@realsee/five 6.7.0-alpha.2 → 6.7.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/five/index.mjs CHANGED
@@ -1,8 +1,8 @@
1
1
  /**
2
2
  * @license
3
3
  * @realsee/five
4
- * Generated: 9/26/2025
5
- * Version: 6.7.0-alpha.2
4
+ * Generated: 2025/10/13
5
+ * Version: 6.7.0-alpha.4
6
6
  * Terms:
7
7
  * Realsee SDK License Agreement
8
8
  * Update: July 28, 2021
@@ -524,10 +524,10 @@ var KJUR = {}, CryptoJS = CryptoJS || (function(n, t) {
524
524
  if (16 > I)
525
525
  p[I] = A[g + I] | 0;
526
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  else {
527
- var H = p[I - 15], M = p[I - 2];
528
- p[I] = ((H << 25 | H >>> 7) ^ (H << 14 | H >>> 18) ^ H >>> 3) + p[I - 7] + ((M << 15 | M >>> 17) ^ (M << 13 | M >>> 19) ^ M >>> 10) + p[I - 16];
527
+ var B = p[I - 15], M = p[I - 2];
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+ p[I] = ((B << 25 | B >>> 7) ^ (B << 14 | B >>> 18) ^ B >>> 3) + p[I - 7] + ((M << 15 | M >>> 17) ^ (M << 13 | M >>> 19) ^ M >>> 10) + p[I - 16];
529
529
  }
530
- H = C + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & w) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & E ^ v & b ^ E & b), C = w, w = R, R = S, S = T + H | 0, T = b, b = E, E = v, v = H + M | 0;
530
+ B = C + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & w) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & E ^ v & b ^ E & b), C = w, w = R, R = S, S = T + B | 0, T = b, b = E, E = v, v = B + M | 0;
531
531
  }
532
532
  y[0] = y[0] + v | 0, y[1] = y[1] + E | 0, y[2] = y[2] + b | 0, y[3] = y[3] + T | 0, y[4] = y[4] + S | 0, y[5] = y[5] + R | 0, y[6] = y[6] + w | 0, y[7] = y[7] + C | 0;
533
533
  },
@@ -740,15 +740,15 @@ CryptoJS.lib.Cipher || (function(n) {
740
740
  54
741
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  ], R = R.AES = t.extend({
742
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  _doReset: function() {
743
- for (var I = this._key, w = I.words, C = I.sigBytes / 4, I = 4 * ((this._nRounds = C + 6) + 1), H = this._keySchedule = [], M = 0; M < I; M++)
743
+ for (var I = this._key, w = I.words, C = I.sigBytes / 4, I = 4 * ((this._nRounds = C + 6) + 1), B = this._keySchedule = [], M = 0; M < I; M++)
744
744
  if (M < C)
745
- H[M] = w[M];
745
+ B[M] = w[M];
746
746
  else {
747
- var B = H[M - 1];
748
- M % C ? 6 < C && M % C == 4 && (B = e[B >>> 24] << 24 | e[B >>> 16 & 255] << 16 | e[B >>> 8 & 255] << 8 | e[B & 255]) : (B = B << 8 | B >>> 24, B = e[B >>> 24] << 24 | e[B >>> 16 & 255] << 16 | e[B >>> 8 & 255] << 8 | e[B & 255], B ^= S[M / C | 0] << 24), H[M] = H[M - C] ^ B;
747
+ var H = B[M - 1];
748
+ M % C ? 6 < C && M % C == 4 && (H = e[H >>> 24] << 24 | e[H >>> 16 & 255] << 16 | e[H >>> 8 & 255] << 8 | e[H & 255]) : (H = H << 8 | H >>> 24, H = e[H >>> 24] << 24 | e[H >>> 16 & 255] << 16 | e[H >>> 8 & 255] << 8 | e[H & 255], H ^= S[M / C | 0] << 24), B[M] = B[M - C] ^ H;
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  }
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  for (w = this._invKeySchedule = [], C = 0; C < I; C++)
751
- M = I - C, B = C % 4 ? H[M] : H[M - 4], w[C] = 4 > C || 4 >= M ? B : c[e[B >>> 24]] ^ f[e[B >>> 16 & 255]] ^ d[e[B >>> 8 & 255]] ^ h[e[B & 255]];
751
+ M = I - C, H = C % 4 ? B[M] : B[M - 4], w[C] = 4 > C || 4 >= M ? H : c[e[H >>> 24]] ^ f[e[H >>> 16 & 255]] ^ d[e[H >>> 8 & 255]] ^ h[e[H & 255]];
752
752
  },
753
753
  encryptBlock: function(w, C) {
754
754
  this._doCryptBlock(w, C, this._keySchedule, o, s, u, l, e);
@@ -757,10 +757,10 @@ CryptoJS.lib.Cipher || (function(n) {
757
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  var I = w[C + 1];
758
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  w[C + 1] = w[C + 3], w[C + 3] = I, this._doCryptBlock(w, C, this._invKeySchedule, c, f, d, h, r), I = w[C + 1], w[C + 1] = w[C + 3], w[C + 3] = I;
759
759
  },
760
- _doCryptBlock: function(w, C, I, H, M, B, L, O) {
761
- for (var F = this._nRounds, Q = w[C] ^ I[0], V = w[C + 1] ^ I[1], J = w[C + 2] ^ I[2], j = w[C + 3] ^ I[3], N = 4, D = 1; D < F; D++)
762
- var U = H[Q >>> 24] ^ M[V >>> 16 & 255] ^ B[J >>> 8 & 255] ^ L[j & 255] ^ I[N++], z = H[V >>> 24] ^ M[J >>> 16 & 255] ^ B[j >>> 8 & 255] ^ L[Q & 255] ^ I[N++], K = H[J >>> 24] ^ M[j >>> 16 & 255] ^ B[Q >>> 8 & 255] ^ L[V & 255] ^ I[N++], j = H[j >>> 24] ^ M[Q >>> 16 & 255] ^ B[V >>> 8 & 255] ^ L[J & 255] ^ I[N++], Q = U, V = z, J = K;
763
- U = (O[Q >>> 24] << 24 | O[V >>> 16 & 255] << 16 | O[J >>> 8 & 255] << 8 | O[j & 255]) ^ I[N++], z = (O[V >>> 24] << 24 | O[J >>> 16 & 255] << 16 | O[j >>> 8 & 255] << 8 | O[Q & 255]) ^ I[N++], K = (O[J >>> 24] << 24 | O[j >>> 16 & 255] << 16 | O[Q >>> 8 & 255] << 8 | O[V & 255]) ^ I[N++], j = (O[j >>> 24] << 24 | O[Q >>> 16 & 255] << 16 | O[V >>> 8 & 255] << 8 | O[J & 255]) ^ I[N++], w[C] = U, w[C + 1] = z, w[C + 2] = K, w[C + 3] = j;
760
+ _doCryptBlock: function(w, C, I, B, M, H, L, O) {
761
+ for (var F = this._nRounds, V = w[C] ^ I[0], U = w[C + 1] ^ I[1], G = w[C + 2] ^ I[2], J = w[C + 3] ^ I[3], N = 4, D = 1; D < F; D++)
762
+ var q = B[V >>> 24] ^ M[U >>> 16 & 255] ^ H[G >>> 8 & 255] ^ L[J & 255] ^ I[N++], z = B[U >>> 24] ^ M[G >>> 16 & 255] ^ H[J >>> 8 & 255] ^ L[V & 255] ^ I[N++], j = B[G >>> 24] ^ M[J >>> 16 & 255] ^ H[V >>> 8 & 255] ^ L[U & 255] ^ I[N++], J = B[J >>> 24] ^ M[V >>> 16 & 255] ^ H[U >>> 8 & 255] ^ L[G & 255] ^ I[N++], V = q, U = z, G = j;
763
+ q = (O[V >>> 24] << 24 | O[U >>> 16 & 255] << 16 | O[G >>> 8 & 255] << 8 | O[J & 255]) ^ I[N++], z = (O[U >>> 24] << 24 | O[G >>> 16 & 255] << 16 | O[J >>> 8 & 255] << 8 | O[V & 255]) ^ I[N++], j = (O[G >>> 24] << 24 | O[J >>> 16 & 255] << 16 | O[V >>> 8 & 255] << 8 | O[U & 255]) ^ I[N++], J = (O[J >>> 24] << 24 | O[V >>> 16 & 255] << 16 | O[U >>> 8 & 255] << 8 | O[G & 255]) ^ I[N++], w[C] = q, w[C + 1] = z, w[C + 2] = j, w[C + 3] = J;
764
764
  },
765
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  keySize: 8
766
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  });
@@ -1866,7 +1866,7 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1866
1866
  var I = v(A, C[1]);
1867
1867
  try {
1868
1868
  E.pbkdf2Iter = parseInt(I, 16);
1869
- } catch (H) {
1869
+ } catch (B) {
1870
1870
  throw "malformed format pbkdf2Iter: " + I;
1871
1871
  }
1872
1872
  return E;
@@ -2060,8 +2060,8 @@ KEYUTIL.getKey = function(n, t, e) {
2060
2060
  return h.getKey(R, null, "pkcs5prv");
2061
2061
  }
2062
2062
  if (n.indexOf("-END DSA PRIVATE KEY-") != -1 && n.indexOf("4,ENCRYPTED") == -1) {
2063
- var w = d(n, "DSA PRIVATE KEY"), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), H = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), B = s(w, 0, [5], "02"), p = new c();
2064
- return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(H, 16), new BigInteger(M, 16), new BigInteger(B, 16)), p;
2063
+ var w = d(n, "DSA PRIVATE KEY"), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), B = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), H = s(w, 0, [5], "02"), p = new c();
2064
+ return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(B, 16), new BigInteger(M, 16), new BigInteger(H, 16)), p;
2065
2065
  }
2066
2066
  if (n.indexOf("-END EC PRIVATE KEY-") != -1 && n.indexOf("4,ENCRYPTED") == -1) {
2067
2067
  var R = d(n, "EC PRIVATE KEY");
@@ -2085,8 +2085,8 @@ KEYUTIL.getKey = function(n, t, e) {
2085
2085
  return m.setPublicKeyHex(N), m.setPrivateKeyHex(p), m.isPublic = !1, m;
2086
2086
  }
2087
2087
  if (n.indexOf("-END DSA PRIVATE KEY-") != -1 && n.indexOf("4,ENCRYPTED") != -1) {
2088
- var w = h.getDecryptedKeyHex(n, t), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), H = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), B = s(w, 0, [5], "02"), p = new c();
2089
- return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(H, 16), new BigInteger(M, 16), new BigInteger(B, 16)), p;
2088
+ var w = h.getDecryptedKeyHex(n, t), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), B = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), H = s(w, 0, [5], "02"), p = new c();
2089
+ return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(B, 16), new BigInteger(M, 16), new BigInteger(H, 16)), p;
2090
2090
  }
2091
2091
  if (n.indexOf("-END ENCRYPTED PRIVATE KEY-") != -1)
2092
2092
  return h.getKeyFromEncryptedPKCS8PEM(n, t);
@@ -2727,8 +2727,8 @@ function X509(n) {
2727
2727
  w.critical = !1;
2728
2728
  var C = e(T, b[R]), I = 0;
2729
2729
  C.length === 3 && (w.critical = !0, I = 1), w.oid = t.hextooidstr(s(T, b[R], [0], "06"));
2730
- var H = f(T, b[R], [1 + I]);
2731
- w.vidx = h(T, H), this.aExtInfo.push(w);
2730
+ var B = f(T, b[R], [1 + I]);
2731
+ w.vidx = h(T, B), this.aExtInfo.push(w);
2732
2732
  }
2733
2733
  }, this.getExtInfo = function(v) {
2734
2734
  var E = this.aExtInfo, b = v;
@@ -3090,17 +3090,17 @@ function X509(n) {
3090
3090
  for (var S = v[T], R = 0; R < S.length; R++)
3091
3091
  b.push(S[R]);
3092
3092
  for (var T = 0; T < b.length; T++) {
3093
- var w = b[T], C = w.ds, I = w.value, H = w.type;
3093
+ var w = b[T], C = w.ds, I = w.value, B = w.type;
3094
3094
  if (C != "prn" && C != "utf8" && C != "ia5")
3095
3095
  return "mixed";
3096
3096
  if (C == "ia5") {
3097
- if (H != "CN")
3097
+ if (B != "CN")
3098
3098
  return "mixed";
3099
3099
  if (KJUR.lang.String.isMail(I))
3100
3100
  continue;
3101
3101
  return "mixed";
3102
3102
  }
3103
- if (H == "C") {
3103
+ if (B == "C") {
3104
3104
  if (C == "prn")
3105
3105
  continue;
3106
3106
  return "mixed";
@@ -3187,41 +3187,41 @@ function X509(n) {
3187
3187
  return E(T).replace(/\//, "\\/");
3188
3188
  }).join("/");
3189
3189
  }, this.getInfo = function() {
3190
- var v = function(U) {
3191
- var z = JSON.stringify(U.array).replace(/[\[\]\{\}\"]/g, "");
3190
+ var v = function(q) {
3191
+ var z = JSON.stringify(q.array).replace(/[\[\]\{\}\"]/g, "");
3192
3192
  return z;
3193
- }, E = function(U) {
3194
- for (var z = "", K = U.array, j = 0; j < K.length; j++) {
3195
- var Q = K[j];
3196
- if (z += " policy oid: " + Q.policyoid + `
3197
- `, Q.array !== void 0)
3198
- for (var V = 0; V < Q.array.length; V++) {
3199
- var J = Q.array[V];
3200
- J.cps !== void 0 && (z += " cps: " + J.cps + `
3193
+ }, E = function(q) {
3194
+ for (var z = "", j = q.array, J = 0; J < j.length; J++) {
3195
+ var V = j[J];
3196
+ if (z += " policy oid: " + V.policyoid + `
3197
+ `, V.array !== void 0)
3198
+ for (var U = 0; U < V.array.length; U++) {
3199
+ var G = V.array[U];
3200
+ G.cps !== void 0 && (z += " cps: " + G.cps + `
3201
3201
  `);
3202
3202
  }
3203
3203
  }
3204
3204
  return z;
3205
- }, b = function(U) {
3206
- for (var z = "", K = U.array, j = 0; j < K.length; j++) {
3207
- var Q = K[j];
3205
+ }, b = function(q) {
3206
+ for (var z = "", j = q.array, J = 0; J < j.length; J++) {
3207
+ var V = j[J];
3208
3208
  try {
3209
- Q.dpname.full[0].uri !== void 0 && (z += " " + Q.dpname.full[0].uri + `
3209
+ V.dpname.full[0].uri !== void 0 && (z += " " + V.dpname.full[0].uri + `
3210
3210
  `);
3211
- } catch (V) {
3211
+ } catch (U) {
3212
3212
  }
3213
3213
  try {
3214
- Q.dname.full[0].dn.hex !== void 0 && (z += " " + X509.hex2dn(Q.dpname.full[0].dn.hex) + `
3214
+ V.dname.full[0].dn.hex !== void 0 && (z += " " + X509.hex2dn(V.dpname.full[0].dn.hex) + `
3215
3215
  `);
3216
- } catch (V) {
3216
+ } catch (U) {
3217
3217
  }
3218
3218
  }
3219
3219
  return z;
3220
- }, T = function(U) {
3221
- for (var z = "", K = U.array, j = 0; j < K.length; j++) {
3222
- var Q = K[j];
3223
- Q.caissuer !== void 0 && (z += " caissuer: " + Q.caissuer + `
3224
- `), Q.ocsp !== void 0 && (z += " ocsp: " + Q.ocsp + `
3220
+ }, T = function(q) {
3221
+ for (var z = "", j = q.array, J = 0; J < j.length; J++) {
3222
+ var V = j[J];
3223
+ V.caissuer !== void 0 && (z += " caissuer: " + V.caissuer + `
3224
+ `), V.ocsp !== void 0 && (z += " ocsp: " + V.ocsp + `
3225
3225
  `);
3226
3226
  }
3227
3227
  return z;
@@ -3241,41 +3241,41 @@ function X509(n) {
3241
3241
  S += `X509v3 Extensions:
3242
3242
  `;
3243
3243
  for (var C = 0; C < w.length; C++) {
3244
- var I = w[C], H = KJUR.asn1.x509.OID.oid2name(I.oid);
3245
- H === "" && (H = I.oid);
3244
+ var I = w[C], B = KJUR.asn1.x509.OID.oid2name(I.oid);
3245
+ B === "" && (B = I.oid);
3246
3246
  var M = "";
3247
- if (I.critical === !0 && (M = "CRITICAL"), S += " " + H + " " + M + `:
3248
- `, H === "basicConstraints") {
3249
- var B = this.getExtBasicConstraints();
3250
- B.cA === void 0 ? S += ` {}
3251
- ` : (S += " cA=true", B.pathLen !== void 0 && (S += ", pathLen=" + B.pathLen), S += `
3247
+ if (I.critical === !0 && (M = "CRITICAL"), S += " " + B + " " + M + `:
3248
+ `, B === "basicConstraints") {
3249
+ var H = this.getExtBasicConstraints();
3250
+ H.cA === void 0 ? S += ` {}
3251
+ ` : (S += " cA=true", H.pathLen !== void 0 && (S += ", pathLen=" + H.pathLen), S += `
3252
3252
  `);
3253
- } else if (H === "keyUsage")
3253
+ } else if (B === "keyUsage")
3254
3254
  S += " " + this.getExtKeyUsageString() + `
3255
3255
  `;
3256
- else if (H === "subjectKeyIdentifier")
3256
+ else if (B === "subjectKeyIdentifier")
3257
3257
  S += " " + this.getExtSubjectKeyIdentifier().kid.hex + `
3258
3258
  `;
3259
- else if (H === "authorityKeyIdentifier") {
3259
+ else if (B === "authorityKeyIdentifier") {
3260
3260
  var L = this.getExtAuthorityKeyIdentifier();
3261
3261
  L.kid !== void 0 && (S += " kid=" + L.kid.hex + `
3262
3262
  `);
3263
- } else if (H === "extKeyUsage") {
3263
+ } else if (B === "extKeyUsage") {
3264
3264
  var O = this.getExtExtKeyUsage().array;
3265
3265
  S += " " + O.join(", ") + `
3266
3266
  `;
3267
- } else if (H === "subjectAltName") {
3267
+ } else if (B === "subjectAltName") {
3268
3268
  var F = v(this.getExtSubjectAltName());
3269
3269
  S += " " + F + `
3270
3270
  `;
3271
- } else if (H === "cRLDistributionPoints") {
3271
+ } else if (B === "cRLDistributionPoints") {
3272
3272
  var N = this.getExtCRLDistributionPoints();
3273
3273
  S += b(N);
3274
- } else if (H === "authorityInfoAccess") {
3274
+ } else if (B === "authorityInfoAccess") {
3275
3275
  var D = this.getExtAuthorityInfoAccess();
3276
3276
  S += T(D);
3277
3277
  } else
3278
- H === "certificatePolicies" && (S += E(this.getExtCertificatePolicies()));
3278
+ B === "certificatePolicies" && (S += E(this.getExtCertificatePolicies()));
3279
3279
  }
3280
3280
  }
3281
3281
  return S += "signature algorithm: " + this.getSignatureAlgorithmName() + `
@@ -3900,70 +3900,70 @@ var PBMCustomShader = (
3900
3900
  var C = w[R];
3901
3901
  C in definesLib$1 || delete u[C];
3902
3902
  }
3903
- for (var I = 0, H = Object.keys(l); I < H.length; I++) {
3904
- var M = H[I];
3903
+ for (var I = 0, B = Object.keys(l); I < B.length; I++) {
3904
+ var M = B[I];
3905
3905
  M in uniformsLib$1 || delete l[M];
3906
3906
  }
3907
- for (var B = r.customShaders.filter(function(Q) {
3908
- return Q.type.includes(S);
3909
- }), L = 0, O = B; L < O.length; L++) {
3907
+ for (var H = r.customShaders.filter(function(V) {
3908
+ return V.type.includes(S);
3909
+ }), L = 0, O = H; L < O.length; L++) {
3910
3910
  var F = O[L];
3911
3911
  for (var N in F.defines)
3912
3912
  N in u || Object.assign(u, (b = {}, b[N] = F.defines[N], b));
3913
3913
  for (var D in F.uniforms)
3914
3914
  D in l || Object.assign(l, (T = {}, T[D] = F.uniforms[D], T));
3915
3915
  }
3916
- v.vertexShader = v.vertexShader.replace(/MAIN_BEFORE/g, B.map(function(Q) {
3917
- return Q.vertex.mainBefore;
3918
- }).filter(function(Q) {
3919
- return !!Q;
3916
+ v.vertexShader = v.vertexShader.replace(/MAIN_BEFORE/g, H.map(function(V) {
3917
+ return V.vertex.mainBefore;
3918
+ }).filter(function(V) {
3919
+ return !!V;
3920
3920
  }).join(`
3921
- `)), v.vertexShader = v.vertexShader.replace(/MAIN_START/g, B.map(function(Q) {
3922
- return Q.vertex.mainStart;
3923
- }).filter(function(Q) {
3924
- return !!Q;
3921
+ `)), v.vertexShader = v.vertexShader.replace(/MAIN_START/g, H.map(function(V) {
3922
+ return V.vertex.mainStart;
3923
+ }).filter(function(V) {
3924
+ return !!V;
3925
3925
  }).join(`
3926
- `)), v.vertexShader = v.vertexShader.replace(/MAIN_END/g, B.map(function(Q) {
3927
- return Q.vertex.mainEnd;
3928
- }).filter(function(Q) {
3929
- return !!Q;
3926
+ `)), v.vertexShader = v.vertexShader.replace(/MAIN_END/g, H.map(function(V) {
3927
+ return V.vertex.mainEnd;
3928
+ }).filter(function(V) {
3929
+ return !!V;
3930
3930
  }).join(`
3931
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_BEFORE/g, B.map(function(Q) {
3932
- return Q.fragment.mainBefore;
3933
- }).filter(function(Q) {
3934
- return !!Q;
3931
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_BEFORE/g, H.map(function(V) {
3932
+ return V.fragment.mainBefore;
3933
+ }).filter(function(V) {
3934
+ return !!V;
3935
3935
  }).join(`
3936
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_START/g, B.map(function(Q) {
3937
- return Q.fragment.mainStart;
3938
- }).filter(function(Q) {
3939
- return !!Q;
3936
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_START/g, H.map(function(V) {
3937
+ return V.fragment.mainStart;
3938
+ }).filter(function(V) {
3939
+ return !!V;
3940
3940
  }).join(`
3941
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_END/g, B.map(function(Q) {
3942
- return Q.fragment.mainEnd;
3943
- }).filter(function(Q) {
3944
- return !!Q;
3941
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_END/g, H.map(function(V) {
3942
+ return V.fragment.mainEnd;
3943
+ }).filter(function(V) {
3944
+ return !!V;
3945
3945
  }).join(`
3946
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_MODEL_COLOR/g, B.map(function(Q) {
3947
- return Q.fragment.mainModelColor;
3948
- }).filter(function(Q) {
3949
- return !!Q;
3946
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_MODEL_COLOR/g, H.map(function(V) {
3947
+ return V.fragment.mainModelColor;
3948
+ }).filter(function(V) {
3949
+ return !!V;
3950
3950
  }).join(`
3951
3951
  `));
3952
- var U = String(r.clippers.length);
3953
- v.vertexShader = v.vertexShader.replace(/NUM_CLIPPERS/g, U), v.fragmentShader = v.fragmentShader.replace(/NUM_CLIPPERS/g, U);
3954
- for (var z = 0, K = B; z < K.length; z++) {
3955
- var j = K[z];
3956
- j.onBeforeCompile && j.onBeforeCompile(v, E);
3952
+ var q = String(r.clippers.length);
3953
+ v.vertexShader = v.vertexShader.replace(/NUM_CLIPPERS/g, q), v.fragmentShader = v.fragmentShader.replace(/NUM_CLIPPERS/g, q);
3954
+ for (var z = 0, j = H; z < j.length; z++) {
3955
+ var J = j[z];
3956
+ J.onBeforeCompile && J.onBeforeCompile(v, E);
3957
3957
  }
3958
3958
  };
3959
3959
  var c = "";
3960
3960
  r.onBeforeRender = function(v, E, b, T, S, R) {
3961
3961
  var w = r.shaderType;
3962
3962
  b instanceof Camera ? (l.pixelRatio.value = b.pixelRatio, l.resolution.value.copy(b.resolution)) : (l.pixelRatio.value = v.getPixelRatio(), v.getViewport(scratchViewport$2), l.resolution.value.set(scratchViewport$2.width, scratchViewport$2.height));
3963
- var C = r.customShaders.filter(function(H) {
3964
- return H.type.includes(w);
3965
- }), I = C.map(function(H) {
3966
- return "".concat(H.id, ":").concat(H.version);
3963
+ var C = r.customShaders.filter(function(B) {
3964
+ return B.type.includes(w);
3965
+ }), I = C.map(function(B) {
3966
+ return "".concat(B.id, ":").concat(B.version);
3967
3967
  }).join("|");
3968
3968
  c !== I && (c = I, r.needsUpdate = !0);
3969
3969
  }, Object.defineProperty(r, "uniform", {
@@ -4415,9 +4415,9 @@ var scratchViewport$1 = new THREE.Vector4(), pbmUniforms = {
4415
4415
  `));
4416
4416
  var I = String(r.clippers.length);
4417
4417
  c.vertexShader = c.vertexShader.replace(/NUM_CLIPPERS/g, I), c.fragmentShader = c.fragmentShader.replace(/NUM_CLIPPERS/g, I);
4418
- for (var H = 0, M = b; H < M.length; H++) {
4419
- var B = M[H];
4420
- B.onBeforeCompile && B.onBeforeCompile(c, f);
4418
+ for (var B = 0, M = b; B < M.length; B++) {
4419
+ var H = M[B];
4420
+ H.onBeforeCompile && H.onBeforeCompile(c, f);
4421
4421
  }
4422
4422
  };
4423
4423
  var u = "";
@@ -5198,7 +5198,7 @@ function ajax(n, t, e, r, o) {
5198
5198
  r(I), f(I), (C = t.networkSubscribe) === null || C === void 0 || C.emit("network", l, "XMLHttpRequest", "timeout", I.message);
5199
5199
  }
5200
5200
  }, y = function(C) {
5201
- var I, H, M = now(), B = M - s;
5201
+ var I, B, M = now(), H = M - s;
5202
5202
  if (delete h[d], A.parentNode && A.parentNode.removeChild(A), p !== null && (window.clearTimeout(p), p = null), m !== !0) {
5203
5203
  if (C.indexOf("data:") !== 0) {
5204
5204
  var L = new NetworkResponseError(l, "XMLHttpRequest", 500);
@@ -5207,15 +5207,15 @@ function ajax(n, t, e, r, o) {
5207
5207
  }
5208
5208
  var O = C.split(","), F = (O[0].match(/:(.*?);/) || [])[1], N = O[1];
5209
5209
  if (t.responseType === "arraybuffer" || t.responseType === "blob") {
5210
- for (var D = atob(O[1]), U = D.length, z = new Uint8Array(U), K = 0; K < U; K++)
5211
- z[K] = D.charCodeAt(K);
5210
+ for (var D = atob(O[1]), q = D.length, z = new Uint8Array(q), j = 0; j < q; j++)
5211
+ z[j] = D.charCodeAt(j);
5212
5212
  t.responseType === "arraybuffer" ? N = z.buffer : N = new Blob([z], { type: F });
5213
5213
  }
5214
- var j = {}, Q = {
5214
+ var J = {}, V = {
5215
5215
  body: N,
5216
- meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: B, headers: j }
5216
+ meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: H, headers: J }
5217
5217
  };
5218
- e(Q), c(Q), (H = t.networkSubscribe) === null || H === void 0 || H.emit("network", l, "XMLHttpRequest", "ok", JSON.stringify(Q.meta)), m = !0;
5218
+ e(V), c(V), (B = t.networkSubscribe) === null || B === void 0 || B.emit("network", l, "XMLHttpRequest", "ok", JSON.stringify(V.meta)), m = !0;
5219
5219
  }
5220
5220
  };
5221
5221
  h[d] = y, A.src = l, document.body.appendChild(A), typeof t.timeout == "number" && (p = window.setTimeout(g, t.timeout));
@@ -5234,12 +5234,12 @@ function ajax(n, t, e, r, o) {
5234
5234
  }, R = function(C) {
5235
5235
  var I;
5236
5236
  if (v !== !0) {
5237
- var H = this.status;
5238
- if (H === 0 || H >= 200 && H < 400) {
5237
+ var B = this.status;
5238
+ if (B === 0 || B >= 200 && B < 400) {
5239
5239
  v = !0, b();
5240
- var M = now(), B = M - s, L = parseHeaders(this.getAllResponseHeaders()), O = C.total, F = {
5240
+ var M = now(), H = M - s, L = parseHeaders(this.getAllResponseHeaders()), O = C.total, F = {
5241
5241
  body: this.response,
5242
- meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: B, headers: L, size: O }
5242
+ meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: H, headers: L, size: O }
5243
5243
  };
5244
5244
  e(F), c(F), (I = t.networkSubscribe) === null || I === void 0 || I.emit("network", l, "XMLHttpRequest", "ok", JSON.stringify(F.meta));
5245
5245
  } else
@@ -5432,7 +5432,7 @@ function isAbsoluteURL(n) {
5432
5432
  return n.indexOf("/") === 0 || /^[0-9a-z]+\:/i.test(n);
5433
5433
  }
5434
5434
  function getFullURL(n) {
5435
- if (typeof URL != "undefined")
5435
+ if (typeof URL != "undefined" && typeof location != "undefined")
5436
5436
  return new URL(n, location.href).href;
5437
5437
  hrefAElement.href = n;
5438
5438
  var t = hrefAElement.href;
@@ -6070,19 +6070,19 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6070
6070
  }, 0) / 6);
6071
6071
  }, I = (m = e.viaAjax) !== null && m !== void 0 ? m : !1;
6072
6072
  if (I) {
6073
- var H = "blob", M = e.fetcher.ajax(w, { timeout: e.timeout, responseType: H }, void 0, void 0, C).then(function(L) {
6073
+ var B = "blob", M = e.fetcher.ajax(w, { timeout: e.timeout, responseType: B }, void 0, void 0, C).then(function(L) {
6074
6074
  return E[S] = L.meta, createImageBitmapLike(L.body);
6075
6075
  });
6076
6076
  y.push(M);
6077
6077
  } else {
6078
- var B, M = Promise.resolve().then(function() {
6078
+ var H, M = Promise.resolve().then(function() {
6079
6079
  return createImageBitmapLikeImage();
6080
6080
  }).then(function(O) {
6081
- return B = O, e.fetcher.loadImage(w, { timeout: e.timeout }, void 0, void 0, C, O);
6081
+ return H = O, e.fetcher.loadImage(w, { timeout: e.timeout }, void 0, void 0, C, O);
6082
6082
  }).then(function(O) {
6083
6083
  return E[S] = O.meta, O.body;
6084
6084
  }).catch(function(O) {
6085
- return B && B.close(), Promise.reject(O);
6085
+ return H && H.close(), Promise.reject(O);
6086
6086
  });
6087
6087
  y.push(M);
6088
6088
  }
@@ -7451,21 +7451,21 @@ function parsePBMModel(n) {
7451
7451
  var h = T[R];
7452
7452
  S += h.faces.indices.length;
7453
7453
  }
7454
- for (var w = new Float32Array(S * 3), C = new Float32Array(S * 2), I = new Float32Array(S * 3), H = c ? new Float32Array(S) : void 0, M = [], B = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], L = 0, O = 0; O < T.length; O++) {
7455
- for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, D = h.vertices.uvs, U = h.faces.indices, z = h.faces.normals, K = h.vertices.marks, j = U.length, R = 0; R < j; R++) {
7456
- var Q = U[R], V = w[L * 3 + R * 3] = N[Q * 3], J = w[L * 3 + R * 3 + 1] = N[Q * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[Q * 3 + 2];
7457
- H && (H[L + R] = K[Q]), C[L * 2 + R * 2] = D[Q * 2], C[L * 2 + R * 2 + 1] = D[Q * 2 + 1];
7454
+ for (var w = new Float32Array(S * 3), C = new Float32Array(S * 2), I = new Float32Array(S * 3), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], L = 0, O = 0; O < T.length; O++) {
7455
+ for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, D = h.vertices.uvs, q = h.faces.indices, z = h.faces.normals, j = h.vertices.marks, J = q.length, R = 0; R < J; R++) {
7456
+ var V = q[R], U = w[L * 3 + R * 3] = N[V * 3], G = w[L * 3 + R * 3 + 1] = N[V * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[V * 3 + 2];
7457
+ B && (B[L + R] = j[V]), C[L * 2 + R * 2] = D[V * 2], C[L * 2 + R * 2 + 1] = D[V * 2 + 1];
7458
7458
  var X = Math.floor(R / 3) * 3;
7459
- I[L * 3 + R * 3] = z[X], I[L * 3 + R * 3 + 1] = z[X + 1], I[L * 3 + R * 3 + 2] = z[X + 2], V < F[0] && (F[0] = V), J < F[1] && (F[1] = J), W < F[2] && (F[2] = W), V > F[3] && (F[3] = V), J > F[4] && (F[4] = J), W > F[5] && (F[5] = W);
7459
+ I[L * 3 + R * 3] = z[X], I[L * 3 + R * 3 + 1] = z[X + 1], I[L * 3 + R * 3 + 2] = z[X + 2], U < F[0] && (F[0] = U), G < F[1] && (F[1] = G), W < F[2] && (F[2] = W), U > F[3] && (F[3] = U), G > F[4] && (F[4] = G), W > F[5] && (F[5] = W);
7460
7460
  }
7461
- F[0] < B[0] && (B[0] = F[0]), F[1] < B[1] && (B[1] = F[1]), F[2] < B[2] && (B[2] = F[2]), F[3] > B[3] && (B[3] = F[3]), F[4] > B[4] && (B[4] = F[4]), F[5] > B[5] && (B[5] = F[5]), M.push({
7461
+ F[0] < H[0] && (H[0] = F[0]), F[1] < H[1] && (H[1] = F[1]), F[2] < H[2] && (H[2] = F[2]), F[3] > H[3] && (H[3] = F[3]), F[4] > H[4] && (H[4] = F[4]), F[5] > H[5] && (H[5] = F[5]), M.push({
7462
7462
  materialIndex: O,
7463
7463
  name: h.name,
7464
7464
  chunkName: parseChunkName(h.name),
7465
7465
  start: L,
7466
7466
  count: h.faces.indices.length,
7467
7467
  texture: (e = h.texture) !== null && e !== void 0 ? e : void 0
7468
- }), L += j;
7468
+ }), L += J;
7469
7469
  }
7470
7470
  var Z = {
7471
7471
  createAt: o,
@@ -7473,11 +7473,11 @@ function parsePBMModel(n) {
7473
7473
  vertices: w,
7474
7474
  uvs: C,
7475
7475
  normals: I,
7476
- masks: H,
7476
+ masks: B,
7477
7477
  indices: null,
7478
7478
  floorIndex: b,
7479
7479
  groups: M,
7480
- extents: B
7480
+ extents: H
7481
7481
  };
7482
7482
  u.push(Z);
7483
7483
  } else {
@@ -7485,14 +7485,14 @@ function parsePBMModel(n) {
7485
7485
  var h = T[R];
7486
7486
  Y += h.vertices.xyz.length / 3, S += h.faces.indices.length;
7487
7487
  }
7488
- for (var w = new Float32Array(Y * 3), C = new Float32Array(Y * 2), I = void 0, G = new Float32Array(Y), ee = new Uint32Array(S), H = c ? new Float32Array(S) : void 0, M = [], B = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, L = 0, O = 0; O < T.length; O++) {
7489
- for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, ne = h.vertices.marks, D = h.vertices.uvs, U = h.faces.indices, ie = N.length / 3, j = U.length, R = 0; R < ie; R++) {
7490
- var V = w[L * 3 + R * 3] = N[R * 3], J = w[L * 3 + R * 3 + 1] = N[R * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[R * 3 + 2];
7491
- H && (H[L + R] = ne[R]), C[L * 2 + R * 2] = D[R * 2], C[L * 2 + R * 2 + 1] = D[R * 2 + 1], G[L + R] = b, V < F[0] && (F[0] = V), J < F[1] && (F[1] = J), W < F[2] && (F[2] = W), V > F[3] && (F[3] = V), J > F[4] && (F[4] = J), W > F[5] && (F[5] = W);
7488
+ for (var w = new Float32Array(Y * 3), C = new Float32Array(Y * 2), I = void 0, K = new Float32Array(Y), ee = new Uint32Array(S), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, L = 0, O = 0; O < T.length; O++) {
7489
+ for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, ne = h.vertices.marks, D = h.vertices.uvs, q = h.faces.indices, ie = N.length / 3, J = q.length, R = 0; R < ie; R++) {
7490
+ var U = w[L * 3 + R * 3] = N[R * 3], G = w[L * 3 + R * 3 + 1] = N[R * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[R * 3 + 2];
7491
+ B && (B[L + R] = ne[R]), C[L * 2 + R * 2] = D[R * 2], C[L * 2 + R * 2 + 1] = D[R * 2 + 1], K[L + R] = b, U < F[0] && (F[0] = U), G < F[1] && (F[1] = G), W < F[2] && (F[2] = W), U > F[3] && (F[3] = U), G > F[4] && (F[4] = G), W > F[5] && (F[5] = W);
7492
7492
  }
7493
- F[0] < B[0] && (B[0] = F[0]), F[1] < B[1] && (B[1] = F[1]), F[2] < B[2] && (B[2] = F[2]), F[3] > B[3] && (B[3] = F[3]), F[4] > B[4] && (B[4] = F[4]), F[5] > B[5] && (B[5] = F[5]);
7494
- for (var R = 0; R < j; R++)
7495
- ee[te + R] = L + U[R];
7493
+ F[0] < H[0] && (H[0] = F[0]), F[1] < H[1] && (H[1] = F[1]), F[2] < H[2] && (H[2] = F[2]), F[3] > H[3] && (H[3] = F[3]), F[4] > H[4] && (H[4] = F[4]), F[5] > H[5] && (H[5] = F[5]);
7494
+ for (var R = 0; R < J; R++)
7495
+ ee[te + R] = L + q[R];
7496
7496
  M.push({
7497
7497
  materialIndex: O,
7498
7498
  name: h.name,
@@ -7500,7 +7500,7 @@ function parsePBMModel(n) {
7500
7500
  start: te,
7501
7501
  count: h.faces.indices.length,
7502
7502
  texture: (r = h.texture) !== null && r !== void 0 ? r : void 0
7503
- }), L += ie, te += j;
7503
+ }), L += ie, te += J;
7504
7504
  }
7505
7505
  var Z = {
7506
7506
  createAt: o,
@@ -7508,11 +7508,11 @@ function parsePBMModel(n) {
7508
7508
  vertices: w,
7509
7509
  uvs: C,
7510
7510
  normals: I,
7511
- masks: H,
7511
+ masks: B,
7512
7512
  indices: ee,
7513
7513
  floorIndex: b,
7514
7514
  groups: M,
7515
- extents: B
7515
+ extents: H
7516
7516
  };
7517
7517
  u.push(Z);
7518
7518
  }
@@ -7539,23 +7539,23 @@ function loadTexture$1(n, t, e, r) {
7539
7539
  }
7540
7540
  function parse$4(n, t, e, r, o, s, u) {
7541
7541
  for (var l = parsePBMModel(n), c = 0, f = "", d = [], h = {}, p = /* @__PURE__ */ new Set(), m = 0, A = 0, g = l; A < g.length; A++) {
7542
- var y = g[A], v = y.createAt, E = y.description, b = y.vertices, T = y.masks, S = y.uvs, R = y.normals, w = y.indices, C = y.floorIndex, I = y.groups, H = y.extents, M = new THREE.Box3();
7543
- M.min.x = H[0], M.min.y = H[1], M.min.z = H[2], M.max.x = H[3], M.max.y = H[4], M.max.z = H[5];
7544
- var B = new THREE.BufferGeometry();
7545
- B.setAttribute("position", new THREE.BufferAttribute(b, 3)), B.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && B.setAttribute("normal", new THREE.BufferAttribute(R, 3)), T && B.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(T, 1)), w && B.setIndex(new THREE.BufferAttribute(w, 1)), B.boundingBox = M, B.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7542
+ var y = g[A], v = y.createAt, E = y.description, b = y.vertices, T = y.masks, S = y.uvs, R = y.normals, w = y.indices, C = y.floorIndex, I = y.groups, B = y.extents, M = new THREE.Box3();
7543
+ M.min.x = B[0], M.min.y = B[1], M.min.z = B[2], M.max.x = B[3], M.max.y = B[4], M.max.z = B[5];
7544
+ var H = new THREE.BufferGeometry();
7545
+ H.setAttribute("position", new THREE.BufferAttribute(b, 3)), H.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && H.setAttribute("normal", new THREE.BufferAttribute(R, 3)), T && H.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(T, 1)), w && H.setIndex(new THREE.BufferAttribute(w, 1)), H.boundingBox = M, H.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7546
7546
  for (var L = 0, O = I; L < O.length; L++) {
7547
7547
  var F = O[L];
7548
- B.addGroup(F.start, F.count, F.materialIndex);
7548
+ H.addGroup(F.start, F.count, F.materialIndex);
7549
7549
  }
7550
- p.add(B);
7551
- for (var N = [], D = 0, U = I; D < U.length; D++) {
7552
- var F = U[D], z = void 0;
7550
+ p.add(H);
7551
+ for (var N = [], D = 0, q = I; D < q.length; D++) {
7552
+ var F = q[D], z = void 0;
7553
7553
  if (F.texture) {
7554
7554
  if (z = F.texture, r.length > 0 && r.indexOf(F.texture) === -1) {
7555
- for (var K = 0, j = r; K < j.length; K++) {
7556
- var Q = j[K], V = isAbsoluteURL(Q) ? Q : pathJoin(e, Q), J = V.slice(F.texture.length * -1) === F.texture;
7557
- if (J) {
7558
- z = Q;
7555
+ for (var j = 0, J = r; j < J.length; j++) {
7556
+ var V = J[j], U = isAbsoluteURL(V) ? V : pathJoin(e, V), G = U.slice(F.texture.length * -1) === F.texture;
7557
+ if (G) {
7558
+ z = V;
7559
7559
  break;
7560
7560
  }
7561
7561
  }
@@ -7564,9 +7564,9 @@ function parse$4(n, t, e, r, o, s, u) {
7564
7564
  isAbsoluteURL(z) || (z = pathJoin(e, z));
7565
7565
  }
7566
7566
  var W = new PBMMeshMaterial(t ? "phong" : "basic");
7567
- W.floorIndex = C, B.attributes.normal === void 0 && (W.flatShading = !0), B.attributes._feature_id_rsmask && (W.defines.USE_VERTEX_MARK = !0), N.push(W), z ? (m++, h[z] ? h[z].push(W) : h[z] = [W]) : W.color = new THREE.Color(16777215), p.add(W);
7567
+ W.floorIndex = C, H.attributes.normal === void 0 && (W.flatShading = !0), H.attributes._feature_id_rsmask && (W.defines.USE_VERTEX_MARK = !0), N.push(W), z ? (m++, h[z] ? h[z].push(W) : h[z] = [W]) : W.color = new THREE.Color(16777215), p.add(W);
7568
7568
  }
7569
- var X = new PBMMesh(B, N);
7569
+ var X = new PBMMesh(H, N);
7570
7570
  X.name = "model_floor_" + C, X.userData.createAt = v, X.userData.description = E, X.matrix.compose(X.position, X.quaternion, X.scale), X.matrixAutoUpdate = !1, X.frustumCulled = !1, c = v, f = E, d.push(X);
7571
7571
  }
7572
7572
  o = autoRestImageOptionsByTextureLength(o, m);
@@ -7585,8 +7585,8 @@ function parse$4(n, t, e, r, o, s, u) {
7585
7585
  }
7586
7586
  return null;
7587
7587
  }));
7588
- }, G = 0, ee = Object.keys(h); G < ee.length; G++) {
7589
- var te = ee[G];
7588
+ }, K = 0, ee = Object.keys(h); K < ee.length; K++) {
7589
+ var te = ee[K];
7590
7590
  Y(te);
7591
7591
  }
7592
7592
  return Promise.all(Z).then(function(ne) {
@@ -8557,15 +8557,15 @@ function parse$3(n, t, e, r, o) {
8557
8557
  for (var R = 0, w = S; R < w.length; R++) {
8558
8558
  var C = w[R];
8559
8559
  d.elements = C.elements;
8560
- for (var I = new THREE.Group(), H = 0; H < T.length; H++) {
8561
- var M = parseGeometry(T[H].geometry);
8560
+ for (var I = new THREE.Group(), B = 0; B < T.length; B++) {
8561
+ var M = parseGeometry(T[B].geometry);
8562
8562
  M.applyMatrix4(d), d.decompose(h, p, m), m.x * m.y * m.z < 0 && M.attributes.normal && M.attributes.position && M.attributes.uv && flipBufferGeometryNormals(M), l.add(M);
8563
- for (var B = [], L = 0, O = T[H].material; L < O.length; L++) {
8564
- var F = O[L], N = parseMaterial(F, t, e || "", r, f, o, A, l, g), D = N.material, U = N.textureReady;
8565
- u.push(U), B.push(D);
8563
+ for (var H = [], L = 0, O = T[B].material; L < O.length; L++) {
8564
+ var F = O[L], N = parseMaterial(F, t, e || "", r, f, o, A, l, g), D = N.material, q = N.textureReady;
8565
+ u.push(q), H.push(D);
8566
8566
  }
8567
- var z = new PBMMesh(M, B);
8568
- z.name = "chunk_" + H, z.matrix.compose(z.position, z.quaternion, z.scale), z.matrixAutoUpdate = !1, z.frustumCulled = !1, I.add(z);
8567
+ var z = new PBMMesh(M, H);
8568
+ z.name = "chunk_" + B, z.matrix.compose(z.position, z.quaternion, z.scale), z.matrixAutoUpdate = !1, z.frustumCulled = !1, I.add(z);
8569
8569
  }
8570
8570
  I.name = b, s.push(I);
8571
8571
  }
@@ -8577,8 +8577,8 @@ function parse$3(n, t, e, r, o) {
8577
8577
  objects: s,
8578
8578
  textures: Array.from(g),
8579
8579
  dispose: function() {
8580
- l.forEach(function(K) {
8581
- K.dispose();
8580
+ l.forEach(function(j) {
8581
+ j.dispose();
8582
8582
  }), l.clear();
8583
8583
  }
8584
8584
  };
@@ -8984,13 +8984,13 @@ var Parser = (
8984
8984
  Promise.all(m),
8985
8985
  Promise.all(A)
8986
8986
  ]).then(function(w) {
8987
- for (var C = w[0], I = w[1], H = w[2], M = w[3], B = w[4], L = [], O = function(U, z) {
8988
- var K = C[U], j = I[U], Q = H[U], V = M[U], J = B[U];
8989
- if (K === void 0)
8987
+ for (var C = w[0], I = w[1], B = w[2], M = w[3], H = w[4], L = [], O = function(q, z) {
8988
+ var j = C[q], J = I[q], V = B[q], U = M[q], G = H[q];
8989
+ if (j === void 0)
8990
8990
  return "continue";
8991
- K.updateMatrix(), K.matrixAutoUpdate = !0;
8991
+ j.updateMatrix(), j.matrixAutoUpdate = !0;
8992
8992
  var W = void 0;
8993
- switch (PATH_PROPERTIES[J.path]) {
8993
+ switch (PATH_PROPERTIES[G.path]) {
8994
8994
  case PATH_PROPERTIES.weights:
8995
8995
  W = THREE.NumberKeyframeTrack;
8996
8996
  break;
@@ -9003,18 +9003,18 @@ var Parser = (
9003
9003
  W = THREE.VectorKeyframeTrack;
9004
9004
  break;
9005
9005
  }
9006
- var X = K.name ? K.name : K.uuid, Z = V.interpolation !== void 0 ? INTERPOLATION[V.interpolation] : THREE.InterpolateLinear, Y = [];
9007
- PATH_PROPERTIES[J.path] === PATH_PROPERTIES.weights ? K.traverse(function(ae) {
9006
+ var X = j.name ? j.name : j.uuid, Z = U.interpolation !== void 0 ? INTERPOLATION[U.interpolation] : THREE.InterpolateLinear, Y = [];
9007
+ PATH_PROPERTIES[G.path] === PATH_PROPERTIES.weights ? j.traverse(function(ae) {
9008
9008
  ae.morphTargetInfluences && Y.push(ae.name ? ae.name : ae.uuid);
9009
9009
  }) : Y.push(X);
9010
- var G = Q.array;
9011
- if (Q.normalized) {
9012
- for (var ee = getNormalizedComponentScale(G.constructor), te = new Float32Array(G.length), ne = 0, ie = G.length; ne < ie; ne++)
9013
- te[ne] = G[ne] * ee;
9014
- G = te;
9010
+ var K = V.array;
9011
+ if (V.normalized) {
9012
+ for (var ee = getNormalizedComponentScale(K.constructor), te = new Float32Array(K.length), ne = 0, ie = K.length; ne < ie; ne++)
9013
+ te[ne] = K[ne] * ee;
9014
+ K = te;
9015
9015
  }
9016
9016
  for (var ne = 0, ie = Y.length; ne < ie; ne++) {
9017
- var ce = new W(Y[ne] + "." + PATH_PROPERTIES[J.path], j.array, G, Z);
9017
+ var ce = new W(Y[ne] + "." + PATH_PROPERTIES[G.path], J.array, K, Z);
9018
9018
  L.push(ce);
9019
9019
  }
9020
9020
  }, F = 0, N = C.length; F < N; F++)
@@ -9081,11 +9081,11 @@ var Parser = (
9081
9081
  } else
9082
9082
  f === null ? v = new h(u.count * d) : v = new h(f, A, u.count * d), E = new THREE.BufferAttribute(v, d, y);
9083
9083
  if (u.sparse !== void 0) {
9084
- var R = WEBGL_TYPE_SIZES.SCALAR, w = WEBGL_COMPONENT_TYPES[u.sparse.indices.componentType], C = u.sparse.indices.byteOffset || 0, I = u.sparse.values.byteOffset || 0, H = new w(c[1], C, u.sparse.count * R), M = new h(c[2], I, u.sparse.count * d);
9084
+ var R = WEBGL_TYPE_SIZES.SCALAR, w = WEBGL_COMPONENT_TYPES[u.sparse.indices.componentType], C = u.sparse.indices.byteOffset || 0, I = u.sparse.values.byteOffset || 0, B = new w(c[1], C, u.sparse.count * R), M = new h(c[2], I, u.sparse.count * d);
9085
9085
  f !== null && (E = new THREE.BufferAttribute(E.array.slice(), E.itemSize, E.normalized));
9086
- for (var B = 0, L = H.length; B < L; B++) {
9087
- var O = H[B];
9088
- if (E.setX(O, M[B * d]), d >= 2 && E.setY(O, M[B * d + 1]), d >= 3 && E.setZ(O, M[B * d + 2]), d >= 4 && E.setW(O, M[B * d + 3]), d >= 5)
9086
+ for (var H = 0, L = B.length; H < L; H++) {
9087
+ var O = B[H];
9088
+ if (E.setX(O, M[H * d]), d >= 2 && E.setY(O, M[H * d + 1]), d >= 3 && E.setZ(O, M[H * d + 2]), d >= 4 && E.setW(O, M[H * d + 3]), d >= 5)
9089
9089
  throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
9090
9090
  }
9091
9091
  }
@@ -9327,8 +9327,8 @@ var Parser = (
9327
9327
  }
9328
9328
  if (A.length === 1)
9329
9329
  return A[0];
9330
- for (var I = new THREE.Group(), H = 0, M = A; H < M.length; H++) {
9331
- var T = M[H];
9330
+ for (var I = new THREE.Group(), B = 0, M = A; B < M.length; B++) {
9331
+ var T = M[B];
9332
9332
  I.add(T);
9333
9333
  }
9334
9334
  return I;
@@ -9456,18 +9456,18 @@ var Parser = (
9456
9456
  }
9457
9457
  if (!S && !R)
9458
9458
  return t;
9459
- var H = [];
9459
+ var B = [];
9460
9460
  t.morphTargetsRelative = !0;
9461
- for (var M = function(B, L) {
9462
- var O = e.targets[B];
9463
- S ? H.push(r.loadAccessor(O.POSITION).then(function(F) {
9464
- F && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[B] = F);
9465
- })) : t.attributes.position && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[B] = t.attributes.position), R ? H.push(r.loadAccessor(O.NORMAL).then(function(F) {
9466
- F && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[B] = F);
9467
- })) : t.attributes.normal && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[B] = t.attributes.normal);
9461
+ for (var M = function(H, L) {
9462
+ var O = e.targets[H];
9463
+ S ? B.push(r.loadAccessor(O.POSITION).then(function(F) {
9464
+ F && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[H] = F);
9465
+ })) : t.attributes.position && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[H] = t.attributes.position), R ? B.push(r.loadAccessor(O.NORMAL).then(function(F) {
9466
+ F && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[H] = F);
9467
+ })) : t.attributes.normal && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[H] = t.attributes.normal);
9468
9468
  }, w = 0, C = e.targets.length; w < C; w++)
9469
9469
  M(w, C);
9470
- return Promise.all(H).then(function() {
9470
+ return Promise.all(B).then(function() {
9471
9471
  return t;
9472
9472
  });
9473
9473
  } else
@@ -10510,11 +10510,11 @@ var BaseExtension = (
10510
10510
  return E.buffer.slice(0, S);
10511
10511
  }
10512
10512
  function c(v, E, b, T, S, R) {
10513
- var w = s.exports.sbrk, C = b + 3 & -4, I = w(C * T), H = w(S.length), M = new Uint8Array(s.exports.memory.buffer);
10514
- M.set(S, H);
10515
- var B = v(I, b, T, H, S.length);
10516
- if (B == 0 && R && R(I, C, T), E.set(M.subarray(I, I + b * T)), w(I - w(0)), B != 0)
10517
- throw new Error("Malformed buffer data: " + B);
10513
+ var w = s.exports.sbrk, C = b + 3 & -4, I = w(C * T), B = w(S.length), M = new Uint8Array(s.exports.memory.buffer);
10514
+ M.set(S, B);
10515
+ var H = v(I, b, T, B, S.length);
10516
+ if (H == 0 && R && R(I, C, T), E.set(M.subarray(I, I + b * T)), w(I - w(0)), H != 0)
10517
+ throw new Error("Malformed buffer data: " + H);
10518
10518
  }
10519
10519
  var f = {
10520
10520
  NONE: "",
@@ -10546,8 +10546,8 @@ var BaseExtension = (
10546
10546
  for (var R = h[0], w = 1; w < h.length; ++w)
10547
10547
  h[w].pending < R.pending && (R = h[w]);
10548
10548
  return new Promise(function(C, I) {
10549
- var H = new Uint8Array(b), M = p++;
10550
- R.pending += v, R.requests[M] = { resolve: C, reject: I }, R.object.postMessage({ id: M, count: v, size: E, source: H, mode: T, filter: S }, [H.buffer]);
10549
+ var B = new Uint8Array(b), M = p++;
10550
+ R.pending += v, R.requests[M] = { resolve: C, reject: I }, R.object.postMessage({ id: M, count: v, size: E, source: B, mode: T, filter: S }, [B.buffer]);
10551
10551
  });
10552
10552
  }
10553
10553
  function y(v) {
@@ -10697,8 +10697,8 @@ var BaseExtension = (
10697
10697
  }
10698
10698
  if (m.length === 1)
10699
10699
  return m[0];
10700
- for (var C = new THREE.Group(), I = 0, H = m; I < H.length; I++) {
10701
- var b = H[I];
10700
+ for (var C = new THREE.Group(), I = 0, B = m; I < B.length; I++) {
10701
+ var b = B[I];
10702
10702
  C.add(b);
10703
10703
  }
10704
10704
  return C;
@@ -11664,10 +11664,10 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11664
11664
  else if (E == 2) {
11665
11665
  var R = bits(n, h, 31) + 257, w = bits(n, h + 10, 15) + 4, C = R + bits(n, h + 5, 31) + 1;
11666
11666
  h += 14;
11667
- for (var I = new u8(C), H = new u8(19), M = 0; M < w; ++M)
11668
- H[clim[M]] = bits(n, h + M * 3, 7);
11667
+ for (var I = new u8(C), B = new u8(19), M = 0; M < w; ++M)
11668
+ B[clim[M]] = bits(n, h + M * 3, 7);
11669
11669
  h += w * 3;
11670
- for (var B = max(H), L = (1 << B) - 1, O = hMap(H, B, 1), M = 0; M < C; ) {
11670
+ for (var H = max(B), L = (1 << H) - 1, O = hMap(B, H, 1), M = 0; M < C; ) {
11671
11671
  var F = O[bits(n, h, L)];
11672
11672
  h += F & 15;
11673
11673
  var b = F >> 4;
@@ -11679,8 +11679,8 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11679
11679
  I[M++] = N;
11680
11680
  }
11681
11681
  }
11682
- var U = I.subarray(0, R), z = I.subarray(R);
11683
- g = max(U), y = max(z), m = hMap(U, g, 1), A = hMap(z, y, 1);
11682
+ var q = I.subarray(0, R), z = I.subarray(R);
11683
+ g = max(q), y = max(z), m = hMap(q, g, 1), A = hMap(z, y, 1);
11684
11684
  } else
11685
11685
  err(1);
11686
11686
  else {
@@ -11698,24 +11698,24 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11698
11698
  }
11699
11699
  }
11700
11700
  l && f(p + 131072);
11701
- for (var K = (1 << g) - 1, j = (1 << y) - 1, Q = h; ; Q = h) {
11702
- var N = m[bits16(n, h) & K], V = N >> 4;
11701
+ for (var j = (1 << g) - 1, J = (1 << y) - 1, V = h; ; V = h) {
11702
+ var N = m[bits16(n, h) & j], U = N >> 4;
11703
11703
  if (h += N & 15, h > v) {
11704
11704
  c && err(0);
11705
11705
  break;
11706
11706
  }
11707
- if (N || err(2), V < 256)
11708
- e[p++] = V;
11709
- else if (V == 256) {
11710
- Q = h, m = null;
11707
+ if (N || err(2), U < 256)
11708
+ e[p++] = U;
11709
+ else if (U == 256) {
11710
+ V = h, m = null;
11711
11711
  break;
11712
11712
  } else {
11713
- var J = V - 254;
11714
- if (V > 264) {
11715
- var M = V - 257, W = fleb[M];
11716
- J = bits(n, h, (1 << W) - 1) + fl[M], h += W;
11713
+ var G = U - 254;
11714
+ if (U > 264) {
11715
+ var M = U - 257, W = fleb[M];
11716
+ G = bits(n, h, (1 << W) - 1) + fl[M], h += W;
11717
11717
  }
11718
- var X = A[bits16(n, h) & j], Z = X >> 4;
11718
+ var X = A[bits16(n, h) & J], Z = X >> 4;
11719
11719
  X || err(3), h += X & 15;
11720
11720
  var z = fd[Z];
11721
11721
  if (Z > 3) {
@@ -11727,17 +11727,17 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11727
11727
  break;
11728
11728
  }
11729
11729
  l && f(p + 131072);
11730
- var Y = p + J;
11730
+ var Y = p + G;
11731
11731
  if (p < z) {
11732
- var G = s - z, ee = Math.min(z, Y);
11733
- for (G + p < 0 && err(3); p < ee; ++p)
11734
- e[p] = r[G + p];
11732
+ var K = s - z, ee = Math.min(z, Y);
11733
+ for (K + p < 0 && err(3); p < ee; ++p)
11734
+ e[p] = r[K + p];
11735
11735
  }
11736
11736
  for (; p < Y; ++p)
11737
11737
  e[p] = e[p - z];
11738
11738
  }
11739
11739
  }
11740
- t.l = m, t.p = Q, t.b = p, t.f = d, m && (d = 1, t.m = g, t.d = A, t.n = y);
11740
+ t.l = m, t.p = V, t.b = p, t.f = d, m && (d = 1, t.m = g, t.d = A, t.n = y);
11741
11741
  } while (!d);
11742
11742
  return p != e.length && u ? slc(e, 0, p) : e.subarray(0, p);
11743
11743
  }, et = /* @__PURE__ */ new u8(0), b2 = function(n, t) {
@@ -11878,7 +11878,7 @@ var FBXTreeParser = (
11878
11878
  }
11879
11879
  }
11880
11880
  return Promise.all(d).then(function(I) {
11881
- var H;
11881
+ var B;
11882
11882
  return {
11883
11883
  scene: f,
11884
11884
  textures: I,
@@ -11886,7 +11886,7 @@ var FBXTreeParser = (
11886
11886
  upAxis: ["X", "Y", "Z"][y],
11887
11887
  frontAxis: ["X", "Y", "Z"][v],
11888
11888
  unitScale: E,
11889
- animations: (H = f.animations) !== null && H !== void 0 ? H : [],
11889
+ animations: (B = f.animations) !== null && B !== void 0 ? B : [],
11890
11890
  dispose: function() {
11891
11891
  I.forEach(function(M) {
11892
11892
  return M.dispose();
@@ -12435,12 +12435,12 @@ var FBXTreeParser = (
12435
12435
  s || (console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."), s = !0);
12436
12436
  var T = [0, 0, 0, 0], S = [0, 0, 0, 0];
12437
12437
  E.forEach(function(w, C) {
12438
- var I = w, H = v[C];
12439
- S.forEach(function(M, B, L) {
12438
+ var I = w, B = v[C];
12439
+ S.forEach(function(M, H, L) {
12440
12440
  if (I > M) {
12441
- L[B] = I, I = M;
12442
- var O = T[B];
12443
- T[B] = H, H = O;
12441
+ L[H] = I, I = M;
12442
+ var O = T[H];
12443
+ T[H] = B, B = O;
12444
12444
  }
12445
12445
  });
12446
12446
  }), v = T, E = S;
@@ -12491,8 +12491,8 @@ var FBXTreeParser = (
12491
12491
  t.uvs[D] === void 0 && (t.uvs[D] = []), t.uvs[D].push(l[D][L * 2]), t.uvs[D].push(l[D][L * 2 + 1]), t.uvs[D].push(l[D][O * 2]), t.uvs[D].push(l[D][O * 2 + 1]), t.uvs[D].push(l[D][F * 2]), t.uvs[D].push(l[D][F * 2 + 1]);
12492
12492
  });
12493
12493
  }, w = 0, C = h; w < C.length; w++) {
12494
- var I = C[w], H = I[0], M = I[1], B = I[2];
12495
- R(H, M, B);
12494
+ var I = C[w], B = I[0], M = I[1], H = I[2];
12495
+ R(B, M, H);
12496
12496
  }
12497
12497
  }, n.prototype.addMorphTargets = function(t, e, r, o, s) {
12498
12498
  if (o.length !== 0) {
@@ -13194,8 +13194,8 @@ function generateTransform(n) {
13194
13194
  var w = new THREE.Matrix4().scale(new THREE.Vector3().setFromMatrixScale(h)), C = new THREE.Matrix4().getInverse(w), I = T.clone().multiply(C);
13195
13195
  R.copy(v).multiply(y).multiply(I).multiply(S);
13196
13196
  }
13197
- var H = new THREE.Matrix4().getInverse(f), M = new THREE.Matrix4().getInverse(u), B = t.clone().multiply(c).multiply(f).multiply(e).multiply(r).multiply(o).multiply(H).multiply(l).multiply(u).multiply(s).multiply(M), L = new THREE.Matrix4().copyPosition(B), O = d.clone().multiply(L);
13198
- return p.copyPosition(O), B = p.clone().multiply(R), B.premultiply(new THREE.Matrix4().getInverse(d)), B;
13197
+ var B = new THREE.Matrix4().getInverse(f), M = new THREE.Matrix4().getInverse(u), H = t.clone().multiply(c).multiply(f).multiply(e).multiply(r).multiply(o).multiply(B).multiply(l).multiply(u).multiply(s).multiply(M), L = new THREE.Matrix4().copyPosition(H), O = d.clone().multiply(L);
13198
+ return p.copyPosition(O), H = p.clone().multiply(R), H.premultiply(new THREE.Matrix4().getInverse(d)), H;
13199
13199
  }
13200
13200
  function getEulerOrder(n) {
13201
13201
  n = n || 0;
@@ -13324,17 +13324,17 @@ function calcBasisFunctionDerivatives(n, t, e, r, o) {
13324
13324
  for (var S = 1; S <= r; ++S) {
13325
13325
  var R = 0, w = v - S, C = e - S;
13326
13326
  v >= S && (T[b][0] = T[E][0] / c[C + 1][w], R = T[b][0] * c[w][C]);
13327
- for (var I = w >= -1 ? 1 : -w, H = v - 1 <= C ? S - 1 : e - v, M = I; M <= H; ++M)
13327
+ for (var I = w >= -1 ? 1 : -w, B = v - 1 <= C ? S - 1 : e - v, M = I; M <= B; ++M)
13328
13328
  T[b][M] = (T[E][M] - T[E][M - 1]) / c[C + 1][w + M], R += T[b][M] * c[w + M][C];
13329
13329
  v <= C && (T[b][S] = -T[E][S - 1] / c[C + 1][v], R += T[b][S] * c[v][C]), l[S][v] = R;
13330
13330
  var h = E;
13331
13331
  E = b, b = h;
13332
13332
  }
13333
13333
  }
13334
- for (var B = e, S = 1; S <= r; ++S) {
13334
+ for (var H = e, S = 1; S <= r; ++S) {
13335
13335
  for (var h = 0; h <= e; ++h)
13336
- l[S][h] *= B;
13337
- B *= e - S;
13336
+ l[S][h] *= H;
13337
+ H *= e - S;
13338
13338
  }
13339
13339
  return l;
13340
13340
  }
@@ -13429,7 +13429,7 @@ function loadX3p(n, t) {
13429
13429
  });
13430
13430
  }
13431
13431
  function parse$1(n, t) {
13432
- for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, b, T, S, R, w, C, I, H, M, B, L, O, F, N, D, U, z, K, j, Q, V, J, W, X, Z, Y, G, ee, te, ne, ie, ce, ae, de, ge, ye, xe, le = unzipSync(n), he = "", re = null, se = 0, pe = Object.keys(le); se < pe.length; se++) {
13432
+ for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, b, T, S, R, w, C, I, B, M, H, L, O, F, N, D, q, z, j, J, V, U, G, W, X, Z, Y, K, ee, te, ne, ie, ce, ae, de, ge, ye, xe, le = unzipSync(n), he = "", re = null, se = 0, pe = Object.keys(le); se < pe.length; se++) {
13433
13433
  var me = pe[se];
13434
13434
  /(^|\/)main\.xml$/i.test(me) && (re = le[me], he = me.slice(0, me.lastIndexOf("/") + 1));
13435
13435
  }
@@ -13452,12 +13452,12 @@ function parse$1(n, t) {
13452
13452
  },
13453
13453
  z: {
13454
13454
  type: (I = (C = (w = ve == null ? void 0 : ve.querySelector("CZ AxisType")) === null || w === void 0 ? void 0 : w.textContent) === null || C === void 0 ? void 0 : C.toUpperCase()) !== null && I !== void 0 ? I : "A",
13455
- dataType: (B = (M = (H = ve == null ? void 0 : ve.querySelector("CZ DataType")) === null || H === void 0 ? void 0 : H.textContent) === null || M === void 0 ? void 0 : M.toUpperCase()) !== null && B !== void 0 ? B : "D",
13455
+ dataType: (H = (M = (B = ve == null ? void 0 : ve.querySelector("CZ DataType")) === null || B === void 0 ? void 0 : B.textContent) === null || M === void 0 ? void 0 : M.toUpperCase()) !== null && H !== void 0 ? H : "D",
13456
13456
  increment: Number((O = (L = ve == null ? void 0 : ve.querySelector("CZ Increment")) === null || L === void 0 ? void 0 : L.textContent) !== null && O !== void 0 ? O : "1"),
13457
13457
  offset: Number((N = (F = ve == null ? void 0 : ve.querySelector("CZ Offset")) === null || F === void 0 ? void 0 : F.textContent) !== null && N !== void 0 ? N : "0")
13458
13458
  }
13459
13459
  }, Te = null, Le = Ve.querySelector("Record1 Axes Rotation");
13460
- Le && (Te = new THREE.Matrix3(), Te.set(Number((U = (D = Le.querySelector("r11")) === null || D === void 0 ? void 0 : D.textContent) !== null && U !== void 0 ? U : 0), Number((K = (z = Le.querySelector("r12")) === null || z === void 0 ? void 0 : z.textContent) !== null && K !== void 0 ? K : 0), Number((Q = (j = Le.querySelector("r13")) === null || j === void 0 ? void 0 : j.textContent) !== null && Q !== void 0 ? Q : 0), Number((J = (V = Le.querySelector("r21")) === null || V === void 0 ? void 0 : V.textContent) !== null && J !== void 0 ? J : 0), Number((X = (W = Le.querySelector("r22")) === null || W === void 0 ? void 0 : W.textContent) !== null && X !== void 0 ? X : 0), Number((Y = (Z = Le.querySelector("r23")) === null || Z === void 0 ? void 0 : Z.textContent) !== null && Y !== void 0 ? Y : 0), Number((ee = (G = Le.querySelector("r31")) === null || G === void 0 ? void 0 : G.textContent) !== null && ee !== void 0 ? ee : 0), Number((ne = (te = Le.querySelector("r32")) === null || te === void 0 ? void 0 : te.textContent) !== null && ne !== void 0 ? ne : 0), Number((ce = (ie = Le.querySelector("r33")) === null || ie === void 0 ? void 0 : ie.textContent) !== null && ce !== void 0 ? ce : 0)));
13460
+ Le && (Te = new THREE.Matrix3(), Te.set(Number((q = (D = Le.querySelector("r11")) === null || D === void 0 ? void 0 : D.textContent) !== null && q !== void 0 ? q : 0), Number((j = (z = Le.querySelector("r12")) === null || z === void 0 ? void 0 : z.textContent) !== null && j !== void 0 ? j : 0), Number((V = (J = Le.querySelector("r13")) === null || J === void 0 ? void 0 : J.textContent) !== null && V !== void 0 ? V : 0), Number((G = (U = Le.querySelector("r21")) === null || U === void 0 ? void 0 : U.textContent) !== null && G !== void 0 ? G : 0), Number((X = (W = Le.querySelector("r22")) === null || W === void 0 ? void 0 : W.textContent) !== null && X !== void 0 ? X : 0), Number((Y = (Z = Le.querySelector("r23")) === null || Z === void 0 ? void 0 : Z.textContent) !== null && Y !== void 0 ? Y : 0), Number((ee = (K = Le.querySelector("r31")) === null || K === void 0 ? void 0 : K.textContent) !== null && ee !== void 0 ? ee : 0), Number((ne = (te = Le.querySelector("r32")) === null || te === void 0 ? void 0 : te.textContent) !== null && ne !== void 0 ? ne : 0), Number((ce = (ie = Le.querySelector("r33")) === null || ie === void 0 ? void 0 : ie.textContent) !== null && ce !== void 0 ? ce : 0)));
13461
13461
  var Ie = (ae = Ve.querySelector("Record3 DataLink PointDataLink")) === null || ae === void 0 ? void 0 : ae.textContent;
13462
13462
  if (typeof Ie != "string")
13463
13463
  throw new Error("X3p: PointDataLink not found.");
@@ -14079,27 +14079,27 @@ var BVHVector3 = (
14079
14079
  u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b;
14080
14080
  }
14081
14081
  else {
14082
- for (var S = 1 / 0, R = 1 / 0, w = 1 / 0, C = -1 / 0, I = -1 / 0, H = -1 / 0, h = 0; h < s; h += 1) {
14082
+ for (var S = 1 / 0, R = 1 / 0, w = 1 / 0, C = -1 / 0, I = -1 / 0, B = -1 / 0, h = 0; h < s; h += 1) {
14083
14083
  var p = h * 3, m = h * 6, A = void 0, g = void 0, y = void 0, v = void 0, E = void 0, b = void 0, T = void 0;
14084
- u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b, A < S && (S = A), v > C && (C = v), g < R && (R = g), E > I && (I = E), y < w && (w = y), b > H && (H = b);
14084
+ u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b, A < S && (S = A), v > C && (C = v), g < R && (R = g), E > I && (I = E), y < w && (w = y), b > B && (B = b);
14085
14085
  }
14086
- o = [S, R, w, C, I, H];
14086
+ o = [S, R, w, C, I, B];
14087
14087
  }
14088
14088
  var M = new BVHNode(++d, o, 0, s, 0);
14089
14089
  c[f++] = M;
14090
- var B = [], L = [0, 1, 2], O = function(N, D) {
14091
- return B[D] - B[N];
14090
+ var H = [], L = [0, 1, 2], O = function(N, D) {
14091
+ return H[D] - H[N];
14092
14092
  };
14093
14093
  function F(N) {
14094
- var D = N.startIndex, U = N.endIndex, z = N.extents;
14095
- B[0] = z[3] - z[0], B[1] = z[4] - z[1], B[2] = z[5] - z[2], L.sort(O);
14096
- for (var K = 0; K < 3; K++) {
14097
- for (var j = L[K], Q = z[j] + z[j + 3], V = D, J = U - 1, W = -1, X = void 0; V <= J; )
14098
- W === -1 ? (X = u[V], l[X * 6 + j] + l[X * 6 + j + 3] < Q ? V++ : W = X) : (X = u[J], l[X * 6 + j] + l[X * 6 + j + 3] >= Q || (u[V] = X, u[J] = W, W = -1, V++), J--);
14099
- if (V > D && V < U) {
14100
- var Z = new BVHNode(++d, calcExtents(u, l, D, V, EPSILON$1), D, V, N.deepth + 1);
14094
+ var D = N.startIndex, q = N.endIndex, z = N.extents;
14095
+ H[0] = z[3] - z[0], H[1] = z[4] - z[1], H[2] = z[5] - z[2], L.sort(O);
14096
+ for (var j = 0; j < 3; j++) {
14097
+ for (var J = L[j], V = z[J] + z[J + 3], U = D, G = q - 1, W = -1, X = void 0; U <= G; )
14098
+ W === -1 ? (X = u[U], l[X * 6 + J] + l[X * 6 + J + 3] < V ? U++ : W = X) : (X = u[G], l[X * 6 + J] + l[X * 6 + J + 3] >= V || (u[U] = X, u[G] = W, W = -1, U++), G--);
14099
+ if (U > D && U < q) {
14100
+ var Z = new BVHNode(++d, calcExtents(u, l, D, U, EPSILON$1), D, U, N.deepth + 1);
14101
14101
  Z.deepth < r && Z.endIndex - Z.startIndex > e && (c[f++] = Z);
14102
- var Y = new BVHNode(++d, calcExtents(u, l, V, U, EPSILON$1), V, U, N.deepth + 1);
14102
+ var Y = new BVHNode(++d, calcExtents(u, l, U, q, EPSILON$1), U, q, N.deepth + 1);
14103
14103
  Y.deepth < r && Y.endIndex - Y.startIndex > e && (c[f++] = Y), N.node0 = Z, N.node1 = Y, N.startIndex = 0, N.endIndex = 0;
14104
14104
  break;
14105
14105
  }
@@ -14132,27 +14132,27 @@ var BVHVector3 = (
14132
14132
  y.min.x = d[E], y.min.y = d[E + 1], y.min.z = d[E + 2], y.max.x = d[E + 3], y.max.y = d[E + 4], y.max.z = d[E + 5];
14133
14133
  var b = intersectNodeBox(e, m, y, o);
14134
14134
  if (b !== null && !(s && b > v)) {
14135
- for (var T = e.x, S = e.y, R = e.z, w = r.x, C = r.y, I = r.z, H = h[E + 6], M = h[E + 7], B = H; B < M; B++) {
14136
- var L = c[B], O = L * 3, F = new BVHVector3(0, 0, 0);
14135
+ for (var T = e.x, S = e.y, R = e.z, w = r.x, C = r.y, I = r.z, B = h[E + 6], M = h[E + 7], H = B; H < M; H++) {
14136
+ var L = c[H], O = L * 3, F = new BVHVector3(0, 0, 0);
14137
14137
  this.getPositionByIndex(O, F);
14138
- var N = F.x, D = F.y, U = F.z, z = new BVHVector3(0, 0, 0);
14138
+ var N = F.x, D = F.y, q = F.z, z = new BVHVector3(0, 0, 0);
14139
14139
  this.getPositionByIndex(O + 1, z);
14140
- var K = z.x, j = z.y, Q = z.z, V = new BVHVector3(0, 0, 0);
14141
- this.getPositionByIndex(O + 2, V);
14142
- var J = V.x, W = V.y, X = V.z, Z = K - N, Y = j - D, G = Q - U, ee = J - N, te = W - D, ne = X - U, ie = Y * ne - G * te, ce = G * ee - Z * ne, ae = Z * te - Y * ee, de = w * ie + C * ce + I * ae, ge = void 0;
14140
+ var j = z.x, J = z.y, V = z.z, U = new BVHVector3(0, 0, 0);
14141
+ this.getPositionByIndex(O + 2, U);
14142
+ var G = U.x, W = U.y, X = U.z, Z = j - N, Y = J - D, K = V - q, ee = G - N, te = W - D, ne = X - q, ie = Y * ne - K * te, ce = K * ee - Z * ne, ae = Z * te - Y * ee, de = w * ie + C * ce + I * ae, ge = void 0;
14143
14143
  if (de > 0)
14144
14144
  ge = 1;
14145
14145
  else if (de < 0)
14146
14146
  ge = -1, de = -de;
14147
14147
  else
14148
14148
  continue;
14149
- var ye = T - N, xe = S - D, le = R - U, he = ge * (w * (xe * ne - le * te) + C * (le * ee - ye * ne) + I * (ye * te - xe * ee));
14149
+ var ye = T - N, xe = S - D, le = R - q, he = ge * (w * (xe * ne - le * te) + C * (le * ee - ye * ne) + I * (ye * te - xe * ee));
14150
14150
  if (!(he < 0)) {
14151
- var re = ge * (w * (Y * le - G * xe) + C * (G * ye - Z * le) + I * (Z * xe - Y * ye));
14151
+ var re = ge * (w * (Y * le - K * xe) + C * (K * ye - Z * le) + I * (Z * xe - Y * ye));
14152
14152
  if (!(re < 0) && !(he + re > de)) {
14153
14153
  var se = -ge * (ye * ie + xe * ce + le * ae);
14154
14154
  if (!(se < 0)) {
14155
- var pe = se / de, me = new BVHVector3(T + w * pe, S + C * pe, R + I * pe), Ne = new BVHIntersect(F, z, V, L, me);
14155
+ var pe = se / de, me = new BVHVector3(T + w * pe, S + C * pe, R + I * pe), Ne = new BVHIntersect(F, z, U, L, me);
14156
14156
  (!u || u(Ne)) && (s ? pe < v && (v = pe, l.length > 0 && (l.length = 0), l.push(Ne)) : l.push(Ne));
14157
14157
  }
14158
14158
  }
@@ -14209,27 +14209,27 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14209
14209
  }
14210
14210
  var S = new BVHNode(++d, o, 0, u, 0);
14211
14211
  c[f++] = S;
14212
- var R = [], w = [0, 1, 2], C = function(H, M) {
14213
- return R[M] - R[H];
14212
+ var R = [], w = [0, 1, 2], C = function(B, M) {
14213
+ return R[M] - R[B];
14214
14214
  };
14215
- function I(H) {
14216
- var M = H.startIndex, B = H.endIndex, L = H.extents;
14215
+ function I(B) {
14216
+ var M = B.startIndex, H = B.endIndex, L = B.extents;
14217
14217
  R[0] = L[3] - L[0], R[1] = L[4] - L[1], R[2] = L[5] - L[2];
14218
- for (var O = w.sort(C)[0], F = ORDER_AXISES[O], N = (L[O] + L[O + 3]) / 2, D = M, U = B - 1, z = -1, K; D <= U; )
14219
- z === -1 ? (K = l[D], s(K, scratchVector3$8), scratchVector3$8[F] < N ? D++ : z = K) : (K = l[U], s(K, scratchVector3$8), scratchVector3$8[F] >= N || (l[D] = K, l[U] = z, z = -1, D++), U--);
14218
+ for (var O = w.sort(C)[0], F = ORDER_AXISES[O], N = (L[O] + L[O + 3]) / 2, D = M, q = H - 1, z = -1, j; D <= q; )
14219
+ z === -1 ? (j = l[D], s(j, scratchVector3$8), scratchVector3$8[F] < N ? D++ : z = j) : (j = l[q], s(j, scratchVector3$8), scratchVector3$8[F] >= N || (l[D] = j, l[q] = z, z = -1, D++), q--);
14220
14220
  if (D > M) {
14221
- var j = L.slice();
14222
- j[O + 3] = N + EPSILON;
14223
- var Q = new BVHNode(++d, j, M, D, H.deepth + 1);
14224
- Q.deepth < r && Q.endIndex - Q.startIndex > e && (c[f++] = Q), H.node0 = Q;
14221
+ var J = L.slice();
14222
+ J[O + 3] = N + EPSILON;
14223
+ var V = new BVHNode(++d, J, M, D, B.deepth + 1);
14224
+ V.deepth < r && V.endIndex - V.startIndex > e && (c[f++] = V), B.node0 = V;
14225
14225
  }
14226
- if (B > D) {
14227
- var V = L.slice();
14228
- V[O] = N - EPSILON;
14229
- var J = new BVHNode(++d, V, D, B, H.deepth + 1);
14230
- J.deepth < r && J.endIndex - J.startIndex > e && (c[f++] = J), H.node1 = J;
14226
+ if (H > D) {
14227
+ var U = L.slice();
14228
+ U[O] = N - EPSILON;
14229
+ var G = new BVHNode(++d, U, D, H, B.deepth + 1);
14230
+ G.deepth < r && G.endIndex - G.startIndex > e && (c[f++] = G), B.node1 = G;
14231
14231
  }
14232
- H.startIndex = 0, H.endIndex = 0;
14232
+ B.startIndex = 0, B.endIndex = 0;
14233
14233
  }
14234
14234
  for (; f; )
14235
14235
  I(c[--f]);
@@ -14244,14 +14244,14 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14244
14244
  for (var S = h[b + 6], R = h[b + 7], w = S; w < R; w++) {
14245
14245
  var C = c[w], I = new BVHVector3(0, 0, 0);
14246
14246
  this.getPositionByIndex(C, I);
14247
- var H = I.x, M = I.y, B = I.z, L = e.x, O = e.y, F = e.z, N = r.x, D = r.y, U = r.z, z = N * (H - L) + D * (M - O) + U * (B - F);
14248
- if (z > 0 ? (L += N * z, O += D * z, F += U * z) : z < 0 && (z = 0), N = H - L, D = M - O, U = B - F, N * N + D * D + U * U <= m) {
14249
- var K = new BVHVector3(L, O, F), j = new BVHIntersect(I, I, I, C, K);
14250
- (!u || u(j)) && (s ? z < E && (E = z, l.length > 0 && (l.length = 0), l.push(j)) : l.push(j));
14247
+ var B = I.x, M = I.y, H = I.z, L = e.x, O = e.y, F = e.z, N = r.x, D = r.y, q = r.z, z = N * (B - L) + D * (M - O) + q * (H - F);
14248
+ if (z > 0 ? (L += N * z, O += D * z, F += q * z) : z < 0 && (z = 0), N = B - L, D = M - O, q = H - F, N * N + D * D + q * q <= m) {
14249
+ var j = new BVHVector3(L, O, F), J = new BVHIntersect(I, I, I, C, j);
14250
+ (!u || u(J)) && (s ? z < E && (E = z, l.length > 0 && (l.length = 0), l.push(J)) : l.push(J));
14251
14251
  }
14252
14252
  }
14253
- var Q = y * BYTES_PER_NODE / 2, V = p[Q + 16], J = p[Q + 17];
14254
- V && g.push(V), J && g.push(J);
14253
+ var V = y * BYTES_PER_NODE / 2, U = p[V + 16], G = p[V + 17];
14254
+ U && g.push(U), G && g.push(G);
14255
14255
  }
14256
14256
  }
14257
14257
  return l;
@@ -14304,21 +14304,21 @@ function raycastMesh(n, t, e, r) {
14304
14304
  S = d;
14305
14305
  if (!S)
14306
14306
  return !1;
14307
- var I = v.intersectionPoint, H = new THREE.Vector3(I.x, I.y, I.z).applyMatrix4(u), M = e.ray.origin.distanceTo(H);
14307
+ var I = v.intersectionPoint, B = new THREE.Vector3(I.x, I.y, I.z).applyMatrix4(u), M = e.ray.origin.distanceTo(B);
14308
14308
  if (M < e.near || M > e.far)
14309
14309
  return !1;
14310
- var B = v.pointA, L = v.pointB, O = v.pointC, F = THREE.Triangle.getNormal(scratchIntersectionFaceA.set(B.x, B.y, B.z).applyMatrix4(u), scratchIntersectionFaceB.set(L.x, L.y, L.z).applyMatrix4(u), scratchIntersectionFaceC.set(O.x, O.y, O.z).applyMatrix4(u), new THREE.Vector3()), N = e.ray.direction.dot(F);
14310
+ var H = v.pointA, L = v.pointB, O = v.pointC, F = THREE.Triangle.getNormal(scratchIntersectionFaceA.set(H.x, H.y, H.z).applyMatrix4(u), scratchIntersectionFaceB.set(L.x, L.y, L.z).applyMatrix4(u), scratchIntersectionFaceC.set(O.x, O.y, O.z).applyMatrix4(u), new THREE.Vector3()), N = e.ray.direction.dot(F);
14311
14311
  if (S.side === THREE.FrontSide && N >= 0 || S.side === THREE.BackSide && N <= 0)
14312
14312
  return !1;
14313
- var D = new THREE.Face3(p ? p.array[T] : T, p ? p.array[T + 1] : T + 1, p ? p.array[T + 2] : T + 2, F), U = {
14313
+ var D = new THREE.Face3(p ? p.array[T] : T, p ? p.array[T + 1] : T + 1, p ? p.array[T + 2] : T + 2, F), q = {
14314
14314
  distance: M,
14315
14315
  object: n,
14316
14316
  face: D,
14317
- point: H,
14317
+ point: B,
14318
14318
  distanceToRay: 0,
14319
14319
  faceIndex: b
14320
14320
  };
14321
- return intersectsMap.set(v, U), l(U);
14321
+ return intersectsMap.set(v, q), l(q);
14322
14322
  }), A = m.length, g = 0; g < A; g++) {
14323
14323
  var y = intersectsMap.get(m[g]);
14324
14324
  y && r.push(y);
@@ -14334,18 +14334,18 @@ function raycastPoints(n, t, e, r) {
14334
14334
  var S = T.intersectionPoint, R = new THREE.Vector3(S.x, S.y, S.z).applyMatrix4(c), w = e.ray.origin.distanceTo(R);
14335
14335
  if (w < e.near || w > e.far)
14336
14336
  return !1;
14337
- var C = T.pointA, I = scratchIntersectionFaceA.set(C.x, C.y, C.z).applyMatrix4(c), H = T.index, M = m ? m.array[H] : H, B;
14337
+ var C = T.pointA, I = scratchIntersectionFaceA.set(C.x, C.y, C.z).applyMatrix4(c), B = T.index, M = m ? m.array[B] : B, H;
14338
14338
  if (g) {
14339
14339
  var L = new THREE.Vector3().fromBufferAttribute(A, M).applyNormalMatrix(scratchNormalMatrix);
14340
- B = new THREE.Face3(M, M, M, L);
14340
+ H = new THREE.Face3(M, M, M, L);
14341
14341
  }
14342
14342
  var O = {
14343
14343
  distance: w,
14344
14344
  object: n,
14345
- face: B,
14345
+ face: H,
14346
14346
  point: R,
14347
14347
  distanceToRay: R.distanceTo(I),
14348
- index: H
14348
+ index: B
14349
14349
  };
14350
14350
  return intersectsMap.set(T, O), d(O);
14351
14351
  }), v = y.length, E = 0; E < v; E++) {
@@ -15393,10 +15393,10 @@ var _object_pattern = /^[og]\s*(.+)?/, _material_library_pattern = /^mtllib /, _
15393
15393
  (d.hasNormal === !0 && v === void 0 || E === void 0 || b === void 0) && (d.hasNormal = !1), (d.hasUV === !0 && T === void 0 || S === void 0 || R === void 0) && (d.hasUV = !1);
15394
15394
  var w = [A, T, v].join(":"), C = d.indexMap[w];
15395
15395
  C === void 0 && (C = d.vertices.length / 3, d.indexMap[w] = C, d.vertices.push(this.vertices[A + 0], this.vertices[A + 1], this.vertices[A + 2]), d.hasColor && (this.colors[A] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[A + 0], this.colors[A + 1], this.colors[A + 2])), d.hasNormal && d.normals.push(this.normals[A + 0], this.normals[A + 1], this.normals[A + 2]), d.hasUV && d.uvs.push(this.uvs[T + 0], this.uvs[T + 1])), d.index.push(C);
15396
- var I = [g, S, E].join(":"), H = d.indexMap[I];
15397
- H === void 0 && (H = d.vertices.length / 3, d.indexMap[I] = H, d.vertices.push(this.vertices[g + 0], this.vertices[g + 1], this.vertices[g + 2]), d.hasColor && (this.colors[g] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[g + 0], this.colors[g + 1], this.colors[g + 2])), d.hasNormal && d.normals.push(this.normals[g + 0], this.normals[g + 1], this.normals[g + 2]), d.hasUV && d.uvs.push(this.uvs[S + 0], this.uvs[S + 1])), d.index.push(H);
15398
- var M = [y, R, b].join(":"), B = d.indexMap[M];
15399
- B === void 0 && (B = d.vertices.length / 3, d.indexMap[M] = B, d.vertices.push(this.vertices[y + 0], this.vertices[y + 1], this.vertices[y + 2]), d.hasColor && (this.colors[y] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[y + 0], this.colors[y + 1], this.colors[y + 2])), d.hasNormal && d.normals.push(this.normals[y + 0], this.normals[y + 1], this.normals[y + 2]), d.hasUV && d.uvs.push(this.uvs[R + 0], this.uvs[R + 1])), d.index.push(B);
15396
+ var I = [g, S, E].join(":"), B = d.indexMap[I];
15397
+ B === void 0 && (B = d.vertices.length / 3, d.indexMap[I] = B, d.vertices.push(this.vertices[g + 0], this.vertices[g + 1], this.vertices[g + 2]), d.hasColor && (this.colors[g] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[g + 0], this.colors[g + 1], this.colors[g + 2])), d.hasNormal && d.normals.push(this.normals[g + 0], this.normals[g + 1], this.normals[g + 2]), d.hasUV && d.uvs.push(this.uvs[S + 0], this.uvs[S + 1])), d.index.push(B);
15398
+ var M = [y, R, b].join(":"), H = d.indexMap[M];
15399
+ H === void 0 && (H = d.vertices.length / 3, d.indexMap[M] = H, d.vertices.push(this.vertices[y + 0], this.vertices[y + 1], this.vertices[y + 2]), d.hasColor && (this.colors[y] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[y + 0], this.colors[y + 1], this.colors[y + 2])), d.hasNormal && d.normals.push(this.normals[y + 0], this.normals[y + 1], this.normals[y + 2]), d.hasUV && d.uvs.push(this.uvs[R + 0], this.uvs[R + 1])), d.index.push(H);
15400
15400
  }, n;
15401
15401
  })()
15402
15402
  );
@@ -15536,23 +15536,23 @@ function build(n, t) {
15536
15536
  return g.dispose();
15537
15537
  }), g.setAttribute("position", new THREE.BufferAttribute(new Float32Array(p.vertices), 3)), p.normals.length > 0 && g.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(p.normals), 3)), p.colors.length > 0 && (A = !0, g.setAttribute("color", new THREE.BufferAttribute(new Float32Array(p.colors), 3))), p.uvs.length > 0 && g.setAttribute("uv", new THREE.BufferAttribute(new Float32Array(p.uvs), 2)), p.index.length > 0 && g.setIndex(new THREE.BufferAttribute(new Uint32Array(p.index), 1)), g.computeBoundingBox(), g.computeBoundingSphere();
15538
15538
  for (var y = [], v = function(R, w) {
15539
- var C = m[R], I = C.name + "_" + C.smooth + "_" + A, H = n.materials[I];
15540
- if (!H) {
15541
- for (var M = null, B = 0, L = t; B < L.length; B++) {
15542
- var O = L[B], F = O.name, N = O.create;
15539
+ var C = m[R], I = C.name + "_" + C.smooth + "_" + A, B = n.materials[I];
15540
+ if (!B) {
15541
+ for (var M = null, H = 0, L = t; H < L.length; H++) {
15542
+ var O = L[H], F = O.name, N = O.create;
15543
15543
  F === C.mtllib && (M = N(C.name));
15544
15544
  }
15545
15545
  if (!M) {
15546
15546
  var D = new PBMMeshMaterial();
15547
15547
  M = [D, Promise.resolve([])];
15548
15548
  }
15549
- H = M[0], H.name = C.name, H.flatShading = !(C.smooth || g.attributes.normal), H.vertexColors = A, n.materials[I] = H;
15550
- var U = M[1];
15551
- r.push(U), o.push(function() {
15552
- return H.dispose();
15549
+ B = M[0], B.name = C.name, B.flatShading = !(C.smooth || g.attributes.normal), B.vertexColors = A, n.materials[I] = B;
15550
+ var q = M[1];
15551
+ r.push(q), o.push(function() {
15552
+ return B.dispose();
15553
15553
  });
15554
15554
  }
15555
- y.push(H);
15555
+ y.push(B);
15556
15556
  }, E = 0, b = m.length; E < b; E++)
15557
15557
  v(E);
15558
15558
  g.clearGroups();
@@ -15999,8 +15999,8 @@ function createPipeBufferGeometry(n, t, e, r) {
15999
15999
  var S = (m * r + y) * 6, R = (r + 1) * m + y, w = (r + 1) * (m + 1) + y, C = (r + 1) * (m + 1) + (y + 1), I = (r + 1) * m + (y + 1);
16000
16000
  l[S] = R, l[S + 1] = w, l[S + 2] = I, l[S + 3] = w, l[S + 4] = C, l[S + 5] = I;
16001
16001
  }
16002
- var H = new THREE.BufferGeometry();
16003
- return H.setIndex(new THREE.BufferAttribute(l, 1)), H.setAttribute("position", new THREE.BufferAttribute(o, 3)), H.setAttribute("normal", new THREE.BufferAttribute(s, 3)), H.setAttribute("uv", new THREE.BufferAttribute(u, 2)), H;
16002
+ var B = new THREE.BufferGeometry();
16003
+ return B.setIndex(new THREE.BufferAttribute(l, 1)), B.setAttribute("position", new THREE.BufferAttribute(o, 3)), B.setAttribute("normal", new THREE.BufferAttribute(s, 3)), B.setAttribute("uv", new THREE.BufferAttribute(u, 2)), B;
16004
16004
  }
16005
16005
  function parseTrajectoryObject(n, t) {
16006
16006
  for (var e = new THREE.Color(0).convertSRGBToLinear(), r = new THREE.Color(52949).convertSRGBToLinear(), o = new THREE.Color(3370495).convertSRGBToLinear(), s = new THREE.Color(16777215).convertSRGBToLinear(), u = 0, l = new THREE.CurvePath(), c = n.length, f = 3; f < c; f += 3) {
@@ -16048,8 +16048,8 @@ function parseTrajectoryObject(n, t) {
16048
16048
  side: THREE.FrontSide
16049
16049
  });
16050
16050
  I.uniforms.displacementScalar.value = -0.01, I.uniforms.diffuse.value = r;
16051
- var H = new THREE.Mesh(w, [C, I]);
16052
- H.position.fromArray(n, 0), T.add(H);
16051
+ var B = new THREE.Mesh(w, [C, I]);
16052
+ B.position.fromArray(n, 0), T.add(B);
16053
16053
  var M = new THREE.ShaderMaterial({
16054
16054
  vertexShader: TRAJECTOR_SPHERE_SHADER.vertexShader,
16055
16055
  fragmentShader: TRAJECTOR_SPHERE_SHADER.fragmentShader,
@@ -16057,8 +16057,8 @@ function parseTrajectoryObject(n, t) {
16057
16057
  side: THREE.FrontSide
16058
16058
  });
16059
16059
  M.uniforms.displacementScalar.value = -0.01, M.uniforms.diffuse.value = o;
16060
- var B = new THREE.Mesh(w, [C, M]);
16061
- return B.position.fromArray(n, n.length - 3), T.add(B), {
16060
+ var H = new THREE.Mesh(w, [C, M]);
16061
+ return H.position.fromArray(n, n.length - 3), T.add(H), {
16062
16062
  scene: T,
16063
16063
  dispose: function() {
16064
16064
  y.dispose(), v.dispose(), E.dispose(), b.dispose(), w.dispose(), C.dispose(), I.dispose(), M.dispose();
@@ -16419,8 +16419,8 @@ var Tile3D = (
16419
16419
  if (C) {
16420
16420
  var I = new THREE.Vector3();
16421
16421
  g.pano0 && I.setFromMatrixPosition(g.pano0.matrix);
16422
- var H = I.clone();
16423
- g.pano1 && H.setFromMatrixPosition(g.pano1.matrix), I.distanceTo(H) < 10 && (w = !0);
16422
+ var B = I.clone();
16423
+ g.pano1 && B.setFromMatrixPosition(g.pano1.matrix), I.distanceTo(B) < 10 && (w = !0);
16424
16424
  }
16425
16425
  }
16426
16426
  if (w || this.tileset.update(S, R), this.refined = !0, this.refineProgress[0] = 0, this.refineProgress[1] = 0, this.tileset.needsRefinedTiles.forEach(function(re) {
@@ -16452,28 +16452,28 @@ var Tile3D = (
16452
16452
  this.renderObjects.length = 0, this.backfaceObjects.length = 0, this.tileObjects.length = 0, this.remove.apply(this, this.children), S.skipLevelOfDetail || this.tileset.selectedTiles.sort(function(re, se) {
16453
16453
  return re.floor !== se.floor ? re.floor - se.floor : re.levelOfContent !== se.levelOfContent ? se.levelOfContent - re.levelOfContent : re.state.distanceToCamera !== se.state.distanceToCamera ? re.state.distanceToCamera - se.state.distanceToCamera : re.state.centerZDepth - se.state.centerZDepth;
16454
16454
  });
16455
- for (var B = [], L = 0, O = this.tileset.selectedTiles; L < O.length; L++) {
16455
+ for (var H = [], L = 0, O = this.tileset.selectedTiles; L < O.length; L++) {
16456
16456
  var F = O[L], N = (d = (f = F.content) === null || f === void 0 ? void 0 : f.data) === null || d === void 0 ? void 0 : d.object;
16457
16457
  if (N) {
16458
16458
  var D = N.update(e, r, o, this, F, g);
16459
- if (B.push(F.id), D && (A = !0), this.tileset.hasMixedContent && S.skipLevelOfDetail) {
16459
+ if (H.push(F.id), D && (A = !0), this.tileset.hasMixedContent && S.skipLevelOfDetail) {
16460
16460
  if (!F.state.finalResolution) {
16461
- var U = cloneSkipBackfaceObject(N);
16462
- U.name = "skipBackface:" + N.name, this.backfaceObjects.push(U);
16461
+ var q = cloneSkipBackfaceObject(N);
16462
+ q.name = "skipBackface:" + N.name, this.backfaceObjects.push(q);
16463
16463
  }
16464
- for (var z = F.state.selectionDepth, K = STENCIL_CONSTANT.TILE_MASK | z << STENCIL_CONSTANT.SKIP_LOD_BIT_SHIFT, j = THREE.GreaterEqualStencilFunc, Q = STENCIL_CONSTANT.SKIP_LOD_MASK, V = THREE.ReplaceStencilOp, J = STENCIL_CONSTANT.TILE_MASK | STENCIL_CONSTANT.SKIP_LOD_MASK, W = 0, X = N.materials; W < X.length; W++) {
16464
+ for (var z = F.state.selectionDepth, j = STENCIL_CONSTANT.TILE_MASK | z << STENCIL_CONSTANT.SKIP_LOD_BIT_SHIFT, J = THREE.GreaterEqualStencilFunc, V = STENCIL_CONSTANT.SKIP_LOD_MASK, U = THREE.ReplaceStencilOp, G = STENCIL_CONSTANT.TILE_MASK | STENCIL_CONSTANT.SKIP_LOD_MASK, W = 0, X = N.materials; W < X.length; W++) {
16465
16465
  var Z = X[W];
16466
- Z.stencilWrite = !0, Z.stencilRef = K, Z.stencilFunc = j, Z.stencilFuncMask = Q, Z.stencilZPass = V, Z.stencilWriteMask = J;
16466
+ Z.stencilWrite = !0, Z.stencilRef = j, Z.stencilFunc = J, Z.stencilFuncMask = V, Z.stencilZPass = U, Z.stencilWriteMask = G;
16467
16467
  }
16468
16468
  } else
16469
- for (var Y = 0, G = N.materials; Y < G.length; Y++) {
16470
- var Z = G[Y];
16469
+ for (var Y = 0, K = N.materials; Y < K.length; Y++) {
16470
+ var Z = K[Y];
16471
16471
  Z.stencilWrite = !1, Z.stencilRef = STENCIL_CONSTANT.TILE_MASK, Z.stencilFunc = THREE.AlwaysStencilFunc, Z.stencilFuncMask = STENCIL_CONSTANT.TILE_MASK, Z.stencilZPass = THREE.ReplaceStencilOp, Z.stencilWriteMask = STENCIL_CONSTANT.TILE_MASK;
16472
16472
  }
16473
16473
  this.tileObjects.push(N);
16474
16474
  }
16475
16475
  }
16476
- var ee = B.toString();
16476
+ var ee = H.toString();
16477
16477
  tileVersionMap.get(this) !== ee && (tileVersionMap.set(this, ee), A = !0), S.skipLevelOfDetail && this.backfaceObjects.length && (u = this.renderObjects).push.apply(u, this.backfaceObjects), this.tileObjects.length && (l = this.renderObjects).push.apply(l, this.tileObjects), S.skipLevelOfDetail && this.renderObjects.push(this.clearStencilObject);
16478
16478
  for (var te = [], ne = 0, ie = this.tileset.selectedTrajectories; ne < ie.length; ne++) {
16479
16479
  var ce = ie[ne], ae = (h = ce.content.data) === null || h === void 0 ? void 0 : h.object;
@@ -17080,10 +17080,10 @@ function mergeVertices(n, t) {
17080
17080
  else {
17081
17081
  for (var T = 0, m = l.length; T < m; T++)
17082
17082
  for (var A = l[T], S = n.getAttribute(A), g = n.morphAttributes[A], R = S.itemSize, C = c[A], I = f[A], w = 0; w < R; w++) {
17083
- var H = h[w];
17084
- if (C.push(S[H](E)), g)
17085
- for (var M = 0, B = g.length; M < B; M++)
17086
- I[M].push(g[M][H](E));
17083
+ var B = h[w];
17084
+ if (C.push(S[B](E)), g)
17085
+ for (var M = 0, H = g.length; M < H; M++)
17086
+ I[M].push(g[M][B](E));
17087
17087
  }
17088
17088
  e[b] = u, d.push(u), u++;
17089
17089
  }
@@ -17107,13 +17107,13 @@ function getEdgesBySphere(n, t, e) {
17107
17107
  var f, d, h, p = (d = (f = c.content) === null || f === void 0 ? void 0 : f.data) === null || d === void 0 ? void 0 : d.object;
17108
17108
  if (p && p.visible) {
17109
17109
  var m = [];
17110
- if (p.traverseVisible(function(j) {
17111
- if (j instanceof THREE.Mesh) {
17112
- var Q = getBvhTreeForMesh(j);
17113
- if (Q) {
17114
- scratchMatrix4$1.copy(j.matrixWorld), scratchMatrix4Inverse.getInverse(scratchMatrix4$1), scratchSphere$1.copy(t).applyMatrix4(scratchMatrix4Inverse);
17115
- var V = Q.trianglesInSphere(scratchSphere$1.center, scratchSphere$1.radius), J = new THREE.BufferGeometry();
17116
- J.setAttribute("position", new THREE.BufferAttribute(V, 3)), J.applyMatrix4(j.matrixWorld), J = mergeVertices(J, 0.01), m.push(J);
17110
+ if (p.traverseVisible(function(J) {
17111
+ if (J instanceof THREE.Mesh) {
17112
+ var V = getBvhTreeForMesh(J);
17113
+ if (V) {
17114
+ scratchMatrix4$1.copy(J.matrixWorld), scratchMatrix4Inverse.getInverse(scratchMatrix4$1), scratchSphere$1.copy(t).applyMatrix4(scratchMatrix4Inverse);
17115
+ var U = V.trianglesInSphere(scratchSphere$1.center, scratchSphere$1.radius), G = new THREE.BufferGeometry();
17116
+ G.setAttribute("position", new THREE.BufferAttribute(U, 3)), G.applyMatrix4(J.matrixWorld), G = mergeVertices(G, 0.01), m.push(G);
17117
17117
  }
17118
17118
  }
17119
17119
  }), m.length === 0)
@@ -17123,19 +17123,19 @@ function getEdgesBySphere(n, t, e) {
17123
17123
  E.push(R);
17124
17124
  }
17125
17125
  for (var T = 0, S = v.length; T < S; T += 3) {
17126
- var w = v[T], C = v[T + 1], I = v[T + 2], H = new THREE.Vector3().crossVectors(E[C].clone().sub(E[w]), E[I].clone().sub(E[w])).normalize();
17127
- b.push({ a: w, b: C, c: I, normal: H });
17126
+ var w = v[T], C = v[T + 1], I = v[T + 2], B = new THREE.Vector3().crossVectors(E[C].clone().sub(E[w]), E[I].clone().sub(E[w])).normalize();
17127
+ b.push({ a: w, b: C, c: I, normal: B });
17128
17128
  }
17129
17129
  for (var M = {}, T = 0, S = b.length; T < S; T++)
17130
- for (var B = b[T], L = 0; L < 3; L++) {
17131
- var O = B[A[L]], F = B[A[(L + 1) % 3]], N = [Math.min(O, F), Math.max(O, F)], D = N[0] + "-" + N[1];
17130
+ for (var H = b[T], L = 0; L < 3; L++) {
17131
+ var O = H[A[L]], F = H[A[(L + 1) % 3]], N = [Math.min(O, F), Math.max(O, F)], D = N[0] + "-" + N[1];
17132
17132
  M[D] === void 0 ? M[D] = { index1: N[0], index2: N[1], face1: T } : M[D].face2 = T;
17133
17133
  }
17134
17134
  for (var D in M) {
17135
- var U = M[D];
17136
- if (U.face2 === void 0 || b[U.face1].normal.dot(b[U.face2].normal) <= r) {
17137
- var z = E[U.index1], K = E[U.index2];
17138
- o.push(new THREE.Line3(z, K));
17135
+ var q = M[D];
17136
+ if (q.face2 === void 0 || b[q.face1].normal.dot(b[q.face2].normal) <= r) {
17137
+ var z = E[q.index1], j = E[q.index2];
17138
+ o.push(new THREE.Line3(z, j));
17139
17139
  }
17140
17140
  }
17141
17141
  E.length = 0, b.length = 0;
@@ -17879,32 +17879,32 @@ function parse(n, t) {
17879
17879
  writable: !1,
17880
17880
  value: Object.freeze(T.allowHosts)
17881
17881
  });
17882
- var H = b.reduce(function(V, J) {
17883
- return jsonMerge(V, J);
17882
+ var B = b.reduce(function(U, G) {
17883
+ return jsonMerge(U, G);
17884
17884
  });
17885
17885
  defineProperty(t, "name", {
17886
17886
  enumerable: !0,
17887
17887
  configurable: !1,
17888
17888
  writable: !1,
17889
- value: String((e = H.name) !== null && e !== void 0 ? e : "Unknown")
17889
+ value: String((e = B.name) !== null && e !== void 0 ? e : "Unknown")
17890
17890
  }), defineProperty(t, "workCode", {
17891
17891
  enumerable: !0,
17892
17892
  writable: !0,
17893
- value: String(H.resource_code || H.basic_code || H.vr_code || H.code || H.project_id || H.work_code || H.workCode || createUuid())
17893
+ value: String(B.resource_code || B.basic_code || B.vr_code || B.code || B.project_id || B.work_code || B.workCode || createUuid())
17894
17894
  }), defineProperty(t, "projectId", {
17895
17895
  enumerable: !0,
17896
17896
  writable: !0,
17897
- value: H.project_id
17897
+ value: B.project_id
17898
17898
  }), defineProperty(t, "baseURL", {
17899
17899
  enumerable: !0,
17900
17900
  writable: !0,
17901
17901
  value: (function() {
17902
- var V, J = (V = H.base_url) !== null && V !== void 0 ? V : "";
17903
- return J && J[J.length - 1] !== "/" && (J += "/"), J;
17902
+ var U, G = (U = B.base_url) !== null && U !== void 0 ? U : "";
17903
+ return G && G[G.length - 1] !== "/" && (G += "/"), G;
17904
17904
  })()
17905
17905
  });
17906
17906
  var M = void 0;
17907
- typeof H.model == "object" && (M = {}, defineProperty(M, "work", {
17907
+ typeof B.model == "object" && (M = {}, defineProperty(M, "work", {
17908
17908
  enumerable: !1,
17909
17909
  configurable: !1,
17910
17910
  writable: !1,
@@ -17914,36 +17914,36 @@ function parse(n, t) {
17914
17914
  configurable: !1,
17915
17915
  writable: !1,
17916
17916
  value: (function() {
17917
- var V = H.model.file_url;
17918
- if (V)
17919
- return relativeURL(V, t.baseURL);
17917
+ var U = B.model.file_url;
17918
+ if (U)
17919
+ return relativeURL(U, t.baseURL);
17920
17920
  })()
17921
17921
  }), defineProperty(M, "textureBase", {
17922
17922
  enumerable: !0,
17923
17923
  configurable: !1,
17924
17924
  writable: !1,
17925
17925
  value: (function() {
17926
- var V = H.model.material_base_url;
17927
- return V && (V = relativeURL(V, t.baseURL)), V;
17926
+ var U = B.model.material_base_url;
17927
+ return U && (U = relativeURL(U, t.baseURL)), U;
17928
17928
  })()
17929
17929
  }), defineProperty(M, "textures", {
17930
17930
  enumerable: !0,
17931
17931
  configurable: !1,
17932
17932
  writable: !1,
17933
17933
  value: (function() {
17934
- var V = void 0;
17935
- return Array.isArray(H.model.material_textures) && (V = H.model.material_textures.slice(), Object.freeze(V)), V;
17934
+ var U = void 0;
17935
+ return Array.isArray(B.model.material_textures) && (U = B.model.material_textures.slice(), Object.freeze(U)), U;
17936
17936
  })()
17937
17937
  }), defineProperty(M, "layers", {
17938
17938
  enumerable: !0,
17939
17939
  configurable: !1,
17940
17940
  writable: !1,
17941
17941
  value: (function() {
17942
- var V, J, W, X = [];
17943
- if (Array.isArray(H.model.layers))
17944
- for (var Z = 0, Y = H.model.layers; Z < Y.length; Z++) {
17945
- var G = Y[Z];
17946
- if (G && G.tileset_url) {
17942
+ var U, G, W, X = [];
17943
+ if (Array.isArray(B.model.layers))
17944
+ for (var Z = 0, Y = B.model.layers; Z < Y.length; Z++) {
17945
+ var K = Y[Z];
17946
+ if (K && K.tileset_url) {
17947
17947
  var ee = {};
17948
17948
  defineProperty(ee, "work", {
17949
17949
  enumerable: !1,
@@ -17954,28 +17954,28 @@ function parse(n, t) {
17954
17954
  enumerable: !0,
17955
17955
  configurable: !1,
17956
17956
  writable: !1,
17957
- value: (V = G.name) !== null && V !== void 0 ? V : ""
17957
+ value: (U = K.name) !== null && U !== void 0 ? U : ""
17958
17958
  }), defineProperty(ee, "type", {
17959
17959
  enumerable: !0,
17960
17960
  configurable: !1,
17961
17961
  writable: !1,
17962
- value: (J = G.type) !== null && J !== void 0 ? J : "mesh"
17962
+ value: (G = K.type) !== null && G !== void 0 ? G : "mesh"
17963
17963
  }), defineProperty(ee, "upAxis", {
17964
17964
  enumerable: !0,
17965
17965
  configurable: !1,
17966
17966
  writable: !1,
17967
- value: (W = G.up_axis) !== null && W !== void 0 ? W : "Z"
17967
+ value: (W = K.up_axis) !== null && W !== void 0 ? W : "Z"
17968
17968
  }), defineProperty(ee, "tileset", {
17969
17969
  enumerable: !0,
17970
17970
  configurable: !1,
17971
17971
  writable: !1,
17972
- value: relativeURL(G.tileset_url, t.baseURL)
17972
+ value: relativeURL(K.tileset_url, t.baseURL)
17973
17973
  }), X.push(ee);
17974
17974
  }
17975
17975
  }
17976
- if (typeof H.model.tiles == "object") {
17977
- var G = H.model.tiles;
17978
- if (G && G.tileset_url) {
17976
+ if (typeof B.model.tiles == "object") {
17977
+ var K = B.model.tiles;
17978
+ if (K && K.tileset_url) {
17979
17979
  var ee = {};
17980
17980
  defineProperty(ee, "work", {
17981
17981
  enumerable: !1,
@@ -18001,7 +18001,7 @@ function parse(n, t) {
18001
18001
  enumerable: !0,
18002
18002
  configurable: !1,
18003
18003
  writable: !1,
18004
- value: relativeURL(G.tileset_url, t.baseURL)
18004
+ value: relativeURL(K.tileset_url, t.baseURL)
18005
18005
  }), X.push(ee);
18006
18006
  }
18007
18007
  }
@@ -18013,10 +18013,10 @@ function parse(n, t) {
18013
18013
  writable: !1,
18014
18014
  value: M
18015
18015
  });
18016
- var B = [];
18017
- if (Array.isArray(H.observers) && H.panorama && Array.isArray(H.panorama.list || H.panorama.info))
18018
- for (var L = H.observers, O = (r = H.panorama.list || H.panorama.info) !== null && r !== void 0 ? r : [], F = (f = (l = (s = (o = H.panorama) === null || o === void 0 ? void 0 : o.pano_high_cube_base_url) !== null && s !== void 0 ? s : (u = H.panorama) === null || u === void 0 ? void 0 : u.pano_cube_base_url) !== null && l !== void 0 ? l : (c = H.panorama) === null || c === void 0 ? void 0 : c.base_url) !== null && f !== void 0 ? f : "", N = Math.min(L.length, O.length), D = function(V) {
18019
- var J = L[V], W = O[V], X = {};
18016
+ var H = [];
18017
+ if (Array.isArray(B.observers) && B.panorama && Array.isArray(B.panorama.list || B.panorama.info))
18018
+ for (var L = B.observers, O = (r = B.panorama.list || B.panorama.info) !== null && r !== void 0 ? r : [], F = (f = (l = (s = (o = B.panorama) === null || o === void 0 ? void 0 : o.pano_high_cube_base_url) !== null && s !== void 0 ? s : (u = B.panorama) === null || u === void 0 ? void 0 : u.pano_cube_base_url) !== null && l !== void 0 ? l : (c = B.panorama) === null || c === void 0 ? void 0 : c.base_url) !== null && f !== void 0 ? f : "", N = Math.min(L.length, O.length), D = function(U) {
18019
+ var G = L[U], W = O[U], X = {};
18020
18020
  defineProperty(X, "work", {
18021
18021
  enumerable: !1,
18022
18022
  configurable: !1,
@@ -18026,62 +18026,62 @@ function parse(n, t) {
18026
18026
  enumerable: !0,
18027
18027
  configurable: !1,
18028
18028
  writable: !1,
18029
- value: V
18029
+ value: U
18030
18030
  }), defineProperty(X, "panoIndex", {
18031
18031
  enumerable: !0,
18032
18032
  configurable: !1,
18033
18033
  writable: !1,
18034
- value: V
18034
+ value: U
18035
18035
  }), defineProperty(X, "panoId", {
18036
18036
  enumerable: !0,
18037
18037
  configurable: !1,
18038
18038
  writable: !1,
18039
- value: panoStringify({ workCode: t.workCode, panoIndex: V })
18039
+ value: panoStringify({ workCode: t.workCode, panoIndex: U })
18040
18040
  }), defineProperty(X, "derivedId", {
18041
18041
  enumerable: !0,
18042
18042
  configurable: !1,
18043
18043
  writable: !1,
18044
- value: (d = J.derived_id) !== null && d !== void 0 ? d : W.derived_id
18044
+ value: (d = G.derived_id) !== null && d !== void 0 ? d : W.derived_id
18045
18045
  }), defineProperty(X, "floorIndex", {
18046
18046
  enumerable: !0,
18047
18047
  configurable: !1,
18048
18048
  writable: !1,
18049
- value: (h = J.floor_index) !== null && h !== void 0 ? h : J.floor
18049
+ value: (h = G.floor_index) !== null && h !== void 0 ? h : G.floor
18050
18050
  }), defineProperty(X, "derivedId", {
18051
18051
  enumerable: !0,
18052
18052
  configurable: !1,
18053
18053
  writable: !1,
18054
- value: (p = J.derived_id) !== null && p !== void 0 ? p : W.derived_id
18054
+ value: (p = G.derived_id) !== null && p !== void 0 ? p : W.derived_id
18055
18055
  }), defineProperty(X, "derivedIdStr", {
18056
18056
  enumerable: !0,
18057
18057
  configurable: !1,
18058
18058
  writable: !1,
18059
- value: (m = J.derived_id_str) !== null && m !== void 0 ? m : W.derived_id_str
18059
+ value: (m = G.derived_id_str) !== null && m !== void 0 ? m : W.derived_id_str
18060
18060
  }), defineProperty(X, "active", {
18061
18061
  enumerable: !0,
18062
18062
  configurable: !1,
18063
18063
  writable: !1,
18064
- value: J.active !== !1 && W.active !== !1
18064
+ value: G.active !== !1 && W.active !== !1
18065
18065
  }), defineProperty(X, "loadable", {
18066
18066
  enumerable: !0,
18067
18067
  configurable: !1,
18068
18068
  writable: !1,
18069
- value: (g = (A = J.active) !== null && A !== void 0 ? A : W.active) !== null && g !== void 0 ? g : !1
18069
+ value: (g = (A = G.active) !== null && A !== void 0 ? A : W.active) !== null && g !== void 0 ? g : !1
18070
18070
  }), defineProperty(X, "position", {
18071
18071
  enumerable: !0,
18072
18072
  configurable: !1,
18073
18073
  writable: !1,
18074
- value: Object.freeze(new THREE.Vector3().fromArray((y = J.position) !== null && y !== void 0 ? y : [0, 0, 0]))
18074
+ value: Object.freeze(new THREE.Vector3().fromArray((y = G.position) !== null && y !== void 0 ? y : [0, 0, 0]))
18075
18075
  }), defineProperty(X, "standingPosition", {
18076
18076
  enumerable: !0,
18077
18077
  configurable: !1,
18078
18078
  writable: !1,
18079
- value: Object.freeze(new THREE.Vector3().fromArray((E = (v = J.standing_position) !== null && v !== void 0 ? v : J.standingPosition) !== null && E !== void 0 ? E : [0, 0, 0]))
18079
+ value: Object.freeze(new THREE.Vector3().fromArray((E = (v = G.standing_position) !== null && v !== void 0 ? v : G.standingPosition) !== null && E !== void 0 ? E : [0, 0, 0]))
18080
18080
  }), defineProperty(X, "quaternion", {
18081
18081
  enumerable: !0,
18082
18082
  configurable: !1,
18083
18083
  writable: !1,
18084
- value: Object.freeze(new THREE.Quaternion().fromArray(J.quaternion ? [J.quaternion.x, J.quaternion.y, J.quaternion.z, J.quaternion.w] : [0, 0, 0, 1]))
18084
+ value: Object.freeze(new THREE.Quaternion().fromArray(G.quaternion ? [G.quaternion.x, G.quaternion.y, G.quaternion.z, G.quaternion.w] : [0, 0, 0, 1]))
18085
18085
  }), defineProperty(X, "matrix", {
18086
18086
  enumerable: !0,
18087
18087
  configurable: !1,
@@ -18092,26 +18092,26 @@ function parse(n, t) {
18092
18092
  configurable: !1,
18093
18093
  writable: !1,
18094
18094
  value: (function() {
18095
- var Z, Y, G = ((Y = (Z = J.accessible_nodes) !== null && Z !== void 0 ? Z : J.accessibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18095
+ var Z, Y, K = ((Y = (Z = G.accessible_nodes) !== null && Z !== void 0 ? Z : G.accessibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18096
18096
  return te < N;
18097
18097
  });
18098
- if (G.length === 0)
18098
+ if (K.length === 0)
18099
18099
  for (var ee = 0; ee < N; ee++)
18100
- ee !== V && G.push(ee);
18101
- return Object.freeze(G);
18100
+ ee !== U && K.push(ee);
18101
+ return Object.freeze(K);
18102
18102
  })()
18103
18103
  }), defineProperty(X, "visibleNodes", {
18104
18104
  enumerable: !0,
18105
18105
  configurable: !1,
18106
18106
  writable: !1,
18107
18107
  value: (function() {
18108
- var Z, Y, G = ((Y = (Z = J.visible_nodes) !== null && Z !== void 0 ? Z : J.visibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18108
+ var Z, Y, K = ((Y = (Z = G.visible_nodes) !== null && Z !== void 0 ? Z : G.visibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18109
18109
  return te < N;
18110
18110
  });
18111
- if (G.length === 0)
18111
+ if (K.length === 0)
18112
18112
  for (var ee = 0; ee < N; ee++)
18113
- ee !== V && G.push(ee);
18114
- return Object.freeze(G);
18113
+ ee !== U && K.push(ee);
18114
+ return Object.freeze(K);
18115
18115
  })()
18116
18116
  }), defineProperty(X, "images", {
18117
18117
  enumerable: !0,
@@ -18125,13 +18125,13 @@ function parse(n, t) {
18125
18125
  writable: !1,
18126
18126
  value: t
18127
18127
  });
18128
- for (var Y = 0, G = FACE_ORDER$1; Y < G.length; Y++) {
18129
- var ee = G[Y];
18128
+ for (var Y = 0, K = FACE_ORDER$1; Y < K.length; Y++) {
18129
+ var ee = K[Y];
18130
18130
  defineProperty(Z, ee, {
18131
18131
  enumerable: !0,
18132
18132
  configurable: !1,
18133
18133
  writable: !1,
18134
- value: relativeURL(panoURL(W[ee], F, V), t.baseURL)
18134
+ value: relativeURL(panoURL(W[ee], F, U), t.baseURL)
18135
18135
  });
18136
18136
  }
18137
18137
  return defineProperty(Z, "sizeList", {
@@ -18269,14 +18269,14 @@ function parse(n, t) {
18269
18269
  value: new THREE.Vector2().fromArray(W.video.size)
18270
18270
  })), Z;
18271
18271
  })()
18272
- }), B.push(X);
18273
- }, U = 0; U < N; U++)
18274
- D(U);
18272
+ }), H.push(X);
18273
+ }, q = 0; q < N; q++)
18274
+ D(q);
18275
18275
  defineProperty(t, "observers", {
18276
18276
  enumerable: !0,
18277
18277
  configurable: !1,
18278
18278
  writable: !1,
18279
- value: Object.freeze(B)
18279
+ value: Object.freeze(H)
18280
18280
  });
18281
18281
  var z = {};
18282
18282
  if (defineProperty(z, "work", {
@@ -18284,19 +18284,19 @@ function parse(n, t) {
18284
18284
  configurable: !1,
18285
18285
  writable: !1,
18286
18286
  value: t
18287
- }), H.initial) {
18287
+ }), B.initial) {
18288
18288
  if (t.observers.length > 0) {
18289
- var K = void 0;
18290
- isNumber(H.initial.panoIndex) ? K = H.initial.panoIndex : isNumber(H.initial.pano_index) ? K = H.initial.pano_index : isNumber(H.initial.pano) && (K = H.initial.pano), typeof K == "number" && (K = clamp$1(K, 0, t.observers.length - 1), defineProperty(z, "panoIndex", {
18289
+ var j = void 0;
18290
+ isNumber(B.initial.panoIndex) ? j = B.initial.panoIndex : isNumber(B.initial.pano_index) ? j = B.initial.pano_index : isNumber(B.initial.pano) && (j = B.initial.pano), typeof j == "number" && (j = clamp$1(j, 0, t.observers.length - 1), defineProperty(z, "panoIndex", {
18291
18291
  enumerable: !0,
18292
18292
  writable: !0,
18293
- value: K
18293
+ value: j
18294
18294
  }));
18295
18295
  }
18296
- if (H.initial.mode === "Panorama" && t.observers.length === 0 || H.initial.mode === "Floorplan" || H.initial.mode === "Topview" || H.initial.mode === "Model" || H.initial.mode === "Mapview" ? defineProperty(z, "mode", {
18296
+ if (B.initial.mode === "Panorama" && t.observers.length === 0 || B.initial.mode === "Floorplan" || B.initial.mode === "Topview" || B.initial.mode === "Model" || B.initial.mode === "Mapview" ? defineProperty(z, "mode", {
18297
18297
  enumerable: !0,
18298
18298
  writable: !0,
18299
- value: H.initial.mode
18299
+ value: B.initial.mode
18300
18300
  }) : typeof z.panoIndex == "number" ? defineProperty(z, "mode", {
18301
18301
  enumerable: !0,
18302
18302
  writable: !0,
@@ -18305,43 +18305,43 @@ function parse(n, t) {
18305
18305
  enumerable: !0,
18306
18306
  writable: !0,
18307
18307
  value: "Mapview"
18308
- }), isNumber(H.initial.latitude) && defineProperty(z, "latitude", {
18308
+ }), isNumber(B.initial.latitude) && defineProperty(z, "latitude", {
18309
18309
  enumerable: !0,
18310
18310
  writable: !0,
18311
- value: H.initial.latitude
18312
- }), isNumber(H.initial.longitude) ? defineProperty(z, "longitude", {
18311
+ value: B.initial.latitude
18312
+ }), isNumber(B.initial.longitude) ? defineProperty(z, "longitude", {
18313
18313
  enumerable: !0,
18314
18314
  writable: !0,
18315
- value: H.initial.longitude
18316
- }) : isNumber(H.initial.heading) && defineProperty(z, "longitude", {
18315
+ value: B.initial.longitude
18316
+ }) : isNumber(B.initial.heading) && defineProperty(z, "longitude", {
18317
18317
  enumerable: !0,
18318
18318
  writable: !0,
18319
- value: headingToLongitude(H.initial.heading)
18320
- }), isNumber(H.initial.fov) && defineProperty(z, "fov", {
18319
+ value: headingToLongitude(B.initial.heading)
18320
+ }), isNumber(B.initial.fov) && defineProperty(z, "fov", {
18321
18321
  enumerable: !0,
18322
18322
  writable: !0,
18323
- value: H.initial.fov
18324
- }), isNumber(H.initial.distance) && defineProperty(z, "distance", {
18323
+ value: B.initial.fov
18324
+ }), isNumber(B.initial.distance) && defineProperty(z, "distance", {
18325
18325
  enumerable: !0,
18326
18326
  writable: !0,
18327
- value: H.initial.distance
18328
- }), Array.isArray(H.initial.offset)) {
18329
- var j = H.initial.offset, Q = [0, 0, 0].map(function(V, J) {
18330
- var W = Number(j[J]);
18327
+ value: B.initial.distance
18328
+ }), Array.isArray(B.initial.offset)) {
18329
+ var J = B.initial.offset, V = [0, 0, 0].map(function(U, G) {
18330
+ var W = Number(J[G]);
18331
18331
  return isNaN(W) || !isFinite(W) ? 0 : W;
18332
18332
  });
18333
18333
  defineProperty(z, "offset", {
18334
18334
  enumerable: !0,
18335
18335
  writable: !0,
18336
- value: new THREE.Vector3().fromArray(Q)
18336
+ value: new THREE.Vector3().fromArray(V)
18337
18337
  });
18338
- } else typeof H.initial.offset == "object" && typeof H.initial.offset.x == "number" && typeof H.initial.offset.y == "number" && typeof H.initial.offset.z == "number" && defineProperty(z, "offset", {
18338
+ } else typeof B.initial.offset == "object" && typeof B.initial.offset.x == "number" && typeof B.initial.offset.y == "number" && typeof B.initial.offset.z == "number" && defineProperty(z, "offset", {
18339
18339
  enumerable: !0,
18340
18340
  writable: !0,
18341
18341
  value: new THREE.Vector3().fromArray([
18342
- H.initial.offset.x,
18343
- H.initial.offset.y,
18344
- H.initial.offset.z
18342
+ B.initial.offset.x,
18343
+ B.initial.offset.y,
18344
+ B.initial.offset.z
18345
18345
  ])
18346
18346
  });
18347
18347
  }
@@ -18676,7 +18676,7 @@ Error work input:
18676
18676
  var u = s[o];
18677
18677
  this.observerBox.expandByPoint(u.position), this.observerBox.expandByPoint(u.standingPosition);
18678
18678
  }
18679
- e.transform && (Array.isArray(e.transform) ? this.transform.fromArray(e.transform) : this.transform.copy(e.transform)), typeof e.jsonp == "boolean" && (this.jsonp = e.jsonp), typeof e.shortPath == "boolean" && (this.shortPath = e.shortPath), e.workCode && (typeof e.workCode == "string" ? this.workCode = e.workCode : typeof e.workCode == "function" && (this.workCode = e.workCode(t)));
18679
+ e.baseURL && (this.baseURL = e.baseURL), e.transform && (Array.isArray(e.transform) ? this.transform.fromArray(e.transform) : this.transform.copy(e.transform)), typeof e.jsonp == "boolean" && (this.jsonp = e.jsonp), typeof e.shortPath == "boolean" && (this.shortPath = e.shortPath), e.workCode && (typeof e.workCode == "string" ? this.workCode = e.workCode : typeof e.workCode == "function" && (this.workCode = e.workCode(t)));
18680
18680
  {
18681
18681
  var l = this;
18682
18682
  this.options = {
@@ -19956,48 +19956,48 @@ var Hammer = (function(n, t, e, r) {
19956
19956
  return Array.isArray(P) ? (p(P, k[_], k), !0) : !1;
19957
19957
  }
19958
19958
  function p(P, _, k) {
19959
- var q;
19959
+ var Q;
19960
19960
  if (P)
19961
19961
  if (P.forEach)
19962
19962
  P.forEach(_, k);
19963
19963
  else if (P.length !== r)
19964
- for (q = 0; q < P.length; )
19965
- _.call(k, P[q], q, P), q++;
19964
+ for (Q = 0; Q < P.length; )
19965
+ _.call(k, P[Q], Q, P), Q++;
19966
19966
  else
19967
- for (q in P)
19968
- P.hasOwnProperty(q) && _.call(k, P[q], q, P);
19967
+ for (Q in P)
19968
+ P.hasOwnProperty(Q) && _.call(k, P[Q], Q, P);
19969
19969
  }
19970
19970
  function m(P, _, k) {
19971
- var q = "DEPRECATED METHOD: " + _ + `
19971
+ var Q = "DEPRECATED METHOD: " + _ + `
19972
19972
  ` + k + ` AT
19973
19973
  `;
19974
19974
  return function() {
19975
19975
  var $ = new Error("get-stack-trace"), oe = $ && $.stack ? $.stack.replace(/^[^\(]+?[\n$]/gm, "").replace(/^\s+at\s+/gm, "").replace(/^Object.<anonymous>\s*\(/gm, "{anonymous}()@") : "Unknown Stack Trace", be = n.console && (n.console.warn || n.console.log);
19976
- return be && be.call(n.console, q, oe), P.apply(this, arguments);
19976
+ return be && be.call(n.console, Q, oe), P.apply(this, arguments);
19977
19977
  };
19978
19978
  }
19979
19979
  var A;
19980
19980
  typeof Object.assign != "function" ? A = function(_) {
19981
19981
  if (_ === r || _ === null)
19982
19982
  throw new TypeError("Cannot convert undefined or null to object");
19983
- for (var k = Object(_), q = 1; q < arguments.length; q++) {
19984
- var $ = arguments[q];
19983
+ for (var k = Object(_), Q = 1; Q < arguments.length; Q++) {
19984
+ var $ = arguments[Q];
19985
19985
  if ($ !== r && $ !== null)
19986
19986
  for (var oe in $)
19987
19987
  $.hasOwnProperty(oe) && (k[oe] = $[oe]);
19988
19988
  }
19989
19989
  return k;
19990
19990
  } : A = Object.assign;
19991
- var g = m(function(_, k, q) {
19991
+ var g = m(function(_, k, Q) {
19992
19992
  for (var $ = Object.keys(k), oe = 0; oe < $.length; )
19993
- (!q || q && _[$[oe]] === r) && (_[$[oe]] = k[$[oe]]), oe++;
19993
+ (!Q || Q && _[$[oe]] === r) && (_[$[oe]] = k[$[oe]]), oe++;
19994
19994
  return _;
19995
19995
  }, "extend", "Use `assign`."), y = m(function(_, k) {
19996
19996
  return g(_, k, !0);
19997
19997
  }, "merge", "Use `assign`.");
19998
19998
  function v(P, _, k) {
19999
- var q = _.prototype, $;
20000
- $ = P.prototype = Object.create(q), $.constructor = P, $._super = q, k && A($, k);
19999
+ var Q = _.prototype, $;
20000
+ $ = P.prototype = Object.create(Q), $.constructor = P, $._super = Q, k && A($, k);
20001
20001
  }
20002
20002
  function E(P, _) {
20003
20003
  return function() {
@@ -20011,13 +20011,13 @@ var Hammer = (function(n, t, e, r) {
20011
20011
  return P === r ? _ : P;
20012
20012
  }
20013
20013
  function S(P, _, k) {
20014
- p(I(_), function(q) {
20015
- P.addEventListener(q, k, !1);
20014
+ p(I(_), function(Q) {
20015
+ P.addEventListener(Q, k, !1);
20016
20016
  });
20017
20017
  }
20018
20018
  function R(P, _, k) {
20019
- p(I(_), function(q) {
20020
- P.removeEventListener(q, k, !1);
20019
+ p(I(_), function(Q) {
20020
+ P.removeEventListener(Q, k, !1);
20021
20021
  });
20022
20022
  }
20023
20023
  function w(P, _) {
@@ -20034,32 +20034,32 @@ var Hammer = (function(n, t, e, r) {
20034
20034
  function I(P) {
20035
20035
  return P.trim().split(/\s+/g);
20036
20036
  }
20037
- function H(P, _, k) {
20037
+ function B(P, _, k) {
20038
20038
  if (P.indexOf && !k)
20039
20039
  return P.indexOf(_);
20040
- for (var q = 0; q < P.length; ) {
20041
- if (k && P[q][k] == _ || !k && P[q] === _)
20042
- return q;
20043
- q++;
20040
+ for (var Q = 0; Q < P.length; ) {
20041
+ if (k && P[Q][k] == _ || !k && P[Q] === _)
20042
+ return Q;
20043
+ Q++;
20044
20044
  }
20045
20045
  return -1;
20046
20046
  }
20047
20047
  function M(P) {
20048
20048
  return Array.prototype.slice.call(P, 0);
20049
20049
  }
20050
- function B(P, _, k) {
20051
- for (var q = [], $ = [], oe = 0; oe < P.length; ) {
20050
+ function H(P, _, k) {
20051
+ for (var Q = [], $ = [], oe = 0; oe < P.length; ) {
20052
20052
  var be = P[oe][_];
20053
- H($, be) < 0 && q.push(P[oe]), $[oe] = be, oe++;
20053
+ B($, be) < 0 && Q.push(P[oe]), $[oe] = be, oe++;
20054
20054
  }
20055
- return q = q.sort(function(Xe, Fe) {
20055
+ return Q = Q.sort(function(Xe, Fe) {
20056
20056
  return Xe[_] > Fe[_];
20057
- }), q;
20057
+ }), Q;
20058
20058
  }
20059
20059
  function L(P, _) {
20060
- for (var k, q, $ = _[0].toUpperCase() + _.slice(1), oe = 0; oe < o.length; ) {
20061
- if (k = o[oe], q = k ? k + $ : _, q in P)
20062
- return q;
20060
+ for (var k, Q, $ = _[0].toUpperCase() + _.slice(1), oe = 0; oe < o.length; ) {
20061
+ if (k = o[oe], Q = k ? k + $ : _, Q in P)
20062
+ return Q;
20063
20063
  oe++;
20064
20064
  }
20065
20065
  return r;
@@ -20072,11 +20072,11 @@ var Hammer = (function(n, t, e, r) {
20072
20072
  var _ = P.ownerDocument || P;
20073
20073
  return _.defaultView || _.parentWindow || n;
20074
20074
  }
20075
- var D = /mobile|tablet|ip(ad|hone|od)|android/i, U = "ontouchstart" in n, z = L(n, "PointerEvent") !== r, K = U && D.test(navigator.userAgent), j = "touch", Q = "pen", V = "mouse", J = "kinect", W = 25, X = 1, Z = 2, Y = 4, G = 8, ee = 1, te = 2, ne = 4, ie = 8, ce = 16, ae = te | ne, de = ie | ce, ge = ae | de, ye = ["x", "y"], xe = ["clientX", "clientY"];
20075
+ var D = /mobile|tablet|ip(ad|hone|od)|android/i, q = "ontouchstart" in n, z = L(n, "PointerEvent") !== r, j = q && D.test(navigator.userAgent), J = "touch", V = "pen", U = "mouse", G = "kinect", W = 25, X = 1, Z = 2, Y = 4, K = 8, ee = 1, te = 2, ne = 4, ie = 8, ce = 16, ae = te | ne, de = ie | ce, ge = ae | de, ye = ["x", "y"], xe = ["clientX", "clientY"];
20076
20076
  function le(P, _) {
20077
20077
  var k = this;
20078
- this.manager = P, this.callback = _, this.element = P.element, this.target = P.options.inputTarget, this.domHandler = function(q) {
20079
- b(P.options.enable, [P]) && k.handler(q);
20078
+ this.manager = P, this.callback = _, this.element = P.element, this.target = P.options.inputTarget, this.domHandler = function(Q) {
20079
+ b(P.options.enable, [P]) && k.handler(Q);
20080
20080
  }, this.init();
20081
20081
  }
20082
20082
  le.prototype = {
@@ -20101,36 +20101,36 @@ var Hammer = (function(n, t, e, r) {
20101
20101
  };
20102
20102
  function he(P) {
20103
20103
  var _, k = P.options.inputClass;
20104
- return k ? _ = k : z ? _ = Be : K ? _ = Ue : U ? _ = ht : _ = ke, new _(P, re);
20104
+ return k ? _ = k : z ? _ = Be : j ? _ = Ue : q ? _ = ht : _ = ke, new _(P, re);
20105
20105
  }
20106
20106
  function re(P, _, k) {
20107
- var q = k.pointers.length, $ = k.changedPointers.length, oe = _ & X && q - $ === 0, be = _ & (Y | G) && q - $ === 0;
20107
+ var Q = k.pointers.length, $ = k.changedPointers.length, oe = _ & X && Q - $ === 0, be = _ & (Y | K) && Q - $ === 0;
20108
20108
  k.isFirst = !!oe, k.isFinal = !!be, oe && (P.session = {}), k.eventType = _, se(P, k), P.emit("hammer.input", k), P.recognize(k), P.session.prevInput = k;
20109
20109
  }
20110
20110
  function se(P, _) {
20111
- var k = P.session, q = _.pointers, $ = q.length;
20111
+ var k = P.session, Q = _.pointers, $ = Q.length;
20112
20112
  k.firstInput || (k.firstInput = Ne(_)), $ > 1 && !k.firstMultiple ? k.firstMultiple = Ne(_) : $ === 1 && (k.firstMultiple = !1);
20113
- var oe = k.firstInput, be = k.firstMultiple, De = be ? be.center : oe.center, Xe = _.center = qe(q);
20113
+ var oe = k.firstInput, be = k.firstMultiple, De = be ? be.center : oe.center, Xe = _.center = qe(Q);
20114
20114
  _.timeStamp = f(), _.deltaTime = _.timeStamp - oe.timeStamp, _.angle = Ke(De, Xe), _.distance = ve(De, Xe), pe(k, _), _.offsetDirection = Ve(_.deltaX, _.deltaY);
20115
20115
  var Fe = Ye(_.deltaTime, _.deltaX, _.deltaY);
20116
- _.overallVelocityX = Fe.x, _.overallVelocityY = Fe.y, _.overallVelocity = c(Fe.x) > c(Fe.y) ? Fe.x : Fe.y, _.scale = be ? Le(be.pointers, q) : 1, _.rotation = be ? Te(be.pointers, q) : 0, _.maxPointers = k.prevInput ? _.pointers.length > k.prevInput.maxPointers ? _.pointers.length : k.prevInput.maxPointers : _.pointers.length, me(k, _);
20116
+ _.overallVelocityX = Fe.x, _.overallVelocityY = Fe.y, _.overallVelocity = c(Fe.x) > c(Fe.y) ? Fe.x : Fe.y, _.scale = be ? Le(be.pointers, Q) : 1, _.rotation = be ? Te(be.pointers, Q) : 0, _.maxPointers = k.prevInput ? _.pointers.length > k.prevInput.maxPointers ? _.pointers.length : k.prevInput.maxPointers : _.pointers.length, me(k, _);
20117
20117
  var lt = P.element;
20118
20118
  w(_.srcEvent.target, lt) && (lt = _.srcEvent.target), _.target = lt;
20119
20119
  }
20120
20120
  function pe(P, _) {
20121
- var k = _.center, q = P.offsetDelta || {}, $ = P.prevDelta || {}, oe = P.prevInput || {};
20121
+ var k = _.center, Q = P.offsetDelta || {}, $ = P.prevDelta || {}, oe = P.prevInput || {};
20122
20122
  (_.eventType === X || oe.eventType === Y) && ($ = P.prevDelta = {
20123
20123
  x: oe.deltaX || 0,
20124
20124
  y: oe.deltaY || 0
20125
- }, q = P.offsetDelta = {
20125
+ }, Q = P.offsetDelta = {
20126
20126
  x: k.x,
20127
20127
  y: k.y
20128
- }), _.deltaX = $.x + (k.x - q.x), _.deltaY = $.y + (k.y - q.y);
20128
+ }), _.deltaX = $.x + (k.x - Q.x), _.deltaY = $.y + (k.y - Q.y);
20129
20129
  }
20130
20130
  function me(P, _) {
20131
- var k = P.lastInterval || _, q = _.timeStamp - k.timeStamp, $, oe, be, De;
20132
- if (_.eventType != G && (q > W || k.velocity === r)) {
20133
- var Xe = _.deltaX - k.deltaX, Fe = _.deltaY - k.deltaY, lt = Ye(q, Xe, Fe);
20131
+ var k = P.lastInterval || _, Q = _.timeStamp - k.timeStamp, $, oe, be, De;
20132
+ if (_.eventType != K && (Q > W || k.velocity === r)) {
20133
+ var Xe = _.deltaX - k.deltaX, Fe = _.deltaY - k.deltaY, lt = Ye(Q, Xe, Fe);
20134
20134
  oe = lt.x, be = lt.y, $ = c(lt.x) > c(lt.y) ? lt.x : lt.y, De = Ve(Xe, Fe), P.lastInterval = _;
20135
20135
  } else
20136
20136
  $ = k.velocity, oe = k.velocityX, be = k.velocityY, De = k.direction;
@@ -20157,11 +20157,11 @@ var Hammer = (function(n, t, e, r) {
20157
20157
  x: l(P[0].clientX),
20158
20158
  y: l(P[0].clientY)
20159
20159
  };
20160
- for (var k = 0, q = 0, $ = 0; $ < _; )
20161
- k += P[$].clientX, q += P[$].clientY, $++;
20160
+ for (var k = 0, Q = 0, $ = 0; $ < _; )
20161
+ k += P[$].clientX, Q += P[$].clientY, $++;
20162
20162
  return {
20163
20163
  x: l(k / _),
20164
- y: l(q / _)
20164
+ y: l(Q / _)
20165
20165
  };
20166
20166
  }
20167
20167
  function Ye(P, _, k) {
@@ -20175,13 +20175,13 @@ var Hammer = (function(n, t, e, r) {
20175
20175
  }
20176
20176
  function ve(P, _, k) {
20177
20177
  k || (k = ye);
20178
- var q = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20179
- return Math.sqrt(q * q + $ * $);
20178
+ var Q = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20179
+ return Math.sqrt(Q * Q + $ * $);
20180
20180
  }
20181
20181
  function Ke(P, _, k) {
20182
20182
  k || (k = ye);
20183
- var q = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20184
- return Math.atan2($, q) * 180 / Math.PI;
20183
+ var Q = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20184
+ return Math.atan2($, Q) * 180 / Math.PI;
20185
20185
  }
20186
20186
  function Te(P, _) {
20187
20187
  return Ke(_[1], _[0], xe) + Ke(P[1], P[0], xe);
@@ -20207,7 +20207,7 @@ var Hammer = (function(n, t, e, r) {
20207
20207
  k & X && (_.button === 0 || _.button === 2) && (this.pressed = !0), k & Z && _.which !== 1 && (k = Y), this.pressed && (k & Y && (this.pressed = !1), this.callback(this.manager, k, {
20208
20208
  pointers: [_],
20209
20209
  changedPointers: [_],
20210
- pointerType: V,
20210
+ pointerType: U,
20211
20211
  srcEvent: _
20212
20212
  }));
20213
20213
  }
@@ -20216,13 +20216,13 @@ var Hammer = (function(n, t, e, r) {
20216
20216
  pointerdown: X,
20217
20217
  pointermove: Z,
20218
20218
  pointerup: Y,
20219
- pointercancel: G,
20220
- pointerout: G
20219
+ pointercancel: K,
20220
+ pointerout: K
20221
20221
  }, _e = {
20222
- 2: j,
20223
- 3: Q,
20224
- 4: V,
20225
- 5: J
20222
+ 2: J,
20223
+ 3: V,
20224
+ 4: U,
20225
+ 5: G
20226
20226
  // see https://twitter.com/jacobrossi/status/480596438489890816
20227
20227
  }, Ee = "pointerdown", Ce = "pointermove pointerup pointercancel";
20228
20228
  n.MSPointerEvent && !n.PointerEvent && (Ee = "MSPointerDown", Ce = "MSPointerMove MSPointerUp MSPointerCancel");
@@ -20235,20 +20235,20 @@ var Hammer = (function(n, t, e, r) {
20235
20235
  * @param {Object} ev
20236
20236
  */
20237
20237
  handler: function(_) {
20238
- var k = this.store, q = !1, $ = !1, oe = _.type.toLowerCase().replace("ms", ""), be = Pe[oe], De = _e[_.pointerType] || _.pointerType, Xe = De == j, Fe = H(k, _.pointerId, "pointerId");
20239
- be & X && (_.button === 0 || _.button === 2 || Xe) ? Fe < 0 && (k.push(_), Fe = k.length - 1) : be & (Y | G) ? q = !0 : !Xe && _.buttons === 0 && (q = !0, $ = !0, be = Pe.pointerup), !(Fe < 0) && ($ || (k[Fe] = _), this.callback(this.manager, be, {
20238
+ var k = this.store, Q = !1, $ = !1, oe = _.type.toLowerCase().replace("ms", ""), be = Pe[oe], De = _e[_.pointerType] || _.pointerType, Xe = De == J, Fe = B(k, _.pointerId, "pointerId");
20239
+ be & X && (_.button === 0 || _.button === 2 || Xe) ? Fe < 0 && (k.push(_), Fe = k.length - 1) : be & (Y | K) ? Q = !0 : !Xe && _.buttons === 0 && (Q = !0, $ = !0, be = Pe.pointerup), !(Fe < 0) && ($ || (k[Fe] = _), this.callback(this.manager, be, {
20240
20240
  pointers: k,
20241
20241
  changedPointers: [_],
20242
20242
  pointerType: De,
20243
20243
  srcEvent: k[Fe]
20244
- }), q && k.splice(Fe, 1));
20244
+ }), Q && k.splice(Fe, 1));
20245
20245
  }
20246
20246
  });
20247
20247
  var je = {
20248
20248
  touchstart: X,
20249
20249
  touchmove: Z,
20250
20250
  touchend: Y,
20251
- touchcancel: G
20251
+ touchcancel: K
20252
20252
  }, Qe = "touchstart", We = "touchstart touchmove touchend touchcancel";
20253
20253
  function gt() {
20254
20254
  this.evTarget = Qe, this.evWin = We, this.started = !1, le.apply(this, arguments);
@@ -20257,56 +20257,56 @@ var Hammer = (function(n, t, e, r) {
20257
20257
  handler: function(_) {
20258
20258
  var k = je[_.type];
20259
20259
  if (k === X && (this.started = !0), !!this.started) {
20260
- var q = Je.call(this, _, k);
20261
- k & (Y | G) && q[0].length - q[1].length === 0 && (this.started = !1), this.callback(this.manager, k, {
20262
- pointers: q[0],
20263
- changedPointers: q[1],
20264
- pointerType: j,
20260
+ var Q = Je.call(this, _, k);
20261
+ k & (Y | K) && Q[0].length - Q[1].length === 0 && (this.started = !1), this.callback(this.manager, k, {
20262
+ pointers: Q[0],
20263
+ changedPointers: Q[1],
20264
+ pointerType: J,
20265
20265
  srcEvent: _
20266
20266
  });
20267
20267
  }
20268
20268
  }
20269
20269
  });
20270
20270
  function Je(P, _) {
20271
- var k = M(P.touches), q = M(P.changedTouches);
20272
- return _ & (Y | G) && (k = B(k.concat(q), "identifier")), [k, q];
20271
+ var k = M(P.touches), Q = M(P.changedTouches);
20272
+ return _ & (Y | K) && (k = H(k.concat(Q), "identifier")), [k, Q];
20273
20273
  }
20274
20274
  var At = {
20275
20275
  touchstart: X,
20276
20276
  touchmove: Z,
20277
20277
  touchend: Y,
20278
- touchcancel: G
20278
+ touchcancel: K
20279
20279
  }, we = "touchstart touchmove touchend touchcancel";
20280
20280
  function Ue() {
20281
20281
  this.evTarget = we, this.targetIds = {}, le.apply(this, arguments);
20282
20282
  }
20283
20283
  v(Ue, le, {
20284
20284
  handler: function(_) {
20285
- var k = At[_.type], q = yt.call(this, _, k);
20286
- q && this.callback(this.manager, k, {
20287
- pointers: q[0],
20288
- changedPointers: q[1],
20289
- pointerType: j,
20285
+ var k = At[_.type], Q = yt.call(this, _, k);
20286
+ Q && this.callback(this.manager, k, {
20287
+ pointers: Q[0],
20288
+ changedPointers: Q[1],
20289
+ pointerType: J,
20290
20290
  srcEvent: _
20291
20291
  });
20292
20292
  }
20293
20293
  });
20294
20294
  function yt(P, _) {
20295
- var k = M(P.touches), q = this.targetIds;
20295
+ var k = M(P.touches), Q = this.targetIds;
20296
20296
  if (_ & (X | Z) && k.length === 1)
20297
- return q[k[0].identifier] = !0, [k, k];
20297
+ return Q[k[0].identifier] = !0, [k, k];
20298
20298
  var $, oe, be = M(P.changedTouches), De = [], Xe = this.target;
20299
20299
  if (oe = k.filter(function(Fe) {
20300
20300
  return w(Fe.target, Xe);
20301
20301
  }), _ === X)
20302
20302
  for ($ = 0; $ < oe.length; )
20303
- q[oe[$].identifier] = !0, $++;
20303
+ Q[oe[$].identifier] = !0, $++;
20304
20304
  for ($ = 0; $ < be.length; )
20305
- q[be[$].identifier] && De.push(be[$]), _ & (Y | G) && delete q[be[$].identifier], $++;
20305
+ Q[be[$].identifier] && De.push(be[$]), _ & (Y | K) && delete Q[be[$].identifier], $++;
20306
20306
  if (De.length)
20307
20307
  return [
20308
20308
  // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel'
20309
- B(oe.concat(De), "identifier"),
20309
+ H(oe.concat(De), "identifier"),
20310
20310
  De
20311
20311
  ];
20312
20312
  }
@@ -20323,14 +20323,14 @@ var Hammer = (function(n, t, e, r) {
20323
20323
  * @param {String} inputEvent
20324
20324
  * @param {Object} inputData
20325
20325
  */
20326
- handler: function(_, k, q) {
20327
- var $ = q.pointerType == j, oe = q.pointerType == V;
20328
- if (!(oe && q.sourceCapabilities && q.sourceCapabilities.firesTouchEvents)) {
20326
+ handler: function(_, k, Q) {
20327
+ var $ = Q.pointerType == J, oe = Q.pointerType == U;
20328
+ if (!(oe && Q.sourceCapabilities && Q.sourceCapabilities.firesTouchEvents)) {
20329
20329
  if ($)
20330
- pt.call(this, k, q);
20331
- else if (oe && ut.call(this, q))
20330
+ pt.call(this, k, Q);
20331
+ else if (oe && ut.call(this, Q))
20332
20332
  return;
20333
- this.callback(_, k, q);
20333
+ this.callback(_, k, Q);
20334
20334
  }
20335
20335
  },
20336
20336
  /**
@@ -20341,23 +20341,23 @@ var Hammer = (function(n, t, e, r) {
20341
20341
  }
20342
20342
  });
20343
20343
  function pt(P, _) {
20344
- P & X ? (this.primaryTouch = _.changedPointers[0].identifier, ze.call(this, _)) : P & (Y | G) && ze.call(this, _);
20344
+ P & X ? (this.primaryTouch = _.changedPointers[0].identifier, ze.call(this, _)) : P & (Y | K) && ze.call(this, _);
20345
20345
  }
20346
20346
  function ze(P) {
20347
20347
  var _ = P.changedPointers[0];
20348
20348
  if (_.identifier === this.primaryTouch) {
20349
20349
  var k = { x: _.clientX, y: _.clientY };
20350
20350
  this.lastTouches.push(k);
20351
- var q = this.lastTouches, $ = function() {
20352
- var oe = q.indexOf(k);
20353
- oe > -1 && q.splice(oe, 1);
20351
+ var Q = this.lastTouches, $ = function() {
20352
+ var oe = Q.indexOf(k);
20353
+ oe > -1 && Q.splice(oe, 1);
20354
20354
  };
20355
20355
  setTimeout($, Mt);
20356
20356
  }
20357
20357
  }
20358
20358
  function ut(P) {
20359
- for (var _ = P.srcEvent.clientX, k = P.srcEvent.clientY, q = 0; q < this.lastTouches.length; q++) {
20360
- var $ = this.lastTouches[q], oe = Math.abs(_ - $.x), be = Math.abs(k - $.y);
20359
+ for (var _ = P.srcEvent.clientX, k = P.srcEvent.clientY, Q = 0; Q < this.lastTouches.length; Q++) {
20360
+ var $ = this.lastTouches[Q], oe = Math.abs(_ - $.x), be = Math.abs(k - $.y);
20361
20361
  if (oe <= Et && be <= Et)
20362
20362
  return !0;
20363
20363
  }
@@ -20401,7 +20401,7 @@ var Hammer = (function(n, t, e, r) {
20401
20401
  _.preventDefault();
20402
20402
  return;
20403
20403
  }
20404
- var q = this.actions, $ = C(q, nt) && !Ht[nt], oe = C(q, bt) && !Ht[bt], be = C(q, ct) && !Ht[ct];
20404
+ var Q = this.actions, $ = C(Q, nt) && !Ht[nt], oe = C(Q, bt) && !Ht[bt], be = C(Q, ct) && !Ht[ct];
20405
20405
  if ($) {
20406
20406
  var De = P.pointers.length === 1, Xe = P.distance < 2, Fe = P.deltaTime < 250;
20407
20407
  if (De && Xe && Fe)
@@ -20478,7 +20478,7 @@ var Hammer = (function(n, t, e, r) {
20478
20478
  if (h(P, "requireFailure", this))
20479
20479
  return this;
20480
20480
  var _ = this.requireFail;
20481
- return P = _t(P, this), H(_, P) === -1 && (_.push(P), P.requireFailure(this)), this;
20481
+ return P = _t(P, this), B(_, P) === -1 && (_.push(P), P.requireFailure(this)), this;
20482
20482
  },
20483
20483
  /**
20484
20484
  * drop the requireFailure link. it does not remove the link on the other recognizer.
@@ -20489,7 +20489,7 @@ var Hammer = (function(n, t, e, r) {
20489
20489
  if (h(P, "dropRequireFailure", this))
20490
20490
  return this;
20491
20491
  P = _t(P, this);
20492
- var _ = H(this.requireFail, P);
20492
+ var _ = B(this.requireFail, P);
20493
20493
  return _ > -1 && this.requireFail.splice(_, 1), this;
20494
20494
  },
20495
20495
  /**
@@ -20514,10 +20514,10 @@ var Hammer = (function(n, t, e, r) {
20514
20514
  */
20515
20515
  emit: function(P) {
20516
20516
  var _ = this, k = this.state;
20517
- function q($) {
20517
+ function Q($) {
20518
20518
  _.manager.emit($, P);
20519
20519
  }
20520
- k < xt && q(_.options.event + Ot(k)), q(_.options.event), P.additionalEvent && q(P.additionalEvent), k >= xt && q(_.options.event + Ot(k));
20520
+ k < xt && Q(_.options.event + Ot(k)), Q(_.options.event), P.additionalEvent && Q(P.additionalEvent), k >= xt && Q(_.options.event + Ot(k));
20521
20521
  },
20522
20522
  /**
20523
20523
  * Check that all the require failure recognizers has failed,
@@ -20621,8 +20621,8 @@ var Hammer = (function(n, t, e, r) {
20621
20621
  * @returns {*} State
20622
20622
  */
20623
20623
  process: function(P) {
20624
- var _ = this.state, k = P.eventType, q = _ & (at | Pt), $ = this.attrTest(P);
20625
- return q && (k & G || !$) ? _ | St : q || $ ? k & Y ? _ | xt : _ & at ? _ | Pt : at : Ge;
20624
+ var _ = this.state, k = P.eventType, Q = _ & (at | Pt), $ = this.attrTest(P);
20625
+ return Q && (k & K || !$) ? _ | St : Q || $ ? k & Y ? _ | xt : _ & at ? _ | Pt : at : Ge;
20626
20626
  }
20627
20627
  });
20628
20628
  function Rt() {
@@ -20644,8 +20644,8 @@ var Hammer = (function(n, t, e, r) {
20644
20644
  return P & ae && _.push(bt), P & de && _.push(ct), _;
20645
20645
  },
20646
20646
  directionTest: function(P) {
20647
- var _ = this.options, k = !0, q = P.distance, $ = P.direction, oe = P.deltaX, be = P.deltaY;
20648
- return $ & _.direction || (_.direction & ae ? ($ = oe === 0 ? ee : oe < 0 ? te : ne, k = oe != this.pX, q = Math.abs(P.deltaX)) : ($ = be === 0 ? ee : be < 0 ? ie : ce, k = be != this.pY, q = Math.abs(P.deltaY))), P.direction = $, k && q > _.threshold && $ & _.direction;
20647
+ var _ = this.options, k = !0, Q = P.distance, $ = P.direction, oe = P.deltaX, be = P.deltaY;
20648
+ return $ & _.direction || (_.direction & ae ? ($ = oe === 0 ? ee : oe < 0 ? te : ne, k = oe != this.pX, Q = Math.abs(P.deltaX)) : ($ = be === 0 ? ee : be < 0 ? ie : ce, k = be != this.pY, Q = Math.abs(P.deltaY))), P.direction = $, k && Q > _.threshold && $ & _.direction;
20649
20649
  },
20650
20650
  attrTest: function(P) {
20651
20651
  return ot.prototype.attrTest.call(this, P) && (this.state & at || !(this.state & at) && this.directionTest(P));
@@ -20703,8 +20703,8 @@ var Hammer = (function(n, t, e, r) {
20703
20703
  return [Me];
20704
20704
  },
20705
20705
  process: function(P) {
20706
- var _ = this.options, k = P.pointers.length === _.pointers, q = P.distance < _.threshold, $ = P.deltaTime > _.time;
20707
- if (this._input = P, !q || !k || P.eventType & (Y | G) && !$)
20706
+ var _ = this.options, k = P.pointers.length === _.pointers, Q = P.distance < _.threshold, $ = P.deltaTime > _.time;
20707
+ if (this._input = P, !Q || !k || P.eventType & (Y | K) && !$)
20708
20708
  this.reset();
20709
20709
  else if (P.eventType & X)
20710
20710
  this.reset(), this._timer = d(function() {
@@ -20793,10 +20793,10 @@ var Hammer = (function(n, t, e, r) {
20793
20793
  return [He];
20794
20794
  },
20795
20795
  process: function(P) {
20796
- var _ = this.options, k = P.pointers.length === _.pointers, q = P.distance < _.threshold, $ = P.deltaTime < _.time;
20796
+ var _ = this.options, k = P.pointers.length === _.pointers, Q = P.distance < _.threshold, $ = P.deltaTime < _.time;
20797
20797
  if (this.reset(), P.eventType & X && this.count === 0)
20798
20798
  return this.failTimeout();
20799
- if (q && $ && k) {
20799
+ if (Q && $ && k) {
20800
20800
  if (P.eventType != Y)
20801
20801
  return this.failTimeout();
20802
20802
  var oe = this.pTime ? P.timeStamp - this.pTime < _.interval : !0, be = !this.pCenter || ve(this.pCenter, P.center) < _.posThreshold;
@@ -20923,8 +20923,8 @@ var Hammer = (function(n, t, e, r) {
20923
20923
  var Oe = 1, Bt = 2;
20924
20924
  function st(P, _) {
20925
20925
  this.options = A({}, Re.defaults, _ || {}), this.options.inputTarget = this.options.inputTarget || P, this.handlers = {}, this.session = {}, this.recognizers = [], this.oldCssProps = {}, this.element = P, this.input = he(this), this.touchAction = new it(this, this.options.touchAction), Ze(this, !0), p(this.options.recognizers, function(k) {
20926
- var q = this.add(new k[0](k[1]));
20927
- k[2] && q.recognizeWith(k[2]), k[3] && q.requireFailure(k[3]);
20926
+ var Q = this.add(new k[0](k[1]));
20927
+ k[2] && Q.recognizeWith(k[2]), k[3] && Q.requireFailure(k[3]);
20928
20928
  }, this);
20929
20929
  }
20930
20930
  st.prototype = {
@@ -20955,10 +20955,10 @@ var Hammer = (function(n, t, e, r) {
20955
20955
  var _ = this.session;
20956
20956
  if (!_.stopped) {
20957
20957
  this.touchAction.preventDefaults(P);
20958
- var k, q = this.recognizers, $ = _.curRecognizer;
20958
+ var k, Q = this.recognizers, $ = _.curRecognizer;
20959
20959
  (!$ || $ && $.state & vt) && ($ = _.curRecognizer = null);
20960
- for (var oe = 0; oe < q.length; )
20961
- k = q[oe], _.stopped !== Bt && // 1
20960
+ for (var oe = 0; oe < Q.length; )
20961
+ k = Q[oe], _.stopped !== Bt && // 1
20962
20962
  (!$ || k == $ || // 2
20963
20963
  k.canRecognizeWith($)) ? k.recognize(P) : k.reset(), !$ && k.state & (at | Pt | xt) && ($ = _.curRecognizer = k), oe++;
20964
20964
  }
@@ -20997,7 +20997,7 @@ var Hammer = (function(n, t, e, r) {
20997
20997
  if (h(P, "remove", this))
20998
20998
  return this;
20999
20999
  if (P = this.get(P), P) {
21000
- var _ = this.recognizers, k = H(_, P);
21000
+ var _ = this.recognizers, k = B(_, P);
21001
21001
  k !== -1 && (_.splice(k, 1), this.touchAction.update());
21002
21002
  }
21003
21003
  return this;
@@ -21011,8 +21011,8 @@ var Hammer = (function(n, t, e, r) {
21011
21011
  on: function(P, _) {
21012
21012
  if (P !== r && _ !== r) {
21013
21013
  var k = this.handlers;
21014
- return p(I(P), function(q) {
21015
- k[q] = k[q] || [], k[q].push(_);
21014
+ return p(I(P), function(Q) {
21015
+ k[Q] = k[Q] || [], k[Q].push(_);
21016
21016
  }), this;
21017
21017
  }
21018
21018
  },
@@ -21025,8 +21025,8 @@ var Hammer = (function(n, t, e, r) {
21025
21025
  off: function(P, _) {
21026
21026
  if (P !== r) {
21027
21027
  var k = this.handlers;
21028
- return p(I(P), function(q) {
21029
- _ ? k[q] && k[q].splice(H(k[q], _), 1) : delete k[q];
21028
+ return p(I(P), function(Q) {
21029
+ _ ? k[Q] && k[Q].splice(B(k[Q], _), 1) : delete k[Q];
21030
21030
  }), this;
21031
21031
  }
21032
21032
  },
@@ -21042,8 +21042,8 @@ var Hammer = (function(n, t, e, r) {
21042
21042
  _.type = P, _.preventDefault = function() {
21043
21043
  _.srcEvent.preventDefault();
21044
21044
  };
21045
- for (var q = 0; q < k.length; )
21046
- k[q](_), q++;
21045
+ for (var Q = 0; Q < k.length; )
21046
+ k[Q](_), Q++;
21047
21047
  }
21048
21048
  },
21049
21049
  /**
@@ -21057,9 +21057,9 @@ var Hammer = (function(n, t, e, r) {
21057
21057
  function Ze(P, _) {
21058
21058
  var k = P.element;
21059
21059
  if (k.style) {
21060
- var q;
21060
+ var Q;
21061
21061
  p(P.options.cssProps, function($, oe) {
21062
- q = L(k.style, oe), _ ? (P.oldCssProps[q] = k.style[q], k.style[q] = $) : k.style[q] = P.oldCssProps[q] || "";
21062
+ Q = L(k.style, oe), _ ? (P.oldCssProps[Q] = k.style[Q], k.style[Q] = $) : k.style[Q] = P.oldCssProps[Q] || "";
21063
21063
  }), _ || (P.oldCssProps = {});
21064
21064
  }
21065
21065
  }
@@ -21071,7 +21071,7 @@ var Hammer = (function(n, t, e, r) {
21071
21071
  INPUT_START: X,
21072
21072
  INPUT_MOVE: Z,
21073
21073
  INPUT_END: Y,
21074
- INPUT_CANCEL: G,
21074
+ INPUT_CANCEL: K,
21075
21075
  STATE_POSSIBLE: It,
21076
21076
  STATE_BEGAN: at,
21077
21077
  STATE_CHANGED: Pt,
@@ -21266,11 +21266,11 @@ var Hammer = (function(n, t, e, r) {
21266
21266
  return o.params.Points = { threshold: 0.1 }, o.firstHitOnly = !0, o.near = r.near, o.far = r.far, o.setFromCamera(e, this.camera), o;
21267
21267
  }, t.prototype.bindEvents = function(e) {
21268
21268
  var r = this, o = function(M) {
21269
- var B = r.relativeClientPosition(M);
21270
- return !(Math.abs(B.x) > 1 || Math.abs(B.y) > 1);
21269
+ var H = r.relativeClientPosition(M);
21270
+ return !(Math.abs(H.x) > 1 || Math.abs(H.y) > 1);
21271
21271
  }, s = new Hammer.Manager(e), u = function(M) {
21272
- var B = M.session;
21273
- return B.firstInput || null;
21272
+ var H = M.session;
21273
+ return H.firstInput || null;
21274
21274
  }, l = new Hammer.Pan({ threshold: 10, pointers: 0 }), c = new Hammer.Tap({ interval: 410 }), f = new Hammer.Pinch({ threshold: 0, pointers: 2 });
21275
21275
  s.add([
21276
21276
  l,
@@ -21278,8 +21278,8 @@ var Hammer = (function(n, t, e, r) {
21278
21278
  c,
21279
21279
  f
21280
21280
  ]), s.on("panstart pan", function(M) {
21281
- var B = u(s);
21282
- if (!(B && !o(B.center))) {
21281
+ var H = u(s);
21282
+ if (!(H && !o(H.center))) {
21283
21283
  var L = createEvent("gesture.pan", {
21284
21284
  target: M.target,
21285
21285
  pointerType: M.pointerType,
@@ -21320,8 +21320,8 @@ var Hammer = (function(n, t, e, r) {
21320
21320
  }
21321
21321
  }), s.on("tap", function(M) {
21322
21322
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
21323
- var B = u(s);
21324
- if (!(B && !o(B.center))) {
21323
+ var H = u(s);
21324
+ if (!(H && !o(H.center))) {
21325
21325
  var L = createEvent("gesture.tap", {
21326
21326
  target: M.target,
21327
21327
  pointerType: M.pointerType,
@@ -21362,8 +21362,8 @@ var Hammer = (function(n, t, e, r) {
21362
21362
  }
21363
21363
  }
21364
21364
  }), s.on("pinchstart pinch pinchend", function(M) {
21365
- var B = u(s);
21366
- if (!(B && !o(B.center))) {
21365
+ var H = u(s);
21366
+ if (!(H && !o(H.center))) {
21367
21367
  var L = createEvent("gesture.pinch", {
21368
21368
  target: M.target,
21369
21369
  pointerType: M.pointerType,
@@ -21404,8 +21404,8 @@ var Hammer = (function(n, t, e, r) {
21404
21404
  }
21405
21405
  }), s.on("dbltap", function(M) {
21406
21406
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
21407
- var B = u(s);
21408
- if (!(B && !o(B.center))) {
21407
+ var H = u(s);
21408
+ if (!(H && !o(H.center))) {
21409
21409
  var L = createEvent("gesture.dbltap", {
21410
21410
  target: M.target,
21411
21411
  pointerType: M.pointerType,
@@ -21446,18 +21446,18 @@ var Hammer = (function(n, t, e, r) {
21446
21446
  }
21447
21447
  }
21448
21448
  });
21449
- var d = null, h = null, p = function(M, B, L) {
21449
+ var d = null, h = null, p = function(M, H, L) {
21450
21450
  var O = {
21451
21451
  x: L.clientX,
21452
21452
  y: L.clientY
21453
- }, F = r.relativeClientPosition(O), N = r.createRaycasterFromCamera(F, r.camera), D = __assign(__assign({}, O), { coords: F, raycaster: N, buttons: L.buttons, delta: 0 }), U = M === "pinchend" ? B : B - L.deltaY / 280, z = createEvent("gesture.pinch", {
21453
+ }, F = r.relativeClientPosition(O), N = r.createRaycasterFromCamera(F, r.camera), D = __assign(__assign({}, O), { coords: F, raycaster: N, buttons: L.buttons, delta: 0 }), q = M === "pinchend" ? H : H - L.deltaY / 280, z = createEvent("gesture.pinch", {
21454
21454
  target: L.target,
21455
21455
  pointerType: "mouse",
21456
21456
  srcEvent: L,
21457
21457
  pointers: [__assign({}, D)],
21458
21458
  isFirst: M === "pinchstart",
21459
21459
  isFinal: M === "pinchend",
21460
- scale: clamp$1(U, 0.1, 10),
21460
+ scale: clamp$1(q, 0.1, 10),
21461
21461
  center: __assign({}, D),
21462
21462
  velocityX: 0,
21463
21463
  velocityY: 0,
@@ -21468,32 +21468,32 @@ var Hammer = (function(n, t, e, r) {
21468
21468
  });
21469
21469
  return z;
21470
21470
  }, m = function(M) {
21471
- var B, L = { x: M.clientX, y: M.clientY };
21471
+ var H, L = { x: M.clientX, y: M.clientY };
21472
21472
  if (o(L)) {
21473
21473
  if (M.preventDefault(), M.ctrlKey) {
21474
- var O = (B = d == null ? void 0 : d.prevEvent.scale) !== null && B !== void 0 ? B : 1, F = p(d ? "pinch" : "pinchstart", O, M);
21474
+ var O = (H = d == null ? void 0 : d.prevEvent.scale) !== null && H !== void 0 ? H : 1, F = p(d ? "pinch" : "pinchstart", O, M);
21475
21475
  d === null ? d = {
21476
21476
  firstEvent: F,
21477
21477
  prevEvent: F
21478
21478
  } : d.prevEvent = F, r.onPinchGesture(F), h !== null && window.clearTimeout(h), h = window.setTimeout(function() {
21479
- var Q;
21479
+ var V;
21480
21480
  h = null;
21481
- var V = (Q = d == null ? void 0 : d.prevEvent.scale) !== null && Q !== void 0 ? Q : 1, J = p("pinchend", V, M);
21482
- d = null, r.onPinchGesture(J);
21481
+ var U = (V = d == null ? void 0 : d.prevEvent.scale) !== null && V !== void 0 ? V : 1, G = p("pinchend", U, M);
21482
+ d = null, r.onPinchGesture(G);
21483
21483
  }, 200);
21484
21484
  } else {
21485
- var N = (Math.abs(M.deltaY) > Math.abs(M.deltaX) ? M.deltaY : M.deltaX) / -60, D = r.mouseWheelState !== void 0, U = {
21485
+ var N = (Math.abs(M.deltaY) > Math.abs(M.deltaX) ? M.deltaY : M.deltaX) / -60, D = r.mouseWheelState !== void 0, q = {
21486
21486
  x: M.clientX,
21487
21487
  y: M.clientY
21488
- }, z = r.relativeClientPosition(U), K = r.createRaycasterFromCamera(z, r.camera), j = __assign(__assign({}, U), { coords: z, raycaster: K, buttons: M.buttons, delta: N }), F = createEvent("gesture.mousewheel", {
21488
+ }, z = r.relativeClientPosition(q), j = r.createRaycasterFromCamera(z, r.camera), J = __assign(__assign({}, q), { coords: z, raycaster: j, buttons: M.buttons, delta: N }), F = createEvent("gesture.mousewheel", {
21489
21489
  target: M.target,
21490
21490
  pointerType: "mouse",
21491
21491
  srcEvent: M,
21492
- pointers: [__assign({}, j)],
21492
+ pointers: [__assign({}, J)],
21493
21493
  isFirst: D,
21494
21494
  isFinal: !1,
21495
21495
  scale: 0,
21496
- center: __assign({}, j),
21496
+ center: __assign({}, J),
21497
21497
  velocityX: 0,
21498
21498
  velocityY: 0,
21499
21499
  overallVelocityX: 0,
@@ -21504,15 +21504,15 @@ var Hammer = (function(n, t, e, r) {
21504
21504
  r.onMouseWheel(F), r.mouseWheelState && clearTimeout(r.mouseWheelState.timer), r.mouseWheelState = {
21505
21505
  timer: setTimeout(function() {
21506
21506
  r.mouseWheelState = void 0;
21507
- var V = createEvent("gesture.mousewheel", {
21507
+ var U = createEvent("gesture.mousewheel", {
21508
21508
  target: M.target,
21509
21509
  pointerType: "mouse",
21510
21510
  srcEvent: M,
21511
- pointers: [__assign(__assign({}, j), { delta: 0 })],
21511
+ pointers: [__assign(__assign({}, J), { delta: 0 })],
21512
21512
  isFirst: !1,
21513
21513
  isFinal: !0,
21514
21514
  scale: 0,
21515
- center: __assign(__assign({}, j), { delta: 0 }),
21515
+ center: __assign(__assign({}, J), { delta: 0 }),
21516
21516
  velocityX: 0,
21517
21517
  velocityY: 0,
21518
21518
  overallVelocityX: 0,
@@ -21520,7 +21520,7 @@ var Hammer = (function(n, t, e, r) {
21520
21520
  userAction: !0,
21521
21521
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21522
21522
  });
21523
- r.onMouseWheel(V);
21523
+ r.onMouseWheel(U);
21524
21524
  }, 100)
21525
21525
  };
21526
21526
  }
@@ -21532,8 +21532,8 @@ var Hammer = (function(n, t, e, r) {
21532
21532
  g();
21533
21533
  return;
21534
21534
  }
21535
- var B = !1;
21536
- r.mouseMoveState || (B = !0);
21535
+ var H = !1;
21536
+ r.mouseMoveState || (H = !0);
21537
21537
  var L = {
21538
21538
  x: M.clientX,
21539
21539
  y: M.clientY
@@ -21542,7 +21542,7 @@ var Hammer = (function(n, t, e, r) {
21542
21542
  pointerType: "mouse",
21543
21543
  srcEvent: M,
21544
21544
  pointers: [__assign({}, N)],
21545
- isFirst: B,
21545
+ isFirst: H,
21546
21546
  isFinal: !1,
21547
21547
  scale: 0,
21548
21548
  center: __assign({}, N),
@@ -21569,13 +21569,13 @@ var Hammer = (function(n, t, e, r) {
21569
21569
  b();
21570
21570
  return;
21571
21571
  }
21572
- var B = !1;
21573
- r.pressState || (B = !0, r.pressState = {
21572
+ var H = !1;
21573
+ r.pressState || (H = !0, r.pressState = {
21574
21574
  event: M,
21575
21575
  timeStamp: now(),
21576
21576
  stop: noop
21577
21577
  });
21578
- var L = now() - r.pressState.timeStamp, O = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { isFirst: B, isFinal: !1, center: __assign(__assign({}, r.pressState.event.center), { delta: L }), pointers: r.pressState.event.pointers.map(function(F) {
21578
+ var L = now() - r.pressState.timeStamp, O = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { isFirst: H, isFinal: !1, center: __assign(__assign({}, r.pressState.event.center), { delta: L }), pointers: r.pressState.event.pointers.map(function(F) {
21579
21579
  return __assign(__assign({}, F), { delta: L });
21580
21580
  }) }));
21581
21581
  r.onPressGesture(O), r.pressState && (r.pressState.stop = AnimationFrameLoop.shared.add(function(F) {
@@ -21583,10 +21583,10 @@ var Hammer = (function(n, t, e, r) {
21583
21583
  }, !0, 1));
21584
21584
  }, v = function(M) {
21585
21585
  if (b(), !(M.touches.length > 1 || M.changedTouches.length <= 0)) {
21586
- var B = {
21586
+ var H = {
21587
21587
  x: M.changedTouches[0].clientX,
21588
21588
  y: M.changedTouches[0].clientY
21589
- }, L = r.relativeClientPosition(B), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, B), { coords: L, raycaster: O, buttons: 0, delta: 0 }), N = createEvent("gesture.press", {
21589
+ }, L = r.relativeClientPosition(H), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, H), { coords: L, raycaster: O, buttons: 0, delta: 0 }), N = createEvent("gesture.press", {
21590
21590
  target: M.target,
21591
21591
  pointerType: "touch",
21592
21592
  srcEvent: M,
@@ -21606,10 +21606,10 @@ var Hammer = (function(n, t, e, r) {
21606
21606
  }
21607
21607
  }, E = function(M) {
21608
21608
  b();
21609
- var B = {
21609
+ var H = {
21610
21610
  x: M.clientX,
21611
21611
  y: M.clientY
21612
- }, L = r.relativeClientPosition(B), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, B), { coords: L, raycaster: O, buttons: M.buttons, delta: 0 }), N = createEvent("gesture.press", {
21612
+ }, L = r.relativeClientPosition(H), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, H), { coords: L, raycaster: O, buttons: M.buttons, delta: 0 }), N = createEvent("gesture.press", {
21613
21613
  target: M.target,
21614
21614
  pointerType: "mouse",
21615
21615
  srcEvent: M,
@@ -21629,13 +21629,13 @@ var Hammer = (function(n, t, e, r) {
21629
21629
  }, b = function() {
21630
21630
  var M;
21631
21631
  if (r.pressState) {
21632
- var B = now() - r.pressState.timeStamp, L = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { center: __assign(__assign({}, r.pressState.event.center), { delta: B }), isFirst: !1, isFinal: !0, pointers: r.pressState.event.pointers.map(function(O) {
21633
- return __assign(__assign({}, O), { delta: B });
21632
+ var H = now() - r.pressState.timeStamp, L = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { center: __assign(__assign({}, r.pressState.event.center), { delta: H }), isFirst: !1, isFinal: !0, pointers: r.pressState.event.pointers.map(function(O) {
21633
+ return __assign(__assign({}, O), { delta: H });
21634
21634
  }) }));
21635
21635
  r.onPressGesture(L), (M = r.pressState) === null || M === void 0 || M.stop(), r.pressState = void 0;
21636
21636
  }
21637
21637
  }, T = null, S = function(M) {
21638
- var B, L = !1, O = !1;
21638
+ var H, L = !1, O = !1;
21639
21639
  switch (M.type) {
21640
21640
  case "gesturestart":
21641
21641
  L = !0;
@@ -21647,15 +21647,15 @@ var Hammer = (function(n, t, e, r) {
21647
21647
  var F = {
21648
21648
  x: M.clientX,
21649
21649
  y: M.clientY
21650
- }, N = r.relativeClientPosition(F), D = r.createRaycasterFromCamera(N, r.camera), U = __assign(__assign({}, F), { coords: N, raycaster: D, buttons: 0, delta: 0 }), z = createEvent("gesture.pinch", {
21650
+ }, N = r.relativeClientPosition(F), D = r.createRaycasterFromCamera(N, r.camera), q = __assign(__assign({}, F), { coords: N, raycaster: D, buttons: 0, delta: 0 }), z = createEvent("gesture.pinch", {
21651
21651
  target: M.target,
21652
21652
  pointerType: "mouse",
21653
21653
  srcEvent: M,
21654
- pointers: [__assign({}, U)],
21654
+ pointers: [__assign({}, q)],
21655
21655
  isFirst: L,
21656
21656
  isFinal: O,
21657
- scale: (B = M.scale) !== null && B !== void 0 ? B : 1,
21658
- center: __assign({}, U),
21657
+ scale: (H = M.scale) !== null && H !== void 0 ? H : 1,
21658
+ center: __assign({}, q),
21659
21659
  velocityX: 0,
21660
21660
  velocityY: 0,
21661
21661
  overallVelocityX: 0,
@@ -21666,34 +21666,34 @@ var Hammer = (function(n, t, e, r) {
21666
21666
  return z;
21667
21667
  }, R = function(M) {
21668
21668
  if (M.preventDefault(), !isMobile) {
21669
- var B = S(M);
21669
+ var H = S(M);
21670
21670
  T = {
21671
- firstEvent: B
21671
+ firstEvent: H
21672
21672
  };
21673
21673
  var L = T.firstEvent;
21674
- L && !o(L.center) || r.onPinchGesture(B);
21674
+ L && !o(L.center) || r.onPinchGesture(H);
21675
21675
  }
21676
21676
  }, w = function(M) {
21677
21677
  if (M.preventDefault(), !isMobile && T) {
21678
- var B = S(M), L = T.firstEvent;
21679
- L && !o(L.center) || r.onPinchGesture(B);
21678
+ var H = S(M), L = T.firstEvent;
21679
+ L && !o(L.center) || r.onPinchGesture(H);
21680
21680
  }
21681
21681
  }, C = function(M) {
21682
21682
  if (M.preventDefault(), !isMobile && T) {
21683
- var B = S(M), L = T.firstEvent;
21684
- T = null, !(L && !o(L.center)) && r.onPinchGesture(B);
21683
+ var H = S(M), L = T.firstEvent;
21684
+ T = null, !(L && !o(L.center)) && r.onPinchGesture(H);
21685
21685
  }
21686
21686
  }, I = function(M) {
21687
21687
  if (M && typeof M.preventDefault == "function" && M.currentTarget === e && M.preventDefault(), typeof getSelection == "function") {
21688
- var B = getSelection();
21689
- B && B.focusNode && (B.removeAllRanges && B.removeAllRanges(), B.empty && B.empty());
21688
+ var H = getSelection();
21689
+ H && H.focusNode && (H.removeAllRanges && H.removeAllRanges(), H.empty && H.empty());
21690
21690
  }
21691
21691
  };
21692
21692
  this.enableWheel && e.addEventListener("wheel", m, { passive: !1 }), e.addEventListener("mousemove", A, !1), e.addEventListener("mouseout", g, !1), e.addEventListener("touchstart", v, { passive: !0 }), e.addEventListener("touchend", b, !1), e.addEventListener("touchcancel", b, !1), e.addEventListener("mousedown", E, !1), e.addEventListener("mouseup", b, !1), e.addEventListener("gesturestart", R, { passive: !1 }), e.addEventListener("gesturechange", w, { passive: !1 }), e.addEventListener("gestureend", C, { passive: !1 }), e.addEventListener("touchstart", I, { passive: !1 }), e.addEventListener("contextmenu", I, !1);
21693
- var H = function() {
21693
+ var B = function() {
21694
21694
  s.destroy(), e.removeEventListener("wheel", m, !1), e.removeEventListener("mousemove", A, !1), e.removeEventListener("mouseout", g, !1), e.removeEventListener("touchstart", v, !1), e.removeEventListener("touchend", b, !1), e.removeEventListener("touchcancel", b, !1), e.removeEventListener("mousedown", E, !1), e.removeEventListener("mouseup", b, !1), e.removeEventListener("gesturestart", R, !1), e.removeEventListener("gesturechange", w, !1), e.removeEventListener("gestureend", C, !1), e.removeEventListener("touchstart", I, !1), e.removeEventListener("contextmenu", I, !1);
21695
21695
  };
21696
- return Object.assign(H, { element: e });
21696
+ return Object.assign(B, { element: e });
21697
21697
  }, t;
21698
21698
  })(Subscribe)
21699
21699
  ), sharedGeometry$2 = new THREE.CircleBufferGeometry(0.1, 16), vertexShader$3 = `
@@ -22798,50 +22798,50 @@ void main() {
22798
22798
  var S = scratchCameraProjectMatrix.copy(f);
22799
22799
  S.elements[0] *= p, S.elements[5] *= p, this.camera.projectionMatrix.equals(S) || (this.camera.projectionMatrix.copy(S), this.camera.projectionMatrixInverse.getInverse(this.camera.projectionMatrix), r = !0), scratchSceneQuaternionInverse.copy(this.scene.quaternion).inverse(), scratchSceneMatrixInverse.makeRotationFromQuaternion(scratchSceneQuaternionInverse), scratchFrustumMatrix.copy(this.camera.matrix), scratchFrustumMatrix.setPosition(0, 0, 0), scratchFrustumMatrix.premultiply(scratchSceneMatrixInverse), scratchFrustumMatrixInverse.getInverse(scratchFrustumMatrix), scratchFrustumProjectMatrix.multiplyMatrices(this.camera.projectionMatrix, scratchFrustumMatrixInverse), this.frustum.setFromProjectionMatrix(scratchFrustumProjectMatrix);
22800
22800
  var R = this.frustum.planes[5].normal, w = [];
22801
- A >= m && traverseTileCubeNode(this.tileTree, function(G) {
22802
- if (!(G.level < m)) {
22803
- if (G.level > A || !e.frustum.intersectsBox(G.box))
22801
+ A >= m && traverseTileCubeNode(this.tileTree, function(K) {
22802
+ if (!(K.level < m)) {
22803
+ if (K.level > A || !e.frustum.intersectsBox(K.box))
22804
22804
  return !1;
22805
- w.push(G);
22805
+ w.push(K);
22806
22806
  }
22807
22807
  });
22808
22808
  var C = /* @__PURE__ */ new WeakMap();
22809
- w.sort(function(G, ee) {
22810
- if (G.level !== ee.level)
22811
- return G.level - ee.level;
22812
- var te = C.get(G);
22813
- te === void 0 && (te = G.box.getCenter(scratchSortVector3).angleTo(R), C.set(G, te));
22809
+ w.sort(function(K, ee) {
22810
+ if (K.level !== ee.level)
22811
+ return K.level - ee.level;
22812
+ var te = C.get(K);
22813
+ te === void 0 && (te = K.box.getCenter(scratchSortVector3).angleTo(R), C.set(K, te));
22814
22814
  var ne = C.get(ee);
22815
22815
  return ne === void 0 && (ne = ee.box.getCenter(scratchSortVector3).angleTo(R), C.set(ee, ne)), te - ne;
22816
22816
  });
22817
- var I = /* @__PURE__ */ new WeakSet(), H = this.observer.images.tiles;
22818
- if (H)
22819
- for (var M = function(G) {
22820
- var ee = H.find(function(re) {
22821
- return re.level === G.level;
22817
+ var I = /* @__PURE__ */ new WeakSet(), B = this.observer.images.tiles;
22818
+ if (B)
22819
+ for (var M = function(K) {
22820
+ var ee = B.find(function(re) {
22821
+ return re.level === K.level;
22822
22822
  });
22823
22823
  if (!ee)
22824
22824
  return "continue";
22825
- I.add(G);
22826
- var te = B.tileMeshes.get(G);
22825
+ I.add(K);
22826
+ var te = H.tileMeshes.get(K);
22827
22827
  if (te) {
22828
- te.appearDuration = B.appearDuration;
22828
+ te.appearDuration = H.appearDuration;
22829
22829
  var ne = te.updateTime(o);
22830
22830
  return ne && (r = !0), "continue";
22831
22831
  }
22832
- if (B.pedding >= B.maxRequest)
22832
+ if (H.pedding >= H.maxRequest)
22833
22833
  return "continue";
22834
- var ie = Math.pow(2, G.level) * G.position.y, ce = Math.pow(2, G.level) * G.position.x, ae = panoStringify({
22835
- panoIndex: B.observer.panoIndex,
22836
- workCode: B.observer.work.workCode
22837
- }), de = "".concat(ae, ".").concat(G.face, ".").concat(G.level, ".").concat(ie, ".").concat(ce), ge = ee.work.getURL(ee[G.face]), ye = ee.size, xe = B.imageOptions.transform, le = __assign(__assign({}, pick(B.imageOptions, ["format", "sharpen", "forceUseExifOrientation", "mappings"])), { key: "pano_tile.".concat(de), size: ee.scale >= 1 ? void 0 : ye * G.size * ee.scale, cut: G.size === 1 ? void 0 : [
22838
- ye * G.position.x,
22839
- ye * G.position.y,
22840
- ye * G.size,
22841
- ye * G.size
22834
+ var ie = Math.pow(2, K.level) * K.position.y, ce = Math.pow(2, K.level) * K.position.x, ae = panoStringify({
22835
+ panoIndex: H.observer.panoIndex,
22836
+ workCode: H.observer.work.workCode
22837
+ }), de = "".concat(ae, ".").concat(K.face, ".").concat(K.level, ".").concat(ie, ".").concat(ce), ge = ee.work.getURL(ee[K.face]), ye = ee.size, xe = H.imageOptions.transform, le = __assign(__assign({}, pick(H.imageOptions, ["format", "sharpen", "forceUseExifOrientation", "mappings"])), { key: "pano_tile.".concat(de), size: ee.scale >= 1 ? void 0 : ye * K.size * ee.scale, cut: K.size === 1 ? void 0 : [
22838
+ ye * K.position.x,
22839
+ ye * K.position.y,
22840
+ ye * K.size,
22841
+ ye * K.size
22842
22842
  ] });
22843
- G.level === 1 && ee.scale >= 0.5 && (le.format === "jpg" || /\.jpg$/.test(ge)) && (le.size = void 0, le.quality || (le.quality = 70)), G.size === 1 && console.warn("tile: ".concat(le.key, " should not appear.")), B.pedding++;
22844
- var he = B.textureLoader.loadTexture(ge, {
22843
+ K.level === 1 && ee.scale >= 0.5 && (le.format === "jpg" || /\.jpg$/.test(ge)) && (le.size = void 0, le.quality || (le.quality = 70)), K.size === 1 && console.warn("tile: ".concat(le.key, " should not appear.")), H.pedding++;
22844
+ var he = H.textureLoader.loadTexture(ge, {
22845
22845
  imageURL: {
22846
22846
  transform: xe,
22847
22847
  options: le
@@ -22849,7 +22849,7 @@ void main() {
22849
22849
  minFilter: THREE.LinearFilter,
22850
22850
  magFilter: THREE.LinearFilter,
22851
22851
  generateMipmaps: !1,
22852
- fetcher: getFetcher(B.observer.work)
22852
+ fetcher: getFetcher(H.observer.work)
22853
22853
  }).then(function(re) {
22854
22854
  return re.body;
22855
22855
  });
@@ -22859,28 +22859,28 @@ void main() {
22859
22859
  return e.pedding--, re;
22860
22860
  }, function(re) {
22861
22861
  return e.pedding--, Promise.reject(re);
22862
- }), te = new TileMesh(G, he), te.name = "tiling:tile-".concat(de), te.visible = !1, te.appearDuration = B.appearDuration, B.tileMeshes.set(G, te), B.scene.add(te), te.updateTime(o), r = !0;
22863
- }, B = this, L = 0, O = w; L < O.length; L++) {
22862
+ }), te = new TileMesh(K, he), te.name = "tiling:tile-".concat(de), te.visible = !1, te.appearDuration = H.appearDuration, H.tileMeshes.set(K, te), H.scene.add(te), te.updateTime(o), r = !0;
22863
+ }, H = this, L = 0, O = w; L < O.length; L++) {
22864
22864
  var F = O[L];
22865
22865
  M(F);
22866
22866
  }
22867
22867
  var N = [], D = [];
22868
- this.tileMeshes.forEach(function(G, ee) {
22869
- I.has(ee) ? N.push(G) : D.push(G);
22868
+ this.tileMeshes.forEach(function(K, ee) {
22869
+ I.has(ee) ? N.push(K) : D.push(K);
22870
22870
  var te = ee.level >= m && ee.level <= A;
22871
- G.visible !== te && (G.visible = te, r = !0);
22871
+ K.visible !== te && (K.visible = te, r = !0);
22872
22872
  });
22873
- for (var U = D.sort(function(G, ee) {
22874
- return ee.activeTime - G.activeTime;
22875
- }).slice(Math.max(0, this.maxCacheTile - N.length)), z = 0, K = U; z < K.length; z++) {
22876
- var j = K[z];
22877
- this.tileMeshes.delete(j.node), this.scene.remove(j), j.dispose(), r = !0;
22873
+ for (var q = D.sort(function(K, ee) {
22874
+ return ee.activeTime - K.activeTime;
22875
+ }).slice(Math.max(0, this.maxCacheTile - N.length)), z = 0, j = q; z < j.length; z++) {
22876
+ var J = j[z];
22877
+ this.tileMeshes.delete(J.node), this.scene.remove(J), J.dispose(), r = !0;
22878
22878
  }
22879
22879
  if (r) {
22880
- var Q = l.getRenderTarget();
22880
+ var V = l.getRenderTarget();
22881
22881
  scratchPrevClearColor$1.copy(l.getClearColor());
22882
- var V = l.getClearAlpha(), J = l.autoClear, W = l.autoClearColor, X = l.autoClearDepth, Z = l.autoClearStencil, Y = l.clippingPlanes;
22883
- l.autoClear = !0, l.autoClearColor = !0, l.autoClearDepth = !0, l.autoClearStencil = !0, l.clippingPlanes = clippingPlanes, l.setRenderTarget(this.renderTarget), l.setClearColor(clearColor$1, clearAlpha), l.render(this.scene, this.camera), l.setRenderTarget(Q), l.setClearColor(scratchPrevClearColor$1, V), l.autoClear = J, l.autoClearColor = W, l.autoClearDepth = X, l.autoClearStencil = Z, l.clippingPlanes = Y;
22882
+ var U = l.getClearAlpha(), G = l.autoClear, W = l.autoClearColor, X = l.autoClearDepth, Z = l.autoClearStencil, Y = l.clippingPlanes;
22883
+ l.autoClear = !0, l.autoClearColor = !0, l.autoClearDepth = !0, l.autoClearStencil = !0, l.clippingPlanes = clippingPlanes, l.setRenderTarget(this.renderTarget), l.setClearColor(clearColor$1, clearAlpha), l.render(this.scene, this.camera), l.setRenderTarget(V), l.setClearColor(scratchPrevClearColor$1, U), l.autoClear = G, l.autoClearColor = W, l.autoClearDepth = X, l.autoClearStencil = Z, l.clippingPlanes = Y;
22884
22884
  }
22885
22885
  return this.forceRenderWhenNextUpdate = !1, r;
22886
22886
  }, n;
@@ -23171,39 +23171,39 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23171
23171
  var w = new THREE.Vector3().copy(E.position), C = new THREE.Vector3().copy(b.position), I = this.locationMotion.value.count - v.value.count + 1;
23172
23172
  if (h.progress = I, b.panoPicture && (I < 1 ? E.panoPicture && (h.pano0 = E.panoPicture) : h.pano0 = b.panoPicture, h.pano1 = b.panoPicture), b.effect === "montage" ? h.transition = "BLACK" : b.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (b.effect === "zoomin" || b.effect === "zoomout") && (h.progress = Math.pow(I, 3)), I < 1 && b.effect !== "fly") {
23173
23173
  if (h.pano0 && E.panoPicture) {
23174
- var H = {
23174
+ var B = {
23175
23175
  panoId: h.pano0.panoId,
23176
23176
  map: h.pano0.map,
23177
23177
  mapSize: h.pano0.mapSize,
23178
23178
  zoom: h.pano0.zoom,
23179
23179
  matrix: E.panoPicture.matrix.clone().premultiply(E.fixCameraTransform).setPosition(b.position)
23180
23180
  }, M = this.panoPictureObserverMap.get(h.pano0);
23181
- M && this.panoPictureObserverMap.set(H, M), h.pano0 = H;
23181
+ M && this.panoPictureObserverMap.set(B, M), h.pano0 = B;
23182
23182
  }
23183
23183
  w.copy(C), R = !0;
23184
23184
  }
23185
23185
  p.distance = this.locationMotion.value.distance, p.offset = new THREE.Vector3(w.x + (C.x - w.x) * I, w.y + (C.y - w.y) * I, w.z + (C.z - w.z) * I);
23186
- for (var B = [], L = [], O = 0, F = this.locationMotion.keyframes; O < F.length; O++) {
23187
- var N = F[O], D = N.key, U = N.progress;
23188
- D !== void 0 && (B.push(D), U > this.locationMotion.progress && L.push(D));
23186
+ for (var H = [], L = [], O = 0, F = this.locationMotion.keyframes; O < F.length; O++) {
23187
+ var N = F[O], D = N.key, q = N.progress;
23188
+ D !== void 0 && (H.push(D), q > this.locationMotion.progress && L.push(D));
23189
23189
  }
23190
- for (var z = 0, K = Object.keys(this.panoResources); z < K.length; z++) {
23191
- var j = K[z];
23192
- if (!(L.indexOf(j) >= 0)) {
23193
- var Q = this.panoResources[j];
23194
- if (Q.panoPicture) {
23195
- var V = Q.panoPicture.map;
23196
- if (V) {
23197
- if (V === ((s = h.pano0) === null || s === void 0 ? void 0 : s.map) || V === ((u = h.pano1) === null || u === void 0 ? void 0 : u.map))
23190
+ for (var z = 0, j = Object.keys(this.panoResources); z < j.length; z++) {
23191
+ var J = j[z];
23192
+ if (!(L.indexOf(J) >= 0)) {
23193
+ var V = this.panoResources[J];
23194
+ if (V.panoPicture) {
23195
+ var U = V.panoPicture.map;
23196
+ if (U) {
23197
+ if (U === ((s = h.pano0) === null || s === void 0 ? void 0 : s.map) || U === ((u = h.pano1) === null || u === void 0 ? void 0 : u.map))
23198
23198
  continue;
23199
- V.dispose(), Q.panoPicture = null;
23199
+ U.dispose(), V.panoPicture = null;
23200
23200
  }
23201
23201
  }
23202
- B.indexOf(j) >= 0 || delete this.panoResources[j];
23202
+ H.indexOf(J) >= 0 || delete this.panoResources[J];
23203
23203
  }
23204
23204
  }
23205
- var J = panoParse(b.panoId);
23206
- J !== this.currentPano && (this.currentPano = J, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
23205
+ var G = panoParse(b.panoId);
23206
+ G !== this.currentPano && (this.currentPano = G, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
23207
23207
  userAction: this.userAction,
23208
23208
  prevPano: panoParse(T.panoId),
23209
23209
  state: __assign(__assign(__assign(__assign({}, panoParse(S.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), p),
@@ -23215,19 +23215,19 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23215
23215
  isEmptyObject(h) === !1 && this.modelScene.parameter.set(h), isEmptyObject(p) === !1 && this.setCamera(p);
23216
23216
  var W = this.works.getObserver(this.currentPano), X = this.locationMotion.ended ? this.getForwardObserverOrNot(this.camera) : null, Z = this.works.getObserver(E.panoId), Y = this.works.getObserver(b.panoId);
23217
23217
  if (this.adjustPanoCircleMeshPositionBasedOnModel && this.helper.visible && W) {
23218
- for (var G = [], ee = W.work.observers, te = 0, ne = W.accessibleNodes; te < ne.length; te++) {
23218
+ for (var K = [], ee = W.work.observers, te = 0, ne = W.accessibleNodes; te < ne.length; te++) {
23219
23219
  var ie = ne[te], M = ee[ie];
23220
- M && G.push(M);
23220
+ M && K.push(M);
23221
23221
  }
23222
23222
  var ce = /* @__PURE__ */ new Map();
23223
- if (G.sort(function(ue, Ae) {
23223
+ if (K.sort(function(ue, Ae) {
23224
23224
  var Me = ce.get(ue);
23225
23225
  typeof Me == "undefined" && (Me = ue.standingPosition.distanceTo(W.standingPosition), ce.set(ue, Me));
23226
23226
  var He = ce.get(ue);
23227
23227
  return typeof He == "undefined" && (He = Ae.standingPosition.distanceTo(W.standingPosition), ce.set(Ae, He)), Me - He;
23228
- }), G.length) {
23229
- this.accessibleObserverFloorCheckCount = this.accessibleObserverFloorCheckCount % G.length;
23230
- var ae = G[this.accessibleObserverFloorCheckCount], de = this.modelScene.models.find(function(ue) {
23228
+ }), K.length) {
23229
+ this.accessibleObserverFloorCheckCount = this.accessibleObserverFloorCheckCount % K.length;
23230
+ var ae = K[this.accessibleObserverFloorCheckCount], de = this.modelScene.models.find(function(ue) {
23231
23231
  return ue.work === (ae == null ? void 0 : ae.work);
23232
23232
  });
23233
23233
  if (ae && de && de.visible) {
@@ -23486,7 +23486,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23486
23486
  w.dispose();
23487
23487
  else {
23488
23488
  w.name = A;
23489
- var C = Array.isArray(w.image) ? w.image[0] : w.image, I = (R = C == null ? void 0 : C.width) !== null && R !== void 0 ? R : 2048, H = {
23489
+ var C = Array.isArray(w.image) ? w.image[0] : w.image, I = (R = C == null ? void 0 : C.width) !== null && R !== void 0 ? R : 2048, B = {
23490
23490
  panoId: f,
23491
23491
  effect: c,
23492
23492
  panoPicture: {
@@ -23499,7 +23499,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23499
23499
  position: d.position.clone().applyMatrix4(d.work.transform),
23500
23500
  fixCameraTransform: new THREE.Matrix4()
23501
23501
  };
23502
- H.panoPicture && s.panoPictureObserverMap.set(H.panoPicture, d), s.doMoveToPano(e, H, r);
23502
+ B.panoPicture && s.panoPictureObserverMap.set(B.panoPicture, d), s.doMoveToPano(e, B, r);
23503
23503
  }
23504
23504
  },
23505
23505
  onError: function(S) {
@@ -23624,53 +23624,53 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23624
23624
  if (this.locationMotion.ended) {
23625
23625
  var w = this.locationMotion.getKeyFrameSegment(v);
23626
23626
  w[0];
23627
- var C = w[1], I = this.locationMotion.value, H = ((u = this.panoResourceFromLocationMotionKeyframe(C)) !== null && u !== void 0 ? u : this.camera).position, M = r.position;
23628
- T = Math.max(H.distanceTo(M), b), S = [
23627
+ var C = w[1], I = this.locationMotion.value, B = ((u = this.panoResourceFromLocationMotionKeyframe(C)) !== null && u !== void 0 ? u : this.camera).position, M = r.position;
23628
+ T = Math.max(B.distanceTo(M), b), S = [
23629
23629
  { key: C.key, progress: 0, value: __assign(__assign({}, I), { count: 0 }) },
23630
23630
  { key: E, progress: 1, value: { distance: 0, count: 1 } }
23631
23631
  ], R = 0;
23632
23632
  } else {
23633
- var B = this.locationMotion.getKeyFrameSegment(v), L = B[0], C = B[1], I = this.locationMotion.value, O = this.panoResourceFromLocationMotionKeyframe(L).position, H = this.panoResourceFromLocationMotionKeyframe(C).position, M = r.position, F = C.value.count - I.count, N = Math.max(O.distanceTo(H), b) * F, D = Math.max(H.distanceTo(M), b);
23633
+ var H = this.locationMotion.getKeyFrameSegment(v), L = H[0], C = H[1], I = this.locationMotion.value, O = this.panoResourceFromLocationMotionKeyframe(L).position, B = this.panoResourceFromLocationMotionKeyframe(C).position, M = r.position, F = C.value.count - I.count, N = Math.max(O.distanceTo(B), b) * F, D = Math.max(B.distanceTo(M), b);
23634
23634
  T = N + D, S = [
23635
23635
  { key: L.key, progress: 0, value: __assign({}, I) },
23636
23636
  { key: C.key, progress: N / T, value: C.value },
23637
23637
  { key: E, progress: 1, value: { count: C.value.count + 1, distance: 0 } }
23638
23638
  ];
23639
- var U = this.locationMotionKeyframesLength(this.locationMotion.keyframes), z = this.locationMotionKeyframesLength(S);
23640
- U === 0 || U === 0 ? R = 0 : R = this.locationMotion.getProgressVelocity(v) * U / z;
23639
+ var q = this.locationMotionKeyframesLength(this.locationMotion.keyframes), z = this.locationMotionKeyframesLength(S);
23640
+ q === 0 || q === 0 ? R = 0 : R = this.locationMotion.getProgressVelocity(v) * q / z;
23641
23641
  }
23642
- var K = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), j = {
23642
+ var j = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), J = {
23643
23643
  longitude: o.longitude,
23644
23644
  latitude: o.latitude,
23645
23645
  fov: o.fov
23646
- }, Q = __assign(__assign({}, e), { mode: this.mode, longitude: (l = j.longitude) !== null && l !== void 0 ? l : this.camera.pose.longitude, latitude: (c = j.latitude) !== null && c !== void 0 ? c : this.camera.pose.latitude, fov: (f = j.fov) !== null && f !== void 0 ? f : this.camera.pose.fov, offset: r.position.clone(), distance: this.camera.pose.distance }), V = this.currentPano;
23646
+ }, V = __assign(__assign({}, e), { mode: this.mode, longitude: (l = J.longitude) !== null && l !== void 0 ? l : this.camera.pose.longitude, latitude: (c = J.latitude) !== null && c !== void 0 ? c : this.camera.pose.latitude, fov: (f = J.fov) !== null && f !== void 0 ? f : this.camera.pose.fov, offset: r.position.clone(), distance: this.camera.pose.distance }), U = this.currentPano;
23647
23647
  if (this.emit("pano.moveTo", createEvent("pano.moveTo", {
23648
23648
  options: o,
23649
- prevPano: V,
23649
+ prevPano: U,
23650
23650
  progress: 0,
23651
- state: Q,
23651
+ state: V,
23652
23652
  userAction: this.userAction,
23653
23653
  error: null
23654
- })), o.moveStartCallback && o.moveStartCallback(Q), this.videoTexture && this.videoTexture.image instanceof HTMLVideoElement && this.videoTexture.image.getAttribute("src") && (this.videoTexture.image.pause(), this.videoTexture.image.removeAttribute("uuid"), this.videoTexture.image.removeAttribute("src"), this.videoTexture.image.oncanplay = noop, this.videoTexture.needsUpdate = !0), this.panoVideo.setMaterial(null), r.effect === "fly")
23655
- this.cameraMotion.set(j, K).catch(noop);
23654
+ })), o.moveStartCallback && o.moveStartCallback(V), this.videoTexture && this.videoTexture.image instanceof HTMLVideoElement && this.videoTexture.image.getAttribute("src") && (this.videoTexture.image.pause(), this.videoTexture.image.removeAttribute("uuid"), this.videoTexture.image.removeAttribute("src"), this.videoTexture.image.oncanplay = noop, this.videoTexture.needsUpdate = !0), this.panoVideo.setMaterial(null), r.effect === "fly")
23655
+ this.cameraMotion.set(J, j).catch(noop);
23656
23656
  else {
23657
- var J = coordinatesToVector({
23657
+ var G = coordinatesToVector({
23658
23658
  longitude: this.cameraMotion.value.longitude,
23659
23659
  latitude: this.cameraMotion.value.latitude
23660
23660
  }), W = coordinatesToVector({
23661
- longitude: (d = j.longitude) !== null && d !== void 0 ? d : this.cameraMotion.value.longitude,
23662
- latitude: (h = j.latitude) !== null && h !== void 0 ? h : this.cameraMotion.value.latitude
23661
+ longitude: (d = J.longitude) !== null && d !== void 0 ? d : this.cameraMotion.value.longitude,
23662
+ latitude: (h = J.latitude) !== null && h !== void 0 ? h : this.cameraMotion.value.latitude
23663
23663
  }), X = new THREE.Object3D();
23664
- X.lookAt(J);
23664
+ X.lookAt(G);
23665
23665
  var Z = new THREE.Matrix4().makeRotationFromQuaternion(X.quaternion);
23666
23666
  X.lookAt(W);
23667
- var Y = new THREE.Matrix4().makeRotationFromQuaternion(X.quaternion), G = new THREE.Matrix4().getInverse(Z).premultiply(Y), ee = this.cameraMotion.value.fov, te = (p = j.fov) !== null && p !== void 0 ? p : this.cameraMotion.value.fov, ne = 1;
23667
+ var Y = new THREE.Matrix4().makeRotationFromQuaternion(X.quaternion), K = new THREE.Matrix4().getInverse(Z).premultiply(Y), ee = this.cameraMotion.value.fov, te = (p = J.fov) !== null && p !== void 0 ? p : this.cameraMotion.value.fov, ne = 1;
23668
23668
  r.effect === "zoomin" ? ne = 1.5 : r.effect === "zoomout" && (ne = 0.4);
23669
23669
  for (var ie = clamp$1(te * ne, 1, 170), ce = 0; ce < S.length - 1; ce++) {
23670
23670
  var ae = S[ce].key;
23671
23671
  if (ae) {
23672
23672
  var de = this.panoResources[ae];
23673
- de && (de.fixCameraTransform.copy(G), de.panoPicture && (de.panoPicture.zoom = Math.tan(ie / 2 / 180 * Math.PI) / Math.tan(ee / 2 / 180 * Math.PI)));
23673
+ de && (de.fixCameraTransform.copy(K), de.panoPicture && (de.panoPicture.zoom = Math.tan(ie / 2 / 180 * Math.PI) / Math.tan(ee / 2 / 180 * Math.PI)));
23674
23674
  }
23675
23675
  }
23676
23676
  this.cameraMotion.setKeyframes([
@@ -23685,22 +23685,22 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23685
23685
  {
23686
23686
  progress: 0,
23687
23687
  value: {
23688
- longitude: (m = j.longitude) !== null && m !== void 0 ? m : this.cameraMotion.value.longitude,
23689
- latitude: (A = j.latitude) !== null && A !== void 0 ? A : this.cameraMotion.value.latitude,
23688
+ longitude: (m = J.longitude) !== null && m !== void 0 ? m : this.cameraMotion.value.longitude,
23689
+ latitude: (A = J.latitude) !== null && A !== void 0 ? A : this.cameraMotion.value.latitude,
23690
23690
  fov: ie
23691
23691
  }
23692
23692
  },
23693
23693
  {
23694
23694
  progress: 1,
23695
23695
  value: {
23696
- longitude: (g = j.longitude) !== null && g !== void 0 ? g : this.cameraMotion.value.longitude,
23697
- latitude: (y = j.latitude) !== null && y !== void 0 ? y : this.cameraMotion.value.latitude,
23696
+ longitude: (g = J.longitude) !== null && g !== void 0 ? g : this.cameraMotion.value.longitude,
23697
+ latitude: (y = J.latitude) !== null && y !== void 0 ? y : this.cameraMotion.value.latitude,
23698
23698
  fov: te
23699
23699
  }
23700
23700
  }
23701
- ], K).catch(noop);
23701
+ ], j).catch(noop);
23702
23702
  }
23703
- var ge = this.locationMotion.setKeyframes(S, K, R);
23703
+ var ge = this.locationMotion.setKeyframes(S, j, R);
23704
23704
  ge.then(
23705
23705
  // resolve
23706
23706
  // 动画结束
@@ -23712,7 +23712,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23712
23712
  var he = __assign(__assign({}, e), { mode: s.mode, longitude: s.camera.pose.longitude, latitude: s.camera.pose.latitude, fov: s.camera.pose.fov, offset: s.camera.pose.offset.clone(), distance: s.camera.pose.distance });
23713
23713
  s.emit("pano.arrived", createEvent("pano.arrived", {
23714
23714
  options: o,
23715
- prevPano: V,
23715
+ prevPano: U,
23716
23716
  progress: 1,
23717
23717
  state: he,
23718
23718
  userAction: s.userAction,
@@ -23746,9 +23746,9 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23746
23746
  function() {
23747
23747
  s.emit("pano.cancel", createEvent("pano.cancel", {
23748
23748
  options: o,
23749
- prevPano: V,
23749
+ prevPano: U,
23750
23750
  progress: 0,
23751
- state: Q,
23751
+ state: V,
23752
23752
  userAction: s.userAction,
23753
23753
  error: null
23754
23754
  })), o.moveCancelCallback && o.moveCancelCallback();
@@ -23770,19 +23770,19 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23770
23770
  var h = this.modelScene.intersectRaycaster(u)[0], p = h ? h.point : u.ray.origin.clone().add(u.ray.direction.clone().normalize().multiplyScalar(3)), m = p.clone().sub(l).normalize();
23771
23771
  if (m.length() === 0)
23772
23772
  return null;
23773
- var A = s.work.observers, g = s.accessibleNodes.filter(function(M) {
23774
- if (M === o.currentPano.panoIndex && s.work.workCode === o.currentPano.workCode)
23773
+ var A = s.work.observers, g = s.accessibleNodes.filter(function(q) {
23774
+ if (q === o.currentPano.panoIndex && s.work.workCode === o.currentPano.workCode)
23775
23775
  return !1;
23776
- var B = A[M];
23777
- if (!B)
23776
+ var z = A[q];
23777
+ if (!z)
23778
23778
  return !1;
23779
- var L = B.standingPosition.clone().applyMatrix4(B.work.transform).project(e);
23780
- return Math.abs(L.z) > 1 || Math.abs(L.x) > 1 || Math.abs(L.y) > 1 ? !1 : B.loadable || B.active;
23781
- }), y = /* @__PURE__ */ new Map(), v = g.slice().sort(function(M, B) {
23782
- var L = A[M], O = y.get(L);
23783
- typeof O == "undefined" && (O = scratchVector3$3.copy(L.standingPosition).applyMatrix4(L.work.transform).distanceTo(l), y.set(L, O));
23784
- var F = A[B], N = y.get(F);
23785
- return typeof N == "undefined" && (N = scratchVector3$3.copy(F.standingPosition).applyMatrix4(F.work.transform).distanceTo(l), y.set(F, N)), O - N;
23779
+ var j = z.standingPosition.clone().applyMatrix4(z.work.transform).project(e);
23780
+ return Math.abs(j.z) > 1 || Math.abs(j.x) > 1 || Math.abs(j.y) > 1 ? !1 : z.loadable || z.active;
23781
+ }), y = /* @__PURE__ */ new Map(), v = g.slice().sort(function(q, z) {
23782
+ var j = A[q], J = y.get(j);
23783
+ typeof J == "undefined" && (J = scratchVector3$3.copy(j.standingPosition).applyMatrix4(j.work.transform).distanceTo(l), y.set(j, J));
23784
+ var V = A[z], U = y.get(V);
23785
+ return typeof U == "undefined" && (U = scratchVector3$3.copy(V.standingPosition).applyMatrix4(V.work.transform).distanceTo(l), y.set(V, U)), J - U;
23786
23786
  });
23787
23787
  y.clear();
23788
23788
  for (var E = 0, b = [Math.PI / 8, Math.PI / 6, Math.PI / 4, Math.PI / 3]; E < b.length; E++)
@@ -23794,13 +23794,40 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23794
23794
  return C;
23795
23795
  }
23796
23796
  }
23797
- var H = arrayMin(g.map(function(M) {
23798
- return A[M];
23799
- }), function(M) {
23800
- var B = scratchVector3$3.copy(M.position).applyMatrix4(M.work.transform);
23801
- return u.ray.closestPointToPoint(B, new THREE.Vector3()).distanceTo(B);
23802
- });
23803
- return H || null;
23797
+ var B = null;
23798
+ if (r) {
23799
+ var M = r.ray.intersectBox(this.modelScene.boundingBox, scratchVector3$3);
23800
+ M && (M.project(e), Math.abs(M.z) <= 1 && (B = M.clone()));
23801
+ } else
23802
+ B = new THREE.Vector3(0, 0, 0);
23803
+ if (B) {
23804
+ var H = 0.4, L = s.accessibleNodes.filter(function(q) {
23805
+ if (q === o.currentPano.panoIndex && s.work.workCode === o.currentPano.workCode)
23806
+ return !1;
23807
+ var z = A[q];
23808
+ if (!z)
23809
+ return !1;
23810
+ var j = z.position.clone().applyMatrix4(z.work.transform).project(e);
23811
+ return Math.abs(j.z) > 1 || Math.abs(j.x) > 1 || Math.abs(j.y) > 1 ? !1 : z.loadable || z.active;
23812
+ }), O = /* @__PURE__ */ new Map(), F = L.slice().sort(function(q, z) {
23813
+ var j = A[q], J = O.get(j);
23814
+ typeof J == "undefined" && (J = scratchVector3$3.copy(j.position).applyMatrix4(j.work.transform).distanceTo(e.position), O.set(j, J));
23815
+ var V = A[z], U = O.get(V);
23816
+ return typeof U == "undefined" && (U = scratchVector3$3.copy(V.position).applyMatrix4(V.work.transform).distanceTo(e.position), O.set(V, U)), J - U;
23817
+ });
23818
+ O.clear();
23819
+ for (var N = 0, D = F; N < D.length; N++) {
23820
+ var w = D[N], C = A[w];
23821
+ if (C) {
23822
+ var M = scratchVector3$3.copy(C.position).applyMatrix4(C.work.transform);
23823
+ if (M.project(e), Math.abs(M.z) > 1)
23824
+ continue;
23825
+ if (Math.pow(B.x - M.x, 2) + Math.pow(B.y - M.y, 2) < Math.pow(H, 2))
23826
+ return C;
23827
+ }
23828
+ }
23829
+ }
23830
+ return null;
23804
23831
  }, t.prototype.onTapGesture = function(e) {
23805
23832
  var r = this, o;
23806
23833
  if (this.userAction = e.userAction, this.stopMomentumMovement(), !!this.initAnimationed) {
@@ -23808,21 +23835,21 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23808
23835
  s.floorIndex = -1;
23809
23836
  var u = this.camera.getDirection(new THREE.Vector3()).setY(0), l = null, c = this.works.getObserver(this.currentPano);
23810
23837
  if (c) {
23811
- var f = c.work.observers, d = c.accessibleNodes.filter(function(V) {
23812
- if (V === r.currentPano.panoIndex && c.work.workCode === r.currentPano.workCode)
23838
+ var f = c.work.observers, d = c.accessibleNodes.filter(function(U) {
23839
+ if (U === r.currentPano.panoIndex && c.work.workCode === r.currentPano.workCode)
23813
23840
  return !1;
23814
- var J = f[V];
23815
- if (!J)
23841
+ var G = f[U];
23842
+ if (!G)
23816
23843
  return !1;
23817
- var W = scratchVector3$3.copy(J.position).applyMatrix4(J.work.transform);
23818
- return W.distanceTo(r.camera.position) > r.maxAccessibleDistance ? !1 : J.loadable || J.active;
23844
+ var W = scratchVector3$3.copy(G.position).applyMatrix4(G.work.transform);
23845
+ return W.distanceTo(r.camera.position) > r.maxAccessibleDistance ? !1 : G.loadable || G.active;
23819
23846
  }), h = this.modelScene.intersectRaycaster(s)[0];
23820
23847
  if (h) {
23821
- var p = arrayMin(d, function(V) {
23822
- var J = f[V];
23823
- if (!J)
23848
+ var p = arrayMin(d, function(U) {
23849
+ var G = f[U];
23850
+ if (!G)
23824
23851
  return 1 / 0;
23825
- var W = scratchVector3$3.copy(J.standingPosition).applyMatrix4(J.work.transform);
23852
+ var W = scratchVector3$3.copy(G.standingPosition).applyMatrix4(G.work.transform);
23826
23853
  return W.distanceTo(h.point);
23827
23854
  }, !0), m = p[0], A = p[1];
23828
23855
  typeof m == "number" && A < this.panoTapTriggerRadius && (l = (o = f[m]) !== null && o !== void 0 ? o : null);
@@ -23838,44 +23865,44 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23838
23865
  if (!l)
23839
23866
  this.emit("gesture.tap", e), e.defaultPrevented || this.locationMotion.ended === !0 && this.cameraBounce();
23840
23867
  else {
23841
- for (var b = {}, T = Math.PI / 6, S = Math.PI / 12, R = l.position.clone().applyMatrix4(l.work.transform).setY(0).sub(c.position.clone().applyMatrix4(l.work.transform).setY(0)).normalize(), w = [], C = [], I = [], H = l.work.observers, M = 0, B = l.accessibleNodes; M < B.length; M++) {
23842
- var m = B[M];
23868
+ for (var b = {}, T = Math.PI / 6, S = Math.PI / 12, R = l.position.clone().applyMatrix4(l.work.transform).setY(0).sub(c.position.clone().applyMatrix4(l.work.transform).setY(0)).normalize(), w = [], C = [], I = [], B = l.work.observers, M = 0, H = l.accessibleNodes; M < H.length; M++) {
23869
+ var m = H[M];
23843
23870
  if (l.panoIndex !== m && !(m === this.currentPano.panoIndex && l.work.workCode === this.currentPano.workCode)) {
23844
- var L = H[m];
23871
+ var L = B[m];
23845
23872
  if (L) {
23846
23873
  var O = L.position.clone().applyMatrix4(L.work.transform).sub(l.position.clone().applyMatrix4(l.work.transform)).setY(0).normalize();
23847
23874
  R.angleTo(O) < T && I.push(O);
23848
23875
  }
23849
23876
  }
23850
23877
  }
23851
- var F = I.length > 0 ? I : __spreadArray(__spreadArray([], w, !0), C, !0), N = F.slice().sort(function(V, J) {
23852
- return V.angleTo(R) - J.angleTo(R);
23878
+ var F = I.length > 0 ? I : __spreadArray(__spreadArray([], w, !0), C, !0), N = F.slice().sort(function(U, G) {
23879
+ return U.angleTo(R) - G.angleTo(R);
23853
23880
  })[0];
23854
23881
  if (N && N.angleTo(u) > S && (b.longitude = Math.atan2(-N.x, -N.z)), this.cameraMotion.value.latitude < -Math.PI / 4) {
23855
- var D = e.state.fov, U = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(D) : this.minLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(D) : this.maxLatitude, -Math.PI / 2, Math.PI / 2);
23856
- b.latitude = clamp$1(0, U, z);
23882
+ var D = e.state.fov, q = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(D) : this.minLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(D) : this.maxLatitude, -Math.PI / 2, Math.PI / 2);
23883
+ b.latitude = clamp$1(0, q, z);
23857
23884
  }
23858
- var K = __assign({}, e.state);
23859
- if (K.workCode = l.work.workCode, K.panoIndex = l.panoIndex, b.longitude !== void 0 && (K.longitude = b.longitude), b.latitude !== void 0 && (K.latitude = b.latitude), b.fov !== void 0 && (K.fov = b.fov), K.distance = 0, K.offset = l.position.clone(), e.state = K, this.emit("gesture.tap", e), !e.defaultPrevented) {
23885
+ var j = __assign({}, e.state);
23886
+ if (j.workCode = l.work.workCode, j.panoIndex = l.panoIndex, b.longitude !== void 0 && (j.longitude = b.longitude), b.latitude !== void 0 && (j.latitude = b.latitude), b.fov !== void 0 && (j.fov = b.fov), j.distance = 0, j.offset = l.position.clone(), e.state = j, this.emit("gesture.tap", e), !e.defaultPrevented) {
23860
23887
  if (this.emit("pano.select", createEvent("pano.select", {
23861
23888
  prevPano: this.currentPano,
23862
- state: K,
23889
+ state: j,
23863
23890
  userAction: e.userAction,
23864
23891
  options: b,
23865
23892
  progress: 0,
23866
23893
  error: null
23867
23894
  })), l && !l.active) {
23868
- var j = panoStringify({
23895
+ var J = panoStringify({
23869
23896
  panoIndex: l.panoIndex,
23870
23897
  workCode: l.work.workCode
23871
- }), Q = this.panoMeshes.get(j);
23872
- Q && (Q.setDisabled(!1), Q.setLoading(!0));
23898
+ }), V = this.panoMeshes.get(J);
23899
+ V && (V.setDisabled(!1), V.setLoading(!0));
23873
23900
  }
23874
23901
  l && l.active && this.emit("pano.request", createEvent("pano.request", {
23875
23902
  userAction: e.userAction,
23876
23903
  prevPano: this.currentPano,
23877
23904
  progress: 0,
23878
- state: K,
23905
+ state: j,
23879
23906
  options: b,
23880
23907
  error: null
23881
23908
  }));
@@ -23971,8 +23998,8 @@ var updateEyeViewMatrices = /* @__PURE__ */ (function() {
23971
23998
  return o === r ? (r[12] = o[0] * u + o[4] * l + o[8] * c + o[12], r[13] = o[1] * u + o[5] * l + o[9] * c + o[13], r[14] = o[2] * u + o[6] * l + o[10] * c + o[14], r[15] = o[3] * u + o[7] * l + o[11] * c + o[15]) : (f = o[0], d = o[1], h = o[2], p = o[3], m = o[4], A = o[5], g = o[6], y = o[7], v = o[8], E = o[9], b = o[10], T = o[11], r[0] = f, r[1] = d, r[2] = h, r[3] = p, r[4] = m, r[5] = A, r[6] = g, r[7] = y, r[8] = v, r[9] = E, r[10] = b, r[11] = T, r[12] = f * u + m * l + v * c + o[12], r[13] = d * u + A * l + E * c + o[13], r[14] = h * u + g * l + b * c + o[14], r[15] = p * u + y * l + T * c + o[15]), r;
23972
23999
  }
23973
24000
  function e(r, o) {
23974
- var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], y = o[11], v = o[12], E = o[13], b = o[14], T = o[15], S = s * d - u * f, R = s * h - l * f, w = s * p - c * f, C = u * h - l * d, I = u * p - c * d, H = l * p - c * h, M = m * E - A * v, B = m * b - g * v, L = m * T - y * v, O = A * b - g * E, F = A * T - y * E, N = g * T - y * b, D = S * N - R * F + w * O + C * L - I * B + H * M;
23975
- return D ? (D = 1 / D, r[0] = (d * N - h * F + p * O) * D, r[1] = (l * F - u * N - c * O) * D, r[2] = (E * H - b * I + T * C) * D, r[3] = (g * I - A * H - y * C) * D, r[4] = (h * L - f * N - p * B) * D, r[5] = (s * N - l * L + c * B) * D, r[6] = (b * w - v * H - T * R) * D, r[7] = (m * H - g * w + y * R) * D, r[8] = (f * F - d * L + p * M) * D, r[9] = (u * L - s * F - c * M) * D, r[10] = (v * I - E * w + T * S) * D, r[11] = (A * w - m * I - y * S) * D, r[12] = (d * B - f * O - h * M) * D, r[13] = (s * O - u * B + l * M) * D, r[14] = (E * R - v * C - b * S) * D, r[15] = (m * C - A * R + g * S) * D, r) : null;
24001
+ var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], y = o[11], v = o[12], E = o[13], b = o[14], T = o[15], S = s * d - u * f, R = s * h - l * f, w = s * p - c * f, C = u * h - l * d, I = u * p - c * d, B = l * p - c * h, M = m * E - A * v, H = m * b - g * v, L = m * T - y * v, O = A * b - g * E, F = A * T - y * E, N = g * T - y * b, D = S * N - R * F + w * O + C * L - I * H + B * M;
24002
+ return D ? (D = 1 / D, r[0] = (d * N - h * F + p * O) * D, r[1] = (l * F - u * N - c * O) * D, r[2] = (E * B - b * I + T * C) * D, r[3] = (g * I - A * B - y * C) * D, r[4] = (h * L - f * N - p * H) * D, r[5] = (s * N - l * L + c * H) * D, r[6] = (b * w - v * B - T * R) * D, r[7] = (m * B - g * w + y * R) * D, r[8] = (f * F - d * L + p * M) * D, r[9] = (u * L - s * F - c * M) * D, r[10] = (v * I - E * w + T * S) * D, r[11] = (A * w - m * I - y * S) * D, r[12] = (d * H - f * O - h * M) * D, r[13] = (s * O - u * H + l * M) * D, r[14] = (E * R - v * C - b * S) * D, r[15] = (m * C - A * R + g * S) * D, r) : null;
23976
24003
  }
23977
24004
  return function(r, o, s) {
23978
24005
  n(r, o), s && t(r, r, s), e(r, r);
@@ -24783,28 +24810,28 @@ void main() {
24783
24810
  var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), y = g[0], v = g[1], E = this.panoResourceFromLocationMotionKeyframe(y), b = this.panoResourceFromLocationMotionKeyframe(v), T = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
24784
24811
  if (this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), h.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
24785
24812
  this.locationMotion.update(e);
24786
- var w = this.locationMotion.getKeyFrameSegment(e), C = w[0], I = w[1], H = this.panoResourceFromLocationMotionKeyframe(C), M = this.panoResourceFromLocationMotionKeyframe(I), B = H.position, L = M.position, O = this.locationMotion.value.count - I.value.count + 1;
24787
- if (h.progress = O, M.panoPicture && (O < 1 ? H.panoPicture && (h.pano0 = H.panoPicture) : h.pano0 = M.panoPicture, h.pano1 = M.panoPicture), M.effect === "montage" ? h.transition = "BLACK" : M.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (M.effect === "zoomin" || M.effect === "zoomout") && (h.progress = Math.pow(O, 3)), O < 1 && M.effect !== "fly") {
24788
- if (h.pano0 && H.panoPicture) {
24813
+ var w = this.locationMotion.getKeyFrameSegment(e), C = w[0], I = w[1], B = this.panoResourceFromLocationMotionKeyframe(C), M = this.panoResourceFromLocationMotionKeyframe(I), H = B.position, L = M.position, O = this.locationMotion.value.count - I.value.count + 1;
24814
+ if (h.progress = O, M.panoPicture && (O < 1 ? B.panoPicture && (h.pano0 = B.panoPicture) : h.pano0 = M.panoPicture, h.pano1 = M.panoPicture), M.effect === "montage" ? h.transition = "BLACK" : M.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (M.effect === "zoomin" || M.effect === "zoomout") && (h.progress = Math.pow(O, 3)), O < 1 && M.effect !== "fly") {
24815
+ if (h.pano0 && B.panoPicture) {
24789
24816
  var F = {
24790
24817
  panoId: h.pano0.panoId,
24791
24818
  map: h.pano0.map,
24792
24819
  mapSize: h.pano0.mapSize,
24793
24820
  zoom: h.pano0.zoom,
24794
- matrix: H.panoPicture.matrix.clone().setPosition(M.position)
24821
+ matrix: B.panoPicture.matrix.clone().setPosition(M.position)
24795
24822
  }, N = this.panoPictureObserverMap.get(h.pano0);
24796
24823
  N && this.panoPictureObserverMap.set(F, N), h.pano0 = F;
24797
24824
  }
24798
- B.copy(L), R = !0;
24825
+ H.copy(L), R = !0;
24799
24826
  }
24800
- p.distance = this.locationMotion.value.distance, p.offset = new THREE.Vector3(B.x + (L.x - B.x) * O, B.y + (L.y - B.y) * O, B.z + (L.z - B.z) * O);
24801
- for (var D = [], U = [], z = 0, K = this.locationMotion.keyframes; z < K.length; z++) {
24802
- var j = K[z], Q = j.key, V = j.progress;
24803
- Q !== void 0 && (D.push(Q), V > this.locationMotion.progress && U.push(Q));
24827
+ p.distance = this.locationMotion.value.distance, p.offset = new THREE.Vector3(H.x + (L.x - H.x) * O, H.y + (L.y - H.y) * O, H.z + (L.z - H.z) * O);
24828
+ for (var D = [], q = [], z = 0, j = this.locationMotion.keyframes; z < j.length; z++) {
24829
+ var J = j[z], V = J.key, U = J.progress;
24830
+ V !== void 0 && (D.push(V), U > this.locationMotion.progress && q.push(V));
24804
24831
  }
24805
- for (var J = 0, W = Object.keys(this.panoResources); J < W.length; J++) {
24806
- var X = W[J];
24807
- if (!(U.indexOf(X) >= 0)) {
24832
+ for (var G = 0, W = Object.keys(this.panoResources); G < W.length; G++) {
24833
+ var X = W[G];
24834
+ if (!(q.indexOf(X) >= 0)) {
24808
24835
  var Z = this.panoResources[X];
24809
24836
  if (Z.panoPicture) {
24810
24837
  var Y = Z.panoPicture.map;
@@ -24827,8 +24854,8 @@ void main() {
24827
24854
  }));
24828
24855
  }
24829
24856
  isEmptyObject(h) === !1 && this.modelScene.parameter.set(h), p.offset && this.camera.position.copy(p.offset);
24830
- var G = this.camera.pose.longitude, ee = this.camera.pose.latitude;
24831
- this.camera.quaternion.fromArray(this.cardboard.sensor.getOrientation()), this.camera.computePose(), (G !== this.camera.pose.longitude || ee !== this.camera.pose.latitude) && (this.cameraMotion.set(pick(this.camera.pose, ["longitude", "latitude"]), 0).catch(noop), this.emit("camera.update", createEvent("camera.update", {
24857
+ var K = this.camera.pose.longitude, ee = this.camera.pose.latitude;
24858
+ this.camera.quaternion.fromArray(this.cardboard.sensor.getOrientation()), this.camera.computePose(), (K !== this.camera.pose.longitude || ee !== this.camera.pose.latitude) && (this.cameraMotion.set(pick(this.camera.pose, ["longitude", "latitude"]), 0).catch(noop), this.emit("camera.update", createEvent("camera.update", {
24832
24859
  userAction: !0,
24833
24860
  state: __assign(__assign(__assign({}, this.currentPano), { mode: this.mode }), clonePose(this.camera.pose))
24834
24861
  }))), this.works.getObserver(this.currentPano);
@@ -25135,8 +25162,8 @@ void main() {
25135
25162
  if (this.perspToOrthoMotion.ended || (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), !this.locationMotion.ended) {
25136
25163
  this.locationMotion.update(e), s.distance = this.locationMotion.value.distance, s.offset = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z);
25137
25164
  for (var f = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), d = [], h = function(S) {
25138
- var R = p.modelScene.models.find(function(H) {
25139
- return H.work === S;
25165
+ var R = p.modelScene.models.find(function(B) {
25166
+ return B.work === S;
25140
25167
  });
25141
25168
  if (!R || R.visible === !1 || S.observers.length <= 0)
25142
25169
  return "continue";
@@ -25228,65 +25255,65 @@ void main() {
25228
25255
  y: e.y,
25229
25256
  z: e.z,
25230
25257
  distance: 0
25231
- }, H = {
25258
+ }, B = {
25232
25259
  longitude: r.longitude,
25233
25260
  latitude: r.latitude,
25234
25261
  fov: r.fov
25235
- }, M = [], B = function(j) {
25236
- var Q = L.modelScene.models.find(function(X) {
25237
- return X.work === j;
25262
+ }, M = [], H = function(J) {
25263
+ var V = L.modelScene.models.find(function(X) {
25264
+ return X.work === J;
25238
25265
  });
25239
- if (!Q || Q.visible === !1 || j.observers.length <= 0)
25266
+ if (!V || V.visible === !1 || J.observers.length <= 0)
25240
25267
  return "continue";
25241
- if (scratchObserverBox$1.copy(j.observerBox).expandByScalar(10).applyMatrix4(j.transform), scratchObserverBox$1.containsPoint(d))
25242
- for (var V = 0, J = j.observers; V < J.length; V++) {
25243
- var W = J[V];
25268
+ if (scratchObserverBox$1.copy(J.observerBox).expandByScalar(10).applyMatrix4(J.transform), scratchObserverBox$1.containsPoint(d))
25269
+ for (var U = 0, G = J.observers; U < G.length; U++) {
25270
+ var W = G[U];
25244
25271
  M.push(W);
25245
25272
  }
25246
25273
  }, L = this, O = 0, F = this.works; O < F.length; O++) {
25247
25274
  var N = F[O];
25248
- B(N);
25275
+ H(N);
25249
25276
  }
25250
- var D = arrayMin(M, function(j) {
25251
- return scratchVector3$2.copy(j.position).applyMatrix4(j.work.transform).distanceTo(d);
25252
- }), U = D ? {
25277
+ var D = arrayMin(M, function(J) {
25278
+ return scratchVector3$2.copy(J.position).applyMatrix4(J.work.transform).distanceTo(d);
25279
+ }), q = D ? {
25253
25280
  workCode: D.work.workCode,
25254
25281
  panoIndex: D.panoIndex
25255
25282
  } : {
25256
25283
  workCode: "",
25257
25284
  panoIndex: 0
25258
- }, z = __assign(__assign({}, U), { mode: this.mode, longitude: (u = H.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = H.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = H.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: e.clone(), distance: 0 }), K = this.currentPano;
25285
+ }, z = __assign(__assign({}, q), { mode: this.mode, longitude: (u = B.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = B.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = B.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: e.clone(), distance: 0 }), j = this.currentPano;
25259
25286
  this.emit("pano.moveTo", createEvent("pano.moveTo", {
25260
25287
  options: r,
25261
- prevPano: K,
25288
+ prevPano: j,
25262
25289
  progress: 0,
25263
25290
  state: z,
25264
25291
  userAction: this.userAction,
25265
25292
  error: null
25266
- })), r.moveStartCallback && r.moveStartCallback(z), this.cameraMotion.set(H, C).catch(noop), this.locationMotion.set(I, C, w).then(
25293
+ })), r.moveStartCallback && r.moveStartCallback(z), this.cameraMotion.set(B, C).catch(noop), this.locationMotion.set(I, C, w).then(
25267
25294
  // resolve
25268
25295
  // 动画结束
25269
25296
  function() {
25270
- for (var j = 0, Q = s.modelScene.children; j < Q.length; j++) {
25271
- var V = Q[j];
25272
- V instanceof Model && V.show();
25297
+ for (var J = 0, V = s.modelScene.children; J < V.length; J++) {
25298
+ var U = V[J];
25299
+ U instanceof Model && U.show();
25273
25300
  }
25274
- var J = __assign(__assign(__assign({}, U), { mode: s.mode }), clonePose(s.camera.pose));
25301
+ var G = __assign(__assign(__assign({}, q), { mode: s.mode }), clonePose(s.camera.pose));
25275
25302
  s.emit("pano.arrived", createEvent("pano.arrived", {
25276
25303
  options: r,
25277
- prevPano: K,
25304
+ prevPano: j,
25278
25305
  progress: 0,
25279
- state: J,
25306
+ state: G,
25280
25307
  userAction: s.userAction,
25281
25308
  error: null
25282
- })), r.moveEndCallback && r.moveEndCallback(J);
25309
+ })), r.moveEndCallback && r.moveEndCallback(G);
25283
25310
  },
25284
25311
  // reject
25285
25312
  // 动画被取消
25286
25313
  function() {
25287
25314
  r.moveCancelCallback && r.moveCancelCallback(), s.emit("pano.cancel", createEvent("pano.cancel", {
25288
25315
  options: r,
25289
- prevPano: K,
25316
+ prevPano: j,
25290
25317
  progress: 0,
25291
25318
  state: z,
25292
25319
  userAction: s.userAction,
@@ -25675,8 +25702,8 @@ void main() {
25675
25702
  y: C.offset.y,
25676
25703
  z: C.offset.z
25677
25704
  }, 0).catch(noop)), e.isFinal) {
25678
- var I = this.renderer.getSize(new THREE.Vector2()), H = 2 * e.velocityX * b / I.y, M = 2 * e.velocityY * b / I.y, B = new THREE.Vector3(), L = new THREE.Vector3();
25679
- B.setFromMatrixColumn(this.camera.matrix, 0), B.multiplyScalar(-H), L.add(B), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? B.setFromMatrixColumn(this.camera.matrix, 1) : (B.setFromMatrixColumn(this.camera.matrix, 0), B.crossVectors(this.camera.up, B)), B.multiplyScalar(M), L.add(B), this.inMomentumMovement = {
25705
+ var I = this.renderer.getSize(new THREE.Vector2()), B = 2 * e.velocityX * b / I.y, M = 2 * e.velocityY * b / I.y, H = new THREE.Vector3(), L = new THREE.Vector3();
25706
+ H.setFromMatrixColumn(this.camera.matrix, 0), H.multiplyScalar(-B), L.add(H), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? H.setFromMatrixColumn(this.camera.matrix, 1) : (H.setFromMatrixColumn(this.camera.matrix, 0), H.crossVectors(this.camera.up, H)), H.multiplyScalar(M), L.add(H), this.inMomentumMovement = {
25680
25707
  uuid: createUuid()
25681
25708
  }, this.requestMomentumMovement(e, !0, { longitude: 0, latitude: 0, x: L.x, y: L.y, z: L.z }, 0);
25682
25709
  }
@@ -25684,7 +25711,7 @@ void main() {
25684
25711
  var y = {
25685
25712
  x: e.center.x - o.x,
25686
25713
  y: e.center.y - o.y
25687
- }, O = this.coordinatesForOffset(y), F = formatRad$1(this.cameraMotion.value.longitude + O.longitude), N = this.camera.pose.fov, D = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(N) : this.minLatitude, -Math.PI / 2, Math.PI / 2), U = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(N) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(this.cameraMotion.value.latitude + O.latitude, D, U);
25714
+ }, O = this.coordinatesForOffset(y), F = formatRad$1(this.cameraMotion.value.longitude + O.longitude), N = this.camera.pose.fov, D = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(N) : this.minLatitude, -Math.PI / 2, Math.PI / 2), q = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(N) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(this.cameraMotion.value.latitude + O.latitude, D, q);
25688
25715
  this.camera.aspect < 1 && Math.abs(e.overallVelocityX) > 0.2 && Math.atan2(Math.abs(e.overallVelocityY), Math.abs(e.overallVelocityX)) < Math.PI / 6.923 && (z = this.cameraMotion.value.latitude);
25689
25716
  var C = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: F, latitude: z, fov: N, offset: this.camera.pose.offset, distance: this.camera.pose.distance });
25690
25717
  if (e.isFinal && Object.assign(e, { __fixFinalState: !0 }), e.state = C, this.emit("gesture.pan", e), e.defaultPrevented)
@@ -25698,10 +25725,10 @@ void main() {
25698
25725
  longitude: C.longitude,
25699
25726
  latitude: C.latitude
25700
25727
  }, 0).catch(noop), e.isFinal) {
25701
- var K = e.velocityX, j = e.velocityY;
25728
+ var j = e.velocityX, J = e.velocityY;
25702
25729
  this.inMomentumMovement = {
25703
25730
  uuid: createUuid()
25704
- }, this.requestMomentumMovement(e, !0, __assign(__assign({}, this.coordinatesForOffset({ x: K, y: j })), { x: 0, y: 0, z: 0 }), 0);
25731
+ }, this.requestMomentumMovement(e, !0, __assign(__assign({}, this.coordinatesForOffset({ x: j, y: J })), { x: 0, y: 0, z: 0 }), 0);
25705
25732
  }
25706
25733
  }
25707
25734
  }
@@ -26465,8 +26492,8 @@ var LineSegments2 = (
26465
26492
  m.x *= f.x / 2, m.y *= f.y / 2, A.x *= f.x / 2, A.y *= f.y / 2, E.start.copy(m), E.start.z = 0, E.end.copy(A), E.end.z = 0;
26466
26493
  var I = E.closestPointToPointParameter(y, !0);
26467
26494
  E.at(I, b);
26468
- var H = THREE.MathUtils.lerp(m.z, A.z, I), M = H >= -1 && H <= 1, B = y.distanceTo(b) < d * 0.5;
26469
- if (M && B) {
26495
+ var B = THREE.MathUtils.lerp(m.z, A.z, I), M = B >= -1 && B <= 1, H = y.distanceTo(b) < d * 0.5;
26496
+ if (M && H) {
26470
26497
  E.start.fromBufferAttribute(h, S), E.end.fromBufferAttribute(p, S), E.start.applyMatrix4(T), E.end.applyMatrix4(T);
26471
26498
  var L = new THREE.Vector3(), O = new THREE.Vector3();
26472
26499
  o.distanceSqToSegment(E.start, E.end, O, L), r.push({
@@ -26550,7 +26577,7 @@ var circleImageURL = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYA
26550
26577
  }
26551
26578
  return Object.defineProperty(t, "version", {
26552
26579
  get: function() {
26553
- return "6.7.0-alpha.2";
26580
+ return "6.7.0-alpha.4";
26554
26581
  },
26555
26582
  enumerable: !1,
26556
26583
  configurable: !0
@@ -27085,7 +27112,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27085
27112
  I.dispose();
27086
27113
  else {
27087
27114
  I.name = g;
27088
- var H = Array.isArray(I.image) ? I.image[0] : I.image, M = (C = H == null ? void 0 : H.width) !== null && C !== void 0 ? C : 2048, B = {
27115
+ var B = Array.isArray(I.image) ? I.image[0] : I.image, M = (C = B == null ? void 0 : B.width) !== null && C !== void 0 ? C : 2048, H = {
27089
27116
  panoId: f,
27090
27117
  effect: c,
27091
27118
  leftPanoPicture: {
@@ -27098,7 +27125,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27098
27125
  position: d.position.clone(),
27099
27126
  fixCameraTransform: new THREE.Matrix4()
27100
27127
  };
27101
- s.doMoveToPano(e, B, r);
27128
+ s.doMoveToPano(e, H, r);
27102
27129
  }
27103
27130
  },
27104
27131
  onError: function(w) {
@@ -27165,53 +27192,53 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27165
27192
  if (this.locationMotion.ended) {
27166
27193
  var R = this.locationMotion.getKeyFrameSegment(y);
27167
27194
  R[0];
27168
- var w = R[1], C = this.locationMotion.value, I = this.panoResourceFromLocationMotionKeyframe(w).position, H = r.position;
27169
- b = Math.max(I.distanceTo(H), E), T = [
27195
+ var w = R[1], C = this.locationMotion.value, I = this.panoResourceFromLocationMotionKeyframe(w).position, B = r.position;
27196
+ b = Math.max(I.distanceTo(B), E), T = [
27170
27197
  { key: w.key, progress: 0, value: __assign(__assign({}, C), { count: 0 }) },
27171
27198
  { key: v, progress: 1, value: { distance: 0, count: 1 } }
27172
27199
  ], S = 0;
27173
27200
  } else {
27174
- var M = this.locationMotion.getKeyFrameSegment(y), B = M[0], w = M[1], C = this.locationMotion.value, L = this.panoResourceFromLocationMotionKeyframe(B).position, I = this.panoResourceFromLocationMotionKeyframe(w).position, H = r.position, O = w.value.count - C.count, F = Math.max(L.distanceTo(I), E) * O, N = Math.max(I.distanceTo(H), E);
27201
+ var M = this.locationMotion.getKeyFrameSegment(y), H = M[0], w = M[1], C = this.locationMotion.value, L = this.panoResourceFromLocationMotionKeyframe(H).position, I = this.panoResourceFromLocationMotionKeyframe(w).position, B = r.position, O = w.value.count - C.count, F = Math.max(L.distanceTo(I), E) * O, N = Math.max(I.distanceTo(B), E);
27175
27202
  b = F + N, T = [
27176
- { key: B.key, progress: 0, value: __assign({}, C) },
27203
+ { key: H.key, progress: 0, value: __assign({}, C) },
27177
27204
  { key: w.key, progress: F / b, value: w.value },
27178
27205
  { key: v, progress: 1, value: { count: w.value.count + 1, distance: 0 } }
27179
27206
  ];
27180
- var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), U = this.locationMotionKeyframesLength(T);
27181
- S = this.locationMotion.getProgressVelocity(y) * D / U;
27207
+ var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), q = this.locationMotionKeyframesLength(T);
27208
+ S = this.locationMotion.getProgressVelocity(y) * D / q;
27182
27209
  }
27183
- var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), K = {
27210
+ var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), j = {
27184
27211
  longitude: o.longitude,
27185
27212
  latitude: o.latitude,
27186
27213
  fov: o.fov
27187
- }, j = __assign(__assign({}, e), { mode: this.mode, longitude: (u = K.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = K.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = K.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: r.position.clone(), distance: 0 }), Q = this.currentPano;
27214
+ }, J = __assign(__assign({}, e), { mode: this.mode, longitude: (u = j.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = j.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = j.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: r.position.clone(), distance: 0 }), V = this.currentPano;
27188
27215
  if (this.emit("pano.moveTo", createEvent("pano.moveTo", {
27189
27216
  options: o,
27190
- prevPano: Q,
27217
+ prevPano: V,
27191
27218
  progress: 0,
27192
- state: j,
27219
+ state: J,
27193
27220
  userAction: this.userAction,
27194
27221
  error: null
27195
- })), o.moveStartCallback && o.moveStartCallback(j), this.videoTexture && this.videoTexture.image instanceof HTMLVideoElement && this.videoTexture.image.getAttribute("src") && (this.videoTexture.image.pause(), this.videoTexture.image.removeAttribute("uuid"), this.videoTexture.image.removeAttribute("src"), this.videoTexture.image.oncanplay = noop, this.videoTexture.needsUpdate = !0), this.panoVideo.setMaterial(null), r.effect === "fly")
27196
- this.cameraMotion.set(K, z).catch(noop);
27222
+ })), o.moveStartCallback && o.moveStartCallback(J), this.videoTexture && this.videoTexture.image instanceof HTMLVideoElement && this.videoTexture.image.getAttribute("src") && (this.videoTexture.image.pause(), this.videoTexture.image.removeAttribute("uuid"), this.videoTexture.image.removeAttribute("src"), this.videoTexture.image.oncanplay = noop, this.videoTexture.needsUpdate = !0), this.panoVideo.setMaterial(null), r.effect === "fly")
27223
+ this.cameraMotion.set(j, z).catch(noop);
27197
27224
  else {
27198
- var V = coordinatesToVector({
27225
+ var U = coordinatesToVector({
27199
27226
  longitude: this.cameraMotion.value.longitude,
27200
27227
  latitude: this.cameraMotion.value.latitude
27201
- }), J = coordinatesToVector({
27202
- longitude: (f = K.longitude) !== null && f !== void 0 ? f : this.cameraMotion.value.longitude,
27203
- latitude: (d = K.latitude) !== null && d !== void 0 ? d : this.cameraMotion.value.latitude
27228
+ }), G = coordinatesToVector({
27229
+ longitude: (f = j.longitude) !== null && f !== void 0 ? f : this.cameraMotion.value.longitude,
27230
+ latitude: (d = j.latitude) !== null && d !== void 0 ? d : this.cameraMotion.value.latitude
27204
27231
  }), W = new THREE.Object3D();
27205
- W.lookAt(V);
27232
+ W.lookAt(U);
27206
27233
  var X = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion);
27207
- W.lookAt(J);
27208
- var Z = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion), Y = new THREE.Matrix4().getInverse(X).premultiply(Z), G = this.cameraMotion.value.fov, ee = (h = K.fov) !== null && h !== void 0 ? h : this.cameraMotion.value.fov, te = 1;
27234
+ W.lookAt(G);
27235
+ var Z = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion), Y = new THREE.Matrix4().getInverse(X).premultiply(Z), K = this.cameraMotion.value.fov, ee = (h = j.fov) !== null && h !== void 0 ? h : this.cameraMotion.value.fov, te = 1;
27209
27236
  r.effect === "zoomin" ? te = 1.5 : r.effect === "zoomout" && (te = 0.4);
27210
27237
  for (var ne = ee * te, ie = 0; ie < T.length - 1; ie++) {
27211
27238
  var ce = T[ie].key;
27212
27239
  if (ce) {
27213
27240
  var ae = this.panoResources[ce];
27214
- ae && (ae.fixCameraTransform.copy(Y), ae.leftPanoPicture && (ae.leftPanoPicture.zoom = Math.tan(ne / 2 / 180 * Math.PI) / Math.tan(G / 2 / 180 * Math.PI)));
27241
+ ae && (ae.fixCameraTransform.copy(Y), ae.leftPanoPicture && (ae.leftPanoPicture.zoom = Math.tan(ne / 2 / 180 * Math.PI) / Math.tan(K / 2 / 180 * Math.PI)));
27215
27242
  }
27216
27243
  }
27217
27244
  this.cameraMotion.setKeyframes([
@@ -27226,16 +27253,16 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27226
27253
  {
27227
27254
  progress: 0,
27228
27255
  value: {
27229
- longitude: (p = K.longitude) !== null && p !== void 0 ? p : this.cameraMotion.value.longitude,
27230
- latitude: (m = K.latitude) !== null && m !== void 0 ? m : this.cameraMotion.value.latitude,
27256
+ longitude: (p = j.longitude) !== null && p !== void 0 ? p : this.cameraMotion.value.longitude,
27257
+ latitude: (m = j.latitude) !== null && m !== void 0 ? m : this.cameraMotion.value.latitude,
27231
27258
  fov: ne
27232
27259
  }
27233
27260
  },
27234
27261
  {
27235
27262
  progress: 1,
27236
27263
  value: {
27237
- longitude: (A = K.longitude) !== null && A !== void 0 ? A : this.cameraMotion.value.longitude,
27238
- latitude: (g = K.latitude) !== null && g !== void 0 ? g : this.cameraMotion.value.latitude,
27264
+ longitude: (A = j.longitude) !== null && A !== void 0 ? A : this.cameraMotion.value.longitude,
27265
+ latitude: (g = j.latitude) !== null && g !== void 0 ? g : this.cameraMotion.value.latitude,
27239
27266
  fov: ee
27240
27267
  }
27241
27268
  }
@@ -27253,7 +27280,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27253
27280
  var le = __assign(__assign({}, e), { mode: s.mode, longitude: s.camera.pose.longitude, latitude: s.camera.pose.latitude, fov: s.camera.pose.fov, offset: s.camera.pose.offset.clone(), distance: 0 });
27254
27281
  s.emit("pano.arrived", createEvent("pano.arrived", {
27255
27282
  options: o,
27256
- prevPano: Q,
27283
+ prevPano: V,
27257
27284
  progress: 1,
27258
27285
  state: le,
27259
27286
  userAction: s.userAction,
@@ -27284,9 +27311,9 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27284
27311
  function() {
27285
27312
  s.emit("pano.cancel", createEvent("pano.cancel", {
27286
27313
  options: o,
27287
- prevPano: Q,
27314
+ prevPano: V,
27288
27315
  progress: 0,
27289
- state: j,
27316
+ state: J,
27290
27317
  userAction: s.userAction,
27291
27318
  error: null
27292
27319
  })), o.moveCancelCallback && o.moveCancelCallback();
@@ -27383,12 +27410,12 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27383
27410
  for (var o = this, s, u, l, c, f, d, h, p, m, A = [], g = 2; g < arguments.length; g++)
27384
27411
  A[g - 2] = arguments[g];
27385
27412
  this.userAction = !0;
27386
- var y = {}, v = {}, E = this.locationMotion.keyframes[0], b = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], T = this.locationMotion.getKeyFrameSegment(e), S = T[0], R = T[1], w = this.panoResourceFromLocationMotionKeyframe(S), C = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(E), H = this.panoResourceFromLocationMotionKeyframe(b), M = !1;
27413
+ var y = {}, v = {}, E = this.locationMotion.keyframes[0], b = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], T = this.locationMotion.getKeyFrameSegment(e), S = T[0], R = T[1], w = this.panoResourceFromLocationMotionKeyframe(S), C = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(E), B = this.panoResourceFromLocationMotionKeyframe(b), M = !1;
27387
27414
  if (this.cameraMotion.ended === !1 && (this.cameraMotion.update(e), v.fov = this.cameraMotion.value.fov), this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), y.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
27388
27415
  this.locationMotion.update(e);
27389
- var B = this.locationMotion.getKeyFrameSegment(e);
27390
- B[0];
27391
- var L = B[1], O = new THREE.Vector3().copy(w.position), F = new THREE.Vector3().copy(C.position), N = this.locationMotion.value.count - L.value.count + 1;
27416
+ var H = this.locationMotion.getKeyFrameSegment(e);
27417
+ H[0];
27418
+ var L = H[1], O = new THREE.Vector3().copy(w.position), F = new THREE.Vector3().copy(C.position), N = this.locationMotion.value.count - L.value.count + 1;
27392
27419
  if (y.progress = N, C.leftPanoPicture && (N < 1 ? w.leftPanoPicture && (y.pano0 = w.leftPanoPicture) : y.pano0 = C.leftPanoPicture, y.pano1 = C.leftPanoPicture), C.effect === "montage" ? y.transition = "BLACK" : C.effect === "spread" ? y.transition = "SPREAD" : y.transition = "FADE", (C.effect === "zoomin" || C.effect === "zoomout") && (y.progress = Math.pow(N, 3)), N < 1 && C.effect !== "fly") {
27393
27420
  if (y.pano0 && w.leftPanoPicture) {
27394
27421
  var D = {
@@ -27397,26 +27424,26 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27397
27424
  mapSize: y.pano0.mapSize,
27398
27425
  zoom: y.pano0.zoom,
27399
27426
  matrix: w.leftPanoPicture.matrix.clone().setPosition(C.position)
27400
- }, U = this.panoPictureObserverMap.get(y.pano0);
27401
- U && this.panoPictureObserverMap.set(D, U), y.pano0 = D;
27427
+ }, q = this.panoPictureObserverMap.get(y.pano0);
27428
+ q && this.panoPictureObserverMap.set(D, q), y.pano0 = D;
27402
27429
  }
27403
27430
  O.copy(F), M = !0;
27404
27431
  }
27405
27432
  v.distance = this.locationMotion.value.distance, v.offset = new THREE.Vector3(O.x + (F.x - O.x) * N, O.y + (F.y - O.y) * N, O.z + (F.z - O.z) * N);
27406
- for (var z = [], K = [], j = 0, Q = this.locationMotion.keyframes; j < Q.length; j++) {
27407
- var V = Q[j], J = V.key, W = V.progress;
27408
- J !== void 0 && (z.push(J), W > this.locationMotion.progress && K.push(J));
27433
+ for (var z = [], j = [], J = 0, V = this.locationMotion.keyframes; J < V.length; J++) {
27434
+ var U = V[J], G = U.key, W = U.progress;
27435
+ G !== void 0 && (z.push(G), W > this.locationMotion.progress && j.push(G));
27409
27436
  }
27410
27437
  for (var X = 0, Z = Object.keys(this.panoResources); X < Z.length; X++) {
27411
27438
  var Y = Z[X];
27412
- if (!(K.indexOf(Y) >= 0)) {
27413
- var G = this.panoResources[Y];
27414
- if (G.leftPanoPicture) {
27415
- var ee = G.leftPanoPicture.map;
27439
+ if (!(j.indexOf(Y) >= 0)) {
27440
+ var K = this.panoResources[Y];
27441
+ if (K.leftPanoPicture) {
27442
+ var ee = K.leftPanoPicture.map;
27416
27443
  if (ee) {
27417
27444
  if (ee === ((s = y.pano0) === null || s === void 0 ? void 0 : s.map) || ee === ((u = y.pano1) === null || u === void 0 ? void 0 : u.map))
27418
27445
  continue;
27419
- ee.dispose(), G.leftPanoPicture = null;
27446
+ ee.dispose(), K.leftPanoPicture = null;
27420
27447
  }
27421
27448
  }
27422
27449
  z.indexOf(Y) >= 0 || delete this.panoResources[Y];
@@ -27426,7 +27453,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27426
27453
  te !== this.currentPano && (this.currentPano = te, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
27427
27454
  userAction: this.userAction,
27428
27455
  prevPano: panoParse(I.panoId),
27429
- state: __assign(__assign(__assign(__assign({}, panoParse(H.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), v),
27456
+ state: __assign(__assign(__assign(__assign({}, panoParse(B.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), v),
27430
27457
  options: {},
27431
27458
  progress: this.locationMotion.progress,
27432
27459
  error: null
@@ -27469,11 +27496,11 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27469
27496
  }
27470
27497
  if (Ze.length >= 1 && Ze[0].face)
27471
27498
  if (Re.handedness === "right") {
27472
- var P = Te.xrControllerRay.right.intersectObject(Te.xrCustomObjectsScene, !0), _ = Ze[0].face.normal, k = _.clone(), q = Ze[0].point.clone();
27473
- Te.intersectMesh.position.copy(q);
27474
- var $ = q.clone().add(k);
27499
+ var P = Te.xrControllerRay.right.intersectObject(Te.xrCustomObjectsScene, !0), _ = Ze[0].face.normal, k = _.clone(), Q = Ze[0].point.clone();
27500
+ Te.intersectMesh.position.copy(Q);
27501
+ var $ = Q.clone().add(k);
27475
27502
  if (Te.intersectMesh.lookAt($), Math.abs(_.y) > 0.99) {
27476
- var oe = Te.camera.position.clone().sub(q);
27503
+ var oe = Te.camera.position.clone().sub(Q);
27477
27504
  Te.intersectMesh.rotation.z = -Math.atan2(oe.z, oe.x);
27478
27505
  }
27479
27506
  Te.intersectMesh.visible = !0, Te.needsRender = !0, P.length > 0 ? (Te.pointerLines.right.setPoints(st, P[0].point), Te.pointerLines.right.points.visible = !0, Te.intersectMesh.visible = !1) : (Te.pointerLines.right.points.visible = !1, Te.pointerLines.right.setPoints(st, Ze[0].point));
@@ -27502,8 +27529,8 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27502
27529
  var Ie = this.works.getResolvedObserver(this.currentPano), $e = this.locationMotion.ended ? this.getForwardObserverOrNot(this.xrManager.cameraVR) : null, tt = this.works.getObserver(w.panoId), ke = this.works.getObserver(C.panoId);
27503
27530
  if (this.adjustPanoCircleMeshPositionBasedOnModel && this.helper.visible && Ie) {
27504
27531
  for (var Pe = [], _e = Ie.work.observers, Ee = 0, Ce = Ie.accessibleNodes; Ee < Ce.length; Ee++) {
27505
- var Be = Ce[Ee], U = _e[Be];
27506
- U && Pe.push(U);
27532
+ var Be = Ce[Ee], q = _e[Be];
27533
+ q && Pe.push(q);
27507
27534
  }
27508
27535
  var je = /* @__PURE__ */ new Map();
27509
27536
  if (Pe.sort(function(fe, Se) {
@@ -27542,24 +27569,24 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27542
27569
  var ze = /* @__PURE__ */ new Map();
27543
27570
  if (tt)
27544
27571
  for (var ut = 0, rt = tt.accessibleNodes; ut < rt.length; ut++) {
27545
- var Be = rt[ut], U = tt.work.observers[Be];
27546
- if (U) {
27572
+ var Be = rt[ut], q = tt.work.observers[Be];
27573
+ if (q) {
27547
27574
  var Ue = panoStringify({
27548
- panoIndex: U.panoIndex,
27549
- workCode: U.work.workCode
27575
+ panoIndex: q.panoIndex,
27576
+ workCode: q.work.workCode
27550
27577
  });
27551
- ze.set(Ue, U);
27578
+ ze.set(Ue, q);
27552
27579
  }
27553
27580
  }
27554
27581
  if (ke)
27555
27582
  for (var ue = 0, Ae = ke.accessibleNodes; ue < Ae.length; ue++) {
27556
- var Be = Ae[ue], U = ke.work.observers[Be];
27557
- if (U) {
27583
+ var Be = Ae[ue], q = ke.work.observers[Be];
27584
+ if (q) {
27558
27585
  var Ue = panoStringify({
27559
- panoIndex: U.panoIndex,
27560
- workCode: U.work.workCode
27586
+ panoIndex: q.panoIndex,
27587
+ workCode: q.work.workCode
27561
27588
  });
27562
- ze.set(Ue, U);
27589
+ ze.set(Ue, q);
27563
27590
  }
27564
27591
  }
27565
27592
  if (this.panoMeshes.forEach(function(fe, Se) {
@@ -27610,8 +27637,8 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27610
27637
  });
27611
27638
  }
27612
27639
  {
27613
- var N = (d = this.modelScene.parameter.progress) !== null && d !== void 0 ? d : 1, Ht = Math.round(N), it = this.modelScene.parameter.pano0, ft = this.modelScene.parameter.pano1, Tt = Ht === 0 ? it : ft, U = void 0;
27614
- if (Tt && (U = this.works.getObserver(Tt.panoId), U || (U = this.panoPictureObserverMap.get(Tt))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = N < 0.6 ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !U || !Tt || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
27640
+ var N = (d = this.modelScene.parameter.progress) !== null && d !== void 0 ? d : 1, Ht = Math.round(N), it = this.modelScene.parameter.pano0, ft = this.modelScene.parameter.pano1, Tt = Ht === 0 ? it : ft, q = void 0;
27641
+ if (Tt && (q = this.works.getObserver(Tt.panoId), q || (q = this.panoPictureObserverMap.get(Tt))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = N < 0.6 ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !q || !Tt || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
27615
27642
  this.tiling.setObserver(null);
27616
27643
  var It = {
27617
27644
  renderer: this.renderer,
@@ -27629,7 +27656,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27629
27656
  this.tiling.update(It), this.modelScene.parameter.set("refinedScreen", null);
27630
27657
  } else {
27631
27658
  var at = getImageSizeLevel(Tt.mapSize), Pt = at + 1, xt = 4;
27632
- this.tiling.setObserver(U);
27659
+ this.tiling.setObserver(q);
27633
27660
  var It = {
27634
27661
  renderer: this.renderer,
27635
27662
  resolution: ae,
@@ -28840,13 +28867,13 @@ void main() {
28840
28867
  encoding: (p = (h = g.renderer) === null || h === void 0 ? void 0 : h.outputEncoding) !== null && p !== void 0 ? p : THREE.sRGBEncoding,
28841
28868
  generateMipmaps: !1
28842
28869
  }), g.viewport = Object.assign({ left: 0, bottom: 0, width: 1, height: 1 }, e.viewport), g.camera = new Camera(DEFAULT_CAMERA_FOV), g.scene = new Scene(), g.xrCustomObjectsScene = new THREE.Scene(), g.scene.add(g.xrCustomObjectsScene), g.scene.matrixAutoUpdate = !1, g.loadWorkTask = Promise.resolve(), g.requestProxy = (m = e.requestProxy) !== null && m !== void 0 ? m : DEFAULT_REQUEST_PROXY, g.networkSubscribe = new NetworkSubscribe(), g.networkSubscribe.on("network", function(O, F, N, D) {
28843
- var U;
28870
+ var q;
28844
28871
  g.emit("network.resource", createEvent("network.resource", {
28845
28872
  source: O,
28846
28873
  requestType: F,
28847
28874
  requestState: N,
28848
28875
  detail: D
28849
- })), (U = g.analysis) === null || U === void 0 || U.network(g.works, O, F, N, D);
28876
+ })), (q = g.analysis) === null || q === void 0 || q.network(g.works, O, F, N, D);
28850
28877
  }), g.boundingMesh = new BoundingMesh$1(), g.boundingMesh.name = "bounding", g.readyCallbacks = [], g.syncingState = !1, g.helperGroup = new THREE.Group(), g.helperGroup.name = "helper", g.helperGroup.matrixAutoUpdate = !1, g.scene.add(g.helperGroup);
28851
28878
  var E = new Model(emptyWorks[0]);
28852
28879
  worksMap.set(g, emptyWorks), g.modelScene = new ModelScene(), g.modelScene.add(E), g.modelScene.add(g.boundingMesh), defineProperty(E, "loaded", {
@@ -28907,9 +28934,9 @@ void main() {
28907
28934
  if (typeof I == "function")
28908
28935
  I(g);
28909
28936
  else if (Array.isArray(I)) {
28910
- var H = I[0], M = I[1], B = I[2];
28911
- if (typeof H == "function") {
28912
- var L = H(g, B);
28937
+ var B = I[0], M = I[1], H = I[2];
28938
+ if (typeof B == "function") {
28939
+ var L = B(g, H);
28913
28940
  typeof M == "string" && (g.plugins[M] ? g.throwError(new Error("plugin name ".concat(M, " is exists."))) : g.plugins[M] = L);
28914
28941
  }
28915
28942
  }
@@ -28918,7 +28945,7 @@ void main() {
28918
28945
  }
28919
28946
  return Object.defineProperty(t, "version", {
28920
28947
  get: function() {
28921
- return "6.7.0-alpha.2";
28948
+ return "6.7.0-alpha.4";
28922
28949
  },
28923
28950
  enumerable: !1,
28924
28951
  configurable: !0
@@ -29148,13 +29175,13 @@ void main() {
29148
29175
  else
29149
29176
  e instanceof Work ? E.push(e) : E.push(parseWork(e));
29150
29177
  for (var R = createWorks(E), w = function(Y) {
29151
- var G = C, ee = new Fetcher({
29178
+ var K = C, ee = new Fetcher({
29152
29179
  get networkSubscribe() {
29153
- return G.networkSubscribe;
29180
+ return K.networkSubscribe;
29154
29181
  },
29155
29182
  requestProxy: function(te) {
29156
29183
  return Promise.resolve(te).then(function(ne) {
29157
- return G.requestProxy(ne);
29184
+ return K.requestProxy(ne);
29158
29185
  }).then(function(ne) {
29159
29186
  var ie = verifyURL(ne, Y.allowHosts);
29160
29187
  if (ie instanceof Error)
@@ -29164,18 +29191,18 @@ void main() {
29164
29191
  }
29165
29192
  });
29166
29193
  registerFetcher(Y, ee);
29167
- }, C = this, I = 0, H = R; I < H.length; I++) {
29168
- var M = H[I];
29194
+ }, C = this, I = 0, B = R; I < B.length; I++) {
29195
+ var M = B[I];
29169
29196
  w(M);
29170
29197
  }
29171
29198
  r === void 0 && (r = "inherit"), r === "inherit" && this.works === emptyWorks && (r = "initial");
29172
- var B = R.initial, L = B.work.observers[0], O = L ? {
29199
+ var H = R.initial, L = H.work.observers[0], O = L ? {
29173
29200
  workCode: L.work.workCode,
29174
29201
  panoIndex: L.panoIndex
29175
29202
  } : {
29176
- workCode: B.work.workCode,
29203
+ workCode: H.work.workCode,
29177
29204
  panoIndex: 0
29178
- }, F = (l = B.mode) !== null && l !== void 0 ? l : L ? "Panorama" : "Mapview", N = {};
29205
+ }, F = (l = H.mode) !== null && l !== void 0 ? l : L ? "Panorama" : "Mapview", N = {};
29179
29206
  if (r === "inherit") {
29180
29207
  F = this.currentMode;
29181
29208
  var D = (f = (c = R[0]) === null || c === void 0 ? void 0 : c.observers) === null || f === void 0 ? void 0 : f[this.panoIndex];
@@ -29193,20 +29220,20 @@ void main() {
29193
29220
  offset: void 0
29194
29221
  };
29195
29222
  } else if (r === "initial")
29196
- typeof B.panoIndex == "number" && (O = {
29197
- workCode: B.work.workCode,
29198
- panoIndex: B.panoIndex
29199
- }), B.mode && (F = B.mode), N = {
29200
- longitude: B.longitude,
29201
- latitude: B.latitude,
29202
- fov: B.fov,
29203
- distance: B.distance,
29204
- offset: (d = B.offset) === null || d === void 0 ? void 0 : d.clone()
29223
+ typeof H.panoIndex == "number" && (O = {
29224
+ workCode: H.work.workCode,
29225
+ panoIndex: H.panoIndex
29226
+ }), H.mode && (F = H.mode), N = {
29227
+ longitude: H.longitude,
29228
+ latitude: H.latitude,
29229
+ fov: H.fov,
29230
+ distance: H.distance,
29231
+ offset: (d = H.offset) === null || d === void 0 ? void 0 : d.clone()
29205
29232
  };
29206
29233
  else {
29207
29234
  if (F = (h = r.mode) !== null && h !== void 0 ? h : this.currentMode, typeof r.panoIndex == "number") {
29208
29235
  var D = R.getObserver({
29209
- workCode: (m = (p = r.workCode) !== null && p !== void 0 ? p : B.work.workCode) !== null && m !== void 0 ? m : "",
29236
+ workCode: (m = (p = r.workCode) !== null && p !== void 0 ? p : H.work.workCode) !== null && m !== void 0 ? m : "",
29210
29237
  panoIndex: r.panoIndex
29211
29238
  });
29212
29239
  D && (O = {
@@ -29222,26 +29249,26 @@ void main() {
29222
29249
  offset: r.offset
29223
29250
  };
29224
29251
  }
29225
- var U = __assign(__assign(__assign({}, O), { mode: F }), N), z = this.getCurrentState(), K = (A = v.duration) !== null && A !== void 0 ? A : this.modeChangeDuration;
29226
- (F === "Floorplan" || F === "Topview" || F === "Mapview") && this.currentMode === F && (K = 0);
29227
- var j = "fly";
29228
- (F === "Panorama" || F === "VRPanorama" || F === "XRPanorama") && this.currentMode === F && (j = (g = v.effect) !== null && g !== void 0 ? g : "fade"), this.emit("works.request", createEvent("works.request", {
29252
+ var q = __assign(__assign(__assign({}, O), { mode: F }), N), z = this.getCurrentState(), j = (A = v.duration) !== null && A !== void 0 ? A : this.modeChangeDuration;
29253
+ (F === "Floorplan" || F === "Topview" || F === "Mapview") && this.currentMode === F && (j = 0);
29254
+ var J = "fly";
29255
+ (F === "Panorama" || F === "VRPanorama" || F === "XRPanorama") && this.currentMode === F && (J = (g = v.effect) !== null && g !== void 0 ? g : "fade"), this.emit("works.request", createEvent("works.request", {
29229
29256
  input: e,
29230
29257
  works: R,
29231
- state: U,
29258
+ state: q,
29232
29259
  userAction: s
29233
29260
  }));
29234
- var Q = function() {
29261
+ var V = function() {
29235
29262
  u.pano = O;
29236
29263
  var Y = __assign(__assign({ initial: {
29237
- state: U,
29264
+ state: q,
29238
29265
  currentState: z,
29239
- duration: K,
29240
- effect: j,
29266
+ duration: j,
29267
+ effect: J,
29241
29268
  userAction: s
29242
- } }, u.commonParams()), u.controllerInits[F]), G = Controllers[F].initAnimationEndState(Y);
29269
+ } }, u.commonParams()), u.controllerInits[F]), K = Controllers[F].initAnimationEndState(Y);
29243
29270
  if (u.controller && u.currentMode === F)
29244
- u.controller.updateWork(R, G, { effect: j, duration: K }, s) === !1 && (u.controller.destroy(), u.controller = u.applyController(F, Y));
29271
+ u.controller.updateWork(R, K, { effect: J, duration: j }, s) === !1 && (u.controller.destroy(), u.controller = u.applyController(F, Y));
29245
29272
  else {
29246
29273
  var ee = u.currentMode;
29247
29274
  if (u.controller)
@@ -29257,7 +29284,7 @@ void main() {
29257
29284
  var ne = createEvent("mode.change", {
29258
29285
  prevMode: ee,
29259
29286
  mode: F,
29260
- state: G,
29287
+ state: K,
29261
29288
  userAction: s
29262
29289
  });
29263
29290
  try {
@@ -29269,20 +29296,20 @@ void main() {
29269
29296
  u.updateTime(u.currentUpdateArgs.time, 0, u.currentUpdateArgs.args);
29270
29297
  };
29271
29298
  worksMap.set(this, R);
29272
- var V = Promise.resolve();
29299
+ var U = Promise.resolve();
29273
29300
  if (F === t.Mode.Floorplan || F === t.Mode.Topview || F === t.Mode.Mapview || F === t.Mode.Model) {
29274
- this.modelScene.loaded === !1 && (this.camera.setFromPose(U), assignPose(this.state, this.camera.pose)), this.controller || (this.currentMode = F);
29275
- var J = this.loadModels(R, v);
29276
- V = Promise.all(J.map(function(Y) {
29301
+ this.modelScene.loaded === !1 && (this.camera.setFromPose(q), assignPose(this.state, this.camera.pose)), this.controller || (this.currentMode = F);
29302
+ var G = this.loadModels(R, v);
29303
+ U = Promise.all(G.map(function(Y) {
29277
29304
  return Y.loadedReady;
29278
29305
  })).then(function() {
29279
- u.needsRender = !0, u.modelSceneNeedsRender = !0, Q(), u.emit("camera.update", createEvent("camera.update", {
29306
+ u.needsRender = !0, u.modelSceneNeedsRender = !0, V(), u.emit("camera.update", createEvent("camera.update", {
29280
29307
  state: u.getCurrentState(),
29281
29308
  userAction: s
29282
29309
  }));
29283
29310
  });
29284
29311
  } else {
29285
- Q();
29312
+ V();
29286
29313
  var W = this.controller, X = !1;
29287
29314
  this.modelScene.autoRefine = !1;
29288
29315
  var Z = function() {
@@ -29290,9 +29317,9 @@ void main() {
29290
29317
  state: u.getCurrentState(),
29291
29318
  userAction: s
29292
29319
  })), X = !0, u.modelScene.autoRefine = !0), W.off("pano.arrived", Z), W.off("pano.cancel", Z);
29293
- }, J = this.loadModels(R, v);
29294
- V = Promise.all(J.map(function(G) {
29295
- return G.initReady;
29320
+ }, G = this.loadModels(R, v);
29321
+ U = Promise.all(G.map(function(K) {
29322
+ return K.initReady;
29296
29323
  })).then(noop), W.once("pano.arrived", Z), W.once("pano.cancel", Z), setTimeout(Z, ((y = v.duration) !== null && y !== void 0 ? y : this.modeChangeDuration) + 1e3);
29297
29324
  }
29298
29325
  return this.emit("works.load", createEvent("works.load", {
@@ -29300,7 +29327,7 @@ void main() {
29300
29327
  state: this.getCurrentState(),
29301
29328
  userAction: s,
29302
29329
  works: R
29303
- })), V.then(function() {
29330
+ })), U.then(function() {
29304
29331
  return u.ready();
29305
29332
  }).then(function() {
29306
29333
  var Y;
@@ -29395,13 +29422,13 @@ void main() {
29395
29422
  });
29396
29423
  if (l.emit("mode.change.request", I), !I.defaultPrevented) {
29397
29424
  E && E.destroy(), l.controller = l.applyController(e, w);
29398
- var H = createEvent("mode.change", {
29425
+ var B = createEvent("mode.change", {
29399
29426
  prevMode: l.currentMode,
29400
29427
  mode: e,
29401
29428
  state: C,
29402
29429
  userAction: s
29403
29430
  });
29404
- l.emit("mode.change", H);
29431
+ l.emit("mode.change", B);
29405
29432
  }
29406
29433
  }
29407
29434
  c();
@@ -29433,14 +29460,14 @@ void main() {
29433
29460
  this.helperVisible = E != null ? E : this.helperVisible, b && (this.controller instanceof Controllers.Panorama || this.controller instanceof Controllers.VRPanorama || this.controller instanceof Controllers.XRPanorama) && b === !0 && this.modelScene.parameter.set("modelAlpha", 1), this.modelScene.update(this.renderer, this.camera);
29434
29461
  var w = this.getPixelsRenderTarget;
29435
29462
  w.setSize(A * y, g * y), this.renderer.setRenderTarget(w), this.camera.pixelRatio = y, this.camera.resolution.set(A, g), this.camera.setViewOffset(h.width, h.height, p, h.height - m - g, A, g), this.scene.update(this.renderer, this.camera), this.render(), this.helperVisible = S, R === void 0 ? this.modelScene.parameter.reset("modelAlpha") : this.modelScene.parameter.set("modelAlpha", R), this.renderer.setRenderTarget(d), this.camera.clearViewOffset(), this.camera.pixelRatio = f, this.getSize(this.camera.resolution), this.camera.aspect = this.camera.resolution.width / this.camera.resolution.height, this.modelScene.update(this.renderer, this.camera), this.scene.update(this.renderer, this.camera);
29436
- var C = A * y, I = g * y, H = C * I, M = H * 4;
29463
+ var C = A * y, I = g * y, B = C * I, M = B * 4;
29437
29464
  if (T) {
29438
29465
  if (T.length !== M)
29439
29466
  throw new Error("buffer length is not equals pixels ".concat(M));
29440
29467
  } else
29441
29468
  T = new Uint8Array(M);
29442
29469
  if (this.renderer.readRenderTargetPixels(w, 0, 0, A * y, g * y, T), v)
29443
- for (var B = H / 2, L = 0, O = 0, F = 0, N = 0; O < B; O++)
29470
+ for (var H = B / 2, L = 0, O = 0, F = 0, N = 0; O < H; O++)
29444
29471
  for (N = (I - Math.floor(O / C) - 1) * C + O % C, F = 0; F < 4; F++)
29445
29472
  L = T[O * 4 + F], T[O * 4 + F] = T[N * 4 + F], T[N * 4 + F] = L;
29446
29473
  return T;
@@ -29587,8 +29614,8 @@ void main() {
29587
29614
  };
29588
29615
  else {
29589
29616
  var y = (u = (s = this.work) === null || s === void 0 ? void 0 : s.workCode) !== null && u !== void 0 ? u : "", v = this.state.workCode;
29590
- this.works.filter(function(B) {
29591
- return B.workCode === v;
29617
+ this.works.filter(function(H) {
29618
+ return H.workCode === v;
29592
29619
  }).length > 0 && (y = v), g = {
29593
29620
  workCode: y,
29594
29621
  panoIndex: e.panoIndex
@@ -29611,8 +29638,8 @@ void main() {
29611
29638
  duration: this.modeChangeDuration,
29612
29639
  effect: "fly",
29613
29640
  userAction: !1
29614
- } }, this.commonParams()), this.controllerInits[E]), H = Controllers[E].initAnimationEndState(I);
29615
- b = H.longitude, T = H.latitude, S = H.fov, R = H.offset, w = H.distance;
29641
+ } }, this.commonParams()), this.controllerInits[E]), B = Controllers[E].initAnimationEndState(I);
29642
+ b = B.longitude, T = B.latitude, S = B.fov, R = B.offset, w = B.distance;
29616
29643
  } else
29617
29644
  b = (c = e.longitude) !== null && c !== void 0 ? c : this.state.longitude, T = (f = e.latitude) !== null && f !== void 0 ? f : this.state.latitude, S = (d = e.fov) !== null && d !== void 0 ? d : this.state.fov, R = (h = e.offset) !== null && h !== void 0 ? h : this.state.offset, w = (p = e.distance) !== null && p !== void 0 ? p : this.state.distance;
29618
29645
  var M = {
@@ -29690,7 +29717,7 @@ void main() {
29690
29717
  }), this.controller.stopMomentumMovement(), this.controller.cameraMotion.set(C, 0).catch(noop), this.controller.locationMotion.set(w, 0).catch(noop), !0;
29691
29718
  }
29692
29719
  } else {
29693
- var I = 1, H = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, H), S = M.longitude, R = M.latitude, y = this.state.distance, b = new THREE.Vector3().copy(this.state.offset);
29720
+ var I = 1, B = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, B), S = M.longitude, R = M.latitude, y = this.state.distance, b = new THREE.Vector3().copy(this.state.offset);
29694
29721
  if (notSimilarValue(y, this.camera.pose.distance) && (this.state.distance = this.camera.pose.distance), notSimilarVector3(b, this.camera.pose.offset) && (this.state.offset = this.camera.pose.offset.clone()), notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude) || notSimilarValue(m, this.camera.pose.fov))
29695
29722
  return this.controller.stopMomentumMovement(), this.controller.cameraMotion.set({ longitude: S, latitude: R, fov: m }, 0).catch(noop), !0;
29696
29723
  }
@@ -29698,7 +29725,7 @@ void main() {
29698
29725
  userAction: !1,
29699
29726
  state: this.state
29700
29727
  })), this.readyCallbacks.length && this.stateSynced) {
29701
- var B = this.currentMode, L = B === t.Mode.Floorplan || B === t.Mode.Topview || B === t.Mode.Mapview || B === t.Mode.Model;
29728
+ var H = this.currentMode, L = H === t.Mode.Floorplan || H === t.Mode.Topview || H === t.Mode.Mapview || H === t.Mode.Model;
29702
29729
  if (!L || this.modelScene.loaded) {
29703
29730
  var O = this.readyCallbacks.slice();
29704
29731
  this.readyCallbacks.length = 0;
@@ -29749,24 +29776,24 @@ void main() {
29749
29776
  D && (D.viewerRequestVolume && (N.viewerRequestVolume = makeBoundingVolume(D.viewerRequestVolume)), N.parameter.set(omit(D, ["showLayers"])), D.showLayers === !1 ? N.visible = !1 : Array.isArray(D.showLayers) && (N.visible = D.showLayers.includes(N.name)));
29750
29777
  }
29751
29778
  else
29752
- for (var U = 0, z = I.viewLayers; U < z.length; U++) {
29753
- var N = z[U];
29779
+ for (var q = 0, z = I.viewLayers; q < z.length; q++) {
29780
+ var N = z[q];
29754
29781
  C.viewerRequestVolume && (N.viewerRequestVolume = makeBoundingVolume(C.viewerRequestVolume)), N.parameter.set(omit(C, ["showLayers"])), C.showLayers === !1 ? N.visible = !1 : Array.isArray(C.showLayers) && (N.visible = C.showLayers.includes(N.name));
29755
29782
  }
29756
29783
  }), m.push(I), p && (I.visible = !1), E.modelScene.add(I);
29757
- var H = function() {
29784
+ var B = function() {
29758
29785
  AnimationFrameLoop.shared.add(function() {
29759
29786
  o.emit("model.load", createEvent("model.load", { work: S, model: I, error: null }));
29760
29787
  }, !0);
29761
29788
  }, M = function(O) {
29762
29789
  var F = O.error;
29763
29790
  o.emit("model.error", createEvent("model.error", { work: S, model: I, error: F })), o.throwError(F);
29764
- }, B = function() {
29791
+ }, H = function() {
29765
29792
  o.emit("model.changeShownFloor", createEvent("model.changeShownFloor", { work: S, model: I, error: null }));
29766
29793
  }, L = function() {
29767
- I.removeEventListener("load", H), I.removeEventListener("error", M), I.removeEventListener("changeShownFloor", B), I.removeEventListener("dispose", L);
29794
+ I.removeEventListener("load", B), I.removeEventListener("error", M), I.removeEventListener("changeShownFloor", H), I.removeEventListener("dispose", L);
29768
29795
  };
29769
- I.addEventListener("load", H), I.addEventListener("error", M), I.addEventListener("changeShownFloor", B), I.addEventListener("dispose", L), E.emit("model.request", createEvent("model.request", { work: S, model: I, error: null }));
29796
+ I.addEventListener("load", B), I.addEventListener("error", M), I.addEventListener("changeShownFloor", H), I.addEventListener("dispose", L), E.emit("model.request", createEvent("model.request", { work: S, model: I, error: null }));
29770
29797
  }
29771
29798
  }, E = this, b = 0; b < e.length; b++)
29772
29799
  v(b);