@recast-navigation/wasm 0.0.6 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -4,6 +4,10 @@ declare module Recast {
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function destroy(obj: any): void;
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function _malloc(size: number): number;
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function _free(ptr: number): void;
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function wrapPointer<C extends new (...args: any) => any>(ptr: number, Class: C): InstanceType<C>;
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function getPointer(obj: unknown): number;
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function castObject<C extends new (...args: any) => any>(object: unknown, Class: C): InstanceType<C>;
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function compare(object1: unknown, object2: unknown): boolean;
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const HEAP8: Int8Array;
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const HEAP16: Int16Array;
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const HEAP32: Int32Array;
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@@ -13,6 +17,7 @@ declare module Recast {
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const HEAPF32: Float32Array;
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const HEAPF64: Float64Array;
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class rcConfig {
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constructor();
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get_width(): number;
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set_width(width: number): void;
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width: number;
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@@ -31,12 +36,12 @@ declare module Recast {
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get_ch(): number;
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set_ch(ch: number): void;
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ch: number;
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get_bmin():
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get_bmin(index: number): number;
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set_bmin(bmin: ReadonlyArray<number>): void;
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bmin:
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get_bmax():
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bmin: number;
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get_bmax(index: number): number;
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set_bmax(bmax: ReadonlyArray<number>): void;
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bmax:
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bmax: number;
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get_walkableSlopeAngle(): number;
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set_walkableSlopeAngle(walkableSlopeAngle: number): void;
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walkableSlopeAngle: number;
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@@ -70,47 +75,328 @@ declare module Recast {
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get_detailSampleMaxError(): number;
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set_detailSampleMaxError(detailSampleMaxError: number): void;
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detailSampleMaxError: number;
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constructor();
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}
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class
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class dtMeshHeader {
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get_magic(): number;
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set_magic(magic: number): void;
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magic: number;
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get_version(): number;
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set_version(version: number): void;
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version: number;
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get_x(): number;
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set_x(x: number): void;
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x: number;
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get_y(): number;
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set_y(y: number): void;
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y: number;
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-
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get_layer(): number;
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set_layer(layer: number): void;
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layer: number;
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get_userId(): number;
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set_userId(userId: number): void;
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userId: number;
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get_polyCount(): number;
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set_polyCount(polyCount: number): void;
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polyCount: number;
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get_vertCount(): number;
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set_vertCount(vertCount: number): void;
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vertCount: number;
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get_maxLinkCount(): number;
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set_maxLinkCount(maxLinkCount: number): void;
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maxLinkCount: number;
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get_detailMeshCount(): number;
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set_detailMeshCount(detailMeshCount: number): void;
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detailMeshCount: number;
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get_detailVertCount(): number;
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set_detailVertCount(detailVertCount: number): void;
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detailVertCount: number;
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get_detailTriCount(): number;
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set_detailTriCount(detailTriCount: number): void;
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detailTriCount: number;
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get_bvNodeCount(): number;
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set_bvNodeCount(bvNodeCount: number): void;
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bvNodeCount: number;
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get_offMeshConCount(): number;
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set_offMeshConCount(offMeshConCount: number): void;
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offMeshConCount: number;
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get_offMeshBase(): number;
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set_offMeshBase(offMeshBase: number): void;
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offMeshBase: number;
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get_walkableHeight(): number;
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set_walkableHeight(walkableHeight: number): void;
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walkableHeight: number;
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get_walkableRadius(): number;
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set_walkableRadius(walkableRadius: number): void;
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walkableRadius: number;
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get_walkableClimb(): number;
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set_walkableClimb(walkableClimb: number): void;
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walkableClimb: number;
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get_bmin(index: number): number;
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set_bmin(bmin: ReadonlyArray<number>): void;
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bmin: number;
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get_bmax(index: number): number;
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set_bmax(bmax: ReadonlyArray<number>): void;
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bmax: number;
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get_bvQuantFactor(): number;
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set_bvQuantFactor(bvQuantFactor: number): void;
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bvQuantFactor: number;
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}
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class
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class dtPoly {
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get_firstLink(): number;
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set_firstLink(firstLink: number): void;
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firstLink: number;
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get_verts(index: number): number;
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set_verts(verts: ReadonlyArray<number>): void;
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verts: number;
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get_neis(index: number): number;
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set_neis(neis: ReadonlyArray<number>): void;
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neis: number;
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get_flags(): number;
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set_flags(flags: number): void;
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flags: number;
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get_vertCount(): number;
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set_vertCount(vertCount: number): void;
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vertCount: number;
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get_areaAndtype(): number;
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set_areaAndtype(areaAndtype: number): void;
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areaAndtype: number;
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setArea(a: number): void;
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setType(a: number): void;
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getType(): number;
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getArea(): number;
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}
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class
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class dtPolyDetail {
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get_vertBase(): number;
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set_vertBase(vertBase: number): void;
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vertBase: number;
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get_triBase(): number;
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set_triBase(triBase: number): void;
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triBase: number;
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get_vertCount(): number;
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set_vertCount(vertCount: number): void;
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vertCount: number;
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get_triCount(): number;
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set_triCount(triCount: number): void;
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triCount: number;
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}
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class dtLink {
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get_ref(): number;
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set_ref(ref: number): void;
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ref: number;
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get_next(): number;
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set_next(next: number): void;
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next: number;
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get_edge(): number;
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set_edge(edge: number): void;
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edge: number;
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get_side(): number;
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set_side(side: number): void;
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side: number;
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get_bmin(): number;
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set_bmin(bmin: number): void;
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bmin: number;
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get_bmax(): number;
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set_bmax(bmax: number): void;
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bmax: number;
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}
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class dtBVNode {
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get_bmin(index: number): number;
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set_bmin(bmin: ReadonlyArray<number>): void;
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bmin: number;
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get_bmax(index: number): number;
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set_bmax(bmax: ReadonlyArray<number>): void;
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bmax: number;
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get_i(): number;
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set_i(i: number): void;
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i: number;
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}
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class dtOffMeshConnection {
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get_pos(index: number): number;
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set_pos(pos: ReadonlyArray<number>): void;
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pos: number;
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get_rad(): number;
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set_rad(rad: number): void;
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rad: number;
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get_poly(): number;
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set_poly(poly: number): void;
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poly: number;
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get_flags(): number;
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set_flags(flags: number): void;
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flags: number;
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get_side(): number;
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set_side(side: number): void;
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side: number;
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get_userId(): number;
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set_userId(userId: number): void;
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userId: number;
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}
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class dtMeshTile {
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get_salt(): number;
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set_salt(salt: number): void;
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salt: number;
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get_linksFreeList(): number;
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set_linksFreeList(linksFreeList: number): void;
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linksFreeList: number;
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get_header(): dtMeshHeader;
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set_header(header: dtMeshHeader): void;
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header: dtMeshHeader;
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get_polys(index: number): dtPoly;
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set_polys(polys: ReadonlyArray<dtPoly>): void;
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polys: dtPoly;
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get_verts(index: number): number;
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set_verts(verts: ReadonlyArray<number>): void;
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verts: number;
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get_links(index: number): dtLink;
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set_links(links: ReadonlyArray<dtLink>): void;
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links: dtLink;
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get_detailMeshes(index: number): dtPolyDetail;
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set_detailMeshes(detailMeshes: ReadonlyArray<dtPolyDetail>): void;
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detailMeshes: dtPolyDetail;
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get_detailVerts(index: number): number;
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set_detailVerts(detailVerts: ReadonlyArray<number>): void;
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detailVerts: number;
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get_detailTris(index: number): number;
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set_detailTris(detailTris: ReadonlyArray<number>): void;
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detailTris: number;
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get_bvTree(index: number): dtBVNode;
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set_bvTree(bvTree: ReadonlyArray<dtBVNode>): void;
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bvTree: dtBVNode;
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get_offMeshCons(index: number): dtOffMeshConnection;
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set_offMeshCons(offMeshCons: ReadonlyArray<dtOffMeshConnection>): void;
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offMeshCons: dtOffMeshConnection;
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get_data(index: number): number;
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set_data(data: ReadonlyArray<number>): void;
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data: number;
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get_dataSize(): number;
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set_dataSize(dataSize: number): void;
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dataSize: number;
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get_flags(): number;
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set_flags(flags: number): void;
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flags: number;
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get_next(): dtMeshTile;
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set_next(next: dtMeshTile): void;
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next: dtMeshTile;
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}
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class dtNavMesh {
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}
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class
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get_dataPointer(): any;
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set_dataPointer(dataPointer: any): void;
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dataPointer: any;
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get_size(): number;
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set_size(size: number): void;
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size: number;
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class dtNavMeshCreateParams {
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constructor();
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get_verts(index: number): number;
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set_verts(verts: ReadonlyArray<number>): void;
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readonly verts: number;
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get_vertCount(): number;
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set_vertCount(vertCount: number): void;
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vertCount: number;
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get_polys(index: number): number;
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set_polys(polys: ReadonlyArray<number>): void;
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readonly polys: number;
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get_polyFlags(index: number): number;
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set_polyFlags(polyFlags: ReadonlyArray<number>): void;
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readonly polyFlags: number;
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get_polyAreas(index: number): number;
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set_polyAreas(polyAreas: ReadonlyArray<number>): void;
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readonly polyAreas: number;
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get_polyCount(): number;
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set_polyCount(polyCount: number): void;
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polyCount: number;
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get_nvp(): number;
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set_nvp(nvp: number): void;
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nvp: number;
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get_detailMeshes(index: number): number;
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set_detailMeshes(detailMeshes: ReadonlyArray<number>): void;
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readonly detailMeshes: number;
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get_detailVerts(index: number): number;
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set_detailVerts(detailVerts: ReadonlyArray<number>): void;
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readonly detailVerts: number;
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get_detailVertsCount(): number;
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set_detailVertsCount(detailVertsCount: number): void;
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detailVertsCount: number;
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get_detailTris(index: number): number;
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set_detailTris(detailTris: ReadonlyArray<number>): void;
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readonly detailTris: number;
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get_detailTriCount(): number;
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set_detailTriCount(detailTriCount: number): void;
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detailTriCount: number;
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get_offMeshConVerts(index: number): number;
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set_offMeshConVerts(offMeshConVerts: ReadonlyArray<number>): void;
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readonly offMeshConVerts: number;
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get_offMeshConRad(index: number): number;
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set_offMeshConRad(offMeshConRad: ReadonlyArray<number>): void;
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readonly offMeshConRad: number;
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get_offMeshConFlags(index: number): number;
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set_offMeshConFlags(offMeshConFlags: ReadonlyArray<number>): void;
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readonly offMeshConFlags: number;
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get_offMeshConAreas(index: number): number;
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set_offMeshConAreas(offMeshConAreas: ReadonlyArray<number>): void;
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readonly offMeshConAreas: number;
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|
332
|
+
get_offMeshConDir(index: number): number;
|
|
333
|
+
set_offMeshConDir(offMeshConDir: ReadonlyArray<number>): void;
|
|
334
|
+
readonly offMeshConDir: number;
|
|
335
|
+
get_offMeshConUserID(index: number): number;
|
|
336
|
+
set_offMeshConUserID(offMeshConUserID: ReadonlyArray<number>): void;
|
|
337
|
+
readonly offMeshConUserID: number;
|
|
338
|
+
get_offMeshConCount(): number;
|
|
339
|
+
set_offMeshConCount(offMeshConCount: number): void;
|
|
340
|
+
offMeshConCount: number;
|
|
341
|
+
get_userId(): number;
|
|
342
|
+
set_userId(userId: number): void;
|
|
343
|
+
userId: number;
|
|
344
|
+
get_tileX(): number;
|
|
345
|
+
set_tileX(tileX: number): void;
|
|
346
|
+
tileX: number;
|
|
347
|
+
get_tileY(): number;
|
|
348
|
+
set_tileY(tileY: number): void;
|
|
349
|
+
tileY: number;
|
|
350
|
+
get_tileLayer(): number;
|
|
351
|
+
set_tileLayer(tileLayer: number): void;
|
|
352
|
+
tileLayer: number;
|
|
353
|
+
get_bmin(index: number): number;
|
|
354
|
+
set_bmin(bmin: ReadonlyArray<number>): void;
|
|
355
|
+
bmin: number;
|
|
356
|
+
get_bmax(index: number): number;
|
|
357
|
+
set_bmax(bmax: ReadonlyArray<number>): void;
|
|
358
|
+
bmax: number;
|
|
359
|
+
get_walkableHeight(): number;
|
|
360
|
+
set_walkableHeight(walkableHeight: number): void;
|
|
361
|
+
walkableHeight: number;
|
|
362
|
+
get_walkableRadius(): number;
|
|
363
|
+
set_walkableRadius(walkableRadius: number): void;
|
|
364
|
+
walkableRadius: number;
|
|
365
|
+
get_walkableClimb(): number;
|
|
366
|
+
set_walkableClimb(walkableClimb: number): void;
|
|
367
|
+
walkableClimb: number;
|
|
368
|
+
get_cs(): number;
|
|
369
|
+
set_cs(cs: number): void;
|
|
370
|
+
cs: number;
|
|
371
|
+
get_ch(): number;
|
|
372
|
+
set_ch(ch: number): void;
|
|
373
|
+
ch: number;
|
|
374
|
+
get_buildBvTree(): boolean;
|
|
375
|
+
set_buildBvTree(buildBvTree: boolean): void;
|
|
376
|
+
buildBvTree: boolean;
|
|
111
377
|
}
|
|
112
378
|
class dtObstacleRef {
|
|
113
379
|
}
|
|
380
|
+
class dtCompressedTileRef {
|
|
381
|
+
}
|
|
382
|
+
class dtNavMeshParams {
|
|
383
|
+
constructor();
|
|
384
|
+
get_orig(index: number): number;
|
|
385
|
+
set_orig(orig: ReadonlyArray<number>): void;
|
|
386
|
+
orig: number;
|
|
387
|
+
get_tileWidth(): number;
|
|
388
|
+
set_tileWidth(tileWidth: number): void;
|
|
389
|
+
tileWidth: number;
|
|
390
|
+
get_tileHeight(): number;
|
|
391
|
+
set_tileHeight(tileHeight: number): void;
|
|
392
|
+
tileHeight: number;
|
|
393
|
+
get_maxTiles(): number;
|
|
394
|
+
set_maxTiles(maxTiles: number): void;
|
|
395
|
+
maxTiles: number;
|
|
396
|
+
get_maxPolys(): number;
|
|
397
|
+
set_maxPolys(maxPolys: number): void;
|
|
398
|
+
maxPolys: number;
|
|
399
|
+
}
|
|
114
400
|
class dtCrowdAgentParams {
|
|
115
401
|
constructor();
|
|
116
402
|
get_radius(): number;
|
|
@@ -147,28 +433,270 @@ declare module Recast {
|
|
|
147
433
|
set_userData(userData: unknown): void;
|
|
148
434
|
userData: unknown;
|
|
149
435
|
}
|
|
436
|
+
class CreateNavMeshDataResult {
|
|
437
|
+
get_success(): boolean;
|
|
438
|
+
set_success(success: boolean): void;
|
|
439
|
+
success: boolean;
|
|
440
|
+
get_navMeshData(index: number): number;
|
|
441
|
+
set_navMeshData(navMeshData: ReadonlyArray<number>): void;
|
|
442
|
+
navMeshData: number;
|
|
443
|
+
get_navMeshDataSize(): number;
|
|
444
|
+
set_navMeshDataSize(navMeshDataSize: number): void;
|
|
445
|
+
navMeshDataSize: number;
|
|
446
|
+
}
|
|
447
|
+
class NavMeshBuilder {
|
|
448
|
+
constructor();
|
|
449
|
+
createNavMeshData(params: dtNavMeshCreateParams): CreateNavMeshDataResult;
|
|
450
|
+
}
|
|
451
|
+
class NavMeshGeneratorResult {
|
|
452
|
+
get_success(): boolean;
|
|
453
|
+
set_success(success: boolean): void;
|
|
454
|
+
success: boolean;
|
|
455
|
+
getNavMesh(): NavMesh;
|
|
456
|
+
getTileCache(): TileCache;
|
|
457
|
+
}
|
|
458
|
+
class NavMeshGenerator {
|
|
459
|
+
constructor();
|
|
460
|
+
generate(positions: ReadonlyArray<number>, positionCount: number, indices: ReadonlyArray<number>, indexCount: number, config: rcConfig): NavMeshGeneratorResult;
|
|
461
|
+
}
|
|
462
|
+
class NavMeshImporterResult {
|
|
463
|
+
getNavMesh(): NavMesh;
|
|
464
|
+
getTileCache(): TileCache;
|
|
465
|
+
}
|
|
466
|
+
class NavMeshImporter {
|
|
467
|
+
constructor();
|
|
468
|
+
importNavMesh(data: NavMeshExport): NavMeshImporterResult;
|
|
469
|
+
}
|
|
470
|
+
class NavMeshExport {
|
|
471
|
+
get_dataPointer(): any;
|
|
472
|
+
set_dataPointer(dataPointer: any): void;
|
|
473
|
+
dataPointer: any;
|
|
474
|
+
get_size(): number;
|
|
475
|
+
set_size(size: number): void;
|
|
476
|
+
size: number;
|
|
477
|
+
constructor();
|
|
478
|
+
}
|
|
479
|
+
class NavMeshExporter {
|
|
480
|
+
constructor();
|
|
481
|
+
exportNavMesh(navMesh: NavMesh, tileCache: TileCache): NavMeshExport;
|
|
482
|
+
freeNavMeshExport(navMeshExport: NavMeshExport): void;
|
|
483
|
+
}
|
|
484
|
+
class Vec3 {
|
|
485
|
+
get_x(): number;
|
|
486
|
+
set_x(x: number): void;
|
|
487
|
+
x: number;
|
|
488
|
+
get_y(): number;
|
|
489
|
+
set_y(y: number): void;
|
|
490
|
+
y: number;
|
|
491
|
+
get_z(): number;
|
|
492
|
+
set_z(z: number): void;
|
|
493
|
+
z: number;
|
|
494
|
+
constructor();
|
|
495
|
+
constructor(x: number, y: number, z: number);
|
|
496
|
+
}
|
|
497
|
+
class Triangle {
|
|
498
|
+
constructor();
|
|
499
|
+
getPoint(n: number): Vec3;
|
|
500
|
+
}
|
|
501
|
+
class DebugNavMesh {
|
|
502
|
+
constructor();
|
|
503
|
+
getTriangleCount(): number;
|
|
504
|
+
getTriangle(n: number): Triangle;
|
|
505
|
+
}
|
|
506
|
+
class NavMeshAddTileResult {
|
|
507
|
+
get_status(): number;
|
|
508
|
+
set_status(status: number): void;
|
|
509
|
+
status: number;
|
|
510
|
+
get_tileRef(): number;
|
|
511
|
+
set_tileRef(tileRef: number): void;
|
|
512
|
+
tileRef: number;
|
|
513
|
+
}
|
|
514
|
+
class NavMeshRemoveTileResult {
|
|
515
|
+
get_status(): number;
|
|
516
|
+
set_status(status: number): void;
|
|
517
|
+
status: number;
|
|
518
|
+
get_data(index: number): number;
|
|
519
|
+
set_data(data: ReadonlyArray<number>): void;
|
|
520
|
+
data: number;
|
|
521
|
+
get_dataSize(): number;
|
|
522
|
+
set_dataSize(dataSize: number): void;
|
|
523
|
+
dataSize: number;
|
|
524
|
+
}
|
|
525
|
+
class NavMeshCalcTileLocResult {
|
|
526
|
+
get_tileX(): number;
|
|
527
|
+
set_tileX(tileX: number): void;
|
|
528
|
+
tileX: number;
|
|
529
|
+
get_tileY(): number;
|
|
530
|
+
set_tileY(tileY: number): void;
|
|
531
|
+
tileY: number;
|
|
532
|
+
}
|
|
533
|
+
class NavMeshGetTilesAtResult {
|
|
534
|
+
get_tiles(index: number): dtMeshTile;
|
|
535
|
+
set_tiles(tiles: ReadonlyArray<dtMeshTile>): void;
|
|
536
|
+
readonly tiles: dtMeshTile;
|
|
537
|
+
get_tileCount(): number;
|
|
538
|
+
set_tileCount(tileCount: number): void;
|
|
539
|
+
tileCount: number;
|
|
540
|
+
}
|
|
541
|
+
class NavMeshGetTileAndPolyByRefResult {
|
|
542
|
+
get_status(): number;
|
|
543
|
+
set_status(status: number): void;
|
|
544
|
+
status: number;
|
|
545
|
+
get_tile(): dtMeshTile;
|
|
546
|
+
set_tile(tile: dtMeshTile): void;
|
|
547
|
+
tile: dtMeshTile;
|
|
548
|
+
get_poly(): dtPoly;
|
|
549
|
+
set_poly(poly: dtPoly): void;
|
|
550
|
+
poly: dtPoly;
|
|
551
|
+
}
|
|
552
|
+
class NavMeshGetOffMeshConnectionPolyEndPointsResult {
|
|
553
|
+
get_status(): number;
|
|
554
|
+
set_status(status: number): void;
|
|
555
|
+
status: number;
|
|
556
|
+
get_startPos(index: number): number;
|
|
557
|
+
set_startPos(startPos: ReadonlyArray<number>): void;
|
|
558
|
+
startPos: number;
|
|
559
|
+
get_endPos(index: number): number;
|
|
560
|
+
set_endPos(endPos: ReadonlyArray<number>): void;
|
|
561
|
+
endPos: number;
|
|
562
|
+
}
|
|
563
|
+
class NavMeshGetPolyFlagsResult {
|
|
564
|
+
get_status(): number;
|
|
565
|
+
set_status(status: number): void;
|
|
566
|
+
status: number;
|
|
567
|
+
get_flags(): number;
|
|
568
|
+
set_flags(flags: number): void;
|
|
569
|
+
flags: number;
|
|
570
|
+
}
|
|
571
|
+
class NavMeshGetPolyAreaResult {
|
|
572
|
+
get_status(): number;
|
|
573
|
+
set_status(status: number): void;
|
|
574
|
+
status: number;
|
|
575
|
+
get_area(): number;
|
|
576
|
+
set_area(area: number): void;
|
|
577
|
+
area: number;
|
|
578
|
+
}
|
|
579
|
+
class NavMeshStoreTileStateResult {
|
|
580
|
+
get_status(): number;
|
|
581
|
+
set_status(status: number): void;
|
|
582
|
+
status: number;
|
|
583
|
+
get_data(index: number): number;
|
|
584
|
+
set_data(data: ReadonlyArray<number>): void;
|
|
585
|
+
data: number;
|
|
586
|
+
get_dataSize(): number;
|
|
587
|
+
set_dataSize(dataSize: number): void;
|
|
588
|
+
dataSize: number;
|
|
589
|
+
}
|
|
150
590
|
class NavMesh {
|
|
151
591
|
constructor();
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
getNavMeshData(): NavMeshData;
|
|
157
|
-
freeNavMeshData(data: NavMeshData): void;
|
|
592
|
+
initSolo(data: ReadonlyArray<number>, dataSize: number, flags: number): boolean;
|
|
593
|
+
initTiled(params: dtNavMeshParams): boolean;
|
|
594
|
+
addTile(data: ReadonlyArray<number>, dataSize: number, flags: number, lastRef: number): NavMeshAddTileResult;
|
|
595
|
+
removeTile(ref: number): NavMeshRemoveTileResult;
|
|
158
596
|
getDebugNavMesh(): DebugNavMesh;
|
|
597
|
+
getNavMesh(): dtNavMesh;
|
|
598
|
+
calcTileLoc(pos: ReadonlyArray<number>): NavMeshCalcTileLocResult;
|
|
599
|
+
getTileAt(x: number, y: number, layer: number): dtMeshTile;
|
|
600
|
+
getTilesAt(x: number, y: number, maxTiles: number): NavMeshGetTilesAtResult;
|
|
601
|
+
getTileRefAt(x: number, y: number, layer: number): number;
|
|
602
|
+
getTileRef(tile: dtMeshTile): number;
|
|
603
|
+
getTileByRef(ref: number): dtMeshTile;
|
|
604
|
+
getMaxTiles(): number;
|
|
605
|
+
getTile(i: number): dtMeshTile;
|
|
606
|
+
getTileAndPolyByRef(ref: number): NavMeshGetTileAndPolyByRefResult;
|
|
607
|
+
getTileAndPolyByRefUnsafe(ref: number): NavMeshGetTileAndPolyByRefResult;
|
|
608
|
+
isValidPolyRef(ref: number): boolean;
|
|
609
|
+
getPolyRefBase(tile: dtMeshTile): number;
|
|
610
|
+
getOffMeshConnectionPolyEndPoints(prevRef: number, polyRef: number): NavMeshGetOffMeshConnectionPolyEndPointsResult;
|
|
611
|
+
getOffMeshConnectionByRef(ref: number): dtOffMeshConnection;
|
|
612
|
+
setPolyFlags(ref: number, flags: number): number;
|
|
613
|
+
getPolyFlags(ref: number): NavMeshGetPolyFlagsResult;
|
|
614
|
+
setPolyArea(ref: number, area: number): number;
|
|
615
|
+
getPolyArea(ref: number): NavMeshGetPolyAreaResult;
|
|
616
|
+
getTileStateSize(tile: dtMeshTile): number;
|
|
617
|
+
storeTileState(tile: dtMeshTile, maxDataSize: number): NavMeshStoreTileStateResult;
|
|
618
|
+
restoreTileState(tile: dtMeshTile, data: ReadonlyArray<number>, maxDataSize: number): number;
|
|
619
|
+
destroy(): void;
|
|
620
|
+
}
|
|
621
|
+
class NavPath {
|
|
622
|
+
getPointCount(): number;
|
|
623
|
+
getPoint(n: number): Vec3;
|
|
624
|
+
}
|
|
625
|
+
class NavMeshQuery {
|
|
626
|
+
constructor(navMesh: NavMesh, maxNodes: number);
|
|
627
|
+
destroy(): void;
|
|
159
628
|
getClosestPoint(position: Vec3): Vec3;
|
|
160
629
|
getRandomPointAround(position: Vec3, maxRadius: number): Vec3;
|
|
161
630
|
moveAlong(position: Vec3, destination: Vec3): Vec3;
|
|
162
|
-
getNavMesh(): dtNavMesh;
|
|
163
631
|
computePath(start: Vec3, end: Vec3): NavPath;
|
|
164
632
|
setDefaultQueryExtent(extent: Vec3): void;
|
|
165
633
|
getDefaultQueryExtent(): Vec3;
|
|
634
|
+
}
|
|
635
|
+
class dtTileCacheParams {
|
|
636
|
+
get_orig(index: number): number;
|
|
637
|
+
set_orig(orig: ReadonlyArray<number>): void;
|
|
638
|
+
orig: number;
|
|
639
|
+
get_cs(): number;
|
|
640
|
+
set_cs(cs: number): void;
|
|
641
|
+
cs: number;
|
|
642
|
+
get_ch(): number;
|
|
643
|
+
set_ch(ch: number): void;
|
|
644
|
+
ch: number;
|
|
645
|
+
get_width(): number;
|
|
646
|
+
set_width(width: number): void;
|
|
647
|
+
width: number;
|
|
648
|
+
get_height(): number;
|
|
649
|
+
set_height(height: number): void;
|
|
650
|
+
height: number;
|
|
651
|
+
get_walkableHeight(): number;
|
|
652
|
+
set_walkableHeight(walkableHeight: number): void;
|
|
653
|
+
walkableHeight: number;
|
|
654
|
+
get_walkableRadius(): number;
|
|
655
|
+
set_walkableRadius(walkableRadius: number): void;
|
|
656
|
+
walkableRadius: number;
|
|
657
|
+
get_walkableClimb(): number;
|
|
658
|
+
set_walkableClimb(walkableClimb: number): void;
|
|
659
|
+
walkableClimb: number;
|
|
660
|
+
get_maxSimplificationError(): number;
|
|
661
|
+
set_maxSimplificationError(maxSimplificationError: number): void;
|
|
662
|
+
maxSimplificationError: number;
|
|
663
|
+
get_maxTiles(): number;
|
|
664
|
+
set_maxTiles(maxTiles: number): void;
|
|
665
|
+
maxTiles: number;
|
|
666
|
+
get_maxObstacles(): number;
|
|
667
|
+
set_maxObstacles(maxObstacles: number): void;
|
|
668
|
+
maxObstacles: number;
|
|
669
|
+
}
|
|
670
|
+
class TileCacheAddTileResult {
|
|
671
|
+
get_status(): number;
|
|
672
|
+
set_status(status: number): void;
|
|
673
|
+
status: number;
|
|
674
|
+
get_tileRef(): number;
|
|
675
|
+
set_tileRef(tileRef: number): void;
|
|
676
|
+
tileRef: number;
|
|
677
|
+
}
|
|
678
|
+
class TileCacheUpdateResult {
|
|
679
|
+
get_status(): number;
|
|
680
|
+
set_status(status: number): void;
|
|
681
|
+
status: number;
|
|
682
|
+
get_upToDate(): boolean;
|
|
683
|
+
set_upToDate(upToDate: boolean): void;
|
|
684
|
+
upToDate: boolean;
|
|
685
|
+
}
|
|
686
|
+
class TileCache {
|
|
687
|
+
constructor();
|
|
688
|
+
init(params: dtTileCacheParams): boolean;
|
|
689
|
+
addTile(data: ReadonlyArray<number>, dataSize: number, flags: number): TileCacheAddTileResult;
|
|
690
|
+
buildNavMeshTile(ref: dtCompressedTileRef, navMesh: NavMesh): number;
|
|
691
|
+
buildNavMeshTilesAt(tx: number, ty: number, navMesh: NavMesh): number;
|
|
692
|
+
update(navMesh: NavMesh): TileCacheUpdateResult;
|
|
166
693
|
addCylinderObstacle(position: Vec3, radius: number, height: number): dtObstacleRef;
|
|
167
694
|
addBoxObstacle(position: Vec3, extent: Vec3, angle: number): dtObstacleRef;
|
|
168
695
|
removeObstacle(obstacle: dtObstacleRef): void;
|
|
696
|
+
destroy(): void;
|
|
169
697
|
}
|
|
170
698
|
class Crowd {
|
|
171
|
-
constructor(maxAgents: number, maxAgentRadius: number,
|
|
699
|
+
constructor(maxAgents: number, maxAgentRadius: number, navMesh: NavMesh);
|
|
172
700
|
destroy(): void;
|
|
173
701
|
addAgent(position: Vec3, params: dtCrowdAgentParams): number;
|
|
174
702
|
removeAgent(idx: number): void;
|
|
@@ -189,4 +717,47 @@ declare module Recast {
|
|
|
189
717
|
getDefaultQueryExtent(): Vec3;
|
|
190
718
|
getCorners(idx: number): NavPath;
|
|
191
719
|
}
|
|
720
|
+
class DtStatus {
|
|
721
|
+
constructor();
|
|
722
|
+
get_FAILURE(): number;
|
|
723
|
+
set_FAILURE(FAILURE: number): void;
|
|
724
|
+
FAILURE: number;
|
|
725
|
+
get_SUCCESS(): number;
|
|
726
|
+
set_SUCCESS(SUCCESS: number): void;
|
|
727
|
+
SUCCESS: number;
|
|
728
|
+
get_IN_PROGRESS(): number;
|
|
729
|
+
set_IN_PROGRESS(IN_PROGRESS: number): void;
|
|
730
|
+
IN_PROGRESS: number;
|
|
731
|
+
get_STATUS_DETAIL_MASK(): number;
|
|
732
|
+
set_STATUS_DETAIL_MASK(STATUS_DETAIL_MASK: number): void;
|
|
733
|
+
STATUS_DETAIL_MASK: number;
|
|
734
|
+
get_WRONG_MAGIC(): number;
|
|
735
|
+
set_WRONG_MAGIC(WRONG_MAGIC: number): void;
|
|
736
|
+
WRONG_MAGIC: number;
|
|
737
|
+
get_WRONG_VERSION(): number;
|
|
738
|
+
set_WRONG_VERSION(WRONG_VERSION: number): void;
|
|
739
|
+
WRONG_VERSION: number;
|
|
740
|
+
get_OUT_OF_MEMORY(): number;
|
|
741
|
+
set_OUT_OF_MEMORY(OUT_OF_MEMORY: number): void;
|
|
742
|
+
OUT_OF_MEMORY: number;
|
|
743
|
+
get_INVALID_PARAM(): number;
|
|
744
|
+
set_INVALID_PARAM(INVALID_PARAM: number): void;
|
|
745
|
+
INVALID_PARAM: number;
|
|
746
|
+
get_BUFFER_TOO_SMALL(): number;
|
|
747
|
+
set_BUFFER_TOO_SMALL(BUFFER_TOO_SMALL: number): void;
|
|
748
|
+
BUFFER_TOO_SMALL: number;
|
|
749
|
+
get_OUT_OF_NODES(): number;
|
|
750
|
+
set_OUT_OF_NODES(OUT_OF_NODES: number): void;
|
|
751
|
+
OUT_OF_NODES: number;
|
|
752
|
+
get_PARTIAL_RESULT(): number;
|
|
753
|
+
set_PARTIAL_RESULT(PARTIAL_RESULT: number): void;
|
|
754
|
+
PARTIAL_RESULT: number;
|
|
755
|
+
get_ALREADY_OCCUPIED(): number;
|
|
756
|
+
set_ALREADY_OCCUPIED(ALREADY_OCCUPIED: number): void;
|
|
757
|
+
ALREADY_OCCUPIED: number;
|
|
758
|
+
statusSucceed(status: number): boolean;
|
|
759
|
+
statusFailed(status: number): boolean;
|
|
760
|
+
statusInProgress(status: number): boolean;
|
|
761
|
+
statusDetail(status: number, detail: number): boolean;
|
|
762
|
+
}
|
|
192
763
|
}
|