@realsee/vreo 2.3.8 → 2.3.9-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/lib/PlayController/createHTMLAudioElement.js +10 -2
  2. package/lib/PlayController/index.js +66 -6
  3. package/lib/Player/App.js +26 -0
  4. package/lib/Player/Controller.js +77 -21
  5. package/lib/Player/custom/SpatialScenePanel/index.js +63 -42
  6. package/lib/Player/hooks.js +10 -0
  7. package/lib/Player/index.js +79 -19
  8. package/lib/Player/modules/Drawer/index.js +17 -0
  9. package/lib/Player/modules/PopUp/index.js +10 -0
  10. package/lib/Player/modules/ResizeObserver/index.js +8 -0
  11. package/lib/Player/modules/VideoAgent/VideoAgentMesh.js +96 -8
  12. package/lib/Player/modules/VideoAgent/VideoAgentScene.js +17 -3
  13. package/lib/Player/modules/VideoAgent/index.js +17 -0
  14. package/lib/Player/modules/Wave/index.js +32 -11
  15. package/lib/Player/modules/keyframes/BgMusic/index.js +24 -4
  16. package/lib/Player/modules/keyframes/CameraMovement/index.js +26 -0
  17. package/lib/Player/modules/keyframes/InfoPanel/index.js +38 -8
  18. package/lib/Player/modules/keyframes/ModelVideo/index.js +28 -0
  19. package/lib/Player/modules/keyframes/PanoEffect/index.js +38 -15
  20. package/lib/Player/modules/keyframes/PanoEffect/lineAnime.js +7 -0
  21. package/lib/Player/modules/keyframes/PanoTag/index.js +22 -4
  22. package/lib/Player/modules/keyframes/PanoTextLabel/index.js +42 -22
  23. package/lib/Player/modules/keyframes/Prompter/index.js +27 -10
  24. package/lib/Player/modules/keyframes/UpdateVRPanorama/index.js +25 -18
  25. package/lib/Player/modules/keyframes/VideoEffect/index.js +42 -10
  26. package/lib/fivePlugins/CSS3DRenderPlugin/centerPoint.js +2 -0
  27. package/lib/fivePlugins/CSS3DRenderPlugin/createResizeObserver.js +1 -0
  28. package/lib/fivePlugins/CSS3DRenderPlugin/evenNumber.js +1 -0
  29. package/lib/fivePlugins/CSS3DRenderPlugin/index.js +60 -19
  30. package/lib/fivePlugins/CSS3DRenderPlugin/transformPositionToVector3.js +5 -2
  31. package/lib/fivePlugins/CameraMovementPlugin/index.js +109 -50
  32. package/lib/fivePlugins/CameraMovementPlugin/typings.js +4 -0
  33. package/lib/fivePlugins/ModelTVVideoPlugin/index.js +54 -8
  34. package/lib/index.js +1 -0
  35. package/lib/react/index.js +30 -7
  36. package/lib/shared-utils/Audio.js +49 -8
  37. package/lib/shared-utils/AudioLike.js +28 -3
  38. package/lib/shared-utils/Preloader.js +7 -0
  39. package/lib/shared-utils/addResizeListener.js +5 -0
  40. package/lib/shared-utils/animationFrame/BetterTween.js +28 -0
  41. package/lib/shared-utils/animationFrame/index.js +10 -2
  42. package/lib/shared-utils/animationFrame/tween.js +11 -2
  43. package/lib/shared-utils/createTransMatrix.js +8 -0
  44. package/lib/shared-utils/getFileExpandedName.js +1 -0
  45. package/lib/shared-utils/getMediaInfo.js +9 -0
  46. package/lib/shared-utils/setElementDataset.js +2 -0
  47. package/lib/typings/VreoUnit.js +15 -0
  48. package/package.json +1 -1
@@ -1,19 +1,30 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
4
5
  var _typeof = require("@babel/runtime/helpers/typeof");
6
+
5
7
  Object.defineProperty(exports, "__esModule", {
6
8
  value: true
7
9
  });
8
10
  exports["default"] = exports.CSS3DRenderPlugin = void 0;
11
+
9
12
  var THREE = _interopRequireWildcard(require("three"));
13
+
10
14
  var _CSS3DRenderer = require("three/examples/jsm/renderers/CSS3DRenderer");
15
+
11
16
  var _evenNumber = _interopRequireDefault(require("./evenNumber"));
17
+
12
18
  var _centerPoint = _interopRequireDefault(require("./centerPoint"));
19
+
13
20
  var _transformPositionToVector = _interopRequireDefault(require("./transformPositionToVector3"));
21
+
14
22
  var _createResizeObserver = _interopRequireDefault(require("./createResizeObserver"));
23
+
15
24
  function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
25
+
16
26
  function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { "default": obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj["default"] = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
27
+
17
28
  /**
18
29
  * **CSS3DRenderPlugin** 提供矩形区域(三维空间四个坐标点),你可以在此矩形区域中渲染 DOM 内容。
19
30
  * 实现原理参考[CSS3DRenderer](https://threejs.org/docs/index.html?q=CSS3D#examples/en/renderers/CSS3DRenderer)。
@@ -24,11 +35,14 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
24
35
  var state = {
25
36
  disposeCallbacks: []
26
37
  };
38
+
27
39
  var create3DDomContainer = function create3DDomContainer() {
28
40
  var _five$model, _five$model2, _config$autoRender;
41
+
29
42
  for (var _len = arguments.length, params = new Array(_len), _key = 0; _key < _len; _key++) {
30
43
  params[_key] = arguments[_key];
31
44
  }
45
+
32
46
  var points = params[0].map(function (point) {
33
47
  return point instanceof THREE.Vector3 ? point : (0, _transformPositionToVector["default"])(point);
34
48
  });
@@ -45,40 +59,43 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
45
59
  var autoRender = (_config$autoRender = config === null || config === void 0 ? void 0 : config.autoRender) !== null && _config$autoRender !== void 0 ? _config$autoRender : true;
46
60
  var behindFiveContainer = (config === null || config === void 0 ? void 0 : config.behindFiveContainer) || fiveElement.parentElement || document.body;
47
61
  var container = (config === null || config === void 0 ? void 0 : config.container) || document.createElement('div');
48
- container.classList.add('__Vreo-plugin--CSS3DRenderPlugin');
62
+ container.classList.add('__Vreo-plugin--CSS3DRenderPlugin'); // 获取css3DObject, 如果mode为behind的话,一起获取mesh
49
63
 
50
- // 获取css3DObject, 如果mode为behind的话,一起获取mesh
51
64
  var _createObject = createObject(points, {
52
- ratio: ratio,
53
- dpr: dpr,
54
- container: container,
55
- mode: mode
56
- }),
57
- css3DObject = _createObject.css3DObject,
58
- mesh = _createObject.mesh;
59
-
60
- // ======= INIT START =======
65
+ ratio: ratio,
66
+ dpr: dpr,
67
+ container: container,
68
+ mode: mode
69
+ }),
70
+ css3DObject = _createObject.css3DObject,
71
+ mesh = _createObject.mesh; // ======= INIT START =======
72
+
73
+
61
74
  var resizeObserver;
62
75
  var frontModeUnInited = mode === 'front' && !state.frontMode;
63
76
  var behindModeUnInited = mode === 'behind' && !state.behindMode;
64
77
  var inited = !(frontModeUnInited || behindModeUnInited);
65
78
  var stopRenderFlag = false;
66
79
  var requestAnimationFrameId = null;
80
+
67
81
  if (behindModeUnInited) {
68
82
  state.behindMode = {
69
83
  scene: new THREE.Scene(),
70
84
  css3DRenderer: new _CSS3DRenderer.CSS3DRenderer()
71
85
  };
72
86
  }
87
+
73
88
  if (frontModeUnInited) {
74
89
  state.frontMode = {
75
90
  scene: new THREE.Scene(),
76
91
  css3DRenderer: new _CSS3DRenderer.CSS3DRenderer()
77
92
  };
78
93
  }
94
+
79
95
  var _ref = mode === 'behind' ? state.behindMode : state.frontMode,
80
- scene = _ref.scene,
81
- css3DRenderer = _ref.css3DRenderer;
96
+ scene = _ref.scene,
97
+ css3DRenderer = _ref.css3DRenderer;
98
+
82
99
  var render = function () {
83
100
  if (!inited) {
84
101
  var css3DRendererSetSize = function css3DRendererSetSize() {
@@ -92,22 +109,27 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
92
109
  });
93
110
  css3DRenderer.setSize(rendererWidth, rendererHeight);
94
111
  };
112
+
95
113
  css3DRendererSetSize();
96
114
  resizeObserver = (0, _createResizeObserver["default"])(css3DRendererSetSize, fiveElement);
97
115
  css3DRenderer.domElement.style.position = 'absolute';
98
116
  css3DRenderer.domElement.style.top = '0';
99
117
  css3DRenderer.domElement.style.userSelect = 'none';
100
118
  css3DRenderer.domElement.style.pointerEvents = 'none';
119
+
101
120
  var renderEveryFrame = function renderEveryFrame() {
102
121
  if (stopRenderFlag) return;
103
122
  requestAnimationFrameId = requestAnimationFrame(renderEveryFrame);
104
123
  css3DRenderer.render(scene, five.camera);
105
124
  };
125
+
106
126
  return function () {
107
127
  var _resizeObserver, _resizeObserver$obser;
128
+
108
129
  scene.add(css3DObject);
109
130
  (_resizeObserver = resizeObserver) === null || _resizeObserver === void 0 ? void 0 : (_resizeObserver$obser = _resizeObserver.observe) === null || _resizeObserver$obser === void 0 ? void 0 : _resizeObserver$obser.call(_resizeObserver);
110
131
  renderEveryFrame();
132
+
111
133
  if (mode === 'behind' && mesh) {
112
134
  five.scene.add(mesh);
113
135
  disposers.push(function () {
@@ -121,15 +143,18 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
121
143
  };
122
144
  }
123
145
  }();
146
+
124
147
  if (frontModeUnInited) {
125
148
  var wrapper = fiveElement.parentElement || document.body;
126
149
  wrapper.appendChild(css3DRenderer.domElement);
127
150
  }
151
+
128
152
  if (behindModeUnInited) {
129
153
  var _wrapper = behindFiveContainer;
154
+
130
155
  _wrapper.appendChild(css3DRenderer.domElement);
131
- }
132
- // ======= INIT END =======
156
+ } // ======= INIT END =======
157
+
133
158
 
134
159
  var dispose = function dispose() {
135
160
  stopRenderFlag = true;
@@ -138,25 +163,32 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
138
163
  });
139
164
  scene.remove(css3DObject);
140
165
  if (typeof requestAnimationFrameId === 'number') cancelAnimationFrame(requestAnimationFrameId);
166
+
141
167
  if (scene.children.length === 0) {
142
168
  css3DRenderer.domElement.remove();
143
169
  if (mode === 'front') state.frontMode = undefined;
144
170
  if (mode === 'behind') state.behindMode = undefined;
171
+
145
172
  if (!state.behindMode && !state.frontMode) {
146
173
  var _resizeObserver2, _resizeObserver2$unob;
174
+
147
175
  (_resizeObserver2 = resizeObserver) === null || _resizeObserver2 === void 0 ? void 0 : (_resizeObserver2$unob = _resizeObserver2.unobserve) === null || _resizeObserver2$unob === void 0 ? void 0 : _resizeObserver2$unob.call(_resizeObserver2);
148
176
  }
149
177
  }
178
+
150
179
  return true;
151
180
  };
181
+
152
182
  var idx = state.disposeCallbacks.findIndex(function (item) {
153
183
  return item === dispose;
154
184
  });
185
+
155
186
  if (idx !== -1) {
156
187
  state.disposeCallbacks.splice(idx, 1);
157
188
  } else {
158
189
  state.disposeCallbacks.push(dispose);
159
190
  }
191
+
160
192
  if (autoRender) render();
161
193
  return {
162
194
  container: container,
@@ -165,11 +197,12 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
165
197
  render: autoRender ? undefined : render
166
198
  };
167
199
  };
200
+
168
201
  var createObject = function createObject(points, config) {
169
202
  var ratio = config.ratio,
170
- dpr = config.dpr,
171
- element = config.container,
172
- mode = config.mode;
203
+ dpr = config.dpr,
204
+ element = config.container,
205
+ mode = config.mode;
173
206
  var planeWidth = points[0].distanceTo(points[1]);
174
207
  var planeHeight = points[1].distanceTo(points[2]);
175
208
  var domWidthPx = (0, _evenNumber["default"])(planeWidth / ratio * dpr);
@@ -181,9 +214,10 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
181
214
  element.style.pointerEvents = 'none';
182
215
  var centerPosition = (0, _centerPoint["default"])(points[0], points[2]);
183
216
  var vector01 = points[1].clone().sub(points[0]); // 点0 -> 点1 的向量
184
- var vector12 = points[2].clone().sub(points[1]); // 点1 -> 点2 的向量
185
217
 
218
+ var vector12 = points[2].clone().sub(points[1]); // 点1 -> 点2 的向量
186
219
  // 旋转
220
+
187
221
  var rotateXAngle = new THREE.Vector3(0, 1, 0).angleTo(new THREE.Vector3(0, vector12.y, vector12.z));
188
222
  var rotateYAngle = new THREE.Vector3(1, 0, 0).angleTo(new THREE.Vector3(vector01.x, 0, vector01.z));
189
223
  var rotateZAngle = vector01.angleTo(new THREE.Vector3(vector01.x, 0, vector01.z));
@@ -192,15 +226,19 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
192
226
  * [0,0,1] => [0,1,0] 为rolate Worldy正方向
193
227
  * [0,1,1] => [-1,0,0] 为rolate Worldz正方向
194
228
  */
229
+
195
230
  var rotateX = (vector12.z > 0 ? -1 : 1) * rotateXAngle;
196
231
  var rotateY = (vector01.z < 0 ? 1 : -1) * rotateYAngle;
197
232
  var rotateZ = (vector01.x > 0 && vector01.y < 0 || vector01.x < 0 && vector01.y > 0 ? -1 : 1) * rotateZAngle;
198
233
  css3DObject.rotateOnWorldAxis(new THREE.Vector3(1, 0, 0), rotateX); // x
234
+
199
235
  css3DObject.rotateOnWorldAxis(new THREE.Vector3(0, 1, 0), rotateY); // y
236
+
200
237
  css3DObject.rotateOnWorldAxis(new THREE.Vector3(0, 0, 1), rotateZ); // z
201
238
 
202
239
  css3DObject.position.set(centerPosition.x, centerPosition.y, centerPosition.z);
203
240
  var mesh;
241
+
204
242
  if (mode === 'behind') {
205
243
  var material = new THREE.MeshBasicMaterial({
206
244
  opacity: 0,
@@ -214,11 +252,13 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
214
252
  mesh.rotation.copy(css3DObject.rotation);
215
253
  mesh.scale.copy(css3DObject.scale);
216
254
  }
255
+
217
256
  return {
218
257
  css3DObject: css3DObject,
219
258
  mesh: mesh
220
259
  };
221
260
  };
261
+
222
262
  return {
223
263
  create3DDomContainer: create3DDomContainer,
224
264
  disposeAll: function disposeAll() {
@@ -229,6 +269,7 @@ var CSS3DRenderPlugin = function CSS3DRenderPlugin(five) {
229
269
  }
230
270
  };
231
271
  };
272
+
232
273
  exports.CSS3DRenderPlugin = CSS3DRenderPlugin;
233
274
  var _default = CSS3DRenderPlugin;
234
275
  exports["default"] = _default;
@@ -4,12 +4,15 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports["default"] = void 0;
7
+
7
8
  var _three = require("three");
9
+
8
10
  var transformPositionToVector3 = function transformPositionToVector3(_ref) {
9
11
  var x = _ref.x,
10
- y = _ref.y,
11
- z = _ref.z;
12
+ y = _ref.y,
13
+ z = _ref.z;
12
14
  return new _three.Vector3(x, y, z);
13
15
  };
16
+
14
17
  var _default = transformPositionToVector3;
15
18
  exports["default"] = _default;
@@ -1,20 +1,29 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
4
5
  Object.defineProperty(exports, "__esModule", {
5
6
  value: true
6
7
  });
7
8
  exports.CameraMovementPlugin = void 0;
9
+
8
10
  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
11
+
9
12
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
13
+
10
14
  var _five = require("@realsee/five");
15
+
11
16
  var _typings = require("./typings");
17
+
12
18
  var PI = Math.PI;
13
19
  var PI_2 = PI * 2;
20
+ var moving = false; // five 6 神秘bug, move 的时候不能 setState
21
+
14
22
  function progressNumber(from, to, pst) {
15
23
  if (from === to) return from;
16
24
  return from + (to - from) * pst;
17
25
  }
26
+
18
27
  function progressLongitude(fromLongitude, toLongitude, rotation, progress) {
19
28
  var clockwise = rotation === _typings.Rotation.Clockwise;
20
29
  var delta = clockwise ? fromLongitude - toLongitude : toLongitude - fromLongitude;
@@ -24,10 +33,11 @@ function progressLongitude(fromLongitude, toLongitude, rotation, progress) {
24
33
  var progressLongitude = fromLongitude + deltaMod3 * progress;
25
34
  return progressLongitude % PI_2;
26
35
  }
27
-
28
36
  /**
29
37
  * **运镜插件** 模拟类似于电影运镜效果。
30
38
  */
39
+
40
+
31
41
  var CameraMovementPlugin = function CameraMovementPlugin(five) {
32
42
  var move = function move(args, duration) {
33
43
  var opts = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {
@@ -36,58 +46,77 @@ var CameraMovementPlugin = function CameraMovementPlugin(five) {
36
46
  return new Promise( /*#__PURE__*/function () {
37
47
  var _ref = (0, _asyncToGenerator2["default"])( /*#__PURE__*/_regenerator["default"].mark(function _callee(resolve, reject) {
38
48
  var _opts$asyncEndCallbac;
49
+
39
50
  var panoIndex, start, movePanoOptions;
40
51
  return _regenerator["default"].wrap(function _callee$(_context) {
41
52
  while (1) {
42
53
  switch (_context.prev = _context.next) {
43
54
  case 0:
55
+ moving = true;
56
+
44
57
  if (opts.asyncStartCallback) {
45
58
  opts.asyncStartCallback();
46
59
  }
60
+
47
61
  if (!(five.panoIndex === undefined)) {
48
- _context.next = 3;
62
+ _context.next = 4;
49
63
  break;
50
64
  }
65
+
51
66
  return _context.abrupt("return", reject(false));
52
- case 3:
67
+
68
+ case 4:
53
69
  if (!(args.mode && args.mode !== five.currentMode)) {
54
- _context.next = 7;
70
+ _context.next = 8;
55
71
  break;
56
72
  }
57
- _context.next = 6;
73
+
74
+ _context.next = 7;
58
75
  return five.changeMode(args.mode, args, duration);
59
- case 6:
60
- return _context.abrupt("return", resolve(true));
76
+
61
77
  case 7:
78
+ return _context.abrupt("return", resolve(true));
79
+
80
+ case 8:
62
81
  if (!(args.mode === _five.Five.Mode.Floorplan)) {
63
- _context.next = 9;
82
+ _context.next = 10;
64
83
  break;
65
84
  }
85
+
66
86
  return _context.abrupt("return", resolve(true));
67
- case 9:
87
+
88
+ case 10:
68
89
  if (!(opts.preload && args.panoIndex !== undefined && args.panoIndex !== five.panoIndex)) {
69
- _context.next = 12;
90
+ _context.next = 13;
70
91
  break;
71
92
  }
72
- _context.next = 12;
93
+
94
+ _context.next = 13;
73
95
  return five.preloadPano(args.panoIndex);
74
- case 12:
96
+
97
+ case 13:
75
98
  (_opts$asyncEndCallbac = opts.asyncEndCallback) === null || _opts$asyncEndCallbac === void 0 ? void 0 : _opts$asyncEndCallbac.call(opts);
99
+
76
100
  if (!(args.panoIndex === undefined && args.fov === undefined && args.latitude === undefined && args.longitude === undefined)) {
77
- _context.next = 15;
101
+ _context.next = 16;
78
102
  break;
79
103
  }
104
+
80
105
  return _context.abrupt("return", resolve(true));
81
- case 15:
106
+
107
+ case 16:
82
108
  panoIndex = args.panoIndex !== undefined ? args.panoIndex : five.panoIndex;
109
+
83
110
  if (!(panoIndex !== undefined)) {
84
- _context.next = 25;
111
+ _context.next = 26;
85
112
  break;
86
113
  }
114
+
87
115
  start = performance.now();
88
- _context.next = 20;
116
+ _context.next = 21;
89
117
  return five.ready();
90
- case 20:
118
+
119
+ case 21:
91
120
  movePanoOptions = Object.assign({}, args, {
92
121
  duration: duration - (performance.now() - start),
93
122
  // 移动耗时
@@ -101,65 +130,76 @@ var CameraMovementPlugin = function CameraMovementPlugin(five) {
101
130
  // 移动开始
102
131
  effect: args.transEffect || 'fly'
103
132
  });
104
- _context.next = 23;
133
+ _context.next = 24;
105
134
  return five.moveToPano(panoIndex, movePanoOptions);
106
- case 23:
107
- _context.next = 26;
135
+
136
+ case 24:
137
+ _context.next = 27;
108
138
  break;
109
- case 25:
110
- reject(false);
139
+
111
140
  case 26:
141
+ reject(false);
142
+
143
+ case 27:
112
144
  case "end":
113
145
  return _context.stop();
114
146
  }
115
147
  }
116
148
  }, _callee);
117
149
  }));
150
+
118
151
  return function (_x, _x2) {
119
152
  return _ref.apply(this, arguments);
120
153
  };
121
154
  }());
122
155
  };
156
+
123
157
  var rotate = /*#__PURE__*/function () {
124
158
  var _ref2 = (0, _asyncToGenerator2["default"])( /*#__PURE__*/_regenerator["default"].mark(function _callee2(args, duration) {
125
159
  var _opts$asyncStartCallb, _opts$asyncEndCallbac2;
160
+
126
161
  var opts,
127
- from,
128
- to,
129
- timeEnd,
130
- start,
131
- animeDuration,
132
- onFiveRenderFrame,
133
- _args2 = arguments;
162
+ from,
163
+ to,
164
+ timeEnd,
165
+ start,
166
+ animeDuration,
167
+ onFiveRenderFrame,
168
+ _args2 = arguments;
134
169
  return _regenerator["default"].wrap(function _callee2$(_context2) {
135
170
  while (1) {
136
171
  switch (_context2.prev = _context2.next) {
137
172
  case 0:
138
173
  opts = _args2.length > 2 && _args2[2] !== undefined ? _args2[2] : {};
139
- (_opts$asyncStartCallb = opts.asyncStartCallback) === null || _opts$asyncStartCallb === void 0 ? void 0 : _opts$asyncStartCallb.call(opts);
174
+ moving = false;
175
+ (_opts$asyncStartCallb = opts.asyncStartCallback) === null || _opts$asyncStartCallb === void 0 ? void 0 : _opts$asyncStartCallb.call(opts); // 先切换模型再出旋转效果
140
176
 
141
- // 先切换模型再出旋转效果
142
177
  if (!(args.mode && five.currentMode !== args.mode)) {
143
- _context2.next = 5;
178
+ _context2.next = 6;
144
179
  break;
145
180
  }
146
- _context2.next = 5;
181
+
182
+ _context2.next = 6;
147
183
  return five.changeMode(args.mode, args.mode === _five.Five.Mode.Panorama ? {
148
184
  latitude: 0
149
185
  } : undefined);
150
- case 5:
186
+
187
+ case 6:
151
188
  if (!(args.mode === _five.Five.Mode.Panorama && five.currentMode === _five.Five.Mode.Panorama && args.panoIndex !== undefined && args.panoIndex !== five.panoIndex)) {
152
- _context2.next = 11;
189
+ _context2.next = 12;
153
190
  break;
154
191
  }
192
+
155
193
  if (!opts.preload) {
156
- _context2.next = 9;
194
+ _context2.next = 10;
157
195
  break;
158
196
  }
159
- _context2.next = 9;
197
+
198
+ _context2.next = 10;
160
199
  return five.preloadPano(args.panoIndex);
161
- case 9:
162
- _context2.next = 11;
200
+
201
+ case 10:
202
+ _context2.next = 12;
163
203
  return new Promise(function (resolve, reject) {
164
204
  five.moveToPano(args.panoIndex, {
165
205
  moveEndCallback: function moveEndCallback() {
@@ -173,30 +213,38 @@ var CameraMovementPlugin = function CameraMovementPlugin(five) {
173
213
  effect: 'fade'
174
214
  });
175
215
  });
176
- case 11:
177
- _context2.next = 13;
216
+
217
+ case 12:
218
+ _context2.next = 14;
178
219
  return five.ready();
179
- case 13:
180
- (_opts$asyncEndCallbac2 = opts.asyncEndCallback) === null || _opts$asyncEndCallbac2 === void 0 ? void 0 : _opts$asyncEndCallbac2.call(opts);
181
220
 
182
- // 计算to
221
+ case 14:
222
+ (_opts$asyncEndCallbac2 = opts.asyncEndCallback) === null || _opts$asyncEndCallbac2 === void 0 ? void 0 : _opts$asyncEndCallbac2.call(opts); // 计算to
223
+
183
224
  from = five.getCurrentState();
225
+
184
226
  to = function () {
185
227
  return args;
186
228
  }();
229
+
187
230
  timeEnd = false; // 开始时间
231
+
188
232
  start = performance.now();
189
233
  animeDuration = duration;
234
+
190
235
  if (args.rotation === _typings.Rotation.Loop) {
191
236
  animeDuration = args.rotateSpeed ? Math.ceil(Math.abs(to.longitude - from.longitude) / args.rotateSpeed * 1000) : duration;
192
237
  animeDuration = Math.min(duration, animeDuration);
193
238
  }
239
+
194
240
  onFiveRenderFrame = function onFiveRenderFrame() {
195
- if (timeEnd) {
241
+ if (timeEnd || moving) {
196
242
  five.off('renderFrame', onFiveRenderFrame);
197
243
  return;
198
244
  }
245
+
199
246
  var targetState = {};
247
+
200
248
  if (args.rotation !== _typings.Rotation.Loop) {
201
249
  var progress = (performance.now() - start) / duration;
202
250
  targetState = {
@@ -206,9 +254,13 @@ var CameraMovementPlugin = function CameraMovementPlugin(five) {
206
254
  };
207
255
  } else {
208
256
  var _progress = (performance.now() - start) / animeDuration; // 可能大于1
257
+
258
+
209
259
  var times = Math.floor(_progress);
210
260
  var progress2 = _progress - times; // 一定小于1
261
+
211
262
  var isNegative = times % 2 === 1; // 是否为反向旋转, 0: 正, 1: 反, 2: 正, 3: 反 以此类推
263
+
212
264
  var resultProgress = isNegative ? 1 - progress2 : progress2;
213
265
  targetState = {
214
266
  fov: progressNumber(from.fov, to.fov, resultProgress),
@@ -216,34 +268,41 @@ var CameraMovementPlugin = function CameraMovementPlugin(five) {
216
268
  longitude: progressNumber(from.longitude, to.longitude, resultProgress)
217
269
  };
218
270
  }
271
+
219
272
  five.setState(targetState, true);
220
273
  };
274
+
221
275
  five.on('renderFrame', onFiveRenderFrame);
222
- _context2.next = 24;
276
+ _context2.next = 25;
223
277
  return new Promise(function (resolve) {
224
278
  setTimeout(function () {
225
279
  timeEnd = true;
226
- five.off('renderFrame', onFiveRenderFrame);
227
- // 总时间到了之后强制结束,同时也是 Loop 模式的结束方式
280
+ five.off('renderFrame', onFiveRenderFrame); // 总时间到了之后强制结束,同时也是 Loop 模式的结束方式
281
+
228
282
  resolve(true);
229
283
  }, duration);
230
284
  });
231
- case 24:
232
- return _context2.abrupt("return", _context2.sent);
285
+
233
286
  case 25:
287
+ return _context2.abrupt("return", _context2.sent);
288
+
289
+ case 26:
234
290
  case "end":
235
291
  return _context2.stop();
236
292
  }
237
293
  }
238
294
  }, _callee2);
239
295
  }));
296
+
240
297
  return function rotate(_x3, _x4) {
241
298
  return _ref2.apply(this, arguments);
242
299
  };
243
300
  }();
301
+
244
302
  return {
245
303
  move: move,
246
304
  rotate: rotate
247
305
  };
248
306
  };
307
+
249
308
  exports.CameraMovementPlugin = CameraMovementPlugin;
@@ -4,16 +4,20 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.Rotation = exports.CameraMovementEffect = void 0;
7
+
7
8
  /* eslint-disable prettier/prettier */
8
9
  // eslint-disable-next-line @typescript-eslint/no-empty-interface
9
10
  var CameraMovementEffect;
10
11
  exports.CameraMovementEffect = CameraMovementEffect;
12
+
11
13
  (function (CameraMovementEffect) {
12
14
  CameraMovementEffect["Move"] = "Move";
13
15
  CameraMovementEffect["Rotate"] = "Rotate";
14
16
  })(CameraMovementEffect || (exports.CameraMovementEffect = CameraMovementEffect = {}));
17
+
15
18
  var Rotation;
16
19
  exports.Rotation = Rotation;
20
+
17
21
  (function (Rotation) {
18
22
  Rotation["Clockwise"] = "Clockwise";
19
23
  Rotation["Anticlockwise"] = "Anticlockwise";