@reearth/ezu 0.2.0 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/web/ezu.d.ts CHANGED
@@ -38,6 +38,10 @@ export class LogSink {
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  /**
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  * Set (or clear with `null` / `undefined`) the per-event JS
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  * callback. The callback receives a structured record object.
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+ *
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+ * No-op in multithreaded (`threads`) builds — events can originate
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+ * on rayon worker threads, so live forwarding to a main-thread JS
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+ * callback isn't available. Use `drain` / `drainLines` instead.
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  */
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  onEvent(callback?: Function | null): void;
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  /**
@@ -58,64 +62,61 @@ export class Renderer {
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  free(): void;
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  [Symbol.dispose](): void;
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  /**
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- * Number of brushes currently registered.
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- */
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- brushCount(): number;
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- /**
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- * Drop every registered brush.
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- */
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- clearBrushes(): void;
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- /**
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- * Build a renderer from a style JSON document.
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- */
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- constructor(style_json: string);
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- /**
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- * Register a `.myb` brush under `name` so a `brush-file` node with
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- * `src: "@name"` (via the style's `assets` map) resolves to it.
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- * Re-registering the same name replaces the previous entry.
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- */
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- registerBrush(name: string, myb_json: string): void;
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- /**
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- * Render a single tile to PNG bytes using the style's `tile-size` / `pad`.
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- * Pass `null` for `mvtBytes` to get a paper-only tile.
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+ * Bind raw tile bytes under a `sources.<name>` entry from the style.
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+ * The renderer dispatches on the source's declared `type`:
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  *
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- * Optional `options`: `{ png: { compression: 'fast' | 'default' | 'best' } }`.
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- */
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- render(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, options?: object | null): Uint8Array;
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- /**
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- * Like `render` but with `tile_size` / `pad` overridden — useful for
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- * hi-DPI / preview rendering without mutating the style.
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+ * - `mvt` / `pmtiles` → store raw MVT bytes per `(dx, dy)` neighbour
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+ * offset (centre `coord: [0, 0]`, the default). Layers are bound as
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+ * `<source>.<layer>` (centre) or `<source>.<layer>@dx,dy`
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+ * (neighbours) when [`render_tile`] runs. Binding only the centre
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+ * degrades cross-tile label collision to centre-only at borders.
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+ * - `dem` / `raster` → store the raw bytes per `(dx, dy)` neighbour
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+ * offset. The centre tile is `coord: [0, 0]` (default). Decoding
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+ * and 3×3 stitching happen at render time once the tile id is known.
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+ * - `geojson` (remote) → store raw bytes per `(dx, dy)` offset;
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+ * projected per tile (and neighbour) at render time.
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+ *
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+ * `opts` is a JS object: `{ coord?: [dx, dy] }`. Throws
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+ * `UnknownSource` if `name` doesn't match any entry in the style's
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+ * `sources` block, `MvtDecode` if MVT bytes don't parse, and
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+ * `DemDecode` for non-image DEM bytes (the decode itself runs at
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+ * render time, but obvious cases are caught here).
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  */
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- renderAt(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, tile_size: number, pad: number, options?: object | null): Uint8Array;
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+ bindSource(name: string, bytes: Uint8Array, opts?: object | null): void;
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  /**
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- * Render a single tile to straight RGBA8 bytes (`tile_w * tile_h * 4`).
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+ * Names of every source with at least one pending binding.
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+ * Order matches the style's `sources` declaration order.
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  */
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- renderRgba(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number): Uint8Array;
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+ boundSources(): string[];
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  /**
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- * Like `renderRgba` but with `tile_size` / `pad` overridden.
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+ * Drop every pending source binding. Call between tile renders.
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  */
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- renderRgbaAt(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, tile_size: number, pad: number): Uint8Array;
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+ clearSources(): void;
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  /**
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- * Render a single tile to lossless WebP bytes. Smaller than PNG
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- * for the same painterly content and decoded natively by every
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- * modern browser. WebP is lossless-only via the pure-Rust
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- * `image-webp` codec; for lossy WebP, see the
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- * `OffscreenCanvas.convertToBlob` recipe in the crate README.
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+ * Build a renderer from a style JSON document.
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  */
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- renderWebp(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, options?: object | null): Uint8Array;
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+ constructor(style_json: string);
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  /**
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- * Like `renderWebp` but with `tile_size` / `pad` overridden.
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+ * Render a single tile using whatever sources are currently bound.
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+ *
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+ * `opts` (JS object, all fields optional):
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+ * - `format`: `"png"` (default) / `"webp"` / `"rgba"`
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+ * - `tileSize`, `pad`: override the style's canvas size for this
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+ * call (hi-DPI / preview)
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+ * - `png`: `{ compression?: "fast" | "default" | "best" }`
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  */
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- renderWebpAt(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, tile_size: number, pad: number, options?: object | null): Uint8Array;
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+ renderTile(z: number, x: number, y: number, opts?: object | null): Uint8Array;
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  /**
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  * Replace the active style. Returns the new node count. Invalidates
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- * the intermediate cache.
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+ * the intermediate cache and drops any pending source bindings.
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  */
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  setStyle(style_json: string): number;
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  /**
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- * Remove a brush by name. Returns `true` if the brush existed.
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+ * Effective attribution declared by the style (document +
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+ * sources), joined with ` | `. Upstream TileJSON / PMTiles
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+ * metadata is the JS host's concern — merge it on that side.
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  */
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- unregisterBrush(name: string): boolean;
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+ readonly attribution: string | undefined;
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  /**
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  * `tile-size` declared by the current style.
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  */
@@ -128,6 +129,14 @@ export class Renderer {
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  */
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  export function simdEnabled(): boolean;
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+ /**
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+ * Whether this build supports multithreaded rendering (compiled with
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+ * the `threads` feature). When `false`, `initThreadPool` is absent and
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+ * `renderTile`'s `parallel` option is a no-op. Mirrors `simdEnabled` so
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+ * the host can label the build.
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+ */
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+ export function threadsEnabled(): boolean;
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+
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  export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
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  export interface InitOutput {
@@ -142,20 +151,16 @@ export interface InitOutput {
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  readonly logsink_new: (a: number, b: number) => [number, number, number];
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  readonly logsink_onEvent: (a: number, b: number) => void;
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  readonly logsink_setCapacity: (a: number, b: number) => void;
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- readonly renderer_brushCount: (a: number) => number;
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- readonly renderer_clearBrushes: (a: number) => void;
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+ readonly renderer_attribution: (a: number) => [number, number];
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+ readonly renderer_bindSource: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ readonly renderer_boundSources: (a: number) => [number, number];
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+ readonly renderer_clearSources: (a: number) => void;
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  readonly renderer_new: (a: number, b: number) => [number, number, number];
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- readonly renderer_registerBrush: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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- readonly renderer_render: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
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- readonly renderer_renderAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
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- readonly renderer_renderRgba: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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- readonly renderer_renderRgbaAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
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- readonly renderer_renderWebp: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
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- readonly renderer_renderWebpAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
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+ readonly renderer_renderTile: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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  readonly renderer_setStyle: (a: number, b: number, c: number) => [number, number, number];
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  readonly renderer_tileSize: (a: number) => number;
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- readonly renderer_unregisterBrush: (a: number, b: number, c: number) => number;
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  readonly simdEnabled: () => number;
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+ readonly threadsEnabled: () => number;
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  readonly __wbindgen_malloc_command_export: (a: number, b: number) => number;
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  readonly __wbindgen_realloc_command_export: (a: number, b: number, c: number, d: number) => number;
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  readonly __wbindgen_exn_store_command_export: (a: number) => void;
package/web/ezu.js CHANGED
@@ -80,6 +80,10 @@ export class LogSink {
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  /**
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  * Set (or clear with `null` / `undefined`) the per-event JS
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  * callback. The callback receives a structured record object.
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+ *
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+ * No-op in multithreaded (`threads`) builds — events can originate
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+ * on rayon worker threads, so live forwarding to a main-thread JS
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+ * callback isn't available. Use `drain` / `drainLines` instead.
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  * @param {Function | null} [callback]
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  */
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  onEvent(callback) {
@@ -111,186 +115,112 @@ export class Renderer {
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  wasm.__wbg_renderer_free(ptr, 0);
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  }
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  /**
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- * Number of brushes currently registered.
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- * @returns {number}
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- */
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- brushCount() {
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- const ret = wasm.renderer_brushCount(this.__wbg_ptr);
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- return ret >>> 0;
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- }
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- /**
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- * Drop every registered brush.
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+ * Effective attribution declared by the style (document +
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+ * sources), joined with ` | `. Upstream TileJSON / PMTiles
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+ * metadata is the JS host's concern — merge it on that side.
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+ * @returns {string | undefined}
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  */
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- clearBrushes() {
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- wasm.renderer_clearBrushes(this.__wbg_ptr);
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- }
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- /**
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- * Build a renderer from a style JSON document.
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- * @param {string} style_json
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- */
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- constructor(style_json) {
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- const ptr0 = passStringToWasm0(style_json, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
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- const len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_new(ptr0, len0);
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- if (ret[2]) {
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- throw takeFromExternrefTable0(ret[1]);
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+ get attribution() {
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+ const ret = wasm.renderer_attribution(this.__wbg_ptr);
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+ let v1;
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+ if (ret[0] !== 0) {
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+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
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  }
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- this.__wbg_ptr = ret[0];
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- RendererFinalization.register(this, this.__wbg_ptr, this);
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- return this;
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+ return v1;
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  }
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  /**
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- * Register a `.myb` brush under `name` so a `brush-file` node with
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- * `src: "@name"` (via the style's `assets` map) resolves to it.
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- * Re-registering the same name replaces the previous entry.
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+ * Bind raw tile bytes under a `sources.<name>` entry from the style.
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+ * The renderer dispatches on the source's declared `type`:
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+ *
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+ * - `mvt` / `pmtiles` → store raw MVT bytes per `(dx, dy)` neighbour
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+ * offset (centre `coord: [0, 0]`, the default). Layers are bound as
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+ * `<source>.<layer>` (centre) or `<source>.<layer>@dx,dy`
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+ * (neighbours) when [`render_tile`] runs. Binding only the centre
140
+ * degrades cross-tile label collision to centre-only at borders.
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+ * - `dem` / `raster` → store the raw bytes per `(dx, dy)` neighbour
142
+ * offset. The centre tile is `coord: [0, 0]` (default). Decoding
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+ * and 3×3 stitching happen at render time once the tile id is known.
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+ * - `geojson` (remote) → store raw bytes per `(dx, dy)` offset;
145
+ * projected per tile (and neighbour) at render time.
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+ *
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+ * `opts` is a JS object: `{ coord?: [dx, dy] }`. Throws
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+ * `UnknownSource` if `name` doesn't match any entry in the style's
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+ * `sources` block, `MvtDecode` if MVT bytes don't parse, and
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+ * `DemDecode` for non-image DEM bytes (the decode itself runs at
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+ * render time, but obvious cases are caught here).
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152
  * @param {string} name
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- * @param {string} myb_json
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+ * @param {Uint8Array} bytes
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+ * @param {object | null} [opts]
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155
  */
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- registerBrush(name, myb_json) {
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+ bindSource(name, bytes, opts) {
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157
  const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
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  const len0 = WASM_VECTOR_LEN;
152
- const ptr1 = passStringToWasm0(myb_json, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
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+ const ptr1 = passArray8ToWasm0(bytes, wasm.__wbindgen_malloc_command_export);
153
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  const len1 = WASM_VECTOR_LEN;
154
- const ret = wasm.renderer_registerBrush(this.__wbg_ptr, ptr0, len0, ptr1, len1);
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+ const ret = wasm.renderer_bindSource(this.__wbg_ptr, ptr0, len0, ptr1, len1, isLikeNone(opts) ? 0 : addToExternrefTable0(opts));
155
162
  if (ret[1]) {
156
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  throw takeFromExternrefTable0(ret[0]);
157
164
  }
158
165
  }
159
166
  /**
160
- * Render a single tile to PNG bytes using the style's `tile-size` / `pad`.
161
- * Pass `null` for `mvtBytes` to get a paper-only tile.
162
- *
163
- * Optional `options`: `{ png: { compression: 'fast' | 'default' | 'best' } }`.
164
- * @param {Uint8Array | null | undefined} mvt_bytes
165
- * @param {number} z
166
- * @param {number} x
167
- * @param {number} y
168
- * @param {object | null} [options]
169
- * @returns {Uint8Array}
170
- */
171
- render(mvt_bytes, z, x, y, options) {
172
- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
173
- var len0 = WASM_VECTOR_LEN;
174
- const ret = wasm.renderer_render(this.__wbg_ptr, ptr0, len0, z, x, y, isLikeNone(options) ? 0 : addToExternrefTable0(options));
175
- if (ret[3]) {
176
- throw takeFromExternrefTable0(ret[2]);
177
- }
178
- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
179
- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
180
- return v2;
181
- }
182
- /**
183
- * Like `render` but with `tile_size` / `pad` overridden — useful for
184
- * hi-DPI / preview rendering without mutating the style.
185
- * @param {Uint8Array | null | undefined} mvt_bytes
186
- * @param {number} z
187
- * @param {number} x
188
- * @param {number} y
189
- * @param {number} tile_size
190
- * @param {number} pad
191
- * @param {object | null} [options]
192
- * @returns {Uint8Array}
193
- */
194
- renderAt(mvt_bytes, z, x, y, tile_size, pad, options) {
195
- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
196
- var len0 = WASM_VECTOR_LEN;
197
- const ret = wasm.renderer_renderAt(this.__wbg_ptr, ptr0, len0, z, x, y, tile_size, pad, isLikeNone(options) ? 0 : addToExternrefTable0(options));
198
- if (ret[3]) {
199
- throw takeFromExternrefTable0(ret[2]);
200
- }
201
- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
202
- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
203
- return v2;
204
- }
205
- /**
206
- * Render a single tile to straight RGBA8 bytes (`tile_w * tile_h * 4`).
207
- * @param {Uint8Array | null | undefined} mvt_bytes
208
- * @param {number} z
209
- * @param {number} x
210
- * @param {number} y
211
- * @returns {Uint8Array}
167
+ * Names of every source with at least one pending binding.
168
+ * Order matches the style's `sources` declaration order.
169
+ * @returns {string[]}
212
170
  */
213
- renderRgba(mvt_bytes, z, x, y) {
214
- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
215
- var len0 = WASM_VECTOR_LEN;
216
- const ret = wasm.renderer_renderRgba(this.__wbg_ptr, ptr0, len0, z, x, y);
217
- if (ret[3]) {
218
- throw takeFromExternrefTable0(ret[2]);
219
- }
220
- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
221
- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
222
- return v2;
171
+ boundSources() {
172
+ const ret = wasm.renderer_boundSources(this.__wbg_ptr);
173
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
174
+ wasm.__wbindgen_free_command_export(ret[0], ret[1] * 4, 4);
175
+ return v1;
223
176
  }
224
177
  /**
225
- * Like `renderRgba` but with `tile_size` / `pad` overridden.
226
- * @param {Uint8Array | null | undefined} mvt_bytes
227
- * @param {number} z
228
- * @param {number} x
229
- * @param {number} y
230
- * @param {number} tile_size
231
- * @param {number} pad
232
- * @returns {Uint8Array}
178
+ * Drop every pending source binding. Call between tile renders.
233
179
  */
234
- renderRgbaAt(mvt_bytes, z, x, y, tile_size, pad) {
235
- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
236
- var len0 = WASM_VECTOR_LEN;
237
- const ret = wasm.renderer_renderRgbaAt(this.__wbg_ptr, ptr0, len0, z, x, y, tile_size, pad);
238
- if (ret[3]) {
239
- throw takeFromExternrefTable0(ret[2]);
240
- }
241
- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
242
- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
243
- return v2;
180
+ clearSources() {
181
+ wasm.renderer_clearSources(this.__wbg_ptr);
244
182
  }
245
183
  /**
246
- * Render a single tile to lossless WebP bytes. Smaller than PNG
247
- * for the same painterly content and decoded natively by every
248
- * modern browser. WebP is lossless-only via the pure-Rust
249
- * `image-webp` codec; for lossy WebP, see the
250
- * `OffscreenCanvas.convertToBlob` recipe in the crate README.
251
- * @param {Uint8Array | null | undefined} mvt_bytes
252
- * @param {number} z
253
- * @param {number} x
254
- * @param {number} y
255
- * @param {object | null} [options]
256
- * @returns {Uint8Array}
184
+ * Build a renderer from a style JSON document.
185
+ * @param {string} style_json
257
186
  */
258
- renderWebp(mvt_bytes, z, x, y, options) {
259
- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
260
- var len0 = WASM_VECTOR_LEN;
261
- const ret = wasm.renderer_renderWebp(this.__wbg_ptr, ptr0, len0, z, x, y, isLikeNone(options) ? 0 : addToExternrefTable0(options));
262
- if (ret[3]) {
263
- throw takeFromExternrefTable0(ret[2]);
187
+ constructor(style_json) {
188
+ const ptr0 = passStringToWasm0(style_json, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
189
+ const len0 = WASM_VECTOR_LEN;
190
+ const ret = wasm.renderer_new(ptr0, len0);
191
+ if (ret[2]) {
192
+ throw takeFromExternrefTable0(ret[1]);
264
193
  }
265
- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
266
- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
267
- return v2;
194
+ this.__wbg_ptr = ret[0];
195
+ RendererFinalization.register(this, this.__wbg_ptr, this);
196
+ return this;
268
197
  }
269
198
  /**
270
- * Like `renderWebp` but with `tile_size` / `pad` overridden.
271
- * @param {Uint8Array | null | undefined} mvt_bytes
199
+ * Render a single tile using whatever sources are currently bound.
200
+ *
201
+ * `opts` (JS object, all fields optional):
202
+ * - `format`: `"png"` (default) / `"webp"` / `"rgba"`
203
+ * - `tileSize`, `pad`: override the style's canvas size for this
204
+ * call (hi-DPI / preview)
205
+ * - `png`: `{ compression?: "fast" | "default" | "best" }`
272
206
  * @param {number} z
273
207
  * @param {number} x
274
208
  * @param {number} y
275
- * @param {number} tile_size
276
- * @param {number} pad
277
- * @param {object | null} [options]
209
+ * @param {object | null} [opts]
278
210
  * @returns {Uint8Array}
279
211
  */
280
- renderWebpAt(mvt_bytes, z, x, y, tile_size, pad, options) {
281
- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
282
- var len0 = WASM_VECTOR_LEN;
283
- const ret = wasm.renderer_renderWebpAt(this.__wbg_ptr, ptr0, len0, z, x, y, tile_size, pad, isLikeNone(options) ? 0 : addToExternrefTable0(options));
212
+ renderTile(z, x, y, opts) {
213
+ const ret = wasm.renderer_renderTile(this.__wbg_ptr, z, x, y, isLikeNone(opts) ? 0 : addToExternrefTable0(opts));
284
214
  if (ret[3]) {
285
215
  throw takeFromExternrefTable0(ret[2]);
286
216
  }
287
- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
217
+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
288
218
  wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
289
- return v2;
219
+ return v1;
290
220
  }
291
221
  /**
292
222
  * Replace the active style. Returns the new node count. Invalidates
293
- * the intermediate cache.
223
+ * the intermediate cache and drops any pending source bindings.
294
224
  * @param {string} style_json
295
225
  * @returns {number}
296
226
  */
@@ -311,17 +241,6 @@ export class Renderer {
311
241
  const ret = wasm.renderer_tileSize(this.__wbg_ptr);
312
242
  return ret >>> 0;
313
243
  }
314
- /**
315
- * Remove a brush by name. Returns `true` if the brush existed.
316
- * @param {string} name
317
- * @returns {boolean}
318
- */
319
- unregisterBrush(name) {
320
- const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
321
- const len0 = WASM_VECTOR_LEN;
322
- const ret = wasm.renderer_unregisterBrush(this.__wbg_ptr, ptr0, len0);
323
- return ret !== 0;
324
- }
325
244
  }
326
245
  if (Symbol.dispose) Renderer.prototype[Symbol.dispose] = Renderer.prototype.free;
327
246
 
@@ -334,9 +253,40 @@ export function simdEnabled() {
334
253
  const ret = wasm.simdEnabled();
335
254
  return ret !== 0;
336
255
  }
256
+
257
+ /**
258
+ * Whether this build supports multithreaded rendering (compiled with
259
+ * the `threads` feature). When `false`, `initThreadPool` is absent and
260
+ * `renderTile`'s `parallel` option is a no-op. Mirrors `simdEnabled` so
261
+ * the host can label the build.
262
+ * @returns {boolean}
263
+ */
264
+ export function threadsEnabled() {
265
+ const ret = wasm.threadsEnabled();
266
+ return ret !== 0;
267
+ }
337
268
  function __wbg_get_imports() {
338
269
  const import0 = {
339
270
  __proto__: null,
271
+ __wbg___wbindgen_boolean_get_2304fb8c853028c8: function(arg0) {
272
+ const v = arg0;
273
+ const ret = typeof(v) === 'boolean' ? v : undefined;
274
+ return isLikeNone(ret) ? 0xFFFFFF : ret ? 1 : 0;
275
+ },
276
+ __wbg___wbindgen_is_null_2042690d351e14f0: function(arg0) {
277
+ const ret = arg0 === null;
278
+ return ret;
279
+ },
280
+ __wbg___wbindgen_is_undefined_35bb9f4c7fd651d5: function(arg0) {
281
+ const ret = arg0 === undefined;
282
+ return ret;
283
+ },
284
+ __wbg___wbindgen_number_get_f73a1244370fcc2c: function(arg0, arg1) {
285
+ const obj = arg1;
286
+ const ret = typeof(obj) === 'number' ? obj : undefined;
287
+ getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true);
288
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
289
+ },
340
290
  __wbg___wbindgen_string_get_d109740c0d18f4d7: function(arg0, arg1) {
341
291
  const obj = arg1;
342
292
  const ret = typeof(obj) === 'string' ? obj : undefined;
@@ -363,6 +313,10 @@ function __wbg_get_imports() {
363
313
  wasm.__wbindgen_free_command_export(deferred0_0, deferred0_1, 1);
364
314
  }
365
315
  },
316
+ __wbg_get_98fdf51d029a75eb: function(arg0, arg1) {
317
+ const ret = arg0[arg1 >>> 0];
318
+ return ret;
319
+ },
366
320
  __wbg_get_dcf82ab8aad1a593: function() { return handleError(function (arg0, arg1) {
367
321
  const ret = Reflect.get(arg0, arg1);
368
322
  return ret;
@@ -377,6 +331,14 @@ function __wbg_get_imports() {
377
331
  const ret = result;
378
332
  return ret;
379
333
  },
334
+ __wbg_isArray_94898ed3aad6947b: function(arg0) {
335
+ const ret = Array.isArray(arg0);
336
+ return ret;
337
+ },
338
+ __wbg_length_2591a0f4f659a55c: function(arg0) {
339
+ const ret = arg0.length;
340
+ return ret;
341
+ },
380
342
  __wbg_new_02d162bc6cf02f60: function() {
381
343
  const ret = new Object();
382
344
  return ret;
package/web/ezu_bg.wasm CHANGED
Binary file
@@ -11,20 +11,16 @@ export const logsink_len: (a: number) => number;
11
11
  export const logsink_new: (a: number, b: number) => [number, number, number];
12
12
  export const logsink_onEvent: (a: number, b: number) => void;
13
13
  export const logsink_setCapacity: (a: number, b: number) => void;
14
- export const renderer_brushCount: (a: number) => number;
15
- export const renderer_clearBrushes: (a: number) => void;
14
+ export const renderer_attribution: (a: number) => [number, number];
15
+ export const renderer_bindSource: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
16
+ export const renderer_boundSources: (a: number) => [number, number];
17
+ export const renderer_clearSources: (a: number) => void;
16
18
  export const renderer_new: (a: number, b: number) => [number, number, number];
17
- export const renderer_registerBrush: (a: number, b: number, c: number, d: number, e: number) => [number, number];
18
- export const renderer_render: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
19
- export const renderer_renderAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
20
- export const renderer_renderRgba: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
21
- export const renderer_renderRgbaAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
22
- export const renderer_renderWebp: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
23
- export const renderer_renderWebpAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
19
+ export const renderer_renderTile: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
24
20
  export const renderer_setStyle: (a: number, b: number, c: number) => [number, number, number];
25
21
  export const renderer_tileSize: (a: number) => number;
26
- export const renderer_unregisterBrush: (a: number, b: number, c: number) => number;
27
22
  export const simdEnabled: () => number;
23
+ export const threadsEnabled: () => number;
28
24
  export const __wbindgen_malloc_command_export: (a: number, b: number) => number;
29
25
  export const __wbindgen_realloc_command_export: (a: number, b: number, c: number, d: number) => number;
30
26
  export const __wbindgen_exn_store_command_export: (a: number) => void;