@recast-navigation/core 0.25.0 → 0.26.0

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@@ -1,3 +1,4 @@
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+ import { FloatArray, UnsignedCharArray, UnsignedIntArray } from './arrays';
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  import { NavMesh } from './nav-mesh';
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  import type R from './raw-module';
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  import { Vector3 } from './utils';
@@ -313,7 +314,7 @@ export declare class NavMeshQuery {
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  }): {
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  success: boolean;
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  status: number;
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- polys: R.UnsignedIntArray;
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+ polys: UnsignedIntArray;
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  };
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  /**
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  * Finds the straight path from the start to the end position within the polygon corridor.
@@ -339,7 +340,7 @@ export declare class NavMeshQuery {
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  * @param options additional options
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  * @returns the straight path result
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  */
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- findStraightPath(start: Vector3, end: Vector3, path: R.UnsignedIntArray, options?: {
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+ findStraightPath(start: Vector3, end: Vector3, path: UnsignedIntArray, options?: {
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  /**
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  * The maximum number of points the straight path arrays can hold. [Limit: > 0]
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  * @default 256
@@ -363,11 +364,11 @@ export declare class NavMeshQuery {
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  /**
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  * The straight path points.
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  */
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- straightPath: R.FloatArray;
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+ straightPath: FloatArray;
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  /**
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  * The straight path flags.
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  */
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- straightPathFlags: R.UnsignedCharArray;
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+ straightPathFlags: UnsignedCharArray;
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  /**
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  * The reference ids of the visited polygons.
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  *
@@ -375,7 +376,7 @@ export declare class NavMeshQuery {
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  * Raw.Module.DT_STRAIGHTPATH_END
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  * Raw.Module.DT_STRAIGHTPATH_OFFMESH_CONNECTION
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  */
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- straightPathRefs: R.UnsignedIntArray;
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+ straightPathRefs: UnsignedIntArray;
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  /**
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  * The number of points in the straight path.
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  */
@@ -1,3 +1,4 @@
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+ import { UnsignedCharArray } from './arrays';
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  import { DetourMeshTile, DetourOffMeshConnection, DetourPoly } from './detour';
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  import type R from './raw-module';
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  import { Vector3 } from './utils';
@@ -67,7 +68,7 @@ export declare class NavMesh {
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  * @param navMeshData the nav mesh data
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  * @returns the status of the operation
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  */
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- initSolo(navMeshData: R.UnsignedCharArray): boolean;
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+ initSolo(navMeshData: UnsignedCharArray): boolean;
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  /**
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  * Initializes the NavMesh for use with multiple tiles.
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  * @param params parameters for the NavMesh
@@ -81,7 +82,7 @@ export declare class NavMesh {
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  * @param lastRef
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  * @returns the status of the operation and the reference of the added tile
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  */
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- addTile(navMeshData: R.UnsignedCharArray, flags: number, lastRef: number): {
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+ addTile(navMeshData: UnsignedCharArray, flags: number, lastRef: number): {
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  status: number;
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  tileRef: number;
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  };
package/dist/raw.d.ts CHANGED
@@ -1,16 +1,4 @@
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  import RawModule from './raw-module';
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- export declare const Arrays: {
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- IntArray: typeof RawModule.IntArray;
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- UnsignedIntArray: typeof RawModule.UnsignedIntArray;
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- UnsignedCharArray: typeof RawModule.UnsignedCharArray;
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- UnsignedShortArray: typeof RawModule.UnsignedShortArray;
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- FloatArray: typeof RawModule.FloatArray;
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- VertsArray: typeof RawModule.FloatArray;
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- TrisArray: typeof RawModule.IntArray;
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- TriAreasArray: typeof RawModule.UnsignedCharArray;
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- ChunkIdsArray: typeof RawModule.IntArray;
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- TileCacheData: typeof RawModule.UnsignedCharArray;
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- };
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  /**
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  * Lower level bindings for the Recast and Detour libraries.
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  *
@@ -46,5 +34,10 @@ export declare const Raw: {
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  UnsignedCharRef: typeof RawModule.UnsignedCharRef;
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  UnsignedShortRef: typeof RawModule.UnsignedShortRef;
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  FloatRef: typeof RawModule.FloatRef;
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+ IntArray: typeof RawModule.IntArray;
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+ UnsignedIntArray: typeof RawModule.UnsignedIntArray;
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+ UnsignedCharArray: typeof RawModule.UnsignedCharArray;
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+ UnsignedShortArray: typeof RawModule.UnsignedShortArray;
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+ FloatArray: typeof RawModule.FloatArray;
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  };
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  export declare const init: () => Promise<void>;
package/dist/recast.d.ts CHANGED
@@ -1,4 +1,5 @@
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  import { Vector3Tuple } from 'three';
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+ import { FloatArray, IntArray, UnsignedCharArray } from './arrays';
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  import type R from './raw-module';
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  import { Vector2Tuple, Vector3 } from './utils';
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  export type RecastConfig = {
@@ -119,9 +120,9 @@ export declare class RecastBuildContext {
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  export declare class RecastChunkyTriMesh {
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  raw: R.rcChunkyTriMesh;
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  constructor(raw?: R.rcChunkyTriMesh);
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- init(verts: R.FloatArray, tris: R.IntArray, ntris: number, trisPerChunk: number): boolean;
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- getChunksOverlappingRect(boundsMin: Vector2Tuple, boundsMax: Vector2Tuple, chunks: R.IntArray, maxChunks: number): number;
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- getNodeTris(nodeId: number): R.IntArray;
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+ init(verts: FloatArray, tris: IntArray, ntris: number, trisPerChunk: number): boolean;
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+ getChunksOverlappingRect(boundsMin: Vector2Tuple, boundsMax: Vector2Tuple, chunks: IntArray, maxChunks: number): number;
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+ getNodeTris(nodeId: number): IntArray;
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  nodes(index: number): R.rcChunkyTriMeshNode;
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  maxTrisPerChunk(): number;
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  }
@@ -266,12 +267,12 @@ export declare class RecastPolyMeshDetail {
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  nverts(): number;
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  ntris(): number;
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  }
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- export declare const calcBounds: (verts: R.FloatArray, nv: number) => R.RecastCalcBoundsResult;
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+ export declare const calcBounds: (verts: FloatArray, nv: number) => R.RecastCalcBoundsResult;
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  export declare const calcGridSize: (bmin: Vector3Tuple, bmax: Vector3Tuple, cs: number) => R.RecastCalcGridSizeResult;
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  export declare const createHeightfield: (buildContext: RecastBuildContext, heightfield: RecastHeightfield, width: number, height: number, bmin: Vector3Tuple, bmax: Vector3Tuple, cs: number, ch: number) => boolean;
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- export declare const markWalkableTriangles: (buildContext: RecastBuildContext, walkableSlopeAngle: number, verts: R.FloatArray, nv: number, tris: R.IntArray, nt: number, areas: R.UnsignedCharArray) => void;
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- export declare const clearUnwalkableTriangles: (buildContext: RecastBuildContext, walkableSlopeAngle: number, verts: R.FloatArray, nv: number, tris: R.IntArray, nt: number, areas: R.UnsignedCharArray) => void;
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- export declare const rasterizeTriangles: (buildContext: RecastBuildContext, verts: R.FloatArray, nv: number, tris: R.IntArray, areas: R.UnsignedCharArray, nt: number, heightfield: RecastHeightfield, flagMergeThreshold?: number) => boolean;
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+ export declare const markWalkableTriangles: (buildContext: RecastBuildContext, walkableSlopeAngle: number, verts: FloatArray, nv: number, tris: IntArray, nt: number, areas: UnsignedCharArray) => void;
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+ export declare const clearUnwalkableTriangles: (buildContext: RecastBuildContext, walkableSlopeAngle: number, verts: FloatArray, nv: number, tris: IntArray, nt: number, areas: UnsignedCharArray) => void;
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+ export declare const rasterizeTriangles: (buildContext: RecastBuildContext, verts: FloatArray, nv: number, tris: IntArray, areas: UnsignedCharArray, nt: number, heightfield: RecastHeightfield, flagMergeThreshold?: number) => boolean;
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  export declare const filterLowHangingWalkableObstacles: (buildContext: RecastBuildContext, walkableClimb: number, heightfield: RecastHeightfield) => void;
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  export declare const filterLedgeSpans: (buildContext: RecastBuildContext, walkableHeight: number, walkableClimb: number, heightfield: RecastHeightfield) => void;
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  export declare const filterWalkableLowHeightSpans: (buildContext: RecastBuildContext, walkableHeight: number, heightfield: RecastHeightfield) => void;
@@ -280,7 +281,7 @@ export declare const buildCompactHeightfield: (buildContext: RecastBuildContext,
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  export declare const erodeWalkableArea: (buildContext: RecastBuildContext, radius: number, compactHeightfield: RecastCompactHeightfield) => boolean;
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  export declare const medianFilterWalkableArea: (buildContext: RecastBuildContext, compactHeightfield: RecastCompactHeightfield) => boolean;
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  export declare const markBoxArea: (buildContext: RecastBuildContext, bmin: Vector3Tuple, bmax: Vector3Tuple, areaId: number, compactHeightfield: RecastCompactHeightfield) => void;
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- export declare const markConvexPolyArea: (buildContext: RecastBuildContext, verts: R.FloatArray, nverts: number, hmin: number, hmax: number, areaId: number, compactHeightfield: RecastCompactHeightfield) => void;
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+ export declare const markConvexPolyArea: (buildContext: RecastBuildContext, verts: FloatArray, nverts: number, hmin: number, hmax: number, areaId: number, compactHeightfield: RecastCompactHeightfield) => void;
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  export declare const markCylinderArea: (buildContext: RecastBuildContext, pos: Vector3Tuple, radius: number, height: number, areaId: number, compactHeightfield: RecastCompactHeightfield) => void;
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  export declare const buildDistanceField: (buildContext: RecastBuildContext, compactHeightfield: RecastCompactHeightfield) => boolean;
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  export declare const buildRegions: (buildContext: RecastBuildContext, compactHeightfield: RecastCompactHeightfield, borderSize: number, minRegionArea: number, mergeRegionArea: number) => boolean;
@@ -298,9 +299,9 @@ export declare const mergePolyMeshes: (buildContext: RecastBuildContext, meshes:
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  export declare const buildPolyMeshDetail: (buildContext: RecastBuildContext, mesh: RecastPolyMesh, compactHeightfield: RecastCompactHeightfield, sampleDist: number, sampleMaxError: number, polyMeshDetail: RecastPolyMeshDetail) => boolean;
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  export declare const copyPolyMesh: (buildContext: RecastBuildContext, src: RecastPolyMesh, dest: RecastPolyMesh) => boolean;
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  export declare const mergePolyMeshDetails: (buildContext: RecastBuildContext, meshes: RecastPolyMeshDetail[], out: RecastPolyMeshDetail) => boolean;
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- export declare const getHeightfieldLayerHeights: (heightfieldLayer: RecastHeightfieldLayer) => R.UnsignedCharArray;
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- export declare const getHeightfieldLayerAreas: (heightfieldLayer: RecastHeightfieldLayer) => R.UnsignedCharArray;
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- export declare const getHeightfieldLayerCons: (heightfieldLayer: RecastHeightfieldLayer) => R.UnsignedCharArray;
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+ export declare const getHeightfieldLayerHeights: (heightfieldLayer: RecastHeightfieldLayer) => UnsignedCharArray;
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+ export declare const getHeightfieldLayerAreas: (heightfieldLayer: RecastHeightfieldLayer) => UnsignedCharArray;
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+ export declare const getHeightfieldLayerCons: (heightfieldLayer: RecastHeightfieldLayer) => UnsignedCharArray;
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  export declare const allocHeightfield: () => RecastHeightfield;
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  export declare const freeHeightfield: (heightfield: RecastHeightfield) => void;
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  export declare const allocCompactHeightfield: () => RecastCompactHeightfield;
@@ -1,3 +1,4 @@
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+ import { UnsignedCharArray, UnsignedShortArray } from './arrays';
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  import { NavMeshCreateParams } from './detour';
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  import { NavMesh } from './nav-mesh';
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  import type R from './raw-module';
@@ -96,13 +97,13 @@ export declare class TileCache {
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  * Removes an obstacle from the navigation mesh.
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  */
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  removeObstacle(obstacle: Obstacle | ObstacleRef): RemoveObstacleResult;
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- addTile(data: R.UnsignedCharArray, flags?: number): R.TileCacheAddTileResult;
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+ addTile(data: UnsignedCharArray, flags?: number): R.TileCacheAddTileResult;
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  buildNavMeshTile(ref: R.dtCompressedTileRef, navMesh: NavMesh): number;
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  buildNavMeshTilesAt(tx: number, ty: number, navMesh: NavMesh): number;
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  destroy(): void;
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  }
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  export declare class TileCacheMeshProcess {
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  raw: R.TileCacheMeshProcess;
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- constructor(process: (navMeshCreateParams: NavMeshCreateParams, polyAreasArray: R.UnsignedCharArray, polyFlagsArray: R.UnsignedShortArray) => void);
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+ constructor(process: (navMeshCreateParams: NavMeshCreateParams, polyAreasArray: UnsignedCharArray, polyFlagsArray: UnsignedShortArray) => void);
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  }
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- export declare const buildTileCacheLayer: (comp: R.RecastFastLZCompressor, header: R.dtTileCacheLayerHeader, heights: R.UnsignedCharArray, areas: R.UnsignedCharArray, cons: R.UnsignedCharArray, tileCacheData: R.UnsignedCharArray) => number;
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+ export declare const buildTileCacheLayer: (comp: R.RecastFastLZCompressor, header: R.dtTileCacheLayerHeader, heights: UnsignedCharArray, areas: UnsignedCharArray, cons: UnsignedCharArray, tileCacheData: UnsignedCharArray) => number;
package/package.json CHANGED
@@ -6,7 +6,7 @@
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  "email": "isaac@isaacmason.com",
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  "url": "https://isaacmason.com/"
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  },
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- "version": "0.25.0",
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+ "version": "0.26.0",
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  "license": "MIT",
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  "homepage": "https://github.com/isaac-mason/recast-navigation-js",
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  "bugs": {
@@ -26,7 +26,7 @@
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  "lint": "eslint --ext .ts src"
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  },
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  "dependencies": {
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- "@recast-navigation/wasm": "0.25.0"
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+ "@recast-navigation/wasm": "0.26.0"
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  },
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  "devDependencies": {
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  "@babel/core": "^7.24.4",