@reearth/ezu 0.8.1 → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundler/ezu.d.ts +31 -11
- package/bundler/ezu_bg.js +31 -11
- package/bundler/ezu_bg.wasm +0 -0
- package/nodejs/ezu.d.ts +31 -11
- package/nodejs/ezu.js +31 -11
- package/nodejs/ezu_bg.wasm +0 -0
- package/package.json +1 -1
- package/simd/bundler/ezu.d.ts +31 -11
- package/simd/bundler/ezu_bg.js +31 -11
- package/simd/bundler/ezu_bg.wasm +0 -0
- package/simd/nodejs/ezu.d.ts +31 -11
- package/simd/nodejs/ezu.js +31 -11
- package/simd/nodejs/ezu_bg.wasm +0 -0
- package/simd/web/ezu.d.ts +31 -11
- package/simd/web/ezu.js +31 -11
- package/simd/web/ezu_bg.wasm +0 -0
- package/web/ezu.d.ts +31 -11
- package/web/ezu.js +31 -11
- package/web/ezu_bg.wasm +0 -0
package/bundler/ezu.d.ts
CHANGED
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@@ -197,6 +197,11 @@ export class Renderer {
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* layers that build their string from something other than a `get`
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* of a feature property (a literal, a `concat` of formatted values)
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* contribute their literal text where it is a plain string.
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*
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* An Arabic letter contributes the presentation-form ranges as
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* well as its own: it is drawn as whichever of its joined shapes
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* the letters around it call for, and those shapes live in
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* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
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*/
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neededGlyphRanges(): object;
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/**
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@@ -222,18 +227,25 @@ export class Renderer {
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* `source`, as an array of `[dx, dy]` pairs (never including the
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* centre `[0, 0]`).
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*
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* Cross-tile label collision and edge-continuous DEM shading
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* only things that read neighbours, and only for the sources
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* name.
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*
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*
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*
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* centre tile is enough.
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* Cross-tile label collision and edge-continuous DEM/raster shading
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* are the only things that read neighbours, and only for the sources
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* they name. Pass each offset from this list to
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* `bindSource(name, bytes, { coord })` and the render gets exactly
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* what the recipe needs — neither a blind 3×3 per source nor, more
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* costly, a window short of what a stitched source wanted. An empty
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* array means the centre tile is enough.
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*
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*
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*
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*
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*
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* What comes back depends on the source's kind. A vector source
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* answers from the graph: a node that wants a neighbour names it,
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* and cross-tile label collision is usually the only thing that
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* does, so the list is often empty. A `dem` or `raster` source
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* answers from its own `neighbor-fetch`, which defaults to on and
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* means the whole 3×3 — those bind as one stitched canvas, and a
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* neighbour left unbound is not a missing collision candidate but a
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* pad filled by clamping the tile's own edge, which shows up as a
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* seam in whatever samples it. `neighbor-fetch: false` reports
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* nothing whatever the graph asks for; so does a source no node in
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* the graph reads.
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*
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* Throws `UnknownSource` if `name` is not declared in the style.
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*/
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@@ -282,6 +294,14 @@ export class Renderer {
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* the maxzoom of each source keeps a second copy of something the style
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* already states, and the two drift.
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*
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* `x` and `y` may be off the tile grid, which is what a host walking
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* a neighbourhood hands in: `x` wraps around the antimeridian, so
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* the western neighbour of `z/0/y` is the real tile at the far side
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* of the world. `y` does not wrap — there is no tile above the north
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* pole — and an out-of-range row comes back unchanged, so the fetch
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* for it misses and the stitch clamps that edge, which is what the
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* pole should look like.
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*
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* Throws `UnknownSource` if `name` is not declared in the style.
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*/
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sourceTile(name: string, z: number, x: number, y: number): any;
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package/bundler/ezu_bg.js
CHANGED
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@@ -305,6 +305,11 @@ export class Renderer {
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* layers that build their string from something other than a `get`
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* of a feature property (a literal, a `concat` of formatted values)
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* contribute their literal text where it is a plain string.
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+
*
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* An Arabic letter contributes the presentation-form ranges as
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* well as its own: it is drawn as whichever of its joined shapes
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* the letters around it call for, and those shapes live in
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* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
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* @returns {object}
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*/
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neededGlyphRanges() {
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@@ -377,18 +382,25 @@ export class Renderer {
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* `source`, as an array of `[dx, dy]` pairs (never including the
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* centre `[0, 0]`).
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*
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-
* Cross-tile label collision and edge-continuous DEM shading
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* only things that read neighbours, and only for the sources
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* name.
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*
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-
*
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-
*
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-
* centre tile is enough.
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+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
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+
* are the only things that read neighbours, and only for the sources
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+
* they name. Pass each offset from this list to
|
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+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
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+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
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+
* costly, a window short of what a stitched source wanted. An empty
|
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* array means the centre tile is enough.
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*
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-
*
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*
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*
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-
*
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+
* What comes back depends on the source's kind. A vector source
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+
* answers from the graph: a node that wants a neighbour names it,
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+
* and cross-tile label collision is usually the only thing that
|
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+
* does, so the list is often empty. A `dem` or `raster` source
|
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397
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+
* answers from its own `neighbor-fetch`, which defaults to on and
|
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398
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+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
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+
* neighbour left unbound is not a missing collision candidate but a
|
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+
* pad filled by clamping the tile's own edge, which shows up as a
|
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+
* seam in whatever samples it. `neighbor-fetch: false` reports
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+
* nothing whatever the graph asks for; so does a source no node in
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* the graph reads.
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*
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* Throws `UnknownSource` if `name` is not declared in the style.
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* @param {string} name
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@@ -460,6 +472,14 @@ export class Renderer {
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* the maxzoom of each source keeps a second copy of something the style
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* already states, and the two drift.
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*
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+
* `x` and `y` may be off the tile grid, which is what a host walking
|
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+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
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477
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+
* the western neighbour of `z/0/y` is the real tile at the far side
|
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+
* of the world. `y` does not wrap — there is no tile above the north
|
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479
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+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
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480
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+
* for it misses and the stitch clamps that edge, which is what the
|
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481
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+
* pole should look like.
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+
*
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* Throws `UnknownSource` if `name` is not declared in the style.
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* @param {string} name
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* @param {number} z
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package/bundler/ezu_bg.wasm
CHANGED
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Binary file
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package/nodejs/ezu.d.ts
CHANGED
|
@@ -197,6 +197,11 @@ export class Renderer {
|
|
|
197
197
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* layers that build their string from something other than a `get`
|
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198
198
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* of a feature property (a literal, a `concat` of formatted values)
|
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199
199
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* contribute their literal text where it is a plain string.
|
|
200
|
+
*
|
|
201
|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
202
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
|
203
|
+
* the letters around it call for, and those shapes live in
|
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204
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
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200
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*/
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neededGlyphRanges(): object;
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/**
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@@ -222,18 +227,25 @@ export class Renderer {
|
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222
227
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* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
223
228
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* centre `[0, 0]`).
|
|
224
229
|
*
|
|
225
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
226
|
-
* only things that read neighbours, and only for the sources
|
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227
|
-
* name.
|
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228
|
-
*
|
|
229
|
-
*
|
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230
|
-
*
|
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231
|
-
* centre tile is enough.
|
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230
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
231
|
+
* are the only things that read neighbours, and only for the sources
|
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232
|
+
* they name. Pass each offset from this list to
|
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233
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
234
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
235
|
+
* costly, a window short of what a stitched source wanted. An empty
|
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236
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+
* array means the centre tile is enough.
|
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232
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*
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-
*
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-
*
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-
*
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-
*
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+
* What comes back depends on the source's kind. A vector source
|
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239
|
+
* answers from the graph: a node that wants a neighbour names it,
|
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240
|
+
* and cross-tile label collision is usually the only thing that
|
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241
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+
* does, so the list is often empty. A `dem` or `raster` source
|
|
242
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
243
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
244
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
245
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
246
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
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247
|
+
* nothing whatever the graph asks for; so does a source no node in
|
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248
|
+
* the graph reads.
|
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237
249
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*
|
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238
250
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* Throws `UnknownSource` if `name` is not declared in the style.
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239
251
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*/
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@@ -282,6 +294,14 @@ export class Renderer {
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282
294
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* the maxzoom of each source keeps a second copy of something the style
|
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283
295
|
* already states, and the two drift.
|
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284
296
|
*
|
|
297
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
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298
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
299
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
300
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
301
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
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302
|
+
* for it misses and the stitch clamps that edge, which is what the
|
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303
|
+
* pole should look like.
|
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304
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+
*
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305
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* Throws `UnknownSource` if `name` is not declared in the style.
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*/
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sourceTile(name: string, z: number, x: number, y: number): any;
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package/nodejs/ezu.js
CHANGED
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@@ -308,6 +308,11 @@ class Renderer {
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* layers that build their string from something other than a `get`
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309
309
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* of a feature property (a literal, a `concat` of formatted values)
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310
310
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* contribute their literal text where it is a plain string.
|
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311
|
+
*
|
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312
|
+
* An Arabic letter contributes the presentation-form ranges as
|
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313
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
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314
|
+
* the letters around it call for, and those shapes live in
|
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315
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
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* @returns {object}
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*/
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neededGlyphRanges() {
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@@ -380,18 +385,25 @@ class Renderer {
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380
385
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* `source`, as an array of `[dx, dy]` pairs (never including the
|
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381
386
|
* centre `[0, 0]`).
|
|
382
387
|
*
|
|
383
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
384
|
-
* only things that read neighbours, and only for the sources
|
|
385
|
-
* name.
|
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386
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-
*
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|
387
|
-
*
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|
388
|
-
*
|
|
389
|
-
* centre tile is enough.
|
|
388
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
389
|
+
* are the only things that read neighbours, and only for the sources
|
|
390
|
+
* they name. Pass each offset from this list to
|
|
391
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
392
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
393
|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
394
|
+
* array means the centre tile is enough.
|
|
390
395
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*
|
|
391
|
-
*
|
|
392
|
-
*
|
|
393
|
-
*
|
|
394
|
-
*
|
|
396
|
+
* What comes back depends on the source's kind. A vector source
|
|
397
|
+
* answers from the graph: a node that wants a neighbour names it,
|
|
398
|
+
* and cross-tile label collision is usually the only thing that
|
|
399
|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
400
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
401
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
402
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
403
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
404
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
405
|
+
* nothing whatever the graph asks for; so does a source no node in
|
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406
|
+
* the graph reads.
|
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395
407
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*
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396
408
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* Throws `UnknownSource` if `name` is not declared in the style.
|
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397
409
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* @param {string} name
|
|
@@ -463,6 +475,14 @@ class Renderer {
|
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463
475
|
* the maxzoom of each source keeps a second copy of something the style
|
|
464
476
|
* already states, and the two drift.
|
|
465
477
|
*
|
|
478
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
479
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
480
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
481
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
482
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
483
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
484
|
+
* pole should look like.
|
|
485
|
+
*
|
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466
486
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* Throws `UnknownSource` if `name` is not declared in the style.
|
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467
487
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* @param {string} name
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468
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* @param {number} z
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package/nodejs/ezu_bg.wasm
CHANGED
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Binary file
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package/package.json
CHANGED
package/simd/bundler/ezu.d.ts
CHANGED
|
@@ -197,6 +197,11 @@ export class Renderer {
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|
|
197
197
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* layers that build their string from something other than a `get`
|
|
198
198
|
* of a feature property (a literal, a `concat` of formatted values)
|
|
199
199
|
* contribute their literal text where it is a plain string.
|
|
200
|
+
*
|
|
201
|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
202
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
|
203
|
+
* the letters around it call for, and those shapes live in
|
|
204
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
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200
205
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*/
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neededGlyphRanges(): object;
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/**
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@@ -222,18 +227,25 @@ export class Renderer {
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222
227
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* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
223
228
|
* centre `[0, 0]`).
|
|
224
229
|
*
|
|
225
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
226
|
-
* only things that read neighbours, and only for the sources
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227
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-
* name.
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* centre tile is enough.
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|
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* are the only things that read neighbours, and only for the sources
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* they name. Pass each offset from this list to
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* `bindSource(name, bytes, { coord })` and the render gets exactly
|
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* what the recipe needs — neither a blind 3×3 per source nor, more
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* costly, a window short of what a stitched source wanted. An empty
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* array means the centre tile is enough.
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* and cross-tile label collision is usually the only thing that
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* does, so the list is often empty. A `dem` or `raster` source
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* answers from its own `neighbor-fetch`, which defaults to on and
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* means the whole 3×3 — those bind as one stitched canvas, and a
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* neighbour left unbound is not a missing collision candidate but a
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* pad filled by clamping the tile's own edge, which shows up as a
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* seam in whatever samples it. `neighbor-fetch: false` reports
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* nothing whatever the graph asks for; so does a source no node in
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* already states, and the two drift.
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* `x` and `y` may be off the tile grid, which is what a host walking
|
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* the western neighbour of `z/0/y` is the real tile at the far side
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* of the world. `y` does not wrap — there is no tile above the north
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* pole — and an out-of-range row comes back unchanged, so the fetch
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sourceTile(name: string, z: number, x: number, y: number): any;
|
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*
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* well as its own: it is drawn as whichever of its joined shapes
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* the letters around it call for, and those shapes live in
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* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
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neededGlyphRanges() {
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@@ -377,18 +382,25 @@ export class Renderer {
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* `source`, as an array of `[dx, dy]` pairs (never including the
|
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383
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*
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* Cross-tile label collision and edge-continuous DEM shading
|
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* only things that read neighbours, and only for the sources
|
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|
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* name.
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|
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*
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|
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*
|
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|
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*
|
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|
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* centre tile is enough.
|
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|
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* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
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|
+
* are the only things that read neighbours, and only for the sources
|
|
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|
+
* they name. Pass each offset from this list to
|
|
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|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
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|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
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|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
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+
* array means the centre tile is enough.
|
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392
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*
|
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|
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*
|
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|
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*
|
|
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|
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*
|
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|
-
*
|
|
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|
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* What comes back depends on the source's kind. A vector source
|
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|
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* answers from the graph: a node that wants a neighbour names it,
|
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|
+
* and cross-tile label collision is usually the only thing that
|
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|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
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|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
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|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
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|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
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|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
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|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
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|
+
* nothing whatever the graph asks for; so does a source no node in
|
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|
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* the graph reads.
|
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*
|
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|
* Throws `UnknownSource` if `name` is not declared in the style.
|
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* @param {string} name
|
|
@@ -460,6 +472,14 @@ export class Renderer {
|
|
|
460
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* the maxzoom of each source keeps a second copy of something the style
|
|
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473
|
* already states, and the two drift.
|
|
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474
|
*
|
|
475
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
476
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
477
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
478
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
479
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
480
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
481
|
+
* pole should look like.
|
|
482
|
+
*
|
|
463
483
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
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|
* @param {string} name
|
|
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|
* @param {number} z
|
package/simd/bundler/ezu_bg.wasm
CHANGED
|
Binary file
|
package/simd/nodejs/ezu.d.ts
CHANGED
|
@@ -197,6 +197,11 @@ export class Renderer {
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|
* layers that build their string from something other than a `get`
|
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198
|
* of a feature property (a literal, a `concat` of formatted values)
|
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199
|
* contribute their literal text where it is a plain string.
|
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|
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*
|
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|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
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|
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* well as its own: it is drawn as whichever of its joined shapes
|
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|
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* the letters around it call for, and those shapes live in
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* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
|
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205
|
*/
|
|
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|
neededGlyphRanges(): object;
|
|
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|
/**
|
|
@@ -222,18 +227,25 @@ export class Renderer {
|
|
|
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227
|
* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
223
228
|
* centre `[0, 0]`).
|
|
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229
|
*
|
|
225
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
226
|
-
* only things that read neighbours, and only for the sources
|
|
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|
-
* name.
|
|
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|
-
*
|
|
229
|
-
*
|
|
230
|
-
*
|
|
231
|
-
* centre tile is enough.
|
|
230
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
231
|
+
* are the only things that read neighbours, and only for the sources
|
|
232
|
+
* they name. Pass each offset from this list to
|
|
233
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
234
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
235
|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
236
|
+
* array means the centre tile is enough.
|
|
232
237
|
*
|
|
233
|
-
*
|
|
234
|
-
*
|
|
235
|
-
*
|
|
236
|
-
*
|
|
238
|
+
* What comes back depends on the source's kind. A vector source
|
|
239
|
+
* answers from the graph: a node that wants a neighbour names it,
|
|
240
|
+
* and cross-tile label collision is usually the only thing that
|
|
241
|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
242
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
243
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
244
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
245
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
246
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
247
|
+
* nothing whatever the graph asks for; so does a source no node in
|
|
248
|
+
* the graph reads.
|
|
237
249
|
*
|
|
238
250
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
239
251
|
*/
|
|
@@ -282,6 +294,14 @@ export class Renderer {
|
|
|
282
294
|
* the maxzoom of each source keeps a second copy of something the style
|
|
283
295
|
* already states, and the two drift.
|
|
284
296
|
*
|
|
297
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
298
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
299
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
300
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
301
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
302
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
303
|
+
* pole should look like.
|
|
304
|
+
*
|
|
285
305
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
286
306
|
*/
|
|
287
307
|
sourceTile(name: string, z: number, x: number, y: number): any;
|
package/simd/nodejs/ezu.js
CHANGED
|
@@ -308,6 +308,11 @@ class Renderer {
|
|
|
308
308
|
* layers that build their string from something other than a `get`
|
|
309
309
|
* of a feature property (a literal, a `concat` of formatted values)
|
|
310
310
|
* contribute their literal text where it is a plain string.
|
|
311
|
+
*
|
|
312
|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
313
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
|
314
|
+
* the letters around it call for, and those shapes live in
|
|
315
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
|
311
316
|
* @returns {object}
|
|
312
317
|
*/
|
|
313
318
|
neededGlyphRanges() {
|
|
@@ -380,18 +385,25 @@ class Renderer {
|
|
|
380
385
|
* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
381
386
|
* centre `[0, 0]`).
|
|
382
387
|
*
|
|
383
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
384
|
-
* only things that read neighbours, and only for the sources
|
|
385
|
-
* name.
|
|
386
|
-
*
|
|
387
|
-
*
|
|
388
|
-
*
|
|
389
|
-
* centre tile is enough.
|
|
388
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
389
|
+
* are the only things that read neighbours, and only for the sources
|
|
390
|
+
* they name. Pass each offset from this list to
|
|
391
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
392
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
393
|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
394
|
+
* array means the centre tile is enough.
|
|
390
395
|
*
|
|
391
|
-
*
|
|
392
|
-
*
|
|
393
|
-
*
|
|
394
|
-
*
|
|
396
|
+
* What comes back depends on the source's kind. A vector source
|
|
397
|
+
* answers from the graph: a node that wants a neighbour names it,
|
|
398
|
+
* and cross-tile label collision is usually the only thing that
|
|
399
|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
400
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
401
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
402
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
403
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
404
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
405
|
+
* nothing whatever the graph asks for; so does a source no node in
|
|
406
|
+
* the graph reads.
|
|
395
407
|
*
|
|
396
408
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
397
409
|
* @param {string} name
|
|
@@ -463,6 +475,14 @@ class Renderer {
|
|
|
463
475
|
* the maxzoom of each source keeps a second copy of something the style
|
|
464
476
|
* already states, and the two drift.
|
|
465
477
|
*
|
|
478
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
479
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
480
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
481
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
482
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
483
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
484
|
+
* pole should look like.
|
|
485
|
+
*
|
|
466
486
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
467
487
|
* @param {string} name
|
|
468
488
|
* @param {number} z
|
package/simd/nodejs/ezu_bg.wasm
CHANGED
|
Binary file
|
package/simd/web/ezu.d.ts
CHANGED
|
@@ -197,6 +197,11 @@ export class Renderer {
|
|
|
197
197
|
* layers that build their string from something other than a `get`
|
|
198
198
|
* of a feature property (a literal, a `concat` of formatted values)
|
|
199
199
|
* contribute their literal text where it is a plain string.
|
|
200
|
+
*
|
|
201
|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
202
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
|
203
|
+
* the letters around it call for, and those shapes live in
|
|
204
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
|
200
205
|
*/
|
|
201
206
|
neededGlyphRanges(): object;
|
|
202
207
|
/**
|
|
@@ -222,18 +227,25 @@ export class Renderer {
|
|
|
222
227
|
* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
223
228
|
* centre `[0, 0]`).
|
|
224
229
|
*
|
|
225
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
226
|
-
* only things that read neighbours, and only for the sources
|
|
227
|
-
* name.
|
|
228
|
-
*
|
|
229
|
-
*
|
|
230
|
-
*
|
|
231
|
-
* centre tile is enough.
|
|
230
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
231
|
+
* are the only things that read neighbours, and only for the sources
|
|
232
|
+
* they name. Pass each offset from this list to
|
|
233
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
234
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
235
|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
236
|
+
* array means the centre tile is enough.
|
|
232
237
|
*
|
|
233
|
-
*
|
|
234
|
-
*
|
|
235
|
-
*
|
|
236
|
-
*
|
|
238
|
+
* What comes back depends on the source's kind. A vector source
|
|
239
|
+
* answers from the graph: a node that wants a neighbour names it,
|
|
240
|
+
* and cross-tile label collision is usually the only thing that
|
|
241
|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
242
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
243
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
244
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
245
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
246
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
247
|
+
* nothing whatever the graph asks for; so does a source no node in
|
|
248
|
+
* the graph reads.
|
|
237
249
|
*
|
|
238
250
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
239
251
|
*/
|
|
@@ -282,6 +294,14 @@ export class Renderer {
|
|
|
282
294
|
* the maxzoom of each source keeps a second copy of something the style
|
|
283
295
|
* already states, and the two drift.
|
|
284
296
|
*
|
|
297
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
298
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
299
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
300
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
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|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
302
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
303
|
+
* pole should look like.
|
|
304
|
+
*
|
|
285
305
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
286
306
|
*/
|
|
287
307
|
sourceTile(name: string, z: number, x: number, y: number): any;
|
package/simd/web/ezu.js
CHANGED
|
@@ -307,6 +307,11 @@ export class Renderer {
|
|
|
307
307
|
* layers that build their string from something other than a `get`
|
|
308
308
|
* of a feature property (a literal, a `concat` of formatted values)
|
|
309
309
|
* contribute their literal text where it is a plain string.
|
|
310
|
+
*
|
|
311
|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
312
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
|
313
|
+
* the letters around it call for, and those shapes live in
|
|
314
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
|
310
315
|
* @returns {object}
|
|
311
316
|
*/
|
|
312
317
|
neededGlyphRanges() {
|
|
@@ -379,18 +384,25 @@ export class Renderer {
|
|
|
379
384
|
* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
380
385
|
* centre `[0, 0]`).
|
|
381
386
|
*
|
|
382
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
383
|
-
* only things that read neighbours, and only for the sources
|
|
384
|
-
* name.
|
|
385
|
-
*
|
|
386
|
-
*
|
|
387
|
-
*
|
|
388
|
-
* centre tile is enough.
|
|
387
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
388
|
+
* are the only things that read neighbours, and only for the sources
|
|
389
|
+
* they name. Pass each offset from this list to
|
|
390
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
391
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
392
|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
393
|
+
* array means the centre tile is enough.
|
|
389
394
|
*
|
|
390
|
-
*
|
|
391
|
-
*
|
|
392
|
-
*
|
|
393
|
-
*
|
|
395
|
+
* What comes back depends on the source's kind. A vector source
|
|
396
|
+
* answers from the graph: a node that wants a neighbour names it,
|
|
397
|
+
* and cross-tile label collision is usually the only thing that
|
|
398
|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
399
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
400
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
401
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
402
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
403
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
404
|
+
* nothing whatever the graph asks for; so does a source no node in
|
|
405
|
+
* the graph reads.
|
|
394
406
|
*
|
|
395
407
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
396
408
|
* @param {string} name
|
|
@@ -462,6 +474,14 @@ export class Renderer {
|
|
|
462
474
|
* the maxzoom of each source keeps a second copy of something the style
|
|
463
475
|
* already states, and the two drift.
|
|
464
476
|
*
|
|
477
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
478
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
479
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
480
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
481
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
482
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
483
|
+
* pole should look like.
|
|
484
|
+
*
|
|
465
485
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
466
486
|
* @param {string} name
|
|
467
487
|
* @param {number} z
|
package/simd/web/ezu_bg.wasm
CHANGED
|
Binary file
|
package/web/ezu.d.ts
CHANGED
|
@@ -197,6 +197,11 @@ export class Renderer {
|
|
|
197
197
|
* layers that build their string from something other than a `get`
|
|
198
198
|
* of a feature property (a literal, a `concat` of formatted values)
|
|
199
199
|
* contribute their literal text where it is a plain string.
|
|
200
|
+
*
|
|
201
|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
202
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
|
203
|
+
* the letters around it call for, and those shapes live in
|
|
204
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
|
200
205
|
*/
|
|
201
206
|
neededGlyphRanges(): object;
|
|
202
207
|
/**
|
|
@@ -222,18 +227,25 @@ export class Renderer {
|
|
|
222
227
|
* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
223
228
|
* centre `[0, 0]`).
|
|
224
229
|
*
|
|
225
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
226
|
-
* only things that read neighbours, and only for the sources
|
|
227
|
-
* name.
|
|
228
|
-
*
|
|
229
|
-
*
|
|
230
|
-
*
|
|
231
|
-
* centre tile is enough.
|
|
230
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
231
|
+
* are the only things that read neighbours, and only for the sources
|
|
232
|
+
* they name. Pass each offset from this list to
|
|
233
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
234
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
235
|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
236
|
+
* array means the centre tile is enough.
|
|
232
237
|
*
|
|
233
|
-
*
|
|
234
|
-
*
|
|
235
|
-
*
|
|
236
|
-
*
|
|
238
|
+
* What comes back depends on the source's kind. A vector source
|
|
239
|
+
* answers from the graph: a node that wants a neighbour names it,
|
|
240
|
+
* and cross-tile label collision is usually the only thing that
|
|
241
|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
242
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
243
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
244
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
245
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
246
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
247
|
+
* nothing whatever the graph asks for; so does a source no node in
|
|
248
|
+
* the graph reads.
|
|
237
249
|
*
|
|
238
250
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
239
251
|
*/
|
|
@@ -282,6 +294,14 @@ export class Renderer {
|
|
|
282
294
|
* the maxzoom of each source keeps a second copy of something the style
|
|
283
295
|
* already states, and the two drift.
|
|
284
296
|
*
|
|
297
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
298
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
299
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
300
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
301
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
302
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
303
|
+
* pole should look like.
|
|
304
|
+
*
|
|
285
305
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
286
306
|
*/
|
|
287
307
|
sourceTile(name: string, z: number, x: number, y: number): any;
|
package/web/ezu.js
CHANGED
|
@@ -307,6 +307,11 @@ export class Renderer {
|
|
|
307
307
|
* layers that build their string from something other than a `get`
|
|
308
308
|
* of a feature property (a literal, a `concat` of formatted values)
|
|
309
309
|
* contribute their literal text where it is a plain string.
|
|
310
|
+
*
|
|
311
|
+
* An Arabic letter contributes the presentation-form ranges as
|
|
312
|
+
* well as its own: it is drawn as whichever of its joined shapes
|
|
313
|
+
* the letters around it call for, and those shapes live in
|
|
314
|
+
* U+FB50‥U+FDFF and U+FE70‥U+FEFF.
|
|
310
315
|
* @returns {object}
|
|
311
316
|
*/
|
|
312
317
|
neededGlyphRanges() {
|
|
@@ -379,18 +384,25 @@ export class Renderer {
|
|
|
379
384
|
* `source`, as an array of `[dx, dy]` pairs (never including the
|
|
380
385
|
* centre `[0, 0]`).
|
|
381
386
|
*
|
|
382
|
-
* Cross-tile label collision and edge-continuous DEM shading
|
|
383
|
-
* only things that read neighbours, and only for the sources
|
|
384
|
-
* name.
|
|
385
|
-
*
|
|
386
|
-
*
|
|
387
|
-
*
|
|
388
|
-
* centre tile is enough.
|
|
387
|
+
* Cross-tile label collision and edge-continuous DEM/raster shading
|
|
388
|
+
* are the only things that read neighbours, and only for the sources
|
|
389
|
+
* they name. Pass each offset from this list to
|
|
390
|
+
* `bindSource(name, bytes, { coord })` and the render gets exactly
|
|
391
|
+
* what the recipe needs — neither a blind 3×3 per source nor, more
|
|
392
|
+
* costly, a window short of what a stitched source wanted. An empty
|
|
393
|
+
* array means the centre tile is enough.
|
|
389
394
|
*
|
|
390
|
-
*
|
|
391
|
-
*
|
|
392
|
-
*
|
|
393
|
-
*
|
|
395
|
+
* What comes back depends on the source's kind. A vector source
|
|
396
|
+
* answers from the graph: a node that wants a neighbour names it,
|
|
397
|
+
* and cross-tile label collision is usually the only thing that
|
|
398
|
+
* does, so the list is often empty. A `dem` or `raster` source
|
|
399
|
+
* answers from its own `neighbor-fetch`, which defaults to on and
|
|
400
|
+
* means the whole 3×3 — those bind as one stitched canvas, and a
|
|
401
|
+
* neighbour left unbound is not a missing collision candidate but a
|
|
402
|
+
* pad filled by clamping the tile's own edge, which shows up as a
|
|
403
|
+
* seam in whatever samples it. `neighbor-fetch: false` reports
|
|
404
|
+
* nothing whatever the graph asks for; so does a source no node in
|
|
405
|
+
* the graph reads.
|
|
394
406
|
*
|
|
395
407
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
396
408
|
* @param {string} name
|
|
@@ -462,6 +474,14 @@ export class Renderer {
|
|
|
462
474
|
* the maxzoom of each source keeps a second copy of something the style
|
|
463
475
|
* already states, and the two drift.
|
|
464
476
|
*
|
|
477
|
+
* `x` and `y` may be off the tile grid, which is what a host walking
|
|
478
|
+
* a neighbourhood hands in: `x` wraps around the antimeridian, so
|
|
479
|
+
* the western neighbour of `z/0/y` is the real tile at the far side
|
|
480
|
+
* of the world. `y` does not wrap — there is no tile above the north
|
|
481
|
+
* pole — and an out-of-range row comes back unchanged, so the fetch
|
|
482
|
+
* for it misses and the stitch clamps that edge, which is what the
|
|
483
|
+
* pole should look like.
|
|
484
|
+
*
|
|
465
485
|
* Throws `UnknownSource` if `name` is not declared in the style.
|
|
466
486
|
* @param {string} name
|
|
467
487
|
* @param {number} z
|
package/web/ezu_bg.wasm
CHANGED
|
Binary file
|