@rebasepro/server 0.15.0 → 0.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/auth/api-keys/api-key-middleware.d.ts +1 -1
- package/dist/auth/jwt.d.ts +1 -1
- package/dist/auth/rls-scope.d.ts +1 -1
- package/dist/{auth-DIKS1rsI.js → auth-5Et5mnUA.js} +141 -32
- package/dist/auth-5Et5mnUA.js.map +1 -0
- package/dist/boot/boot.d.ts +17 -1
- package/dist/boot/env.d.ts +1 -0
- package/dist/boot/provision.d.ts +1 -1
- package/dist/boot/schema-stamp.d.ts +173 -0
- package/dist/boot/version-skew.d.ts +27 -3
- package/dist/{contract-routes-DDNj4_J1.js → contract-routes-DZ-LBpSL.js} +2 -2
- package/dist/contract-routes-DZ-LBpSL.js.map +1 -0
- package/dist/cron/define-cron.d.ts +1 -1
- package/dist/{cron-store-BBGvOA-9.js → cron-store-DfH_4Cd9.js} +2 -2
- package/dist/{cron-store-BBGvOA-9.js.map → cron-store-DfH_4Cd9.js.map} +1 -1
- package/dist/ddl-bootstrap-Cywoj8Ta.js.map +1 -1
- package/dist/email/index.d.ts +1 -0
- package/dist/email/templates.d.ts +21 -5
- package/dist/email/types.d.ts +14 -0
- package/dist/functions/define-function.d.ts +1 -1
- package/dist/index.es.js +386 -35
- package/dist/index.es.js.map +1 -1
- package/dist/init/surfaces.d.ts +8 -1
- package/dist/{jobs-BOEOIGAm.js → jobs-CyOKXXlu.js} +2 -2
- package/dist/{jobs-BOEOIGAm.js.map → jobs-CyOKXXlu.js.map} +1 -1
- package/dist/jwt-DxH9fLPt.js.map +1 -1
- package/dist/{openapi-generator-DLiiGD9X.js → openapi-generator-BCKJRUS4.js} +2 -2
- package/dist/{openapi-generator-DLiiGD9X.js.map → openapi-generator-BCKJRUS4.js.map} +1 -1
- package/dist/singleton.d.ts +1 -1
- package/dist/{src-B-E7RjdN.js → src-BPfYOeN4.js} +3 -3
- package/dist/src-BPfYOeN4.js.map +1 -0
- package/dist/src-CrCxd8km.js.map +1 -1
- package/package.json +5 -5
- package/dist/auth-DIKS1rsI.js.map +0 -1
- package/dist/contract-routes-DDNj4_J1.js.map +0 -1
- package/dist/src-B-E7RjdN.js.map +0 -1
package/dist/init/surfaces.d.ts
CHANGED
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@@ -32,8 +32,15 @@
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* - `cron` — `${basePath}/cron`, the cron *admin* surface. Whether jobs actually
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* fire is {@link RuntimeOwnership.cronScheduler}, not this.
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* - `meta` — `${basePath}/meta`, the contract endpoint a generated SDK reads.
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* - `realtime` — the websocket server, and with it this process's appetite for
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* change events: whether it opens a `LISTEN` connection and consumes CDC at
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* all. Not a Hono route like the others — the websocket server is attached to
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* the HTTP server rather than mounted on a path — but it is the same
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* question, asked of the same process, and leaving it out is what let a
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* `worker` pod hold a dedicated database connection to deliver events to
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* nobody.
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*/
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export type RuntimeSurface = "auth" | "data" | "storage" | "admin" | "functions" | "cron" | "meta";
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export type RuntimeSurface = "auth" | "data" | "storage" | "admin" | "functions" | "cron" | "meta" | "realtime";
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/** Every surface, in a stable order. */
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export declare const ALL_RUNTIME_SURFACES: readonly RuntimeSurface[];
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/** A fully-resolved answer for every surface. */
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@@ -2,7 +2,7 @@ import { createRequire as __createRequire } from "module";
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import process from "process";
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__createRequire(import.meta.url);
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import { n as __exportAll } from "./rolldown-runtime-DSJWtz9O.js";
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import "./src-
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import "./src-BPfYOeN4.js";
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import "./src-CrCxd8km.js";
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import { n as createDdlBootstrapper, o as revokeInternalTableSql, r as hasInCauseChain, s as isSQLAdmin } from "./ddl-bootstrap-Cywoj8Ta.js";
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import { t as logger } from "./logger-DfvF_8r-.js";
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@@ -323,4 +323,4 @@ var jobs_exports = /* @__PURE__ */ __exportAll({
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//#endregion
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export { createJobStore as i, createJobQueue as n, defaultBackoff as r, jobs_exports as t };
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//# sourceMappingURL=jobs-
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//# sourceMappingURL=jobs-CyOKXXlu.js.map
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@@ -1 +1 @@
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-
{"version":3,"file":"jobs-BOEOIGAm.js","names":[],"sources":["../src/jobs/job-store.ts","../src/jobs/job-queue.ts","../src/jobs/index.ts"],"sourcesContent":["import type { DataDriver } from \"@rebasepro/types\";\nimport { isSQLAdmin } from \"@rebasepro/types\";\nimport { revokeInternalTableSql } from \"@rebasepro/common\";\nimport { logger } from \"../utils/logger.js\";\nimport { createDdlBootstrapper, hasInCauseChain, type SqlExec } from \"../boot/ddl-bootstrap.js\";\nimport type { JobRecord } from \"./types.js\";\n\n/**\n * The queue's storage, as SQL against `rebase.jobs`.\n *\n * Split from the worker for the same reason `cron-store` is split from\n * `cron-scheduler`: the interesting parts here are three statements that have\n * to be exactly right under concurrency, and they are much easier to reason\n * about — and to test — away from a polling loop.\n */\n\nconst TABLE = \"rebase.jobs\";\n\n/** How long finished jobs are kept before the boot sweep removes them. */\nconst SUCCEEDED_RETENTION_DAYS = 3;\n/**\n * Failures outlive successes by a lot. A dead-lettered job is evidence, and the\n * person who needs it is usually looking on Monday for something that happened\n * on Friday night.\n */\nconst FAILED_RETENTION_DAYS = 30;\n\n/** A row as Postgres returns it. */\ninterface JobRow {\n id: string;\n task: string;\n payload: unknown;\n status: string;\n run_at: string;\n attempts: number;\n max_attempts: number;\n last_error: string | null;\n created_at: string;\n updated_at: string;\n}\n\nfunction toRecord(row: JobRow): JobRecord {\n return {\n id: row.id,\n task: row.task,\n payload: row.payload,\n status: row.status as JobRecord[\"status\"],\n runAt: new Date(row.run_at).toISOString(),\n attempts: Number(row.attempts),\n maxAttempts: Number(row.max_attempts),\n lastError: row.last_error,\n createdAt: new Date(row.created_at).toISOString(),\n updatedAt: new Date(row.updated_at).toISOString()\n };\n}\n\n/** Same rule as `cron-store`: match the SQLSTATE, never the message. */\nfunction isUniqueViolation(err: unknown): boolean {\n return hasInCauseChain(err, (e) => e.code === \"23505\");\n}\n\nexport interface JobStore {\n ensureTable(): Promise<void>;\n /** Returns the new job's id, or `null` if an idempotency key matched unfinished work. */\n insert(job: {\n task: string;\n payload: unknown;\n runAt: Date;\n maxAttempts: number;\n idempotencyKey?: string;\n }): Promise<string | null>;\n /** Atomically take up to `limit` runnable jobs for this worker. */\n claim(limit: number, workerId: string): Promise<JobRecord[]>;\n complete(id: string): Promise<void>;\n /** Back to `pending` with a later `runAt`, or `failed` when out of attempts. */\n fail(id: string, error: string, retryAt: Date | null): Promise<void>;\n /** Return jobs stranded by a worker that died holding them. Resolves with how many. */\n reapExpired(visibilityTimeoutMs: number): Promise<number>;\n fetch(id: string): Promise<JobRecord | null>;\n}\n\nexport function createJobStore(driver: DataDriver): JobStore | undefined {\n const admin = driver.admin;\n if (!isSQLAdmin(admin)) {\n logger.warn(\n \"⚠️ [jobs] DataDriver does not support SQL admin — the durable job queue is unavailable. \" +\n \"Work that would have been queued runs inline instead.\"\n );\n return undefined;\n }\n\n // Two shapes of the same call: the bootstrapper's `SqlExec` takes an\n // options object, while everything below reads better with a positional\n // parameter array.\n const execRaw: SqlExec = (sqlText, options) =>\n admin.executeSql(sqlText, options?.params ? { params: options.params } : undefined);\n const exec = (sqlText: string, params?: unknown[]) =>\n execRaw(sqlText, params ? { params } : undefined);\n\n const ddl = createDdlBootstrapper(execRaw, \"jobs\");\n\n return {\n async ensureTable(): Promise<void> {\n await ddl.ensureObject(\"Creating schema rebase\", \"CREATE SCHEMA IF NOT EXISTS rebase\");\n\n await ddl.ensureObject(`Creating ${TABLE}`, `\n CREATE TABLE IF NOT EXISTS ${TABLE} (\n id TEXT PRIMARY KEY DEFAULT gen_random_uuid()::text,\n task TEXT NOT NULL,\n payload JSONB,\n status TEXT NOT NULL DEFAULT 'pending',\n run_at TIMESTAMPTZ NOT NULL DEFAULT now(),\n attempts INTEGER NOT NULL DEFAULT 0,\n max_attempts INTEGER NOT NULL DEFAULT 3,\n locked_at TIMESTAMPTZ,\n locked_by TEXT,\n idempotency_key TEXT,\n last_error TEXT,\n created_at TIMESTAMPTZ NOT NULL DEFAULT now(),\n updated_at TIMESTAMPTZ NOT NULL DEFAULT now()\n )\n `);\n\n // The claim query's index. Partial, because the rows it has to find\n // fast are a shrinking minority of a table that also holds every\n // success and every dead letter.\n await ddl.ensureObject(\"Creating idx_jobs_runnable\", `\n CREATE INDEX IF NOT EXISTS idx_jobs_runnable\n ON ${TABLE}(run_at, created_at)\n WHERE status = 'pending'\n `);\n\n // Finds jobs stranded by a dead worker.\n await ddl.ensureObject(\"Creating idx_jobs_running\", `\n CREATE INDEX IF NOT EXISTS idx_jobs_running\n ON ${TABLE}(locked_at)\n WHERE status = 'running'\n `);\n\n // What makes `idempotencyKey` a guarantee rather than a\n // check-then-act race: two instances reacting to one event both\n // reach the INSERT, and the index decides. Partial on unfinished\n // work — see `EnqueueOptions.idempotencyKey` for why a key must be\n // reusable once its job is done.\n await ddl.ensureObject(\"Creating idx_jobs_idempotency\", `\n CREATE UNIQUE INDEX IF NOT EXISTS idx_jobs_idempotency\n ON ${TABLE}(idempotency_key)\n WHERE idempotency_key IS NOT NULL AND status IN ('pending', 'running')\n `);\n\n const ready = await ddl.isReadable(TABLE);\n\n if (ready) {\n await ddl.step(\"Job retention sweep\", async () => {\n await exec(\n `DELETE FROM ${TABLE}\n WHERE (status = 'succeeded' AND updated_at < now() - make_interval(days => $1))\n OR (status = 'failed' AND updated_at < now() - make_interval(days => $2))`,\n [SUCCEEDED_RETENTION_DAYS, FAILED_RETENTION_DAYS]\n );\n });\n\n // Payloads are arbitrary application data — a webhook body, a\n // user id, whatever was passed — and a writable queue lets any\n // signed-in user schedule work of their choosing under the\n // server's own authority. Same reasoning, and the same\n // unconditional re-application, as `cron_claims`.\n await ddl.step(\"Revoking end-user access to jobs\", () =>\n exec(revokeInternalTableSql(\"rebase\", \"jobs\")));\n\n logger.info(\"✅ Job queue table ready\");\n } else {\n logger.error(\n `❌ [jobs] ${TABLE} is unavailable — nothing can be queued and nothing queued earlier ` +\n \"will run. Callers fall back to running the work inline.\"\n );\n }\n },\n\n async insert(job): Promise<string | null> {\n try {\n const rows = await exec(\n `INSERT INTO ${TABLE} (task, payload, run_at, max_attempts, idempotency_key)\n VALUES ($1, $2::jsonb, $3, $4, $5)\n RETURNING id`,\n [\n job.task,\n JSON.stringify(job.payload ?? null),\n job.runAt.toISOString(),\n job.maxAttempts,\n job.idempotencyKey ?? null\n ]\n );\n return (rows?.[0]?.id as string) ?? null;\n } catch (error) {\n // The losing side of an idempotency race. Not an error: the\n // work the caller wanted is already queued, which is the\n // outcome they asked for.\n if (isUniqueViolation(error)) return null;\n throw error;\n }\n },\n\n async claim(limit: number, workerId: string): Promise<JobRecord[]> {\n // `FOR UPDATE SKIP LOCKED` is the whole design. The inner select\n // takes row locks on the jobs it picks and *skips* any a concurrent\n // worker already holds, so N workers polling the same table divide\n // the work instead of contending for the head of it — and no job is\n // ever handed to two of them.\n //\n // `attempts` is incremented here, on claim, rather than on failure.\n // A worker that is killed mid-job never reports anything, so\n // counting on failure would let a job that crashes the process be\n // retried forever, once per restart, taking the process down each\n // time.\n const rows = await exec(\n `UPDATE ${TABLE} SET\n status = 'running',\n attempts = attempts + 1,\n locked_at = now(),\n locked_by = $2,\n updated_at = now()\n WHERE id IN (\n SELECT id FROM ${TABLE}\n WHERE status = 'pending' AND run_at <= now()\n ORDER BY run_at, created_at\n LIMIT $1\n FOR UPDATE SKIP LOCKED\n )\n RETURNING *`,\n [limit, workerId]\n );\n return (rows as unknown as JobRow[]).map(toRecord);\n },\n\n async complete(id: string): Promise<void> {\n await exec(\n `UPDATE ${TABLE} SET status = 'succeeded', locked_at = NULL, locked_by = NULL,\n last_error = NULL, updated_at = now()\n WHERE id = $1`,\n [id]\n );\n },\n\n async fail(id: string, error: string, retryAt: Date | null): Promise<void> {\n if (retryAt) {\n await exec(\n `UPDATE ${TABLE} SET status = 'pending', run_at = $2, locked_at = NULL,\n locked_by = NULL, last_error = $3, updated_at = now()\n WHERE id = $1`,\n [id, retryAt.toISOString(), error]\n );\n return;\n }\n await exec(\n `UPDATE ${TABLE} SET status = 'failed', locked_at = NULL, locked_by = NULL,\n last_error = $2, updated_at = now()\n WHERE id = $1`,\n [id, error]\n );\n },\n\n async reapExpired(visibilityTimeoutMs: number): Promise<number> {\n // A worker killed while holding a job cannot release it, so nothing\n // but a timeout will ever free the row. Jobs that still have\n // attempts left go back to `pending`; the rest are dead-lettered\n // with an error that says what happened, because \"attempts: 3,\n // lastError: null\" is otherwise a genuinely baffling row to find.\n const seconds = Math.max(1, Math.round(visibilityTimeoutMs / 1000));\n\n const revived = await exec(\n `UPDATE ${TABLE} SET status = 'pending', locked_at = NULL, locked_by = NULL,\n last_error = 'Worker stopped responding; the job was reclaimed', updated_at = now()\n WHERE status = 'running'\n AND locked_at < now() - make_interval(secs => $1)\n AND attempts < max_attempts\n RETURNING id`,\n [seconds]\n );\n\n const buried = await exec(\n `UPDATE ${TABLE} SET status = 'failed', locked_at = NULL, locked_by = NULL,\n last_error = 'Worker stopped responding on the final attempt', updated_at = now()\n WHERE status = 'running'\n AND locked_at < now() - make_interval(secs => $1)\n AND attempts >= max_attempts\n RETURNING id`,\n [seconds]\n );\n\n const count = (revived?.length ?? 0) + (buried?.length ?? 0);\n if (count > 0) {\n logger.warn(\n `[jobs] Reclaimed ${count} job(s) from a worker that stopped responding ` +\n `(${revived?.length ?? 0} retryable, ${buried?.length ?? 0} dead-lettered)`\n );\n }\n return count;\n },\n\n async fetch(id: string): Promise<JobRecord | null> {\n const rows = await exec(`SELECT * FROM ${TABLE} WHERE id = $1`, [id]);\n const row = (rows as unknown as JobRow[])[0];\n return row ? toRecord(row) : null;\n }\n };\n}\n","import { randomUUID } from \"crypto\";\nimport { logger } from \"../utils/logger.js\";\nimport type { JobStore } from \"./job-store.js\";\nimport type { EnqueueOptions, JobHandler, JobQueueClient, JobQueueOptions, JobRecord } from \"./types.js\";\n\n/**\n * The worker: claim, run, record, repeat.\n *\n * Everything difficult about running jobs concurrently is in `job-store.ts`,\n * where one `UPDATE … FOR UPDATE SKIP LOCKED` does the arbitration. What is\n * left here is a loop and the decisions around a handler that throws.\n */\n\nconst DEFAULT_CONCURRENCY = 5;\nconst DEFAULT_POLL_INTERVAL_MS = 2_000;\nconst DEFAULT_VISIBILITY_TIMEOUT_MS = 5 * 60_000;\nconst DEFAULT_MAX_ATTEMPTS = 3;\n\n/** 1s, 5s, 25s, 125s … capped at an hour. */\nexport function defaultBackoff(attempt: number): number {\n return Math.min(1_000 * Math.pow(5, Math.max(0, attempt - 1)), 60 * 60_000);\n}\n\n/**\n * How often the reaper runs, relative to the visibility timeout.\n *\n * A quarter of it, so a stranded job waits at most 1.25× the timeout rather\n * than 2× — and so the sweep is not itself a per-poll query against a table\n * whose interesting rows are, almost always, none.\n */\nconst REAP_INTERVAL_FACTOR = 0.25;\n\nexport interface JobQueue extends JobQueueClient {\n start(): void;\n stop(): Promise<void>;\n /** Run one poll's worth of work and return how many jobs ran. For tests and for `/jobs/drain`. */\n runOnce(): Promise<number>;\n /** Registered after construction — how `tasks` from config and internal producers meet. */\n register<P = unknown>(task: string, handler: JobHandler<P>): void;\n isRunning(): boolean;\n}\n\nexport function createJobQueue(store: JobStore, options: JobQueueOptions = {}): JobQueue {\n const concurrency = options.concurrency ?? DEFAULT_CONCURRENCY;\n const pollIntervalMs = options.pollIntervalMs ?? DEFAULT_POLL_INTERVAL_MS;\n const visibilityTimeoutMs = options.visibilityTimeoutMs ?? DEFAULT_VISIBILITY_TIMEOUT_MS;\n const defaultMaxAttempts = options.maxAttempts ?? DEFAULT_MAX_ATTEMPTS;\n const backoff = options.backoff ?? defaultBackoff;\n\n const handlers = new Map<string, JobHandler<never>>();\n for (const [task, handler] of Object.entries(options.tasks ?? {})) {\n handlers.set(task, handler);\n }\n\n // Identifies this process in `locked_by`. Purely diagnostic — the claim is\n // enforced by the row lock, not by this — but \"which pod had it when it\n // stopped\" is the first question anyone asks of a stuck job.\n const workerId = `${process.pid}-${randomUUID().slice(0, 8)}`;\n\n let timer: NodeJS.Timeout | null = null;\n let running = false;\n let draining = false;\n /** Resolves when the in-flight poll finishes, so `stop()` can wait for it. */\n let inFlight: Promise<unknown> = Promise.resolve();\n let lastReapAt = 0;\n\n async function runJob(job: JobRecord): Promise<void> {\n const handler = handlers.get(job.task);\n\n if (!handler) {\n // Not a failure. A rolling deploy runs old and new code at once, and\n // an instance that has not been updated yet must not burn the\n // attempts of a job belonging to one that has. Give the row back\n // and let a peer — or this process after its next deploy — take it.\n //\n // The attempt increment from the claim is deliberately not undone:\n // a task nobody in the fleet implements would otherwise cycle\n // forever, and this way it dead-letters after `maxAttempts` with an\n // error naming the task.\n logger.warn(`[jobs] No handler registered for task \"${job.task}\" — returning the job to the queue`);\n await store.fail(\n job.id,\n `No handler registered for task \"${job.task}\"`,\n job.attempts < job.maxAttempts ? new Date(Date.now() + backoff(job.attempts)) : null\n );\n return;\n }\n\n try {\n await handler({\n id: job.id,\n task: job.task,\n payload: job.payload as never,\n attempt: job.attempts,\n maxAttempts: job.maxAttempts\n } as never);\n await store.complete(job.id);\n } catch (error) {\n const message = error instanceof Error ? (error.stack ?? error.message) : String(error);\n const willRetry = job.attempts < job.maxAttempts;\n\n // Truncated, because `last_error` holds a stack and a queue that\n // accumulates megabytes of them is its own outage.\n await store.fail(job.id, message.slice(0, 4_000), willRetry ? new Date(Date.now() + backoff(job.attempts)) : null);\n\n if (willRetry) {\n logger.warn(`[jobs] \"${job.task}\" failed on attempt ${job.attempts}/${job.maxAttempts}; retrying`, { jobId: job.id });\n } else {\n // The last attempt is an error, not a warning: nothing else will\n // touch this job, and if nobody looks at the table it is simply\n // lost work.\n logger.error(`[jobs] \"${job.task}\" failed permanently after ${job.attempts} attempts`, { jobId: job.id, error: message });\n }\n }\n }\n\n async function poll(): Promise<number> {\n // The reaper, on its own cadence.\n const now = Date.now();\n if (now - lastReapAt > visibilityTimeoutMs * REAP_INTERVAL_FACTOR) {\n lastReapAt = now;\n try {\n await store.reapExpired(visibilityTimeoutMs);\n } catch (error) {\n logger.error(\"[jobs] Failed to reclaim expired jobs\", { error });\n }\n }\n\n const jobs = await store.claim(concurrency, workerId);\n if (jobs.length === 0) return 0;\n\n // Settled, not `all`: `runJob` handles its own errors, but a store\n // write failing inside it must not abandon this batch's siblings.\n await Promise.allSettled(jobs.map(runJob));\n return jobs.length;\n }\n\n function schedule(delayMs: number): void {\n if (!running) return;\n timer = setTimeout(() => {\n void tick();\n }, delayMs);\n // Never hold the process open. A queue with nothing to do should not be\n // the reason `rebase dev` will not exit.\n timer.unref?.();\n }\n\n async function tick(): Promise<void> {\n if (!running) return;\n const work = (async () => {\n try {\n return await poll();\n } catch (error) {\n logger.error(\"[jobs] Poll failed\", { error });\n return 0;\n }\n })();\n inFlight = work;\n const count = await work;\n\n // A full batch means there is probably more waiting, so go straight\n // back rather than sleeping through a backlog.\n schedule(count >= concurrency ? 0 : pollIntervalMs);\n }\n\n return {\n start(): void {\n if (running) return;\n running = true;\n logger.info(`[jobs] Worker started (concurrency ${concurrency}, poll ${pollIntervalMs}ms)`);\n schedule(0);\n },\n\n async stop(): Promise<void> {\n running = false;\n if (timer) {\n clearTimeout(timer);\n timer = null;\n }\n if (draining) return;\n draining = true;\n // Jobs in flight keep their claim until they finish or the\n // visibility timeout expires, so waiting here is what turns a\n // graceful shutdown into \"no job runs twice\".\n await inFlight.catch(() => undefined);\n draining = false;\n },\n\n runOnce(): Promise<number> {\n return poll();\n },\n\n register<P = unknown>(task: string, handler: JobHandler<P>): void {\n if (handlers.has(task)) {\n logger.warn(`[jobs] Task \"${task}\" was already registered; the later handler wins`);\n }\n handlers.set(task, handler as JobHandler<never>);\n },\n\n isRunning(): boolean {\n return running;\n },\n\n async enqueue<P = unknown>(task: string, payload?: P, enqueueOptions: EnqueueOptions = {}): Promise<string | null> {\n return store.insert({\n task,\n payload: payload ?? null,\n runAt: new Date(Date.now() + (enqueueOptions.delayMs ?? 0)),\n maxAttempts: enqueueOptions.maxAttempts ?? defaultMaxAttempts,\n idempotencyKey: enqueueOptions.idempotencyKey\n });\n }\n };\n}\n","export { createJobStore } from \"./job-store\";\nexport type { JobStore } from \"./job-store\";\nexport { createJobQueue, defaultBackoff } from \"./job-queue\";\nexport type { JobQueue } from \"./job-queue\";\nexport type {\n EnqueueOptions,\n JobContext,\n JobHandler,\n JobQueueClient,\n JobQueueOptions,\n JobRecord,\n JobStatus\n} from 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{"version":3,"file":"jobs-CyOKXXlu.js","names":[],"sources":["../src/jobs/job-store.ts","../src/jobs/job-queue.ts","../src/jobs/index.ts"],"sourcesContent":["import type { DataDriver } from \"@rebasepro/types\";\nimport { isSQLAdmin } from \"@rebasepro/types\";\nimport { revokeInternalTableSql } from \"@rebasepro/common\";\nimport { logger } from \"../utils/logger.js\";\nimport { createDdlBootstrapper, hasInCauseChain, type SqlExec } from \"../boot/ddl-bootstrap.js\";\nimport type { JobRecord } from \"./types.js\";\n\n/**\n * The queue's storage, as SQL against `rebase.jobs`.\n *\n * Split from the worker for the same reason `cron-store` is split from\n * `cron-scheduler`: the interesting parts here are three statements that have\n * to be exactly right under concurrency, and they are much easier to reason\n * about — and to test — away from a polling loop.\n */\n\nconst TABLE = \"rebase.jobs\";\n\n/** How long finished jobs are kept before the boot sweep removes them. */\nconst SUCCEEDED_RETENTION_DAYS = 3;\n/**\n * Failures outlive successes by a lot. A dead-lettered job is evidence, and the\n * person who needs it is usually looking on Monday for something that happened\n * on Friday night.\n */\nconst FAILED_RETENTION_DAYS = 30;\n\n/** A row as Postgres returns it. */\ninterface JobRow {\n id: string;\n task: string;\n payload: unknown;\n status: string;\n run_at: string;\n attempts: number;\n max_attempts: number;\n last_error: string | null;\n created_at: string;\n updated_at: string;\n}\n\nfunction toRecord(row: JobRow): JobRecord {\n return {\n id: row.id,\n task: row.task,\n payload: row.payload,\n status: row.status as JobRecord[\"status\"],\n runAt: new Date(row.run_at).toISOString(),\n attempts: Number(row.attempts),\n maxAttempts: Number(row.max_attempts),\n lastError: row.last_error,\n createdAt: new Date(row.created_at).toISOString(),\n updatedAt: new Date(row.updated_at).toISOString()\n };\n}\n\n/** Same rule as `cron-store`: match the SQLSTATE, never the message. */\nfunction isUniqueViolation(err: unknown): boolean {\n return hasInCauseChain(err, (e) => e.code === \"23505\");\n}\n\nexport interface JobStore {\n ensureTable(): Promise<void>;\n /** Returns the new job's id, or `null` if an idempotency key matched unfinished work. */\n insert(job: {\n task: string;\n payload: unknown;\n runAt: Date;\n maxAttempts: number;\n idempotencyKey?: string;\n }): Promise<string | null>;\n /** Atomically take up to `limit` runnable jobs for this worker. */\n claim(limit: number, workerId: string): Promise<JobRecord[]>;\n complete(id: string): Promise<void>;\n /** Back to `pending` with a later `runAt`, or `failed` when out of attempts. */\n fail(id: string, error: string, retryAt: Date | null): Promise<void>;\n /** Return jobs stranded by a worker that died holding them. Resolves with how many. */\n reapExpired(visibilityTimeoutMs: number): Promise<number>;\n fetch(id: string): Promise<JobRecord | null>;\n}\n\nexport function createJobStore(driver: DataDriver): JobStore | undefined {\n const admin = driver.admin;\n if (!isSQLAdmin(admin)) {\n logger.warn(\n \"⚠️ [jobs] DataDriver does not support SQL admin — the durable job queue is unavailable. \" +\n \"Work that would have been queued runs inline instead.\"\n );\n return undefined;\n }\n\n // Two shapes of the same call: the bootstrapper's `SqlExec` takes an\n // options object, while everything below reads better with a positional\n // parameter array.\n const execRaw: SqlExec = (sqlText, options) =>\n admin.executeSql(sqlText, options?.params ? { params: options.params } : undefined);\n const exec = (sqlText: string, params?: unknown[]) =>\n execRaw(sqlText, params ? { params } : undefined);\n\n const ddl = createDdlBootstrapper(execRaw, \"jobs\");\n\n return {\n async ensureTable(): Promise<void> {\n await ddl.ensureObject(\"Creating schema rebase\", \"CREATE SCHEMA IF NOT EXISTS rebase\");\n\n await ddl.ensureObject(`Creating ${TABLE}`, `\n CREATE TABLE IF NOT EXISTS ${TABLE} (\n id TEXT PRIMARY KEY DEFAULT gen_random_uuid()::text,\n task TEXT NOT NULL,\n payload JSONB,\n status TEXT NOT NULL DEFAULT 'pending',\n run_at TIMESTAMPTZ NOT NULL DEFAULT now(),\n attempts INTEGER NOT NULL DEFAULT 0,\n max_attempts INTEGER NOT NULL DEFAULT 3,\n locked_at TIMESTAMPTZ,\n locked_by TEXT,\n idempotency_key TEXT,\n last_error TEXT,\n created_at TIMESTAMPTZ NOT NULL DEFAULT now(),\n updated_at TIMESTAMPTZ NOT NULL DEFAULT now()\n )\n `);\n\n // The claim query's index. Partial, because the rows it has to find\n // fast are a shrinking minority of a table that also holds every\n // success and every dead letter.\n await ddl.ensureObject(\"Creating idx_jobs_runnable\", `\n CREATE INDEX IF NOT EXISTS idx_jobs_runnable\n ON ${TABLE}(run_at, created_at)\n WHERE status = 'pending'\n `);\n\n // Finds jobs stranded by a dead worker.\n await ddl.ensureObject(\"Creating idx_jobs_running\", `\n CREATE INDEX IF NOT EXISTS idx_jobs_running\n ON ${TABLE}(locked_at)\n WHERE status = 'running'\n `);\n\n // What makes `idempotencyKey` a guarantee rather than a\n // check-then-act race: two instances reacting to one event both\n // reach the INSERT, and the index decides. Partial on unfinished\n // work — see `EnqueueOptions.idempotencyKey` for why a key must be\n // reusable once its job is done.\n await ddl.ensureObject(\"Creating idx_jobs_idempotency\", `\n CREATE UNIQUE INDEX IF NOT EXISTS idx_jobs_idempotency\n ON ${TABLE}(idempotency_key)\n WHERE idempotency_key IS NOT NULL AND status IN ('pending', 'running')\n `);\n\n const ready = await ddl.isReadable(TABLE);\n\n if (ready) {\n await ddl.step(\"Job retention sweep\", async () => {\n await exec(\n `DELETE FROM ${TABLE}\n WHERE (status = 'succeeded' AND updated_at < now() - make_interval(days => $1))\n OR (status = 'failed' AND updated_at < now() - make_interval(days => $2))`,\n [SUCCEEDED_RETENTION_DAYS, FAILED_RETENTION_DAYS]\n );\n });\n\n // Payloads are arbitrary application data — a webhook body, a\n // user id, whatever was passed — and a writable queue lets any\n // signed-in user schedule work of their choosing under the\n // server's own authority. Same reasoning, and the same\n // unconditional re-application, as `cron_claims`.\n await ddl.step(\"Revoking end-user access to jobs\", () =>\n exec(revokeInternalTableSql(\"rebase\", \"jobs\")));\n\n logger.info(\"✅ Job queue table ready\");\n } else {\n logger.error(\n `❌ [jobs] ${TABLE} is unavailable — nothing can be queued and nothing queued earlier ` +\n \"will run. Callers fall back to running the work inline.\"\n );\n }\n },\n\n async insert(job): Promise<string | null> {\n try {\n const rows = await exec(\n `INSERT INTO ${TABLE} (task, payload, run_at, max_attempts, idempotency_key)\n VALUES ($1, $2::jsonb, $3, $4, $5)\n RETURNING id`,\n [\n job.task,\n JSON.stringify(job.payload ?? null),\n job.runAt.toISOString(),\n job.maxAttempts,\n job.idempotencyKey ?? null\n ]\n );\n return (rows?.[0]?.id as string) ?? null;\n } catch (error) {\n // The losing side of an idempotency race. Not an error: the\n // work the caller wanted is already queued, which is the\n // outcome they asked for.\n if (isUniqueViolation(error)) return null;\n throw error;\n }\n },\n\n async claim(limit: number, workerId: string): Promise<JobRecord[]> {\n // `FOR UPDATE SKIP LOCKED` is the whole design. The inner select\n // takes row locks on the jobs it picks and *skips* any a concurrent\n // worker already holds, so N workers polling the same table divide\n // the work instead of contending for the head of it — and no job is\n // ever handed to two of them.\n //\n // `attempts` is incremented here, on claim, rather than on failure.\n // A worker that is killed mid-job never reports anything, so\n // counting on failure would let a job that crashes the process be\n // retried forever, once per restart, taking the process down each\n // time.\n const rows = await exec(\n `UPDATE ${TABLE} SET\n status = 'running',\n attempts = attempts + 1,\n locked_at = now(),\n locked_by = $2,\n updated_at = now()\n WHERE id IN (\n SELECT id FROM ${TABLE}\n WHERE status = 'pending' AND run_at <= now()\n ORDER BY run_at, created_at\n LIMIT $1\n FOR UPDATE SKIP LOCKED\n )\n RETURNING *`,\n [limit, workerId]\n );\n return (rows as unknown as JobRow[]).map(toRecord);\n },\n\n async complete(id: string): Promise<void> {\n await exec(\n `UPDATE ${TABLE} SET status = 'succeeded', locked_at = NULL, locked_by = NULL,\n last_error = NULL, updated_at = now()\n WHERE id = $1`,\n [id]\n );\n },\n\n async fail(id: string, error: string, retryAt: Date | null): Promise<void> {\n if (retryAt) {\n await exec(\n `UPDATE ${TABLE} SET status = 'pending', run_at = $2, locked_at = NULL,\n locked_by = NULL, last_error = $3, updated_at = now()\n WHERE id = $1`,\n [id, retryAt.toISOString(), error]\n );\n return;\n }\n await exec(\n `UPDATE ${TABLE} SET status = 'failed', locked_at = NULL, locked_by = NULL,\n last_error = $2, updated_at = now()\n WHERE id = $1`,\n [id, error]\n );\n },\n\n async reapExpired(visibilityTimeoutMs: number): Promise<number> {\n // A worker killed while holding a job cannot release it, so nothing\n // but a timeout will ever free the row. Jobs that still have\n // attempts left go back to `pending`; the rest are dead-lettered\n // with an error that says what happened, because \"attempts: 3,\n // lastError: null\" is otherwise a genuinely baffling row to find.\n const seconds = Math.max(1, Math.round(visibilityTimeoutMs / 1000));\n\n const revived = await exec(\n `UPDATE ${TABLE} SET status = 'pending', locked_at = NULL, locked_by = NULL,\n last_error = 'Worker stopped responding; the job was reclaimed', updated_at = now()\n WHERE status = 'running'\n AND locked_at < now() - make_interval(secs => $1)\n AND attempts < max_attempts\n RETURNING id`,\n [seconds]\n );\n\n const buried = await exec(\n `UPDATE ${TABLE} SET status = 'failed', locked_at = NULL, locked_by = NULL,\n last_error = 'Worker stopped responding on the final attempt', updated_at = now()\n WHERE status = 'running'\n AND locked_at < now() - make_interval(secs => $1)\n AND attempts >= max_attempts\n RETURNING id`,\n [seconds]\n );\n\n const count = (revived?.length ?? 0) + (buried?.length ?? 0);\n if (count > 0) {\n logger.warn(\n `[jobs] Reclaimed ${count} job(s) from a worker that stopped responding ` +\n `(${revived?.length ?? 0} retryable, ${buried?.length ?? 0} dead-lettered)`\n );\n }\n return count;\n },\n\n async fetch(id: string): Promise<JobRecord | null> {\n const rows = await exec(`SELECT * FROM ${TABLE} WHERE id = $1`, [id]);\n const row = (rows as unknown as JobRow[])[0];\n return row ? toRecord(row) : null;\n }\n };\n}\n","import { randomUUID } from \"crypto\";\nimport { logger } from \"../utils/logger.js\";\nimport type { JobStore } from \"./job-store.js\";\nimport type { EnqueueOptions, JobHandler, JobQueueClient, JobQueueOptions, JobRecord } from \"./types.js\";\n\n/**\n * The worker: claim, run, record, repeat.\n *\n * Everything difficult about running jobs concurrently is in `job-store.ts`,\n * where one `UPDATE … FOR UPDATE SKIP LOCKED` does the arbitration. What is\n * left here is a loop and the decisions around a handler that throws.\n */\n\nconst DEFAULT_CONCURRENCY = 5;\nconst DEFAULT_POLL_INTERVAL_MS = 2_000;\nconst DEFAULT_VISIBILITY_TIMEOUT_MS = 5 * 60_000;\nconst DEFAULT_MAX_ATTEMPTS = 3;\n\n/** 1s, 5s, 25s, 125s … capped at an hour. */\nexport function defaultBackoff(attempt: number): number {\n return Math.min(1_000 * Math.pow(5, Math.max(0, attempt - 1)), 60 * 60_000);\n}\n\n/**\n * How often the reaper runs, relative to the visibility timeout.\n *\n * A quarter of it, so a stranded job waits at most 1.25× the timeout rather\n * than 2× — and so the sweep is not itself a per-poll query against a table\n * whose interesting rows are, almost always, none.\n */\nconst REAP_INTERVAL_FACTOR = 0.25;\n\nexport interface JobQueue extends JobQueueClient {\n start(): void;\n stop(): Promise<void>;\n /** Run one poll's worth of work and return how many jobs ran. For tests and for `/jobs/drain`. */\n runOnce(): Promise<number>;\n /** Registered after construction — how `tasks` from config and internal producers meet. */\n register<P = unknown>(task: string, handler: JobHandler<P>): void;\n isRunning(): boolean;\n}\n\nexport function createJobQueue(store: JobStore, options: JobQueueOptions = {}): JobQueue {\n const concurrency = options.concurrency ?? DEFAULT_CONCURRENCY;\n const pollIntervalMs = options.pollIntervalMs ?? DEFAULT_POLL_INTERVAL_MS;\n const visibilityTimeoutMs = options.visibilityTimeoutMs ?? DEFAULT_VISIBILITY_TIMEOUT_MS;\n const defaultMaxAttempts = options.maxAttempts ?? DEFAULT_MAX_ATTEMPTS;\n const backoff = options.backoff ?? defaultBackoff;\n\n const handlers = new Map<string, JobHandler<never>>();\n for (const [task, handler] of Object.entries(options.tasks ?? {})) {\n handlers.set(task, handler);\n }\n\n // Identifies this process in `locked_by`. Purely diagnostic — the claim is\n // enforced by the row lock, not by this — but \"which pod had it when it\n // stopped\" is the first question anyone asks of a stuck job.\n const workerId = `${process.pid}-${randomUUID().slice(0, 8)}`;\n\n let timer: NodeJS.Timeout | null = null;\n let running = false;\n let draining = false;\n /** Resolves when the in-flight poll finishes, so `stop()` can wait for it. */\n let inFlight: Promise<unknown> = Promise.resolve();\n let lastReapAt = 0;\n\n async function runJob(job: JobRecord): Promise<void> {\n const handler = handlers.get(job.task);\n\n if (!handler) {\n // Not a failure. A rolling deploy runs old and new code at once, and\n // an instance that has not been updated yet must not burn the\n // attempts of a job belonging to one that has. Give the row back\n // and let a peer — or this process after its next deploy — take it.\n //\n // The attempt increment from the claim is deliberately not undone:\n // a task nobody in the fleet implements would otherwise cycle\n // forever, and this way it dead-letters after `maxAttempts` with an\n // error naming the task.\n logger.warn(`[jobs] No handler registered for task \"${job.task}\" — returning the job to the queue`);\n await store.fail(\n job.id,\n `No handler registered for task \"${job.task}\"`,\n job.attempts < job.maxAttempts ? new Date(Date.now() + backoff(job.attempts)) : null\n );\n return;\n }\n\n try {\n await handler({\n id: job.id,\n task: job.task,\n payload: job.payload as never,\n attempt: job.attempts,\n maxAttempts: job.maxAttempts\n } as never);\n await store.complete(job.id);\n } catch (error) {\n const message = error instanceof Error ? (error.stack ?? error.message) : String(error);\n const willRetry = job.attempts < job.maxAttempts;\n\n // Truncated, because `last_error` holds a stack and a queue that\n // accumulates megabytes of them is its own outage.\n await store.fail(job.id, message.slice(0, 4_000), willRetry ? new Date(Date.now() + backoff(job.attempts)) : null);\n\n if (willRetry) {\n logger.warn(`[jobs] \"${job.task}\" failed on attempt ${job.attempts}/${job.maxAttempts}; retrying`, { jobId: job.id });\n } else {\n // The last attempt is an error, not a warning: nothing else will\n // touch this job, and if nobody looks at the table it is simply\n // lost work.\n logger.error(`[jobs] \"${job.task}\" failed permanently after ${job.attempts} attempts`, { jobId: job.id, error: message });\n }\n }\n }\n\n async function poll(): Promise<number> {\n // The reaper, on its own cadence.\n const now = Date.now();\n if (now - lastReapAt > visibilityTimeoutMs * REAP_INTERVAL_FACTOR) {\n lastReapAt = now;\n try {\n await store.reapExpired(visibilityTimeoutMs);\n } catch (error) {\n logger.error(\"[jobs] Failed to reclaim expired jobs\", { error });\n }\n }\n\n const jobs = await store.claim(concurrency, workerId);\n if (jobs.length === 0) return 0;\n\n // Settled, not `all`: `runJob` handles its own errors, but a store\n // write failing inside it must not abandon this batch's siblings.\n await Promise.allSettled(jobs.map(runJob));\n return jobs.length;\n }\n\n function schedule(delayMs: number): void {\n if (!running) return;\n timer = setTimeout(() => {\n void tick();\n }, delayMs);\n // Never hold the process open. A queue with nothing to do should not be\n // the reason `rebase dev` will not exit.\n timer.unref?.();\n }\n\n async function tick(): Promise<void> {\n if (!running) return;\n const work = (async () => {\n try {\n return await poll();\n } catch (error) {\n logger.error(\"[jobs] Poll failed\", { error });\n return 0;\n }\n })();\n inFlight = work;\n const count = await work;\n\n // A full batch means there is probably more waiting, so go straight\n // back rather than sleeping through a backlog.\n schedule(count >= concurrency ? 0 : pollIntervalMs);\n }\n\n return {\n start(): void {\n if (running) return;\n running = true;\n logger.info(`[jobs] Worker started (concurrency ${concurrency}, poll ${pollIntervalMs}ms)`);\n schedule(0);\n },\n\n async stop(): Promise<void> {\n running = false;\n if (timer) {\n clearTimeout(timer);\n timer = null;\n }\n if (draining) return;\n draining = true;\n // Jobs in flight keep their claim until they finish or the\n // visibility timeout expires, so waiting here is what turns a\n // graceful shutdown into \"no job runs twice\".\n await inFlight.catch(() => undefined);\n draining = false;\n },\n\n runOnce(): Promise<number> {\n return poll();\n },\n\n register<P = unknown>(task: string, handler: JobHandler<P>): void {\n if (handlers.has(task)) {\n logger.warn(`[jobs] Task \"${task}\" was already registered; the later handler wins`);\n }\n handlers.set(task, handler as JobHandler<never>);\n },\n\n isRunning(): boolean {\n return running;\n },\n\n async enqueue<P = unknown>(task: string, payload?: P, enqueueOptions: EnqueueOptions = {}): Promise<string | null> {\n return store.insert({\n task,\n payload: payload ?? null,\n runAt: new Date(Date.now() + (enqueueOptions.delayMs ?? 0)),\n maxAttempts: enqueueOptions.maxAttempts ?? defaultMaxAttempts,\n idempotencyKey: enqueueOptions.idempotencyKey\n });\n }\n };\n}\n","export { createJobStore } from \"./job-store\";\nexport type { JobStore } from \"./job-store\";\nexport { 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