@reearth/ezu 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/nodejs/ezu.js CHANGED
@@ -112,18 +112,50 @@ class Renderer {
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  wasm.__wbg_renderer_free(ptr, 0);
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  }
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  /**
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- * Number of brushes currently registered.
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- * @returns {number}
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+ * Bind raw tile bytes under a `sources.<name>` entry from the style.
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+ * The renderer dispatches on the source's declared `type`:
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+ *
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+ * - `mvt` / `pmtiles` → decode MVT layers eagerly; layers are bound
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+ * as `tile.<layer>` when [`render_tile`] runs.
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+ * - `dem` → store the raw raster-DEM bytes per `(dx, dy)` neighbour
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+ * offset. The centre tile is `coord: [0, 0]` (default). Decoding
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+ * and 3×3 stitching happen at render time once the tile id is known.
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+ *
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+ * `opts` is a JS object: `{ coord?: [dx, dy] }`. Throws
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+ * `UnknownSource` if `name` doesn't match any entry in the style's
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+ * `sources` block, `MvtDecode` if MVT bytes don't parse, and
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+ * `DemDecode` for non-image DEM bytes (the decode itself runs at
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+ * render time, but obvious cases are caught here).
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+ * @param {string} name
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+ * @param {Uint8Array} bytes
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+ * @param {object | null} [opts]
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  */
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- brushCount() {
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- const ret = wasm.renderer_brushCount(this.__wbg_ptr);
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- return ret >>> 0;
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+ bindSource(name, bytes, opts) {
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+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ptr1 = passArray8ToWasm0(bytes, wasm.__wbindgen_malloc_command_export);
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+ const len1 = WASM_VECTOR_LEN;
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+ const ret = wasm.renderer_bindSource(this.__wbg_ptr, ptr0, len0, ptr1, len1, isLikeNone(opts) ? 0 : addToExternrefTable0(opts));
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+ if (ret[1]) {
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+ throw takeFromExternrefTable0(ret[0]);
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+ }
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+ }
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+ /**
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+ * Names of every source with at least one pending binding.
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+ * Order matches the style's `sources` declaration order.
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+ * @returns {string[]}
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+ */
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+ boundSources() {
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+ const ret = wasm.renderer_boundSources(this.__wbg_ptr);
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+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free_command_export(ret[0], ret[1] * 4, 4);
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+ return v1;
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  }
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  /**
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- * Drop every registered brush.
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+ * Drop every pending source binding. Call between tile renders.
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  */
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- clearBrushes() {
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- wasm.renderer_clearBrushes(this.__wbg_ptr);
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+ clearSources() {
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+ wasm.renderer_clearSources(this.__wbg_ptr);
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  }
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  /**
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  * Build a renderer from a style JSON document.
@@ -141,157 +173,31 @@ class Renderer {
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  return this;
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  }
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  /**
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- * Register a `.myb` brush under `name` so a `brush-file` node with
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- * `src: "@name"` (via the style's `assets` map) resolves to it.
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- * Re-registering the same name replaces the previous entry.
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- * @param {string} name
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- * @param {string} myb_json
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- */
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- registerBrush(name, myb_json) {
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- const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
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- const len0 = WASM_VECTOR_LEN;
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- const ptr1 = passStringToWasm0(myb_json, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
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- const len1 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_registerBrush(this.__wbg_ptr, ptr0, len0, ptr1, len1);
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- if (ret[1]) {
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- throw takeFromExternrefTable0(ret[0]);
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- }
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- }
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- /**
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- * Render a single tile to PNG bytes using the style's `tile-size` / `pad`.
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- * Pass `null` for `mvtBytes` to get a paper-only tile.
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+ * Render a single tile using whatever sources are currently bound.
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  *
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- * Optional `options`: `{ png: { compression: 'fast' | 'default' | 'best' } }`.
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- * @param {Uint8Array | null | undefined} mvt_bytes
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- * @param {number} z
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- * @param {number} x
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- * @param {number} y
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- * @param {object | null} [options]
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- * @returns {Uint8Array}
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- */
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- render(mvt_bytes, z, x, y, options) {
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- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
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- var len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_render(this.__wbg_ptr, ptr0, len0, z, x, y, isLikeNone(options) ? 0 : addToExternrefTable0(options));
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- if (ret[3]) {
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- throw takeFromExternrefTable0(ret[2]);
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- }
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- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
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- return v2;
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- }
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- /**
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- * Like `render` but with `tile_size` / `pad` overridden — useful for
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- * hi-DPI / preview rendering without mutating the style.
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- * @param {Uint8Array | null | undefined} mvt_bytes
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- * @param {number} z
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- * @param {number} x
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- * @param {number} y
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- * @param {number} tile_size
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- * @param {number} pad
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- * @param {object | null} [options]
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- * @returns {Uint8Array}
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- */
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- renderAt(mvt_bytes, z, x, y, tile_size, pad, options) {
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- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
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- var len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_renderAt(this.__wbg_ptr, ptr0, len0, z, x, y, tile_size, pad, isLikeNone(options) ? 0 : addToExternrefTable0(options));
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- if (ret[3]) {
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- throw takeFromExternrefTable0(ret[2]);
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- }
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- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
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- return v2;
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- }
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- /**
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- * Render a single tile to straight RGBA8 bytes (`tile_w * tile_h * 4`).
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- * @param {Uint8Array | null | undefined} mvt_bytes
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- * @param {number} z
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- * @param {number} x
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- * @param {number} y
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- * @returns {Uint8Array}
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- */
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- renderRgba(mvt_bytes, z, x, y) {
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- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
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- var len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_renderRgba(this.__wbg_ptr, ptr0, len0, z, x, y);
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- if (ret[3]) {
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- throw takeFromExternrefTable0(ret[2]);
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- }
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- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
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- return v2;
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- }
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- /**
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- * Like `renderRgba` but with `tile_size` / `pad` overridden.
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- * @param {Uint8Array | null | undefined} mvt_bytes
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- * @param {number} z
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- * @param {number} x
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- * @param {number} y
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- * @param {number} tile_size
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- * @param {number} pad
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- * @returns {Uint8Array}
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- */
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- renderRgbaAt(mvt_bytes, z, x, y, tile_size, pad) {
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- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
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- var len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_renderRgbaAt(this.__wbg_ptr, ptr0, len0, z, x, y, tile_size, pad);
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- if (ret[3]) {
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- throw takeFromExternrefTable0(ret[2]);
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- }
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- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
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- return v2;
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- }
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- /**
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- * Render a single tile to lossless WebP bytes. Smaller than PNG
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- * for the same painterly content and decoded natively by every
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- * modern browser. WebP is lossless-only via the pure-Rust
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- * `image-webp` codec; for lossy WebP, see the
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- * `OffscreenCanvas.convertToBlob` recipe in the crate README.
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- * @param {Uint8Array | null | undefined} mvt_bytes
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- * @param {number} z
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- * @param {number} x
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- * @param {number} y
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- * @param {object | null} [options]
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- * @returns {Uint8Array}
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- */
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- renderWebp(mvt_bytes, z, x, y, options) {
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- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
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- var len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_renderWebp(this.__wbg_ptr, ptr0, len0, z, x, y, isLikeNone(options) ? 0 : addToExternrefTable0(options));
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- if (ret[3]) {
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- throw takeFromExternrefTable0(ret[2]);
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- }
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- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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- wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
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- return v2;
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- }
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- /**
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- * Like `renderWebp` but with `tile_size` / `pad` overridden.
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- * @param {Uint8Array | null | undefined} mvt_bytes
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+ * `opts` (JS object, all fields optional):
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+ * - `format`: `"png"` (default) / `"webp"` / `"rgba"`
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+ * - `tileSize`, `pad`: override the style's canvas size for this
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+ * call (hi-DPI / preview)
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+ * - `png`: `{ compression?: "fast" | "default" | "best" }`
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  * @param {number} z
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  * @param {number} x
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  * @param {number} y
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- * @param {number} tile_size
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- * @param {number} pad
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- * @param {object | null} [options]
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+ * @param {object | null} [opts]
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  * @returns {Uint8Array}
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  */
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- renderWebpAt(mvt_bytes, z, x, y, tile_size, pad, options) {
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- var ptr0 = isLikeNone(mvt_bytes) ? 0 : passArray8ToWasm0(mvt_bytes, wasm.__wbindgen_malloc_command_export);
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- var len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_renderWebpAt(this.__wbg_ptr, ptr0, len0, z, x, y, tile_size, pad, isLikeNone(options) ? 0 : addToExternrefTable0(options));
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+ renderTile(z, x, y, opts) {
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+ const ret = wasm.renderer_renderTile(this.__wbg_ptr, z, x, y, isLikeNone(opts) ? 0 : addToExternrefTable0(opts));
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  if (ret[3]) {
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  throw takeFromExternrefTable0(ret[2]);
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  }
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- var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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  wasm.__wbindgen_free_command_export(ret[0], ret[1] * 1, 1);
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- return v2;
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+ return v1;
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  }
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  /**
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  * Replace the active style. Returns the new node count. Invalidates
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- * the intermediate cache.
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+ * the intermediate cache and drops any pending source bindings.
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  * @param {string} style_json
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  * @returns {number}
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  */
@@ -312,17 +218,6 @@ class Renderer {
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  const ret = wasm.renderer_tileSize(this.__wbg_ptr);
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  return ret >>> 0;
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  }
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- /**
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- * Remove a brush by name. Returns `true` if the brush existed.
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- * @param {string} name
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- * @returns {boolean}
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- */
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- unregisterBrush(name) {
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- const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc_command_export, wasm.__wbindgen_realloc_command_export);
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- const len0 = WASM_VECTOR_LEN;
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- const ret = wasm.renderer_unregisterBrush(this.__wbg_ptr, ptr0, len0);
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- return ret !== 0;
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- }
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  }
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  if (Symbol.dispose) Renderer.prototype[Symbol.dispose] = Renderer.prototype.free;
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  exports.Renderer = Renderer;
@@ -340,6 +235,20 @@ exports.simdEnabled = simdEnabled;
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  function __wbg_get_imports() {
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  const import0 = {
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  __proto__: null,
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+ __wbg___wbindgen_is_null_2042690d351e14f0: function(arg0) {
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+ const ret = arg0 === null;
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+ return ret;
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+ },
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+ __wbg___wbindgen_is_undefined_35bb9f4c7fd651d5: function(arg0) {
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+ const ret = arg0 === undefined;
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+ return ret;
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+ },
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+ __wbg___wbindgen_number_get_f73a1244370fcc2c: function(arg0, arg1) {
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+ const obj = arg1;
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+ const ret = typeof(obj) === 'number' ? obj : undefined;
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+ getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true);
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+ getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
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+ },
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  __wbg___wbindgen_string_get_d109740c0d18f4d7: function(arg0, arg1) {
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  const obj = arg1;
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  const ret = typeof(obj) === 'string' ? obj : undefined;
@@ -366,6 +275,10 @@ function __wbg_get_imports() {
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  wasm.__wbindgen_free_command_export(deferred0_0, deferred0_1, 1);
367
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  }
368
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  },
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+ __wbg_get_98fdf51d029a75eb: function(arg0, arg1) {
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+ const ret = arg0[arg1 >>> 0];
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+ return ret;
281
+ },
369
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  __wbg_get_dcf82ab8aad1a593: function() { return handleError(function (arg0, arg1) {
370
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  const ret = Reflect.get(arg0, arg1);
371
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  return ret;
@@ -380,6 +293,14 @@ function __wbg_get_imports() {
380
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  const ret = result;
381
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  return ret;
382
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  },
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+ __wbg_isArray_94898ed3aad6947b: function(arg0) {
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+ const ret = Array.isArray(arg0);
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+ return ret;
299
+ },
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+ __wbg_length_2591a0f4f659a55c: function(arg0) {
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+ const ret = arg0.length;
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+ return ret;
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+ },
383
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  __wbg_new_02d162bc6cf02f60: function() {
384
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  const ret = new Object();
385
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  return ret;
Binary file
@@ -11,19 +11,13 @@ export const logsink_len: (a: number) => number;
11
11
  export const logsink_new: (a: number, b: number) => [number, number, number];
12
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  export const logsink_onEvent: (a: number, b: number) => void;
13
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  export const logsink_setCapacity: (a: number, b: number) => void;
14
- export const renderer_brushCount: (a: number) => number;
15
- export const renderer_clearBrushes: (a: number) => void;
14
+ export const renderer_bindSource: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
15
+ export const renderer_boundSources: (a: number) => [number, number];
16
+ export const renderer_clearSources: (a: number) => void;
16
17
  export const renderer_new: (a: number, b: number) => [number, number, number];
17
- export const renderer_registerBrush: (a: number, b: number, c: number, d: number, e: number) => [number, number];
18
- export const renderer_render: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
19
- export const renderer_renderAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
20
- export const renderer_renderRgba: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
21
- export const renderer_renderRgbaAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
22
- export const renderer_renderWebp: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
23
- export const renderer_renderWebpAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
18
+ export const renderer_renderTile: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
24
19
  export const renderer_setStyle: (a: number, b: number, c: number) => [number, number, number];
25
20
  export const renderer_tileSize: (a: number) => number;
26
- export const renderer_unregisterBrush: (a: number, b: number, c: number) => number;
27
21
  export const simdEnabled: () => number;
28
22
  export const __wbindgen_malloc_command_export: (a: number, b: number) => number;
29
23
  export const __wbindgen_realloc_command_export: (a: number, b: number, c: number, d: number) => number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@reearth/ezu",
3
- "version": "0.2.0",
3
+ "version": "0.3.0",
4
4
  "description": "Painterly map renderer — WebAssembly bindings",
5
5
  "license": "MIT OR Apache-2.0",
6
6
  "repository": {
@@ -8,7 +8,14 @@
8
8
  "url": "https://github.com/reearth/ezu"
9
9
  },
10
10
  "homepage": "https://github.com/reearth/ezu",
11
- "keywords": ["map", "renderer", "wasm", "webassembly", "mvt", "painterly"],
11
+ "keywords": [
12
+ "map",
13
+ "renderer",
14
+ "wasm",
15
+ "webassembly",
16
+ "mvt",
17
+ "painterly"
18
+ ],
12
19
  "type": "module",
13
20
  "packageManager": "npm@11.15.0",
14
21
  "scripts": {
package/web/ezu.d.ts CHANGED
@@ -58,64 +58,50 @@ export class Renderer {
58
58
  free(): void;
59
59
  [Symbol.dispose](): void;
60
60
  /**
61
- * Number of brushes currently registered.
62
- */
63
- brushCount(): number;
64
- /**
65
- * Drop every registered brush.
66
- */
67
- clearBrushes(): void;
68
- /**
69
- * Build a renderer from a style JSON document.
70
- */
71
- constructor(style_json: string);
72
- /**
73
- * Register a `.myb` brush under `name` so a `brush-file` node with
74
- * `src: "@name"` (via the style's `assets` map) resolves to it.
75
- * Re-registering the same name replaces the previous entry.
76
- */
77
- registerBrush(name: string, myb_json: string): void;
78
- /**
79
- * Render a single tile to PNG bytes using the style's `tile-size` / `pad`.
80
- * Pass `null` for `mvtBytes` to get a paper-only tile.
61
+ * Bind raw tile bytes under a `sources.<name>` entry from the style.
62
+ * The renderer dispatches on the source's declared `type`:
81
63
  *
82
- * Optional `options`: `{ png: { compression: 'fast' | 'default' | 'best' } }`.
83
- */
84
- render(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, options?: object | null): Uint8Array;
85
- /**
86
- * Like `render` but with `tile_size` / `pad` overridden — useful for
87
- * hi-DPI / preview rendering without mutating the style.
64
+ * - `mvt` / `pmtiles` → decode MVT layers eagerly; layers are bound
65
+ * as `tile.<layer>` when [`render_tile`] runs.
66
+ * - `dem` → store the raw raster-DEM bytes per `(dx, dy)` neighbour
67
+ * offset. The centre tile is `coord: [0, 0]` (default). Decoding
68
+ * and 3×3 stitching happen at render time once the tile id is known.
69
+ *
70
+ * `opts` is a JS object: `{ coord?: [dx, dy] }`. Throws
71
+ * `UnknownSource` if `name` doesn't match any entry in the style's
72
+ * `sources` block, `MvtDecode` if MVT bytes don't parse, and
73
+ * `DemDecode` for non-image DEM bytes (the decode itself runs at
74
+ * render time, but obvious cases are caught here).
88
75
  */
89
- renderAt(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, tile_size: number, pad: number, options?: object | null): Uint8Array;
76
+ bindSource(name: string, bytes: Uint8Array, opts?: object | null): void;
90
77
  /**
91
- * Render a single tile to straight RGBA8 bytes (`tile_w * tile_h * 4`).
78
+ * Names of every source with at least one pending binding.
79
+ * Order matches the style's `sources` declaration order.
92
80
  */
93
- renderRgba(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number): Uint8Array;
81
+ boundSources(): string[];
94
82
  /**
95
- * Like `renderRgba` but with `tile_size` / `pad` overridden.
83
+ * Drop every pending source binding. Call between tile renders.
96
84
  */
97
- renderRgbaAt(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, tile_size: number, pad: number): Uint8Array;
85
+ clearSources(): void;
98
86
  /**
99
- * Render a single tile to lossless WebP bytes. Smaller than PNG
100
- * for the same painterly content and decoded natively by every
101
- * modern browser. WebP is lossless-only via the pure-Rust
102
- * `image-webp` codec; for lossy WebP, see the
103
- * `OffscreenCanvas.convertToBlob` recipe in the crate README.
87
+ * Build a renderer from a style JSON document.
104
88
  */
105
- renderWebp(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, options?: object | null): Uint8Array;
89
+ constructor(style_json: string);
106
90
  /**
107
- * Like `renderWebp` but with `tile_size` / `pad` overridden.
91
+ * Render a single tile using whatever sources are currently bound.
92
+ *
93
+ * `opts` (JS object, all fields optional):
94
+ * - `format`: `"png"` (default) / `"webp"` / `"rgba"`
95
+ * - `tileSize`, `pad`: override the style's canvas size for this
96
+ * call (hi-DPI / preview)
97
+ * - `png`: `{ compression?: "fast" | "default" | "best" }`
108
98
  */
109
- renderWebpAt(mvt_bytes: Uint8Array | null | undefined, z: number, x: number, y: number, tile_size: number, pad: number, options?: object | null): Uint8Array;
99
+ renderTile(z: number, x: number, y: number, opts?: object | null): Uint8Array;
110
100
  /**
111
101
  * Replace the active style. Returns the new node count. Invalidates
112
- * the intermediate cache.
102
+ * the intermediate cache and drops any pending source bindings.
113
103
  */
114
104
  setStyle(style_json: string): number;
115
- /**
116
- * Remove a brush by name. Returns `true` if the brush existed.
117
- */
118
- unregisterBrush(name: string): boolean;
119
105
  /**
120
106
  * `tile-size` declared by the current style.
121
107
  */
@@ -142,19 +128,13 @@ export interface InitOutput {
142
128
  readonly logsink_new: (a: number, b: number) => [number, number, number];
143
129
  readonly logsink_onEvent: (a: number, b: number) => void;
144
130
  readonly logsink_setCapacity: (a: number, b: number) => void;
145
- readonly renderer_brushCount: (a: number) => number;
146
- readonly renderer_clearBrushes: (a: number) => void;
131
+ readonly renderer_bindSource: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
132
+ readonly renderer_boundSources: (a: number) => [number, number];
133
+ readonly renderer_clearSources: (a: number) => void;
147
134
  readonly renderer_new: (a: number, b: number) => [number, number, number];
148
- readonly renderer_registerBrush: (a: number, b: number, c: number, d: number, e: number) => [number, number];
149
- readonly renderer_render: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
150
- readonly renderer_renderAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
151
- readonly renderer_renderRgba: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
152
- readonly renderer_renderRgbaAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
153
- readonly renderer_renderWebp: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
154
- readonly renderer_renderWebpAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number, number];
135
+ readonly renderer_renderTile: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
155
136
  readonly renderer_setStyle: (a: number, b: number, c: number) => [number, number, number];
156
137
  readonly renderer_tileSize: (a: number) => number;
157
- readonly renderer_unregisterBrush: (a: number, b: number, c: number) => number;
158
138
  readonly simdEnabled: () => number;
159
139
  readonly __wbindgen_malloc_command_export: (a: number, b: number) => number;
160
140
  readonly __wbindgen_realloc_command_export: (a: number, b: number, c: number, d: number) => number;