@receiz/ai-skills 102.0.0

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  1. package/README.md +45 -0
  2. package/package.json +31 -0
  3. package/receiz-builder-skill/SKILL.md +92 -0
  4. package/receiz-builder-skill/examples/create-marketplace.md +10 -0
  5. package/receiz-builder-skill/examples/create-pack-app.md +12 -0
  6. package/receiz-builder-skill/examples/create-profile-vault.md +5 -0
  7. package/receiz-builder-skill/examples/create-proof-page.md +5 -0
  8. package/receiz-builder-skill/examples/create-storefront.md +5 -0
  9. package/receiz-builder-skill/resources/app-patterns.md +29 -0
  10. package/receiz-builder-skill/resources/deployment-checklist.md +13 -0
  11. package/receiz-builder-skill/resources/generated-code-rules.md +27 -0
  12. package/receiz-builder-skill/resources/no-db-pattern.md +34 -0
  13. package/receiz-builder-skill/resources/proof-native-ui-patterns.md +29 -0
  14. package/receiz-builder-skill/resources/sdk-quickstart.md +68 -0
  15. package/receiz-commerce-skill/SKILL.md +95 -0
  16. package/receiz-commerce-skill/examples/create-no-db-store.md +15 -0
  17. package/receiz-commerce-skill/examples/create-product-page.md +25 -0
  18. package/receiz-commerce-skill/examples/explain-receiz-commerce.md +14 -0
  19. package/receiz-commerce-skill/examples/verify-product-ownership.md +20 -0
  20. package/receiz-commerce-skill/resources/commerce-object-model.md +44 -0
  21. package/receiz-commerce-skill/resources/conversion-copy-patterns.md +23 -0
  22. package/receiz-commerce-skill/resources/order-and-receipt-boundaries.md +29 -0
  23. package/receiz-commerce-skill/resources/product-proof-flow.md +26 -0
  24. package/receiz-commerce-skill/resources/seller-buyer-language.md +26 -0
  25. package/receiz-commerce-skill/resources/storefront-patterns.md +33 -0
  26. package/receiz-distribution-skill/SKILL.md +94 -0
  27. package/receiz-distribution-skill/examples/create-bar-flyer-copy.md +18 -0
  28. package/receiz-distribution-skill/examples/create-restaurant-activation.md +20 -0
  29. package/receiz-distribution-skill/examples/create-venue-one-pager.md +15 -0
  30. package/receiz-distribution-skill/examples/explain-pack-derby.md +9 -0
  31. package/receiz-distribution-skill/resources/affiliate-boundaries.md +23 -0
  32. package/receiz-distribution-skill/resources/conversion-language.md +20 -0
  33. package/receiz-distribution-skill/resources/pack-derby-model.md +19 -0
  34. package/receiz-distribution-skill/resources/qr-activation-flow.md +24 -0
  35. package/receiz-distribution-skill/resources/staff-training-script.md +17 -0
  36. package/receiz-distribution-skill/resources/venue-playbook.md +25 -0
  37. package/receiz-mcp-agent-skill/SKILL.md +89 -0
  38. package/receiz-mcp-agent-skill/examples/agent-append-proof.md +11 -0
  39. package/receiz-mcp-agent-skill/examples/agent-build-app.md +10 -0
  40. package/receiz-mcp-agent-skill/examples/agent-inspect-vault.md +8 -0
  41. package/receiz-mcp-agent-skill/examples/agent-verify-object.md +3 -0
  42. package/receiz-mcp-agent-skill/resources/action-confirmation-rules.md +22 -0
  43. package/receiz-mcp-agent-skill/resources/agent-operating-rules.md +28 -0
  44. package/receiz-mcp-agent-skill/resources/auth-boundaries.md +21 -0
  45. package/receiz-mcp-agent-skill/resources/mcp-tool-map.md +61 -0
  46. package/receiz-mcp-agent-skill/resources/response-templates.md +38 -0
  47. package/receiz-mcp-agent-skill/resources/safe-tool-calling.md +45 -0
  48. package/receiz-offline-verifier-skill/SKILL.md +91 -0
  49. package/receiz-offline-verifier-skill/examples/debug-verification-failure.md +17 -0
  50. package/receiz-offline-verifier-skill/examples/explain-offline-proof.md +9 -0
  51. package/receiz-offline-verifier-skill/examples/verify-offline-asset.md +19 -0
  52. package/receiz-offline-verifier-skill/resources/airplane-mode-principle.md +15 -0
  53. package/receiz-offline-verifier-skill/resources/artifact-over-server.md +22 -0
  54. package/receiz-offline-verifier-skill/resources/offline-verification-law.md +17 -0
  55. package/receiz-offline-verifier-skill/resources/security-boundaries.md +20 -0
  56. package/receiz-offline-verifier-skill/resources/verifier-flow.md +25 -0
  57. package/receiz-proof-skill/SKILL.md +98 -0
  58. package/receiz-proof-skill/examples/verify-card.md +21 -0
  59. package/receiz-proof-skill/examples/verify-pack.md +14 -0
  60. package/receiz-proof-skill/examples/verify-post.md +7 -0
  61. package/receiz-proof-skill/examples/verify-product.md +7 -0
  62. package/receiz-proof-skill/examples/verify-vault.md +7 -0
  63. package/receiz-proof-skill/resources/failure-modes.md +31 -0
  64. package/receiz-proof-skill/resources/mcp-tool-map.md +49 -0
  65. package/receiz-proof-skill/resources/output-templates.md +56 -0
  66. package/receiz-proof-skill/resources/proof-object-model.md +30 -0
  67. package/receiz-proof-skill/resources/receiz-laws.md +41 -0
  68. package/receiz-proof-skill/resources/sdk-reference.md +80 -0
  69. package/receiz-proof-skill/resources/verification-flow.md +38 -0
  70. package/receiz-skill-bundle/SKILL.md +87 -0
  71. package/receiz-skill-bundle/resources/canonical-receiz-language.md +46 -0
  72. package/receiz-skill-bundle/resources/combined-agent-behavior.md +35 -0
  73. package/receiz-skill-bundle/resources/skill-routing.md +15 -0
  74. package/receiz-skill-bundle/resources/when-to-use-each-skill.md +29 -0
  75. package/receiz-sports-card-skill/SKILL.md +97 -0
  76. package/receiz-sports-card-skill/examples/explain-card-market.md +18 -0
  77. package/receiz-sports-card-skill/examples/explain-geo-appeal.md +9 -0
  78. package/receiz-sports-card-skill/examples/explain-live-event-card.md +18 -0
  79. package/receiz-sports-card-skill/examples/explain-pack-opening.md +10 -0
  80. package/receiz-sports-card-skill/examples/explain-player-card.md +19 -0
  81. package/receiz-sports-card-skill/resources/card-memory-law.md +23 -0
  82. package/receiz-sports-card-skill/resources/game-surface-patterns.md +26 -0
  83. package/receiz-sports-card-skill/resources/live-event-append-flow.md +19 -0
  84. package/receiz-sports-card-skill/resources/mlb-proof-language.md +24 -0
  85. package/receiz-sports-card-skill/resources/rarity-and-event-language.md +25 -0
  86. package/receiz-sports-card-skill/resources/sports-card-object-model.md +22 -0
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+ # Game Surface Patterns
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+
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+ Game surfaces can project sports proof into play, but they do not outrank card memory.
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+
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+ ## Required Surfaces
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+
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+ - Card proof identity.
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+ - Event memory.
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+ - Game action or score.
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+ - Ownership or custody when relevant.
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+ - Market projection when value is displayed.
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+
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+ ## First Paint
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+
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+ Known card proof and known game proof should paint immediately. Background sync may append verified events.
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+
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+ ## Copy
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+
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+ Use direct labels:
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+
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+ - Card proof
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+ - Live event memory
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+ - Pitch witness
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+ - Pack proof
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+ - Ownership state
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+ - Market projection
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+ # Live Event Append Flow
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+
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+ Live event proof appends to a sports card or related witness object.
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+
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+ ## Flow
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+
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+ 1. Identify card proof identity or witness ID.
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+ 2. Resolve existing card history.
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+ 3. Verify event source through `receiz_pitch_proof_by_witness_id`, `receiz_card_history`, or SDK sports rails.
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+ 4. Present the event as an append to memory.
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+ 5. Do not rewrite the base card.
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+
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+ ## Write Boundary
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+
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+ Appending a live event is a proof write. Require user confirmation, scoped delegated access, and the exact card or witness identity before action.
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+
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+ ## Output
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+
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+ Report event time, witness identity, event type, append target, and verification status.
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+ # MLB Proof Language
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+
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+ Use exact, proof-bound sports language.
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+
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+ ## Safe Language
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+
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+ - "MLB-themed Receiz sports card"
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+ - "Player identity in the card proof"
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+ - "Pitch witness proof"
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+ - "Live event append"
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+ - "Pack opening proof"
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+ - "Card memory"
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+ - "Market projection"
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+
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+ ## Unsafe Language
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+
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+ - Official league endorsement unless the proof or user-provided source establishes it.
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+ - Player statistic claims without a verified source.
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+ - Team or roster claims inferred from memory.
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+ - Value claims without a market or settlement proof boundary.
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+
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+ ## Explanation Pattern
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+
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+ "This card carries player identity, media, and card memory as proof object state. Live events append to that memory when verified."
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+ # Rarity And Event Language
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+
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+ ## Rarity
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+
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+ Use rarity language only when supported by proof, event append, release law, or manifest field.
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+
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+ Allowed:
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+
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+ - "Rarity is proven by the card manifest."
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+ - "Rarity is not present in the available proof."
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+ - "This event append affects card memory, not base rarity."
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+
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+ Forbidden:
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+
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+ - "Rare" because the card looks unusual.
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+ - "Limited" without edition proof.
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+ - "Legendary" without release or manifest evidence.
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+
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+ ## Event Language
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+
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+ Use append language:
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+
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+ - "A live event was appended to card memory."
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+ - "The pitch witness is verified."
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+ - "The event is not proven by the provided data."
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+ # Sports Card Object Model
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+
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+ A Receiz sports card is a proof object with player identity, card identity, media, rarity, provenance, card memory, ownership, and public proof.
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+
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+ ## Fields To Inspect
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+
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+ - Card proof identity.
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+ - Player name and team fields present in the proof.
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+ - Media and visual identity.
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+ - Rarity or edition field, when present.
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+ - Pack origin or issuance route.
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+ - Event memory and witness IDs.
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+ - Ownership or custody state.
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+ - Market projection and value display.
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+
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+ ## Stronger Truth
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+
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+ Card proof and verified event appends outrank market display, game UI, social copy, and database state.
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+
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+ ## Projection Rule
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+
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+ If a card market or game surface disagrees with card proof, report the card proof first and mark the projection as inconsistent.