@realsee/five 6.8.0-alpha.16 → 6.8.0-alpha.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/assets/hierarchy.js +1 -1
- package/docs/assets/search.js +1 -1
- package/docs/classes/five.AdaptiveLuminancePass.html +1 -1
- package/docs/classes/five.BoundingMesh.html +1 -1
- package/docs/classes/five.EyeDomeLightingPass.html +1 -1
- package/docs/classes/five.Five.html +1 -1
- package/docs/classes/five.FivePass.html +1 -1
- package/docs/classes/five.Histogram.html +4 -1
- package/docs/classes/five.Model.html +1 -1
- package/docs/classes/five.ModelScene.html +1 -1
- package/docs/classes/five.NetworkSubscribe.html +1 -1
- package/docs/classes/five.PBMContainer.html +1 -1
- package/docs/classes/five.PBMCustomShader.html +1 -1
- package/docs/classes/five.PBMGSObject.html +1 -1
- package/docs/classes/five.PBMGroup.html +1 -1
- package/docs/classes/five.PBMMesh.html +1 -1
- package/docs/classes/five.PBMMeshMaterial.html +6 -6
- package/docs/classes/five.PBMPanoFilter.html +8 -8
- package/docs/classes/five.PBMPointCloud.html +1 -1
- package/docs/classes/five.PBMPointCloudMaterial.html +1 -1
- package/docs/classes/five.PBMSkinnedMesh.html +1 -1
- package/docs/classes/five.PBMUpdateable.html +1 -1
- package/docs/classes/five.PanoCircleMesh.html +1 -1
- package/docs/classes/five.PanoCircleMeshCustom.html +1 -1
- package/docs/classes/five.PanoCircleMeshSolid.html +1 -1
- package/docs/classes/five.Parameter.html +1 -1
- package/docs/classes/five.Subscribe.html +1 -1
- package/docs/classes/five.Tile3D.html +1 -1
- package/docs/classes/five.TileNode.html +1 -1
- package/docs/classes/five.TrajectoryNode.html +1 -1
- package/docs/classes/five.WorkResolvedObserver.html +1 -1
- package/docs/classes/gltf-loader.DDSLoader.html +1 -1
- package/docs/classes/gltf-loader.DRACOLoader.html +1 -1
- package/docs/classes/gltf-loader.GLTFObject.html +1 -1
- package/docs/classes/gltf-loader.THREEGLTFLoader.html +1 -1
- package/docs/classes/line.LineGeometry.html +1 -1
- package/docs/classes/line.LineMaterial.html +1 -1
- package/docs/classes/line.LineSegmentsGeometry.html +1 -1
- package/docs/classes/line.THREE_Line2.html +1 -1
- package/docs/classes/line.THREE_LineSegments2.html +1 -1
- package/docs/classes/plugins.RoundedBoxGeometry.html +1 -1
- package/docs/classes/vfx.Airflow.html +1 -1
- package/docs/classes/vfx.Flame.html +1 -1
- package/docs/classes/vfx.Particle.html +1 -1
- package/docs/classes/vfx.ParticleGPU.html +1 -1
- package/docs/classes/vfx.SpotLight.html +1 -1
- package/docs/documents/api.html +15 -15
- package/docs/documents/features_flowing-light-2d-pass.html +6 -6
- package/docs/documents/features_flowing-light-3d-pass.html +6 -6
- package/docs/documents/features_gaussian-blur-pass.html +5 -5
- package/docs/hierarchy.html +1 -1
- package/docs/interfaces/five.AddableObject.html +1 -1
- package/docs/interfaces/five.AjaxOptions.html +1 -1
- package/docs/interfaces/five.BaseEvent.html +1 -1
- package/docs/interfaces/five.EventCallback.html +1 -1
- package/docs/interfaces/five.GestureEvent.html +1 -1
- package/docs/interfaces/five.ImageOptions.html +1 -1
- package/docs/interfaces/five.IntersectEvent.html +1 -1
- package/docs/interfaces/five.IntersectMesh.html +1 -1
- package/docs/interfaces/five.IntersectMeshInterface.html +1 -1
- package/docs/interfaces/five.Intersection.html +1 -1
- package/docs/interfaces/five.LooseWorkWithExtrinsics.html +1 -1
- package/docs/interfaces/five.ModeChangeEvent.html +1 -1
- package/docs/interfaces/five.ModelControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.ModelEvent.html +1 -1
- package/docs/interfaces/five.ModelSceneEvent.html +1 -1
- package/docs/interfaces/five.ModelTileEvent.html +1 -1
- package/docs/interfaces/five.MovePanoOptions.html +1 -1
- package/docs/interfaces/five.NetworkAbortError.html +1 -1
- package/docs/interfaces/five.NetworkFirbiddenError.html +1 -1
- package/docs/interfaces/five.NetworkOptions.html +1 -1
- package/docs/interfaces/five.NetworkProxyError.html +1 -1
- package/docs/interfaces/five.NetworkResourceEvent.html +1 -1
- package/docs/interfaces/five.NetworkResponseError.html +1 -1
- package/docs/interfaces/five.NetworkTimeoutError.html +1 -1
- package/docs/interfaces/five.ObjectEvent.html +1 -1
- package/docs/interfaces/five.PBMClipperParameter.html +2 -2
- package/docs/interfaces/five.PBMMaterial.html +1 -1
- package/docs/interfaces/five.PBMMeshMaterialParameters.html +2 -2
- package/docs/interfaces/five.PBMPanoDepth.html +5 -5
- package/docs/interfaces/five.PBMPanoFilterValue.html +6 -5
- package/docs/interfaces/five.PBMPanoPicture.html +7 -7
- package/docs/interfaces/five.PBMPointCloudMaterialParameters.html +1 -1
- package/docs/interfaces/five.PBMRefinedScreen.html +2 -2
- package/docs/interfaces/five.PanoCircleMeshInterface.html +1 -1
- package/docs/interfaces/five.PanoEvent.html +1 -1
- package/docs/interfaces/five.PanoTextureEvent.html +1 -1
- package/docs/interfaces/five.PanoramaControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.PanoramaLikeControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.ParameterMaterialValue.html +1 -1
- package/docs/interfaces/five.ParameterTilesetValue.html +1 -1
- package/docs/interfaces/five.ParameterValue.html +1 -1
- package/docs/interfaces/five.Pose.html +1 -1
- package/docs/interfaces/five.RenderEvent.html +1 -1
- package/docs/interfaces/five.ResolvedParameterValue.html +1 -1
- package/docs/interfaces/five.State.html +1 -1
- package/docs/interfaces/five.StateEvent.html +1 -1
- package/docs/interfaces/five.TextureOptions.html +1 -1
- package/docs/interfaces/five.TopviewControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.VRPanoramaControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.ViewLayer.html +1 -1
- package/docs/interfaces/five.WorkCubeImage.html +1 -1
- package/docs/interfaces/five.WorkImage.html +1 -1
- package/docs/interfaces/five.WorkObserver.html +1 -1
- package/docs/interfaces/five.WorkTile.html +1 -1
- package/docs/interfaces/five.WorksEvent.html +1 -1
- package/docs/interfaces/five.XRControllerEvent.html +1 -1
- package/docs/interfaces/five.XRGestureEvent.html +1 -1
- package/docs/interfaces/five.XRPanoramaControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.XRSessionEvent.html +1 -1
- package/docs/interfaces/plugins.BackgroundPluginController.html +1 -1
- package/docs/interfaces/plugins.BackgroundPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginController.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginType.State.html +1 -1
- package/docs/interfaces/plugins.ItemMaskController.html +1 -1
- package/docs/interfaces/plugins.ItemMaskPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.ItemMaskPluginType.State.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginController.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginType.State.html +1 -1
- package/docs/interfaces/plugins.PanoAnimeController.html +1 -1
- package/docs/interfaces/plugins.PanoAnimePluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.PanoAnimePluginType.State.html +1 -1
- package/docs/interfaces/plugins.PluginTemplateType.EventMap.html +1 -1
- package/docs/interfaces/plugins.PluginTemplateType.State.html +1 -1
- package/docs/interfaces/plugins.TrajectoryController.html +1 -1
- package/docs/interfaces/react.FiveInjectionTypes.html +1 -1
- package/docs/types/five.ParseOptions.html +1 -1
- package/five/index.js +144 -665
- package/five/index.mjs +26212 -32279
- package/five/model/materials/pbmMaterial.d.ts +7 -16
- package/five/texture/histogram.d.ts +7 -0
- package/five/thirdparty/hammer.d.ts +371 -255
- package/five/thirdparty/jsrsasign.d.ts +5 -20
- package/gltf-loader/index.js +9 -9
- package/gltf-loader/index.mjs +1351 -1451
- package/line/index.js +4 -4
- package/line/index.mjs +334 -513
- package/package.json +2 -2
- package/plugins/index.js +17 -21
- package/plugins/index.mjs +3342 -4245
- package/react/index.js +3 -3
- package/react/index.mjs +572 -783
- package/shader-lib/index.js +13 -14
- package/shader-lib/index.mjs +424 -824
- package/sticker/index.js +3 -3
- package/sticker/index.mjs +102 -142
- package/umd/five-gltf-loader.js +9 -9
- package/umd/five-line.js +4 -4
- package/umd/five-plugins.js +17 -21
- package/umd/five-react.js +3 -3
- package/umd/five-shader-lib.js +13 -14
- package/umd/five-sticker.js +3 -3
- package/umd/five-vfx.js +21 -21
- package/umd/five-vue.js +3 -3
- package/umd/five.js +139 -660
- package/vfx/index.js +21 -21
- package/vfx/index.mjs +454 -910
- package/vue/index.js +3 -3
- package/vue/index.mjs +309 -301
- package/work-downloader/index.js +3 -3
- package/work-downloader/index.mjs +317 -556
- /package/five/assets/{realsee-pmg-data-url.d.ts → realsee-png-data-url.d.ts} +0 -0
package/umd/five-vfx.js
CHANGED
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/**
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* @license
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* @realsee/five
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* Generated: 3/
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* Version: 6.8.0-alpha.
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* Generated: 3/17/2026
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* Version: 6.8.0-alpha.18
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* Terms:
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* Realsee SDK License Agreement
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* Update: July 28, 2021
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* No amendment to or modification of this Agreement will be binding unless in
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* writing and signed by Realsee. You and Realsee hereto confirm that this
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* Agreement and all related documents shall be drafted in English.
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*/(function(
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*/(function(e,t){typeof exports==`object`&&typeof module<`u`?t(exports,require(`three`)):typeof define==`function`&&define.amd?define([`exports`,`three`],t):(e=typeof globalThis<`u`?globalThis:e||self,t(e.FiveSDK_VFX={},e.THREE))})(this,function(e,t){Object.defineProperty(e,Symbol.toStringTag,{value:`Module`});var n=Object.create,r=Object.defineProperty,i=Object.getOwnPropertyDescriptor,a=Object.getOwnPropertyNames,o=Object.getPrototypeOf,s=Object.prototype.hasOwnProperty,c=(e,t,n,o)=>{if(t&&typeof t==`object`||typeof t==`function`)for(var c=a(t),l=0,u=c.length,d;l<u;l++)d=c[l],!s.call(e,d)&&d!==n&&r(e,d,{get:(e=>t[e]).bind(null,d),enumerable:!(o=i(t,d))||o.enumerable});return e};t=((e,t,i)=>(i=e==null?{}:n(o(e)),c(t||!e||!e.__esModule?r(i,`default`,{value:e,enumerable:!0}):i,e)))(t);var l=`
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uniform vec3 uColor1;
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uniform vec3 uColor2;
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uniform float uOpacity;
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color.g = color.g * (1.0 + gradient * vNoise);
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gl_FragColor = vec4(color, alpha * uOpacity);
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}
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// Simplex 4D Noise
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// by Ian McEwan, Ashima Arts
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//
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+ dot(m1*m1, vec2( dot( p3, x3 ), dot( p4, x4 ) ) ) ) ;
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}
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float scale(float value, float fromMin, float fromMax, float toMin, float toMax) {
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}
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uniform float uTime;
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uniform float uNoise;
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uniform float uSpeed;
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varying vec3 vPosition;
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varying float vNoise;
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float fbm(vec4 x) {
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float v = 0.0;
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gl_Position = projectionMatrix * modelViewMatrix * vec4(vPosition, 1.0);
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}
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`,p=new t.SphereBufferGeometry(1,300,300),m=[];for(let e=0;e<2;e++)m.push(new t.Vector2(Math.sin(e)/2+1,e*2-.8));var h=new t.LatheBufferGeometry(m,300),g=class extends t.Group{constructor(e){super(),this.needsRender=!0;let n;if(e instanceof t.BufferGeometry)n=e;else switch(e){case`ring`:n=h;break;default:n=p;break}this.uniforms={uTime:{value:0},uColor1:{value:new t.Color(`rgb(255, 177, 20)`)},uColor2:{value:new t.Color(`rgb(255, 0, 0)`)},uNoise:{value:1.2},uSpeed:{value:1},uOpacity:{value:1}},this.defines={FRAGMENTATION_DEGREE:2};let r=new t.Mesh(n,new t.ShaderMaterial({uniforms:this.uniforms,defines:this.defines,vertexShader:f,fragmentShader:l,transparent:!0,depthWrite:!1,side:t.BackSide})),i=new t.Mesh(n,new t.ShaderMaterial({uniforms:this.uniforms,defines:this.defines,vertexShader:f,fragmentShader:l,transparent:!0,depthWrite:!1,side:t.FrontSide}));r.scale.setScalar(.1),i.scale.setScalar(.1),this.add(r),this.add(i)}setTime(e){this.startTime===void 0&&(this.startTime=e),this.uniforms.uTime.value=(e-this.startTime)/1e3,this.needsRender=!0}set color1(e){this.uniforms.uColor1.value=e,this.needsRender=!0}get color1(){return this.uniforms.uColor1.value}set color2(e){this.uniforms.uColor2.value=e,this.needsRender=!0}get color2(){return this.uniforms.uColor2.value}set speed(e){this.uniforms.uSpeed.value=e}get speed(){return this.uniforms.uSpeed.value}set noise(e){this.uniforms.uSpeed.value=e,this.needsRender=!0}get noise(){return this.uniforms.uSpeed.value}set opacity(e){this.uniforms.uOpacity.value=e,this.needsRender=!0}get opacity(){return this.uniforms.opacity.value}set fragmentationDegree(e){this.defines.FRAGMENTATION_DEGREE=e,this.traverse(e=>{e instanceof t.Mesh&&e.material instanceof t.ShaderMaterial&&(e.material.needsUpdate=!0)}),this.needsRender=!0}get fragmentationDegree(){return this.defines.FRAGMENTATION_DEGREE}},_=`
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uniform vec3 uLightColor;
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uniform vec3 uSpotPosition;
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uniform float uAttenuation;
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intensity = intensity * angleIntensity * vNoise;
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gl_FragColor = vec4( uLightColor, intensity );
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}
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uniform float uTime;
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varying vec3 vWorldPosition;
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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}
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`,y=class extends t.Group{constructor(e=1,n=.1,r=.2){super(),this.needsRender=!0,this.uniforms={uTime:{value:0},uAttenuation:{value:e*.9},uAnglePower:{value:2},uSpotPosition:{value:this.position},uLightColor:{value:new t.Color(16777215)}};let i=new t.CylinderBufferGeometry(n,r,e,64,20,!0);i.applyMatrix4(new t.Matrix4().makeTranslation(0,-e/2,0)),i.applyMatrix4(new t.Matrix4().makeRotationX(-Math.PI/2));let a=new t.Mesh(i,new t.ShaderMaterial({uniforms:this.uniforms,vertexShader:v,fragmentShader:_,transparent:!0,side:t.FrontSide,depthWrite:!1}));this.add(a)}setTime(e){this.startTime===void 0&&(this.startTime=e),this.uniforms.uTime.value=(e-this.startTime)/1e3,this.needsRender=!0}set attenuation(e){this.uniforms.uAttenuation.value=e,this.needsRender=!0}get attenuation(){return this.uniforms.uAttenuation.value}set anglePower(e){this.uniforms.uAnglePower.value=e,this.needsRender=!0}get anglePower(){return this.uniforms.uAnglePower.value}set color(e){this.uniforms.uLightColor.value=e,this.needsRender=!0}get color(){return this.uniforms.uLightColor.value}},b=`
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uniform vec3 uColor;
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`,S=new t.PlaneBufferGeometry(1,1,200,200);S.translate(0,-.5,0);var C=class extends t.Group{constructor(){super(),this.needsRender=!0;let e=this.outer=new t.Mesh(S,new t.ShaderMaterial({uniforms:{uTime:{value:0},uSpeed:{value:.75},uScale:{value:2},uExpand:{value:1.2},uColor:{value:new t.Color(.5,.5,.9)},uOpacity:{value:1}},vertexShader:x,fragmentShader:b,transparent:!0,side:t.DoubleSide,depthWrite:!1})),n=this.inner=new t.Mesh(S,new t.ShaderMaterial({uniforms:{uTime:{value:0},uSpeed:{value:2},uScale:{value:20},uExpand:{value:1.2},uColor:{value:new t.Color(1,1,1)},uOpacity:{value:.1}},vertexShader:x,fragmentShader:b,transparent:!0,side:t.DoubleSide,depthWrite:!1}));e.rotateX(-Math.PI/2),n.rotateX(-Math.PI/2),this.add(e),this.add(n)}setTime(e){this.startTime===void 0&&(this.startTime=e);let t=(e-this.startTime)/1e3;this.inner.material.uniforms.uTime.value=t,this.outer.material.uniforms.uTime.value=t,this.needsRender=!0}get expand(){return this.outer.material.uniforms.uExpand.value}set expand(e){this.outer.material.uniforms.uExpand.value=e,this.inner.material.uniforms.uExpand.value=e,this.needsRender=!0}get speed(){return this.inner.material.uniforms.speed.value}set speed(e){this.inner.material.uniforms.speed.value=e,this.needsRender=!0}get color(){return this.outer.material.uniforms.color.value}set color(e){this.outer.material.uniforms.color.value=e,this.needsRender=!0}get flowColor(){return this.inner.material.uniforms.color.value}set flowColor(e){this.inner.material.uniforms.color.value=e,this.needsRender=!0}};function w(e,t){return e+t*(Math.random()-.5)}function T(e,n){let r=new t.Vector3(Math.random()-.5,Math.random()-.5,Math.random()-.5);return new t.Vector3().addVectors(e,new t.Vector3().multiplyVectors(n,r))}function E(e,t,n){return e*n+t*n*n/2}function D(e,n,r){return new t.Vector3(E(e.x,n.x,r),E(e.y,n.y,r),E(e.z,n.z,r))}function O(e,t){let n=e.times.length,r=0;for(;r<n&&t>e.times[r];)r++;if(r==0)return e.values[0];if(r==n)return e.values[n-1];let i=(t-e.times[r-1])/(e.times[r]-e.times[r-1]),a=e.values[r-1],o=e.values[r];return typeof e.values[0]==`number`?a+i*(o-a):a.clone().lerp(o,i)}var k=class{constructor(e,t,n,r,i,a,o,s,c,l,u,d,f,p){this.birthTime=e,this.deathAge=t,this.position=n.clone(),this.velocity=r.clone(),this.acceleration=i.clone(),this.angle=a,this.angleVelocity=o,this.angleAcceleration=s,this.color=c,this.colorTween=l,this.size=u,this.sizeTween=d,this.opacity=f,this.opacityTween=p}getAlive(e){return this.deathAge>e-this.birthTime}getState(e){let n=this.getAlive(e),r=Math.min(this.deathAge,e-this.birthTime),i=D(this.velocity,this.acceleration,r).add(this.position),a=E(this.angleVelocity,this.angleAcceleration,r)+this.angle,o=(this.sizeTween?O(this.sizeTween,r):0)+this.size,s=(this.colorTween?O(this.colorTween,r):new t.Vector3).add(this.color);return{alive:n,age:r,position:i,angle:a,size:o,color:new t.Color().setHSL(s.x,s.y,s.z),opacity:(this.opacityTween?O(this.opacityTween,r):0)+this.opacity}}},A=`
|
|
490
490
|
attribute vec3 color;
|
|
491
491
|
attribute float opacity;
|
|
492
492
|
attribute float size;
|
|
@@ -512,7 +512,7 @@ void main() {
|
|
|
512
512
|
gl_PointSize = size * ( 300.0 / length( mvPosition.xyz ) );
|
|
513
513
|
gl_Position = projectionMatrix * mvPosition;
|
|
514
514
|
}
|
|
515
|
-
`,
|
|
515
|
+
`,j=`
|
|
516
516
|
varying vec4 vColor;
|
|
517
517
|
|
|
518
518
|
#if defined(USE_MAP)
|
|
@@ -536,7 +536,7 @@ void main() {
|
|
|
536
536
|
gl_FragColor = vColor * rotatedTexture;
|
|
537
537
|
#endif
|
|
538
538
|
}
|
|
539
|
-
`,
|
|
539
|
+
`,M=class extends t.Points{constructor(e){var n,r,i,a,o,s,c,l,u,d,f,p,m,h,g,_,v,y,b,x,S,C,w,T,E,D,O,k,M,N,P,F,I,L,R,z,B,V;let H=new t.BufferGeometry;H.setAttribute(`position`,new t.BufferAttribute(new Float32Array,3)),H.setAttribute(`alive`,new t.BufferAttribute(new Float32Array,1)),H.setAttribute(`color`,new t.BufferAttribute(new Float32Array,3)),H.setAttribute(`opacity`,new t.BufferAttribute(new Float32Array,1)),H.setAttribute(`size`,new t.BufferAttribute(new Float32Array,1)),H.setAttribute(`angle`,new t.BufferAttribute(new Float32Array,1));let U=new t.ShaderMaterial({uniforms:{map:{value:(n=e.texture)==null?null:n}},defines:{USE_MAP:!!e.texture},vertexShader:A,fragmentShader:j,transparent:!0,blending:(r=e.blending)==null?t.NormalBlending:r,depthWrite:!1});super(H,U),this.instances=[],this.needsRender=!0,this.birthTime=Date.now()/1e3,this.disposed=!1,this.paused=!1,this.positionBase=(a=(i=e.positionBase)==null?void 0:i.clone())==null?new t.Vector3:a,this.positionStyle=(o=e.positionStyle)==null?`CUBE`:o,this.positionCubeSpread=(c=(s=e.positionCubeSpread)==null?void 0:s.clone())==null?new t.Vector3:c,this.positionSphereSpread=(l=e.positionSphereSpread)==null?0:l,this.velocityStyle=(u=e.velocityStyle)==null?`CUBE`:u,this.velocityCubeBase=(f=(d=e.velocityCubeBase)==null?void 0:d.clone())==null?new t.Vector3:f,this.velocityCubeSpread=(m=(p=e.velocityCubeSpread)==null?void 0:p.clone())==null?new t.Vector3:m,this.velocitySphereBase=(h=e.velocitySphereBase)==null?0:h,this.velocitySphereSpread=(g=e.velocitySphereSpread)==null?0:g,this.accelerationBase=(v=(_=e.accelerationBase)==null?void 0:_.clone())==null?new t.Vector3:v,this.accelerationSpread=(b=(y=e.accelerationSpread)==null?void 0:y.clone())==null?new t.Vector3:b,this.angleBase=(x=e.angleBase)==null?0:x,this.angleSpread=(S=e.angleSpread)==null?0:S,this.angleVelocityBase=(C=e.angleVelocityBase)==null?0:C,this.angleVelocitySpread=(w=e.angleVelocitySpread)==null?0:w,this.angleAccelerationBase=(T=e.angleAccelerationBase)==null?0:T,this.angleAccelerationSpread=(E=e.angleAccelerationSpread)==null?0:E,this.sizeBase=(D=e.sizeBase)==null?.1:D,this.sizeSpread=(O=e.sizeSpread)==null?0:O,this.sizeTween=(k=e.sizeTween)==null?null:k,this.colorBase=(N=(M=e.colorBase)==null?void 0:M.clone())==null?new t.Vector3:N,this.colorSpread=(F=(P=e.colorSpread)==null?void 0:P.clone())==null?new t.Vector3:F,this.colorTween=(I=e.colorTween)==null?null:I,this.opacityBase=((L=e.opacityBase)==null?e.opacityTween:L)?0:1,this.opacitySpread=(R=e.opacitySpread)==null?0:R,this.opacityTween=(z=e.opacityTween)==null?null:z,this.particlesPerSecond=(B=e.particlesPerSecond)==null?60:B,this.particleDeathAge=(V=e.particleDeathAge)==null?1:V}get texture(){return this.material.uniforms.map.value}set texture(e){this.material.uniforms.map.value=e,e===null?this.material.defines.USE_MAP!==!1&&(this.material.defines.USE_MAP=!1,this.material.needsUpdate=!0):this.material.defines.USE_MAP!==!0&&(this.material.defines.USE_MAP=!0,this.material.needsUpdate=!0)}get blending(){return this.material.blending}set blending(e){this.material.blending=e}createInstance(e){let n=this.positionBase.clone();switch(this.positionStyle){case`CUBE`:n=T(this.positionBase,this.positionCubeSpread);break;case`SPHERE`:{let e=2*Math.random()-1,r=Math.PI*2*Math.random(),i=Math.sqrt(1-e*e),a=new t.Vector3(i*Math.cos(r),i*Math.sin(r),e);n=new t.Vector3().addVectors(this.positionBase,a.multiplyScalar(this.positionSphereSpread));break}default:break}let r=new t.Vector3;switch(this.velocityStyle){case`CUBE`:r=T(this.velocityCubeBase,this.velocityCubeSpread);break;case`SPHERE`:{let e=new t.Vector3().subVectors(n,this.positionBase),i=w(this.velocitySphereBase,this.velocitySphereSpread);r=e.normalize().multiplyScalar(i);break}default:break}return new k(e,this.particleDeathAge,n,r,T(this.accelerationBase,this.accelerationSpread),w(this.angleBase,this.angleSpread),w(this.angleVelocityBase,this.angleVelocitySpread),w(this.angleAccelerationBase,this.angleAccelerationSpread),T(this.colorBase,this.colorSpread),this.colorTween,w(this.sizeBase,this.sizeSpread),this.sizeTween,w(this.opacityBase,this.opacitySpread),this.opacityTween)}pause(){this.paused!==!0&&(this.paused=!0,this.birthTime=Date.now()/1e3)}play(){this.paused!==!1&&(this.paused=!1,this.birthTime=Date.now()/1e3)}setTime(e){if(this.disposed)return;e/=1e3;let n=e-this.birthTime,r=Math.ceil(this.particlesPerSecond*this.particleDeathAge);if(this.geometry.attributes.position.count<r){let e=new Float32Array(r*3);e.set(this.geometry.attributes.position.array,0);let n=new t.BufferAttribute(e,3);n.needsUpdate=!0,this.geometry.setAttribute(`position`,n)}if(this.geometry.attributes.alive.count<r){let e=new Float32Array(r);e.set(this.geometry.attributes.alive.array,0);let n=new t.BufferAttribute(e,1);n.needsUpdate=!0,this.geometry.setAttribute(`alive`,n)}if(this.geometry.attributes.color.count<r){let e=new Float32Array(r*3);e.set(this.geometry.attributes.color.array,0);let n=new t.BufferAttribute(e,3);n.needsUpdate=!0,this.geometry.setAttribute(`color`,n)}if(this.geometry.attributes.opacity.count<r){let e=new Float32Array(r);e.set(this.geometry.attributes.opacity.array,0);let n=new t.BufferAttribute(e,1);n.needsUpdate=!0,this.geometry.setAttribute(`opacity`,n)}if(this.geometry.attributes.size.count<r){let e=new Float32Array(r);e.set(this.geometry.attributes.size.array,0);let n=new t.BufferAttribute(e,1);n.needsUpdate=!0,this.geometry.setAttribute(`size`,n)}if(this.geometry.attributes.angle.count<r){let e=new Float32Array(r);e.set(this.geometry.attributes.angle.array,0);let n=new t.BufferAttribute(e,1);n.needsUpdate=!0,this.geometry.setAttribute(`angle`,n)}this.instances.length<r&&(this.instances.length=r);for(let t=0;t<this.instances.length;t++){let i=this.instances[t];if(t<r&&this.paused===!1&&(i===void 0||i.getAlive(e)===!1)){let a=this.particleDeathAge/r*t;if(n>a){let r=e-(n-a)%this.particleDeathAge;this.instances[t]=i=this.createInstance(r)}}if(i){let{position:n,alive:r,color:a,opacity:o,size:s,angle:c}=i.getState(e);this.geometry.attributes.position.setXYZ(t,n.x,n.y,n.z),this.geometry.attributes.position.needsUpdate=!0,this.geometry.attributes.alive.setX(t,r?1:0),this.geometry.attributes.alive.needsUpdate=!0,this.geometry.attributes.color.setXYZ(t,a.r,a.g,a.b),this.geometry.attributes.color.needsUpdate=!0,this.geometry.attributes.opacity.setX(t,o),this.geometry.attributes.opacity.needsUpdate=!0,this.geometry.attributes.size.setX(t,s),this.geometry.attributes.size.needsUpdate=!0,this.geometry.attributes.angle.setX(t,c),this.geometry.attributes.angle.needsUpdate=!0}}this.geometry.computeBoundingBox(),this.geometry.boundingSphere||(this.geometry.boundingSphere=new t.Sphere),this.geometry.boundingBox.getBoundingSphere(this.geometry.boundingSphere),this.needsRender=!0}dispose(){var e;this.disposed=!0,this.geometry.dispose(),(e=this.texture)==null||e.dispose(),this.material.dispose()}};function N(e,t){return e+t*(Math.random()-.5)}function P(e,n){let r=new t.Vector3(Math.random()-.5,Math.random()-.5,Math.random()-.5);return new t.Vector3().addVectors(e,new t.Vector3().multiplyVectors(n,r))}var F=`
|
|
540
540
|
// 粒子初始属性
|
|
541
541
|
attribute vec3 initialVelocity;
|
|
542
542
|
attribute vec3 acceleration;
|
|
@@ -613,7 +613,7 @@ void main() {
|
|
|
613
613
|
gl_PointSize = currentSize * (300.0 / length(mvPosition.xyz));
|
|
614
614
|
gl_Position = projectionMatrix * mvPosition;
|
|
615
615
|
}
|
|
616
|
-
`,
|
|
616
|
+
`,I=`
|
|
617
617
|
varying vec4 vColor;
|
|
618
618
|
varying float vAngle;
|
|
619
619
|
|
|
@@ -643,4 +643,4 @@ void main() {
|
|
|
643
643
|
gl_FragColor = vColor * textureColor;
|
|
644
644
|
#endif
|
|
645
645
|
}
|
|
646
|
-
`,
|
|
646
|
+
`,L=class extends t.Points{constructor(e){var n,r,i,a,o,s,c,l,u,d,f,p,m,h,g,_,v,y,b,x,S,C,w,T,E,D,O,k,A,j,M,L,R,z;let B=Math.ceil(((n=e.particlesPerSecond)==null?60:n)*((r=e.particleDeathAge)==null?1:r)),V=new t.BufferGeometry,H=new Float32Array(B*3),U=new Float32Array(B*3),W=new Float32Array(B*3),G=new Float32Array(B),K=new Float32Array(B),q=new Float32Array(B),J=new Float32Array(B),Y=new Float32Array(B*3),X=new Float32Array(B),Z=new Float32Array(B),Q=new Float32Array(B),$=new Float32Array(B);for(let n=0;n<B;n++){G[n]=((i=e.particleDeathAge)==null?1:i)/B*n,K[n]=(a=e.particleDeathAge)==null?1:a,$[n]=n;let r=(s=(o=e.positionBase)==null?void 0:o.clone())==null?new t.Vector3:s;switch((c=e.positionStyle)==null?`CUBE`:c){case`CUBE`:r=P((l=e.positionBase)==null?new t.Vector3:l,(u=e.positionCubeSpread)==null?new t.Vector3:u);break;case`SPHERE`:{let n=2*Math.random()-1,i=Math.PI*2*Math.random(),a=Math.sqrt(1-n*n),o=new t.Vector3(a*Math.cos(i),a*Math.sin(i),n);r=new t.Vector3().addVectors((d=e.positionBase)==null?new t.Vector3:d,o.multiplyScalar((f=e.positionSphereSpread)==null?0:f));break}}H[n*3]=r.x,H[n*3+1]=r.y,H[n*3+2]=r.z;let M=new t.Vector3;switch((p=e.velocityStyle)==null?`CUBE`:p){case`CUBE`:M=P((m=e.velocityCubeBase)==null?new t.Vector3:m,(h=e.velocityCubeSpread)==null?new t.Vector3:h);break;case`SPHERE`:{let n=new t.Vector3().subVectors(r,(g=e.positionBase)==null?new t.Vector3:g),i=N((_=e.velocitySphereBase)==null?0:_,(v=e.velocitySphereSpread)==null?0:v);M=n.normalize().multiplyScalar(i);break}}U[n*3]=M.x,U[n*3+1]=M.y,U[n*3+2]=M.z;let F=P((y=e.accelerationBase)==null?new t.Vector3:y,(b=e.accelerationSpread)==null?new t.Vector3:b);W[n*3]=F.x,W[n*3+1]=F.y,W[n*3+2]=F.z,q[n]=N((x=e.sizeBase)==null?.1:x,(S=e.sizeSpread)==null?0:S),J[n]=(C=e.sizeGrowth)==null?0:C;let I=P((w=e.colorBase)==null?new t.Vector3:w,(T=e.colorSpread)==null?new t.Vector3:T);Y[n*3]=I.x,Y[n*3+1]=I.y,Y[n*3+2]=I.z,X[n]=N((E=e.opacityBase)==null?1:E,(D=e.opacitySpread)==null?0:D),Z[n]=N((O=e.angleBase)==null?0:O,(k=e.angleSpread)==null?0:k),Q[n]=N((A=e.angleVelocityBase)==null?0:A,(j=e.angleVelocitySpread)==null?0:j)}V.setAttribute(`position`,new t.BufferAttribute(H,3)),V.setAttribute(`initialVelocity`,new t.BufferAttribute(U,3)),V.setAttribute(`acceleration`,new t.BufferAttribute(W,3)),V.setAttribute(`birthTime`,new t.BufferAttribute(G,1)),V.setAttribute(`lifeTime`,new t.BufferAttribute(K,1)),V.setAttribute(`initialSize`,new t.BufferAttribute(q,1)),V.setAttribute(`sizeGrowth`,new t.BufferAttribute(J,1)),V.setAttribute(`initialColor`,new t.BufferAttribute(Y,3)),V.setAttribute(`initialOpacity`,new t.BufferAttribute(X,1)),V.setAttribute(`initialAngle`,new t.BufferAttribute(Z,1)),V.setAttribute(`angleVelocity`,new t.BufferAttribute(Q,1)),V.setAttribute(`particleIndex`,new t.BufferAttribute($,1));let ee=new t.ShaderMaterial({uniforms:{map:{value:(M=e.texture)==null?null:M},uTime:{value:0}},defines:{USE_MAP:!!e.texture},vertexShader:F,fragmentShader:I,transparent:!0,blending:(L=e.blending)==null?t.NormalBlending:L,depthWrite:!1});super(V,ee),this.needsRender=!0,this.startTime=Date.now()/1e3,this.disposed=!1,this.paused=!1,this.particleCount=B,this.particlesPerSecond=(R=e.particlesPerSecond)==null?60:R,this.particleDeathAge=(z=e.particleDeathAge)==null?1:z}get texture(){return this.material.uniforms.map.value}set texture(e){this.material.uniforms.map.value=e,e===null?this.material.defines.USE_MAP!==!1&&(this.material.defines.USE_MAP=!1,this.material.needsUpdate=!0):this.material.defines.USE_MAP!==!0&&(this.material.defines.USE_MAP=!0,this.material.needsUpdate=!0)}get blending(){return this.material.blending}set blending(e){this.material.blending=e}pause(){this.paused!==!0&&(this.paused=!0,this.startTime=Date.now()/1e3)}play(){this.paused!==!1&&(this.paused=!1,this.startTime=Date.now()/1e3)}setTime(e){if(this.disposed||this.paused)return;let t=e/1e3-this.startTime;this.material.uniforms.uTime.value=t,this.needsRender=!0}dispose(){var e;this.disposed=!0,this.geometry.dispose(),(e=this.texture)==null||e.dispose(),this.material.dispose()}};e.Airflow=C,e.Flame=g,e.Particle=M,e.ParticleGPU=L,e.SpotLight=y});
|
package/umd/five-vue.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* @license
|
|
3
3
|
* @realsee/five
|
|
4
|
-
* Generated: 3/
|
|
5
|
-
* Version: 6.8.0-alpha.
|
|
4
|
+
* Generated: 3/17/2026
|
|
5
|
+
* Version: 6.8.0-alpha.18
|
|
6
6
|
* Terms:
|
|
7
7
|
* Realsee SDK License Agreement
|
|
8
8
|
* Update: July 28, 2021
|
|
@@ -252,4 +252,4 @@
|
|
|
252
252
|
* No amendment to or modification of this Agreement will be binding unless in
|
|
253
253
|
* writing and signed by Realsee. You and Realsee hereto confirm that this
|
|
254
254
|
* Agreement and all related documents shall be drafted in English.
|
|
255
|
-
*/(function(
|
|
255
|
+
*/(function(e,t){typeof exports==`object`&&typeof module<`u`?t(exports,require(`vue`),require(`@realsee/five`),require(`three`)):typeof define==`function`&&define.amd?define([`exports`,`vue`,`@realsee/five`,`three`],t):(e=typeof globalThis<`u`?globalThis:e||self,t(e.FiveSDK_Vue={},e.Vue,e.FiveSDK,e.THREE))})(this,function(e,t,n,r){Object.defineProperty(e,Symbol.toStringTag,{value:`Module`});var i=Object.create,a=Object.defineProperty,o=Object.getOwnPropertyDescriptor,s=Object.getOwnPropertyNames,c=Object.getPrototypeOf,l=Object.prototype.hasOwnProperty,u=(e,t,n,r)=>{if(t&&typeof t==`object`||typeof t==`function`)for(var i=s(t),c=0,u=i.length,d;c<u;c++)d=i[c],!l.call(e,d)&&d!==n&&a(e,d,{get:(e=>t[e]).bind(null,d),enumerable:!(r=o(t,d))||r.enumerable});return e};r=((e,t,n)=>(n=e==null?{}:i(c(e)),u(t||!e||!e.__esModule?a(n,`default`,{value:e,enumerable:!0}):n,e)))(r);var d=!1;function f(e){d=e}var p=Symbol();function m(){let e=(0,t.inject)(p);if(!e)throw Error(`Inject five error!`);return e}var h={display:`inline-block`,overflow:`hidden`},g=(0,t.defineComponent)({props:{width:{type:Number,required:!0},height:{type:Number,required:!0}},setup(e){let n=(0,t.toRef)(e,`width`),r=(0,t.toRef)(e,`height`),i=m(),a=(0,t.ref)(null);return(0,t.watch)([n,r,a],()=>{if(i.renderer&&a.value){if(i.renderer.domElement.parentNode!==null&&i.renderer.domElement.parentNode!==a.value)throw Error(`There are more than 2 fiveCanvas in this context.`);i.renderer.domElement.parentNode!==a.value&&a.value.appendChild(i.renderer.domElement),i.camera.aspect=n.value/r.value,i.camera.updateProjectionMatrix(),i.renderer.setSize(n.value,r.value),i.refresh({width:n.value,height:r.value}),i.needsRender=!0}}),()=>(0,t.h)(`div`,{id:`five`,style:Object.assign({width:`${n.value}px`,height:`${r.value}px`},h),ref:a})}}),_=[],v=[];function y({backgroundColor:e=1579548,backgroundAlpha:t=1,preserveDrawingBuffer:n=!0,pixelRatio:i=1,webgl2:a=!1}={}){if(typeof window>`u`)return;let 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