@relu-interactives/spatial-ecs 0.2.17 → 0.2.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. package/dist/{System-BeuJ1xt5.d.cts → System-me3iAcMF.d.cts} +150 -1
  2. package/dist/{System-BeuJ1xt5.d.ts → System-me3iAcMF.d.ts} +150 -1
  3. package/dist/{Video-Cym2C52L.d.ts → Video-DHnxjGhW.d.ts} +17 -3
  4. package/dist/{Video-D4B-z74P.d.cts → Video-U9hAnf9y.d.cts} +17 -3
  5. package/dist/{chunk-EPK6MA7X.js → chunk-5U3YS4JD.js} +1809 -8
  6. package/dist/chunk-5U3YS4JD.js.map +1 -0
  7. package/dist/{chunk-GRUK5TNL.js → chunk-AXRCGF63.js} +3 -3
  8. package/dist/{chunk-GRUK5TNL.js.map → chunk-AXRCGF63.js.map} +1 -1
  9. package/dist/{chunk-CJW6K3CL.js → chunk-K6KMKKJ6.js} +62 -5
  10. package/dist/chunk-K6KMKKJ6.js.map +1 -0
  11. package/dist/{chunk-FTIQQK62.js → chunk-V7BNVTJW.js} +50 -3
  12. package/dist/chunk-V7BNVTJW.js.map +1 -0
  13. package/dist/{chunk-R2WMVXZZ.js → chunk-ZXGHKX7N.js} +5 -3
  14. package/dist/chunk-ZXGHKX7N.js.map +1 -0
  15. package/dist/components/index.cjs +47 -0
  16. package/dist/components/index.cjs.map +1 -1
  17. package/dist/components/index.d.cts +3 -2
  18. package/dist/components/index.d.ts +3 -2
  19. package/dist/components/index.js +1 -1
  20. package/dist/docs/guide/components/material.md +4 -0
  21. package/dist/docs/guide/components/physics.md +10 -0
  22. package/dist/docs/guide/getting-started/editor/assets-browser.md +1 -1
  23. package/dist/docs/guide/prefabs.md +152 -0
  24. package/dist/docs/guide/world-api.md +1 -1
  25. package/dist/factories/index.cjs +136 -64
  26. package/dist/factories/index.cjs.map +1 -1
  27. package/dist/factories/index.d.cts +5 -4
  28. package/dist/factories/index.d.ts +5 -4
  29. package/dist/factories/index.js +3 -3
  30. package/dist/{index-BfoOC2CG.d.cts → index-CZo5I5Gs.d.cts} +76 -4
  31. package/dist/{index-BoJ3_6a3.d.ts → index-D7FSg0Au.d.ts} +76 -4
  32. package/dist/index.cjs +6386 -4962
  33. package/dist/index.cjs.map +1 -1
  34. package/dist/index.d.cts +313 -7
  35. package/dist/index.d.ts +313 -7
  36. package/dist/index.js +407 -926
  37. package/dist/index.js.map +1 -1
  38. package/dist/systems/index.cjs +1386 -0
  39. package/dist/systems/index.cjs.map +1 -1
  40. package/dist/systems/index.d.cts +2 -2
  41. package/dist/systems/index.d.ts +2 -2
  42. package/dist/systems/index.js +3 -3
  43. package/dist/types.d.cts +1 -1
  44. package/dist/types.d.ts +1 -1
  45. package/dist/worldSnapshotUtils.cjs +3 -1
  46. package/dist/worldSnapshotUtils.cjs.map +1 -1
  47. package/dist/worldSnapshotUtils.d.cts +1 -1
  48. package/dist/worldSnapshotUtils.d.ts +1 -1
  49. package/dist/worldSnapshotUtils.js +1 -1
  50. package/package.json +4 -2
  51. package/dist/chunk-CJW6K3CL.js.map +0 -1
  52. package/dist/chunk-EPK6MA7X.js.map +0 -1
  53. package/dist/chunk-FTIQQK62.js.map +0 -1
  54. package/dist/chunk-R2WMVXZZ.js.map +0 -1
@@ -1,5 +1,5 @@
1
- import { k as EcsSystem, l as World } from '../System-BeuJ1xt5.cjs';
2
- export { r as ComponentFactory, w as EcsComponentFactoryKind, I as InputSystem, K as KeyboardKey, G as KeyboardKeys, M as MouseButton, O as ObjectManagementSystem, R as RenderSystem, N as TransformSyncSystem } from '../System-BeuJ1xt5.cjs';
1
+ import { k as EcsSystem, l as World } from '../System-me3iAcMF.cjs';
2
+ export { v as ComponentFactory, B as EcsComponentFactoryKind, I as InputSystem, K as KeyboardKey, L as KeyboardKeys, M as MouseButton, O as ObjectManagementSystem, X as RenderSystem, a0 as TransformSyncSystem } from '../System-me3iAcMF.cjs';
3
3
  import * as THREE from 'three';
4
4
  import '@dimforge/rapier3d-compat';
5
5
 
@@ -1,5 +1,5 @@
1
- import { k as EcsSystem, l as World } from '../System-BeuJ1xt5.js';
2
- export { r as ComponentFactory, w as EcsComponentFactoryKind, I as InputSystem, K as KeyboardKey, G as KeyboardKeys, M as MouseButton, O as ObjectManagementSystem, R as RenderSystem, N as TransformSyncSystem } from '../System-BeuJ1xt5.js';
1
+ import { k as EcsSystem, l as World } from '../System-me3iAcMF.js';
2
+ export { v as ComponentFactory, B as EcsComponentFactoryKind, I as InputSystem, K as KeyboardKey, L as KeyboardKeys, M as MouseButton, O as ObjectManagementSystem, X as RenderSystem, a0 as TransformSyncSystem } from '../System-me3iAcMF.js';
3
3
  import * as THREE from 'three';
4
4
  import '@dimforge/rapier3d-compat';
5
5
 
@@ -1,6 +1,6 @@
1
- export { AnimationSystem, AudioSystem, CameraSyncSystem, EnvironmentSyncSystem, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MaterialSyncSystem, MeshGeometrySystem, ObjectVisibilitySystem, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, ScriptBehaviourSystem, TransformSyncSystem, VideoSystem } from '../chunk-EPK6MA7X.js';
2
- export { ObjectManagementSystem } from '../chunk-GRUK5TNL.js';
3
- import '../chunk-FTIQQK62.js';
1
+ export { AnimationSystem, AudioSystem, CameraSyncSystem, EnvironmentSyncSystem, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MaterialSyncSystem, MeshGeometrySystem, ObjectVisibilitySystem, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, ScriptBehaviourSystem, TransformSyncSystem, VideoSystem } from '../chunk-5U3YS4JD.js';
2
+ export { ObjectManagementSystem } from '../chunk-AXRCGF63.js';
3
+ import '../chunk-V7BNVTJW.js';
4
4
  import '../chunk-OY7ZODZP.js';
5
5
  //# sourceMappingURL=index.js.map
6
6
  //# sourceMappingURL=index.js.map
package/dist/types.d.cts CHANGED
@@ -1,3 +1,3 @@
1
1
  import 'three';
2
- export { A as AssetInput, p as CheckboxInput, q as ColorInput, s as ComponentInput, t as ComponentKind, u as DropdownInput, v as DropdownOption, x as EcsEntityEditorKind, o as EcsEntityKind, y as EntityId, z as EntityInput, F as FloatInput, B as IntersectionResult, n as ParentLookup, S as SelectionListener, H as SliderInput, J as TextInput, L as ToggleInput, Q as Vec3, U as Vector2Input, X as Vector3Input, W as WorldEntityView } from './System-BeuJ1xt5.cjs';
2
+ export { A as AssetInput, t as CheckboxInput, u as ColorInput, w as ComponentInput, x as ComponentKind, y as DropdownInput, z as DropdownOption, F as EcsEntityEditorKind, p as EcsEntityKind, r as EntityId, G as EntityInput, H as FloatInput, J as IntersectionResult, o as ParentLookup, Y as SelectionListener, Z as SliderInput, _ as TextInput, $ as ToggleInput, a1 as Vec3, a2 as Vector2Input, a3 as Vector3Input, W as WorldEntityView } from './System-me3iAcMF.cjs';
3
3
  import '@dimforge/rapier3d-compat';
package/dist/types.d.ts CHANGED
@@ -1,3 +1,3 @@
1
1
  import 'three';
2
- export { A as AssetInput, p as CheckboxInput, q as ColorInput, s as ComponentInput, t as ComponentKind, u as DropdownInput, v as DropdownOption, x as EcsEntityEditorKind, o as EcsEntityKind, y as EntityId, z as EntityInput, F as FloatInput, B as IntersectionResult, n as ParentLookup, S as SelectionListener, H as SliderInput, J as TextInput, L as ToggleInput, Q as Vec3, U as Vector2Input, X as Vector3Input, W as WorldEntityView } from './System-BeuJ1xt5.js';
2
+ export { A as AssetInput, t as CheckboxInput, u as ColorInput, w as ComponentInput, x as ComponentKind, y as DropdownInput, z as DropdownOption, F as EcsEntityEditorKind, p as EcsEntityKind, r as EntityId, G as EntityInput, H as FloatInput, J as IntersectionResult, o as ParentLookup, Y as SelectionListener, Z as SliderInput, _ as TextInput, $ as ToggleInput, a1 as Vec3, a2 as Vector2Input, a3 as Vector3Input, W as WorldEntityView } from './System-me3iAcMF.js';
3
3
  import '@dimforge/rapier3d-compat';
@@ -146,7 +146,9 @@ function normalizeDebugValue(value, ctx) {
146
146
  seen: ctx.seen,
147
147
  depth: ctx.depth + 1,
148
148
  maxDepth: ctx.maxDepth
149
- })
149
+ }),
150
+ // Editor-managed material-asset linkage (plain strings/nulls).
151
+ assetRefs: Array.isArray(objectValue.assetRefs) ? [...objectValue.assetRefs] : []
150
152
  };
151
153
  }
152
154
  if (constructorName === "VideoComponent") {
@@ -1 +1 @@
1
- {"version":3,"sources":["../core/Component.ts","../core/worldSnapshotUtils.ts"],"names":["cloneObject"],"mappings":";;;;;;AAWO,IAAM,UAAA,GAAN,MAAM,UAAA,CAAU;AAAC,CAAA;AAAD,MAAA,CAAA,UAAA,EAAA,WAAA,CAAA;AAAhB,IAAM,SAAA,GAAN,UAAA;;;ACQA,IAAM,4BAAA,uBAAmC,GAAA,CAAY;AAAA,EAC1D,mBAAA;AAAA,EACA;AACF,CAAC;AAQM,SAAS,mBAAA,CACd,OACA,GAAA,EACS;AACT,EAAA,IAAI,KAAA,KAAU,IAAA,IAAQ,KAAA,KAAU,MAAA,EAAW;AACzC,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,YAAY,OAAO,KAAA;AACzB,EAAA,IACE,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,QAAA,IACd,cAAc,SAAA,EACd;AACA,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,IAAI,cAAc,UAAA,EAAY;AAC5B,IAAA,MAAM,EAAA,GAAK,KAAA;AACX,IAAA,OAAO,CAAA,UAAA,EAAa,EAAA,CAAG,IAAA,IAAQ,WAAW,CAAA,CAAA,CAAA;AAAA,EAC5C;AAEA,EAAA,IAAI,iBAAiB,IAAA,EAAM;AACzB,IAAA,OAAO,MAAM,WAAA,EAAY;AAAA,EAC3B;AAEA,EAAA,IAAI,cAAc,QAAA,EAAU;AAC1B,IAAA,OAAO,OAAO,KAAK,CAAA;AAAA,EACrB;AAEA,EAAA,MAAM,WAAA,GAAc,KAAA;AAEpB,EAAA,MAAM,eAAA,GACJ,WAAA,CAAY,WAAA,EAAa,IAAA,IAAQ,WAAA,CAAY,YAAY,IAAA,KAAS,QAAA,GAC9D,WAAA,CAAY,WAAA,CAAY,IAAA,GACxB,IAAA;AAEN,EAAA,IAAI,oBAAoB,eAAA,EAAiB;AACvC,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,eAAA;AAAA,MACR,MAAM,OAAO,WAAA,CAAY,IAAA,KAAS,QAAA,GAAW,YAAY,IAAA,GAAO;AAAA,KAClE;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,uBAAA,EAAyB;AAC/C,IAAA,MAAM,SAAA,GACJ,YAAY,IAAA,IAAQ,OAAO,YAAY,IAAA,KAAS,QAAA,GAC3C,YAAY,IAAA,GACb,IAAA;AAEN,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,uBAAA;AAAA,MACR,MAAM,OAAO,WAAA,CAAY,IAAA,KAAS,QAAA,GAAW,YAAY,IAAA,GAAO,EAAA;AAAA,MAChE,IAAA,EAAM,OAAA,CAAQ,WAAA,CAAY,IAAI,CAAA;AAAA,MAC9B,SAAA,EAAW,OAAA,CAAQ,WAAA,CAAY,SAAS,CAAA;AAAA,MACxC,QAAA,EAAU,OAAA,CAAQ,WAAA,CAAY,QAAQ,CAAA;AAAA,MACtC,IAAA,EAAM;AAAA,QACJ,MAAA,EAAQ,eAAA;AAAA,QACR,MAAM,OAAO,SAAA,EAAW,IAAA,KAAS,QAAA,GAAW,UAAU,IAAA,GAAO;AAAA;AAC/D,KACF;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,oBAAA,EAAsB;AAC5C,IAAA,MAAM,KAAA,GAAQ,KAAA,CAAM,OAAA,CAAQ,WAAA,CAAY,KAAK,IACzC,WAAA,CAAY,KAAA,CACT,GAAA,CAAI,CAAC,IAAA,KAAS;AACb,MAAA,IAAI,CAAC,IAAA,IAAQ,OAAO,IAAA,KAAS,QAAA,EAAU;AACrC,QAAA,OAAO,IAAA;AAAA,MACT;AAEA,MAAA,MAAM,SAAA,GAAY,IAAA;AAClB,MAAA,OAAO;AAAA,QACL,MAAA,EAAQ,eAAA;AAAA,QACR,MAAM,OAAO,SAAA,CAAU,IAAA,KAAS,QAAA,GAAW,UAAU,IAAA,GAAO;AAAA,OAC9D;AAAA,IACF,CAAC,EACA,MAAA,CAAO,CAAC,SAA4D,IAAA,KAAS,IAAI,IACpF,EAAC;AAEL,IAAA,MAAM,iBAAiB,KAAA,CAAM,OAAA,CAAQ,YAAY,cAAc,CAAA,GAC3D,YAAY,cAAA,CAAe,MAAA;AAAA,MACzB,CAAC,KAAA,KAA2B,OAAO,KAAA,KAAU,QAAA,IAAY,MAAM,MAAA,GAAS;AAAA,KAC1E,GACA,KAAA,CAAM,GAAA,CAAI,CAAC,IAAA,KAAS,IAAA,CAAK,IAAI,CAAA,CAAE,MAAA,CAAO,CAAC,IAAA,KAAS,IAAA,CAAK,SAAS,CAAC,CAAA;AAEnE,IAAA,MAAM,sBAAsB,KAAA,CAAM,OAAA,CAAQ,YAAY,mBAAmB,CAAA,GACrE,YAAY,mBAAA,CAAoB,MAAA;AAAA,MAC9B,CAAC,KAAA,KAA2B,OAAO,KAAA,KAAU,QAAA,IAAY,MAAM,MAAA,GAAS;AAAA,QAE1E,EAAC;AAEL,IAAA,MAAM,MAAA,GAAS,KAAA,CAAM,OAAA,CAAQ,WAAA,CAAY,MAAM,IAC3C,WAAA,CAAY,MAAA,CACT,GAAA,CAAI,CAAC,KAAA,KAAU;AACd,MAAA,IAAI,CAAC,KAAA,IAAS,OAAO,KAAA,KAAU,QAAA,EAAU;AACvC,QAAA,OAAO,IAAA;AAAA,MACT;AAEA,MAAA,MAAM,UAAA,GAAa,KAAA;AACnB,MAAA,MAAM,SAAA,GACJ,WAAW,IAAA,IAAQ,OAAO,WAAW,IAAA,KAAS,QAAA,GACzC,WAAW,IAAA,GACZ,IAAA;AAEN,MAAA,MAAM,OAAO,OAAO,UAAA,CAAW,IAAA,KAAS,QAAA,GAAW,WAAW,IAAA,GAAO,EAAA;AACrE,MAAA,MAAM,OAAO,OAAO,SAAA,EAAW,IAAA,KAAS,QAAA,GAAW,UAAU,IAAA,GAAO,EAAA;AACpE,MAAA,IAAI,CAAC,IAAA,IAAQ,CAAC,IAAA,EAAM;AAClB,QAAA,OAAO,IAAA;AAAA,MACT;AAEA,MAAA,OAAO;AAAA,QACL,IAAA;AAAA,QACA,IAAA;AAAA,QACA,MAAA,EACE,OAAO,UAAA,CAAW,MAAA,KAAW,QAAA,IAAY,WAAW,MAAA,CAAO,MAAA,GAAS,CAAA,GAChE,UAAA,CAAW,MAAA,GACX,IAAA;AAAA,QACN,IAAA,EAAM,OAAA,CAAQ,UAAA,CAAW,IAAI;AAAA,OAC/B;AAAA,IACF,CAAC,CAAA,CACA,MAAA;AAAA,MACC,CACE,UAMG,KAAA,KAAU;AAAA,QAEnB,EAAC;AAEL,IAAA,MAAM,WAAA,GACJ,YAAY,MAAA,IAAU,OAAO,YAAY,MAAA,KAAW,QAAA,GAC/C,YAAY,MAAA,GACb,IAAA;AAEN,IAAA,MAAM,eAAA,GACJ,OAAO,WAAA,CAAY,eAAA,KAAoB,QAAA,GACnC,WAAA,CAAY,eAAA,GACZ,OAAO,WAAA,EAAa,IAAA,KAAS,QAAA,GAC3B,WAAA,CAAY,IAAA,GACZ,IAAA;AAER,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,oBAAA;AAAA,MACR,KAAA;AAAA,MACA,cAAA;AAAA,MACA,mBAAA;AAAA,MACA,MAAA;AAAA,MACA,eAAA;AAAA,MACA,MAAA,EAAQ,OAAA,CAAQ,WAAA,CAAY,MAAM,CAAA;AAAA,MAClC,OAAA,EAAS,OAAA,CAAQ,WAAA,CAAY,OAAO,CAAA;AAAA,MACpC,SAAA,EACE,OAAO,WAAA,CAAY,SAAA,KAAc,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,WAAA,CAAY,SAAS,CAAA,GAC9E,WAAA,CAAY,SAAA,GACZ,CAAA;AAAA,MACN,iBAAA,EACE,OAAO,WAAA,CAAY,iBAAA,KAAsB,YACzC,MAAA,CAAO,QAAA,CAAS,WAAA,CAAY,iBAAiB,IACzC,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,WAAA,CAAY,iBAAiB,CAAA,GACzC;AAAA,KACR;AAAA,EACF;AACE,EAAA,IAAI,oBAAoB,uBAAA,EAAyB;AAC/C,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,uBAAA;AAAA,MACR,eACE,OAAO,WAAA,CAAY,aAAA,KAAkB,QAAA,GACjC,YAAY,aAAA,GACZ,EAAA;AAAA,MACN,WACE,OAAO,WAAA,CAAY,SAAA,KAAc,QAAA,GAC7B,YAAY,SAAA,GACZ;AAAA,KACR;AAAA,EACF;AACF,EAAA,IAAI,oBAAoB,wBAAA,EAA0B;AAKhD,IAAA,MAAM,KAAA,GAA0B;AAAA,MAC9B,MAAM,GAAA,CAAI,IAAA;AAAA,MACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,MACnB,UAAU,GAAA,CAAI;AAAA,KAChB;AACA,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,wBAAA;AAAA,MACR,UAAU,OAAO,WAAA,CAAY,QAAA,KAAa,QAAA,GAAW,YAAY,QAAA,GAAW,MAAA;AAAA,MAC5E,WAAW,OAAO,WAAA,CAAY,SAAA,KAAc,QAAA,GAAW,YAAY,SAAA,GAAY,EAAA;AAAA,MAC/E,cAAA,EAAgB,mBAAA,CAAoB,WAAA,CAAY,cAAA,EAAgB,KAAK,CAAA;AAAA,MACrE,UAAA,EAAY,OAAA,CAAQ,WAAA,CAAY,UAAU,CAAA;AAAA,MAC1C,aAAA,EAAe,OAAA,CAAQ,WAAA,CAAY,aAAa,CAAA;AAAA,MAC9C,iBAAA,EAAmB,KAAA,CAAM,OAAA,CAAQ,WAAA,CAAY,iBAAiB,CAAA,GAC1D,CAAC,GAAI,WAAA,CAAY,iBAA8B,CAAA,GAC/C;AAAC,KACT;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,kBAAA,EAAoB;AAI1C,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,kBAAA;AAAA,MACR,MAAA,EAAQ,mBAAA,CAAoB,WAAA,CAAY,MAAA,EAAQ;AAAA,QAC9C,MAAM,GAAA,CAAI,IAAA;AAAA,QACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,QACnB,UAAU,GAAA,CAAI;AAAA,OACf;AAAA,KACH;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,mBAAA,EAAqB;AAM3C,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,mBAAA;AAAA,MACR,MAAA,EAAQ,mBAAA,CAAoB,WAAA,CAAY,MAAA,EAAQ;AAAA,QAC9C,MAAM,GAAA,CAAI,IAAA;AAAA,QACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,QACnB,UAAU,GAAA,CAAI;AAAA,OACf;AAAA,KACH;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,gBAAA,EAAkB;AAMxC,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,gBAAA;AAAA,MACR,MAAM,OAAO,WAAA,CAAY,IAAA,KAAS,QAAA,GAAW,YAAY,IAAA,GAAO,EAAA;AAAA,MAChE,OAAA,EAAS,mBAAA,CAAoB,WAAA,CAAY,OAAA,EAAS;AAAA,QAChD,MAAM,GAAA,CAAI,IAAA;AAAA,QACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,QACnB,UAAU,GAAA,CAAI;AAAA,OACf;AAAA,KACH;AAAA,EACF;AAEA,EAAA,IAAI,GAAA,CAAI,IAAA,CAAK,GAAA,CAAI,WAAW,CAAA,EAAG;AAC7B,IAAA,OAAO,YAAA;AAAA,EACT;AAEA,EAAA,IAAI,GAAA,CAAI,KAAA,IAAS,GAAA,CAAI,QAAA,EAAU;AAC7B,IAAA,OAAO,eAAA,GACH,CAAA,UAAA,EAAa,eAAe,CAAA,CAAA,CAAA,GAC5B,mBAAA;AAAA,EACN;AAEA,EAAA,IAAI,YAAY,QAAA,KAAa,CAAA,IAAK,OAAO,WAAA,CAAY,YAAY,QAAA,EAAU;AACzE,IAAA,OAAO,CAAA,aAAA,EAAgB,MAAA,CAAO,WAAA,CAAY,OAAO,CAAC,CAAA,CAAA,CAAA;AAAA,EACpD;AAEA,EAAA,IAAI,WAAA,CAAY,eAAe,IAAA,EAAM;AACnC,IAAA,MAAM,WAAW,WAAA,CAAY,QAAA;AAI7B,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,UAAA;AAAA,MACR,YAAY,WAAA,CAAY,IAAA;AAAA,MACxB,MAAM,WAAA,CAAY,IAAA;AAAA,MAClB,MAAM,WAAA,CAAY,IAAA;AAAA,MAClB,QAAA,EACE,QAAA,IACA,OAAO,QAAA,CAAS,CAAA,KAAM,QAAA,IACtB,OAAO,QAAA,CAAS,CAAA,KAAM,QAAA,IACtB,OAAO,QAAA,CAAS,MAAM,QAAA,GAClB;AAAA,QACE,GAAG,QAAA,CAAS,CAAA;AAAA,QACZ,GAAG,QAAA,CAAS,CAAA;AAAA,QACZ,GAAG,QAAA,CAAS;AAAA,OACd,GACA;AAAA,KACR;AAAA,EACF;AAEA,EAAA,GAAA,CAAI,IAAA,CAAK,IAAI,WAAW,CAAA;AACxB,EAAA,MAAM,WAAA,GAAgC;AAAA,IACpC,MAAM,GAAA,CAAI,IAAA;AAAA,IACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,IACnB,UAAU,GAAA,CAAI;AAAA,GAChB;AAEA,EAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,WAAW,CAAA,EAAG;AAC9B,IAAA,OAAO,YAAY,GAAA,CAAI,CAAC,SAAS,mBAAA,CAAoB,IAAA,EAAM,WAAW,CAAC,CAAA;AAAA,EACzE;AAEA,EAAA,IAAI,uBAAuB,GAAA,EAAK;AAC9B,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,KAAA;AAAA,MACR,OAAA,EAAS,CAAC,GAAG,WAAA,CAAY,OAAA,EAAS,CAAA,CAAE,GAAA,CAAI,CAAC,CAAC,GAAA,EAAK,QAAQ,CAAA,KAAM;AAAA,QAC3D,mBAAA,CAAoB,KAAK,WAAW,CAAA;AAAA,QACpC,mBAAA,CAAoB,UAAU,WAAW;AAAA,OAC1C;AAAA,KACH;AAAA,EACF;AAEA,EAAA,IAAI,uBAAuB,GAAA,EAAK;AAC9B,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,KAAA;AAAA,MACR,QAAQ,CAAC,GAAG,WAAA,CAAY,MAAA,EAAQ,CAAA,CAAE,GAAA;AAAA,QAAI,CAAC,QAAA,KACrC,mBAAA,CAAoB,QAAA,EAAU,WAAW;AAAA;AAC3C,KACF;AAAA,EACF;AAEA,EAAA,MAAM,aAAsC,EAAC;AAC7C,EAAA,MAAM,IAAA,GAAO,MAAA,CAAO,IAAA,CAAK,WAAW,CAAA,CAAE,IAAA,CAAK,CAAC,CAAA,EAAG,CAAA,KAAM,CAAA,CAAE,aAAA,CAAc,CAAC,CAAC,CAAA;AACvE,EAAA,KAAA,MAAW,OAAO,IAAA,EAAM;AACtB,IAAA,UAAA,CAAW,GAAG,CAAA,GAAI,mBAAA,CAAoB,WAAA,CAAY,GAAG,GAAG,WAAW,CAAA;AAAA,EACrE;AAEA,EAAA,OAAO,eAAA,GACH;AAAA,IACE,MAAA,EAAQ,eAAA;AAAA,IACR,GAAG;AAAA,GACL,GACA,UAAA;AACN;AAxUgB,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;AA0UhB,SAAS,wBAAwB,KAAA,EAAwB;AACvD,EAAA,MAAM,WAAA,GAAc,KAAA;AAEpB,EAAA,IAAI,WAAA,CAAY,eAAe,IAAA,EAAM;AACnC,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,IAAI,YAAY,QAAA,KAAa,CAAA,IAAK,OAAO,WAAA,CAAY,YAAY,QAAA,EAAU;AACzE,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,OAAO,KAAA;AACT;AAZS,MAAA,CAAA,uBAAA,EAAA,yBAAA,CAAA;AAcF,SAAS,iBAAA,CACd,KAAA,EACA,IAAA,mBAAiC,IAAI,SAAyB,EAC3D;AACH,EAAA,IAAI,KAAA,KAAU,IAAA,IAAQ,KAAA,KAAU,MAAA,EAAW;AACzC,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,YAAY,OAAO,KAAA;AACzB,EAAA,IACE,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,SAAA,IACd,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,UAAA,EACd;AACA,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,IAAI,iBAAiB,IAAA,EAAM;AACzB,IAAA,OAAO,IAAI,IAAA,CAAK,KAAA,CAAM,OAAA,EAAS,CAAA;AAAA,EACjC;AAEA,EAAA,IAAI,cAAc,QAAA,EAAU;AAC1B,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,WAAA,GAAc,KAAA;AAEpB,EAAA,IAAI,uBAAA,CAAwB,WAAW,CAAA,EAAG;AACxC,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,SAAA,GAAY,IAAA,CAAK,GAAA,CAAI,WAAW,CAAA;AACtC,EAAA,IAAI,cAAc,MAAA,EAAW;AAC3B,IAAA,OAAO,SAAA;AAAA,EACT;AAEA,EAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,WAAW,CAAA,EAAG;AAC9B,IAAA,MAAM,aAAwB,EAAC;AAC/B,IAAA,IAAA,CAAK,GAAA,CAAI,aAAa,UAAU,CAAA;AAEhC,IAAA,KAAA,MAAW,QAAQ,WAAA,EAAa;AAC9B,MAAA,UAAA,CAAW,IAAA,CAAK,iBAAA,CAAkB,IAAA,EAAM,IAAI,CAAC,CAAA;AAAA,IAC/C;AAEA,IAAA,OAAO,UAAA;AAAA,EACT;AAEA,EAAA,MAAM,SAAA,GAAY,MAAA,CAAO,cAAA,CAAe,WAAW,CAAA;AACnD,EAAA,MAAM,eAAA,GAAkB,YAAY,WAAA,EAAa,IAAA;AACjD,EAAA,MAAM,2BACJ,WAAA,YAAuB,SAAA,IACvB,SAAA,KAAc,MAAA,CAAO,aACrB,SAAA,KAAc,IAAA;AAEhB,EAAA,IAAI,CAAC,wBAAA,EAA0B;AAC7B,IAAA,OAAO,KAAA;AAAA,EACT;AAKA,EAAA,IAAI,oBAAoB,wBAAA,EAA0B;AAChD,IAAA,MAAMA,YAAAA,GAAc,MAAA,CAAO,MAAA,CAAO,SAAS,CAAA;AAC3C,IAAA,IAAA,CAAK,GAAA,CAAI,aAAaA,YAAW,CAAA;AACjC,IAAA,KAAA,MAAW,GAAA,IAAO,MAAA,CAAO,IAAA,CAAK,WAAW,CAAA,EAAG;AAC1C,MAAAA,YAAAA,CAAY,GAAG,CAAA,GACb,GAAA,KAAQ,eAAA,GAAkB,OAAO,iBAAA,CAAkB,WAAA,CAAY,GAAG,CAAA,EAAG,IAAI,CAAA;AAAA,IAC7E;AACA,IAAA,OAAOA,YAAAA;AAAA,EACT;AAEA,EAAA,MAAM,WAAA,GAAc,MAAA,CAAO,MAAA,CAAO,SAAS,CAAA;AAC3C,EAAA,IAAA,CAAK,GAAA,CAAI,aAAa,WAAW,CAAA;AAEjC,EAAA,KAAA,MAAW,GAAA,IAAO,MAAA,CAAO,IAAA,CAAK,WAAW,CAAA,EAAG;AAC1C,IAAA,WAAA,CAAY,GAAG,CAAA,GAAI,iBAAA,CAAkB,WAAA,CAAY,GAAG,GAAG,IAAI,CAAA;AAAA,EAC7D;AAEA,EAAA,OAAO,WAAA;AACT;AAlFgB,MAAA,CAAA,iBAAA,EAAA,mBAAA,CAAA","file":"worldSnapshotUtils.cjs","sourcesContent":["/**\n * Marker base class for every ECS component. Subclass `Component` to declare\n * a typed data container that systems can query.\n *\n * @remarks\n * Components own state only — runtime behaviour belongs in {@link Behaviour}\n * subclasses for user scripts. Keep fields plain (numbers, strings, vectors,\n * asset URLs).\n *\n * @category Components\n */\nexport class Component {}\n\n","import { Component } from \"./Component\";\nimport type { EntityId } from \"./types\";\n\nexport type ComponentClass<T extends Component> = new (...args: never[]) => T;\nexport type AnyComponent = Component;\n\nexport type WorldHistorySnapshot = {\n selectedEntityId: EntityId | null;\n entities: EntityId[];\n nextEntityId: number;\n components: Array<{\n componentType: ComponentClass<AnyComponent>;\n entries: Array<{\n entityId: EntityId;\n component: AnyComponent;\n }>;\n }>;\n};\n\nexport const DEBUG_CHANGE_IGNORED_SYSTEMS = new Set<string>([\n \"OrbitCameraSystem\",\n \"PhysicsSyncSystem\",\n]);\n\ntype NormalizeContext = {\n seen: WeakSet<object>;\n depth: number;\n maxDepth: number;\n};\n\nexport function normalizeDebugValue(\n value: unknown,\n ctx: NormalizeContext,\n): unknown {\n if (value === null || value === undefined) {\n return value;\n }\n\n const valueType = typeof value;\n if (\n valueType === \"string\" ||\n valueType === \"number\" ||\n valueType === \"boolean\"\n ) {\n return value;\n }\n\n if (valueType === \"function\") {\n const fn = value as (...args: unknown[]) => unknown;\n return `[Function:${fn.name || \"anonymous\"}]`;\n }\n\n if (value instanceof Date) {\n return value.toISOString();\n }\n\n if (valueType !== \"object\") {\n return String(value);\n }\n\n const objectValue = value as Record<string, unknown>;\n\n const constructorName =\n objectValue.constructor?.name && objectValue.constructor.name !== \"Object\"\n ? objectValue.constructor.name\n : null;\n\n if (constructorName === \"AnimationClip\") {\n return {\n __type: \"AnimationClip\",\n name: typeof objectValue.name === \"string\" ? objectValue.name : \"\",\n };\n }\n\n if (constructorName === \"AnimationStateMachine\") {\n const clipValue =\n objectValue.clip && typeof objectValue.clip === \"object\"\n ? (objectValue.clip as Record<string, unknown>)\n : null;\n\n return {\n __type: \"AnimationStateMachine\",\n name: typeof objectValue.name === \"string\" ? objectValue.name : \"\",\n loop: Boolean(objectValue.loop),\n isPlaying: Boolean(objectValue.isPlaying),\n isPaused: Boolean(objectValue.isPaused),\n clip: {\n __type: \"AnimationClip\",\n name: typeof clipValue?.name === \"string\" ? clipValue.name : \"\",\n },\n };\n }\n\n if (constructorName === \"AnimationComponent\") {\n const clips = Array.isArray(objectValue.clips)\n ? objectValue.clips\n .map((clip) => {\n if (!clip || typeof clip !== \"object\") {\n return null;\n }\n\n const clipValue = clip as Record<string, unknown>;\n return {\n __type: \"AnimationClip\",\n name: typeof clipValue.name === \"string\" ? clipValue.name : \"\",\n };\n })\n .filter((clip): clip is { __type: \"AnimationClip\"; name: string } => clip !== null)\n : [];\n\n const availableClips = Array.isArray(objectValue.availableClips)\n ? objectValue.availableClips.filter(\n (entry): entry is string => typeof entry === \"string\" && entry.length > 0,\n )\n : clips.map((clip) => clip.name).filter((name) => name.length > 0);\n\n const externalClipSources = Array.isArray(objectValue.externalClipSources)\n ? objectValue.externalClipSources.filter(\n (entry): entry is string => typeof entry === \"string\" && entry.length > 0,\n )\n : [];\n\n const states = Array.isArray(objectValue.states)\n ? objectValue.states\n .map((state) => {\n if (!state || typeof state !== \"object\") {\n return null;\n }\n\n const stateValue = state as Record<string, unknown>;\n const clipValue =\n stateValue.clip && typeof stateValue.clip === \"object\"\n ? (stateValue.clip as Record<string, unknown>)\n : null;\n\n const name = typeof stateValue.name === \"string\" ? stateValue.name : \"\";\n const clip = typeof clipValue?.name === \"string\" ? clipValue.name : \"\";\n if (!name || !clip) {\n return null;\n }\n\n return {\n name,\n clip,\n clipId:\n typeof stateValue.clipId === \"string\" && stateValue.clipId.length > 0\n ? stateValue.clipId\n : null,\n loop: Boolean(stateValue.loop),\n };\n })\n .filter(\n (\n state,\n ): state is {\n name: string;\n clip: string;\n clipId: string | null;\n loop: boolean;\n } => state !== null,\n )\n : [];\n\n const activeValue =\n objectValue.active && typeof objectValue.active === \"object\"\n ? (objectValue.active as Record<string, unknown>)\n : null;\n\n const activeStateName =\n typeof objectValue.activeStateName === \"string\"\n ? objectValue.activeStateName\n : typeof activeValue?.name === \"string\"\n ? activeValue.name\n : null;\n\n return {\n __type: \"AnimationComponent\",\n clips,\n availableClips,\n externalClipSources,\n states,\n activeStateName,\n paused: Boolean(objectValue.paused),\n reverse: Boolean(objectValue.reverse),\n timeScale:\n typeof objectValue.timeScale === \"number\" && Number.isFinite(objectValue.timeScale)\n ? objectValue.timeScale\n : 1,\n crossFadeDuration:\n typeof objectValue.crossFadeDuration === \"number\" &&\n Number.isFinite(objectValue.crossFadeDuration)\n ? Math.max(0, objectValue.crossFadeDuration)\n : 0,\n };\n }\n if (constructorName === \"InstanceSlotComponent\") {\n return {\n __type: \"InstanceSlotComponent\",\n groupEntityId:\n typeof objectValue.groupEntityId === \"number\"\n ? objectValue.groupEntityId\n : -1,\n slotIndex:\n typeof objectValue.slotIndex === \"number\"\n ? objectValue.slotIndex\n : 0,\n };\n }\n if (constructorName === \"InstancedMeshComponent\") {\n // Only serialize the authoring fields. The live `instancedMesh` Three.js\n // ref changes on every geometry rebuild and must not enter the debug\n // snapshot — doing so would cause WorldChangeDetectionSystem to flood\n // the undo history with spurious entries.\n const imCtx: NormalizeContext = {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n };\n return {\n __type: \"InstancedMeshComponent\",\n meshKind: typeof objectValue.meshKind === \"string\" ? objectValue.meshKind : \"cube\",\n modelPath: typeof objectValue.modelPath === \"string\" ? objectValue.modelPath : \"\",\n meshParameters: normalizeDebugValue(objectValue.meshParameters, imCtx),\n castShadow: Boolean(objectValue.castShadow),\n receiveShadow: Boolean(objectValue.receiveShadow),\n instanceEntityIds: Array.isArray(objectValue.instanceEntityIds)\n ? [...(objectValue.instanceEntityIds as number[])]\n : [],\n };\n }\n\n if (constructorName === \"PhysicsComponent\") {\n // `collider` Rapier references change every physics frame and must not\n // be included in the debug snapshot, otherwise the WorldChangeDetection-\n // System would detect a change every frame and flood the undo history.\n return {\n __type: \"PhysicsComponent\",\n values: normalizeDebugValue(objectValue.values, {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n }),\n };\n }\n\n if (constructorName === \"MaterialComponent\") {\n // Only serialize the authoring `values` state. The live Three.js\n // `material` / `materials` objects mutate after transparency is toggled\n // (shader recompilation flags, `needsUpdate`, etc.) and must not be\n // included in the debug snapshot — doing so causes the\n // WorldChangeDetectionSystem to detect a spurious change every frame.\n return {\n __type: \"MaterialComponent\",\n values: normalizeDebugValue(objectValue.values, {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n }),\n };\n }\n\n if (constructorName === \"VideoComponent\") {\n // Only serialize `path` and `options`. The live runtime fields\n // (`object`, `videoElement`, `texture`, `material`, `audioNode`) change\n // during video load/playback and must not be included in the debug\n // snapshot — doing so causes WorldChangeDetectionSystem to detect a\n // spurious change on every frame while a video is loading or playing.\n return {\n __type: \"VideoComponent\",\n path: typeof objectValue.path === \"string\" ? objectValue.path : \"\",\n options: normalizeDebugValue(objectValue.options, {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n }),\n };\n }\n\n if (ctx.seen.has(objectValue)) {\n return \"[Circular]\";\n }\n\n if (ctx.depth >= ctx.maxDepth) {\n return constructorName\n ? `[MaxDepth:${constructorName}]`\n : \"[MaxDepth:Object]\";\n }\n\n if (objectValue.nodeType === 1 && typeof objectValue.tagName === \"string\") {\n return `[HTMLElement:${String(objectValue.tagName)}]`;\n }\n\n if (objectValue.isObject3D === true) {\n const position = objectValue.position as\n | { x?: number; y?: number; z?: number }\n | undefined;\n\n return {\n __type: \"Object3D\",\n objectType: objectValue.type,\n name: objectValue.name,\n uuid: objectValue.uuid,\n position:\n position &&\n typeof position.x === \"number\" &&\n typeof position.y === \"number\" &&\n typeof position.z === \"number\"\n ? {\n x: position.x,\n y: position.y,\n z: position.z,\n }\n : undefined,\n };\n }\n\n ctx.seen.add(objectValue);\n const nextContext: NormalizeContext = {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n };\n\n if (Array.isArray(objectValue)) {\n return objectValue.map((item) => normalizeDebugValue(item, nextContext));\n }\n\n if (objectValue instanceof Map) {\n return {\n __type: \"Map\",\n entries: [...objectValue.entries()].map(([key, mapValue]) => [\n normalizeDebugValue(key, nextContext),\n normalizeDebugValue(mapValue, nextContext),\n ]),\n };\n }\n\n if (objectValue instanceof Set) {\n return {\n __type: \"Set\",\n values: [...objectValue.values()].map((setValue) =>\n normalizeDebugValue(setValue, nextContext),\n ),\n };\n }\n\n const normalized: Record<string, unknown> = {};\n const keys = Object.keys(objectValue).sort((a, b) => a.localeCompare(b));\n for (const key of keys) {\n normalized[key] = normalizeDebugValue(objectValue[key], nextContext);\n }\n\n return constructorName\n ? {\n __type: constructorName,\n ...normalized,\n }\n : normalized;\n}\n\nfunction shouldPreserveReference(value: object): boolean {\n const objectValue = value as Record<string, unknown>;\n\n if (objectValue.isObject3D === true) {\n return true;\n }\n\n if (objectValue.nodeType === 1 && typeof objectValue.tagName === \"string\") {\n return true;\n }\n\n return false;\n}\n\nexport function cloneHistoryValue<T>(\n value: T,\n seen: WeakMap<object, unknown> = new WeakMap<object, unknown>(),\n): T {\n if (value === null || value === undefined) {\n return value;\n }\n\n const valueType = typeof value;\n if (\n valueType === \"string\" ||\n valueType === \"number\" ||\n valueType === \"boolean\" ||\n valueType === \"bigint\" ||\n valueType === \"symbol\" ||\n valueType === \"function\"\n ) {\n return value;\n }\n\n if (value instanceof Date) {\n return new Date(value.getTime()) as T;\n }\n\n if (valueType !== \"object\") {\n return value;\n }\n\n const objectValue = value as Record<string, unknown>;\n\n if (shouldPreserveReference(objectValue)) {\n return value;\n }\n\n const seenValue = seen.get(objectValue);\n if (seenValue !== undefined) {\n return seenValue as T;\n }\n\n if (Array.isArray(objectValue)) {\n const cloneArray: unknown[] = [];\n seen.set(objectValue, cloneArray);\n\n for (const item of objectValue) {\n cloneArray.push(cloneHistoryValue(item, seen));\n }\n\n return cloneArray as T;\n }\n\n const prototype = Object.getPrototypeOf(objectValue);\n const constructorName = objectValue.constructor?.name;\n const shouldCloneWithPrototype =\n objectValue instanceof Component ||\n prototype === Object.prototype ||\n prototype === null;\n\n if (!shouldCloneWithPrototype) {\n return value;\n }\n\n // Null out live Three.js refs on known components so history snapshots never\n // carry a stale/disposed reference that would cause ghost meshes on undo/redo.\n // InstancedMeshSystem tracks its own mesh ref internally for cleanup.\n if (constructorName === \"InstancedMeshComponent\") {\n const cloneObject = Object.create(prototype) as Record<string, unknown>;\n seen.set(objectValue, cloneObject);\n for (const key of Object.keys(objectValue)) {\n cloneObject[key] =\n key === \"instancedMesh\" ? null : cloneHistoryValue(objectValue[key], seen);\n }\n return cloneObject as T;\n }\n\n const cloneObject = Object.create(prototype) as Record<string, unknown>;\n seen.set(objectValue, cloneObject);\n\n for (const key of Object.keys(objectValue)) {\n cloneObject[key] = cloneHistoryValue(objectValue[key], seen);\n }\n\n return cloneObject as T;\n}\n"]}
1
+ {"version":3,"sources":["../core/Component.ts","../core/worldSnapshotUtils.ts"],"names":["cloneObject"],"mappings":";;;;;;AAWO,IAAM,UAAA,GAAN,MAAM,UAAA,CAAU;AAAC,CAAA;AAAD,MAAA,CAAA,UAAA,EAAA,WAAA,CAAA;AAAhB,IAAM,SAAA,GAAN,UAAA;;;ACQA,IAAM,4BAAA,uBAAmC,GAAA,CAAY;AAAA,EAC1D,mBAAA;AAAA,EACA;AACF,CAAC;AAQM,SAAS,mBAAA,CACd,OACA,GAAA,EACS;AACT,EAAA,IAAI,KAAA,KAAU,IAAA,IAAQ,KAAA,KAAU,MAAA,EAAW;AACzC,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,YAAY,OAAO,KAAA;AACzB,EAAA,IACE,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,QAAA,IACd,cAAc,SAAA,EACd;AACA,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,IAAI,cAAc,UAAA,EAAY;AAC5B,IAAA,MAAM,EAAA,GAAK,KAAA;AACX,IAAA,OAAO,CAAA,UAAA,EAAa,EAAA,CAAG,IAAA,IAAQ,WAAW,CAAA,CAAA,CAAA;AAAA,EAC5C;AAEA,EAAA,IAAI,iBAAiB,IAAA,EAAM;AACzB,IAAA,OAAO,MAAM,WAAA,EAAY;AAAA,EAC3B;AAEA,EAAA,IAAI,cAAc,QAAA,EAAU;AAC1B,IAAA,OAAO,OAAO,KAAK,CAAA;AAAA,EACrB;AAEA,EAAA,MAAM,WAAA,GAAc,KAAA;AAEpB,EAAA,MAAM,eAAA,GACJ,WAAA,CAAY,WAAA,EAAa,IAAA,IAAQ,WAAA,CAAY,YAAY,IAAA,KAAS,QAAA,GAC9D,WAAA,CAAY,WAAA,CAAY,IAAA,GACxB,IAAA;AAEN,EAAA,IAAI,oBAAoB,eAAA,EAAiB;AACvC,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,eAAA;AAAA,MACR,MAAM,OAAO,WAAA,CAAY,IAAA,KAAS,QAAA,GAAW,YAAY,IAAA,GAAO;AAAA,KAClE;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,uBAAA,EAAyB;AAC/C,IAAA,MAAM,SAAA,GACJ,YAAY,IAAA,IAAQ,OAAO,YAAY,IAAA,KAAS,QAAA,GAC3C,YAAY,IAAA,GACb,IAAA;AAEN,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,uBAAA;AAAA,MACR,MAAM,OAAO,WAAA,CAAY,IAAA,KAAS,QAAA,GAAW,YAAY,IAAA,GAAO,EAAA;AAAA,MAChE,IAAA,EAAM,OAAA,CAAQ,WAAA,CAAY,IAAI,CAAA;AAAA,MAC9B,SAAA,EAAW,OAAA,CAAQ,WAAA,CAAY,SAAS,CAAA;AAAA,MACxC,QAAA,EAAU,OAAA,CAAQ,WAAA,CAAY,QAAQ,CAAA;AAAA,MACtC,IAAA,EAAM;AAAA,QACJ,MAAA,EAAQ,eAAA;AAAA,QACR,MAAM,OAAO,SAAA,EAAW,IAAA,KAAS,QAAA,GAAW,UAAU,IAAA,GAAO;AAAA;AAC/D,KACF;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,oBAAA,EAAsB;AAC5C,IAAA,MAAM,KAAA,GAAQ,KAAA,CAAM,OAAA,CAAQ,WAAA,CAAY,KAAK,IACzC,WAAA,CAAY,KAAA,CACT,GAAA,CAAI,CAAC,IAAA,KAAS;AACb,MAAA,IAAI,CAAC,IAAA,IAAQ,OAAO,IAAA,KAAS,QAAA,EAAU;AACrC,QAAA,OAAO,IAAA;AAAA,MACT;AAEA,MAAA,MAAM,SAAA,GAAY,IAAA;AAClB,MAAA,OAAO;AAAA,QACL,MAAA,EAAQ,eAAA;AAAA,QACR,MAAM,OAAO,SAAA,CAAU,IAAA,KAAS,QAAA,GAAW,UAAU,IAAA,GAAO;AAAA,OAC9D;AAAA,IACF,CAAC,EACA,MAAA,CAAO,CAAC,SAA4D,IAAA,KAAS,IAAI,IACpF,EAAC;AAEL,IAAA,MAAM,iBAAiB,KAAA,CAAM,OAAA,CAAQ,YAAY,cAAc,CAAA,GAC3D,YAAY,cAAA,CAAe,MAAA;AAAA,MACzB,CAAC,KAAA,KAA2B,OAAO,KAAA,KAAU,QAAA,IAAY,MAAM,MAAA,GAAS;AAAA,KAC1E,GACA,KAAA,CAAM,GAAA,CAAI,CAAC,IAAA,KAAS,IAAA,CAAK,IAAI,CAAA,CAAE,MAAA,CAAO,CAAC,IAAA,KAAS,IAAA,CAAK,SAAS,CAAC,CAAA;AAEnE,IAAA,MAAM,sBAAsB,KAAA,CAAM,OAAA,CAAQ,YAAY,mBAAmB,CAAA,GACrE,YAAY,mBAAA,CAAoB,MAAA;AAAA,MAC9B,CAAC,KAAA,KAA2B,OAAO,KAAA,KAAU,QAAA,IAAY,MAAM,MAAA,GAAS;AAAA,QAE1E,EAAC;AAEL,IAAA,MAAM,MAAA,GAAS,KAAA,CAAM,OAAA,CAAQ,WAAA,CAAY,MAAM,IAC3C,WAAA,CAAY,MAAA,CACT,GAAA,CAAI,CAAC,KAAA,KAAU;AACd,MAAA,IAAI,CAAC,KAAA,IAAS,OAAO,KAAA,KAAU,QAAA,EAAU;AACvC,QAAA,OAAO,IAAA;AAAA,MACT;AAEA,MAAA,MAAM,UAAA,GAAa,KAAA;AACnB,MAAA,MAAM,SAAA,GACJ,WAAW,IAAA,IAAQ,OAAO,WAAW,IAAA,KAAS,QAAA,GACzC,WAAW,IAAA,GACZ,IAAA;AAEN,MAAA,MAAM,OAAO,OAAO,UAAA,CAAW,IAAA,KAAS,QAAA,GAAW,WAAW,IAAA,GAAO,EAAA;AACrE,MAAA,MAAM,OAAO,OAAO,SAAA,EAAW,IAAA,KAAS,QAAA,GAAW,UAAU,IAAA,GAAO,EAAA;AACpE,MAAA,IAAI,CAAC,IAAA,IAAQ,CAAC,IAAA,EAAM;AAClB,QAAA,OAAO,IAAA;AAAA,MACT;AAEA,MAAA,OAAO;AAAA,QACL,IAAA;AAAA,QACA,IAAA;AAAA,QACA,MAAA,EACE,OAAO,UAAA,CAAW,MAAA,KAAW,QAAA,IAAY,WAAW,MAAA,CAAO,MAAA,GAAS,CAAA,GAChE,UAAA,CAAW,MAAA,GACX,IAAA;AAAA,QACN,IAAA,EAAM,OAAA,CAAQ,UAAA,CAAW,IAAI;AAAA,OAC/B;AAAA,IACF,CAAC,CAAA,CACA,MAAA;AAAA,MACC,CACE,UAMG,KAAA,KAAU;AAAA,QAEnB,EAAC;AAEL,IAAA,MAAM,WAAA,GACJ,YAAY,MAAA,IAAU,OAAO,YAAY,MAAA,KAAW,QAAA,GAC/C,YAAY,MAAA,GACb,IAAA;AAEN,IAAA,MAAM,eAAA,GACJ,OAAO,WAAA,CAAY,eAAA,KAAoB,QAAA,GACnC,WAAA,CAAY,eAAA,GACZ,OAAO,WAAA,EAAa,IAAA,KAAS,QAAA,GAC3B,WAAA,CAAY,IAAA,GACZ,IAAA;AAER,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,oBAAA;AAAA,MACR,KAAA;AAAA,MACA,cAAA;AAAA,MACA,mBAAA;AAAA,MACA,MAAA;AAAA,MACA,eAAA;AAAA,MACA,MAAA,EAAQ,OAAA,CAAQ,WAAA,CAAY,MAAM,CAAA;AAAA,MAClC,OAAA,EAAS,OAAA,CAAQ,WAAA,CAAY,OAAO,CAAA;AAAA,MACpC,SAAA,EACE,OAAO,WAAA,CAAY,SAAA,KAAc,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,WAAA,CAAY,SAAS,CAAA,GAC9E,WAAA,CAAY,SAAA,GACZ,CAAA;AAAA,MACN,iBAAA,EACE,OAAO,WAAA,CAAY,iBAAA,KAAsB,YACzC,MAAA,CAAO,QAAA,CAAS,WAAA,CAAY,iBAAiB,IACzC,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,WAAA,CAAY,iBAAiB,CAAA,GACzC;AAAA,KACR;AAAA,EACF;AACE,EAAA,IAAI,oBAAoB,uBAAA,EAAyB;AAC/C,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,uBAAA;AAAA,MACR,eACE,OAAO,WAAA,CAAY,aAAA,KAAkB,QAAA,GACjC,YAAY,aAAA,GACZ,EAAA;AAAA,MACN,WACE,OAAO,WAAA,CAAY,SAAA,KAAc,QAAA,GAC7B,YAAY,SAAA,GACZ;AAAA,KACR;AAAA,EACF;AACF,EAAA,IAAI,oBAAoB,wBAAA,EAA0B;AAKhD,IAAA,MAAM,KAAA,GAA0B;AAAA,MAC9B,MAAM,GAAA,CAAI,IAAA;AAAA,MACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,MACnB,UAAU,GAAA,CAAI;AAAA,KAChB;AACA,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,wBAAA;AAAA,MACR,UAAU,OAAO,WAAA,CAAY,QAAA,KAAa,QAAA,GAAW,YAAY,QAAA,GAAW,MAAA;AAAA,MAC5E,WAAW,OAAO,WAAA,CAAY,SAAA,KAAc,QAAA,GAAW,YAAY,SAAA,GAAY,EAAA;AAAA,MAC/E,cAAA,EAAgB,mBAAA,CAAoB,WAAA,CAAY,cAAA,EAAgB,KAAK,CAAA;AAAA,MACrE,UAAA,EAAY,OAAA,CAAQ,WAAA,CAAY,UAAU,CAAA;AAAA,MAC1C,aAAA,EAAe,OAAA,CAAQ,WAAA,CAAY,aAAa,CAAA;AAAA,MAC9C,iBAAA,EAAmB,KAAA,CAAM,OAAA,CAAQ,WAAA,CAAY,iBAAiB,CAAA,GAC1D,CAAC,GAAI,WAAA,CAAY,iBAA8B,CAAA,GAC/C;AAAC,KACT;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,kBAAA,EAAoB;AAI1C,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,kBAAA;AAAA,MACR,MAAA,EAAQ,mBAAA,CAAoB,WAAA,CAAY,MAAA,EAAQ;AAAA,QAC9C,MAAM,GAAA,CAAI,IAAA;AAAA,QACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,QACnB,UAAU,GAAA,CAAI;AAAA,OACf;AAAA,KACH;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,mBAAA,EAAqB;AAM3C,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,mBAAA;AAAA,MACR,MAAA,EAAQ,mBAAA,CAAoB,WAAA,CAAY,MAAA,EAAQ;AAAA,QAC9C,MAAM,GAAA,CAAI,IAAA;AAAA,QACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,QACnB,UAAU,GAAA,CAAI;AAAA,OACf,CAAA;AAAA;AAAA,MAED,SAAA,EAAW,KAAA,CAAM,OAAA,CAAQ,WAAA,CAAY,SAAS,CAAA,GAC1C,CAAC,GAAI,WAAA,CAAY,SAA+B,CAAA,GAChD;AAAC,KACP;AAAA,EACF;AAEA,EAAA,IAAI,oBAAoB,gBAAA,EAAkB;AAMxC,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,gBAAA;AAAA,MACR,MAAM,OAAO,WAAA,CAAY,IAAA,KAAS,QAAA,GAAW,YAAY,IAAA,GAAO,EAAA;AAAA,MAChE,OAAA,EAAS,mBAAA,CAAoB,WAAA,CAAY,OAAA,EAAS;AAAA,QAChD,MAAM,GAAA,CAAI,IAAA;AAAA,QACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,QACnB,UAAU,GAAA,CAAI;AAAA,OACf;AAAA,KACH;AAAA,EACF;AAEA,EAAA,IAAI,GAAA,CAAI,IAAA,CAAK,GAAA,CAAI,WAAW,CAAA,EAAG;AAC7B,IAAA,OAAO,YAAA;AAAA,EACT;AAEA,EAAA,IAAI,GAAA,CAAI,KAAA,IAAS,GAAA,CAAI,QAAA,EAAU;AAC7B,IAAA,OAAO,eAAA,GACH,CAAA,UAAA,EAAa,eAAe,CAAA,CAAA,CAAA,GAC5B,mBAAA;AAAA,EACN;AAEA,EAAA,IAAI,YAAY,QAAA,KAAa,CAAA,IAAK,OAAO,WAAA,CAAY,YAAY,QAAA,EAAU;AACzE,IAAA,OAAO,CAAA,aAAA,EAAgB,MAAA,CAAO,WAAA,CAAY,OAAO,CAAC,CAAA,CAAA,CAAA;AAAA,EACpD;AAEA,EAAA,IAAI,WAAA,CAAY,eAAe,IAAA,EAAM;AACnC,IAAA,MAAM,WAAW,WAAA,CAAY,QAAA;AAI7B,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,UAAA;AAAA,MACR,YAAY,WAAA,CAAY,IAAA;AAAA,MACxB,MAAM,WAAA,CAAY,IAAA;AAAA,MAClB,MAAM,WAAA,CAAY,IAAA;AAAA,MAClB,QAAA,EACE,QAAA,IACA,OAAO,QAAA,CAAS,CAAA,KAAM,QAAA,IACtB,OAAO,QAAA,CAAS,CAAA,KAAM,QAAA,IACtB,OAAO,QAAA,CAAS,MAAM,QAAA,GAClB;AAAA,QACE,GAAG,QAAA,CAAS,CAAA;AAAA,QACZ,GAAG,QAAA,CAAS,CAAA;AAAA,QACZ,GAAG,QAAA,CAAS;AAAA,OACd,GACA;AAAA,KACR;AAAA,EACF;AAEA,EAAA,GAAA,CAAI,IAAA,CAAK,IAAI,WAAW,CAAA;AACxB,EAAA,MAAM,WAAA,GAAgC;AAAA,IACpC,MAAM,GAAA,CAAI,IAAA;AAAA,IACV,KAAA,EAAO,IAAI,KAAA,GAAQ,CAAA;AAAA,IACnB,UAAU,GAAA,CAAI;AAAA,GAChB;AAEA,EAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,WAAW,CAAA,EAAG;AAC9B,IAAA,OAAO,YAAY,GAAA,CAAI,CAAC,SAAS,mBAAA,CAAoB,IAAA,EAAM,WAAW,CAAC,CAAA;AAAA,EACzE;AAEA,EAAA,IAAI,uBAAuB,GAAA,EAAK;AAC9B,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,KAAA;AAAA,MACR,OAAA,EAAS,CAAC,GAAG,WAAA,CAAY,OAAA,EAAS,CAAA,CAAE,GAAA,CAAI,CAAC,CAAC,GAAA,EAAK,QAAQ,CAAA,KAAM;AAAA,QAC3D,mBAAA,CAAoB,KAAK,WAAW,CAAA;AAAA,QACpC,mBAAA,CAAoB,UAAU,WAAW;AAAA,OAC1C;AAAA,KACH;AAAA,EACF;AAEA,EAAA,IAAI,uBAAuB,GAAA,EAAK;AAC9B,IAAA,OAAO;AAAA,MACL,MAAA,EAAQ,KAAA;AAAA,MACR,QAAQ,CAAC,GAAG,WAAA,CAAY,MAAA,EAAQ,CAAA,CAAE,GAAA;AAAA,QAAI,CAAC,QAAA,KACrC,mBAAA,CAAoB,QAAA,EAAU,WAAW;AAAA;AAC3C,KACF;AAAA,EACF;AAEA,EAAA,MAAM,aAAsC,EAAC;AAC7C,EAAA,MAAM,IAAA,GAAO,MAAA,CAAO,IAAA,CAAK,WAAW,CAAA,CAAE,IAAA,CAAK,CAAC,CAAA,EAAG,CAAA,KAAM,CAAA,CAAE,aAAA,CAAc,CAAC,CAAC,CAAA;AACvE,EAAA,KAAA,MAAW,OAAO,IAAA,EAAM;AACtB,IAAA,UAAA,CAAW,GAAG,CAAA,GAAI,mBAAA,CAAoB,WAAA,CAAY,GAAG,GAAG,WAAW,CAAA;AAAA,EACrE;AAEA,EAAA,OAAO,eAAA,GACH;AAAA,IACE,MAAA,EAAQ,eAAA;AAAA,IACR,GAAG;AAAA,GACL,GACA,UAAA;AACN;AA5UgB,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;AA8UhB,SAAS,wBAAwB,KAAA,EAAwB;AACvD,EAAA,MAAM,WAAA,GAAc,KAAA;AAEpB,EAAA,IAAI,WAAA,CAAY,eAAe,IAAA,EAAM;AACnC,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,IAAI,YAAY,QAAA,KAAa,CAAA,IAAK,OAAO,WAAA,CAAY,YAAY,QAAA,EAAU;AACzE,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,OAAO,KAAA;AACT;AAZS,MAAA,CAAA,uBAAA,EAAA,yBAAA,CAAA;AAcF,SAAS,iBAAA,CACd,KAAA,EACA,IAAA,mBAAiC,IAAI,SAAyB,EAC3D;AACH,EAAA,IAAI,KAAA,KAAU,IAAA,IAAQ,KAAA,KAAU,MAAA,EAAW;AACzC,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,YAAY,OAAO,KAAA;AACzB,EAAA,IACE,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,SAAA,IACd,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,QAAA,IACd,SAAA,KAAc,UAAA,EACd;AACA,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,IAAI,iBAAiB,IAAA,EAAM;AACzB,IAAA,OAAO,IAAI,IAAA,CAAK,KAAA,CAAM,OAAA,EAAS,CAAA;AAAA,EACjC;AAEA,EAAA,IAAI,cAAc,QAAA,EAAU;AAC1B,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,WAAA,GAAc,KAAA;AAEpB,EAAA,IAAI,uBAAA,CAAwB,WAAW,CAAA,EAAG;AACxC,IAAA,OAAO,KAAA;AAAA,EACT;AAEA,EAAA,MAAM,SAAA,GAAY,IAAA,CAAK,GAAA,CAAI,WAAW,CAAA;AACtC,EAAA,IAAI,cAAc,MAAA,EAAW;AAC3B,IAAA,OAAO,SAAA;AAAA,EACT;AAEA,EAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,WAAW,CAAA,EAAG;AAC9B,IAAA,MAAM,aAAwB,EAAC;AAC/B,IAAA,IAAA,CAAK,GAAA,CAAI,aAAa,UAAU,CAAA;AAEhC,IAAA,KAAA,MAAW,QAAQ,WAAA,EAAa;AAC9B,MAAA,UAAA,CAAW,IAAA,CAAK,iBAAA,CAAkB,IAAA,EAAM,IAAI,CAAC,CAAA;AAAA,IAC/C;AAEA,IAAA,OAAO,UAAA;AAAA,EACT;AAEA,EAAA,MAAM,SAAA,GAAY,MAAA,CAAO,cAAA,CAAe,WAAW,CAAA;AACnD,EAAA,MAAM,eAAA,GAAkB,YAAY,WAAA,EAAa,IAAA;AACjD,EAAA,MAAM,2BACJ,WAAA,YAAuB,SAAA,IACvB,SAAA,KAAc,MAAA,CAAO,aACrB,SAAA,KAAc,IAAA;AAEhB,EAAA,IAAI,CAAC,wBAAA,EAA0B;AAC7B,IAAA,OAAO,KAAA;AAAA,EACT;AAKA,EAAA,IAAI,oBAAoB,wBAAA,EAA0B;AAChD,IAAA,MAAMA,YAAAA,GAAc,MAAA,CAAO,MAAA,CAAO,SAAS,CAAA;AAC3C,IAAA,IAAA,CAAK,GAAA,CAAI,aAAaA,YAAW,CAAA;AACjC,IAAA,KAAA,MAAW,GAAA,IAAO,MAAA,CAAO,IAAA,CAAK,WAAW,CAAA,EAAG;AAC1C,MAAAA,YAAAA,CAAY,GAAG,CAAA,GACb,GAAA,KAAQ,eAAA,GAAkB,OAAO,iBAAA,CAAkB,WAAA,CAAY,GAAG,CAAA,EAAG,IAAI,CAAA;AAAA,IAC7E;AACA,IAAA,OAAOA,YAAAA;AAAA,EACT;AAEA,EAAA,MAAM,WAAA,GAAc,MAAA,CAAO,MAAA,CAAO,SAAS,CAAA;AAC3C,EAAA,IAAA,CAAK,GAAA,CAAI,aAAa,WAAW,CAAA;AAEjC,EAAA,KAAA,MAAW,GAAA,IAAO,MAAA,CAAO,IAAA,CAAK,WAAW,CAAA,EAAG;AAC1C,IAAA,WAAA,CAAY,GAAG,CAAA,GAAI,iBAAA,CAAkB,WAAA,CAAY,GAAG,GAAG,IAAI,CAAA;AAAA,EAC7D;AAEA,EAAA,OAAO,WAAA;AACT;AAlFgB,MAAA,CAAA,iBAAA,EAAA,mBAAA,CAAA","file":"worldSnapshotUtils.cjs","sourcesContent":["/**\n * Marker base class for every ECS component. Subclass `Component` to declare\n * a typed data container that systems can query.\n *\n * @remarks\n * Components own state only — runtime behaviour belongs in {@link Behaviour}\n * subclasses for user scripts. Keep fields plain (numbers, strings, vectors,\n * asset URLs).\n *\n * @category Components\n */\nexport class Component {}\n\n","import { Component } from \"./Component\";\nimport type { EntityId } from \"./types\";\n\nexport type ComponentClass<T extends Component> = new (...args: never[]) => T;\nexport type AnyComponent = Component;\n\nexport type WorldHistorySnapshot = {\n selectedEntityId: EntityId | null;\n entities: EntityId[];\n nextEntityId: number;\n components: Array<{\n componentType: ComponentClass<AnyComponent>;\n entries: Array<{\n entityId: EntityId;\n component: AnyComponent;\n }>;\n }>;\n};\n\nexport const DEBUG_CHANGE_IGNORED_SYSTEMS = new Set<string>([\n \"OrbitCameraSystem\",\n \"PhysicsSyncSystem\",\n]);\n\ntype NormalizeContext = {\n seen: WeakSet<object>;\n depth: number;\n maxDepth: number;\n};\n\nexport function normalizeDebugValue(\n value: unknown,\n ctx: NormalizeContext,\n): unknown {\n if (value === null || value === undefined) {\n return value;\n }\n\n const valueType = typeof value;\n if (\n valueType === \"string\" ||\n valueType === \"number\" ||\n valueType === \"boolean\"\n ) {\n return value;\n }\n\n if (valueType === \"function\") {\n const fn = value as (...args: unknown[]) => unknown;\n return `[Function:${fn.name || \"anonymous\"}]`;\n }\n\n if (value instanceof Date) {\n return value.toISOString();\n }\n\n if (valueType !== \"object\") {\n return String(value);\n }\n\n const objectValue = value as Record<string, unknown>;\n\n const constructorName =\n objectValue.constructor?.name && objectValue.constructor.name !== \"Object\"\n ? objectValue.constructor.name\n : null;\n\n if (constructorName === \"AnimationClip\") {\n return {\n __type: \"AnimationClip\",\n name: typeof objectValue.name === \"string\" ? objectValue.name : \"\",\n };\n }\n\n if (constructorName === \"AnimationStateMachine\") {\n const clipValue =\n objectValue.clip && typeof objectValue.clip === \"object\"\n ? (objectValue.clip as Record<string, unknown>)\n : null;\n\n return {\n __type: \"AnimationStateMachine\",\n name: typeof objectValue.name === \"string\" ? objectValue.name : \"\",\n loop: Boolean(objectValue.loop),\n isPlaying: Boolean(objectValue.isPlaying),\n isPaused: Boolean(objectValue.isPaused),\n clip: {\n __type: \"AnimationClip\",\n name: typeof clipValue?.name === \"string\" ? clipValue.name : \"\",\n },\n };\n }\n\n if (constructorName === \"AnimationComponent\") {\n const clips = Array.isArray(objectValue.clips)\n ? objectValue.clips\n .map((clip) => {\n if (!clip || typeof clip !== \"object\") {\n return null;\n }\n\n const clipValue = clip as Record<string, unknown>;\n return {\n __type: \"AnimationClip\",\n name: typeof clipValue.name === \"string\" ? clipValue.name : \"\",\n };\n })\n .filter((clip): clip is { __type: \"AnimationClip\"; name: string } => clip !== null)\n : [];\n\n const availableClips = Array.isArray(objectValue.availableClips)\n ? objectValue.availableClips.filter(\n (entry): entry is string => typeof entry === \"string\" && entry.length > 0,\n )\n : clips.map((clip) => clip.name).filter((name) => name.length > 0);\n\n const externalClipSources = Array.isArray(objectValue.externalClipSources)\n ? objectValue.externalClipSources.filter(\n (entry): entry is string => typeof entry === \"string\" && entry.length > 0,\n )\n : [];\n\n const states = Array.isArray(objectValue.states)\n ? objectValue.states\n .map((state) => {\n if (!state || typeof state !== \"object\") {\n return null;\n }\n\n const stateValue = state as Record<string, unknown>;\n const clipValue =\n stateValue.clip && typeof stateValue.clip === \"object\"\n ? (stateValue.clip as Record<string, unknown>)\n : null;\n\n const name = typeof stateValue.name === \"string\" ? stateValue.name : \"\";\n const clip = typeof clipValue?.name === \"string\" ? clipValue.name : \"\";\n if (!name || !clip) {\n return null;\n }\n\n return {\n name,\n clip,\n clipId:\n typeof stateValue.clipId === \"string\" && stateValue.clipId.length > 0\n ? stateValue.clipId\n : null,\n loop: Boolean(stateValue.loop),\n };\n })\n .filter(\n (\n state,\n ): state is {\n name: string;\n clip: string;\n clipId: string | null;\n loop: boolean;\n } => state !== null,\n )\n : [];\n\n const activeValue =\n objectValue.active && typeof objectValue.active === \"object\"\n ? (objectValue.active as Record<string, unknown>)\n : null;\n\n const activeStateName =\n typeof objectValue.activeStateName === \"string\"\n ? objectValue.activeStateName\n : typeof activeValue?.name === \"string\"\n ? activeValue.name\n : null;\n\n return {\n __type: \"AnimationComponent\",\n clips,\n availableClips,\n externalClipSources,\n states,\n activeStateName,\n paused: Boolean(objectValue.paused),\n reverse: Boolean(objectValue.reverse),\n timeScale:\n typeof objectValue.timeScale === \"number\" && Number.isFinite(objectValue.timeScale)\n ? objectValue.timeScale\n : 1,\n crossFadeDuration:\n typeof objectValue.crossFadeDuration === \"number\" &&\n Number.isFinite(objectValue.crossFadeDuration)\n ? Math.max(0, objectValue.crossFadeDuration)\n : 0,\n };\n }\n if (constructorName === \"InstanceSlotComponent\") {\n return {\n __type: \"InstanceSlotComponent\",\n groupEntityId:\n typeof objectValue.groupEntityId === \"number\"\n ? objectValue.groupEntityId\n : -1,\n slotIndex:\n typeof objectValue.slotIndex === \"number\"\n ? objectValue.slotIndex\n : 0,\n };\n }\n if (constructorName === \"InstancedMeshComponent\") {\n // Only serialize the authoring fields. The live `instancedMesh` Three.js\n // ref changes on every geometry rebuild and must not enter the debug\n // snapshot — doing so would cause WorldChangeDetectionSystem to flood\n // the undo history with spurious entries.\n const imCtx: NormalizeContext = {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n };\n return {\n __type: \"InstancedMeshComponent\",\n meshKind: typeof objectValue.meshKind === \"string\" ? objectValue.meshKind : \"cube\",\n modelPath: typeof objectValue.modelPath === \"string\" ? objectValue.modelPath : \"\",\n meshParameters: normalizeDebugValue(objectValue.meshParameters, imCtx),\n castShadow: Boolean(objectValue.castShadow),\n receiveShadow: Boolean(objectValue.receiveShadow),\n instanceEntityIds: Array.isArray(objectValue.instanceEntityIds)\n ? [...(objectValue.instanceEntityIds as number[])]\n : [],\n };\n }\n\n if (constructorName === \"PhysicsComponent\") {\n // `collider` Rapier references change every physics frame and must not\n // be included in the debug snapshot, otherwise the WorldChangeDetection-\n // System would detect a change every frame and flood the undo history.\n return {\n __type: \"PhysicsComponent\",\n values: normalizeDebugValue(objectValue.values, {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n }),\n };\n }\n\n if (constructorName === \"MaterialComponent\") {\n // Only serialize the authoring `values` state. The live Three.js\n // `material` / `materials` objects mutate after transparency is toggled\n // (shader recompilation flags, `needsUpdate`, etc.) and must not be\n // included in the debug snapshot — doing so causes the\n // WorldChangeDetectionSystem to detect a spurious change every frame.\n return {\n __type: \"MaterialComponent\",\n values: normalizeDebugValue(objectValue.values, {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n }),\n // Editor-managed material-asset linkage (plain strings/nulls).\n assetRefs: Array.isArray(objectValue.assetRefs)\n ? [...(objectValue.assetRefs as (string | null)[])]\n : [],\n };\n }\n\n if (constructorName === \"VideoComponent\") {\n // Only serialize `path` and `options`. The live runtime fields\n // (`object`, `videoElement`, `texture`, `material`, `audioNode`) change\n // during video load/playback and must not be included in the debug\n // snapshot — doing so causes WorldChangeDetectionSystem to detect a\n // spurious change on every frame while a video is loading or playing.\n return {\n __type: \"VideoComponent\",\n path: typeof objectValue.path === \"string\" ? objectValue.path : \"\",\n options: normalizeDebugValue(objectValue.options, {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n }),\n };\n }\n\n if (ctx.seen.has(objectValue)) {\n return \"[Circular]\";\n }\n\n if (ctx.depth >= ctx.maxDepth) {\n return constructorName\n ? `[MaxDepth:${constructorName}]`\n : \"[MaxDepth:Object]\";\n }\n\n if (objectValue.nodeType === 1 && typeof objectValue.tagName === \"string\") {\n return `[HTMLElement:${String(objectValue.tagName)}]`;\n }\n\n if (objectValue.isObject3D === true) {\n const position = objectValue.position as\n | { x?: number; y?: number; z?: number }\n | undefined;\n\n return {\n __type: \"Object3D\",\n objectType: objectValue.type,\n name: objectValue.name,\n uuid: objectValue.uuid,\n position:\n position &&\n typeof position.x === \"number\" &&\n typeof position.y === \"number\" &&\n typeof position.z === \"number\"\n ? {\n x: position.x,\n y: position.y,\n z: position.z,\n }\n : undefined,\n };\n }\n\n ctx.seen.add(objectValue);\n const nextContext: NormalizeContext = {\n seen: ctx.seen,\n depth: ctx.depth + 1,\n maxDepth: ctx.maxDepth,\n };\n\n if (Array.isArray(objectValue)) {\n return objectValue.map((item) => normalizeDebugValue(item, nextContext));\n }\n\n if (objectValue instanceof Map) {\n return {\n __type: \"Map\",\n entries: [...objectValue.entries()].map(([key, mapValue]) => [\n normalizeDebugValue(key, nextContext),\n normalizeDebugValue(mapValue, nextContext),\n ]),\n };\n }\n\n if (objectValue instanceof Set) {\n return {\n __type: \"Set\",\n values: [...objectValue.values()].map((setValue) =>\n normalizeDebugValue(setValue, nextContext),\n ),\n };\n }\n\n const normalized: Record<string, unknown> = {};\n const keys = Object.keys(objectValue).sort((a, b) => a.localeCompare(b));\n for (const key of keys) {\n normalized[key] = normalizeDebugValue(objectValue[key], nextContext);\n }\n\n return constructorName\n ? {\n __type: constructorName,\n ...normalized,\n }\n : normalized;\n}\n\nfunction shouldPreserveReference(value: object): boolean {\n const objectValue = value as Record<string, unknown>;\n\n if (objectValue.isObject3D === true) {\n return true;\n }\n\n if (objectValue.nodeType === 1 && typeof objectValue.tagName === \"string\") {\n return true;\n }\n\n return false;\n}\n\nexport function cloneHistoryValue<T>(\n value: T,\n seen: WeakMap<object, unknown> = new WeakMap<object, unknown>(),\n): T {\n if (value === null || value === undefined) {\n return value;\n }\n\n const valueType = typeof value;\n if (\n valueType === \"string\" ||\n valueType === \"number\" ||\n valueType === \"boolean\" ||\n valueType === \"bigint\" ||\n valueType === \"symbol\" ||\n valueType === \"function\"\n ) {\n return value;\n }\n\n if (value instanceof Date) {\n return new Date(value.getTime()) as T;\n }\n\n if (valueType !== \"object\") {\n return value;\n }\n\n const objectValue = value as Record<string, unknown>;\n\n if (shouldPreserveReference(objectValue)) {\n return value;\n }\n\n const seenValue = seen.get(objectValue);\n if (seenValue !== undefined) {\n return seenValue as T;\n }\n\n if (Array.isArray(objectValue)) {\n const cloneArray: unknown[] = [];\n seen.set(objectValue, cloneArray);\n\n for (const item of objectValue) {\n cloneArray.push(cloneHistoryValue(item, seen));\n }\n\n return cloneArray as T;\n }\n\n const prototype = Object.getPrototypeOf(objectValue);\n const constructorName = objectValue.constructor?.name;\n const shouldCloneWithPrototype =\n objectValue instanceof Component ||\n prototype === Object.prototype ||\n prototype === null;\n\n if (!shouldCloneWithPrototype) {\n return value;\n }\n\n // Null out live Three.js refs on known components so history snapshots never\n // carry a stale/disposed reference that would cause ghost meshes on undo/redo.\n // InstancedMeshSystem tracks its own mesh ref internally for cleanup.\n if (constructorName === \"InstancedMeshComponent\") {\n const cloneObject = Object.create(prototype) as Record<string, unknown>;\n seen.set(objectValue, cloneObject);\n for (const key of Object.keys(objectValue)) {\n cloneObject[key] =\n key === \"instancedMesh\" ? null : cloneHistoryValue(objectValue[key], seen);\n }\n return cloneObject as T;\n }\n\n const cloneObject = Object.create(prototype) as Record<string, unknown>;\n seen.set(objectValue, cloneObject);\n\n for (const key of Object.keys(objectValue)) {\n cloneObject[key] = cloneHistoryValue(objectValue[key], seen);\n }\n\n return cloneObject as T;\n}\n"]}
@@ -1,3 +1,3 @@
1
- export { Y as AnyComponent, m as ComponentClass, Z as DEBUG_CHANGE_IGNORED_SYSTEMS, _ as WorldHistorySnapshot, $ as cloneHistoryValue, a0 as normalizeDebugValue } from './System-BeuJ1xt5.cjs';
1
+ export { ac as AnyComponent, n as ComponentClass, ad as DEBUG_CHANGE_IGNORED_SYSTEMS, ae as WorldHistorySnapshot, af as cloneHistoryValue, ag as normalizeDebugValue } from './System-me3iAcMF.cjs';
2
2
  import 'three';
3
3
  import '@dimforge/rapier3d-compat';
@@ -1,3 +1,3 @@
1
- export { Y as AnyComponent, m as ComponentClass, Z as DEBUG_CHANGE_IGNORED_SYSTEMS, _ as WorldHistorySnapshot, $ as cloneHistoryValue, a0 as normalizeDebugValue } from './System-BeuJ1xt5.js';
1
+ export { ac as AnyComponent, n as ComponentClass, ad as DEBUG_CHANGE_IGNORED_SYSTEMS, ae as WorldHistorySnapshot, af as cloneHistoryValue, ag as normalizeDebugValue } from './System-me3iAcMF.js';
2
2
  import 'three';
3
3
  import '@dimforge/rapier3d-compat';
@@ -1,4 +1,4 @@
1
- export { DEBUG_CHANGE_IGNORED_SYSTEMS, cloneHistoryValue, normalizeDebugValue } from './chunk-R2WMVXZZ.js';
1
+ export { DEBUG_CHANGE_IGNORED_SYSTEMS, cloneHistoryValue, normalizeDebugValue } from './chunk-ZXGHKX7N.js';
2
2
  import './chunk-OY7ZODZP.js';
3
3
  //# sourceMappingURL=worldSnapshotUtils.js.map
4
4
  //# sourceMappingURL=worldSnapshotUtils.js.map
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@relu-interactives/spatial-ecs",
3
- "version": "0.2.17",
3
+ "version": "0.2.21",
4
4
  "description": "Reusable ECS core engine for Relu Spatial editor and runtime experiences.",
5
5
  "license": "MIT",
6
6
  "private": false,
@@ -52,6 +52,7 @@
52
52
  "build": "tsup --config tsup.config.ts && node scripts/copy-assets.mjs && node scripts/copy-docs.mjs",
53
53
  "dev": "tsup --config tsup.config.ts --watch",
54
54
  "typecheck": "tsc --noEmit",
55
+ "test": "vitest run",
55
56
  "clean": "rm -rf dist",
56
57
  "docs:generate": "typedoc && node scripts/generate-component-guides.mjs",
57
58
  "docs:dev": "pnpm docs:generate && vitepress dev docs",
@@ -75,6 +76,7 @@
75
76
  "typedoc-plugin-markdown": "^4.11.0",
76
77
  "typedoc-vitepress-theme": "^1.1.2",
77
78
  "typescript": "^5.9.2",
78
- "vitepress": "^1.6.4"
79
+ "vitepress": "^1.6.4",
80
+ "vitest": "^2.1.9"
79
81
  }
80
82
  }
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../core/factories/components/AnimationFactory.ts","../core/factories/components/AudioComponentFactory.ts","../core/factories/components/CameraFactory.ts","../core/factories/components/PhysicsFactory.ts","../core/factories/components/EnvironmentFactory.ts","../core/factories/components/EntityTypeFactory.ts","../core/factories/components/ImageComponentFactory.ts","../core/factories/components/ImageTargetAnchorFactory.ts","../core/factories/components/ImageTargetFactory.ts","../core/factories/components/LightFactory.ts","../core/factories/components/MaterialFactory.ts","../core/factories/components/MeshFactory.ts","../core/factories/components/MeshGeometryFactory.ts","../core/factories/components/ModelFactory.ts","../core/factories/components/NameFactory.ts","../core/factories/components/Object3DRefFactory.ts","../core/factories/components/ParentIdFactory.ts","../core/factories/components/PostprocessingFactory.ts","../core/factories/components/ScriptComponentFactory.ts","../core/factories/components/SelectableFactory.ts","../core/factories/components/SelectionTransformStateFactory.ts","../core/factories/components/SpriteFactory.ts","../core/factories/components/TransformFactory.ts","../core/factories/components/InstancedMeshComponentFactory.ts","../core/factories/components/InstanceSlotComponentFactory.ts","../core/factories/components/VideoFactory.ts","../core/factories/registerDefaultComponentFactories.ts","../core/factories/objects/shared.ts","../core/factories/objects/AudioFactory.ts","../core/factories/objects/CameraFactory.ts","../core/factories/objects/CapsuleFactory.ts","../core/factories/objects/CubeFactory.ts","../core/factories/objects/CylinderFactory.ts","../core/factories/objects/EmptyFactory.ts","../core/factories/objects/ImageFactory.ts","../core/factories/objects/ImageTargetFactory.ts","../core/factories/objects/InstancedMeshFactory.ts","../core/factories/objects/InstanceSlotFactory.ts","../core/factories/objects/lights/AmbientLightFactory.ts","../core/factories/objects/lights/AreaLightFactory.ts","../core/factories/objects/lights/DirectionalLightFactory.ts","../core/factories/objects/lights/PointLightFactory.ts","../core/factories/objects/lights/SpotLightFactory.ts","../core/factories/objects/ModelFactory.ts","../core/factories/objects/PlaneFactory.ts","../core/factories/objects/SpriteFactory.ts","../core/factories/objects/SphereFactory.ts","../core/factories/objects/VideoFactory.ts","../core/factories/registerDefaultFactories.ts"],"names":["THREE","material","THREE2","THREE3","THREE4","THREE5","THREE6","THREE7","THREE8","THREE9","THREE10","THREE11","THREE12","THREE13","THREE14","THREE15","THREE16","THREE17","THREE18","THREE19","THREE20","getOrCreateListener","normalizeDistanceModel"],"mappings":";;;;;;;;;AAGO,SAAS,wBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACiB;AACpB,EAAA,MAAM,SAAA,GAAY,IAAI,kBAAA,CAAmB,GAAG,IAAI,CAAA;AAChD,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,wBAAA,EAAA,0BAAA,CAAA;ACOhB,SAAS,uBACP,aAAA,EACsC;AACtC,EAAA,MAAM,UAAA,GAAa,aAAA,CAAc,IAAA,EAAK,CAAE,WAAA,EAAY;AAEpD,EAAA,IAAI,UAAA,KAAe,QAAA,IAAY,UAAA,KAAe,aAAA,EAAe;AAC3D,IAAA,OAAO,UAAA;AAAA,EACT;AAEA,EAAA,OAAO,SAAA;AACT;AAVS,MAAA,CAAA,sBAAA,EAAA,wBAAA,CAAA;AAYT,SAAS,qBAAA,CACP,UACA,OAAA,EAC+C;AAC/C,EAAA,MAAM,KAAA,GAAQ,QAAQ,UAAA,GAClB,IAAUA,wBAAgB,QAAQ,CAAA,GAClC,IAAUA,OAAA,CAAA,KAAA,CAAM,QAAQ,CAAA;AAE5B,EAAA,KAAA,CAAM,OAAA,CAAQ,QAAQ,IAAI,CAAA;AAC1B,EAAA,KAAA,CAAM,SAAA,CAAU,QAAQ,MAAM,CAAA;AAC9B,EAAA,KAAA,CAAM,eAAA,CAAgB,QAAQ,KAAK,CAAA;AAEnC,EAAA,IAAI,iBAAuBA,OAAA,CAAA,eAAA,EAAiB;AAC1C,IAAA,KAAA,CAAM,cAAA,CAAe,QAAQ,WAAW,CAAA;AACxC,IAAA,KAAA,CAAM,gBAAA,CAAiB,sBAAA,CAAuB,OAAA,CAAQ,aAAa,CAAC,CAAA;AACpE,IAAA,KAAA,CAAM,gBAAA,CAAiB,QAAQ,aAAa,CAAA;AAAA,EAC9C;AAEA,EAAA,OAAO,KAAA;AACT;AAnBS,MAAA,CAAA,qBAAA,EAAA,uBAAA,CAAA;AAqBT,SAAS,uBAAA,GAA0C;AACjD,EAAA,IAAI,OAAO,aAAa,WAAA,EAAa;AACnC,IAAA,MAAM,WAAW,IAAUA,OAAA,CAAA,aAAA;AAAA,MACzB,IAAUA,OAAA,CAAA,kBAAA,CAAmB,IAAA,EAAM,CAAC;AAAA,KACtC;AACA,IAAA,MAAMC,SAAAA,GAAW,IAAUD,OAAA,CAAA,iBAAA,CAAkB;AAAA,MAC3C,KAAA,EAAO,SAAA;AAAA,MACP,WAAA,EAAa,IAAA;AAAA,MACb,OAAA,EAAS,IAAA;AAAA,MACT,SAAA,EAAW;AAAA,KACZ,CAAA;AAED,IAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,YAAA,CAAa,QAAA,EAAUC,SAAQ,CAAA;AAC1D,IAAA,QAAA,CAAS,WAAA,GAAc,EAAA;AACvB,IAAA,QAAA,CAAS,SAAS,SAAA,GAAY,IAAA;AAC9B,IAAA,QAAA,CAAS,OAAA,GAAU,KAAA;AACnB,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,IAAA,GAAO,EAAA;AACb,EAAA,MAAM,MAAA,GAAS,QAAA,CAAS,aAAA,CAAc,QAAQ,CAAA;AAC9C,EAAA,MAAA,CAAO,KAAA,GAAQ,IAAA;AACf,EAAA,MAAA,CAAO,MAAA,GAAS,IAAA;AAEhB,EAAA,MAAM,GAAA,GAAM,MAAA,CAAO,UAAA,CAAW,IAAI,CAAA;AAClC,EAAA,IAAI,CAAC,GAAA,EAAK;AACR,IAAA,OAAO,IAAUD,OAAA,CAAA,QAAA,EAAS;AAAA,EAC5B;AAEA,EAAA,GAAA,CAAI,SAAA,CAAU,CAAA,EAAG,CAAA,EAAG,IAAA,EAAM,IAAI,CAAA;AAE9B,EAAA,GAAA,CAAI,SAAA,GAAY,uBAAA;AAChB,EAAA,GAAA,CAAI,SAAA,EAAU;AACd,EAAA,GAAA,CAAI,GAAA,CAAI,OAAO,CAAA,EAAG,IAAA,GAAO,GAAG,EAAA,EAAI,CAAA,EAAG,IAAA,CAAK,EAAA,GAAK,CAAC,CAAA;AAC9C,EAAA,GAAA,CAAI,IAAA,EAAK;AAET,EAAA,GAAA,CAAI,WAAA,GAAc,0BAAA;AAClB,EAAA,GAAA,CAAI,SAAA,GAAY,CAAA;AAChB,EAAA,GAAA,CAAI,SAAA,EAAU;AACd,EAAA,GAAA,CAAI,GAAA,CAAI,OAAO,CAAA,EAAG,IAAA,GAAO,GAAG,EAAA,EAAI,CAAA,EAAG,IAAA,CAAK,EAAA,GAAK,CAAC,CAAA;AAC9C,EAAA,GAAA,CAAI,MAAA,EAAO;AAEX,EAAA,GAAA,CAAI,SAAA,GAAY,SAAA;AAChB,EAAA,GAAA,CAAI,SAAA,EAAU;AACd,EAAA,GAAA,CAAI,MAAA,CAAO,IAAI,EAAE,CAAA;AACjB,EAAA,GAAA,CAAI,MAAA,CAAO,IAAI,EAAE,CAAA;AACjB,EAAA,GAAA,CAAI,MAAA,CAAO,IAAI,EAAE,CAAA;AACjB,EAAA,GAAA,CAAI,MAAA,CAAO,IAAI,EAAE,CAAA;AACjB,EAAA,GAAA,CAAI,MAAA,CAAO,IAAI,EAAE,CAAA;AACjB,EAAA,GAAA,CAAI,MAAA,CAAO,IAAI,EAAE,CAAA;AACjB,EAAA,GAAA,CAAI,SAAA,EAAU;AACd,EAAA,GAAA,CAAI,IAAA,EAAK;AAET,EAAA,GAAA,CAAI,WAAA,GAAc,SAAA;AAClB,EAAA,GAAA,CAAI,SAAA,GAAY,CAAA;AAChB,EAAA,GAAA,CAAI,OAAA,GAAU,OAAA;AACd,EAAA,GAAA,CAAI,SAAA,EAAU;AACd,EAAA,GAAA,CAAI,GAAA,CAAI,EAAA,EAAI,EAAA,EAAI,EAAA,EAAI,MAAM,GAAG,CAAA;AAC7B,EAAA,GAAA,CAAI,MAAA,EAAO;AAEX,EAAA,GAAA,CAAI,SAAA,EAAU;AACd,EAAA,GAAA,CAAI,GAAA,CAAI,EAAA,EAAI,EAAA,EAAI,EAAA,EAAI,MAAM,GAAG,CAAA;AAC7B,EAAA,GAAA,CAAI,MAAA,EAAO;AAEX,EAAA,MAAM,OAAA,GAAU,IAAUA,OAAA,CAAA,aAAA,CAAc,MAAM,CAAA;AAC9C,EAAA,OAAA,CAAQ,WAAA,GAAc,IAAA;AAEtB,EAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,cAAA,CAAe;AAAA,IACxC,GAAA,EAAK,OAAA;AAAA,IACL,WAAA,EAAa,IAAA;AAAA,IACb,SAAA,EAAW;AAAA,GACZ,CAAA;AAED,EAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,MAAA,CAAO,QAAQ,CAAA;AACxC,EAAA,MAAA,CAAO,KAAA,CAAM,GAAA,CAAI,IAAA,EAAM,IAAA,EAAM,IAAI,CAAA;AACjC,EAAA,MAAA,CAAO,WAAA,GAAc,EAAA;AACrB,EAAA,MAAA,CAAO,SAAS,SAAA,GAAY,IAAA;AAC5B,EAAA,MAAA,CAAO,OAAA,GAAU,KAAA;AAEjB,EAAA,OAAO,MAAA;AACT;AAhFS,MAAA,CAAA,uBAAA,EAAA,yBAAA,CAAA;AAkFF,SAAS,oBAAA,CACd,OACA,QAAA,EACA,IAAA,GAAO,IACP,OAAA,GAA8C,IAC9C,OAAA,EACgB;AAChB,EAAA,MAAM,SAAA,GAAY,IAAI,cAAA,CAAe,IAAA,EAAM,OAAO,CAAA;AAElD,EAAA,MAAM,MAAA,GAAS,SAAS,MAAA,IAAU,IAAA;AAClC,EAAA,MAAM,QAAA,GAAW,SAAS,QAAA,IAAY,IAAA;AACtC,EAAA,IAAI,UAAU,QAAA,EAAU;AACtB,IAAA,SAAA,CAAU,MAAA,GAAS,MAAA;AACnB,IAAA,MAAM,KAAA,GAAQ,qBAAA,CAAsB,QAAA,EAAU,SAAA,CAAU,OAAO,CAAA;AAE/D,IAAA,IAAI,SAAS,QAAA,EAAU;AACrB,MAAA,MAAA,CAAO,GAAA,CAAI,yBAAyB,CAAA;AAAA,IACtC;AAEA,IAAA,MAAA,CAAO,IAAI,KAAK,CAAA;AAChB,IAAA,SAAA,CAAU,KAAA,GAAQ,KAAA;AAAA,EACpB;AAEA,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AAzBgB,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA;ACvHT,SAAS,qBAAA,CACd,KAAA,EACA,QAAA,EACA,OAAA,GAAkC,EAAC,EAClB;AACjB,EAAA,MAAM,MAAA,GAAS,KAAA,CAAM,YAAA,CAAa,QAAA,EAAU,WAAW,CAAA,EAAG,MAAA;AAC1D,EAAA,MAAM,YAAA,GAAe,MAAA,YAAwBE,OAAA,CAAA,MAAA,GAAS,MAAA,GAAS,MAAA;AAE/D,EAAA,MAAM,SAAA,GAAY,IAAI,eAAA,CAAgB;AAAA,IACpC,GAAG,OAAA;AAAA,IACH,MAAA,EAAQ,QAAQ,MAAA,IAAU;AAAA,GAC3B,CAAA;AAED,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AAfgB,MAAA,CAAA,qBAAA,EAAA,uBAAA,CAAA;;;ACCT,SAAS,sBAAA,CACd,KAAA,EACA,QAAA,EACA,MAAA,EACkB;AAClB,EAAA,MAAM,SAAA,GAAY,IAAI,gBAAA,CAAiB,MAAM,CAAA;AAC7C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,sBAAA,EAAA,wBAAA,CAAA;;;ACJT,SAAS,0BAAA,CACd,KAAA,EACA,QAAA,EACA,MAAA,EACa;AACb,EAAA,MAAM,SAAA,GAAY,IAAI,WAAA,CAAY,MAAM,CAAA;AACxC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,0BAAA,EAAA,4BAAA,CAAA;;;ACAT,SAAS,yBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACS;AACZ,EAAA,MAAM,SAAA,GAAY,IAAI,UAAA,CAAW,GAAG,IAAI,CAAA;AACxC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,yBAAA,EAAA,2BAAA,CAAA;;;ACAT,SAAS,oBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACa;AAChB,EAAA,MAAM,SAAA,GAAY,IAAI,cAAA,CAAe,GAAG,IAAI,CAAA;AAC5C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA;;;ACAT,SAAS,gCAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACgB;AACnB,EAAA,MAAM,SAAA,GAAY,IAAI,iBAAA,CAAkB,GAAG,IAAI,CAAA;AAC/C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,gCAAA,EAAA,kCAAA,CAAA;;;ACAT,SAAS,0BAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACU;AACb,EAAA,MAAM,SAAA,GAAY,IAAI,WAAA,CAAY,GAAG,IAAI,CAAA;AACzC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,0BAAA,EAAA,4BAAA,CAAA;;;ACAT,SAAS,oBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACa;AAChB,EAAA,MAAM,SAAA,GAAY,IAAI,cAAA,CAAe,GAAG,IAAI,CAAA;AAC5C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA;;;ACAT,SAAS,uBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACgB;AACnB,EAAA,MAAM,SAAA,GAAY,IAAI,iBAAA,CAAkB,GAAG,IAAI,CAAA;AAC/C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,uBAAA,EAAA,yBAAA,CAAA;;;ACAT,SAAS,mBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACY;AACf,EAAA,MAAM,SAAA,GAAY,IAAI,aAAA,CAAc,GAAG,IAAI,CAAA;AAC3C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;;;ACAT,SAAS,2BAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACoB;AACvB,EAAA,MAAM,SAAA,GAAY,IAAI,qBAAA,CAAsB,GAAG,IAAI,CAAA;AACnD,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,2BAAA,EAAA,6BAAA,CAAA;;;ACAT,SAAS,oBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACa;AAChB,EAAA,MAAM,SAAA,GAAY,IAAI,cAAA,CAAe,GAAG,IAAI,CAAA;AAC5C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA;;;ACAT,SAAS,mBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACG;AACN,EAAA,MAAM,SAAA,GAAY,IAAI,IAAA,CAAK,GAAG,IAAI,CAAA;AAClC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;;;ACAT,SAAS,0BAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACU;AACb,EAAA,MAAM,SAAA,GAAY,IAAI,WAAA,CAAY,GAAG,IAAI,CAAA;AACzC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,0BAAA,EAAA,4BAAA,CAAA;;;ACAT,SAAS,uBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACO;AACV,EAAA,MAAM,SAAA,GAAY,IAAI,QAAA,CAAS,GAAG,IAAI,CAAA;AACtC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,uBAAA,EAAA,yBAAA,CAAA;;;ACGT,SAAS,6BAAA,CACd,KAAA,EACA,QAAA,EACA,MAAA,EACgB;AAChB,EAAA,MAAM,SAAA,GAAY,IAAI,cAAA,CAAe,MAAM,CAAA;AAC3C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,6BAAA,EAAA,+BAAA,CAAA;;;ACCT,SAAS,qBAAA,CACd,KAAA,EACA,QAAA,EACA,OAAA,GAAkC,EAAC,EAClB;AACjB,EAAA,MAAM,OAAA,GAAU,KAAA,CAAM,OAAA,CAAQ,OAAA,CAAQ,OAAO,IACzC,OAAA,CAAQ,OAAA,CAAQ,GAAA,CAAI,CAAC,KAAA,MAAW;AAAA,IAC9B,QAAA;AAAA,IACA,WAAW,OAAO,KAAA,CAAM,SAAA,KAAc,QAAA,GAAW,MAAM,SAAA,GAAY,EAAA;AAAA,IACnE,WAAW,OAAO,KAAA,CAAM,SAAA,KAAc,QAAA,GAAW,MAAM,SAAA,GAAY,EAAA;AAAA,IACnE,SAAS,OAAO,KAAA,CAAM,OAAA,KAAY,SAAA,GAAY,MAAM,OAAA,GAAU,IAAA;AAAA,IAC9D,IAAA,EACE,KAAA,CAAM,IAAA,IAAQ,OAAO,MAAM,IAAA,KAAS,QAAA,IAAY,CAAC,KAAA,CAAM,QAAQ,KAAA,CAAM,IAAI,CAAA,GACpE,KAAA,CAAM,OACP,EAAC;AAAA,IACP,cAAc,KAAA,CAAM,YAAA;AAAA,IACpB,gBACE,OAAO,KAAA,CAAM,cAAA,KAAmB,QAAA,GAAW,MAAM,cAAA,GAAiB;AAAA,GACtE,CAAE,IACF,EAAC;AAEL,EAAA,MAAM,SAAA,GAAY,IAAI,eAAA,CAAgB,OAAO,CAAA;AAE7C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AAzBgB,MAAA,CAAA,qBAAA,EAAA,uBAAA,CAAA;;;ACJT,SAAS,yBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACS;AACZ,EAAA,MAAM,SAAA,GAAY,IAAI,UAAA,CAAW,GAAG,IAAI,CAAA;AACxC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,yBAAA,EAAA,2BAAA,CAAA;;;ACAT,SAAS,sCAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACsB;AACzB,EAAA,MAAM,SAAA,GAAY,IAAI,uBAAA,CAAwB,GAAG,IAAI,CAAA;AACrD,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,sCAAA,EAAA,wCAAA,CAAA;;;ACAT,SAAS,qBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACc;AACjB,EAAA,MAAM,SAAA,GAAY,IAAI,eAAA,CAAgB,GAAG,IAAI,CAAA;AAC7C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,qBAAA,EAAA,uBAAA,CAAA;;;ACAT,SAAS,wBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACiB;AACpB,EAAA,MAAM,SAAA,GAAY,IAAI,kBAAA,CAAmB,GAAG,IAAI,CAAA;AAChD,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,wBAAA,EAAA,0BAAA,CAAA;;;ACET,SAAS,4BAAA,CACd,KAAA,EACA,QAAA,EACA,QAAA,EACA,gBACA,OAAA,EAMwB;AACxB,EAAA,MAAM,SAAA,GAAY,IAAI,sBAAA,CAAuB,QAAA,EAAU,gBAAgB,OAAO,CAAA;AAC9E,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AAfgB,MAAA,CAAA,4BAAA,EAAA,8BAAA,CAAA;;;ACFT,SAAS,2BAAA,CACd,KAAA,EACA,QAAA,EACA,aAAA,EACA,SAAA,EACuB;AACvB,EAAA,MAAM,SAAA,GAAY,IAAI,qBAAA,CAAsB,aAAA,EAAe,SAAS,CAAA;AACpE,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AATgB,MAAA,CAAA,2BAAA,EAAA,6BAAA,CAAA;;;ACAT,SAAS,oBAAA,CACd,KAAA,EACA,QAAA,EAAA,GACG,IAAA,EACa;AAChB,EAAA,MAAM,SAAA,GAAY,IAAI,cAAA,CAAe,GAAG,IAAI,CAAA;AAC5C,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,OAAO,SAAA;AACT;AARgB,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA;;;AC0BT,SAAS,kCACd,sBAAA,EACM;AACN,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,aAAa,wBAAwB,CAAA;AACrF,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,SAAS,oBAAoB,CAAA;AAC7E,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,UAAU,qBAAqB,CAAA;AAC/E,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,WAAW,sBAAsB,CAAA;AACjF,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,eAAe,0BAA0B,CAAA;AACzF,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,cAAc,yBAAyB,CAAA;AACvF,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,SAAS,oBAAoB,CAAA;AAC7E,EAAA,sBAAA,CAAuB,wBAAA;AAAA,IACrB,mBAAA;AAAA,IACA;AAAA,GACF;AACA,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,eAAe,0BAA0B,CAAA;AACzF,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,SAAS,oBAAoB,CAAA;AAC7E,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,YAAY,uBAAuB,CAAA;AACnF,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,QAAQ,mBAAmB,CAAA;AAC3E,EAAA,sBAAA,CAAuB,wBAAA;AAAA,IACrB,cAAA;AAAA,IACA;AAAA,GACF;AACA,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,SAAS,oBAAoB,CAAA;AAC7E,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,QAAQ,mBAAmB,CAAA;AAC3E,EAAA,sBAAA,CAAuB,wBAAA;AAAA,IACrB,aAAA;AAAA,IACA;AAAA,GACF;AACA,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,YAAY,uBAAuB,CAAA;AACnF,EAAA,sBAAA,CAAuB,wBAAA;AAAA,IACrB,gBAAA;AAAA,IACA;AAAA,GACF;AAEA,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,UAAU,qBAAqB,CAAA;AAC/E,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,cAAc,yBAAyB,CAAA;AACvF,EAAA,sBAAA,CAAuB,wBAAA;AAAA,IACrB,yBAAA;AAAA,IACA;AAAA,GACF;AACA,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,UAAU,qBAAqB,CAAA;AAC/E,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,aAAa,wBAAwB,CAAA;AACrF,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,SAAS,oBAAoB,CAAA;AAC7E,EAAA,sBAAA,CAAuB,wBAAA,CAAyB,iBAAiB,4BAA4B,CAAA;AAC/F;AA5CgB,MAAA,CAAA,iCAAA,EAAA,mCAAA,CAAA;;;ACJT,SAAS,gBAAA,CACd,KAAA,EACA,MAAA,EACA,OAAA,EACQ;AACR,EAAA,MAAM,QAAA,GAAW,MAAM,YAAA,EAAa;AACpC,EAAA,MAAA,CAAO,SAAS,QAAA,GAAW,QAAA;AAE3B,EAAA,MAAM,SAAA,GAAY,eAAA,CAAgB,OAAA,CAAQ,cAAc,CAAA;AACxD,EAAA,cAAA,CAAe,QAAQ,SAAS,CAAA;AAEhC,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,SAAS,CAAA;AACtC,EAAA,0BAAA,CAA2B,KAAA,EAAO,UAAU,MAAM,CAAA;AAClD,EAAA,mBAAA,CAAoB,KAAA,EAAO,QAAA,EAAU,OAAA,CAAQ,KAAK,CAAA;AAClD,EAAA,yBAAA,CAA0B,KAAA,EAAO,QAAA,EAAU,OAAA,CAAQ,UAAU,CAAA;AAC7D,EAAA,uBAAA,CAAwB,KAAA,EAAO,QAAA,EAAU,OAAA,CAAQ,QAAA,IAAY,IAAI,CAAA;AACjE,EAAA,yBAAA,CAA0B,KAAA,EAAO,UAAU,IAAI,CAAA;AAE/C,EAAA,OAAO,QAAA;AACT;AAnBgB,MAAA,CAAA,gBAAA,EAAA,kBAAA,CAAA;;;ACnBhB,SAAS,oBACP,MAAA,EACqB;AACrB,EAAA,MAAM,QAAA,GAAW,OAAO,QAAA,CAAS,gBAAA;AACjC,EAAA,IAAI,oBAA0BC,OAAA,CAAA,aAAA,EAAe;AAC3C,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,aAAA,EAAc;AACzC,EAAA,MAAA,CAAO,IAAI,QAAQ,CAAA;AACnB,EAAA,MAAA,CAAO,SAAS,gBAAA,GAAmB,QAAA;AAEnC,EAAA,OAAO,QAAA;AACT;AAbS,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;AAgBF,SAAS,WAAA,CAAY;AAAA,EAC1B,KAAA;AAAA,EACA,KAAA;AAAA,EACA,MAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,QAAA,EAAS;AAElC,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,OAAA;AAAA,IACvB,UAAA,EAAY,OAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,MAAM,KAAA,GAAQ,oBAAA;AAAA,IACZ,KAAA;AAAA,IACA,QAAA;AAAA,IACA,QAAQ,IAAA,IAAQ,EAAA;AAAA,IAChB,OAAA,CAAQ,WAAW,EAAC;AAAA,IACpB;AAAA,MACE,MAAA,EAAQ,MAAA;AAAA,MACR,QAAA,EAAU,oBAAoB,MAAM,CAAA;AAAA,MACpC;AAAA;AACF,GACF;AACA,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAEhB,EAAA,IAAI,CAAC,MAAM,IAAA,EAAM;AACf,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,IAAI,CAAC,QAAA,EAAU;AACb,IAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,WAAA,EAAY;AACrC,IAAA,MAAA,CAAO,IAAA;AAAA,MACL,KAAA,CAAM,IAAA;AAAA,MACN,CAAC,MAAA,KAAW;AACV,QAAA,IAAI,CAAC,KAAA,CAAM,SAAA,CAAU,QAAQ,CAAA,EAAG;AAC9B,UAAA;AAAA,QACF;AAEA,QAAA,MAAM,QAAQ,KAAA,CAAM,KAAA;AACpB,QAAA,IAAI,CAAC,KAAA,EAAO;AACV,UAAA;AAAA,QACF;AAEA,QAAA,KAAA,CAAM,UAAU,MAAM,CAAA;AACtB,QAAA,IAAI,KAAA,CAAM,QAAQ,QAAA,EAAU;AAC1B,UAAA,KAAA,CAAM,IAAA,EAAK;AAAA,QACb;AAAA,MACF,CAAA;AAAA,MACA,MAAA;AAAA,MACA,CAAC,KAAA,KAAU;AACT,QAAA,OAAA,CAAQ,KAAA,CAAM,CAAA,sBAAA,EAAyB,KAAA,CAAM,IAAI,IAAI,KAAK,CAAA;AAAA,MAC5D;AAAA,KACF;AAAA,EACF;AAEA,EAAA,OAAO,QAAA;AACT;AA3DgB,MAAA,CAAA,WAAA,EAAA,aAAA,CAAA;ACIhB,IAAM,YAAA,GAAe,GAAA;AACrB,IAAM,WAAA,GAAc,GAAA;AACpB,IAAM,WAAA,GAAc,EAAA;AACpB,IAAM,gCAAA,GAAmC,CAAA;AAEzC,SAAS,kBAAA,GAA6B;AACpC,EAAA,IAAI,OAAO,WAAW,WAAA,EAAa;AACjC,IAAA,OAAO,CAAA;AAAA,EACT;AAEA,EAAA,MAAM,QAAQ,MAAA,CAAO,UAAA;AACrB,EAAA,MAAM,SAAS,MAAA,CAAO,WAAA;AACtB,EAAA,IACE,MAAA,CAAO,QAAA,CAAS,KAAK,CAAA,IACrB,MAAA,CAAO,QAAA,CAAS,MAAM,CAAA,IACtB,KAAA,GAAQ,CAAA,IACR,MAAA,GAAS,CAAA,EACT;AACA,IAAA,OAAO,KAAA,GAAQ,MAAA;AAAA,EACjB;AAEA,EAAA,OAAO,CAAA;AACT;AAjBS,MAAA,CAAA,kBAAA,EAAA,oBAAA,CAAA;AAmBT,SAAS,sBAAsB,KAAA,EAAqC;AAClE,EAAA,IAAI,CAAC,KAAA,IAAS,OAAO,KAAA,KAAU,QAAA,EAAU;AACvC,IAAA,OAAO,EAAC;AAAA,EACV;AAEA,EAAA,MAAM,KAAA,GAAQ,KAAA;AAEd,EAAA,MAAM,IAAA,GACJ,MAAM,IAAA,KAAS,IAAA,IAAQ,MAAM,IAAA,KAAS,IAAA,GAClC,MAAM,IAAA,GACN,MAAA;AAEN,EAAA,MAAM,UAAA,GACJ,MAAM,UAAA,KAAe,cAAA,IAAkB,MAAM,UAAA,KAAe,aAAA,GACxD,MAAM,UAAA,GACN,MAAA;AAEN,EAAA,OAAO;AAAA,IACL,IAAA;AAAA,IACA,WAAW,OAAO,KAAA,CAAM,SAAA,KAAc,SAAA,GAAY,MAAM,SAAA,GAAY,MAAA;AAAA,IACpE,UAAA;AAAA,IACA,GAAA,EAAK,OAAO,KAAA,CAAM,GAAA,KAAQ,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,GAAG,CAAA,GAAI,KAAA,CAAM,GAAA,GAAM,MAAA;AAAA,IAC/E,IAAA,EACE,OAAO,KAAA,CAAM,IAAA,KAAS,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,IAAI,CAAA,GACxD,KAAA,CAAM,IAAA,GACN,MAAA;AAAA,IACN,GAAA,EAAK,OAAO,KAAA,CAAM,GAAA,KAAQ,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,GAAG,CAAA,GAAI,KAAA,CAAM,GAAA,GAAM,MAAA;AAAA,IAC/E,IAAA,EACE,OAAO,KAAA,CAAM,IAAA,KAAS,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,IAAI,CAAA,GACxD,KAAA,CAAM,IAAA,GACN,MAAA;AAAA,IACN,KAAA,EACE,OAAO,KAAA,CAAM,KAAA,KAAU,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,KAAK,CAAA,GAC1D,KAAA,CAAM,KAAA,GACN,MAAA;AAAA,IACN,GAAA,EACE,OAAO,KAAA,CAAM,GAAA,KAAQ,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,GAAG,CAAA,GACtD,KAAA,CAAM,GAAA,GACN,MAAA;AAAA,IACN,MAAA,EACE,OAAO,KAAA,CAAM,MAAA,KAAW,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,MAAM,CAAA,GAC5D,KAAA,CAAM,MAAA,GACN,MAAA;AAAA,IACN,IAAA,EACE,OAAO,KAAA,CAAM,IAAA,KAAS,QAAA,IAAY,MAAA,CAAO,QAAA,CAAS,KAAA,CAAM,IAAI,CAAA,GACxD,KAAA,CAAM,IAAA,GACN;AAAA,GACR;AACF;AAhDS,MAAA,CAAA,qBAAA,EAAA,uBAAA,CAAA;AAkDT,SAAS,2BAA2B,OAAA,EAGZ;AAGtB,EAAA,MAAM,IAAA,GAAO,qBAAA,CAAsB,OAAA,CAAQ,OAAO,CAAA;AAElD,EAAA,IAAI,OAAA,CAAQ,OAAA,IAAW,OAAO,OAAA,CAAQ,YAAY,QAAA,EAAU;AAC1D,IAAA,OAAO,IAAA;AAAA,EACT;AAEA,EAAA,OAAO,qBAAA,CAAsB,QAAQ,MAAM,CAAA;AAC7C;AAbS,MAAA,CAAA,0BAAA,EAAA,4BAAA,CAAA;AAeT,SAAS,mBAAA,CAAoB,QAAsB,OAAA,EAAoC;AACrF,EAAA,MAAM,OAAO,OAAO,OAAA,CAAQ,IAAA,KAAS,QAAA,GAAW,QAAQ,IAAA,GAAO,YAAA;AAC/D,EAAA,MAAM,MAAM,OAAO,OAAA,CAAQ,GAAA,KAAQ,QAAA,GAAW,QAAQ,GAAA,GAAM,WAAA;AAC5D,EAAA,MAAM,aAAa,OAAA,CAAQ,UAAA;AAE3B,EAAA,IAAI,kBAAwBC,OAAA,CAAA,iBAAA,EAAmB;AAC7C,IAAA,IAAI,CAAC,UAAA,IAAc,UAAA,KAAe,aAAA,EAAe;AAC/C,MAAA,MAAA,CAAO,MAAM,OAAO,OAAA,CAAQ,GAAA,KAAQ,QAAA,GAAW,QAAQ,GAAA,GAAM,WAAA;AAAA,IAC/D;AAEA,IAAA,MAAA,CAAO,SAAS,kBAAA,EAAmB;AACnC,IAAA,MAAA,CAAO,IAAA,GAAO,IAAA;AACd,IAAA,MAAA,CAAO,GAAA,GAAM,GAAA;AACb,IAAA,MAAA,CAAO,sBAAA,EAAuB;AAC9B,IAAA;AAAA,EACF;AAEA,EAAA,IAAI,kBAAwBA,OAAA,CAAA,kBAAA,EAAoB;AAC9C,IAAA,MAAA,CAAO,OACL,OAAO,OAAA,CAAQ,SAAS,QAAA,GACpB,OAAA,CAAQ,OACR,CAAC,gCAAA;AACP,IAAA,MAAA,CAAO,QACL,OAAO,OAAA,CAAQ,KAAA,KAAU,QAAA,GACrB,QAAQ,KAAA,GACR,gCAAA;AACN,IAAA,MAAA,CAAO,MACL,OAAO,OAAA,CAAQ,GAAA,KAAQ,QAAA,GACnB,QAAQ,GAAA,GACR,gCAAA;AACN,IAAA,MAAA,CAAO,SACL,OAAO,OAAA,CAAQ,WAAW,QAAA,GACtB,OAAA,CAAQ,SACR,CAAC,gCAAA;AACP,IAAA,MAAA,CAAO,OAAO,OAAO,OAAA,CAAQ,IAAA,KAAS,QAAA,GAAW,QAAQ,IAAA,GAAO,CAAA;AAChE,IAAA,MAAA,CAAO,IAAA,GAAO,IAAA;AACd,IAAA,MAAA,CAAO,GAAA,GAAM,GAAA;AACb,IAAA,MAAA,CAAO,sBAAA,EAAuB;AAAA,EAChC;AACF;AAvCS,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;AAyCT,SAAS,mBAAmB,OAAA,EAA4C;AACtE,EAAA,MAAM,UAAA,GAAa,QAAQ,UAAA,IAAc,aAAA;AACzC,EAAA,MAAM,IAAA,GAAO,QAAQ,IAAA,IAAQ,YAAA;AAC7B,EAAA,MAAM,GAAA,GAAM,QAAQ,GAAA,IAAO,WAAA;AAE3B,EAAA,IAAI,eAAe,cAAA,EAAgB;AACjC,IAAA,MAAM,GAAA,GAAM,QAAQ,GAAA,IAAO,gCAAA;AAC3B,IAAA,MAAM,MAAA,GAAS,OAAA,CAAQ,MAAA,IAAU,CAAC,gCAAA;AAClC,IAAA,MAAM,IAAA,GAAO,OAAA,CAAQ,IAAA,IAAQ,CAAC,gCAAA;AAC9B,IAAA,MAAM,KAAA,GAAQ,QAAQ,KAAA,IAAS,gCAAA;AAC/B,IAAA,MAAM,SAAS,IAAUA,OAAA,CAAA,kBAAA;AAAA,MACvB,IAAA;AAAA,MACA,KAAA;AAAA,MACA,GAAA;AAAA,MACA,MAAA;AAAA,MACA,IAAA;AAAA,MACA;AAAA,KACF;AAEA,IAAA,MAAA,CAAO,IAAA,GAAO,QAAQ,IAAA,IAAQ,CAAA;AAC9B,IAAA,MAAA,CAAO,sBAAA,EAAuB;AAC9B,IAAA,OAAO,MAAA;AAAA,EACT;AAEA,EAAA,OAAO,IAAUA,OAAA,CAAA,iBAAA;AAAA,IACf,QAAQ,GAAA,IAAO,WAAA;AAAA,IACf,kBAAA,EAAmB;AAAA,IACnB,IAAA;AAAA,IACA;AAAA,GACF;AACF;AA9BS,MAAA,CAAA,kBAAA,EAAA,oBAAA,CAAA;AAgCF,SAAS,aAAa,EAAE,KAAA,EAAO,OAAO,MAAA,EAAQ,OAAA,EAAS,UAAS,EAA0B;AAC/F,EAAA,MAAM,OAAA,GAAU,2BAA2B,OAAO,CAAA;AAClD,EAAA,MAAM,cAAA,GAAiB,CAAC,QAAA,KAAa,OAAA,CAAQ,mBAAmB,IAAA,IAAQ,OAAA,CAAQ,QAAQ,SAAS,CAAA,CAAA;AACjG,EAAA,MAAM,MAAA,GAAS,cAAA,GAAiB,MAAA,GAAS,kBAAA,CAAmB,OAAO,CAAA;AAEnE,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,QAAA;AAAA,IACvB,UAAA,EAAY,QAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,MAAM,SAAA,GAAY,KAAA,CAAM,YAAA,CAAa,QAAA,EAAU,WAAW,CAAA;AAC1D,EAAA,IAAI,SAAA,EAAW,kBAAwBA,OAAA,CAAA,MAAA,EAAQ;AAC7C,IAAA,SAAA,CAAU,MAAA,CAAO,SAAS,QAAA,GAAW,QAAA;AAAA,EACvC;AAEA,EAAA,MAAM,gBAAA,GAA2C;AAAA,IAC/C,MAAA,EAAQ,MAAA;AAAA,IACR,MAAM,OAAA,CAAQ,IAAA;AAAA,IACd,WAAW,OAAA,CAAQ,SAAA;AAAA,IACnB,YAAY,OAAA,CAAQ,UAAA;AAAA,IACpB,KAAK,OAAA,CAAQ,GAAA;AAAA,IACb,MAAM,OAAA,CAAQ,IAAA;AAAA,IACd,KAAK,OAAA,CAAQ,GAAA;AAAA,IACb,MAAM,OAAA,CAAQ,IAAA;AAAA,IACd,OAAO,OAAA,CAAQ,KAAA;AAAA,IACf,KAAK,OAAA,CAAQ,GAAA;AAAA,IACb,QAAQ,OAAA,CAAQ,MAAA;AAAA,IAChB,MAAM,OAAA,CAAQ;AAAA,GAChB;AAEA,EAAA,MAAM,SAAA,GAAY,qBAAA,CAAsB,KAAA,EAAO,QAAA,EAAU,gBAAgB,CAAA;AAEzE,EAAA,IAAI,cAAA,EAAgB;AAClB,IAAA,mBAAA,CAAoB,QAAQ,OAAO,CAAA;AAAA,EACrC,CAAA,MAAO;AACL,IAAA,mBAAA,CAAoB,QAAQ,OAAO,CAAA;AAEnC,IAAA,IAAI,QAAA,IAAY,UAAU,SAAA,EAAW;AACnC,MAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,YAAA,CAAa,MAAM,CAAA;AAC5C,MAAA,MAAA,CAAO,iBAAiB,MAAM;AAC5B,QAAA,MAAA,CAAO,MAAA,EAAO;AAAA,MAChB,CAAA;AACA,MAAA,MAAA,CAAO,SAAS,SAAA,GAAY,IAAA;AAC5B,MAAA,MAAA,CAAO,OAAA,GAAU,KAAA;AACjB,MAAA,MAAA,CAAO,IAAI,MAAM,CAAA;AAAA,IACnB;AAEA,IAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAAA,EAClB;AAEA,EAAA,OAAO,QAAA;AACT;AApDgB,MAAA,CAAA,YAAA,EAAA,cAAA,CAAA;AClLT,SAAS,aAAA,CAAc;AAAA,EAC5B,KAAA;AAAA,EACA,KAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,WAAW,IAAUC,OAAA,CAAA,eAAA,CAAgB,GAAA,EAAK,CAAA,EAAG,GAAG,CAAC,CAAA;AACvD,EAAA,MAAM,WAAW,IAAUA,OAAA,CAAA,oBAAA,CAAqB,EAAE,KAAA,EAAO,WAAW,CAAA;AACpE,EAAA,MAAM,IAAA,GAAO,IAAUA,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAE9C,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,IAAA,EAAM;AAAA,IAC7C,KAAA,EAAO,QAAQ,IAAA,IAAQ,SAAA;AAAA,IACvB,UAAA,EAAY,SAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,mBAAA,CAAoB,KAAA,EAAO,UAAU,IAAI,CAAA;AACzC,EAAA,uBAAA,CAAwB,KAAA,EAAO,UAAU,QAAQ,CAAA;AACjD,EAAA,2BAAA,CAA4B,KAAA,EAAO,QAAA,EAAU,SAAA,EAAW,IAAA,EAAM;AAAA,IAC1D,MAAA,EAAQ,GAAA;AAAA,IACR,MAAA,EAAQ;AAAA,GACV,EAAG;AAAA,IACD,UAAA,EAAY,KAAA;AAAA,IACZ,aAAA,EAAe;AAAA,GAChB,CAAA;AACH,EAAA,KAAA,CAAM,IAAI,IAAI,CAAA;AAEd,EAAA,OAAO,QAAA;AACT;AA3BgB,MAAA,CAAA,aAAA,EAAA,eAAA,CAAA;ACAT,SAAS,UAAA,CAAW,EAAE,KAAA,EAAO,KAAA,EAAO,SAAQ,EAA0B;AAC3E,EAAA,MAAM,QAAA,GAAW,IAAUC,OAAA,CAAA,WAAA,CAAY,CAAA,EAAG,GAAG,CAAC,CAAA;AAC9C,EAAA,MAAM,WAAW,IAAUA,OAAA,CAAA,oBAAA,CAAqB,EAAE,KAAA,EAAO,WAAW,CAAA;AACpE,EAAA,MAAM,IAAA,GAAO,IAAUA,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAE9C,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,IAAA,EAAM;AAAA,IAC7C,KAAA,EAAO,QAAQ,IAAA,IAAQ,MAAA;AAAA,IACvB,UAAA,EAAY,MAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,mBAAA,CAAoB,KAAA,EAAO,UAAU,IAAI,CAAA;AACzC,EAAA,uBAAA,CAAwB,KAAA,EAAO,UAAU,QAAQ,CAAA;AACjD,EAAA,2BAAA,CAA4B,KAAA,EAAO,QAAA,EAAU,MAAA,EAAQ,IAAA,EAAM;AAAA,IACvD,KAAA,EAAO,CAAA;AAAA,IACP,MAAA,EAAQ,CAAA;AAAA,IACR,KAAA,EAAO;AAAA,GACT,EAAG;AAAA,IACD,UAAA,EAAY,KAAA;AAAA,IACZ,aAAA,EAAe;AAAA,GAChB,CAAA;AAEH,EAAA,KAAA,CAAM,IAAI,IAAI,CAAA;AACd,EAAA,OAAO,QAAA;AACT;AAxBgB,MAAA,CAAA,UAAA,EAAA,YAAA,CAAA;ACAT,SAAS,cAAA,CAAe;AAAA,EAC7B,KAAA;AAAA,EACA,KAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,WAAW,IAAUC,OAAA,CAAA,gBAAA,CAAiB,GAAA,EAAK,GAAA,EAAK,GAAG,EAAE,CAAA;AAC3D,EAAA,MAAM,WAAW,IAAUA,OAAA,CAAA,oBAAA,CAAqB,EAAE,KAAA,EAAO,WAAW,CAAA;AACpE,EAAA,MAAM,IAAA,GAAO,IAAUA,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAE9C,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,IAAA,EAAM;AAAA,IAC7C,KAAA,EAAO,QAAQ,IAAA,IAAQ,UAAA;AAAA,IACvB,UAAA,EAAY,UAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,mBAAA,CAAoB,KAAA,EAAO,UAAU,IAAI,CAAA;AACzC,EAAA,uBAAA,CAAwB,KAAA,EAAO,UAAU,QAAQ,CAAA;AACjD,EAAA,2BAAA,CAA4B,KAAA,EAAO,QAAA,EAAU,UAAA,EAAY,IAAA,EAAM;AAAA,IAC3D,MAAA,EAAQ,GAAA;AAAA,IACR,MAAA,EAAQ;AAAA,GACV,EAAG;AAAA,IACD,UAAA,EAAY,KAAA;AAAA,IACZ,aAAA,EAAe;AAAA,GAChB,CAAA;AACH,EAAA,KAAA,CAAM,IAAI,IAAI,CAAA;AAEd,EAAA,OAAO,QAAA;AACT;AA3BgB,MAAA,CAAA,cAAA,EAAA,gBAAA,CAAA;ACWT,SAAS,YAAY,EAAE,KAAA,EAAO,KAAA,EAAO,OAAA,EAAS,UAAS,EAA0B;AACtF,EAAA,MAAM,MAAA,GAAS,IAAUC,OAAA,CAAA,KAAA,EAAM;AAE/B,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,OAAA;AAAA,IACvB,UAAA,EAAY,OAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAMD,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAChB,EAAA,OAAO,QAAA;AACT;AAfgB,MAAA,CAAA,WAAA,EAAA,aAAA,CAAA;ACfT,SAAS,WAAA,CAAY,EAAE,KAAA,EAAO,KAAA,EAAO,SAAQ,EAA0B;AAC5E,EAAA,MAAM,MAAA,GAAS,IAAUC,OAAA,CAAA,QAAA,EAAS;AAElC,EAAA,MAAM,SAAA,GAAY,QAAQ,IAAA,IAAQ,EAAA;AAClC,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,OAAA;AAAA,IACvB,UAAA,EAAY,OAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,MAAM,KAAA,GAAQ,oBAAA,CAAqB,KAAA,EAAO,QAAA,EAAU,SAAS,CAAA;AAC7D,EAAA,KAAA,CAAM,MAAA,GAAS,MAAA;AACf,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAEhB,EAAA,IAAI,CAAC,SAAA,EAAW;AACd,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,aAAA,EAAc;AACvC,EAAA,MAAA,CAAO,IAAA;AAAA,IACL,SAAA;AAAA,IACA,CAAC,OAAA,KAAY;AACX,MAAA,IAAI,CAAC,KAAA,CAAM,SAAA,CAAU,QAAQ,CAAA,EAAG;AAC9B,QAAA,OAAA,CAAQ,OAAA,EAAQ;AAChB,QAAA;AAAA,MACF;AAEA,MAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,iBAAA,CAAkB;AAAA,QAC3C,GAAA,EAAK,OAAA;AAAA,QACL,WAAA,EAAa,IAAA;AAAA,QACb,IAAA,EAAYA,OAAA,CAAA;AAAA,OACb,CAAA;AACD,MAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,aAAA,CAAc,CAAA,EAAG,CAAC,CAAA;AAC7C,MAAA,MAAM,KAAA,GAAQ,IAAUA,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAC/C,MAAA,KAAA,CAAM,SAAS,QAAA,GAAW,QAAA;AAE1B,MAAA,MAAM,eAAe,OAAA,CAAQ,KAAA;AAC7B,MAAA,MAAM,KAAA,GAAQ,cAAc,KAAA,IAAS,CAAA;AACrC,MAAA,MAAM,MAAA,GAAS,cAAc,MAAA,IAAU,CAAA;AACvC,MAAA,MAAM,MAAA,GAAS,MAAA,GAAS,CAAA,GAAI,KAAA,GAAQ,MAAA,GAAS,CAAA;AAE7C,MAAA,KAAA,CAAM,KAAA,GAAQ,KAAA;AACd,MAAA,KAAA,CAAM,MAAA,GAAS,MAAA;AAEf,MAAA,KAAA,CAAM,KAAA,CAAM,GAAA,CAAI,MAAA,EAAQ,CAAA,EAAG,CAAC,CAAA;AAE5B,MAAA,MAAA,CAAO,IAAI,KAAK,CAAA;AAChB,MAAA,KAAA,CAAM,OAAA,GAAU,OAAA;AAChB,MAAA,KAAA,CAAM,MAAA,GAAS,KAAA;AAAA,IACjB,CAAA;AAAA,IACA,MAAA;AAAA,IACA,CAAC,KAAA,KAAU;AACT,MAAA,OAAA,CAAQ,KAAA,CAAM,CAAA,sBAAA,EAAyB,SAAS,CAAA,CAAA,EAAI,KAAK,CAAA;AAAA,IAC3D;AAAA,GACF;AAEA,EAAA,OAAO,QAAA;AACT;AAzDgB,MAAA,CAAA,WAAA,EAAA,aAAA,CAAA;ACUhB,SAAS,qBAAqB,KAAA,EAAoC;AAChE,EAAA,IAAI,CAAC,KAAA,IAAS,OAAO,KAAA,KAAU,QAAA,EAAU;AACvC,IAAA,OAAO,EAAC;AAAA,EACV;AAEA,EAAA,MAAM,KAAA,GAAQ,KAAA;AAMd,EAAA,MAAM,OAAA,GAAU,KAAA,CAAM,OAAA,CAAQ,KAAA,CAAM,OAAO,IACvC,KAAA,CAAM,OAAA,CAAQ,MAAA,CAAO,CAAC,MAAA,KAA2C;AAC/D,IAAA,IAAI,CAAC,MAAA,IAAU,OAAO,MAAA,KAAW,QAAA,EAAU;AACzC,MAAA,OAAO,KAAA;AAAA,IACT;AAEA,IAAA,MAAM,SAAA,GAAY,MAAA;AAClB,IAAA,OACE,OAAO,SAAA,CAAU,EAAA,KAAO,QAAA,IACxB,OAAO,QAAA,CAAS,SAAA,CAAU,EAAE,CAAA,IAC5B,OAAO,SAAA,CAAU,GAAA,KAAQ,QAAA,IACzB,UAAU,GAAA,CAAI,MAAA,GAAS,CAAA,IACvB,OAAO,SAAA,CAAU,KAAA,KAAU,QAAA,IAC3B,MAAA,CAAO,SAAS,SAAA,CAAU,KAAK,CAAA,IAC/B,OAAO,UAAU,MAAA,KAAW,QAAA,IAC5B,MAAA,CAAO,QAAA,CAAS,UAAU,MAAM,CAAA;AAAA,EAEpC,CAAC,CAAA,GACD,MAAA;AAEJ,EAAA,OAAO;AAAA,IACL,OAAA;AAAA,IACA,mBACE,OAAO,KAAA,CAAM,iBAAA,KAAsB,QAAA,GAC/B,MAAM,iBAAA,GACN,MAAA;AAAA,IACN,mBACE,OAAO,KAAA,CAAM,iBAAA,KAAsB,QAAA,GAC/B,MAAM,iBAAA,GACN;AAAA,GACR;AACF;AA1CS,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA;AA4CF,SAAS,iBAAA,CAAkB;AAAA,EAChC,KAAA;AAAA,EACA,KAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,MAAA,GAAS,IAAUC,OAAA,CAAA,QAAA,EAAS;AAElC,EAAA,MAAM,SAAA,GAAY,QAAQ,IAAA,IAAQ,EAAA;AAElC,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,cAAA;AAAA,IACvB,UAAA,EAAY,aAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,MAAM,aAAA,GAAgB,oBAAA,CAAqB,OAAA,CAAQ,OAAO,CAAA;AAC1D,EAAA,MAAM,WAAA,GAA2B,0BAAA;AAAA,IAC/B,KAAA;AAAA,IACA,QAAA;AAAA,IACA;AAAA,GACF;AACA,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAGhB,EAAA,IAAI,CAAC,QAAA,IAAY,CAAC,SAAA,EAAW;AAC3B,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,aAAA,EAAc;AACvC,EAAA,MAAA,CAAO,IAAA;AAAA,IACL,SAAA;AAAA,IACA,CAAC,OAAA,KAAY;AACX,MAAA,IAAI,CAAC,KAAA,CAAM,SAAA,CAAU,QAAQ,CAAA,EAAG;AAC9B,QAAA,OAAA,CAAQ,OAAA,EAAQ;AAChB,QAAA;AAAA,MACF;AAEA,MAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,iBAAA,CAAkB;AAAA,QAC3C,GAAA,EAAK,OAAA;AAAA,QACL,WAAA,EAAa,IAAA;AAAA,QACb,IAAA,EAAYA,OAAA,CAAA;AAAA,OACb,CAAA;AACD,MAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,aAAA,CAAc,CAAA,EAAG,CAAC,CAAA;AAC7C,MAAA,MAAM,KAAA,GAAQ,IAAUA,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAC/C,MAAA,KAAA,CAAM,SAAS,QAAA,GAAW,QAAA;AAE1B,MAAA,MAAM,eAAe,OAAA,CAAQ,KAAA;AAG7B,MAAA,MAAM,KAAA,GAAQ,cAAc,KAAA,IAAS,CAAA;AACrC,MAAA,MAAM,MAAA,GAAS,cAAc,MAAA,IAAU,CAAA;AACvC,MAAA,MAAM,MAAA,GAAS,MAAA,GAAS,CAAA,GAAI,KAAA,GAAQ,MAAA,GAAS,CAAA;AAE7C,MAAA,KAAA,CAAM,KAAA,CAAM,GAAA,CAAI,MAAA,EAAQ,CAAA,EAAG,CAAC,CAAA;AAE5B,MAAA,MAAA,CAAO,IAAI,KAAK,CAAA;AAChB,MAAA,WAAA,CAAY,OAAA,GAAU,OAAA;AACtB,MAAA,WAAA,CAAY,MAAA,GAAS,KAAA;AAAA,IACvB,CAAA;AAAA,IACA,MAAA;AAAA,IACA,CAAC,KAAA,KAAU;AACT,MAAA,OAAA,CAAQ,KAAA,CAAM,CAAA,6BAAA,EAAgC,SAAS,CAAA,CAAA,EAAI,KAAK,CAAA;AAAA,IAClE;AAAA,GACF;AAEA,EAAA,OAAO,QAAA;AACT;AAnEgB,MAAA,CAAA,iBAAA,EAAA,mBAAA,CAAA;ACzChB,SAAS,oBAAoB,KAAA,EAA4C;AACvE,EAAA,OACE,KAAA,KAAU,MAAA,IACV,KAAA,KAAU,QAAA,IACV,KAAA,KAAU,WACV,KAAA,KAAU,UAAA,IACV,KAAA,KAAU,SAAA,IACV,KAAA,KAAU,OAAA;AAEd;AATS,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;AAgBT,SAAS,wBAAA,CACP,KAAA,EACA,aAAA,EACA,SAAA,EACA,OACA,SAAA,EACQ;AACR,EAAA,MAAM,gBAAA,GAAmB,MAAM,YAAA,EAAa;AAC5C,EAAA,KAAA,CAAM,YAAA,CAAa,gBAAA,EAAkB,IAAI,IAAA,CAAK,KAAK,CAAC,CAAA;AACpD,EAAA,KAAA,CAAM,YAAA;AAAA,IACJ,gBAAA;AAAA,IACA,eAAA;AAAA,MACE,SAAA,GACI;AAAA,QACE,UAAU,SAAA,CAAU,QAAA;AAAA,QACpB,UAAU,SAAA,CAAU,QAAA;AAAA,QACpB,OAAO,SAAA,CAAU;AAAA,OACnB,GACA;AAAA;AACN,GACF;AACA,EAAA,KAAA,CAAM,YAAA;AAAA,IACJ,gBAAA;AAAA,IACA,IAAI,qBAAA,CAAsB,aAAA,EAAe,SAAS;AAAA,GACpD;AACA,EAAA,KAAA,CAAM,YAAA,CAAa,gBAAA,EAAkB,IAAI,UAAA,CAAW,cAAc,CAAC,CAAA;AACnE,EAAA,KAAA,CAAM,YAAA,CAAa,gBAAA,EAAkB,IAAI,UAAA,CAAW,IAAI,CAAC,CAAA;AACzD,EAAA,KAAA,CAAM,YAAA,CAAa,gBAAA,EAAkB,IAAI,QAAA,CAAS,aAAa,CAAC,CAAA;AAChE,EAAA,OAAO,gBAAA;AACT;AA7BS,MAAA,CAAA,wBAAA,EAAA,0BAAA,CAAA;AA+BF,SAAS,mBAAA,CAAoB;AAAA,EAClC,KAAA;AAAA,EACA,KAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,MAAA,GAAS,IAAUC,OAAA,CAAA,QAAA,EAAS;AAElC,EAAA,MAAM,IAAA,GAAO,OAAA,CAAQ,OAAA,IAAW,EAAC;AACjC,EAAA,MAAM,WAA8B,mBAAA,CAAoB,IAAA,CAAK,QAAQ,CAAA,GAChE,KAAK,QAAA,GACN,MAAA;AAEJ,EAAA,MAAM,cAAA,GACJ,KAAK,cAAA,IAAkB,OAAO,KAAK,cAAA,KAAmB,QAAA,GACjD,KAAK,cAAA,GACN,MAAA;AAEN,EAAA,MAAM,aACJ,OAAO,IAAA,CAAK,UAAA,KAAe,SAAA,GAAY,KAAK,UAAA,GAAa,KAAA;AAC3D,EAAA,MAAM,gBACJ,OAAO,IAAA,CAAK,aAAA,KAAkB,SAAA,GAAY,KAAK,aAAA,GAAgB,KAAA;AACjE,EAAA,MAAM,YACJ,OAAO,IAAA,CAAK,SAAA,KAAc,QAAA,GAAW,KAAK,SAAA,GAAY,MAAA;AAExD,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,gBAAA;AAAA,IACvB,UAAA,EAAY,eAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAOD,EAAA,IAAI,oBAA8B,EAAC;AAEnC,EAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,IAAA,CAAK,iBAAiB,CAAA,EAAG;AAIzC,IAAA,iBAAA,GAAoB,EAAC;AAAA,EACvB,CAAA,MAAA,IAAW,MAAM,OAAA,CAAQ,IAAA,CAAK,SAAS,CAAA,IAAM,IAAA,CAAK,SAAA,CAAkC,MAAA,GAAS,CAAA,EAAG;AAE9F,IAAA,MAAM,kBAAkB,IAAA,CAAK,SAAA;AAC7B,IAAA,KAAA,IAAS,CAAA,GAAI,CAAA,EAAG,CAAA,GAAI,eAAA,CAAgB,QAAQ,CAAA,EAAA,EAAK;AAC/C,MAAA,MAAM,MAAA,GAAS,wBAAA;AAAA,QACb,KAAA;AAAA,QACA,QAAA;AAAA,QACA,CAAA;AAAA,QACA,CAAA,SAAA,EAAY,IAAI,CAAC,CAAA,CAAA;AAAA,QACjB,gBAAgB,CAAC;AAAA,OACnB;AACA,MAAA,iBAAA,CAAkB,KAAK,MAAM,CAAA;AAAA,IAC/B;AAAA,EACF,CAAA,MAAO;AAEL,IAAA,MAAM,MAAA,GAAS,wBAAA;AAAA,MACb,KAAA;AAAA,MACA,QAAA;AAAA,MACA,CAAA;AAAA,MACA,YAAA;AAAA,MACA,EAAE,GAAG,0BAAA;AAA2B,KAClC;AACA,IAAA,iBAAA,GAAoB,CAAC,MAAM,CAAA;AAAA,EAC7B;AAEA,EAAA,4BAAA,CAA6B,KAAA,EAAO,QAAA,EAAU,QAAA,EAAU,cAAA,EAAgB;AAAA,IACtE,UAAA;AAAA,IACA,aAAA;AAAA,IACA,iBAAA;AAAA,IACA;AAAA,GACD,CAAA;AAED,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAChB,EAAA,OAAO,QAAA;AACT;AA5EgB,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;;;AChDT,SAAS,kBAAA,CAAmB,EAAE,KAAA,EAAO,OAAA,EAAQ,EAA0B;AAC5E,EAAA,MAAM,IAAA,GAAO,OAAA,CAAQ,OAAA,IAAW,EAAC;AACjC,EAAA,MAAM,gBACJ,OAAO,IAAA,CAAK,aAAA,KAAkB,QAAA,GAAW,KAAK,aAAA,GAAgB,EAAA;AAChE,EAAA,MAAM,YACJ,OAAO,IAAA,CAAK,SAAA,KAAc,QAAA,GAAW,KAAK,SAAA,GAAY,CAAA;AAExD,EAAA,MAAM,QAAA,GAAW,MAAM,YAAA,EAAa;AAEpC,EAAA,KAAA,CAAM,YAAA;AAAA,IACJ,QAAA;AAAA,IACA,IAAI,IAAA,CAAK,OAAA,CAAQ,QAAQ,CAAA,SAAA,EAAY,SAAA,GAAY,CAAC,CAAA,CAAE;AAAA,GACtD;AACA,EAAA,KAAA,CAAM,YAAA,CAAa,QAAA,EAAU,eAAA,CAAgB,OAAA,CAAQ,SAAS,CAAC,CAAA;AAC/D,EAAA,KAAA,CAAM,aAAa,QAAA,EAAU,IAAI,qBAAA,CAAsB,aAAA,EAAe,SAAS,CAAC,CAAA;AAChF,EAAA,KAAA,CAAM,YAAA,CAAa,QAAA,EAAU,IAAI,UAAA,CAAW,cAAc,CAAC,CAAA;AAC3D,EAAA,KAAA,CAAM,YAAA,CAAa,QAAA,EAAU,IAAI,UAAA,CAAW,IAAI,CAAC,CAAA;AAGjD,EAAA,KAAA,CAAM,YAAA,CAAa,UAAU,IAAI,QAAA,CAAS,kBAAkB,EAAA,GAAK,aAAA,GAAgB,IAAI,CAAC,CAAA;AAEtF,EAAA,OAAO,QAAA;AACT;AAtBgB,MAAA,CAAA,kBAAA,EAAA,oBAAA,CAAA;ACZT,SAAS,kBAAA,CAAmB;AAAA,EACjC,KAAA;AAAA,EACA,KAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,KAAA,GAAQ,IAAUC,OAAA,CAAA,YAAA,CAAa,SAAA,EAAW,GAAG,CAAA;AAEnD,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,KAAA,EAAO;AAAA,IAC9C,KAAA,EAAO,QAAQ,IAAA,IAAQ,eAAA;AAAA,IACvB,UAAA,EAAY,cAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,oBAAA,CAAqB,KAAA,EAAO,UAAU,KAAK,CAAA;AAC3C,EAAA,KAAA,CAAM,IAAI,KAAK,CAAA;AAEf,EAAA,OAAO,QAAA;AACT;AAjBgB,MAAA,CAAA,kBAAA,EAAA,oBAAA,CAAA;ACCT,SAAS,eAAA,CAAgB;AAAA,EAC9B,KAAA;AAAA,EACA,KAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,QAAQ,IAAUC,OAAA,CAAA,aAAA,CAAc,SAAA,EAAW,CAAA,EAAG,GAAG,CAAC,CAAA;AACxD,EAAA,KAAA,CAAM,MAAA,CAAO,CAAA,EAAG,CAAA,EAAG,CAAC,CAAA;AAEpB,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,KAAA,EAAO;AAAA,IAC9C,KAAA,EAAO,QAAQ,IAAA,IAAQ,YAAA;AAAA,IACvB,UAAA,EAAY,WAAA;AAAA,IACZ,cAAA,EAAgB,QAAQ,SAAA,IAAa;AAAA,MACnC,UAAU,EAAE,CAAA,EAAG,GAAG,CAAA,EAAG,CAAA,EAAG,GAAG,CAAA;AAAE;AAC/B,GACD,CAAA;AAED,EAAA,oBAAA,CAAqB,KAAA,EAAO,UAAU,KAAK,CAAA;AAE3C,EAAA,IAAI,QAAA,EAAU;AACZ,IAAA,MAAM,MAAA,GAAS,IAAI,mBAAA,CAAoB,KAAA,EAAO,SAAS,CAAA;AACvD,IAAA,MAAA,CAAO,iBAAiB,MAAM;AAC5B,MAAA,MAAA,CAAO,kBAAkB,IAAI,CAAA;AAAA,IAC/B,CAAA;AACA,IAAA,MAAA,CAAO,SAAS,SAAA,GAAY,IAAA;AAC5B,IAAA,MAAA,CAAO,OAAA,GAAU,KAAA;AACjB,IAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAAA,EAClB;AAEA,EAAA,KAAA,CAAM,IAAI,KAAK,CAAA;AAEf,EAAA,OAAO,QAAA;AACT;AAhCgB,MAAA,CAAA,eAAA,EAAA,iBAAA,CAAA;ACDT,SAAS,sBAAA,CAAuB;AAAA,EACrC,KAAA;AAAA,EACA,KAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,KAAA,GAAQ,IAAUC,OAAA,CAAA,gBAAA,CAAiB,SAAA,EAAW,GAAG,CAAA;AACvD,EAAA,KAAA,CAAM,UAAA,GAAa,IAAA;AAEnB,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,KAAA,EAAO;AAAA,IAC9C,KAAA,EAAO,QAAQ,IAAA,IAAQ,mBAAA;AAAA,IACvB,UAAA,EAAY,kBAAA;AAAA,IACZ,cAAA,EAAgB,QAAQ,SAAA,IAAa;AAAA,MACnC,UAAU,EAAE,CAAA,EAAG,GAAG,CAAA,EAAG,CAAA,EAAG,GAAG,CAAA;AAAE;AAC/B,GACD,CAAA;AAED,EAAA,oBAAA,CAAqB,KAAA,EAAO,UAAU,KAAK,CAAA;AAE3C,EAAA,IAAI,QAAA,EAAU;AACZ,IAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,sBAAA,CAAuB,KAAA,EAAO,KAAK,SAAS,CAAA;AACrE,IAAA,MAAA,CAAO,iBAAiB,MAAM;AAC5B,MAAA,MAAA,CAAO,MAAA,EAAO;AAAA,IAChB,CAAA;AACA,IAAA,MAAA,CAAO,SAAS,SAAA,GAAY,IAAA;AAC5B,IAAA,MAAA,CAAO,OAAA,GAAU,KAAA;AACjB,IAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAAA,EAClB;AAEA,EAAA,KAAA,CAAM,IAAI,KAAK,CAAA;AAEf,EAAA,OAAO,QAAA;AACT;AAhCgB,MAAA,CAAA,sBAAA,EAAA,wBAAA,CAAA;ACAT,SAAS,gBAAA,CAAiB;AAAA,EAC/B,KAAA;AAAA,EACA,KAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,KAAA,GAAQ,IAAUC,OAAA,CAAA,UAAA,CAAW,SAAA,EAAW,GAAG,EAAE,CAAA;AAEnD,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,KAAA,EAAO;AAAA,IAC9C,KAAA,EAAO,QAAQ,IAAA,IAAQ,aAAA;AAAA,IACvB,UAAA,EAAY,YAAA;AAAA,IACZ,cAAA,EAAgB,QAAQ,SAAA,IAAa;AAAA,MACnC,UAAU,EAAE,CAAA,EAAG,GAAG,CAAA,EAAG,CAAA,EAAG,GAAG,CAAA;AAAE;AAC/B,GACD,CAAA;AAED,EAAA,oBAAA,CAAqB,KAAA,EAAO,UAAU,KAAK,CAAA;AAE3C,EAAA,IAAI,QAAA,EAAU;AACZ,IAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,gBAAA,CAAiB,KAAA,EAAO,MAAM,SAAS,CAAA;AAChE,IAAA,MAAA,CAAO,iBAAiB,MAAM;AAC5B,MAAA,MAAA,CAAO,MAAA,EAAO;AAAA,IAChB,CAAA;AACA,IAAA,MAAA,CAAO,SAAS,SAAA,GAAY,IAAA;AAC5B,IAAA,MAAA,CAAO,OAAA,GAAU,KAAA;AACjB,IAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAAA,EAClB;AAEA,EAAA,KAAA,CAAM,IAAI,KAAK,CAAA;AAEf,EAAA,OAAO,QAAA;AACT;AA/BgB,MAAA,CAAA,gBAAA,EAAA,kBAAA,CAAA;ACAT,SAAS,eAAA,CAAgB;AAAA,EAC9B,KAAA;AAAA,EACA,KAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,KAAA,GAAQ,IAAUC,OAAA,CAAA,SAAA,CAAU,SAAA,EAAW,CAAA,EAAG,IAAI,IAAA,CAAK,EAAA,GAAK,CAAA,EAAG,GAAA,EAAK,CAAC,CAAA;AAEvE,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,KAAA,EAAO;AAAA,IAC9C,KAAA,EAAO,QAAQ,IAAA,IAAQ,YAAA;AAAA,IACvB,UAAA,EAAY,WAAA;AAAA,IACZ,cAAA,EAAgB,QAAQ,SAAA,IAAa;AAAA,MACnC,UAAU,EAAE,CAAA,EAAG,GAAG,CAAA,EAAG,CAAA,EAAG,GAAG,CAAA;AAAE;AAC/B,GACD,CAAA;AAED,EAAA,oBAAA,CAAqB,KAAA,EAAO,UAAU,KAAK,CAAA;AAE3C,EAAA,IAAI,QAAA,EAAU;AACZ,IAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,eAAA,CAAgB,KAAA,EAAO,SAAS,CAAA;AACzD,IAAA,MAAA,CAAO,iBAAiB,MAAM;AAC5B,MAAA,MAAA,CAAO,MAAA,EAAO;AAAA,IAChB,CAAA;AACA,IAAA,MAAA,CAAO,SAAS,SAAA,GAAY,IAAA;AAC5B,IAAA,MAAA,CAAO,OAAA,GAAU,KAAA;AACjB,IAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAAA,EAClB;AAEA,EAAA,KAAA,CAAM,IAAI,KAAK,CAAA;AAEf,EAAA,OAAO,QAAA;AACT;AA/BgB,MAAA,CAAA,eAAA,EAAA,iBAAA,CAAA;ACShB,SAAS,iBAAiB,IAAA,EAAsB;AAC9C,EAAA,MAAM,WAAW,IAAA,CAAK,KAAA,CAAM,OAAO,CAAA,CAAE,OAAO,OAAO,CAAA;AACnD,EAAA,OAAO,QAAA,CAAS,QAAA,CAAS,MAAA,GAAS,CAAC,CAAA,IAAK,EAAA;AAC1C;AAHS,MAAA,CAAA,gBAAA,EAAA,kBAAA,CAAA;AAKT,SAAS,iBAAA,GAAgC;AACvC,EAAA,MAAM,MAAA,GAAS,IAAI,UAAA,EAAW;AAE9B,EAAA,IAAI;AACF,IAAA,MAAM,WAAA,GAAc,IAAI,WAAA,EAAY;AAIpC,IAAA,WAAA,CAAY,cAAA,CAAe,yBAAyB,CAAA;AACpD,IAAA,MAAA,CAAO,eAAe,WAAW,CAAA;AAAA,EACnC,SAAS,KAAA,EAAO;AACd,IAAA,OAAA,CAAQ,IAAA,CAAK,uEAAuE,KAAK,CAAA;AAAA,EAC3F;AAEA,EAAA,OAAO,MAAA;AACT;AAfS,MAAA,CAAA,iBAAA,EAAA,mBAAA,CAAA;AAyCF,SAAS,WAAA,CAAY;AAAA,EAC1B,KAAA;AAAA,EACA,KAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,MAAA,GAAS,IAAUC,OAAA,CAAA,QAAA,EAAS;AAElC,EAAA,MAAM,SAAA,GAAY,QAAQ,IAAA,IAAQ,EAAA;AAElC,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,OAAA;AAAA,IACvB,UAAA,EAAY,OAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,MAAM,KAAA,GAAQ,oBAAA,CAAqB,KAAA,EAAO,QAAA,EAAU,SAAS,CAAA;AAC7D,EAAA,MAAM,eAAe,2BAAA,CAA4B,KAAA,EAAO,UAAU,OAAA,EAAS,MAAA,EAAQ,EAAC,EAAG;AAAA,IACrF,SAAA,EAAW,iBAAiB,SAAS,CAAA;AAAA,IACrC,UAAA,EAAY,KAAA;AAAA,IACZ,aAAA,EAAe;AAAA,GAChB,CAAA;AAED,EAAA,KAAA,CAAM,MAAA,GAAS,MAAA;AACf,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAEhB,EAAA,IAAI,CAAC,SAAA,EAAW;AACd,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,iBAAA,mBAAoB,MAAA,CAAA,CAAC,IAAA,EAAY,MAAA,KAA2B;AAChE,IAAA,IAAI,CAAC,KAAA,CAAM,SAAA,CAAU,QAAQ,CAAA,EAAG;AAC9B,MAAA;AAAA,IACF;AAEA,IAAA,MAAA,CAAO,SAAS,QAAA,GAAW,QAAA;AAC3B,IAAA,MAAA,CAAO,QAAA,CAAS,CAAC,KAAA,KAAU;AACzB,MAAA,KAAA,CAAM,SAAS,QAAA,GAAW,QAAA;AAAA,IAC5B,CAAC,CAAA;AAED,IAAA,MAAA,CAAO,IAAI,MAAM,CAAA;AACjB,IAAA,KAAA,CAAM,MAAA,GAAS,MAAA;AACf,IAAA,YAAA,CAAa,MAAA,GAAS,MAAA;AAEtB,IAAA,IAAI,IAAA,CAAK,UAAA,CAAW,MAAA,GAAS,CAAA,EAAG;AAC9B,MAAA,IAAI,SAAA,GAAY,KAAA,CAAM,YAAA,CAAa,QAAA,EAAU,kBAAkB,CAAA;AAE/D,MAAA,IAAI,CAAC,SAAA,EAAW;AACd,QAAA,SAAA,GAAY,wBAAA,CAAyB,OAAO,QAAA,EAAU;AAAA,UACpD,OAAO,IAAA,CAAK,UAAA;AAAA,UACZ,qBAAqB,EAAC;AAAA,UACtB,MAAA,EAAQ,KAAA;AAAA,UACR,OAAA,EAAS,KAAA;AAAA,UACT,SAAA,EAAW,CAAA;AAAA,UACX,iBAAA,EAAmB;AAAA,SACpB,CAAA;AAAA,MACH;AAEA,MAAA,SAAA,CAAU,aAAA,CAAc,KAAK,UAAU,CAAA;AAAA,IACzC;AAAA,EACF,CAAA,EA9B0B,mBAAA,CAAA;AAgC1B,EAAA,MAAM,WAAA,2BAAe,KAAA,KAAmB;AACtC,IAAA,OAAA,CAAQ,KAAA,CAAM,CAAA,sBAAA,EAAyB,SAAS,CAAA,CAAA,EAAI,KAAK,CAAA;AAAA,EAC3D,CAAA,EAFoB,aAAA,CAAA;AAIpB,EAAA,IAAI,QAAA,EAAU;AAGZ,IAAA,iBAAA,EAAkB,CAAE,IAAA;AAAA,MAClB,SAAA;AAAA,MACA,CAAC,IAAA,KAAS,iBAAA,CAAkB,IAAA,EAAM,KAAK,KAAK,CAAA;AAAA,MAC5C,MAAA;AAAA,MACA;AAAA,KACF;AAAA,EACF,CAAA,MAAO;AAGL,IAAA,cAAA;AAAA,MACE,SAAA;AAAA,MACA,MACE,IAAI,OAAA,CAAc,CAAC,SAAS,MAAA,KAAW;AACrC,QAAA,iBAAA,EAAkB,CAAE,IAAA,CAAK,SAAA,EAAW,OAAA,EAAS,QAAW,MAAM,CAAA;AAAA,MAChE,CAAC;AAAA,KACL,CACG,IAAA,CAAK,CAAC,IAAA,KAAS,iBAAA,CAAkB,IAAA,EAAM,eAAA,CAAgB,IAAA,CAAK,KAAK,CAAC,CAAC,CAAA,CACnE,MAAM,WAAW,CAAA;AAAA,EACtB;AAEA,EAAA,OAAO,QAAA;AACT;AA1FgB,MAAA,CAAA,WAAA,EAAA,aAAA,CAAA;ACnDT,SAAS,WAAA,CAAY,EAAE,KAAA,EAAO,KAAA,EAAO,SAAQ,EAA0B;AAC5E,EAAA,MAAM,QAAA,GAAW,IAAUC,OAAA,CAAA,aAAA,CAAc,GAAA,EAAK,GAAG,CAAA;AACjD,EAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,oBAAA,CAAqB;AAAA,IAC9C,KAAA,EAAO,SAAA;AAAA,IACP,IAAA,EAAYA,OAAA,CAAA;AAAA,GACb,CAAA;AAED,EAAA,MAAM,IAAA,GAAO,IAAUA,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAE9C,EAAA,MAAM,QAAA,GAAW,gBAAA;AAAA,IACf,KAAA;AAAA,IACA,IAAA;AAAA,IACA;AAAA,MACE,KAAA,EAAO,QAAQ,IAAA,IAAQ,OAAA;AAAA,MACvB,UAAA,EAAY,OAAA;AAAA,MACZ,cAAA,EAAgB;AAAA,QACd,QAAA,EAAU,QAAQ,SAAA,EAAW,QAAA;AAAA,QAC7B,QAAA,EAAU,OAAA,CAAQ,SAAA,EAAW,QAAA,IAAY;AAAA,UACvC,CAAA,EAAG,CAAC,IAAA,CAAK,EAAA,GAAK,CAAA;AAAA,UACd,CAAA,EAAG,CAAA;AAAA,UACH,CAAA,EAAG;AAAA,SACL;AAAA,QACA,KAAA,EAAO,QAAQ,SAAA,EAAW;AAAA;AAC5B;AACF,GACF;AAEA,EAAA,mBAAA,CAAoB,KAAA,EAAO,UAAU,IAAI,CAAA;AACzC,EAAA,uBAAA,CAAwB,KAAA,EAAO,UAAU,QAAQ,CAAA;AACjD,EAAA,2BAAA,CAA4B,KAAA,EAAO,QAAA,EAAU,OAAA,EAAS,IAAA,EAAM;AAAA,IACxD,KAAA,EAAO,EAAA;AAAA,IACP,MAAA,EAAQ;AAAA,GACV,EAAG;AAAA,IACD,UAAA,EAAY,KAAA;AAAA,IACZ,aAAA,EAAe;AAAA,GAChB,CAAA;AAEH,EAAA,KAAA,CAAM,IAAI,IAAI,CAAA;AACd,EAAA,OAAO,QAAA;AACT;AAvCgB,MAAA,CAAA,WAAA,EAAA,aAAA,CAAA;ACJT,SAAS,YAAA,CAAa,EAAE,KAAA,EAAO,KAAA,EAAO,SAAQ,EAA0B;AAC7E,EAAA,MAAM,MAAA,GAAS,IAAUC,OAAA,CAAA,QAAA,EAAS;AAElC,EAAA,MAAM,SAAA,GAAY,QAAQ,IAAA,IAAQ,EAAA;AAElC,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,QAAA;AAAA,IACvB,UAAA,EAAY,QAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,MAAM,eAAA,GAAkB,qBAAA,CAAsB,KAAA,EAAO,QAAA,EAAU,SAAS,CAAA;AACxE,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAEhB,EAAA,IAAI,CAAC,SAAA,EAAW;AACd,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,aAAA,EAAc;AACvC,EAAA,MAAA,CAAO,IAAA;AAAA,IACL,SAAA;AAAA,IACA,CAAC,OAAA,KAAY;AACX,MAAA,IAAI,CAAC,KAAA,CAAM,SAAA,CAAU,QAAQ,CAAA,EAAG;AAC9B,QAAA,OAAA,CAAQ,OAAA,EAAQ;AAChB,QAAA;AAAA,MACF;AAEA,MAAA,MAAM,QAAA,GAAW,IAAUA,OAAA,CAAA,cAAA,CAAe;AAAA,QACxC,GAAA,EAAK,OAAA;AAAA,QACL,WAAA,EAAa;AAAA,OACd,CAAA;AACD,MAAA,MAAM,MAAA,GAAS,IAAUA,OAAA,CAAA,MAAA,CAAO,QAAQ,CAAA;AACxC,MAAA,MAAA,CAAO,SAAS,QAAA,GAAW,QAAA;AAE3B,MAAA,MAAM,eAAe,OAAA,CAAQ,KAAA;AAC7B,MAAA,eAAA,CAAgB,KAAA,GAAQ,cAAc,KAAA,IAAS,CAAA;AAC/C,MAAA,eAAA,CAAgB,MAAA,GAAS,cAAc,MAAA,IAAU,CAAA;AAEjD,MAAA,MAAA,CAAO,IAAI,MAAM,CAAA;AACjB,MAAA,eAAA,CAAgB,OAAA,GAAU,OAAA;AAC1B,MAAA,eAAA,CAAgB,MAAA,GAAS,MAAA;AAAA,IAC3B,CAAA;AAAA,IACA,MAAA;AAAA,IACA,CAAC,KAAA,KAAU;AACT,MAAA,OAAA,CAAQ,KAAA,CAAM,CAAA,uBAAA,EAA0B,SAAS,CAAA,CAAA,EAAI,KAAK,CAAA;AAAA,IAC5D;AAAA,GACF;AAEA,EAAA,OAAO,QAAA;AACT;AAjDgB,MAAA,CAAA,YAAA,EAAA,cAAA,CAAA;ACIT,SAAS,YAAA,CAAa,EAAE,KAAA,EAAO,KAAA,EAAO,SAAQ,EAA0B;AAC7E,EAAA,MAAM,QAAA,GAAW,IAAUC,OAAA,CAAA,cAAA,CAAe,GAAA,EAAK,IAAI,EAAE,CAAA;AACrD,EAAA,MAAM,WAAW,IAAUA,OAAA,CAAA,oBAAA,CAAqB,EAAE,KAAA,EAAO,WAAW,CAAA;AACpE,EAAA,MAAM,IAAA,GAAO,IAAUA,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAE9C,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,IAAA,EAAM;AAAA,IAC7C,KAAA,EAAO,QAAQ,IAAA,IAAQ,QAAA;AAAA,IACvB,UAAA,EAAY,QAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,mBAAA,CAAoB,KAAA,EAAO,UAAU,IAAI,CAAA;AACzC,EAAA,uBAAA,CAAwB,KAAA,EAAO,UAAU,QAAQ,CAAA;AACjD,EAAA,2BAAA,CAA4B,KAAA,EAAO,QAAA,EAAU,QAAA,EAAU,IAAA,EAAM;AAAA,IACzD,MAAA,EAAQ;AAAA,GACV,EAAG;AAAA,IACD,UAAA,EAAY,KAAA;AAAA,IACZ,aAAA,EAAe;AAAA,GAChB,CAAA;AAEH,EAAA,KAAA,CAAM,IAAI,IAAI,CAAA;AACd,EAAA,OAAO,QAAA;AACT;AAtBgB,MAAA,CAAA,YAAA,EAAA,cAAA,CAAA;ACHhB,SAASC,qBACP,MAAA,EACqB;AACrB,EAAA,MAAM,QAAA,GAAW,OAAO,QAAA,CAAS,gBAAA;AACjC,EAAA,IAAI,oBAA0B,OAAA,CAAA,aAAA,EAAe;AAC3C,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,QAAA,GAAW,IAAU,OAAA,CAAA,aAAA,EAAc;AACzC,EAAA,MAAA,CAAO,IAAI,QAAQ,CAAA;AACnB,EAAA,MAAA,CAAO,SAAS,gBAAA,GAAmB,QAAA;AAEnC,EAAA,OAAO,QAAA;AACT;AAbS,MAAA,CAAAA,oBAAAA,EAAA,qBAAA,CAAA;AAeT,SAASC,wBACP,KAAA,EACsC;AACtC,EAAA,MAAM,CAAA,GAAI,KAAA,CAAM,IAAA,EAAK,CAAE,WAAA,EAAY;AACnC,EAAA,IAAI,CAAA,KAAM,QAAA,IAAY,CAAA,KAAM,aAAA,EAAe,OAAO,CAAA;AAClD,EAAA,OAAO,SAAA;AACT;AANS,MAAA,CAAAA,uBAAAA,EAAA,wBAAA,CAAA;AAUT,SAAS,MAAA,CAAO,OAAgB,QAAA,EAA4B;AAC1D,EAAA,OAAO,OAAO,KAAA,KAAU,SAAA,GAAY,KAAA,GAAQ,QAAA;AAC9C;AAFS,MAAA,CAAA,MAAA,EAAA,QAAA,CAAA;AAIT,SAAS,QAAA,CAAS,OAAgB,QAAA,EAA0B;AAC1D,EAAA,IAAI,OAAO,KAAA,KAAU,QAAA,IAAY,CAAC,MAAA,CAAO,QAAA,CAAS,KAAK,CAAA,EAAG;AACxD,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,OAAO,KAAA;AACT;AANS,MAAA,CAAA,QAAA,EAAA,UAAA,CAAA;AAQT,SAAS,OAAA,CAAQ,OAAgB,QAAA,EAA0B;AACzD,EAAA,IAAI,OAAO,KAAA,KAAU,QAAA,IAAY,MAAM,IAAA,EAAK,CAAE,WAAW,CAAA,EAAG;AAC1D,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,OAAO,KAAA;AACT;AANS,MAAA,CAAA,OAAA,EAAA,SAAA,CAAA;AAQT,SAAS,iBACP,KAAA,EACsB;AACtB,EAAA,OAAO;AAAA,IACL,QAAA,EAAU,MAAA,CAAO,KAAA,EAAO,QAAA,EAAU,KAAK,CAAA;AAAA,IACvC,IAAA,EAAM,MAAA,CAAO,KAAA,EAAO,IAAA,EAAM,IAAI,CAAA;AAAA,IAC9B,MAAA,EAAQ,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,QAAA,CAAS,KAAA,EAAO,MAAA,EAAQ,CAAC,CAAC,CAAC,CAAA;AAAA,IAC3D,KAAA,EAAO,KAAK,GAAA,CAAI,IAAA,EAAM,SAAS,KAAA,EAAO,KAAA,EAAO,CAAC,CAAC,CAAA;AAAA,IAC/C,MAAA,EAAQ,KAAK,GAAA,CAAI,IAAA,EAAM,SAAS,KAAA,EAAO,MAAA,EAAQ,CAAC,CAAC,CAAA;AAAA,IACjD,aAAA,EAAe,MAAA,CAAO,KAAA,EAAO,aAAA,EAAe,KAAK,CAAA;AAAA,IACjD,eAAA,EAAiB,OAAA,CAAQ,KAAA,EAAO,eAAA,EAAiB,SAAS,CAAA;AAAA,IAC1D,UAAA,EAAY,IAAA,CAAK,GAAA,CAAI,IAAA,EAAM,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,QAAA,CAAS,KAAA,EAAO,UAAA,EAAY,GAAG,CAAC,CAAC,CAAA;AAAA,IACxE,UAAA,EAAY,IAAA,CAAK,GAAA,CAAI,IAAA,EAAO,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,QAAA,CAAS,KAAA,EAAO,UAAA,EAAY,IAAI,CAAC,CAAC,CAAA;AAAA,IAC1E,KAAA,EAAO,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,IAAA,CAAK,GAAA,CAAI,CAAA,EAAG,QAAA,CAAS,KAAA,EAAO,KAAA,EAAO,IAAI,CAAC,CAAC,CAAA;AAAA,IAC5D,UAAA,EAAY,MAAA,CAAO,KAAA,EAAO,UAAA,EAAY,KAAK,CAAA;AAAA,IAC3C,WAAA,EAAa,KAAK,GAAA,CAAI,CAAA,EAAG,SAAS,KAAA,EAAO,WAAA,EAAa,CAAC,CAAC,CAAA;AAAA,IACxD,aAAA,EAAe,OAAA,CAAQ,KAAA,EAAO,aAAA,EAAe,SAAS,CAAA;AAAA,IACtD,aAAA,EAAe,KAAK,GAAA,CAAI,CAAA,EAAG,SAAS,KAAA,EAAO,aAAA,EAAe,CAAC,CAAC;AAAA,GAC9D;AACF;AAnBS,MAAA,CAAA,gBAAA,EAAA,kBAAA,CAAA;AAqBT,SAAS,oBAAA,CACP,SACA,OAAA,EACsB;AACtB,EAAA,OAAO,IAAU,OAAA,CAAA,cAAA,CAAe;AAAA,IAC9B,QAAA,EAAU;AAAA,MACR,GAAA,EAAK,EAAE,KAAA,EAAO,OAAA,EAAQ;AAAA,MACtB,UAAU,EAAE,KAAA,EAAO,IAAU,OAAA,CAAA,KAAA,CAAM,OAAA,CAAQ,eAAe,CAAA,EAAE;AAAA,MAC5D,UAAA,EAAY,EAAE,KAAA,EAAO,OAAA,CAAQ,UAAA,EAAW;AAAA,MACxC,UAAA,EAAY,EAAE,KAAA,EAAO,OAAA,CAAQ,UAAA,EAAW;AAAA,MACxC,KAAA,EAAO,EAAE,KAAA,EAAO,OAAA,CAAQ,KAAA;AAAM,KAChC;AAAA,IACA,YAAA,EAAc;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAAA,CAAA;AAAA,IAOd,cAAA,EAAgB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;;AAAA;AAAA;AAAA;AAAA;;AAAA;AAAA;;AAAA;AAAA;AAAA,IAAA,CAAA;AAAA,IAmBhB,WAAA,EAAa,IAAA;AAAA,IACb,IAAA,EAAY,OAAA,CAAA;AAAA,GACb,CAAA;AACH;AAzCS,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA;AA2CT,SAAS,uBACP,OAAA,EACyB;AACzB,EAAA,OAAO,IAAU,OAAA,CAAA,iBAAA,CAAkB;AAAA,IACjC,GAAA,EAAK,OAAA;AAAA,IACL,WAAA,EAAa,IAAA;AAAA,IACb,IAAA,EAAY,OAAA,CAAA;AAAA,GACb,CAAA;AACH;AARS,MAAA,CAAA,sBAAA,EAAA,wBAAA,CAAA;AAUT,SAAS,eAAA,CACP,QAAA,EACA,OAAA,EACA,OAAA,EACgD;AAChD,EAAA,MAAM,QAAA,GAAW,IAAU,OAAA,CAAA,aAAA,CAAc,CAAA,EAAG,CAAC,CAAA;AAC7C,EAAA,MAAM,QAAA,GAAW,QAAQ,aAAA,GACrB,oBAAA,CAAqB,SAAS,OAAO,CAAA,GACrC,uBAAuB,OAAO,CAAA;AAClC,EAAA,MAAM,IAAA,GAAO,IAAU,OAAA,CAAA,IAAA,CAAK,QAAA,EAAU,QAAQ,CAAA;AAE9C,EAAA,IAAA,CAAK,SAAS,QAAA,GAAW,QAAA;AACzB,EAAA,IAAA,CAAK,MAAM,GAAA,CAAI,OAAA,CAAQ,KAAA,EAAO,OAAA,CAAQ,QAAQ,CAAC,CAAA;AAE/C,EAAA,OAAO,EAAE,MAAM,QAAA,EAAS;AAC1B;AAfS,MAAA,CAAA,eAAA,EAAA,iBAAA,CAAA;AAiBT,SAAS,mBAAA,CACP,KAAA,EACA,IAAA,EACA,OAAA,EACM;AACN,EAAA,MAAM,QAAQ,KAAA,CAAM,UAAA;AACpB,EAAA,MAAM,SAAS,KAAA,CAAM,WAAA;AACrB,EAAA,IAAI,KAAA,IAAS,CAAA,IAAK,MAAA,IAAU,CAAA,EAAG;AAC7B,IAAA;AAAA,EACF;AAGA,EAAA,MAAM,YAAY,OAAA,CAAQ,KAAA,GAAQ,CAAA,GAAI,OAAA,CAAQ,QAAQ,KAAA,GAAQ,MAAA;AAC9D,EAAA,MAAM,UAAA,GAAa,OAAA,CAAQ,MAAA,GAAS,CAAA,GAAI,QAAQ,MAAA,GAAS,CAAA;AAEzD,EAAA,IAAA,CAAK,KAAA,CAAM,GAAA,CAAI,SAAA,EAAW,UAAA,EAAY,CAAC,CAAA;AACzC;AAhBS,MAAA,CAAA,mBAAA,EAAA,qBAAA,CAAA;AAkBT,SAAS,kBAAA,CACP,MACA,OAAA,EACkB;AAClB,EAAA,MAAM,KAAA,GAAQ,QAAA,CAAS,aAAA,CAAc,OAAO,CAAA;AAC5C,EAAA,KAAA,CAAM,GAAA,GAAM,IAAA;AACZ,EAAA,KAAA,CAAM,WAAA,GAAc,WAAA;AACpB,EAAA,KAAA,CAAM,OAAO,OAAA,CAAQ,IAAA;AACrB,EAAA,KAAA,CAAM,WAAA,GAAc,IAAA;AACpB,EAAA,KAAA,CAAM,OAAA,GAAU,MAAA;AAChB,EAAA,KAAA,CAAM,SAAS,OAAA,CAAQ,MAAA;AAEvB,EAAA,OAAO,KAAA;AACT;AAbS,MAAA,CAAA,kBAAA,EAAA,oBAAA,CAAA;AAeF,SAAS,WAAA,CAAY;AAAA,EAC1B,KAAA;AAAA,EACA,KAAA;AAAA,EACA,MAAA;AAAA,EACA,OAAA;AAAA,EACA;AACF,CAAA,EAA0B;AACxB,EAAA,MAAM,MAAA,GAAS,IAAU,OAAA,CAAA,QAAA,EAAS;AAClC,EAAA,MAAM,IAAA,GAAO,QAAQ,IAAA,IAAQ,EAAA;AAC7B,EAAA,MAAM,OAAA,GAAU,gBAAA,CAAiB,OAAA,CAAQ,OAAO,CAAA;AAEhD,EAAA,MAAM,QAAA,GAAW,gBAAA,CAAiB,KAAA,EAAO,MAAA,EAAQ;AAAA,IAC/C,KAAA,EAAO,QAAQ,IAAA,IAAQ,OAAA;AAAA,IACvB,UAAA,EAAY,OAAA;AAAA,IACZ,gBAAgB,OAAA,CAAQ;AAAA,GACzB,CAAA;AAED,EAAA,MAAM,cAAA,GAAiB,oBAAA,CAAqB,KAAA,EAAO,QAAA,EAAU,MAAM,OAAO,CAAA;AAC1E,EAAA,cAAA,CAAe,MAAA,GAAS,MAAA;AACxB,EAAA,KAAA,CAAM,IAAI,MAAM,CAAA;AAEhB,EAAA,IAAI,CAAC,IAAA,IAAQ,OAAO,QAAA,KAAa,WAAA,EAAa;AAC5C,IAAA,OAAO,QAAA;AAAA,EACT;AAEA,EAAA,MAAM,KAAA,GAAQ,kBAAA,CAAmB,IAAA,EAAM,OAAO,CAAA;AAC9C,EAAA,MAAM,OAAA,GAAU,IAAU,OAAA,CAAA,YAAA,CAAa,KAAK,CAAA;AAC5C,EAAA,OAAA,CAAQ,UAAA,GAAmB,OAAA,CAAA,cAAA;AAC3B,EAAA,OAAA,CAAQ,WAAA,GAAc,IAAA;AAEtB,EAAA,MAAM,EAAE,IAAA,EAAM,QAAA,KAAa,eAAA,CAAgB,QAAA,EAAU,SAAS,OAAO,CAAA;AACrE,EAAA,MAAA,CAAO,IAAI,IAAI,CAAA;AAEf,EAAA,cAAA,CAAe,YAAA,GAAe,KAAA;AAC9B,EAAA,cAAA,CAAe,OAAA,GAAU,OAAA;AACzB,EAAA,cAAA,CAAe,QAAA,GAAW,QAAA;AAC1B,EAAA,cAAA,CAAe,MAAA,GAAS,IAAA;AAExB,EAAA,KAAA,CAAM,gBAAA,CAAiB,kBAAkB,MAAM;AAC7C,IAAA,IAAI,CAAC,KAAA,CAAM,SAAA,CAAU,QAAQ,CAAA,EAAG;AAC9B,MAAA;AAAA,IACF;AAEA,IAAA,mBAAA,CAAoB,KAAA,EAAO,MAAM,OAAO,CAAA;AAAA,EAC1C,CAAC,CAAA;AAOD,EAAA,IAAI,CAAC,QAAA,IAAY,OAAA,CAAQ,UAAA,EAAY;AACnC,IAAA,MAAM,QAAA,GAAWD,qBAAoB,MAAM,CAAA;AAC3C,IAAA,MAAM,SAAA,GAAY,IAAU,OAAA,CAAA,eAAA,CAAgB,QAAQ,CAAA;AAEpD,IAAA,SAAA,CAAU,SAAA,CAAU,QAAQ,MAAM,CAAA;AAClC,IAAA,SAAA,CAAU,cAAA,CAAe,QAAQ,WAAW,CAAA;AAC5C,IAAA,SAAA,CAAU,gBAAA,CAAiBC,uBAAAA,CAAuB,OAAA,CAAQ,aAAa,CAAC,CAAA;AACxE,IAAA,SAAA,CAAU,gBAAA,CAAiB,QAAQ,aAAa,CAAA;AAKhD,IAAA,SAAA,CAAU,sBAAsB,KAAK,CAAA;AACrC,IAAA,KAAA,CAAM,MAAA,GAAS,CAAA;AAEf,IAAA,MAAA,CAAO,IAAI,SAAS,CAAA;AACpB,IAAA,cAAA,CAAe,SAAA,GAAY,SAAA;AAAA,EAC7B;AAEA,EAAA,IAAI,QAAQ,QAAA,EAAU;AACpB,IAAA,cAAA,CAAe,IAAA,EAAK;AAAA,EACtB;AAEA,EAAA,OAAO,QAAA;AACT;AA3EgB,MAAA,CAAA,WAAA,EAAA,aAAA,CAAA;;;ACzJT,SAAS,yBACd,sBAAA,EACM;AACN,EAAA,sBAAA,CAAuB,QAAA,CAAS,QAAQ,UAAU,CAAA;AAClD,EAAA,sBAAA,CAAuB,QAAA,CAAS,UAAU,YAAY,CAAA;AACtD,EAAA,sBAAA,CAAuB,QAAA,CAAS,SAAS,WAAW,CAAA;AACpD,EAAA,sBAAA,CAAuB,QAAA,CAAS,WAAW,aAAa,CAAA;AACxD,EAAA,sBAAA,CAAuB,QAAA,CAAS,YAAY,cAAc,CAAA;AAC1D,EAAA,sBAAA,CAAuB,QAAA,CAAS,SAAS,WAAW,CAAA;AACpD,EAAA,sBAAA,CAAuB,QAAA,CAAS,SAAS,WAAW,CAAA;AACpD,EAAA,sBAAA,CAAuB,QAAA,CAAS,SAAS,WAAW,CAAA;AACpD,EAAA,sBAAA,CAAuB,QAAA,CAAS,eAAe,iBAAiB,CAAA;AAChE,EAAA,sBAAA,CAAuB,QAAA,CAAS,iBAAiB,mBAAmB,CAAA;AACpE,EAAA,sBAAA,CAAuB,QAAA,CAAS,gBAAgB,kBAAkB,CAAA;AAClE,EAAA,sBAAA,CAAuB,QAAA,CAAS,UAAU,YAAY,CAAA;AACtD,EAAA,sBAAA,CAAuB,QAAA,CAAS,SAAS,WAAW,CAAA;AACpD,EAAA,sBAAA,CAAuB,QAAA,CAAS,UAAU,YAAY,CAAA;AACtD,EAAA,sBAAA,CAAuB,QAAA,CAAS,SAAS,WAAW,CAAA;AACpD,EAAA,sBAAA,CAAuB,QAAA,CAAS,gBAAgB,kBAAkB,CAAA;AAClE,EAAA,sBAAA,CAAuB,QAAA,CAAS,oBAAoB,sBAAsB,CAAA;AAC1E,EAAA,sBAAA,CAAuB,QAAA,CAAS,cAAc,gBAAgB,CAAA;AAC9D,EAAA,sBAAA,CAAuB,QAAA,CAAS,aAAa,eAAe,CAAA;AAC5D,EAAA,sBAAA,CAAuB,QAAA,CAAS,aAAa,eAAe,CAAA;AAE5D,EAAA,iCAAA,CAAkC,sBAAsB,CAAA;AAC1D;AAzBgB,MAAA,CAAA,wBAAA,EAAA,0BAAA,CAAA","file":"chunk-CJW6K3CL.js","sourcesContent":["import { AnimationComponent } from \"../../components/Animation\";\nimport type { World } from \"../../World\";\n\nexport function createAnimationComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof AnimationComponent>\n): AnimationComponent {\n const component = new AnimationComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import * as THREE from \"three\";\nimport { AudioComponent } from \"../../components/Audio\";\nimport type { World } from \"../../World\";\n\ntype CreateAudioComponentContext = {\n object?: THREE.Object3D | null;\n listener?: THREE.AudioListener | null;\n isEditor?: boolean;\n};\n\nfunction normalizeDistanceModel(\n distanceModel: string,\n): \"inverse\" | \"linear\" | \"exponential\" {\n const normalized = distanceModel.trim().toLowerCase();\n\n if (normalized === \"linear\" || normalized === \"exponential\") {\n return normalized;\n }\n\n return \"inverse\";\n}\n\nfunction createConfiguredAudio(\n listener: THREE.AudioListener,\n options: AudioComponent[\"options\"],\n): THREE.Audio<GainNode> | THREE.PositionalAudio {\n const sound = options.positional\n ? new THREE.PositionalAudio(listener)\n : new THREE.Audio(listener);\n\n sound.setLoop(options.loop);\n sound.setVolume(options.volume);\n sound.setPlaybackRate(options.pitch);\n\n if (sound instanceof THREE.PositionalAudio) {\n sound.setRefDistance(options.refDistance);\n sound.setDistanceModel(normalizeDistanceModel(options.distanceModel));\n sound.setRolloffFactor(options.rolloffFactor);\n }\n\n return sound;\n}\n\nfunction createAudioEditorHelper(): THREE.Object3D {\n if (typeof document === \"undefined\") {\n const geometry = new THREE.EdgesGeometry(\n new THREE.OctahedronGeometry(0.22, 0),\n );\n const material = new THREE.LineBasicMaterial({\n color: \"#8bc8ff\",\n transparent: true,\n opacity: 0.95,\n depthTest: false,\n });\n\n const fallback = new THREE.LineSegments(geometry, material);\n fallback.renderOrder = 10;\n fallback.userData.ecsHelper = true;\n fallback.visible = false;\n return fallback;\n }\n\n const size = 96;\n const canvas = document.createElement(\"canvas\");\n canvas.width = size;\n canvas.height = size;\n\n const ctx = canvas.getContext(\"2d\");\n if (!ctx) {\n return new THREE.Object3D();\n }\n\n ctx.clearRect(0, 0, size, size);\n\n ctx.fillStyle = \"rgba(27, 35, 52, 0.9)\";\n ctx.beginPath();\n ctx.arc(size / 2, size / 2, 36, 0, Math.PI * 2);\n ctx.fill();\n\n ctx.strokeStyle = \"rgba(137, 202, 255, 0.9)\";\n ctx.lineWidth = 4;\n ctx.beginPath();\n ctx.arc(size / 2, size / 2, 36, 0, Math.PI * 2);\n ctx.stroke();\n\n ctx.fillStyle = \"#d9ecff\";\n ctx.beginPath();\n ctx.moveTo(33, 56);\n ctx.lineTo(43, 56);\n ctx.lineTo(54, 66);\n ctx.lineTo(54, 30);\n ctx.lineTo(43, 40);\n ctx.lineTo(33, 40);\n ctx.closePath();\n ctx.fill();\n\n ctx.strokeStyle = \"#7fd2ff\";\n ctx.lineWidth = 4;\n ctx.lineCap = \"round\";\n ctx.beginPath();\n ctx.arc(56, 48, 10, -0.8, 0.8);\n ctx.stroke();\n\n ctx.beginPath();\n ctx.arc(56, 48, 16, -0.8, 0.8);\n ctx.stroke();\n\n const texture = new THREE.CanvasTexture(canvas);\n texture.needsUpdate = true;\n\n const material = new THREE.SpriteMaterial({\n map: texture,\n transparent: true,\n depthTest: false,\n });\n\n const helper = new THREE.Sprite(material);\n helper.scale.set(0.68, 0.68, 0.68);\n helper.renderOrder = 10;\n helper.userData.ecsHelper = true;\n helper.visible = false;\n\n return helper;\n}\n\nexport function createAudioComponent(\n world: World,\n entityId: number,\n path = \"\",\n options: Partial<AudioComponent[\"options\"]> = {},\n context?: CreateAudioComponentContext,\n): AudioComponent {\n const component = new AudioComponent(path, options);\n\n const anchor = context?.object ?? null;\n const listener = context?.listener ?? null;\n if (anchor && listener) {\n component.object = anchor;\n const sound = createConfiguredAudio(listener, component.options);\n\n if (context?.isEditor) {\n anchor.add(createAudioEditorHelper());\n }\n\n anchor.add(sound);\n component.audio = sound;\n }\n\n world.addComponent(entityId, component);\n return component;\n}\n","import * as THREE from \"three\";\n\nimport { CameraComponent, type CameraComponentOptions } from \"../../components/Camera\";\nimport { Object3DRef } from \"../../components/Object3DRef\";\nimport type { World } from \"../../World\";\n\nexport function createCameraComponent(\n world: World,\n entityId: number,\n payload: CameraComponentOptions = {},\n): CameraComponent {\n const object = world.getComponent(entityId, Object3DRef)?.object;\n const objectCamera = object instanceof THREE.Camera ? object : undefined;\n\n const component = new CameraComponent({\n ...payload,\n camera: payload.camera ?? objectCamera,\n });\n\n world.addComponent(entityId, component);\n return component;\n}\n","import {\n PhysicsComponent,\n type ColliderState,\n type RigidbodyState,\n} from \"../../components/Physics\";\nimport type { World } from \"../../World\";\n\nexport function createPhysicsComponent(\n world: World,\n entityId: number,\n values?: { rigidbody?: Partial<RigidbodyState>; collider?: Partial<ColliderState> },\n): PhysicsComponent {\n const component = new PhysicsComponent(values);\n world.addComponent(entityId, component);\n return component;\n}\n","import { Environment, type EnvironmentState } from \"../../components/Environment\";\nimport type { World } from \"../../World\";\n\nexport function createEnvironmentComponent(\n world: World,\n entityId: number,\n values?: Partial<EnvironmentState>,\n): Environment {\n const component = new Environment(values);\n world.addComponent(entityId, component);\n return component;\n}\n","import { EntityType } from \"../../components/EntityType\";\nimport type { World } from \"../../World\";\n\nexport function createEntityTypeComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof EntityType>\n): EntityType {\n const component = new EntityType(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { ImageComponent } from \"../../components/Image\";\nimport type { World } from \"../../World\";\n\nexport function createImageComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof ImageComponent>\n): ImageComponent {\n const component = new ImageComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { ImageTargetAnchor } from \"../../components/ImageTargetAnchor\";\nimport type { World } from \"../../World\";\n\nexport function createImageTargetAnchorComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof ImageTargetAnchor>\n): ImageTargetAnchor {\n const component = new ImageTargetAnchor(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { ImageTarget } from \"../../components/ImageTarget\";\nimport type { World } from \"../../World\";\n\nexport function createImageTargetComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof ImageTarget>\n): ImageTarget {\n const component = new ImageTarget(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { LightComponent } from \"../../components/Light\";\nimport type { World } from \"../../World\";\n\nexport function createLightComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof LightComponent>\n): LightComponent {\n const component = new LightComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { MaterialComponent } from \"../../components/Material\";\nimport type { World } from \"../../World\";\n\nexport function createMaterialComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof MaterialComponent>\n): MaterialComponent {\n const component = new MaterialComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { MeshComponent } from \"../../components/Mesh\";\nimport type { World } from \"../../World\";\n\nexport function createMeshComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof MeshComponent>\n): MeshComponent {\n const component = new MeshComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { MeshGeometryComponent } from \"../../components/MeshGeometry\";\nimport type { World } from \"../../World\";\n\nexport function createMeshGeometryComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof MeshGeometryComponent>\n): MeshGeometryComponent {\n const component = new MeshGeometryComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { ModelComponent } from \"../../components/Model\";\nimport type { World } from \"../../World\";\n\nexport function createModelComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof ModelComponent>\n): ModelComponent {\n const component = new ModelComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { Name } from \"../../components/Name\";\nimport type { World } from \"../../World\";\n\nexport function createNameComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof Name>\n): Name {\n const component = new Name(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { Object3DRef } from \"../../components/Object3DRef\";\nimport type { World } from \"../../World\";\n\nexport function createObject3DRefComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof Object3DRef>\n): Object3DRef {\n const component = new Object3DRef(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { ParentId } from \"../../components/ParentId\";\nimport type { World } from \"../../World\";\n\nexport function createParentIdComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof ParentId>\n): ParentId {\n const component = new ParentId(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import {\n Postprocessing,\n type PostprocessingState,\n} from \"../../components/Postprocessing\";\nimport type { World } from \"../../World\";\n\nexport function createPostprocessingComponent(\n world: World,\n entityId: number,\n values?: Partial<PostprocessingState>,\n): Postprocessing {\n const component = new Postprocessing(values);\n world.addComponent(entityId, component);\n return component;\n}\n","import { ScriptComponent, type ScriptEntry } from \"../../components/ScriptComponent\";\nimport type { World } from \"../../World\";\n\ntype ScriptComponentPayload = {\n entries?: Array<Partial<ScriptEntry>>;\n};\n\nexport function createScriptComponent(\n world: World,\n entityId: number,\n payload: ScriptComponentPayload = {},\n): ScriptComponent {\n const entries = Array.isArray(payload.entries)\n ? payload.entries.map((entry) => ({\n entityId,\n className: typeof entry.className === \"string\" ? entry.className : \"\",\n scriptUrl: typeof entry.scriptUrl === \"string\" ? entry.scriptUrl : \"\",\n enabled: typeof entry.enabled === \"boolean\" ? entry.enabled : true,\n data:\n entry.data && typeof entry.data === \"object\" && !Array.isArray(entry.data)\n ? (entry.data as Record<string, unknown>)\n : {},\n runtimeState: entry.runtimeState,\n runtimeMessage:\n typeof entry.runtimeMessage === \"string\" ? entry.runtimeMessage : undefined,\n }))\n : [];\n\n const component = new ScriptComponent(entries);\n\n world.addComponent(entityId, component);\n return component;\n}","import { Selectable } from \"../../components/Selectable\";\nimport type { World } from \"../../World\";\n\nexport function createSelectableComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof Selectable>\n): Selectable {\n const component = new Selectable(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { SelectionTransformState } from \"../../components/SelectionTransformState\";\nimport type { World } from \"../../World\";\n\nexport function createSelectionTransformStateComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof SelectionTransformState>\n): SelectionTransformState {\n const component = new SelectionTransformState(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { SpriteComponent } from \"../../components/Sprite\";\nimport type { World } from \"../../World\";\n\nexport function createSpriteComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof SpriteComponent>\n): SpriteComponent {\n const component = new SpriteComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { TransformComponent } from \"../../components/Transform\";\nimport type { World } from \"../../World\";\n\nexport function createTransformComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof TransformComponent>\n): TransformComponent {\n const component = new TransformComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import { InstancedMeshComponent } from \"../../components/InstancedMesh\";\nimport type { InstancedMeshKind } from \"../../components/InstancedMesh\";\nimport type { MeshGeometryParameters } from \"../../components/MeshGeometry\";\nimport type { World } from \"../../World\";\n\nexport function createInstancedMeshComponent(\n world: World,\n entityId: number,\n meshKind: InstancedMeshKind,\n meshParameters?: Partial<MeshGeometryParameters>,\n options?: {\n castShadow?: boolean;\n receiveShadow?: boolean;\n instanceEntityIds?: number[];\n modelPath?: string;\n },\n): InstancedMeshComponent {\n const component = new InstancedMeshComponent(meshKind, meshParameters, options);\n world.addComponent(entityId, component);\n return component;\n}\n","import { InstanceSlotComponent } from \"../../components/InstanceSlotComponent\";\nimport type { World } from \"../../World\";\n\nexport function createInstanceSlotComponent(\n world: World,\n entityId: number,\n groupEntityId: number,\n slotIndex: number,\n): InstanceSlotComponent {\n const component = new InstanceSlotComponent(groupEntityId, slotIndex);\n world.addComponent(entityId, component);\n return component;\n}\n","import { VideoComponent } from \"../../components/Video\";\nimport type { World } from \"../../World\";\n\nexport function createVideoComponent(\n world: World,\n entityId: number,\n ...args: ConstructorParameters<typeof VideoComponent>\n): VideoComponent {\n const component = new VideoComponent(...args);\n world.addComponent(entityId, component);\n return component;\n}\n","import {\n createAnimationComponent,\n createAudioComponent,\n createCameraComponent,\n createEnvironmentComponent,\n createEntityTypeComponent,\n createImageComponent,\n createImageTargetAnchorComponent,\n createImageTargetComponent,\n createInstancedMeshComponent,\n createLightComponent,\n createMaterialComponent,\n createMeshComponent,\n createMeshGeometryComponent,\n createModelComponent,\n createNameComponent,\n createObject3DRefComponent,\n createParentIdComponent,\n createPhysicsComponent,\n createPostprocessingComponent,\n createScriptComponent,\n createSelectableComponent,\n createSelectionTransformStateComponent,\n createSpriteComponent,\n createTransformComponent,\n createVideoComponent,\n} from \"./components\";\nimport type { ObjectManagementSystem } from \"../systems/ObjectManagementSystem\";\n\nexport function registerDefaultComponentFactories(\n objectManagementSystem: ObjectManagementSystem,\n): void {\n objectManagementSystem.registerComponentFactory(\"animation\", createAnimationComponent);\n objectManagementSystem.registerComponentFactory(\"audio\", createAudioComponent);\n objectManagementSystem.registerComponentFactory(\"camera\", createCameraComponent);\n objectManagementSystem.registerComponentFactory(\"physics\", createPhysicsComponent);\n objectManagementSystem.registerComponentFactory(\"environment\", createEnvironmentComponent);\n objectManagementSystem.registerComponentFactory(\"entityType\", createEntityTypeComponent);\n objectManagementSystem.registerComponentFactory(\"image\", createImageComponent);\n objectManagementSystem.registerComponentFactory(\n \"imageTargetAnchor\",\n createImageTargetAnchorComponent,\n );\n objectManagementSystem.registerComponentFactory(\"imageTarget\", createImageTargetComponent);\n objectManagementSystem.registerComponentFactory(\"light\", createLightComponent);\n objectManagementSystem.registerComponentFactory(\"material\", createMaterialComponent);\n objectManagementSystem.registerComponentFactory(\"mesh\", createMeshComponent);\n objectManagementSystem.registerComponentFactory(\n \"meshGeometry\",\n createMeshGeometryComponent,\n );\n objectManagementSystem.registerComponentFactory(\"model\", createModelComponent);\n objectManagementSystem.registerComponentFactory(\"name\", createNameComponent);\n objectManagementSystem.registerComponentFactory(\n \"object3DRef\",\n createObject3DRefComponent,\n );\n objectManagementSystem.registerComponentFactory(\"parentId\", createParentIdComponent);\n objectManagementSystem.registerComponentFactory(\n \"postprocessing\",\n createPostprocessingComponent,\n );\n\n objectManagementSystem.registerComponentFactory(\"script\", createScriptComponent);\n objectManagementSystem.registerComponentFactory(\"selectable\", createSelectableComponent);\n objectManagementSystem.registerComponentFactory(\n \"selectionTransformState\",\n createSelectionTransformStateComponent,\n );\n objectManagementSystem.registerComponentFactory(\"sprite\", createSpriteComponent);\n objectManagementSystem.registerComponentFactory(\"transform\", createTransformComponent);\n objectManagementSystem.registerComponentFactory(\"video\", createVideoComponent);\n objectManagementSystem.registerComponentFactory(\"instancedMesh\", createInstancedMeshComponent);\n}\n","import type * as THREE from \"three\";\n\nimport type { TransformData } from \"../../components/Transform\";\nimport {\n createEntityTypeComponent,\n createNameComponent,\n createObject3DRefComponent,\n createParentIdComponent,\n createSelectableComponent,\n} from \"../components\";\n\nimport {\n applyTransform,\n createTransform,\n} from \"../../systems/ObjectManagementSystem\";\nimport type { EcsEntityKind, EntityId } from \"../../types\";\nimport type { World } from \"../../World\";\n\ntype CreateBaseEntityOptions = {\n label: string;\n entityType: EcsEntityKind;\n transformInput?: TransformData;\n parentId?: EntityId | null;\n};\n\nexport function createBaseEntity(\n world: World,\n object: THREE.Object3D,\n options: CreateBaseEntityOptions,\n): number {\n const entityId = world.createEntity();\n object.userData.entityId = entityId;\n\n const transform = createTransform(options.transformInput);\n applyTransform(object, transform);\n\n world.addComponent(entityId, transform);\n createObject3DRefComponent(world, entityId, object);\n createNameComponent(world, entityId, options.label);\n createEntityTypeComponent(world, entityId, options.entityType);\n createParentIdComponent(world, entityId, options.parentId ?? null);\n createSelectableComponent(world, entityId, true);\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createAudioComponent } from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nfunction getOrCreateListener(\n camera: THREE.PerspectiveCamera,\n): THREE.AudioListener {\n const existing = camera.userData.ecsAudioListener;\n if (existing instanceof THREE.AudioListener) {\n return existing;\n }\n\n const listener = new THREE.AudioListener();\n camera.add(listener);\n camera.userData.ecsAudioListener = listener;\n\n return listener;\n}\n\n\nexport function createAudio({\n world,\n scene,\n camera,\n payload,\n isEditor,\n}: CreateContext): number {\n const anchor = new THREE.Object3D();\n\n const entityId = createBaseEntity(world, anchor, {\n label: payload.name ?? \"Audio\",\n entityType: \"audio\",\n transformInput: payload.transform,\n });\n\n const audio = createAudioComponent(\n world,\n entityId,\n payload.path ?? \"\",\n payload.options ?? {},\n {\n object: anchor,\n listener: getOrCreateListener(camera),\n isEditor,\n },\n );\n scene.add(anchor);\n\n if (!audio.path) {\n return entityId;\n }\n\n if (!isEditor) {\n const loader = new THREE.AudioLoader();\n loader.load(\n audio.path,\n (buffer) => {\n if (!world.hasEntity(entityId)) {\n return;\n }\n\n const sound = audio.audio;\n if (!sound) {\n return;\n }\n\n sound.setBuffer(buffer);\n if (audio.options.autoplay) {\n audio.play();\n }\n },\n undefined,\n (error) => {\n console.error(`Failed to load audio: ${audio.path}`, error);\n },\n );\n }\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport type {\n CameraComponentOptions,\n CameraProjection,\n CameraRuntimeType,\n} from \"../../components/Camera\";\nimport { createCameraComponent } from \"../components\";\nimport { Object3DRef } from \"../../components/Object3DRef\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\ntype CameraCreateOptions = {\n type?: CameraRuntimeType;\n isDefault?: boolean;\n projection?: CameraProjection;\n fov?: number;\n near?: number;\n far?: number;\n left?: number;\n right?: number;\n top?: number;\n bottom?: number;\n zoom?: number;\n};\n\nconst DEFAULT_NEAR = 0.1;\nconst DEFAULT_FAR = 2000;\nconst DEFAULT_FOV = 50;\nconst DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT = 5;\n\nfunction readViewportAspect(): number {\n if (typeof window === \"undefined\") {\n return 1;\n }\n\n const width = window.innerWidth;\n const height = window.innerHeight;\n if (\n Number.isFinite(width) &&\n Number.isFinite(height) &&\n width > 0 &&\n height > 0\n ) {\n return width / height;\n }\n\n return 1;\n}\n\nfunction toCameraCreateOptions(input: unknown): CameraCreateOptions {\n if (!input || typeof input !== \"object\") {\n return {};\n }\n\n const value = input as Record<string, unknown>;\n\n const type =\n value.type === \"3d\" || value.type === \"ar\"\n ? value.type\n : undefined;\n\n const projection =\n value.projection === \"orthographic\" || value.projection === \"perspective\"\n ? value.projection\n : undefined;\n\n return {\n type,\n isDefault: typeof value.isDefault === \"boolean\" ? value.isDefault : undefined,\n projection,\n fov: typeof value.fov === \"number\" && Number.isFinite(value.fov) ? value.fov : undefined,\n near:\n typeof value.near === \"number\" && Number.isFinite(value.near)\n ? value.near\n : undefined,\n far: typeof value.far === \"number\" && Number.isFinite(value.far) ? value.far : undefined,\n left:\n typeof value.left === \"number\" && Number.isFinite(value.left)\n ? value.left\n : undefined,\n right:\n typeof value.right === \"number\" && Number.isFinite(value.right)\n ? value.right\n : undefined,\n top:\n typeof value.top === \"number\" && Number.isFinite(value.top)\n ? value.top\n : undefined,\n bottom:\n typeof value.bottom === \"number\" && Number.isFinite(value.bottom)\n ? value.bottom\n : undefined,\n zoom:\n typeof value.zoom === \"number\" && Number.isFinite(value.zoom)\n ? value.zoom\n : undefined,\n };\n}\n\nfunction resolveCameraCreateOptions(payload: {\n options?: unknown;\n camera?: unknown;\n}): CameraCreateOptions {\n // Prefer new payload.options shape, but support legacy payload.camera for\n // backward compatibility with older editor/serialized payloads.\n const next = toCameraCreateOptions(payload.options);\n\n if (payload.options && typeof payload.options === \"object\") {\n return next;\n }\n\n return toCameraCreateOptions(payload.camera);\n}\n\nfunction applyCameraSettings(camera: THREE.Camera, options: CameraCreateOptions): void {\n const near = typeof options.near === \"number\" ? options.near : DEFAULT_NEAR;\n const far = typeof options.far === \"number\" ? options.far : DEFAULT_FAR;\n const projection = options.projection;\n\n if (camera instanceof THREE.PerspectiveCamera) {\n if (!projection || projection === \"perspective\") {\n camera.fov = typeof options.fov === \"number\" ? options.fov : DEFAULT_FOV;\n }\n\n camera.aspect = readViewportAspect();\n camera.near = near;\n camera.far = far;\n camera.updateProjectionMatrix();\n return;\n }\n\n if (camera instanceof THREE.OrthographicCamera) {\n camera.left =\n typeof options.left === \"number\"\n ? options.left\n : -DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n camera.right =\n typeof options.right === \"number\"\n ? options.right\n : DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n camera.top =\n typeof options.top === \"number\"\n ? options.top\n : DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n camera.bottom =\n typeof options.bottom === \"number\"\n ? options.bottom\n : -DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n camera.zoom = typeof options.zoom === \"number\" ? options.zoom : 1;\n camera.near = near;\n camera.far = far;\n camera.updateProjectionMatrix();\n }\n}\n\nfunction createCameraObject(options: CameraCreateOptions): THREE.Camera {\n const projection = options.projection ?? \"perspective\";\n const near = options.near ?? DEFAULT_NEAR;\n const far = options.far ?? DEFAULT_FAR;\n\n if (projection === \"orthographic\") {\n const top = options.top ?? DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n const bottom = options.bottom ?? -DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n const left = options.left ?? -DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n const right = options.right ?? DEFAULT_ORTHOGRAPHIC_HALF_HEIGHT;\n const camera = new THREE.OrthographicCamera(\n left,\n right,\n top,\n bottom,\n near,\n far,\n );\n\n camera.zoom = options.zoom ?? 1;\n camera.updateProjectionMatrix();\n return camera;\n }\n\n return new THREE.PerspectiveCamera(\n options.fov ?? DEFAULT_FOV,\n readViewportAspect(),\n near,\n far,\n );\n}\n\nexport function createCamera({ world, scene, camera, payload, isEditor }: CreateContext): number {\n const options = resolveCameraCreateOptions(payload);\n const useWorldCamera = !isEditor && (payload.useWorldCamera === true || Boolean(options.isDefault));\n const object = useWorldCamera ? camera : createCameraObject(options);\n\n const entityId = createBaseEntity(world, object, {\n label: payload.name ?? \"Camera\",\n entityType: \"camera\",\n transformInput: payload.transform,\n });\n\n const objectRef = world.getComponent(entityId, Object3DRef);\n if (objectRef?.object instanceof THREE.Camera) {\n objectRef.object.userData.entityId = entityId;\n }\n\n const componentOptions: CameraComponentOptions = {\n camera: object,\n type: options.type,\n isDefault: options.isDefault,\n projection: options.projection,\n fov: options.fov,\n near: options.near,\n far: options.far,\n left: options.left,\n right: options.right,\n top: options.top,\n bottom: options.bottom,\n zoom: options.zoom,\n };\n\n const component = createCameraComponent(world, entityId, componentOptions);\n\n if (useWorldCamera) {\n applyCameraSettings(object, options);\n } else {\n applyCameraSettings(object, options);\n\n if (isEditor && component.isDefault) {\n const helper = new THREE.CameraHelper(object);\n helper.onBeforeRender = () => {\n helper.update();\n };\n helper.userData.ecsHelper = true;\n helper.visible = false;\n object.add(helper);\n }\n\n scene.add(object);\n }\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport {\n createMaterialComponent,\n createMeshComponent,\n createMeshGeometryComponent,\n} from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nexport function createCapsule({\n world,\n scene,\n payload,\n}: CreateContext): number {\n const geometry = new THREE.CapsuleGeometry(0.5, 1, 4, 8);\n const material = new THREE.MeshStandardMaterial({ color: \"#ffffff\" });\n const mesh = new THREE.Mesh(geometry, material);\n\n const entityId = createBaseEntity(world, mesh, {\n label: payload.name ?? \"Capsule\",\n entityType: \"capsule\",\n transformInput: payload.transform,\n });\n\n createMeshComponent(world, entityId, mesh);\n createMaterialComponent(world, entityId, material);\n createMeshGeometryComponent(world, entityId, \"capsule\", mesh, {\n radius: 0.5,\n height: 1,\n }, {\n castShadow: false,\n receiveShadow: false,\n });\n scene.add(mesh);\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport {\n createMaterialComponent,\n createMeshComponent,\n createMeshGeometryComponent,\n} from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nexport function createCube({ world, scene, payload }: CreateContext): number {\n const geometry = new THREE.BoxGeometry(1, 1, 1);\n const material = new THREE.MeshStandardMaterial({ color: \"#ffffff\" });\n const mesh = new THREE.Mesh(geometry, material);\n\n const entityId = createBaseEntity(world, mesh, {\n label: payload.name ?? \"Cube\",\n entityType: \"cube\",\n transformInput: payload.transform,\n });\n\n createMeshComponent(world, entityId, mesh);\n createMaterialComponent(world, entityId, material);\n createMeshGeometryComponent(world, entityId, \"cube\", mesh, {\n width: 1,\n height: 1,\n depth: 1,\n }, {\n castShadow: false,\n receiveShadow: false,\n });\n\n scene.add(mesh);\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport {\n createMaterialComponent,\n createMeshComponent,\n createMeshGeometryComponent,\n} from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nexport function createCylinder({\n world,\n scene,\n payload,\n}: CreateContext): number {\n const geometry = new THREE.CylinderGeometry(0.5, 0.5, 1, 20);\n const material = new THREE.MeshStandardMaterial({ color: \"#ffffff\" });\n const mesh = new THREE.Mesh(geometry, material);\n\n const entityId = createBaseEntity(world, mesh, {\n label: payload.name ?? \"Cylinder\",\n entityType: \"cylinder\",\n transformInput: payload.transform,\n });\n\n createMeshComponent(world, entityId, mesh);\n createMaterialComponent(world, entityId, material);\n createMeshGeometryComponent(world, entityId, \"cylinder\", mesh, {\n radius: 0.5,\n height: 1,\n }, {\n castShadow: false,\n receiveShadow: false,\n });\n scene.add(mesh);\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nfunction createEmptyEditorHelper(): THREE.LineSegments {\n const geometry = new THREE.EdgesGeometry(new THREE.BoxGeometry(0.1, 0.1, 0.1));\n const material = new THREE.LineBasicMaterial({\n color: \"#7f8ea3\",\n transparent: true,\n opacity: 0.9,\n depthTest: false,\n });\n\n const helper = new THREE.LineSegments(geometry, material);\n helper.renderOrder = 10;\n helper.userData.ecsHelper = true;\n\n return helper;\n}\n\nexport function createEmpty({ world, scene, payload, isEditor }: CreateContext): number {\n const object = new THREE.Group();\n\n const entityId = createBaseEntity(world, object, {\n label: payload.name ?? \"Empty\",\n entityType: \"empty\",\n transformInput: payload.transform,\n });\n\n // if (isEditor) {\n // object.add(createEmptyEditorHelper());\n // }\n\n scene.add(object);\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createImageComponent } from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nexport function createImage({ world, scene, payload }: CreateContext): number {\n const anchor = new THREE.Object3D();\n\n const imagePath = payload.path ?? \"\";\n const entityId = createBaseEntity(world, anchor, {\n label: payload.name ?? \"Image\",\n entityType: \"image\",\n transformInput: payload.transform,\n });\n\n const image = createImageComponent(world, entityId, imagePath);\n image.object = anchor;\n scene.add(anchor);\n\n if (!imagePath) {\n return entityId;\n }\n\n const loader = new THREE.TextureLoader();\n loader.load(\n imagePath,\n (texture) => {\n if (!world.hasEntity(entityId)) {\n texture.dispose();\n return;\n }\n\n const material = new THREE.MeshBasicMaterial({\n map: texture,\n transparent: true,\n side: THREE.DoubleSide,\n });\n const geometry = new THREE.PlaneGeometry(1, 1);\n const plane = new THREE.Mesh(geometry, material);\n plane.userData.entityId = entityId;\n\n const textureImage = texture.image as { width?: number; height?: number } | undefined;\n const width = textureImage?.width ?? 1;\n const height = textureImage?.height ?? 1;\n const aspect = height > 0 ? width / height : 1;\n\n image.width = width;\n image.height = height;\n\n plane.scale.set(aspect, 1, 1);\n\n anchor.add(plane);\n image.texture = texture;\n image.object = plane;\n },\n undefined,\n (error) => {\n console.error(`Failed to load image: ${imagePath}`, error);\n },\n );\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport {\n type ImageTarget,\n type ImageTargetReference,\n} from \"../../components/ImageTarget\";\nimport { createImageTargetComponent } from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\ntype ImageTargetOptions = {\n targets?: ImageTargetReference[];\n compiledTargetUrl?: string;\n compiledTargetDir?: string;\n};\n\nfunction toImageTargetOptions(input: unknown): ImageTargetOptions {\n if (!input || typeof input !== \"object\") {\n return {};\n }\n\n const value = input as {\n targets?: unknown;\n compiledTargetUrl?: unknown;\n compiledTargetDir?: unknown;\n };\n\n const targets = Array.isArray(value.targets)\n ? value.targets.filter((target): target is ImageTargetReference => {\n if (!target || typeof target !== \"object\") {\n return false;\n }\n\n const candidate = target as Partial<ImageTargetReference>;\n return (\n typeof candidate.id === \"number\" &&\n Number.isFinite(candidate.id) &&\n typeof candidate.url === \"string\" &&\n candidate.url.length > 0 &&\n typeof candidate.width === \"number\" &&\n Number.isFinite(candidate.width) &&\n typeof candidate.height === \"number\" &&\n Number.isFinite(candidate.height)\n );\n })\n : undefined;\n\n return {\n targets,\n compiledTargetUrl:\n typeof value.compiledTargetUrl === \"string\"\n ? value.compiledTargetUrl\n : undefined,\n compiledTargetDir:\n typeof value.compiledTargetDir === \"string\"\n ? value.compiledTargetDir\n : undefined,\n };\n}\n\nexport function createImageTarget({\n world,\n scene,\n payload,\n isEditor,\n}: CreateContext): number {\n const anchor = new THREE.Object3D();\n\n const imagePath = payload.path ?? \"\";\n\n const entityId = createBaseEntity(world, anchor, {\n label: payload.name ?? \"Image Target\",\n entityType: \"imageTarget\",\n transformInput: payload.transform,\n });\n\n const targetOptions = toImageTargetOptions(payload.options);\n const imageTarget: ImageTarget = createImageTargetComponent(\n world,\n entityId,\n targetOptions,\n );\n scene.add(anchor);\n\n // Only editor sessions should load and render image planes for targets.\n if (!isEditor || !imagePath) {\n return entityId;\n }\n\n const loader = new THREE.TextureLoader();\n loader.load(\n imagePath,\n (texture) => {\n if (!world.hasEntity(entityId)) {\n texture.dispose();\n return;\n }\n\n const material = new THREE.MeshBasicMaterial({\n map: texture,\n transparent: true,\n side: THREE.DoubleSide,\n });\n const geometry = new THREE.PlaneGeometry(1, 1);\n const plane = new THREE.Mesh(geometry, material);\n plane.userData.entityId = entityId;\n\n const textureImage = texture.image as\n | { width?: number; height?: number }\n | undefined;\n const width = textureImage?.width ?? 1;\n const height = textureImage?.height ?? 1;\n const aspect = height > 0 ? width / height : 1;\n\n plane.scale.set(aspect, 1, 1);\n\n anchor.add(plane);\n imageTarget.texture = texture;\n imageTarget.object = plane;\n },\n undefined,\n (error) => {\n console.error(`Failed to load image target: ${imagePath}`, error);\n },\n );\n\n return entityId;\n}","import * as THREE from \"three\";\n\nimport {\n type InstancedMeshKind,\n type InstanceTransform,\n DEFAULT_INSTANCE_TRANSFORM,\n} from \"../../components/InstancedMesh\";\nimport { EntityType } from \"../../components/EntityType\";\nimport { Name } from \"../../components/Name\";\nimport { ParentId } from \"../../components/ParentId\";\nimport { Selectable } from \"../../components/Selectable\";\nimport { TransformComponent } from \"../../components/Transform\";\nimport { InstanceSlotComponent } from \"../../components/InstanceSlotComponent\";\nimport type { MeshGeometryParameters } from \"../../components/MeshGeometry\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createTransform } from \"../../systems/ObjectManagementSystem\";\nimport { createInstancedMeshComponent } from \"../components/InstancedMeshComponentFactory\";\nimport { createBaseEntity } from \"./shared\";\n\nfunction isInstancedMeshKind(value: unknown): value is InstancedMeshKind {\n return (\n value === \"cube\" ||\n value === \"sphere\" ||\n value === \"plane\" ||\n value === \"cylinder\" ||\n value === \"capsule\" ||\n value === \"model\"\n );\n}\n\n/**\n * Creates a lightweight instance-slot entity for the given group, using the\n * provided transform data. Does NOT add an `Object3DRef` — instance slots are\n * pure data entities whose transform is read by `InstancedMeshSystem`.\n */\nfunction createInstanceSlotEntity(\n world: Parameters<typeof createBaseEntity>[0],\n groupEntityId: number,\n slotIndex: number,\n label: string,\n transform?: InstanceTransform,\n): number {\n const instanceEntityId = world.createEntity();\n world.addComponent(instanceEntityId, new Name(label));\n world.addComponent(\n instanceEntityId,\n createTransform(\n transform\n ? {\n position: transform.position,\n rotation: transform.rotation,\n scale: transform.scale,\n }\n : undefined,\n ),\n );\n world.addComponent(\n instanceEntityId,\n new InstanceSlotComponent(groupEntityId, slotIndex),\n );\n world.addComponent(instanceEntityId, new EntityType(\"instanceSlot\"));\n world.addComponent(instanceEntityId, new Selectable(true));\n world.addComponent(instanceEntityId, new ParentId(groupEntityId));\n return instanceEntityId;\n}\n\nexport function createInstancedMesh({\n world,\n scene,\n payload,\n}: CreateContext): number {\n const anchor = new THREE.Object3D();\n\n const opts = payload.options ?? {};\n const meshKind: InstancedMeshKind = isInstancedMeshKind(opts.meshKind)\n ? (opts.meshKind as InstancedMeshKind)\n : \"cube\";\n\n const meshParameters =\n opts.meshParameters && typeof opts.meshParameters === \"object\"\n ? (opts.meshParameters as Partial<MeshGeometryParameters>)\n : undefined;\n\n const castShadow =\n typeof opts.castShadow === \"boolean\" ? opts.castShadow : false;\n const receiveShadow =\n typeof opts.receiveShadow === \"boolean\" ? opts.receiveShadow : false;\n const modelPath =\n typeof opts.modelPath === \"string\" ? opts.modelPath : undefined;\n\n const entityId = createBaseEntity(world, anchor, {\n label: payload.name ?? \"Instanced Mesh\",\n entityType: \"instancedMesh\",\n transformInput: payload.transform,\n });\n\n // Determine instance entity IDs.\n // Three cases:\n // 1. `opts.instanceEntityIds` is present (new-format hydration) — skip child creation.\n // 2. `opts.instances` is present (old-format migration) — create a slot entity per legacy transform.\n // 3. Neither — fresh creation from UI: create one default slot entity.\n let instanceEntityIds: number[] = [];\n\n if (Array.isArray(opts.instanceEntityIds)) {\n // New hydration format — child entities are already in snapshot.entities and\n // will be created separately. Leave instanceEntityIds empty here; it will be\n // populated by restoreComponentState + remapped by restorePostCreateComponents.\n instanceEntityIds = [];\n } else if (Array.isArray(opts.instances) && (opts.instances as InstanceTransform[]).length > 0) {\n // Old snapshot migration: create a slot entity for each legacy InstanceTransform.\n const legacyInstances = opts.instances as InstanceTransform[];\n for (let i = 0; i < legacyInstances.length; i++) {\n const slotId = createInstanceSlotEntity(\n world,\n entityId,\n i,\n `Instance ${i + 1}`,\n legacyInstances[i],\n );\n instanceEntityIds.push(slotId);\n }\n } else {\n // Fresh creation: one default instance.\n const slotId = createInstanceSlotEntity(\n world,\n entityId,\n 0,\n \"Instance 1\",\n { ...DEFAULT_INSTANCE_TRANSFORM },\n );\n instanceEntityIds = [slotId];\n }\n\n createInstancedMeshComponent(world, entityId, meshKind, meshParameters, {\n castShadow,\n receiveShadow,\n instanceEntityIds,\n modelPath,\n });\n\n scene.add(anchor);\n return entityId;\n}\n","import { EntityType } from \"../../components/EntityType\";\nimport { Name } from \"../../components/Name\";\nimport { ParentId } from \"../../components/ParentId\";\nimport { Selectable } from \"../../components/Selectable\";\nimport { TransformComponent } from \"../../components/Transform\";\nimport { InstanceSlotComponent } from \"../../components/InstanceSlotComponent\";\nimport { createTransform } from \"../../systems/ObjectManagementSystem\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\n\n/**\n * Creates a lightweight instance-slot entity.\n *\n * Instance slot entities carry `TransformComponent` and `InstanceSlotComponent`\n * but intentionally do **not** have an `Object3DRef` — they are pure data\n * containers whose transform is consumed by `InstancedMeshSystem` to build\n * instance matrices. They appear in the hierarchy as children of the owning\n * `instancedMesh` group entity.\n */\nexport function createInstanceSlot({ world, payload }: CreateContext): number {\n const opts = payload.options ?? {};\n const groupEntityId =\n typeof opts.groupEntityId === \"number\" ? opts.groupEntityId : -1;\n const slotIndex =\n typeof opts.slotIndex === \"number\" ? opts.slotIndex : 0;\n\n const entityId = world.createEntity();\n\n world.addComponent(\n entityId,\n new Name(payload.name ?? `Instance ${slotIndex + 1}`),\n );\n world.addComponent(entityId, createTransform(payload.transform));\n world.addComponent(entityId, new InstanceSlotComponent(groupEntityId, slotIndex));\n world.addComponent(entityId, new EntityType(\"instanceSlot\"));\n world.addComponent(entityId, new Selectable(true));\n // ParentId is applied by applyParentLinks during hydration, or set directly\n // by the instanced mesh factory / runtime when creating fresh instances.\n world.addComponent(entityId, new ParentId(groupEntityId !== -1 ? groupEntityId : null));\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createLightComponent } from \"../../components\";\nimport type { CreateContext } from \"../../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"../shared\";\n\nexport function createAmbientLight({\n world,\n scene,\n payload,\n}: CreateContext): number {\n const light = new THREE.AmbientLight(\"#ffffff\", 0.6);\n\n const entityId = createBaseEntity(world, light, {\n label: payload.name ?? \"Ambient Light\",\n entityType: \"ambientLight\",\n transformInput: payload.transform,\n });\n\n createLightComponent(world, entityId, light);\n scene.add(light);\n\n return entityId;\n}\n","import * as THREE from \"three\";\nimport { RectAreaLightHelper } from \"three/examples/jsm/helpers/RectAreaLightHelper.js\";\n\nimport { createLightComponent } from \"../../components\";\nimport type { CreateContext } from \"../../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"../shared\";\n\nexport function createAreaLight({\n world,\n scene,\n payload,\n isEditor,\n}: CreateContext): number {\n const light = new THREE.RectAreaLight(\"#ffffff\", 5, 4, 4);\n light.lookAt(0, 0, 0);\n\n const entityId = createBaseEntity(world, light, {\n label: payload.name ?? \"Area Light\",\n entityType: \"areaLight\",\n transformInput: payload.transform ?? {\n position: { x: 0, y: 4, z: 0 },\n },\n });\n\n createLightComponent(world, entityId, light);\n\n if (isEditor) {\n const helper = new RectAreaLightHelper(light, \"#fb7185\");\n helper.onBeforeRender = () => {\n helper.updateMatrixWorld(true);\n };\n helper.userData.ecsHelper = true;\n helper.visible = false;\n light.add(helper);\n }\n\n scene.add(light);\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createLightComponent } from \"../../components\";\nimport type { CreateContext } from \"../../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"../shared\";\n\nexport function createDirectionalLight({\n world,\n scene,\n payload,\n isEditor,\n}: CreateContext): number {\n const light = new THREE.DirectionalLight(\"#ffffff\", 1.5);\n light.castShadow = true;\n\n const entityId = createBaseEntity(world, light, {\n label: payload.name ?? \"Directional Light\",\n entityType: \"directionalLight\",\n transformInput: payload.transform ?? {\n position: { x: 3, y: 6, z: 4 },\n },\n });\n\n createLightComponent(world, entityId, light);\n\n if (isEditor) {\n const helper = new THREE.DirectionalLightHelper(light, 1.8, \"#38bdf8\");\n helper.onBeforeRender = () => {\n helper.update();\n };\n helper.userData.ecsHelper = true;\n helper.visible = false;\n light.add(helper);\n }\n\n scene.add(light);\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createLightComponent } from \"../../components\";\nimport type { CreateContext } from \"../../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"../shared\";\n\nexport function createPointLight({\n world,\n scene,\n payload,\n isEditor,\n}: CreateContext): number {\n const light = new THREE.PointLight(\"#ffffff\", 1, 10);\n\n const entityId = createBaseEntity(world, light, {\n label: payload.name ?? \"Point Light\",\n entityType: \"pointLight\",\n transformInput: payload.transform ?? {\n position: { x: 2, y: 3, z: 2 },\n },\n });\n\n createLightComponent(world, entityId, light);\n\n if (isEditor) {\n const helper = new THREE.PointLightHelper(light, 0.35, \"#fbbf24\");\n helper.onBeforeRender = () => {\n helper.update();\n };\n helper.userData.ecsHelper = true;\n helper.visible = false;\n light.add(helper);\n }\n\n scene.add(light);\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createLightComponent } from \"../../components\";\nimport type { CreateContext } from \"../../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"../shared\";\n\nexport function createSpotLight({\n world,\n scene,\n payload,\n isEditor,\n}: CreateContext): number {\n const light = new THREE.SpotLight(\"#ffffff\", 1, 20, Math.PI / 6, 0.1, 1);\n\n const entityId = createBaseEntity(world, light, {\n label: payload.name ?? \"Spot Light\",\n entityType: \"spotLight\",\n transformInput: payload.transform ?? {\n position: { x: 2, y: 5, z: 2 },\n },\n });\n\n createLightComponent(world, entityId, light);\n\n if (isEditor) {\n const helper = new THREE.SpotLightHelper(light, \"#f59e0b\");\n helper.onBeforeRender = () => {\n helper.update();\n };\n helper.userData.ecsHelper = true;\n helper.visible = false;\n light.add(helper);\n }\n\n scene.add(light);\n\n return entityId;\n}\n","import * as THREE from \"three\";\nimport { DRACOLoader } from \"three/examples/jsm/loaders/DRACOLoader.js\";\nimport { GLTFLoader, type GLTF } from \"three/examples/jsm/loaders/GLTFLoader.js\";\nimport { resolveDracoDecoderPath } from \"../../utils/dracoDecoderPath\";\nimport { cloneModelScene, loadSharedGltf } from \"../../utils/modelCache\";\n\nimport {\n createAnimationComponent,\n createMeshGeometryComponent,\n createModelComponent,\n} from \"../components\";\nimport { AnimationComponent } from \"../../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nfunction getModelFileName(path: string): string {\n const segments = path.split(/[\\\\/]/).filter(Boolean);\n return segments[segments.length - 1] ?? \"\";\n}\n\nfunction createModelLoader(): GLTFLoader {\n const loader = new GLTFLoader();\n\n try {\n const dracoLoader = new DRACOLoader();\n // Resolved per loader so a setDracoDecoderPath() override made after\n // module load still takes effect. Keep decoder version aligned with the\n // three.js runtime used by the app.\n dracoLoader.setDecoderPath(resolveDracoDecoderPath());\n loader.setDRACOLoader(dracoLoader);\n } catch (error) {\n console.warn(\"DRACOLoader could not be configured. Loading non-Draco models only.\", error);\n }\n\n return loader;\n}\n\nfunction collectModelMaterials(rootObject: THREE.Object3D): THREE.Material[] {\n const materialSet = new Set<THREE.Material>();\n\n rootObject.traverse((child) => {\n const asMesh = child as THREE.Mesh;\n if (!asMesh.material) {\n return;\n }\n\n if (Array.isArray(asMesh.material)) {\n for (const material of asMesh.material) {\n if (material) {\n materialSet.add(material);\n }\n }\n return;\n }\n\n materialSet.add(asMesh.material);\n });\n\n return [...materialSet];\n}\n\nexport function createModel({\n world,\n scene,\n payload,\n isEditor,\n}: CreateContext): number {\n const anchor = new THREE.Object3D();\n\n const modelPath = payload.path ?? \"\";\n\n const entityId = createBaseEntity(world, anchor, {\n label: payload.name ?? \"Model\",\n entityType: \"model\",\n transformInput: payload.transform,\n });\n\n const model = createModelComponent(world, entityId, modelPath);\n const meshGeometry = createMeshGeometryComponent(world, entityId, \"model\", anchor, {}, {\n modelName: getModelFileName(modelPath),\n castShadow: false,\n receiveShadow: false,\n });\n\n model.object = anchor;\n scene.add(anchor);\n\n if (!modelPath) {\n return entityId;\n }\n\n const attachLoadedModel = (gltf: GLTF, object: THREE.Object3D) => {\n if (!world.hasEntity(entityId)) {\n return;\n }\n\n object.userData.entityId = entityId;\n object.traverse((child) => {\n child.userData.entityId = entityId;\n });\n\n anchor.add(object);\n model.object = object;\n meshGeometry.object = object;\n\n if (gltf.animations.length > 0) {\n let animation = world.getComponent(entityId, AnimationComponent);\n\n if (!animation) {\n animation = createAnimationComponent(world, entityId, {\n clips: gltf.animations,\n externalClipSources: [],\n paused: false,\n reverse: false,\n timeScale: 1,\n crossFadeDuration: 0,\n });\n }\n\n animation.setModelClips(gltf.animations);\n }\n };\n\n const onLoadError = (error: unknown) => {\n console.error(`Failed to load model: ${modelPath}`, error);\n };\n\n if (isEditor) {\n // Editor sessions can re-import an asset under the same URL, which a\n // shared cache would mask with stale content — load fresh per spawn.\n createModelLoader().load(\n modelPath,\n (gltf) => attachLoadedModel(gltf, gltf.scene),\n undefined,\n onLoadError,\n );\n } else {\n // Runtime: parse each model URL once and mount skeleton-aware clones, so\n // repeated spawns (and script-driven respawns) skip fetch and parse.\n loadSharedGltf(\n modelPath,\n () =>\n new Promise<GLTF>((resolve, reject) => {\n createModelLoader().load(modelPath, resolve, undefined, reject);\n }),\n )\n .then((gltf) => attachLoadedModel(gltf, cloneModelScene(gltf.scene)))\n .catch(onLoadError);\n }\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport {\n createMaterialComponent,\n createMeshComponent,\n createMeshGeometryComponent,\n} from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nexport function createPlane({ world, scene, payload }: CreateContext): number {\n const geometry = new THREE.PlaneGeometry(100, 100);\n const material = new THREE.MeshStandardMaterial({\n color: \"#ffffff\",\n side: THREE.DoubleSide,\n });\n\n const mesh = new THREE.Mesh(geometry, material);\n\n const entityId = createBaseEntity(\n world,\n mesh,\n {\n label: payload.name ?? \"Plane\",\n entityType: \"plane\",\n transformInput: {\n position: payload.transform?.position,\n rotation: payload.transform?.rotation ?? {\n x: -Math.PI / 2,\n y: 0,\n z: 0,\n },\n scale: payload.transform?.scale,\n },\n },\n );\n\n createMeshComponent(world, entityId, mesh);\n createMaterialComponent(world, entityId, material);\n createMeshGeometryComponent(world, entityId, \"plane\", mesh, {\n width: 10,\n height: 10,\n }, {\n castShadow: false,\n receiveShadow: false,\n });\n\n scene.add(mesh);\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createSpriteComponent } from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nexport function createSprite({ world, scene, payload }: CreateContext): number {\n const anchor = new THREE.Object3D();\n\n const imagePath = payload.path ?? \"\";\n\n const entityId = createBaseEntity(world, anchor, {\n label: payload.name ?? \"Sprite\",\n entityType: \"sprite\",\n transformInput: payload.transform,\n });\n\n const spriteComponent = createSpriteComponent(world, entityId, imagePath);\n scene.add(anchor);\n\n if (!imagePath) {\n return entityId;\n }\n\n const loader = new THREE.TextureLoader();\n loader.load(\n imagePath,\n (texture) => {\n if (!world.hasEntity(entityId)) {\n texture.dispose();\n return;\n }\n\n const material = new THREE.SpriteMaterial({\n map: texture,\n transparent: true,\n });\n const sprite = new THREE.Sprite(material);\n sprite.userData.entityId = entityId;\n\n const textureImage = texture.image as { width?: number; height?: number } | undefined;\n spriteComponent.width = textureImage?.width ?? 1;\n spriteComponent.height = textureImage?.height ?? 1;\n\n anchor.add(sprite);\n spriteComponent.texture = texture;\n spriteComponent.object = sprite;\n },\n undefined,\n (error) => {\n console.error(`Failed to load sprite: ${imagePath}`, error);\n },\n );\n\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport {\n createMaterialComponent,\n createMeshComponent,\n createMeshGeometryComponent,\n} from \"../components\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nexport function createSphere({ world, scene, payload }: CreateContext): number {\n const geometry = new THREE.SphereGeometry(0.5, 24, 24);\n const material = new THREE.MeshStandardMaterial({ color: \"#ffffff\" });\n const mesh = new THREE.Mesh(geometry, material);\n\n const entityId = createBaseEntity(world, mesh, {\n label: payload.name ?? \"Sphere\",\n entityType: \"sphere\",\n transformInput: payload.transform,\n });\n\n createMeshComponent(world, entityId, mesh);\n createMaterialComponent(world, entityId, material);\n createMeshGeometryComponent(world, entityId, \"sphere\", mesh, {\n radius: 0.5,\n }, {\n castShadow: false,\n receiveShadow: false,\n });\n\n scene.add(mesh);\n return entityId;\n}\n","import * as THREE from \"three\";\n\nimport { createVideoComponent } from \"../components\";\nimport type { VideoComponent } from \"../../components/Video\";\nimport type { CreateContext } from \"../../systems/ObjectManagementSystem\";\nimport { createBaseEntity } from \"./shared\";\n\nfunction getOrCreateListener(\n camera: THREE.PerspectiveCamera,\n): THREE.AudioListener {\n const existing = camera.userData.ecsAudioListener;\n if (existing instanceof THREE.AudioListener) {\n return existing;\n }\n\n const listener = new THREE.AudioListener();\n camera.add(listener);\n camera.userData.ecsAudioListener = listener;\n\n return listener;\n}\n\nfunction normalizeDistanceModel(\n value: string,\n): \"inverse\" | \"linear\" | \"exponential\" {\n const v = value.trim().toLowerCase();\n if (v === \"linear\" || v === \"exponential\") return v;\n return \"inverse\";\n}\n\ntype DistanceVideoOptions = VideoComponent[\"options\"];\n\nfunction toBool(value: unknown, fallback: boolean): boolean {\n return typeof value === \"boolean\" ? value : fallback;\n}\n\nfunction toNumber(value: unknown, fallback: number): number {\n if (typeof value !== \"number\" || !Number.isFinite(value)) {\n return fallback;\n }\n\n return value;\n}\n\nfunction toColor(value: unknown, fallback: string): string {\n if (typeof value !== \"string\" || value.trim().length === 0) {\n return fallback;\n }\n\n return value;\n}\n\nfunction normalizeOptions(\n input: Record<string, unknown> | undefined,\n): DistanceVideoOptions {\n return {\n autoplay: toBool(input?.autoplay, false),\n loop: toBool(input?.loop, true),\n volume: Math.max(0, Math.min(1, toNumber(input?.volume, 1))),\n width: Math.max(0.01, toNumber(input?.width, 1)),\n height: Math.max(0.01, toNumber(input?.height, 1)),\n isGreenScreen: toBool(input?.isGreenScreen, false),\n backgroundColor: toColor(input?.backgroundColor, \"#00ff00\"),\n similarity: Math.max(0.01, Math.min(1, toNumber(input?.similarity, 0.4))),\n smoothness: Math.max(0.001, Math.min(1, toNumber(input?.smoothness, 0.08))),\n spill: Math.max(0, Math.min(1, toNumber(input?.spill, 0.12))),\n positional: toBool(input?.positional, false),\n refDistance: Math.max(0, toNumber(input?.refDistance, 1)),\n distanceModel: toColor(input?.distanceModel, \"inverse\"),\n rolloffFactor: Math.max(0, toNumber(input?.rolloffFactor, 1)),\n };\n}\n\nfunction createChromaMaterial(\n texture: THREE.VideoTexture,\n options: DistanceVideoOptions,\n): THREE.ShaderMaterial {\n return new THREE.ShaderMaterial({\n uniforms: {\n tex: { value: texture },\n keyColor: { value: new THREE.Color(options.backgroundColor) },\n similarity: { value: options.similarity },\n smoothness: { value: options.smoothness },\n spill: { value: options.spill },\n },\n vertexShader: `\n varying vec2 vUv;\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }\n `,\n fragmentShader: `\n uniform sampler2D tex;\n uniform vec3 keyColor;\n uniform float similarity;\n uniform float smoothness;\n uniform float spill;\n varying vec2 vUv;\n\n void main() {\n vec4 texel = texture2D(tex, vUv);\n float chromaDist = distance(texel.rgb, keyColor);\n float alpha = smoothstep(similarity, similarity + smoothness, chromaDist);\n\n float spillFactor = smoothstep(similarity, similarity + spill + smoothness, chromaDist);\n vec3 despilled = mix(vec3(dot(texel.rgb, vec3(0.299, 0.587, 0.114))), texel.rgb, spillFactor);\n\n gl_FragColor = vec4(despilled, texel.a * alpha);\n }\n `,\n transparent: true,\n side: THREE.DoubleSide,\n });\n}\n\nfunction createStandardMaterial(\n texture: THREE.VideoTexture,\n): THREE.MeshBasicMaterial {\n return new THREE.MeshBasicMaterial({\n map: texture,\n transparent: true,\n side: THREE.DoubleSide,\n });\n}\n\nfunction createVideoMesh(\n entityId: number,\n texture: THREE.VideoTexture,\n options: DistanceVideoOptions,\n): { mesh: THREE.Mesh; material: THREE.Material } {\n const geometry = new THREE.PlaneGeometry(1, 1);\n const material = options.isGreenScreen\n ? createChromaMaterial(texture, options)\n : createStandardMaterial(texture);\n const mesh = new THREE.Mesh(geometry, material);\n\n mesh.userData.entityId = entityId;\n mesh.scale.set(options.width, options.height, 1);\n\n return { mesh, material };\n}\n\nfunction applyMetadataSizing(\n video: HTMLVideoElement,\n mesh: THREE.Mesh,\n options: DistanceVideoOptions,\n): void {\n const width = video.videoWidth;\n const height = video.videoHeight;\n if (width <= 0 || height <= 0) {\n return;\n }\n\n // Respect explicit option sizing. Otherwise fall back to video aspect.\n const nextWidth = options.width > 0 ? options.width : width / height;\n const nextHeight = options.height > 0 ? options.height : 1;\n\n mesh.scale.set(nextWidth, nextHeight, 1);\n}\n\nfunction createVideoElement(\n path: string,\n options: DistanceVideoOptions,\n): HTMLVideoElement {\n const video = document.createElement(\"video\");\n video.src = path;\n video.crossOrigin = \"anonymous\";\n video.loop = options.loop;\n video.playsInline = true;\n video.preload = \"auto\";\n video.volume = options.volume;\n\n return video;\n}\n\nexport function createVideo({\n world,\n scene,\n camera,\n payload,\n isEditor,\n}: CreateContext): number {\n const anchor = new THREE.Object3D();\n const path = payload.path ?? \"\";\n const options = normalizeOptions(payload.options);\n\n const entityId = createBaseEntity(world, anchor, {\n label: payload.name ?? \"Video\",\n entityType: \"video\",\n transformInput: payload.transform,\n });\n\n const videoComponent = createVideoComponent(world, entityId, path, options);\n videoComponent.object = anchor;\n scene.add(anchor);\n\n if (!path || typeof document === \"undefined\") {\n return entityId;\n }\n\n const video = createVideoElement(path, options);\n const texture = new THREE.VideoTexture(video);\n texture.colorSpace = THREE.SRGBColorSpace;\n texture.needsUpdate = true;\n\n const { mesh, material } = createVideoMesh(entityId, texture, options);\n anchor.add(mesh);\n\n videoComponent.videoElement = video;\n videoComponent.texture = texture;\n videoComponent.material = material;\n videoComponent.object = mesh;\n\n video.addEventListener(\"loadedmetadata\", () => {\n if (!world.hasEntity(entityId)) {\n return;\n }\n\n applyMetadataSizing(video, mesh, options);\n });\n\n // Route audio through the Web Audio API only when positional audio is\n // requested. Positional audio requires Web Audio for spatialization.\n // Non-positional video leaves the native <video> audio path intact so\n // the browser can play audio without needing the AudioContext to be\n // in \"running\" state (it is suspended until a user gesture).\n if (!isEditor && options.positional) {\n const listener = getOrCreateListener(camera);\n const audioNode = new THREE.PositionalAudio(listener);\n\n audioNode.setVolume(options.volume);\n audioNode.setRefDistance(options.refDistance);\n audioNode.setDistanceModel(normalizeDistanceModel(options.distanceModel));\n audioNode.setRolloffFactor(options.rolloffFactor);\n\n // Connects the video element's audio into the Web Audio graph.\n // After this call, video.volume acts as a pre-gain before the node —\n // reset it to 1 so the audioNode's own gain is the single source of truth.\n audioNode.setMediaElementSource(video);\n video.volume = 1;\n\n anchor.add(audioNode);\n videoComponent.audioNode = audioNode;\n }\n\n if (options.autoplay) {\n videoComponent.play(); // sets isPlaying flag; VideoSystem drives actual play()\n }\n\n return entityId;\n}\n","import type { ObjectManagementSystem } from \"../systems/ObjectManagementSystem\";\nimport { createAudio } from \"./objects/AudioFactory\";\nimport { createCamera } from \"./objects/CameraFactory\";\nimport { createCapsule } from \"./objects/CapsuleFactory\";\nimport { createCube } from \"./objects/CubeFactory\";\nimport { createCylinder } from \"./objects/CylinderFactory\";\nimport { createEmpty } from \"./objects/EmptyFactory\";\nimport { createImage } from \"./objects/ImageFactory\";\nimport { createImageTarget } from \"./objects/ImageTargetFactory\";\nimport { createInstancedMesh } from \"./objects/InstancedMeshFactory\";\nimport { createInstanceSlot } from \"./objects/InstanceSlotFactory\";\nimport { createAmbientLight } from \"./objects/lights/AmbientLightFactory\";\nimport { createAreaLight } from \"./objects/lights/AreaLightFactory\";\nimport { createDirectionalLight } from \"./objects/lights/DirectionalLightFactory\";\nimport { createPointLight } from \"./objects/lights/PointLightFactory\";\nimport { createSpotLight } from \"./objects/lights/SpotLightFactory\";\nimport { createModel } from \"./objects/ModelFactory\";\nimport { createPlane } from \"./objects/PlaneFactory\";\nimport { createSprite } from \"./objects/SpriteFactory\";\nimport { createSphere } from \"./objects/SphereFactory\";\nimport { createVideo } from \"./objects/VideoFactory\";\nimport { registerDefaultComponentFactories } from \"./registerDefaultComponentFactories\";\n\nexport function registerDefaultFactories(\n objectManagementSystem: ObjectManagementSystem,\n): void {\n objectManagementSystem.register(\"cube\", createCube);\n objectManagementSystem.register(\"sphere\", createSphere);\n objectManagementSystem.register(\"plane\", createPlane);\n objectManagementSystem.register(\"capsule\", createCapsule);\n objectManagementSystem.register(\"cylinder\", createCylinder);\n objectManagementSystem.register(\"empty\", createEmpty);\n objectManagementSystem.register(\"model\", createModel);\n objectManagementSystem.register(\"image\", createImage);\n objectManagementSystem.register(\"imageTarget\", createImageTarget);\n objectManagementSystem.register(\"instancedMesh\", createInstancedMesh);\n objectManagementSystem.register(\"instanceSlot\", createInstanceSlot);\n objectManagementSystem.register(\"sprite\", createSprite);\n objectManagementSystem.register(\"audio\", createAudio);\n objectManagementSystem.register(\"camera\", createCamera);\n objectManagementSystem.register(\"video\", createVideo);\n objectManagementSystem.register(\"ambientLight\", createAmbientLight);\n objectManagementSystem.register(\"directionalLight\", createDirectionalLight);\n objectManagementSystem.register(\"pointLight\", createPointLight);\n objectManagementSystem.register(\"spotLight\", createSpotLight);\n objectManagementSystem.register(\"areaLight\", createAreaLight);\n\n registerDefaultComponentFactories(objectManagementSystem);\n}\n"]}