@relu-interactives/spatial-ecs 0.3.13 → 0.3.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{System-31wk-A0g.d.cts → System-BhnLw0fZ.d.cts} +7 -0
- package/dist/{System-31wk-A0g.d.ts → System-BhnLw0fZ.d.ts} +7 -0
- package/dist/{XRHandPose-9mVZVU3K.d.cts → XRHandPose-LR4EhboN.d.cts} +1 -1
- package/dist/{XRHandPose-To0260Lc.d.ts → XRHandPose-SZ7ou63b.d.ts} +1 -1
- package/dist/{chunk-CHZQ4NXP.js → chunk-PNQ7HDQC.js} +2 -2
- package/dist/{chunk-CHZQ4NXP.js.map → chunk-PNQ7HDQC.js.map} +1 -1
- package/dist/{chunk-JHFBEMXM.js → chunk-UHJ4MDIM.js} +6 -3
- package/dist/chunk-UHJ4MDIM.js.map +1 -0
- package/dist/{chunk-N2634D4W.js → chunk-XHMOFI3Q.js} +51 -6
- package/dist/chunk-XHMOFI3Q.js.map +1 -0
- package/dist/components/index.d.cts +3 -3
- package/dist/components/index.d.ts +3 -3
- package/dist/docs/guide/vr-and-hand-poses.md +1 -1
- package/dist/factories/index.cjs +3 -0
- package/dist/factories/index.cjs.map +1 -1
- package/dist/factories/index.d.cts +2 -2
- package/dist/factories/index.d.ts +2 -2
- package/dist/factories/index.js +2 -2
- package/dist/{index-BPKDsVF7.d.cts → index-BL5EWkwY.d.cts} +2 -2
- package/dist/{index-Wzs-8FYa.d.ts → index-ByiUoIoh.d.ts} +2 -2
- package/dist/{index-lqw8BM6E.d.cts → index-CbrjAm_8.d.cts} +3 -1
- package/dist/{index-BbXqWyEZ.d.ts → index-CvIXdHzx.d.ts} +3 -1
- package/dist/index.cjs +51 -2
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +45 -8
- package/dist/index.d.ts +45 -8
- package/dist/index.js +6 -6
- package/dist/systems/index.cjs +47 -2
- package/dist/systems/index.cjs.map +1 -1
- package/dist/systems/index.d.cts +2 -2
- package/dist/systems/index.d.ts +2 -2
- package/dist/systems/index.js +2 -2
- package/dist/types.d.cts +1 -1
- package/dist/types.d.ts +1 -1
- package/dist/worldSnapshotUtils.d.cts +1 -1
- package/dist/worldSnapshotUtils.d.ts +1 -1
- package/package.json +1 -1
- package/dist/chunk-JHFBEMXM.js.map +0 -1
- package/dist/chunk-N2634D4W.js.map +0 -1
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@@ -1,4 +1,4 @@
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import { resolveDracoDecoderPath, applyTransform, SHARED_MODEL_RESOURCE_FLAG } from './chunk-
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import { resolveDracoDecoderPath, applyTransform, SHARED_MODEL_RESOURCE_FLAG } from './chunk-PNQ7HDQC.js';
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import { AnimationComponent, ModelComponent, CameraComponent, Object3DRef, Environment, Postprocessing, TransformComponent, PhysicsComponent, setPhysicsLiveRef, LightComponent, MaterialComponent, DEFAULT_MESH_GEOMETRY_PARAMETERS, MeshGeometryComponent, InstancedMeshComponent, ParentId, ScriptComponent, ScriptObjectComponent, XRRigComponent, VRTeleportAreaComponent, XRInteractableComponent, createAttachPoint, XRHandPoseComponent, createHandPoseEntry, XRInteractorComponent, XRInteractorSideComponent, InstanceSlotComponent, Name, ImageComponent, SpriteComponent, VideoComponent, AudioComponent, ImageTarget, Selectable, PrefabNode, PrefabInstance, handPoseDefinitionFor, getHandPosePreset } from './chunk-3LDQ4GVZ.js';
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import { __name } from './chunk-OY7ZODZP.js';
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import * as THREE19 from 'three';
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@@ -3945,6 +3945,7 @@ function hydrateWorldFromSnapshotDetailed(snapshot, world, objectManagementSyste
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isDefault: true
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};
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}
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payload.skipDefaultChildren = true;
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const createdEntityId = objectManagementSystem.createNow(kind, world, payload);
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idMap.set(sourceEntityId, createdEntityId);
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}
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@@ -7293,6 +7294,42 @@ function arcGroundCrossing(points, groundY) {
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}
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__name(arcGroundCrossing, "arcGroundCrossing");
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// core/xr/teleportAimGate.ts
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var _TeleportAimGate = class _TeleportAimGate {
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constructor() {
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this.aiming = /* @__PURE__ */ new WeakSet();
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}
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/**
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* Feed one frame for one source.
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*
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* @returns whether the teleport should commit this frame.
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*/
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update(source, aiming, releasing) {
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const hadAim = this.aiming.has(source);
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if (aiming) this.aiming.add(source);
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if (!releasing) return false;
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this.aiming.delete(source);
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return hadAim;
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}
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/** True if this source currently has an aim engaged. */
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isAiming(source) {
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return this.aiming.has(source);
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}
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/**
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* Drop a source's aim without committing.
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*
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* Called when a hand starts interacting, so the release that ends the grab
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* cannot cash in an aim engaged before it.
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*
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* @returns whether an aim was actually discarded.
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*/
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cancel(source) {
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return this.aiming.delete(source);
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}
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};
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__name(_TeleportAimGate, "TeleportAimGate");
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var TeleportAimGate = _TeleportAimGate;
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// core/systems/XRLocomotionSystem.ts
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var UP = new THREE19.Vector3(0, 1, 0);
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var AXIS_DEADZONE = 0.5;
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@@ -7310,6 +7347,8 @@ var _XRLocomotionSystem = class _XRLocomotionSystem {
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this.aimValid = false;
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/** Sources currently aiming via thumbstick (hysteresis, so it doesn't chatter). */
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this.stickAiming = /* @__PURE__ */ new WeakSet();
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/** Gates teleport commits on a prior aim. See {@link TeleportAimGate}. */
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this.teleportAim = new TeleportAimGate();
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/** True once we've tried to self-heal camera parenting for this session. */
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this.parentingChecked = false;
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/**
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applyTeleport(world, transform, inputs) {
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const targets = this.collectTeleportTargets(world);
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for (const input of inputs) {
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const source = input;
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if (input.handedness !== "none" && this.interactionSystem?.isHandBusy(world, input.handedness)) {
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if (this.teleportAim.cancel(source)) {
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this.aimCurve = [];
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this.landingPoint = null;
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this.aimValid = false;
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}
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continue;
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}
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const source = input;
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const stick = this.readStickAim(input, source);
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const aiming = input.select || stick.aiming;
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const
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const releasing = input.selectEnd || stick.released;
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const commit = this.teleportAim.update(source, aiming, releasing);
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if (!aiming && !commit) continue;
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const points = sampleTeleportArc(
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input.rayOrigin,
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__name(_XRHoverVisualSystem, "XRHoverVisualSystem");
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var XRHoverVisualSystem = _XRHoverVisualSystem;
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export { ADDED_NODE_MARKER_COMPONENT, ARC_GRAVITY, ARC_MAX_TIME, ARC_SPEED, ARC_STEPS, AnimationSystem, AudioSystem, Behaviour, CURLED_COS, CameraSyncSystem, DEFAULT_ENTER_CONFIDENCE, DEFAULT_EXIT_CONFIDENCE, DEFAULT_LOST_GRACE_SECONDS, DEFAULT_MIN_HOLD_SECONDS, EnvironmentSyncSystem, FALLBACK_HAND_SCALE, HYDRATABLE_ENTITY_KINDS, HandPoseTracker, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MATCH_FALLOFF, MAX_PLAUSIBLE_SPEED, MAX_SAMPLE_AGE_SECONDS, MaterialSyncSystem, MeshGeometrySystem, NODE_KEY_SEPARATOR, NO_XR_CAPABILITIES, OVERRIDE_DIFF_EXCLUDED_COMPONENTS, OVERRIDE_ROOT_EXCLUDED_COMPONENTS, ObjectVisibilitySystem, PINCH_FINGERS, PREFAB_FILE_VERSION, PREFAB_FILE_VERSION_NESTED, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, SCRIPT_OBJECT_ROOT_FLAG, STRAIGHT_COS, ScriptBehaviourSystem, ScriptObject, ScriptObjectSystem, ThrowVelocityTracker, TransformSyncSystem, VELOCITY_SAMPLES, VRTeleportAreaSystem, VideoSystem, XRControllerVisualSystem, XRHandPoseSystem, XRHoverVisualSystem, XRInputSystem, XRInteractionSystem, XRLocomotionSystem, XRSessionSystem, XRTeleportVisualSystem, XR_FINGERS, XR_HOVER_SHELL_FLAG, angularVelocityFrom, applyHandMaterial, arcGroundCrossing, buildComponentValueMaps, buildNodeKeyMapsFromSnapshot, buildNodeMapsFromSnapshot, canonicalizeComponentValue, clearPrefabCache, collectDiffPaths, collectEntitySubtree, collectSnapshotSubtreeIds, computeFingerCurl, computeHandShape, computeInstanceOverrides, computePalmPose, computePalmWidth, computePinch, computeSpread, createHandMaterial, decanonicalizeComponentValue, despawnPrefab, encodeOverride, estimateHandScale, findSnapshotRootEntityIds, findTopLevelNestedRegions, groupOverridePaths, hydrateWorldFromSnapshot, hydrateWorldFromSnapshotDetailed, indexSnapshotByEntity, instantiateSubtree, loadPrefab, matchHandPose, mergeComponentValue, parseOverride, parsePrefabAsset, prefabFileVersionFor, readXrCapabilities, restoreComponentState, restorePostCreateComponents, sampleTeleportArc, setPrefabAssetUrlResolver, spawnPrefab };
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//# sourceMappingURL=chunk-
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//# sourceMappingURL=chunk-
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export { ADDED_NODE_MARKER_COMPONENT, ARC_GRAVITY, ARC_MAX_TIME, ARC_SPEED, ARC_STEPS, AnimationSystem, AudioSystem, Behaviour, CURLED_COS, CameraSyncSystem, DEFAULT_ENTER_CONFIDENCE, DEFAULT_EXIT_CONFIDENCE, DEFAULT_LOST_GRACE_SECONDS, DEFAULT_MIN_HOLD_SECONDS, EnvironmentSyncSystem, FALLBACK_HAND_SCALE, HYDRATABLE_ENTITY_KINDS, HandPoseTracker, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MATCH_FALLOFF, MAX_PLAUSIBLE_SPEED, MAX_SAMPLE_AGE_SECONDS, MaterialSyncSystem, MeshGeometrySystem, NODE_KEY_SEPARATOR, NO_XR_CAPABILITIES, OVERRIDE_DIFF_EXCLUDED_COMPONENTS, OVERRIDE_ROOT_EXCLUDED_COMPONENTS, ObjectVisibilitySystem, PINCH_FINGERS, PREFAB_FILE_VERSION, PREFAB_FILE_VERSION_NESTED, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, SCRIPT_OBJECT_ROOT_FLAG, STRAIGHT_COS, ScriptBehaviourSystem, ScriptObject, ScriptObjectSystem, TeleportAimGate, ThrowVelocityTracker, TransformSyncSystem, VELOCITY_SAMPLES, VRTeleportAreaSystem, VideoSystem, XRControllerVisualSystem, XRHandPoseSystem, XRHoverVisualSystem, XRInputSystem, XRInteractionSystem, XRLocomotionSystem, XRSessionSystem, XRTeleportVisualSystem, XR_FINGERS, XR_HOVER_SHELL_FLAG, angularVelocityFrom, applyHandMaterial, arcGroundCrossing, buildComponentValueMaps, buildNodeKeyMapsFromSnapshot, buildNodeMapsFromSnapshot, canonicalizeComponentValue, clearPrefabCache, collectDiffPaths, collectEntitySubtree, collectSnapshotSubtreeIds, computeFingerCurl, computeHandShape, computeInstanceOverrides, computePalmPose, computePalmWidth, computePinch, computeSpread, createHandMaterial, decanonicalizeComponentValue, despawnPrefab, encodeOverride, estimateHandScale, findSnapshotRootEntityIds, findTopLevelNestedRegions, groupOverridePaths, hydrateWorldFromSnapshot, hydrateWorldFromSnapshotDetailed, indexSnapshotByEntity, instantiateSubtree, loadPrefab, matchHandPose, mergeComponentValue, parseOverride, parsePrefabAsset, prefabFileVersionFor, readXrCapabilities, restoreComponentState, restorePostCreateComponents, sampleTeleportArc, setPrefabAssetUrlResolver, spawnPrefab };
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//# sourceMappingURL=chunk-XHMOFI3Q.js.map
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//# sourceMappingURL=chunk-XHMOFI3Q.js.map
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