@recallai/desktop-sdk 2.0.28 → 2.0.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +25 -1
- package/index.d.ts +2 -2
- package/index.js +16 -1
- package/package.json +2 -2
package/CHANGELOG.md
CHANGED
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@@ -1,3 +1,27 @@
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1
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+
### 2.0.30 [patch] (MacOS+Windows) - 2026-09-04
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2
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- Added support for detecting Zoom webinars on macOS
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3
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- Added support for Japanese locale Zoom detection on Windows
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- Improved reliability for WebSocket media and transcription connections
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- Improved artifact upload retry behavior
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6
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- Improved Windows network error logging
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7
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- Improved telemetry for dead SCK audio streams on macOS
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8
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- Fixed Google Meet leave-call handling for DSDK bots on macOS
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9
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- Fixed issue where stdin EPIPE errors could cause the macOS SDK executable to fail
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10
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- Fixed issue where system audio capture processes could be orphaned on macOS
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11
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- Fixed Zoom shutdown handling on macOS
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12
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13
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### 2.0.29 [patch] (MacOS+Windows) - 2026-08-16
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14
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- Added support for Google Meet compliance messaging on Safari on macOS
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15
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- Fixed issue capturing video and active speakers when using vertical tabs for Google Meet on macOS
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16
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- Fixed issue capturing video and active speakers when using vertical tabs for Google Meet on macOS
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- Improved error message when network issues cause `startRecording` to fail on macOS
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18
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- Fixed crash for macOS
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19
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- Support retention configuration on Windows
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- Fixed DPI scaling issue for Windows
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21
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- Support proxy settings and socks proxies on Windows
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22
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- Fixed Google Meet detection issue on macOS
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23
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- Fixed issue where a "Reducing Noise" is captured as a participant for Google Meet on macOS
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24
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25
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### 2.0.28 [patch] (MacOS+Windows) - 2026-08-09
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26
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- Fixed issue where `meeting-detected` would not fire if modal was open for Teams Desktop on Windows
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27
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- Fixed issue where memory usage would cyclically rise and fall while idle on macOS
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@@ -403,4 +427,4 @@
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403
427
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404
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### 1.0.0 [major] (MacOS+Windows) - 2025-07-24 (deprecated)
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405
429
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406
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- Initial Changelog Entry
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430
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- Initial Changelog Entry
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package/index.d.ts
CHANGED
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@@ -24,7 +24,7 @@ export type EventTypeToPayloadMap = {
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'log': LogEvent;
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'network-status': NetworkStatusEvent;
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};
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-
export type Permission = 'accessibility' | 'screen-capture' | 'microphone' | 'system-audio' | 'full-disk-access';
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27
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export type Permission = 'accessibility' | 'screen-capture' | 'microphone' | 'system-audio' | 'full-disk-access' | 'teams-automation' | 'browser-automation';
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export interface RecallAiSdkWindow {
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id: string;
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title?: string;
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@@ -34,7 +34,7 @@ export interface RecallAiSdkWindow {
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export interface RecallAiSdkConfig {
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api_url?: string;
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apiUrl?: string;
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-
acquirePermissionsOnStartup?: Permission[];
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acquirePermissionsOnStartup?: Exclude<Permission, 'teams-automation' | 'browser-automation'>[];
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[key: string]: any;
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}
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export interface StartRecordingConfig {
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package/index.js
CHANGED
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@@ -280,10 +280,13 @@ function flushPendingStdinWrites() {
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if (!err) {
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return;
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}
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-
if (session !== stdinWriteSession) {
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if (proc !== currentProc || session !== stdinWriteSession) {
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return;
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}
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rejectPendingCommand(nextWrite.commandId, new Error(`Failed writing ${nextWrite.command} command [${nextWrite.writeSequence}] (${nextWrite.commandId}) to Desktop SDK stdin: ${err.message}`));
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// Node calls the write callback before emitting the same error on
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// stdin. Start teardown here; the stream error handler performs
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// process-wide cleanup and absorbs that subsequent emission.
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if (currentProc.exitCode === null && !currentProc.killed) {
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currentProc.kill();
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}
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@@ -462,6 +465,18 @@ function startProcess() {
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}
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});
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const currentProc = proc;
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currentProc.stdin?.on('error', (error) => {
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if (proc !== currentProc || exiting) {
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return;
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}
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// Do not use logError here: it sends a command through this same stdin.
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console.error(`Desktop SDK: stdin stream error: ${error.stack ?? error.message}`);
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resetPendingStdinWrites();
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flushPendingCommands(new Error(`Desktop SDK stdin error: ${error.message}`));
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if (currentProc.exitCode === null && !currentProc.killed) {
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currentProc.kill();
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}
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});
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stdinWriteSession++;
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flushingPendingStdinWrites = false;
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waitingForStdinDrain = false;
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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"name": "@recallai/desktop-sdk",
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"version": "2.0.
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"version": "2.0.30",
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"description": "Recall Desktop SDK",
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"main": "./index.js",
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"types": "./index.d.ts",
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@@ -20,5 +20,5 @@
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"@types/node": "^24.2.0",
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"typescript": "^5.3.3"
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},
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"commit_sha": "
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"commit_sha": "d81462f95fdf8403c92927e84d0a93af79d52449"
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}
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