@redvars/peacock 3.2.8 → 3.2.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{PeacockComponent-DMrFEGDh.js → PeacockComponent-CxJc63xj.js} +6 -13
- package/dist/PeacockComponent-CxJc63xj.js.map +1 -0
- package/dist/assets/styles.css +1 -1
- package/dist/assets/styles.css.map +1 -1
- package/dist/assets/tokens.css +2 -0
- package/dist/assets/tokens.css.map +1 -0
- package/dist/{button-BtpAXuLN.js → button-DaL4va7Q.js} +12 -294
- package/dist/button-DaL4va7Q.js.map +1 -0
- package/dist/button-group.js +3 -2
- package/dist/button-group.js.map +1 -1
- package/dist/button.js +6 -4
- package/dist/button.js.map +1 -1
- package/dist/{class-map-CbncA34D.js → class-map-BvQRv7eW.js} +3 -2
- package/dist/class-map-BvQRv7eW.js.map +1 -0
- package/dist/clock.js +85 -0
- package/dist/clock.js.map +1 -0
- package/dist/code-editor.js +43877 -0
- package/dist/code-editor.js.map +1 -0
- package/dist/code-highlighter.js +5 -4
- package/dist/code-highlighter.js.map +1 -1
- package/dist/custom-elements-jsdocs.json +561 -0
- package/dist/custom-elements.json +777 -194
- package/dist/directive-Cuw6h7YA.js +9 -0
- package/dist/directive-Cuw6h7YA.js.map +1 -0
- package/dist/dispatch-event-utils-vbdiOSeC.js +290 -0
- package/dist/dispatch-event-utils-vbdiOSeC.js.map +1 -0
- package/dist/{breadcrumb-item-DkhwoMAH.js → image-v3BujlY5.js} +261 -92
- package/dist/image-v3BujlY5.js.map +1 -0
- package/dist/index.js +12 -87
- package/dist/index.js.map +1 -1
- package/dist/number-counter.js +3 -2
- package/dist/number-counter.js.map +1 -1
- package/dist/observe-theme-change-NneLARW8.js +51 -0
- package/dist/observe-theme-change-NneLARW8.js.map +1 -0
- package/dist/peacock-loader.js +22 -11
- package/dist/peacock-loader.js.map +1 -1
- package/dist/src/code-editor/code-editor.d.ts +45 -0
- package/dist/src/code-editor/index.d.ts +2 -0
- package/dist/src/image/image.d.ts +45 -0
- package/dist/src/image/index.d.ts +1 -0
- package/dist/src/index.d.ts +2 -0
- package/dist/src/utils/dispatch-event-utils.d.ts +72 -0
- package/dist/src/utils/observe-theme-change.d.ts +3 -0
- package/dist/src/utils.d.ts +1 -72
- package/dist/{state-CEVpI7Vv.js → state-B09bP3XH.js} +2 -2
- package/dist/{state-CEVpI7Vv.js.map → state-B09bP3XH.js.map} +1 -1
- package/dist/{style-map-mOmZwsJT.js → style-map-B8xgVEc9.js} +3 -2
- package/dist/style-map-B8xgVEc9.js.map +1 -0
- package/dist/tsconfig.tsbuildinfo +1 -1
- package/dist/{unsafe-html-Ca00SXpn.js → unsafe-html-B-dV3Jps.js} +3 -2
- package/dist/unsafe-html-B-dV3Jps.js.map +1 -0
- package/package.json +5 -3
- package/readme.md +2 -2
- package/scss/styles.scss +57 -1
- package/scss/tokens.css +1 -0
- package/scss/tokens.scss +1 -0
- package/src/accordion/accordion-item/accordion-item.scss +1 -1
- package/src/button/BaseButton.ts +1 -1
- package/src/button/button/button.scss +1 -1
- package/src/clock/clock.ts +4 -1
- package/src/code-editor/code-editor.scss +52 -0
- package/src/code-editor/code-editor.ts +215 -0
- package/src/code-editor/demo/index.html +37 -0
- package/src/code-editor/index.ts +3 -0
- package/src/container/container.scss +1 -1
- package/src/date-picker/date-picker.ts +1 -1
- package/src/image/image.scss +56 -0
- package/src/image/image.ts +135 -0
- package/src/image/index.ts +1 -0
- package/src/index.ts +2 -0
- package/src/input/input.ts +1 -2
- package/src/menu/menu-item/menu-item.scss +5 -4
- package/src/menu/menu-list/menu-list.scss +1 -0
- package/src/number-field/number-field.ts +1 -1
- package/src/peacock-loader.ts +7 -0
- package/src/textarea/textarea.ts +1 -1
- package/src/time-picker/time-picker.ts +1 -1
- package/src/utils/dispatch-event-utils.ts +131 -0
- package/src/utils/observe-theme-change.ts +30 -0
- package/src/utils.ts +5 -131
- package/dist/PeacockComponent-DMrFEGDh.js.map +0 -1
- package/dist/breadcrumb-item-DkhwoMAH.js.map +0 -1
- package/dist/button-BtpAXuLN.js.map +0 -1
- package/dist/class-map-CbncA34D.js.map +0 -1
- package/dist/style-map-mOmZwsJT.js.map +0 -1
- package/dist/unsafe-html-Ca00SXpn.js.map +0 -1
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"breadcrumb-item-DkhwoMAH.js","sources":["../node_modules/@lit/reactive-element/decorators/query-assigned-elements.js","../node_modules/lit-html/directives/unsafe-svg.js","../../src/icon/datasource.ts","../../src/icon/icon.ts","../../src/avatar/avatar.ts","../../src/badge/badge.ts","../../src/divider/divider.ts","../../src/elevation/elevation.ts","../../src/button/icon-button/icon-button.ts","../../src/focus-ring/focus-ring.ts","../../src/ripple/ripple.ts","../../src/accordion/accordion-item/accordion-item.ts","../../src/accordion/accordion/accordion.ts","../../src/link/link.ts","../../src/chip/tag/tag.ts","../../src/chip/chip/chip.ts","../../src/progress/base-progress.ts","../../src/progress/linear-progress/linear-progress.ts","../../src/progress/circular-progress/circular-progress.ts","../../src/skeleton/skeleton.ts","../../src/input/BaseInput.ts","../../src/input/input.ts","../../src/field/field.ts","../../src/number-field/number-field.ts","../../src/date-picker/date-picker.ts","../../src/time-picker/time-picker.ts","../../src/textarea/textarea.ts","../../src/switch/switch.ts","../../src/spinner/spinner.ts","../../src/container/container.ts","../../src/empty-state/empty-state.ts","../node_modules/@floating-ui/utils/dist/floating-ui.utils.mjs","../node_modules/@floating-ui/core/dist/floating-ui.core.mjs","../node_modules/@floating-ui/utils/dist/floating-ui.utils.dom.mjs","../node_modules/@floating-ui/dom/dist/floating-ui.dom.mjs","../../src/popover/PopoverController.ts","../../src/popover/tooltip/tooltip.ts","../../src/breadcrumb/breadcrumb/breadcrumb.ts","../node_modules/lit-html/directives/if-defined.js","../../src/breadcrumb/breadcrumb-item/breadcrumb-item.ts"],"sourcesContent":["import{desc as t}from\"./base.js\";\n/**\n * @license\n * Copyright 2021 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */function o(o){return(e,n)=>{const{slot:r,selector:s}=o??{},c=\"slot\"+(r?`[name=${r}]`:\":not([name])\");return t(e,n,{get(){const t=this.renderRoot?.querySelector(c),e=t?.assignedElements(o)??[];return void 0===s?e:e.filter(t=>t.matches(s))}})}}export{o as queryAssignedElements};\n//# sourceMappingURL=query-assigned-elements.js.map\n","import{directive as s}from\"../directive.js\";import{UnsafeHTMLDirective as e}from\"./unsafe-html.js\";\n/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */class t extends e{}t.directiveName=\"unsafeSVG\",t.resultType=2;const o=s(t);export{o as unsafeSVG};\n//# sourceMappingURL=unsafe-svg.js.map\n","import { createCacheFetch } from '../utils.js';\n\nconst PROVIDERS: Record<string, (name: string) => string> = {\n 'material-symbols': (name: string) =>\n `https://cdn.jsdelivr.net/npm/@material-symbols/svg-500@0.40.1/outlined/${name}.svg`,\n carbon: (name: string) =>\n `https://cdn.jsdelivr.net/npm/@carbon/icons@11.41.0/svg/32/${name}.svg`,\n};\n\nconst cacheFetch = await createCacheFetch('svg-cache');\n\nexport async function fetchSVG(url: string) {\n if (!url) return '';\n return cacheFetch(url);\n}\n\nexport async function fetchIcon(\n name: string,\n provider: string = 'material-symbols',\n) {\n if (!name) return '';\n\n if (!PROVIDERS[provider]) {\n throw new Error(`Provider '${provider}' not found`);\n }\n\n return fetchSVG(PROVIDERS[provider](name));\n}\n","import { html, LitElement } from 'lit';\nimport { property, state } from 'lit/decorators.js';\nimport { unsafeSVG } from 'lit/directives/unsafe-svg.js';\nimport { fetchIcon, fetchSVG } from './datasource.js';\nimport { sanitizeSvg } from '../utils.js';\nimport styles from './icon.scss';\n\nexport type IconProvider = 'material-symbols' | 'material-icons';\n/**\n * @label Icon\n * @tag base-icon\n * @rawTag icon\n * @summary Icons are visual symbols used to represent ideas, objects, or actions.\n * @overview Icons are visual symbols used to represent ideas, objects, or actions. They communicate messages at a glance, afford interactivity, and draw attention to important information.\n *\n * @cssprop --icon-color - Controls the color of the icon.\n * @cssprop [--icon-size=1rem] - Controls the size of the icon. Defaults to \"1rem\"\n *\n * @example\n * ```html\n * <base-icon name=\"home\" style=\"--icon-size: 2rem;\"></base-icon>\n * ```\n *\n */\nexport class Icon extends LitElement {\n static styles = [styles];\n\n /**\n * The identifier for the icon.\n * This name corresponds to a specific SVG asset in the icon set.\n */\n @property({ type: String, reflect: true }) name?: string;\n\n @property({ type: String, reflect: true }) src?: string;\n\n @property({ type: String }) provider: IconProvider = 'material-symbols';\n\n @state()\n private svgContent: string = '';\n\n // loading + error states for consumers/tests\n @state() // @ts-ignore\n private loading: boolean = false;\n\n @state()\n private error: Error | null = null;\n\n // token to avoid race conditions when multiple fetches overlap\n private _fetchId = 0;\n\n // optional debounce for rapid property changes\n private _debounceTimer: number | undefined;\n\n firstUpdated() {\n // perform initial fetch once component is connected and rendered\n this.__scheduleUpdate();\n }\n\n updated(changedProperties: any) {\n // only refetch when name or src changed\n if (changedProperties.has('name') || changedProperties.has('src')) {\n this.__scheduleUpdate();\n }\n }\n\n render() {\n // accessible wrapper; consumers can provide a fallback via <slot name=\"fallback\">.\n return html` <div class=\"icon\">\n ${this.svgContent\n ? unsafeSVG(this.svgContent)\n : html`<slot name=\"fallback\"></slot>`}\n </div>`;\n }\n\n // small debounce to coalesce rapid changes (50ms)\n private __scheduleUpdate() {\n if (this._debounceTimer) {\n clearTimeout(this._debounceTimer as any);\n }\n // @ts-ignore - setTimeout in DOM returns number\n this._debounceTimer = window.setTimeout(() => this.__updateSvg(), 50);\n }\n\n /**\n * @internal\n */\n private async __updateSvg() {\n this._fetchId += 1;\n const currentId = this._fetchId;\n this.loading = true;\n this.error = null;\n\n try {\n let raw: string | undefined;\n\n if (this.name) {\n raw = await fetchIcon(this.name, this.provider);\n } else if (this.src) {\n raw = await fetchSVG(this.src);\n } else {\n raw = '';\n }\n\n // If another fetch started after this one, ignore this result\n if (currentId !== this._fetchId) return;\n\n if (raw) {\n this.svgContent = sanitizeSvg(raw);\n } else {\n this.svgContent = '';\n }\n } catch (err: any) {\n // capture and surface error, but avoid throwing\n this.error = err instanceof Error ? err : new Error(String(err));\n this.svgContent = '';\n // bubble an event so consumers can react\n this.dispatchEvent(\n new CustomEvent('icon-error', {\n detail: { name: this.name, src: this.src, error: this.error },\n bubbles: true,\n composed: true,\n }),\n );\n } finally {\n // ensure loading is cleared unless another fetch started\n if (currentId === this._fetchId) {\n this.loading = false;\n }\n }\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './avatar.scss';\n\n/**\n * @label Avatar\n * @tag base-avatar\n * @rawTag avatar\n * @summary The Avatar component is used to represent user, and displays the profile picture, initials or fallback icon.\n *\n * @cssprop --avatar-border-radius - Controls the border radius of the avatar.\n * @cssprop --avatar-background-color - Controls the color of the avatar.\n * @cssprop --avatar-size - Controls the size of the avatar.\n * @cssprop --avatar-text-color - Controls the color of the text inside the avatar.\n *\n *\n * @example\n * ```html\n * <base-avatar name=\"Shivaji Varma\" src=\"https://peacock.redvars.com/assets/img/avatar.xs.webp\" style='--avatar-size: 4rem'></base-avatar>\n * ```\n *\n * @tags display\n */\nexport class Avatar extends LitElement {\n static styles = [styles];\n\n @property({ type: String, reflect: true }) name: string = '';\n\n @property({ type: String, reflect: true }) src?: string;\n\n render() {\n return html`<div class=\"avatar-container\">\n <div\n class=${classMap({\n avatar: true,\n initials: !this.src,\n image: !!this.src,\n })}\n >\n ${this.src\n ? html`<img class=\"image\" src=${this.src} alt=${this.name} />`\n : html`<div class=\"initials\">${this.__getInitials()}</div>`}\n </div>\n </div>`;\n }\n\n private __getInitials() {\n const [first = '', last = ''] = this.name.split(' ');\n return `${first.charAt(0)}${last.charAt(0)}`.toUpperCase();\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './badge.scss';\n\n/**\n * @label Badge\n * @tag base-badge\n * @rawTag badge\n * @summary The badge component is used to display a small amount of information to the user.\n *\n * @cssprop --badge-color - Controls the color of the badge.\n *\n * @example\n * ```html\n * <base-badge value=\"1\"></base-badge>\n * ```\n * @tags display\n */\nexport class Badge extends LitElement {\n static styles = [styles];\n\n /**\n * The value to display in the badge.\n */\n @property({ type: String }) value: string = '';\n\n render() {\n return html`<div\n class=${classMap({\n badge: true,\n 'has-value': !!this.value,\n })}\n >\n ${this.value}\n </div>`;\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property, state } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './divider.scss';\nimport { observerSlotChangesWithCallback } from '../utils.js';\n\n/**\n * @label Divider\n * @tag base-divider\n * @rawTag divider\n *\n * @summary The divider component is used to visually separate content.\n * @overview\n * - Dividers are used to separate content into clear groups, making it easier for users to scan and understand the information presented.\n * - They can be oriented either vertically or horizontally, depending on the layout requirements.\n *\n * @cssprop --divider-color - Controls the color of the divider.\n * @cssprop --divider-padding - Controls the padding of the divider.\n *\n * @example\n * ```html\n * <base-divider style=\"width: 12rem;\">or</base-divider>\n * ```\n * @tags display\n */\nexport class Divider extends LitElement {\n static styles = [styles];\n\n @property({ type: Boolean, reflect: true }) vertical = false;\n\n @state()\n slotHasContent = false;\n\n firstUpdated() {\n observerSlotChangesWithCallback(\n this.renderRoot.querySelector('slot'),\n hasContent => {\n this.slotHasContent = hasContent;\n this.requestUpdate();\n },\n );\n }\n\n render() {\n return html`<div\n class=${classMap({\n divider: true,\n vertical: this.vertical,\n 'slot-has-content': this.slotHasContent,\n })}\n >\n <div class=\"line\"></div>\n <div class=\"slot-container\">\n <slot></slot>\n </div>\n <div class=\"line\"></div>\n </div>`;\n }\n}\n","import { html, LitElement } from 'lit';\nimport styles from './elevation.scss';\n\n/**\n * @label Elevation\n * @tag base-elevation\n * @rawTag elevation\n *\n * @summary Adds elevation to an element.\n * @overview\n * - Elevation adds a shadow effect to an element to give it depth.\n * - It can be used to create a sense of hierarchy or to draw attention to a particular element.\n *\n * @cssprop --elevation-level - Controls the elevation level of the shadow.\n * @cssprop --elevation-color - Controls the color of the shadow.\n *\n * @example\n * ```html\n * <div style=\"position: relative; padding: var(--spacing-200);\">\n * <base-elevation style='--elevation-level: 2; --elevation-container-shape: var(--shape-corner-extra-small);'></base-elevation>\n * Level 2\n * </div>\n * ```\n * @tags display\n */\nexport class Elevation extends LitElement {\n static styles = [styles];\n\n render() {\n return html`<span class=\"shadow\"></span>`;\n }\n}\n","import { html } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from '../button/button.scss';\nimport colorStyles from '../button/button-colors.scss';\nimport sizeStyles from './icon-button-sizes.scss';\nimport { spread } from '../../spread.js';\nimport { BaseButton } from '../BaseButton.js';\nimport { IconProvider } from '../../icon/icon.js';\nimport { throttle } from '../../utils.js';\n\n/**\n * @label Icon Button\n * @tag icon-button\n * @rawTag icon-button\n *\n * @summary Icon buttons allow users to take actions, and make choices, with a single tap.\n *\n * @overview\n * <p>Icon buttons are clickable elements that are used to trigger actions. They communicate calls to action to the user and allow users to interact with pages in a variety of ways. IconButton labels express what action will occur when the user interacts with it.</p>\n *\n * @cssprop --button-container-shape: Defines the border radius of the button container shape.\n *\n * @cssprop --button-container-shape-start-start: Defines the start position of the button container shape.\n * @cssprop --button-container-shape-start-end: Defines the end position of the button container shape.\n * @cssprop --button-container-shape-end-start: Defines the start position of the button container shape.\n * @cssprop --button-container-shape-end-end: Defines the end position of the button container shape.\n *\n *\n * @cssprop --filled-button-container-color: Color of the filled button container.\n * @cssprop --filled-button-label-text-color: Text color of the filled button label.\n *\n * @cssprop --outlined-button-container-color: Color of the outlined button container.\n * @cssprop --outlined-button-label-text-color: Text color of the outlined button label.\n *\n * @cssprop --text-button-label-text-color: Text color of the text button label.\n *\n * @cssprop --tonal-button-container-color: Color of the tonal button container.\n * @cssprop --tonal-button-label-text-color: Text color of the tonal button label.\n *\n * @cssprop --elevated-button-container-color: Color of the elevated button container.\n * @cssprop --elevated-button-label-text-color: Text color of the elevated button label.\n *\n * @cssprop --neo-button-container-color: Color of the neo button container.\n * @cssprop --neo-button-label-text-color: Text color of the neo button label.\n *\n * @fires {CustomEvent} button:click - Dispatched when the button is clicked.\n *\n * @example\n * ```html\n * <icon-button name=\"home\"></icon-button>\n * ```\n * @tags display\n */\nexport class IconButton extends BaseButton {\n static override styles = [styles, colorStyles, sizeStyles];\n\n #id = crypto.randomUUID();\n\n #tabindex?: number = 0;\n\n @property({ type: String, reflect: true }) name?: string;\n\n @property({ type: String, reflect: true }) src?: string;\n\n @property({ type: String }) provider: IconProvider = 'material-symbols';\n\n override firstUpdated() {\n this.__dispatchClickWithThrottle = throttle(\n this.__dispatchClick,\n this.throttleDelay,\n );\n this.__convertTypeToVariantAndColor();\n }\n\n override render() {\n const isLink = this.__isLink();\n\n const cssClasses = {\n button: true,\n 'button-element': true,\n [`size-${this.size}`]: true,\n [`variant-${this.variant}`]: true,\n [`color-${this.color}`]: true,\n disabled: this.disabled || this.softDisabled,\n pressed: this.isPressed,\n skeleton: this.skeleton,\n };\n\n if (!isLink) {\n return html`<button\n class=${classMap(cssClasses)}\n id=\"button\"\n tabindex=${this.#tabindex}\n type=${this.htmlType}\n @click=${this.__dispatchClickWithThrottle}\n @mousedown=${this.__handlePress}\n @keydown=${this.__handlePress}\n @keyup=${this.__handlePress}\n ?aria-describedby=${(this.disabled || this.softDisabled) &&\n this.disabledReason\n ? `disabled-reason-${this.#id}`\n : null}\n aria-disabled=${`${this.disabled || this.softDisabled}`}\n ?disabled=${this.disabled}\n ${spread(this.configAria)}\n >\n ${this.renderButtonContent()}\n </button>\n ${this.__renderTooltip()}`;\n }\n return html`<a\n class=${classMap(cssClasses)}\n id=\"button\"\n tabindex=${this.#tabindex}\n href=${this.href}\n target=${this.target}\n @click=${this.__dispatchClickWithThrottle}\n @mousedown=${this.__handlePress}\n @keydown=${this.__handlePress}\n @keyup=${this.__handlePress}\n role=\"button\"\n aria-describedby=${this.disabled && this.disabledReason\n ? `disabled-reason-${this.#id}`\n : null}\n aria-disabled=${`${this.disabled}`}\n ${spread(this.configAria)}\n >\n ${this.renderButtonContent()}\n </a>\n ${this.__renderTooltip()}`;\n }\n\n renderButtonContent() {\n return html`\n <focus-ring class=\"focus-ring\" .control=${this} element=\"buttonElement\"></focus-ring>\n <base-elevation class=\"elevation\"></base-elevation>\n <div class=\"neo-background\"></div>\n <div class=\"background\"></div>\n <div class=\"outline\"></div>\n <base-ripple class=\"ripple\"></base-ripple>\n <base-skeleton class=\"skeleton\"></base-skeleton>\n\n <div class=\"button-content\">\n <base-icon\n name=${this.name}\n src=${this.src}\n provider=${this.provider}\n ></base-icon>\n </div>\n\n ${this.__renderDisabledReason()}\n `;\n }\n}\n","import { LitElement, nothing } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport styles from './focus-ring.scss';\n\n/**\n * @label Focus Ring\n *\n * @tag focus-ring\n * @rawTag focus-ring\n *\n * @summary Adds a focus ring to an element.\n *\n *\n * @tags display\n */\nexport class FocusRing extends LitElement {\n static styles = [styles];\n\n @property({ type: Boolean, reflect: true }) visible: boolean = false;\n\n @property({ type: String}) element = '';\n\n\n render() {\n return nothing;\n }\n\n _control?: HTMLElement;\n\n get control() {\n return this._control || null;\n }\n\n set control(control: HTMLElement | null) {\n if (control) {\n this._control = control;\n } else {\n this.detach();\n }\n }\n\n connectedCallback() {\n super.connectedCallback();\n this.attach();\n }\n\n disconnectedCallback() {\n this.detach();\n super.disconnectedCallback();\n }\n\n __focusin() {\n // @ts-ignore\n this.visible = this._control[this.element].matches(':focus-visible') ?? false;\n }\n\n __focusout() {\n this.visible = false;\n }\n\n __pointerdown() {\n this.visible = false;\n }\n\n attach() {\n // @ts-ignore\n if (this._control && this._control[this.element]) {\n // @ts-ignore\n this._control[this.element].addEventListener('focusin', this.__focusin.bind(this));\n // @ts-ignore\n this._control[this.element].addEventListener('focusout', this.__focusin.bind(this));\n // @ts-ignore\n this._control[this.element].addEventListener('pointerdown', this.__focusin.bind(this));\n }\n }\n\n detach() {\n // @ts-ignore\n if (this._control && this._control[this.element]) {\n // @ts-ignore\n this._control[this.element].removeEventListener('focusin', this.__focusin);\n // @ts-ignore\n this._control[this.element].removeEventListener('focusout', this.__focusout);\n // @ts-ignore\n this._control[this.element].removeEventListener('pointerdown', this.__pointerdown);\n }\n this._control = undefined;\n }\n}\n","import { LitElement, html, css } from 'lit';\n\nexport class Ripple extends LitElement {\n static styles = css`\n :host {\n position: absolute;\n inset: 0; /* top/left/bottom/right: 0 */\n pointer-events: none; /* Let clicks pass through to parent */\n overflow: hidden;\n border-radius: inherit; /* Inherit parent's rounded corners */\n z-index: 0;\n --ripple-state-opacity: 0;\n --ripple-pressed-color: var(--color-on-surface);\n }\n\n .ripple:before {\n content: '';\n opacity: var(--ripple-state-opacity);\n pointer-events: none;\n position: absolute;\n\n background-color: var(--ripple-pressed-color);\n inset: 0;\n transition:\n opacity 15ms linear,\n background-color 15ms linear;\n }\n\n .ripple:after {\n content: '';\n opacity: var(--ripple-state-opacity);\n pointer-events: none;\n position: absolute;\n background: radial-gradient(\n closest-side,\n var(--ripple-pressed-color) max(100% - 70px, 65%),\n transparent 100%\n );\n transform-origin: center center;\n transition: opacity 375ms linear;\n\n width: 25px;\n top: 0px;\n transform: translate(51.4375px, 7.5px) scale(8.75941);\n left: 0px;\n height: 25px;\n }\n\n .ripple-effect {\n position: absolute;\n border-radius: 50%;\n background-color: var(--ripple-pressed-color);\n opacity: 0.12; /* Material 3 State Layer Opacity */\n transform: scale(0);\n animation: ripple-anim 600ms linear forwards;\n }\n\n @keyframes ripple-anim {\n to {\n transform: scale(1);\n opacity: 0;\n }\n }\n `;\n\n connectedCallback() {\n super.connectedCallback();\n // We defer slightly to ensure the parent DOM is ready\n requestAnimationFrame(() => {\n this._setupParent();\n });\n }\n\n disconnectedCallback() {\n super.disconnectedCallback();\n if (this.parentElement) {\n this.parentElement.removeEventListener('pointerdown', this._createRipple);\n }\n }\n\n _setupParent() {\n const parent = this.parentElement;\n if (!parent) return;\n\n // 1. Force parent to be relative so we can position absolutely inside it\n const style = window.getComputedStyle(parent);\n if (style.position === 'static') {\n parent.style.position = 'relative';\n }\n\n // 2. Attach listener to the parent\n parent.addEventListener('pointerdown', this._createRipple);\n }\n\n // Arrow function to bind 'this' automatically\n _createRipple = (event: PointerEvent) => {\n const parent = this.parentElement;\n if (!parent) return;\n\n const rect = parent.getBoundingClientRect();\n\n // 1. Calculate diameter (furthest corner)\n const diameter = Math.max(rect.width, rect.height) * 2.5;\n const radius = diameter / 2;\n\n // 2. Calculate position relative to the parent\n const x = event.clientX - rect.left;\n const y = event.clientY - rect.top;\n\n // 3. Create the ripple element\n // We create this manually to avoid triggering a full Lit render cycle\n // for a transient, fire-and-forget animation.\n const ripple = document.createElement('div');\n ripple.classList.add('ripple-effect');\n\n ripple.style.width = `${diameter}px`;\n ripple.style.height = `${diameter}px`;\n ripple.style.left = `${x - radius}px`;\n ripple.style.top = `${y - radius}px`;\n\n // 4. Append to Shadow DOM\n this.renderRoot.appendChild(ripple);\n\n // 5. Cleanup\n ripple.addEventListener('animationend', () => {\n ripple.remove();\n });\n };\n\n render() {\n // No HTML needed in the template, we inject ripples dynamically\n return html`<div class=\"ripple\"></div>`;\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property, query } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './accordion-item.scss';\n\n/**\n * @label Accordion Item\n * @tag accordion-item\n * @rawTag accordion\n * @summary An accordion item is single item in an accordion list. It contains a header and a content section that can be expanded or collapsed by the user.\n *\n * @example\n * ```html\n * <base-accordion-item>\n * Testing\n * </accordion-item>\n * ```\n * @tags display\n */\nexport class AccordionItem extends LitElement {\n static styles = [styles];\n\n #id = crypto.randomUUID();\n\n /**\n * The menu item value.\n */\n @property({ type: String, reflect: true })\n heading: string = '';\n\n /**\n * If true, the user cannot interact with the button. Defaults to `false`.\n */\n @property({ type: Boolean, reflect: true })\n disabled: boolean = false;\n\n /**\n * Menu item selection state.\n */\n @property({ type: Boolean, reflect: true })\n open: boolean = false;\n\n @query('.accordion-heading')\n private readonly buttonElement!: HTMLElement | null;\n\n override focus() {\n this.buttonElement?.focus();\n }\n\n override blur() {\n this.buttonElement?.blur();\n }\n\n private __handleToggle() {\n if (this.disabled) return;\n this.open = !this.open;\n this.dispatchEvent(\n new CustomEvent('accordion-item--toggle', {\n bubbles: true,\n composed: true,\n detail: { open: this.open, id: this.#id },\n }),\n );\n }\n\n render() {\n return html`<div\n class=${classMap({\n 'accordion-item': true,\n open: this.open,\n disabled: this.disabled,\n })}\n >\n <button\n id=${`accordion-heading-${this.#id}`}\n tabindex=\"0\"\n aria-controls=${`accordion-control-${this.#id}`}\n class=\"accordion-heading\"\n aria-disabled=${this.disabled}\n @click=${this.__handleToggle}\n aria-expanded=${this.open}\n >\n <base-icon class=\"accordion-icon\" name=\"keyboard_arrow_down\"></base-icon>\n <div part=\"title\" class=\"accordion-title\">\n <slot name=\"heading\">${this.heading}</slot>\n </div>\n </button>\n <div\n class=\"item-section slot-main\"\n id=${`accordion-control-${this.#id}`}\n aria-labelledby=${`accordion-heading-${this.#id}`}\n role=\"region\"\n >\n <slot></slot>\n </div>\n </div>`;\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property, queryAssignedElements } from 'lit/decorators.js';\nimport styles from './accordion.scss';\nimport { AccordionItem } from '../accordion-item/accordion-item.js';\n\n/**\n * @label Accordion\n * @tag base-accordion\n * @rawTag accordion\n * @summary An accordion is a vertically stacked list of headers that reveal or hide associated sections of content.\n *\n * @example\n * ```html\n * <base-accordion>\n * <accordion-item heading=\"Accordion\">\n * Content\n * </accordion-item>\n * </base-accordion>\n * ```\n * @tags display\n */\nexport class Accordion extends LitElement {\n static styles = [styles];\n\n @property({ type: Boolean, attribute: 'allow-multiple' })\n allowMultiple = false;\n\n @queryAssignedElements({ selector: 'p-accordion-item' })\n items!: Array<AccordionItem>;\n\n connectedCallback() {\n super.connectedCallback();\n // @ts-ignore\n // eslint-disable-next-line wc/require-listener-teardown\n this.addEventListener('accordion-item:toggle', this._onItemToggle);\n this.addEventListener('keydown', this._onKeyDown);\n }\n\n disconnectedCallback() {\n super.disconnectedCallback();\n // @ts-ignore\n // eslint-disable-next-line no-undef\n this.removeEventListener('accordion-item:toggle', this._onItemToggle);\n this.removeEventListener('keydown', this._onKeyDown);\n }\n\n private _onItemToggle(e: CustomEvent) {\n const targetItem = e.target as AccordionItem;\n\n // Stop event bubbling if it came from a nested accordion\n // We check if the target item is a direct child of *this* accordion\n if (targetItem.parentElement !== this) return;\n\n if (!this.allowMultiple && targetItem.open) {\n this.items.forEach(item => {\n if (item !== targetItem && item.open) {\n // eslint-disable-next-line no-param-reassign\n item.open = false;\n }\n });\n }\n }\n\n private _onKeyDown(e: KeyboardEvent) {\n // 1. Find which item currently has its HEADER focused.\n // We check the shadowRoot of each item to see if the internal <button> is the active element.\n const focusedItemIndex = this.items.findIndex(item => {\n // Access the Shadow DOM of the item\n const root = item.shadowRoot;\n // Check if the focused element inside that shadow DOM is the toggle button\n return root?.activeElement?.classList.contains('accordion-heading');\n });\n\n // 2. If no header is focused (e.g., focus is on body content or outside), do nothing.\n // This prevents stealing focus when the user is typing in a form inside the accordion.\n if (focusedItemIndex === -1) return;\n\n let nextIndex = -1;\n\n // eslint-disable-next-line default-case\n switch (e.key) {\n case 'ArrowDown':\n e.preventDefault();\n // Cycle next\n nextIndex = (focusedItemIndex + 1) % this.items.length;\n break;\n case 'ArrowUp':\n e.preventDefault();\n // Cycle previous\n nextIndex =\n (focusedItemIndex - 1 + this.items.length) % this.items.length;\n break;\n case 'Home':\n e.preventDefault();\n nextIndex = 0;\n break;\n case 'End':\n e.preventDefault();\n nextIndex = this.items.length - 1;\n break;\n }\n\n // 3. Apply Focus\n if (nextIndex !== -1) {\n const itemToFocus = this.items[nextIndex];\n // Select the button inside the Shadow DOM of the target item\n const button = itemToFocus.shadowRoot?.querySelector(\n '.accordion-heading',\n ) as HTMLElement;\n button?.focus();\n }\n }\n\n render() {\n return html`<div class=\"accordion\"><slot></slot></div>`;\n }\n\n static Item = AccordionItem;\n}\n","import { html, LitElement } from 'lit';\nimport { property, state } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './link.scss';\n\n/**\n * @label Link\n * @tag base-link\n * @rawTag link\n * @summary The link component is used to navigate to a new page or section within the current page.\n *\n * @cssprop --badge-color - Controls the color of the badge.\n *\n * @example\n * ```html\n * <base-link href=\"#\">Link</base-link>\n * ```\n * @tags display\n */\nexport class Link extends LitElement {\n static styles = [styles];\n\n /**\n * Hyperlink to navigate to on click.\n */\n @property({ reflect: true }) href?: string;\n\n /**\n * Sets or retrieves the window or frame at which to target content.\n */\n @property() target: '_self' | '_parent' | '_blank' | '_top' | string =\n '_self';\n\n @state() tabIndexValue?: number;\n\n render() {\n return html`<a\n class=${classMap({\n link: true,\n })}\n href=${this.href}\n target=${this.target}\n ?tabindex=${this.parentElement?.tabIndex}\n >\n <slot></slot>\n </a>`;\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './tag.scss';\nimport colorStyles from './tag-colors.scss';\nimport sizeStyles from './tag-sizes.scss';\n\n/**\n * @label Tag\n * @tag base-tag\n * @rawTag tag\n * @summary Tag component for displaying labels or values with optional dismiss functionality.\n *\n * @example\n * ```html\n * <base-tag color=red>Tag</base-tag>\n * ```\n * @tags display\n */\nexport class Tag extends LitElement {\n // Define styles (Lit handles Scoping via Shadow DOM by default)\n // You would typically import your tag.scss.js here or use the css tag\n static styles = [styles, colorStyles, sizeStyles];\n\n /** If true, the tag will have a close icon. */\n @property({ type: Boolean }) dismissible = false;\n\n @property() variant: 'elevated' | 'filled' | 'tonal' | 'outlined' = 'tonal';\n\n /** Tag color. */\n @property({ type: String, reflect: true }) color?:\n | 'default'\n | 'blue'\n | 'green'\n | 'red'\n | 'yellow' = 'default';\n\n @property() size?: 'sm' | 'md' = 'md';\n\n private _dismissClickHandler(e: MouseEvent) {\n e.stopPropagation();\n\n // Custom Event: tag--dismiss\n this.dispatchEvent(\n new CustomEvent('tag--dismiss', {\n bubbles: true,\n }),\n );\n }\n\n private __renderDismissButton() {\n if (!this.dismissible) return null;\n\n return html`\n <button\n class=\"dismiss-button\"\n @click=${this._dismissClickHandler}\n aria-label=\"Dismiss\"\n >\n <base-ripple class=\"ripple\"></base-ripple>\n <base-icon class=\"dismiss-button-icon\" name=\"close\"></base-icon>\n </button>\n `;\n }\n\n render() {\n const classes = {\n tag: true,\n dismissible: this.dismissible,\n [`color-${this.color}`]: true,\n [`variant-${this.variant}`]: true,\n [`size-${this.size}`]: true,\n };\n\n return html`\n <div class=\"${classMap(classes)}\">\n <base-elevation class=\"elevation\"></base-elevation>\n <div class=\"background\"></div>\n <div class=\"outline\"></div>\n\n <div class=\"tag-content\">\n <slot name=\"icon\"></slot>\n\n <div class=\"slot-content\">\n <slot></slot>\n </div>\n ${this.__renderDismissButton()}\n </div>\n </div>\n `;\n }\n}\n","import { html, LitElement, nothing } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './chip.scss';\nimport colorStyles from './chip-colors.scss';\nimport sizeStyles from './chip-sizes.scss';\n\n/**\n * @label Chip\n * @tag base-chip\n * @rawTag chip\n * @summary\n *\n * @example\n * ```html\n * <base-tag>Link</base-tag>\n * ```\n * @tags display\n */\nexport class Chip extends LitElement {\n // Define styles (Lit handles Scoping via Shadow DOM by default)\n // You would typically import your tag.scss.js here or use the css tag\n static styles = [styles, colorStyles, sizeStyles];\n\n /** If true, the tag will have a close icon. */\n @property({ type: Boolean }) dismissible = false;\n\n /** Tag color. */\n @property({ type: String, reflect: true }) color?:\n | 'default'\n | 'blue'\n | 'green'\n | 'red'\n | 'yellow' = 'default';\n\n /** Tag value. */\n @property({ type: String, reflect: true }) value = '';\n\n /** If true, the tag will be selected. */\n @property({ type: Boolean, reflect: true }) selected = false;\n\n /** Image source. */\n @property({ type: String }) imageSrc?: string;\n\n private _dismissClickHandler(e: MouseEvent) {\n e.stopPropagation();\n const detail = { value: this.value || this.textContent?.trim() };\n\n // Custom Event: tag--dismiss\n this.dispatchEvent(\n new CustomEvent('tag--dismiss', {\n detail,\n bubbles: true,\n composed: true,\n }),\n );\n }\n\n private _renderCloseButton() {\n if (!this.dismissible) return null;\n\n return html`\n <button\n class=\"close-btn\"\n @click=${this._dismissClickHandler}\n aria-label=\"Dismiss\"\n >\n <base-icon class=\"close-btn-icon\" name=\"close\"></base-icon>\n </button>\n `;\n }\n\n private _renderImage() {\n if (this.imageSrc)\n return html`<img\n src=${this.imageSrc}\n class=\"tag-image\"\n alt=\"Tag Logo\"\n />`;\n return nothing;\n }\n\n render() {\n const classes = {\n chip: true,\n selected: this.selected,\n dismissible: this.dismissible,\n [`color-${this.color}`]: true,\n };\n\n return html`\n <div class=\"${classMap(classes)}\">\n <base-elevation class=\"elevation\"></base-elevation>\n <div class=\"background\"></div>\n <div class=\"outline\"></div>\n\n <div class=\"tag-content\">\n <slot name=\"icon\"></slot>\n <slot></slot>\n ${this._renderCloseButton()}\n </div>\n </div>\n `;\n }\n}\n","import { LitElement } from 'lit';\nimport { property } from 'lit/decorators.js';\n\nexport class BaseProgress extends LitElement {\n /** The current value. */\n @property({ type: Number }) value?: number;\n\n @property({ type: Boolean }) indeterminate = false;\n\n /** A label describing the progress bar. */\n @property({ type: String }) label?: string;\n\n @property({ type: String, attribute: 'helper-text' }) helperText?: string;\n\n @property({ type: Boolean }) inline = false;\n\n __getPercentageValue(): number {\n if (!this.value) return 0;\n return this.value;\n }\n}\n","import { html } from 'lit';\nimport { classMap } from 'lit/directives/class-map.js';\nimport { styleMap } from 'lit/directives/style-map.js';\nimport styles from './linear-progress.scss';\nimport { BaseProgress } from '../base-progress.js';\n\n/**\n * @label Linear Progress\n * @tag linear-progress\n * @rawTag linear-progress\n *\n * @summary A linear progress indicator is a visual representation of progress toward a specific goal.\n *\n * @example\n * ```html\n * <linear-progress value=\"30\" style=\"width:10rem\"></linear-progress>\n * ```\n */\nexport class LinearProgress extends BaseProgress {\n // Lit components use static styles for better performance\n static styles = [styles];\n\n render() {\n return html`\n <div\n class=\"${classMap({\n 'linear-progress': true,\n indeterminate: this.indeterminate,\n inline: this.inline,\n })}\"\n >\n ${this.label\n ? html`<div class=\"progress-header\">\n <label class=\"progress-label\">${this.label}</label>\n </div>`\n : ''}\n\n <div class=\"progress-body\">\n <div\n class=\"linear-progress-container\"\n title=${this.label}\n ?aria-valuenow=\"${this.__getPercentageValue()}\"\n aria-valuemin=\"0\"\n aria-valuemax=\"100\"\n role=\"progressbar\"\n >\n <div class=\"track track-start\"></div>\n <div\n class=\"active-indicator\"\n style=\"${styleMap({\n width: `${this.__getPercentageValue()}%`,\n })}\"\n ></div>\n <div class=\"track track-end\"></div>\n </div>\n\n ${this.helperText\n ? html`<div class=\"progress-helper\">${this.helperText}</div>`\n : ''}\n </div>\n </div>\n `;\n }\n}\n","import { html } from 'lit';\nimport { classMap } from 'lit/directives/class-map.js';\nimport { styleMap } from 'lit/directives/style-map.js';\nimport styles from './circular-progress.scss';\nimport { BaseProgress } from '../base-progress.js';\n\n/**\n * @label Circular Progress\n * @tag circular-progress\n * @rawTag circular-progress\n *\n * @summary A circular progress indicator is a visual representation of progress toward a specific goal.\n *\n * @example\n * ```html\n * <circular-progress value=\"30\"></circular-progress>\n * ```\n */\nexport class CircularProgress extends BaseProgress {\n // Lit components use static styles for better performance\n static styles = [styles];\n\n render() {\n const percentage = this.__getPercentageValue();\n // Radius of 18 with stroke 4 fits nicely in a 40x40 viewBox\n const radius = 6;\n const circumference = 2 * Math.PI * radius;\n const offset = circumference - (percentage / 100) * circumference;\n\n return html`\n <div\n class=\"${classMap({\n 'circular-progress': true,\n indeterminate: this.indeterminate,\n inline: this.inline,\n })}\"\n title=${this.label}\n role=\"progressbar\"\n aria-valuenow=\"${this.indeterminate ? undefined : percentage}\"\n aria-valuemin=\"0\"\n aria-valuemax=\"100\"\n >\n <div class=\"circular-progress-container\">\n <svg viewBox=\"0 0 16 16\">\n <circle class=\"track\" cx=\"8\" cy=\"8\" r=\"6\"></circle>\n <circle\n class=\"active-indicator\"\n cx=\"8\"\n cy=\"8\"\n r=\"6\"\n style=\"${styleMap({\n strokeDasharray: `${circumference}`,\n strokeDashoffset: this.indeterminate ? undefined : `${offset}`,\n })}\"\n ></circle>\n </svg>\n </div>\n\n <div class=\"progress-footer\">\n ${this.label\n ? html`<div class=\"progress-label\">${this.label}</div>`\n : ''}\n ${this.helperText\n ? html`<div class=\"progress-helper\">${this.helperText}</div>`\n : ''}\n </div>\n </div>\n `;\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport styles from './skeleton.scss';\n\n/**\n * @label Skeleton\n *\n * @tag base-skeleton\n * @rawTag skeleton\n *\n * @summary Adds a skeleton effect to an element.\n *\n *\n * @tags display\n */\nexport class Skeleton extends LitElement {\n static styles = [styles];\n\n @property({ type: Boolean, reflect: true }) visible: boolean = false;\n\n render() {\n return html` <div class=\"skeleton\"></div>`;\n }\n}\n","import { LitElement } from 'lit';\nimport { property } from 'lit/decorators.js';\n\nexport default abstract class BaseInput extends LitElement {\n value?: any;\n\n @property({ type: Boolean, reflect: true })\n disabled: boolean = false;\n\n @property({ type: Boolean, reflect: true })\n readonly: boolean = false;\n\n @property({ type: Boolean, reflect: true })\n required: boolean = false;\n\n @property({ type: Boolean, reflect: true })\n skeleton = false;\n}\n","import { html, nothing } from 'lit';\nimport { property, query, state } from 'lit/decorators.js';\nimport BaseInput from './BaseInput.js';\nimport styles from './input.scss';\nimport { spread } from '../spread.js';\nimport { redispatchEvent } from '../utils.js';\n\n/**\n * @label Input\n * @tag input-field\n * @rawTag input\n *\n * @summary The Input component is used to capture user input.\n *\n * @example\n * ```html\n * <input-field label=\"Name\" required placeholder=\"Enter your name\"></input-field>\n * ```\n */\nexport class Input extends BaseInput {\n static styles = [styles];\n\n @property({ type: String })\n value = '';\n\n @property({ type: String })\n name: string = '';\n\n @property({ type: String }) placeholder = '';\n\n @property({ type: String }) label = '';\n\n @property({ type: Boolean, reflect: true }) inline = false;\n\n @property({ type: String, reflect: true }) size: 'sm' | 'md' | 'lg' = 'md';\n\n @property({ type: String }) type: 'text' | 'password' | 'email' | 'tel' =\n 'text';\n\n @property({ type: String }) autocomplete: 'on' | 'off' = 'off';\n\n @property({ type: Object }) configAria: Record<string, string> = {};\n\n @property({ type: String })\n variant: 'filled' | 'outlined' | 'default' = 'default';\n\n /**\n * Helper text to display below the input.\n */\n @property({ type: String, attribute: 'helper-text' })\n helperText: string = '';\n\n @property({ type: Boolean })\n error: boolean = false;\n\n @property({ type: String, attribute: 'error-text' })\n errorText: string = '';\n\n @property({ type: Boolean })\n warning: boolean = false;\n\n @property({ type: String, attribute: 'warning-text' })\n warningText: string = '';\n\n @state()\n private focused = false;\n\n @state()\n private passwordVisible = false;\n\n /**\n * Returns true when the text field has been interacted with. Native\n * validation errors only display in response to user interactions.\n */\n @state() private dirty = false;\n\n @query('.input-element')\n private inputElement?: HTMLInputElement;\n\n private tabindex?: string;\n\n connectedCallback() {\n super.connectedCallback();\n this.handleInitialAttributes();\n }\n\n private handleInitialAttributes() {\n if (this.hasAttribute('tabindex')) {\n this.tabindex = this.getAttribute('tabindex') || undefined;\n this.removeAttribute('tabindex');\n }\n\n Array.from(this.attributes).forEach(attr => {\n if (attr.name.startsWith('aria-')) {\n this.configAria[attr.name] = attr.value;\n this.removeAttribute(attr.name);\n }\n });\n }\n\n private __handleInput(event: InputEvent) {\n this.dirty = true;\n this.value = (event.target as HTMLInputElement).value;\n }\n\n override focus() {\n this.inputElement?.focus();\n }\n\n override blur() {\n this.inputElement?.blur();\n }\n\n private __handleFocusChange() {\n // When calling focus() or reportValidity() during change, it's possible\n // for blur to be called after the new focus event. Rather than set\n // `this.focused` to true/false on focus/blur, we always set it to whether\n // or not the input itself is focused.\n this.focused = this.inputElement?.matches(':focus') ?? false;\n }\n\n private __redispatchEvent(event: Event) {\n redispatchEvent(this, event);\n }\n\n render() {\n const displayType =\n this.type === 'password' && this.passwordVisible ? 'text' : this.type;\n\n return html`\n <base-field\n ?required=${this.required}\n ?disabled=${this.disabled}\n ?readonly=${this.readonly}\n ?skeleton=${this.skeleton}\n helper-text=${this.helperText}\n ?error=${this.error}\n error-text=${this.errorText}\n ?warning=${this.warning}\n variant=${this.variant}\n ?populated=${!!this.value}\n warning-text=${this.warningText}\n label=${this.label}\n ?focused=${this.focused}\n .host=${this}\n class=\"input-wrapper\"\n >\n <slot name=\"start\" slot=\"field-start\"></slot>\n\n <input\n class=\"input input-element\"\n name=${this.name}\n type=${displayType}\n placeholder=${this.placeholder}\n autocomplete=${this.autocomplete}\n .value=${this.value}\n ?tabindex=${this.tabindex}\n ?readonly=${this.readonly}\n ?required=${this.required}\n ?disabled=${this.disabled}\n @input=${this.__handleInput}\n @change=${this.__redispatchEvent}\n @focus=${this.__handleFocusChange}\n @blur=${this.__handleFocusChange}\n ${spread(this.configAria)}\n />\n\n ${this.type === 'password'\n ? html`\n <pc-tooltip\n slot=\"field-end\"\n content=${this.passwordVisible\n ? 'Hide password'\n : 'Show password'}\n >\n <icon-button\n class=\"password-toggle\"\n variant=\"text\"\n name=${this.passwordVisible ? 'visibility_off' : 'visibility'}\n @click=${() => {\n this.passwordVisible = !this.passwordVisible;\n }}\n >\n </icon-button>\n </pc-tooltip>\n `\n : nothing}\n\n <slot name=\"end\" slot=\"field-end\"></slot>\n </base-field>\n `;\n }\n}\n","import { html, LitElement, nothing } from 'lit';\nimport { property, state } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './field.scss';\nimport { observerSlotChangesWithCallback } from '../utils.js';\n\nexport class Field extends LitElement {\n static styles = [styles];\n\n @property({ type: String })\n label: string = '';\n\n @property({ type: String })\n help: string = '';\n\n @property({ type: Boolean })\n required: boolean = false;\n\n @property({ type: Boolean, reflect: true })\n disabled: boolean = false;\n\n @property({ type: Boolean, reflect: true })\n readonly: boolean = false;\n\n @property({ type: Boolean })\n skeleton: boolean = false;\n\n @property({ type: String, attribute: 'helper-text' })\n helperText: string = '';\n\n @property({ type: Boolean })\n error: boolean = false;\n\n @property({ type: String, attribute: 'error-text' })\n errorText: string = '';\n\n @property({ type: Boolean })\n warning: boolean = false;\n\n @property({ type: String, attribute: 'warning-text' })\n warningText: string = '';\n\n @property({ type: String, attribute: 'text-count' })\n textCount: string = '';\n\n @property({ type: Boolean })\n focused: boolean = false;\n\n @property({ type: Boolean })\n populated: boolean = false;\n\n @property({ type: String })\n variant: 'filled' | 'outlined' | 'default' = 'default';\n\n @property({ type: Object })\n host?: HTMLElement;\n\n @state()\n slotStartHasContent: boolean = false;\n\n @state()\n slotEndHasContent: boolean = false;\n\n firstUpdated() {\n observerSlotChangesWithCallback(\n this.renderRoot.querySelector('.slot-start-wrapper slot'),\n hasContent => {\n this.slotStartHasContent = hasContent;\n this.requestUpdate();\n },\n );\n observerSlotChangesWithCallback(\n this.renderRoot.querySelector('.slot-end-wrapper slot'),\n hasContent => {\n this.slotEndHasContent = hasContent;\n this.requestUpdate();\n },\n );\n }\n\n __handleClick() {\n // @ts-ignore\n this.host?.focus?.();\n }\n\n __renderInputSlot() {\n if (this.variant === 'outlined') {\n if (this.populated || this.focused) return html`<slot></slot>`;\n return html`\n <label class=\"outlined-label\">${this.label}</label>\n <div class=\"outlined-slot-container\">\n <slot></slot>\n </div>\n `;\n }\n return html`<slot></slot>`;\n }\n\n __renderFieldHeader() {\n if (!this.label) return nothing;\n if (this.variant === 'outlined' && !this.populated && !this.focused) {\n return nothing;\n }\n return html`<div class=\"field-header\">\n <label class=\"label\">\n ${this.label}${this.required\n ? html`<span class=\"required\">*</span>`\n : nothing}\n <base-skeleton class=\"skeleton\"></base-skeleton>\n </label>\n </div>`;\n }\n\n render() {\n const classes = {\n field: true,\n required: this.required,\n disabled: this.disabled,\n 'show-skeleton': this.skeleton,\n 'has-error': this.error,\n 'has-warning': this.warning,\n focused: this.focused,\n readonly: this.readonly,\n [`variant-${this.variant}`]: true,\n populated: this.populated,\n };\n\n return html`\n <div class=${classMap(classes)}>\n ${this.__renderFieldHeader()}\n\n <div class=\"field-body\" @click=${this.__handleClick}>\n <div class=\"outline\"></div>\n <div class=\"background\"></div>\n <base-skeleton class=\"skeleton\"></base-skeleton>\n\n <div class=\"field-content\">\n <div\n class=${classMap({\n 'slot-start-wrapper': true,\n 'has-content': this.slotStartHasContent,\n })}\n >\n <slot name=\"field-start\"></slot>\n </div>\n\n <div class=\"input-wrapper\">${this.__renderInputSlot()}</div>\n\n <div\n class=${classMap({\n 'slot-end-wrapper': true,\n 'has-content': this.slotEndHasContent,\n })}\n >\n <slot name=\"field-end\"></slot>\n </div>\n </div>\n </div>\n\n ${this.__renderFieldFooter()}\n </div>\n `;\n }\n\n __renderFieldFooter() {\n if (\n !this.textCount &&\n !this.helperText &&\n !this.errorText &&\n !this.warningText\n )\n return nothing;\n return html`<div class=\"field-footer\">\n ${this.__renderHelperText()} ${this.__renderWordCount()}\n </div>`;\n }\n\n __renderHelperText() {\n if (this.error) return html`<div class=\"helper\">${this.errorText}</div>`;\n if (this.warning)\n return html`<div class=\"helper\">${this.warningText}</div>`;\n if (this.helperText || this.helperText === '')\n return html`<div class=\"helper\">${this.helperText}</div>`;\n return nothing;\n }\n\n __renderWordCount() {\n if (!this.textCount) return nothing;\n return html`<div class=\"text-count\">${this.textCount}</div>`;\n }\n}\n","import { html, nothing } from 'lit';\nimport { property, query, state } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport BaseInput from '../input/BaseInput.js';\nimport styles from './number-field.scss';\nimport { spread } from '../spread.js';\nimport { redispatchEvent } from '../utils.js';\n\n/**\n * @label Number Field\n * @tag number-field\n * @rawTag number\n *\n * @summary The Number Field component is used to capture numeric user input.\n *\n * @example\n * ```html\n * <number-field label=\"Age\" placeholder=\"Enter your age\"></number-field>\n * ```\n */\nexport class NumberField extends BaseInput {\n static styles = [styles];\n\n #id: string = crypto.randomUUID();\n\n @property({ type: Number })\n value?: number;\n\n @property({ type: String })\n name: string = '';\n\n @property({ type: String })\n placeholder = '';\n\n @property({ type: String })\n label = '';\n\n @property({ type: Boolean, reflect: true })\n inline = false;\n\n @property({ type: String, reflect: true })\n size: 'sm' | 'md' | 'lg' = 'md';\n\n @property({ type: Number })\n max?: number;\n\n @property({ type: Number })\n min?: number;\n\n @property({ type: Number })\n step?: number;\n\n @property({ type: String })\n autocomplete: 'on' | 'off' = 'off';\n\n @property({ type: Object })\n configAria: Record<string, string> = {};\n\n /**\n * Helper text to display below the input.\n */\n @property({ type: String, attribute: 'helper-text' })\n helperText: string = '';\n\n @property({ type: Boolean })\n error: boolean = false;\n\n @property({ type: String, attribute: 'error-text' })\n errorText: string = '';\n\n @property({ type: Boolean })\n warning: boolean = false;\n\n @property({ type: String, attribute: 'warning-text' })\n warningText: string = '';\n\n @property({ type: Boolean })\n stepper: boolean = false;\n\n @state()\n private focused = false;\n\n /**\n * Returns true when the text field has been interacted with. Native\n * validation errors only display in response to user interactions.\n */\n @state() private dirty = false;\n\n @query('.input-element')\n private inputElement?: HTMLInputElement;\n\n private tabindex?: string;\n\n connectedCallback() {\n super.connectedCallback();\n this.handleInitialAttributes();\n }\n\n private handleInitialAttributes() {\n if (this.hasAttribute('tabindex')) {\n this.tabindex = this.getAttribute('tabindex') || undefined;\n this.removeAttribute('tabindex');\n }\n\n Array.from(this.attributes).forEach(attr => {\n if (attr.name.startsWith('aria-')) {\n this.configAria[attr.name] = attr.value;\n this.removeAttribute(attr.name);\n }\n });\n }\n\n private __handleInput(event: InputEvent) {\n this.dirty = true;\n this.value = Number((event.target as HTMLInputElement).value);\n }\n\n override focus() {\n this.inputElement?.focus();\n }\n\n override blur() {\n this.inputElement?.blur();\n }\n\n private __handleFocusChange() {\n // When calling focus() or reportValidity() during change, it's possible\n // for blur to be called after the new focus event. Rather than set\n // `this.focused` to true/false on focus/blur, we always set it to whether\n // or not the input itself is focused.\n this.focused = this.inputElement?.matches(':focus') ?? false;\n }\n\n private __redispatchEvent(event: Event) {\n redispatchEvent(this, event);\n }\n\n private stepUp() {\n this.inputElement?.stepUp();\n }\n\n private stepDown() {\n this.inputElement?.stepDown();\n }\n\n render() {\n const classes = {\n 'input-wrapper': true,\n stepper: this.stepper,\n };\n\n return html`\n <base-field\n ?required=${this.required}\n ?disabled=${this.disabled}\n ?readonly=${this.readonly}\n ?skeleton=${this.skeleton}\n helper-text=${this.helperText}\n ?error=${this.error}\n error-text=${this.errorText}\n ?warning=${this.warning}\n warning-text=${this.warningText}\n label=${this.label}\n ?focused=${this.focused}\n .host=${this}\n class=${classMap(classes)}\n >\n ${this.stepper && !this.disabled\n ? html`<icon-button\n class=\"stepper\"\n name=\"remove\"\n variant=\"text\"\n slot=\"field-start\"\n @click=${this.stepDown}\n ></icon-button>`\n : nothing}\n\n <slot name=\"start\" slot=\"field-start\"></slot>\n\n <input\n class=\"input input-element\"\n name=${this.name}\n type=\"number\"\n placeholder=${this.placeholder}\n autocomplete=${this.autocomplete}\n .value=${this.value}\n ?tabindex=${this.tabindex}\n ?readonly=${this.readonly}\n ?required=${this.required}\n ?disabled=${this.disabled}\n min=${this.min}\n max=${this.max}\n step=${this.step}\n @input=${this.__handleInput}\n @change=${this.__redispatchEvent}\n @focus=${this.__handleFocusChange}\n @blur=${this.__handleFocusChange}\n ${spread(this.configAria)}\n />\n\n <slot name=\"end\" slot=\"field-end\"></slot>\n\n ${this.stepper && !this.disabled\n ? html`<icon-button\n class=\"stepper\"\n variant=\"text\"\n name=\"add\"\n slot=\"field-end\"\n @click=${this.stepUp}\n ></icon-button>`\n : nothing}\n </base-field>\n `;\n }\n}\n","import { html } from 'lit';\nimport { property, query, state } from 'lit/decorators.js';\nimport BaseInput from '../input/BaseInput.js';\nimport styles from './date-picker.scss';\nimport { spread } from '../spread.js';\nimport { redispatchEvent } from '../utils.js';\n\n/**\n * @label Date Picker\n * @tag date-picker\n * @rawTag date-picker\n *\n * @summary The Date Picker component is used to capture date user input.\n *\n * @example\n * ```html\n * <date-picker label=\"Name\" required placeholder=\"Enter your name\"></date-picker>\n * ```\n */\nexport class DatePicker extends BaseInput {\n static styles = [styles];\n\n @property({ type: String })\n value = '';\n\n @property({ type: String })\n name: string = '';\n\n @property({ type: String }) placeholder = '';\n\n @property({ type: String }) label = '';\n\n @property({ type: Boolean, reflect: true }) inline = false;\n\n @property({ type: String, reflect: true }) size: 'sm' | 'md' | 'lg' = 'md';\n\n @property({ type: String }) autocomplete: 'on' | 'off' = 'off';\n\n @property({ type: Object }) configAria: Record<string, string> = {};\n\n @property({ type: String })\n variant: 'filled' | 'outlined' | 'default' = 'default';\n\n /**\n * Helper text to display below the input.\n */\n @property({ type: String, attribute: 'helper-text' })\n helperText: string = '';\n\n @property({ type: Boolean })\n error: boolean = false;\n\n @property({ type: String, attribute: 'error-text' })\n errorText: string = '';\n\n @property({ type: Boolean })\n warning: boolean = false;\n\n @property({ type: String, attribute: 'warning-text' })\n warningText: string = '';\n\n @state()\n private focused = false;\n\n @state()\n private passwordVisible = false;\n\n /**\n * Returns true when the text field has been interacted with. Native\n * validation errors only display in response to user interactions.\n */\n @state() private dirty = false;\n\n @query('.input-element')\n private inputElement?: HTMLInputElement;\n\n private tabindex?: string;\n\n connectedCallback() {\n super.connectedCallback();\n this.handleInitialAttributes();\n }\n\n private handleInitialAttributes() {\n if (this.hasAttribute('tabindex')) {\n this.tabindex = this.getAttribute('tabindex') || undefined;\n this.removeAttribute('tabindex');\n }\n\n Array.from(this.attributes).forEach(attr => {\n if (attr.name.startsWith('aria-')) {\n this.configAria[attr.name] = attr.value;\n this.removeAttribute(attr.name);\n }\n });\n }\n\n private __handleInput(event: InputEvent) {\n this.dirty = true;\n this.value = (event.target as HTMLInputElement).value;\n }\n\n override focus() {\n this.inputElement?.focus();\n }\n\n override blur() {\n this.inputElement?.blur();\n }\n\n private __handleFocusChange() {\n // When calling focus() or reportValidity() during change, it's possible\n // for blur to be called after the new focus event. Rather than set\n // `this.focused` to true/false on focus/blur, we always set it to whether\n // or not the input itself is focused.\n this.focused = this.inputElement?.matches(':focus') ?? false;\n }\n\n private __redispatchEvent(event: Event) {\n redispatchEvent(this, event);\n }\n\n render() {\n return html`\n <base-field\n ?required=${this.required}\n ?disabled=${this.disabled}\n ?readonly=${this.readonly}\n ?skeleton=${this.skeleton}\n helper-text=${this.helperText}\n ?error=${this.error}\n error-text=${this.errorText}\n ?warning=${this.warning}\n variant=${this.variant}\n ?populated=${!!this.value}\n warning-text=${this.warningText}\n label=${this.label}\n ?focused=${this.focused}\n .host=${this}\n class=\"input-wrapper\"\n >\n <slot name=\"start\" slot=\"field-start\"></slot>\n\n <input\n class=\"input input-element\"\n name=${this.name}\n type=\"date\"\n placeholder=${this.placeholder}\n autocomplete=${this.autocomplete}\n .value=${this.value}\n ?tabindex=${this.tabindex}\n ?readonly=${this.readonly}\n ?required=${this.required}\n ?disabled=${this.disabled}\n @input=${this.__handleInput}\n @change=${this.__redispatchEvent}\n @focus=${this.__handleFocusChange}\n @blur=${this.__handleFocusChange}\n ${spread(this.configAria)}\n />\n\n <slot name=\"end\" slot=\"field-end\"></slot>\n\n <icon-button\n slot=\"field-end\"\n color=\"secondary\"\n variant=\"text\"\n name=\"calendar_today\"\n ?disabled=${this.disabled}\n @click=${() => {\n setTimeout(() => {\n // @ts-ignore\n this.inputElement.showPicker();\n });\n }}\n >\n </icon-button>\n </base-field>\n `;\n }\n}\n","import { html } from 'lit';\nimport { property, query, state } from 'lit/decorators.js';\nimport BaseInput from '../input/BaseInput.js';\nimport styles from './time-picker.scss';\nimport { spread } from '../spread.js';\nimport { redispatchEvent } from '../utils.js';\n\n/**\n * @label Time Picker\n * @tag time-picker\n * @rawTag time-picker\n *\n * @summary The Time Picker component is used to capture time user input.\n *\n * @example\n * ```html\n * <time-picker label=\"Name\" required placeholder=\"Enter your name\"></time-picker>\n * ```\n */\nexport class TimePicker extends BaseInput {\n static styles = [styles];\n\n @property({ type: String })\n value = '';\n\n @property({ type: String })\n name: string = '';\n\n @property({ type: String }) placeholder = '';\n\n @property({ type: String }) label = '';\n\n @property({ type: Boolean, reflect: true }) inline = false;\n\n @property({ type: String, reflect: true }) size: 'sm' | 'md' | 'lg' = 'md';\n\n @property({ type: String }) autocomplete: 'on' | 'off' = 'off';\n\n @property({ type: Object }) configAria: Record<string, string> = {};\n\n @property({ type: String })\n variant: 'filled' | 'outlined' | 'default' = 'default';\n\n /**\n * Helper text to display below the input.\n */\n @property({ type: String, attribute: 'helper-text' })\n helperText: string = '';\n\n @property({ type: Boolean })\n error: boolean = false;\n\n @property({ type: String, attribute: 'error-text' })\n errorText: string = '';\n\n @property({ type: Boolean })\n warning: boolean = false;\n\n @property({ type: String, attribute: 'warning-text' })\n warningText: string = '';\n\n @state()\n private focused = false;\n\n @state()\n private passwordVisible = false;\n\n /**\n * Returns true when the text field has been interacted with. Native\n * validation errors only display in response to user interactions.\n */\n @state() private dirty = false;\n\n @query('.input-element')\n private inputElement?: HTMLInputElement;\n\n private tabindex?: string;\n\n connectedCallback() {\n super.connectedCallback();\n this.handleInitialAttributes();\n }\n\n private handleInitialAttributes() {\n if (this.hasAttribute('tabindex')) {\n this.tabindex = this.getAttribute('tabindex') || undefined;\n this.removeAttribute('tabindex');\n }\n\n Array.from(this.attributes).forEach(attr => {\n if (attr.name.startsWith('aria-')) {\n this.configAria[attr.name] = attr.value;\n this.removeAttribute(attr.name);\n }\n });\n }\n\n private __handleInput(event: InputEvent) {\n this.dirty = true;\n this.value = (event.target as HTMLInputElement).value;\n }\n\n override focus() {\n this.inputElement?.focus();\n }\n\n override blur() {\n this.inputElement?.blur();\n }\n\n private __handleFocusChange() {\n // When calling focus() or reportValidity() during change, it's possible\n // for blur to be called after the new focus event. Rather than set\n // `this.focused` to true/false on focus/blur, we always set it to whether\n // or not the input itself is focused.\n this.focused = this.inputElement?.matches(':focus') ?? false;\n }\n\n private __redispatchEvent(event: Event) {\n redispatchEvent(this, event);\n }\n\n render() {\n return html`\n <base-field\n ?required=${this.required}\n ?disabled=${this.disabled}\n ?readonly=${this.readonly}\n ?skeleton=${this.skeleton}\n helper-text=${this.helperText}\n ?error=${this.error}\n error-text=${this.errorText}\n ?warning=${this.warning}\n variant=${this.variant}\n ?populated=${!!this.value}\n warning-text=${this.warningText}\n label=${this.label}\n ?focused=${this.focused}\n .host=${this}\n class=\"input-wrapper\"\n >\n <slot name=\"start\" slot=\"field-start\"></slot>\n\n <input\n class=\"input input-element\"\n name=${this.name}\n type=\"time\"\n placeholder=${this.placeholder}\n autocomplete=${this.autocomplete}\n .value=${this.value}\n ?tabindex=${this.tabindex}\n ?readonly=${this.readonly}\n ?required=${this.required}\n ?disabled=${this.disabled}\n @input=${this.__handleInput}\n @change=${this.__redispatchEvent}\n @focus=${this.__handleFocusChange}\n @blur=${this.__handleFocusChange}\n ${spread(this.configAria)}\n />\n\n <slot name=\"end\" slot=\"field-end\"></slot>\n\n <icon-button\n slot=\"field-end\"\n color=\"secondary\"\n variant=\"text\"\n name=\"calendar_today\"\n ?disabled=${this.disabled}\n @click=${() => {\n setTimeout(() => {\n // @ts-ignore\n this.inputElement.showPicker();\n });\n }}\n >\n </icon-button>\n </base-field>\n `;\n }\n}\n","import { html } from 'lit';\nimport { property, query, state } from 'lit/decorators.js';\nimport BaseInput from '../input/BaseInput.js';\nimport styles from './textarea.scss';\nimport { spread } from '../spread.js';\nimport { redispatchEvent } from '../utils.js';\n\n/**\n * @label Textarea\n * @tag textarea-field\n * @rawTag textarea\n *\n * @summary The Textarea component is used to capture user input.\n *\n * @example\n * ```html\n * <textarea-field label=\"Name\" required placeholder=\"Enter your name\"></textarea-field>\n * ```\n */\nexport class Textarea extends BaseInput {\n static styles = [styles];\n\n @property({ type: String })\n value = '';\n\n @property({ type: String })\n name: string = '';\n\n @property({ type: String }) placeholder = '';\n\n @property({ type: String }) label = '';\n\n @property({ type: Boolean, reflect: true }) inline = false;\n\n @property({ type: String, reflect: true }) size: 'sm' | 'md' | 'lg' = 'md';\n\n @property({ type: String }) autocomplete: 'on' | 'off' = 'off';\n\n @property({ type: Object }) configAria: Record<string, string> = {};\n\n @property({ type: String })\n variant: 'filled' | 'outlined' | 'default' = 'default';\n\n /**\n * Helper text to display below the input.\n */\n @property({ type: String, attribute: 'helper-text' })\n helperText: string = '';\n\n @property({ type: Boolean })\n error: boolean = false;\n\n @property({ type: String, attribute: 'error-text' })\n errorText: string = '';\n\n @property({ type: Boolean })\n warning: boolean = false;\n\n @property({ type: String, attribute: 'warning-text' })\n warningText: string = '';\n\n @property({ type: String }) rows = '3';\n\n @state()\n private focused = false;\n\n @state()\n private passwordVisible = false;\n\n /**\n * Returns true when the text field has been interacted with. Native\n * validation errors only display in response to user interactions.\n */\n @state() private dirty = false;\n\n @query('.input-element')\n private inputElement?: HTMLInputElement;\n\n private tabindex?: string;\n\n connectedCallback() {\n super.connectedCallback();\n this.handleInitialAttributes();\n }\n\n private handleInitialAttributes() {\n if (this.hasAttribute('tabindex')) {\n this.tabindex = this.getAttribute('tabindex') || undefined;\n this.removeAttribute('tabindex');\n }\n\n Array.from(this.attributes).forEach(attr => {\n if (attr.name.startsWith('aria-')) {\n this.configAria[attr.name] = attr.value;\n this.removeAttribute(attr.name);\n }\n });\n }\n\n private __handleInput(event: InputEvent) {\n this.dirty = true;\n this.value = (event.target as HTMLInputElement).value;\n }\n\n override focus() {\n this.inputElement?.focus();\n }\n\n override blur() {\n this.inputElement?.blur();\n }\n\n private __handleFocusChange() {\n // When calling focus() or reportValidity() during change, it's possible\n // for blur to be called after the new focus event. Rather than set\n // `this.focused` to true/false on focus/blur, we always set it to whether\n // or not the input itself is focused.\n this.focused = this.inputElement?.matches(':focus') ?? false;\n }\n\n private __redispatchEvent(event: Event) {\n redispatchEvent(this, event);\n }\n\n render() {\n return html`\n <base-field\n ?required=${this.required}\n ?disabled=${this.disabled}\n ?readonly=${this.readonly}\n ?skeleton=${this.skeleton}\n helper-text=${this.helperText}\n ?error=${this.error}\n error-text=${this.errorText}\n ?warning=${this.warning}\n variant=${this.variant}\n ?populated=${!!this.value}\n warning-text=${this.warningText}\n label=${this.label}\n ?focused=${this.focused}\n .host=${this}\n class=\"input-wrapper textarea\"\n >\n <slot name=\"start\" slot=\"field-start\"></slot>\n\n <textarea\n class=\"input input-element\"\n rows=${this.rows}\n name=${this.name}\n placeholder=${this.placeholder}\n autocomplete=${this.autocomplete}\n .value=${this.value}\n ?tabindex=${this.tabindex}\n ?readonly=${this.readonly}\n ?required=${this.required}\n ?disabled=${this.disabled}\n @input=${this.__handleInput}\n @change=${this.__redispatchEvent}\n @focus=${this.__handleFocusChange}\n @blur=${this.__handleFocusChange}\n ${spread(this.configAria)}\n ></textarea>\n\n <slot name=\"end\" slot=\"field-end\"></slot>\n </base-field>\n `;\n }\n}\n","import { html, nothing } from 'lit';\nimport { property, query, state } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport { spread } from '../spread.js';\nimport styles from './switch.scss';\nimport BaseInput from '../input/BaseInput.js';\n\n/**\n * @label Switch\n * @tag base-switch\n * @rawTag switch\n *\n * @summary Captures boolean input with an on/off switch interaction.\n * @overview\n * <p>Toggles are used to enable or disable a single option. They provide immediate feedback about whether an option is active or inactive.</p>\n *\n * @cssprop --switch-track-color: Color of the switch track when checked.\n * @cssprop --switch-track-off-color: Color of the switch track when unchecked.\n * @cssprop --switch-width: Width of the switch track.\n * @cssprop --switch-height: Height of the switch track.\n * @cssprop --switch-handle-radius: Size of the switch handle.\n * @cssprop --switch-handle-color: Color of the switch handle.\n *\n * @fires {CustomEvent} change - Dispatched when the switch value changes.\n * @fires {CustomEvent} blur - Dispatched when the switch loses focus.\n * @fires {CustomEvent} focus - Dispatched when the switch receives focus.\n *\n * @example\n * ```html\n * <base-switch value=\"true\"></base-switch>\n * ```\n * @tags input, form\n */\nexport class Switch extends BaseInput {\n static styles = [styles];\n\n @property({ type: Boolean })\n value: boolean = false;\n\n /**\n * The input field name.\n */\n @property({ type: String })\n name: string = '';\n\n /**\n * The switch label.\n */\n @property({ type: String })\n label: string = '';\n\n /**\n * If true, the toggle has rounded corners. Defaults to `true`.\n */\n @property({ type: Boolean })\n rounded: boolean = true;\n\n /**\n * If true, required icon is shown. Defaults to `false`.\n */\n @property({ type: Boolean, reflect: true })\n required: boolean = false;\n\n /**\n * If true, the toggle is readonly. Defaults to `false`.\n */\n @property({ type: Boolean, reflect: true })\n readonly: boolean = false;\n\n /**\n * If true, the user cannot interact with the toggle. Defaults to `false`.\n */\n @property({ type: Boolean, reflect: true })\n disabled: boolean = false;\n\n @property({ type: Boolean, reflect: true, attribute: 'with-icon' })\n withIcon: boolean = false;\n\n /**\n * Configuration object for aria attributes.\n */\n @property({ type: Object })\n configAria: Record<string, string> = {};\n\n @state()\n private hasFocus = false;\n\n @state()\n private isActive = false;\n\n @state()\n private slotHasContent = false;\n\n @query('.track')\n private trackElement?: HTMLElement;\n\n @query('.input-native')\n private nativeElement?: HTMLInputElement;\n\n private tabindex?: string;\n\n connectedCallback() {\n super.connectedCallback();\n this.handleInitialAttributes();\n window.addEventListener('mouseup', this.windowMouseUp);\n window.addEventListener('keyup', this.windowKeyUp);\n }\n\n disconnectedCallback() {\n super.disconnectedCallback();\n window.removeEventListener('mouseup', this.windowMouseUp);\n window.removeEventListener('keyup', this.windowKeyUp);\n }\n\n firstUpdated() {\n this.slotHasContent = this.hasChildNodes();\n }\n\n private handleInitialAttributes() {\n if (this.hasAttribute('tabindex')) {\n this.tabindex = this.getAttribute('tabindex') || undefined;\n this.removeAttribute('tabindex');\n }\n\n Array.from(this.attributes).forEach(attr => {\n if (attr.name.startsWith('aria-')) {\n this.configAria[attr.name] = attr.value;\n this.removeAttribute(attr.name);\n }\n });\n }\n\n private windowMouseUp = () => {\n if (this.isActive) {\n this.isActive = false;\n }\n };\n\n private windowKeyUp = (evt: KeyboardEvent) => {\n if (this.isActive && evt.key === ' ') {\n this.isActive = false;\n }\n };\n\n private mouseDownHandler = () => {\n this.isActive = true;\n };\n\n private keyDownHandler = (evt: KeyboardEvent) => {\n if (evt.key === ' ') {\n evt.preventDefault();\n this.isActive = true;\n this.clickHandler(evt);\n }\n };\n\n private clickHandler = (ev: MouseEvent | KeyboardEvent) => {\n if (!this.disabled && !this.readonly) {\n this.value = !this.value;\n this.dispatchEvent(\n new CustomEvent('change', {\n detail: { value: this.value, originalEvent: ev },\n bubbles: true,\n composed: true,\n }),\n );\n this.trackElement?.focus();\n }\n };\n\n private blurHandler = (ev: FocusEvent) => {\n this.hasFocus = false;\n this.dispatchEvent(\n new CustomEvent('blur', {\n detail: ev,\n bubbles: true,\n composed: true,\n }),\n );\n };\n\n private focusHandler = (ev: FocusEvent) => {\n this.hasFocus = true;\n this.dispatchEvent(\n new CustomEvent('focus', {\n detail: ev,\n bubbles: true,\n composed: true,\n }),\n );\n };\n\n private handleKeyUp = (evt: KeyboardEvent) => {\n if (evt.key === 'Enter') {\n this.clickHandler(evt);\n }\n };\n\n /**\n * Sets focus on the toggle.\n */\n focus() {\n this.trackElement?.focus();\n }\n\n /**\n * Removes focus from the toggle.\n */\n blur() {\n this.trackElement?.blur();\n }\n\n __renderIcon() {\n if (this.withIcon) {\n if (this.value)\n return html`<base-icon name=\"check\" class=\"icon\"></base-icon>`;\n return html`<base-icon name=\"close\" class=\"icon\"></base-icon>`;\n }\n return nothing;\n }\n\n render() {\n const cssClasses = {\n switch: true,\n 'state-checked': this.value,\n 'has-focus': this.hasFocus,\n active: this.isActive,\n disabled: this.disabled,\n readonly: this.readonly,\n required: this.required,\n rounded: this.rounded,\n 'has-content': this.slotHasContent,\n };\n\n return html`\n <label class=${classMap(cssClasses)}>\n <div\n class=\"track\"\n tabindex=${this.tabindex || 0}\n @keyup=${this.handleKeyUp}\n @mousedown=${this.mouseDownHandler}\n @keydown=${this.keyDownHandler}\n @blur=${this.blurHandler}\n @focus=${this.focusHandler}\n role=\"checkbox\"\n aria-disabled=${this.disabled}\n aria-required=${this.required}\n aria-checked=${this.value}\n ${spread(this.configAria)}\n >\n <div class=\"handle\">${this.__renderIcon()}</div>\n </div>\n\n <input\n type=\"checkbox\"\n class=\"input-native\"\n name=${this.name}\n .checked=${this.value}\n aria-hidden=\"true\"\n ?required=${this.required}\n tabindex=\"-1\"\n @click=${this.clickHandler}\n />\n\n ${this.label\n ? html`<div class=\"label\">${this.label}</div>`\n : html`<div class=\"slot-container\"><slot></slot></div>`}\n </label>\n `;\n }\n}\n","import { LitElement, html, css } from 'lit';\n\nimport styles from './spinner.scss';\n\n/**\n * @label Spinner\n * @tag base-spinner\n * @rawTag spinner\n * @summary A spinner component that animates a circular shape.\n * @cssprop --spinner-track-color - The color of the track.\n * @cssprop --spinner-shape-color - The color of the shape.\n * @tags display\n *\n * @example\n * ```html\n * <base-spinner></base-spinner>\n * ```\n */\nexport class Spinner extends LitElement {\n static styles = [styles];\n\n render() {\n return html`\n <div class=\"spinner track\">\n <div class=\"shape\"></div>\n </div>\n `;\n }\n}\n","import { LitElement, html, css } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './container.scss';\n\ntype ContainerSize = 'max' | 'xl' | 'lg' | 'md' | 'sm' | 'full';\n\n/**\n * @label Container\n * @tag base-container\n * @rawTag container\n * @summary The Avatar component is used to represent user, and displays the profile picture, initials or fallback icon.\n *\n * @cssprop --avatar-border-radius - Controls the border radius of the avatar.\n * @cssprop --avatar-background-color - Controls the color of the avatar.\n * @cssprop --avatar-size - Controls the size of the avatar.\n * @cssprop --avatar-text-color - Controls the color of the text inside the avatar.\n *\n *\n * @example\n * ```html\n * <base-container>Container</base-avatar>\n * ```\n *\n * @tags display\n */\nexport class Container extends LitElement {\n @property({ type: String, reflect: true })\n size: ContainerSize = 'full';\n\n static styles = [styles];\n\n render() {\n const wrapperClasses = {\n 'container-wrapper': true,\n [`size-${this.size}`]: true,\n };\n\n return html`\n <div class=${classMap(wrapperClasses)}>\n <div class=\"container\">\n <div class=\"content\">\n <slot></slot>\n </div>\n </div>\n </div>\n `;\n }\n}","import { html, LitElement, nothing } from 'lit';\nimport { property, state } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './empty-state.scss';\n\n/**\n * @label Empty State\n * @name empty-state\n * @description A message that displays when there is no information to display.\n */\nexport class EmptyState extends LitElement {\n // Lit handles styles in a static property for better performance\n static styles = [styles];\n\n @property({ type: String, reflect: true })\n illustration: 'no-document' | 'page' | 'search' = 'no-document';\n\n @property({ type: String, reflect: true })\n headline = '';\n\n @property({ type: String, reflect: true })\n description = '';\n\n @state()\n private vertical = false;\n\n connectedCallback() {\n // eslint-disable-next-line wc/guard-super-call\n super.connectedCallback();\n window.addEventListener('resize', this.handleResize);\n // Initial check\n this.handleResize();\n }\n\n disconnectedCallback() {\n window.removeEventListener('resize', this.handleResize);\n // eslint-disable-next-line wc/guard-super-call\n super.disconnectedCallback();\n }\n\n private handleResize = () => {\n // Logic equivalent to Stencil's clientWidth check\n this.vertical = this.offsetWidth < 768;\n };\n\n __renderTitle() {\n if (!this.headline) return nothing;\n return html`<div class=\"title\">${this.headline}</div>`;\n }\n\n __renderDescription() {\n if (!this.description) return nothing;\n return html`<div class=\"description\">${this.description}</div>`;\n }\n\n protected render() {\n const classes = {\n 'empty-state': true,\n vertical: this.vertical,\n };\n\n // Resolving asset paths in Lit typically uses import.meta.url or absolute paths\n const illustrationPath = new URL(\n `./assets/images/empty-state/${this.illustration}.svg`,\n import.meta.url,\n ).href;\n\n return html`\n <div class=\"${classMap(classes)}\">\n <div class=\"empty-state-container\">\n <div class=\"illustration\">\n <base-icon src=\"${illustrationPath}\"></base-icon>\n </div>\n\n <div class=\"content\">\n ${this.__renderTitle()} ${this.__renderDescription()}\n <div class=\"actions\">\n <slot name=\"actions\"></slot>\n </div>\n </div>\n </div>\n </div>\n `;\n }\n}\n","/**\n * Custom positioning reference element.\n * @see https://floating-ui.com/docs/virtual-elements\n */\n\nconst sides = ['top', 'right', 'bottom', 'left'];\nconst alignments = ['start', 'end'];\nconst placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + \"-\" + alignments[0], side + \"-\" + alignments[1]), []);\nconst min = Math.min;\nconst max = Math.max;\nconst round = Math.round;\nconst floor = Math.floor;\nconst createCoords = v => ({\n x: v,\n y: v\n});\nconst oppositeSideMap = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nfunction clamp(start, value, end) {\n return max(start, min(value, end));\n}\nfunction evaluate(value, param) {\n return typeof value === 'function' ? value(param) : value;\n}\nfunction getSide(placement) {\n return placement.split('-')[0];\n}\nfunction getAlignment(placement) {\n return placement.split('-')[1];\n}\nfunction getOppositeAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}\nfunction getAxisLength(axis) {\n return axis === 'y' ? 'height' : 'width';\n}\nfunction getSideAxis(placement) {\n const firstChar = placement[0];\n return firstChar === 't' || firstChar === 'b' ? 'y' : 'x';\n}\nfunction getAlignmentAxis(placement) {\n return getOppositeAxis(getSideAxis(placement));\n}\nfunction getAlignmentSides(placement, rects, rtl) {\n if (rtl === void 0) {\n rtl = false;\n }\n const alignment = getAlignment(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const length = getAxisLength(alignmentAxis);\n let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';\n if (rects.reference[length] > rects.floating[length]) {\n mainAlignmentSide = getOppositePlacement(mainAlignmentSide);\n }\n return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];\n}\nfunction getExpandedPlacements(placement) {\n const oppositePlacement = getOppositePlacement(placement);\n return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];\n}\nfunction getOppositeAlignmentPlacement(placement) {\n return placement.includes('start') ? placement.replace('start', 'end') : placement.replace('end', 'start');\n}\nconst lrPlacement = ['left', 'right'];\nconst rlPlacement = ['right', 'left'];\nconst tbPlacement = ['top', 'bottom'];\nconst btPlacement = ['bottom', 'top'];\nfunction getSideList(side, isStart, rtl) {\n switch (side) {\n case 'top':\n case 'bottom':\n if (rtl) return isStart ? rlPlacement : lrPlacement;\n return isStart ? lrPlacement : rlPlacement;\n case 'left':\n case 'right':\n return isStart ? tbPlacement : btPlacement;\n default:\n return [];\n }\n}\nfunction getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {\n const alignment = getAlignment(placement);\n let list = getSideList(getSide(placement), direction === 'start', rtl);\n if (alignment) {\n list = list.map(side => side + \"-\" + alignment);\n if (flipAlignment) {\n list = list.concat(list.map(getOppositeAlignmentPlacement));\n }\n }\n return list;\n}\nfunction getOppositePlacement(placement) {\n const side = getSide(placement);\n return oppositeSideMap[side] + placement.slice(side.length);\n}\nfunction expandPaddingObject(padding) {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...padding\n };\n}\nfunction getPaddingObject(padding) {\n return typeof padding !== 'number' ? expandPaddingObject(padding) : {\n top: padding,\n right: padding,\n bottom: padding,\n left: padding\n };\n}\nfunction rectToClientRect(rect) {\n const {\n x,\n y,\n width,\n height\n } = rect;\n return {\n width,\n height,\n top: y,\n left: x,\n right: x + width,\n bottom: y + height,\n x,\n y\n };\n}\n\nexport { alignments, clamp, createCoords, evaluate, expandPaddingObject, floor, getAlignment, getAlignmentAxis, getAlignmentSides, getAxisLength, getExpandedPlacements, getOppositeAlignmentPlacement, getOppositeAxis, getOppositeAxisPlacements, getOppositePlacement, getPaddingObject, getSide, getSideAxis, max, min, placements, rectToClientRect, round, sides };\n","import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, max, getOppositeAxis } from '@floating-ui/utils';\nexport { rectToClientRect } from '@floating-ui/utils';\n\nfunction computeCoordsFromPlacement(_ref, placement, rtl) {\n let {\n reference,\n floating\n } = _ref;\n const sideAxis = getSideAxis(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const alignLength = getAxisLength(alignmentAxis);\n const side = getSide(placement);\n const isVertical = sideAxis === 'y';\n const commonX = reference.x + reference.width / 2 - floating.width / 2;\n const commonY = reference.y + reference.height / 2 - floating.height / 2;\n const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;\n let coords;\n switch (side) {\n case 'top':\n coords = {\n x: commonX,\n y: reference.y - floating.height\n };\n break;\n case 'bottom':\n coords = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n case 'right':\n coords = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n case 'left':\n coords = {\n x: reference.x - floating.width,\n y: commonY\n };\n break;\n default:\n coords = {\n x: reference.x,\n y: reference.y\n };\n }\n switch (getAlignment(placement)) {\n case 'start':\n coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n case 'end':\n coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n }\n return coords;\n}\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nasync function detectOverflow(state, options) {\n var _await$platform$isEle;\n if (options === void 0) {\n options = {};\n }\n const {\n x,\n y,\n platform,\n rects,\n elements,\n strategy\n } = state;\n const {\n boundary = 'clippingAncestors',\n rootBoundary = 'viewport',\n elementContext = 'floating',\n altBoundary = false,\n padding = 0\n } = evaluate(options, state);\n const paddingObject = getPaddingObject(padding);\n const altContext = elementContext === 'floating' ? 'reference' : 'floating';\n const element = elements[altBoundary ? altContext : elementContext];\n const clippingClientRect = rectToClientRect(await platform.getClippingRect({\n element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),\n boundary,\n rootBoundary,\n strategy\n }));\n const rect = elementContext === 'floating' ? {\n x,\n y,\n width: rects.floating.width,\n height: rects.floating.height\n } : rects.reference;\n const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));\n const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {\n x: 1,\n y: 1\n } : {\n x: 1,\n y: 1\n };\n const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({\n elements,\n rect,\n offsetParent,\n strategy\n }) : rect);\n return {\n top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,\n bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,\n left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,\n right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x\n };\n}\n\n// Maximum number of resets that can occur before bailing to avoid infinite reset loops.\nconst MAX_RESET_COUNT = 50;\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n *\n * This export does not have any `platform` interface logic. You will need to\n * write one for the platform you are using Floating UI with.\n */\nconst computePosition = async (reference, floating, config) => {\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform\n } = config;\n const platformWithDetectOverflow = platform.detectOverflow ? platform : {\n ...platform,\n detectOverflow\n };\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));\n let rects = await platform.getElementRects({\n reference,\n floating,\n strategy\n });\n let {\n x,\n y\n } = computeCoordsFromPlacement(rects, placement, rtl);\n let statefulPlacement = placement;\n let resetCount = 0;\n const middlewareData = {};\n for (let i = 0; i < middleware.length; i++) {\n const currentMiddleware = middleware[i];\n if (!currentMiddleware) {\n continue;\n }\n const {\n name,\n fn\n } = currentMiddleware;\n const {\n x: nextX,\n y: nextY,\n data,\n reset\n } = await fn({\n x,\n y,\n initialPlacement: placement,\n placement: statefulPlacement,\n strategy,\n middlewareData,\n rects,\n platform: platformWithDetectOverflow,\n elements: {\n reference,\n floating\n }\n });\n x = nextX != null ? nextX : x;\n y = nextY != null ? nextY : y;\n middlewareData[name] = {\n ...middlewareData[name],\n ...data\n };\n if (reset && resetCount < MAX_RESET_COUNT) {\n resetCount++;\n if (typeof reset === 'object') {\n if (reset.placement) {\n statefulPlacement = reset.placement;\n }\n if (reset.rects) {\n rects = reset.rects === true ? await platform.getElementRects({\n reference,\n floating,\n strategy\n }) : reset.rects;\n }\n ({\n x,\n y\n } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));\n }\n i = -1;\n }\n }\n return {\n x,\n y,\n placement: statefulPlacement,\n strategy,\n middlewareData\n };\n};\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = options => ({\n name: 'arrow',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n platform,\n elements,\n middlewareData\n } = state;\n // Since `element` is required, we don't Partial<> the type.\n const {\n element,\n padding = 0\n } = evaluate(options, state) || {};\n if (element == null) {\n return {};\n }\n const paddingObject = getPaddingObject(padding);\n const coords = {\n x,\n y\n };\n const axis = getAlignmentAxis(placement);\n const length = getAxisLength(axis);\n const arrowDimensions = await platform.getDimensions(element);\n const isYAxis = axis === 'y';\n const minProp = isYAxis ? 'top' : 'left';\n const maxProp = isYAxis ? 'bottom' : 'right';\n const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';\n const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];\n const startDiff = coords[axis] - rects.reference[axis];\n const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));\n let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;\n\n // DOM platform can return `window` as the `offsetParent`.\n if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {\n clientSize = elements.floating[clientProp] || rects.floating[length];\n }\n const centerToReference = endDiff / 2 - startDiff / 2;\n\n // If the padding is large enough that it causes the arrow to no longer be\n // centered, modify the padding so that it is centered.\n const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;\n const minPadding = min(paddingObject[minProp], largestPossiblePadding);\n const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);\n\n // Make sure the arrow doesn't overflow the floating element if the center\n // point is outside the floating element's bounds.\n const min$1 = minPadding;\n const max = clientSize - arrowDimensions[length] - maxPadding;\n const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;\n const offset = clamp(min$1, center, max);\n\n // If the reference is small enough that the arrow's padding causes it to\n // to point to nothing for an aligned placement, adjust the offset of the\n // floating element itself. To ensure `shift()` continues to take action,\n // a single reset is performed when this is true.\n const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;\n const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;\n return {\n [axis]: coords[axis] + alignmentOffset,\n data: {\n [axis]: offset,\n centerOffset: center - offset - alignmentOffset,\n ...(shouldAddOffset && {\n alignmentOffset\n })\n },\n reset: shouldAddOffset\n };\n }\n});\n\nfunction getPlacementList(alignment, autoAlignment, allowedPlacements) {\n const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);\n return allowedPlacementsSortedByAlignment.filter(placement => {\n if (alignment) {\n return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);\n }\n return true;\n });\n}\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'autoPlacement',\n options,\n async fn(state) {\n var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;\n const {\n rects,\n middlewareData,\n placement,\n platform,\n elements\n } = state;\n const {\n crossAxis = false,\n alignment,\n allowedPlacements = placements,\n autoAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;\n const overflow = await platform.detectOverflow(state, detectOverflowOptions);\n const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;\n const currentPlacement = placements$1[currentIndex];\n if (currentPlacement == null) {\n return {};\n }\n const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));\n\n // Make `computeCoords` start from the right place.\n if (placement !== currentPlacement) {\n return {\n reset: {\n placement: placements$1[0]\n }\n };\n }\n const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];\n const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {\n placement: currentPlacement,\n overflows: currentOverflows\n }];\n const nextPlacement = placements$1[currentIndex + 1];\n\n // There are more placements to check.\n if (nextPlacement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n const placementsSortedByMostSpace = allOverflows.map(d => {\n const alignment = getAlignment(d.placement);\n return [d.placement, alignment && crossAxis ?\n // Check along the mainAxis and main crossAxis side.\n d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :\n // Check only the mainAxis.\n d.overflows[0], d.overflows];\n }).sort((a, b) => a[1] - b[1]);\n const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,\n // Aligned placements should not check their opposite crossAxis\n // side.\n getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));\n const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];\n if (resetPlacement !== placement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: resetPlacement\n }\n };\n }\n return {};\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'flip',\n options,\n async fn(state) {\n var _middlewareData$arrow, _middlewareData$flip;\n const {\n placement,\n middlewareData,\n rects,\n initialPlacement,\n platform,\n elements\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true,\n fallbackPlacements: specifiedFallbackPlacements,\n fallbackStrategy = 'bestFit',\n fallbackAxisSideDirection = 'none',\n flipAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n\n // If a reset by the arrow was caused due to an alignment offset being\n // added, we should skip any logic now since `flip()` has already done its\n // work.\n // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643\n if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n const side = getSide(placement);\n const initialSideAxis = getSideAxis(initialPlacement);\n const isBasePlacement = getSide(initialPlacement) === initialPlacement;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));\n const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';\n if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {\n fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));\n }\n const placements = [initialPlacement, ...fallbackPlacements];\n const overflow = await platform.detectOverflow(state, detectOverflowOptions);\n const overflows = [];\n let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];\n if (checkMainAxis) {\n overflows.push(overflow[side]);\n }\n if (checkCrossAxis) {\n const sides = getAlignmentSides(placement, rects, rtl);\n overflows.push(overflow[sides[0]], overflow[sides[1]]);\n }\n overflowsData = [...overflowsData, {\n placement,\n overflows\n }];\n\n // One or more sides is overflowing.\n if (!overflows.every(side => side <= 0)) {\n var _middlewareData$flip2, _overflowsData$filter;\n const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;\n const nextPlacement = placements[nextIndex];\n if (nextPlacement) {\n const ignoreCrossAxisOverflow = checkCrossAxis === 'alignment' ? initialSideAxis !== getSideAxis(nextPlacement) : false;\n if (!ignoreCrossAxisOverflow ||\n // We leave the current main axis only if every placement on that axis\n // overflows the main axis.\n overflowsData.every(d => getSideAxis(d.placement) === initialSideAxis ? d.overflows[0] > 0 : true)) {\n // Try next placement and re-run the lifecycle.\n return {\n data: {\n index: nextIndex,\n overflows: overflowsData\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n }\n\n // First, find the candidates that fit on the mainAxis side of overflow,\n // then find the placement that fits the best on the main crossAxis side.\n let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;\n\n // Otherwise fallback.\n if (!resetPlacement) {\n switch (fallbackStrategy) {\n case 'bestFit':\n {\n var _overflowsData$filter2;\n const placement = (_overflowsData$filter2 = overflowsData.filter(d => {\n if (hasFallbackAxisSideDirection) {\n const currentSideAxis = getSideAxis(d.placement);\n return currentSideAxis === initialSideAxis ||\n // Create a bias to the `y` side axis due to horizontal\n // reading directions favoring greater width.\n currentSideAxis === 'y';\n }\n return true;\n }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];\n if (placement) {\n resetPlacement = placement;\n }\n break;\n }\n case 'initialPlacement':\n resetPlacement = initialPlacement;\n break;\n }\n }\n if (placement !== resetPlacement) {\n return {\n reset: {\n placement: resetPlacement\n }\n };\n }\n }\n return {};\n }\n };\n};\n\nfunction getSideOffsets(overflow, rect) {\n return {\n top: overflow.top - rect.height,\n right: overflow.right - rect.width,\n bottom: overflow.bottom - rect.height,\n left: overflow.left - rect.width\n };\n}\nfunction isAnySideFullyClipped(overflow) {\n return sides.some(side => overflow[side] >= 0);\n}\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'hide',\n options,\n async fn(state) {\n const {\n rects,\n platform\n } = state;\n const {\n strategy = 'referenceHidden',\n ...detectOverflowOptions\n } = evaluate(options, state);\n switch (strategy) {\n case 'referenceHidden':\n {\n const overflow = await platform.detectOverflow(state, {\n ...detectOverflowOptions,\n elementContext: 'reference'\n });\n const offsets = getSideOffsets(overflow, rects.reference);\n return {\n data: {\n referenceHiddenOffsets: offsets,\n referenceHidden: isAnySideFullyClipped(offsets)\n }\n };\n }\n case 'escaped':\n {\n const overflow = await platform.detectOverflow(state, {\n ...detectOverflowOptions,\n altBoundary: true\n });\n const offsets = getSideOffsets(overflow, rects.floating);\n return {\n data: {\n escapedOffsets: offsets,\n escaped: isAnySideFullyClipped(offsets)\n }\n };\n }\n default:\n {\n return {};\n }\n }\n }\n };\n};\n\nfunction getBoundingRect(rects) {\n const minX = min(...rects.map(rect => rect.left));\n const minY = min(...rects.map(rect => rect.top));\n const maxX = max(...rects.map(rect => rect.right));\n const maxY = max(...rects.map(rect => rect.bottom));\n return {\n x: minX,\n y: minY,\n width: maxX - minX,\n height: maxY - minY\n };\n}\nfunction getRectsByLine(rects) {\n const sortedRects = rects.slice().sort((a, b) => a.y - b.y);\n const groups = [];\n let prevRect = null;\n for (let i = 0; i < sortedRects.length; i++) {\n const rect = sortedRects[i];\n if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {\n groups.push([rect]);\n } else {\n groups[groups.length - 1].push(rect);\n }\n prevRect = rect;\n }\n return groups.map(rect => rectToClientRect(getBoundingRect(rect)));\n}\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'inline',\n options,\n async fn(state) {\n const {\n placement,\n elements,\n rects,\n platform,\n strategy\n } = state;\n // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a\n // ClientRect's bounds, despite the event listener being triggered. A\n // padding of 2 seems to handle this issue.\n const {\n padding = 2,\n x,\n y\n } = evaluate(options, state);\n const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);\n const clientRects = getRectsByLine(nativeClientRects);\n const fallback = rectToClientRect(getBoundingRect(nativeClientRects));\n const paddingObject = getPaddingObject(padding);\n function getBoundingClientRect() {\n // There are two rects and they are disjoined.\n if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {\n // Find the first rect in which the point is fully inside.\n return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;\n }\n\n // There are 2 or more connected rects.\n if (clientRects.length >= 2) {\n if (getSideAxis(placement) === 'y') {\n const firstRect = clientRects[0];\n const lastRect = clientRects[clientRects.length - 1];\n const isTop = getSide(placement) === 'top';\n const top = firstRect.top;\n const bottom = lastRect.bottom;\n const left = isTop ? firstRect.left : lastRect.left;\n const right = isTop ? firstRect.right : lastRect.right;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n const isLeftSide = getSide(placement) === 'left';\n const maxRight = max(...clientRects.map(rect => rect.right));\n const minLeft = min(...clientRects.map(rect => rect.left));\n const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);\n const top = measureRects[0].top;\n const bottom = measureRects[measureRects.length - 1].bottom;\n const left = minLeft;\n const right = maxRight;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n return fallback;\n }\n const resetRects = await platform.getElementRects({\n reference: {\n getBoundingClientRect\n },\n floating: elements.floating,\n strategy\n });\n if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {\n return {\n reset: {\n rects: resetRects\n }\n };\n }\n return {};\n }\n };\n};\n\nconst originSides = /*#__PURE__*/new Set(['left', 'top']);\n\n// For type backwards-compatibility, the `OffsetOptions` type was also\n// Derivable.\n\nasync function convertValueToCoords(state, options) {\n const {\n placement,\n platform,\n elements\n } = state;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isVertical = getSideAxis(placement) === 'y';\n const mainAxisMulti = originSides.has(side) ? -1 : 1;\n const crossAxisMulti = rtl && isVertical ? -1 : 1;\n const rawValue = evaluate(options, state);\n\n // eslint-disable-next-line prefer-const\n let {\n mainAxis,\n crossAxis,\n alignmentAxis\n } = typeof rawValue === 'number' ? {\n mainAxis: rawValue,\n crossAxis: 0,\n alignmentAxis: null\n } : {\n mainAxis: rawValue.mainAxis || 0,\n crossAxis: rawValue.crossAxis || 0,\n alignmentAxis: rawValue.alignmentAxis\n };\n if (alignment && typeof alignmentAxis === 'number') {\n crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;\n }\n return isVertical ? {\n x: crossAxis * crossAxisMulti,\n y: mainAxis * mainAxisMulti\n } : {\n x: mainAxis * mainAxisMulti,\n y: crossAxis * crossAxisMulti\n };\n}\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = function (options) {\n if (options === void 0) {\n options = 0;\n }\n return {\n name: 'offset',\n options,\n async fn(state) {\n var _middlewareData$offse, _middlewareData$arrow;\n const {\n x,\n y,\n placement,\n middlewareData\n } = state;\n const diffCoords = await convertValueToCoords(state, options);\n\n // If the placement is the same and the arrow caused an alignment offset\n // then we don't need to change the positioning coordinates.\n if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n return {\n x: x + diffCoords.x,\n y: y + diffCoords.y,\n data: {\n ...diffCoords,\n placement\n }\n };\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'shift',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n platform\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = false,\n limiter = {\n fn: _ref => {\n let {\n x,\n y\n } = _ref;\n return {\n x,\n y\n };\n }\n },\n ...detectOverflowOptions\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const overflow = await platform.detectOverflow(state, detectOverflowOptions);\n const crossAxis = getSideAxis(getSide(placement));\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n if (checkMainAxis) {\n const minSide = mainAxis === 'y' ? 'top' : 'left';\n const maxSide = mainAxis === 'y' ? 'bottom' : 'right';\n const min = mainAxisCoord + overflow[minSide];\n const max = mainAxisCoord - overflow[maxSide];\n mainAxisCoord = clamp(min, mainAxisCoord, max);\n }\n if (checkCrossAxis) {\n const minSide = crossAxis === 'y' ? 'top' : 'left';\n const maxSide = crossAxis === 'y' ? 'bottom' : 'right';\n const min = crossAxisCoord + overflow[minSide];\n const max = crossAxisCoord - overflow[maxSide];\n crossAxisCoord = clamp(min, crossAxisCoord, max);\n }\n const limitedCoords = limiter.fn({\n ...state,\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n });\n return {\n ...limitedCoords,\n data: {\n x: limitedCoords.x - x,\n y: limitedCoords.y - y,\n enabled: {\n [mainAxis]: checkMainAxis,\n [crossAxis]: checkCrossAxis\n }\n }\n };\n }\n };\n};\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n options,\n fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n middlewareData\n } = state;\n const {\n offset = 0,\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const crossAxis = getSideAxis(placement);\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n const rawOffset = evaluate(offset, state);\n const computedOffset = typeof rawOffset === 'number' ? {\n mainAxis: rawOffset,\n crossAxis: 0\n } : {\n mainAxis: 0,\n crossAxis: 0,\n ...rawOffset\n };\n if (checkMainAxis) {\n const len = mainAxis === 'y' ? 'height' : 'width';\n const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;\n const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;\n if (mainAxisCoord < limitMin) {\n mainAxisCoord = limitMin;\n } else if (mainAxisCoord > limitMax) {\n mainAxisCoord = limitMax;\n }\n }\n if (checkCrossAxis) {\n var _middlewareData$offse, _middlewareData$offse2;\n const len = mainAxis === 'y' ? 'width' : 'height';\n const isOriginSide = originSides.has(getSide(placement));\n const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);\n const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);\n if (crossAxisCoord < limitMin) {\n crossAxisCoord = limitMin;\n } else if (crossAxisCoord > limitMax) {\n crossAxisCoord = limitMax;\n }\n }\n return {\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n };\n }\n };\n};\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'size',\n options,\n async fn(state) {\n var _state$middlewareData, _state$middlewareData2;\n const {\n placement,\n rects,\n platform,\n elements\n } = state;\n const {\n apply = () => {},\n ...detectOverflowOptions\n } = evaluate(options, state);\n const overflow = await platform.detectOverflow(state, detectOverflowOptions);\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isYAxis = getSideAxis(placement) === 'y';\n const {\n width,\n height\n } = rects.floating;\n let heightSide;\n let widthSide;\n if (side === 'top' || side === 'bottom') {\n heightSide = side;\n widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';\n } else {\n widthSide = side;\n heightSide = alignment === 'end' ? 'top' : 'bottom';\n }\n const maximumClippingHeight = height - overflow.top - overflow.bottom;\n const maximumClippingWidth = width - overflow.left - overflow.right;\n const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);\n const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);\n const noShift = !state.middlewareData.shift;\n let availableHeight = overflowAvailableHeight;\n let availableWidth = overflowAvailableWidth;\n if ((_state$middlewareData = state.middlewareData.shift) != null && _state$middlewareData.enabled.x) {\n availableWidth = maximumClippingWidth;\n }\n if ((_state$middlewareData2 = state.middlewareData.shift) != null && _state$middlewareData2.enabled.y) {\n availableHeight = maximumClippingHeight;\n }\n if (noShift && !alignment) {\n const xMin = max(overflow.left, 0);\n const xMax = max(overflow.right, 0);\n const yMin = max(overflow.top, 0);\n const yMax = max(overflow.bottom, 0);\n if (isYAxis) {\n availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));\n } else {\n availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));\n }\n }\n await apply({\n ...state,\n availableWidth,\n availableHeight\n });\n const nextDimensions = await platform.getDimensions(elements.floating);\n if (width !== nextDimensions.width || height !== nextDimensions.height) {\n return {\n reset: {\n rects: true\n }\n };\n }\n return {};\n }\n };\n};\n\nexport { arrow, autoPlacement, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, shift, size };\n","function hasWindow() {\n return typeof window !== 'undefined';\n}\nfunction getNodeName(node) {\n if (isNode(node)) {\n return (node.nodeName || '').toLowerCase();\n }\n // Mocked nodes in testing environments may not be instances of Node. By\n // returning `#document` an infinite loop won't occur.\n // https://github.com/floating-ui/floating-ui/issues/2317\n return '#document';\n}\nfunction getWindow(node) {\n var _node$ownerDocument;\n return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;\n}\nfunction getDocumentElement(node) {\n var _ref;\n return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;\n}\nfunction isNode(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Node || value instanceof getWindow(value).Node;\n}\nfunction isElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Element || value instanceof getWindow(value).Element;\n}\nfunction isHTMLElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;\n}\nfunction isShadowRoot(value) {\n if (!hasWindow() || typeof ShadowRoot === 'undefined') {\n return false;\n }\n return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;\n}\nfunction isOverflowElement(element) {\n const {\n overflow,\n overflowX,\n overflowY,\n display\n } = getComputedStyle(element);\n return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && display !== 'inline' && display !== 'contents';\n}\nfunction isTableElement(element) {\n return /^(table|td|th)$/.test(getNodeName(element));\n}\nfunction isTopLayer(element) {\n try {\n if (element.matches(':popover-open')) {\n return true;\n }\n } catch (_e) {\n // no-op\n }\n try {\n return element.matches(':modal');\n } catch (_e) {\n return false;\n }\n}\nconst willChangeRe = /transform|translate|scale|rotate|perspective|filter/;\nconst containRe = /paint|layout|strict|content/;\nconst isNotNone = value => !!value && value !== 'none';\nlet isWebKitValue;\nfunction isContainingBlock(elementOrCss) {\n const css = isElement(elementOrCss) ? getComputedStyle(elementOrCss) : elementOrCss;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n // https://drafts.csswg.org/css-transforms-2/#individual-transforms\n return isNotNone(css.transform) || isNotNone(css.translate) || isNotNone(css.scale) || isNotNone(css.rotate) || isNotNone(css.perspective) || !isWebKit() && (isNotNone(css.backdropFilter) || isNotNone(css.filter)) || willChangeRe.test(css.willChange || '') || containRe.test(css.contain || '');\n}\nfunction getContainingBlock(element) {\n let currentNode = getParentNode(element);\n while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {\n if (isContainingBlock(currentNode)) {\n return currentNode;\n } else if (isTopLayer(currentNode)) {\n return null;\n }\n currentNode = getParentNode(currentNode);\n }\n return null;\n}\nfunction isWebKit() {\n if (isWebKitValue == null) {\n isWebKitValue = typeof CSS !== 'undefined' && CSS.supports && CSS.supports('-webkit-backdrop-filter', 'none');\n }\n return isWebKitValue;\n}\nfunction isLastTraversableNode(node) {\n return /^(html|body|#document)$/.test(getNodeName(node));\n}\nfunction getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}\nfunction getNodeScroll(element) {\n if (isElement(element)) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n }\n return {\n scrollLeft: element.scrollX,\n scrollTop: element.scrollY\n };\n}\nfunction getParentNode(node) {\n if (getNodeName(node) === 'html') {\n return node;\n }\n const result =\n // Step into the shadow DOM of the parent of a slotted node.\n node.assignedSlot ||\n // DOM Element detected.\n node.parentNode ||\n // ShadowRoot detected.\n isShadowRoot(node) && node.host ||\n // Fallback.\n getDocumentElement(node);\n return isShadowRoot(result) ? result.host : result;\n}\nfunction getNearestOverflowAncestor(node) {\n const parentNode = getParentNode(node);\n if (isLastTraversableNode(parentNode)) {\n return node.ownerDocument ? node.ownerDocument.body : node.body;\n }\n if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {\n return parentNode;\n }\n return getNearestOverflowAncestor(parentNode);\n}\nfunction getOverflowAncestors(node, list, traverseIframes) {\n var _node$ownerDocument2;\n if (list === void 0) {\n list = [];\n }\n if (traverseIframes === void 0) {\n traverseIframes = true;\n }\n const scrollableAncestor = getNearestOverflowAncestor(node);\n const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);\n const win = getWindow(scrollableAncestor);\n if (isBody) {\n const frameElement = getFrameElement(win);\n return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);\n } else {\n return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));\n }\n}\nfunction getFrameElement(win) {\n return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;\n}\n\nexport { getComputedStyle, getContainingBlock, getDocumentElement, getFrameElement, getNearestOverflowAncestor, getNodeName, getNodeScroll, getOverflowAncestors, getParentNode, getWindow, isContainingBlock, isElement, isHTMLElement, isLastTraversableNode, isNode, isOverflowElement, isShadowRoot, isTableElement, isTopLayer, isWebKit };\n","import { rectToClientRect, arrow as arrow$1, autoPlacement as autoPlacement$1, detectOverflow as detectOverflow$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1, computePosition as computePosition$1 } from '@floating-ui/core';\nimport { round, createCoords, max, min, floor } from '@floating-ui/utils';\nimport { getComputedStyle as getComputedStyle$1, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';\nexport { getOverflowAncestors } from '@floating-ui/utils/dom';\n\nfunction getCssDimensions(element) {\n const css = getComputedStyle$1(element);\n // In testing environments, the `width` and `height` properties are empty\n // strings for SVG elements, returning NaN. Fallback to `0` in this case.\n let width = parseFloat(css.width) || 0;\n let height = parseFloat(css.height) || 0;\n const hasOffset = isHTMLElement(element);\n const offsetWidth = hasOffset ? element.offsetWidth : width;\n const offsetHeight = hasOffset ? element.offsetHeight : height;\n const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;\n if (shouldFallback) {\n width = offsetWidth;\n height = offsetHeight;\n }\n return {\n width,\n height,\n $: shouldFallback\n };\n}\n\nfunction unwrapElement(element) {\n return !isElement(element) ? element.contextElement : element;\n}\n\nfunction getScale(element) {\n const domElement = unwrapElement(element);\n if (!isHTMLElement(domElement)) {\n return createCoords(1);\n }\n const rect = domElement.getBoundingClientRect();\n const {\n width,\n height,\n $\n } = getCssDimensions(domElement);\n let x = ($ ? round(rect.width) : rect.width) / width;\n let y = ($ ? round(rect.height) : rect.height) / height;\n\n // 0, NaN, or Infinity should always fallback to 1.\n\n if (!x || !Number.isFinite(x)) {\n x = 1;\n }\n if (!y || !Number.isFinite(y)) {\n y = 1;\n }\n return {\n x,\n y\n };\n}\n\nconst noOffsets = /*#__PURE__*/createCoords(0);\nfunction getVisualOffsets(element) {\n const win = getWindow(element);\n if (!isWebKit() || !win.visualViewport) {\n return noOffsets;\n }\n return {\n x: win.visualViewport.offsetLeft,\n y: win.visualViewport.offsetTop\n };\n}\nfunction shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {\n return false;\n }\n return isFixed;\n}\n\nfunction getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n const clientRect = element.getBoundingClientRect();\n const domElement = unwrapElement(element);\n let scale = createCoords(1);\n if (includeScale) {\n if (offsetParent) {\n if (isElement(offsetParent)) {\n scale = getScale(offsetParent);\n }\n } else {\n scale = getScale(element);\n }\n }\n const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);\n let x = (clientRect.left + visualOffsets.x) / scale.x;\n let y = (clientRect.top + visualOffsets.y) / scale.y;\n let width = clientRect.width / scale.x;\n let height = clientRect.height / scale.y;\n if (domElement) {\n const win = getWindow(domElement);\n const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;\n let currentWin = win;\n let currentIFrame = getFrameElement(currentWin);\n while (currentIFrame && offsetParent && offsetWin !== currentWin) {\n const iframeScale = getScale(currentIFrame);\n const iframeRect = currentIFrame.getBoundingClientRect();\n const css = getComputedStyle$1(currentIFrame);\n const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;\n const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;\n x *= iframeScale.x;\n y *= iframeScale.y;\n width *= iframeScale.x;\n height *= iframeScale.y;\n x += left;\n y += top;\n currentWin = getWindow(currentIFrame);\n currentIFrame = getFrameElement(currentWin);\n }\n }\n return rectToClientRect({\n width,\n height,\n x,\n y\n });\n}\n\n// If <html> has a CSS width greater than the viewport, then this will be\n// incorrect for RTL.\nfunction getWindowScrollBarX(element, rect) {\n const leftScroll = getNodeScroll(element).scrollLeft;\n if (!rect) {\n return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;\n }\n return rect.left + leftScroll;\n}\n\nfunction getHTMLOffset(documentElement, scroll) {\n const htmlRect = documentElement.getBoundingClientRect();\n const x = htmlRect.left + scroll.scrollLeft - getWindowScrollBarX(documentElement, htmlRect);\n const y = htmlRect.top + scroll.scrollTop;\n return {\n x,\n y\n };\n}\n\nfunction convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {\n let {\n elements,\n rect,\n offsetParent,\n strategy\n } = _ref;\n const isFixed = strategy === 'fixed';\n const documentElement = getDocumentElement(offsetParent);\n const topLayer = elements ? isTopLayer(elements.floating) : false;\n if (offsetParent === documentElement || topLayer && isFixed) {\n return rect;\n }\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n let scale = createCoords(1);\n const offsets = createCoords(0);\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isOffsetParentAnElement) {\n const offsetRect = getBoundingClientRect(offsetParent);\n scale = getScale(offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);\n return {\n width: rect.width * scale.x,\n height: rect.height * scale.y,\n x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,\n y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y\n };\n}\n\nfunction getClientRects(element) {\n return Array.from(element.getClientRects());\n}\n\n// Gets the entire size of the scrollable document area, even extending outside\n// of the `<html>` and `<body>` rect bounds if horizontally scrollable.\nfunction getDocumentRect(element) {\n const html = getDocumentElement(element);\n const scroll = getNodeScroll(element);\n const body = element.ownerDocument.body;\n const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);\n const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);\n let x = -scroll.scrollLeft + getWindowScrollBarX(element);\n const y = -scroll.scrollTop;\n if (getComputedStyle$1(body).direction === 'rtl') {\n x += max(html.clientWidth, body.clientWidth) - width;\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\n// Safety check: ensure the scrollbar space is reasonable in case this\n// calculation is affected by unusual styles.\n// Most scrollbars leave 15-18px of space.\nconst SCROLLBAR_MAX = 25;\nfunction getViewportRect(element, strategy) {\n const win = getWindow(element);\n const html = getDocumentElement(element);\n const visualViewport = win.visualViewport;\n let width = html.clientWidth;\n let height = html.clientHeight;\n let x = 0;\n let y = 0;\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height;\n const visualViewportBased = isWebKit();\n if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n const windowScrollbarX = getWindowScrollBarX(html);\n // <html> `overflow: hidden` + `scrollbar-gutter: stable` reduces the\n // visual width of the <html> but this is not considered in the size\n // of `html.clientWidth`.\n if (windowScrollbarX <= 0) {\n const doc = html.ownerDocument;\n const body = doc.body;\n const bodyStyles = getComputedStyle(body);\n const bodyMarginInline = doc.compatMode === 'CSS1Compat' ? parseFloat(bodyStyles.marginLeft) + parseFloat(bodyStyles.marginRight) || 0 : 0;\n const clippingStableScrollbarWidth = Math.abs(html.clientWidth - body.clientWidth - bodyMarginInline);\n if (clippingStableScrollbarWidth <= SCROLLBAR_MAX) {\n width -= clippingStableScrollbarWidth;\n }\n } else if (windowScrollbarX <= SCROLLBAR_MAX) {\n // If the <body> scrollbar is on the left, the width needs to be extended\n // by the scrollbar amount so there isn't extra space on the right.\n width += windowScrollbarX;\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\n// Returns the inner client rect, subtracting scrollbars if present.\nfunction getInnerBoundingClientRect(element, strategy) {\n const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');\n const top = clientRect.top + element.clientTop;\n const left = clientRect.left + element.clientLeft;\n const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);\n const width = element.clientWidth * scale.x;\n const height = element.clientHeight * scale.y;\n const x = left * scale.x;\n const y = top * scale.y;\n return {\n width,\n height,\n x,\n y\n };\n}\nfunction getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {\n let rect;\n if (clippingAncestor === 'viewport') {\n rect = getViewportRect(element, strategy);\n } else if (clippingAncestor === 'document') {\n rect = getDocumentRect(getDocumentElement(element));\n } else if (isElement(clippingAncestor)) {\n rect = getInnerBoundingClientRect(clippingAncestor, strategy);\n } else {\n const visualOffsets = getVisualOffsets(element);\n rect = {\n x: clippingAncestor.x - visualOffsets.x,\n y: clippingAncestor.y - visualOffsets.y,\n width: clippingAncestor.width,\n height: clippingAncestor.height\n };\n }\n return rectToClientRect(rect);\n}\nfunction hasFixedPositionAncestor(element, stopNode) {\n const parentNode = getParentNode(element);\n if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {\n return false;\n }\n return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);\n}\n\n// A \"clipping ancestor\" is an `overflow` element with the characteristic of\n// clipping (or hiding) child elements. This returns all clipping ancestors\n// of the given element up the tree.\nfunction getClippingElementAncestors(element, cache) {\n const cachedResult = cache.get(element);\n if (cachedResult) {\n return cachedResult;\n }\n let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');\n let currentContainingBlockComputedStyle = null;\n const elementIsFixed = getComputedStyle$1(element).position === 'fixed';\n let currentNode = elementIsFixed ? getParentNode(element) : element;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {\n const computedStyle = getComputedStyle$1(currentNode);\n const currentNodeIsContaining = isContainingBlock(currentNode);\n if (!currentNodeIsContaining && computedStyle.position === 'fixed') {\n currentContainingBlockComputedStyle = null;\n }\n const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && (currentContainingBlockComputedStyle.position === 'absolute' || currentContainingBlockComputedStyle.position === 'fixed') || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);\n if (shouldDropCurrentNode) {\n // Drop non-containing blocks.\n result = result.filter(ancestor => ancestor !== currentNode);\n } else {\n // Record last containing block for next iteration.\n currentContainingBlockComputedStyle = computedStyle;\n }\n currentNode = getParentNode(currentNode);\n }\n cache.set(element, result);\n return result;\n}\n\n// Gets the maximum area that the element is visible in due to any number of\n// clipping ancestors.\nfunction getClippingRect(_ref) {\n let {\n element,\n boundary,\n rootBoundary,\n strategy\n } = _ref;\n const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);\n const clippingAncestors = [...elementClippingAncestors, rootBoundary];\n const firstRect = getClientRectFromClippingAncestor(element, clippingAncestors[0], strategy);\n let top = firstRect.top;\n let right = firstRect.right;\n let bottom = firstRect.bottom;\n let left = firstRect.left;\n for (let i = 1; i < clippingAncestors.length; i++) {\n const rect = getClientRectFromClippingAncestor(element, clippingAncestors[i], strategy);\n top = max(rect.top, top);\n right = min(rect.right, right);\n bottom = min(rect.bottom, bottom);\n left = max(rect.left, left);\n }\n return {\n width: right - left,\n height: bottom - top,\n x: left,\n y: top\n };\n}\n\nfunction getDimensions(element) {\n const {\n width,\n height\n } = getCssDimensions(element);\n return {\n width,\n height\n };\n}\n\nfunction getRectRelativeToOffsetParent(element, offsetParent, strategy) {\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n const documentElement = getDocumentElement(offsetParent);\n const isFixed = strategy === 'fixed';\n const rect = getBoundingClientRect(element, true, isFixed, offsetParent);\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n const offsets = createCoords(0);\n\n // If the <body> scrollbar appears on the left (e.g. RTL systems). Use\n // Firefox with layout.scrollbar.side = 3 in about:config to test this.\n function setLeftRTLScrollbarOffset() {\n offsets.x = getWindowScrollBarX(documentElement);\n }\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isOffsetParentAnElement) {\n const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n } else if (documentElement) {\n setLeftRTLScrollbarOffset();\n }\n }\n if (isFixed && !isOffsetParentAnElement && documentElement) {\n setLeftRTLScrollbarOffset();\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);\n const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;\n const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;\n return {\n x,\n y,\n width: rect.width,\n height: rect.height\n };\n}\n\nfunction isStaticPositioned(element) {\n return getComputedStyle$1(element).position === 'static';\n}\n\nfunction getTrueOffsetParent(element, polyfill) {\n if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {\n return null;\n }\n if (polyfill) {\n return polyfill(element);\n }\n let rawOffsetParent = element.offsetParent;\n\n // Firefox returns the <html> element as the offsetParent if it's non-static,\n // while Chrome and Safari return the <body> element. The <body> element must\n // be used to perform the correct calculations even if the <html> element is\n // non-static.\n if (getDocumentElement(element) === rawOffsetParent) {\n rawOffsetParent = rawOffsetParent.ownerDocument.body;\n }\n return rawOffsetParent;\n}\n\n// Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\nfunction getOffsetParent(element, polyfill) {\n const win = getWindow(element);\n if (isTopLayer(element)) {\n return win;\n }\n if (!isHTMLElement(element)) {\n let svgOffsetParent = getParentNode(element);\n while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {\n if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {\n return svgOffsetParent;\n }\n svgOffsetParent = getParentNode(svgOffsetParent);\n }\n return win;\n }\n let offsetParent = getTrueOffsetParent(element, polyfill);\n while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {\n offsetParent = getTrueOffsetParent(offsetParent, polyfill);\n }\n if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {\n return win;\n }\n return offsetParent || getContainingBlock(element) || win;\n}\n\nconst getElementRects = async function (data) {\n const getOffsetParentFn = this.getOffsetParent || getOffsetParent;\n const getDimensionsFn = this.getDimensions;\n const floatingDimensions = await getDimensionsFn(data.floating);\n return {\n reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),\n floating: {\n x: 0,\n y: 0,\n width: floatingDimensions.width,\n height: floatingDimensions.height\n }\n };\n};\n\nfunction isRTL(element) {\n return getComputedStyle$1(element).direction === 'rtl';\n}\n\nconst platform = {\n convertOffsetParentRelativeRectToViewportRelativeRect,\n getDocumentElement,\n getClippingRect,\n getOffsetParent,\n getElementRects,\n getClientRects,\n getDimensions,\n getScale,\n isElement,\n isRTL\n};\n\nfunction rectsAreEqual(a, b) {\n return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;\n}\n\n// https://samthor.au/2021/observing-dom/\nfunction observeMove(element, onMove) {\n let io = null;\n let timeoutId;\n const root = getDocumentElement(element);\n function cleanup() {\n var _io;\n clearTimeout(timeoutId);\n (_io = io) == null || _io.disconnect();\n io = null;\n }\n function refresh(skip, threshold) {\n if (skip === void 0) {\n skip = false;\n }\n if (threshold === void 0) {\n threshold = 1;\n }\n cleanup();\n const elementRectForRootMargin = element.getBoundingClientRect();\n const {\n left,\n top,\n width,\n height\n } = elementRectForRootMargin;\n if (!skip) {\n onMove();\n }\n if (!width || !height) {\n return;\n }\n const insetTop = floor(top);\n const insetRight = floor(root.clientWidth - (left + width));\n const insetBottom = floor(root.clientHeight - (top + height));\n const insetLeft = floor(left);\n const rootMargin = -insetTop + \"px \" + -insetRight + \"px \" + -insetBottom + \"px \" + -insetLeft + \"px\";\n const options = {\n rootMargin,\n threshold: max(0, min(1, threshold)) || 1\n };\n let isFirstUpdate = true;\n function handleObserve(entries) {\n const ratio = entries[0].intersectionRatio;\n if (ratio !== threshold) {\n if (!isFirstUpdate) {\n return refresh();\n }\n if (!ratio) {\n // If the reference is clipped, the ratio is 0. Throttle the refresh\n // to prevent an infinite loop of updates.\n timeoutId = setTimeout(() => {\n refresh(false, 1e-7);\n }, 1000);\n } else {\n refresh(false, ratio);\n }\n }\n if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {\n // It's possible that even though the ratio is reported as 1, the\n // element is not actually fully within the IntersectionObserver's root\n // area anymore. This can happen under performance constraints. This may\n // be a bug in the browser's IntersectionObserver implementation. To\n // work around this, we compare the element's bounding rect now with\n // what it was at the time we created the IntersectionObserver. If they\n // are not equal then the element moved, so we refresh.\n refresh();\n }\n isFirstUpdate = false;\n }\n\n // Older browsers don't support a `document` as the root and will throw an\n // error.\n try {\n io = new IntersectionObserver(handleObserve, {\n ...options,\n // Handle <iframe>s\n root: root.ownerDocument\n });\n } catch (_e) {\n io = new IntersectionObserver(handleObserve, options);\n }\n io.observe(element);\n }\n refresh(true);\n return cleanup;\n}\n\n/**\n * Automatically updates the position of the floating element when necessary.\n * Should only be called when the floating element is mounted on the DOM or\n * visible on the screen.\n * @returns cleanup function that should be invoked when the floating element is\n * removed from the DOM or hidden from the screen.\n * @see https://floating-ui.com/docs/autoUpdate\n */\nfunction autoUpdate(reference, floating, update, options) {\n if (options === void 0) {\n options = {};\n }\n const {\n ancestorScroll = true,\n ancestorResize = true,\n elementResize = typeof ResizeObserver === 'function',\n layoutShift = typeof IntersectionObserver === 'function',\n animationFrame = false\n } = options;\n const referenceEl = unwrapElement(reference);\n const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...(floating ? getOverflowAncestors(floating) : [])] : [];\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.addEventListener('scroll', update, {\n passive: true\n });\n ancestorResize && ancestor.addEventListener('resize', update);\n });\n const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;\n let reobserveFrame = -1;\n let resizeObserver = null;\n if (elementResize) {\n resizeObserver = new ResizeObserver(_ref => {\n let [firstEntry] = _ref;\n if (firstEntry && firstEntry.target === referenceEl && resizeObserver && floating) {\n // Prevent update loops when using the `size` middleware.\n // https://github.com/floating-ui/floating-ui/issues/1740\n resizeObserver.unobserve(floating);\n cancelAnimationFrame(reobserveFrame);\n reobserveFrame = requestAnimationFrame(() => {\n var _resizeObserver;\n (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);\n });\n }\n update();\n });\n if (referenceEl && !animationFrame) {\n resizeObserver.observe(referenceEl);\n }\n if (floating) {\n resizeObserver.observe(floating);\n }\n }\n let frameId;\n let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;\n if (animationFrame) {\n frameLoop();\n }\n function frameLoop() {\n const nextRefRect = getBoundingClientRect(reference);\n if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {\n update();\n }\n prevRefRect = nextRefRect;\n frameId = requestAnimationFrame(frameLoop);\n }\n update();\n return () => {\n var _resizeObserver2;\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.removeEventListener('scroll', update);\n ancestorResize && ancestor.removeEventListener('resize', update);\n });\n cleanupIo == null || cleanupIo();\n (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();\n resizeObserver = null;\n if (animationFrame) {\n cancelAnimationFrame(frameId);\n }\n };\n}\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nconst detectOverflow = detectOverflow$1;\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = offset$1;\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = autoPlacement$1;\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = shift$1;\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = flip$1;\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = size$1;\n\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = hide$1;\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = arrow$1;\n\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = inline$1;\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = limitShift$1;\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n */\nconst computePosition = (reference, floating, options) => {\n // This caches the expensive `getClippingElementAncestors` function so that\n // multiple lifecycle resets re-use the same result. It only lives for a\n // single call. If other functions become expensive, we can add them as well.\n const cache = new Map();\n const mergedOptions = {\n platform,\n ...options\n };\n const platformWithCache = {\n ...mergedOptions.platform,\n _c: cache\n };\n return computePosition$1(reference, floating, {\n ...mergedOptions,\n platform: platformWithCache\n });\n};\n\nexport { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };\n","import { ReactiveController, ReactiveControllerHost } from 'lit';\nimport {\n computePosition,\n autoUpdate,\n offset,\n flip,\n shift,\n type Placement,\n} from '@floating-ui/dom';\n\nexport class PopoverController implements ReactiveController {\n private cleanup?: () => void;\n\n constructor(\n private host: ReactiveControllerHost,\n private options: {\n placement: Placement;\n offset: number;\n } = { placement: 'bottom', offset: 6 },\n ) {\n this.host.addController(this);\n }\n\n // Set up the floating logic\n async updatePosition(reference: HTMLElement | null, floating: HTMLElement) {\n if (!reference) return;\n\n this.cleanup?.();\n\n this.cleanup = autoUpdate(reference, floating, async () => {\n const { x, y } = await computePosition(reference, floating, {\n placement: this.options.placement,\n middleware: [\n offset(this.options.offset),\n flip(),\n shift({ padding: 4 }),\n ],\n });\n\n Object.assign(floating.style, {\n left: `${x}px`,\n top: `${y}px`,\n position: 'absolute',\n });\n });\n }\n\n hostDisconnected() {\n this.cleanup?.();\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property, query } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport styles from './tooltip.scss';\nimport { PopoverController } from '../PopoverController.js';\n\n// Define a type for valid trigger combinations\nexport type TooltipTrigger = 'hover' | 'focus' | 'click';\n\n/**\n * @label Tooltip\n * @tag base-tooltip\n * @rawTag tooltip\n * @summary Displays a tooltip for an element.\n *\n * @example\n * ```html\n * <span class=\"tooltip\">Tooltip</span>\n * ```\n * @tags display\n */\nexport class Tooltip extends LitElement {\n static styles = [styles];\n\n @property() content: string = '';\n\n /**\n * The ID of the element the tooltip should attach to.\n * If not provided, it defaults to the parent element.\n */\n @property() for: string = '';\n\n @property({ type: String }) trigger: string = 'hover focus';\n\n @property({ type: Boolean, reflect: true }) open = false;\n\n @property({ type: String, reflect: true }) variant: 'plain' | 'rich' =\n 'plain';\n\n @query('#tooltip') floatingEl!: HTMLElement;\n\n private _target: HTMLElement | null = null;\n\n private _popover = new PopoverController(this, {\n placement: 'top',\n offset: 8,\n });\n\n private static CLOSE_OTHERS_EVENT = 'tooltip--open';\n\n private hasTrigger(type: TooltipTrigger): boolean {\n return this.trigger.split(' ').includes(type);\n }\n\n // Define listeners as arrow functions to maintain 'this' context\n private _onMouseEnter = () => {\n if (!this.hasTrigger('hover')) return;\n window.clearTimeout(this._hideTimeout); // Cancel any pending close\n this.show();\n };\n\n private _onMouseLeave = () => {\n if (!this.hasTrigger('hover')) return;\n\n // Small delay allows the mouse to move from target -> tooltip\n // without the tooltip vanishing instantly.\n this._hideTimeout = window.setTimeout(() => {\n // Only hide if the mouse isn't currently hovering the target OR the tooltip\n const isHoveringTarget = this._target?.matches(':hover');\n const isHoveringTooltip = this.floatingEl?.matches(':hover');\n\n if (!isHoveringTarget && !isHoveringTooltip) {\n this.hide();\n }\n }, 100); // 100ms is usually enough for a smooth transition\n };\n\n private _onFocusIn = () => this.hasTrigger('focus') && this.show();\n\n private _onFocusOut = (e: FocusEvent) => {\n if (!this.hasTrigger('focus')) return;\n if (this._target && !this._target.contains(e.relatedTarget as Node)) {\n this.hide();\n }\n };\n\n private _onClick = (e: MouseEvent) => {\n if (!this.hasTrigger('click')) return;\n e.stopPropagation();\n this.toggle();\n };\n\n private show() {\n if (this.open) return;\n window.dispatchEvent(\n new CustomEvent(Tooltip.CLOSE_OTHERS_EVENT, {\n detail: { invoker: this },\n }),\n );\n this.open = true;\n }\n\n private hide() {\n if (!this.open) return;\n this.open = false;\n }\n\n private toggle() {\n // eslint-disable-next-line no-unused-expressions\n this.open ? this.hide() : this.show();\n }\n\n private _handleGlobalOpen = (e: any) => {\n if (e.detail.invoker !== this) this.hide();\n };\n\n private _handleDocumentClick = (e: MouseEvent) => {\n const path = e.composedPath();\n if (this._target && !path.includes(this._target)) {\n this.hide();\n }\n };\n\n private detachListeners() {\n if (!this._target) return;\n this._target.removeEventListener('mouseenter', this._onMouseEnter);\n this._target.removeEventListener('mouseleave', this._onMouseLeave);\n this._target.removeEventListener('focusin', this._onFocusIn);\n this._target.removeEventListener('focusout', this._onFocusOut);\n this._target.removeEventListener('click', this._onClick);\n this._target = null;\n }\n\n private attachListeners() {\n this.detachListeners(); // Cleanup old target if it exists\n\n // Resolve target: ID-based lookup or fallback to parent\n const root = this.getRootNode() as ShadowRoot | Document;\n this._target = this.for\n ? (root.getElementById(this.for) as HTMLElement)\n : this.parentElement;\n\n if (!this._target) return;\n\n this._target.addEventListener('mouseenter', this._onMouseEnter);\n this._target.addEventListener('mouseleave', this._onMouseLeave);\n this._target.addEventListener('focusin', this._onFocusIn);\n this._target.addEventListener('focusout', this._onFocusOut);\n this._target.addEventListener('click', this._onClick);\n }\n\n connectedCallback() {\n super.connectedCallback();\n this.attachListeners();\n window.addEventListener(Tooltip.CLOSE_OTHERS_EVENT, this._handleGlobalOpen);\n window.addEventListener('click', this._handleDocumentClick);\n }\n\n disconnectedCallback() {\n this.detachListeners();\n window.removeEventListener(\n Tooltip.CLOSE_OTHERS_EVENT,\n this._handleGlobalOpen,\n );\n window.removeEventListener('click', this._handleDocumentClick);\n super.disconnectedCallback();\n }\n\n protected updated(changedProps: Map<string, any>) {\n // If the 'for' property changes, re-bind listeners to the new target\n if (changedProps.has('for')) {\n this.attachListeners();\n }\n\n if (changedProps.has('open') && this.open && this._target) {\n this._popover.updatePosition(this._target, this.floatingEl);\n }\n }\n\n private _hideTimeout?: number;\n\n render() {\n return html` <div\n class=${classMap({\n tooltip: true,\n open: this.open,\n [`variant-${this.variant}`]: true,\n })}\n id=\"tooltip\"\n role=\"tooltip\"\n @mouseenter=${this._onMouseEnter}\n @mouseleave=${this._onMouseLeave}\n aria-hidden=${!this.open}\n aria-labelledby=\"tooltip-labelledby\"\n >\n ${this.variant === 'plain'\n ? this.__renderPlainTooltip()\n : this.__renderRichTooltip()}\n </div>`;\n }\n\n // eslint-disable-next-line class-methods-use-this\n __renderPlainTooltip() {\n return html`<div class=\"tooltip-content\" id=\"tooltip-labelledby\">\n <slot></slot>\n </div>`;\n }\n\n // eslint-disable-next-line class-methods-use-this\n __renderRichTooltip() {\n return html`\n <div class=\"tooltip-content\">\n <base-elevation class=\"elevation\"></base-elevation>\n\n <div class=\"tooltip-title\" id=\"tooltip-labelledby\">\n <slot name=\"title\"></slot>\n </div>\n <div class=\"tooltip-support-text\">\n <slot></slot>\n </div>\n <div class=\"tooltip-actions\">\n <slot name=\"actions\"></slot>\n </div>\n </div>\n `;\n }\n}\n","import { html, LitElement } from 'lit';\nimport { property } from 'lit/decorators.js';\nimport styles from './breadcrumb.scss';\n\n/**\n * @label Breadcrumb\n * @tag base-breadcrumb\n * @rawTag breadcrumb\n *\n * @summary A breadcrumb is a secondary navigation scheme that reveals the user's location in a website or web application.\n * @overview\n * - Breadcrumbs provide a trail for users to follow back to the starting or entry point.\n * - They help users understand their current location within the site hierarchy.\n * - Follows WCAG 2.1 guidelines for accessible navigation landmarks.\n *\n * @example\n * ```html\n * <base-breadcrumb label=\"Breadcrumb\">\n * <breadcrumb-item href=\"#\">Home</breadcrumb-item>\n * <breadcrumb-item href=\"#\">Category</breadcrumb-item>\n * <breadcrumb-item active>Current Page</breadcrumb-item>\n * </base-breadcrumb>\n * ```\n * @tags navigation\n */\nexport class Breadcrumb extends LitElement {\n static styles = [styles];\n\n /**\n * Accessible label for the breadcrumb navigation landmark.\n * @default \"Breadcrumb\"\n */\n @property({ type: String }) label = 'Breadcrumb';\n\n render() {\n return html`<nav aria-label=${this.label} class=\"breadcrumb\">\n <ol>\n <slot></slot>\n </ol>\n </nav>`;\n }\n}\n","import{nothing as t}from\"../lit-html.js\";\n/**\n * @license\n * Copyright 2018 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */const o=o=>o??t;export{o as ifDefined};\n//# sourceMappingURL=if-defined.js.map\n","import { html, LitElement, nothing } from 'lit';\nimport { property, state } from 'lit/decorators.js';\nimport { classMap } from 'lit/directives/class-map.js';\nimport { ifDefined } from 'lit/directives/if-defined.js';\nimport styles from './breadcrumb-item.scss';\n\n/**\n * @label Breadcrumb Item\n * @tag breadcrumb-item\n * @rawTag breadcrumb-item\n * @summary A breadcrumb item component that represents a single item in a breadcrumb navigation.\n *\n * @example\n * ```html\n * <breadcrumb-item href=\"#\">Home</breadcrumb-item>\n * ```\n * @tags navigation\n */\nexport class BreadcrumbItem extends LitElement {\n static styles = [styles];\n\n /**\n * Hyperlink to navigate to on click.\n */\n @property({ reflect: true }) href?: string;\n\n /**\n * Sets or retrieves the window or frame at which to target content.\n */\n @property() target?: string;\n\n /**\n * Indicates if this is the active (current) breadcrumb item.\n */\n @property({ type: Boolean, reflect: true }) active = false;\n\n /**\n * Custom separator character. If not provided, default \"/\" is used.\n */\n @property({ type: String }) separator?: string;\n\n @state()\n private position = 1;\n\n connectedCallback() {\n super.connectedCallback();\n this.calculatePosition();\n }\n\n private calculatePosition() {\n // Calculate position by counting sibling breadcrumb items\n if (this.parentElement) {\n const items = Array.from(\n this.parentElement.querySelectorAll('p-breadcrumb-item'),\n );\n this.position = items.indexOf(this) + 1;\n }\n }\n\n render() {\n return html`\n <li\n class=${classMap({ 'breadcrumb-item': true, active: this.active })}\n itemprop=\"itemListElement\"\n itemscope\n itemtype=\"https://schema.org/ListItem\"\n >\n ${this.active\n ? html`\n <span aria-current=\"page\" itemprop=\"name\">\n <slot></slot>\n </span>\n `\n : html`\n <a\n class=\"breadcrumb-link\"\n itemprop=\"item\"\n href=${ifDefined(this.href)}\n target=${ifDefined(this.target)}\n ${this.target === '_blank'\n ? html`rel=\"noopener noreferrer\"`\n : nothing}\n >\n <span itemprop=\"name\">\n <slot></slot>\n </span>\n </a>\n `}\n <meta itemprop=\"position\" content=${String(this.position)} />\n ${this.separator\n ? html`<span class=\"separator\" aria-hidden=\"true\"\n >${this.separator}</span\n >`\n : nothing}\n </li>\n `;\n }\n}\n"],"names":["o","e","t","s","LitElement","html","unsafeSVG","styles","property","state","classMap","colorStyles","sizeStyles","nothing","css","query","queryAssignedElements","styleMap","computePosition","flip","offset","shift","getComputedStyle","ifDefined"],"mappings":";;;;;;;AACA;AACA;AACA;AACA;AACA,GAAG,SAASA,GAAC,CAAC,CAAC,CAAC,CAAC,OAAM,CAACC,GAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,OAAOC,CAAC,CAACD,GAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,UAAU,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,OAAO,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;;ACJpP;AACA;AACA;AACA;AACA,GAAG,MAAM,CAAC,SAASA,GAAC,EAAE,CAAC,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,MAAMD,GAAC,CAACG,GAAC,CAAC,CAAC,CAAC;;ACH7E,MAAM,SAAS,GAA6C;IAC1D,kBAAkB,EAAE,CAAC,IAAY,KAC/B,CAAA,uEAAA,EAA0E,IAAI,CAAA,IAAA,CAAM;IACtF,MAAM,EAAE,CAAC,IAAY,KACnB,CAAA,0DAAA,EAA6D,IAAI,CAAA,IAAA,CAAM;CAC1E;AAED,MAAM,UAAU,GAAG,MAAM,gBAAgB,CAAC,WAAW,CAAC;AAE/C,eAAe,QAAQ,CAAC,GAAW,EAAA;AACxC,IAAA,IAAI,CAAC,GAAG;AAAE,QAAA,OAAO,EAAE;AACnB,IAAA,OAAO,UAAU,CAAC,GAAG,CAAC;AACxB;AAEO,eAAe,SAAS,CAC7B,IAAY,EACZ,WAAmB,kBAAkB,EAAA;AAErC,IAAA,IAAI,CAAC,IAAI;AAAE,QAAA,OAAO,EAAE;AAEpB,IAAA,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE;AACxB,QAAA,MAAM,IAAI,KAAK,CAAC,aAAa,QAAQ,CAAA,WAAA,CAAa,CAAC;IACrD;IAEA,OAAO,QAAQ,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC;AAC5C;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACnBA;;;;;;;;;;;;;;;AAeG;AACG,MAAO,IAAK,SAAQC,GAAU,CAAA;AAApC,IAAA,WAAA,GAAA;;QAW8B,IAAA,CAAA,QAAQ,GAAiB,kBAAkB;QAG/D,IAAA,CAAA,UAAU,GAAW,EAAE;;QAIvB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,KAAK,GAAiB,IAAI;;QAG1B,IAAA,CAAA,QAAQ,GAAG,CAAC;IAkFtB;IA7EE,YAAY,GAAA;;QAEV,IAAI,CAAC,gBAAgB,EAAE;IACzB;AAEA,IAAA,OAAO,CAAC,iBAAsB,EAAA;;AAE5B,QAAA,IAAI,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,iBAAiB,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE;YACjE,IAAI,CAAC,gBAAgB,EAAE;QACzB;IACF;IAEA,MAAM,GAAA;;AAEJ,QAAA,OAAOC,CAAI,CAAA,CAAA;AACP,MAAA,EAAA,IAAI,CAAC;AACL,cAAEC,GAAS,CAAC,IAAI,CAAC,UAAU;cACzBD,CAAI,CAAA,CAAA,6BAAA,CAA+B;WAClC;IACT;;IAGQ,gBAAgB,GAAA;AACtB,QAAA,IAAI,IAAI,CAAC,cAAc,EAAE;AACvB,YAAA,YAAY,CAAC,IAAI,CAAC,cAAqB,CAAC;QAC1C;;AAEA,QAAA,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,UAAU,CAAC,MAAM,IAAI,CAAC,WAAW,EAAE,EAAE,EAAE,CAAC;IACvE;AAEA;;AAEG;AACK,IAAA,MAAM,WAAW,GAAA;AACvB,QAAA,IAAI,CAAC,QAAQ,IAAI,CAAC;AAClB,QAAA,MAAM,SAAS,GAAG,IAAI,CAAC,QAAQ;AAC/B,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI;AACnB,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;AAEjB,QAAA,IAAI;AACF,YAAA,IAAI,GAAuB;AAE3B,YAAA,IAAI,IAAI,CAAC,IAAI,EAAE;AACb,gBAAA,GAAG,GAAG,MAAM,SAAS,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC;YACjD;AAAO,iBAAA,IAAI,IAAI,CAAC,GAAG,EAAE;gBACnB,GAAG,GAAG,MAAM,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC;YAChC;iBAAO;gBACL,GAAG,GAAG,EAAE;YACV;;AAGA,YAAA,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;gBAAE;YAEjC,IAAI,GAAG,EAAE;AACP,gBAAA,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,GAAG,CAAC;YACpC;iBAAO;AACL,gBAAA,IAAI,CAAC,UAAU,GAAG,EAAE;YACtB;QACF;QAAE,OAAO,GAAQ,EAAE;;YAEjB,IAAI,CAAC,KAAK,GAAG,GAAG,YAAY,KAAK,GAAG,GAAG,GAAG,IAAI,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;AAChE,YAAA,IAAI,CAAC,UAAU,GAAG,EAAE;;AAEpB,YAAA,IAAI,CAAC,aAAa,CAChB,IAAI,WAAW,CAAC,YAAY,EAAE;AAC5B,gBAAA,MAAM,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE;AAC7D,gBAAA,OAAO,EAAE,IAAI;AACb,gBAAA,QAAQ,EAAE,IAAI;AACf,aAAA,CAAC,CACH;QACH;gBAAU;;AAER,YAAA,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,EAAE;AAC/B,gBAAA,IAAI,CAAC,OAAO,GAAG,KAAK;YACtB;QACF;IACF;;AAxGO,IAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAMmB,UAAA,CAAA;IAA1CC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAgB,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEd,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAe,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,KAAA,EAAA,MAAA,CAAA;AAE5B,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAA8C,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAGhE,UAAA,CAAA;AADP,IAAAC,CAAK;AAC0B,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAIxB,UAAA,CAAA;IADPA,CAAK,EAAE;AACyB,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;AADP,IAAAA,CAAK;AAC6B,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACxCrC;;;;;;;;;;;;;;;;;;AAkBG;AACG,MAAO,MAAO,SAAQL,GAAU,CAAA;AAAtC,IAAA,WAAA,GAAA;;QAG6C,IAAA,CAAA,IAAI,GAAW,EAAE;IAwB9D;IApBE,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA,CAAA;;AAEC,cAAA,EAAAK,GAAQ,CAAC;AACf,YAAA,MAAM,EAAE,IAAI;AACZ,YAAA,QAAQ,EAAE,CAAC,IAAI,CAAC,GAAG;AACnB,YAAA,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,GAAG;SAClB,CAAC;;AAEA,QAAA,EAAA,IAAI,CAAC;cACHL,CAAI,CAAA,CAAA,uBAAA,EAA0B,IAAI,CAAC,GAAG,CAAA,KAAA,EAAQ,IAAI,CAAC,IAAI,CAAA,GAAA;cACvDA,CAAI,CAAA,CAAA,sBAAA,EAAyB,IAAI,CAAC,aAAa,EAAE,CAAA,MAAA,CAAQ;;WAE1D;IACT;IAEQ,aAAa,GAAA;AACnB,QAAA,MAAM,CAAC,KAAK,GAAG,EAAE,EAAE,IAAI,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC;AACpD,QAAA,OAAO,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,CAAA,EAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,WAAW,EAAE;IAC5D;;AAzBO,MAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAEmB,UAAA,CAAA;IAA1CC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAoB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAElB,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAe,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,KAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACxB1D;;;;;;;;;;;;;AAaG;AACG,MAAO,KAAM,SAAQJ,GAAU,CAAA;AAArC,IAAA,WAAA,GAAA;;AAGE;;AAEG;QACyB,IAAA,CAAA,KAAK,GAAW,EAAE;IAYhD;IAVE,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA,CAAA;AACD,YAAA,EAAAK,GAAQ,CAAC;AACf,YAAA,KAAK,EAAE,IAAI;AACX,YAAA,WAAW,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK;SAC1B,CAAC;;AAEA,MAAA,EAAA,IAAI,CAAC,KAAK;WACP;IACT;;AAhBO,KAAA,CAAA,MAAM,GAAG,CAACH,UAAM,CAAC;AAKI,UAAA,CAAA;AAA3B,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAqB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACnBjD;;;;;;;;;;;;;;;;;;AAkBG;AACG,MAAO,OAAQ,SAAQJ,GAAU,CAAA;AAAvC,IAAA,WAAA,GAAA;;QAG8C,IAAA,CAAA,QAAQ,GAAG,KAAK;QAG5D,IAAA,CAAA,cAAc,GAAG,KAAK;IA2BxB;IAzBE,YAAY,GAAA;AACV,QAAA,+BAA+B,CAC7B,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,EACrC,UAAU,IAAG;AACX,YAAA,IAAI,CAAC,cAAc,GAAG,UAAU;YAChC,IAAI,CAAC,aAAa,EAAE;AACtB,QAAA,CAAC,CACF;IACH;IAEA,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA,CAAA;AACD,YAAA,EAAAK,GAAQ,CAAC;AACf,YAAA,OAAO,EAAE,IAAI;YACb,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,kBAAkB,EAAE,IAAI,CAAC,cAAc;SACxC,CAAC;;;;;;;WAOG;IACT;;AA/BO,OAAA,CAAA,MAAM,GAAG,CAACH,UAAM,CAAC;AAEoB,UAAA,CAAA;IAA3CC,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAmB,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG7D,UAAA,CAAA;AADC,IAAAC,CAAK;AACiB,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,gBAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AC5BzB;;;;;;;;;;;;;;;;;;;;;AAqBG;AACG,MAAO,SAAU,SAAQL,GAAU,CAAA;IAGvC,MAAM,GAAA;QACJ,OAAOC,CAAI,CAAA,CAAA,4BAAA,CAA8B;IAC3C;;AAJO,SAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACf1B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA0CG;AACG,MAAO,UAAW,SAAQ,UAAU,CAAA;AAA1C,IAAA,WAAA,GAAA;;AAGE,QAAA,cAAA,CAAA,GAAA,CAAA,IAAA,EAAM,MAAM,CAAC,UAAU,EAAE,CAAA;AAEzB,QAAA,oBAAA,CAAA,GAAA,CAAA,IAAA,EAAqB,CAAC,CAAA;QAMM,IAAA,CAAA,QAAQ,GAAiB,kBAAkB;IAyFzE;IAvFW,YAAY,GAAA;AACnB,QAAA,IAAI,CAAC,2BAA2B,GAAG,QAAQ,CACzC,IAAI,CAAC,eAAe,EACpB,IAAI,CAAC,aAAa,CACnB;QACD,IAAI,CAAC,8BAA8B,EAAE;IACvC;IAES,MAAM,GAAA;AACb,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,EAAE;AAE9B,QAAA,MAAM,UAAU,GAAG;AACjB,YAAA,MAAM,EAAE,IAAI;AACZ,YAAA,gBAAgB,EAAE,IAAI;AACtB,YAAA,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAA,CAAE,GAAG,IAAI;AAC3B,YAAA,CAAC,WAAW,IAAI,CAAC,OAAO,CAAA,CAAE,GAAG,IAAI;AACjC,YAAA,CAAC,SAAS,IAAI,CAAC,KAAK,CAAA,CAAE,GAAG,IAAI;AAC7B,YAAA,QAAQ,EAAE,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY;YAC5C,OAAO,EAAE,IAAI,CAAC,SAAS;YACvB,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB;QAED,IAAI,CAAC,MAAM,EAAE;AACX,YAAA,OAAOF,CAAI,CAAA,CAAA;kBACCK,GAAQ,CAAC,UAAU,CAAC;;AAEjB,mBAAA,EAAA,sBAAA,CAAA,IAAI,EAAA,oBAAA,EAAA,GAAA,CAAU;AAClB,eAAA,EAAA,IAAI,CAAC,QAAQ;AACX,iBAAA,EAAA,IAAI,CAAC,2BAA2B;AAC5B,qBAAA,EAAA,IAAI,CAAC,aAAa;AACpB,mBAAA,EAAA,IAAI,CAAC,aAAa;AACpB,iBAAA,EAAA,IAAI,CAAC,aAAa;AACP,4BAAA,EAAA,CAAC,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY;AACvD,gBAAA,IAAI,CAAC;AACH,kBAAE,CAAA,gBAAA,EAAmB,sBAAA,CAAA,IAAI,sBAAI,CAAA;AAC7B,kBAAE,IAAI;AACQ,wBAAA,EAAA,CAAA,EAAG,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY,CAAA,CAAE;AAC3C,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACvB,UAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;YAEvB,IAAI,CAAC,mBAAmB,EAAE;;AAE5B,QAAA,EAAA,IAAI,CAAC,eAAe,EAAE,CAAA,CAAE;QAC9B;AACA,QAAA,OAAOL,CAAI,CAAA,CAAA;gBACCK,GAAQ,CAAC,UAAU,CAAC;;AAEjB,iBAAA,EAAA,sBAAA,CAAA,IAAI,EAAA,oBAAA,EAAA,GAAA,CAAU;AAClB,aAAA,EAAA,IAAI,CAAC,IAAI;AACP,eAAA,EAAA,IAAI,CAAC,MAAM;AACX,eAAA,EAAA,IAAI,CAAC,2BAA2B;AAC5B,mBAAA,EAAA,IAAI,CAAC,aAAa;AACpB,iBAAA,EAAA,IAAI,CAAC,aAAa;AACpB,eAAA,EAAA,IAAI,CAAC,aAAa;;AAER,yBAAA,EAAA,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC;AACvC,cAAE,CAAA,gBAAA,EAAmB,sBAAA,CAAA,IAAI,sBAAI,CAAA;AAC7B,cAAE,IAAI;wBACQ,CAAA,EAAG,IAAI,CAAC,QAAQ,CAAA,CAAE;AAChC,QAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;UAEvB,IAAI,CAAC,mBAAmB,EAAE;;AAE5B,MAAA,EAAA,IAAI,CAAC,eAAe,EAAE,CAAA,CAAE;IAC9B;IAEA,mBAAmB,GAAA;AACjB,QAAA,OAAOL,CAAI,CAAA;gDACiC,IAAI,CAAA;;;;;;;;;;AAUnC,eAAA,EAAA,IAAI,CAAC,IAAI;AACV,cAAA,EAAA,IAAI,CAAC,GAAG;AACH,mBAAA,EAAA,IAAI,CAAC,QAAQ;;;;QAI1B,IAAI,CAAC,sBAAsB,EAAE;KAChC;IACH;;;AAlGgB,UAAA,CAAA,MAAM,GAAG,CAACE,UAAM,EAAEI,UAAW,EAAEC,UAAU,CAAnC;AAMqB,UAAA,CAAA;IAA1CJ,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAgB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEd,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAe,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,KAAA,EAAA,MAAA,CAAA;AAE5B,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAA8C,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;AC7D1E;;;;;;;;;;AAUG;AACG,MAAO,SAAU,SAAQJ,GAAU,CAAA;AAAzC,IAAA,WAAA,GAAA;;QAG8C,IAAA,CAAA,OAAO,GAAY,KAAK;QAEzC,IAAA,CAAA,OAAO,GAAG,EAAE;IAoEzC;IAjEE,MAAM,GAAA;AACJ,QAAA,OAAOS,CAAO;IAChB;AAIA,IAAA,IAAI,OAAO,GAAA;AACT,QAAA,OAAO,IAAI,CAAC,QAAQ,IAAI,IAAI;IAC9B;IAEA,IAAI,OAAO,CAAC,OAA2B,EAAA;QACrC,IAAI,OAAO,EAAE;AACX,YAAA,IAAI,CAAC,QAAQ,GAAG,OAAO;QACzB;aAAO;YACL,IAAI,CAAC,MAAM,EAAE;QACf;IACF;IAEA,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,MAAM,EAAE;IACf;IAEA,oBAAoB,GAAA;QAClB,IAAI,CAAC,MAAM,EAAE;QACb,KAAK,CAAC,oBAAoB,EAAE;IAC9B;IAEA,SAAS,GAAA;;AAEP,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,OAAO,CAAC,gBAAgB,CAAC,IAAI,KAAK;IAC/E;IAEA,UAAU,GAAA;AACR,QAAA,IAAI,CAAC,OAAO,GAAG,KAAK;IACtB;IAEA,aAAa,GAAA;AACX,QAAA,IAAI,CAAC,OAAO,GAAG,KAAK;IACtB;IAEA,MAAM,GAAA;;AAEJ,QAAA,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE;;YAEhD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;;YAElF,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;;YAEnF,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACxF;IACF;IAEA,MAAM,GAAA;;AAEJ,QAAA,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE;;AAEhD,YAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,SAAS,CAAC;;AAE1E,YAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,mBAAmB,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,CAAC;;AAE5E,YAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,mBAAmB,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC;QACpF;AACA,QAAA,IAAI,CAAC,QAAQ,GAAG,SAAS;IAC3B;;AAvEO,SAAA,CAAA,MAAM,GAAG,CAACN,UAAM,CAAC;AAEoB,UAAA,CAAA;IAA3CC,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAA2B,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAE1C,UAAA,CAAA;AAA1B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAC;AAAe,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;;AClBpC,MAAO,MAAO,SAAQJ,GAAU,CAAA;AAAtC,IAAA,WAAA,GAAA;;;AA6FE,QAAA,IAAA,CAAA,aAAa,GAAG,CAAC,KAAmB,KAAI;AACtC,YAAA,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa;AACjC,YAAA,IAAI,CAAC,MAAM;gBAAE;AAEb,YAAA,MAAM,IAAI,GAAG,MAAM,CAAC,qBAAqB,EAAE;;AAG3C,YAAA,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,GAAG;AACxD,YAAA,MAAM,MAAM,GAAG,QAAQ,GAAG,CAAC;;YAG3B,MAAM,CAAC,GAAG,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,IAAI;YACnC,MAAM,CAAC,GAAG,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG;;;;YAKlC,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC;AAC5C,YAAA,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,eAAe,CAAC;YAErC,MAAM,CAAC,KAAK,CAAC,KAAK,GAAG,CAAA,EAAG,QAAQ,IAAI;YACpC,MAAM,CAAC,KAAK,CAAC,MAAM,GAAG,CAAA,EAAG,QAAQ,IAAI;YACrC,MAAM,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC,GAAG,MAAM,CAAA,EAAA,CAAI;YACrC,MAAM,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,MAAM,CAAA,EAAA,CAAI;;AAGpC,YAAA,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,MAAM,CAAC;;AAGnC,YAAA,MAAM,CAAC,gBAAgB,CAAC,cAAc,EAAE,MAAK;gBAC3C,MAAM,CAAC,MAAM,EAAE;AACjB,YAAA,CAAC,CAAC;AACJ,QAAA,CAAC;IAMH;IApEE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;;QAEzB,qBAAqB,CAAC,MAAK;YACzB,IAAI,CAAC,YAAY,EAAE;AACrB,QAAA,CAAC,CAAC;IACJ;IAEA,oBAAoB,GAAA;QAClB,KAAK,CAAC,oBAAoB,EAAE;AAC5B,QAAA,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,mBAAmB,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC;QAC3E;IACF;IAEA,YAAY,GAAA;AACV,QAAA,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa;AACjC,QAAA,IAAI,CAAC,MAAM;YAAE;;QAGb,MAAM,KAAK,GAAG,MAAM,CAAC,gBAAgB,CAAC,MAAM,CAAC;AAC7C,QAAA,IAAI,KAAK,CAAC,QAAQ,KAAK,QAAQ,EAAE;AAC/B,YAAA,MAAM,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU;QACpC;;QAGA,MAAM,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC;IAC5D;IAqCA,MAAM,GAAA;;QAEJ,OAAOC,CAAI,CAAA,CAAA,0BAAA,CAA4B;IACzC;;AAjIO,MAAA,CAAA,MAAM,GAAGS,CAAG,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA4DlB,EAAA,CA5DY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACEf;;;;;;;;;;;;;AAaG;AACG,MAAO,aAAc,SAAQV,GAAU,CAAA;AAA7C,IAAA,WAAA,GAAA;;AAGE,QAAA,iBAAA,CAAA,GAAA,CAAA,IAAA,EAAM,MAAM,CAAC,UAAU,EAAE,CAAA;AAEzB;;AAEG;QAEH,IAAA,CAAA,OAAO,GAAW,EAAE;AAEpB;;AAEG;QAEH,IAAA,CAAA,QAAQ,GAAY,KAAK;AAEzB;;AAEG;QAEH,IAAA,CAAA,IAAI,GAAY,KAAK;IAyDvB;IApDW,KAAK,GAAA;AACZ,QAAA,IAAI,CAAC,aAAa,EAAE,KAAK,EAAE;IAC7B;IAES,IAAI,GAAA;AACX,QAAA,IAAI,CAAC,aAAa,EAAE,IAAI,EAAE;IAC5B;IAEQ,cAAc,GAAA;QACpB,IAAI,IAAI,CAAC,QAAQ;YAAE;AACnB,QAAA,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,IAAI;AACtB,QAAA,IAAI,CAAC,aAAa,CAChB,IAAI,WAAW,CAAC,wBAAwB,EAAE;AACxC,YAAA,OAAO,EAAE,IAAI;AACb,YAAA,QAAQ,EAAE,IAAI;AACd,YAAA,MAAM,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,EAAE,EAAE,sBAAA,CAAA,IAAI,yBAAI,EAAE;AAC1C,SAAA,CAAC,CACH;IACH;IAEA,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA,CAAA;AACD,YAAA,EAAAK,GAAQ,CAAC;AACf,YAAA,gBAAgB,EAAE,IAAI;YACtB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB,CAAC;;;aAGK,CAAA,kBAAA,EAAqB,sBAAA,CAAA,IAAI,EAAA,iBAAA,EAAA,GAAA,CAAI,CAAA,CAAE;;wBAEpB,CAAA,kBAAA,EAAqB,sBAAA,CAAA,IAAI,EAAA,iBAAA,EAAA,GAAA,CAAI,CAAA,CAAE;;AAE/B,sBAAA,EAAA,IAAI,CAAC,QAAQ;AACpB,eAAA,EAAA,IAAI,CAAC,cAAc;AACZ,sBAAA,EAAA,IAAI,CAAC,IAAI;;;;AAIA,+BAAA,EAAA,IAAI,CAAC,OAAO,CAAA;;;;;aAKhC,CAAA,kBAAA,EAAqB,sBAAA,CAAA,IAAI,EAAA,iBAAA,EAAA,GAAA,CAAI,CAAA,CAAE;0BAClB,CAAA,kBAAA,EAAqB,sBAAA,CAAA,IAAI,EAAA,iBAAA,EAAA,GAAA,CAAI,CAAA,CAAE;;;;;WAK9C;IACT;;;AA5EO,aAAA,CAAA,MAAM,GAAG,CAACH,UAAM,CAAC;AAQxB,UAAA,CAAA;IADCC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AACpB,CAAA,EAAA,aAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMrB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,aAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAM1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AACpB,CAAA,EAAA,aAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAGL,UAAA,CAAA;IADhBO,GAAK,CAAC,oBAAoB;AACyB,CAAA,EAAA,aAAA,CAAA,SAAA,EAAA,eAAA,EAAA,MAAA,CAAA;;ACtCtD;;;;;;;;;;;;;;;AAeG;AACG,MAAO,SAAU,SAAQX,GAAU,CAAA;AAAzC,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,aAAa,GAAG,KAAK;IA6FvB;IAxFE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;;;QAGzB,IAAI,CAAC,gBAAgB,CAAC,uBAAuB,EAAE,IAAI,CAAC,aAAa,CAAC;QAClE,IAAI,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,UAAU,CAAC;IACnD;IAEA,oBAAoB,GAAA;QAClB,KAAK,CAAC,oBAAoB,EAAE;;;QAG5B,IAAI,CAAC,mBAAmB,CAAC,uBAAuB,EAAE,IAAI,CAAC,aAAa,CAAC;QACrE,IAAI,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,UAAU,CAAC;IACtD;AAEQ,IAAA,aAAa,CAAC,CAAc,EAAA;AAClC,QAAA,MAAM,UAAU,GAAG,CAAC,CAAC,MAAuB;;;AAI5C,QAAA,IAAI,UAAU,CAAC,aAAa,KAAK,IAAI;YAAE;QAEvC,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,UAAU,CAAC,IAAI,EAAE;AAC1C,YAAA,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,IAAG;gBACxB,IAAI,IAAI,KAAK,UAAU,IAAI,IAAI,CAAC,IAAI,EAAE;;AAEpC,oBAAA,IAAI,CAAC,IAAI,GAAG,KAAK;gBACnB;AACF,YAAA,CAAC,CAAC;QACJ;IACF;AAEQ,IAAA,UAAU,CAAC,CAAgB,EAAA;;;QAGjC,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,IAAG;;AAEnD,YAAA,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU;;YAE5B,OAAO,IAAI,EAAE,aAAa,EAAE,SAAS,CAAC,QAAQ,CAAC,mBAAmB,CAAC;AACrE,QAAA,CAAC,CAAC;;;QAIF,IAAI,gBAAgB,KAAK,EAAE;YAAE;AAE7B,QAAA,IAAI,SAAS,GAAG,EAAE;;AAGlB,QAAA,QAAQ,CAAC,CAAC,GAAG;AACX,YAAA,KAAK,WAAW;gBACd,CAAC,CAAC,cAAc,EAAE;;AAElB,gBAAA,SAAS,GAAG,CAAC,gBAAgB,GAAG,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM;gBACtD;AACF,YAAA,KAAK,SAAS;gBACZ,CAAC,CAAC,cAAc,EAAE;;gBAElB,SAAS;AACP,oBAAA,CAAC,gBAAgB,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM;gBAChE;AACF,YAAA,KAAK,MAAM;gBACT,CAAC,CAAC,cAAc,EAAE;gBAClB,SAAS,GAAG,CAAC;gBACb;AACF,YAAA,KAAK,KAAK;gBACR,CAAC,CAAC,cAAc,EAAE;gBAClB,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC;gBACjC;;;AAIJ,QAAA,IAAI,SAAS,KAAK,EAAE,EAAE;YACpB,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;;YAEzC,MAAM,MAAM,GAAG,WAAW,CAAC,UAAU,EAAE,aAAa,CAClD,oBAAoB,CACN;YAChB,MAAM,EAAE,KAAK,EAAE;QACjB;IACF;IAEA,MAAM,GAAA;QACJ,OAAOC,CAAI,CAAA,CAAA,0CAAA,CAA4C;IACzD;;AA7FO,SAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AA+FjB,SAAA,CAAA,IAAI,GAAG,aAAH;AA5FX,UAAA,CAAA;IADCC,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE;AAClC,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,eAAA,EAAA,MAAA,CAAA;AAGtB,UAAA,CAAA;AADC,IAAAQ,GAAqB,CAAC,EAAE,QAAQ,EAAE,kBAAkB,EAAE;AAC1B,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACvB/B;;;;;;;;;;;;;AAaG;AACG,MAAO,IAAK,SAAQZ,GAAU,CAAA;AAApC,IAAA,WAAA,GAAA;;AAQE;;AAEG;QACS,IAAA,CAAA,MAAM,GAChB,OAAO;IAgBX;IAZE,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA,CAAA;AACD,YAAA,EAAAK,GAAQ,CAAC;AACf,YAAA,IAAI,EAAE,IAAI;SACX,CAAC;AACK,WAAA,EAAA,IAAI,CAAC,IAAI;AACP,aAAA,EAAA,IAAI,CAAC,MAAM;kBACR,IAAI,CAAC,aAAa,EAAE,QAAQ;;;SAGrC;IACP;;AA1BO,IAAA,CAAA,MAAM,GAAG,CAACH,UAAM,CAAC;AAKK,UAAA,CAAA;AAA5B,IAAAC,CAAQ,CAAC,EAAE,OAAO,EAAE,IAAI,EAAE;AAAgB,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAK/B,UAAA,CAAA;AAAX,IAAAA,CAAQ;AACC,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAED,UAAA,CAAA;AAAR,IAAAC,CAAK;AAA0B,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,eAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AC1BlC;;;;;;;;;;;AAWG;AACG,MAAO,GAAI,SAAQL,GAAU,CAAA;AAAnC,IAAA,WAAA,GAAA;;;QAM+B,IAAA,CAAA,WAAW,GAAG,KAAK;QAEpC,IAAA,CAAA,OAAO,GAAiD,OAAO;;QAGhC,IAAA,CAAA,KAAK,GAKjC,SAAS;QAEZ,IAAA,CAAA,IAAI,GAAiB,IAAI;IAsDvC;AApDU,IAAA,oBAAoB,CAAC,CAAa,EAAA;QACxC,CAAC,CAAC,eAAe,EAAE;;AAGnB,QAAA,IAAI,CAAC,aAAa,CAChB,IAAI,WAAW,CAAC,cAAc,EAAE;AAC9B,YAAA,OAAO,EAAE,IAAI;AACd,SAAA,CAAC,CACH;IACH;IAEQ,qBAAqB,GAAA;QAC3B,IAAI,CAAC,IAAI,CAAC,WAAW;AAAE,YAAA,OAAO,IAAI;AAElC,QAAA,OAAOC,CAAI,CAAA;;;AAGE,eAAA,EAAA,IAAI,CAAC,oBAAoB;;;;;;KAMrC;IACH;IAEA,MAAM,GAAA;AACJ,QAAA,MAAM,OAAO,GAAG;AACd,YAAA,GAAG,EAAE,IAAI;YACT,WAAW,EAAE,IAAI,CAAC,WAAW;AAC7B,YAAA,CAAC,SAAS,IAAI,CAAC,KAAK,CAAA,CAAE,GAAG,IAAI;AAC7B,YAAA,CAAC,WAAW,IAAI,CAAC,OAAO,CAAA,CAAE,GAAG,IAAI;AACjC,YAAA,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAA,CAAE,GAAG,IAAI;SAC5B;AAED,QAAA,OAAOA,CAAI,CAAA;oBACKK,GAAQ,CAAC,OAAO,CAAC,CAAA;;;;;;;;;;;YAWzB,IAAI,CAAC,qBAAqB,EAAE;;;KAGnC;IACH;;AAtEA;AACA;AACO,GAAA,CAAA,MAAM,GAAG,CAACH,UAAM,EAAEI,UAAW,EAAEC,UAAU,CAAnC;AAGgB,UAAA,CAAA;AAA5B,IAAAJ,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AAAsB,CAAA,EAAA,GAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAErC,UAAA,CAAA;AAAX,IAAAA,CAAQ;AAAmE,CAAA,EAAA,GAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGjC,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAKhB,CAAA,EAAA,GAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAEb,UAAA,CAAA;AAAX,IAAAA,CAAQ;AAA6B,CAAA,EAAA,GAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AC9BxC;;;;;;;;;;;AAWG;AACG,MAAO,IAAK,SAAQJ,GAAU,CAAA;AAApC,IAAA,WAAA,GAAA;;;QAM+B,IAAA,CAAA,WAAW,GAAG,KAAK;;QAGL,IAAA,CAAA,KAAK,GAKjC,SAAS;;QAGmB,IAAA,CAAA,KAAK,GAAG,EAAE;;QAGT,IAAA,CAAA,QAAQ,GAAG,KAAK;IAiE9D;AA5DU,IAAA,oBAAoB,CAAC,CAAa,EAAA;QACxC,CAAC,CAAC,eAAe,EAAE;AACnB,QAAA,MAAM,MAAM,GAAG,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,WAAW,EAAE,IAAI,EAAE,EAAE;;AAGhE,QAAA,IAAI,CAAC,aAAa,CAChB,IAAI,WAAW,CAAC,cAAc,EAAE;YAC9B,MAAM;AACN,YAAA,OAAO,EAAE,IAAI;AACb,YAAA,QAAQ,EAAE,IAAI;AACf,SAAA,CAAC,CACH;IACH;IAEQ,kBAAkB,GAAA;QACxB,IAAI,CAAC,IAAI,CAAC,WAAW;AAAE,YAAA,OAAO,IAAI;AAElC,QAAA,OAAOC,CAAI,CAAA;;;AAGE,eAAA,EAAA,IAAI,CAAC,oBAAoB;;;;;KAKrC;IACH;IAEQ,YAAY,GAAA;QAClB,IAAI,IAAI,CAAC,QAAQ;AACf,YAAA,OAAOA,CAAI,CAAA,CAAA;AACH,YAAA,EAAA,IAAI,CAAC,QAAQ;;;SAGlB;AACL,QAAA,OAAOQ,CAAO;IAChB;IAEA,MAAM,GAAA;AACJ,QAAA,MAAM,OAAO,GAAG;AACd,YAAA,IAAI,EAAE,IAAI;YACV,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,WAAW,EAAE,IAAI,CAAC,WAAW;AAC7B,YAAA,CAAC,SAAS,IAAI,CAAC,KAAK,CAAA,CAAE,GAAG,IAAI;SAC9B;AAED,QAAA,OAAOR,CAAI,CAAA;oBACKK,GAAQ,CAAC,OAAO,CAAC,CAAA;;;;;;;;YAQzB,IAAI,CAAC,kBAAkB,EAAE;;;KAGhC;IACH;;AAnFA;AACA;AACO,IAAA,CAAA,MAAM,GAAG,CAACH,UAAM,EAAEI,UAAW,EAAEC,UAAU,CAAnC;AAGgB,UAAA,CAAA;AAA5B,IAAAJ,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AAAsB,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGN,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAKhB,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGkB,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAa,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGV,UAAA,CAAA;IAA3CA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAmB,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAGjC,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAoB,CAAA,EAAA,IAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACvC1C,MAAO,YAAa,SAAQJ,GAAU,CAAA;AAA5C,IAAA,WAAA,GAAA;;QAI+B,IAAA,CAAA,aAAa,GAAG,KAAK;QAOrB,IAAA,CAAA,MAAM,GAAG,KAAK;IAM7C;IAJE,oBAAoB,GAAA;QAClB,IAAI,CAAC,IAAI,CAAC,KAAK;AAAE,YAAA,OAAO,CAAC;QACzB,OAAO,IAAI,CAAC,KAAK;IACnB;AACD;AAf6B,UAAA,CAAA;AAA3B,IAAAI,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAiB,CAAA,EAAA,YAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAEd,UAAA,CAAA;AAA5B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AAAwB,CAAA,EAAA,YAAA,CAAA,SAAA,EAAA,eAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAiB,CAAA,EAAA,YAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAEW,UAAA,CAAA;IAArDA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE;AAAsB,CAAA,EAAA,YAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAE7C,UAAA,CAAA;AAA5B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AAAiB,CAAA,EAAA,YAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;;ACR9C;;;;;;;;;;;AAWG;AACG,MAAO,cAAe,SAAQ,YAAY,CAAA;IAI9C,MAAM,GAAA;AACJ,QAAA,OAAOH,CAAI,CAAA;;AAEE,eAAA,EAAAK,GAAQ,CAAC;AAChB,YAAA,iBAAiB,EAAE,IAAI;YACvB,aAAa,EAAE,IAAI,CAAC,aAAa;YACjC,MAAM,EAAE,IAAI,CAAC,MAAM;SACpB,CAAC,CAAA;;AAEA,QAAA,EAAA,IAAI,CAAC;cACHL,CAAI,CAAA,CAAA;AAC8B,4CAAA,EAAA,IAAI,CAAC,KAAK,CAAA;AACrC,kBAAA;AACT,cAAE,EAAE;;;;;AAKM,kBAAA,EAAA,IAAI,CAAC,KAAK;8BACA,IAAI,CAAC,oBAAoB,EAAE,CAAA;;;;;;;;AAQlC,qBAAA,EAAAY,GAAQ,CAAC;AAChB,YAAA,KAAK,EAAE,CAAA,EAAG,IAAI,CAAC,oBAAoB,EAAE,CAAA,CAAA,CAAG;SACzC,CAAC,CAAA;;;;;AAKJ,UAAA,EAAA,IAAI,CAAC;AACL,cAAEZ,CAAI,CAAA,gCAAgC,IAAI,CAAC,UAAU,CAAA,MAAA;AACrD,cAAE,EAAE;;;KAGX;IACH;;AA3CA;AACO,cAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACd1B;;;;;;;;;;;AAWG;AACG,MAAO,gBAAiB,SAAQ,YAAY,CAAA;IAIhD,MAAM,GAAA;AACJ,QAAA,MAAM,UAAU,GAAG,IAAI,CAAC,oBAAoB,EAAE;;QAE9C,MAAM,MAAM,GAAG,CAAC;QAChB,MAAM,aAAa,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,MAAM;QAC1C,MAAM,MAAM,GAAG,aAAa,GAAG,CAAC,UAAU,GAAG,GAAG,IAAI,aAAa;AAEjE,QAAA,OAAOF,CAAI,CAAA;;AAEE,eAAA,EAAAK,GAAQ,CAAC;AAChB,YAAA,mBAAmB,EAAE,IAAI;YACzB,aAAa,EAAE,IAAI,CAAC,aAAa;YACjC,MAAM,EAAE,IAAI,CAAC,MAAM;SACpB,CAAC,CAAA;AACM,cAAA,EAAA,IAAI,CAAC,KAAK;;yBAED,IAAI,CAAC,aAAa,GAAG,SAAS,GAAG,UAAU,CAAA;;;;;;;;;;;;AAY7C,qBAAA,EAAAO,GAAQ,CAAC;YAChB,eAAe,EAAE,CAAA,EAAG,aAAa,CAAA,CAAE;AACnC,YAAA,gBAAgB,EAAE,IAAI,CAAC,aAAa,GAAG,SAAS,GAAG,CAAA,EAAG,MAAM,CAAA,CAAE;SAC/D,CAAC,CAAA;;;;;;AAMJ,UAAA,EAAA,IAAI,CAAC;AACL,cAAEZ,CAAI,CAAA,+BAA+B,IAAI,CAAC,KAAK,CAAA,MAAA;AAC/C,cAAE,EAAE;AACJ,UAAA,EAAA,IAAI,CAAC;AACL,cAAEA,CAAI,CAAA,gCAAgC,IAAI,CAAC,UAAU,CAAA,MAAA;AACrD,cAAE,EAAE;;;KAGX;IACH;;AAjDA;AACO,gBAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AChB1B;;;;;;;;;;AAUG;AACG,MAAO,QAAS,SAAQH,GAAU,CAAA;AAAxC,IAAA,WAAA,GAAA;;QAG8C,IAAA,CAAA,OAAO,GAAY,KAAK;IAKtE;IAHE,MAAM,GAAA;QACJ,OAAOC,CAAI,CAAA,CAAA,6BAAA,CAA+B;IAC5C;;AANO,QAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAEoB,UAAA,CAAA;IAA3CC,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAA2B,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;;ACfzD,MAAgB,SAAU,SAAQJ,GAAU,CAAA;AAA1D,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,QAAQ,GAAG,KAAK;IAClB;AAAC;AAVC,UAAA,CAAA;IADCI,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AACzB,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACTnB;;;;;;;;;;;AAWG;AACG,MAAO,KAAM,SAAQ,SAAS,CAAA;AAApC,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,KAAK,GAAG,EAAE;QAGV,IAAA,CAAA,IAAI,GAAW,EAAE;QAEW,IAAA,CAAA,WAAW,GAAG,EAAE;QAEhB,IAAA,CAAA,KAAK,GAAG,EAAE;QAEM,IAAA,CAAA,MAAM,GAAG,KAAK;QAEf,IAAA,CAAA,IAAI,GAAuB,IAAI;QAE9C,IAAA,CAAA,IAAI,GAC9B,MAAM;QAEoB,IAAA,CAAA,YAAY,GAAiB,KAAK;QAElC,IAAA,CAAA,UAAU,GAA2B,EAAE;QAGnE,IAAA,CAAA,OAAO,GAAsC,SAAS;AAEtD;;AAEG;QAEH,IAAA,CAAA,UAAU,GAAW,EAAE;QAGvB,IAAA,CAAA,KAAK,GAAY,KAAK;QAGtB,IAAA,CAAA,SAAS,GAAW,EAAE;QAGtB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,WAAW,GAAW,EAAE;QAGhB,IAAA,CAAA,OAAO,GAAG,KAAK;QAGf,IAAA,CAAA,eAAe,GAAG,KAAK;AAE/B;;;AAGG;QACc,IAAA,CAAA,KAAK,GAAG,KAAK;IAsHhC;IA/GE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,uBAAuB,EAAE;IAChC;IAEQ,uBAAuB,GAAA;AAC7B,QAAA,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,SAAS;AAC1D,YAAA,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;QAClC;AAEA,QAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,IAAI,IAAG;YACzC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK;AACvC,gBAAA,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC;YACjC;AACF,QAAA,CAAC,CAAC;IACJ;AAEQ,IAAA,aAAa,CAAC,KAAiB,EAAA;AACrC,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACjB,IAAI,CAAC,KAAK,GAAI,KAAK,CAAC,MAA2B,CAAC,KAAK;IACvD;IAES,KAAK,GAAA;AACZ,QAAA,IAAI,CAAC,YAAY,EAAE,KAAK,EAAE;IAC5B;IAES,IAAI,GAAA;AACX,QAAA,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE;IAC3B;IAEQ,mBAAmB,GAAA;;;;;AAKzB,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,QAAQ,CAAC,IAAI,KAAK;IAC9D;AAEQ,IAAA,iBAAiB,CAAC,KAAY,EAAA;AACpC,QAAA,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC;IAC9B;IAEA,MAAM,GAAA;QACJ,MAAM,WAAW,GACf,IAAI,CAAC,IAAI,KAAK,UAAU,IAAI,IAAI,CAAC,eAAe,GAAG,MAAM,GAAG,IAAI,CAAC,IAAI;AAEvE,QAAA,OAAOH,CAAI,CAAA;;AAEK,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACX,oBAAA,EAAA,IAAI,CAAC,UAAU;AACpB,eAAA,EAAA,IAAI,CAAC,KAAK;AACN,mBAAA,EAAA,IAAI,CAAC,SAAS;AAChB,iBAAA,EAAA,IAAI,CAAC,OAAO;AACb,gBAAA,EAAA,IAAI,CAAC,OAAO;qBACT,CAAC,CAAC,IAAI,CAAC,KAAK;AACV,qBAAA,EAAA,IAAI,CAAC,WAAW;AACvB,cAAA,EAAA,IAAI,CAAC,KAAK;AACP,iBAAA,EAAA,IAAI,CAAC,OAAO;gBACf,IAAI;;;;;;;AAOH,eAAA,EAAA,IAAI,CAAC,IAAI;iBACT,WAAW;AACJ,sBAAA,EAAA,IAAI,CAAC,WAAW;AACf,uBAAA,EAAA,IAAI,CAAC,YAAY;AACvB,iBAAA,EAAA,IAAI,CAAC,KAAK;AACP,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AAChB,iBAAA,EAAA,IAAI,CAAC,aAAa;AACjB,kBAAA,EAAA,IAAI,CAAC,iBAAiB;AACvB,iBAAA,EAAA,IAAI,CAAC,mBAAmB;AACzB,gBAAA,EAAA,IAAI,CAAC,mBAAmB;AAC9B,UAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;;UAGzB,IAAI,CAAC,IAAI,KAAK;cACZA,CAAI,CAAA;;;AAGU,wBAAA,EAAA,IAAI,CAAC;AACb,kBAAE;AACF,kBAAE,eAAe;;;;;yBAKV,IAAI,CAAC,eAAe,GAAG,gBAAgB,GAAG,YAAY;AACpD,yBAAA,EAAA,MAAK;AACZ,gBAAA,IAAI,CAAC,eAAe,GAAG,CAAC,IAAI,CAAC,eAAe;YAC9C,CAAC;;;;AAIN,YAAA;AACH,cAAEQ,CAAO;;;;KAId;IACH;;AA3KO,KAAA,CAAA,MAAM,GAAG,CAACN,UAAM,CAAC;AAGxB,UAAA,CAAA;AADC,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACf,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGX,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACR,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEU,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAmB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAEjB,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAa,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAEK,UAAA,CAAA;IAA3CA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAiB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAEhB,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAkC,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAE/C,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACjB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEmB,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAqC,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;AAEnC,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAA0C,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGpE,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAC6B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMvD,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE;AAC5B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGxB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACJ,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE;AAC5B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,EAAE;AAC5B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGjB,UAAA,CAAA;AADP,IAAAC,CAAK;AACkB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGhB,UAAA,CAAA;AADP,IAAAA,CAAK;AAC0B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,iBAAA,EAAA,MAAA,CAAA;AAMf,UAAA,CAAA;AAAhB,IAAAA,CAAK;AAAyB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADPM,GAAK,CAAC,gBAAgB;AACiB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACvEpC,MAAO,KAAM,SAAQX,GAAU,CAAA;AAArC,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,KAAK,GAAW,EAAE;QAGlB,IAAA,CAAA,IAAI,GAAW,EAAE;QAGjB,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,UAAU,GAAW,EAAE;QAGvB,IAAA,CAAA,KAAK,GAAY,KAAK;QAGtB,IAAA,CAAA,SAAS,GAAW,EAAE;QAGtB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,WAAW,GAAW,EAAE;QAGxB,IAAA,CAAA,SAAS,GAAW,EAAE;QAGtB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,SAAS,GAAY,KAAK;QAG1B,IAAA,CAAA,OAAO,GAAsC,SAAS;QAMtD,IAAA,CAAA,mBAAmB,GAAY,KAAK;QAGpC,IAAA,CAAA,iBAAiB,GAAY,KAAK;IAiIpC;IA/HE,YAAY,GAAA;AACV,QAAA,+BAA+B,CAC7B,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,0BAA0B,CAAC,EACzD,UAAU,IAAG;AACX,YAAA,IAAI,CAAC,mBAAmB,GAAG,UAAU;YACrC,IAAI,CAAC,aAAa,EAAE;AACtB,QAAA,CAAC,CACF;AACD,QAAA,+BAA+B,CAC7B,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,wBAAwB,CAAC,EACvD,UAAU,IAAG;AACX,YAAA,IAAI,CAAC,iBAAiB,GAAG,UAAU;YACnC,IAAI,CAAC,aAAa,EAAE;AACtB,QAAA,CAAC,CACF;IACH;IAEA,aAAa,GAAA;;AAEX,QAAA,IAAI,CAAC,IAAI,EAAE,KAAK,IAAI;IACtB;IAEA,iBAAiB,GAAA;AACf,QAAA,IAAI,IAAI,CAAC,OAAO,KAAK,UAAU,EAAE;AAC/B,YAAA,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,OAAO;gBAAE,OAAOC,CAAI,CAAA,CAAA,aAAA,CAAe;AAC9D,YAAA,OAAOA,CAAI,CAAA;AACuB,sCAAA,EAAA,IAAI,CAAC,KAAK,CAAA;;;;OAI3C;QACH;QACA,OAAOA,CAAI,CAAA,CAAA,aAAA,CAAe;IAC5B;IAEA,mBAAmB,GAAA;QACjB,IAAI,CAAC,IAAI,CAAC,KAAK;AAAE,YAAA,OAAOQ,CAAO;AAC/B,QAAA,IAAI,IAAI,CAAC,OAAO,KAAK,UAAU,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;AACnE,YAAA,OAAOA,CAAO;QAChB;AACA,QAAA,OAAOR,CAAI,CAAA,CAAA;;AAEL,QAAA,EAAA,IAAI,CAAC,KAAK,CAAA,EAAG,IAAI,CAAC;cAChBA,CAAI,CAAA,CAAA,+BAAA;AACN,cAAEQ,CAAO;;;WAGR;IACT;IAEA,MAAM,GAAA;AACJ,QAAA,MAAM,OAAO,GAAG;AACd,YAAA,KAAK,EAAE,IAAI;YACX,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,eAAe,EAAE,IAAI,CAAC,QAAQ;YAC9B,WAAW,EAAE,IAAI,CAAC,KAAK;YACvB,aAAa,EAAE,IAAI,CAAC,OAAO;YAC3B,OAAO,EAAE,IAAI,CAAC,OAAO;YACrB,QAAQ,EAAE,IAAI,CAAC,QAAQ;AACvB,YAAA,CAAC,WAAW,IAAI,CAAC,OAAO,CAAA,CAAE,GAAG,IAAI;YACjC,SAAS,EAAE,IAAI,CAAC,SAAS;SAC1B;AAED,QAAA,OAAOR,CAAI,CAAA;mBACIK,GAAQ,CAAC,OAAO,CAAC,CAAA;UAC1B,IAAI,CAAC,mBAAmB,EAAE;;AAEK,uCAAA,EAAA,IAAI,CAAC,aAAa,CAAA;;;;;;;AAOrC,oBAAA,EAAAA,GAAQ,CAAC;AACf,YAAA,oBAAoB,EAAE,IAAI;YAC1B,aAAa,EAAE,IAAI,CAAC,mBAAmB;SACxC,CAAC;;;;;yCAKyB,IAAI,CAAC,iBAAiB,EAAE,CAAA;;;AAG3C,oBAAA,EAAAA,GAAQ,CAAC;AACf,YAAA,kBAAkB,EAAE,IAAI;YACxB,aAAa,EAAE,IAAI,CAAC,iBAAiB;SACtC,CAAC;;;;;;;UAON,IAAI,CAAC,mBAAmB,EAAE;;KAE/B;IACH;IAEA,mBAAmB,GAAA;QACjB,IACE,CAAC,IAAI,CAAC,SAAS;YACf,CAAC,IAAI,CAAC,UAAU;YAChB,CAAC,IAAI,CAAC,SAAS;YACf,CAAC,IAAI,CAAC,WAAW;AAEjB,YAAA,OAAOG,CAAO;AAChB,QAAA,OAAOR,CAAI,CAAA,CAAA;AACP,MAAA,EAAA,IAAI,CAAC,kBAAkB,EAAE,IAAI,IAAI,CAAC,iBAAiB,EAAE;WAClD;IACT;IAEA,kBAAkB,GAAA;QAChB,IAAI,IAAI,CAAC,KAAK;AAAE,YAAA,OAAOA,CAAI,CAAA,CAAA,oBAAA,EAAuB,IAAI,CAAC,SAAS,QAAQ;QACxE,IAAI,IAAI,CAAC,OAAO;AACd,YAAA,OAAOA,CAAI,CAAA,CAAA,oBAAA,EAAuB,IAAI,CAAC,WAAW,QAAQ;QAC5D,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,KAAK,EAAE;AAC3C,YAAA,OAAOA,CAAI,CAAA,CAAA,oBAAA,EAAuB,IAAI,CAAC,UAAU,QAAQ;AAC3D,QAAA,OAAOQ,CAAO;IAChB;IAEA,iBAAiB,GAAA;QACf,IAAI,CAAC,IAAI,CAAC,SAAS;AAAE,YAAA,OAAOA,CAAO;AACnC,QAAA,OAAOR,CAAI,CAAA,CAAA,wBAAA,EAA2B,IAAI,CAAC,SAAS,QAAQ;IAC9D;;AAtLO,KAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAGxB,UAAA,CAAA;AADC,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACP,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGnB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACR,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAGlB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACD,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACD,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE;AAC5B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGxB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACJ,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE;AAC5B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,EAAE;AAC5B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE;AAC5B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACA,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAG3B,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAC6B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGvD,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACP,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAGnB,UAAA,CAAA;AADC,IAAAC,CAAK;AAC+B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,qBAAA,EAAA,MAAA,CAAA;AAGrC,UAAA,CAAA;AADC,IAAAA,CAAK;AAC6B,CAAA,EAAA,KAAA,CAAA,SAAA,EAAA,mBAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACrDrC;;;;;;;;;;;AAWG;AACG,MAAO,WAAY,SAAQ,SAAS,CAAA;AAA1C,IAAA,WAAA,GAAA;;AAGE,QAAA,eAAA,CAAA,GAAA,CAAA,IAAA,EAAc,MAAM,CAAC,UAAU,EAAE,CAAA;QAMjC,IAAA,CAAA,IAAI,GAAW,EAAE;QAGjB,IAAA,CAAA,WAAW,GAAG,EAAE;QAGhB,IAAA,CAAA,KAAK,GAAG,EAAE;QAGV,IAAA,CAAA,MAAM,GAAG,KAAK;QAGd,IAAA,CAAA,IAAI,GAAuB,IAAI;QAY/B,IAAA,CAAA,YAAY,GAAiB,KAAK;QAGlC,IAAA,CAAA,UAAU,GAA2B,EAAE;AAEvC;;AAEG;QAEH,IAAA,CAAA,UAAU,GAAW,EAAE;QAGvB,IAAA,CAAA,KAAK,GAAY,KAAK;QAGtB,IAAA,CAAA,SAAS,GAAW,EAAE;QAGtB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,WAAW,GAAW,EAAE;QAGxB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGhB,IAAA,CAAA,OAAO,GAAG,KAAK;AAEvB;;;AAGG;QACc,IAAA,CAAA,KAAK,GAAG,KAAK;IAgIhC;IAzHE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,uBAAuB,EAAE;IAChC;IAEQ,uBAAuB,GAAA;AAC7B,QAAA,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,SAAS;AAC1D,YAAA,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;QAClC;AAEA,QAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,IAAI,IAAG;YACzC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK;AACvC,gBAAA,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC;YACjC;AACF,QAAA,CAAC,CAAC;IACJ;AAEQ,IAAA,aAAa,CAAC,KAAiB,EAAA;AACrC,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACjB,IAAI,CAAC,KAAK,GAAG,MAAM,CAAE,KAAK,CAAC,MAA2B,CAAC,KAAK,CAAC;IAC/D;IAES,KAAK,GAAA;AACZ,QAAA,IAAI,CAAC,YAAY,EAAE,KAAK,EAAE;IAC5B;IAES,IAAI,GAAA;AACX,QAAA,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE;IAC3B;IAEQ,mBAAmB,GAAA;;;;;AAKzB,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,QAAQ,CAAC,IAAI,KAAK;IAC9D;AAEQ,IAAA,iBAAiB,CAAC,KAAY,EAAA;AACpC,QAAA,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC;IAC9B;IAEQ,MAAM,GAAA;AACZ,QAAA,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE;IAC7B;IAEQ,QAAQ,GAAA;AACd,QAAA,IAAI,CAAC,YAAY,EAAE,QAAQ,EAAE;IAC/B;IAEA,MAAM,GAAA;AACJ,QAAA,MAAM,OAAO,GAAG;AACd,YAAA,eAAe,EAAE,IAAI;YACrB,OAAO,EAAE,IAAI,CAAC,OAAO;SACtB;AAED,QAAA,OAAOJ,CAAI,CAAA;;AAEK,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACX,oBAAA,EAAA,IAAI,CAAC,UAAU;AACpB,eAAA,EAAA,IAAI,CAAC,KAAK;AACN,mBAAA,EAAA,IAAI,CAAC,SAAS;AAChB,iBAAA,EAAA,IAAI,CAAC,OAAO;AACR,qBAAA,EAAA,IAAI,CAAC,WAAW;AACvB,cAAA,EAAA,IAAI,CAAC,KAAK;AACP,iBAAA,EAAA,IAAI,CAAC,OAAO;gBACf,IAAI;gBACJK,GAAQ,CAAC,OAAO,CAAC;;AAEvB,QAAA,EAAA,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC;cACpBL,CAAI,CAAA,CAAA;;;;;AAKO,qBAAA,EAAA,IAAI,CAAC,QAAQ;AACR,2BAAA;AAClB,cAAEQ,CAAO;;;;;;AAMF,eAAA,EAAA,IAAI,CAAC,IAAI;;AAEF,sBAAA,EAAA,IAAI,CAAC,WAAW;AACf,uBAAA,EAAA,IAAI,CAAC,YAAY;AACvB,iBAAA,EAAA,IAAI,CAAC,KAAK;AACP,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACnB,cAAA,EAAA,IAAI,CAAC,GAAG;AACR,cAAA,EAAA,IAAI,CAAC,GAAG;AACP,eAAA,EAAA,IAAI,CAAC,IAAI;AACP,iBAAA,EAAA,IAAI,CAAC,aAAa;AACjB,kBAAA,EAAA,IAAI,CAAC,iBAAiB;AACvB,iBAAA,EAAA,IAAI,CAAC,mBAAmB;AACzB,gBAAA,EAAA,IAAI,CAAC,mBAAmB;AAC9B,UAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;;;;AAKzB,QAAA,EAAA,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC;cACpBR,CAAI,CAAA,CAAA;;;;;AAKO,qBAAA,EAAA,IAAI,CAAC,MAAM;AACN,2BAAA;AAClB,cAAEQ,CAAO;;KAEd;IACH;;;AAhMO,WAAA,CAAA,MAAM,GAAG,CAACN,UAAM,CAAC;AAKxB,UAAA,CAAA;AADC,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACX,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGf,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACR,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAGlB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACT,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGjB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACf,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGX,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAC3B,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAGf,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AACT,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAGhC,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACb,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,KAAA,EAAA,MAAA,CAAA;AAGb,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACb,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,KAAA,EAAA,MAAA,CAAA;AAGb,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACZ,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAGd,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACS,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;AAGnC,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACc,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAMxC,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE;AAC5B,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGxB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACJ,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE;AAC5B,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,EAAE;AAC5B,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGjB,UAAA,CAAA;AADP,IAAAC,CAAK;AACkB,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMP,UAAA,CAAA;AAAhB,IAAAA,CAAK;AAAyB,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADPM,GAAK,CAAC,gBAAgB;AACiB,CAAA,EAAA,WAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AClF1C;;;;;;;;;;;AAWG;AACG,MAAO,UAAW,SAAQ,SAAS,CAAA;AAAzC,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,KAAK,GAAG,EAAE;QAGV,IAAA,CAAA,IAAI,GAAW,EAAE;QAEW,IAAA,CAAA,WAAW,GAAG,EAAE;QAEhB,IAAA,CAAA,KAAK,GAAG,EAAE;QAEM,IAAA,CAAA,MAAM,GAAG,KAAK;QAEf,IAAA,CAAA,IAAI,GAAuB,IAAI;QAE9C,IAAA,CAAA,YAAY,GAAiB,KAAK;QAElC,IAAA,CAAA,UAAU,GAA2B,EAAE;QAGnE,IAAA,CAAA,OAAO,GAAsC,SAAS;AAEtD;;AAEG;QAEH,IAAA,CAAA,UAAU,GAAW,EAAE;QAGvB,IAAA,CAAA,KAAK,GAAY,KAAK;QAGtB,IAAA,CAAA,SAAS,GAAW,EAAE;QAGtB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,WAAW,GAAW,EAAE;QAGhB,IAAA,CAAA,OAAO,GAAG,KAAK;QAGf,IAAA,CAAA,eAAe,GAAG,KAAK;AAE/B;;;AAGG;QACc,IAAA,CAAA,KAAK,GAAG,KAAK;IA6GhC;IAtGE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,uBAAuB,EAAE;IAChC;IAEQ,uBAAuB,GAAA;AAC7B,QAAA,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,SAAS;AAC1D,YAAA,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;QAClC;AAEA,QAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,IAAI,IAAG;YACzC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK;AACvC,gBAAA,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC;YACjC;AACF,QAAA,CAAC,CAAC;IACJ;AAEQ,IAAA,aAAa,CAAC,KAAiB,EAAA;AACrC,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACjB,IAAI,CAAC,KAAK,GAAI,KAAK,CAAC,MAA2B,CAAC,KAAK;IACvD;IAES,KAAK,GAAA;AACZ,QAAA,IAAI,CAAC,YAAY,EAAE,KAAK,EAAE;IAC5B;IAES,IAAI,GAAA;AACX,QAAA,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE;IAC3B;IAEQ,mBAAmB,GAAA;;;;;AAKzB,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,QAAQ,CAAC,IAAI,KAAK;IAC9D;AAEQ,IAAA,iBAAiB,CAAC,KAAY,EAAA;AACpC,QAAA,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC;IAC9B;IAEA,MAAM,GAAA;AACJ,QAAA,OAAOV,CAAI,CAAA;;AAEK,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACX,oBAAA,EAAA,IAAI,CAAC,UAAU;AACpB,eAAA,EAAA,IAAI,CAAC,KAAK;AACN,mBAAA,EAAA,IAAI,CAAC,SAAS;AAChB,iBAAA,EAAA,IAAI,CAAC,OAAO;AACb,gBAAA,EAAA,IAAI,CAAC,OAAO;qBACT,CAAC,CAAC,IAAI,CAAC,KAAK;AACV,qBAAA,EAAA,IAAI,CAAC,WAAW;AACvB,cAAA,EAAA,IAAI,CAAC,KAAK;AACP,iBAAA,EAAA,IAAI,CAAC,OAAO;gBACf,IAAI;;;;;;;AAOH,eAAA,EAAA,IAAI,CAAC,IAAI;;AAEF,sBAAA,EAAA,IAAI,CAAC,WAAW;AACf,uBAAA,EAAA,IAAI,CAAC,YAAY;AACvB,iBAAA,EAAA,IAAI,CAAC,KAAK;AACP,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AAChB,iBAAA,EAAA,IAAI,CAAC,aAAa;AACjB,kBAAA,EAAA,IAAI,CAAC,iBAAiB;AACvB,iBAAA,EAAA,IAAI,CAAC,mBAAmB;AACzB,gBAAA,EAAA,IAAI,CAAC,mBAAmB;AAC9B,UAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;;;;;;;;;AAUb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AAChB,iBAAA,EAAA,MAAK;YACZ,UAAU,CAAC,MAAK;;AAEd,gBAAA,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE;AAChC,YAAA,CAAC,CAAC;QACJ,CAAC;;;;KAIN;IACH;;AA/JO,UAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAGxB,UAAA,CAAA;AADC,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACf,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGX,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACR,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEU,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAmB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAEjB,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAa,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAEK,UAAA,CAAA;IAA3CA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAiB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAEhB,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAkC,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAE/C,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAqC,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;AAEnC,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAA0C,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGpE,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAC6B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMvD,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE;AAC5B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGxB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACJ,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE;AAC5B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,EAAE;AAC5B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGjB,UAAA,CAAA;AADP,IAAAC,CAAK;AACkB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGhB,UAAA,CAAA;AADP,IAAAA,CAAK;AAC0B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,iBAAA,EAAA,MAAA,CAAA;AAMf,UAAA,CAAA;AAAhB,IAAAA,CAAK;AAAyB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADPM,GAAK,CAAC,gBAAgB;AACiB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACnE1C;;;;;;;;;;;AAWG;AACG,MAAO,UAAW,SAAQ,SAAS,CAAA;AAAzC,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,KAAK,GAAG,EAAE;QAGV,IAAA,CAAA,IAAI,GAAW,EAAE;QAEW,IAAA,CAAA,WAAW,GAAG,EAAE;QAEhB,IAAA,CAAA,KAAK,GAAG,EAAE;QAEM,IAAA,CAAA,MAAM,GAAG,KAAK;QAEf,IAAA,CAAA,IAAI,GAAuB,IAAI;QAE9C,IAAA,CAAA,YAAY,GAAiB,KAAK;QAElC,IAAA,CAAA,UAAU,GAA2B,EAAE;QAGnE,IAAA,CAAA,OAAO,GAAsC,SAAS;AAEtD;;AAEG;QAEH,IAAA,CAAA,UAAU,GAAW,EAAE;QAGvB,IAAA,CAAA,KAAK,GAAY,KAAK;QAGtB,IAAA,CAAA,SAAS,GAAW,EAAE;QAGtB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,WAAW,GAAW,EAAE;QAGhB,IAAA,CAAA,OAAO,GAAG,KAAK;QAGf,IAAA,CAAA,eAAe,GAAG,KAAK;AAE/B;;;AAGG;QACc,IAAA,CAAA,KAAK,GAAG,KAAK;IA6GhC;IAtGE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,uBAAuB,EAAE;IAChC;IAEQ,uBAAuB,GAAA;AAC7B,QAAA,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,SAAS;AAC1D,YAAA,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;QAClC;AAEA,QAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,IAAI,IAAG;YACzC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK;AACvC,gBAAA,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC;YACjC;AACF,QAAA,CAAC,CAAC;IACJ;AAEQ,IAAA,aAAa,CAAC,KAAiB,EAAA;AACrC,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACjB,IAAI,CAAC,KAAK,GAAI,KAAK,CAAC,MAA2B,CAAC,KAAK;IACvD;IAES,KAAK,GAAA;AACZ,QAAA,IAAI,CAAC,YAAY,EAAE,KAAK,EAAE;IAC5B;IAES,IAAI,GAAA;AACX,QAAA,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE;IAC3B;IAEQ,mBAAmB,GAAA;;;;;AAKzB,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,QAAQ,CAAC,IAAI,KAAK;IAC9D;AAEQ,IAAA,iBAAiB,CAAC,KAAY,EAAA;AACpC,QAAA,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC;IAC9B;IAEA,MAAM,GAAA;AACJ,QAAA,OAAOV,CAAI,CAAA;;AAEK,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACX,oBAAA,EAAA,IAAI,CAAC,UAAU;AACpB,eAAA,EAAA,IAAI,CAAC,KAAK;AACN,mBAAA,EAAA,IAAI,CAAC,SAAS;AAChB,iBAAA,EAAA,IAAI,CAAC,OAAO;AACb,gBAAA,EAAA,IAAI,CAAC,OAAO;qBACT,CAAC,CAAC,IAAI,CAAC,KAAK;AACV,qBAAA,EAAA,IAAI,CAAC,WAAW;AACvB,cAAA,EAAA,IAAI,CAAC,KAAK;AACP,iBAAA,EAAA,IAAI,CAAC,OAAO;gBACf,IAAI;;;;;;;AAOH,eAAA,EAAA,IAAI,CAAC,IAAI;;AAEF,sBAAA,EAAA,IAAI,CAAC,WAAW;AACf,uBAAA,EAAA,IAAI,CAAC,YAAY;AACvB,iBAAA,EAAA,IAAI,CAAC,KAAK;AACP,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AAChB,iBAAA,EAAA,IAAI,CAAC,aAAa;AACjB,kBAAA,EAAA,IAAI,CAAC,iBAAiB;AACvB,iBAAA,EAAA,IAAI,CAAC,mBAAmB;AACzB,gBAAA,EAAA,IAAI,CAAC,mBAAmB;AAC9B,UAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;;;;;;;;;AAUb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AAChB,iBAAA,EAAA,MAAK;YACZ,UAAU,CAAC,MAAK;;AAEd,gBAAA,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE;AAChC,YAAA,CAAC,CAAC;QACJ,CAAC;;;;KAIN;IACH;;AA/JO,UAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAGxB,UAAA,CAAA;AADC,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACf,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGX,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACR,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEU,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAmB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAEjB,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAa,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAEK,UAAA,CAAA;IAA3CA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAiB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAEhB,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAkC,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAE/C,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAqC,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;AAEnC,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAA0C,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGpE,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAC6B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMvD,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE;AAC5B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGxB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACJ,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE;AAC5B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,EAAE;AAC5B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGjB,UAAA,CAAA;AADP,IAAAC,CAAK;AACkB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGhB,UAAA,CAAA;AADP,IAAAA,CAAK;AAC0B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,iBAAA,EAAA,MAAA,CAAA;AAMf,UAAA,CAAA;AAAhB,IAAAA,CAAK;AAAyB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADPM,GAAK,CAAC,gBAAgB;AACiB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACnE1C;;;;;;;;;;;AAWG;AACG,MAAO,QAAS,SAAQ,SAAS,CAAA;AAAvC,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,KAAK,GAAG,EAAE;QAGV,IAAA,CAAA,IAAI,GAAW,EAAE;QAEW,IAAA,CAAA,WAAW,GAAG,EAAE;QAEhB,IAAA,CAAA,KAAK,GAAG,EAAE;QAEM,IAAA,CAAA,MAAM,GAAG,KAAK;QAEf,IAAA,CAAA,IAAI,GAAuB,IAAI;QAE9C,IAAA,CAAA,YAAY,GAAiB,KAAK;QAElC,IAAA,CAAA,UAAU,GAA2B,EAAE;QAGnE,IAAA,CAAA,OAAO,GAAsC,SAAS;AAEtD;;AAEG;QAEH,IAAA,CAAA,UAAU,GAAW,EAAE;QAGvB,IAAA,CAAA,KAAK,GAAY,KAAK;QAGtB,IAAA,CAAA,SAAS,GAAW,EAAE;QAGtB,IAAA,CAAA,OAAO,GAAY,KAAK;QAGxB,IAAA,CAAA,WAAW,GAAW,EAAE;QAEI,IAAA,CAAA,IAAI,GAAG,GAAG;QAG9B,IAAA,CAAA,OAAO,GAAG,KAAK;QAGf,IAAA,CAAA,eAAe,GAAG,KAAK;AAE/B;;;AAGG;QACc,IAAA,CAAA,KAAK,GAAG,KAAK;IA8FhC;IAvFE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,uBAAuB,EAAE;IAChC;IAEQ,uBAAuB,GAAA;AAC7B,QAAA,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,SAAS;AAC1D,YAAA,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;QAClC;AAEA,QAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,IAAI,IAAG;YACzC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK;AACvC,gBAAA,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC;YACjC;AACF,QAAA,CAAC,CAAC;IACJ;AAEQ,IAAA,aAAa,CAAC,KAAiB,EAAA;AACrC,QAAA,IAAI,CAAC,KAAK,GAAG,IAAI;QACjB,IAAI,CAAC,KAAK,GAAI,KAAK,CAAC,MAA2B,CAAC,KAAK;IACvD;IAES,KAAK,GAAA;AACZ,QAAA,IAAI,CAAC,YAAY,EAAE,KAAK,EAAE;IAC5B;IAES,IAAI,GAAA;AACX,QAAA,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE;IAC3B;IAEQ,mBAAmB,GAAA;;;;;AAKzB,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,QAAQ,CAAC,IAAI,KAAK;IAC9D;AAEQ,IAAA,iBAAiB,CAAC,KAAY,EAAA;AACpC,QAAA,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC;IAC9B;IAEA,MAAM,GAAA;AACJ,QAAA,OAAOV,CAAI,CAAA;;AAEK,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,kBAAA,EAAA,IAAI,CAAC,QAAQ;AACX,oBAAA,EAAA,IAAI,CAAC,UAAU;AACpB,eAAA,EAAA,IAAI,CAAC,KAAK;AACN,mBAAA,EAAA,IAAI,CAAC,SAAS;AAChB,iBAAA,EAAA,IAAI,CAAC,OAAO;AACb,gBAAA,EAAA,IAAI,CAAC,OAAO;qBACT,CAAC,CAAC,IAAI,CAAC,KAAK;AACV,qBAAA,EAAA,IAAI,CAAC,WAAW;AACvB,cAAA,EAAA,IAAI,CAAC,KAAK;AACP,iBAAA,EAAA,IAAI,CAAC,OAAO;gBACf,IAAI;;;;;;;AAOH,eAAA,EAAA,IAAI,CAAC,IAAI;AACT,eAAA,EAAA,IAAI,CAAC,IAAI;AACF,sBAAA,EAAA,IAAI,CAAC,WAAW;AACf,uBAAA,EAAA,IAAI,CAAC,YAAY;AACvB,iBAAA,EAAA,IAAI,CAAC,KAAK;AACP,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,oBAAA,EAAA,IAAI,CAAC,QAAQ;AAChB,iBAAA,EAAA,IAAI,CAAC,aAAa;AACjB,kBAAA,EAAA,IAAI,CAAC,iBAAiB;AACvB,iBAAA,EAAA,IAAI,CAAC,mBAAmB;AACzB,gBAAA,EAAA,IAAI,CAAC,mBAAmB;AAC9B,UAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;;;;KAK9B;IACH;;AAlJO,QAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAGxB,UAAA,CAAA;AADC,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACf,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGX,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACR,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEU,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAmB,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAEjB,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAa,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAEK,UAAA,CAAA;IAA3CA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAiB,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAEhB,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAAkC,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAE/C,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAqC,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;AAEnC,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAA0C,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGpE,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAC6B,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMvD,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE;AAC5B,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGxB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACJ,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE;AAC5B,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACF,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGzB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,cAAc,EAAE;AAC5B,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAEG,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAa,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAG/B,UAAA,CAAA;AADP,IAAAC,CAAK;AACkB,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAGhB,UAAA,CAAA;AADP,IAAAA,CAAK;AAC0B,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,iBAAA,EAAA,MAAA,CAAA;AAMf,UAAA,CAAA;AAAhB,IAAAA,CAAK;AAAyB,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADPM,GAAK,CAAC,gBAAgB;AACiB,CAAA,EAAA,QAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACrE1C;;;;;;;;;;;;;;;;;;;;;;;;;AAyBG;AACG,MAAO,MAAO,SAAQ,SAAS,CAAA;AAArC,IAAA,WAAA,GAAA;;QAIE,IAAA,CAAA,KAAK,GAAY,KAAK;AAEtB;;AAEG;QAEH,IAAA,CAAA,IAAI,GAAW,EAAE;AAEjB;;AAEG;QAEH,IAAA,CAAA,KAAK,GAAW,EAAE;AAElB;;AAEG;QAEH,IAAA,CAAA,OAAO,GAAY,IAAI;AAEvB;;AAEG;QAEH,IAAA,CAAA,QAAQ,GAAY,KAAK;AAEzB;;AAEG;QAEH,IAAA,CAAA,QAAQ,GAAY,KAAK;AAEzB;;AAEG;QAEH,IAAA,CAAA,QAAQ,GAAY,KAAK;QAGzB,IAAA,CAAA,QAAQ,GAAY,KAAK;AAEzB;;AAEG;QAEH,IAAA,CAAA,UAAU,GAA2B,EAAE;QAG/B,IAAA,CAAA,QAAQ,GAAG,KAAK;QAGhB,IAAA,CAAA,QAAQ,GAAG,KAAK;QAGhB,IAAA,CAAA,cAAc,GAAG,KAAK;QAyCtB,IAAA,CAAA,aAAa,GAAG,MAAK;AAC3B,YAAA,IAAI,IAAI,CAAC,QAAQ,EAAE;AACjB,gBAAA,IAAI,CAAC,QAAQ,GAAG,KAAK;YACvB;AACF,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,WAAW,GAAG,CAAC,GAAkB,KAAI;YAC3C,IAAI,IAAI,CAAC,QAAQ,IAAI,GAAG,CAAC,GAAG,KAAK,GAAG,EAAE;AACpC,gBAAA,IAAI,CAAC,QAAQ,GAAG,KAAK;YACvB;AACF,QAAA,CAAC;QAEO,IAAA,CAAA,gBAAgB,GAAG,MAAK;AAC9B,YAAA,IAAI,CAAC,QAAQ,GAAG,IAAI;AACtB,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,cAAc,GAAG,CAAC,GAAkB,KAAI;AAC9C,YAAA,IAAI,GAAG,CAAC,GAAG,KAAK,GAAG,EAAE;gBACnB,GAAG,CAAC,cAAc,EAAE;AACpB,gBAAA,IAAI,CAAC,QAAQ,GAAG,IAAI;AACpB,gBAAA,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC;YACxB;AACF,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,YAAY,GAAG,CAAC,EAA8B,KAAI;YACxD,IAAI,CAAC,IAAI,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;AACpC,gBAAA,IAAI,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,KAAK;AACxB,gBAAA,IAAI,CAAC,aAAa,CAChB,IAAI,WAAW,CAAC,QAAQ,EAAE;oBACxB,MAAM,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,aAAa,EAAE,EAAE,EAAE;AAChD,oBAAA,OAAO,EAAE,IAAI;AACb,oBAAA,QAAQ,EAAE,IAAI;AACf,iBAAA,CAAC,CACH;AACD,gBAAA,IAAI,CAAC,YAAY,EAAE,KAAK,EAAE;YAC5B;AACF,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,WAAW,GAAG,CAAC,EAAc,KAAI;AACvC,YAAA,IAAI,CAAC,QAAQ,GAAG,KAAK;AACrB,YAAA,IAAI,CAAC,aAAa,CAChB,IAAI,WAAW,CAAC,MAAM,EAAE;AACtB,gBAAA,MAAM,EAAE,EAAE;AACV,gBAAA,OAAO,EAAE,IAAI;AACb,gBAAA,QAAQ,EAAE,IAAI;AACf,aAAA,CAAC,CACH;AACH,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,YAAY,GAAG,CAAC,EAAc,KAAI;AACxC,YAAA,IAAI,CAAC,QAAQ,GAAG,IAAI;AACpB,YAAA,IAAI,CAAC,aAAa,CAChB,IAAI,WAAW,CAAC,OAAO,EAAE;AACvB,gBAAA,MAAM,EAAE,EAAE;AACV,gBAAA,OAAO,EAAE,IAAI;AACb,gBAAA,QAAQ,EAAE,IAAI;AACf,aAAA,CAAC,CACH;AACH,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,WAAW,GAAG,CAAC,GAAkB,KAAI;AAC3C,YAAA,IAAI,GAAG,CAAC,GAAG,KAAK,OAAO,EAAE;AACvB,gBAAA,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC;YACxB;AACF,QAAA,CAAC;IA0EH;IAzKE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,uBAAuB,EAAE;QAC9B,MAAM,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC;QACtD,MAAM,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC;IACpD;IAEA,oBAAoB,GAAA;QAClB,KAAK,CAAC,oBAAoB,EAAE;QAC5B,MAAM,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC;QACzD,MAAM,CAAC,mBAAmB,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC;IACvD;IAEA,YAAY,GAAA;AACV,QAAA,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,aAAa,EAAE;IAC5C;IAEQ,uBAAuB,GAAA;AAC7B,QAAA,IAAI,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE;YACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,IAAI,SAAS;AAC1D,YAAA,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;QAClC;AAEA,QAAA,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,IAAI,IAAG;YACzC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE;gBACjC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK;AACvC,gBAAA,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC;YACjC;AACF,QAAA,CAAC,CAAC;IACJ;AAoEA;;AAEG;IACH,KAAK,GAAA;AACH,QAAA,IAAI,CAAC,YAAY,EAAE,KAAK,EAAE;IAC5B;AAEA;;AAEG;IACH,IAAI,GAAA;AACF,QAAA,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE;IAC3B;IAEA,YAAY,GAAA;AACV,QAAA,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,IAAI,CAAC,KAAK;gBACZ,OAAOV,CAAI,CAAA,CAAA,iDAAA,CAAmD;YAChE,OAAOA,CAAI,CAAA,CAAA,iDAAA,CAAmD;QAChE;AACA,QAAA,OAAOQ,CAAO;IAChB;IAEA,MAAM,GAAA;AACJ,QAAA,MAAM,UAAU,GAAG;AACjB,YAAA,MAAM,EAAE,IAAI;YACZ,eAAe,EAAE,IAAI,CAAC,KAAK;YAC3B,WAAW,EAAE,IAAI,CAAC,QAAQ;YAC1B,MAAM,EAAE,IAAI,CAAC,QAAQ;YACrB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,OAAO,EAAE,IAAI,CAAC,OAAO;YACrB,aAAa,EAAE,IAAI,CAAC,cAAc;SACnC;AAED,QAAA,OAAOR,CAAI,CAAA;qBACMK,GAAQ,CAAC,UAAU,CAAC,CAAA;;;qBAGpB,IAAI,CAAC,QAAQ,IAAI,CAAC;AACpB,iBAAA,EAAA,IAAI,CAAC,WAAW;AACZ,qBAAA,EAAA,IAAI,CAAC,gBAAgB;AACvB,mBAAA,EAAA,IAAI,CAAC,cAAc;AACtB,gBAAA,EAAA,IAAI,CAAC,WAAW;AACf,iBAAA,EAAA,IAAI,CAAC,YAAY;;AAEV,wBAAA,EAAA,IAAI,CAAC,QAAQ;AACb,wBAAA,EAAA,IAAI,CAAC,QAAQ;AACd,uBAAA,EAAA,IAAI,CAAC,KAAK;AACvB,UAAA,EAAA,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC;;gCAEH,IAAI,CAAC,YAAY,EAAE,CAAA;;;;;;AAMlC,eAAA,EAAA,IAAI,CAAC,IAAI;AACL,mBAAA,EAAA,IAAI,CAAC,KAAK;;AAET,oBAAA,EAAA,IAAI,CAAC,QAAQ;;AAEhB,iBAAA,EAAA,IAAI,CAAC,YAAY;;;AAG1B,QAAA,EAAA,IAAI,CAAC;AACL,cAAEL,CAAI,CAAA,sBAAsB,IAAI,CAAC,KAAK,CAAA,MAAA;cACpCA,CAAI,CAAA,CAAA,+CAAA,CAAiD;;KAE5D;IACH;;AA3OO,MAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAGxB,UAAA,CAAA;AADC,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACJ,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAMvB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACR,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAMlB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACP,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;AAMnB,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE;AACH,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMxB,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAM1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAM1B,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAChB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAG1B,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,SAAS,EAAE,WAAW,EAAE;AACxC,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAM1B,UAAA,CAAA;AADC,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AACc,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;AAGhC,UAAA,CAAA;AADP,IAAAC,CAAK;AACmB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAGjB,UAAA,CAAA;AADP,IAAAA,CAAK;AACmB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAGjB,UAAA,CAAA;AADP,IAAAA,CAAK;AACyB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,gBAAA,EAAA,MAAA,CAAA;AAGvB,UAAA,CAAA;IADPM,GAAK,CAAC,QAAQ;AACoB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;AAG3B,UAAA,CAAA;IADPA,GAAK,CAAC,eAAe;AACmB,CAAA,EAAA,MAAA,CAAA,SAAA,EAAA,eAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AC7F3C;;;;;;;;;;;;;AAaG;AACG,MAAO,OAAQ,SAAQX,GAAU,CAAA;IAGrC,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA;;;;KAIV;IACH;;AARO,OAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACZ1B;;;;;;;;;;;;;;;;;;AAkBG;AACG,MAAO,SAAU,SAAQH,GAAU,CAAA;AAAzC,IAAA,WAAA,GAAA;;QAEE,IAAA,CAAA,IAAI,GAAkB,MAAM;IAoB9B;IAhBE,MAAM,GAAA;AACJ,QAAA,MAAM,cAAc,GAAG;AACrB,YAAA,mBAAmB,EAAE,IAAI;AACzB,YAAA,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAA,CAAE,GAAG,IAAI;SAC5B;AAED,QAAA,OAAOC,CAAI,CAAA;mBACIK,GAAQ,CAAC,cAAc,CAAC,CAAA;;;;;;;KAOtC;IACH;;AAjBO,SAAA,CAAA,MAAM,GAAG,CAACH,UAAM,CAAC;AAFxB,UAAA,CAAA;IADCC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AACZ,CAAA,EAAA,SAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACvB/B;;;;AAIG;AACG,MAAO,UAAW,SAAQJ,GAAU,CAAA;AAA1C,IAAA,WAAA,GAAA;;QAKE,IAAA,CAAA,YAAY,GAAsC,aAAa;QAG/D,IAAA,CAAA,QAAQ,GAAG,EAAE;QAGb,IAAA,CAAA,WAAW,GAAG,EAAE;QAGR,IAAA,CAAA,QAAQ,GAAG,KAAK;QAgBhB,IAAA,CAAA,YAAY,GAAG,MAAK;;YAE1B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,GAAG,GAAG;AACxC,QAAA,CAAC;IAyCH;IA1DE,iBAAiB,GAAA;;QAEf,KAAK,CAAC,iBAAiB,EAAE;QACzB,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,CAAC;;QAEpD,IAAI,CAAC,YAAY,EAAE;IACrB;IAEA,oBAAoB,GAAA;QAClB,MAAM,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,CAAC;;QAEvD,KAAK,CAAC,oBAAoB,EAAE;IAC9B;IAOA,aAAa,GAAA;QACX,IAAI,CAAC,IAAI,CAAC,QAAQ;AAAE,YAAA,OAAOS,CAAO;AAClC,QAAA,OAAOR,CAAI,CAAA,CAAA,mBAAA,EAAsB,IAAI,CAAC,QAAQ,QAAQ;IACxD;IAEA,mBAAmB,GAAA;QACjB,IAAI,CAAC,IAAI,CAAC,WAAW;AAAE,YAAA,OAAOQ,CAAO;AACrC,QAAA,OAAOR,CAAI,CAAA,CAAA,yBAAA,EAA4B,IAAI,CAAC,WAAW,QAAQ;IACjE;IAEU,MAAM,GAAA;AACd,QAAA,MAAM,OAAO,GAAG;AACd,YAAA,aAAa,EAAE,IAAI;YACnB,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB;;AAGD,QAAA,MAAM,gBAAgB,GAAG,IAAI,GAAG,CAC9B,CAAA,4BAAA,EAA+B,IAAI,CAAC,YAAY,MAAM,EACtD,MAAM,CAAC,IAAI,CAAC,GAAG,CAChB,CAAC,IAAI;AAEN,QAAA,OAAOA,CAAI,CAAA;oBACKK,GAAQ,CAAC,OAAO,CAAC,CAAA;;;8BAGP,gBAAgB,CAAA;;;;AAIhC,YAAA,EAAA,IAAI,CAAC,aAAa,EAAE,IAAI,IAAI,CAAC,mBAAmB,EAAE;;;;;;;KAO3D;IACH;;AAxEA;AACO,UAAA,CAAA,MAAM,GAAG,CAACH,UAAM,CAAC;AAGxB,UAAA,CAAA;IADCC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AACuB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,cAAA,EAAA,MAAA,CAAA;AAGhE,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAC3B,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;AAGd,UAAA,CAAA;IADCA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AACxB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,aAAA,EAAA,MAAA,CAAA;AAGT,UAAA,CAAA;AADP,IAAAC,CAAK;AACmB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACxB3B;AACA;AACA;AACA;;AAKA,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG;AACpB,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG;AACpB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,MAAM,YAAY,GAAG,CAAC,KAAK;AAC3B,EAAE,CAAC,EAAE,CAAC;AACN,EAAE,CAAC,EAAE;AACL,CAAC,CAAC;AACF,MAAM,eAAe,GAAG;AACxB,EAAE,IAAI,EAAE,OAAO;AACf,EAAE,KAAK,EAAE,MAAM;AACf,EAAE,MAAM,EAAE,KAAK;AACf,EAAE,GAAG,EAAE;AACP,CAAC;AACD,SAAS,KAAK,CAAC,KAAK,EAAE,KAAK,EAAE,GAAG,EAAE;AAClC,EAAE,OAAO,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;AACpC;AACA,SAAS,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE;AAChC,EAAE,OAAO,OAAO,KAAK,KAAK,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK;AAC3D;AACA,SAAS,OAAO,CAAC,SAAS,EAAE;AAC5B,EAAE,OAAO,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAChC;AACA,SAAS,YAAY,CAAC,SAAS,EAAE;AACjC,EAAE,OAAO,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAChC;AACA,SAAS,eAAe,CAAC,IAAI,EAAE;AAC/B,EAAE,OAAO,IAAI,KAAK,GAAG,GAAG,GAAG,GAAG,GAAG;AACjC;AACA,SAAS,aAAa,CAAC,IAAI,EAAE;AAC7B,EAAE,OAAO,IAAI,KAAK,GAAG,GAAG,QAAQ,GAAG,OAAO;AAC1C;AACA,SAAS,WAAW,CAAC,SAAS,EAAE;AAChC,EAAE,MAAM,SAAS,GAAG,SAAS,CAAC,CAAC,CAAC;AAChC,EAAE,OAAO,SAAS,KAAK,GAAG,IAAI,SAAS,KAAK,GAAG,GAAG,GAAG,GAAG,GAAG;AAC3D;AACA,SAAS,gBAAgB,CAAC,SAAS,EAAE;AACrC,EAAE,OAAO,eAAe,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;AAChD;AACA,SAAS,iBAAiB,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,EAAE;AAClD,EAAE,IAAI,GAAG,KAAK,MAAM,EAAE;AACtB,IAAI,GAAG,GAAG,KAAK;AACf,EAAE;AACF,EAAE,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;AAC3C,EAAE,MAAM,aAAa,GAAG,gBAAgB,CAAC,SAAS,CAAC;AACnD,EAAE,MAAM,MAAM,GAAG,aAAa,CAAC,aAAa,CAAC;AAC7C,EAAE,IAAI,iBAAiB,GAAG,aAAa,KAAK,GAAG,GAAG,SAAS,MAAM,GAAG,GAAG,KAAK,GAAG,OAAO,CAAC,GAAG,OAAO,GAAG,MAAM,GAAG,SAAS,KAAK,OAAO,GAAG,QAAQ,GAAG,KAAK;AACrJ,EAAE,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE;AACxD,IAAI,iBAAiB,GAAG,oBAAoB,CAAC,iBAAiB,CAAC;AAC/D,EAAE;AACF,EAAE,OAAO,CAAC,iBAAiB,EAAE,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;AACrE;AACA,SAAS,qBAAqB,CAAC,SAAS,EAAE;AAC1C,EAAE,MAAM,iBAAiB,GAAG,oBAAoB,CAAC,SAAS,CAAC;AAC3D,EAAE,OAAO,CAAC,6BAA6B,CAAC,SAAS,CAAC,EAAE,iBAAiB,EAAE,6BAA6B,CAAC,iBAAiB,CAAC,CAAC;AACxH;AACA,SAAS,6BAA6B,CAAC,SAAS,EAAE;AAClD,EAAE,OAAO,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,SAAS,CAAC,OAAO,CAAC,OAAO,EAAE,KAAK,CAAC,GAAG,SAAS,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC;AAC5G;AACA,MAAM,WAAW,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC;AACrC,MAAM,WAAW,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC;AACrC,MAAM,WAAW,GAAG,CAAC,KAAK,EAAE,QAAQ,CAAC;AACrC,MAAM,WAAW,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC;AACrC,SAAS,WAAW,CAAC,IAAI,EAAE,OAAO,EAAE,GAAG,EAAE;AACzC,EAAE,QAAQ,IAAI;AACd,IAAI,KAAK,KAAK;AACd,IAAI,KAAK,QAAQ;AACjB,MAAM,IAAI,GAAG,EAAE,OAAO,OAAO,GAAG,WAAW,GAAG,WAAW;AACzD,MAAM,OAAO,OAAO,GAAG,WAAW,GAAG,WAAW;AAChD,IAAI,KAAK,MAAM;AACf,IAAI,KAAK,OAAO;AAChB,MAAM,OAAO,OAAO,GAAG,WAAW,GAAG,WAAW;AAChD,IAAI;AACJ,MAAM,OAAO,EAAE;AACf;AACA;AACA,SAAS,yBAAyB,CAAC,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,GAAG,EAAE;AAC7E,EAAE,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;AAC3C,EAAE,IAAI,IAAI,GAAG,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE,SAAS,KAAK,OAAO,EAAE,GAAG,CAAC;AACxE,EAAE,IAAI,SAAS,EAAE;AACjB,IAAI,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,IAAI,IAAI,GAAG,GAAG,GAAG,SAAS,CAAC;AACnD,IAAI,IAAI,aAAa,EAAE;AACvB,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,6BAA6B,CAAC,CAAC;AACjE,IAAI;AACJ,EAAE;AACF,EAAE,OAAO,IAAI;AACb;AACA,SAAS,oBAAoB,CAAC,SAAS,EAAE;AACzC,EAAE,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACjC,EAAE,OAAO,eAAe,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC;AAC7D;AACA,SAAS,mBAAmB,CAAC,OAAO,EAAE;AACtC,EAAE,OAAO;AACT,IAAI,GAAG,EAAE,CAAC;AACV,IAAI,KAAK,EAAE,CAAC;AACZ,IAAI,MAAM,EAAE,CAAC;AACb,IAAI,IAAI,EAAE,CAAC;AACX,IAAI,GAAG;AACP,GAAG;AACH;AACA,SAAS,gBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,OAAO,OAAO,OAAO,KAAK,QAAQ,GAAG,mBAAmB,CAAC,OAAO,CAAC,GAAG;AACtE,IAAI,GAAG,EAAE,OAAO;AAChB,IAAI,KAAK,EAAE,OAAO;AAClB,IAAI,MAAM,EAAE,OAAO;AACnB,IAAI,IAAI,EAAE;AACV,GAAG;AACH;AACA,SAAS,gBAAgB,CAAC,IAAI,EAAE;AAChC,EAAE,MAAM;AACR,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,KAAK;AACT,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,GAAG,EAAE,CAAC;AACV,IAAI,IAAI,EAAE,CAAC;AACX,IAAI,KAAK,EAAE,CAAC,GAAG,KAAK;AACpB,IAAI,MAAM,EAAE,CAAC,GAAG,MAAM;AACtB,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AClIA,SAAS,0BAA0B,CAAC,IAAI,EAAE,SAAS,EAAE,GAAG,EAAE;AAC1D,EAAE,IAAI;AACN,IAAI,SAAS;AACb,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,CAAC;AACzC,EAAE,MAAM,aAAa,GAAG,gBAAgB,CAAC,SAAS,CAAC;AACnD,EAAE,MAAM,WAAW,GAAG,aAAa,CAAC,aAAa,CAAC;AAClD,EAAE,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACjC,EAAE,MAAM,UAAU,GAAG,QAAQ,KAAK,GAAG;AACrC,EAAE,MAAM,OAAO,GAAG,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,QAAQ,CAAC,KAAK,GAAG,CAAC;AACxE,EAAE,MAAM,OAAO,GAAG,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,MAAM,GAAG,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC;AAC1E,EAAE,MAAM,WAAW,GAAG,SAAS,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,GAAG,CAAC;AAC5E,EAAE,IAAI,MAAM;AACZ,EAAE,QAAQ,IAAI;AACd,IAAI,KAAK,KAAK;AACd,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,OAAO;AAClB,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,QAAQ,CAAC;AAClC,OAAO;AACP,MAAM;AACN,IAAI,KAAK,QAAQ;AACjB,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,OAAO;AAClB,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC;AACnC,OAAO;AACP,MAAM;AACN,IAAI,KAAK,OAAO;AAChB,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK;AACxC,QAAQ,CAAC,EAAE;AACX,OAAO;AACP,MAAM;AACN,IAAI,KAAK,MAAM;AACf,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,QAAQ,CAAC,KAAK;AACvC,QAAQ,CAAC,EAAE;AACX,OAAO;AACP,MAAM;AACN,IAAI;AACJ,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC;AACtB,QAAQ,CAAC,EAAE,SAAS,CAAC;AACrB,OAAO;AACP;AACA,EAAE,QAAQ,YAAY,CAAC,SAAS,CAAC;AACjC,IAAI,KAAK,OAAO;AAChB,MAAM,MAAM,CAAC,aAAa,CAAC,IAAI,WAAW,IAAI,GAAG,IAAI,UAAU,GAAG,EAAE,GAAG,CAAC,CAAC;AACzE,MAAM;AACN,IAAI,KAAK,KAAK;AACd,MAAM,MAAM,CAAC,aAAa,CAAC,IAAI,WAAW,IAAI,GAAG,IAAI,UAAU,GAAG,EAAE,GAAG,CAAC,CAAC;AACzE,MAAM;AACN;AACA,EAAE,OAAO,MAAM;AACf;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,eAAe,cAAc,CAAC,KAAK,EAAE,OAAO,EAAE;AAC9C,EAAE,IAAI,qBAAqB;AAC3B,EAAE,IAAI,OAAO,KAAK,MAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB,EAAE;AACF,EAAE,MAAM;AACR,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,QAAQ;AACZ,IAAI,KAAK;AACT,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG,GAAG,KAAK;AACX,EAAE,MAAM;AACR,IAAI,QAAQ,GAAG,mBAAmB;AAClC,IAAI,YAAY,GAAG,UAAU;AAC7B,IAAI,cAAc,GAAG,UAAU;AAC/B,IAAI,WAAW,GAAG,KAAK;AACvB,IAAI,OAAO,GAAG;AACd,GAAG,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;AAC9B,EAAE,MAAM,aAAa,GAAG,gBAAgB,CAAC,OAAO,CAAC;AACjD,EAAE,MAAM,UAAU,GAAG,cAAc,KAAK,UAAU,GAAG,WAAW,GAAG,UAAU;AAC7E,EAAE,MAAM,OAAO,GAAG,QAAQ,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,CAAC;AACrE,EAAE,MAAM,kBAAkB,GAAG,gBAAgB,CAAC,MAAM,QAAQ,CAAC,eAAe,CAAC;AAC7E,IAAI,OAAO,EAAE,CAAC,CAAC,qBAAqB,GAAG,OAAO,QAAQ,CAAC,SAAS,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,IAAI,GAAG,qBAAqB,GAAG,IAAI,IAAI,OAAO,GAAG,OAAO,CAAC,cAAc,KAAK,OAAO,QAAQ,CAAC,kBAAkB,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,kBAAkB,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC;AACvS,IAAI,QAAQ;AACZ,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,CAAC,CAAC;AACL,EAAE,MAAM,IAAI,GAAG,cAAc,KAAK,UAAU,GAAG;AAC/C,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,KAAK,EAAE,KAAK,CAAC,QAAQ,CAAC,KAAK;AAC/B,IAAI,MAAM,EAAE,KAAK,CAAC,QAAQ,CAAC;AAC3B,GAAG,GAAG,KAAK,CAAC,SAAS;AACrB,EAAE,MAAM,YAAY,GAAG,OAAO,QAAQ,CAAC,eAAe,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,eAAe,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;AACtH,EAAE,MAAM,WAAW,GAAG,CAAC,OAAO,QAAQ,CAAC,SAAS,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,OAAO,QAAQ,CAAC,QAAQ,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,KAAK;AAC3L,IAAI,CAAC,EAAE,CAAC;AACR,IAAI,CAAC,EAAE;AACP,GAAG,GAAG;AACN,IAAI,CAAC,EAAE,CAAC;AACR,IAAI,CAAC,EAAE;AACP,GAAG;AACH,EAAE,MAAM,iBAAiB,GAAG,gBAAgB,CAAC,QAAQ,CAAC,qDAAqD,GAAG,MAAM,QAAQ,CAAC,qDAAqD,CAAC;AACnL,IAAI,QAAQ;AACZ,IAAI,IAAI;AACR,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,CAAC,GAAG,IAAI,CAAC;AACZ,EAAE,OAAO;AACT,IAAI,GAAG,EAAE,CAAC,kBAAkB,CAAC,GAAG,GAAG,iBAAiB,CAAC,GAAG,GAAG,aAAa,CAAC,GAAG,IAAI,WAAW,CAAC,CAAC;AAC7F,IAAI,MAAM,EAAE,CAAC,iBAAiB,CAAC,MAAM,GAAG,kBAAkB,CAAC,MAAM,GAAG,aAAa,CAAC,MAAM,IAAI,WAAW,CAAC,CAAC;AACzG,IAAI,IAAI,EAAE,CAAC,kBAAkB,CAAC,IAAI,GAAG,iBAAiB,CAAC,IAAI,GAAG,aAAa,CAAC,IAAI,IAAI,WAAW,CAAC,CAAC;AACjG,IAAI,KAAK,EAAE,CAAC,iBAAiB,CAAC,KAAK,GAAG,kBAAkB,CAAC,KAAK,GAAG,aAAa,CAAC,KAAK,IAAI,WAAW,CAAC;AACpG,GAAG;AACH;;AAEA;AACA,MAAM,eAAe,GAAG,EAAE;;AAE1B;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMS,iBAAe,GAAG,OAAO,SAAS,EAAE,QAAQ,EAAE,MAAM,KAAK;AAC/D,EAAE,MAAM;AACR,IAAI,SAAS,GAAG,QAAQ;AACxB,IAAI,QAAQ,GAAG,UAAU;AACzB,IAAI,UAAU,GAAG,EAAE;AACnB,IAAI;AACJ,GAAG,GAAG,MAAM;AACZ,EAAE,MAAM,0BAA0B,GAAG,QAAQ,CAAC,cAAc,GAAG,QAAQ,GAAG;AAC1E,IAAI,GAAG,QAAQ;AACf,IAAI;AACJ,GAAG;AACH,EAAE,MAAM,GAAG,GAAG,OAAO,QAAQ,CAAC,KAAK,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;AAChF,EAAE,IAAI,KAAK,GAAG,MAAM,QAAQ,CAAC,eAAe,CAAC;AAC7C,IAAI,SAAS;AACb,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG,CAAC;AACJ,EAAE,IAAI;AACN,IAAI,CAAC;AACL,IAAI;AACJ,GAAG,GAAG,0BAA0B,CAAC,KAAK,EAAE,SAAS,EAAE,GAAG,CAAC;AACvD,EAAE,IAAI,iBAAiB,GAAG,SAAS;AACnC,EAAE,IAAI,UAAU,GAAG,CAAC;AACpB,EAAE,MAAM,cAAc,GAAG,EAAE;AAC3B,EAAE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AAC9C,IAAI,MAAM,iBAAiB,GAAG,UAAU,CAAC,CAAC,CAAC;AAC3C,IAAI,IAAI,CAAC,iBAAiB,EAAE;AAC5B,MAAM;AACN,IAAI;AACJ,IAAI,MAAM;AACV,MAAM,IAAI;AACV,MAAM;AACN,KAAK,GAAG,iBAAiB;AACzB,IAAI,MAAM;AACV,MAAM,CAAC,EAAE,KAAK;AACd,MAAM,CAAC,EAAE,KAAK;AACd,MAAM,IAAI;AACV,MAAM;AACN,KAAK,GAAG,MAAM,EAAE,CAAC;AACjB,MAAM,CAAC;AACP,MAAM,CAAC;AACP,MAAM,gBAAgB,EAAE,SAAS;AACjC,MAAM,SAAS,EAAE,iBAAiB;AAClC,MAAM,QAAQ;AACd,MAAM,cAAc;AACpB,MAAM,KAAK;AACX,MAAM,QAAQ,EAAE,0BAA0B;AAC1C,MAAM,QAAQ,EAAE;AAChB,QAAQ,SAAS;AACjB,QAAQ;AACR;AACA,KAAK,CAAC;AACN,IAAI,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,KAAK,GAAG,CAAC;AACjC,IAAI,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,KAAK,GAAG,CAAC;AACjC,IAAI,cAAc,CAAC,IAAI,CAAC,GAAG;AAC3B,MAAM,GAAG,cAAc,CAAC,IAAI,CAAC;AAC7B,MAAM,GAAG;AACT,KAAK;AACL,IAAI,IAAI,KAAK,IAAI,UAAU,GAAG,eAAe,EAAE;AAC/C,MAAM,UAAU,EAAE;AAClB,MAAM,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE;AACrC,QAAQ,IAAI,KAAK,CAAC,SAAS,EAAE;AAC7B,UAAU,iBAAiB,GAAG,KAAK,CAAC,SAAS;AAC7C,QAAQ;AACR,QAAQ,IAAI,KAAK,CAAC,KAAK,EAAE;AACzB,UAAU,KAAK,GAAG,KAAK,CAAC,KAAK,KAAK,IAAI,GAAG,MAAM,QAAQ,CAAC,eAAe,CAAC;AACxE,YAAY,SAAS;AACrB,YAAY,QAAQ;AACpB,YAAY;AACZ,WAAW,CAAC,GAAG,KAAK,CAAC,KAAK;AAC1B,QAAQ;AACR,QAAQ,CAAC;AACT,UAAU,CAAC;AACX,UAAU;AACV,SAAS,GAAG,0BAA0B,CAAC,KAAK,EAAE,iBAAiB,EAAE,GAAG,CAAC;AACrE,MAAM;AACN,MAAM,CAAC,GAAG,EAAE;AACZ,IAAI;AACJ,EAAE;AACF,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,SAAS,EAAE,iBAAiB;AAChC,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG;AACH,CAAC;;AA2LD;AACA;AACA;AACA;AACA;AACA;AACA,MAAMC,MAAI,GAAG,UAAU,OAAO,EAAE;AAChC,EAAE,IAAI,OAAO,KAAK,MAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB,EAAE;AACF,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,MAAM;AAChB,IAAI,OAAO;AACX,IAAI,MAAM,EAAE,CAAC,KAAK,EAAE;AACpB,MAAM,IAAI,qBAAqB,EAAE,oBAAoB;AACrD,MAAM,MAAM;AACZ,QAAQ,SAAS;AACjB,QAAQ,cAAc;AACtB,QAAQ,KAAK;AACb,QAAQ,gBAAgB;AACxB,QAAQ,QAAQ;AAChB,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM;AACZ,QAAQ,QAAQ,EAAE,aAAa,GAAG,IAAI;AACtC,QAAQ,SAAS,EAAE,cAAc,GAAG,IAAI;AACxC,QAAQ,kBAAkB,EAAE,2BAA2B;AACvD,QAAQ,gBAAgB,GAAG,SAAS;AACpC,QAAQ,yBAAyB,GAAG,MAAM;AAC1C,QAAQ,aAAa,GAAG,IAAI;AAC5B,QAAQ,GAAG;AACX,OAAO,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;;AAElC;AACA;AACA;AACA;AACA,MAAM,IAAI,CAAC,qBAAqB,GAAG,cAAc,CAAC,KAAK,KAAK,IAAI,IAAI,qBAAqB,CAAC,eAAe,EAAE;AAC3G,QAAQ,OAAO,EAAE;AACjB,MAAM;AACN,MAAM,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACrC,MAAM,MAAM,eAAe,GAAG,WAAW,CAAC,gBAAgB,CAAC;AAC3D,MAAM,MAAM,eAAe,GAAG,OAAO,CAAC,gBAAgB,CAAC,KAAK,gBAAgB;AAC5E,MAAM,MAAM,GAAG,GAAG,OAAO,QAAQ,CAAC,KAAK,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;AAC7F,MAAM,MAAM,kBAAkB,GAAG,2BAA2B,KAAK,eAAe,IAAI,CAAC,aAAa,GAAG,CAAC,oBAAoB,CAAC,gBAAgB,CAAC,CAAC,GAAG,qBAAqB,CAAC,gBAAgB,CAAC,CAAC;AACxL,MAAM,MAAM,4BAA4B,GAAG,yBAAyB,KAAK,MAAM;AAC/E,MAAM,IAAI,CAAC,2BAA2B,IAAI,4BAA4B,EAAE;AACxE,QAAQ,kBAAkB,CAAC,IAAI,CAAC,GAAG,yBAAyB,CAAC,gBAAgB,EAAE,aAAa,EAAE,yBAAyB,EAAE,GAAG,CAAC,CAAC;AAC9H,MAAM;AACN,MAAM,MAAM,UAAU,GAAG,CAAC,gBAAgB,EAAE,GAAG,kBAAkB,CAAC;AAClE,MAAM,MAAM,QAAQ,GAAG,MAAM,QAAQ,CAAC,cAAc,CAAC,KAAK,EAAE,qBAAqB,CAAC;AAClF,MAAM,MAAM,SAAS,GAAG,EAAE;AAC1B,MAAM,IAAI,aAAa,GAAG,CAAC,CAAC,oBAAoB,GAAG,cAAc,CAAC,IAAI,KAAK,IAAI,GAAG,MAAM,GAAG,oBAAoB,CAAC,SAAS,KAAK,EAAE;AAChI,MAAM,IAAI,aAAa,EAAE;AACzB,QAAQ,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;AACtC,MAAM;AACN,MAAM,IAAI,cAAc,EAAE;AAC1B,QAAQ,MAAM,KAAK,GAAG,iBAAiB,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC;AAC9D,QAAQ,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;AAC9D,MAAM;AACN,MAAM,aAAa,GAAG,CAAC,GAAG,aAAa,EAAE;AACzC,QAAQ,SAAS;AACjB,QAAQ;AACR,OAAO,CAAC;;AAER;AACA,MAAM,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,IAAI,IAAI,IAAI,CAAC,CAAC,EAAE;AAC/C,QAAQ,IAAI,qBAAqB,EAAE,qBAAqB;AACxD,QAAQ,MAAM,SAAS,GAAG,CAAC,CAAC,CAAC,qBAAqB,GAAG,cAAc,CAAC,IAAI,KAAK,IAAI,GAAG,MAAM,GAAG,qBAAqB,CAAC,KAAK,KAAK,CAAC,IAAI,CAAC;AACnI,QAAQ,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC;AACnD,QAAQ,IAAI,aAAa,EAAE;AAC3B,UAAU,MAAM,uBAAuB,GAAG,cAAc,KAAK,WAAW,GAAG,eAAe,KAAK,WAAW,CAAC,aAAa,CAAC,GAAG,KAAK;AACjI,UAAU,IAAI,CAAC,uBAAuB;AACtC;AACA;AACA,UAAU,aAAa,CAAC,KAAK,CAAC,CAAC,IAAI,WAAW,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,eAAe,GAAG,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE;AAC9G;AACA,YAAY,OAAO;AACnB,cAAc,IAAI,EAAE;AACpB,gBAAgB,KAAK,EAAE,SAAS;AAChC,gBAAgB,SAAS,EAAE;AAC3B,eAAe;AACf,cAAc,KAAK,EAAE;AACrB,gBAAgB,SAAS,EAAE;AAC3B;AACA,aAAa;AACb,UAAU;AACV,QAAQ;;AAER;AACA;AACA,QAAQ,IAAI,cAAc,GAAG,CAAC,qBAAqB,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,GAAG,MAAM,GAAG,qBAAqB,CAAC,SAAS;;AAE3M;AACA,QAAQ,IAAI,CAAC,cAAc,EAAE;AAC7B,UAAU,QAAQ,gBAAgB;AAClC,YAAY,KAAK,SAAS;AAC1B,cAAc;AACd,gBAAgB,IAAI,sBAAsB;AAC1C,gBAAgB,MAAM,SAAS,GAAG,CAAC,sBAAsB,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,IAAI;AACtF,kBAAkB,IAAI,4BAA4B,EAAE;AACpD,oBAAoB,MAAM,eAAe,GAAG,WAAW,CAAC,CAAC,CAAC,SAAS,CAAC;AACpE,oBAAoB,OAAO,eAAe,KAAK,eAAe;AAC9D;AACA;AACA,oBAAoB,eAAe,KAAK,GAAG;AAC3C,kBAAkB;AAClB,kBAAkB,OAAO,IAAI;AAC7B,gBAAgB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,IAAI,QAAQ,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,QAAQ,KAAK,GAAG,GAAG,QAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,GAAG,MAAM,GAAG,sBAAsB,CAAC,CAAC,CAAC;AAClN,gBAAgB,IAAI,SAAS,EAAE;AAC/B,kBAAkB,cAAc,GAAG,SAAS;AAC5C,gBAAgB;AAChB,gBAAgB;AAChB,cAAc;AACd,YAAY,KAAK,kBAAkB;AACnC,cAAc,cAAc,GAAG,gBAAgB;AAC/C,cAAc;AACd;AACA,QAAQ;AACR,QAAQ,IAAI,SAAS,KAAK,cAAc,EAAE;AAC1C,UAAU,OAAO;AACjB,YAAY,KAAK,EAAE;AACnB,cAAc,SAAS,EAAE;AACzB;AACA,WAAW;AACX,QAAQ;AACR,MAAM;AACN,MAAM,OAAO,EAAE;AACf,IAAI;AACJ,GAAG;AACH,CAAC;;AA2MD,MAAM,WAAW,gBAAgB,IAAI,GAAG,CAAC,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;;AAEzD;AACA;;AAEA,eAAe,oBAAoB,CAAC,KAAK,EAAE,OAAO,EAAE;AACpD,EAAE,MAAM;AACR,IAAI,SAAS;AACb,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG,GAAG,KAAK;AACX,EAAE,MAAM,GAAG,GAAG,OAAO,QAAQ,CAAC,KAAK,IAAI,IAAI,GAAG,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;AACzF,EAAE,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACjC,EAAE,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;AAC3C,EAAE,MAAM,UAAU,GAAG,WAAW,CAAC,SAAS,CAAC,KAAK,GAAG;AACnD,EAAE,MAAM,aAAa,GAAG,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC;AACtD,EAAE,MAAM,cAAc,GAAG,GAAG,IAAI,UAAU,GAAG,EAAE,GAAG,CAAC;AACnD,EAAE,MAAM,QAAQ,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;;AAE3C;AACA,EAAE,IAAI;AACN,IAAI,QAAQ;AACZ,IAAI,SAAS;AACb,IAAI;AACJ,GAAG,GAAG,OAAO,QAAQ,KAAK,QAAQ,GAAG;AACrC,IAAI,QAAQ,EAAE,QAAQ;AACtB,IAAI,SAAS,EAAE,CAAC;AAChB,IAAI,aAAa,EAAE;AACnB,GAAG,GAAG;AACN,IAAI,QAAQ,EAAE,QAAQ,CAAC,QAAQ,IAAI,CAAC;AACpC,IAAI,SAAS,EAAE,QAAQ,CAAC,SAAS,IAAI,CAAC;AACtC,IAAI,aAAa,EAAE,QAAQ,CAAC;AAC5B,GAAG;AACH,EAAE,IAAI,SAAS,IAAI,OAAO,aAAa,KAAK,QAAQ,EAAE;AACtD,IAAI,SAAS,GAAG,SAAS,KAAK,KAAK,GAAG,aAAa,GAAG,EAAE,GAAG,aAAa;AACxE,EAAE;AACF,EAAE,OAAO,UAAU,GAAG;AACtB,IAAI,CAAC,EAAE,SAAS,GAAG,cAAc;AACjC,IAAI,CAAC,EAAE,QAAQ,GAAG;AAClB,GAAG,GAAG;AACN,IAAI,CAAC,EAAE,QAAQ,GAAG,aAAa;AAC/B,IAAI,CAAC,EAAE,SAAS,GAAG;AACnB,GAAG;AACH;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMC,QAAM,GAAG,UAAU,OAAO,EAAE;AAClC,EAAE,IAAI,OAAO,KAAK,MAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,CAAC;AACf,EAAE;AACF,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,QAAQ;AAClB,IAAI,OAAO;AACX,IAAI,MAAM,EAAE,CAAC,KAAK,EAAE;AACpB,MAAM,IAAI,qBAAqB,EAAE,qBAAqB;AACtD,MAAM,MAAM;AACZ,QAAQ,CAAC;AACT,QAAQ,CAAC;AACT,QAAQ,SAAS;AACjB,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM,UAAU,GAAG,MAAM,oBAAoB,CAAC,KAAK,EAAE,OAAO,CAAC;;AAEnE;AACA;AACA,MAAM,IAAI,SAAS,MAAM,CAAC,qBAAqB,GAAG,cAAc,CAAC,MAAM,KAAK,IAAI,GAAG,MAAM,GAAG,qBAAqB,CAAC,SAAS,CAAC,IAAI,CAAC,qBAAqB,GAAG,cAAc,CAAC,KAAK,KAAK,IAAI,IAAI,qBAAqB,CAAC,eAAe,EAAE;AACjO,QAAQ,OAAO,EAAE;AACjB,MAAM;AACN,MAAM,OAAO;AACb,QAAQ,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;AAC3B,QAAQ,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;AAC3B,QAAQ,IAAI,EAAE;AACd,UAAU,GAAG,UAAU;AACvB,UAAU;AACV;AACA,OAAO;AACP,IAAI;AACJ,GAAG;AACH,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA,MAAMC,OAAK,GAAG,UAAU,OAAO,EAAE;AACjC,EAAE,IAAI,OAAO,KAAK,MAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB,EAAE;AACF,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,OAAO;AACjB,IAAI,OAAO;AACX,IAAI,MAAM,EAAE,CAAC,KAAK,EAAE;AACpB,MAAM,MAAM;AACZ,QAAQ,CAAC;AACT,QAAQ,CAAC;AACT,QAAQ,SAAS;AACjB,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM;AACZ,QAAQ,QAAQ,EAAE,aAAa,GAAG,IAAI;AACtC,QAAQ,SAAS,EAAE,cAAc,GAAG,KAAK;AACzC,QAAQ,OAAO,GAAG;AAClB,UAAU,EAAE,EAAE,IAAI,IAAI;AACtB,YAAY,IAAI;AAChB,cAAc,CAAC;AACf,cAAc;AACd,aAAa,GAAG,IAAI;AACpB,YAAY,OAAO;AACnB,cAAc,CAAC;AACf,cAAc;AACd,aAAa;AACb,UAAU;AACV,SAAS;AACT,QAAQ,GAAG;AACX,OAAO,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;AAClC,MAAM,MAAM,MAAM,GAAG;AACrB,QAAQ,CAAC;AACT,QAAQ;AACR,OAAO;AACP,MAAM,MAAM,QAAQ,GAAG,MAAM,QAAQ,CAAC,cAAc,CAAC,KAAK,EAAE,qBAAqB,CAAC;AAClF,MAAM,MAAM,SAAS,GAAG,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;AACvD,MAAM,MAAM,QAAQ,GAAG,eAAe,CAAC,SAAS,CAAC;AACjD,MAAM,IAAI,aAAa,GAAG,MAAM,CAAC,QAAQ,CAAC;AAC1C,MAAM,IAAI,cAAc,GAAG,MAAM,CAAC,SAAS,CAAC;AAC5C,MAAM,IAAI,aAAa,EAAE;AACzB,QAAQ,MAAM,OAAO,GAAG,QAAQ,KAAK,GAAG,GAAG,KAAK,GAAG,MAAM;AACzD,QAAQ,MAAM,OAAO,GAAG,QAAQ,KAAK,GAAG,GAAG,QAAQ,GAAG,OAAO;AAC7D,QAAQ,MAAM,GAAG,GAAG,aAAa,GAAG,QAAQ,CAAC,OAAO,CAAC;AACrD,QAAQ,MAAM,GAAG,GAAG,aAAa,GAAG,QAAQ,CAAC,OAAO,CAAC;AACrD,QAAQ,aAAa,GAAG,KAAK,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,CAAC;AACtD,MAAM;AACN,MAAM,IAAI,cAAc,EAAE;AAC1B,QAAQ,MAAM,OAAO,GAAG,SAAS,KAAK,GAAG,GAAG,KAAK,GAAG,MAAM;AAC1D,QAAQ,MAAM,OAAO,GAAG,SAAS,KAAK,GAAG,GAAG,QAAQ,GAAG,OAAO;AAC9D,QAAQ,MAAM,GAAG,GAAG,cAAc,GAAG,QAAQ,CAAC,OAAO,CAAC;AACtD,QAAQ,MAAM,GAAG,GAAG,cAAc,GAAG,QAAQ,CAAC,OAAO,CAAC;AACtD,QAAQ,cAAc,GAAG,KAAK,CAAC,GAAG,EAAE,cAAc,EAAE,GAAG,CAAC;AACxD,MAAM;AACN,MAAM,MAAM,aAAa,GAAG,OAAO,CAAC,EAAE,CAAC;AACvC,QAAQ,GAAG,KAAK;AAChB,QAAQ,CAAC,QAAQ,GAAG,aAAa;AACjC,QAAQ,CAAC,SAAS,GAAG;AACrB,OAAO,CAAC;AACR,MAAM,OAAO;AACb,QAAQ,GAAG,aAAa;AACxB,QAAQ,IAAI,EAAE;AACd,UAAU,CAAC,EAAE,aAAa,CAAC,CAAC,GAAG,CAAC;AAChC,UAAU,CAAC,EAAE,aAAa,CAAC,CAAC,GAAG,CAAC;AAChC,UAAU,OAAO,EAAE;AACnB,YAAY,CAAC,QAAQ,GAAG,aAAa;AACrC,YAAY,CAAC,SAAS,GAAG;AACzB;AACA;AACA,OAAO;AACP,IAAI;AACJ,GAAG;AACH,CAAC;;ACv4BD,SAAS,SAAS,GAAG;AACrB,EAAE,OAAO,OAAO,MAAM,KAAK,WAAW;AACtC;AACA,SAAS,WAAW,CAAC,IAAI,EAAE;AAC3B,EAAE,IAAI,MAAM,CAAC,IAAI,CAAC,EAAE;AACpB,IAAI,OAAO,CAAC,IAAI,CAAC,QAAQ,IAAI,EAAE,EAAE,WAAW,EAAE;AAC9C,EAAE;AACF;AACA;AACA;AACA,EAAE,OAAO,WAAW;AACpB;AACA,SAAS,SAAS,CAAC,IAAI,EAAE;AACzB,EAAE,IAAI,mBAAmB;AACzB,EAAE,OAAO,CAAC,IAAI,IAAI,IAAI,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,aAAa,KAAK,IAAI,GAAG,MAAM,GAAG,mBAAmB,CAAC,WAAW,KAAK,MAAM;AAClI;AACA,SAAS,kBAAkB,CAAC,IAAI,EAAE;AAClC,EAAE,IAAI,IAAI;AACV,EAAE,OAAO,CAAC,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,KAAK,IAAI,GAAG,MAAM,GAAG,IAAI,CAAC,eAAe;AAChI;AACA,SAAS,MAAM,CAAC,KAAK,EAAE;AACvB,EAAE,IAAI,CAAC,SAAS,EAAE,EAAE;AACpB,IAAI,OAAO,KAAK;AAChB,EAAE;AACF,EAAE,OAAO,KAAK,YAAY,IAAI,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,IAAI;AACxE;AACA,SAAS,SAAS,CAAC,KAAK,EAAE;AAC1B,EAAE,IAAI,CAAC,SAAS,EAAE,EAAE;AACpB,IAAI,OAAO,KAAK;AAChB,EAAE;AACF,EAAE,OAAO,KAAK,YAAY,OAAO,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,OAAO;AAC9E;AACA,SAAS,aAAa,CAAC,KAAK,EAAE;AAC9B,EAAE,IAAI,CAAC,SAAS,EAAE,EAAE;AACpB,IAAI,OAAO,KAAK;AAChB,EAAE;AACF,EAAE,OAAO,KAAK,YAAY,WAAW,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,WAAW;AACtF;AACA,SAAS,YAAY,CAAC,KAAK,EAAE;AAC7B,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,OAAO,UAAU,KAAK,WAAW,EAAE;AACzD,IAAI,OAAO,KAAK;AAChB,EAAE;AACF,EAAE,OAAO,KAAK,YAAY,UAAU,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,UAAU;AACpF;AACA,SAAS,iBAAiB,CAAC,OAAO,EAAE;AACpC,EAAE,MAAM;AACR,IAAI,QAAQ;AACZ,IAAI,SAAS;AACb,IAAI,SAAS;AACb,IAAI;AACJ,GAAG,GAAGC,kBAAgB,CAAC,OAAO,CAAC;AAC/B,EAAE,OAAO,iCAAiC,CAAC,IAAI,CAAC,QAAQ,GAAG,SAAS,GAAG,SAAS,CAAC,IAAI,OAAO,KAAK,QAAQ,IAAI,OAAO,KAAK,UAAU;AACnI;AACA,SAAS,cAAc,CAAC,OAAO,EAAE;AACjC,EAAE,OAAO,iBAAiB,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;AACrD;AACA,SAAS,UAAU,CAAC,OAAO,EAAE;AAC7B,EAAE,IAAI;AACN,IAAI,IAAI,OAAO,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;AAC1C,MAAM,OAAO,IAAI;AACjB,IAAI;AACJ,EAAE,CAAC,CAAC,OAAO,EAAE,EAAE;AACf;AACA,EAAE;AACF,EAAE,IAAI;AACN,IAAI,OAAO,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC;AACpC,EAAE,CAAC,CAAC,OAAO,EAAE,EAAE;AACf,IAAI,OAAO,KAAK;AAChB,EAAE;AACF;AACA,MAAM,YAAY,GAAG,qDAAqD;AAC1E,MAAM,SAAS,GAAG,6BAA6B;AAC/C,MAAM,SAAS,GAAG,KAAK,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,MAAM;AACtD,IAAI,aAAa;AACjB,SAAS,iBAAiB,CAAC,YAAY,EAAE;AACzC,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,YAAY,CAAC,GAAGA,kBAAgB,CAAC,YAAY,CAAC,GAAG,YAAY;;AAErF;AACA;AACA,EAAE,OAAO,SAAS,CAAC,GAAG,CAAC,SAAS,CAAC,IAAI,SAAS,CAAC,GAAG,CAAC,SAAS,CAAC,IAAI,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,SAAS,CAAC,GAAG,CAAC,cAAc,CAAC,IAAI,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,IAAI,YAAY,CAAC,IAAI,CAAC,GAAG,CAAC,UAAU,IAAI,EAAE,CAAC,IAAI,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,IAAI,EAAE,CAAC;AACvS;AACA,SAAS,kBAAkB,CAAC,OAAO,EAAE;AACrC,EAAE,IAAI,WAAW,GAAG,aAAa,CAAC,OAAO,CAAC;AAC1C,EAAE,OAAO,aAAa,CAAC,WAAW,CAAC,IAAI,CAAC,qBAAqB,CAAC,WAAW,CAAC,EAAE;AAC5E,IAAI,IAAI,iBAAiB,CAAC,WAAW,CAAC,EAAE;AACxC,MAAM,OAAO,WAAW;AACxB,IAAI,CAAC,MAAM,IAAI,UAAU,CAAC,WAAW,CAAC,EAAE;AACxC,MAAM,OAAO,IAAI;AACjB,IAAI;AACJ,IAAI,WAAW,GAAG,aAAa,CAAC,WAAW,CAAC;AAC5C,EAAE;AACF,EAAE,OAAO,IAAI;AACb;AACA,SAAS,QAAQ,GAAG;AACpB,EAAE,IAAI,aAAa,IAAI,IAAI,EAAE;AAC7B,IAAI,aAAa,GAAG,OAAO,GAAG,KAAK,WAAW,IAAI,GAAG,CAAC,QAAQ,IAAI,GAAG,CAAC,QAAQ,CAAC,yBAAyB,EAAE,MAAM,CAAC;AACjH,EAAE;AACF,EAAE,OAAO,aAAa;AACtB;AACA,SAAS,qBAAqB,CAAC,IAAI,EAAE;AACrC,EAAE,OAAO,yBAAyB,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;AAC1D;AACA,SAASA,kBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,OAAO,SAAS,CAAC,OAAO,CAAC,CAAC,gBAAgB,CAAC,OAAO,CAAC;AACrD;AACA,SAAS,aAAa,CAAC,OAAO,EAAE;AAChC,EAAE,IAAI,SAAS,CAAC,OAAO,CAAC,EAAE;AAC1B,IAAI,OAAO;AACX,MAAM,UAAU,EAAE,OAAO,CAAC,UAAU;AACpC,MAAM,SAAS,EAAE,OAAO,CAAC;AACzB,KAAK;AACL,EAAE;AACF,EAAE,OAAO;AACT,IAAI,UAAU,EAAE,OAAO,CAAC,OAAO;AAC/B,IAAI,SAAS,EAAE,OAAO,CAAC;AACvB,GAAG;AACH;AACA,SAAS,aAAa,CAAC,IAAI,EAAE;AAC7B,EAAE,IAAI,WAAW,CAAC,IAAI,CAAC,KAAK,MAAM,EAAE;AACpC,IAAI,OAAO,IAAI;AACf,EAAE;AACF,EAAE,MAAM,MAAM;AACd;AACA,EAAE,IAAI,CAAC,YAAY;AACnB;AACA,EAAE,IAAI,CAAC,UAAU;AACjB;AACA,EAAE,YAAY,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI;AACjC;AACA,EAAE,kBAAkB,CAAC,IAAI,CAAC;AAC1B,EAAE,OAAO,YAAY,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC,IAAI,GAAG,MAAM;AACpD;AACA,SAAS,0BAA0B,CAAC,IAAI,EAAE;AAC1C,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC;AACxC,EAAE,IAAI,qBAAqB,CAAC,UAAU,CAAC,EAAE;AACzC,IAAI,OAAO,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI;AACnE,EAAE;AACF,EAAE,IAAI,aAAa,CAAC,UAAU,CAAC,IAAI,iBAAiB,CAAC,UAAU,CAAC,EAAE;AAClE,IAAI,OAAO,UAAU;AACrB,EAAE;AACF,EAAE,OAAO,0BAA0B,CAAC,UAAU,CAAC;AAC/C;AACA,SAAS,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,eAAe,EAAE;AAC3D,EAAE,IAAI,oBAAoB;AAC1B,EAAE,IAAI,IAAI,KAAK,MAAM,EAAE;AACvB,IAAI,IAAI,GAAG,EAAE;AACb,EAAE;AACF,EAAE,IAAI,eAAe,KAAK,MAAM,EAAE;AAClC,IAAI,eAAe,GAAG,IAAI;AAC1B,EAAE;AACF,EAAE,MAAM,kBAAkB,GAAG,0BAA0B,CAAC,IAAI,CAAC;AAC7D,EAAE,MAAM,MAAM,GAAG,kBAAkB,MAAM,CAAC,oBAAoB,GAAG,IAAI,CAAC,aAAa,KAAK,IAAI,GAAG,MAAM,GAAG,oBAAoB,CAAC,IAAI,CAAC;AAClI,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,kBAAkB,CAAC;AAC3C,EAAE,IAAI,MAAM,EAAE;AACd,IAAI,MAAM,YAAY,GAAG,eAAe,CAAC,GAAG,CAAC;AAC7C,IAAI,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,cAAc,IAAI,EAAE,EAAE,iBAAiB,CAAC,kBAAkB,CAAC,GAAG,kBAAkB,GAAG,EAAE,EAAE,YAAY,IAAI,eAAe,GAAG,oBAAoB,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC;AACjM,EAAE,CAAC,MAAM;AACT,IAAI,OAAO,IAAI,CAAC,MAAM,CAAC,kBAAkB,EAAE,oBAAoB,CAAC,kBAAkB,EAAE,EAAE,EAAE,eAAe,CAAC,CAAC;AACzG,EAAE;AACF;AACA,SAAS,eAAe,CAAC,GAAG,EAAE;AAC9B,EAAE,OAAO,GAAG,CAAC,MAAM,IAAI,MAAM,CAAC,cAAc,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,YAAY,GAAG,IAAI;AAClF;;AC7JA,SAAS,gBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,MAAM,GAAG,GAAG,kBAAkB,CAAC,OAAO,CAAC;AACzC;AACA;AACA,EAAE,IAAI,KAAK,GAAG,UAAU,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC;AACxC,EAAE,IAAI,MAAM,GAAG,UAAU,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC;AAC1C,EAAE,MAAM,SAAS,GAAG,aAAa,CAAC,OAAO,CAAC;AAC1C,EAAE,MAAM,WAAW,GAAG,SAAS,GAAG,OAAO,CAAC,WAAW,GAAG,KAAK;AAC7D,EAAE,MAAM,YAAY,GAAG,SAAS,GAAG,OAAO,CAAC,YAAY,GAAG,MAAM;AAChE,EAAE,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,KAAK,WAAW,IAAI,KAAK,CAAC,MAAM,CAAC,KAAK,YAAY;AACvF,EAAE,IAAI,cAAc,EAAE;AACtB,IAAI,KAAK,GAAG,WAAW;AACvB,IAAI,MAAM,GAAG,YAAY;AACzB,EAAE;AACF,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC,EAAE;AACP,GAAG;AACH;;AAEA,SAAS,aAAa,CAAC,OAAO,EAAE;AAChC,EAAE,OAAO,CAAC,SAAS,CAAC,OAAO,CAAC,GAAG,OAAO,CAAC,cAAc,GAAG,OAAO;AAC/D;;AAEA,SAAS,QAAQ,CAAC,OAAO,EAAE;AAC3B,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC;AAC3C,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,EAAE;AAClC,IAAI,OAAO,YAAY,CAAC,CAAC,CAAC;AAC1B,EAAE;AACF,EAAE,MAAM,IAAI,GAAG,UAAU,CAAC,qBAAqB,EAAE;AACjD,EAAE,MAAM;AACR,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI;AACJ,GAAG,GAAG,gBAAgB,CAAC,UAAU,CAAC;AAClC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,KAAK,IAAI,KAAK;AACtD,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC,MAAM,IAAI,MAAM;;AAEzD;;AAEA,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE;AACjC,IAAI,CAAC,GAAG,CAAC;AACT,EAAE;AACF,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE;AACjC,IAAI,CAAC,GAAG,CAAC;AACT,EAAE;AACF,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA,MAAM,SAAS,gBAAgB,YAAY,CAAC,CAAC,CAAC;AAC9C,SAAS,gBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC;AAChC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,cAAc,EAAE;AAC1C,IAAI,OAAO,SAAS;AACpB,EAAE;AACF,EAAE,OAAO;AACT,IAAI,CAAC,EAAE,GAAG,CAAC,cAAc,CAAC,UAAU;AACpC,IAAI,CAAC,EAAE,GAAG,CAAC,cAAc,CAAC;AAC1B,GAAG;AACH;AACA,SAAS,sBAAsB,CAAC,OAAO,EAAE,OAAO,EAAE,oBAAoB,EAAE;AACxE,EAAE,IAAI,OAAO,KAAK,MAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,KAAK;AACnB,EAAE;AACF,EAAE,IAAI,CAAC,oBAAoB,IAAI,OAAO,IAAI,oBAAoB,KAAK,SAAS,CAAC,OAAO,CAAC,EAAE;AACvF,IAAI,OAAO,KAAK;AAChB,EAAE;AACF,EAAE,OAAO,OAAO;AAChB;;AAEA,SAAS,qBAAqB,CAAC,OAAO,EAAE,YAAY,EAAE,eAAe,EAAE,YAAY,EAAE;AACrF,EAAE,IAAI,YAAY,KAAK,MAAM,EAAE;AAC/B,IAAI,YAAY,GAAG,KAAK;AACxB,EAAE;AACF,EAAE,IAAI,eAAe,KAAK,MAAM,EAAE;AAClC,IAAI,eAAe,GAAG,KAAK;AAC3B,EAAE;AACF,EAAE,MAAM,UAAU,GAAG,OAAO,CAAC,qBAAqB,EAAE;AACpD,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC;AAC3C,EAAE,IAAI,KAAK,GAAG,YAAY,CAAC,CAAC,CAAC;AAC7B,EAAE,IAAI,YAAY,EAAE;AACpB,IAAI,IAAI,YAAY,EAAE;AACtB,MAAM,IAAI,SAAS,CAAC,YAAY,CAAC,EAAE;AACnC,QAAQ,KAAK,GAAG,QAAQ,CAAC,YAAY,CAAC;AACtC,MAAM;AACN,IAAI,CAAC,MAAM;AACX,MAAM,KAAK,GAAG,QAAQ,CAAC,OAAO,CAAC;AAC/B,IAAI;AACJ,EAAE;AACF,EAAE,MAAM,aAAa,GAAG,sBAAsB,CAAC,UAAU,EAAE,eAAe,EAAE,YAAY,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AAC1I,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,GAAG,aAAa,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC;AACvD,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,GAAG,aAAa,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC;AACtD,EAAE,IAAI,KAAK,GAAG,UAAU,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;AACxC,EAAE,IAAI,MAAM,GAAG,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;AAC1C,EAAE,IAAI,UAAU,EAAE;AAClB,IAAI,MAAM,GAAG,GAAG,SAAS,CAAC,UAAU,CAAC;AACrC,IAAI,MAAM,SAAS,GAAG,YAAY,IAAI,SAAS,CAAC,YAAY,CAAC,GAAG,SAAS,CAAC,YAAY,CAAC,GAAG,YAAY;AACtG,IAAI,IAAI,UAAU,GAAG,GAAG;AACxB,IAAI,IAAI,aAAa,GAAG,eAAe,CAAC,UAAU,CAAC;AACnD,IAAI,OAAO,aAAa,IAAI,YAAY,IAAI,SAAS,KAAK,UAAU,EAAE;AACtE,MAAM,MAAM,WAAW,GAAG,QAAQ,CAAC,aAAa,CAAC;AACjD,MAAM,MAAM,UAAU,GAAG,aAAa,CAAC,qBAAqB,EAAE;AAC9D,MAAM,MAAM,GAAG,GAAG,kBAAkB,CAAC,aAAa,CAAC;AACnD,MAAM,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,GAAG,CAAC,aAAa,CAAC,UAAU,GAAG,UAAU,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,WAAW,CAAC,CAAC;AAC7G,MAAM,MAAM,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,CAAC,aAAa,CAAC,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,WAAW,CAAC,CAAC;AACzG,MAAM,CAAC,IAAI,WAAW,CAAC,CAAC;AACxB,MAAM,CAAC,IAAI,WAAW,CAAC,CAAC;AACxB,MAAM,KAAK,IAAI,WAAW,CAAC,CAAC;AAC5B,MAAM,MAAM,IAAI,WAAW,CAAC,CAAC;AAC7B,MAAM,CAAC,IAAI,IAAI;AACf,MAAM,CAAC,IAAI,GAAG;AACd,MAAM,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC;AAC3C,MAAM,aAAa,GAAG,eAAe,CAAC,UAAU,CAAC;AACjD,IAAI;AACJ,EAAE;AACF,EAAE,OAAO,gBAAgB,CAAC;AAC1B,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG,CAAC;AACJ;;AAEA;AACA;AACA,SAAS,mBAAmB,CAAC,OAAO,EAAE,IAAI,EAAE;AAC5C,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC,UAAU;AACtD,EAAE,IAAI,CAAC,IAAI,EAAE;AACb,IAAI,OAAO,qBAAqB,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,GAAG,UAAU;AAC/E,EAAE;AACF,EAAE,OAAO,IAAI,CAAC,IAAI,GAAG,UAAU;AAC/B;;AAEA,SAAS,aAAa,CAAC,eAAe,EAAE,MAAM,EAAE;AAChD,EAAE,MAAM,QAAQ,GAAG,eAAe,CAAC,qBAAqB,EAAE;AAC1D,EAAE,MAAM,CAAC,GAAG,QAAQ,CAAC,IAAI,GAAG,MAAM,CAAC,UAAU,GAAG,mBAAmB,CAAC,eAAe,EAAE,QAAQ,CAAC;AAC9F,EAAE,MAAM,CAAC,GAAG,QAAQ,CAAC,GAAG,GAAG,MAAM,CAAC,SAAS;AAC3C,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA,SAAS,qDAAqD,CAAC,IAAI,EAAE;AACrE,EAAE,IAAI;AACN,IAAI,QAAQ;AACZ,IAAI,IAAI;AACR,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,MAAM,OAAO,GAAG,QAAQ,KAAK,OAAO;AACtC,EAAE,MAAM,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC;AAC1D,EAAE,MAAM,QAAQ,GAAG,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,KAAK;AACnE,EAAE,IAAI,YAAY,KAAK,eAAe,IAAI,QAAQ,IAAI,OAAO,EAAE;AAC/D,IAAI,OAAO,IAAI;AACf,EAAE;AACF,EAAE,IAAI,MAAM,GAAG;AACf,IAAI,UAAU,EAAE,CAAC;AACjB,IAAI,SAAS,EAAE;AACf,GAAG;AACH,EAAE,IAAI,KAAK,GAAG,YAAY,CAAC,CAAC,CAAC;AAC7B,EAAE,MAAM,OAAO,GAAG,YAAY,CAAC,CAAC,CAAC;AACjC,EAAE,MAAM,uBAAuB,GAAG,aAAa,CAAC,YAAY,CAAC;AAC7D,EAAE,IAAI,uBAAuB,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,EAAE;AACvE,IAAI,IAAI,WAAW,CAAC,YAAY,CAAC,KAAK,MAAM,IAAI,iBAAiB,CAAC,eAAe,CAAC,EAAE;AACpF,MAAM,MAAM,GAAG,aAAa,CAAC,YAAY,CAAC;AAC1C,IAAI;AACJ,IAAI,IAAI,uBAAuB,EAAE;AACjC,MAAM,MAAM,UAAU,GAAG,qBAAqB,CAAC,YAAY,CAAC;AAC5D,MAAM,KAAK,GAAG,QAAQ,CAAC,YAAY,CAAC;AACpC,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,UAAU;AACxD,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,SAAS;AACvD,IAAI;AACJ,EAAE;AACF,EAAE,MAAM,UAAU,GAAG,eAAe,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC,eAAe,EAAE,MAAM,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AACvI,EAAE,OAAO;AACT,IAAI,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;AAC/B,IAAI,MAAM,EAAE,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;AACjC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;AAChF,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC;AAC9E,GAAG;AACH;;AAEA,SAAS,cAAc,CAAC,OAAO,EAAE;AACjC,EAAE,OAAO,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,CAAC;AAC7C;;AAEA;AACA;AACA,SAAS,eAAe,CAAC,OAAO,EAAE;AAClC,EAAE,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;AAC1C,EAAE,MAAM,MAAM,GAAG,aAAa,CAAC,OAAO,CAAC;AACvC,EAAE,MAAM,IAAI,GAAG,OAAO,CAAC,aAAa,CAAC,IAAI;AACzC,EAAE,MAAM,KAAK,GAAG,GAAG,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC;AAC3F,EAAE,MAAM,MAAM,GAAG,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC;AAChG,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,GAAG,mBAAmB,CAAC,OAAO,CAAC;AAC3D,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,SAAS;AAC7B,EAAE,IAAI,kBAAkB,CAAC,IAAI,CAAC,CAAC,SAAS,KAAK,KAAK,EAAE;AACpD,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,GAAG,KAAK;AACxD,EAAE;AACF,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA;AACA;AACA;AACA,MAAM,aAAa,GAAG,EAAE;AACxB,SAAS,eAAe,CAAC,OAAO,EAAE,QAAQ,EAAE;AAC5C,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC;AAChC,EAAE,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;AAC1C,EAAE,MAAM,cAAc,GAAG,GAAG,CAAC,cAAc;AAC3C,EAAE,IAAI,KAAK,GAAG,IAAI,CAAC,WAAW;AAC9B,EAAE,IAAI,MAAM,GAAG,IAAI,CAAC,YAAY;AAChC,EAAE,IAAI,CAAC,GAAG,CAAC;AACX,EAAE,IAAI,CAAC,GAAG,CAAC;AACX,EAAE,IAAI,cAAc,EAAE;AACtB,IAAI,KAAK,GAAG,cAAc,CAAC,KAAK;AAChC,IAAI,MAAM,GAAG,cAAc,CAAC,MAAM;AAClC,IAAI,MAAM,mBAAmB,GAAG,QAAQ,EAAE;AAC1C,IAAI,IAAI,CAAC,mBAAmB,IAAI,mBAAmB,IAAI,QAAQ,KAAK,OAAO,EAAE;AAC7E,MAAM,CAAC,GAAG,cAAc,CAAC,UAAU;AACnC,MAAM,CAAC,GAAG,cAAc,CAAC,SAAS;AAClC,IAAI;AACJ,EAAE;AACF,EAAE,MAAM,gBAAgB,GAAG,mBAAmB,CAAC,IAAI,CAAC;AACpD;AACA;AACA;AACA,EAAE,IAAI,gBAAgB,IAAI,CAAC,EAAE;AAC7B,IAAI,MAAM,GAAG,GAAG,IAAI,CAAC,aAAa;AAClC,IAAI,MAAM,IAAI,GAAG,GAAG,CAAC,IAAI;AACzB,IAAI,MAAM,UAAU,GAAG,gBAAgB,CAAC,IAAI,CAAC;AAC7C,IAAI,MAAM,gBAAgB,GAAG,GAAG,CAAC,UAAU,KAAK,YAAY,GAAG,UAAU,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,UAAU,CAAC,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC;AAC9I,IAAI,MAAM,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC;AACzG,IAAI,IAAI,4BAA4B,IAAI,aAAa,EAAE;AACvD,MAAM,KAAK,IAAI,4BAA4B;AAC3C,IAAI;AACJ,EAAE,CAAC,MAAM,IAAI,gBAAgB,IAAI,aAAa,EAAE;AAChD;AACA;AACA,IAAI,KAAK,IAAI,gBAAgB;AAC7B,EAAE;AACF,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA;AACA,SAAS,0BAA0B,CAAC,OAAO,EAAE,QAAQ,EAAE;AACvD,EAAE,MAAM,UAAU,GAAG,qBAAqB,CAAC,OAAO,EAAE,IAAI,EAAE,QAAQ,KAAK,OAAO,CAAC;AAC/E,EAAE,MAAM,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,OAAO,CAAC,SAAS;AAChD,EAAE,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,GAAG,OAAO,CAAC,UAAU;AACnD,EAAE,MAAM,KAAK,GAAG,aAAa,CAAC,OAAO,CAAC,GAAG,QAAQ,CAAC,OAAO,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AAC5E,EAAE,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,GAAG,KAAK,CAAC,CAAC;AAC7C,EAAE,MAAM,MAAM,GAAG,OAAO,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;AAC/C,EAAE,MAAM,CAAC,GAAG,IAAI,GAAG,KAAK,CAAC,CAAC;AAC1B,EAAE,MAAM,CAAC,GAAG,GAAG,GAAG,KAAK,CAAC,CAAC;AACzB,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;AACA,SAAS,iCAAiC,CAAC,OAAO,EAAE,gBAAgB,EAAE,QAAQ,EAAE;AAChF,EAAE,IAAI,IAAI;AACV,EAAE,IAAI,gBAAgB,KAAK,UAAU,EAAE;AACvC,IAAI,IAAI,GAAG,eAAe,CAAC,OAAO,EAAE,QAAQ,CAAC;AAC7C,EAAE,CAAC,MAAM,IAAI,gBAAgB,KAAK,UAAU,EAAE;AAC9C,IAAI,IAAI,GAAG,eAAe,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;AACvD,EAAE,CAAC,MAAM,IAAI,SAAS,CAAC,gBAAgB,CAAC,EAAE;AAC1C,IAAI,IAAI,GAAG,0BAA0B,CAAC,gBAAgB,EAAE,QAAQ,CAAC;AACjE,EAAE,CAAC,MAAM;AACT,IAAI,MAAM,aAAa,GAAG,gBAAgB,CAAC,OAAO,CAAC;AACnD,IAAI,IAAI,GAAG;AACX,MAAM,CAAC,EAAE,gBAAgB,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC;AAC7C,MAAM,CAAC,EAAE,gBAAgB,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC;AAC7C,MAAM,KAAK,EAAE,gBAAgB,CAAC,KAAK;AACnC,MAAM,MAAM,EAAE,gBAAgB,CAAC;AAC/B,KAAK;AACL,EAAE;AACF,EAAE,OAAO,gBAAgB,CAAC,IAAI,CAAC;AAC/B;AACA,SAAS,wBAAwB,CAAC,OAAO,EAAE,QAAQ,EAAE;AACrD,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC;AAC3C,EAAE,IAAI,UAAU,KAAK,QAAQ,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,qBAAqB,CAAC,UAAU,CAAC,EAAE;AAC9F,IAAI,OAAO,KAAK;AAChB,EAAE;AACF,EAAE,OAAO,kBAAkB,CAAC,UAAU,CAAC,CAAC,QAAQ,KAAK,OAAO,IAAI,wBAAwB,CAAC,UAAU,EAAE,QAAQ,CAAC;AAC9G;;AAEA;AACA;AACA;AACA,SAAS,2BAA2B,CAAC,OAAO,EAAE,KAAK,EAAE;AACrD,EAAE,MAAM,YAAY,GAAG,KAAK,CAAC,GAAG,CAAC,OAAO,CAAC;AACzC,EAAE,IAAI,YAAY,EAAE;AACpB,IAAI,OAAO,YAAY;AACvB,EAAE;AACF,EAAE,IAAI,MAAM,GAAG,oBAAoB,CAAC,OAAO,EAAE,EAAE,EAAE,KAAK,CAAC,CAAC,MAAM,CAAC,EAAE,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,WAAW,CAAC,EAAE,CAAC,KAAK,MAAM,CAAC;AACjH,EAAE,IAAI,mCAAmC,GAAG,IAAI;AAChD,EAAE,MAAM,cAAc,GAAG,kBAAkB,CAAC,OAAO,CAAC,CAAC,QAAQ,KAAK,OAAO;AACzE,EAAE,IAAI,WAAW,GAAG,cAAc,GAAG,aAAa,CAAC,OAAO,CAAC,GAAG,OAAO;;AAErE;AACA,EAAE,OAAO,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,qBAAqB,CAAC,WAAW,CAAC,EAAE;AACxE,IAAI,MAAM,aAAa,GAAG,kBAAkB,CAAC,WAAW,CAAC;AACzD,IAAI,MAAM,uBAAuB,GAAG,iBAAiB,CAAC,WAAW,CAAC;AAClE,IAAI,IAAI,CAAC,uBAAuB,IAAI,aAAa,CAAC,QAAQ,KAAK,OAAO,EAAE;AACxE,MAAM,mCAAmC,GAAG,IAAI;AAChD,IAAI;AACJ,IAAI,MAAM,qBAAqB,GAAG,cAAc,GAAG,CAAC,uBAAuB,IAAI,CAAC,mCAAmC,GAAG,CAAC,uBAAuB,IAAI,aAAa,CAAC,QAAQ,KAAK,QAAQ,IAAI,CAAC,CAAC,mCAAmC,KAAK,mCAAmC,CAAC,QAAQ,KAAK,UAAU,IAAI,mCAAmC,CAAC,QAAQ,KAAK,OAAO,CAAC,IAAI,iBAAiB,CAAC,WAAW,CAAC,IAAI,CAAC,uBAAuB,IAAI,wBAAwB,CAAC,OAAO,EAAE,WAAW,CAAC;AAC3c,IAAI,IAAI,qBAAqB,EAAE;AAC/B;AACA,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,IAAI,QAAQ,KAAK,WAAW,CAAC;AAClE,IAAI,CAAC,MAAM;AACX;AACA,MAAM,mCAAmC,GAAG,aAAa;AACzD,IAAI;AACJ,IAAI,WAAW,GAAG,aAAa,CAAC,WAAW,CAAC;AAC5C,EAAE;AACF,EAAE,KAAK,CAAC,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC;AAC5B,EAAE,OAAO,MAAM;AACf;;AAEA;AACA;AACA,SAAS,eAAe,CAAC,IAAI,EAAE;AAC/B,EAAE,IAAI;AACN,IAAI,OAAO;AACX,IAAI,QAAQ;AACZ,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,MAAM,wBAAwB,GAAG,QAAQ,KAAK,mBAAmB,GAAG,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,2BAA2B,CAAC,OAAO,EAAE,IAAI,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC;AACpK,EAAE,MAAM,iBAAiB,GAAG,CAAC,GAAG,wBAAwB,EAAE,YAAY,CAAC;AACvE,EAAE,MAAM,SAAS,GAAG,iCAAiC,CAAC,OAAO,EAAE,iBAAiB,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC;AAC9F,EAAE,IAAI,GAAG,GAAG,SAAS,CAAC,GAAG;AACzB,EAAE,IAAI,KAAK,GAAG,SAAS,CAAC,KAAK;AAC7B,EAAE,IAAI,MAAM,GAAG,SAAS,CAAC,MAAM;AAC/B,EAAE,IAAI,IAAI,GAAG,SAAS,CAAC,IAAI;AAC3B,EAAE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AACrD,IAAI,MAAM,IAAI,GAAG,iCAAiC,CAAC,OAAO,EAAE,iBAAiB,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC;AAC3F,IAAI,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC;AAC5B,IAAI,KAAK,GAAG,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,CAAC;AAClC,IAAI,MAAM,GAAG,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,MAAM,CAAC;AACrC,IAAI,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC;AAC/B,EAAE;AACF,EAAE,OAAO;AACT,IAAI,KAAK,EAAE,KAAK,GAAG,IAAI;AACvB,IAAI,MAAM,EAAE,MAAM,GAAG,GAAG;AACxB,IAAI,CAAC,EAAE,IAAI;AACX,IAAI,CAAC,EAAE;AACP,GAAG;AACH;;AAEA,SAAS,aAAa,CAAC,OAAO,EAAE;AAChC,EAAE,MAAM;AACR,IAAI,KAAK;AACT,IAAI;AACJ,GAAG,GAAG,gBAAgB,CAAC,OAAO,CAAC;AAC/B,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI;AACJ,GAAG;AACH;;AAEA,SAAS,6BAA6B,CAAC,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE;AACxE,EAAE,MAAM,uBAAuB,GAAG,aAAa,CAAC,YAAY,CAAC;AAC7D,EAAE,MAAM,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC;AAC1D,EAAE,MAAM,OAAO,GAAG,QAAQ,KAAK,OAAO;AACtC,EAAE,MAAM,IAAI,GAAG,qBAAqB,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,YAAY,CAAC;AAC1E,EAAE,IAAI,MAAM,GAAG;AACf,IAAI,UAAU,EAAE,CAAC;AACjB,IAAI,SAAS,EAAE;AACf,GAAG;AACH,EAAE,MAAM,OAAO,GAAG,YAAY,CAAC,CAAC,CAAC;;AAEjC;AACA;AACA,EAAE,SAAS,yBAAyB,GAAG;AACvC,IAAI,OAAO,CAAC,CAAC,GAAG,mBAAmB,CAAC,eAAe,CAAC;AACpD,EAAE;AACF,EAAE,IAAI,uBAAuB,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,EAAE;AACvE,IAAI,IAAI,WAAW,CAAC,YAAY,CAAC,KAAK,MAAM,IAAI,iBAAiB,CAAC,eAAe,CAAC,EAAE;AACpF,MAAM,MAAM,GAAG,aAAa,CAAC,YAAY,CAAC;AAC1C,IAAI;AACJ,IAAI,IAAI,uBAAuB,EAAE;AACjC,MAAM,MAAM,UAAU,GAAG,qBAAqB,CAAC,YAAY,EAAE,IAAI,EAAE,OAAO,EAAE,YAAY,CAAC;AACzF,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,UAAU;AACxD,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,SAAS;AACvD,IAAI,CAAC,MAAM,IAAI,eAAe,EAAE;AAChC,MAAM,yBAAyB,EAAE;AACjC,IAAI;AACJ,EAAE;AACF,EAAE,IAAI,OAAO,IAAI,CAAC,uBAAuB,IAAI,eAAe,EAAE;AAC9D,IAAI,yBAAyB,EAAE;AAC/B,EAAE;AACF,EAAE,MAAM,UAAU,GAAG,eAAe,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC,eAAe,EAAE,MAAM,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AACvI,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI,GAAG,MAAM,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;AACpE,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,SAAS,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;AAClE,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,KAAK,EAAE,IAAI,CAAC,KAAK;AACrB,IAAI,MAAM,EAAE,IAAI,CAAC;AACjB,GAAG;AACH;;AAEA,SAAS,kBAAkB,CAAC,OAAO,EAAE;AACrC,EAAE,OAAO,kBAAkB,CAAC,OAAO,CAAC,CAAC,QAAQ,KAAK,QAAQ;AAC1D;;AAEA,SAAS,mBAAmB,CAAC,OAAO,EAAE,QAAQ,EAAE;AAChD,EAAE,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,kBAAkB,CAAC,OAAO,CAAC,CAAC,QAAQ,KAAK,OAAO,EAAE;AACnF,IAAI,OAAO,IAAI;AACf,EAAE;AACF,EAAE,IAAI,QAAQ,EAAE;AAChB,IAAI,OAAO,QAAQ,CAAC,OAAO,CAAC;AAC5B,EAAE;AACF,EAAE,IAAI,eAAe,GAAG,OAAO,CAAC,YAAY;;AAE5C;AACA;AACA;AACA;AACA,EAAE,IAAI,kBAAkB,CAAC,OAAO,CAAC,KAAK,eAAe,EAAE;AACvD,IAAI,eAAe,GAAG,eAAe,CAAC,aAAa,CAAC,IAAI;AACxD,EAAE;AACF,EAAE,OAAO,eAAe;AACxB;;AAEA;AACA;AACA,SAAS,eAAe,CAAC,OAAO,EAAE,QAAQ,EAAE;AAC5C,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC;AAChC,EAAE,IAAI,UAAU,CAAC,OAAO,CAAC,EAAE;AAC3B,IAAI,OAAO,GAAG;AACd,EAAE;AACF,EAAE,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE;AAC/B,IAAI,IAAI,eAAe,GAAG,aAAa,CAAC,OAAO,CAAC;AAChD,IAAI,OAAO,eAAe,IAAI,CAAC,qBAAqB,CAAC,eAAe,CAAC,EAAE;AACvE,MAAM,IAAI,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,EAAE;AAC9E,QAAQ,OAAO,eAAe;AAC9B,MAAM;AACN,MAAM,eAAe,GAAG,aAAa,CAAC,eAAe,CAAC;AACtD,IAAI;AACJ,IAAI,OAAO,GAAG;AACd,EAAE;AACF,EAAE,IAAI,YAAY,GAAG,mBAAmB,CAAC,OAAO,EAAE,QAAQ,CAAC;AAC3D,EAAE,OAAO,YAAY,IAAI,cAAc,CAAC,YAAY,CAAC,IAAI,kBAAkB,CAAC,YAAY,CAAC,EAAE;AAC3F,IAAI,YAAY,GAAG,mBAAmB,CAAC,YAAY,EAAE,QAAQ,CAAC;AAC9D,EAAE;AACF,EAAE,IAAI,YAAY,IAAI,qBAAqB,CAAC,YAAY,CAAC,IAAI,kBAAkB,CAAC,YAAY,CAAC,IAAI,CAAC,iBAAiB,CAAC,YAAY,CAAC,EAAE;AACnI,IAAI,OAAO,GAAG;AACd,EAAE;AACF,EAAE,OAAO,YAAY,IAAI,kBAAkB,CAAC,OAAO,CAAC,IAAI,GAAG;AAC3D;;AAEA,MAAM,eAAe,GAAG,gBAAgB,IAAI,EAAE;AAC9C,EAAE,MAAM,iBAAiB,GAAG,IAAI,CAAC,eAAe,IAAI,eAAe;AACnE,EAAE,MAAM,eAAe,GAAG,IAAI,CAAC,aAAa;AAC5C,EAAE,MAAM,kBAAkB,GAAG,MAAM,eAAe,CAAC,IAAI,CAAC,QAAQ,CAAC;AACjE,EAAE,OAAO;AACT,IAAI,SAAS,EAAE,6BAA6B,CAAC,IAAI,CAAC,SAAS,EAAE,MAAM,iBAAiB,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC;AACnH,IAAI,QAAQ,EAAE;AACd,MAAM,CAAC,EAAE,CAAC;AACV,MAAM,CAAC,EAAE,CAAC;AACV,MAAM,KAAK,EAAE,kBAAkB,CAAC,KAAK;AACrC,MAAM,MAAM,EAAE,kBAAkB,CAAC;AACjC;AACA,GAAG;AACH,CAAC;;AAED,SAAS,KAAK,CAAC,OAAO,EAAE;AACxB,EAAE,OAAO,kBAAkB,CAAC,OAAO,CAAC,CAAC,SAAS,KAAK,KAAK;AACxD;;AAEA,MAAM,QAAQ,GAAG;AACjB,EAAE,qDAAqD;AACvD,EAAE,kBAAkB;AACpB,EAAE,eAAe;AACjB,EAAE,eAAe;AACjB,EAAE,eAAe;AACjB,EAAE,cAAc;AAChB,EAAE,aAAa;AACf,EAAE,QAAQ;AACV,EAAE,SAAS;AACX,EAAE;AACF,CAAC;;AAED,SAAS,aAAa,CAAC,CAAC,EAAE,CAAC,EAAE;AAC7B,EAAE,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,MAAM,KAAK,CAAC,CAAC,MAAM;AACnF;;AAEA;AACA,SAAS,WAAW,CAAC,OAAO,EAAE,MAAM,EAAE;AACtC,EAAE,IAAI,EAAE,GAAG,IAAI;AACf,EAAE,IAAI,SAAS;AACf,EAAE,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;AAC1C,EAAE,SAAS,OAAO,GAAG;AACrB,IAAI,IAAI,GAAG;AACX,IAAI,YAAY,CAAC,SAAS,CAAC;AAC3B,IAAI,CAAC,GAAG,GAAG,EAAE,KAAK,IAAI,IAAI,GAAG,CAAC,UAAU,EAAE;AAC1C,IAAI,EAAE,GAAG,IAAI;AACb,EAAE;AACF,EAAE,SAAS,OAAO,CAAC,IAAI,EAAE,SAAS,EAAE;AACpC,IAAI,IAAI,IAAI,KAAK,MAAM,EAAE;AACzB,MAAM,IAAI,GAAG,KAAK;AAClB,IAAI;AACJ,IAAI,IAAI,SAAS,KAAK,MAAM,EAAE;AAC9B,MAAM,SAAS,GAAG,CAAC;AACnB,IAAI;AACJ,IAAI,OAAO,EAAE;AACb,IAAI,MAAM,wBAAwB,GAAG,OAAO,CAAC,qBAAqB,EAAE;AACpE,IAAI,MAAM;AACV,MAAM,IAAI;AACV,MAAM,GAAG;AACT,MAAM,KAAK;AACX,MAAM;AACN,KAAK,GAAG,wBAAwB;AAChC,IAAI,IAAI,CAAC,IAAI,EAAE;AACf,MAAM,MAAM,EAAE;AACd,IAAI;AACJ,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,EAAE;AAC3B,MAAM;AACN,IAAI;AACJ,IAAI,MAAM,QAAQ,GAAG,KAAK,CAAC,GAAG,CAAC;AAC/B,IAAI,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,WAAW,IAAI,IAAI,GAAG,KAAK,CAAC,CAAC;AAC/D,IAAI,MAAM,WAAW,GAAG,KAAK,CAAC,IAAI,CAAC,YAAY,IAAI,GAAG,GAAG,MAAM,CAAC,CAAC;AACjE,IAAI,MAAM,SAAS,GAAG,KAAK,CAAC,IAAI,CAAC;AACjC,IAAI,MAAM,UAAU,GAAG,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,UAAU,GAAG,KAAK,GAAG,CAAC,WAAW,GAAG,KAAK,GAAG,CAAC,SAAS,GAAG,IAAI;AACzG,IAAI,MAAM,OAAO,GAAG;AACpB,MAAM,UAAU;AAChB,MAAM,SAAS,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,IAAI;AAC9C,KAAK;AACL,IAAI,IAAI,aAAa,GAAG,IAAI;AAC5B,IAAI,SAAS,aAAa,CAAC,OAAO,EAAE;AACpC,MAAM,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,iBAAiB;AAChD,MAAM,IAAI,KAAK,KAAK,SAAS,EAAE;AAC/B,QAAQ,IAAI,CAAC,aAAa,EAAE;AAC5B,UAAU,OAAO,OAAO,EAAE;AAC1B,QAAQ;AACR,QAAQ,IAAI,CAAC,KAAK,EAAE;AACpB;AACA;AACA,UAAU,SAAS,GAAG,UAAU,CAAC,MAAM;AACvC,YAAY,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC;AAChC,UAAU,CAAC,EAAE,IAAI,CAAC;AAClB,QAAQ,CAAC,MAAM;AACf,UAAU,OAAO,CAAC,KAAK,EAAE,KAAK,CAAC;AAC/B,QAAQ;AACR,MAAM;AACN,MAAM,IAAI,KAAK,KAAK,CAAC,IAAI,CAAC,aAAa,CAAC,wBAAwB,EAAE,OAAO,CAAC,qBAAqB,EAAE,CAAC,EAAE;AACpG;AACA;AACA;AACA;AACA;AACA;AACA;AACA,QAAQ,OAAO,EAAE;AACjB,MAAM;AACN,MAAM,aAAa,GAAG,KAAK;AAC3B,IAAI;;AAEJ;AACA;AACA,IAAI,IAAI;AACR,MAAM,EAAE,GAAG,IAAI,oBAAoB,CAAC,aAAa,EAAE;AACnD,QAAQ,GAAG,OAAO;AAClB;AACA,QAAQ,IAAI,EAAE,IAAI,CAAC;AACnB,OAAO,CAAC;AACR,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE;AACjB,MAAM,EAAE,GAAG,IAAI,oBAAoB,CAAC,aAAa,EAAE,OAAO,CAAC;AAC3D,IAAI;AACJ,IAAI,EAAE,CAAC,OAAO,CAAC,OAAO,CAAC;AACvB,EAAE;AACF,EAAE,OAAO,CAAC,IAAI,CAAC;AACf,EAAE,OAAO,OAAO;AAChB;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,SAAS,UAAU,CAAC,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE;AAC1D,EAAE,IAAI,OAAO,KAAK,MAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB,EAAE;AACF,EAAE,MAAM;AACR,IAAI,cAAc,GAAG,IAAI;AACzB,IAAI,cAAc,GAAG,IAAI;AACzB,IAAI,aAAa,GAAG,OAAO,cAAc,KAAK,UAAU;AACxD,IAAI,WAAW,GAAG,OAAO,oBAAoB,KAAK,UAAU;AAC5D,IAAI,cAAc,GAAG;AACrB,GAAG,GAAG,OAAO;AACb,EAAE,MAAM,WAAW,GAAG,aAAa,CAAC,SAAS,CAAC;AAC9C,EAAE,MAAM,SAAS,GAAG,cAAc,IAAI,cAAc,GAAG,CAAC,IAAI,WAAW,GAAG,oBAAoB,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,QAAQ,GAAG,oBAAoB,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE;AAC5K,EAAE,SAAS,CAAC,OAAO,CAAC,QAAQ,IAAI;AAChC,IAAI,cAAc,IAAI,QAAQ,CAAC,gBAAgB,CAAC,QAAQ,EAAE,MAAM,EAAE;AAClE,MAAM,OAAO,EAAE;AACf,KAAK,CAAC;AACN,IAAI,cAAc,IAAI,QAAQ,CAAC,gBAAgB,CAAC,QAAQ,EAAE,MAAM,CAAC;AACjE,EAAE,CAAC,CAAC;AACJ,EAAE,MAAM,SAAS,GAAG,WAAW,IAAI,WAAW,GAAG,WAAW,CAAC,WAAW,EAAE,MAAM,CAAC,GAAG,IAAI;AACxF,EAAE,IAAI,cAAc,GAAG,EAAE;AACzB,EAAE,IAAI,cAAc,GAAG,IAAI;AAC3B,EAAE,IAAI,aAAa,EAAE;AACrB,IAAI,cAAc,GAAG,IAAI,cAAc,CAAC,IAAI,IAAI;AAChD,MAAM,IAAI,CAAC,UAAU,CAAC,GAAG,IAAI;AAC7B,MAAM,IAAI,UAAU,IAAI,UAAU,CAAC,MAAM,KAAK,WAAW,IAAI,cAAc,IAAI,QAAQ,EAAE;AACzF;AACA;AACA,QAAQ,cAAc,CAAC,SAAS,CAAC,QAAQ,CAAC;AAC1C,QAAQ,oBAAoB,CAAC,cAAc,CAAC;AAC5C,QAAQ,cAAc,GAAG,qBAAqB,CAAC,MAAM;AACrD,UAAU,IAAI,eAAe;AAC7B,UAAU,CAAC,eAAe,GAAG,cAAc,KAAK,IAAI,IAAI,eAAe,CAAC,OAAO,CAAC,QAAQ,CAAC;AACzF,QAAQ,CAAC,CAAC;AACV,MAAM;AACN,MAAM,MAAM,EAAE;AACd,IAAI,CAAC,CAAC;AACN,IAAI,IAAI,WAAW,IAAI,CAAC,cAAc,EAAE;AACxC,MAAM,cAAc,CAAC,OAAO,CAAC,WAAW,CAAC;AACzC,IAAI;AACJ,IAAI,IAAI,QAAQ,EAAE;AAClB,MAAM,cAAc,CAAC,OAAO,CAAC,QAAQ,CAAC;AACtC,IAAI;AACJ,EAAE;AACF,EAAE,IAAI,OAAO;AACb,EAAE,IAAI,WAAW,GAAG,cAAc,GAAG,qBAAqB,CAAC,SAAS,CAAC,GAAG,IAAI;AAC5E,EAAE,IAAI,cAAc,EAAE;AACtB,IAAI,SAAS,EAAE;AACf,EAAE;AACF,EAAE,SAAS,SAAS,GAAG;AACvB,IAAI,MAAM,WAAW,GAAG,qBAAqB,CAAC,SAAS,CAAC;AACxD,IAAI,IAAI,WAAW,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,WAAW,CAAC,EAAE;AACjE,MAAM,MAAM,EAAE;AACd,IAAI;AACJ,IAAI,WAAW,GAAG,WAAW;AAC7B,IAAI,OAAO,GAAG,qBAAqB,CAAC,SAAS,CAAC;AAC9C,EAAE;AACF,EAAE,MAAM,EAAE;AACV,EAAE,OAAO,MAAM;AACf,IAAI,IAAI,gBAAgB;AACxB,IAAI,SAAS,CAAC,OAAO,CAAC,QAAQ,IAAI;AAClC,MAAM,cAAc,IAAI,QAAQ,CAAC,mBAAmB,CAAC,QAAQ,EAAE,MAAM,CAAC;AACtE,MAAM,cAAc,IAAI,QAAQ,CAAC,mBAAmB,CAAC,QAAQ,EAAE,MAAM,CAAC;AACtE,IAAI,CAAC,CAAC;AACN,IAAI,SAAS,IAAI,IAAI,IAAI,SAAS,EAAE;AACpC,IAAI,CAAC,gBAAgB,GAAG,cAAc,KAAK,IAAI,IAAI,gBAAgB,CAAC,UAAU,EAAE;AAChF,IAAI,cAAc,GAAG,IAAI;AACzB,IAAI,IAAI,cAAc,EAAE;AACxB,MAAM,oBAAoB,CAAC,OAAO,CAAC;AACnC,IAAI;AACJ,EAAE,CAAC;AACH;;AAYA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAM,MAAM,GAAG,QAAQ;;AAUvB;AACA;AACA;AACA;AACA;AACA,MAAM,KAAK,GAAG,OAAO;;AAErB;AACA;AACA;AACA;AACA;AACA;AACA,MAAM,IAAI,GAAG,MAAM;;AAoCnB;AACA;AACA;AACA;AACA,MAAM,eAAe,GAAG,CAAC,SAAS,EAAE,QAAQ,EAAE,OAAO,KAAK;AAC1D;AACA;AACA;AACA,EAAE,MAAM,KAAK,GAAG,IAAI,GAAG,EAAE;AACzB,EAAE,MAAM,aAAa,GAAG;AACxB,IAAI,QAAQ;AACZ,IAAI,GAAG;AACP,GAAG;AACH,EAAE,MAAM,iBAAiB,GAAG;AAC5B,IAAI,GAAG,aAAa,CAAC,QAAQ;AAC7B,IAAI,EAAE,EAAE;AACR,GAAG;AACH,EAAE,OAAO,iBAAiB,CAAC,SAAS,EAAE,QAAQ,EAAE;AAChD,IAAI,GAAG,aAAa;AACpB,IAAI,QAAQ,EAAE;AACd,GAAG,CAAC;AACJ,CAAC;;MChwBY,iBAAiB,CAAA;IAG5B,WAAA,CACU,IAA4B,EAC5B,OAAA,GAGJ,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,CAAC,EAAE,EAAA;QAJ9B,IAAA,CAAA,IAAI,GAAJ,IAAI;QACJ,IAAA,CAAA,OAAO,GAAP,OAAO;AAKf,QAAA,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC;IAC/B;;AAGA,IAAA,MAAM,cAAc,CAAC,SAA6B,EAAE,QAAqB,EAAA;AACvE,QAAA,IAAI,CAAC,SAAS;YAAE;AAEhB,QAAA,IAAI,CAAC,OAAO,IAAI;QAEhB,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,SAAS,EAAE,QAAQ,EAAE,YAAW;AACxD,YAAA,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,MAAM,eAAe,CAAC,SAAS,EAAE,QAAQ,EAAE;AAC1D,gBAAA,SAAS,EAAE,IAAI,CAAC,OAAO,CAAC,SAAS;AACjC,gBAAA,UAAU,EAAE;AACV,oBAAA,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC;AAC3B,oBAAA,IAAI,EAAE;AACN,oBAAA,KAAK,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC;AACtB,iBAAA;AACF,aAAA,CAAC;AAEF,YAAA,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,EAAE;gBAC5B,IAAI,EAAE,CAAA,EAAG,CAAC,CAAA,EAAA,CAAI;gBACd,GAAG,EAAE,CAAA,EAAG,CAAC,CAAA,EAAA,CAAI;AACb,gBAAA,QAAQ,EAAE,UAAU;AACrB,aAAA,CAAC;AACJ,QAAA,CAAC,CAAC;IACJ;IAEA,gBAAgB,GAAA;AACd,QAAA,IAAI,CAAC,OAAO,IAAI;IAClB;AACD;;ACzCD;;;;;;;;;;;AAWG;AACG,MAAO,OAAQ,SAAQlB,GAAU,CAAA;AAAvC,IAAA,WAAA,GAAA;;QAGc,IAAA,CAAA,OAAO,GAAW,EAAE;AAEhC;;;AAGG;QACS,IAAA,CAAA,GAAG,GAAW,EAAE;QAEA,IAAA,CAAA,OAAO,GAAW,aAAa;QAEf,IAAA,CAAA,IAAI,GAAG,KAAK;QAEb,IAAA,CAAA,OAAO,GAChD,OAAO;QAID,IAAA,CAAA,OAAO,GAAuB,IAAI;AAElC,QAAA,IAAA,CAAA,QAAQ,GAAG,IAAI,iBAAiB,CAAC,IAAI,EAAE;AAC7C,YAAA,SAAS,EAAE,KAAK;AAChB,YAAA,MAAM,EAAE,CAAC;AACV,SAAA,CAAC;;QASM,IAAA,CAAA,aAAa,GAAG,MAAK;AAC3B,YAAA,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;gBAAE;YAC/B,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACvC,IAAI,CAAC,IAAI,EAAE;AACb,QAAA,CAAC;QAEO,IAAA,CAAA,aAAa,GAAG,MAAK;AAC3B,YAAA,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;gBAAE;;;YAI/B,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,UAAU,CAAC,MAAK;;gBAEzC,MAAM,gBAAgB,GAAG,IAAI,CAAC,OAAO,EAAE,OAAO,CAAC,QAAQ,CAAC;gBACxD,MAAM,iBAAiB,GAAG,IAAI,CAAC,UAAU,EAAE,OAAO,CAAC,QAAQ,CAAC;AAE5D,gBAAA,IAAI,CAAC,gBAAgB,IAAI,CAAC,iBAAiB,EAAE;oBAC3C,IAAI,CAAC,IAAI,EAAE;gBACb;AACF,YAAA,CAAC,EAAE,GAAG,CAAC,CAAC;AACV,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,UAAU,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,IAAI,EAAE;AAE1D,QAAA,IAAA,CAAA,WAAW,GAAG,CAAC,CAAa,KAAI;AACtC,YAAA,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;gBAAE;AAC/B,YAAA,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,aAAqB,CAAC,EAAE;gBACnE,IAAI,CAAC,IAAI,EAAE;YACb;AACF,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,QAAQ,GAAG,CAAC,CAAa,KAAI;AACnC,YAAA,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;gBAAE;YAC/B,CAAC,CAAC,eAAe,EAAE;YACnB,IAAI,CAAC,MAAM,EAAE;AACf,QAAA,CAAC;AAsBO,QAAA,IAAA,CAAA,iBAAiB,GAAG,CAAC,CAAM,KAAI;AACrC,YAAA,IAAI,CAAC,CAAC,MAAM,CAAC,OAAO,KAAK,IAAI;gBAAE,IAAI,CAAC,IAAI,EAAE;AAC5C,QAAA,CAAC;AAEO,QAAA,IAAA,CAAA,oBAAoB,GAAG,CAAC,CAAa,KAAI;AAC/C,YAAA,MAAM,IAAI,GAAG,CAAC,CAAC,YAAY,EAAE;AAC7B,YAAA,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE;gBAChD,IAAI,CAAC,IAAI,EAAE;YACb;AACF,QAAA,CAAC;IAyGH;AAhLU,IAAA,UAAU,CAAC,IAAoB,EAAA;AACrC,QAAA,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC;IAC/C;IAwCQ,IAAI,GAAA;QACV,IAAI,IAAI,CAAC,IAAI;YAAE;QACf,MAAM,CAAC,aAAa,CAClB,IAAI,WAAW,CAAC,OAAO,CAAC,kBAAkB,EAAE;AAC1C,YAAA,MAAM,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;AAC1B,SAAA,CAAC,CACH;AACD,QAAA,IAAI,CAAC,IAAI,GAAG,IAAI;IAClB;IAEQ,IAAI,GAAA;QACV,IAAI,CAAC,IAAI,CAAC,IAAI;YAAE;AAChB,QAAA,IAAI,CAAC,IAAI,GAAG,KAAK;IACnB;IAEQ,MAAM,GAAA;;AAEZ,QAAA,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,EAAE,GAAG,IAAI,CAAC,IAAI,EAAE;IACvC;IAaQ,eAAe,GAAA;QACrB,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE;QACnB,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,CAAC;QAClE,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,CAAC;QAClE,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,UAAU,CAAC;QAC5D,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,CAAC;QAC9D,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC;AACxD,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI;IACrB;IAEQ,eAAe,GAAA;AACrB,QAAA,IAAI,CAAC,eAAe,EAAE,CAAC;;AAGvB,QAAA,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,EAA2B;AACxD,QAAA,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;cACf,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG;AAC/B,cAAE,IAAI,CAAC,aAAa;QAEtB,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE;QAEnB,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,CAAC;QAC/D,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,CAAC;QAC/D,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,UAAU,CAAC;QACzD,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,CAAC;QAC3D,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC;IACvD;IAEA,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,eAAe,EAAE;QACtB,MAAM,CAAC,gBAAgB,CAAC,OAAO,CAAC,kBAAkB,EAAE,IAAI,CAAC,iBAAiB,CAAC;QAC3E,MAAM,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,CAAC;IAC7D;IAEA,oBAAoB,GAAA;QAClB,IAAI,CAAC,eAAe,EAAE;QACtB,MAAM,CAAC,mBAAmB,CACxB,OAAO,CAAC,kBAAkB,EAC1B,IAAI,CAAC,iBAAiB,CACvB;QACD,MAAM,CAAC,mBAAmB,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,CAAC;QAC9D,KAAK,CAAC,oBAAoB,EAAE;IAC9B;AAEU,IAAA,OAAO,CAAC,YAA8B,EAAA;;AAE9C,QAAA,IAAI,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE;YAC3B,IAAI,CAAC,eAAe,EAAE;QACxB;AAEA,QAAA,IAAI,YAAY,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,IAAI,CAAC,IAAI,IAAI,IAAI,CAAC,OAAO,EAAE;AACzD,YAAA,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,UAAU,CAAC;QAC7D;IACF;IAIA,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA,CAAA;AACD,YAAA,EAAAK,GAAQ,CAAC;AACf,YAAA,OAAO,EAAE,IAAI;YACb,IAAI,EAAE,IAAI,CAAC,IAAI;AACf,YAAA,CAAC,WAAW,IAAI,CAAC,OAAO,CAAA,CAAE,GAAG,IAAI;SAClC,CAAC;;;AAGY,kBAAA,EAAA,IAAI,CAAC,aAAa;AAClB,kBAAA,EAAA,IAAI,CAAC,aAAa;oBAClB,CAAC,IAAI,CAAC,IAAI;;;QAGtB,IAAI,CAAC,OAAO,KAAK;AACjB,cAAE,IAAI,CAAC,oBAAoB;AAC3B,cAAE,IAAI,CAAC,mBAAmB,EAAE;WACzB;IACT;;IAGA,oBAAoB,GAAA;AAClB,QAAA,OAAOL,CAAI,CAAA,CAAA;;WAEJ;IACT;;IAGA,mBAAmB,GAAA;AACjB,QAAA,OAAOA,CAAI,CAAA;;;;;;;;;;;;;;KAcV;IACH;;AA3MO,OAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AA0BT,OAAA,CAAA,kBAAkB,GAAG,eAAH;AAxBrB,UAAA,CAAA;AAAX,IAAAC,CAAQ;AAAwB,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAMrB,UAAA,CAAA;AAAX,IAAAA,CAAQ;AAAoB,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,KAAA,EAAA,MAAA,CAAA;AAED,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAkC,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAEhB,UAAA,CAAA;IAA3CA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAe,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAEd,UAAA,CAAA;IAA1CA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;AAC/B,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,SAAA,EAAA,MAAA,CAAA;AAES,UAAA,CAAA;IAAlBO,GAAK,CAAC,UAAU;AAA2B,CAAA,EAAA,OAAA,CAAA,SAAA,EAAA,YAAA,EAAA,MAAA,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACnC9C;;;;;;;;;;;;;;;;;;;;AAoBG;AACG,MAAO,UAAW,SAAQX,GAAU,CAAA;AAA1C,IAAA,WAAA,GAAA;;AAGE;;;AAGG;QACyB,IAAA,CAAA,KAAK,GAAG,YAAY;IASlD;IAPE,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA,CAAA,gBAAA,EAAmB,IAAI,CAAC,KAAK,CAAA;;;;WAIjC;IACT;;AAdO,UAAA,CAAA,MAAM,GAAG,CAACE,UAAM,CAAC;AAMI,UAAA,CAAA;AAA3B,IAAAC,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAuB,CAAA,EAAA,UAAA,CAAA,SAAA,EAAA,OAAA,EAAA,MAAA,CAAA;;AC/BnD;AACA;AACA;AACA;AACA,GAAG,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAEN,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;ACClB;;;;;;;;;;;AAWG;AACG,MAAO,cAAe,SAAQE,GAAU,CAAA;AAA9C,IAAA,WAAA,GAAA;;AAaE;;AAEG;QACyC,IAAA,CAAA,MAAM,GAAG,KAAK;QAQlD,IAAA,CAAA,QAAQ,GAAG,CAAC;IAuDtB;IArDE,iBAAiB,GAAA;QACf,KAAK,CAAC,iBAAiB,EAAE;QACzB,IAAI,CAAC,iBAAiB,EAAE;IAC1B;IAEQ,iBAAiB,GAAA;;AAEvB,QAAA,IAAI,IAAI,CAAC,aAAa,EAAE;AACtB,YAAA,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CACtB,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,mBAAmB,CAAC,CACzD;YACD,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC;QACzC;IACF;IAEA,MAAM,GAAA;AACJ,QAAA,OAAOC,CAAI,CAAA;;AAEC,cAAA,EAAAK,GAAQ,CAAC,EAAE,iBAAiB,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC;;;;;AAKhE,QAAA,EAAA,IAAI,CAAC;cACHL,CAAI,CAAA;;;;AAIH,YAAA;cACDA,CAAI,CAAA;;;;AAIO,qBAAA,EAAAkB,CAAS,CAAC,IAAI,CAAC,IAAI,CAAC;AAClB,uBAAA,EAAAA,CAAS,CAAC,IAAI,CAAC,MAAM,CAAC;kBAC7B,IAAI,CAAC,MAAM,KAAK;kBACdlB,CAAI,CAAA,CAAA,yBAAA;AACN,kBAAEQ,CAAO;;;;;;AAMd,YAAA,CAAA;AAC+B,0CAAA,EAAA,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;AACvD,QAAA,EAAA,IAAI,CAAC;cACHR,CAAI,CAAA,CAAA;AACC,eAAA,EAAA,IAAI,CAAC,SAAS,CAAA;AACjB,aAAA;AACJ,cAAEQ,CAAO;;KAEd;IACH;;AA7EO,cAAA,CAAA,MAAM,GAAG,CAACN,QAAM,CAAC;AAKK,UAAA,CAAA;AAA5B,IAAAC,CAAQ,CAAC,EAAE,OAAO,EAAE,IAAI,EAAE;AAAgB,CAAA,EAAA,cAAA,CAAA,SAAA,EAAA,MAAA,EAAA,MAAA,CAAA;AAK/B,UAAA,CAAA;AAAX,IAAAA,CAAQ;AAAmB,CAAA,EAAA,cAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAKgB,UAAA,CAAA;IAA3CA,CAAQ,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE;AAAiB,CAAA,EAAA,cAAA,CAAA,SAAA,EAAA,QAAA,EAAA,MAAA,CAAA;AAK/B,UAAA,CAAA;AAA3B,IAAAA,CAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE;AAAqB,CAAA,EAAA,cAAA,CAAA,SAAA,EAAA,WAAA,EAAA,MAAA,CAAA;AAGvC,UAAA,CAAA;AADP,IAAAC,CAAK;AACe,CAAA,EAAA,cAAA,CAAA,SAAA,EAAA,UAAA,EAAA,MAAA,CAAA;;;;","x_google_ignoreList":[0,1,31,32,33,34,38]}
|