@rebornteam/reborn-api 2.9.1 → 3.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/api.js CHANGED
@@ -5,7 +5,7 @@
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  * Reborn API
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  * The Reborn API serves as the central backend for the platform, orchestrating secure communication between game clients and data services. This API supports two authentication methods: - **OAuth 2.0 Client Credentials**: For programmatic API access - **Discord SSO Bearer Token**: For admin endpoints requiring Discord authentication
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  *
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- * The version of the OpenAPI document: 2.9.1
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+ * The version of the OpenAPI document: 3.0.1
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  *
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  *
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  * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
@@ -707,6 +707,43 @@ const AdminConnectionsApiAxiosParamCreator = function (configuration) {
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  options: localVarRequestOptions,
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  };
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  }),
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+ /**
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+ * Re-runs one named VPN detection service for a specific connection, persists the updated result, and recalculates the connection\'s overall `percentPositive` and `numberOfChecks` from all stored checks. Returns the refreshed check result including its new `checkedAt` timestamp.
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+ * @summary Refresh a single VPN check
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+ * @param {number} connectionId
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+ * @param {string} service
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+ * @param {*} [options] Override http request option.
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+ * @throws {RequiredError}
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+ */
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+ recheckService: (connectionId_1, service_1, ...args_1) => __awaiter(this, [connectionId_1, service_1, ...args_1], void 0, function* (connectionId, service, options = {}) {
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+ // verify required parameter 'connectionId' is not null or undefined
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+ (0, common_1.assertParamExists)('recheckService', 'connectionId', connectionId);
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+ // verify required parameter 'service' is not null or undefined
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+ (0, common_1.assertParamExists)('recheckService', 'service', service);
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+ const localVarPath = `/admin/connection/{connectionId}/recheck/{service}`
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+ .replace(`{${"connectionId"}}`, encodeURIComponent(String(connectionId)))
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+ .replace(`{${"service"}}`, encodeURIComponent(String(service)));
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+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
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+ const localVarUrlObj = new URL(localVarPath, common_1.DUMMY_BASE_URL);
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+ let baseOptions;
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+ if (configuration) {
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+ baseOptions = configuration.baseOptions;
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+ }
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+ const localVarRequestOptions = Object.assign(Object.assign({ method: 'POST' }, baseOptions), options);
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+ const localVarHeaderParameter = {};
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+ const localVarQueryParameter = {};
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+ // authentication DiscordAuth required
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+ // http bearer authentication required
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+ yield (0, common_1.setBearerAuthToObject)(localVarHeaderParameter, configuration);
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+ localVarHeaderParameter['Accept'] = 'application/json';
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+ (0, common_1.setSearchParams)(localVarUrlObj, localVarQueryParameter);
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+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
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+ localVarRequestOptions.headers = Object.assign(Object.assign(Object.assign({}, localVarHeaderParameter), headersFromBaseOptions), options.headers);
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+ return {
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+ url: (0, common_1.toPathString)(localVarUrlObj),
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+ options: localVarRequestOptions,
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+ };
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+ }),
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  };
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  };
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  exports.AdminConnectionsApiAxiosParamCreator = AdminConnectionsApiAxiosParamCreator;
@@ -774,6 +811,23 @@ const AdminConnectionsApiFp = function (configuration) {
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  return (axios, basePath) => (0, common_1.createRequestFunction)(localVarAxiosArgs, axios_1.default, base_1.BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
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  });
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  },
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+ /**
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+ * Re-runs one named VPN detection service for a specific connection, persists the updated result, and recalculates the connection\'s overall `percentPositive` and `numberOfChecks` from all stored checks. Returns the refreshed check result including its new `checkedAt` timestamp.
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+ * @summary Refresh a single VPN check
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+ * @param {number} connectionId
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+ * @param {string} service
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+ * @param {*} [options] Override http request option.
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+ * @throws {RequiredError}
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+ */
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+ recheckService(connectionId, service, options) {
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+ return __awaiter(this, void 0, void 0, function* () {
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+ var _a, _b, _c;
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+ const localVarAxiosArgs = yield localVarAxiosParamCreator.recheckService(connectionId, service, options);
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+ const localVarOperationServerIndex = (_a = configuration === null || configuration === void 0 ? void 0 : configuration.serverIndex) !== null && _a !== void 0 ? _a : 0;
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+ const localVarOperationServerBasePath = (_c = (_b = base_1.operationServerMap['AdminConnectionsApi.recheckService']) === null || _b === void 0 ? void 0 : _b[localVarOperationServerIndex]) === null || _c === void 0 ? void 0 : _c.url;
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+ return (axios, basePath) => (0, common_1.createRequestFunction)(localVarAxiosArgs, axios_1.default, base_1.BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
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+ });
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+ },
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  };
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  };
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  exports.AdminConnectionsApiFp = AdminConnectionsApiFp;
@@ -823,6 +877,17 @@ const AdminConnectionsApiFactory = function (configuration, basePath, axios) {
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  listConnections(createdAfter, createdBefore, ipAddress, uuid, isVpn, page, limit, options) {
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  return localVarFp.listConnections(createdAfter, createdBefore, ipAddress, uuid, isVpn, page, limit, options).then((request) => request(axios, basePath));
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  },
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+ /**
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+ * Re-runs one named VPN detection service for a specific connection, persists the updated result, and recalculates the connection\'s overall `percentPositive` and `numberOfChecks` from all stored checks. Returns the refreshed check result including its new `checkedAt` timestamp.
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+ * @summary Refresh a single VPN check
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+ * @param {number} connectionId
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+ * @param {string} service
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+ * @param {*} [options] Override http request option.
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+ * @throws {RequiredError}
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+ */
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+ recheckService(connectionId, service, options) {
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+ return localVarFp.recheckService(connectionId, service, options).then((request) => request(axios, basePath));
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+ },
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  };
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  };
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  exports.AdminConnectionsApiFactory = AdminConnectionsApiFactory;
@@ -870,6 +935,17 @@ class AdminConnectionsApi extends base_1.BaseAPI {
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  listConnections(createdAfter, createdBefore, ipAddress, uuid, isVpn, page, limit, options) {
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  return (0, exports.AdminConnectionsApiFp)(this.configuration).listConnections(createdAfter, createdBefore, ipAddress, uuid, isVpn, page, limit, options).then((request) => request(this.axios, this.basePath));
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  }
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+ /**
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+ * Re-runs one named VPN detection service for a specific connection, persists the updated result, and recalculates the connection\'s overall `percentPositive` and `numberOfChecks` from all stored checks. Returns the refreshed check result including its new `checkedAt` timestamp.
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+ * @summary Refresh a single VPN check
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+ * @param {number} connectionId
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+ * @param {string} service
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+ * @param {*} [options] Override http request option.
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+ * @throws {RequiredError}
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+ */
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+ recheckService(connectionId, service, options) {
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+ return (0, exports.AdminConnectionsApiFp)(this.configuration).recheckService(connectionId, service, options).then((request) => request(this.axios, this.basePath));
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+ }
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  }
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  exports.AdminConnectionsApi = AdminConnectionsApi;
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  /**
@@ -1160,7 +1236,7 @@ exports.AdminPlayersApi = AdminPlayersApi;
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  const AdminPunishmentsApiAxiosParamCreator = function (configuration) {
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  return {
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  /**
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- * Apply a punishment to one or more targets. Player targets are linked via player_punishment; IP targets are linked via connection_punishment. The authenticated user is recorded as the issuer.
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+ * Apply a punishment to one or more targets. The authenticated user is recorded as the issuer.
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  * @summary Apply punishment
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  * @param {AdminApplyPunishmentRequest} adminApplyPunishmentRequest
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  * @param {*} [options] Override http request option.
@@ -1194,7 +1270,7 @@ const AdminPunishmentsApiAxiosParamCreator = function (configuration) {
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  };
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  }),
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  /**
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- * Preview the impact of a punishment across one or more targets. Returns current score, points to add, projected new score, and affected players per target. No changes are made.
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+ * Preview the impact of a punishment across one or more targets. No changes are made.
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  * @summary Evaluate punishment impact
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  * @param {AdminCreatePunishmentDraftRequest} adminCreatePunishmentDraftRequest
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  * @param {*} [options] Override http request option.
@@ -1293,7 +1369,7 @@ const AdminPunishmentsApiAxiosParamCreator = function (configuration) {
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  };
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  }),
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  /**
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- * Search for players by UUID or username, or look up all players associated with an IP address. Used to populate the target table before issuing a punishment.
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+ * Search for players by UUID or username, or look up all players associated with an IP address.
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  * @summary Search punishment targets
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  * @param {string} q UUID, username, or partial/full IP address to search for
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  * @param {*} [options] Override http request option.
@@ -1337,7 +1413,7 @@ const AdminPunishmentsApiFp = function (configuration) {
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  const localVarAxiosParamCreator = (0, exports.AdminPunishmentsApiAxiosParamCreator)(configuration);
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  return {
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  /**
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- * Apply a punishment to one or more targets. Player targets are linked via player_punishment; IP targets are linked via connection_punishment. The authenticated user is recorded as the issuer.
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+ * Apply a punishment to one or more targets. The authenticated user is recorded as the issuer.
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  * @summary Apply punishment
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  * @param {AdminApplyPunishmentRequest} adminApplyPunishmentRequest
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  * @param {*} [options] Override http request option.
@@ -1353,7 +1429,7 @@ const AdminPunishmentsApiFp = function (configuration) {
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  });
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  },
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  /**
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- * Preview the impact of a punishment across one or more targets. Returns current score, points to add, projected new score, and affected players per target. No changes are made.
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+ * Preview the impact of a punishment across one or more targets. No changes are made.
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  * @summary Evaluate punishment impact
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  * @param {AdminCreatePunishmentDraftRequest} adminCreatePunishmentDraftRequest
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  * @param {*} [options] Override http request option.
@@ -1392,7 +1468,7 @@ const AdminPunishmentsApiFp = function (configuration) {
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  });
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  },
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  /**
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- * Search for players by UUID or username, or look up all players associated with an IP address. Used to populate the target table before issuing a punishment.
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+ * Search for players by UUID or username, or look up all players associated with an IP address.
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  * @summary Search punishment targets
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  * @param {string} q UUID, username, or partial/full IP address to search for
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  * @param {*} [options] Override http request option.
@@ -1417,7 +1493,7 @@ const AdminPunishmentsApiFactory = function (configuration, basePath, axios) {
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  const localVarFp = (0, exports.AdminPunishmentsApiFp)(configuration);
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  return {
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  /**
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- * Apply a punishment to one or more targets. Player targets are linked via player_punishment; IP targets are linked via connection_punishment. The authenticated user is recorded as the issuer.
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+ * Apply a punishment to one or more targets. The authenticated user is recorded as the issuer.
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  * @summary Apply punishment
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  * @param {AdminApplyPunishmentRequest} adminApplyPunishmentRequest
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  * @param {*} [options] Override http request option.
@@ -1427,7 +1503,7 @@ const AdminPunishmentsApiFactory = function (configuration, basePath, axios) {
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  return localVarFp.applyPunishment(adminApplyPunishmentRequest, options).then((request) => request(axios, basePath));
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  },
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  /**
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- * Preview the impact of a punishment across one or more targets. Returns current score, points to add, projected new score, and affected players per target. No changes are made.
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+ * Preview the impact of a punishment across one or more targets. No changes are made.
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  * @summary Evaluate punishment impact
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  * @param {AdminCreatePunishmentDraftRequest} adminCreatePunishmentDraftRequest
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  * @param {*} [options] Override http request option.
@@ -1454,7 +1530,7 @@ const AdminPunishmentsApiFactory = function (configuration, basePath, axios) {
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  return localVarFp.getPunishments(page, limit, uuid, username, ipAddress, type, issuedAfter, issuedBefore, options).then((request) => request(axios, basePath));
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  },
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  /**
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- * Search for players by UUID or username, or look up all players associated with an IP address. Used to populate the target table before issuing a punishment.
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+ * Search for players by UUID or username, or look up all players associated with an IP address.
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  * @summary Search punishment targets
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  * @param {string} q UUID, username, or partial/full IP address to search for
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  * @param {*} [options] Override http request option.
@@ -1471,7 +1547,7 @@ exports.AdminPunishmentsApiFactory = AdminPunishmentsApiFactory;
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  */
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  class AdminPunishmentsApi extends base_1.BaseAPI {
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  /**
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- * Apply a punishment to one or more targets. Player targets are linked via player_punishment; IP targets are linked via connection_punishment. The authenticated user is recorded as the issuer.
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+ * Apply a punishment to one or more targets. The authenticated user is recorded as the issuer.
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  * @summary Apply punishment
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  * @param {AdminApplyPunishmentRequest} adminApplyPunishmentRequest
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  * @param {*} [options] Override http request option.
@@ -1481,7 +1557,7 @@ class AdminPunishmentsApi extends base_1.BaseAPI {
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  return (0, exports.AdminPunishmentsApiFp)(this.configuration).applyPunishment(adminApplyPunishmentRequest, options).then((request) => request(this.axios, this.basePath));
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  }
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  /**
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- * Preview the impact of a punishment across one or more targets. Returns current score, points to add, projected new score, and affected players per target. No changes are made.
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+ * Preview the impact of a punishment across one or more targets. No changes are made.
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  * @summary Evaluate punishment impact
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  * @param {AdminCreatePunishmentDraftRequest} adminCreatePunishmentDraftRequest
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  * @param {*} [options] Override http request option.
@@ -1508,7 +1584,7 @@ class AdminPunishmentsApi extends base_1.BaseAPI {
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  return (0, exports.AdminPunishmentsApiFp)(this.configuration).getPunishments(page, limit, uuid, username, ipAddress, type, issuedAfter, issuedBefore, options).then((request) => request(this.axios, this.basePath));
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  }
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  /**
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- * Search for players by UUID or username, or look up all players associated with an IP address. Used to populate the target table before issuing a punishment.
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+ * Search for players by UUID or username, or look up all players associated with an IP address.
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  * @summary Search punishment targets
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  * @param {string} q UUID, username, or partial/full IP address to search for
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  * @param {*} [options] Override http request option.
@@ -2145,9 +2221,9 @@ exports.ConnectionApi = ConnectionApi;
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  const PlayerApiAxiosParamCreator = function (configuration) {
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  return {
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  /**
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- * Retrieves player information by their Minecraft UUID. Returns whether this is the player\'s first join and their first login timestamp. This endpoint is useful for tracking player join history and implementing first-join rewards or tutorials.
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+ * Retrieves player information by Minecraft UUID including first join status and login timestamp.
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  * @summary Get player information
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- * @param {string} uuid The Minecraft player UUID (with or without dashes)
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+ * @param {string} uuid
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
@@ -2178,9 +2254,9 @@ const PlayerApiAxiosParamCreator = function (configuration) {
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  };
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  }),
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  /**
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- * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record (e.g. players who have never joined) are omitted from the response. Used by the web UI to display player names in the chat log.
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+ * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record are omitted from the response.
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  * @summary Batch resolve UUIDs to usernames
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- * @param {Array<string>} uuids List of player UUIDs to resolve (repeatable query param)
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+ * @param {Array<string>} uuids List of player UUIDs to resolve
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
@@ -2222,9 +2298,9 @@ const PlayerApiFp = function (configuration) {
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  const localVarAxiosParamCreator = (0, exports.PlayerApiAxiosParamCreator)(configuration);
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  return {
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  /**
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- * Retrieves player information by their Minecraft UUID. Returns whether this is the player\'s first join and their first login timestamp. This endpoint is useful for tracking player join history and implementing first-join rewards or tutorials.
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+ * Retrieves player information by Minecraft UUID including first join status and login timestamp.
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  * @summary Get player information
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- * @param {string} uuid The Minecraft player UUID (with or without dashes)
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+ * @param {string} uuid
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
@@ -2238,9 +2314,9 @@ const PlayerApiFp = function (configuration) {
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  });
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  },
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  /**
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- * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record (e.g. players who have never joined) are omitted from the response. Used by the web UI to display player names in the chat log.
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+ * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record are omitted from the response.
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  * @summary Batch resolve UUIDs to usernames
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- * @param {Array<string>} uuids List of player UUIDs to resolve (repeatable query param)
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+ * @param {Array<string>} uuids List of player UUIDs to resolve
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
@@ -2263,9 +2339,9 @@ const PlayerApiFactory = function (configuration, basePath, axios) {
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  const localVarFp = (0, exports.PlayerApiFp)(configuration);
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  return {
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  /**
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- * Retrieves player information by their Minecraft UUID. Returns whether this is the player\'s first join and their first login timestamp. This endpoint is useful for tracking player join history and implementing first-join rewards or tutorials.
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+ * Retrieves player information by Minecraft UUID including first join status and login timestamp.
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  * @summary Get player information
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- * @param {string} uuid The Minecraft player UUID (with or without dashes)
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+ * @param {string} uuid
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
@@ -2273,9 +2349,9 @@ const PlayerApiFactory = function (configuration, basePath, axios) {
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  return localVarFp.getPlayer1(uuid, options).then((request) => request(axios, basePath));
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  },
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  /**
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- * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record (e.g. players who have never joined) are omitted from the response. Used by the web UI to display player names in the chat log.
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+ * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record are omitted from the response.
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  * @summary Batch resolve UUIDs to usernames
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- * @param {Array<string>} uuids List of player UUIDs to resolve (repeatable query param)
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+ * @param {Array<string>} uuids List of player UUIDs to resolve
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
@@ -2290,9 +2366,9 @@ exports.PlayerApiFactory = PlayerApiFactory;
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  */
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  class PlayerApi extends base_1.BaseAPI {
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  /**
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- * Retrieves player information by their Minecraft UUID. Returns whether this is the player\'s first join and their first login timestamp. This endpoint is useful for tracking player join history and implementing first-join rewards or tutorials.
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+ * Retrieves player information by Minecraft UUID including first join status and login timestamp.
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  * @summary Get player information
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- * @param {string} uuid The Minecraft player UUID (with or without dashes)
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+ * @param {string} uuid
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
@@ -2300,9 +2376,9 @@ class PlayerApi extends base_1.BaseAPI {
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  return (0, exports.PlayerApiFp)(this.configuration).getPlayer1(uuid, options).then((request) => request(this.axios, this.basePath));
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  }
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  /**
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- * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record (e.g. players who have never joined) are omitted from the response. Used by the web UI to display player names in the chat log.
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+ * Accepts a list of player UUIDs and returns a map of `uuid → username` for those that have a recorded username. UUIDs with no username record are omitted from the response.
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  * @summary Batch resolve UUIDs to usernames
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- * @param {Array<string>} uuids List of player UUIDs to resolve (repeatable query param)
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+ * @param {Array<string>} uuids List of player UUIDs to resolve
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  * @param {*} [options] Override http request option.
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  * @throws {RequiredError}
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  */
package/dist/base.d.ts CHANGED
@@ -2,7 +2,7 @@
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  * Reborn API
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  * The Reborn API serves as the central backend for the platform, orchestrating secure communication between game clients and data services. This API supports two authentication methods: - **OAuth 2.0 Client Credentials**: For programmatic API access - **Discord SSO Bearer Token**: For admin endpoints requiring Discord authentication
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  *
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- * The version of the OpenAPI document: 2.9.1
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+ * The version of the OpenAPI document: 3.0.1
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  *
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  *
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  * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
package/dist/base.js CHANGED
@@ -5,7 +5,7 @@
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  * Reborn API
6
6
  * The Reborn API serves as the central backend for the platform, orchestrating secure communication between game clients and data services. This API supports two authentication methods: - **OAuth 2.0 Client Credentials**: For programmatic API access - **Discord SSO Bearer Token**: For admin endpoints requiring Discord authentication
7
7
  *
8
- * The version of the OpenAPI document: 2.9.1
8
+ * The version of the OpenAPI document: 3.0.1
9
9
  *
10
10
  *
11
11
  * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
package/dist/common.d.ts CHANGED
@@ -2,7 +2,7 @@
2
2
  * Reborn API
3
3
  * The Reborn API serves as the central backend for the platform, orchestrating secure communication between game clients and data services. This API supports two authentication methods: - **OAuth 2.0 Client Credentials**: For programmatic API access - **Discord SSO Bearer Token**: For admin endpoints requiring Discord authentication
4
4
  *
5
- * The version of the OpenAPI document: 2.9.1
5
+ * The version of the OpenAPI document: 3.0.1
6
6
  *
7
7
  *
8
8
  * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
package/dist/common.js CHANGED
@@ -5,7 +5,7 @@
5
5
  * Reborn API
6
6
  * The Reborn API serves as the central backend for the platform, orchestrating secure communication between game clients and data services. This API supports two authentication methods: - **OAuth 2.0 Client Credentials**: For programmatic API access - **Discord SSO Bearer Token**: For admin endpoints requiring Discord authentication
7
7
  *
8
- * The version of the OpenAPI document: 2.9.1
8
+ * The version of the OpenAPI document: 3.0.1
9
9
  *
10
10
  *
11
11
  * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
@@ -2,7 +2,7 @@
2
2
  * Reborn API
3
3
  * The Reborn API serves as the central backend for the platform, orchestrating secure communication between game clients and data services. This API supports two authentication methods: - **OAuth 2.0 Client Credentials**: For programmatic API access - **Discord SSO Bearer Token**: For admin endpoints requiring Discord authentication
4
4
  *
5
- * The version of the OpenAPI document: 2.9.1
5
+ * The version of the OpenAPI document: 3.0.1
6
6
  *
7
7
  *
8
8
  * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
@@ -4,7 +4,7 @@
4
4
  * Reborn API
5
5
  * The Reborn API serves as the central backend for the platform, orchestrating secure communication between game clients and data services. This API supports two authentication methods: - **OAuth 2.0 Client Credentials**: For programmatic API access - **Discord SSO Bearer Token**: For admin endpoints requiring Discord authentication
6
6
  *
7
- * The version of the OpenAPI document: 2.9.1
7
+ * The version of the OpenAPI document: 3.0.1
8
8
  *
9
9
  *
10
10
  * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).