@reearth/ezu 0.4.0 → 0.4.2

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@@ -0,0 +1,176 @@
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+ /* tslint:disable */
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+ /* eslint-disable */
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+
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+ /**
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+ * Buffered log sink that captures `tracing` events from the renderer.
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+ *
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+ * Construct once near the top of your bootstrap, then either set a
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+ * callback for live forwarding (`onEvent(e => console.log(e))`) or
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+ * `drainLines()` periodically to flush into a UI panel.
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+ */
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+ export class LogSink {
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+ free(): void;
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+ [Symbol.dispose](): void;
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+ /**
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+ * Drop all buffered records without returning them.
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+ */
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+ clear(): void;
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+ /**
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+ * Drain every buffered record. Returns a JS array of structured
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+ * objects `{ level, target, message, fields, timestampMs }`.
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+ */
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+ drain(): Array<any>;
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+ /**
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+ * Drain buffered records and return pre-formatted strings — the
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+ * same shape the CLI prints. Convenient for `console.log(lines.join('\n'))`.
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+ */
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+ drainLines(): string[];
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+ /**
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+ * `true` if no records are buffered.
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+ */
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+ isEmpty(): boolean;
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+ /**
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+ * Install (idempotently) the global tracing subscriber. `level` is
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+ * an `EnvFilter` string — e.g. `"info"`, `"debug"`,
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+ * `"info,ezu_graph::eval=debug"`. Honoured on first call only.
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+ */
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+ constructor(level: string);
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+ /**
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+ * Set (or clear with `null` / `undefined`) the per-event JS
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+ * callback. The callback receives a structured record object.
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+ *
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+ * No-op in multithreaded (`threads`) builds — events can originate
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+ * on rayon worker threads, so live forwarding to a main-thread JS
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+ * callback isn't available. Use `drain` / `drainLines` instead.
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+ */
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+ onEvent(callback?: Function | null): void;
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+ /**
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+ * Resize the ring-buffer cap. Older entries are evicted FIFO once
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+ * the buffer reaches the new cap. Default is 4096.
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+ */
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+ setCapacity(cap: number): void;
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+ /**
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+ * Number of records currently buffered.
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+ */
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+ readonly len: number;
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+ }
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+
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+ /**
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+ * Stateful WASM renderer.
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+ */
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+ export class Renderer {
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+ free(): void;
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+ [Symbol.dispose](): void;
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+ /**
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+ * Bind raw tile bytes under a `sources.<name>` entry from the style.
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+ * The renderer dispatches on the source's declared `type`:
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+ *
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+ * - `mvt` / `pmtiles` → store raw MVT bytes per `(dx, dy)` neighbour
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+ * offset (centre `coord: [0, 0]`, the default). Layers are bound as
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+ * `<source>.<layer>` (centre) or `<source>.<layer>@dx,dy`
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+ * (neighbours) when [`render_tile`] runs. Binding only the centre
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+ * degrades cross-tile label collision to centre-only at borders.
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+ * - `dem` / `raster` → store the raw bytes per `(dx, dy)` neighbour
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+ * offset. The centre tile is `coord: [0, 0]` (default). Decoding
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+ * and 3×3 stitching happen at render time once the tile id is known.
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+ * - `geojson` (remote) → store raw bytes per `(dx, dy)` offset;
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+ * projected per tile (and neighbour) at render time.
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+ *
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+ * `opts` is a JS object: `{ coord?: [dx, dy] }`. Throws
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+ * `UnknownSource` if `name` doesn't match any entry in the style's
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+ * `sources` block, `MvtDecode` if MVT bytes don't parse, and
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+ * `DemDecode` for non-image DEM bytes (the decode itself runs at
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+ * render time, but obvious cases are caught here).
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+ */
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+ bindSource(name: string, bytes: Uint8Array, opts?: object | null): void;
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+ /**
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+ * Names of every source with at least one pending binding.
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+ * Order matches the style's `sources` declaration order.
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+ */
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+ boundSources(): string[];
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+ /**
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+ * Drop every pending source binding. Call between tile renders.
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+ */
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+ clearSources(): void;
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+ /**
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+ * Glyph ranges the currently bound features can require, as
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+ * `{ [glyphsSourceName]: number[] }` where each number is a range
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+ * start (`0`, `256`, `512`, …) — i.e. the `{range}` in a
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+ * `…/{fontstack}/{range}.pbf` URL is `<start>-<start + 255>`.
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+ *
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+ * This host cannot fetch glyph ranges lazily, so every range a
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+ * tile's labels touch must be bound before `renderTile`. Rather than
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+ * scraping every string in the MVT, call this after binding the
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+ * vector sources and bind exactly the listed ranges.
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+ *
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+ * It is an over-approximation, deliberately: a range is listed if
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+ * *any* feature in a text layer carries the codepoint in a property
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+ * the layer's `text` expression reads, without evaluating filters,
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+ * zoom ranges, or the expression itself, and it is listed for every
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+ * fontstack in that layer's fallback chain. So it never omits a
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+ * range a label needs, and it may name a few that go unused. Text
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+ * layers that build their string from something other than a `get`
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+ * of a feature property (a literal, a `concat` of formatted values)
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+ * contribute their literal text where it is a plain string.
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+ */
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+ neededGlyphRanges(): object;
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+ /**
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+ * Build a renderer from a style JSON document.
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+ */
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+ constructor(style_json: string);
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+ /**
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+ * Render a single tile using whatever sources are currently bound.
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+ *
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+ * `opts` (JS object, all fields optional):
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+ * - `format`: `"png"` (default) / `"webp"` / `"rgba"`
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+ * - `tileSize`, `pad`: override the style's canvas size for this
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+ * call (hi-DPI / preview)
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+ * - `png`: `{ compression?: "fast" | "default" | "best" }`
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+ */
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+ renderTile(z: number, x: number, y: number, opts?: object | null): Uint8Array;
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+ /**
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+ * Neighbour tile offsets the active style actually asks for from
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+ * `source`, as an array of `[dx, dy]` pairs (never including the
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+ * centre `[0, 0]`).
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+ *
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+ * Cross-tile label collision and edge-continuous DEM shading are the
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+ * only things that read neighbours, and only for the sources they
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+ * name. A host that fetches the full 3×3 window unconditionally
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+ * therefore pays for up to eight tiles it will not look at; passing
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+ * each offset from this list to `bindSource(name, bytes, { coord })`
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+ * fetches exactly what the recipe needs. An empty array means the
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+ * centre tile is enough.
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+ *
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+ * Throws `UnknownSource` if `name` is not declared in the style.
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+ */
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+ requestedNeighborOffsets(name: string): Array<any>;
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+ /**
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+ * Replace the active style. Returns the new node count. Invalidates
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+ * the intermediate cache and drops any pending source bindings.
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+ */
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+ setStyle(style_json: string): number;
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+ /**
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+ * Effective attribution declared by the style (document +
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+ * sources), joined with ` | `. Upstream TileJSON / PMTiles
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+ * metadata is the JS host's concern — merge it on that side.
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+ */
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+ readonly attribution: string | undefined;
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+ /**
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+ * `tile-size` declared by the current style.
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+ */
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+ readonly tileSize: number;
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+ }
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+
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+ /**
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+ * Whether the wasm binary was compiled with `+simd128`. Lets the demo
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+ * page label the renderer build accurately.
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+ */
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+ export function simdEnabled(): boolean;
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+
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+ /**
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+ * Whether this build supports multithreaded rendering (compiled with
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+ * the `threads` feature). When `false`, `initThreadPool` is absent and
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+ * `renderTile`'s `parallel` option is a no-op. Mirrors `simdEnabled` so
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+ * the host can label the build.
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+ */
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+ export function threadsEnabled(): boolean;