@relu-interactives/spatial-ecs 0.3.21 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (44) hide show
  1. package/dist/{System-BhnLw0fZ.d.cts → System-QjjSc6LZ.d.cts} +14 -0
  2. package/dist/{System-BhnLw0fZ.d.ts → System-QjjSc6LZ.d.ts} +14 -0
  3. package/dist/{XRHandPose-CLl4MiHx.d.cts → XRHandPose-Capx-RTD.d.cts} +47 -2
  4. package/dist/{XRHandPose-CrzI57JA.d.ts → XRHandPose-Csd3QGkj.d.ts} +47 -2
  5. package/dist/{chunk-CDSE7476.js → chunk-24ZMSBR7.js} +540 -5
  6. package/dist/chunk-24ZMSBR7.js.map +1 -0
  7. package/dist/{chunk-D6KXWNYT.js → chunk-2GTFFLGG.js} +3 -3
  8. package/dist/{chunk-D6KXWNYT.js.map → chunk-2GTFFLGG.js.map} +1 -1
  9. package/dist/{chunk-P42OE3RU.js → chunk-OWQPGEBB.js} +4 -4
  10. package/dist/{chunk-P42OE3RU.js.map → chunk-OWQPGEBB.js.map} +1 -1
  11. package/dist/{chunk-H6DQ7JRE.js → chunk-ZWONFM2F.js} +33 -3
  12. package/dist/chunk-ZWONFM2F.js.map +1 -0
  13. package/dist/components/index.cjs +30 -0
  14. package/dist/components/index.cjs.map +1 -1
  15. package/dist/components/index.d.cts +3 -3
  16. package/dist/components/index.d.ts +3 -3
  17. package/dist/components/index.js +1 -1
  18. package/dist/factories/index.cjs +6 -0
  19. package/dist/factories/index.cjs.map +1 -1
  20. package/dist/factories/index.d.cts +2 -2
  21. package/dist/factories/index.d.ts +2 -2
  22. package/dist/factories/index.js +3 -3
  23. package/dist/{index-6l4hn2Sh.d.ts → index-BAeeVJ6f.d.ts} +94 -2
  24. package/dist/{index-g777AmFv.d.cts → index-BRATaqTT.d.ts} +78 -4
  25. package/dist/{index-JRcoel9F.d.ts → index-C1rprGz_.d.cts} +78 -4
  26. package/dist/{index-C2I5PxCI.d.cts → index-SC9Mgjht.d.cts} +94 -2
  27. package/dist/index.cjs +586 -0
  28. package/dist/index.cjs.map +1 -1
  29. package/dist/index.d.cts +7 -7
  30. package/dist/index.d.ts +7 -7
  31. package/dist/index.js +26 -8
  32. package/dist/index.js.map +1 -1
  33. package/dist/systems/index.cjs +566 -0
  34. package/dist/systems/index.cjs.map +1 -1
  35. package/dist/systems/index.d.cts +2 -2
  36. package/dist/systems/index.d.ts +2 -2
  37. package/dist/systems/index.js +3 -3
  38. package/dist/types.d.cts +1 -1
  39. package/dist/types.d.ts +1 -1
  40. package/dist/worldSnapshotUtils.d.cts +1 -1
  41. package/dist/worldSnapshotUtils.d.ts +1 -1
  42. package/package.json +1 -1
  43. package/dist/chunk-CDSE7476.js.map +0 -1
  44. package/dist/chunk-H6DQ7JRE.js.map +0 -1
@@ -1,6 +1,6 @@
1
- export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRHandPoseComponent, aa as XRHandPoseOptions, ab as XRInteractableComponent, ac as XRInteractableOptions, ad as XRInteractorComponent, ae as XRInteractorOptions, af as XRInteractorSideComponent, ag as XRRigComponent, ah as XRRigOptions, ai as XrAttachPoint, aj as XrDistanceGrabBehavior, ak as XrGrabGesture, al as XrGrabHands, am as XrGrabReach, an as XrHandPoseEntry, ao as XrHandPreset, ap as XrInteractorSide, aq as XrInteractorType, ar as XrLocomotionMode, as as XrTrackingOrigin, at as XrTwoHandRotation, au as createAttachPoint, av as createHandPoseEntry, aw as defaultMaterialValue, ax as handPoseDefinitionFor, ay as normalizePhysicsState, az as setPhysicsLiveRef } from '../XRHandPose-CLl4MiHx.cjs';
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- export { D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from '../System-BhnLw0fZ.cjs';
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- export { P as PrefabInstance, a as PrefabNode } from '../index-g777AmFv.cjs';
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+ export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRHandPoseComponent, aa as XRHandPoseOptions, ab as XRInteractableComponent, ac as XRInteractableOptions, ad as XRInteractorComponent, ae as XRInteractorOptions, af as XRInteractorSideComponent, ag as XRRigComponent, ah as XRRigOptions, ai as XrAttachPoint, aj as XrDistanceGrabBehavior, ak as XrEnvironmentPhysics, al as XrGrabGesture, am as XrGrabHands, an as XrGrabReach, ao as XrHandPoseEntry, ap as XrHandPreset, aq as XrInteractorSide, ar as XrInteractorType, as as XrLocomotionMode, at as XrTrackingOrigin, au as XrTwoHandRotation, av as createAttachPoint, aw as createHandPoseEntry, ax as defaultMaterialValue, ay as handPoseDefinitionFor, az as normalizePhysicsState, aA as setPhysicsLiveRef } from '../XRHandPose-Capx-RTD.cjs';
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+ export { D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from '../System-QjjSc6LZ.cjs';
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+ export { P as PrefabInstance, a as PrefabNode, X as XRAnchorComponent, b as XRAnchorOptions, c as XREnvironmentComponent, d as XrEnvironmentKind, e as XrEnvironmentOrientation } from '../index-C1rprGz_.cjs';
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  import 'three';
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  import '@dimforge/rapier3d-compat';
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  import '../handPose-DlcTtqgx.cjs';
@@ -1,6 +1,6 @@
1
- export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRHandPoseComponent, aa as XRHandPoseOptions, ab as XRInteractableComponent, ac as XRInteractableOptions, ad as XRInteractorComponent, ae as XRInteractorOptions, af as XRInteractorSideComponent, ag as XRRigComponent, ah as XRRigOptions, ai as XrAttachPoint, aj as XrDistanceGrabBehavior, ak as XrGrabGesture, al as XrGrabHands, am as XrGrabReach, an as XrHandPoseEntry, ao as XrHandPreset, ap as XrInteractorSide, aq as XrInteractorType, ar as XrLocomotionMode, as as XrTrackingOrigin, at as XrTwoHandRotation, au as createAttachPoint, av as createHandPoseEntry, aw as defaultMaterialValue, ax as handPoseDefinitionFor, ay as normalizePhysicsState, az as setPhysicsLiveRef } from '../XRHandPose-CrzI57JA.js';
2
- export { D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from '../System-BhnLw0fZ.js';
3
- export { P as PrefabInstance, a as PrefabNode } from '../index-JRcoel9F.js';
1
+ export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRHandPoseComponent, aa as XRHandPoseOptions, ab as XRInteractableComponent, ac as XRInteractableOptions, ad as XRInteractorComponent, ae as XRInteractorOptions, af as XRInteractorSideComponent, ag as XRRigComponent, ah as XRRigOptions, ai as XrAttachPoint, aj as XrDistanceGrabBehavior, ak as XrEnvironmentPhysics, al as XrGrabGesture, am as XrGrabHands, an as XrGrabReach, ao as XrHandPoseEntry, ap as XrHandPreset, aq as XrInteractorSide, ar as XrInteractorType, as as XrLocomotionMode, at as XrTrackingOrigin, au as XrTwoHandRotation, av as createAttachPoint, aw as createHandPoseEntry, ax as defaultMaterialValue, ay as handPoseDefinitionFor, az as normalizePhysicsState, aA as setPhysicsLiveRef } from '../XRHandPose-Csd3QGkj.js';
2
+ export { D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from '../System-QjjSc6LZ.js';
3
+ export { P as PrefabInstance, a as PrefabNode, X as XRAnchorComponent, b as XRAnchorOptions, c as XREnvironmentComponent, d as XrEnvironmentKind, e as XrEnvironmentOrientation } from '../index-BRATaqTT.js';
4
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  import 'three';
5
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  import '@dimforge/rapier3d-compat';
6
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  import '../handPose-DlcTtqgx.js';
@@ -1,4 +1,4 @@
1
- export { AnimationComponent, AudioComponent, CameraComponent, DEFAULT_COLLIDER_STATE, DEFAULT_ENVIRONMENT_STATE, DEFAULT_INSTANCED_MESH_PARAMETERS, DEFAULT_INSTANCE_TRANSFORM, DEFAULT_MESH_GEOMETRY_PARAMETERS, DEFAULT_PHYSICS_STATE, DEFAULT_POSE_CURLS, DEFAULT_POSE_DIRECTIONS, DEFAULT_POSTPROCESSING_STATE, DEFAULT_RIGIDBODY_STATE, EntityType, Environment, ImageComponent, ImageTarget, ImageTargetAnchor, InstanceSlotComponent, InstancedMeshComponent, LightComponent, MaterialComponent, MeshComponent, MeshGeometryComponent, ModelComponent, Name, Object3DRef, ParentId, PhysicsComponent, Postprocessing, PrefabInstance, PrefabNode, ScriptComponent, ScriptObjectComponent, Selectable, SelectionTransformState, SpriteComponent, TransformComponent, VRTeleportAreaComponent, VideoComponent, XRHandPoseComponent, XRInteractableComponent, XRInteractorComponent, XRInteractorSideComponent, XRRigComponent, createAttachPoint, createHandPoseEntry, defaultMaterialValue, handPoseDefinitionFor, normalizePhysicsState, setPhysicsLiveRef } from '../chunk-H6DQ7JRE.js';
1
+ export { AnimationComponent, AudioComponent, CameraComponent, DEFAULT_COLLIDER_STATE, DEFAULT_ENVIRONMENT_STATE, DEFAULT_INSTANCED_MESH_PARAMETERS, DEFAULT_INSTANCE_TRANSFORM, DEFAULT_MESH_GEOMETRY_PARAMETERS, DEFAULT_PHYSICS_STATE, DEFAULT_POSE_CURLS, DEFAULT_POSE_DIRECTIONS, DEFAULT_POSTPROCESSING_STATE, DEFAULT_RIGIDBODY_STATE, EntityType, Environment, ImageComponent, ImageTarget, ImageTargetAnchor, InstanceSlotComponent, InstancedMeshComponent, LightComponent, MaterialComponent, MeshComponent, MeshGeometryComponent, ModelComponent, Name, Object3DRef, ParentId, PhysicsComponent, Postprocessing, PrefabInstance, PrefabNode, ScriptComponent, ScriptObjectComponent, Selectable, SelectionTransformState, SpriteComponent, TransformComponent, VRTeleportAreaComponent, VideoComponent, XRAnchorComponent, XREnvironmentComponent, XRHandPoseComponent, XRInteractableComponent, XRInteractorComponent, XRInteractorSideComponent, XRRigComponent, createAttachPoint, createHandPoseEntry, defaultMaterialValue, handPoseDefinitionFor, normalizePhysicsState, setPhysicsLiveRef } from '../chunk-ZWONFM2F.js';
2
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  import '../chunk-OY7ZODZP.js';
3
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  //# sourceMappingURL=index.js.map
4
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  //# sourceMappingURL=index.js.map
@@ -2254,6 +2254,12 @@ var _XRRigComponent = class _XRRigComponent extends Component {
2254
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  this.teleportArcColor = options?.teleportArcColor ?? "#4da3ff";
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  this.teleportArcInvalidColor = options?.teleportArcInvalidColor ?? "#ff5a5a";
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  this.teleportArcThickness = options?.teleportArcThickness ?? 0.012;
2257
+ this.passthrough = options?.passthrough ?? false;
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+ this.depthOcclusion = options?.depthOcclusion ?? false;
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+ this.environmentPhysics = options?.environmentPhysics ?? "none";
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+ this.environmentDebug = options?.environmentDebug ?? false;
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+ this.hitTest = options?.hitTest ?? false;
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+ this.anchors = options?.anchors ?? false;
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  }
2258
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  };
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  __name(_XRRigComponent, "XRRigComponent");