@realsee/five 6.7.2 → 6.8.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (56) hide show
  1. package/docs/assets/hierarchy.js +1 -1
  2. package/docs/assets/search.js +1 -1
  3. package/docs/classes/gltf-loader.DDSLoader.html +1 -1
  4. package/docs/classes/gltf-loader.DRACOLoader.html +1 -1
  5. package/docs/classes/gltf-loader.GLTFObject.html +1 -1
  6. package/docs/classes/gltf-loader.THREEGLTFLoader.html +1 -1
  7. package/docs/classes/line.LineGeometry.html +1 -1
  8. package/docs/classes/line.LineMaterial.html +1 -1
  9. package/docs/classes/line.LineSegmentsGeometry.html +1 -1
  10. package/docs/classes/line.THREE_Line2.html +1 -1
  11. package/docs/classes/line.THREE_LineSegments2.html +1 -1
  12. package/docs/classes/vfx.Airflow.html +1 -1
  13. package/docs/classes/vfx.Flame.html +1 -1
  14. package/docs/classes/vfx.Particle.html +1 -1
  15. package/docs/classes/vfx.ParticleGPU.html +1 -1
  16. package/docs/classes/vfx.SpotLight.html +1 -1
  17. package/docs/hierarchy.html +1 -1
  18. package/docs/interfaces/plugins.DynamicPathLinePluginController.html +1 -1
  19. package/docs/interfaces/plugins.DynamicPathLinePluginType.EventMap.html +1 -1
  20. package/docs/interfaces/plugins.DynamicPathLinePluginType.State.html +1 -1
  21. package/docs/interfaces/plugins.PanoAnimeController.html +1 -1
  22. package/docs/interfaces/plugins.PanoAnimePluginType.EventMap.html +1 -1
  23. package/docs/interfaces/plugins.PanoAnimePluginType.State.html +1 -1
  24. package/docs/interfaces/plugins.TrajectoryController.html +8 -25
  25. package/docs/interfaces/react.FiveInjectionTypes.html +1 -1
  26. package/five/index.js +3 -3
  27. package/five/index.mjs +4 -4
  28. package/gltf-loader/index.js +3 -3
  29. package/gltf-loader/index.mjs +146 -146
  30. package/line/index.js +3 -3
  31. package/line/index.mjs +10 -10
  32. package/package.json +1 -1
  33. package/plugins/index.d.ts +0 -26
  34. package/plugins/index.js +17 -17
  35. package/plugins/index.mjs +1370 -1518
  36. package/react/index.js +2 -2
  37. package/react/index.mjs +2 -2
  38. package/shader-lib/index.js +2 -2
  39. package/shader-lib/index.mjs +2 -2
  40. package/sticker/index.js +3 -3
  41. package/sticker/index.mjs +7 -7
  42. package/umd/five-gltf-loader.js +3 -3
  43. package/umd/five-line.js +3 -3
  44. package/umd/five-plugins.js +16 -16
  45. package/umd/five-react.js +2 -2
  46. package/umd/five-shader-lib.js +2 -2
  47. package/umd/five-sticker.js +3 -3
  48. package/umd/five-vfx.js +2 -2
  49. package/umd/five-vue.js +2 -2
  50. package/umd/five.js +3 -3
  51. package/vfx/index.js +2 -2
  52. package/vfx/index.mjs +2 -2
  53. package/vue/index.js +2 -2
  54. package/vue/index.mjs +2 -2
  55. package/work-downloader/index.js +2 -2
  56. package/work-downloader/index.mjs +2 -2
package/plugins/index.mjs CHANGED
@@ -1,8 +1,8 @@
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  /**
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  * @license
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  * @realsee/five
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- * Generated: 2026/1/12
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- * Version: 6.7.2
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+ * Generated: 1/5/2026
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+ * Version: 6.8.0-alpha.0
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  * Terms:
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  * Realsee SDK License Agreement
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  * Update: July 28, 2021
@@ -252,101 +252,101 @@
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  * No amendment to or modification of this Agreement will be binding unless in
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  * writing and signed by Realsee. You and Realsee hereto confirm that this
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  * Agreement and all related documents shall be drafted in English.
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- */import { Subscribe as Pn, AnimationFrameLoop as Ie, Camera as Mn, PanoCircleMesh as Sn } from "@realsee/five";
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+ */import { Subscribe as Mn, AnimationFrameLoop as Xe, Camera as An, PanoCircleMesh as xn } from "@realsee/five";
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  import * as p from "three";
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- import { EventDispatcher as Jt, Vector3 as ye, MOUSE as xe, TOUCH as Ce, Spherical as Ht, Quaternion as Kt, Vector2 as Te, Object3D as $t, Matrix4 as xn } from "three";
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- import { BasePlugin as _t } from "@realsee/five/plugins";
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- function Cn(d) {
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- return /^https?:\/\/|^\/\//.test(d) || /^data:/.test(d);
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+ import { EventDispatcher as Jt, Vector3 as ye, MOUSE as Se, TOUCH as _e, Spherical as Wt, Quaternion as Xt, Vector2 as Te, Object3D as $t, Matrix4 as Sn } from "three";
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+ import { BasePlugin as Ot } from "@realsee/five/plugins";
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+ function _n(h) {
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+ return /^https?:\/\/|^\/\//.test(h) || /^data:/.test(h);
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  }
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- function _n(d, l) {
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- return Cn(l) ? l : "".concat(d).concat(l);
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+ function On(h, s) {
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+ return _n(s) ? s : "".concat(h).concat(s);
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  }
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- var Xe;
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- (function(d) {
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- var l = (
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+ var qe;
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+ (function(h) {
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+ var s = (
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  /** @class */
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  (function() {
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  function e(n, t) {
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- this.hooks = new Pn(), this.staticPrefix = "//vr-image-4.realsee-cdn.cn", this.five = n, t != null && t.staticPrefix && (this.staticPrefix = t.staticPrefix);
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+ this.hooks = new Mn(), this.staticPrefix = "//vr-image-4.realsee-cdn.cn", this.five = n, t != null && t.staticPrefix && (this.staticPrefix = t.staticPrefix);
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  }
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  return e.prototype.getCurrentState = function() {
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  return this.state;
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  }, e.prototype.absoluteUrl = function(n) {
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- return _n(this.staticPrefix, n);
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+ return On(this.staticPrefix, n);
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  }, e;
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  })()
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  );
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- d.Controller = l;
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- })(Xe || (Xe = {}));
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- var xt = function(d, l) {
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- return xt = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(e, n) {
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+ h.Controller = s;
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+ })(qe || (qe = {}));
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+ var St = function(h, s) {
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+ return St = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(e, n) {
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  e.__proto__ = n;
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  } || function(e, n) {
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  for (var t in n) Object.prototype.hasOwnProperty.call(n, t) && (e[t] = n[t]);
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- }, xt(d, l);
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+ }, St(h, s);
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  };
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- function he(d, l) {
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- if (typeof l != "function" && l !== null)
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- throw new TypeError("Class extends value " + String(l) + " is not a constructor or null");
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- xt(d, l);
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+ function he(h, s) {
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+ if (typeof s != "function" && s !== null)
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+ throw new TypeError("Class extends value " + String(s) + " is not a constructor or null");
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+ St(h, s);
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  function e() {
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- this.constructor = d;
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+ this.constructor = h;
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  }
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- d.prototype = l === null ? Object.create(l) : (e.prototype = l.prototype, new e());
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+ h.prototype = s === null ? Object.create(s) : (e.prototype = s.prototype, new e());
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  }
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- var N = function() {
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- return N = Object.assign || function(l) {
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+ var V = function() {
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+ return V = Object.assign || function(s) {
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  for (var e, n = 1, t = arguments.length; n < t; n++) {
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  e = arguments[n];
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- for (var r in e) Object.prototype.hasOwnProperty.call(e, r) && (l[r] = e[r]);
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+ for (var r in e) Object.prototype.hasOwnProperty.call(e, r) && (s[r] = e[r]);
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  }
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- return l;
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- }, N.apply(this, arguments);
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+ return s;
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+ }, V.apply(this, arguments);
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  };
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- function De(d, l, e, n) {
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+ function De(h, s, e, n) {
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  function t(r) {
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- return r instanceof e ? r : new e(function(s) {
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- s(r);
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+ return r instanceof e ? r : new e(function(l) {
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+ l(r);
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  });
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  }
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- return new (e || (e = Promise))(function(r, s) {
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- function i(v) {
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+ return new (e || (e = Promise))(function(r, l) {
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+ function o(m) {
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  try {
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- c(n.next(v));
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+ c(n.next(m));
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  } catch (y) {
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- s(y);
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+ l(y);
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  }
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  }
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- function h(v) {
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+ function d(m) {
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  try {
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- c(n.throw(v));
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+ c(n.throw(m));
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  } catch (y) {
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- s(y);
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+ l(y);
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  }
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  }
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- function c(v) {
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- v.done ? r(v.value) : t(v.value).then(i, h);
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+ function c(m) {
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+ m.done ? r(m.value) : t(m.value).then(o, d);
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  }
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- c((n = n.apply(d, l || [])).next());
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+ c((n = n.apply(h, s || [])).next());
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  });
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  }
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- function Ne(d, l) {
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+ function Ne(h, s) {
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  var e = { label: 0, sent: function() {
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  if (r[0] & 1) throw r[1];
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  return r[1];
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- }, trys: [], ops: [] }, n, t, r, s = Object.create((typeof Iterator == "function" ? Iterator : Object).prototype);
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- return s.next = i(0), s.throw = i(1), s.return = i(2), typeof Symbol == "function" && (s[Symbol.iterator] = function() {
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+ }, trys: [], ops: [] }, n, t, r, l = Object.create((typeof Iterator == "function" ? Iterator : Object).prototype);
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+ return l.next = o(0), l.throw = o(1), l.return = o(2), typeof Symbol == "function" && (l[Symbol.iterator] = function() {
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  return this;
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- }), s;
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- function i(c) {
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- return function(v) {
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- return h([c, v]);
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+ }), l;
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+ function o(c) {
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+ return function(m) {
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+ return d([c, m]);
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  };
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  }
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- function h(c) {
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+ function d(c) {
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  if (n) throw new TypeError("Generator is already executing.");
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- for (; s && (s = 0, c[0] && (e = 0)), e; ) try {
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+ for (; l && (l = 0, c[0] && (e = 0)), e; ) try {
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  if (n = 1, t && (r = c[0] & 2 ? t.return : c[0] ? t.throw || ((r = t.return) && r.call(t), 0) : t.next) && !(r = r.call(t, c[1])).done) return r;
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  switch (t = 0, r && (c = [c[0] & 2, r.value]), c[0]) {
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  case 0:
@@ -381,9 +381,9 @@ function Ne(d, l) {
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  r[2] && e.ops.pop(), e.trys.pop();
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  continue;
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  }
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- c = l.call(d, e);
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- } catch (v) {
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- c = [6, v], t = 0;
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+ c = s.call(h, e);
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+ } catch (m) {
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+ c = [6, m], t = 0;
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  } finally {
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  n = r = 0;
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  }
@@ -391,113 +391,113 @@ function Ne(d, l) {
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  return { value: c[0] ? c[1] : void 0, done: !0 };
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  }
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  }
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- function Xt(d, l, e) {
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- if (e || arguments.length === 2) for (var n = 0, t = l.length, r; n < t; n++)
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- (r || !(n in l)) && (r || (r = Array.prototype.slice.call(l, 0, n)), r[n] = l[n]);
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- return d.concat(r || Array.prototype.slice.call(l));
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+ function qt(h, s, e) {
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+ if (e || arguments.length === 2) for (var n = 0, t = s.length, r; n < t; n++)
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+ (r || !(n in s)) && (r || (r = Array.prototype.slice.call(s, 0, n)), r[n] = s[n]);
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+ return h.concat(r || Array.prototype.slice.call(s));
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  }
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- function On(d) {
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- return new Promise(function(l, e) {
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+ function Cn(h) {
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+ return new Promise(function(s, e) {
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  var n = new Image();
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  n.onload = function() {
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  n.onload = n.onerror = function() {
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- }, l(n);
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+ }, s(n);
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  }, n.onerror = function(t) {
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  n.onload = n.onerror = function() {
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  }, e(t);
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- }, n.crossOrigin = "", n.src = d;
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+ }, n.crossOrigin = "", n.src = h;
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  });
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  }
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- var kn = typeof performance != "undefined" && typeof performance.timing != "undefined" ? performance.timing.navigationStart : Date.now(), Et = typeof performance != "undefined" ? (function() {
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- return kn + performance.now();
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+ var Ln = typeof performance != "undefined" && typeof performance.timing != "undefined" ? performance.timing.navigationStart : Date.now(), Et = typeof performance != "undefined" ? (function() {
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+ return Ln + performance.now();
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  }) : (function() {
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  return Date.now();
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  });
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- function lt(d, l, e) {
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- return d + (l - d) * e;
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+ function lt(h, s, e) {
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+ return h + (s - h) * e;
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  }
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- function Fn(d, l, e, n) {
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- var t = (l * e + 2 * d) / Math.pow(e, 3), r = -(2 * l * e + 3 * d) / Math.pow(e, 2), s = l, i = d;
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- return t * Math.pow(n, 3) + r * Math.pow(n, 2) + s * n + i;
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+ function Fn(h, s, e, n) {
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+ var t = (s * e + 2 * h) / Math.pow(e, 3), r = -(2 * s * e + 3 * h) / Math.pow(e, 2), l = s, o = h;
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+ return t * Math.pow(n, 3) + r * Math.pow(n, 2) + l * n + o;
422
422
  }
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- function Ln(d, l, e, n) {
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- var t = (l * e + 2 * d) / Math.pow(e, 3), r = -(2 * l * e + 3 * d) / Math.pow(e, 2), s = l;
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- return 3 * t * Math.pow(n, 2) + 2 * r * n + s;
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+ function In(h, s, e, n) {
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+ var t = (s * e + 2 * h) / Math.pow(e, 3), r = -(2 * s * e + 3 * h) / Math.pow(e, 2), l = s;
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+ return 3 * t * Math.pow(n, 2) + 2 * r * n + l;
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  }
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- function In(d, l, e, n) {
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+ function Dn(h, s, e, n) {
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  var t = n[1] - n[0];
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- return d = ut(d, n), l = ut(l, n), l - d > t / 2 ? lt(d + t, l, e) : d - l > t / 2 ? lt(d - t, l, e) : lt(d, l, e);
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+ return h = ut(h, n), s = ut(s, n), s - h > t / 2 ? lt(h + t, s, e) : h - s > t / 2 ? lt(h - t, s, e) : lt(h, s, e);
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  }
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- function ut(d, l) {
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- var e = l[1] - l[0];
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- return d < l[0] ? ut(d + e, l) : d >= l[1] ? ut(d - e, l) : d;
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+ function ut(h, s) {
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+ var e = s[1] - s[0];
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+ return h < s[0] ? ut(h + e, s) : h >= s[1] ? ut(h - e, s) : h;
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  }
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- function Dn(d, l, e, n) {
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- return n ? In(d, l, e, n) : lt(d, l, e);
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+ function Nn(h, s, e, n) {
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+ return n ? Dn(h, s, e, n) : lt(h, s, e);
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  }
438
- var qt = (
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+ var Kt = (
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  /** @class */
440
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  (function() {
441
- function d(l) {
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+ function h(s) {
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  this.config = {}, this.progress = 1, this.ended = !0, this.value = {}, this.startTime = Et(), this.startVelocity = 0, this.duration = 0, this.keyframes = [];
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- for (var e in l) {
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- var n = l[e];
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+ for (var e in s) {
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+ var n = s[e];
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  typeof n == "number" ? (this.value[e] = n, this.config[e] = { circle: !1 }) : (this.value[e] = n.value, this.config[e] = { circle: n.circle });
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  }
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  this.keyframes = [
448
- { progress: 0, value: N({}, this.value) },
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- { progress: 1, value: N({}, this.value) }
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+ { progress: 0, value: V({}, this.value) },
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+ { progress: 1, value: V({}, this.value) }
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  ];
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  }
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- return d.prototype.getProgress = function(l) {
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- var e = l - this.startTime;
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+ return h.prototype.getProgress = function(s) {
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+ var e = s - this.startTime;
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  return e < 0 ? 0 : e >= this.duration ? 1 : 1 - Fn(1, this.startVelocity, this.duration, e);
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- }, d.prototype.getValue = function(l) {
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+ }, h.prototype.getValue = function(s) {
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  for (var e = 1; e < this.keyframes.length; e++)
457
- if (this.keyframes[e].progress > l) {
457
+ if (this.keyframes[e].progress > s) {
458
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  var n = this.keyframes[e - 1], t = this.keyframes[e], r = {};
459
- for (var s in this.config) {
460
- var i = (l - n.progress) / (t.progress - n.progress);
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- r[s] = Dn(n.value[s], t.value[s], i, this.config[s].circle);
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+ for (var l in this.config) {
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+ var o = (s - n.progress) / (t.progress - n.progress);
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+ r[l] = Nn(n.value[l], t.value[l], o, this.config[l].circle);
462
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  }
463
463
  return r;
464
464
  }
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- return N({}, this.keyframes[this.keyframes.length - 1].value);
466
- }, d.prototype.getProgressVelocity = function(l) {
467
- var e = l - this.startTime;
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- return e >= this.duration ? 0 : Ln(1, this.startVelocity, this.duration, e);
469
- }, d.prototype.update = function(l) {
470
- return this.ended ? !0 : (this.progress = Math.min(1, Math.max(0, this.progress, this.getProgress(l))), this.value = this.getValue(this.progress), this.ended = this.progress >= 1, this.ended && this.callbacks && (this.callbacks[0](), this.callbacks = void 0), this.ended);
471
- }, d.prototype.getKeyFrameSegment = function(l) {
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- for (var e = this.getProgress(l), n = 1; n < this.keyframes.length; n++)
465
+ return V({}, this.keyframes[this.keyframes.length - 1].value);
466
+ }, h.prototype.getProgressVelocity = function(s) {
467
+ var e = s - this.startTime;
468
+ return e >= this.duration ? 0 : In(1, this.startVelocity, this.duration, e);
469
+ }, h.prototype.update = function(s) {
470
+ return this.ended ? !0 : (this.progress = Math.min(1, Math.max(0, this.progress, this.getProgress(s))), this.value = this.getValue(this.progress), this.ended = this.progress >= 1, this.ended && this.callbacks && (this.callbacks[0](), this.callbacks = void 0), this.ended);
471
+ }, h.prototype.getKeyFrameSegment = function(s) {
472
+ for (var e = this.getProgress(s), n = 1; n < this.keyframes.length; n++)
473
473
  if (this.keyframes[n].progress > e)
474
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  return [this.keyframes[n - 1], this.keyframes[n]];
475
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  return [this.keyframes[this.keyframes.length - 2], this.keyframes[this.keyframes.length - 1]];
476
- }, d.prototype.getTargetKeyframe = function() {
476
+ }, h.prototype.getTargetKeyframe = function() {
477
477
  return this.keyframes[this.keyframes.length - 1];
478
- }, d.prototype.set = function(l, e, n, t) {
478
+ }, h.prototype.set = function(s, e, n, t) {
479
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  var r;
480
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  n === void 0 && (n = 0), isNaN(e) && (e = 0), isNaN(n) && (n = 0), t = t != null ? t : Et();
481
- var s = this.getProgress(t), i = this.getValue(s), h = {};
481
+ var l = this.getProgress(t), o = this.getValue(l), d = {};
482
482
  for (var c in this.config)
483
- h[c] = (r = l[c]) !== null && r !== void 0 ? r : i[c];
484
- var v = [
485
- { progress: 0, value: i },
486
- { progress: 1, value: h }
483
+ d[c] = (r = s[c]) !== null && r !== void 0 ? r : o[c];
484
+ var m = [
485
+ { progress: 0, value: o },
486
+ { progress: 1, value: d }
487
487
  ];
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- return this.setKeyframes(v, e, n, t);
489
- }, d.prototype.setKeyframes = function(l, e, n, t) {
488
+ return this.setKeyframes(m, e, n, t);
489
+ }, h.prototype.setKeyframes = function(s, e, n, t) {
490
490
  var r = this;
491
- if (n === void 0 && (n = 0), l.length < 2)
491
+ if (n === void 0 && (n = 0), s.length < 2)
492
492
  throw new Error("keyframes invalid.");
493
- return isNaN(e) && (e = 0), isNaN(n) && (n = 0), this.callbacks && (this.callbacks[1](new Error("motion aborted.")), this.callbacks = void 0), new Promise(function(s, i) {
494
- t = t != null ? t : Et(), r.progress = 0, r.ended = !1, r.startTime = t, r.startVelocity = n, r.keyframes = l, r.duration = e, e === 0 ? (r.progress = 1, r.value = N({}, l[l.length - 1].value)) : r.value = N({}, l[0].value), r.callbacks = [s, i];
493
+ return isNaN(e) && (e = 0), isNaN(n) && (n = 0), this.callbacks && (this.callbacks[1](new Error("motion aborted.")), this.callbacks = void 0), new Promise(function(l, o) {
494
+ t = t != null ? t : Et(), r.progress = 0, r.ended = !1, r.startTime = t, r.startVelocity = n, r.keyframes = s, r.duration = e, e === 0 ? (r.progress = 1, r.value = V({}, s[s.length - 1].value)) : r.value = V({}, s[0].value), r.callbacks = [l, o];
495
495
  });
496
- }, d.prototype.dispose = function() {
496
+ }, h.prototype.dispose = function() {
497
497
  this.callbacks && (this.callbacks[1](new Error("motion dispose.")), this.callbacks = void 0);
498
- }, d;
498
+ }, h;
499
499
  })()
500
- ), Nn = [
500
+ ), kn = [
501
501
  { progress: 0, value: { scale: 0, opacity: 0, shadow: 2 } },
502
502
  { progress: 0.2, value: { scale: 0.5, opacity: 1, shadow: 1 } },
503
503
  { progress: 0.8, value: { scale: 2, opacity: 0, shadow: 0.5 } },
@@ -559,14 +559,14 @@ void main() {
559
559
  }
560
560
  }
561
561
  }
562
- `, zn = (
562
+ `, Vn = (
563
563
  /** @class */
564
- (function(d) {
565
- he(l, d);
566
- function l(e, n) {
567
- var t = d.call(this, e) || this;
564
+ (function(h) {
565
+ he(s, h);
566
+ function s(e, n) {
567
+ var t = h.call(this, e) || this;
568
568
  t.canvas = document.createElement("canvas"), t.group = new p.Group(), t.wrapper = document.createElement("div"), t.style = document.createElement("style"), t.itemMaskMesh = (function() {
569
- var i = new p.Mesh(new p.SphereBufferGeometry(1, 60, 40), new p.ShaderMaterial({
569
+ var o = new p.Mesh(new p.SphereBufferGeometry(1, 60, 40), new p.ShaderMaterial({
570
570
  vertexShader: Un,
571
571
  fragmentShader: Rn,
572
572
  uniforms: {
@@ -581,71 +581,71 @@ void main() {
581
581
  depthTest: !1,
582
582
  transparent: !0
583
583
  }));
584
- return i.renderOrder = -3, i.geometry.rotateY(-Math.PI / 2), i.geometry.scale(-1, 1, 1), i;
585
- })(), t.onFivePanoArrived = function(i) {
586
- t.state.mode === "mask" && t.loadPanoMask(i);
587
- }, t.onFiveWantsMoveToPano = function(i) {
584
+ return o.renderOrder = -3, o.geometry.rotateY(-Math.PI / 2), o.geometry.scale(-1, 1, 1), o;
585
+ })(), t.onFivePanoArrived = function(o) {
586
+ t.state.mode === "mask" && t.loadPanoMask(o);
587
+ }, t.onFiveWantsMoveToPano = function(o) {
588
588
  t.state.mode === "box" && t.select();
589
- }, t.loadPanoMask = function(i) {
589
+ }, t.loadPanoMask = function(o) {
590
590
  return De(t, void 0, void 0, function() {
591
- var h, c, v, y, M, w, P, S, _, E;
591
+ var d, c, m, y, M, w, A, x, C, E;
592
592
  return Ne(this, function(b) {
593
593
  switch (b.label) {
594
594
  case 0:
595
- return h = this, c = h.five, v = h.canvas, y = h.itemMaskMesh, M = h.data, w = v.getContext("2d"), P = c.observers[i], S = (E = M == null ? void 0 : M.object_mask_list.find(function(T) {
596
- return T.derived_id === String(P.derivedId);
597
- })) === null || E === void 0 ? void 0 : E.object_mask_url, S ? [4, On(S)] : [
595
+ return d = this, c = d.five, m = d.canvas, y = d.itemMaskMesh, M = d.data, w = m.getContext("2d"), A = c.observers[o], x = (E = M == null ? void 0 : M.object_mask_list.find(function(T) {
596
+ return T.derived_id === String(A.derivedId);
597
+ })) === null || E === void 0 ? void 0 : E.object_mask_url, x ? [4, Cn(x)] : [
598
598
  2
599
599
  /*return*/
600
600
  ];
601
601
  case 1:
602
- return _ = b.sent(), v.width = _.width, v.height = _.height, w == null || w.drawImage(_, 0, 0, _.width, _.height), y.material.uniforms.map.value.image = _, y.material.uniforms.map.value.minFilter = p.LinearFilter, y.material.uniforms.map.value.needsUpdate = !0, y.position.copy(P.position), y.quaternion.copy(P.quaternion), c.scene.add(y), c.needsRender = !0, [
602
+ return C = b.sent(), m.width = C.width, m.height = C.height, w == null || w.drawImage(C, 0, 0, C.width, C.height), y.material.uniforms.map.value.image = C, y.material.uniforms.map.value.minFilter = p.LinearFilter, y.material.uniforms.map.value.needsUpdate = !0, y.position.copy(A.position), y.quaternion.copy(A.quaternion), c.scene.add(y), c.needsRender = !0, [
603
603
  2
604
604
  /*return*/
605
605
  ];
606
606
  }
607
607
  });
608
608
  });
609
- }, t.onFiveMouseMove = function(i) {
610
- var h;
609
+ }, t.onFiveMouseMove = function(o) {
610
+ var d;
611
611
  if (t.state.mode === "mask" && t.five.state.mode === "Panorama") {
612
- var c = t, v = c.five, y = c.itemMaskMesh, M = v.observers[v.state.panoIndex], w = (h = i.pointers[0]) === null || h === void 0 ? void 0 : h.raycaster;
612
+ var c = t, m = c.five, y = c.itemMaskMesh, M = m.observers[m.state.panoIndex], w = (d = o.pointers[0]) === null || d === void 0 ? void 0 : d.raycaster;
613
613
  if (w) {
614
- var P = w.intersectObjects(t.group.children.filter(function(S) {
615
- return S.userData.visible_viewpoint.includes(String(M.derivedId));
614
+ var A = w.intersectObjects(t.group.children.filter(function(x) {
615
+ return x.userData.visible_viewpoint.includes(String(M.derivedId));
616
616
  }), !0)[0];
617
- P ? y.material.uniforms.color.value = P.object.userData.color : y.material.uniforms.color.value = new p.Vector4(0, 0, 0, 1);
617
+ A ? y.material.uniforms.color.value = A.object.userData.color : y.material.uniforms.color.value = new p.Vector4(0, 0, 0, 1);
618
618
  }
619
619
  }
620
- }, t.onFiveTapGesture = function(i) {
621
- var h = t.five, c = h.observers[h.state.panoIndex];
622
- if (i) {
623
- var v = i.intersectObjects(t.group.children.filter(function(w) {
620
+ }, t.onFiveTapGesture = function(o) {
621
+ var d = t.five, c = d.observers[d.state.panoIndex];
622
+ if (o) {
623
+ var m = o.intersectObjects(t.group.children.filter(function(w) {
624
624
  return w.userData.visible_viewpoint.includes(String(c.derivedId));
625
625
  }), !0)[0];
626
- if (v) {
627
- t.select(v.object.name), t.stopAnimation && t.stopAnimation(), t.tapPosition = v.point, t.changeTapScreenPosition();
628
- var y = new qt({
626
+ if (m) {
627
+ t.select(m.object.name), t.stopAnimation && t.stopAnimation(), t.tapPosition = m.point, t.changeTapScreenPosition();
628
+ var y = new Kt({
629
629
  opacity: 0,
630
630
  scale: 0,
631
631
  shadow: 2
632
- }), M = new qt({
632
+ }), M = new Kt({
633
633
  opacity: 0,
634
634
  scale: 0,
635
635
  shadow: 2
636
636
  });
637
- return y.setKeyframes(Nn, 1e3), M.setKeyframes(Bn, 1e3), t.stopAnimation = Ie.shared.add(function(w, P) {
638
- var S, _ = y.update(w), E = M.update(w);
639
- t.wrapper.firstChild.style.opacity = "".concat(y.value.opacity), t.wrapper.firstChild.style.transform = "scale(".concat(y.value.scale, ")"), t.wrapper.firstChild.style.boxShadow = "0 0 0 ".concat(y.value.shadow, "px #fff"), t.wrapper.lastChild.style.opacity = "".concat(M.value.opacity), t.wrapper.lastChild.style.transform = "scale(".concat(M.value.scale, ")"), t.wrapper.lastChild.style.boxShadow = "0 0 0 ".concat(M.value.shadow, "px #fff"), _ && E && ((S = t.stopAnimation) === null || S === void 0 || S.call(t), t.stopAnimation = void 0, h.getElement().parentElement.removeChild(t.wrapper));
640
- }, !1, 0, 10), h.getElement().parentElement.appendChild(t.wrapper), !1;
637
+ return y.setKeyframes(kn, 1e3), M.setKeyframes(Bn, 1e3), t.stopAnimation = Xe.shared.add(function(w, A) {
638
+ var x, C = y.update(w), E = M.update(w);
639
+ t.wrapper.firstChild.style.opacity = "".concat(y.value.opacity), t.wrapper.firstChild.style.transform = "scale(".concat(y.value.scale, ")"), t.wrapper.firstChild.style.boxShadow = "0 0 0 ".concat(y.value.shadow, "px #fff"), t.wrapper.lastChild.style.opacity = "".concat(M.value.opacity), t.wrapper.lastChild.style.transform = "scale(".concat(M.value.scale, ")"), t.wrapper.lastChild.style.boxShadow = "0 0 0 ".concat(M.value.shadow, "px #fff"), C && E && ((x = t.stopAnimation) === null || x === void 0 || x.call(t), t.stopAnimation = void 0, d.getElement().parentElement.removeChild(t.wrapper));
640
+ }, !1, 0, 10), d.getElement().parentElement.appendChild(t.wrapper), !1;
641
641
  }
642
642
  }
643
643
  }, t.changeTapScreenPosition = function() {
644
644
  if (t.tapPosition) {
645
- var i = t.tapPosition.clone().project(t.five.camera), h = (i.x + 1) / 2, c = -(i.y - 1) / 2;
646
- t.wrapper.style.opacity = i.z > 0 && i.z < 1 ? "1" : "0", t.wrapper.style.transform = "translate(".concat(h * 100, "%, ").concat(c * 100, "%)");
645
+ var o = t.tapPosition.clone().project(t.five.camera), d = (o.x + 1) / 2, c = -(o.y - 1) / 2;
646
+ t.wrapper.style.opacity = o.z > 0 && o.z < 1 ? "1" : "0", t.wrapper.style.transform = "translate(".concat(d * 100, "%, ").concat(c * 100, "%)");
647
647
  }
648
- }, t.onFiveCameraUpdate = function(i) {
648
+ }, t.onFiveCameraUpdate = function(o) {
649
649
  t.changeTapScreenPosition();
650
650
  }, t.dispose = function() {
651
651
  t.disable();
@@ -658,8 +658,8 @@ void main() {
658
658
  selectAll: !1
659
659
  };
660
660
  t.state = Object.assign(r, n == null ? void 0 : n.initialState);
661
- var s = N({}, n == null ? void 0 : n.config);
662
- return t._config = s, t.group.rotateX(Math.PI), t.wrapper.className = "ItemMaskPlugin", t.wrapper.innerHTML = '<span class="ItemMaskPluginCircle"></span><span class="ItemMaskPluginCircle"></span>', t.style.innerHTML = `
661
+ var l = V({}, n == null ? void 0 : n.config);
662
+ return t._config = l, t.group.rotateX(Math.PI), t.wrapper.className = "ItemMaskPlugin", t.wrapper.innerHTML = '<span class="ItemMaskPluginCircle"></span><span class="ItemMaskPluginCircle"></span>', t.style.innerHTML = `
663
663
  .ItemMaskPlugin {
664
664
  position: absolute;
665
665
  top: 0;
@@ -679,25 +679,25 @@ void main() {
679
679
  }
680
680
  `, t.state.enabled && t._enable({ userAction: !1 }), t;
681
681
  }
682
- return Object.defineProperty(l.prototype, "config", {
682
+ return Object.defineProperty(s.prototype, "config", {
683
683
  get: function() {
684
- return N({}, this._config);
684
+ return V({}, this._config);
685
685
  },
686
686
  enumerable: !1,
687
687
  configurable: !0
688
- }), l.prototype.updateState = function(e, n) {
688
+ }), s.prototype.updateState = function(e, n) {
689
689
  var t = this.state;
690
- this.state = N(N({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
691
- }, l.prototype.load = function(e) {
690
+ this.state = V(V({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
691
+ }, s.prototype.load = function(e) {
692
692
  return De(this, void 0, void 0, function() {
693
693
  var n, t, r = this;
694
- return Ne(this, function(s) {
695
- return this.data = e, n = e.data_list.map(function(i) {
696
- var h, c = i.position.end.map(function(C) {
697
- return Number(C);
698
- }), v = i.position.start.map(function(C) {
699
- return Number(C);
700
- }), y = Math.abs(c[0] - v[0]), M = Math.abs(c[1] - v[1]), w = Math.abs(c[2] - v[2]), P = c[0] / 2 + v[0] / 2, S = c[1] / 2 + v[1] / 2, _ = c[2] / 2 + v[2] / 2, E = new p.Vector3(P, S, _), b = new p.BoxBufferGeometry(y, M, w), T = new p.ShaderMaterial({
694
+ return Ne(this, function(l) {
695
+ return this.data = e, n = e.data_list.map(function(o) {
696
+ var d, c = o.position.end.map(function(O) {
697
+ return Number(O);
698
+ }), m = o.position.start.map(function(O) {
699
+ return Number(O);
700
+ }), y = Math.abs(c[0] - m[0]), M = Math.abs(c[1] - m[1]), w = Math.abs(c[2] - m[2]), A = c[0] / 2 + m[0] / 2, x = c[1] / 2 + m[1] / 2, C = c[2] / 2 + m[2] / 2, E = new p.Vector3(A, x, C), b = new p.BoxBufferGeometry(y, M, w), T = new p.ShaderMaterial({
701
701
  vertexShader: `
702
702
  varying vec2 vUv;
703
703
  void main() {
@@ -726,7 +726,7 @@ void main() {
726
726
  }
727
727
  `,
728
728
  side: p.DoubleSide,
729
- visible: r.state.selectedId === "".concat(i.category_name).concat(i.index),
729
+ visible: r.state.selectedId === "".concat(o.category_name).concat(o.index),
730
730
  uniforms: {
731
731
  opacity: { value: r.state.mode === "box" ? 1 : 0 }
732
732
  },
@@ -734,190 +734,190 @@ void main() {
734
734
  depthTest: !1,
735
735
  transparent: !0
736
736
  }), f = new p.Mesh(b, T);
737
- return f.position.copy(E), f.name = "".concat(i.category_name).concat(i.index), f.userData.color = new ((h = p.Vector4).bind.apply(h, Xt(Xt([void 0], i.mask_color.map(function(C) {
738
- return C / 255;
739
- }).reverse(), !1), [1], !1)))(), f.userData.visible_viewpoint = Object.keys(i.visible_viewpoint), f;
737
+ return f.position.copy(E), f.name = "".concat(o.category_name).concat(o.index), f.userData.color = new ((d = p.Vector4).bind.apply(d, qt(qt([void 0], o.mask_color.map(function(O) {
738
+ return O / 255;
739
+ }).reverse(), !1), [1], !1)))(), f.userData.visible_viewpoint = Object.keys(o.visible_viewpoint), f;
740
740
  }), (t = this.group).add.apply(t, n), [
741
741
  2
742
742
  /*return*/
743
743
  ];
744
744
  });
745
745
  });
746
- }, l.prototype.setState = function(e, n) {
746
+ }, s.prototype.setState = function(e, n) {
747
747
  n === void 0 && (n = {});
748
748
  var t = this.state, r = n.userAction !== void 0 ? n.userAction : !0;
749
749
  if (this.updateState(e, r), e.enabled !== void 0 && t.enabled !== e.enabled) {
750
- var s = { userAction: r };
751
- e.enabled ? this._enable(s) : this._disable(s);
750
+ var l = { userAction: r };
751
+ e.enabled ? this._enable(l) : this._disable(l);
752
752
  }
753
- }, l.prototype.setMode = function(e) {
753
+ }, s.prototype.setMode = function(e) {
754
754
  this.updateState({ mode: e }, !1), e === "mask" ? (this.group.children.forEach(function(n) {
755
755
  n.material.uniforms.opacity.value = 0;
756
756
  }), this.loadPanoMask(this.five.state.panoIndex)) : e === "box" && (this.itemMaskMesh.material.uniforms.color.value = new p.Vector4(0, 0, 0, 1), this.group.children.forEach(function(n) {
757
757
  n.material.uniforms.opacity.value = 1;
758
758
  }), this.five.needsRender = !0);
759
- }, l.prototype.select = function(e, n) {
759
+ }, s.prototype.select = function(e, n) {
760
760
  var t = this, r;
761
- this.updateState({ selectedId: e != null ? e : null }, (r = n == null ? void 0 : n.userAction) !== null && r !== void 0 ? r : !1), this.group.children.forEach(function(s) {
762
- s.material.visible = t.state.selectAll || s.name === e;
761
+ this.updateState({ selectedId: e != null ? e : null }, (r = n == null ? void 0 : n.userAction) !== null && r !== void 0 ? r : !1), this.group.children.forEach(function(l) {
762
+ l.material.visible = t.state.selectAll || l.name === e;
763
763
  }), this.five.needsRender = !0;
764
- }, l.prototype.selectAll = function(e) {
764
+ }, s.prototype.selectAll = function(e) {
765
765
  e === void 0 && (e = !0), this.updateState({ selectAll: !!e }, !1), this.select();
766
- }, l.prototype._enable = function(e) {
766
+ }, s.prototype._enable = function(e) {
767
767
  this.five.on("panoArrived", this.onFivePanoArrived), this.five.on("wantsMoveToPano", this.onFiveWantsMoveToPano), this.five.on("gesture.mousemove", this.onFiveMouseMove), this.five.on("wantsTapGesture", this.onFiveTapGesture), this.five.on("cameraUpdate", this.onFiveCameraUpdate), this.five.scene.add(this.group), document.head.appendChild(this.style);
768
- }, l.prototype._disable = function(e) {
768
+ }, s.prototype._disable = function(e) {
769
769
  this.five.off("panoArrived", this.onFivePanoArrived), this.five.off("wantsMoveToPano", this.onFiveWantsMoveToPano), this.five.off("gesture.mousemove", this.onFiveMouseMove), this.five.off("wantsTapGesture", this.onFiveTapGesture), this.five.off("cameraUpdate", this.onFiveCameraUpdate), this.five.scene.remove(this.group), document.head.removeChild(this.style);
770
- }, l.prototype.enable = function(e) {
770
+ }, s.prototype.enable = function(e) {
771
771
  var n;
772
772
  if (!this.state.enabled) {
773
773
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
774
774
  this.updateState({ enabled: !0 }, t), this._enable({ userAction: t });
775
775
  }
776
- }, l.prototype.disable = function(e) {
776
+ }, s.prototype.disable = function(e) {
777
777
  var n;
778
778
  if (this.state.enabled !== !1) {
779
779
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
780
780
  this.updateState({ enabled: !1 }, t), this._disable({ userAction: t });
781
781
  }
782
- }, l;
783
- })(Xe.Controller)
784
- ), tr = function(d, l) {
785
- return new zn(d, l);
782
+ }, s;
783
+ })(qe.Controller)
784
+ ), tr = function(h, s) {
785
+ return new Vn(h, s);
786
786
  };
787
787
  /*! Hammer.JS - v2.0.7 - 2016-04-22
788
788
  * http://hammerjs.github.io/
789
789
  *
790
790
  * Copyright (c) 2016 Jorik Tangelder;
791
791
  * Licensed under the MIT license */
792
- var Tt = (function(d, l, e, n) {
793
- var t = ["", "webkit", "Moz", "MS", "ms", "o"], r = l.createElement ? l.createElement("div") : n, s = "function", i = Math.round, h = Math.abs, c = Date.now;
794
- function v(a, o, u) {
795
- return setTimeout(b(a, u), o);
792
+ var Tt = (function(h, s, e, n) {
793
+ var t = ["", "webkit", "Moz", "MS", "ms", "o"], r = s.createElement ? s.createElement("div") : n, l = "function", o = Math.round, d = Math.abs, c = Date.now;
794
+ function m(a, i, u) {
795
+ return setTimeout(b(a, u), i);
796
796
  }
797
- function y(a, o, u) {
798
- return Array.isArray(a) ? (M(a, u[o], u), !0) : !1;
797
+ function y(a, i, u) {
798
+ return Array.isArray(a) ? (M(a, u[i], u), !0) : !1;
799
799
  }
800
- function M(a, o, u) {
800
+ function M(a, i, u) {
801
801
  var g;
802
802
  if (a)
803
803
  if (a.forEach)
804
- a.forEach(o, u);
804
+ a.forEach(i, u);
805
805
  else if (a.length !== n)
806
806
  for (g = 0; g < a.length; )
807
- o.call(u, a[g], g, a), g++;
807
+ i.call(u, a[g], g, a), g++;
808
808
  else
809
809
  for (g in a)
810
- a.hasOwnProperty(g) && o.call(u, a[g], g, a);
810
+ a.hasOwnProperty(g) && i.call(u, a[g], g, a);
811
811
  }
812
- function w(a, o, u) {
813
- var g = "DEPRECATED METHOD: " + o + `
812
+ function w(a, i, u) {
813
+ var g = "DEPRECATED METHOD: " + i + `
814
814
  ` + u + ` AT
815
815
  `;
816
816
  return function() {
817
- var A = new Error("get-stack-trace"), O = A && A.stack ? A.stack.replace(/^[^\(]+?[\n$]/gm, "").replace(/^\s+at\s+/gm, "").replace(/^Object.<anonymous>\s*\(/gm, "{anonymous}()@") : "Unknown Stack Trace", U = d.console && (d.console.warn || d.console.log);
818
- return U && U.call(d.console, g, O), a.apply(this, arguments);
817
+ var P = new Error("get-stack-trace"), _ = P && P.stack ? P.stack.replace(/^[^\(]+?[\n$]/gm, "").replace(/^\s+at\s+/gm, "").replace(/^Object.<anonymous>\s*\(/gm, "{anonymous}()@") : "Unknown Stack Trace", k = h.console && (h.console.warn || h.console.log);
818
+ return k && k.call(h.console, g, _), a.apply(this, arguments);
819
819
  };
820
820
  }
821
- var P;
822
- typeof Object.assign != "function" ? P = function(o) {
823
- if (o === n || o === null)
821
+ var A;
822
+ typeof Object.assign != "function" ? A = function(i) {
823
+ if (i === n || i === null)
824
824
  throw new TypeError("Cannot convert undefined or null to object");
825
- for (var u = Object(o), g = 1; g < arguments.length; g++) {
826
- var A = arguments[g];
827
- if (A !== n && A !== null)
828
- for (var O in A)
829
- A.hasOwnProperty(O) && (u[O] = A[O]);
825
+ for (var u = Object(i), g = 1; g < arguments.length; g++) {
826
+ var P = arguments[g];
827
+ if (P !== n && P !== null)
828
+ for (var _ in P)
829
+ P.hasOwnProperty(_) && (u[_] = P[_]);
830
830
  }
831
831
  return u;
832
- } : P = Object.assign;
833
- var S = w(function(o, u, g) {
834
- for (var A = Object.keys(u), O = 0; O < A.length; )
835
- (!g || g && o[A[O]] === n) && (o[A[O]] = u[A[O]]), O++;
836
- return o;
837
- }, "extend", "Use `assign`."), _ = w(function(o, u) {
838
- return S(o, u, !0);
832
+ } : A = Object.assign;
833
+ var x = w(function(i, u, g) {
834
+ for (var P = Object.keys(u), _ = 0; _ < P.length; )
835
+ (!g || g && i[P[_]] === n) && (i[P[_]] = u[P[_]]), _++;
836
+ return i;
837
+ }, "extend", "Use `assign`."), C = w(function(i, u) {
838
+ return x(i, u, !0);
839
839
  }, "merge", "Use `assign`.");
840
- function E(a, o, u) {
841
- var g = o.prototype, A;
842
- A = a.prototype = Object.create(g), A.constructor = a, A._super = g, u && P(A, u);
840
+ function E(a, i, u) {
841
+ var g = i.prototype, P;
842
+ P = a.prototype = Object.create(g), P.constructor = a, P._super = g, u && A(P, u);
843
843
  }
844
- function b(a, o) {
844
+ function b(a, i) {
845
845
  return function() {
846
- return a.apply(o, arguments);
846
+ return a.apply(i, arguments);
847
847
  };
848
848
  }
849
- function T(a, o) {
850
- return typeof a == s ? a.apply(o && o[0] || n, o) : a;
849
+ function T(a, i) {
850
+ return typeof a == l ? a.apply(i && i[0] || n, i) : a;
851
851
  }
852
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853
- return a === n ? o : a;
852
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853
+ return a === n ? i : a;
854
854
  }
855
- function C(a, o, u) {
856
- M(Y(o), function(g) {
855
+ function O(a, i, u) {
856
+ M(H(i), function(g) {
857
857
  a.addEventListener(g, u, !1);
858
858
  });
859
859
  }
860
- function x(a, o, u) {
861
- M(Y(o), function(g) {
860
+ function S(a, i, u) {
861
+ M(H(i), function(g) {
862
862
  a.removeEventListener(g, u, !1);
863
863
  });
864
864
  }
865
- function F(a, o) {
865
+ function D(a, i) {
866
866
  for (; a; ) {
867
- if (a == o)
867
+ if (a == i)
868
868
  return !0;
869
869
  a = a.parentNode;
870
870
  }
871
871
  return !1;
872
872
  }
873
- function V(a, o) {
874
- return a.indexOf(o) > -1;
873
+ function W(a, i) {
874
+ return a.indexOf(i) > -1;
875
875
  }
876
- function Y(a) {
876
+ function H(a) {
877
877
  return a.trim().split(/\s+/g);
878
878
  }
879
- function G(a, o, u) {
879
+ function X(a, i, u) {
880
880
  if (a.indexOf && !u)
881
- return a.indexOf(o);
881
+ return a.indexOf(i);
882
882
  for (var g = 0; g < a.length; ) {
883
- if (u && a[g][u] == o || !u && a[g] === o)
883
+ if (u && a[g][u] == i || !u && a[g] === i)
884
884
  return g;
885
885
  g++;
886
886
  }
887
887
  return -1;
888
888
  }
889
- function q(a) {
889
+ function $(a) {
890
890
  return Array.prototype.slice.call(a, 0);
891
891
  }
892
- function Q(a, o, u) {
893
- for (var g = [], A = [], O = 0; O < a.length; ) {
894
- var U = a[O][o];
895
- G(A, U) < 0 && g.push(a[O]), A[O] = U, O++;
892
+ function ae(a, i, u) {
893
+ for (var g = [], P = [], _ = 0; _ < a.length; ) {
894
+ var k = a[_][i];
895
+ X(P, k) < 0 && g.push(a[_]), P[_] = k, _++;
896
896
  }
897
- return g = g.sort(function(ce, re) {
898
- return ce[o] > re[o];
897
+ return g = g.sort(function(ce, ee) {
898
+ return ce[i] > ee[i];
899
899
  }), g;
900
900
  }
901
- function R(a, o) {
902
- for (var u, g, A = o[0].toUpperCase() + o.slice(1), O = 0; O < t.length; ) {
903
- if (u = t[O], g = u ? u + A : o, g in a)
901
+ function z(a, i) {
902
+ for (var u, g, P = i[0].toUpperCase() + i.slice(1), _ = 0; _ < t.length; ) {
903
+ if (u = t[_], g = u ? u + P : i, g in a)
904
904
  return g;
905
- O++;
905
+ _++;
906
906
  }
907
907
  return n;
908
908
  }
909
- var H = 1;
910
- function L() {
911
- return H++;
909
+ var q = 1;
910
+ function I() {
911
+ return q++;
912
912
  }
913
- function k(a) {
914
- var o = a.ownerDocument || a;
915
- return o.defaultView || o.parentWindow || d;
913
+ function L(a) {
914
+ var i = a.ownerDocument || a;
915
+ return i.defaultView || i.parentWindow || h;
916
916
  }
917
- var I = /mobile|tablet|ip(ad|hone|od)|android/i, D = "ontouchstart" in d, W = R(d, "PointerEvent") !== n, $ = D && I.test(navigator.userAgent), Z = "touch", B = "pen", ne = "mouse", X = "kinect", K = 25, z = 1, se = 2, J = 4, ee = 8, _e = 1, Pe = 2, Oe = 4, ke = 8, Me = 16, ue = Pe | Oe, ve = ke | Me, Re = ue | ve, ze = ["x", "y"], Fe = ["clientX", "clientY"];
918
- function le(a, o) {
917
+ var F = /mobile|tablet|ip(ad|hone|od)|android/i, N = "ontouchstart" in h, j = z(h, "PointerEvent") !== n, ne = N && F.test(navigator.userAgent), K = "touch", U = "pen", te = "mouse", Y = "kinect", G = 25, B = 1, se = 2, Z = 4, Q = 8, Oe = 1, Me = 2, Ce = 4, Le = 8, Ae = 16, ue = Me | Ce, de = Le | Ae, Ue = ue | de, Re = ["x", "y"], Fe = ["clientX", "clientY"];
918
+ function le(a, i) {
919
919
  var u = this;
920
- this.manager = a, this.callback = o, this.element = a.element, this.target = a.options.inputTarget, this.domHandler = function(g) {
920
+ this.manager = a, this.callback = i, this.element = a.element, this.target = a.options.inputTarget, this.domHandler = function(g) {
921
921
  T(a.options.enable, [a]) && u.handler(g);
922
922
  }, this.init();
923
923
  }
@@ -932,109 +932,109 @@ var Tt = (function(d, l, e, n) {
932
932
  * bind the events
933
933
  */
934
934
  init: function() {
935
- this.evEl && C(this.element, this.evEl, this.domHandler), this.evTarget && C(this.target, this.evTarget, this.domHandler), this.evWin && C(k(this.element), this.evWin, this.domHandler);
935
+ this.evEl && O(this.element, this.evEl, this.domHandler), this.evTarget && O(this.target, this.evTarget, this.domHandler), this.evWin && O(L(this.element), this.evWin, this.domHandler);
936
936
  },
937
937
  /**
938
938
  * unbind the events
939
939
  */
940
940
  destroy: function() {
941
- this.evEl && x(this.element, this.evEl, this.domHandler), this.evTarget && x(this.target, this.evTarget, this.domHandler), this.evWin && x(k(this.element), this.evWin, this.domHandler);
941
+ this.evEl && S(this.element, this.evEl, this.domHandler), this.evTarget && S(this.target, this.evTarget, this.domHandler), this.evWin && S(L(this.element), this.evWin, this.domHandler);
942
942
  }
943
943
  };
944
944
  function Ze(a) {
945
- var o, u = a.options.inputClass;
946
- return u ? o = u : W ? o = ht : $ ? o = et : D ? o = vt : o = $e, new o(a, Qe);
945
+ var i, u = a.options.inputClass;
946
+ return u ? i = u : j ? i = ht : ne ? i = et : N ? i = dt : i = $e, new i(a, Qe);
947
947
  }
948
- function Qe(a, o, u) {
949
- var g = u.pointers.length, A = u.changedPointers.length, O = o & z && g - A === 0, U = o & (J | ee) && g - A === 0;
950
- u.isFirst = !!O, u.isFinal = !!U, O && (a.session = {}), u.eventType = o, m(a, u), a.emit("hammer.input", u), a.recognize(u), a.session.prevInput = u;
948
+ function Qe(a, i, u) {
949
+ var g = u.pointers.length, P = u.changedPointers.length, _ = i & B && g - P === 0, k = i & (Z | Q) && g - P === 0;
950
+ u.isFirst = !!_, u.isFinal = !!k, _ && (a.session = {}), u.eventType = i, v(a, u), a.emit("hammer.input", u), a.recognize(u), a.session.prevInput = u;
951
951
  }
952
- function m(a, o) {
953
- var u = a.session, g = o.pointers, A = g.length;
954
- u.firstInput || (u.firstInput = ae(o)), A > 1 && !u.firstMultiple ? u.firstMultiple = ae(o) : A === 1 && (u.firstMultiple = !1);
955
- var O = u.firstInput, U = u.firstMultiple, ie = U ? U.center : O.center, ce = o.center = pe(g);
956
- o.timeStamp = c(), o.deltaTime = o.timeStamp - O.timeStamp, o.angle = ft(ie, ce), o.distance = Je(ie, ce), j(u, o), o.offsetDirection = be(o.deltaX, o.deltaY);
957
- var re = Ve(o.deltaTime, o.deltaX, o.deltaY);
958
- o.overallVelocityX = re.x, o.overallVelocityY = re.y, o.overallVelocity = h(re.x) > h(re.y) ? re.x : re.y, o.scale = U ? an(U.pointers, g) : 1, o.rotation = U ? rn(U.pointers, g) : 0, o.maxPointers = u.prevInput ? o.pointers.length > u.prevInput.maxPointers ? o.pointers.length : u.prevInput.maxPointers : o.pointers.length, te(u, o);
952
+ function v(a, i) {
953
+ var u = a.session, g = i.pointers, P = g.length;
954
+ u.firstInput || (u.firstInput = re(i)), P > 1 && !u.firstMultiple ? u.firstMultiple = re(i) : P === 1 && (u.firstMultiple = !1);
955
+ var _ = u.firstInput, k = u.firstMultiple, ie = k ? k.center : _.center, ce = i.center = pe(g);
956
+ i.timeStamp = c(), i.deltaTime = i.timeStamp - _.timeStamp, i.angle = ft(ie, ce), i.distance = Je(ie, ce), R(u, i), i.offsetDirection = be(i.deltaX, i.deltaY);
957
+ var ee = Ve(i.deltaTime, i.deltaX, i.deltaY);
958
+ i.overallVelocityX = ee.x, i.overallVelocityY = ee.y, i.overallVelocity = d(ee.x) > d(ee.y) ? ee.x : ee.y, i.scale = k ? an(k.pointers, g) : 1, i.rotation = k ? rn(k.pointers, g) : 0, i.maxPointers = u.prevInput ? i.pointers.length > u.prevInput.maxPointers ? i.pointers.length : u.prevInput.maxPointers : i.pointers.length, J(u, i);
959
959
  var ge = a.element;
960
- F(o.srcEvent.target, ge) && (ge = o.srcEvent.target), o.target = ge;
960
+ D(i.srcEvent.target, ge) && (ge = i.srcEvent.target), i.target = ge;
961
961
  }
962
- function j(a, o) {
963
- var u = o.center, g = a.offsetDelta || {}, A = a.prevDelta || {}, O = a.prevInput || {};
964
- (o.eventType === z || O.eventType === J) && (A = a.prevDelta = {
965
- x: O.deltaX || 0,
966
- y: O.deltaY || 0
962
+ function R(a, i) {
963
+ var u = i.center, g = a.offsetDelta || {}, P = a.prevDelta || {}, _ = a.prevInput || {};
964
+ (i.eventType === B || _.eventType === Z) && (P = a.prevDelta = {
965
+ x: _.deltaX || 0,
966
+ y: _.deltaY || 0
967
967
  }, g = a.offsetDelta = {
968
968
  x: u.x,
969
969
  y: u.y
970
- }), o.deltaX = A.x + (u.x - g.x), o.deltaY = A.y + (u.y - g.y);
970
+ }), i.deltaX = P.x + (u.x - g.x), i.deltaY = P.y + (u.y - g.y);
971
971
  }
972
- function te(a, o) {
973
- var u = a.lastInterval || o, g = o.timeStamp - u.timeStamp, A, O, U, ie;
974
- if (o.eventType != ee && (g > K || u.velocity === n)) {
975
- var ce = o.deltaX - u.deltaX, re = o.deltaY - u.deltaY, ge = Ve(g, ce, re);
976
- O = ge.x, U = ge.y, A = h(ge.x) > h(ge.y) ? ge.x : ge.y, ie = be(ce, re), a.lastInterval = o;
972
+ function J(a, i) {
973
+ var u = a.lastInterval || i, g = i.timeStamp - u.timeStamp, P, _, k, ie;
974
+ if (i.eventType != Q && (g > G || u.velocity === n)) {
975
+ var ce = i.deltaX - u.deltaX, ee = i.deltaY - u.deltaY, ge = Ve(g, ce, ee);
976
+ _ = ge.x, k = ge.y, P = d(ge.x) > d(ge.y) ? ge.x : ge.y, ie = be(ce, ee), a.lastInterval = i;
977
977
  } else
978
- A = u.velocity, O = u.velocityX, U = u.velocityY, ie = u.direction;
979
- o.velocity = A, o.velocityX = O, o.velocityY = U, o.direction = ie;
978
+ P = u.velocity, _ = u.velocityX, k = u.velocityY, ie = u.direction;
979
+ i.velocity = P, i.velocityX = _, i.velocityY = k, i.direction = ie;
980
980
  }
981
- function ae(a) {
982
- for (var o = [], u = 0; u < a.pointers.length; )
983
- o[u] = {
984
- clientX: i(a.pointers[u].clientX),
985
- clientY: i(a.pointers[u].clientY)
981
+ function re(a) {
982
+ for (var i = [], u = 0; u < a.pointers.length; )
983
+ i[u] = {
984
+ clientX: o(a.pointers[u].clientX),
985
+ clientY: o(a.pointers[u].clientY)
986
986
  }, u++;
987
987
  return {
988
988
  timeStamp: c(),
989
- pointers: o,
990
- center: pe(o),
989
+ pointers: i,
990
+ center: pe(i),
991
991
  deltaX: a.deltaX,
992
992
  deltaY: a.deltaY
993
993
  };
994
994
  }
995
995
  function pe(a) {
996
- var o = a.length;
997
- if (o === 1)
996
+ var i = a.length;
997
+ if (i === 1)
998
998
  return {
999
- x: i(a[0].clientX),
1000
- y: i(a[0].clientY)
999
+ x: o(a[0].clientX),
1000
+ y: o(a[0].clientY)
1001
1001
  };
1002
- for (var u = 0, g = 0, A = 0; A < o; )
1003
- u += a[A].clientX, g += a[A].clientY, A++;
1002
+ for (var u = 0, g = 0, P = 0; P < i; )
1003
+ u += a[P].clientX, g += a[P].clientY, P++;
1004
1004
  return {
1005
- x: i(u / o),
1006
- y: i(g / o)
1005
+ x: o(u / i),
1006
+ y: o(g / i)
1007
1007
  };
1008
1008
  }
1009
- function Ve(a, o, u) {
1009
+ function Ve(a, i, u) {
1010
1010
  return {
1011
- x: o / a || 0,
1011
+ x: i / a || 0,
1012
1012
  y: u / a || 0
1013
1013
  };
1014
1014
  }
1015
- function be(a, o) {
1016
- return a === o ? _e : h(a) >= h(o) ? a < 0 ? Pe : Oe : o < 0 ? ke : Me;
1015
+ function be(a, i) {
1016
+ return a === i ? Oe : d(a) >= d(i) ? a < 0 ? Me : Ce : i < 0 ? Le : Ae;
1017
1017
  }
1018
- function Je(a, o, u) {
1019
- u || (u = ze);
1020
- var g = o[u[0]] - a[u[0]], A = o[u[1]] - a[u[1]];
1021
- return Math.sqrt(g * g + A * A);
1018
+ function Je(a, i, u) {
1019
+ u || (u = Re);
1020
+ var g = i[u[0]] - a[u[0]], P = i[u[1]] - a[u[1]];
1021
+ return Math.sqrt(g * g + P * P);
1022
1022
  }
1023
- function ft(a, o, u) {
1024
- u || (u = ze);
1025
- var g = o[u[0]] - a[u[0]], A = o[u[1]] - a[u[1]];
1026
- return Math.atan2(A, g) * 180 / Math.PI;
1023
+ function ft(a, i, u) {
1024
+ u || (u = Re);
1025
+ var g = i[u[0]] - a[u[0]], P = i[u[1]] - a[u[1]];
1026
+ return Math.atan2(P, g) * 180 / Math.PI;
1027
1027
  }
1028
- function rn(a, o) {
1029
- return ft(o[1], o[0], Fe) + ft(a[1], a[0], Fe);
1028
+ function rn(a, i) {
1029
+ return ft(i[1], i[0], Fe) + ft(a[1], a[0], Fe);
1030
1030
  }
1031
- function an(a, o) {
1032
- return Je(o[0], o[1], Fe) / Je(a[0], a[1], Fe);
1031
+ function an(a, i) {
1032
+ return Je(i[0], i[1], Fe) / Je(a[0], a[1], Fe);
1033
1033
  }
1034
1034
  var on = {
1035
- mousedown: z,
1035
+ mousedown: B,
1036
1036
  mousemove: se,
1037
- mouseup: J
1037
+ mouseup: Z
1038
1038
  }, sn = "mousedown", ln = "mousemove mouseup";
1039
1039
  function $e() {
1040
1040
  this.evEl = sn, this.evWin = ln, this.pressed = !1, le.apply(this, arguments);
@@ -1044,135 +1044,135 @@ var Tt = (function(d, l, e, n) {
1044
1044
  * handle mouse events
1045
1045
  * @param {Object} ev
1046
1046
  */
1047
- handler: function(o) {
1048
- var u = on[o.type];
1049
- u & z && (o.button === 0 || o.button === 2) && (this.pressed = !0), u & se && o.which !== 1 && (u = J), this.pressed && (u & J && (this.pressed = !1), this.callback(this.manager, u, {
1050
- pointers: [o],
1051
- changedPointers: [o],
1052
- pointerType: ne,
1053
- srcEvent: o
1047
+ handler: function(i) {
1048
+ var u = on[i.type];
1049
+ u & B && (i.button === 0 || i.button === 2) && (this.pressed = !0), u & se && i.which !== 1 && (u = Z), this.pressed && (u & Z && (this.pressed = !1), this.callback(this.manager, u, {
1050
+ pointers: [i],
1051
+ changedPointers: [i],
1052
+ pointerType: te,
1053
+ srcEvent: i
1054
1054
  }));
1055
1055
  }
1056
1056
  });
1057
1057
  var Ft = {
1058
- pointerdown: z,
1058
+ pointerdown: B,
1059
1059
  pointermove: se,
1060
- pointerup: J,
1061
- pointercancel: ee,
1062
- pointerout: ee
1060
+ pointerup: Z,
1061
+ pointercancel: Q,
1062
+ pointerout: Q
1063
1063
  }, un = {
1064
- 2: Z,
1065
- 3: B,
1066
- 4: ne,
1067
- 5: X
1064
+ 2: K,
1065
+ 3: U,
1066
+ 4: te,
1067
+ 5: Y
1068
1068
  // see https://twitter.com/jacobrossi/status/480596438489890816
1069
- }, Lt = "pointerdown", It = "pointermove pointerup pointercancel";
1070
- d.MSPointerEvent && !d.PointerEvent && (Lt = "MSPointerDown", It = "MSPointerMove MSPointerUp MSPointerCancel");
1069
+ }, It = "pointerdown", Dt = "pointermove pointerup pointercancel";
1070
+ h.MSPointerEvent && !h.PointerEvent && (It = "MSPointerDown", Dt = "MSPointerMove MSPointerUp MSPointerCancel");
1071
1071
  function ht() {
1072
- this.evEl = Lt, this.evWin = It, le.apply(this, arguments), this.store = this.manager.session.pointerEvents = [];
1072
+ this.evEl = It, this.evWin = Dt, le.apply(this, arguments), this.store = this.manager.session.pointerEvents = [];
1073
1073
  }
1074
1074
  E(ht, le, {
1075
1075
  /**
1076
1076
  * handle mouse events
1077
1077
  * @param {Object} ev
1078
1078
  */
1079
- handler: function(o) {
1080
- var u = this.store, g = !1, A = !1, O = o.type.toLowerCase().replace("ms", ""), U = Ft[O], ie = un[o.pointerType] || o.pointerType, ce = ie == Z, re = G(u, o.pointerId, "pointerId");
1081
- U & z && (o.button === 0 || o.button === 2 || ce) ? re < 0 && (u.push(o), re = u.length - 1) : U & (J | ee) ? g = !0 : !ce && o.buttons === 0 && (g = !0, A = !0, U = Ft.pointerup), !(re < 0) && (A || (u[re] = o), this.callback(this.manager, U, {
1079
+ handler: function(i) {
1080
+ var u = this.store, g = !1, P = !1, _ = i.type.toLowerCase().replace("ms", ""), k = Ft[_], ie = un[i.pointerType] || i.pointerType, ce = ie == K, ee = X(u, i.pointerId, "pointerId");
1081
+ k & B && (i.button === 0 || i.button === 2 || ce) ? ee < 0 && (u.push(i), ee = u.length - 1) : k & (Z | Q) ? g = !0 : !ce && i.buttons === 0 && (g = !0, P = !0, k = Ft.pointerup), !(ee < 0) && (P || (u[ee] = i), this.callback(this.manager, k, {
1082
1082
  pointers: u,
1083
- changedPointers: [o],
1083
+ changedPointers: [i],
1084
1084
  pointerType: ie,
1085
- srcEvent: u[re]
1086
- }), g && u.splice(re, 1));
1085
+ srcEvent: u[ee]
1086
+ }), g && u.splice(ee, 1));
1087
1087
  }
1088
1088
  });
1089
1089
  var cn = {
1090
- touchstart: z,
1090
+ touchstart: B,
1091
1091
  touchmove: se,
1092
- touchend: J,
1093
- touchcancel: ee
1092
+ touchend: Z,
1093
+ touchcancel: Q
1094
1094
  }, fn = "touchstart", hn = "touchstart touchmove touchend touchcancel";
1095
- function Dt() {
1095
+ function Nt() {
1096
1096
  this.evTarget = fn, this.evWin = hn, this.started = !1, le.apply(this, arguments);
1097
1097
  }
1098
- E(Dt, le, {
1099
- handler: function(o) {
1100
- var u = cn[o.type];
1101
- if (u === z && (this.started = !0), !!this.started) {
1102
- var g = vn.call(this, o, u);
1103
- u & (J | ee) && g[0].length - g[1].length === 0 && (this.started = !1), this.callback(this.manager, u, {
1098
+ E(Nt, le, {
1099
+ handler: function(i) {
1100
+ var u = cn[i.type];
1101
+ if (u === B && (this.started = !0), !!this.started) {
1102
+ var g = dn.call(this, i, u);
1103
+ u & (Z | Q) && g[0].length - g[1].length === 0 && (this.started = !1), this.callback(this.manager, u, {
1104
1104
  pointers: g[0],
1105
1105
  changedPointers: g[1],
1106
- pointerType: Z,
1107
- srcEvent: o
1106
+ pointerType: K,
1107
+ srcEvent: i
1108
1108
  });
1109
1109
  }
1110
1110
  }
1111
1111
  });
1112
- function vn(a, o) {
1113
- var u = q(a.touches), g = q(a.changedTouches);
1114
- return o & (J | ee) && (u = Q(u.concat(g), "identifier")), [u, g];
1112
+ function dn(a, i) {
1113
+ var u = $(a.touches), g = $(a.changedTouches);
1114
+ return i & (Z | Q) && (u = ae(u.concat(g), "identifier")), [u, g];
1115
1115
  }
1116
- var dn = {
1117
- touchstart: z,
1116
+ var vn = {
1117
+ touchstart: B,
1118
1118
  touchmove: se,
1119
- touchend: J,
1120
- touchcancel: ee
1119
+ touchend: Z,
1120
+ touchcancel: Q
1121
1121
  }, pn = "touchstart touchmove touchend touchcancel";
1122
1122
  function et() {
1123
1123
  this.evTarget = pn, this.targetIds = {}, le.apply(this, arguments);
1124
1124
  }
1125
1125
  E(et, le, {
1126
- handler: function(o) {
1127
- var u = dn[o.type], g = mn.call(this, o, u);
1126
+ handler: function(i) {
1127
+ var u = vn[i.type], g = mn.call(this, i, u);
1128
1128
  g && this.callback(this.manager, u, {
1129
1129
  pointers: g[0],
1130
1130
  changedPointers: g[1],
1131
- pointerType: Z,
1132
- srcEvent: o
1131
+ pointerType: K,
1132
+ srcEvent: i
1133
1133
  });
1134
1134
  }
1135
1135
  });
1136
- function mn(a, o) {
1137
- var u = q(a.touches), g = this.targetIds;
1138
- if (o & (z | se) && u.length === 1)
1136
+ function mn(a, i) {
1137
+ var u = $(a.touches), g = this.targetIds;
1138
+ if (i & (B | se) && u.length === 1)
1139
1139
  return g[u[0].identifier] = !0, [u, u];
1140
- var A, O, U = q(a.changedTouches), ie = [], ce = this.target;
1141
- if (O = u.filter(function(re) {
1142
- return F(re.target, ce);
1143
- }), o === z)
1144
- for (A = 0; A < O.length; )
1145
- g[O[A].identifier] = !0, A++;
1146
- for (A = 0; A < U.length; )
1147
- g[U[A].identifier] && ie.push(U[A]), o & (J | ee) && delete g[U[A].identifier], A++;
1140
+ var P, _, k = $(a.changedTouches), ie = [], ce = this.target;
1141
+ if (_ = u.filter(function(ee) {
1142
+ return D(ee.target, ce);
1143
+ }), i === B)
1144
+ for (P = 0; P < _.length; )
1145
+ g[_[P].identifier] = !0, P++;
1146
+ for (P = 0; P < k.length; )
1147
+ g[k[P].identifier] && ie.push(k[P]), i & (Z | Q) && delete g[k[P].identifier], P++;
1148
1148
  if (ie.length)
1149
1149
  return [
1150
1150
  // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel'
1151
- Q(O.concat(ie), "identifier"),
1151
+ ae(_.concat(ie), "identifier"),
1152
1152
  ie
1153
1153
  ];
1154
1154
  }
1155
- var gn = 2500, Nt = 25;
1156
- function vt() {
1155
+ var gn = 2500, kt = 25;
1156
+ function dt() {
1157
1157
  le.apply(this, arguments);
1158
1158
  var a = b(this.handler, this);
1159
1159
  this.touch = new et(this.manager, a), this.mouse = new $e(this.manager, a), this.primaryTouch = null, this.lastTouches = [];
1160
1160
  }
1161
- E(vt, le, {
1161
+ E(dt, le, {
1162
1162
  /**
1163
1163
  * handle mouse and touch events
1164
1164
  * @param {Hammer} manager
1165
1165
  * @param {String} inputEvent
1166
1166
  * @param {Object} inputData
1167
1167
  */
1168
- handler: function(o, u, g) {
1169
- var A = g.pointerType == Z, O = g.pointerType == ne;
1170
- if (!(O && g.sourceCapabilities && g.sourceCapabilities.firesTouchEvents)) {
1171
- if (A)
1168
+ handler: function(i, u, g) {
1169
+ var P = g.pointerType == K, _ = g.pointerType == te;
1170
+ if (!(_ && g.sourceCapabilities && g.sourceCapabilities.firesTouchEvents)) {
1171
+ if (P)
1172
1172
  yn.call(this, u, g);
1173
- else if (O && bn.call(this, g))
1173
+ else if (_ && bn.call(this, g))
1174
1174
  return;
1175
- this.callback(o, u, g);
1175
+ this.callback(i, u, g);
1176
1176
  }
1177
1177
  },
1178
1178
  /**
@@ -1182,32 +1182,32 @@ var Tt = (function(d, l, e, n) {
1182
1182
  this.touch.destroy(), this.mouse.destroy();
1183
1183
  }
1184
1184
  });
1185
- function yn(a, o) {
1186
- a & z ? (this.primaryTouch = o.changedPointers[0].identifier, Bt.call(this, o)) : a & (J | ee) && Bt.call(this, o);
1185
+ function yn(a, i) {
1186
+ a & B ? (this.primaryTouch = i.changedPointers[0].identifier, Bt.call(this, i)) : a & (Z | Q) && Bt.call(this, i);
1187
1187
  }
1188
1188
  function Bt(a) {
1189
- var o = a.changedPointers[0];
1190
- if (o.identifier === this.primaryTouch) {
1191
- var u = { x: o.clientX, y: o.clientY };
1189
+ var i = a.changedPointers[0];
1190
+ if (i.identifier === this.primaryTouch) {
1191
+ var u = { x: i.clientX, y: i.clientY };
1192
1192
  this.lastTouches.push(u);
1193
- var g = this.lastTouches, A = function() {
1194
- var O = g.indexOf(u);
1195
- O > -1 && g.splice(O, 1);
1193
+ var g = this.lastTouches, P = function() {
1194
+ var _ = g.indexOf(u);
1195
+ _ > -1 && g.splice(_, 1);
1196
1196
  };
1197
- setTimeout(A, gn);
1197
+ setTimeout(P, gn);
1198
1198
  }
1199
1199
  }
1200
1200
  function bn(a) {
1201
- for (var o = a.srcEvent.clientX, u = a.srcEvent.clientY, g = 0; g < this.lastTouches.length; g++) {
1202
- var A = this.lastTouches[g], O = Math.abs(o - A.x), U = Math.abs(u - A.y);
1203
- if (O <= Nt && U <= Nt)
1201
+ for (var i = a.srcEvent.clientX, u = a.srcEvent.clientY, g = 0; g < this.lastTouches.length; g++) {
1202
+ var P = this.lastTouches[g], _ = Math.abs(i - P.x), k = Math.abs(u - P.y);
1203
+ if (_ <= kt && k <= kt)
1204
1204
  return !0;
1205
1205
  }
1206
1206
  return !1;
1207
1207
  }
1208
- var Ut = r ? R(r.style, "touchAction") : n, Rt = Ut !== n, zt = "compute", Vt = "auto", dt = "manipulation", Le = "none", je = "pan-x", Ge = "pan-y", tt = En();
1209
- function pt(a, o) {
1210
- this.manager = a, this.set(o);
1208
+ var Ut = r ? z(r.style, "touchAction") : n, Rt = Ut !== n, Vt = "compute", zt = "auto", vt = "manipulation", Ie = "none", ze = "pan-x", je = "pan-y", tt = En();
1209
+ function pt(a, i) {
1210
+ this.manager = a, this.set(i);
1211
1211
  }
1212
1212
  pt.prototype = {
1213
1213
  /**
@@ -1215,7 +1215,7 @@ var Tt = (function(d, l, e, n) {
1215
1215
  * @param {String} value
1216
1216
  */
1217
1217
  set: function(a) {
1218
- a == zt && (a = this.compute()), Rt && this.manager.element.style && tt[a] && (this.manager.element.style[Ut] = a), this.actions = a.toLowerCase().trim();
1218
+ a == Vt && (a = this.compute()), Rt && this.manager.element.style && tt[a] && (this.manager.element.style[Ut] = a), this.actions = a.toLowerCase().trim();
1219
1219
  },
1220
1220
  /**
1221
1221
  * just re-set the touchAction value
@@ -1229,8 +1229,8 @@ var Tt = (function(d, l, e, n) {
1229
1229
  */
1230
1230
  compute: function() {
1231
1231
  var a = [];
1232
- return M(this.manager.recognizers, function(o) {
1233
- T(o.options.enable, [o]) && (a = a.concat(o.getTouchAction()));
1232
+ return M(this.manager.recognizers, function(i) {
1233
+ T(i.options.enable, [i]) && (a = a.concat(i.getTouchAction()));
1234
1234
  }), wn(a.join(" "));
1235
1235
  },
1236
1236
  /**
@@ -1238,19 +1238,19 @@ var Tt = (function(d, l, e, n) {
1238
1238
  * @param {Object} input
1239
1239
  */
1240
1240
  preventDefaults: function(a) {
1241
- var o = a.srcEvent, u = a.offsetDirection;
1241
+ var i = a.srcEvent, u = a.offsetDirection;
1242
1242
  if (this.manager.session.prevented) {
1243
- o.preventDefault();
1243
+ i.preventDefault();
1244
1244
  return;
1245
1245
  }
1246
- var g = this.actions, A = V(g, Le) && !tt[Le], O = V(g, Ge) && !tt[Ge], U = V(g, je) && !tt[je];
1247
- if (A) {
1248
- var ie = a.pointers.length === 1, ce = a.distance < 2, re = a.deltaTime < 250;
1249
- if (ie && ce && re)
1246
+ var g = this.actions, P = W(g, Ie) && !tt[Ie], _ = W(g, je) && !tt[je], k = W(g, ze) && !tt[ze];
1247
+ if (P) {
1248
+ var ie = a.pointers.length === 1, ce = a.distance < 2, ee = a.deltaTime < 250;
1249
+ if (ie && ce && ee)
1250
1250
  return;
1251
1251
  }
1252
- if (!(U && O) && (A || O && u & ue || U && u & ve))
1253
- return this.preventSrc(o);
1252
+ if (!(k && _) && (P || _ && u & ue || k && u & de))
1253
+ return this.preventSrc(i);
1254
1254
  },
1255
1255
  /**
1256
1256
  * call preventDefault to prevent the browser's default behavior (scrolling in most cases)
@@ -1261,22 +1261,22 @@ var Tt = (function(d, l, e, n) {
1261
1261
  }
1262
1262
  };
1263
1263
  function wn(a) {
1264
- if (V(a, Le))
1265
- return Le;
1266
- var o = V(a, je), u = V(a, Ge);
1267
- return o && u ? Le : o || u ? o ? je : Ge : V(a, dt) ? dt : Vt;
1264
+ if (W(a, Ie))
1265
+ return Ie;
1266
+ var i = W(a, ze), u = W(a, je);
1267
+ return i && u ? Ie : i || u ? i ? ze : je : W(a, vt) ? vt : zt;
1268
1268
  }
1269
1269
  function En() {
1270
1270
  if (!Rt)
1271
1271
  return !1;
1272
- var a = {}, o = d.CSS && d.CSS.supports;
1272
+ var a = {}, i = h.CSS && h.CSS.supports;
1273
1273
  return ["auto", "manipulation", "pan-y", "pan-x", "pan-x pan-y", "none"].forEach(function(u) {
1274
- a[u] = o ? d.CSS.supports("touch-action", u) : !0;
1274
+ a[u] = i ? h.CSS.supports("touch-action", u) : !0;
1275
1275
  }), a;
1276
1276
  }
1277
- var nt = 1, fe = 2, Be = 4, Se = 8, we = Se, Ye = 16, me = 32;
1277
+ var nt = 1, fe = 2, ke = 4, xe = 8, we = xe, Ge = 16, me = 32;
1278
1278
  function Ee(a) {
1279
- this.options = P({}, this.defaults, a || {}), this.id = L(), this.manager = null, this.options.enable = f(this.options.enable, !0), this.state = nt, this.simultaneous = {}, this.requireFail = [];
1279
+ this.options = A({}, this.defaults, a || {}), this.id = I(), this.manager = null, this.options.enable = f(this.options.enable, !0), this.state = nt, this.simultaneous = {}, this.requireFail = [];
1280
1280
  }
1281
1281
  Ee.prototype = {
1282
1282
  /**
@@ -1290,7 +1290,7 @@ var Tt = (function(d, l, e, n) {
1290
1290
  * @return {Recognizer}
1291
1291
  */
1292
1292
  set: function(a) {
1293
- return P(this.options, a), this.manager && this.manager.touchAction.update(), this;
1293
+ return A(this.options, a), this.manager && this.manager.touchAction.update(), this;
1294
1294
  },
1295
1295
  /**
1296
1296
  * recognize simultaneous with an other recognizer.
@@ -1300,8 +1300,8 @@ var Tt = (function(d, l, e, n) {
1300
1300
  recognizeWith: function(a) {
1301
1301
  if (y(a, "recognizeWith", this))
1302
1302
  return this;
1303
- var o = this.simultaneous;
1304
- return a = rt(a, this), o[a.id] || (o[a.id] = a, a.recognizeWith(this)), this;
1303
+ var i = this.simultaneous;
1304
+ return a = rt(a, this), i[a.id] || (i[a.id] = a, a.recognizeWith(this)), this;
1305
1305
  },
1306
1306
  /**
1307
1307
  * drop the simultaneous link. it doesnt remove the link on the other recognizer.
@@ -1319,8 +1319,8 @@ var Tt = (function(d, l, e, n) {
1319
1319
  requireFailure: function(a) {
1320
1320
  if (y(a, "requireFailure", this))
1321
1321
  return this;
1322
- var o = this.requireFail;
1323
- return a = rt(a, this), G(o, a) === -1 && (o.push(a), a.requireFailure(this)), this;
1322
+ var i = this.requireFail;
1323
+ return a = rt(a, this), X(i, a) === -1 && (i.push(a), a.requireFailure(this)), this;
1324
1324
  },
1325
1325
  /**
1326
1326
  * drop the requireFailure link. it does not remove the link on the other recognizer.
@@ -1331,8 +1331,8 @@ var Tt = (function(d, l, e, n) {
1331
1331
  if (y(a, "dropRequireFailure", this))
1332
1332
  return this;
1333
1333
  a = rt(a, this);
1334
- var o = G(this.requireFail, a);
1335
- return o > -1 && this.requireFail.splice(o, 1), this;
1334
+ var i = X(this.requireFail, a);
1335
+ return i > -1 && this.requireFail.splice(i, 1), this;
1336
1336
  },
1337
1337
  /**
1338
1338
  * has require failures boolean
@@ -1355,11 +1355,11 @@ var Tt = (function(d, l, e, n) {
1355
1355
  * @param {Object} input
1356
1356
  */
1357
1357
  emit: function(a) {
1358
- var o = this, u = this.state;
1359
- function g(A) {
1360
- o.manager.emit(A, a);
1358
+ var i = this, u = this.state;
1359
+ function g(P) {
1360
+ i.manager.emit(P, a);
1361
1361
  }
1362
- u < Se && g(o.options.event + jt(u)), g(o.options.event), a.additionalEvent && g(a.additionalEvent), u >= Se && g(o.options.event + jt(u));
1362
+ u < xe && g(i.options.event + jt(u)), g(i.options.event), a.additionalEvent && g(a.additionalEvent), u >= xe && g(i.options.event + jt(u));
1363
1363
  },
1364
1364
  /**
1365
1365
  * Check that all the require failure recognizers has failed,
@@ -1389,12 +1389,12 @@ var Tt = (function(d, l, e, n) {
1389
1389
  * @param {Object} inputData
1390
1390
  */
1391
1391
  recognize: function(a) {
1392
- var o = P({}, a);
1393
- if (!T(this.options.enable, [this, o])) {
1392
+ var i = A({}, a);
1393
+ if (!T(this.options.enable, [this, i])) {
1394
1394
  this.reset(), this.state = me;
1395
1395
  return;
1396
1396
  }
1397
- this.state & (we | Ye | me) && (this.state = nt), this.state = this.process(o), this.state & (fe | Be | Se | Ye) && this.tryEmit(o);
1397
+ this.state & (we | Ge | me) && (this.state = nt), this.state = this.process(i), this.state & (fe | ke | xe | Ge) && this.tryEmit(i);
1398
1398
  },
1399
1399
  /**
1400
1400
  * return the state of the recognizer
@@ -1422,19 +1422,19 @@ var Tt = (function(d, l, e, n) {
1422
1422
  }
1423
1423
  };
1424
1424
  function jt(a) {
1425
- return a & Ye ? "cancel" : a & Se ? "end" : a & Be ? "move" : a & fe ? "start" : "";
1425
+ return a & Ge ? "cancel" : a & xe ? "end" : a & ke ? "move" : a & fe ? "start" : "";
1426
1426
  }
1427
1427
  function Gt(a) {
1428
- return a == Me ? "down" : a == ke ? "up" : a == Pe ? "left" : a == Oe ? "right" : "";
1428
+ return a == Ae ? "down" : a == Le ? "up" : a == Me ? "left" : a == Ce ? "right" : "";
1429
1429
  }
1430
- function rt(a, o) {
1431
- var u = o.manager;
1430
+ function rt(a, i) {
1431
+ var u = i.manager;
1432
1432
  return u ? u.get(a) : a;
1433
1433
  }
1434
- function de() {
1434
+ function ve() {
1435
1435
  Ee.apply(this, arguments);
1436
1436
  }
1437
- E(de, Ee, {
1437
+ E(ve, Ee, {
1438
1438
  /**
1439
1439
  * @namespace
1440
1440
  * @memberof AttrRecognizer
@@ -1453,8 +1453,8 @@ var Tt = (function(d, l, e, n) {
1453
1453
  * @returns {Boolean} recognized
1454
1454
  */
1455
1455
  attrTest: function(a) {
1456
- var o = this.options.pointers;
1457
- return o === 0 || a.pointers.length === o;
1456
+ var i = this.options.pointers;
1457
+ return i === 0 || a.pointers.length === i;
1458
1458
  },
1459
1459
  /**
1460
1460
  * Process the input and return the state for the recognizer
@@ -1463,14 +1463,14 @@ var Tt = (function(d, l, e, n) {
1463
1463
  * @returns {*} State
1464
1464
  */
1465
1465
  process: function(a) {
1466
- var o = this.state, u = a.eventType, g = o & (fe | Be), A = this.attrTest(a);
1467
- return g && (u & ee || !A) ? o | Ye : g || A ? u & J ? o | Se : o & fe ? o | Be : fe : me;
1466
+ var i = this.state, u = a.eventType, g = i & (fe | ke), P = this.attrTest(a);
1467
+ return g && (u & Q || !P) ? i | Ge : g || P ? u & Z ? i | xe : i & fe ? i | ke : fe : me;
1468
1468
  }
1469
1469
  });
1470
1470
  function at() {
1471
- de.apply(this, arguments), this.pX = null, this.pY = null;
1471
+ ve.apply(this, arguments), this.pX = null, this.pY = null;
1472
1472
  }
1473
- E(at, de, {
1473
+ E(at, ve, {
1474
1474
  /**
1475
1475
  * @namespace
1476
1476
  * @memberof PanRecognizer
@@ -1479,29 +1479,29 @@ var Tt = (function(d, l, e, n) {
1479
1479
  event: "pan",
1480
1480
  threshold: 10,
1481
1481
  pointers: 1,
1482
- direction: Re
1482
+ direction: Ue
1483
1483
  },
1484
1484
  getTouchAction: function() {
1485
- var a = this.options.direction, o = [];
1486
- return a & ue && o.push(Ge), a & ve && o.push(je), o;
1485
+ var a = this.options.direction, i = [];
1486
+ return a & ue && i.push(je), a & de && i.push(ze), i;
1487
1487
  },
1488
1488
  directionTest: function(a) {
1489
- var o = this.options, u = !0, g = a.distance, A = a.direction, O = a.deltaX, U = a.deltaY;
1490
- return A & o.direction || (o.direction & ue ? (A = O === 0 ? _e : O < 0 ? Pe : Oe, u = O != this.pX, g = Math.abs(a.deltaX)) : (A = U === 0 ? _e : U < 0 ? ke : Me, u = U != this.pY, g = Math.abs(a.deltaY))), a.direction = A, u && g > o.threshold && A & o.direction;
1489
+ var i = this.options, u = !0, g = a.distance, P = a.direction, _ = a.deltaX, k = a.deltaY;
1490
+ return P & i.direction || (i.direction & ue ? (P = _ === 0 ? Oe : _ < 0 ? Me : Ce, u = _ != this.pX, g = Math.abs(a.deltaX)) : (P = k === 0 ? Oe : k < 0 ? Le : Ae, u = k != this.pY, g = Math.abs(a.deltaY))), a.direction = P, u && g > i.threshold && P & i.direction;
1491
1491
  },
1492
1492
  attrTest: function(a) {
1493
- return de.prototype.attrTest.call(this, a) && (this.state & fe || !(this.state & fe) && this.directionTest(a));
1493
+ return ve.prototype.attrTest.call(this, a) && (this.state & fe || !(this.state & fe) && this.directionTest(a));
1494
1494
  },
1495
1495
  emit: function(a) {
1496
1496
  this.pX = a.deltaX, this.pY = a.deltaY;
1497
- var o = Gt(a.direction);
1498
- o && (a.additionalEvent = this.options.event + o), this._super.emit.call(this, a);
1497
+ var i = Gt(a.direction);
1498
+ i && (a.additionalEvent = this.options.event + i), this._super.emit.call(this, a);
1499
1499
  }
1500
1500
  });
1501
1501
  function mt() {
1502
- de.apply(this, arguments);
1502
+ ve.apply(this, arguments);
1503
1503
  }
1504
- E(mt, de, {
1504
+ E(mt, ve, {
1505
1505
  /**
1506
1506
  * @namespace
1507
1507
  * @memberof PinchRecognizer
@@ -1512,15 +1512,15 @@ var Tt = (function(d, l, e, n) {
1512
1512
  pointers: 2
1513
1513
  },
1514
1514
  getTouchAction: function() {
1515
- return [Le];
1515
+ return [Ie];
1516
1516
  },
1517
1517
  attrTest: function(a) {
1518
1518
  return this._super.attrTest.call(this, a) && (Math.abs(a.scale - 1) > this.options.threshold || this.state & fe);
1519
1519
  },
1520
1520
  emit: function(a) {
1521
1521
  if (a.scale !== 1) {
1522
- var o = a.scale < 1 ? "in" : "out";
1523
- a.additionalEvent = this.options.event + o;
1522
+ var i = a.scale < 1 ? "in" : "out";
1523
+ a.additionalEvent = this.options.event + i;
1524
1524
  }
1525
1525
  this._super.emit.call(this, a);
1526
1526
  }
@@ -1542,17 +1542,17 @@ var Tt = (function(d, l, e, n) {
1542
1542
  // a minimal movement is ok, but keep it low
1543
1543
  },
1544
1544
  getTouchAction: function() {
1545
- return [Vt];
1545
+ return [zt];
1546
1546
  },
1547
1547
  process: function(a) {
1548
- var o = this.options, u = a.pointers.length === o.pointers, g = a.distance < o.threshold, A = a.deltaTime > o.time;
1549
- if (this._input = a, !g || !u || a.eventType & (J | ee) && !A)
1548
+ var i = this.options, u = a.pointers.length === i.pointers, g = a.distance < i.threshold, P = a.deltaTime > i.time;
1549
+ if (this._input = a, !g || !u || a.eventType & (Z | Q) && !P)
1550
1550
  this.reset();
1551
- else if (a.eventType & z)
1552
- this.reset(), this._timer = v(function() {
1551
+ else if (a.eventType & B)
1552
+ this.reset(), this._timer = m(function() {
1553
1553
  this.state = we, this.tryEmit();
1554
- }, o.time, this);
1555
- else if (a.eventType & J)
1554
+ }, i.time, this);
1555
+ else if (a.eventType & Z)
1556
1556
  return we;
1557
1557
  return me;
1558
1558
  },
@@ -1560,13 +1560,13 @@ var Tt = (function(d, l, e, n) {
1560
1560
  clearTimeout(this._timer);
1561
1561
  },
1562
1562
  emit: function(a) {
1563
- this.state === we && (a && a.eventType & J ? this.manager.emit(this.options.event + "up", a) : (this._input.timeStamp = c(), this.manager.emit(this.options.event, this._input)));
1563
+ this.state === we && (a && a.eventType & Z ? this.manager.emit(this.options.event + "up", a) : (this._input.timeStamp = c(), this.manager.emit(this.options.event, this._input)));
1564
1564
  }
1565
1565
  });
1566
1566
  function yt() {
1567
- de.apply(this, arguments);
1567
+ ve.apply(this, arguments);
1568
1568
  }
1569
- E(yt, de, {
1569
+ E(yt, ve, {
1570
1570
  /**
1571
1571
  * @namespace
1572
1572
  * @memberof RotateRecognizer
@@ -1577,16 +1577,16 @@ var Tt = (function(d, l, e, n) {
1577
1577
  pointers: 2
1578
1578
  },
1579
1579
  getTouchAction: function() {
1580
- return [Le];
1580
+ return [Ie];
1581
1581
  },
1582
1582
  attrTest: function(a) {
1583
1583
  return this._super.attrTest.call(this, a) && (Math.abs(a.rotation) > this.options.threshold || this.state & fe);
1584
1584
  }
1585
1585
  });
1586
1586
  function bt() {
1587
- de.apply(this, arguments);
1587
+ ve.apply(this, arguments);
1588
1588
  }
1589
- E(bt, de, {
1589
+ E(bt, ve, {
1590
1590
  /**
1591
1591
  * @namespace
1592
1592
  * @memberof SwipeRecognizer
@@ -1595,19 +1595,19 @@ var Tt = (function(d, l, e, n) {
1595
1595
  event: "swipe",
1596
1596
  threshold: 10,
1597
1597
  velocity: 0.3,
1598
- direction: ue | ve,
1598
+ direction: ue | de,
1599
1599
  pointers: 1
1600
1600
  },
1601
1601
  getTouchAction: function() {
1602
1602
  return at.prototype.getTouchAction.call(this);
1603
1603
  },
1604
1604
  attrTest: function(a) {
1605
- var o = this.options.direction, u;
1606
- return o & (ue | ve) ? u = a.overallVelocity : o & ue ? u = a.overallVelocityX : o & ve && (u = a.overallVelocityY), this._super.attrTest.call(this, a) && o & a.offsetDirection && a.distance > this.options.threshold && a.maxPointers == this.options.pointers && h(u) > this.options.velocity && a.eventType & J;
1605
+ var i = this.options.direction, u;
1606
+ return i & (ue | de) ? u = a.overallVelocity : i & ue ? u = a.overallVelocityX : i & de && (u = a.overallVelocityY), this._super.attrTest.call(this, a) && i & a.offsetDirection && a.distance > this.options.threshold && a.maxPointers == this.options.pointers && d(u) > this.options.velocity && a.eventType & Z;
1607
1607
  },
1608
1608
  emit: function(a) {
1609
- var o = Gt(a.offsetDirection);
1610
- o && this.manager.emit(this.options.event + o, a), this.manager.emit(this.options.event, a);
1609
+ var i = Gt(a.offsetDirection);
1610
+ i && this.manager.emit(this.options.event + i, a), this.manager.emit(this.options.event, a);
1611
1611
  }
1612
1612
  });
1613
1613
  function it() {
@@ -1632,27 +1632,27 @@ var Tt = (function(d, l, e, n) {
1632
1632
  // a multi-tap can be a bit off the initial position
1633
1633
  },
1634
1634
  getTouchAction: function() {
1635
- return [dt];
1635
+ return [vt];
1636
1636
  },
1637
1637
  process: function(a) {
1638
- var o = this.options, u = a.pointers.length === o.pointers, g = a.distance < o.threshold, A = a.deltaTime < o.time;
1639
- if (this.reset(), a.eventType & z && this.count === 0)
1638
+ var i = this.options, u = a.pointers.length === i.pointers, g = a.distance < i.threshold, P = a.deltaTime < i.time;
1639
+ if (this.reset(), a.eventType & B && this.count === 0)
1640
1640
  return this.failTimeout();
1641
- if (g && A && u) {
1642
- if (a.eventType != J)
1641
+ if (g && P && u) {
1642
+ if (a.eventType != Z)
1643
1643
  return this.failTimeout();
1644
- var O = this.pTime ? a.timeStamp - this.pTime < o.interval : !0, U = !this.pCenter || Je(this.pCenter, a.center) < o.posThreshold;
1645
- this.pTime = a.timeStamp, this.pCenter = a.center, !U || !O ? this.count = 1 : this.count += 1, this._input = a;
1646
- var ie = this.count % o.taps;
1644
+ var _ = this.pTime ? a.timeStamp - this.pTime < i.interval : !0, k = !this.pCenter || Je(this.pCenter, a.center) < i.posThreshold;
1645
+ this.pTime = a.timeStamp, this.pCenter = a.center, !k || !_ ? this.count = 1 : this.count += 1, this._input = a;
1646
+ var ie = this.count % i.taps;
1647
1647
  if (ie === 0)
1648
- return this.hasRequireFailures() ? (this._timer = v(function() {
1648
+ return this.hasRequireFailures() ? (this._timer = m(function() {
1649
1649
  this.state = we, this.tryEmit();
1650
- }, o.interval, this), fe) : we;
1650
+ }, i.interval, this), fe) : we;
1651
1651
  }
1652
1652
  return me;
1653
1653
  },
1654
1654
  failTimeout: function() {
1655
- return this._timer = v(function() {
1655
+ return this._timer = m(function() {
1656
1656
  this.state = me;
1657
1657
  }, this.options.interval, this), me;
1658
1658
  },
@@ -1663,10 +1663,10 @@ var Tt = (function(d, l, e, n) {
1663
1663
  this.state == we && (this._input.tapCount = this.count, this.manager.emit(this.options.event, this._input));
1664
1664
  }
1665
1665
  });
1666
- function Ue(a, o) {
1667
- return o = o || {}, o.recognizers = f(o.recognizers, Ue.defaults.preset), new wt(a, o);
1666
+ function Be(a, i) {
1667
+ return i = i || {}, i.recognizers = f(i.recognizers, Be.defaults.preset), new wt(a, i);
1668
1668
  }
1669
- Ue.VERSION = "2.0.7", Ue.defaults = {
1669
+ Be.VERSION = "2.0.7", Be.defaults = {
1670
1670
  /**
1671
1671
  * set if DOM events are being triggered.
1672
1672
  * But this is slower and unused by simple implementations, so disabled by default.
@@ -1680,7 +1680,7 @@ var Tt = (function(d, l, e, n) {
1680
1680
  * @type {String}
1681
1681
  * @default compute
1682
1682
  */
1683
- touchAction: zt,
1683
+ touchAction: Vt,
1684
1684
  /**
1685
1685
  * @type {Boolean}
1686
1686
  * @default true
@@ -1763,8 +1763,8 @@ var Tt = (function(d, l, e, n) {
1763
1763
  }
1764
1764
  };
1765
1765
  var Tn = 1, Yt = 2;
1766
- function wt(a, o) {
1767
- this.options = P({}, Ue.defaults, o || {}), this.options.inputTarget = this.options.inputTarget || a, this.handlers = {}, this.session = {}, this.recognizers = [], this.oldCssProps = {}, this.element = a, this.input = Ze(this), this.touchAction = new pt(this, this.options.touchAction), Wt(this, !0), M(this.options.recognizers, function(u) {
1766
+ function wt(a, i) {
1767
+ this.options = A({}, Be.defaults, i || {}), this.options.inputTarget = this.options.inputTarget || a, this.handlers = {}, this.session = {}, this.recognizers = [], this.oldCssProps = {}, this.element = a, this.input = Ze(this), this.touchAction = new pt(this, this.options.touchAction), Ht(this, !0), M(this.options.recognizers, function(u) {
1768
1768
  var g = this.add(new u[0](u[1]));
1769
1769
  u[2] && g.recognizeWith(u[2]), u[3] && g.requireFailure(u[3]);
1770
1770
  }, this);
@@ -1776,7 +1776,7 @@ var Tt = (function(d, l, e, n) {
1776
1776
  * @returns {Manager}
1777
1777
  */
1778
1778
  set: function(a) {
1779
- return P(this.options, a), a.touchAction && this.touchAction.update(), a.inputTarget && (this.input.destroy(), this.input.target = a.inputTarget, this.input.init()), this;
1779
+ return A(this.options, a), a.touchAction && this.touchAction.update(), a.inputTarget && (this.input.destroy(), this.input.target = a.inputTarget, this.input.init()), this;
1780
1780
  },
1781
1781
  /**
1782
1782
  * stop recognizing for this session.
@@ -1794,15 +1794,15 @@ var Tt = (function(d, l, e, n) {
1794
1794
  * @param {Object} inputData
1795
1795
  */
1796
1796
  recognize: function(a) {
1797
- var o = this.session;
1798
- if (!o.stopped) {
1797
+ var i = this.session;
1798
+ if (!i.stopped) {
1799
1799
  this.touchAction.preventDefaults(a);
1800
- var u, g = this.recognizers, A = o.curRecognizer;
1801
- (!A || A && A.state & we) && (A = o.curRecognizer = null);
1802
- for (var O = 0; O < g.length; )
1803
- u = g[O], o.stopped !== Yt && // 1
1804
- (!A || u == A || // 2
1805
- u.canRecognizeWith(A)) ? u.recognize(a) : u.reset(), !A && u.state & (fe | Be | Se) && (A = o.curRecognizer = u), O++;
1800
+ var u, g = this.recognizers, P = i.curRecognizer;
1801
+ (!P || P && P.state & we) && (P = i.curRecognizer = null);
1802
+ for (var _ = 0; _ < g.length; )
1803
+ u = g[_], i.stopped !== Yt && // 1
1804
+ (!P || u == P || // 2
1805
+ u.canRecognizeWith(P)) ? u.recognize(a) : u.reset(), !P && u.state & (fe | ke | xe) && (P = i.curRecognizer = u), _++;
1806
1806
  }
1807
1807
  },
1808
1808
  /**
@@ -1813,9 +1813,9 @@ var Tt = (function(d, l, e, n) {
1813
1813
  get: function(a) {
1814
1814
  if (a instanceof Ee)
1815
1815
  return a;
1816
- for (var o = this.recognizers, u = 0; u < o.length; u++)
1817
- if (o[u].options.event == a)
1818
- return o[u];
1816
+ for (var i = this.recognizers, u = 0; u < i.length; u++)
1817
+ if (i[u].options.event == a)
1818
+ return i[u];
1819
1819
  return null;
1820
1820
  },
1821
1821
  /**
@@ -1827,8 +1827,8 @@ var Tt = (function(d, l, e, n) {
1827
1827
  add: function(a) {
1828
1828
  if (y(a, "add", this))
1829
1829
  return this;
1830
- var o = this.get(a.options.event);
1831
- return o && this.remove(o), this.recognizers.push(a), a.manager = this, this.touchAction.update(), a;
1830
+ var i = this.get(a.options.event);
1831
+ return i && this.remove(i), this.recognizers.push(a), a.manager = this, this.touchAction.update(), a;
1832
1832
  },
1833
1833
  /**
1834
1834
  * remove a recognizer by name or instance
@@ -1839,8 +1839,8 @@ var Tt = (function(d, l, e, n) {
1839
1839
  if (y(a, "remove", this))
1840
1840
  return this;
1841
1841
  if (a = this.get(a), a) {
1842
- var o = this.recognizers, u = G(o, a);
1843
- u !== -1 && (o.splice(u, 1), this.touchAction.update());
1842
+ var i = this.recognizers, u = X(i, a);
1843
+ u !== -1 && (i.splice(u, 1), this.touchAction.update());
1844
1844
  }
1845
1845
  return this;
1846
1846
  },
@@ -1850,11 +1850,11 @@ var Tt = (function(d, l, e, n) {
1850
1850
  * @param {Function} handler
1851
1851
  * @returns {EventEmitter} this
1852
1852
  */
1853
- on: function(a, o) {
1854
- if (a !== n && o !== n) {
1853
+ on: function(a, i) {
1854
+ if (a !== n && i !== n) {
1855
1855
  var u = this.handlers;
1856
- return M(Y(a), function(g) {
1857
- u[g] = u[g] || [], u[g].push(o);
1856
+ return M(H(a), function(g) {
1857
+ u[g] = u[g] || [], u[g].push(i);
1858
1858
  }), this;
1859
1859
  }
1860
1860
  },
@@ -1864,11 +1864,11 @@ var Tt = (function(d, l, e, n) {
1864
1864
  * @param {Function} [handler]
1865
1865
  * @returns {EventEmitter} this
1866
1866
  */
1867
- off: function(a, o) {
1867
+ off: function(a, i) {
1868
1868
  if (a !== n) {
1869
1869
  var u = this.handlers;
1870
- return M(Y(a), function(g) {
1871
- o ? u[g] && u[g].splice(G(u[g], o), 1) : delete u[g];
1870
+ return M(H(a), function(g) {
1871
+ i ? u[g] && u[g].splice(X(u[g], i), 1) : delete u[g];
1872
1872
  }), this;
1873
1873
  }
1874
1874
  },
@@ -1877,15 +1877,15 @@ var Tt = (function(d, l, e, n) {
1877
1877
  * @param {String} event
1878
1878
  * @param {Object} data
1879
1879
  */
1880
- emit: function(a, o) {
1881
- this.options.domEvents && An(a, o);
1880
+ emit: function(a, i) {
1881
+ this.options.domEvents && Pn(a, i);
1882
1882
  var u = this.handlers[a] && this.handlers[a].slice();
1883
1883
  if (!(!u || !u.length)) {
1884
- o.type = a, o.preventDefault = function() {
1885
- o.srcEvent.preventDefault();
1884
+ i.type = a, i.preventDefault = function() {
1885
+ i.srcEvent.preventDefault();
1886
1886
  };
1887
1887
  for (var g = 0; g < u.length; )
1888
- u[g](o), g++;
1888
+ u[g](i), g++;
1889
1889
  }
1890
1890
  },
1891
1891
  /**
@@ -1893,87 +1893,87 @@ var Tt = (function(d, l, e, n) {
1893
1893
  * it doesn't unbind dom events, that is the user own responsibility
1894
1894
  */
1895
1895
  destroy: function() {
1896
- this.element && Wt(this, !1), this.handlers = {}, this.session = {}, this.input.destroy(), this.element = null;
1896
+ this.element && Ht(this, !1), this.handlers = {}, this.session = {}, this.input.destroy(), this.element = null;
1897
1897
  }
1898
1898
  };
1899
- function Wt(a, o) {
1899
+ function Ht(a, i) {
1900
1900
  var u = a.element;
1901
1901
  if (u.style) {
1902
1902
  var g;
1903
- M(a.options.cssProps, function(A, O) {
1904
- g = R(u.style, O), o ? (a.oldCssProps[g] = u.style[g], u.style[g] = A) : u.style[g] = a.oldCssProps[g] || "";
1905
- }), o || (a.oldCssProps = {});
1903
+ M(a.options.cssProps, function(P, _) {
1904
+ g = z(u.style, _), i ? (a.oldCssProps[g] = u.style[g], u.style[g] = P) : u.style[g] = a.oldCssProps[g] || "";
1905
+ }), i || (a.oldCssProps = {});
1906
1906
  }
1907
1907
  }
1908
- function An(a, o) {
1909
- var u = l.createEvent("Event");
1910
- u.initEvent(a, !0, !0), u.gesture = o, o.target.dispatchEvent(u);
1908
+ function Pn(a, i) {
1909
+ var u = s.createEvent("Event");
1910
+ u.initEvent(a, !0, !0), u.gesture = i, i.target.dispatchEvent(u);
1911
1911
  }
1912
- return P(Ue, {
1913
- INPUT_START: z,
1912
+ return A(Be, {
1913
+ INPUT_START: B,
1914
1914
  INPUT_MOVE: se,
1915
- INPUT_END: J,
1916
- INPUT_CANCEL: ee,
1915
+ INPUT_END: Z,
1916
+ INPUT_CANCEL: Q,
1917
1917
  STATE_POSSIBLE: nt,
1918
1918
  STATE_BEGAN: fe,
1919
- STATE_CHANGED: Be,
1920
- STATE_ENDED: Se,
1919
+ STATE_CHANGED: ke,
1920
+ STATE_ENDED: xe,
1921
1921
  STATE_RECOGNIZED: we,
1922
- STATE_CANCELLED: Ye,
1922
+ STATE_CANCELLED: Ge,
1923
1923
  STATE_FAILED: me,
1924
- DIRECTION_NONE: _e,
1925
- DIRECTION_LEFT: Pe,
1926
- DIRECTION_RIGHT: Oe,
1927
- DIRECTION_UP: ke,
1928
- DIRECTION_DOWN: Me,
1924
+ DIRECTION_NONE: Oe,
1925
+ DIRECTION_LEFT: Me,
1926
+ DIRECTION_RIGHT: Ce,
1927
+ DIRECTION_UP: Le,
1928
+ DIRECTION_DOWN: Ae,
1929
1929
  DIRECTION_HORIZONTAL: ue,
1930
- DIRECTION_VERTICAL: ve,
1931
- DIRECTION_ALL: Re,
1930
+ DIRECTION_VERTICAL: de,
1931
+ DIRECTION_ALL: Ue,
1932
1932
  Manager: wt,
1933
1933
  Input: le,
1934
1934
  TouchAction: pt,
1935
1935
  TouchInput: et,
1936
1936
  MouseInput: $e,
1937
1937
  PointerEventInput: ht,
1938
- TouchMouseInput: vt,
1939
- SingleTouchInput: Dt,
1938
+ TouchMouseInput: dt,
1939
+ SingleTouchInput: Nt,
1940
1940
  Recognizer: Ee,
1941
- AttrRecognizer: de,
1941
+ AttrRecognizer: ve,
1942
1942
  Tap: it,
1943
1943
  Pan: at,
1944
1944
  Swipe: bt,
1945
1945
  Pinch: mt,
1946
1946
  Rotate: yt,
1947
1947
  Press: gt,
1948
- on: C,
1949
- off: x,
1948
+ on: O,
1949
+ off: S,
1950
1950
  each: M,
1951
- merge: _,
1952
- extend: S,
1953
- assign: P,
1951
+ merge: C,
1952
+ extend: x,
1953
+ assign: A,
1954
1954
  inherit: E,
1955
1955
  bindFn: b,
1956
- prefixed: R
1957
- }), Ue;
1958
- })(typeof window != "undefined" ? window : {}, typeof document != "undefined" ? document : {}), qe = function(d, l) {
1959
- l === void 0 && console.warn('THREE.OrbitControls: The second parameter "domElement" is now mandatory.'), l === document && console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'), this.object = d, this.domElement = l, this.enabled = !0, this.target = new ye(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !1, this.keyPanSpeed = 7, this.autoRotate = !1, this.autoRotateSpeed = 2, this.enableKeys = !0, this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 }, this.mouseButtons = { LEFT: xe.ROTATE, MIDDLE: xe.DOLLY, RIGHT: xe.PAN }, this.touches = { ONE: Ce.ROTATE, TWO: Ce.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this.getPolarAngle = function() {
1956
+ prefixed: z
1957
+ }), Be;
1958
+ })(typeof window != "undefined" ? window : {}, typeof document != "undefined" ? document : {}), Ke = function(h, s) {
1959
+ s === void 0 && console.warn('THREE.OrbitControls: The second parameter "domElement" is now mandatory.'), s === document && console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'), this.object = h, this.domElement = s, this.enabled = !0, this.target = new ye(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !1, this.keyPanSpeed = 7, this.autoRotate = !1, this.autoRotateSpeed = 2, this.enableKeys = !0, this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 }, this.mouseButtons = { LEFT: Se.ROTATE, MIDDLE: Se.DOLLY, RIGHT: Se.PAN }, this.touches = { ONE: _e.ROTATE, TWO: _e.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this.getPolarAngle = function() {
1960
1960
  return c.phi;
1961
1961
  }, this.getAzimuthalAngle = function() {
1962
1962
  return c.theta;
1963
1963
  }, this.saveState = function() {
1964
1964
  e.target0.copy(e.target), e.position0.copy(e.object.position), e.zoom0 = e.object.zoom;
1965
1965
  }, this.reset = function() {
1966
- e.target.copy(e.target0), e.object.position.copy(e.position0), e.object.zoom = e.zoom0, e.object.updateProjectionMatrix(), e.dispatchEvent(n), e.update(), i = s.NONE;
1966
+ e.target.copy(e.target0), e.object.position.copy(e.position0), e.object.zoom = e.zoom0, e.object.updateProjectionMatrix(), e.dispatchEvent(n), e.update(), o = l.NONE;
1967
1967
  }, this.update = (function() {
1968
- var m = new ye(), j = new Kt().setFromUnitVectors(d.up, new ye(0, 1, 0)), te = j.clone().inverse(), ae = new ye(), pe = new Kt();
1968
+ var v = new ye(), R = new Xt().setFromUnitVectors(h.up, new ye(0, 1, 0)), J = R.clone().inverse(), re = new ye(), pe = new Xt();
1969
1969
  return function() {
1970
1970
  var be = e.object.position;
1971
- return m.copy(be).sub(e.target), m.applyQuaternion(j), c.setFromVector3(m), e.autoRotate && i === s.NONE && Y(F()), e.enableDamping ? (c.theta += v.theta * e.dampingFactor, c.phi += v.phi * e.dampingFactor) : (c.theta += v.theta, c.phi += v.phi), c.theta = Math.max(e.minAzimuthAngle, Math.min(e.maxAzimuthAngle, c.theta)), c.phi = Math.max(e.minPolarAngle, Math.min(e.maxPolarAngle, c.phi)), c.makeSafe(), c.radius *= y, c.radius = Math.max(e.minDistance, Math.min(e.maxDistance, c.radius)), e.enableDamping === !0 ? e.target.addScaledVector(M, e.dampingFactor) : e.target.add(M), m.setFromSpherical(c), m.applyQuaternion(te), be.copy(e.target).add(m), e.object.lookAt(e.target), e.enableDamping === !0 ? (v.theta *= 1 - e.dampingFactor, v.phi *= 1 - e.dampingFactor, M.multiplyScalar(1 - e.dampingFactor)) : (v.set(0, 0, 0), M.set(0, 0, 0)), y = 1, w || ae.distanceToSquared(e.object.position) > h || 8 * (1 - pe.dot(e.object.quaternion)) > h ? (e.dispatchEvent(n), ae.copy(e.object.position), pe.copy(e.object.quaternion), w = !1, !0) : !1;
1971
+ return v.copy(be).sub(e.target), v.applyQuaternion(R), c.setFromVector3(v), e.autoRotate && o === l.NONE && H(D()), e.enableDamping ? (c.theta += m.theta * e.dampingFactor, c.phi += m.phi * e.dampingFactor) : (c.theta += m.theta, c.phi += m.phi), c.theta = Math.max(e.minAzimuthAngle, Math.min(e.maxAzimuthAngle, c.theta)), c.phi = Math.max(e.minPolarAngle, Math.min(e.maxPolarAngle, c.phi)), c.makeSafe(), c.radius *= y, c.radius = Math.max(e.minDistance, Math.min(e.maxDistance, c.radius)), e.enableDamping === !0 ? e.target.addScaledVector(M, e.dampingFactor) : e.target.add(M), v.setFromSpherical(c), v.applyQuaternion(J), be.copy(e.target).add(v), e.object.lookAt(e.target), e.enableDamping === !0 ? (m.theta *= 1 - e.dampingFactor, m.phi *= 1 - e.dampingFactor, M.multiplyScalar(1 - e.dampingFactor)) : (m.set(0, 0, 0), M.set(0, 0, 0)), y = 1, w || re.distanceToSquared(e.object.position) > d || 8 * (1 - pe.dot(e.object.quaternion)) > d ? (e.dispatchEvent(n), re.copy(e.object.position), pe.copy(e.object.quaternion), w = !1, !0) : !1;
1972
1972
  };
1973
1973
  })(), this.dispose = function() {
1974
- e.domElement.removeEventListener("contextmenu", Qe, !1), e.domElement.removeEventListener("mousedown", Me, !1), e.domElement.removeEventListener("wheel", Re, !1), e.domElement.removeEventListener("touchstart", Fe, !1), e.domElement.removeEventListener("touchend", Ze, !1), e.domElement.removeEventListener("touchmove", le, !1), document.removeEventListener("mousemove", ue, !1), document.removeEventListener("mouseup", ve, !1), e.domElement.removeEventListener("keydown", ze, !1);
1974
+ e.domElement.removeEventListener("contextmenu", Qe, !1), e.domElement.removeEventListener("mousedown", Ae, !1), e.domElement.removeEventListener("wheel", Ue, !1), e.domElement.removeEventListener("touchstart", Fe, !1), e.domElement.removeEventListener("touchend", Ze, !1), e.domElement.removeEventListener("touchmove", le, !1), document.removeEventListener("mousemove", ue, !1), document.removeEventListener("mouseup", de, !1), e.domElement.removeEventListener("keydown", Re, !1);
1975
1975
  };
1976
- var e = this, n = { type: "change" }, t = { type: "start" }, r = { type: "end" }, s = {
1976
+ var e = this, n = { type: "change" }, t = { type: "start" }, r = { type: "end" }, l = {
1977
1977
  NONE: -1,
1978
1978
  ROTATE: 0,
1979
1979
  DOLLY: 1,
@@ -1982,401 +1982,401 @@ var Tt = (function(d, l, e, n) {
1982
1982
  TOUCH_PAN: 4,
1983
1983
  TOUCH_DOLLY_PAN: 5,
1984
1984
  TOUCH_DOLLY_ROTATE: 6
1985
- }, i = s.NONE, h = 1e-6, c = new Ht(), v = new Ht(), y = 1, M = new ye(), w = !1, P = new Te(), S = new Te(), _ = new Te(), E = new Te(), b = new Te(), T = new Te(), f = new Te(), C = new Te(), x = new Te();
1986
- function F() {
1985
+ }, o = l.NONE, d = 1e-6, c = new Wt(), m = new Wt(), y = 1, M = new ye(), w = !1, A = new Te(), x = new Te(), C = new Te(), E = new Te(), b = new Te(), T = new Te(), f = new Te(), O = new Te(), S = new Te();
1986
+ function D() {
1987
1987
  return 2 * Math.PI / 60 / 60 * e.autoRotateSpeed;
1988
1988
  }
1989
- function V() {
1989
+ function W() {
1990
1990
  return Math.pow(0.95, e.zoomSpeed);
1991
1991
  }
1992
- function Y(m) {
1993
- v.theta -= m;
1992
+ function H(v) {
1993
+ m.theta -= v;
1994
1994
  }
1995
- function G(m) {
1996
- v.phi -= m;
1995
+ function X(v) {
1996
+ m.phi -= v;
1997
1997
  }
1998
- var q = (function() {
1999
- var m = new ye();
2000
- return function(te, ae) {
2001
- m.setFromMatrixColumn(ae, 0), m.multiplyScalar(-te), M.add(m);
1998
+ var $ = (function() {
1999
+ var v = new ye();
2000
+ return function(J, re) {
2001
+ v.setFromMatrixColumn(re, 0), v.multiplyScalar(-J), M.add(v);
2002
2002
  };
2003
- })(), Q = (function() {
2004
- var m = new ye();
2005
- return function(te, ae) {
2006
- e.screenSpacePanning === !0 ? m.setFromMatrixColumn(ae, 1) : (m.setFromMatrixColumn(ae, 0), m.crossVectors(e.object.up, m)), m.multiplyScalar(te), M.add(m);
2003
+ })(), ae = (function() {
2004
+ var v = new ye();
2005
+ return function(J, re) {
2006
+ e.screenSpacePanning === !0 ? v.setFromMatrixColumn(re, 1) : (v.setFromMatrixColumn(re, 0), v.crossVectors(e.object.up, v)), v.multiplyScalar(J), M.add(v);
2007
2007
  };
2008
- })(), R = (function() {
2009
- var m = new ye();
2010
- return function(te, ae) {
2008
+ })(), z = (function() {
2009
+ var v = new ye();
2010
+ return function(J, re) {
2011
2011
  var pe = e.domElement;
2012
2012
  if (e.object.isPerspectiveCamera) {
2013
2013
  var Ve = e.object.position;
2014
- m.copy(Ve).sub(e.target);
2015
- var be = m.length();
2016
- be *= Math.tan(e.object.fov / 2 * Math.PI / 180), q(2 * te * be / pe.clientHeight, e.object.matrix), Q(2 * ae * be / pe.clientHeight, e.object.matrix);
2017
- } else e.object.isOrthographicCamera ? (q(te * (e.object.right - e.object.left) / e.object.zoom / pe.clientWidth, e.object.matrix), Q(ae * (e.object.top - e.object.bottom) / e.object.zoom / pe.clientHeight, e.object.matrix)) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."), e.enablePan = !1);
2014
+ v.copy(Ve).sub(e.target);
2015
+ var be = v.length();
2016
+ be *= Math.tan(e.object.fov / 2 * Math.PI / 180), $(2 * J * be / pe.clientHeight, e.object.matrix), ae(2 * re * be / pe.clientHeight, e.object.matrix);
2017
+ } else e.object.isOrthographicCamera ? ($(J * (e.object.right - e.object.left) / e.object.zoom / pe.clientWidth, e.object.matrix), ae(re * (e.object.top - e.object.bottom) / e.object.zoom / pe.clientHeight, e.object.matrix)) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."), e.enablePan = !1);
2018
2018
  };
2019
2019
  })();
2020
- function H(m) {
2021
- e.object.isPerspectiveCamera ? y /= m : e.object.isOrthographicCamera ? (e.object.zoom = Math.max(e.minZoom, Math.min(e.maxZoom, e.object.zoom * m)), e.object.updateProjectionMatrix(), w = !0) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), e.enableZoom = !1);
2020
+ function q(v) {
2021
+ e.object.isPerspectiveCamera ? y /= v : e.object.isOrthographicCamera ? (e.object.zoom = Math.max(e.minZoom, Math.min(e.maxZoom, e.object.zoom * v)), e.object.updateProjectionMatrix(), w = !0) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), e.enableZoom = !1);
2022
2022
  }
2023
- function L(m) {
2024
- e.object.isPerspectiveCamera ? y *= m : e.object.isOrthographicCamera ? (e.object.zoom = Math.max(e.minZoom, Math.min(e.maxZoom, e.object.zoom / m)), e.object.updateProjectionMatrix(), w = !0) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), e.enableZoom = !1);
2023
+ function I(v) {
2024
+ e.object.isPerspectiveCamera ? y *= v : e.object.isOrthographicCamera ? (e.object.zoom = Math.max(e.minZoom, Math.min(e.maxZoom, e.object.zoom / v)), e.object.updateProjectionMatrix(), w = !0) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), e.enableZoom = !1);
2025
2025
  }
2026
- function k(m) {
2027
- P.set(m.clientX, m.clientY);
2026
+ function L(v) {
2027
+ A.set(v.clientX, v.clientY);
2028
2028
  }
2029
- function I(m) {
2030
- f.set(m.clientX, m.clientY);
2029
+ function F(v) {
2030
+ f.set(v.clientX, v.clientY);
2031
2031
  }
2032
- function D(m) {
2033
- E.set(m.clientX, m.clientY);
2032
+ function N(v) {
2033
+ E.set(v.clientX, v.clientY);
2034
2034
  }
2035
- function W(m) {
2036
- S.set(m.clientX, m.clientY), _.subVectors(S, P).multiplyScalar(e.rotateSpeed);
2037
- var j = e.domElement;
2038
- Y(2 * Math.PI * _.x / j.clientHeight), G(2 * Math.PI * _.y / j.clientHeight), P.copy(S), e.update();
2035
+ function j(v) {
2036
+ x.set(v.clientX, v.clientY), C.subVectors(x, A).multiplyScalar(e.rotateSpeed);
2037
+ var R = e.domElement;
2038
+ H(2 * Math.PI * C.x / R.clientHeight), X(2 * Math.PI * C.y / R.clientHeight), A.copy(x), e.update();
2039
2039
  }
2040
- function $(m) {
2041
- C.set(m.clientX, m.clientY), x.subVectors(C, f), x.y > 0 ? H(V()) : x.y < 0 && L(V()), f.copy(C), e.update();
2040
+ function ne(v) {
2041
+ O.set(v.clientX, v.clientY), S.subVectors(O, f), S.y > 0 ? q(W()) : S.y < 0 && I(W()), f.copy(O), e.update();
2042
2042
  }
2043
- function Z(m) {
2044
- b.set(m.clientX, m.clientY), T.subVectors(b, E).multiplyScalar(e.panSpeed), R(T.x, T.y), E.copy(b), e.update();
2043
+ function K(v) {
2044
+ b.set(v.clientX, v.clientY), T.subVectors(b, E).multiplyScalar(e.panSpeed), z(T.x, T.y), E.copy(b), e.update();
2045
2045
  }
2046
- function B(m) {
2047
- m.deltaY < 0 ? L(V()) : m.deltaY > 0 && H(V()), e.update();
2046
+ function U(v) {
2047
+ v.deltaY < 0 ? I(W()) : v.deltaY > 0 && q(W()), e.update();
2048
2048
  }
2049
- function ne(m) {
2050
- var j = !1;
2051
- switch (m.keyCode) {
2049
+ function te(v) {
2050
+ var R = !1;
2051
+ switch (v.keyCode) {
2052
2052
  case e.keys.UP:
2053
- R(0, e.keyPanSpeed), j = !0;
2053
+ z(0, e.keyPanSpeed), R = !0;
2054
2054
  break;
2055
2055
  case e.keys.BOTTOM:
2056
- R(0, -e.keyPanSpeed), j = !0;
2056
+ z(0, -e.keyPanSpeed), R = !0;
2057
2057
  break;
2058
2058
  case e.keys.LEFT:
2059
- R(e.keyPanSpeed, 0), j = !0;
2059
+ z(e.keyPanSpeed, 0), R = !0;
2060
2060
  break;
2061
2061
  case e.keys.RIGHT:
2062
- R(-e.keyPanSpeed, 0), j = !0;
2062
+ z(-e.keyPanSpeed, 0), R = !0;
2063
2063
  break;
2064
2064
  }
2065
- j && (m.preventDefault(), e.update());
2065
+ R && (v.preventDefault(), e.update());
2066
2066
  }
2067
- function X(m) {
2068
- if (m.touches.length == 1)
2069
- P.set(m.touches[0].pageX, m.touches[0].pageY);
2067
+ function Y(v) {
2068
+ if (v.touches.length == 1)
2069
+ A.set(v.touches[0].pageX, v.touches[0].pageY);
2070
2070
  else {
2071
- var j = 0.5 * (m.touches[0].pageX + m.touches[1].pageX), te = 0.5 * (m.touches[0].pageY + m.touches[1].pageY);
2072
- P.set(j, te);
2071
+ var R = 0.5 * (v.touches[0].pageX + v.touches[1].pageX), J = 0.5 * (v.touches[0].pageY + v.touches[1].pageY);
2072
+ A.set(R, J);
2073
2073
  }
2074
2074
  }
2075
- function K(m) {
2076
- if (m.touches.length == 1)
2077
- E.set(m.touches[0].pageX, m.touches[0].pageY);
2075
+ function G(v) {
2076
+ if (v.touches.length == 1)
2077
+ E.set(v.touches[0].pageX, v.touches[0].pageY);
2078
2078
  else {
2079
- var j = 0.5 * (m.touches[0].pageX + m.touches[1].pageX), te = 0.5 * (m.touches[0].pageY + m.touches[1].pageY);
2080
- E.set(j, te);
2079
+ var R = 0.5 * (v.touches[0].pageX + v.touches[1].pageX), J = 0.5 * (v.touches[0].pageY + v.touches[1].pageY);
2080
+ E.set(R, J);
2081
2081
  }
2082
2082
  }
2083
- function z(m) {
2084
- var j = m.touches[0].pageX - m.touches[1].pageX, te = m.touches[0].pageY - m.touches[1].pageY, ae = Math.sqrt(j * j + te * te);
2085
- f.set(0, ae);
2083
+ function B(v) {
2084
+ var R = v.touches[0].pageX - v.touches[1].pageX, J = v.touches[0].pageY - v.touches[1].pageY, re = Math.sqrt(R * R + J * J);
2085
+ f.set(0, re);
2086
2086
  }
2087
- function se(m) {
2088
- e.enableZoom && z(m), e.enablePan && K(m);
2087
+ function se(v) {
2088
+ e.enableZoom && B(v), e.enablePan && G(v);
2089
2089
  }
2090
- function J(m) {
2091
- e.enableZoom && z(m), e.enableRotate && X(m);
2090
+ function Z(v) {
2091
+ e.enableZoom && B(v), e.enableRotate && Y(v);
2092
2092
  }
2093
- function ee(m) {
2094
- if (m.touches.length == 1)
2095
- S.set(m.touches[0].pageX, m.touches[0].pageY);
2093
+ function Q(v) {
2094
+ if (v.touches.length == 1)
2095
+ x.set(v.touches[0].pageX, v.touches[0].pageY);
2096
2096
  else {
2097
- var j = 0.5 * (m.touches[0].pageX + m.touches[1].pageX), te = 0.5 * (m.touches[0].pageY + m.touches[1].pageY);
2098
- S.set(j, te);
2097
+ var R = 0.5 * (v.touches[0].pageX + v.touches[1].pageX), J = 0.5 * (v.touches[0].pageY + v.touches[1].pageY);
2098
+ x.set(R, J);
2099
2099
  }
2100
- _.subVectors(S, P).multiplyScalar(e.rotateSpeed);
2101
- var ae = e.domElement;
2102
- Y(2 * Math.PI * _.x / ae.clientHeight), G(2 * Math.PI * _.y / ae.clientHeight), P.copy(S);
2100
+ C.subVectors(x, A).multiplyScalar(e.rotateSpeed);
2101
+ var re = e.domElement;
2102
+ H(2 * Math.PI * C.x / re.clientHeight), X(2 * Math.PI * C.y / re.clientHeight), A.copy(x);
2103
2103
  }
2104
- function _e(m) {
2105
- if (m.touches.length == 1)
2106
- b.set(m.touches[0].pageX, m.touches[0].pageY);
2104
+ function Oe(v) {
2105
+ if (v.touches.length == 1)
2106
+ b.set(v.touches[0].pageX, v.touches[0].pageY);
2107
2107
  else {
2108
- var j = 0.5 * (m.touches[0].pageX + m.touches[1].pageX), te = 0.5 * (m.touches[0].pageY + m.touches[1].pageY);
2109
- b.set(j, te);
2108
+ var R = 0.5 * (v.touches[0].pageX + v.touches[1].pageX), J = 0.5 * (v.touches[0].pageY + v.touches[1].pageY);
2109
+ b.set(R, J);
2110
2110
  }
2111
- T.subVectors(b, E).multiplyScalar(e.panSpeed), R(T.x, T.y), E.copy(b);
2111
+ T.subVectors(b, E).multiplyScalar(e.panSpeed), z(T.x, T.y), E.copy(b);
2112
2112
  }
2113
- function Pe(m) {
2114
- var j = m.touches[0].pageX - m.touches[1].pageX, te = m.touches[0].pageY - m.touches[1].pageY, ae = Math.sqrt(j * j + te * te);
2115
- C.set(0, ae), x.set(0, Math.pow(C.y / f.y, e.zoomSpeed)), H(x.y), f.copy(C);
2113
+ function Me(v) {
2114
+ var R = v.touches[0].pageX - v.touches[1].pageX, J = v.touches[0].pageY - v.touches[1].pageY, re = Math.sqrt(R * R + J * J);
2115
+ O.set(0, re), S.set(0, Math.pow(O.y / f.y, e.zoomSpeed)), q(S.y), f.copy(O);
2116
2116
  }
2117
- function Oe(m) {
2118
- e.enableZoom && Pe(m), e.enablePan && _e(m);
2117
+ function Ce(v) {
2118
+ e.enableZoom && Me(v), e.enablePan && Oe(v);
2119
2119
  }
2120
- function ke(m) {
2121
- e.enableZoom && Pe(m), e.enableRotate && ee(m);
2120
+ function Le(v) {
2121
+ e.enableZoom && Me(v), e.enableRotate && Q(v);
2122
2122
  }
2123
- function Me(m) {
2123
+ function Ae(v) {
2124
2124
  if (e.enabled !== !1) {
2125
- m.preventDefault(), e.domElement.focus ? e.domElement.focus() : window.focus();
2126
- var j;
2127
- switch (m.button) {
2125
+ v.preventDefault(), e.domElement.focus ? e.domElement.focus() : window.focus();
2126
+ var R;
2127
+ switch (v.button) {
2128
2128
  case 0:
2129
- j = e.mouseButtons.LEFT;
2129
+ R = e.mouseButtons.LEFT;
2130
2130
  break;
2131
2131
  case 1:
2132
- j = e.mouseButtons.MIDDLE;
2132
+ R = e.mouseButtons.MIDDLE;
2133
2133
  break;
2134
2134
  case 2:
2135
- j = e.mouseButtons.RIGHT;
2135
+ R = e.mouseButtons.RIGHT;
2136
2136
  break;
2137
2137
  default:
2138
- j = -1;
2138
+ R = -1;
2139
2139
  }
2140
- switch (j) {
2141
- case xe.DOLLY:
2140
+ switch (R) {
2141
+ case Se.DOLLY:
2142
2142
  if (e.enableZoom === !1) return;
2143
- I(m), i = s.DOLLY;
2143
+ F(v), o = l.DOLLY;
2144
2144
  break;
2145
- case xe.ROTATE:
2146
- if (m.ctrlKey || m.metaKey || m.shiftKey) {
2145
+ case Se.ROTATE:
2146
+ if (v.ctrlKey || v.metaKey || v.shiftKey) {
2147
2147
  if (e.enablePan === !1) return;
2148
- D(m), i = s.PAN;
2148
+ N(v), o = l.PAN;
2149
2149
  } else {
2150
2150
  if (e.enableRotate === !1) return;
2151
- k(m), i = s.ROTATE;
2151
+ L(v), o = l.ROTATE;
2152
2152
  }
2153
2153
  break;
2154
- case xe.PAN:
2155
- if (m.ctrlKey || m.metaKey || m.shiftKey) {
2154
+ case Se.PAN:
2155
+ if (v.ctrlKey || v.metaKey || v.shiftKey) {
2156
2156
  if (e.enableRotate === !1) return;
2157
- k(m), i = s.ROTATE;
2157
+ L(v), o = l.ROTATE;
2158
2158
  } else {
2159
2159
  if (e.enablePan === !1) return;
2160
- D(m), i = s.PAN;
2160
+ N(v), o = l.PAN;
2161
2161
  }
2162
2162
  break;
2163
2163
  default:
2164
- i = s.NONE;
2164
+ o = l.NONE;
2165
2165
  }
2166
- i !== s.NONE && (document.addEventListener("mousemove", ue, !1), document.addEventListener("mouseup", ve, !1), e.dispatchEvent(t));
2166
+ o !== l.NONE && (document.addEventListener("mousemove", ue, !1), document.addEventListener("mouseup", de, !1), e.dispatchEvent(t));
2167
2167
  }
2168
2168
  }
2169
- function ue(m) {
2169
+ function ue(v) {
2170
2170
  if (e.enabled !== !1)
2171
- switch (m.preventDefault(), i) {
2172
- case s.ROTATE:
2171
+ switch (v.preventDefault(), o) {
2172
+ case l.ROTATE:
2173
2173
  if (e.enableRotate === !1) return;
2174
- W(m);
2174
+ j(v);
2175
2175
  break;
2176
- case s.DOLLY:
2176
+ case l.DOLLY:
2177
2177
  if (e.enableZoom === !1) return;
2178
- $(m);
2178
+ ne(v);
2179
2179
  break;
2180
- case s.PAN:
2180
+ case l.PAN:
2181
2181
  if (e.enablePan === !1) return;
2182
- Z(m);
2182
+ K(v);
2183
2183
  break;
2184
2184
  }
2185
2185
  }
2186
- function ve(m) {
2187
- e.enabled !== !1 && (document.removeEventListener("mousemove", ue, !1), document.removeEventListener("mouseup", ve, !1), e.dispatchEvent(r), i = s.NONE);
2186
+ function de(v) {
2187
+ e.enabled !== !1 && (document.removeEventListener("mousemove", ue, !1), document.removeEventListener("mouseup", de, !1), e.dispatchEvent(r), o = l.NONE);
2188
2188
  }
2189
- function Re(m) {
2190
- e.enabled === !1 || e.enableZoom === !1 || i !== s.NONE && i !== s.ROTATE || (m.preventDefault(), m.stopPropagation(), e.dispatchEvent(t), B(m), e.dispatchEvent(r));
2189
+ function Ue(v) {
2190
+ e.enabled === !1 || e.enableZoom === !1 || o !== l.NONE && o !== l.ROTATE || (v.preventDefault(), v.stopPropagation(), e.dispatchEvent(t), U(v), e.dispatchEvent(r));
2191
2191
  }
2192
- function ze(m) {
2193
- e.enabled === !1 || e.enableKeys === !1 || e.enablePan === !1 || ne(m);
2192
+ function Re(v) {
2193
+ e.enabled === !1 || e.enableKeys === !1 || e.enablePan === !1 || te(v);
2194
2194
  }
2195
- function Fe(m) {
2195
+ function Fe(v) {
2196
2196
  if (e.enabled !== !1) {
2197
- switch (m.preventDefault(), m.touches.length) {
2197
+ switch (v.preventDefault(), v.touches.length) {
2198
2198
  case 1:
2199
2199
  switch (e.touches.ONE) {
2200
- case Ce.ROTATE:
2200
+ case _e.ROTATE:
2201
2201
  if (e.enableRotate === !1) return;
2202
- X(m), i = s.TOUCH_ROTATE;
2202
+ Y(v), o = l.TOUCH_ROTATE;
2203
2203
  break;
2204
- case Ce.PAN:
2204
+ case _e.PAN:
2205
2205
  if (e.enablePan === !1) return;
2206
- K(m), i = s.TOUCH_PAN;
2206
+ G(v), o = l.TOUCH_PAN;
2207
2207
  break;
2208
2208
  default:
2209
- i = s.NONE;
2209
+ o = l.NONE;
2210
2210
  }
2211
2211
  break;
2212
2212
  case 2:
2213
2213
  switch (e.touches.TWO) {
2214
- case Ce.DOLLY_PAN:
2214
+ case _e.DOLLY_PAN:
2215
2215
  if (e.enableZoom === !1 && e.enablePan === !1) return;
2216
- se(m), i = s.TOUCH_DOLLY_PAN;
2216
+ se(v), o = l.TOUCH_DOLLY_PAN;
2217
2217
  break;
2218
- case Ce.DOLLY_ROTATE:
2218
+ case _e.DOLLY_ROTATE:
2219
2219
  if (e.enableZoom === !1 && e.enableRotate === !1) return;
2220
- J(m), i = s.TOUCH_DOLLY_ROTATE;
2220
+ Z(v), o = l.TOUCH_DOLLY_ROTATE;
2221
2221
  break;
2222
2222
  default:
2223
- i = s.NONE;
2223
+ o = l.NONE;
2224
2224
  }
2225
2225
  break;
2226
2226
  default:
2227
- i = s.NONE;
2227
+ o = l.NONE;
2228
2228
  }
2229
- i !== s.NONE && e.dispatchEvent(t);
2229
+ o !== l.NONE && e.dispatchEvent(t);
2230
2230
  }
2231
2231
  }
2232
- function le(m) {
2232
+ function le(v) {
2233
2233
  if (e.enabled !== !1)
2234
- switch (m.preventDefault(), m.stopPropagation(), i) {
2235
- case s.TOUCH_ROTATE:
2234
+ switch (v.preventDefault(), v.stopPropagation(), o) {
2235
+ case l.TOUCH_ROTATE:
2236
2236
  if (e.enableRotate === !1) return;
2237
- ee(m), e.update();
2237
+ Q(v), e.update();
2238
2238
  break;
2239
- case s.TOUCH_PAN:
2239
+ case l.TOUCH_PAN:
2240
2240
  if (e.enablePan === !1) return;
2241
- _e(m), e.update();
2241
+ Oe(v), e.update();
2242
2242
  break;
2243
- case s.TOUCH_DOLLY_PAN:
2243
+ case l.TOUCH_DOLLY_PAN:
2244
2244
  if (e.enableZoom === !1 && e.enablePan === !1) return;
2245
- Oe(m), e.update();
2245
+ Ce(v), e.update();
2246
2246
  break;
2247
- case s.TOUCH_DOLLY_ROTATE:
2247
+ case l.TOUCH_DOLLY_ROTATE:
2248
2248
  if (e.enableZoom === !1 && e.enableRotate === !1) return;
2249
- ke(m), e.update();
2249
+ Le(v), e.update();
2250
2250
  break;
2251
2251
  default:
2252
- i = s.NONE;
2252
+ o = l.NONE;
2253
2253
  }
2254
2254
  }
2255
- function Ze(m) {
2256
- e.enabled !== !1 && (e.dispatchEvent(r), i = s.NONE);
2255
+ function Ze(v) {
2256
+ e.enabled !== !1 && (e.dispatchEvent(r), o = l.NONE);
2257
2257
  }
2258
- function Qe(m) {
2259
- e.enabled !== !1 && m.preventDefault();
2258
+ function Qe(v) {
2259
+ e.enabled !== !1 && v.preventDefault();
2260
2260
  }
2261
- e.domElement.addEventListener("contextmenu", Qe, !1), e.domElement.addEventListener("mousedown", Me, !1), e.domElement.addEventListener("wheel", Re, !1), e.domElement.addEventListener("touchstart", Fe, !1), e.domElement.addEventListener("touchend", Ze, !1), e.domElement.addEventListener("touchmove", le, !1), e.domElement.addEventListener("keydown", ze, !1), e.domElement.tabIndex === -1 && (e.domElement.tabIndex = 0), this.update();
2261
+ e.domElement.addEventListener("contextmenu", Qe, !1), e.domElement.addEventListener("mousedown", Ae, !1), e.domElement.addEventListener("wheel", Ue, !1), e.domElement.addEventListener("touchstart", Fe, !1), e.domElement.addEventListener("touchend", Ze, !1), e.domElement.addEventListener("touchmove", le, !1), e.domElement.addEventListener("keydown", Re, !1), e.domElement.tabIndex === -1 && (e.domElement.tabIndex = 0), this.update();
2262
2262
  };
2263
- qe.prototype = Object.create(Jt.prototype);
2264
- qe.prototype.constructor = qe;
2265
- var Ct = function(d, l) {
2266
- qe.call(this, d, l), this.mouseButtons.LEFT = xe.PAN, this.mouseButtons.RIGHT = xe.ROTATE, this.touches.ONE = Ce.PAN, this.touches.TWO = Ce.DOLLY_ROTATE;
2263
+ Ke.prototype = Object.create(Jt.prototype);
2264
+ Ke.prototype.constructor = Ke;
2265
+ var _t = function(h, s) {
2266
+ Ke.call(this, h, s), this.mouseButtons.LEFT = Se.PAN, this.mouseButtons.RIGHT = Se.ROTATE, this.touches.ONE = _e.PAN, this.touches.TWO = _e.DOLLY_ROTATE;
2267
2267
  };
2268
- Ct.prototype = Object.create(Jt.prototype);
2269
- Ct.prototype.constructor = Ct;
2270
- var Ae = function(d) {
2271
- $t.call(this), this.element = d, this.element.style.position = "absolute", this.element.style.pointerEvents = "auto", this.addEventListener("removed", function() {
2272
- this.traverse(function(l) {
2273
- l.element instanceof Element && l.element.parentNode !== null && l.element.parentNode.removeChild(l.element);
2268
+ _t.prototype = Object.create(Jt.prototype);
2269
+ _t.prototype.constructor = _t;
2270
+ var Pe = function(h) {
2271
+ $t.call(this), this.element = h, this.element.style.position = "absolute", this.element.style.pointerEvents = "auto", this.addEventListener("removed", function() {
2272
+ this.traverse(function(s) {
2273
+ s.element instanceof Element && s.element.parentNode !== null && s.element.parentNode.removeChild(s.element);
2274
2274
  });
2275
2275
  });
2276
2276
  };
2277
- Ae.prototype = Object.create($t.prototype);
2278
- Ae.prototype.constructor = Ae;
2279
- var ct = function(d) {
2280
- Ae.call(this, d);
2277
+ Pe.prototype = Object.create($t.prototype);
2278
+ Pe.prototype.constructor = Pe;
2279
+ var ct = function(h) {
2280
+ Pe.call(this, h);
2281
2281
  };
2282
- ct.prototype = Object.create(Ae.prototype);
2282
+ ct.prototype = Object.create(Pe.prototype);
2283
2283
  ct.prototype.constructor = ct;
2284
- var Vn = function() {
2285
- var d = this, l, e, n, t, r = new xn(), s = {
2284
+ var zn = function() {
2285
+ var h = this, s, e, n, t, r = new Sn(), l = {
2286
2286
  camera: { fov: 0, style: "" },
2287
2287
  objects: /* @__PURE__ */ new WeakMap()
2288
- }, i = document.createElement("div");
2289
- i.style.overflow = "hidden", this.domElement = i;
2290
- var h = document.createElement("div");
2291
- h.style.WebkitTransformStyle = "preserve-3d", h.style.transformStyle = "preserve-3d", h.style.pointerEvents = "none", i.appendChild(h);
2288
+ }, o = document.createElement("div");
2289
+ o.style.overflow = "hidden", this.domElement = o;
2290
+ var d = document.createElement("div");
2291
+ d.style.WebkitTransformStyle = "preserve-3d", d.style.transformStyle = "preserve-3d", d.style.pointerEvents = "none", o.appendChild(d);
2292
2292
  var c = /Trident/i.test(navigator.userAgent);
2293
2293
  this.getSize = function() {
2294
2294
  return {
2295
- width: l,
2295
+ width: s,
2296
2296
  height: e
2297
2297
  };
2298
2298
  }, this.setSize = function(E, b) {
2299
- l = E, e = b, n = l / 2, t = e / 2, i.style.width = E + "px", i.style.height = b + "px", h.style.width = E + "px", h.style.height = b + "px";
2299
+ s = E, e = b, n = s / 2, t = e / 2, o.style.width = E + "px", o.style.height = b + "px", d.style.width = E + "px", d.style.height = b + "px";
2300
2300
  };
2301
- function v(E) {
2301
+ function m(E) {
2302
2302
  return Math.abs(E) < 1e-10 ? 0 : E;
2303
2303
  }
2304
2304
  function y(E) {
2305
2305
  var b = E.elements;
2306
- return "matrix3d(" + v(b[0]) + "," + v(-b[1]) + "," + v(b[2]) + "," + v(b[3]) + "," + v(b[4]) + "," + v(-b[5]) + "," + v(b[6]) + "," + v(b[7]) + "," + v(b[8]) + "," + v(-b[9]) + "," + v(b[10]) + "," + v(b[11]) + "," + v(b[12]) + "," + v(-b[13]) + "," + v(b[14]) + "," + v(b[15]) + ")";
2306
+ return "matrix3d(" + m(b[0]) + "," + m(-b[1]) + "," + m(b[2]) + "," + m(b[3]) + "," + m(b[4]) + "," + m(-b[5]) + "," + m(b[6]) + "," + m(b[7]) + "," + m(b[8]) + "," + m(-b[9]) + "," + m(b[10]) + "," + m(b[11]) + "," + m(b[12]) + "," + m(-b[13]) + "," + m(b[14]) + "," + m(b[15]) + ")";
2307
2307
  }
2308
2308
  function M(E, b) {
2309
- var T = E.elements, f = "matrix3d(" + v(T[0]) + "," + v(T[1]) + "," + v(T[2]) + "," + v(T[3]) + "," + v(-T[4]) + "," + v(-T[5]) + "," + v(-T[6]) + "," + v(-T[7]) + "," + v(T[8]) + "," + v(T[9]) + "," + v(T[10]) + "," + v(T[11]) + "," + v(T[12]) + "," + v(T[13]) + "," + v(T[14]) + "," + v(T[15]) + ")";
2309
+ var T = E.elements, f = "matrix3d(" + m(T[0]) + "," + m(T[1]) + "," + m(T[2]) + "," + m(T[3]) + "," + m(-T[4]) + "," + m(-T[5]) + "," + m(-T[6]) + "," + m(-T[7]) + "," + m(T[8]) + "," + m(T[9]) + "," + m(T[10]) + "," + m(T[11]) + "," + m(T[12]) + "," + m(T[13]) + "," + m(T[14]) + "," + m(T[15]) + ")";
2310
2310
  return c ? "translate(-50%,-50%)translate(" + n + "px," + t + "px)" + b + f : "translate(-50%,-50%)" + f;
2311
2311
  }
2312
2312
  function w(E, b, T, f) {
2313
- if (E instanceof Ae) {
2314
- E.onBeforeRender(d, b, T);
2315
- var C;
2316
- E instanceof ct ? (r.copy(T.matrixWorldInverse), r.transpose(), r.copyPosition(E.matrixWorld), r.scale(E.scale), r.elements[3] = 0, r.elements[7] = 0, r.elements[11] = 0, r.elements[15] = 1, C = M(r, f)) : C = M(E.matrixWorld, f);
2317
- var x = E.element, F = s.objects.get(E);
2318
- if (F === void 0 || F.style !== C) {
2319
- x.style.WebkitTransform = C, x.style.transform = C;
2320
- var V = { style: C };
2321
- c && (V.distanceToCameraSquared = P(T, E)), s.objects.set(E, V);
2313
+ if (E instanceof Pe) {
2314
+ E.onBeforeRender(h, b, T);
2315
+ var O;
2316
+ E instanceof ct ? (r.copy(T.matrixWorldInverse), r.transpose(), r.copyPosition(E.matrixWorld), r.scale(E.scale), r.elements[3] = 0, r.elements[7] = 0, r.elements[11] = 0, r.elements[15] = 1, O = M(r, f)) : O = M(E.matrixWorld, f);
2317
+ var S = E.element, D = l.objects.get(E);
2318
+ if (D === void 0 || D.style !== O) {
2319
+ S.style.WebkitTransform = O, S.style.transform = O;
2320
+ var W = { style: O };
2321
+ c && (W.distanceToCameraSquared = A(T, E)), l.objects.set(E, W);
2322
2322
  }
2323
- x.style.display = E.visible ? "" : "none", x.parentNode !== h && h.appendChild(x), E.onAfterRender(d, b, T);
2323
+ S.style.display = E.visible ? "" : "none", S.parentNode !== d && d.appendChild(S), E.onAfterRender(h, b, T);
2324
2324
  }
2325
- for (var Y = 0, G = E.children.length; Y < G; Y++)
2326
- w(E.children[Y], b, T, f);
2325
+ for (var H = 0, X = E.children.length; H < X; H++)
2326
+ w(E.children[H], b, T, f);
2327
2327
  }
2328
- var P = (function() {
2328
+ var A = (function() {
2329
2329
  var E = new ye(), b = new ye();
2330
2330
  return function(T, f) {
2331
2331
  return E.setFromMatrixPosition(T.matrixWorld), b.setFromMatrixPosition(f.matrixWorld), E.distanceToSquared(b);
2332
2332
  };
2333
2333
  })();
2334
- function S(E) {
2334
+ function x(E) {
2335
2335
  var b = [];
2336
2336
  return E.traverse(function(T) {
2337
- T instanceof Ae && b.push(T);
2337
+ T instanceof Pe && b.push(T);
2338
2338
  }), b;
2339
2339
  }
2340
- function _(E) {
2341
- for (var b = S(E).sort(function(x, F) {
2342
- var V = s.objects.get(x).distanceToCameraSquared, Y = s.objects.get(F).distanceToCameraSquared;
2343
- return V - Y;
2344
- }), T = b.length, f = 0, C = b.length; f < C; f++)
2340
+ function C(E) {
2341
+ for (var b = x(E).sort(function(S, D) {
2342
+ var W = l.objects.get(S).distanceToCameraSquared, H = l.objects.get(D).distanceToCameraSquared;
2343
+ return W - H;
2344
+ }), T = b.length, f = 0, O = b.length; f < O; f++)
2345
2345
  b[f].element.style.zIndex = T - f;
2346
2346
  }
2347
2347
  this.render = function(E, b) {
2348
2348
  var T = b.projectionMatrix.elements[5] * t;
2349
- if (s.camera.fov !== T && (b.isPerspectiveCamera ? (i.style.WebkitPerspective = T + "px", i.style.perspective = T + "px") : (i.style.WebkitPerspective = "", i.style.perspective = ""), s.camera.fov = T), E.autoUpdate === !0 && E.updateMatrixWorld(), b.parent === null && b.updateMatrixWorld(), b.isOrthographicCamera)
2350
- var f = -(b.right + b.left) / 2, C = (b.top + b.bottom) / 2;
2351
- var x = b.isOrthographicCamera ? "scale(" + T + ")translate(" + v(f) + "px," + v(C) + "px)" + y(b.matrixWorldInverse) : "translateZ(" + T + "px)" + y(b.matrixWorldInverse), F = x + "translate(" + n + "px," + t + "px)";
2352
- s.camera.style !== F && !c && (h.style.WebkitTransform = F, h.style.transform = F, s.camera.style = F), w(E, E, b, x), c && _(E);
2349
+ if (l.camera.fov !== T && (b.isPerspectiveCamera ? (o.style.WebkitPerspective = T + "px", o.style.perspective = T + "px") : (o.style.WebkitPerspective = "", o.style.perspective = ""), l.camera.fov = T), E.autoUpdate === !0 && E.updateMatrixWorld(), b.parent === null && b.updateMatrixWorld(), b.isOrthographicCamera)
2350
+ var f = -(b.right + b.left) / 2, O = (b.top + b.bottom) / 2;
2351
+ var S = b.isOrthographicCamera ? "scale(" + T + ")translate(" + m(f) + "px," + m(O) + "px)" + y(b.matrixWorldInverse) : "translateZ(" + T + "px)" + y(b.matrixWorldInverse), D = S + "translate(" + n + "px," + t + "px)";
2352
+ l.camera.style !== D && !c && (d.style.WebkitTransform = D, d.style.transform = D, l.camera.style = D), w(E, E, b, S), c && C(E);
2353
2353
  };
2354
2354
  };
2355
- function Zt(d, l, e) {
2356
- var n = l.getBoundingClientRect(), t = n.top, r = n.left, s = n.width, i = n.height;
2357
- return new p.Vector2((d.x - r) / s * 2 - 1, -(d.y - t) / i * 2 + 1);
2355
+ function Zt(h, s, e) {
2356
+ var n = s.getBoundingClientRect(), t = n.top, r = n.left, l = n.width, o = n.height;
2357
+ return new p.Vector2((h.x - r) / l * 2 - 1, -(h.y - t) / o * 2 + 1);
2358
2358
  }
2359
2359
  var jn = (
2360
2360
  /** @class */
2361
- (function(d) {
2362
- he(l, d);
2363
- function l(e, n, t, r, s) {
2364
- var i = d.call(this) || this;
2365
- i.type = "RoundedBoxGeometry", s = isNaN(s) ? 1 : Math.max(1, Math.floor(s)), e = isNaN(e) ? 1 : e, n = isNaN(n) ? 1 : n, t = isNaN(t) ? 1 : t, r = isNaN(r) ? 0.15 : r, r = Math.min(r, Math.min(e, Math.min(n, Math.min(t))) / 2);
2366
- var h = e / 2 - r, c = n / 2 - r, v = t / 2 - r;
2367
- i.parameters = {
2361
+ (function(h) {
2362
+ he(s, h);
2363
+ function s(e, n, t, r, l) {
2364
+ var o = h.call(this) || this;
2365
+ o.type = "RoundedBoxGeometry", l = isNaN(l) ? 1 : Math.max(1, Math.floor(l)), e = isNaN(e) ? 1 : e, n = isNaN(n) ? 1 : n, t = isNaN(t) ? 1 : t, r = isNaN(r) ? 0.15 : r, r = Math.min(r, Math.min(e, Math.min(n, Math.min(t))) / 2);
2366
+ var d = e / 2 - r, c = n / 2 - r, m = t / 2 - r;
2367
+ o.parameters = {
2368
2368
  width: e,
2369
2369
  height: n,
2370
2370
  depth: t,
2371
2371
  radius: r,
2372
- radiusSegments: s
2372
+ radiusSegments: l
2373
2373
  };
2374
- var y = s + 1, M = y * s + 1 << 3, w = new p.BufferAttribute(new Float32Array(M * 3), 3), P = new p.BufferAttribute(new Float32Array(M * 3), 3), S = [], _ = [];
2374
+ var y = l + 1, M = y * l + 1 << 3, w = new p.BufferAttribute(new Float32Array(M * 3), 3), A = new p.BufferAttribute(new Float32Array(M * 3), 3), x = [], C = [];
2375
2375
  new p.Vector3();
2376
- var E = new p.Vector3(), b = [], T = [], f = [], C = y * s, x = y * s + 1;
2377
- F(), Y(), V(), G(), Q(), q();
2378
- function F() {
2379
- for (var L = [
2376
+ var E = new p.Vector3(), b = [], T = [], f = [], O = y * l, S = y * l + 1;
2377
+ D(), H(), W(), X(), ae(), $();
2378
+ function D() {
2379
+ for (var I = [
2380
2380
  new p.Vector3(1, 1, 1),
2381
2381
  new p.Vector3(1, 1, -1),
2382
2382
  new p.Vector3(-1, 1, -1),
@@ -2385,37 +2385,37 @@ var jn = (
2385
2385
  new p.Vector3(1, -1, -1),
2386
2386
  new p.Vector3(-1, -1, -1),
2387
2387
  new p.Vector3(-1, -1, 1)
2388
- ], k = 0; k < 8; k++)
2389
- S.push([]), _.push([]);
2390
- for (var I = Math.PI / 2, D = new p.Vector3(h, c, v), W = 0; W <= s; W++) {
2391
- var $ = W / s, Z = $ * I, B = Math.cos(Z), ne = Math.sin(Z);
2392
- if (W == s) {
2388
+ ], L = 0; L < 8; L++)
2389
+ x.push([]), C.push([]);
2390
+ for (var F = Math.PI / 2, N = new p.Vector3(d, c, m), j = 0; j <= l; j++) {
2391
+ var ne = j / l, K = ne * F, U = Math.cos(K), te = Math.sin(K);
2392
+ if (j == l) {
2393
2393
  E.set(0, 1, 0);
2394
- var X = E.clone().multiplyScalar(r).add(D);
2395
- S[0].push(X), b.push(X);
2396
- var K = E.clone();
2397
- _[0].push(K), T.push(K);
2394
+ var Y = E.clone().multiplyScalar(r).add(N);
2395
+ x[0].push(Y), b.push(Y);
2396
+ var G = E.clone();
2397
+ C[0].push(G), T.push(G);
2398
2398
  continue;
2399
2399
  }
2400
- for (var z = 0; z <= s; z++) {
2401
- var se = z / s, J = se * I;
2402
- E.x = B * Math.cos(J), E.y = ne, E.z = B * Math.sin(J);
2403
- var X = E.clone().multiplyScalar(r).add(D);
2404
- S[0].push(X), b.push(X);
2405
- var K = E.clone().normalize();
2406
- _[0].push(K), T.push(K);
2400
+ for (var B = 0; B <= l; B++) {
2401
+ var se = B / l, Z = se * F;
2402
+ E.x = U * Math.cos(Z), E.y = te, E.z = U * Math.sin(Z);
2403
+ var Y = E.clone().multiplyScalar(r).add(N);
2404
+ x[0].push(Y), b.push(Y);
2405
+ var G = E.clone().normalize();
2406
+ C[0].push(G), T.push(G);
2407
2407
  }
2408
2408
  }
2409
- for (var ee = 1; ee < 8; ee++)
2410
- for (var k = 0; k < S[0].length; k++) {
2411
- var X = S[0][k].clone().multiply(L[ee]);
2412
- S[ee].push(X), b.push(X);
2413
- var K = _[0][k].clone().multiply(L[ee]);
2414
- _[ee].push(K), T.push(K);
2409
+ for (var Q = 1; Q < 8; Q++)
2410
+ for (var L = 0; L < x[0].length; L++) {
2411
+ var Y = x[0][L].clone().multiply(I[Q]);
2412
+ x[Q].push(Y), b.push(Y);
2413
+ var G = C[0][L].clone().multiply(I[Q]);
2414
+ C[Q].push(G), T.push(G);
2415
2415
  }
2416
2416
  }
2417
- function V() {
2418
- for (var L = [
2417
+ function W() {
2418
+ for (var I = [
2419
2419
  !0,
2420
2420
  !1,
2421
2421
  !0,
@@ -2424,136 +2424,136 @@ var jn = (
2424
2424
  !0,
2425
2425
  !1,
2426
2426
  !0
2427
- ], k = y * (s - 1), I = 0; I < 8; I++) {
2428
- for (var D = x * I, W = 0; W < s - 1; W++)
2429
- for (var $ = W * y, Z = (W + 1) * y, B = 0; B < s; B++) {
2430
- var ne = B + 1, X = D + $ + B, K = D + $ + ne, z = D + Z + B, se = D + Z + ne;
2431
- L[I] ? (f.push(X), f.push(z), f.push(K), f.push(K), f.push(z), f.push(se)) : (f.push(X), f.push(K), f.push(z), f.push(K), f.push(se), f.push(z));
2427
+ ], L = y * (l - 1), F = 0; F < 8; F++) {
2428
+ for (var N = S * F, j = 0; j < l - 1; j++)
2429
+ for (var ne = j * y, K = (j + 1) * y, U = 0; U < l; U++) {
2430
+ var te = U + 1, Y = N + ne + U, G = N + ne + te, B = N + K + U, se = N + K + te;
2431
+ I[F] ? (f.push(Y), f.push(B), f.push(G), f.push(G), f.push(B), f.push(se)) : (f.push(Y), f.push(G), f.push(B), f.push(G), f.push(se), f.push(B));
2432
2432
  }
2433
- for (var B = 0; B < s; B++) {
2434
- var X = D + k + B, K = D + k + B + 1, z = D + C;
2435
- L[I] ? (f.push(X), f.push(z), f.push(K)) : (f.push(X), f.push(K), f.push(z));
2433
+ for (var U = 0; U < l; U++) {
2434
+ var Y = N + L + U, G = N + L + U + 1, B = N + O;
2435
+ I[F] ? (f.push(Y), f.push(B), f.push(G)) : (f.push(Y), f.push(G), f.push(B));
2436
2436
  }
2437
2437
  }
2438
2438
  }
2439
- function Y() {
2440
- var L = C, k = C + x, I = C + x * 2, D = C + x * 3;
2441
- f.push(L), f.push(k), f.push(I), f.push(L), f.push(I), f.push(D), L = C + x * 4, k = C + x * 5, I = C + x * 6, D = C + x * 7, f.push(L), f.push(I), f.push(k), f.push(L), f.push(D), f.push(I), L = 0, k = x, I = x * 4, D = x * 5, f.push(L), f.push(I), f.push(k), f.push(k), f.push(I), f.push(D), L = x * 2, k = x * 3, I = x * 6, D = x * 7, f.push(L), f.push(I), f.push(k), f.push(k), f.push(I), f.push(D), L = s, k = s + x * 3, I = s + x * 4, D = s + x * 7, f.push(L), f.push(k), f.push(I), f.push(k), f.push(D), f.push(I), L = s + x, k = s + x * 2, I = s + x * 5, D = s + x * 6, f.push(L), f.push(I), f.push(k), f.push(k), f.push(I), f.push(D);
2439
+ function H() {
2440
+ var I = O, L = O + S, F = O + S * 2, N = O + S * 3;
2441
+ f.push(I), f.push(L), f.push(F), f.push(I), f.push(F), f.push(N), I = O + S * 4, L = O + S * 5, F = O + S * 6, N = O + S * 7, f.push(I), f.push(F), f.push(L), f.push(I), f.push(N), f.push(F), I = 0, L = S, F = S * 4, N = S * 5, f.push(I), f.push(F), f.push(L), f.push(L), f.push(F), f.push(N), I = S * 2, L = S * 3, F = S * 6, N = S * 7, f.push(I), f.push(F), f.push(L), f.push(L), f.push(F), f.push(N), I = l, L = l + S * 3, F = l + S * 4, N = l + S * 7, f.push(I), f.push(L), f.push(F), f.push(L), f.push(N), f.push(F), I = l + S, L = l + S * 2, F = l + S * 5, N = l + S * 6, f.push(I), f.push(F), f.push(L), f.push(L), f.push(F), f.push(N);
2442
2442
  }
2443
- function G() {
2444
- for (var L = 0; L < 4; L++)
2445
- for (var k = L * x, I = 4 * x + k, D = (L & 1) === 1, W = 0; W < s; W++) {
2446
- var $ = W + 1, Z = k + W, B = k + $, ne = I + W, X = I + $;
2447
- D ? (f.push(Z), f.push(ne), f.push(B), f.push(B), f.push(ne), f.push(X)) : (f.push(Z), f.push(B), f.push(ne), f.push(B), f.push(X), f.push(ne));
2443
+ function X() {
2444
+ for (var I = 0; I < 4; I++)
2445
+ for (var L = I * S, F = 4 * S + L, N = (I & 1) === 1, j = 0; j < l; j++) {
2446
+ var ne = j + 1, K = L + j, U = L + ne, te = F + j, Y = F + ne;
2447
+ N ? (f.push(K), f.push(te), f.push(U), f.push(U), f.push(te), f.push(Y)) : (f.push(K), f.push(U), f.push(te), f.push(U), f.push(Y), f.push(te));
2448
2448
  }
2449
2449
  }
2450
- function q() {
2451
- for (var L = [0, 2, 4, 6], k = [1, 3, 5, 7], I = 0; I < 4; I++)
2452
- for (var D = x * L[I], W = x * k[I], $ = 1 >= I, Z = 0; Z < s; Z++) {
2453
- var B = Z * y, ne = (Z + 1) * y, X = D + B, K = D + ne, z = W + B, se = W + ne;
2454
- $ ? (f.push(X), f.push(z), f.push(K), f.push(K), f.push(z), f.push(se)) : (f.push(X), f.push(K), f.push(z), f.push(K), f.push(se), f.push(z));
2450
+ function $() {
2451
+ for (var I = [0, 2, 4, 6], L = [1, 3, 5, 7], F = 0; F < 4; F++)
2452
+ for (var N = S * I[F], j = S * L[F], ne = 1 >= F, K = 0; K < l; K++) {
2453
+ var U = K * y, te = (K + 1) * y, Y = N + U, G = N + te, B = j + U, se = j + te;
2454
+ ne ? (f.push(Y), f.push(B), f.push(G), f.push(G), f.push(B), f.push(se)) : (f.push(Y), f.push(G), f.push(B), f.push(G), f.push(se), f.push(B));
2455
2455
  }
2456
2456
  }
2457
- function Q() {
2458
- for (var L = s - 1, k = [0, 1, 4, 5], I = [3, 2, 7, 6], D = [0, 1, 1, 0], W = 0; W < 4; W++)
2459
- for (var $ = k[W] * x, Z = I[W] * x, B = 0; B <= L; B++) {
2460
- var ne = $ + s + B * y, X = $ + (B != L ? s + (B + 1) * y : x - 1), K = Z + s + B * y, z = Z + (B != L ? s + (B + 1) * y : x - 1);
2461
- D[W] ? (f.push(ne), f.push(K), f.push(X), f.push(X), f.push(K), f.push(z)) : (f.push(ne), f.push(X), f.push(K), f.push(X), f.push(z), f.push(K));
2457
+ function ae() {
2458
+ for (var I = l - 1, L = [0, 1, 4, 5], F = [3, 2, 7, 6], N = [0, 1, 1, 0], j = 0; j < 4; j++)
2459
+ for (var ne = L[j] * S, K = F[j] * S, U = 0; U <= I; U++) {
2460
+ var te = ne + l + U * y, Y = ne + (U != I ? l + (U + 1) * y : S - 1), G = K + l + U * y, B = K + (U != I ? l + (U + 1) * y : S - 1);
2461
+ N[j] ? (f.push(te), f.push(G), f.push(Y), f.push(Y), f.push(G), f.push(B)) : (f.push(te), f.push(Y), f.push(G), f.push(Y), f.push(B), f.push(G));
2462
2462
  }
2463
2463
  }
2464
- for (var R = 0, H = 0; H < b.length; H++)
2465
- w.setXYZ(R, b[H].x, b[H].y, b[H].z), P.setXYZ(R, T[H].x, T[H].y, T[H].z), R++;
2466
- return i.setIndex(new p.BufferAttribute(new Uint16Array(f), 1)), i.setAttribute("position", w), i.setAttribute("normal", P), i;
2464
+ for (var z = 0, q = 0; q < b.length; q++)
2465
+ w.setXYZ(z, b[q].x, b[q].y, b[q].z), A.setXYZ(z, T[q].x, T[q].y, T[q].z), z++;
2466
+ return o.setIndex(new p.BufferAttribute(new Uint16Array(f), 1)), o.setAttribute("position", w), o.setAttribute("normal", A), o;
2467
2467
  }
2468
- return l;
2468
+ return s;
2469
2469
  })(p.BufferGeometry)
2470
2470
  );
2471
- function We(d, l) {
2472
- return typeof d != "number" || typeof l != "number" ? !1 : Math.abs(d - l) < 1e-3;
2471
+ function Ye(h, s) {
2472
+ return typeof h != "number" || typeof s != "number" ? !1 : Math.abs(h - s) < 1e-3;
2473
2473
  }
2474
- function He(d, l, e, n) {
2474
+ function He(h, s, e, n) {
2475
2475
  n === void 0 && (n = function(r) {
2476
2476
  return r;
2477
2477
  });
2478
2478
  var t = n(e);
2479
- return d * (1 - t) + l * t;
2479
+ return h * (1 - t) + s * t;
2480
2480
  }
2481
2481
  var oe = Number((Math.PI / 2).toFixed(5));
2482
- function Gn(d, l, e) {
2482
+ function Gn(h, s, e) {
2483
2483
  var n = new p.Shape();
2484
- return n.moveTo(e, 0), n.lineTo(d - e, 0), n.absarc(d - e, e, e, -oe, 0, !1), n.lineTo(d, l - e), n.absarc(d - e, l - e, e, 0, oe, !1), n.lineTo(e, l), n.absarc(e, l - e, e, oe, Math.PI, !1), n.lineTo(0, e), n.absarc(e, e, e, Math.PI, Math.PI * 1.5, !1), n;
2484
+ return n.moveTo(e, 0), n.lineTo(h - e, 0), n.absarc(h - e, e, e, -oe, 0, !1), n.lineTo(h, s - e), n.absarc(h - e, s - e, e, 0, oe, !1), n.lineTo(e, s), n.absarc(e, s - e, e, oe, Math.PI, !1), n.lineTo(0, e), n.absarc(e, e, e, Math.PI, Math.PI * 1.5, !1), n;
2485
2485
  }
2486
- var Ke = function(d) {
2487
- var l = document.createElement("div");
2488
- l.innerText = d;
2489
- var e = new Ae(l);
2490
- return e.name = d, e.scale.set(0.3, 0.3, 0.3), l.style.pointerEvents = "none", l.style.backfaceVisibility = "hidden", e;
2491
- }, ot = function(d) {
2492
- var l = new p.PlaneGeometry(5, 5), e = new p.MeshBasicMaterial({
2486
+ var We = function(h) {
2487
+ var s = document.createElement("div");
2488
+ s.innerText = h;
2489
+ var e = new Pe(s);
2490
+ return e.name = h, e.scale.set(0.3, 0.3, 0.3), s.style.pointerEvents = "none", s.style.backfaceVisibility = "hidden", e;
2491
+ }, ot = function(h) {
2492
+ var s = new p.PlaneGeometry(5, 5), e = new p.MeshBasicMaterial({
2493
2493
  transparent: !0,
2494
2494
  opacity: 0
2495
- }), n = new p.Mesh(l, e), t = document.createElement("div");
2496
- t.innerText = d;
2497
- var r = new Ae(t);
2498
- return r.name = d, r.scale.set(0.3, 0.3, 0.3), t.style.color = "#ffffff", t.style.opacity = "0.5", t.style.pointerEvents = "none", t.style.backfaceVisibility = "hidden", n.rotateX(-oe), n.add(r), n;
2495
+ }), n = new p.Mesh(s, e), t = document.createElement("div");
2496
+ t.innerText = h;
2497
+ var r = new Pe(t);
2498
+ return r.name = h, r.scale.set(0.3, 0.3, 0.3), t.style.color = "#ffffff", t.style.opacity = "0.5", t.style.pointerEvents = "none", t.style.backfaceVisibility = "hidden", n.rotateX(-oe), n.add(r), n;
2499
2499
  }, Yn = (
2500
2500
  /** @class */
2501
- (function(d) {
2502
- he(l, d);
2503
- function l(e, n) {
2504
- var t = d.call(this, e) || this;
2505
- t.camera = new Mn(90), t.scene = new p.Scene(), t.renderer = new p.WebGLRenderer({ antialias: !0, alpha: !0 }), t.css3drenderer = new Vn(), t.ambientLight = new p.AmbientLight(16777215, 0.7), t.wrapper = document.createElement("div"), t.arrows = document.createElement("div"), t.arrowLeft = document.createElement("div"), t.arrowRight = document.createElement("div"), t.arrowFront = document.createElement("div"), t.arrowBack = document.createElement("div"), t.arrowTop = document.createElement("div"), t.arrowBottom = document.createElement("div"), t.spherical = null, t.dragging = !1, t.style = document.createElement("style"), t.directionalLight = new p.DirectionalLight(16777215, 0.2), t.box = new p.Mesh(new jn(8, 8, 8, 0.5, 20), new p.MeshPhongMaterial({ color: 16777215 })), t.faces = new p.Group(), t.orient = function(i) {
2506
- var h = i.longitude, c = i.latitude;
2501
+ (function(h) {
2502
+ he(s, h);
2503
+ function s(e, n) {
2504
+ var t = h.call(this, e) || this;
2505
+ t.camera = new An(90), t.scene = new p.Scene(), t.renderer = new p.WebGLRenderer({ antialias: !0, alpha: !0 }), t.css3drenderer = new zn(), t.ambientLight = new p.AmbientLight(16777215, 0.7), t.wrapper = document.createElement("div"), t.arrows = document.createElement("div"), t.arrowLeft = document.createElement("div"), t.arrowRight = document.createElement("div"), t.arrowFront = document.createElement("div"), t.arrowBack = document.createElement("div"), t.arrowTop = document.createElement("div"), t.arrowBottom = document.createElement("div"), t.spherical = null, t.dragging = !1, t.style = document.createElement("style"), t.directionalLight = new p.DirectionalLight(16777215, 0.2), t.box = new p.Mesh(new jn(8, 8, 8, 0.5, 20), new p.MeshPhongMaterial({ color: 16777215 })), t.faces = new p.Group(), t.orient = function(o) {
2506
+ var d = o.longitude, c = o.latitude;
2507
2507
  t.dragging = !1, t.spherical = null, t.controls.enableDamping = !1, t.five.setState(Object.assign({
2508
2508
  latitude: c
2509
- }, h !== void 0 ? {
2510
- longitude: h + t.config.fixedLongitude
2509
+ }, d !== void 0 ? {
2510
+ longitude: d + t.config.fixedLongitude
2511
2511
  } : {})), t.five.ready().then(function() {
2512
2512
  t.controls.enableDamping = !0, t.setState({ arrowsVisible: !0 });
2513
2513
  });
2514
2514
  }, t.onRenderFrame = function() {
2515
- var i, h, c, v, y;
2516
- if (t.renderer.render(t.scene, t.camera), t.css3drenderer.render(t.scene, t.camera), t.directionalLight.position.copy(t.camera.position), (i = t.controls) === null || i === void 0 || i.update(), t.dragging) {
2515
+ var o, d, c, m, y;
2516
+ if (t.renderer.render(t.scene, t.camera), t.css3drenderer.render(t.scene, t.camera), t.directionalLight.position.copy(t.camera.position), (o = t.controls) === null || o === void 0 || o.update(), t.dragging) {
2517
2517
  t.camera.computePose(), t.updateByCamera();
2518
- var M = t.camera.pose, w = M.longitude, P = M.latitude;
2519
- t.five.setState({ longitude: w, latitude: P }, !0), t.updateArrows({ longitude: w, latitude: P });
2520
- } else if (t.spherical && (!We(t.spherical.pi, (h = t.controls) === null || h === void 0 ? void 0 : h.getPolarAngle()) || !We(t.spherical.theta, (c = t.controls) === null || c === void 0 ? void 0 : c.getAzimuthalAngle()))) {
2521
- t.spherical = { pi: (v = t.controls) === null || v === void 0 ? void 0 : v.getPolarAngle(), theta: (y = t.controls) === null || y === void 0 ? void 0 : y.getAzimuthalAngle() }, t.camera.computePose(), t.updateByCamera();
2522
- var S = t.camera.pose, w = S.longitude, P = S.latitude;
2523
- t.five.setState({ longitude: w, latitude: P }, !0), t.updateArrows({ longitude: w, latitude: P });
2518
+ var M = t.camera.pose, w = M.longitude, A = M.latitude;
2519
+ t.five.setState({ longitude: w, latitude: A }, !0), t.updateArrows({ longitude: w, latitude: A });
2520
+ } else if (t.spherical && (!Ye(t.spherical.pi, (d = t.controls) === null || d === void 0 ? void 0 : d.getPolarAngle()) || !Ye(t.spherical.theta, (c = t.controls) === null || c === void 0 ? void 0 : c.getAzimuthalAngle()))) {
2521
+ t.spherical = { pi: (m = t.controls) === null || m === void 0 ? void 0 : m.getPolarAngle(), theta: (y = t.controls) === null || y === void 0 ? void 0 : y.getAzimuthalAngle() }, t.camera.computePose(), t.updateByCamera();
2522
+ var x = t.camera.pose, w = x.longitude, A = x.latitude;
2523
+ t.five.setState({ longitude: w, latitude: A }, !0), t.updateArrows({ longitude: w, latitude: A });
2524
2524
  } else
2525
2525
  t.spherical = null;
2526
- }, t.onTapGesture = function(i) {
2527
- var h = i.pointers[0].clientX, c = i.pointers[0].clientY, v = Zt({ x: h, y: c }, t.wrapper), y = new p.Raycaster();
2528
- y.setFromCamera(v, t.camera);
2526
+ }, t.onTapGesture = function(o) {
2527
+ var d = o.pointers[0].clientX, c = o.pointers[0].clientY, m = Zt({ x: d, y: c }, t.wrapper), y = new p.Raycaster();
2528
+ y.setFromCamera(m, t.camera);
2529
2529
  var M = y.intersectObjects(t.faces.children, !1)[0];
2530
2530
  if (M) {
2531
- var w = M.object.userData, P = w.longitude, S = w.latitude;
2532
- t.orient({ longitude: P, latitude: S });
2531
+ var w = M.object.userData, A = w.longitude, x = w.latitude;
2532
+ t.orient({ longitude: A, latitude: x });
2533
2533
  }
2534
2534
  }, t.onFiveWantsGesture = function() {
2535
2535
  if (t.spherical)
2536
2536
  return !1;
2537
- }, t.onFiveModeChange = function(i) {
2538
- t.controls && (t.controls.maxPolarAngle = i === "Topview" ? 0 : oe);
2539
- }, t.onCameraUpdate = function(i) {
2540
- var h = i.state;
2537
+ }, t.onFiveModeChange = function(o) {
2538
+ t.controls && (t.controls.maxPolarAngle = o === "Topview" ? 0 : oe);
2539
+ }, t.onCameraUpdate = function(o) {
2540
+ var d = o.state;
2541
2541
  if (!t.dragging && !t.spherical) {
2542
- var c = h.longitude, v = h.latitude;
2543
- t.camera.pose.longitude === c && t.camera.pose.latitude === v || (t.camera.setFromPose({ longitude: c, latitude: v, distance: 20, offset: new p.Vector3(0, 0, 0) }), t.updateByCamera(), t.updateArrows({ longitude: c, latitude: v }));
2542
+ var c = d.longitude, m = d.latitude;
2543
+ t.camera.pose.longitude === c && t.camera.pose.latitude === m || (t.camera.setFromPose({ longitude: c, latitude: m, distance: 20, offset: new p.Vector3(0, 0, 0) }), t.updateByCamera(), t.updateArrows({ longitude: c, latitude: m }));
2544
2544
  }
2545
- }, t.onPanStart = function(i) {
2545
+ }, t.onPanStart = function(o) {
2546
2546
  t.dragging = !0, t.spherical = {};
2547
- }, t.onMouseMove = function(i) {
2547
+ }, t.onMouseMove = function(o) {
2548
2548
  if (!t.dragging) {
2549
- var h = Zt({ x: i.clientX, y: i.clientY }, t.wrapper), c = new p.Raycaster();
2550
- c.setFromCamera(h, t.camera);
2551
- var v = c.intersectObjects(t.faces.children, !1)[0];
2549
+ var d = Zt({ x: o.clientX, y: o.clientY }, t.wrapper), c = new p.Raycaster();
2550
+ c.setFromCamera(d, t.camera);
2551
+ var m = c.intersectObjects(t.faces.children, !1)[0];
2552
2552
  t.faces.children.forEach(function(y) {
2553
2553
  y.material.opacity = 0, y.children[0].element.style.color = "";
2554
- }), v && (v.object.material.opacity = 0.3, v.object.children[0].element.style.color = "#336dff");
2554
+ }), m && (m.object.material.opacity = 0.3, m.object.children[0].element.style.color = "#336dff");
2555
2555
  }
2556
- }, t.onPanEnd = function(i) {
2556
+ }, t.onPanEnd = function(o) {
2557
2557
  t.dragging = !1, t.spherical = { pi: t.controls.getPolarAngle(), theta: t.controls.getAzimuthalAngle() };
2558
2558
  }, t.dispose = function() {
2559
2559
  t.disable();
@@ -2564,8 +2564,8 @@ var Ke = function(d) {
2564
2564
  arrowsVisible: !1
2565
2565
  };
2566
2566
  t.state = Object.assign(r, n == null ? void 0 : n.initialState);
2567
- var s = N({ fixedLongitude: 0, orthoView: !0 }, n == null ? void 0 : n.config);
2568
- return t._config = s, t.state.enabled && t._enable({ userAction: !1 }), t.mc = new Tt.Manager(t.wrapper), t.mc.add(new Tt.Tap({ interval: 410 })), t.mc.add(new Tt.Pan({ threshold: 10, pointers: 0 })), t.camera.setFromPose({
2567
+ var l = V({ fixedLongitude: 0, orthoView: !0 }, n == null ? void 0 : n.config);
2568
+ return t._config = l, t.state.enabled && t._enable({ userAction: !1 }), t.mc = new Tt.Manager(t.wrapper), t.mc.add(new Tt.Tap({ interval: 410 })), t.mc.add(new Tt.Pan({ threshold: 10, pointers: 0 })), t.camera.setFromPose({
2569
2569
  distance: 20,
2570
2570
  offset: new p.Vector3(0, 0, 0),
2571
2571
  longitude: e.camera.pose.latitude,
@@ -2617,22 +2617,22 @@ var Ke = function(d) {
2617
2617
  transparent: !0
2618
2618
  })), t.init(), t;
2619
2619
  }
2620
- return Object.defineProperty(l.prototype, "config", {
2620
+ return Object.defineProperty(s.prototype, "config", {
2621
2621
  get: function() {
2622
- return N({}, this._config);
2622
+ return V({}, this._config);
2623
2623
  },
2624
2624
  enumerable: !1,
2625
2625
  configurable: !0
2626
- }), l.prototype.updateState = function(e, n) {
2626
+ }), s.prototype.updateState = function(e, n) {
2627
2627
  var t = this.state;
2628
- this.state = N(N({}, this.state), e), typeof e.arrowsVisible == "boolean" && this.handleArrowsVisible(e.arrowsVisible), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
2629
- }, l.prototype.appendTo = function(e) {
2628
+ this.state = V(V({}, this.state), e), typeof e.arrowsVisible == "boolean" && this.handleArrowsVisible(e.arrowsVisible), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
2629
+ }, s.prototype.appendTo = function(e) {
2630
2630
  if (e) {
2631
2631
  e.appendChild(this.wrapper);
2632
2632
  var n = this.wrapper.getBoundingClientRect(), t = n.width, r = n.height;
2633
2633
  this.renderer.setSize(t, r), this.css3drenderer.setSize(t, r);
2634
2634
  }
2635
- }, l.prototype.init = function() {
2635
+ }, s.prototype.init = function() {
2636
2636
  this.renderer.setClearAlpha(0), this.renderer.domElement.style.outline = "none", this.initDom(), this.initFaces(), this.initControls(), this.initLights();
2637
2637
  var e = this.cylinder;
2638
2638
  e.position.y = -3;
@@ -2642,9 +2642,9 @@ var Ke = function(d) {
2642
2642
  t.position.set(19, 0, 0), e.add(t);
2643
2643
  var r = ot("北");
2644
2644
  r.position.set(0, 0, -19), e.add(r);
2645
- var s = ot("南");
2646
- s.position.set(0, 0, 19), e.add(s), this.updateByCamera(), this.scene.add(e, this.box, this.faces), this.scene.rotation.y = this.config.fixedLongitude;
2647
- }, l.prototype.initDom = function() {
2645
+ var l = ot("南");
2646
+ l.position.set(0, 0, 19), e.add(l), this.updateByCamera(), this.scene.add(e, this.box, this.faces), this.scene.rotation.y = this.config.fixedLongitude;
2647
+ }, s.prototype.initDom = function() {
2648
2648
  this.style.innerHTML = `
2649
2649
  .OrientationPlugin .OrientationArrows {
2650
2650
  position: absolute;
@@ -2746,7 +2746,7 @@ var Ke = function(d) {
2746
2746
  transform: translate(0, -15px);
2747
2747
  }
2748
2748
  `, this.wrapper.className = "OrientationPlugin", this.arrows.className = "OrientationArrows", this.wrapper.style.cssText = "position: relative; width: 100%; height: 100%", this.wrapper.appendChild(this.arrows), this.arrowLeft.className = this.arrowRight.className = this.arrowTop.className = this.arrowBack.className = this.arrowFront.className = "OrientationArrow", this.arrowBottom.className = "OrientationArrow disabled", this.arrowBack.innerText = "后", this.arrowFront.innerText = "前", this.arrowLeft.innerText = "左", this.arrowRight.innerText = "右", this.arrowTop.innerText = "上", this.arrowBottom.innerText = "下", this.css3drenderer.domElement.style.cssText = "position: absolute; top: 0; right: 0; bottom: 0; left: 0; pointer-events: none; color: #00000090;";
2749
- }, l.prototype.bindEvents = function() {
2749
+ }, s.prototype.bindEvents = function() {
2750
2750
  var e = this;
2751
2751
  this.five.on("renderFrame", this.onRenderFrame), this.five.on("camera.update", this.onCameraUpdate), this.five.on("wantsGesture", this.onFiveWantsGesture), this.five.on("modeChange", this.onFiveModeChange), this.mc.on("tap", this.onTapGesture), this.mc.on("panstart", this.onPanStart), this.mc.on("panend", this.onPanEnd), this.wrapper.addEventListener("mousemove", this.onMouseMove), this.arrowTop.onclick = function() {
2752
2752
  return e.orient({ longitude: 0, latitude: oe });
@@ -2759,35 +2759,35 @@ var Ke = function(d) {
2759
2759
  }, this.arrowBack.onclick = function() {
2760
2760
  return e.orient({ longitude: Math.PI, latitude: 0 });
2761
2761
  };
2762
- }, l.prototype.unbindEvents = function() {
2762
+ }, s.prototype.unbindEvents = function() {
2763
2763
  this.five.off("renderFrame", this.onRenderFrame), this.five.off("camera.update", this.onCameraUpdate), this.five.off("wantsGesture", this.onFiveWantsGesture), this.five.off("modeChange", this.onFiveModeChange), this.mc.off("tap", this.onTapGesture), this.mc.off("panstart", this.onPanStart), this.mc.off("panend", this.onPanEnd), this.wrapper.removeEventListener("mousemove", this.onMouseMove), this.arrowTop.onclick = null, this.arrowLeft.onclick = null, this.arrowRight.onclick = null, this.arrowFront.onclick = null, this.arrowBack.onclick = null;
2764
- }, l.prototype.updateByCamera = function() {
2765
- var e = He(0.2, 1, this.camera.pose.latitude / Math.PI * 2, function(i) {
2766
- return i * i;
2767
- }), n = He(11, 13, this.camera.pose.latitude / Math.PI * 2, function(i) {
2768
- return i * i;
2769
- }), t = He(12, 15, this.camera.pose.latitude / Math.PI * 2, function(i) {
2770
- return i * i;
2771
- }), r = He(13, 19, this.camera.pose.latitude / Math.PI * 2, function(i) {
2772
- return i * i;
2773
- }), s = He(-0.2, 0.5, this.camera.pose.latitude / Math.PI * 2, function(i) {
2774
- return i * i;
2764
+ }, s.prototype.updateByCamera = function() {
2765
+ var e = He(0.2, 1, this.camera.pose.latitude / Math.PI * 2, function(o) {
2766
+ return o * o;
2767
+ }), n = He(11, 13, this.camera.pose.latitude / Math.PI * 2, function(o) {
2768
+ return o * o;
2769
+ }), t = He(12, 15, this.camera.pose.latitude / Math.PI * 2, function(o) {
2770
+ return o * o;
2771
+ }), r = He(13, 19, this.camera.pose.latitude / Math.PI * 2, function(o) {
2772
+ return o * o;
2773
+ }), l = He(-0.2, 0.5, this.camera.pose.latitude / Math.PI * 2, function(o) {
2774
+ return o * o;
2775
2775
  });
2776
- this.cylinder.geometry = new p.CylinderGeometry(n, t, 0.01, 50, 1, !0), this.cylinder.material.uniforms.radiusTop.value = n, this.cylinder.material.uniforms.radiusBottom.value = t, this.cylinder.material.needsUpdate = !0, this.cylinder.children.forEach(function(i) {
2777
- i.position.normalize().multiplyScalar(r), i.scale.set(e, e, e);
2778
- var h = i.children[0];
2779
- h && (h.element.style.opacity = s.toString());
2776
+ this.cylinder.geometry = new p.CylinderGeometry(n, t, 0.01, 50, 1, !0), this.cylinder.material.uniforms.radiusTop.value = n, this.cylinder.material.uniforms.radiusBottom.value = t, this.cylinder.material.needsUpdate = !0, this.cylinder.children.forEach(function(o) {
2777
+ o.position.normalize().multiplyScalar(r), o.scale.set(e, e, e);
2778
+ var d = o.children[0];
2779
+ d && (d.element.style.opacity = l.toString());
2780
2780
  });
2781
- }, l.prototype.updateArrows = function(e) {
2781
+ }, s.prototype.updateArrows = function(e) {
2782
2782
  e.longitude;
2783
2783
  var n = e.latitude, t = oe - n < 0.02;
2784
2784
  this.setState({ arrowsVisible: t });
2785
- }, l.prototype.handleArrowsVisible = function(e) {
2785
+ }, s.prototype.handleArrowsVisible = function(e) {
2786
2786
  var n = this;
2787
2787
  if (this.state.enabled)
2788
2788
  if (this.cylinder.material.uniforms.opacity.value = e ? 0.4 : 1, this.cylinder.material.needsUpdate = !0, e) {
2789
- var t = this.five.getCurrentState(), r = t.longitude, s = t.latitude;
2790
- if (oe - s < 0.03)
2789
+ var t = this.five.getCurrentState(), r = t.longitude, l = t.latitude;
2790
+ if (oe - l < 0.03)
2791
2791
  this.five.state.mode === "Topview" || this.five.state.mode === "Mapview" ? (this.faces.getObjectByName("上").element.className = "active", this.arrows.innerHTML = "", this.arrows.appendChild(this.arrowBack), this.arrows.appendChild(this.arrowLeft), this.arrows.appendChild(this.arrowRight), this.arrows.appendChild(this.arrowFront), this.arrows.style.transform = "rotate(".concat((r - this.config.fixedLongitude) / Math.PI * 180, "deg)")) : (this.arrows.innerHTML = "", this.faces.getObjectByName("上").element.className = "");
2792
2792
  else {
2793
2793
  switch (this.arrows.innerHTML = "", this.arrows.appendChild(this.arrowTop), this.config.orthoView && this.five.ready().then(function() {
@@ -2795,13 +2795,13 @@ var Ke = function(d) {
2795
2795
  return n.five.controller.cameraMotion.ended = !1;
2796
2796
  });
2797
2797
  }), !0) {
2798
- case We(0, r - this.config.fixedLongitude):
2798
+ case Ye(0, r - this.config.fixedLongitude):
2799
2799
  this.arrows.appendChild(this.arrowLeft), this.arrows.appendChild(this.arrowRight), this.arrows.appendChild(this.arrowBottom), this.faces.getObjectByName("前").element.className = "active";
2800
2800
  break;
2801
- case We(oe, r - this.config.fixedLongitude):
2801
+ case Ye(oe, r - this.config.fixedLongitude):
2802
2802
  this.arrows.appendChild(this.arrowFront), this.arrows.appendChild(this.arrowBack), this.arrows.appendChild(this.arrowBottom), this.faces.getObjectByName("右").element.className = "active";
2803
2803
  break;
2804
- case We(Math.PI, r - this.config.fixedLongitude):
2804
+ case Ye(Math.PI, r - this.config.fixedLongitude):
2805
2805
  this.arrows.appendChild(this.arrowRight), this.arrows.appendChild(this.arrowLeft), this.arrows.appendChild(this.arrowBottom), this.faces.getObjectByName("后").element.className = "active";
2806
2806
  break;
2807
2807
  default:
@@ -2814,35 +2814,35 @@ var Ke = function(d) {
2814
2814
  } else
2815
2815
  this.config.orthoView && (this.five.controller.cameraType = "auto", this.five.ready().then(function() {
2816
2816
  return n.five.controller.cameraMotion.ended = !1;
2817
- })), this.arrows.style.display = "none", this.faces.children.forEach(function(i) {
2818
- i.children[0].element.className = "";
2817
+ })), this.arrows.style.display = "none", this.faces.children.forEach(function(o) {
2818
+ o.children[0].element.className = "";
2819
2819
  });
2820
- }, l.prototype.setState = function(e, n) {
2820
+ }, s.prototype.setState = function(e, n) {
2821
2821
  n === void 0 && (n = {});
2822
2822
  var t = this.state, r = n.userAction !== void 0 ? n.userAction : !0;
2823
2823
  if (this.updateState(e, r), e.enabled !== void 0 && t.enabled !== e.enabled) {
2824
- var s = { userAction: r };
2825
- e.enabled ? this._enable(s) : this._disable(s);
2824
+ var l = { userAction: r };
2825
+ e.enabled ? this._enable(l) : this._disable(l);
2826
2826
  }
2827
- }, l.prototype.initLights = function() {
2827
+ }, s.prototype.initLights = function() {
2828
2828
  this.directionalLight.target = this.box, this.scene.add(this.ambientLight, this.directionalLight);
2829
- }, l.prototype.initFaces = function() {
2829
+ }, s.prototype.initFaces = function() {
2830
2830
  var e = Gn(7, 7, 0.5), n = new p.ShapeGeometry(e);
2831
2831
  n.translate(-3.5, -3.5, 0);
2832
2832
  var t = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2833
- t.userData = { longitude: 0, latitude: 0 }, t.position.z = 4.1, t.add(Ke("前"));
2833
+ t.userData = { longitude: 0, latitude: 0 }, t.position.z = 4.1, t.add(We("前"));
2834
2834
  var r = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2835
- r.rotateY(Math.PI), r.position.z = -4.1, r.add(Ke("后")), r.userData = { longitude: Math.PI, latitude: 0 };
2836
- var s = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2837
- s.rotateY(oe), s.position.x = 4.1, s.add(Ke("右")), s.userData = { longitude: oe, latitude: 0 };
2838
- var i = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2839
- i.rotateY(-oe), i.position.x = -4.1, i.add(Ke("左")), i.userData = { longitude: -oe, latitude: 0 };
2840
- var h = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2841
- h.rotateX(-oe), h.position.y = 4.1, h.add(Ke("上")), h.userData = { longitude: 0, latitude: oe }, this.faces.add(t, r, i, s, h);
2842
- }, l.prototype.initControls = function() {
2843
- var e = this.controls = new qe(this.camera, this.renderer.domElement);
2835
+ r.rotateY(Math.PI), r.position.z = -4.1, r.add(We("后")), r.userData = { longitude: Math.PI, latitude: 0 };
2836
+ var l = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2837
+ l.rotateY(oe), l.position.x = 4.1, l.add(We("右")), l.userData = { longitude: oe, latitude: 0 };
2838
+ var o = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2839
+ o.rotateY(-oe), o.position.x = -4.1, o.add(We("左")), o.userData = { longitude: -oe, latitude: 0 };
2840
+ var d = new p.Mesh(n, new p.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2841
+ d.rotateX(-oe), d.position.y = 4.1, d.add(We("上")), d.userData = { longitude: 0, latitude: oe }, this.faces.add(t, r, o, l, d);
2842
+ }, s.prototype.initControls = function() {
2843
+ var e = this.controls = new Ke(this.camera, this.renderer.domElement);
2844
2844
  e.enableZoom = !1, e.enableDamping = !0, e.enablePan = !1, e.maxPolarAngle = oe, e.dampingFactor = 0.15, e.rotateSpeed = 0.25;
2845
- }, l.prototype.load = function(e) {
2845
+ }, s.prototype.load = function(e) {
2846
2846
  return De(this, void 0, void 0, function() {
2847
2847
  return Ne(this, function(n) {
2848
2848
  return [
@@ -2851,36 +2851,36 @@ var Ke = function(d) {
2851
2851
  ];
2852
2852
  });
2853
2853
  });
2854
- }, l.prototype._enable = function(e) {
2854
+ }, s.prototype._enable = function(e) {
2855
2855
  var n = this.five.getCurrentState(), t = n.longitude, r = n.latitude;
2856
2856
  this.camera.setFromPose({ longitude: t, latitude: r, distance: 20, offset: new p.Vector3(0, 0, 0) }), this.updateByCamera(), this.wrapper.appendChild(this.renderer.domElement), this.wrapper.appendChild(this.css3drenderer.domElement), this.bindEvents();
2857
- }, l.prototype._disable = function(e) {
2857
+ }, s.prototype._disable = function(e) {
2858
2858
  this.wrapper.removeChild(this.renderer.domElement), this.wrapper.removeChild(this.css3drenderer.domElement), this.unbindEvents();
2859
- }, l.prototype.enable = function(e) {
2859
+ }, s.prototype.enable = function(e) {
2860
2860
  var n;
2861
2861
  if (!this.state.enabled) {
2862
2862
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
2863
2863
  this.updateState({ enabled: !0 }, t), this._enable({ userAction: t }), document.head.appendChild(this.style);
2864
2864
  }
2865
- }, l.prototype.disable = function(e) {
2865
+ }, s.prototype.disable = function(e) {
2866
2866
  var n;
2867
2867
  if (this.state.enabled !== !1) {
2868
2868
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
2869
2869
  this.updateState({ enabled: !1 }, t), this._disable({ userAction: t }), document.head.removeChild(this.style);
2870
2870
  }
2871
- }, l;
2872
- })(Xe.Controller)
2873
- ), nr = function(d, l) {
2874
- return new Yn(d, l);
2875
- }, Wn = (
2871
+ }, s;
2872
+ })(qe.Controller)
2873
+ ), nr = function(h, s) {
2874
+ return new Yn(h, s);
2875
+ }, Hn = (
2876
2876
  /** @class */
2877
- (function(d) {
2878
- he(l, d);
2879
- function l(e, n) {
2880
- var t = d.call(this, e) || this;
2877
+ (function(h) {
2878
+ he(s, h);
2879
+ function s(e, n) {
2880
+ var t = h.call(this, e) || this;
2881
2881
  return t.data = {}, t.pluginName = "BackgroundPlugin", t._onFiveCameraUpdate = function(r) {
2882
- var s = (Math.PI / 2 - Math.max(r.latitude, 0)) / (Math.PI / 2), i = Math.max(0.2 - s, 0) * 10;
2883
- t.gradientBg && (t.gradientBg.style.transform = "translateY(-".concat((1 - s) * 50, "%)")), t.groundBg && (t.groundBg.style.backgroundImage = "radial-gradient(circle, #2E303350 ".concat(i * 100, "%, transparent ").concat(i * 120, "%)"));
2882
+ var l = (Math.PI / 2 - Math.max(r.latitude, 0)) / (Math.PI / 2), o = Math.max(0.2 - l, 0) * 10;
2883
+ t.gradientBg && (t.gradientBg.style.transform = "translateY(-".concat((1 - l) * 50, "%)")), t.groundBg && (t.groundBg.style.backgroundImage = "radial-gradient(circle, #2E303350 ".concat(o * 100, "%, transparent ").concat(o * 120, "%)"));
2884
2884
  }, t._addEventListener = function() {
2885
2885
  t.five.on("cameraUpdate", t._onFiveCameraUpdate);
2886
2886
  }, t._removeEventListener = function() {
@@ -2894,19 +2894,19 @@ var Ke = function(d) {
2894
2894
  ];
2895
2895
  });
2896
2896
  });
2897
- }, t.setState = function(r, s) {
2897
+ }, t.setState = function(r, l) {
2898
2898
  }, t.enable = function() {
2899
- var r, s = (r = t.five.getElement()) === null || r === void 0 ? void 0 : r.parentNode;
2900
- if (!s) {
2899
+ var r, l = (r = t.five.getElement()) === null || r === void 0 ? void 0 : r.parentNode;
2900
+ if (!l) {
2901
2901
  t.five.ready().then(function() {
2902
2902
  return t.enable();
2903
2903
  });
2904
2904
  return;
2905
2905
  }
2906
- t.state.enabled || (t._onFiveCameraUpdate(t.five.getPose(), !1), t.gradientBg && s.appendChild(t.gradientBg), t.groundBg && s.appendChild(t.groundBg), t.style && document.head.appendChild(t.style), t._addEventListener(), t.hooks.emit("enable", { userAction: !0 }), t.state.enabled = !0);
2906
+ t.state.enabled || (t._onFiveCameraUpdate(t.five.getPose(), !1), t.gradientBg && l.appendChild(t.gradientBg), t.groundBg && l.appendChild(t.groundBg), t.style && document.head.appendChild(t.style), t._addEventListener(), t.hooks.emit("enable", { userAction: !0 }), t.state.enabled = !0);
2907
2907
  }, t.disable = function(r) {
2908
- var s, i, h, c;
2909
- t.state.enabled && ((i = (s = t.gradientBg) === null || s === void 0 ? void 0 : s.parentNode) === null || i === void 0 || i.removeChild(t.gradientBg), (c = (h = t.groundBg) === null || h === void 0 ? void 0 : h.parentNode) === null || c === void 0 || c.removeChild(t.groundBg), t.style && document.head.removeChild(t.style), t._removeEventListener(), t.hooks.emit("disable", { userAction: !0 }), t.state.enabled = !1);
2908
+ var l, o, d, c;
2909
+ t.state.enabled && ((o = (l = t.gradientBg) === null || l === void 0 ? void 0 : l.parentNode) === null || o === void 0 || o.removeChild(t.gradientBg), (c = (d = t.groundBg) === null || d === void 0 ? void 0 : d.parentNode) === null || c === void 0 || c.removeChild(t.groundBg), t.style && document.head.removeChild(t.style), t._removeEventListener(), t.hooks.emit("disable", { userAction: !0 }), t.state.enabled = !1);
2910
2910
  }, t.dispose = function() {
2911
2911
  t._removeEventListener(), t.hooks.emit("disable", { userAction: !0 }), t.state.enabled = !1;
2912
2912
  }, t.state = {
@@ -2934,10 +2934,10 @@ var Ke = function(d) {
2934
2934
  }
2935
2935
  `, t.enable()), t;
2936
2936
  }
2937
- return l;
2938
- })(_t.Controller)
2939
- ), rr = function(d, l) {
2940
- return new Wn(d, l);
2937
+ return s;
2938
+ })(Ot.Controller)
2939
+ ), rr = function(h, s) {
2940
+ return new Hn(h, s);
2941
2941
  };
2942
2942
  new p.Matrix4().fromArray([
2943
2943
  1,
@@ -2957,28 +2957,28 @@ new p.Matrix4().fromArray([
2957
2957
  0,
2958
2958
  1
2959
2959
  ]);
2960
- var At = (
2960
+ var Pt = (
2961
2961
  /** @class */
2962
2962
  (function() {
2963
- function d(l, e, n, t, r) {
2964
- this.R = l, this.Q = e, this.A = n, this.B = t, this.C = r, this.cov = NaN, this.x = NaN;
2963
+ function h(s, e, n, t, r) {
2964
+ this.R = s, this.Q = e, this.A = n, this.B = t, this.C = r, this.cov = NaN, this.x = NaN;
2965
2965
  }
2966
- return d.prototype.filter = function(l, e) {
2966
+ return h.prototype.filter = function(s, e) {
2967
2967
  if (e === void 0 && (e = 0), isNaN(this.x))
2968
- this.x = 1 / this.C * l, this.cov = 1 / this.C * this.Q * (1 / this.C);
2968
+ this.x = 1 / this.C * s, this.cov = 1 / this.C * this.Q * (1 / this.C);
2969
2969
  else {
2970
2970
  var n = this.A * this.x + this.B * e, t = this.A * this.cov * this.A + this.R, r = t * this.C * (1 / (this.C * t * this.C + this.Q));
2971
- this.x = n + r * (l - this.C * n), this.cov = t - r * this.C * t;
2971
+ this.x = n + r * (s - this.C * n), this.cov = t - r * this.C * t;
2972
2972
  }
2973
2973
  return this.x;
2974
- }, d;
2974
+ }, h;
2975
2975
  })()
2976
- ), Hn = (
2976
+ ), Wn = (
2977
2977
  /** @class */
2978
- (function(d) {
2979
- he(l, d);
2980
- function l(e, n) {
2981
- var t = d.call(this, e) || this;
2978
+ (function(h) {
2979
+ he(s, h);
2980
+ function s(e, n) {
2981
+ var t = h.call(this, e) || this;
2982
2982
  t.dispose = function() {
2983
2983
  t.disable();
2984
2984
  }, t.five = e;
@@ -2987,31 +2987,31 @@ var At = (
2987
2987
  visible: !0
2988
2988
  };
2989
2989
  t.state = Object.assign(r, n == null ? void 0 : n.initialState);
2990
- var s = N({}, n == null ? void 0 : n.config);
2991
- return t._config = s, t.state.enabled && t._enable({ userAction: !1 }), t.cancelAnimation = null, t.skipStart = 0, t.skipEnd = 0, t.location = 0, t.totalDistance = 0, t.trajectory = null, t.currentKeyFrame = null, t.nextKeyframe = null, t.nextButOneKeyframe = null, t.keyframes = [], t.rate = t.config.rate || 1, t.virualCamera = t.five.camera.clone(), t.playingState = {
2990
+ var l = V({}, n == null ? void 0 : n.config);
2991
+ return t._config = l, t.state.enabled && t._enable({ userAction: !1 }), t.cancelAnimation = null, t.skipStart = 0, t.skipEnd = 0, t.location = 0, t.totalDistance = 0, t.trajectory = null, t.currentKeyFrame = null, t.nextKeyframe = null, t.nextButOneKeyframe = null, t.keyframes = [], t.rate = t.config.rate || 1, t.virualCamera = t.five.camera.clone(), t.playingState = {
2992
2992
  keyframeIndex: null,
2993
2993
  progress: null
2994
- }, t.timeArray = null, t.startTimestamp = null, t.playbackStartTime = null, t.playbackEndTime = null, Object.defineProperties(t, {
2994
+ }, Object.defineProperties(t, {
2995
2995
  currentDistance: {
2996
2996
  get: function() {
2997
2997
  return this._currentDistance;
2998
2998
  },
2999
- set: function(i) {
3000
- this._currentDistance = i;
2999
+ set: function(o) {
3000
+ this._currentDistance = o;
3001
3001
  }
3002
3002
  }
3003
3003
  }), t;
3004
3004
  }
3005
- return Object.defineProperty(l.prototype, "config", {
3005
+ return Object.defineProperty(s.prototype, "config", {
3006
3006
  get: function() {
3007
- return N({}, this._config);
3007
+ return V({}, this._config);
3008
3008
  },
3009
3009
  enumerable: !1,
3010
3010
  configurable: !0
3011
- }), l.prototype.updateState = function(e, n) {
3011
+ }), s.prototype.updateState = function(e, n) {
3012
3012
  var t = this.state;
3013
- this.state = N(N({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
3014
- }, l.prototype.load = function(e) {
3013
+ this.state = V(V({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
3014
+ }, s.prototype.load = function(e) {
3015
3015
  return De(this, void 0, void 0, function() {
3016
3016
  return Ne(this, function(n) {
3017
3017
  return [
@@ -3020,36 +3020,34 @@ var At = (
3020
3020
  ];
3021
3021
  });
3022
3022
  });
3023
- }, l.prototype.loadTrajectory = function(e) {
3023
+ }, s.prototype.loadTrajectory = function(e) {
3024
3024
  this.trajectory = e, this.cancelAnimation && this.cancelAnimation(), this.playingState.keyframeIndex = null, this.playingState.progress = null;
3025
- var n = 0.01, t = 0.1, r = 1, s = 0, i = 1, h = new At(n, t, r, s, i), c = new At(n, t, r, s, i), v = new At(n, t, r, s, i);
3025
+ var n = 0.01, t = 0.1, r = 1, l = 0, o = 1, d = new Pt(n, t, r, l, o), c = new Pt(n, t, r, l, o), m = new Pt(n, t, r, l, o);
3026
3026
  if (this.trajectory && this.trajectory.content.loadState === "READY") {
3027
- var y = this.trajectory.content.data.positionArray;
3028
- this.timeArray = this.trajectory.content.data.timeArray;
3029
- for (var M = new Float32Array(y.length / 3), w = 0; w < M.length; w++)
3027
+ for (var y = this.trajectory.content.data.positionArray, M = new Float32Array(y.length / 3), w = 0; w < M.length; w++)
3030
3028
  if (w === 0)
3031
3029
  M[w] = 0;
3032
3030
  else {
3033
- var P = new p.Vector3(y[w - 3], y[w - 2], y[w - 1]), S = new p.Vector3(y[w], y[w + 1], y[w + 2]);
3034
- M[w] = S.distanceTo(P) + M[w - 1];
3031
+ var A = new p.Vector3(y[w - 3], y[w - 2], y[w - 1]), x = new p.Vector3(y[w], y[w + 1], y[w + 2]);
3032
+ M[w] = x.distanceTo(A) + M[w - 1];
3035
3033
  }
3036
3034
  this.totalDistance = M[M.length - 1];
3037
3035
  for (var w = 0; w < M.length; w++) {
3038
- for (var _ = new p.Vector3(0, 0, 0), E = 0, b = w - 5; b < w + 6; b++)
3039
- b >= 0 && b < M.length && (_.add(new p.Vector3(y[b * 3], y[b * 3 + 1], y[b * 3 + 2])), E++);
3040
- _.divideScalar(E).applyMatrix4(e.transform);
3041
- var T = h.filter(_.x), f = c.filter(_.y), C = v.filter(_.z), x = {
3042
- position: new p.Vector3(T, f, C),
3036
+ for (var C = new p.Vector3(0, 0, 0), E = 0, b = w - 5; b < w + 6; b++)
3037
+ b >= 0 && b < M.length && (C.add(new p.Vector3(y[b * 3], y[b * 3 + 1], y[b * 3 + 2])), E++);
3038
+ C.divideScalar(E).applyMatrix4(e.transform);
3039
+ var T = d.filter(C.x), f = c.filter(C.y), O = m.filter(C.z), S = {
3040
+ position: new p.Vector3(T, f, O),
3043
3041
  location: M[w]
3044
3042
  };
3045
- this.keyframes.push(x);
3043
+ this.keyframes.push(S);
3046
3044
  }
3047
3045
  } else
3048
3046
  throw new Error("trajectory content is not ready");
3049
- }, l.prototype.setPlayingState = function(e) {
3047
+ }, s.prototype.setPlayingState = function(e) {
3050
3048
  (e.keyframeIndex !== null || e.progress !== null) && (this.cancelAnimation && this.cancelAnimation(), this.playingState.keyframeIndex = e.keyframeIndex ? e.keyframeIndex : this.playingState.keyframeIndex, this.playingState.progress = e.progress ? e.progress : this.playingState.progress, this.play());
3051
- }, l.prototype._enable = function(e) {
3052
- }, l.prototype.play = function() {
3049
+ }, s.prototype._enable = function(e) {
3050
+ }, s.prototype.play = function() {
3053
3051
  var e = this, n = this.keyframes.length;
3054
3052
  if (n < 2)
3055
3053
  throw new Error("keyframes length must be greater than 2");
@@ -3057,93 +3055,26 @@ var At = (
3057
3055
  keyframeIndex: null,
3058
3056
  progress: null
3059
3057
  };
3060
- this.playingState.keyframeIndex !== null && this.playingState.progress !== null ? (t.keyframeIndex = this.playingState.keyframeIndex, t.progress = this.playingState.progress) : this.playingState.keyframeIndex === null && this.playingState.progress === null && (this.playingState.keyframeIndex = this.skipStart, this.playingState.progress = 0, this.virualCamera.position.copy(this.keyframes[this.playingState.keyframeIndex].position.clone()), this.virualCamera.lookAt(this.keyframes[1].position.clone()), this.virualCamera.computePose(), this.five.setState(N({}, this.virualCamera.pose)));
3061
- var r = this.playingState.keyframeIndex, s = 0;
3062
- this.cancelAnimation = Ie.shared.add(function(i, h) {
3058
+ this.playingState.keyframeIndex !== null && this.playingState.progress !== null ? (t.keyframeIndex = this.playingState.keyframeIndex, t.progress = this.playingState.progress) : this.playingState.keyframeIndex === null && this.playingState.progress === null && (this.playingState.keyframeIndex = this.skipStart, this.playingState.progress = 0, this.virualCamera.position.copy(this.keyframes[this.playingState.keyframeIndex].position.clone()), this.virualCamera.lookAt(this.keyframes[1].position.clone()), this.virualCamera.computePose(), this.five.setState(V({}, this.virualCamera.pose)));
3059
+ var r = this.playingState.keyframeIndex, l = 0;
3060
+ this.cancelAnimation = Xe.shared.add(function(o, d) {
3063
3061
  if (r === n - 1 - e.skipEnd && e.cancelAnimation) {
3064
3062
  e.cancelAnimation();
3065
3063
  return;
3066
3064
  }
3067
3065
  e.currentKeyFrame = e.keyframes[r], e.nextKeyframe = e.keyframes[r + 1], r + 2 <= n - 1 ? e.nextButOneKeyframe = e.keyframes[r + 2] : e.nextButOneKeyframe = null;
3068
- var c = e.currentKeyFrame.position.clone(), v = e.nextKeyframe.position.clone(), y = e.nextKeyframe.position.clone().sub(e.currentKeyFrame.position.clone()).normalize(), M = c.clone().add(y.clone().multiplyScalar(0.01)), w = new p.Vector3();
3066
+ var c = e.currentKeyFrame.position.clone(), m = e.nextKeyframe.position.clone(), y = e.nextKeyframe.position.clone().sub(e.currentKeyFrame.position.clone()).normalize(), M = c.clone().add(y.clone().multiplyScalar(0.01)), w = new p.Vector3();
3069
3067
  e.nextButOneKeyframe !== null ? w = e.nextButOneKeyframe.position.clone().sub(e.nextKeyframe.position.clone()).normalize() : w.copy(y);
3070
- var P = v.clone().add(w.clone().multiplyScalar(0.01));
3071
- s += h / 1e3 * e.rate;
3072
- var S = s / c.distanceTo(v);
3073
- S = S >= 1 ? 1 : S, t.keyframeIndex !== null && t.progress !== null && (S = t.progress, t.keyframeIndex = null, t.progress = null);
3074
- var _ = c.clone().lerp(v, S), E = M.clone().lerp(P, S);
3075
- e.virualCamera.position.copy(_), e.virualCamera.lookAt(E), e.virualCamera.updateMatrixWorld(), e.virualCamera.updateMatrix(), e.virualCamera.computePose(), e.five.setState(N({}, e.virualCamera.pose)), e.location = e.keyframes[r].location + c.clone().distanceTo(_), S === 1 ? (s = 0, r++, e.playingState.keyframeIndex = r, e.playingState.progress = 0) : (e.playingState.keyframeIndex = r, e.playingState.progress = S);
3068
+ var A = m.clone().add(w.clone().multiplyScalar(0.01));
3069
+ l += d / 1e3 * e.rate;
3070
+ var x = l / c.distanceTo(m);
3071
+ x = x >= 1 ? 1 : x, t.keyframeIndex !== null && t.progress !== null && (x = t.progress, t.keyframeIndex = null, t.progress = null);
3072
+ var C = c.clone().lerp(m, x), E = M.clone().lerp(A, x);
3073
+ e.virualCamera.position.copy(C), e.virualCamera.lookAt(E), e.virualCamera.updateMatrixWorld(), e.virualCamera.updateMatrix(), e.virualCamera.computePose(), e.five.setState(V({}, e.virualCamera.pose)), e.location = e.keyframes[r].location + c.clone().distanceTo(C), x === 1 ? (l = 0, r++, e.playingState.keyframeIndex = r, e.playingState.progress = 0) : (e.playingState.keyframeIndex = r, e.playingState.progress = x);
3076
3074
  });
3077
- }, l.prototype.pause = function() {
3078
- var e;
3079
- if (this.cancelAnimation) {
3080
- if (this.playingState.keyframeIndex !== null && this.playingState.keyframeIndex >= 0 && this.playingState.keyframeIndex < this.keyframes.length) {
3081
- var n = this.playingState.keyframeIndex, t = (e = this.playingState.progress) !== null && e !== void 0 ? e : 0, r = this.keyframes[n], s = n + 1 < this.keyframes.length ? this.keyframes[n + 1] : r, i = r.position.clone(), h = s.position.clone(), c = i.clone().lerp(h, t), v = h.clone().sub(i).normalize(), y = c.clone().add(v.multiplyScalar(0.01));
3082
- this.virualCamera.position.copy(c), this.virualCamera.lookAt(y), this.virualCamera.updateMatrixWorld(), this.virualCamera.updateMatrix(), this.virualCamera.computePose(), this.five.setState(N({}, this.virualCamera.pose));
3083
- } else if (this.currentKeyFrame && this.nextKeyframe) {
3084
- var i = this.currentKeyFrame.position.clone(), h = this.nextKeyframe.position.clone(), c = i.clone(), v = h.clone().sub(i).normalize(), y = c.clone().add(v.multiplyScalar(0.01));
3085
- this.virualCamera.position.copy(c), this.virualCamera.lookAt(y), this.virualCamera.updateMatrixWorld(), this.virualCamera.updateMatrix(), this.virualCamera.computePose(), this.five.setState(N({}, this.virualCamera.pose));
3086
- }
3087
- this.cancelAnimation();
3088
- }
3089
- this.startTimestamp = null;
3090
- }, l.prototype.playByTimestamp = function() {
3091
- var e = this, n;
3092
- if (!this.trajectory || !this.timeArray || this.timeArray.length === 0)
3093
- throw new Error("Trajectory or timeArray is not available");
3094
- var t = this.keyframes.length;
3095
- if (t < 2)
3096
- throw new Error("keyframes length must be greater than 2");
3075
+ }, s.prototype.pause = function() {
3097
3076
  this.cancelAnimation && this.cancelAnimation();
3098
- var r = this.skipStart, s = this.timeArray.length - 1 - this.skipEnd;
3099
- if (r >= s || r < 0 || s >= this.timeArray.length)
3100
- throw new Error("Invalid skipStart or skipEnd values");
3101
- this.playbackStartTime = this.timeArray[r], this.playbackEndTime = this.timeArray[s], this.playbackEndTime - this.playbackStartTime;
3102
- var i, h = 0, c = null;
3103
- if (this.playingState.keyframeIndex !== null && this.playingState.keyframeIndex >= r && this.playingState.keyframeIndex < t - this.skipEnd) {
3104
- i = this.playingState.keyframeIndex, h = (n = this.playingState.progress) !== null && n !== void 0 ? n : 0;
3105
- var v = this.timeArray[i], y = i + 1 < this.timeArray.length ? this.timeArray[i + 1] : v, M = y - v;
3106
- c = v + M * h;
3107
- } else
3108
- i = this.skipStart, i >= t - 1 - this.skipEnd && (i = t - 1 - this.skipEnd - 1), i < 0 && (i = 0), c = null;
3109
- var w = this.playbackStartTime;
3110
- if (c !== null) {
3111
- var P = c - w;
3112
- this.startTimestamp = Date.now() - P / this.rate;
3113
- } else
3114
- this.startTimestamp = Date.now();
3115
- if (h > 0 && i + 1 < t) {
3116
- var S = this.keyframes[i].position.clone(), _ = this.keyframes[i + 1].position.clone(), E = S.clone().lerp(_, h), b = _.clone().sub(S).normalize(), T = E.clone().add(b.multiplyScalar(0.01));
3117
- this.virualCamera.position.copy(E), this.virualCamera.lookAt(T);
3118
- } else
3119
- this.virualCamera.position.copy(this.keyframes[i].position.clone()), i + 1 < t && this.virualCamera.lookAt(this.keyframes[i + 1].position.clone());
3120
- this.virualCamera.computePose(), this.five.setState(N({}, this.virualCamera.pose)), this.cancelAnimation = Ie.shared.add(function(f, C) {
3121
- if (e.startTimestamp) {
3122
- var x = Date.now() - e.startTimestamp, F = w + x * e.rate;
3123
- if (e.playbackEndTime && F >= e.playbackEndTime) {
3124
- var V = t - 1 - e.skipEnd;
3125
- if (V > 0 && V < t) {
3126
- if (e.currentKeyFrame = e.keyframes[V - 1], e.nextKeyframe = e.keyframes[V], e.virualCamera.position.copy(e.nextKeyframe.position.clone()), V + 1 < t)
3127
- e.virualCamera.lookAt(e.keyframes[V + 1].position.clone());
3128
- else {
3129
- var Y = e.nextKeyframe.position.clone().sub(e.currentKeyFrame.position.clone()).normalize();
3130
- e.virualCamera.lookAt(e.nextKeyframe.position.clone().add(Y.multiplyScalar(0.01)));
3131
- }
3132
- e.virualCamera.computePose(), e.five.setState(N({}, e.virualCamera.pose));
3133
- }
3134
- e.cancelAnimation && (e.cancelAnimation(), e.startTimestamp = null);
3135
- return;
3136
- }
3137
- var G = e.findKeyFrameByTimestamp(F);
3138
- if (!(G === void 0 || G >= t - 1 - e.skipEnd) && (G !== i && (i = G), !(i >= t - 1 - e.skipEnd) && (e.currentKeyFrame = e.keyframes[i], e.nextKeyframe = e.keyframes[i + 1], i + 2 <= t - 1 ? e.nextButOneKeyframe = e.keyframes[i + 2] : e.nextButOneKeyframe = null, !!e.timeArray))) {
3139
- var q = e.timeArray[i], Q = e.timeArray[i + 1], R = Q - q, H = R > 0 ? (F - q) / R : 0, L = Math.max(0, Math.min(1, H)), k = e.currentKeyFrame.position.clone(), I = e.nextKeyframe.position.clone(), D = e.nextKeyframe.position.clone().sub(e.currentKeyFrame.position.clone()).normalize(), W = k.clone().add(D.clone().multiplyScalar(0.01)), $ = new p.Vector3();
3140
- e.nextButOneKeyframe !== null ? $ = e.nextButOneKeyframe.position.clone().sub(e.nextKeyframe.position.clone()).normalize() : $.copy(D);
3141
- var Z = I.clone().add($.clone().multiplyScalar(0.01)), B = k.clone().lerp(I, L), ne = W.clone().lerp(Z, L);
3142
- e.virualCamera.position.copy(B), e.virualCamera.lookAt(ne), e.virualCamera.updateMatrixWorld(), e.virualCamera.updateMatrix(), e.virualCamera.computePose(), e.five.setState(N({}, e.virualCamera.pose)), e.playingState.keyframeIndex = i, e.playingState.progress = L, e.location = e.keyframes[i].location + k.clone().distanceTo(B), e.playingState.keyframeIndex = i, e.playingState.progress = L;
3143
- }
3144
- }
3145
- });
3146
- }, l.prototype.findKeyFrameByLocation = function(e) {
3077
+ }, s.prototype.findKeyFrameByLocation = function(e) {
3147
3078
  if (this.keyframes.length !== 0) {
3148
3079
  for (var n = 0, t = this.keyframes.length - 1; n <= t; ) {
3149
3080
  var r = Math.floor((n + t) / 2);
@@ -3156,109 +3087,30 @@ var At = (
3156
3087
  progress: 0
3157
3088
  };
3158
3089
  }
3159
- }, l.prototype.findKeyFrameByTimestamp = function(e) {
3160
- if (!(!this.timeArray || this.timeArray.length === 0 || this.keyframes.length === 0)) {
3161
- for (var n = 0, t = this.timeArray.length - 1, r = 0, s = Math.abs(this.timeArray[0] - e); n <= t; ) {
3162
- var i = Math.floor((n + t) / 2), h = this.timeArray[i], c = Math.abs(h - e);
3163
- if (c < s && (s = c, r = i), h === e)
3164
- return i;
3165
- h < e ? n = i + 1 : t = i - 1;
3166
- }
3167
- if (r > 0) {
3168
- var v = Math.abs(this.timeArray[r - 1] - e);
3169
- v < s && (r = r - 1);
3170
- }
3171
- if (r < this.timeArray.length - 1) {
3172
- var y = Math.abs(this.timeArray[r + 1] - e);
3173
- y < s && (r = r + 1);
3174
- }
3175
- return r;
3176
- }
3177
- }, l.prototype.resetPlayingState = function() {
3090
+ }, s.prototype.resetPlayingState = function() {
3178
3091
  this.playingState.keyframeIndex = null, this.playingState.progress = null;
3179
- }, l.prototype.getTotalTime = function() {
3180
- if (!this.timeArray || this.timeArray.length === 0)
3181
- return null;
3182
- var e = this.skipStart, n = this.timeArray.length - 1 - this.skipEnd;
3183
- if (e >= n || e < 0 || n >= this.timeArray.length)
3184
- return null;
3185
- var t = this.timeArray[e], r = this.timeArray[n];
3186
- return r - t;
3187
- }, l.prototype.setPlayingStateByTimestamp = function(e) {
3188
- var n = this;
3189
- if (!this.trajectory || !this.timeArray || this.timeArray.length === 0)
3190
- throw new Error("Trajectory or timeArray is not available");
3191
- var t = this.keyframes.length;
3192
- if (e < 0 || e >= t)
3193
- throw new Error("Invalid keyframeIndex");
3194
- this.cancelAnimation && this.cancelAnimation();
3195
- var r = this.skipStart, s = this.timeArray.length - 1 - this.skipEnd;
3196
- if (r >= s || r < 0 || s >= this.timeArray.length)
3197
- throw new Error("Invalid skipStart or skipEnd values");
3198
- this.playbackStartTime = this.timeArray[r], this.playbackEndTime = this.timeArray[s];
3199
- var i = this.timeArray[e], h = i - this.playbackStartTime;
3200
- if (this.startTimestamp = Date.now() - h / this.rate, this.playingState.keyframeIndex = e, this.playingState.progress = 0, this.virualCamera.position.copy(this.keyframes[e].position.clone()), e + 1 < t)
3201
- this.virualCamera.lookAt(this.keyframes[e + 1].position.clone());
3202
- else if (e > 0) {
3203
- var c = this.keyframes[e].position.clone().sub(this.keyframes[e - 1].position.clone()).normalize();
3204
- this.virualCamera.lookAt(this.keyframes[e].position.clone().add(c.multiplyScalar(0.01)));
3205
- }
3206
- this.virualCamera.computePose(), this.five.setState(N({}, this.virualCamera.pose));
3207
- var v = this.playbackStartTime, y = e;
3208
- this.cancelAnimation = Ie.shared.add(function(M, w) {
3209
- if (!(n.timeArray === null || n.timeArray.length === 0) && n.startTimestamp) {
3210
- var P = Date.now() - n.startTimestamp, S = v + P * n.rate;
3211
- if (n.playbackEndTime && S >= n.playbackEndTime) {
3212
- var _ = t - 1 - n.skipEnd;
3213
- if (_ > 0 && _ < t) {
3214
- if (n.currentKeyFrame = n.keyframes[_ - 1], n.nextKeyframe = n.keyframes[_], n.virualCamera.position.copy(n.nextKeyframe.position.clone()), _ + 1 < t)
3215
- n.virualCamera.lookAt(n.keyframes[_ + 1].position.clone());
3216
- else {
3217
- var E = n.nextKeyframe.position.clone().sub(n.currentKeyFrame.position.clone()).normalize();
3218
- n.virualCamera.lookAt(n.nextKeyframe.position.clone().add(E.multiplyScalar(0.01)));
3219
- }
3220
- n.virualCamera.computePose(), n.five.setState(N({}, n.virualCamera.pose));
3221
- }
3222
- n.cancelAnimation && (n.cancelAnimation(), n.startTimestamp = null);
3223
- return;
3224
- }
3225
- var b = n.findKeyFrameByTimestamp(S);
3226
- if (!(b === void 0 || b >= t - 1 - n.skipEnd) && (b !== y && (y = b), !(y >= t - 1 - n.skipEnd))) {
3227
- n.currentKeyFrame = n.keyframes[y], n.nextKeyframe = n.keyframes[y + 1], y + 2 <= t - 1 ? n.nextButOneKeyframe = n.keyframes[y + 2] : n.nextButOneKeyframe = null;
3228
- var T = n.currentKeyFrame.position.clone(), f = n.nextKeyframe.position.clone(), C = n.nextKeyframe.position.clone().sub(n.currentKeyFrame.position.clone()).normalize(), x = T.clone().add(C.clone().multiplyScalar(0.01)), F = new p.Vector3();
3229
- n.nextButOneKeyframe !== null ? F = n.nextButOneKeyframe.position.clone().sub(n.nextKeyframe.position.clone()).normalize() : F.copy(C);
3230
- var V = f.clone().add(F.clone().multiplyScalar(0.01)), Y = n.timeArray[y], G = n.timeArray[y + 1], q = G - Y, Q = 0;
3231
- if (q > 0) {
3232
- var R = S - Y;
3233
- Q = Math.max(0, Math.min(1, R / q));
3234
- }
3235
- var H = Q * Q * (3 - 2 * Q), L = T.clone().lerp(f, H), k = x.clone().lerp(V, H);
3236
- n.virualCamera.position.copy(L), n.virualCamera.lookAt(k), n.virualCamera.computePose(), n.five.setState(N({}, n.virualCamera.pose));
3237
- }
3238
- }
3239
- });
3240
- }, l.prototype._disable = function(e) {
3241
- }, l.prototype.enable = function(e) {
3092
+ }, s.prototype._disable = function(e) {
3093
+ }, s.prototype.enable = function(e) {
3242
3094
  var n;
3243
3095
  if (!this.state.enabled) {
3244
3096
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
3245
3097
  this.updateState({ enabled: !0 }, t), this._enable({ userAction: t });
3246
3098
  }
3247
- }, l.prototype.disable = function(e) {
3099
+ }, s.prototype.disable = function(e) {
3248
3100
  var n;
3249
3101
  if (this.state.enabled !== !1) {
3250
3102
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
3251
3103
  this.updateState({ enabled: !1 }, t), this._disable({ userAction: t });
3252
3104
  }
3253
- }, l;
3254
- })(Xe.Controller)
3255
- ), ar = function(d, l) {
3256
- return new Hn(d, l);
3105
+ }, s;
3106
+ })(qe.Controller)
3107
+ ), ar = function(h, s) {
3108
+ return new Wn(h, s);
3257
3109
  };
3258
- function Qt(d, l, e) {
3259
- return d < l ? l : d > e ? e : d;
3110
+ function Qt(h, s, e) {
3111
+ return h < s ? s : h > e ? e : h;
3260
3112
  }
3261
- var Kn = (
3113
+ var Xn = (
3262
3114
  /* glsl */
3263
3115
  `
3264
3116
  varying vec2 vUv;
@@ -3269,7 +3121,7 @@ void main() {
3269
3121
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
3270
3122
  }
3271
3123
  `
3272
- ), Xn = (
3124
+ ), qn = (
3273
3125
  /* glsl */
3274
3126
  `
3275
3127
  varying vec2 vUv;
@@ -3291,18 +3143,18 @@ void main() {
3291
3143
  gl_FragColor.a = gl_FragColor.a * opacity;
3292
3144
  }
3293
3145
  `
3294
- ), qn = [1, 5, 2, 6, 3, 7, 4, 8, 9, 13, 10, 14, 11, 15, 12, 16], Pt = 512, Mt = 512, st = 128, Zn = (
3146
+ ), Kn = [1, 5, 2, 6, 3, 7, 4, 8, 9, 13, 10, 14, 11, 15, 12, 16], Mt = 512, At = 512, st = 128, Zn = (
3295
3147
  /** @class */
3296
- (function(d) {
3297
- he(l, d);
3298
- function l(e, n) {
3299
- var t = d.call(this, e) || this;
3148
+ (function(h) {
3149
+ he(s, h);
3150
+ function s(e, n) {
3151
+ var t = h.call(this, e) || this;
3300
3152
  t.group = new p.Group(), t.mesh = (function() {
3301
- var i = new p.CylinderGeometry(0.12, 0.12, 1, 32, 1, !0);
3302
- i.translate(0, 0.5, 0);
3303
- var h = new p.ShaderMaterial({
3304
- vertexShader: Kn,
3305
- fragmentShader: Xn,
3153
+ var o = new p.CylinderGeometry(0.12, 0.12, 1, 32, 1, !0);
3154
+ o.translate(0, 0.5, 0);
3155
+ var d = new p.ShaderMaterial({
3156
+ vertexShader: Xn,
3157
+ fragmentShader: qn,
3306
3158
  uniforms: {
3307
3159
  map: { value: new p.Texture() },
3308
3160
  progress: { value: 0 },
@@ -3310,24 +3162,24 @@ void main() {
3310
3162
  },
3311
3163
  transparent: !0,
3312
3164
  depthTest: !1
3313
- }), c = new p.Mesh(i, h);
3165
+ }), c = new p.Mesh(o, d);
3314
3166
  return c;
3315
- })(), t.panoMesh = new Sn({ scale: 1.5 }), t.stop = function() {
3316
- }, t.drawLine = function(i, h) {
3167
+ })(), t.panoMesh = new xn({ scale: 1.5 }), t.stop = function() {
3168
+ }, t.drawLine = function(o, d) {
3317
3169
  if (t.ctx) {
3318
3170
  var c = (function() {
3319
- var M, w = Pt / 16 | 0;
3320
- return w * ((M = qn[i]) !== null && M !== void 0 ? M : 0);
3321
- })(), v = (1 - (h + i * 150) % 1200 / 1200) * (Mt + st), y = t.ctx.createLinearGradient(0, v - st, 0, v);
3322
- y.addColorStop(0, "rgba(255,255,255,0)"), y.addColorStop(0.5, "rgba(255,255,255,1)"), y.addColorStop(1, "rgba(255,255,255,0)"), t.ctx.fillStyle = y, t.ctx.fillRect(c, v - st, 3, st);
3171
+ var M, w = Mt / 16 | 0;
3172
+ return w * ((M = Kn[o]) !== null && M !== void 0 ? M : 0);
3173
+ })(), m = (1 - (d + o * 150) % 1200 / 1200) * (At + st), y = t.ctx.createLinearGradient(0, m - st, 0, m);
3174
+ y.addColorStop(0, "rgba(255,255,255,0)"), y.addColorStop(0.5, "rgba(255,255,255,1)"), y.addColorStop(1, "rgba(255,255,255,0)"), t.ctx.fillStyle = y, t.ctx.fillRect(c, m - st, 3, st);
3323
3175
  }
3324
- }, t.anime = function(i) {
3176
+ }, t.anime = function(o) {
3325
3177
  if (t.ctx && t.startTime) {
3326
- t.ctx.clearRect(0, 0, Pt, Mt);
3327
- for (var h = 0; h < 16; h++)
3328
- t.drawLine(h, i - t.startTime);
3329
- var c = Qt((i - t.startTime) / 1e3, 0, 1), v = Qt((i - t.startTime) / 300, 0, t.config.maxOpacity);
3330
- t.panoMesh.setOpacity(v), t.mesh.material.uniforms.progress.value = c, t.mesh.material.uniforms.opacity.value = v, t.mesh.material.uniforms.map.value.needsUpdate = !0, t.five.needsRender = !0;
3178
+ t.ctx.clearRect(0, 0, Mt, At);
3179
+ for (var d = 0; d < 16; d++)
3180
+ t.drawLine(d, o - t.startTime);
3181
+ var c = Qt((o - t.startTime) / 1e3, 0, 1), m = Qt((o - t.startTime) / 300, 0, t.config.maxOpacity);
3182
+ t.panoMesh.setOpacity(m), t.mesh.material.uniforms.progress.value = c, t.mesh.material.uniforms.opacity.value = m, t.mesh.material.uniforms.map.value.needsUpdate = !0, t.five.needsRender = !0;
3331
3183
  }
3332
3184
  }, t.dispose = function() {
3333
3185
  t.disable();
@@ -3337,24 +3189,24 @@ void main() {
3337
3189
  visible: !0
3338
3190
  };
3339
3191
  t.state = Object.assign(r, n == null ? void 0 : n.initialState);
3340
- var s = N(N({}, n == null ? void 0 : n.config), { maxOpacity: 1 });
3341
- return t._config = s, typeof document == "undefined" || (t.canvas = document.createElement("canvas"), t.ctx = t.canvas.getContext("2d"), t.canvas.width = Pt, t.canvas.height = Mt, t.ctx.shadowColor = "rgba(255,255,255,0.5)", t.ctx.shadowBlur = 6, t.ctx.shadowOffsetX = 0, t.ctx.shadowOffsetY = 0, t.mesh.material.uniforms.map.value = new p.CanvasTexture(t.canvas), t.group.add(t.mesh), t.panoMesh.setProgress(1), t.panoMesh.setOpacity(0), t.group.add(t.panoMesh), t.state.enabled && t._enable({ userAction: !1 })), t;
3192
+ var l = V(V({}, n == null ? void 0 : n.config), { maxOpacity: 1 });
3193
+ return t._config = l, typeof document == "undefined" || (t.canvas = document.createElement("canvas"), t.ctx = t.canvas.getContext("2d"), t.canvas.width = Mt, t.canvas.height = At, t.ctx.shadowColor = "rgba(255,255,255,0.5)", t.ctx.shadowBlur = 6, t.ctx.shadowOffsetX = 0, t.ctx.shadowOffsetY = 0, t.mesh.material.uniforms.map.value = new p.CanvasTexture(t.canvas), t.group.add(t.mesh), t.panoMesh.setProgress(1), t.panoMesh.setOpacity(0), t.group.add(t.panoMesh), t.state.enabled && t._enable({ userAction: !1 })), t;
3342
3194
  }
3343
- return Object.defineProperty(l.prototype, "config", {
3195
+ return Object.defineProperty(s.prototype, "config", {
3344
3196
  get: function() {
3345
- return N({}, this._config);
3197
+ return V({}, this._config);
3346
3198
  },
3347
3199
  enumerable: !1,
3348
3200
  configurable: !0
3349
- }), l.prototype.updateState = function(e, n) {
3201
+ }), s.prototype.updateState = function(e, n) {
3350
3202
  var t = this.state;
3351
- this.state = N(N({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
3352
- }, l.prototype.updateConfig = function(e, n) {
3203
+ this.state = V(V({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
3204
+ }, s.prototype.updateConfig = function(e, n) {
3353
3205
  var t;
3354
3206
  n === void 0 && (n = {});
3355
- var r = this.config, s = N(N({}, r), e);
3356
- this._config = s, this.hooks.emit("configChange", { prevConfig: r, config: s, userAction: (t = n.userAction) !== null && t !== void 0 ? t : !0 });
3357
- }, l.prototype.load = function(e) {
3207
+ var r = this.config, l = V(V({}, r), e);
3208
+ this._config = l, this.hooks.emit("configChange", { prevConfig: r, config: l, userAction: (t = n.userAction) !== null && t !== void 0 ? t : !0 });
3209
+ }, s.prototype.load = function(e) {
3358
3210
  return De(this, void 0, void 0, function() {
3359
3211
  return Ne(this, function(n) {
3360
3212
  return [
@@ -3363,97 +3215,97 @@ void main() {
3363
3215
  ];
3364
3216
  });
3365
3217
  });
3366
- }, l.prototype._enable = function(e) {
3218
+ }, s.prototype._enable = function(e) {
3367
3219
  var n = this;
3368
3220
  this.mesh.position.copy(this.five.observers[this.five.state.panoIndex].standingPosition), this.panoMesh.position.copy(this.five.observers[this.five.state.panoIndex].standingPosition), this.five.ready().then(function() {
3369
- n.five.scene.add(n.group), n.stop = Ie.shared.add(function(t, r) {
3221
+ n.five.scene.add(n.group), n.stop = Xe.shared.add(function(t, r) {
3370
3222
  n.startTime || (n.startTime = t), n.panoMesh.updateTime(t, r), n.anime(t);
3371
3223
  });
3372
3224
  });
3373
- }, l.prototype._disable = function(e) {
3225
+ }, s.prototype._disable = function(e) {
3374
3226
  this.five.scene.remove(this.group), this.panoMesh.setOpacity(0), this.startTime = void 0, this.stop(), this.five.needsRender = !0;
3375
- }, l.prototype.enable = function(e) {
3227
+ }, s.prototype.enable = function(e) {
3376
3228
  var n;
3377
3229
  if (this.ctx && !this.state.enabled && this.five.observers[this.five.state.panoIndex]) {
3378
3230
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
3379
3231
  this.updateState({ enabled: !0 }, t), this._enable({ userAction: t });
3380
3232
  }
3381
- }, l.prototype.disable = function(e) {
3233
+ }, s.prototype.disable = function(e) {
3382
3234
  var n;
3383
3235
  if (this.state.enabled !== !1) {
3384
3236
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
3385
3237
  this.updateState({ enabled: !1 }, t), this._disable({ userAction: t });
3386
3238
  }
3387
- }, l.prototype.setState = function(e, n) {
3239
+ }, s.prototype.setState = function(e, n) {
3388
3240
  n === void 0 && (n = {});
3389
3241
  var t = this.state, r = n.userAction !== void 0 ? n.userAction : !0;
3390
3242
  if (this.updateState(e, r), e.enabled !== void 0 && t.enabled !== e.enabled) {
3391
- var s = { userAction: r };
3392
- e.enabled ? this._enable(s) : this._disable(s);
3243
+ var l = { userAction: r };
3244
+ e.enabled ? this._enable(l) : this._disable(l);
3393
3245
  }
3394
- }, l;
3395
- })(_t.Controller)
3396
- ), ir = function(d, l) {
3397
- return new Zn(d, l);
3398
- }, Ot = (
3246
+ }, s;
3247
+ })(Ot.Controller)
3248
+ ), ir = function(h, s) {
3249
+ return new Zn(h, s);
3250
+ }, Ct = (
3399
3251
  /** @class */
3400
- (function(d) {
3401
- he(l, d);
3402
- function l() {
3403
- var e = d.call(this) || this;
3252
+ (function(h) {
3253
+ he(s, h);
3254
+ function s() {
3255
+ var e = h.call(this) || this;
3404
3256
  e.type = "LineSegmentsGeometry";
3405
3257
  var n = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0], t = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2], r = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5];
3406
3258
  return e.setIndex(r), e.setAttribute("position", new p.Float32BufferAttribute(n, 3)), e.setAttribute("uv", new p.Float32BufferAttribute(t, 2)), e;
3407
3259
  }
3408
- return l.prototype.applyMatrix4 = function(e) {
3260
+ return s.prototype.applyMatrix4 = function(e) {
3409
3261
  var n = this.attributes.instanceStart, t = this.attributes.instanceEnd;
3410
3262
  return n !== void 0 && (n.applyMatrix4(e), t.applyMatrix4(e), n.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
3411
- }, l.prototype.setPositions = function(e) {
3263
+ }, s.prototype.setPositions = function(e) {
3412
3264
  var n;
3413
3265
  e instanceof Float32Array ? n = e : Array.isArray(e) ? n = new Float32Array(e) : n = new Float32Array();
3414
3266
  var t = new p.InstancedInterleavedBuffer(n, 6, 1);
3415
3267
  return this.setAttribute("instanceStart", new p.InterleavedBufferAttribute(t, 3, 0)), this.setAttribute("instanceEnd", new p.InterleavedBufferAttribute(t, 3, 3)), this.computeBoundingBox(), this.computeBoundingSphere(), this;
3416
- }, l.prototype.setColors = function(e) {
3268
+ }, s.prototype.setColors = function(e) {
3417
3269
  var n;
3418
3270
  e instanceof Float32Array ? n = e : Array.isArray(e) ? n = new Float32Array(e) : n = new Float32Array();
3419
3271
  var t = new p.InstancedInterleavedBuffer(n, 6, 1);
3420
3272
  return this.setAttribute("instanceColorStart", new p.InterleavedBufferAttribute(t, 3, 0)), this.setAttribute("instanceColorEnd", new p.InterleavedBufferAttribute(t, 3, 3)), this;
3421
- }, l.prototype.fromWireframeGeometry = function(e) {
3273
+ }, s.prototype.fromWireframeGeometry = function(e) {
3422
3274
  return this.setPositions(e.attributes.position.array), this;
3423
- }, l.prototype.fromEdgesGeometry = function(e) {
3275
+ }, s.prototype.fromEdgesGeometry = function(e) {
3424
3276
  return this.setPositions(e.attributes.position.array), this;
3425
- }, l.prototype.fromMesh = function(e) {
3277
+ }, s.prototype.fromMesh = function(e) {
3426
3278
  return this.fromWireframeGeometry(new p.WireframeGeometry(e.geometry)), this;
3427
- }, l.prototype.fromLineSegments = function(e) {
3279
+ }, s.prototype.fromLineSegments = function(e) {
3428
3280
  var n = e.geometry;
3429
3281
  if (n instanceof p.Geometry) {
3430
3282
  var t = new p.BufferGeometry().fromGeometry(n);
3431
3283
  this.setPositions(t.attributes.position.array);
3432
3284
  } else n instanceof p.BufferGeometry && this.setPositions(n.attributes.position.array);
3433
3285
  return this;
3434
- }, l.prototype.computeBoundingBox = function() {
3286
+ }, s.prototype.computeBoundingBox = function() {
3435
3287
  this.boundingBox === null && (this.boundingBox = new p.Box3());
3436
3288
  var e = this.attributes.instanceStart, n = this.attributes.instanceEnd;
3437
3289
  if (e !== void 0 && n !== void 0) {
3438
3290
  var t = new p.Box3();
3439
3291
  this.boundingBox.setFromBufferAttribute(e), t.setFromBufferAttribute(n), this.boundingBox.union(t);
3440
3292
  }
3441
- }, l.prototype.computeBoundingSphere = function() {
3293
+ }, s.prototype.computeBoundingSphere = function() {
3442
3294
  this.boundingSphere === null && (this.boundingSphere = new p.Sphere()), this.boundingBox === null && this.computeBoundingBox();
3443
3295
  var e = this.attributes.instanceStart, n = this.attributes.instanceEnd;
3444
3296
  if (e !== void 0 && n !== void 0) {
3445
3297
  var t = this.boundingSphere.center;
3446
3298
  this.boundingBox.getCenter(t);
3447
- for (var r = 0, s = new p.Vector3(), i = 0, h = e.count; i < h; i++)
3448
- s.fromBufferAttribute(e, i), r = Math.max(r, t.distanceToSquared(s)), s.fromBufferAttribute(n, i), r = Math.max(r, t.distanceToSquared(s));
3299
+ for (var r = 0, l = new p.Vector3(), o = 0, d = e.count; o < d; o++)
3300
+ l.fromBufferAttribute(e, o), r = Math.max(r, t.distanceToSquared(l)), l.fromBufferAttribute(n, o), r = Math.max(r, t.distanceToSquared(l));
3449
3301
  this.boundingSphere.radius = Math.sqrt(r), isNaN(this.boundingSphere.radius) && console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.", this);
3450
3302
  }
3451
- }, l.prototype.toJSON = function() {
3452
- }, l;
3303
+ }, s.prototype.toJSON = function() {
3304
+ }, s;
3453
3305
  })(p.InstancedBufferGeometry)
3454
3306
  );
3455
- Object.assign(Ot.prototype, { isLineSegmentsGeometry: !0 });
3456
- var St = {
3307
+ Object.assign(Ct.prototype, { isLineSegmentsGeometry: !0 });
3308
+ var xt = {
3457
3309
  uniforms: p.UniformsUtils.merge([
3458
3310
  p.UniformsLib.common,
3459
3311
  p.UniformsLib.fog,
@@ -3681,15 +3533,15 @@ var St = {
3681
3533
  #include <premultiplied_alpha_fragment>
3682
3534
  }
3683
3535
  `
3684
- }, kt = (
3536
+ }, Lt = (
3685
3537
  /** @class */
3686
- (function(d) {
3687
- he(l, d);
3688
- function l(e) {
3689
- var n = d.call(this, {
3690
- uniforms: p.UniformsUtils.clone(St.uniforms),
3691
- vertexShader: St.vertexShader,
3692
- fragmentShader: St.fragmentShader,
3538
+ (function(h) {
3539
+ he(s, h);
3540
+ function s(e) {
3541
+ var n = h.call(this, {
3542
+ uniforms: p.UniformsUtils.clone(xt.uniforms),
3543
+ vertexShader: xt.vertexShader,
3544
+ fragmentShader: xt.fragmentShader,
3693
3545
  clipping: !0
3694
3546
  }) || this;
3695
3547
  return n.type = "LineMaterial", n.dashed = !1, Object.defineProperties(n, {
@@ -3830,107 +3682,107 @@ var St = {
3830
3682
  }
3831
3683
  }), n.setValues(e), n;
3832
3684
  }
3833
- return l;
3685
+ return s;
3834
3686
  })(p.ShaderMaterial)
3835
3687
  );
3836
- Object.assign(kt.prototype, { isLineMaterial: !0 });
3688
+ Object.assign(Lt.prototype, { isLineMaterial: !0 });
3837
3689
  var en = (
3838
3690
  /** @class */
3839
- (function(d) {
3840
- he(l, d);
3841
- function l(e, n) {
3842
- var t = d.call(this) || this;
3843
- return t.type = "LineSegments2", t.geometry = e !== void 0 ? e : new Ot(), t.material = n !== void 0 ? n : new kt({ color: Math.random() * 16777215 }), t;
3691
+ (function(h) {
3692
+ he(s, h);
3693
+ function s(e, n) {
3694
+ var t = h.call(this) || this;
3695
+ return t.type = "LineSegments2", t.geometry = e !== void 0 ? e : new Ct(), t.material = n !== void 0 ? n : new Lt({ color: Math.random() * 16777215 }), t;
3844
3696
  }
3845
- return l.prototype.computeLineDistances = function() {
3846
- for (var e = this.geometry, n = e.attributes.instanceStart, t = e.attributes.instanceEnd, r = new Float32Array(2 * n.count), s = new p.Vector3(), i = new p.Vector3(), h = 0, c = 0, v = n.count; c < v; c++)
3847
- s.fromBufferAttribute(n, c), i.fromBufferAttribute(t, c), h += s.distanceTo(i);
3848
- this.material.uniforms.totalLength.value = h;
3849
- for (var c = 0, y = 0, v = n.count; c < v; c++, y += 2) {
3850
- s.fromBufferAttribute(n, c), i.fromBufferAttribute(t, c);
3851
- var M = s.distanceTo(i);
3697
+ return s.prototype.computeLineDistances = function() {
3698
+ for (var e = this.geometry, n = e.attributes.instanceStart, t = e.attributes.instanceEnd, r = new Float32Array(2 * n.count), l = new p.Vector3(), o = new p.Vector3(), d = 0, c = 0, m = n.count; c < m; c++)
3699
+ l.fromBufferAttribute(n, c), o.fromBufferAttribute(t, c), d += l.distanceTo(o);
3700
+ this.material.uniforms.totalLength.value = d;
3701
+ for (var c = 0, y = 0, m = n.count; c < m; c++, y += 2) {
3702
+ l.fromBufferAttribute(n, c), o.fromBufferAttribute(t, c);
3703
+ var M = l.distanceTo(o);
3852
3704
  r[y] = y === 0 ? 0 : r[y - 1], r[y + 1] = r[y] + M;
3853
3705
  }
3854
3706
  var w = new p.InstancedInterleavedBuffer(r, 2, 1);
3855
3707
  return e.setAttribute("instanceDistanceStart", new p.InterleavedBufferAttribute(w, 1, 0)), e.setAttribute("instanceDistanceEnd", new p.InterleavedBufferAttribute(w, 1, 1)), this;
3856
- }, l.prototype.raycast = function(e, n) {
3708
+ }, s.prototype.raycast = function(e, n) {
3857
3709
  e.camera === null && console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');
3858
- var t = e.ray, r = e.camera, s = r.projectionMatrix, i = this.geometry, h = this.material, c = h.resolution, v = h.linewidth, y = i.attributes.instanceStart, M = i.attributes.instanceEnd, w = new p.Vector4(), P = new p.Vector4(), S = new p.Vector4(), _ = new p.Vector3(), E = new p.Matrix4(), b = new p.Line3(), T = new p.Vector3();
3859
- t.at(1, S), S.w = 1, S.applyMatrix4(r.matrixWorldInverse), S.applyMatrix4(s), S.multiplyScalar(1 / S.w), S.x *= c.x / 2, S.y *= c.y / 2, S.z = 0, _.copy(S);
3710
+ var t = e.ray, r = e.camera, l = r.projectionMatrix, o = this.geometry, d = this.material, c = d.resolution, m = d.linewidth, y = o.attributes.instanceStart, M = o.attributes.instanceEnd, w = new p.Vector4(), A = new p.Vector4(), x = new p.Vector4(), C = new p.Vector3(), E = new p.Matrix4(), b = new p.Line3(), T = new p.Vector3();
3711
+ t.at(1, x), x.w = 1, x.applyMatrix4(r.matrixWorldInverse), x.applyMatrix4(l), x.multiplyScalar(1 / x.w), x.x *= c.x / 2, x.y *= c.y / 2, x.z = 0, C.copy(x);
3860
3712
  var f = this.matrixWorld;
3861
3713
  E.multiplyMatrices(r.matrixWorldInverse, f);
3862
- for (var C = 0, x = y.count; C < x; C++) {
3863
- w.fromBufferAttribute(y, C), P.fromBufferAttribute(M, C), w.w = 1, P.w = 1, w.applyMatrix4(E), P.applyMatrix4(E), w.applyMatrix4(s), P.applyMatrix4(s), w.multiplyScalar(1 / w.w), P.multiplyScalar(1 / P.w);
3864
- var F = w.z < -1 && P.z < -1, V = w.z > 1 && P.z > 1;
3865
- if (!(F || V)) {
3866
- w.x *= c.x / 2, w.y *= c.y / 2, P.x *= c.x / 2, P.y *= c.y / 2, b.start.copy(w), b.start.z = 0, b.end.copy(P), b.end.z = 0;
3867
- var Y = b.closestPointToPointParameter(_, !0);
3868
- b.at(Y, T);
3869
- var G = p.MathUtils.lerp(w.z, P.z, Y), q = G >= -1 && G <= 1, Q = _.distanceTo(T) < v * 0.5;
3870
- if (q && Q) {
3871
- b.start.fromBufferAttribute(y, C), b.end.fromBufferAttribute(M, C), b.start.applyMatrix4(f), b.end.applyMatrix4(f);
3872
- var R = new p.Vector3(), H = new p.Vector3();
3873
- t.distanceSqToSegment(b.start, b.end, H, R), n.push({
3874
- point: H,
3875
- pointOnLine: R,
3876
- distance: t.origin.distanceTo(H),
3714
+ for (var O = 0, S = y.count; O < S; O++) {
3715
+ w.fromBufferAttribute(y, O), A.fromBufferAttribute(M, O), w.w = 1, A.w = 1, w.applyMatrix4(E), A.applyMatrix4(E), w.applyMatrix4(l), A.applyMatrix4(l), w.multiplyScalar(1 / w.w), A.multiplyScalar(1 / A.w);
3716
+ var D = w.z < -1 && A.z < -1, W = w.z > 1 && A.z > 1;
3717
+ if (!(D || W)) {
3718
+ w.x *= c.x / 2, w.y *= c.y / 2, A.x *= c.x / 2, A.y *= c.y / 2, b.start.copy(w), b.start.z = 0, b.end.copy(A), b.end.z = 0;
3719
+ var H = b.closestPointToPointParameter(C, !0);
3720
+ b.at(H, T);
3721
+ var X = p.MathUtils.lerp(w.z, A.z, H), $ = X >= -1 && X <= 1, ae = C.distanceTo(T) < m * 0.5;
3722
+ if ($ && ae) {
3723
+ b.start.fromBufferAttribute(y, O), b.end.fromBufferAttribute(M, O), b.start.applyMatrix4(f), b.end.applyMatrix4(f);
3724
+ var z = new p.Vector3(), q = new p.Vector3();
3725
+ t.distanceSqToSegment(b.start, b.end, q, z), n.push({
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+ point: q,
3727
+ pointOnLine: z,
3728
+ distance: t.origin.distanceTo(q),
3877
3729
  object: this,
3878
- faceIndex: C
3730
+ faceIndex: O
3879
3731
  });
3880
3732
  }
3881
3733
  }
3882
3734
  }
3883
- }, l;
3735
+ }, s;
3884
3736
  })(p.Mesh)
3885
3737
  );
3886
3738
  Object.assign(en.prototype, { isLineSegments2: !0 });
3887
3739
  var tn = (
3888
3740
  /** @class */
3889
- (function(d) {
3890
- he(l, d);
3891
- function l(e, n) {
3892
- var t = d.call(this, e, n) || this;
3741
+ (function(h) {
3742
+ he(s, h);
3743
+ function s(e, n) {
3744
+ var t = h.call(this, e, n) || this;
3893
3745
  return t.type = "Line2", t;
3894
3746
  }
3895
- return l;
3747
+ return s;
3896
3748
  })(en)
3897
3749
  );
3898
3750
  Object.assign(tn.prototype, { isLine2: !0 });
3899
3751
  var nn = (
3900
3752
  /** @class */
3901
- (function(d) {
3902
- he(l, d);
3903
- function l() {
3904
- var e = d.call(this) || this;
3753
+ (function(h) {
3754
+ he(s, h);
3755
+ function s() {
3756
+ var e = h.call(this) || this;
3905
3757
  return e.type = "LineGeometry", e;
3906
3758
  }
3907
- return l.prototype.setPositions = function(e) {
3759
+ return s.prototype.setPositions = function(e) {
3908
3760
  for (var n = e.length - 3, t = new Float32Array(2 * n), r = 0; r < n; r += 3)
3909
3761
  t[2 * r] = e[r], t[2 * r + 1] = e[r + 1], t[2 * r + 2] = e[r + 2], t[2 * r + 3] = e[r + 3], t[2 * r + 4] = e[r + 4], t[2 * r + 5] = e[r + 5];
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- return d.prototype.setPositions.call(this, t), this;
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- }, l.prototype.setColors = function(e) {
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+ return h.prototype.setPositions.call(this, t), this;
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+ }, s.prototype.setColors = function(e) {
3912
3764
  for (var n = e.length - 3, t = new Float32Array(2 * n), r = 0; r < n; r += 3)
3913
3765
  t[2 * r] = e[r], t[2 * r + 1] = e[r + 1], t[2 * r + 2] = e[r + 2], t[2 * r + 3] = e[r + 3], t[2 * r + 4] = e[r + 4], t[2 * r + 5] = e[r + 5];
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- return d.prototype.setColors.call(this, t), this;
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- }, l.prototype.fromLine = function(e) {
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+ return h.prototype.setColors.call(this, t), this;
3767
+ }, s.prototype.fromLine = function(e) {
3916
3768
  var n = e.geometry;
3917
3769
  if (n instanceof p.Geometry) {
3918
3770
  var t = new p.BufferGeometry().fromGeometry(n);
3919
3771
  this.setPositions(t.attributes.position.array);
3920
3772
  } else n instanceof p.BufferGeometry && this.setPositions(n.attributes.position.array);
3921
3773
  return this;
3922
- }, l.prototype.copy = function() {
3774
+ }, s.prototype.copy = function() {
3923
3775
  return this;
3924
- }, l;
3925
- })(Ot)
3776
+ }, s;
3777
+ })(Ct)
3926
3778
  );
3927
3779
  Object.assign(nn.prototype, { isLineGeometry: !0 });
3928
3780
  var Qn = (
3929
3781
  /** @class */
3930
- (function(d) {
3931
- he(l, d);
3932
- function l(e, n) {
3933
- var t = d.call(this, e) || this;
3782
+ (function(h) {
3783
+ he(s, h);
3784
+ function s(e, n) {
3785
+ var t = h.call(this, e) || this;
3934
3786
  t.paths = /* @__PURE__ */ new Map(), t.up = new p.Vector3(0, 1, 0);
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3787
  var r = {
3936
3788
  enabled: !0,
@@ -3938,7 +3790,7 @@ var Qn = (
3938
3790
  playing: !1
3939
3791
  };
3940
3792
  t.state = Object.assign(r, n == null ? void 0 : n.initialState);
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- var s = {
3793
+ var l = {
3942
3794
  lineCount: 6,
3943
3795
  spacing: 0.02,
3944
3796
  lineWidth: 2,
@@ -3960,66 +3812,66 @@ var Qn = (
3960
3812
  subMeshHighlightWidth: 1
3961
3813
  // 添加这一行
3962
3814
  };
3963
- return t._config = N(N({}, s), n == null ? void 0 : n.config), n != null && n.paths && n.paths.length > 0 && n.paths.forEach(function(i) {
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- t.addPath(i);
3815
+ return t._config = V(V({}, l), n == null ? void 0 : n.config), n != null && n.paths && n.paths.length > 0 && n.paths.forEach(function(o) {
3816
+ t.addPath(o);
3965
3817
  }), t.state.enabled && t._enable({ userAction: !1 }), t;
3966
3818
  }
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- return Object.defineProperty(l.prototype, "config", {
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+ return Object.defineProperty(s.prototype, "config", {
3968
3820
  get: function() {
3969
- return N({}, this._config);
3821
+ return V({}, this._config);
3970
3822
  },
3971
3823
  enumerable: !1,
3972
3824
  configurable: !0
3973
- }), l.prototype.updateState = function(e, n) {
3825
+ }), s.prototype.updateState = function(e, n) {
3974
3826
  var t = this.state;
3975
- this.state = N(N({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
3976
- }, l.prototype.load = function(e, n) {
3827
+ this.state = V(V({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: n });
3828
+ }, s.prototype.load = function(e, n) {
3977
3829
  return De(this, void 0, void 0, function() {
3978
3830
  var t, r = this;
3979
- return Ne(this, function(s) {
3980
- return this.clearAllPaths(), e.paths.forEach(function(i) {
3981
- var h, c, v = i.points.map(function(y) {
3831
+ return Ne(this, function(l) {
3832
+ return this.clearAllPaths(), e.paths.forEach(function(o) {
3833
+ var d, c, m = o.points.map(function(y) {
3982
3834
  return new p.Vector3(y.x, y.y, y.z);
3983
3835
  });
3984
3836
  r.addPath({
3985
- id: i.id,
3986
- points: v,
3987
- enabled: (h = i.enabled) !== null && h !== void 0 ? h : !0,
3988
- visible: (c = i.visible) !== null && c !== void 0 ? c : !0,
3989
- color: i.color,
3990
- lineWidth: i.lineWidth,
3991
- speed: i.speed
3837
+ id: o.id,
3838
+ points: m,
3839
+ enabled: (d = o.enabled) !== null && d !== void 0 ? d : !0,
3840
+ visible: (c = o.visible) !== null && c !== void 0 ? c : !0,
3841
+ color: o.color,
3842
+ lineWidth: o.lineWidth,
3843
+ speed: o.speed
3992
3844
  });
3993
- }), t = /* @__PURE__ */ new Map(), this.paths.forEach(function(i, h) {
3994
- t.set(h, i.config);
3845
+ }), t = /* @__PURE__ */ new Map(), this.paths.forEach(function(o, d) {
3846
+ t.set(d, o.config);
3995
3847
  }), this.data = { paths: t }, this.hooks.emit("dataLoaded", this.data), n && this.setState(n), [
3996
3848
  2
3997
3849
  /*return*/
3998
3850
  ];
3999
3851
  });
4000
3852
  });
4001
- }, l.prototype.addPath = function(e) {
4002
- var n, t, r, s, i, h, c, v;
3853
+ }, s.prototype.addPath = function(e) {
3854
+ var n, t, r, l, o, d, c, m;
4003
3855
  if (e.points.length < 2)
4004
3856
  return console.warn("DynamicPathLinePlugin: 路径 ".concat(e.id, " 至少需要2个点")), !1;
4005
3857
  if (this.paths.has(e.id))
4006
3858
  return console.warn("DynamicPathLinePlugin: 路径 ".concat(e.id, " 已存在")), !1;
4007
- var y = new p.CatmullRomCurve3(e.points), M = (n = e.subMeshColor) !== null && n !== void 0 ? n : this._config.subMeshColor, w = (t = e.subMeshWidth) !== null && t !== void 0 ? t : this._config.subMeshWidth, P = (r = e.subMeshOpacity) !== null && r !== void 0 ? r : this._config.subMeshOpacity, S = (s = e.enableSubMesh) !== null && s !== void 0 ? s : !0, _ = (i = e.speed) !== null && i !== void 0 ? i : this._config.speed, E = (h = e.range) !== null && h !== void 0 ? h : this._config.range, b = this.createLines(e, y, E), T = this.createParticles(), f = T.particles, C = T.particleGeometry, x = T.particleMaterial, F = T.particleInfos, V = T.particlePositions, Y = this.createSubMeshGeometry(e, y, w), G = y.getLength(), q = this.createSubMeshMaterial(M, P, G, E);
4008
- q.uniforms.totalLength.value = G;
4009
- var Q = new p.Mesh(Y, q);
4010
- Q.visible = S, this.five.scene.add(Q);
4011
- var R = {
3859
+ var y = new p.CatmullRomCurve3(e.points), M = (n = e.subMeshColor) !== null && n !== void 0 ? n : this._config.subMeshColor, w = (t = e.subMeshWidth) !== null && t !== void 0 ? t : this._config.subMeshWidth, A = (r = e.subMeshOpacity) !== null && r !== void 0 ? r : this._config.subMeshOpacity, x = (l = e.enableSubMesh) !== null && l !== void 0 ? l : !0, C = (o = e.speed) !== null && o !== void 0 ? o : this._config.speed, E = (d = e.range) !== null && d !== void 0 ? d : this._config.range, b = this.createLines(e, y, E), T = this.createParticles(), f = T.particles, O = T.particleGeometry, S = T.particleMaterial, D = T.particleInfos, W = T.particlePositions, H = this.createSubMeshGeometry(e, y, w), X = y.getLength(), $ = this.createSubMeshMaterial(M, A, X, E);
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+ $.uniforms.totalLength.value = X;
3861
+ var ae = new p.Mesh(H, $);
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+ ae.visible = x, this.five.scene.add(ae);
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+ var z = {
4012
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4013
3865
  config: e,
4014
3866
  curve: y,
4015
3867
  lines: b,
4016
3868
  particles: f,
4017
- particleGeometry: C,
4018
- particleMaterial: x,
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- particleInfos: F,
4020
- particlePositions: V,
3869
+ particleGeometry: O,
3870
+ particleMaterial: S,
3871
+ particleInfos: D,
3872
+ particlePositions: W,
4021
3873
  enabled: (c = e.enabled) !== null && c !== void 0 ? c : !0,
4022
- visible: (v = e.visible) !== null && v !== void 0 ? v : !0,
3874
+ visible: (m = e.visible) !== null && m !== void 0 ? m : !0,
4023
3875
  startOffset: 0,
4024
3876
  endOffset: 0,
4025
3877
  lastAnimationProgress: 0,
@@ -4030,99 +3882,99 @@ var Qn = (
4030
3882
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4031
3883
  subMeshUnfoldStartTime: 0,
4032
3884
  lastUpdateTime: performance.now() / 1e3,
4033
- subMesh: Q,
4034
- subMeshGeometry: Y,
4035
- subMeshMaterial: q,
3885
+ subMesh: ae,
3886
+ subMeshGeometry: H,
3887
+ subMeshMaterial: $,
4036
3888
  subMeshColor: M,
4037
3889
  subMeshWidth: w,
4038
- subMeshOpacity: P,
4039
- speed: _,
3890
+ subMeshOpacity: A,
3891
+ speed: C,
4040
3892
  animationId: null,
4041
- enableSubMesh: S,
3893
+ enableSubMesh: x,
4042
3894
  isPaused: !1,
4043
3895
  pausedProgress: 0,
4044
3896
  pausedTime: 0
4045
3897
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- this.paths.set(e.id, R);
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- }, l.prototype.removePath = function(e) {
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+ this.paths.set(e.id, z);
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+ var q = this.data, I = /* @__PURE__ */ new Map();
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+ return this.paths.forEach(function(L, F) {
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+ I.set(F, L.config);
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+ }), this.data = { paths: I }, this.hooks.emit("dataChange", this.data, q), this.hooks.emit("pathAdd", e.id, e), this.state.playing && this.startPathAnimation(e.id), !0;
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+ }, s.prototype.removePath = function(e) {
4052
3904
  var n = this.paths.get(e);
4053
3905
  if (!n)
4054
3906
  return console.warn("DynamicPathLinePlugin: 路径 ".concat(e, " 不存在")), !1;
4055
3907
  this.stopPathAnimation(e), this.disposePathResources(n), this.paths.delete(e);
4056
3908
  var t = this.data, r = /* @__PURE__ */ new Map();
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- return this.paths.forEach(function(s, i) {
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3911
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- }, l.prototype.enablePath = function(e) {
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+ }, s.prototype.enablePath = function(e) {
4061
3913
  var n = this.paths.get(e);
4062
3914
  return n ? (n.enabled = !0, this.hooks.emit("pathEnable", e), !0) : (console.warn("DynamicPathLinePlugin: 路径 ".concat(e, " 不存在")), !1);
4063
- }, l.prototype.disablePath = function(e) {
3915
+ }, s.prototype.disablePath = function(e) {
4064
3916
  var n = this.paths.get(e);
4065
3917
  return n ? (n.enabled = !1, this.hooks.emit("pathDisable", e), !0) : (console.warn("DynamicPathLinePlugin: 路径 ".concat(e, " 不存在")), !1);
4066
- }, l.prototype.showPath = function(e) {
3918
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4067
3919
  var n = this.paths.get(e);
4068
3920
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4069
3921
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4070
3922
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4071
- }, l.prototype.hidePath = function(e) {
3923
+ }, s.prototype.hidePath = function(e) {
4072
3924
  var n = this.paths.get(e);
4073
3925
  return n ? (n.visible = !1, n.lines.forEach(function(t) {
4074
3926
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4075
3927
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4076
- }, l.prototype.getPathIds = function() {
3928
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4077
3929
  return Array.from(this.paths.keys());
4078
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3930
+ }, s.prototype.getPathConfig = function(e) {
4079
3931
  var n = this.paths.get(e);
4080
- return n ? N({}, n.config) : void 0;
4081
- }, l.prototype.clearAllPaths = function() {
3932
+ return n ? V({}, n.config) : void 0;
3933
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4082
3934
  var e = this;
4083
- this.paths.forEach(function(r, s) {
4084
- e.stopPathAnimation(s), e.disposePathResources(r);
3935
+ this.paths.forEach(function(r, l) {
3936
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3937
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4086
3938
  var n = this.data, t = /* @__PURE__ */ new Map();
4087
- this.paths.forEach(function(r, s) {
4088
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3940
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4089
3941
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4090
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4091
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4092
- var c = h / n, v = e.getPoint(c);
4093
- i.push(v.clone()), h > 0 && (s += v.distanceTo(i[h - 1]));
3942
+ }, s.prototype.getPositions = function(e, n) {
3943
+ for (var t = [], r = [], l = 0, o = [], d = 0; d <= n; d++) {
3944
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3945
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4094
3946
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4095
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4096
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4097
- var M = y / s;
4098
- t.push(i[h].x, i[h].y, i[h].z), r.push(M);
3947
+ for (var y = 0, d = 0; d < n; d++) {
3948
+ d > 0 && (y += o[d].distanceTo(o[d - 1]));
3949
+ var M = y / l;
3950
+ t.push(o[d].x, o[d].y, o[d].z), r.push(M);
4099
3951
  }
4100
3952
  return { positions: t, distanceProgress: r };
4101
- }, l.prototype.createLines = function(e, n, t) {
4102
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4103
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4104
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4105
- return L.clone().addScaledVector(W, V + $).add(new p.Vector3(0, S + 0.02 * (F % 2 === 0 ? 1 : 0), 0));
4106
- }), G = new p.CatmullRomCurve3(Y), q = C.getPositions(G, c).positions, Q = new nn();
4107
- Q.setPositions(q);
4108
- var R = new kt({
3953
+ }, s.prototype.createLines = function(e, n, t) {
3954
+ for (var r = this, l, o, d = [], c = e.points.length * 40, m = this._config, y = m.lineCount, M = m.spacing, w = m.waveAmp, A = m.waveFreq, x = m.lineYOffset, C = (l = e.lineWidth) !== null && l !== void 0 ? l : this._config.lineWidth, E = (o = e.color) !== null && o !== void 0 ? o : this._config.color, b = n.getLength(), T = t / b, f = function(D) {
3955
+ var W = (D - (y - 1) / 2) * M, H = e.points.map(function(I, L) {
3956
+ var F = L / (e.points.length - 1), N = n.getTangent(F).normalize(), j = new p.Vector3().crossVectors(r.up, N).normalize(), ne = W * Math.abs((L - e.points.length / 2) / e.points.length - 0.5) * -1;
3957
+ return I.clone().addScaledVector(j, W + ne).add(new p.Vector3(0, x + 0.02 * (D % 2 === 0 ? 1 : 0), 0));
3958
+ }), X = new p.CatmullRomCurve3(H), $ = O.getPositions(X, c).positions, ae = new nn();
3959
+ ae.setPositions($);
3960
+ var z = new Lt({
4109
3961
  color: E,
4110
- linewidth: _ * (F % 2 === 0 ? 1 : 0.5),
3962
+ linewidth: C * (D % 2 === 0 ? 1 : 0.5),
4111
3963
  transparent: !0,
4112
3964
  opacity: 1,
4113
3965
  depthWrite: !1
4114
3966
  });
4115
- R.resolution.set(C.five.camera.resolution.x, C.five.camera.resolution.y), F === 0 ? R.waveDir = 1 : F === 1 ? R.waveDir = 2 : F === 2 ? R.waveDir = 0 : F === 3 ? R.waveDir = 3 : F === 4 && (R.waveDir = 1), R.waveAmp = w, R.waveFreq = P, Object.assign(R.uniforms, {
3967
+ z.resolution.set(O.five.camera.resolution.x, O.five.camera.resolution.y), D === 0 ? z.waveDir = 1 : D === 1 ? z.waveDir = 2 : D === 2 ? z.waveDir = 0 : D === 3 ? z.waveDir = 3 : D === 4 && (z.waveDir = 1), z.waveAmp = w, z.waveFreq = A, Object.assign(z.uniforms, {
4116
3968
  time: { value: 0 },
4117
3969
  startOffset: { value: 0 },
4118
3970
  range: { value: T }
4119
3971
  });
4120
- var H = new tn(Q, R);
4121
- H.computeLineDistances(), h.push(H), C.five.scene.add(H);
4122
- }, C = this, x = 0; x < y; x++)
4123
- f(x);
4124
- return h;
4125
- }, l.prototype.createParticleMaterial = function() {
3972
+ var q = new tn(ae, z);
3973
+ q.computeLineDistances(), d.push(q), O.five.scene.add(q);
3974
+ }, O = this, S = 0; S < y; S++)
3975
+ f(S);
3976
+ return d;
3977
+ }, s.prototype.createParticleMaterial = function() {
4126
3978
  return new p.ShaderMaterial({
4127
3979
  transparent: !0,
4128
3980
  blending: p.AdditiveBlending,
@@ -4148,9 +4000,9 @@ var Qn = (
4148
4000
  }
4149
4001
  `
4150
4002
  });
4151
- }, l.prototype.createParticles = function() {
4152
- for (var e = this._config.particleCount, n = new Float32Array(e * 3), t = new p.BufferGeometry(), r = this.createParticleMaterial(), s = new p.Points(t, r), i = new Float32Array(e), h = [], c = 0; c < e; c++)
4153
- n[c * 3] = 9999, n[c * 3 + 1] = 9999, n[c * 3 + 2] = 9999, i[c] = p.MathUtils.randFloat(3, 9), h.push({
4003
+ }, s.prototype.createParticles = function() {
4004
+ for (var e = this._config.particleCount, n = new Float32Array(e * 3), t = new p.BufferGeometry(), r = this.createParticleMaterial(), l = new p.Points(t, r), o = new Float32Array(e), d = [], c = 0; c < e; c++)
4005
+ n[c * 3] = 9999, n[c * 3 + 1] = 9999, n[c * 3 + 2] = 9999, o[c] = p.MathUtils.randFloat(3, 9), d.push({
4154
4006
  velocity: new p.Vector3(),
4155
4007
  life: 3 + Math.random() * 2,
4156
4008
  age: 0,
@@ -4158,35 +4010,35 @@ var Qn = (
4158
4010
  alpha: 0,
4159
4011
  startPos: new p.Vector3()
4160
4012
  });
4161
- return t.setAttribute("position", new p.BufferAttribute(n, 3)), t.setAttribute("size", new p.BufferAttribute(i, 1)), s.frustumCulled = !1, this.five.scene.add(s), { particles: s, particleGeometry: t, particleMaterial: r, particleInfos: h, particlePositions: n };
4162
- }, l.prototype.createSubMeshGeometry = function(e, n, t) {
4163
- for (var r = e.points.length * 40, s = new p.BufferGeometry(), i = n.getPoints(r), h = [], c = [], v = [], y = [], M = 0, w = [0], P = 1; P < i.length; P++)
4164
- M += i[P].distanceTo(i[P - 1]), w.push(M);
4165
- for (var S = M, P = 0; P < i.length; P++) {
4166
- var _ = i[P], E = P / (i.length - 1), b = n.getTangent(E).normalize(), T = new p.Vector3().crossVectors(this.up, b).normalize(), f = t / 2, C = _.clone().addScaledVector(T, -f);
4167
- h.push(C.x, C.y, C.z), c.push(0, w[P] / S), y.push(w[P] / S);
4168
- var x = _.clone().addScaledVector(T, f);
4169
- h.push(x.x, x.y, x.z), c.push(1, w[P] / S), y.push(w[P] / S);
4013
+ return t.setAttribute("position", new p.BufferAttribute(n, 3)), t.setAttribute("size", new p.BufferAttribute(o, 1)), l.frustumCulled = !1, this.five.scene.add(l), { particles: l, particleGeometry: t, particleMaterial: r, particleInfos: d, particlePositions: n };
4014
+ }, s.prototype.createSubMeshGeometry = function(e, n, t) {
4015
+ for (var r = e.points.length * 40, l = new p.BufferGeometry(), o = n.getPoints(r), d = [], c = [], m = [], y = [], M = 0, w = [0], A = 1; A < o.length; A++)
4016
+ M += o[A].distanceTo(o[A - 1]), w.push(M);
4017
+ for (var x = M, A = 0; A < o.length; A++) {
4018
+ var C = o[A], E = A / (o.length - 1), b = n.getTangent(E).normalize(), T = new p.Vector3().crossVectors(this.up, b).normalize(), f = t / 2, O = C.clone().addScaledVector(T, -f);
4019
+ d.push(O.x, O.y, O.z), c.push(0, w[A] / x), y.push(w[A] / x);
4020
+ var S = C.clone().addScaledVector(T, f);
4021
+ d.push(S.x, S.y, S.z), c.push(1, w[A] / x), y.push(w[A] / x);
4170
4022
  }
4171
- for (var P = 0; P < i.length - 1; P++) {
4172
- var F = P * 2;
4173
- v.push(F, F + 1, F + 2), v.push(F + 1, F + 3, F + 2);
4023
+ for (var A = 0; A < o.length - 1; A++) {
4024
+ var D = A * 2;
4025
+ m.push(D, D + 1, D + 2), m.push(D + 1, D + 3, D + 2);
4174
4026
  }
4175
- return s.setAttribute("position", new p.Float32BufferAttribute(h, 3)), s.setAttribute("uv", new p.Float32BufferAttribute(c, 2)), s.setAttribute("distanceProgress", new p.Float32BufferAttribute(y, 1)), s.setIndex(v), s.computeVertexNormals(), s;
4176
- }, l.prototype.createAlphaMapTexture = function(e, n, t, r, s) {
4177
- for (var i = 1024, h = 1, c = i * h, v = new Uint8Array(c), y = 1 / e, M = t / e, w = n / M, P = w / 2, S = 0; S < i; S++) {
4178
- var _ = S / i, E = Math.floor(_ / y), b = (_ - E * y) / y, T = 0, f = b;
4179
- if (f > 0.5 && (f = 1 - f), f < P) {
4180
- var C = 1 - f / P, x = C;
4181
- T = r + (s - r) * x;
4027
+ return l.setAttribute("position", new p.Float32BufferAttribute(d, 3)), l.setAttribute("uv", new p.Float32BufferAttribute(c, 2)), l.setAttribute("distanceProgress", new p.Float32BufferAttribute(y, 1)), l.setIndex(m), l.computeVertexNormals(), l;
4028
+ }, s.prototype.createAlphaMapTexture = function(e, n, t, r, l) {
4029
+ for (var o = 1024, d = 1, c = o * d, m = new Uint8Array(c), y = 1 / e, M = t / e, w = n / M, A = w / 2, x = 0; x < o; x++) {
4030
+ var C = x / o, E = Math.floor(C / y), b = (C - E * y) / y, T = 0, f = b;
4031
+ if (f > 0.5 && (f = 1 - f), f < A) {
4032
+ var O = 1 - f / A, S = O;
4033
+ T = r + (l - r) * S;
4182
4034
  } else
4183
4035
  T = r;
4184
- v[S] = Math.floor(T * 255);
4036
+ m[x] = Math.floor(T * 255);
4185
4037
  }
4186
- var F = new p.DataTexture(v, i, h, p.RedFormat);
4187
- return F.needsUpdate = !0, F.wrapS = p.RepeatWrapping, F.wrapT = p.ClampToEdgeWrapping, F.minFilter = p.LinearFilter, F.magFilter = p.LinearFilter, F;
4188
- }, l.prototype.createSubMeshMaterial = function(e, n, t, r) {
4189
- var s = this._config, i = s.subMeshSegmentInterval, h = s.subMeshHighlightWidth, c = s.subMeshMaxOpacity, v = Math.max(1, Math.round(t / i)), y = r / t, M = this.createAlphaMapTexture(v, h, t, n, c);
4038
+ var D = new p.DataTexture(m, o, d, p.RedFormat);
4039
+ return D.needsUpdate = !0, D.wrapS = p.RepeatWrapping, D.wrapT = p.ClampToEdgeWrapping, D.minFilter = p.LinearFilter, D.magFilter = p.LinearFilter, D;
4040
+ }, s.prototype.createSubMeshMaterial = function(e, n, t, r) {
4041
+ var l = this._config, o = l.subMeshSegmentInterval, d = l.subMeshHighlightWidth, c = l.subMeshMaxOpacity, m = Math.max(1, Math.round(t / o)), y = r / t, M = this.createAlphaMapTexture(m, d, t, n, c);
4190
4042
  return new p.ShaderMaterial({
4191
4043
  transparent: !0,
4192
4044
  side: p.BackSide,
@@ -4275,135 +4127,135 @@ var Qn = (
4275
4127
  }
4276
4128
  `
4277
4129
  });
4278
- }, l.prototype.projectPointsToScreen = function(e, n) {
4279
- for (var t = [], r = 0, s = 0; s < e.length; s++) {
4280
- var i = e[s];
4281
- s > 0 && (r += i.distanceTo(e[s - 1]));
4282
- var h = i.clone().project(n), c = h.x < -1 || h.x > 1 || h.y < -1 || h.y > 1 || h.z < -1 || h.z > 1;
4130
+ }, s.prototype.projectPointsToScreen = function(e, n) {
4131
+ for (var t = [], r = 0, l = 0; l < e.length; l++) {
4132
+ var o = e[l];
4133
+ l > 0 && (r += o.distanceTo(e[l - 1]));
4134
+ var d = o.clone().project(n), c = d.x < -1 || d.x > 1 || d.y < -1 || d.y > 1 || d.z < -1 || d.z > 1;
4283
4135
  t.push({
4284
- point: i.clone(),
4285
- screenPos: new p.Vector2(h.x, h.y),
4136
+ point: o.clone(),
4137
+ screenPos: new p.Vector2(d.x, d.y),
4286
4138
  distanceFromStart: r,
4287
4139
  isOffscreen: c
4288
4140
  });
4289
4141
  }
4290
4142
  return t;
4291
- }, l.prototype.findNearestOffscreenPoint = function(e) {
4292
- for (var n = -1, t = 0, r = -1, s = 0; s < e.length; s++)
4293
- if (!e[s].isOffscreen) {
4294
- r = s;
4143
+ }, s.prototype.findNearestOffscreenPoint = function(e) {
4144
+ for (var n = -1, t = 0, r = -1, l = 0; l < e.length; l++)
4145
+ if (!e[l].isOffscreen) {
4146
+ r = l;
4295
4147
  break;
4296
4148
  }
4297
4149
  if (r === -1)
4298
4150
  return null;
4299
- for (var s = r - 1; s >= 0; s--)
4300
- if (e[s].isOffscreen) {
4301
- n = s, t = e[s].distanceFromStart;
4151
+ for (var l = r - 1; l >= 0; l--)
4152
+ if (e[l].isOffscreen) {
4153
+ n = l, t = e[l].distanceFromStart;
4302
4154
  break;
4303
4155
  }
4304
4156
  return n === -1 ? { index: 0, distance: 0 } : {
4305
4157
  index: n,
4306
4158
  distance: t
4307
4159
  };
4308
- }, l.prototype.findFarestOffscreenPoint = function(e) {
4309
- for (var n, t = ((n = e[e.length - 1]) === null || n === void 0 ? void 0 : n.distanceFromStart) || 0, r = -1, s = e.length - 1; s >= 0; s--)
4310
- if (!e[s].isOffscreen) {
4311
- r = s;
4160
+ }, s.prototype.findFarestOffscreenPoint = function(e) {
4161
+ for (var n, t = ((n = e[e.length - 1]) === null || n === void 0 ? void 0 : n.distanceFromStart) || 0, r = -1, l = e.length - 1; l >= 0; l--)
4162
+ if (!e[l].isOffscreen) {
4163
+ r = l;
4312
4164
  break;
4313
4165
  }
4314
4166
  if (r === -1)
4315
4167
  return null;
4316
- var i = r + 1;
4317
- return i < e.length && e[i].isOffscreen ? {
4318
- index: i,
4319
- distance: e[i].distanceFromStart,
4168
+ var o = r + 1;
4169
+ return o < e.length && e[o].isOffscreen ? {
4170
+ index: o,
4171
+ distance: e[o].distanceFromStart,
4320
4172
  totalLength: t
4321
4173
  } : { index: e.length - 1, distance: t, totalLength: t };
4322
- }, l.prototype.updatePathAnimation = function(e) {
4174
+ }, s.prototype.updatePathAnimation = function(e) {
4323
4175
  var n, t, r = this.paths.get(e);
4324
4176
  if (!(!r || !r.enabled)) {
4325
- var s = performance.now() / 1e3, i = this._config, h = i.particleCount, c = i.maxDistance, v = ((n = r.lines[0]) === null || n === void 0 ? void 0 : n.material.uniforms.totalLength.value) || 1, y = Math.max(0.01, v - r.startOffset - r.endOffset), M = r.speed, w = (s - r.cycleStartTime) * M / y % 1;
4177
+ var l = performance.now() / 1e3, o = this._config, d = o.particleCount, c = o.maxDistance, m = ((n = r.lines[0]) === null || n === void 0 ? void 0 : n.material.uniforms.totalLength.value) || 1, y = Math.max(0.01, m - r.startOffset - r.endOffset), M = r.speed, w = (l - r.cycleStartTime) * M / y % 1;
4326
4178
  if (r.isInitialAnimation) {
4327
- var P = w * y;
4328
- if (r.enableSubMesh && P >= 1 && !r.subMeshUnfoldStarted && (r.subMeshUnfoldStarted = !0, r.subMeshUnfoldStartTime = s), r.enableSubMesh && r.subMeshUnfoldStarted && r.subMeshUnfoldProgress < 1 && !r.isPaused) {
4329
- var S = (t = r.config.range) !== null && t !== void 0 ? t : this._config.range, _ = s - r.subMeshUnfoldStartTime;
4330
- r.subMeshUnfoldProgress = Math.min(1, _ * M / (y - 2 * S)), r.subMeshMaterial.uniforms.unfoldProgress.value = r.subMeshUnfoldProgress;
4179
+ var A = w * y;
4180
+ if (r.enableSubMesh && A >= 1 && !r.subMeshUnfoldStarted && (r.subMeshUnfoldStarted = !0, r.subMeshUnfoldStartTime = l), r.enableSubMesh && r.subMeshUnfoldStarted && r.subMeshUnfoldProgress < 1 && !r.isPaused) {
4181
+ var x = (t = r.config.range) !== null && t !== void 0 ? t : this._config.range, C = l - r.subMeshUnfoldStartTime;
4182
+ r.subMeshUnfoldProgress = Math.min(1, C * M / (y - 2 * x)), r.subMeshMaterial.uniforms.unfoldProgress.value = r.subMeshUnfoldProgress;
4331
4183
  }
4332
4184
  w < r.lastAnimationProgress && (r.isPathlineInitialAnimation = !1, (!r.enableSubMesh || r.subMeshUnfoldProgress >= 1) && (r.isInitialAnimation = !1));
4333
4185
  } else
4334
4186
  r.enableSubMesh && (r.subMeshMaterial.uniforms.unfoldProgress.value = 1);
4335
- if (r.lastAnimationProgress = w, r.lastUpdateTime = s, r.isPathlineInitialAnimation && r.lines.forEach(function(G) {
4336
- G.material.uniforms.time.value = s, G.material.uniforms.animationProgress.value = w;
4187
+ if (r.lastAnimationProgress = w, r.lastUpdateTime = l, r.isPathlineInitialAnimation && r.lines.forEach(function(X) {
4188
+ X.material.uniforms.time.value = l, X.material.uniforms.animationProgress.value = w;
4337
4189
  }), r.isPathlineInitialAnimation) {
4338
4190
  var E = null, b = 1 / 0;
4339
- if (r.lines.forEach(function(G) {
4340
- for (var q = G.geometry, Q = q.attributes.instanceDistanceStart, R = q.attributes.instanceDistanceEnd, H = Q.count, L = 0; L < H; L++) {
4341
- var k = Q.getX(L) / G.material.uniforms.totalLength.value, I = R.getX(L) / G.material.uniforms.totalLength.value;
4342
- if (w >= k && w <= I) {
4343
- var D = (w - k) / (I - k), W = new p.Vector3().fromBufferAttribute(q.attributes.instanceStart, L), $ = new p.Vector3().fromBufferAttribute(q.attributes.instanceEnd, L), Z = new p.Vector3().lerpVectors(W, $, D), B = Math.abs(w - (k + I) / 2);
4344
- B < b && (b = B, E = Z);
4191
+ if (r.lines.forEach(function(X) {
4192
+ for (var $ = X.geometry, ae = $.attributes.instanceDistanceStart, z = $.attributes.instanceDistanceEnd, q = ae.count, I = 0; I < q; I++) {
4193
+ var L = ae.getX(I) / X.material.uniforms.totalLength.value, F = z.getX(I) / X.material.uniforms.totalLength.value;
4194
+ if (w >= L && w <= F) {
4195
+ var N = (w - L) / (F - L), j = new p.Vector3().fromBufferAttribute($.attributes.instanceStart, I), ne = new p.Vector3().fromBufferAttribute($.attributes.instanceEnd, I), K = new p.Vector3().lerpVectors(j, ne, N), U = Math.abs(w - (L + F) / 2);
4196
+ U < b && (b = U, E = K);
4345
4197
  }
4346
4198
  }
4347
4199
  }), E)
4348
- for (var T = 0; T < h; T++) {
4200
+ for (var T = 0; T < d; T++) {
4349
4201
  var f = r.particleInfos[T];
4350
4202
  !f.active && Math.random() < 0.05 && (f.active = !0, f.age = 0, f.life = 3 + Math.random() * 2, f.velocity.set((Math.random() - 0.5) * 1e-4, (Math.random() - 0.5) * 1e-4, (Math.random() - 0.5) * 1e-4), r.particlePositions[T * 3] = E.x, r.particlePositions[T * 3 + 1] = E.y, r.particlePositions[T * 3 + 2] = E.z, f.startPos.copy(E), f.alpha = 0);
4351
4203
  }
4352
- for (var T = 0; T < h; T++) {
4204
+ for (var T = 0; T < d; T++) {
4353
4205
  var f = r.particleInfos[T];
4354
4206
  if (f.active) {
4355
4207
  f.age += 0.016;
4356
- var C = r.particlePositions[T * 3] - f.startPos.x, x = r.particlePositions[T * 3 + 1] - f.startPos.y, F = r.particlePositions[T * 3 + 2] - f.startPos.z, V = Math.sqrt(C * C + x * x + F * F);
4357
- (V >= c || f.age >= f.life) && (f.active = !1, r.particlePositions[T * 3] = 9999, r.particlePositions[T * 3 + 1] = 9999, r.particlePositions[T * 3 + 2] = 9999, f.alpha = 0), f.velocity.x += (Math.random() - 0.5) * 1e-4, f.velocity.z += (Math.random() - 0.5) * 1e-4, f.velocity.y += 1e-4, f.velocity.multiplyScalar(0.99), r.particlePositions[T * 3] += f.velocity.x, r.particlePositions[T * 3 + 1] += f.velocity.y, r.particlePositions[T * 3 + 2] += f.velocity.z;
4358
- var Y = f.age / f.life;
4359
- Y < 0.2 ? f.alpha = Y / 0.2 : Y > 0.8 ? f.alpha = (1 - Y) / 0.2 : f.alpha = 1;
4208
+ var O = r.particlePositions[T * 3] - f.startPos.x, S = r.particlePositions[T * 3 + 1] - f.startPos.y, D = r.particlePositions[T * 3 + 2] - f.startPos.z, W = Math.sqrt(O * O + S * S + D * D);
4209
+ (W >= c || f.age >= f.life) && (f.active = !1, r.particlePositions[T * 3] = 9999, r.particlePositions[T * 3 + 1] = 9999, r.particlePositions[T * 3 + 2] = 9999, f.alpha = 0), f.velocity.x += (Math.random() - 0.5) * 1e-4, f.velocity.z += (Math.random() - 0.5) * 1e-4, f.velocity.y += 1e-4, f.velocity.multiplyScalar(0.99), r.particlePositions[T * 3] += f.velocity.x, r.particlePositions[T * 3 + 1] += f.velocity.y, r.particlePositions[T * 3 + 2] += f.velocity.z;
4210
+ var H = f.age / f.life;
4211
+ H < 0.2 ? f.alpha = H / 0.2 : H > 0.8 ? f.alpha = (1 - H) / 0.2 : f.alpha = 1;
4360
4212
  }
4361
4213
  }
4362
4214
  r.particleGeometry.attributes.position.needsUpdate = !0, r.particleMaterial.opacity = 0.6;
4363
4215
  }
4364
4216
  r.enableSubMesh && (r.subMeshMaterial.uniforms.animationProgress.value = w), this.five.needsRender = !0;
4365
4217
  }
4366
- }, l.prototype.startPathAnimation = function(e, n) {
4367
- var t = this, r, s, i = this.paths.get(e);
4368
- if (!i)
4218
+ }, s.prototype.startPathAnimation = function(e, n) {
4219
+ var t = this, r, l, o = this.paths.get(e);
4220
+ if (!o)
4369
4221
  return console.warn("DynamicPathLinePlugin: 路径 ".concat(e, " 不存在")), !1;
4370
- if (i.animationId !== null)
4222
+ if (o.animationId !== null)
4371
4223
  return !1;
4372
- var h = (r = n == null ? void 0 : n.startPointIndex) !== null && r !== void 0 ? r : 0, c = (s = n == null ? void 0 : n.fromStart) !== null && s !== void 0 ? s : !1;
4373
- if (!i.isPaused || c) {
4374
- var v = 0, y = h;
4224
+ var d = (r = n == null ? void 0 : n.startPointIndex) !== null && r !== void 0 ? r : 0, c = (l = n == null ? void 0 : n.fromStart) !== null && l !== void 0 ? l : !1;
4225
+ if (!o.isPaused || c) {
4226
+ var m = 0, y = d;
4375
4227
  if (y > 0) {
4376
- var M = i.config.points;
4228
+ var M = o.config.points;
4377
4229
  y >= M.length && (console.warn("DynamicPathLinePlugin: startPointIndex ".concat(y, " 超出范围,路径只有 ").concat(M.length, " 个点")), y = M.length - 1);
4378
4230
  for (var w = 0; w < y; w++)
4379
- v += M[w].distanceTo(M[w + 1]);
4231
+ m += M[w].distanceTo(M[w + 1]);
4380
4232
  }
4381
- i.startOffset = v, i.lines.forEach(function(T) {
4382
- T.material.uniforms.startOffset.value = v;
4383
- }), i.enableSubMesh && (i.subMeshMaterial.uniforms.startOffset.value = v);
4233
+ o.startOffset = m, o.lines.forEach(function(T) {
4234
+ T.material.uniforms.startOffset.value = m;
4235
+ }), o.enableSubMesh && (o.subMeshMaterial.uniforms.startOffset.value = m);
4384
4236
  }
4385
- var P = performance.now() / 1e3;
4386
- if (!c && i.isPaused && i.pausedProgress > 0) {
4387
- var S = i.curve.getLength(), _ = Math.max(0.01, S - i.startOffset - i.endOffset), E = i.speed;
4388
- if (i.cycleStartTime = P - i.pausedProgress * _ / E, i.subMeshUnfoldStarted && i.subMeshUnfoldProgress < 1) {
4389
- var b = i.pausedTime - i.subMeshUnfoldStartTime;
4390
- i.subMeshUnfoldStartTime = P - b;
4237
+ var A = performance.now() / 1e3;
4238
+ if (!c && o.isPaused && o.pausedProgress > 0) {
4239
+ var x = o.curve.getLength(), C = Math.max(0.01, x - o.startOffset - o.endOffset), E = o.speed;
4240
+ if (o.cycleStartTime = A - o.pausedProgress * C / E, o.subMeshUnfoldStarted && o.subMeshUnfoldProgress < 1) {
4241
+ var b = o.pausedTime - o.subMeshUnfoldStartTime;
4242
+ o.subMeshUnfoldStartTime = A - b;
4391
4243
  }
4392
- i.isPaused = !1;
4244
+ o.isPaused = !1;
4393
4245
  } else
4394
- i.cycleStartTime = P, i.isPaused = !1, i.pausedProgress = 0;
4395
- return i.lastUpdateTime = P, this.highlightPath(e, !0), i.animationId = Ie.shared.add(function() {
4246
+ o.cycleStartTime = A, o.isPaused = !1, o.pausedProgress = 0;
4247
+ return o.lastUpdateTime = A, this.highlightPath(e, !0), o.animationId = Xe.shared.add(function() {
4396
4248
  t.updatePathAnimation(e);
4397
4249
  }), !0;
4398
- }, l.prototype.stopPathAnimation = function(e, n) {
4250
+ }, s.prototype.stopPathAnimation = function(e, n) {
4399
4251
  n === void 0 && (n = !1);
4400
4252
  var t = this.paths.get(e);
4401
4253
  if (!t)
4402
4254
  return console.warn("DynamicPathLinePlugin: 路径 ".concat(e, " 不存在")), !1;
4403
4255
  if (this.highlightPath(e, !1), t.animationId !== null) {
4404
4256
  if (n) {
4405
- var r = performance.now() / 1e3, s = t.curve.getLength(), i = Math.max(0.01, s - t.startOffset - t.endOffset), h = t.speed;
4406
- if (t.pausedProgress = (r - t.cycleStartTime) * h / i % 1, t.pausedTime = r, t.isPaused = !0, t.subMeshUnfoldStarted && t.subMeshUnfoldProgress < 1) {
4257
+ var r = performance.now() / 1e3, l = t.curve.getLength(), o = Math.max(0.01, l - t.startOffset - t.endOffset), d = t.speed;
4258
+ if (t.pausedProgress = (r - t.cycleStartTime) * d / o % 1, t.pausedTime = r, t.isPaused = !0, t.subMeshUnfoldStarted && t.subMeshUnfoldProgress < 1) {
4407
4259
  var c = r - t.subMeshUnfoldStartTime;
4408
4260
  t.subMeshUnfoldStartTime = r - c;
4409
4261
  }
@@ -4412,108 +4264,108 @@ var Qn = (
4412
4264
  t.animationId(), t.animationId = null;
4413
4265
  }
4414
4266
  return !0;
4415
- }, l.prototype._enable = function(e) {
4267
+ }, s.prototype._enable = function(e) {
4416
4268
  this.paths.size > 0 && this.state.playing && this.play();
4417
- }, l.prototype._disable = function(e) {
4269
+ }, s.prototype._disable = function(e) {
4418
4270
  this.pause();
4419
- }, l.prototype.enable = function(e) {
4271
+ }, s.prototype.enable = function(e) {
4420
4272
  var n;
4421
4273
  if (!this.state.enabled) {
4422
4274
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
4423
4275
  this.updateState({ enabled: !0 }, t), this._enable({ userAction: t });
4424
4276
  }
4425
- }, l.prototype.disable = function(e) {
4277
+ }, s.prototype.disable = function(e) {
4426
4278
  var n;
4427
4279
  if (this.state.enabled !== !1) {
4428
4280
  var t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
4429
4281
  this.updateState({ enabled: !1 }, t), this._disable({ userAction: t });
4430
4282
  }
4431
- }, l.prototype.show = function(e) {
4283
+ }, s.prototype.show = function(e) {
4432
4284
  var n, t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
4433
4285
  this.paths.forEach(function(r) {
4434
- r.lines.forEach(function(s) {
4435
- return s.visible = !0;
4286
+ r.lines.forEach(function(l) {
4287
+ return l.visible = !0;
4436
4288
  }), r.particles.visible = !0, r.subMesh.visible = !0;
4437
4289
  }), this.updateState({ visible: !0 }, t);
4438
- }, l.prototype.hide = function(e) {
4290
+ }, s.prototype.hide = function(e) {
4439
4291
  var n, t = (n = e == null ? void 0 : e.userAction) !== null && n !== void 0 ? n : !0;
4440
4292
  this.paths.forEach(function(r) {
4441
- r.lines.forEach(function(s) {
4442
- return s.visible = !1;
4293
+ r.lines.forEach(function(l) {
4294
+ return l.visible = !1;
4443
4295
  }), r.particles.visible = !1, r.subMesh.visible = !1;
4444
4296
  }), this.updateState({ visible: !1 }, t);
4445
- }, l.prototype.setState = function(e, n) {
4297
+ }, s.prototype.setState = function(e, n) {
4446
4298
  var t;
4447
4299
  t = n == null ? void 0 : n.userAction, e.enabled !== void 0 && e.enabled !== this.state.enabled && (e.enabled ? this.enable(n) : this.disable(n)), e.visible !== void 0 && e.visible !== this.state.visible && (e.visible ? this.show(n) : this.hide(n));
4448
- }, l.prototype.play = function(e) {
4300
+ }, s.prototype.play = function(e) {
4449
4301
  var n = this;
4450
4302
  e === void 0 && (e = !1), this.paths.forEach(function(t, r) {
4451
4303
  n.startPathAnimation(r, { fromStart: e });
4452
4304
  }), this.updateState({ playing: !0 }, !1), this.hooks.emit("animationStart");
4453
- }, l.prototype.pause = function() {
4305
+ }, s.prototype.pause = function() {
4454
4306
  var e = this;
4455
4307
  this.paths.forEach(function(n, t) {
4456
4308
  e.stopPathAnimation(t, !0);
4457
4309
  }), this.updateState({ playing: !1 }, !1), this.hooks.emit("animationStop");
4458
- }, l.prototype.reset = function() {
4310
+ }, s.prototype.reset = function() {
4459
4311
  var e = this;
4460
4312
  this.paths.forEach(function(n, t) {
4461
4313
  e.stopPathAnimation(t);
4462
4314
  }), this.paths.forEach(function(n) {
4463
- n.isInitialAnimation = !0, n.isPathlineInitialAnimation = !0, n.subMeshUnfoldProgress = 0, n.subMeshUnfoldStarted = !1, n.subMeshUnfoldStartTime = 0, n.lastAnimationProgress = 0, n.cycleStartTime = performance.now() / 1e3, n.lastUpdateTime = performance.now() / 1e3, n.startOffset = 0, n.endOffset = 0, n.isPaused = !1, n.pausedProgress = 0, n.pausedTime = 0, n.lines.forEach(function(i) {
4464
- i.visible = !0, i.material.uniforms.time.value = 0, i.material.uniforms.animationProgress.value = 0, i.material.uniforms.startOffset.value = 0, i.material.uniforms.endOffset.value = 0;
4315
+ n.isInitialAnimation = !0, n.isPathlineInitialAnimation = !0, n.subMeshUnfoldProgress = 0, n.subMeshUnfoldStarted = !1, n.subMeshUnfoldStartTime = 0, n.lastAnimationProgress = 0, n.cycleStartTime = performance.now() / 1e3, n.lastUpdateTime = performance.now() / 1e3, n.startOffset = 0, n.endOffset = 0, n.isPaused = !1, n.pausedProgress = 0, n.pausedTime = 0, n.lines.forEach(function(o) {
4316
+ o.visible = !0, o.material.uniforms.time.value = 0, o.material.uniforms.animationProgress.value = 0, o.material.uniforms.startOffset.value = 0, o.material.uniforms.endOffset.value = 0;
4465
4317
  }), n.particles.visible = !0;
4466
4318
  for (var t = e._config.particleCount, r = 0; r < t; r++) {
4467
- var s = n.particleInfos[r];
4468
- s.active = !1, s.age = 0, s.alpha = 0, n.particlePositions[r * 3] = 9999, n.particlePositions[r * 3 + 1] = 9999, n.particlePositions[r * 3 + 2] = 9999;
4319
+ var l = n.particleInfos[r];
4320
+ l.active = !1, l.age = 0, l.alpha = 0, n.particlePositions[r * 3] = 9999, n.particlePositions[r * 3 + 1] = 9999, n.particlePositions[r * 3 + 2] = 9999;
4469
4321
  }
4470
4322
  n.particleGeometry.attributes.position.needsUpdate = !0, n.subMeshMaterial && (n.subMeshMaterial.uniforms.unfoldProgress.value = 0, n.subMeshMaterial.uniforms.animationProgress.value = 0, n.subMeshMaterial.uniforms.startOffset.value = 0, n.subMeshMaterial.uniforms.endOffset.value = 0);
4471
4323
  });
4472
- }, l.prototype.highlightPath = function(e, n) {
4324
+ }, s.prototype.highlightPath = function(e, n) {
4473
4325
  var t = this, r = this.paths.get(e);
4474
4326
  if (r)
4475
- var s = r.lines, i = 0, h = 250, c = Ie.shared.add(function(v, y) {
4476
- i = Math.min(1, i + y / h), n ? (s.forEach(function(M) {
4477
- M.material.uniforms.opacity.value = 0.3 + i * 0.7;
4478
- }), r.particleMaterial.opacity = 0.3 + i * 0.7, r.enableSubMesh && (r.subMeshMaterial.uniforms.globalOpacity.value = 0.3 + i * 0.7)) : (s.forEach(function(M) {
4479
- M.material.uniforms.opacity.value = 1 - i * 0.7;
4480
- }), r.particleMaterial.opacity = 0.6 * (1 - i * 0.7), r.enableSubMesh && (r.subMeshMaterial.uniforms.globalOpacity.value = 1 - i * 0.7)), t.five.needsRender = !0, i === 1 && c();
4327
+ var l = r.lines, o = 0, d = 250, c = Xe.shared.add(function(m, y) {
4328
+ o = Math.min(1, o + y / d), n ? (l.forEach(function(M) {
4329
+ M.material.uniforms.opacity.value = 0.3 + o * 0.7;
4330
+ }), r.particleMaterial.opacity = 0.3 + o * 0.7, r.enableSubMesh && (r.subMeshMaterial.uniforms.globalOpacity.value = 0.3 + o * 0.7)) : (l.forEach(function(M) {
4331
+ M.material.uniforms.opacity.value = 1 - o * 0.7;
4332
+ }), r.particleMaterial.opacity = 0.6 * (1 - o * 0.7), r.enableSubMesh && (r.subMeshMaterial.uniforms.globalOpacity.value = 1 - o * 0.7)), t.five.needsRender = !0, o === 1 && c();
4481
4333
  });
4482
- }, l.prototype.updateScreenProjection = function(e) {
4483
- var n = this, t = function(s) {
4484
- var i = n.projectPointsToScreen(s.config.points, n.five.camera), h = n.findNearestOffscreenPoint(i);
4485
- h && (s.startOffset = h.distance);
4486
- var c = n.findFarestOffscreenPoint(i);
4487
- c && (s.endOffset = c.totalLength - c.distance), s.lines.forEach(function(v) {
4488
- v.material.uniforms.startOffset.value = s.startOffset, v.material.uniforms.endOffset.value = s.endOffset;
4489
- }), s.subMeshMaterial.uniforms.startOffset.value = s.startOffset, s.subMeshMaterial.uniforms.endOffset.value = s.endOffset, s.cycleStartTime = performance.now() / 1e3, s.lastAnimationProgress = 0;
4334
+ }, s.prototype.updateScreenProjection = function(e) {
4335
+ var n = this, t = function(l) {
4336
+ var o = n.projectPointsToScreen(l.config.points, n.five.camera), d = n.findNearestOffscreenPoint(o);
4337
+ d && (l.startOffset = d.distance);
4338
+ var c = n.findFarestOffscreenPoint(o);
4339
+ c && (l.endOffset = c.totalLength - c.distance), l.lines.forEach(function(m) {
4340
+ m.material.uniforms.startOffset.value = l.startOffset, m.material.uniforms.endOffset.value = l.endOffset;
4341
+ }), l.subMeshMaterial.uniforms.startOffset.value = l.startOffset, l.subMeshMaterial.uniforms.endOffset.value = l.endOffset, l.cycleStartTime = performance.now() / 1e3, l.lastAnimationProgress = 0;
4490
4342
  };
4491
4343
  if (e) {
4492
4344
  var r = this.paths.get(e);
4493
4345
  r && t(r);
4494
4346
  } else
4495
- this.paths.forEach(function(s) {
4496
- s.enabled && t(s);
4347
+ this.paths.forEach(function(l) {
4348
+ l.enabled && t(l);
4497
4349
  });
4498
- }, l.prototype.disposePathResources = function(e) {
4350
+ }, s.prototype.disposePathResources = function(e) {
4499
4351
  var n = this;
4500
4352
  e.lines.forEach(function(t) {
4501
4353
  n.five.scene.remove(t), t.geometry.dispose(), t.material.dispose();
4502
4354
  }), this.five.scene.remove(e.particles), e.particleGeometry.dispose(), e.particleMaterial.dispose(), this.five.scene.remove(e.subMesh), e.subMeshGeometry.dispose(), e.subMeshMaterial.dispose();
4503
- }, l.prototype.dispose = function() {
4355
+ }, s.prototype.dispose = function() {
4504
4356
  this.pause(), this.clearAllPaths(), this.hooks.emit("dispose");
4505
- }, l;
4506
- })(_t.Controller)
4507
- ), or = function(d, l) {
4508
- return new Qn(d, l);
4357
+ }, s;
4358
+ })(Ot.Controller)
4359
+ ), or = function(h, s) {
4360
+ return new Qn(h, s);
4509
4361
  };
4510
4362
  export {
4511
4363
  rr as BackgroundPlugin,
4512
- Xe as BasePlugin,
4513
- Vn as CSS3DRenderer,
4364
+ qe as BasePlugin,
4365
+ zn as CSS3DRenderer,
4514
4366
  or as DynamicPathLinePlugin,
4515
4367
  tr as ItemMaskPlugin,
4516
- qe as OrbitControls,
4368
+ Ke as OrbitControls,
4517
4369
  nr as OrientationPlugin,
4518
4370
  ir as PanoAnimePlugin,
4519
4371
  jn as RoundedBoxGeometry,