTransformComponent, s as NetworkedPropsComponent,
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import { A as AnimationComponent, b as AudioComponent, d as CameraComponentOptions, C as CameraComponent, Z as RigidbodyState, h as ColliderState, U as PhysicsComponent, q as EntityType, I as ImageComponent, s as ImageTargetAnchor, r as ImageTarget, L as LightComponent, G as MaterialComponent, K as MeshComponent, N as MeshGeometryComponent, Q as ModelComponent, S as Name, T as Object3DRef, a0 as ScriptEntry, $ as ScriptComponent, a2 as ScriptObjectComponentInput, a1 as ScriptObjectComponent, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, y as InstancedMeshKind, O as MeshGeometryParameters, x as InstancedMeshComponent, v as InstanceSlotComponent, as as VideoComponent, aD as XRRigComponent, aq as VRTeleportAreaComponent, aw as XRHandPoseComponent, au as XRAnchorComponent, B as BoneAttachmentComponent, ay as XRInteractableComponent, aA as XRInteractorComponent, aC as XRInteractorSideComponent, aa as UIButtonComponent, ac as UIPanelComponent, ae as UISliderComponent, ag as UITextComponent, ai as UIToggleComponent } from '../XRHandPose-D3Ab1Dfs.cjs';
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import { W as World, j as EnvironmentState, E as Environment, P as ParentId, u as PostprocessingState, t as Postprocessing, T as TransformComponent, l as IKComponent, o as NetworkIdentityComponent, p as NetworkSpawnerComponent, q as NetworkTransformComponent, s as NetworkedPropsComponent, a1 as ObjectManagementSystem } from '../System-BldSHxZV.cjs';
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import * as THREE from 'three';
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import '@dimforge/rapier3d-compat';
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import '../handPose-DlcTtqgx.cjs';
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import { A as AnimationComponent, b as AudioComponent, d as CameraComponentOptions, C as CameraComponent, Z as RigidbodyState, h as ColliderState, U as PhysicsComponent, q as EntityType, I as ImageComponent, s as ImageTargetAnchor, r as ImageTarget, L as LightComponent, G as MaterialComponent, K as MeshComponent, N as MeshGeometryComponent, Q as ModelComponent, S as Name, T as Object3DRef, a0 as ScriptEntry, $ as ScriptComponent, a2 as ScriptObjectComponentInput, a1 as ScriptObjectComponent, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, y as InstancedMeshKind, O as MeshGeometryParameters, x as InstancedMeshComponent, v as InstanceSlotComponent,
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import { W as World, o as EnvironmentState, g as Environment, y as ParentId, b as PostprocessingState, z as Postprocessing, T as TransformComponent, q as IKComponent, t as NetworkIdentityComponent, u as NetworkSpawnerComponent, v as NetworkTransformComponent, x as NetworkedPropsComponent,
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import { A as AnimationComponent, b as AudioComponent, d as CameraComponentOptions, C as CameraComponent, Z as RigidbodyState, h as ColliderState, U as PhysicsComponent, q as EntityType, I as ImageComponent, s as ImageTargetAnchor, r as ImageTarget, L as LightComponent, G as MaterialComponent, K as MeshComponent, N as MeshGeometryComponent, Q as ModelComponent, S as Name, T as Object3DRef, a0 as ScriptEntry, $ as ScriptComponent, a2 as ScriptObjectComponentInput, a1 as ScriptObjectComponent, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, y as InstancedMeshKind, O as MeshGeometryParameters, x as InstancedMeshComponent, v as InstanceSlotComponent, as as VideoComponent, aD as XRRigComponent, aq as VRTeleportAreaComponent, aw as XRHandPoseComponent, au as XRAnchorComponent, B as BoneAttachmentComponent, ay as XRInteractableComponent, aA as XRInteractorComponent, aC as XRInteractorSideComponent, aa as UIButtonComponent, ac as UIPanelComponent, ae as UISliderComponent, ag as UITextComponent, ai as UIToggleComponent } from '../XRHandPose-BNSwd1y9.js';
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import { W as World, o as EnvironmentState, g as Environment, y as ParentId, b as PostprocessingState, z as Postprocessing, T as TransformComponent, q as IKComponent, t as NetworkIdentityComponent, u as NetworkSpawnerComponent, v as NetworkTransformComponent, x as NetworkedPropsComponent, a6 as ObjectManagementSystem } from '../System-CADhPyQs.js';
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import * as THREE from 'three';
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import '@dimforge/rapier3d-compat';
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import '../handPose-DlcTtqgx.js';
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package/dist/factories/index.js
CHANGED
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export { registerDefaultComponentFactories, registerDefaultFactories } from '../chunk-
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export { registerDefaultComponentFactories, registerDefaultFactories } from '../chunk-NXASMBDS.js';
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import '../chunk-OHCNPPMX.js';
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export { createAnimationComponent, createAudioComponent, createBoneAttachmentComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createIKComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createNetworkIdentityComponent, createNetworkSpawnerComponent, createNetworkTransformComponent, createNetworkedPropsComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createUIButtonComponent, createUIPanelComponent, createUISliderComponent, createUITextComponent, createUIToggleComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent } from '../chunk-
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import '../chunk-
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export { createAnimationComponent, createAudioComponent, createBoneAttachmentComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createIKComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createNetworkIdentityComponent, createNetworkSpawnerComponent, createNetworkTransformComponent, createNetworkedPropsComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createUIButtonComponent, createUIPanelComponent, createUISliderComponent, createUITextComponent, createUIToggleComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent } from '../chunk-JEPUCLZX.js';
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import '../chunk-JNYPJB55.js';
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import '../chunk-CKTHDXPS.js';
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import '../chunk-GSWC6LLD.js';
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import '../chunk-XE4OXN2W.js';
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import {
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import { S as EcsSystem, W as World, E as EcsRenderer, R as RenderBackend, ap as InputSystem, X as EntityId } from './System-CADhPyQs.js';
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import * as THREE from 'three';
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import { m as XrHandJoints, r as XrHandShape } from './handPose-DlcTtqgx.js';
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@@ -923,7 +923,8 @@ declare class UIInteractionSystem implements EcsSystem {
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private readonly inputSystem;
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private readonly xrPresses;
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private mousePress;
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/** What each pointer is on. Two hands can rest on one widget. */
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private readonly hovers;
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/** entityId → seconds of pressed-tint left to display. */
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private readonly tintFloors;
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private readonly tinted;
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});
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update(world: World, deltaTime?: number): void;
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private updateXr;
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/** A transient source leaves with no select edge to clear its hover. */
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private dropGoneXrHovers;
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private updateMouse;
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private raycastMouse;
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private widgetKind;
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*/
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private dispatchBubbling;
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private actionIdOf;
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private setHover;
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private hoverCount;
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private isHovered;
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private beginPressTint;
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private updateTints;
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declare class UIPanelSystem implements EcsSystem {
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private readonly entries;
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private readonly createCanvas;
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private framesUntilDescendantWalk;
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/** Whether any panel defines tokens, so plain scenes skip the parent walk. */
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private anyTokens;
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private readonly drawAssets;
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constructor(options?: {
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createCanvas?: () => UiCanvasLike;
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private syncToggle;
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* Progress bars and rings. Unlike a slider these change rarely and have no
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}
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import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, B as BoneAttachmentComponent, c as BoneAttachmentOptions, C as CameraComponent, d as CameraComponentOptions, e as CameraProjection, f as CameraRuntimeType, g as ColliderShape, h as ColliderState, i as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, j as DEFAULT_INSTANCED_MESH_PARAMETERS, k as DEFAULT_INSTANCE_TRANSFORM, l as DEFAULT_MESH_GEOMETRY_PARAMETERS, m as DEFAULT_PHYSICS_STATE, n as DEFAULT_POSE_CURLS, o as DEFAULT_POSE_DIRECTIONS, p as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, q as EntityType, I as ImageComponent, r as ImageTarget, s as ImageTargetAnchor, t as ImageTargetAnchorOptions, u as ImageTargetReference, v as InstanceSlotComponent, w as InstanceTransform, x as InstancedMeshComponent, y as InstancedMeshKind, L as LightComponent, z as LightShadowState, F as LightValueState, M as MODEL_NO_PATH_MESSAGE, G as MaterialComponent, H as MaterialTypeValue, J as MaterialValueState, K as MeshComponent, N as MeshGeometryComponent, O as MeshGeometryParameters, P as MeshGeometryParametersByKind, Q as ModelComponent, R as ModelLoadState, S as Name, T as Object3DRef, U as PhysicsComponent, V as PhysicsState, W as PlaneMeshParameters, X as RadiusHeightMeshParameters, Y as RadiusMeshParameters, Z as RigidbodyState, _ as RigidbodyType, $ as ScriptComponent, a0 as ScriptEntry, a1 as ScriptObjectComponent, a2 as ScriptObjectComponentInput, a3 as ScriptObjectRuntimeState, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, a7 as TextureFilteringValue, a8 as TransformModeValue, a9 as TransformSpaceValue, aa as UIButtonComponent, ab as UIButtonOptions, ac as UIPanelComponent, ad as UIPanelOptions, ae as UISliderComponent, af as UISliderOptions, ag as UITextComponent, ah as UITextOptions, ai as UIToggleComponent, aj as UIToggleOptions, ak as UiFollowMode, al as
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import { C as Component, D as DEFAULT_ENVIRONMENT_LIGHTING, a as DEFAULT_ENVIRONMENT_STATE, b as DEFAULT_POSTPROCESSING_STATE, E as Environment, c as EnvironmentFogState, d as EnvironmentFogType, e as EnvironmentGradientEffect, f as EnvironmentLightingState, g as EnvironmentSkyboxImageProjection, h as EnvironmentSkyboxState, i as EnvironmentSkyboxType, j as EnvironmentState, k as EnvironmentToneMapping, I as IKChain, l as IKComponent, m as IKLimb, n as IKOptions, N as NetValue, o as NetworkIdentityComponent, p as NetworkSpawnerComponent, q as NetworkTransformComponent, r as NetworkTransformOptions, s as NetworkedPropsComponent, P as ParentId, t as Postprocessing, u as PostprocessingState, T as TransformComponent, v as TransformData, V as Vec3, w as normalizeEnvironmentLighting, x as normalizeIKChain } from './System-
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import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, B as BoneAttachmentComponent, c as BoneAttachmentOptions, C as CameraComponent, d as CameraComponentOptions, e as CameraProjection, f as CameraRuntimeType, g as ColliderShape, h as ColliderState, i as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, j as DEFAULT_INSTANCED_MESH_PARAMETERS, k as DEFAULT_INSTANCE_TRANSFORM, l as DEFAULT_MESH_GEOMETRY_PARAMETERS, m as DEFAULT_PHYSICS_STATE, n as DEFAULT_POSE_CURLS, o as DEFAULT_POSE_DIRECTIONS, p as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, q as EntityType, I as ImageComponent, r as ImageTarget, s as ImageTargetAnchor, t as ImageTargetAnchorOptions, u as ImageTargetReference, v as InstanceSlotComponent, w as InstanceTransform, x as InstancedMeshComponent, y as InstancedMeshKind, L as LightComponent, z as LightShadowState, F as LightValueState, M as MODEL_NO_PATH_MESSAGE, G as MaterialComponent, H as MaterialTypeValue, J as MaterialValueState, K as MeshComponent, N as MeshGeometryComponent, O as MeshGeometryParameters, P as MeshGeometryParametersByKind, Q as ModelComponent, R as ModelLoadState, S as Name, T as Object3DRef, U as PhysicsComponent, V as PhysicsState, W as PlaneMeshParameters, X as RadiusHeightMeshParameters, Y as RadiusMeshParameters, Z as RigidbodyState, _ as RigidbodyType, $ as ScriptComponent, a0 as ScriptEntry, a1 as ScriptObjectComponent, a2 as ScriptObjectComponentInput, a3 as ScriptObjectRuntimeState, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, a7 as TextureFilteringValue, a8 as TransformModeValue, a9 as TransformSpaceValue, aa as UIButtonComponent, ab as UIButtonOptions, ac as UIPanelComponent, ad as UIPanelOptions, ae as UISliderComponent, af as UISliderOptions, ag as UITextComponent, ah as UITextOptions, ai as UIToggleComponent, aj as UIToggleOptions, ak as UiFollowMode, al as UiIconPosition, am as UiSliderVariant, an as UiTextAlign, ao as UiTextVAlign, ap as UiToggleVariant, aq as VRTeleportAreaComponent, ar as VRTeleportAreaOptions, as as VideoComponent, at as VrTeleportShape, au as XRAnchorComponent, av as XRAnchorOptions, aw as XRHandPoseComponent, ax as XRHandPoseOptions, ay as XRInteractableComponent, az as XRInteractableOptions, aA as XRInteractorComponent, aB as XRInteractorOptions, aC as XRInteractorSideComponent, aD as XRRigComponent, aE as XRRigOptions, aF as XrAttachPoint, aG as XrDistanceGrabBehavior, aH as XrEnvironmentPhysics, aI as XrGrabGesture, aJ as XrGrabHands, aK as XrGrabReach, aL as XrHandPoseEntry, aM as XrHandPreset, aN as XrInteractorSide, aO as XrInteractorType, aP as XrLocomotionMode, aQ as XrTrackingOrigin, aR as XrTwoHandRotation, aS as createAttachPoint, aT as createHandPoseEntry, aU as defaultMaterialValue, aV as handPoseDefinitionFor, aW as normalizePhysicsState, aX as setModelLoadState, aY as setPhysicsLiveRef } from './XRHandPose-D3Ab1Dfs.cjs';
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import { C as Component, D as DEFAULT_ENVIRONMENT_LIGHTING, a as DEFAULT_ENVIRONMENT_STATE, b as DEFAULT_POSTPROCESSING_STATE, E as Environment, c as EnvironmentFogState, d as EnvironmentFogType, e as EnvironmentGradientEffect, f as EnvironmentLightingState, g as EnvironmentSkyboxImageProjection, h as EnvironmentSkyboxState, i as EnvironmentSkyboxType, j as EnvironmentState, k as EnvironmentToneMapping, I as IKChain, l as IKComponent, m as IKLimb, n as IKOptions, N as NetValue, o as NetworkIdentityComponent, p as NetworkSpawnerComponent, q as NetworkTransformComponent, r as NetworkTransformOptions, s as NetworkedPropsComponent, P as ParentId, t as Postprocessing, u as PostprocessingState, T as TransformComponent, v as TransformData, V as Vec3, w as normalizeEnvironmentLighting, x as normalizeIKChain } from './System-BldSHxZV.cjs';
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/**
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declare const index_UIToggleComponent: typeof UIToggleComponent;
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declare const index_UiFollowMode: typeof UiFollowMode;
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declare const index_UiIconPosition: typeof UiIconPosition;
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declare const index_UiSliderVariant: typeof UiSliderVariant;
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declare const index_UiTextVAlign: typeof UiTextVAlign;
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declare const index_UiToggleVariant: typeof UiToggleVariant;
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declare const index_VRTeleportAreaComponent: typeof VRTeleportAreaComponent;
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declare const index_VRTeleportAreaOptions: typeof VRTeleportAreaOptions;
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declare const index_Vec3: typeof Vec3;
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declare const index_setModelLoadState: typeof setModelLoadState;
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declare const index_setPhysicsLiveRef: typeof setPhysicsLiveRef;
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declare namespace index {
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export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_BoneAttachmentComponent as BoneAttachmentComponent, index_BoneAttachmentOptions as BoneAttachmentOptions, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_LIGHTING as DEFAULT_ENVIRONMENT_LIGHTING, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentLightingState as EnvironmentLightingState, index_EnvironmentSkyboxImageProjection as EnvironmentSkyboxImageProjection, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_EnvironmentToneMapping as EnvironmentToneMapping, index_IKChain as IKChain, index_IKComponent as IKComponent, index_IKLimb as IKLimb, index_IKOptions as IKOptions, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightShadowState as LightShadowState, index_LightValueState as LightValueState, index_MODEL_NO_PATH_MESSAGE as MODEL_NO_PATH_MESSAGE, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_ModelLoadState as ModelLoadState, index_Name as Name, index_NetValue as NetValue, index_NetworkIdentityComponent as NetworkIdentityComponent, index_NetworkSpawnerComponent as NetworkSpawnerComponent, index_NetworkTransformComponent as NetworkTransformComponent, index_NetworkTransformOptions as NetworkTransformOptions, index_NetworkedPropsComponent as NetworkedPropsComponent, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_UIButtonComponent as UIButtonComponent, index_UIButtonOptions as UIButtonOptions, index_UIPanelComponent as UIPanelComponent, index_UIPanelOptions as UIPanelOptions, index_UISliderComponent as UISliderComponent, index_UISliderOptions as UISliderOptions, index_UITextComponent as UITextComponent, index_UITextOptions as UITextOptions, index_UIToggleComponent as UIToggleComponent, index_UIToggleOptions as UIToggleOptions, index_UiFollowMode as UiFollowMode, index_UiTextAlign as UiTextAlign, index_UiTextVAlign as UiTextVAlign, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizeEnvironmentLighting as normalizeEnvironmentLighting, index_normalizeIKChain as normalizeIKChain, index_normalizePhysicsState as normalizePhysicsState, index_setModelLoadState as setModelLoadState, index_setPhysicsLiveRef as setPhysicsLiveRef };
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export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_BoneAttachmentComponent as BoneAttachmentComponent, index_BoneAttachmentOptions as BoneAttachmentOptions, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_LIGHTING as DEFAULT_ENVIRONMENT_LIGHTING, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentLightingState as EnvironmentLightingState, index_EnvironmentSkyboxImageProjection as EnvironmentSkyboxImageProjection, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_EnvironmentToneMapping as EnvironmentToneMapping, index_IKChain as IKChain, index_IKComponent as IKComponent, index_IKLimb as IKLimb, index_IKOptions as IKOptions, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightShadowState as LightShadowState, index_LightValueState as LightValueState, index_MODEL_NO_PATH_MESSAGE as MODEL_NO_PATH_MESSAGE, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_ModelLoadState as ModelLoadState, index_Name as Name, index_NetValue as NetValue, index_NetworkIdentityComponent as NetworkIdentityComponent, index_NetworkSpawnerComponent as NetworkSpawnerComponent, index_NetworkTransformComponent as NetworkTransformComponent, index_NetworkTransformOptions as NetworkTransformOptions, index_NetworkedPropsComponent as NetworkedPropsComponent, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_UIButtonComponent as UIButtonComponent, index_UIButtonOptions as UIButtonOptions, index_UIPanelComponent as UIPanelComponent, index_UIPanelOptions as UIPanelOptions, index_UISliderComponent as UISliderComponent, index_UISliderOptions as UISliderOptions, index_UITextComponent as UITextComponent, index_UITextOptions as UITextOptions, index_UIToggleComponent as UIToggleComponent, index_UIToggleOptions as UIToggleOptions, index_UiFollowMode as UiFollowMode, index_UiIconPosition as UiIconPosition, index_UiSliderVariant as UiSliderVariant, index_UiTextAlign as UiTextAlign, index_UiTextVAlign as UiTextVAlign, index_UiToggleVariant as UiToggleVariant, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizeEnvironmentLighting as normalizeEnvironmentLighting, index_normalizeIKChain as normalizeIKChain, index_normalizePhysicsState as normalizePhysicsState, index_setModelLoadState as setModelLoadState, index_setPhysicsLiveRef as setPhysicsLiveRef };
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}
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export { PrefabInstance as P, XREnvironmentComponent as X, PrefabNode as a, type XrEnvironmentKind as b, type XrEnvironmentOrientation as c, index as i };
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import {
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import { K as EcsSystem, W as World, ai as EcsRenderer, $ as RenderBackend, am as InputSystem, M as EntityId } from './System-BldSHxZV.cjs';
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import { m as XrHandJoints, r as XrHandShape } from './handPose-DlcTtqgx.cjs';
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@@ -923,7 +923,8 @@ declare class UIInteractionSystem implements EcsSystem {
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/** What each pointer is on. Two hands can rest on one widget. */
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/** entityId → seconds of pressed-tint left to display. */
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update(world: World, deltaTime?: number): void;
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/** A transient source leaves with no select edge to clear its hover. */
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private dispatchBubbling;
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private updateTints;
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declare class UIPanelSystem implements EcsSystem {
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private framesUntilDescendantWalk;
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/** Whether any panel defines tokens, so plain scenes skip the parent walk. */
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constructor(options?: {
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createCanvas?: () => UiCanvasLike;
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private syncText;
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private syncButton;
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private syncToggle;
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/** Checkbox and radio: a box or ring at the left of the widget's area. */
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private syncMarkToggle;
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private syncSlider;
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* Progress bars and rings. Unlike a slider these change rarely and have no
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private syncMeter;
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/** The tokens in scope for a widget, nearest panel first. */
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private tokensFor;
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private rebuildIfChanged;
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private configureTexture;
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* authored rotation stay in charge while authoring.
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private applyFollow;
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private applyPaintOrder;
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private destroyEntry;
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}
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import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, B as BoneAttachmentComponent, c as BoneAttachmentOptions, C as CameraComponent, d as CameraComponentOptions, e as CameraProjection, f as CameraRuntimeType, g as ColliderShape, h as ColliderState, i as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, j as DEFAULT_INSTANCED_MESH_PARAMETERS, k as DEFAULT_INSTANCE_TRANSFORM, l as DEFAULT_MESH_GEOMETRY_PARAMETERS, m as DEFAULT_PHYSICS_STATE, n as DEFAULT_POSE_CURLS, o as DEFAULT_POSE_DIRECTIONS, p as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, q as EntityType, I as ImageComponent, r as ImageTarget, s as ImageTargetAnchor, t as ImageTargetAnchorOptions, u as ImageTargetReference, v as InstanceSlotComponent, w as InstanceTransform, x as InstancedMeshComponent, y as InstancedMeshKind, L as LightComponent, z as LightShadowState, F as LightValueState, M as MODEL_NO_PATH_MESSAGE, G as MaterialComponent, H as MaterialTypeValue, J as MaterialValueState, K as MeshComponent, N as MeshGeometryComponent, O as MeshGeometryParameters, P as MeshGeometryParametersByKind, Q as ModelComponent, R as ModelLoadState, S as Name, T as Object3DRef, U as PhysicsComponent, V as PhysicsState, W as PlaneMeshParameters, X as RadiusHeightMeshParameters, Y as RadiusMeshParameters, Z as RigidbodyState, _ as RigidbodyType, $ as ScriptComponent, a0 as ScriptEntry, a1 as ScriptObjectComponent, a2 as ScriptObjectComponentInput, a3 as ScriptObjectRuntimeState, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, a7 as TextureFilteringValue, a8 as TransformModeValue, a9 as TransformSpaceValue, aa as UIButtonComponent, ab as UIButtonOptions, ac as UIPanelComponent, ad as UIPanelOptions, ae as UISliderComponent, af as UISliderOptions, ag as UITextComponent, ah as UITextOptions, ai as UIToggleComponent, aj as UIToggleOptions, ak as UiFollowMode, al as
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import { d as Component, D as DEFAULT_ENVIRONMENT_LIGHTING, e as DEFAULT_ENVIRONMENT_STATE, f as DEFAULT_POSTPROCESSING_STATE, g as Environment, h as EnvironmentFogState, i as EnvironmentFogType, j as EnvironmentGradientEffect, k as EnvironmentLightingState, l as EnvironmentSkyboxImageProjection, m as EnvironmentSkyboxState, n as EnvironmentSkyboxType, o as EnvironmentState, p as EnvironmentToneMapping, I as IKChain, q as IKComponent, r as IKLimb, s as IKOptions, N as NetValue, t as NetworkIdentityComponent, u as NetworkSpawnerComponent, v as NetworkTransformComponent, w as NetworkTransformOptions, x as NetworkedPropsComponent, y as ParentId, z as Postprocessing, b as PostprocessingState, T as TransformComponent, A as TransformData, V as Vec3, B as normalizeEnvironmentLighting, F as normalizeIKChain } from './System-
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import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, B as BoneAttachmentComponent, c as BoneAttachmentOptions, C as CameraComponent, d as CameraComponentOptions, e as CameraProjection, f as CameraRuntimeType, g as ColliderShape, h as ColliderState, i as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, j as DEFAULT_INSTANCED_MESH_PARAMETERS, k as DEFAULT_INSTANCE_TRANSFORM, l as DEFAULT_MESH_GEOMETRY_PARAMETERS, m as DEFAULT_PHYSICS_STATE, n as DEFAULT_POSE_CURLS, o as DEFAULT_POSE_DIRECTIONS, p as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, q as EntityType, I as ImageComponent, r as ImageTarget, s as ImageTargetAnchor, t as ImageTargetAnchorOptions, u as ImageTargetReference, v as InstanceSlotComponent, w as InstanceTransform, x as InstancedMeshComponent, y as InstancedMeshKind, L as LightComponent, z as LightShadowState, F as LightValueState, M as MODEL_NO_PATH_MESSAGE, G as MaterialComponent, H as MaterialTypeValue, J as MaterialValueState, K as MeshComponent, N as MeshGeometryComponent, O as MeshGeometryParameters, P as MeshGeometryParametersByKind, Q as ModelComponent, R as ModelLoadState, S as Name, T as Object3DRef, U as PhysicsComponent, V as PhysicsState, W as PlaneMeshParameters, X as RadiusHeightMeshParameters, Y as RadiusMeshParameters, Z as RigidbodyState, _ as RigidbodyType, $ as ScriptComponent, a0 as ScriptEntry, a1 as ScriptObjectComponent, a2 as ScriptObjectComponentInput, a3 as ScriptObjectRuntimeState, a4 as Selectable, a5 as SelectionTransformState, a6 as SpriteComponent, a7 as TextureFilteringValue, a8 as TransformModeValue, a9 as TransformSpaceValue, aa as UIButtonComponent, ab as UIButtonOptions, ac as UIPanelComponent, ad as UIPanelOptions, ae as UISliderComponent, af as UISliderOptions, ag as UITextComponent, ah as UITextOptions, ai as UIToggleComponent, aj as UIToggleOptions, ak as UiFollowMode, al as UiIconPosition, am as UiSliderVariant, an as UiTextAlign, ao as UiTextVAlign, ap as UiToggleVariant, aq as VRTeleportAreaComponent, ar as VRTeleportAreaOptions, as as VideoComponent, at as VrTeleportShape, au as XRAnchorComponent, av as XRAnchorOptions, aw as XRHandPoseComponent, ax as XRHandPoseOptions, ay as XRInteractableComponent, az as XRInteractableOptions, aA as XRInteractorComponent, aB as XRInteractorOptions, aC as XRInteractorSideComponent, aD as XRRigComponent, aE as XRRigOptions, aF as XrAttachPoint, aG as XrDistanceGrabBehavior, aH as XrEnvironmentPhysics, aI as XrGrabGesture, aJ as XrGrabHands, aK as XrGrabReach, aL as XrHandPoseEntry, aM as XrHandPreset, aN as XrInteractorSide, aO as XrInteractorType, aP as XrLocomotionMode, aQ as XrTrackingOrigin, aR as XrTwoHandRotation, aS as createAttachPoint, aT as createHandPoseEntry, aU as defaultMaterialValue, aV as handPoseDefinitionFor, aW as normalizePhysicsState, aX as setModelLoadState, aY as setPhysicsLiveRef } from './XRHandPose-BNSwd1y9.js';
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import { d as Component, D as DEFAULT_ENVIRONMENT_LIGHTING, e as DEFAULT_ENVIRONMENT_STATE, f as DEFAULT_POSTPROCESSING_STATE, g as Environment, h as EnvironmentFogState, i as EnvironmentFogType, j as EnvironmentGradientEffect, k as EnvironmentLightingState, l as EnvironmentSkyboxImageProjection, m as EnvironmentSkyboxState, n as EnvironmentSkyboxType, o as EnvironmentState, p as EnvironmentToneMapping, I as IKChain, q as IKComponent, r as IKLimb, s as IKOptions, N as NetValue, t as NetworkIdentityComponent, u as NetworkSpawnerComponent, v as NetworkTransformComponent, w as NetworkTransformOptions, x as NetworkedPropsComponent, y as ParentId, z as Postprocessing, b as PostprocessingState, T as TransformComponent, A as TransformData, V as Vec3, B as normalizeEnvironmentLighting, F as normalizeIKChain } from './System-CADhPyQs.js';
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/**
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* Marks the ROOT entity of a prefab instance and records its link to the
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@@ -206,8 +206,11 @@ declare const index_UITextOptions: typeof UITextOptions;
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declare const index_UIToggleComponent: typeof UIToggleComponent;
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declare const index_UIToggleOptions: typeof UIToggleOptions;
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declare const index_UiFollowMode: typeof UiFollowMode;
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declare const index_UiIconPosition: typeof UiIconPosition;
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declare const index_UiSliderVariant: typeof UiSliderVariant;
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declare const index_UiTextAlign: typeof UiTextAlign;
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declare const index_UiTextVAlign: typeof UiTextVAlign;
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declare const index_UiToggleVariant: typeof UiToggleVariant;
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declare const index_VRTeleportAreaComponent: typeof VRTeleportAreaComponent;
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declare const index_VRTeleportAreaOptions: typeof VRTeleportAreaOptions;
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declare const index_Vec3: typeof Vec3;
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@@ -251,7 +254,7 @@ declare const index_normalizePhysicsState: typeof normalizePhysicsState;
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declare const index_setModelLoadState: typeof setModelLoadState;
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declare const index_setPhysicsLiveRef: typeof setPhysicsLiveRef;
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declare namespace index {
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export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_BoneAttachmentComponent as BoneAttachmentComponent, index_BoneAttachmentOptions as BoneAttachmentOptions, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_LIGHTING as DEFAULT_ENVIRONMENT_LIGHTING, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentLightingState as EnvironmentLightingState, index_EnvironmentSkyboxImageProjection as EnvironmentSkyboxImageProjection, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_EnvironmentToneMapping as EnvironmentToneMapping, index_IKChain as IKChain, index_IKComponent as IKComponent, index_IKLimb as IKLimb, index_IKOptions as IKOptions, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightShadowState as LightShadowState, index_LightValueState as LightValueState, index_MODEL_NO_PATH_MESSAGE as MODEL_NO_PATH_MESSAGE, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_ModelLoadState as ModelLoadState, index_Name as Name, index_NetValue as NetValue, index_NetworkIdentityComponent as NetworkIdentityComponent, index_NetworkSpawnerComponent as NetworkSpawnerComponent, index_NetworkTransformComponent as NetworkTransformComponent, index_NetworkTransformOptions as NetworkTransformOptions, index_NetworkedPropsComponent as NetworkedPropsComponent, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_UIButtonComponent as UIButtonComponent, index_UIButtonOptions as UIButtonOptions, index_UIPanelComponent as UIPanelComponent, index_UIPanelOptions as UIPanelOptions, index_UISliderComponent as UISliderComponent, index_UISliderOptions as UISliderOptions, index_UITextComponent as UITextComponent, index_UITextOptions as UITextOptions, index_UIToggleComponent as UIToggleComponent, index_UIToggleOptions as UIToggleOptions, index_UiFollowMode as UiFollowMode, index_UiTextAlign as UiTextAlign, index_UiTextVAlign as UiTextVAlign, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizeEnvironmentLighting as normalizeEnvironmentLighting, index_normalizeIKChain as normalizeIKChain, index_normalizePhysicsState as normalizePhysicsState, index_setModelLoadState as setModelLoadState, index_setPhysicsLiveRef as setPhysicsLiveRef };
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export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_BoneAttachmentComponent as BoneAttachmentComponent, index_BoneAttachmentOptions as BoneAttachmentOptions, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_LIGHTING as DEFAULT_ENVIRONMENT_LIGHTING, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentLightingState as EnvironmentLightingState, index_EnvironmentSkyboxImageProjection as EnvironmentSkyboxImageProjection, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_EnvironmentToneMapping as EnvironmentToneMapping, index_IKChain as IKChain, index_IKComponent as IKComponent, index_IKLimb as IKLimb, index_IKOptions as IKOptions, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightShadowState as LightShadowState, index_LightValueState as LightValueState, index_MODEL_NO_PATH_MESSAGE as MODEL_NO_PATH_MESSAGE, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_ModelLoadState as ModelLoadState, index_Name as Name, index_NetValue as NetValue, index_NetworkIdentityComponent as NetworkIdentityComponent, index_NetworkSpawnerComponent as NetworkSpawnerComponent, index_NetworkTransformComponent as NetworkTransformComponent, index_NetworkTransformOptions as NetworkTransformOptions, index_NetworkedPropsComponent as NetworkedPropsComponent, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_UIButtonComponent as UIButtonComponent, index_UIButtonOptions as UIButtonOptions, index_UIPanelComponent as UIPanelComponent, index_UIPanelOptions as UIPanelOptions, index_UISliderComponent as UISliderComponent, index_UISliderOptions as UISliderOptions, index_UITextComponent as UITextComponent, index_UITextOptions as UITextOptions, index_UIToggleComponent as UIToggleComponent, index_UIToggleOptions as UIToggleOptions, index_UiFollowMode as UiFollowMode, index_UiIconPosition as UiIconPosition, index_UiSliderVariant as UiSliderVariant, index_UiTextAlign as UiTextAlign, index_UiTextVAlign as UiTextVAlign, index_UiToggleVariant as UiToggleVariant, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizeEnvironmentLighting as normalizeEnvironmentLighting, index_normalizeIKChain as normalizeIKChain, index_normalizePhysicsState as normalizePhysicsState, index_setModelLoadState as setModelLoadState, index_setPhysicsLiveRef as setPhysicsLiveRef };
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}
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export { PrefabInstance as P, XREnvironmentComponent as X, PrefabNode as a, type XrEnvironmentKind as b, type XrEnvironmentOrientation as c, index as i };
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