@relu-interactives/spatial-ecs 0.2.21 → 0.2.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{System-me3iAcMF.d.cts → System-CYWZ_Zx5.d.cts} +4 -3
- package/dist/{System-me3iAcMF.d.ts → System-CYWZ_Zx5.d.ts} +4 -3
- package/dist/{Video-DHnxjGhW.d.ts → Video-C1IOat7L.d.ts} +38 -9
- package/dist/{Video-U9hAnf9y.d.cts → Video-ppAXaKt0.d.cts} +38 -9
- package/dist/{chunk-K6KMKKJ6.js → chunk-52CHDPRQ.js} +118 -92
- package/dist/chunk-52CHDPRQ.js.map +1 -0
- package/dist/{chunk-5U3YS4JD.js → chunk-GZ2NKSMV.js} +421 -65
- package/dist/chunk-GZ2NKSMV.js.map +1 -0
- package/dist/{chunk-V7BNVTJW.js → chunk-JHCPRVBC.js} +25 -4
- package/dist/chunk-JHCPRVBC.js.map +1 -0
- package/dist/{chunk-AXRCGF63.js → chunk-WKGCC7YL.js} +3 -3
- package/dist/{chunk-AXRCGF63.js.map → chunk-WKGCC7YL.js.map} +1 -1
- package/dist/components/index.cjs +22 -1
- package/dist/components/index.cjs.map +1 -1
- package/dist/components/index.d.cts +3 -3
- package/dist/components/index.d.ts +3 -3
- package/dist/components/index.js +1 -1
- package/dist/docs/guide/authoring-a-behaviour.md +3 -40
- package/dist/docs/guide/authoring-a-script-object.md +102 -0
- package/dist/docs/guide/behaviour-lifecycle.md +4 -4
- package/dist/docs/guide/spawning/script-object.md +36 -0
- package/dist/docs/guide/systems/_sidebar.json +4 -0
- package/dist/docs/guide/systems/script-behaviour-system.md +1 -17
- package/dist/docs/guide/systems/script-object-system.md +44 -0
- package/dist/factories/index.cjs +164 -117
- package/dist/factories/index.cjs.map +1 -1
- package/dist/factories/index.d.cts +5 -3
- package/dist/factories/index.d.ts +5 -3
- package/dist/factories/index.js +3 -3
- package/dist/{index-D7FSg0Au.d.ts → index-Cu2Pt7wN.d.cts} +6 -3
- package/dist/{index-CZo5I5Gs.d.cts → index-DdiWu1b6.d.ts} +6 -3
- package/dist/index.cjs +677 -265
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +117 -28
- package/dist/index.d.ts +117 -28
- package/dist/index.js +13 -8
- package/dist/index.js.map +1 -1
- package/dist/systems/index.cjs +403 -36
- package/dist/systems/index.cjs.map +1 -1
- package/dist/systems/index.d.cts +44 -3
- package/dist/systems/index.d.ts +44 -3
- package/dist/systems/index.js +3 -3
- package/dist/types.d.cts +1 -1
- package/dist/types.d.ts +1 -1
- package/dist/worldSnapshotUtils.d.cts +1 -1
- package/dist/worldSnapshotUtils.d.ts +1 -1
- package/package.json +1 -1
- package/dist/chunk-5U3YS4JD.js.map +0 -1
- package/dist/chunk-K6KMKKJ6.js.map +0 -1
- package/dist/chunk-V7BNVTJW.js.map +0 -1
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@@ -333,7 +333,7 @@ type EntityId = number;
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* maps to an object factory in `core/factories/objects/*` that creates the
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* baseline component set.
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*/
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type EcsEntityKind = "cube" | "sphere" | "plane" | "capsule" | "cylinder" | "empty" | "model" | "image" | "imageTarget" | "sprite" | "audio" | "camera" | "video" | "ambientLight" | "directionalLight" | "pointLight" | "spotLight" | "areaLight" | "instancedMesh" | "instanceSlot";
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type EcsEntityKind = "cube" | "sphere" | "plane" | "capsule" | "cylinder" | "empty" | "model" | "image" | "imageTarget" | "sprite" | "audio" | "camera" | "video" | "ambientLight" | "directionalLight" | "pointLight" | "spotLight" | "areaLight" | "instancedMesh" | "instanceSlot" | "scriptObject";
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/** {@link EcsEntityKind} extended with editor-only utility entities (gizmos, helpers). */
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type EcsEntityEditorKind = EcsEntityKind | "editorUtility";
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/** Callback invoked when the selected entity changes. `null` indicates a deselection. */
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type: "entity";
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value: EntityId | null;
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};
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type ComponentKind = "Animation" | "Audio" | "Camera" | "Environment" | "EntityType" | "Image" | "ImageTarget" | "ImageTargetAnchor" | "InstancedMesh" | "InstanceSlot" | "Light" | "Material" | "Mesh" | "MeshGeometry" | "Model" | "Name" | "Object3DRef" | "ParentId" | "Physics" | "Postprocessing" | "Script" | "Selectable" | "SelectionTransformState" | "Sprite" | "Transform" | "Video";
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type ComponentKind = "Animation" | "Audio" | "Camera" | "Environment" | "EntityType" | "Image" | "ImageTarget" | "ImageTargetAnchor" | "InstancedMesh" | "InstanceSlot" | "Light" | "Material" | "Mesh" | "MeshGeometry" | "Model" | "Name" | "Object3DRef" | "ParentId" | "Physics" | "Postprocessing" | "Script" | "ScriptObject" | "Selectable" | "SelectionTransformState" | "Sprite" | "Transform" | "Video";
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/**
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* Inspector field that lets the user drag an entity and optionally pick a
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* component from it.
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@@ -476,6 +476,7 @@ declare function cloneHistoryValue<T>(value: T, seen?: WeakMap<object, unknown>)
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* - `ParentId.value`
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* - `ScriptComponent.entries[].data` EntityInput (`{type:"entity", value}`)
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* and ComponentInput (`{type:"component", value:{entityId, …}}`)
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* - `ScriptObjectComponent.data` EntityInput/ComponentInput (same shapes)
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* - `InstancedMeshComponent.instanceEntityIds[]`
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* - `InstanceSlotComponent.groupEntityId`
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*
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@@ -611,7 +612,7 @@ type CreateContext = {
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isEditor?: boolean;
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};
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type EntityFactory = (context: CreateContext) => EntityId;
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type EcsComponentFactoryKind = "animation" | "audio" | "camera" | "environment" | "entityType" | "image" | "imageTargetAnchor" | "imageTarget" | "light" | "material" | "mesh" | "meshGeometry" | "model" | "name" | "object3DRef" | "parentId" | "physics" | "postprocessing" | "script" | "selectable" | "selectionTransformState" | "sprite" | "transform" | "video" | "instancedMesh";
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type EcsComponentFactoryKind = "animation" | "audio" | "camera" | "environment" | "entityType" | "image" | "imageTargetAnchor" | "imageTarget" | "light" | "material" | "mesh" | "meshGeometry" | "model" | "name" | "object3DRef" | "parentId" | "physics" | "postprocessing" | "script" | "scriptObject" | "selectable" | "selectionTransformState" | "sprite" | "transform" | "video" | "instancedMesh";
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type ComponentFactory = (world: World, entityId: EntityId, ...args: any[]) => unknown;
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declare class ObjectManagementSystem implements EcsSystem {
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private readonly scene;
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@@ -333,7 +333,7 @@ type EntityId = number;
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* maps to an object factory in `core/factories/objects/*` that creates the
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* baseline component set.
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*/
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-
type EcsEntityKind = "cube" | "sphere" | "plane" | "capsule" | "cylinder" | "empty" | "model" | "image" | "imageTarget" | "sprite" | "audio" | "camera" | "video" | "ambientLight" | "directionalLight" | "pointLight" | "spotLight" | "areaLight" | "instancedMesh" | "instanceSlot";
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type EcsEntityKind = "cube" | "sphere" | "plane" | "capsule" | "cylinder" | "empty" | "model" | "image" | "imageTarget" | "sprite" | "audio" | "camera" | "video" | "ambientLight" | "directionalLight" | "pointLight" | "spotLight" | "areaLight" | "instancedMesh" | "instanceSlot" | "scriptObject";
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/** {@link EcsEntityKind} extended with editor-only utility entities (gizmos, helpers). */
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type EcsEntityEditorKind = EcsEntityKind | "editorUtility";
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/** Callback invoked when the selected entity changes. `null` indicates a deselection. */
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@@ -377,7 +377,7 @@ type EntityInput = {
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type: "entity";
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value: EntityId | null;
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};
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type ComponentKind = "Animation" | "Audio" | "Camera" | "Environment" | "EntityType" | "Image" | "ImageTarget" | "ImageTargetAnchor" | "InstancedMesh" | "InstanceSlot" | "Light" | "Material" | "Mesh" | "MeshGeometry" | "Model" | "Name" | "Object3DRef" | "ParentId" | "Physics" | "Postprocessing" | "Script" | "Selectable" | "SelectionTransformState" | "Sprite" | "Transform" | "Video";
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type ComponentKind = "Animation" | "Audio" | "Camera" | "Environment" | "EntityType" | "Image" | "ImageTarget" | "ImageTargetAnchor" | "InstancedMesh" | "InstanceSlot" | "Light" | "Material" | "Mesh" | "MeshGeometry" | "Model" | "Name" | "Object3DRef" | "ParentId" | "Physics" | "Postprocessing" | "Script" | "ScriptObject" | "Selectable" | "SelectionTransformState" | "Sprite" | "Transform" | "Video";
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/**
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* Inspector field that lets the user drag an entity and optionally pick a
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* component from it.
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@@ -476,6 +476,7 @@ declare function cloneHistoryValue<T>(value: T, seen?: WeakMap<object, unknown>)
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* - `ParentId.value`
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* - `ScriptComponent.entries[].data` EntityInput (`{type:"entity", value}`)
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* and ComponentInput (`{type:"component", value:{entityId, …}}`)
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* - `ScriptObjectComponent.data` EntityInput/ComponentInput (same shapes)
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* - `InstancedMeshComponent.instanceEntityIds[]`
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* - `InstanceSlotComponent.groupEntityId`
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*
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@@ -611,7 +612,7 @@ type CreateContext = {
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isEditor?: boolean;
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};
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type EntityFactory = (context: CreateContext) => EntityId;
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type EcsComponentFactoryKind = "animation" | "audio" | "camera" | "environment" | "entityType" | "image" | "imageTargetAnchor" | "imageTarget" | "light" | "material" | "mesh" | "meshGeometry" | "model" | "name" | "object3DRef" | "parentId" | "physics" | "postprocessing" | "script" | "selectable" | "selectionTransformState" | "sprite" | "transform" | "video" | "instancedMesh";
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type EcsComponentFactoryKind = "animation" | "audio" | "camera" | "environment" | "entityType" | "image" | "imageTargetAnchor" | "imageTarget" | "light" | "material" | "mesh" | "meshGeometry" | "model" | "name" | "object3DRef" | "parentId" | "physics" | "postprocessing" | "script" | "scriptObject" | "selectable" | "selectionTransformState" | "sprite" | "transform" | "video" | "instancedMesh";
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type ComponentFactory = (world: World, entityId: EntityId, ...args: any[]) => unknown;
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declare class ObjectManagementSystem implements EcsSystem {
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private readonly scene;
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import * as THREE from 'three';
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import { C as Component, p as EcsEntityKind, F as EcsEntityEditorKind, r as EntityId } from './System-
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import { C as Component, p as EcsEntityKind, F as EcsEntityEditorKind, r as EntityId } from './System-CYWZ_Zx5.js';
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import * as RAPIER from '@dimforge/rapier3d-compat';
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interface StateMachine {
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scriptUrl: string;
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/** When `false`, the script is skipped each frame. */
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enabled: boolean;
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/** Inspector-bound payload exposed to the script as `this.data`. */
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/** Last load/runtime status reported by `ScriptBehaviourSystem`. */
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}>;
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* Unlike {@link ScriptComponent} this holds ONE script (not an entries array).
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* The live instance ref is non-enumerable so it never leaks into save data or
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* undo history.
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*
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*/
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declare class ScriptObjectComponent extends Component {
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enabled: boolean;
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data: Record<string, unknown>;
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runtimeState: ScriptObjectRuntimeState;
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constructor(input?: ScriptObjectComponentInput);
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}
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export { SpriteComponent as $, AnimationComponent as A, MeshGeometryComponent as B, CameraComponent as C, DEFAULT_COLLIDER_STATE as D, type EditableMeshObjectKind as E, type MeshGeometryParameters as F, type MeshGeometryParametersByKind as G, ModelComponent as H, ImageComponent as I, type PhysicsState as J, type PlaneMeshParameters as K, LightComponent as L, MaterialComponent as M, Name as N, Object3DRef as O, PhysicsComponent as P, type RadiusMeshParameters as Q, type RadiusHeightMeshParameters as R, type RigidbodyState as S, type RigidbodyType as T, ScriptComponent as U, type ScriptEntry as V, ScriptObjectComponent as W, type ScriptObjectComponentInput as X, type ScriptObjectRuntimeState as Y, Selectable as Z, SelectionTransformState as _, type AnimationComponentOptions as a, type TextureFilteringValue as a0, type TransformModeValue as a1, type TransformSpaceValue as a2, VideoComponent as a3, defaultMaterialValue as a4, normalizePhysicsState as a5, type AnimationStateCallbacks as a6, AnimationStateMachine as a7, AnimationStateManager as a8, type StateMachine as a9, AudioComponent as b, type CameraComponentOptions as c, type CameraProjection as d, type CameraRuntimeType as e, type ColliderShape as f, type ColliderState as g, type CubeMeshParameters as h, DEFAULT_INSTANCED_MESH_PARAMETERS as i, DEFAULT_INSTANCE_TRANSFORM as j, DEFAULT_MESH_GEOMETRY_PARAMETERS as k, DEFAULT_PHYSICS_STATE as l, DEFAULT_RIGIDBODY_STATE as m, EntityType as n, ImageTarget as o, ImageTargetAnchor as p, type ImageTargetAnchorOptions as q, type ImageTargetReference as r, InstanceSlotComponent as s, type InstanceTransform as t, InstancedMeshComponent as u, type InstancedMeshKind as v, type LightValueState as w, type MaterialTypeValue as x, type MaterialValueState as y, MeshComponent as z };
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import { C as Component, p as EcsEntityKind, F as EcsEntityEditorKind, r as EntityId } from './System-CYWZ_Zx5.cjs';
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+
*
|
|
992
|
+
* @category Components
|
|
993
|
+
*/
|
|
994
|
+
declare class ScriptObjectComponent extends Component {
|
|
995
|
+
scriptUrl: string | null;
|
|
996
|
+
className: string | null;
|
|
997
|
+
enabled: boolean;
|
|
998
|
+
data: Record<string, unknown>;
|
|
999
|
+
runtimeState: ScriptObjectRuntimeState;
|
|
1000
|
+
runtimeMessage?: string;
|
|
1001
|
+
/** Live ScriptObject instance. Non-enumerable — never enters snapshots/history. */
|
|
1002
|
+
instance: unknown | null;
|
|
1003
|
+
constructor(input?: ScriptObjectComponentInput);
|
|
1004
|
+
}
|
|
1005
|
+
|
|
977
1006
|
/**
|
|
978
1007
|
* Toggles whether the editor selection system can pick this entity. When
|
|
979
1008
|
* `enabled` is `false`, the entity is excluded from raycast hit tests.
|
|
@@ -1127,4 +1156,4 @@ declare class VideoComponent extends Component {
|
|
|
1127
1156
|
stop(): void;
|
|
1128
1157
|
}
|
|
1129
1158
|
|
|
1130
|
-
export {
|
|
1159
|
+
export { SpriteComponent as $, AnimationComponent as A, MeshGeometryComponent as B, CameraComponent as C, DEFAULT_COLLIDER_STATE as D, type EditableMeshObjectKind as E, type MeshGeometryParameters as F, type MeshGeometryParametersByKind as G, ModelComponent as H, ImageComponent as I, type PhysicsState as J, type PlaneMeshParameters as K, LightComponent as L, MaterialComponent as M, Name as N, Object3DRef as O, PhysicsComponent as P, type RadiusMeshParameters as Q, type RadiusHeightMeshParameters as R, type RigidbodyState as S, type RigidbodyType as T, ScriptComponent as U, type ScriptEntry as V, ScriptObjectComponent as W, type ScriptObjectComponentInput as X, type ScriptObjectRuntimeState as Y, Selectable as Z, SelectionTransformState as _, type AnimationComponentOptions as a, type TextureFilteringValue as a0, type TransformModeValue as a1, type TransformSpaceValue as a2, VideoComponent as a3, defaultMaterialValue as a4, normalizePhysicsState as a5, type AnimationStateCallbacks as a6, AnimationStateMachine as a7, AnimationStateManager as a8, type StateMachine as a9, AudioComponent as b, type CameraComponentOptions as c, type CameraProjection as d, type CameraRuntimeType as e, type ColliderShape as f, type ColliderState as g, type CubeMeshParameters as h, DEFAULT_INSTANCED_MESH_PARAMETERS as i, DEFAULT_INSTANCE_TRANSFORM as j, DEFAULT_MESH_GEOMETRY_PARAMETERS as k, DEFAULT_PHYSICS_STATE as l, DEFAULT_RIGIDBODY_STATE as m, EntityType as n, ImageTarget as o, ImageTargetAnchor as p, type ImageTargetAnchorOptions as q, type ImageTargetReference as r, InstanceSlotComponent as s, type InstanceTransform as t, InstancedMeshComponent as u, type InstancedMeshKind as v, type LightValueState as w, type MaterialTypeValue as x, type MaterialValueState as y, MeshComponent as z };
|