@realsee/five 6.6.8 → 6.6.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/five/index.mjs CHANGED
@@ -1,8 +1,8 @@
1
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  /**
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2
  * @license
3
3
  * @realsee/five
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- * Generated: 2025/10/23
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- * Version: 6.6.8
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+ * Generated: 2025/10/29
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+ * Version: 6.6.10
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  * Terms:
7
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  * Realsee SDK License Agreement
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  * Update: July 28, 2021
@@ -453,14 +453,14 @@ var KJUR = {}, CryptoJS = CryptoJS || (function(n, t) {
453
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  _process: function(p) {
454
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  var m = this._data, A = m.words, g = m.sigBytes, y = this.blockSize, v = y * 4, E = g / v;
455
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  p ? E = n.ceil(E) : E = n.max((E | 0) - this._minBufferSize, 0);
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- var b = E * y, T = n.min(b * 4, g);
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- if (b) {
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- for (var S = 0; S < b; S += y)
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+ var T = E * y, b = n.min(T * 4, g);
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+ if (T) {
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+ for (var S = 0; S < T; S += y)
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  this._doProcessBlock(A, S);
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- var R = A.splice(0, b);
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- m.sigBytes -= T;
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+ var R = A.splice(0, T);
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+ m.sigBytes -= b;
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  }
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- return new s.init(R, T);
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+ return new s.init(R, b);
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  },
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  clone: function() {
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  var p = o.clone.call(this);
@@ -520,16 +520,16 @@ var KJUR = {}, CryptoJS = CryptoJS || (function(n, t) {
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  this._hash = new e.init(o.slice(0));
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  },
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  _doProcessBlock: function(A, g) {
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- for (var y = this._hash.words, v = y[0], E = y[1], b = y[2], T = y[3], S = y[4], R = y[5], w = y[6], C = y[7], I = 0; 64 > I; I++) {
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+ for (var y = this._hash.words, v = y[0], E = y[1], T = y[2], b = y[3], S = y[4], R = y[5], w = y[6], C = y[7], I = 0; 64 > I; I++) {
524
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  if (16 > I)
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  p[I] = A[g + I] | 0;
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  else {
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  var B = p[I - 15], M = p[I - 2];
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  p[I] = ((B << 25 | B >>> 7) ^ (B << 14 | B >>> 18) ^ B >>> 3) + p[I - 7] + ((M << 15 | M >>> 17) ^ (M << 13 | M >>> 19) ^ M >>> 10) + p[I - 16];
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  }
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- B = C + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & w) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & E ^ v & b ^ E & b), C = w, w = R, R = S, S = T + B | 0, T = b, b = E, E = v, v = B + M | 0;
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+ B = C + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & w) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & E ^ v & T ^ E & T), C = w, w = R, R = S, S = b + B | 0, b = T, T = E, E = v, v = B + M | 0;
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  }
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- y[0] = y[0] + v | 0, y[1] = y[1] + E | 0, y[2] = y[2] + b | 0, y[3] = y[3] + T | 0, y[4] = y[4] + S | 0, y[5] = y[5] + R | 0, y[6] = y[6] + w | 0, y[7] = y[7] + C | 0;
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+ y[0] = y[0] + v | 0, y[1] = y[1] + E | 0, y[2] = y[2] + T | 0, y[3] = y[3] + b | 0, y[4] = y[4] + S | 0, y[5] = y[5] + R | 0, y[6] = y[6] + w | 0, y[7] = y[7] + C | 0;
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  },
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  _doFinalize: function() {
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  var A = this._data, g = A.words, y = 8 * this._nDataBytes, v = 8 * A.sigBytes;
@@ -587,8 +587,8 @@ CryptoJS.lib.Cipher || (function(n) {
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  var h = m.mode = {}, c = function(g, y, v) {
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  var E = this._iv;
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  E ? this._iv = n : E = this._prevBlock;
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- for (var b = 0; b < v; b++)
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- g[y + b] ^= E[b];
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+ for (var T = 0; T < v; T++)
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+ g[y + T] ^= E[T];
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  }, f = (t.BlockCipherMode = e.extend({
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  createEncryptor: function(g, y) {
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  return this.Encryptor.create(g, y);
@@ -607,14 +607,14 @@ CryptoJS.lib.Cipher || (function(n) {
607
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  }
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  }), f.Decryptor = f.extend({
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  processBlock: function(g, y) {
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- var v = this._cipher, E = v.blockSize, b = g.slice(y, y + E);
611
- v.decryptBlock(g, y), c.call(this, g, y, E), this._prevBlock = b;
610
+ var v = this._cipher, E = v.blockSize, T = g.slice(y, y + E);
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+ v.decryptBlock(g, y), c.call(this, g, y, E), this._prevBlock = T;
612
612
  }
613
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  }), h = h.CBC = f, f = (m.pad = {}).Pkcs7 = {
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  pad: function(g, y) {
615
- for (var v = 4 * y, v = v - g.sigBytes % v, E = v << 24 | v << 16 | v << 8 | v, b = [], T = 0; T < v; T += 4)
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- b.push(E);
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- v = r.create(b, v), g.concat(v);
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+ for (var v = 4 * y, v = v - g.sigBytes % v, E = v << 24 | v << 16 | v << 8 | v, T = [], b = 0; b < v; b += 4)
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+ T.push(E);
617
+ v = r.create(T, v), g.concat(v);
618
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  },
619
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  unpad: function(g) {
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  g.sigBytes -= g.words[g.sigBytes - 1 >>> 2] & 255;
@@ -677,14 +677,14 @@ CryptoJS.lib.Cipher || (function(n) {
677
677
  }),
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678
  encrypt: function(g, y, v, E) {
679
679
  E = this.cfg.extend(E);
680
- var b = g.createEncryptor(v, E);
681
- return y = b.finalize(y), b = b.cfg, d.create({
680
+ var T = g.createEncryptor(v, E);
681
+ return y = T.finalize(y), T = T.cfg, d.create({
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  ciphertext: y,
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  key: v,
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- iv: b.iv,
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+ iv: T.iv,
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  algorithm: g,
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- mode: b.mode,
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- padding: b.padding,
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+ mode: T.mode,
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+ padding: T.padding,
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  blockSize: g.blockSize,
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  formatter: E.format
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  });
@@ -723,8 +723,8 @@ CryptoJS.lib.Cipher || (function(n) {
723
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  for (var A = 0, g = 0, m = 0; 256 > m; m++) {
724
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  var y = g ^ g << 1 ^ g << 2 ^ g << 3 ^ g << 4, y = y >>> 8 ^ y & 255 ^ 99;
725
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  e[A] = y, r[y] = A;
726
- var v = p[A], E = p[v], b = p[E], T = 257 * p[y] ^ 16843008 * y;
727
- o[A] = T << 24 | T >>> 8, s[A] = T << 16 | T >>> 16, u[A] = T << 8 | T >>> 24, l[A] = T, T = 16843009 * b ^ 65537 * E ^ 257 * v ^ 16843008 * A, c[y] = T << 24 | T >>> 8, f[y] = T << 16 | T >>> 16, d[y] = T << 8 | T >>> 24, h[y] = T, A ? (A = v ^ p[p[p[b ^ v]]], g ^= p[p[g]]) : A = g = 1;
726
+ var v = p[A], E = p[v], T = p[E], b = 257 * p[y] ^ 16843008 * y;
727
+ o[A] = b << 24 | b >>> 8, s[A] = b << 16 | b >>> 16, u[A] = b << 8 | b >>> 24, l[A] = b, b = 16843009 * T ^ 65537 * E ^ 257 * v ^ 16843008 * A, c[y] = b << 24 | b >>> 8, f[y] = b << 16 | b >>> 16, d[y] = b << 8 | b >>> 24, h[y] = b, A ? (A = v ^ p[p[p[T ^ v]]], g ^= p[p[g]]) : A = g = 1;
728
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  }
729
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  var S = [
730
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  0,
@@ -1715,10 +1715,10 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1715
1715
  }, e = function(A, g, y) {
1716
1716
  return r(CryptoJS.DES, A, g, y);
1717
1717
  }, r = function(A, g, y, v) {
1718
- var E = CryptoJS.enc.Hex.parse(g), b = CryptoJS.enc.Hex.parse(y), T = CryptoJS.enc.Hex.parse(v), S = {};
1719
- S.key = b, S.iv = T, S.ciphertext = E;
1720
- var R = A.decrypt(S, b, {
1721
- iv: T
1718
+ var E = CryptoJS.enc.Hex.parse(g), T = CryptoJS.enc.Hex.parse(y), b = CryptoJS.enc.Hex.parse(v), S = {};
1719
+ S.key = T, S.iv = b, S.ciphertext = E;
1720
+ var R = A.decrypt(S, T, {
1721
+ iv: b
1722
1722
  });
1723
1723
  return CryptoJS.enc.Hex.stringify(R);
1724
1724
  }, o = function(A, g, y) {
@@ -1728,8 +1728,8 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1728
1728
  }, u = function(A, g, y) {
1729
1729
  return l(CryptoJS.DES, A, g, y);
1730
1730
  }, l = function(A, g, y, v) {
1731
- var E = CryptoJS.enc.Hex.parse(g), b = CryptoJS.enc.Hex.parse(y), T = CryptoJS.enc.Hex.parse(v), S = A.encrypt(E, b, {
1732
- iv: T
1731
+ var E = CryptoJS.enc.Hex.parse(g), T = CryptoJS.enc.Hex.parse(y), b = CryptoJS.enc.Hex.parse(v), S = A.encrypt(E, T, {
1732
+ iv: b
1733
1733
  }), R = CryptoJS.enc.Hex.parse(S.toString()), w = CryptoJS.enc.Base64.stringify(R);
1734
1734
  return w;
1735
1735
  }, c = {
@@ -1771,36 +1771,36 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1771
1771
  y && (g.cipher = y[1], g.ivsalt = y[2]);
1772
1772
  var v = A.match(new RegExp("-----BEGIN ([A-Z]+) PRIVATE KEY-----"));
1773
1773
  v && (g.type = v[1]);
1774
- var E = -1, b = 0;
1774
+ var E = -1, T = 0;
1775
1775
  A.indexOf(`\r
1776
1776
  \r
1777
1777
  `) != -1 && (E = A.indexOf(`\r
1778
1778
  \r
1779
- `), b = 2), A.indexOf(`
1779
+ `), T = 2), A.indexOf(`
1780
1780
 
1781
1781
  `) != -1 && (E = A.indexOf(`
1782
1782
 
1783
- `), b = 1);
1784
- var T = A.indexOf("-----END");
1785
- if (E != -1 && T != -1) {
1786
- var S = A.substring(E + b * 2, T - b);
1783
+ `), T = 1);
1784
+ var b = A.indexOf("-----END");
1785
+ if (E != -1 && b != -1) {
1786
+ var S = A.substring(E + T * 2, b - T);
1787
1787
  S = S.replace(/\s+/g, ""), g.data = S;
1788
1788
  }
1789
1789
  return g;
1790
1790
  }, h = function(A, g, y) {
1791
- for (var v = y.substring(0, 16), E = CryptoJS.enc.Hex.parse(v), b = CryptoJS.enc.Utf8.parse(g), T = c[A].keylen + c[A].ivlen, S = "", R = null; ; ) {
1791
+ for (var v = y.substring(0, 16), E = CryptoJS.enc.Hex.parse(v), T = CryptoJS.enc.Utf8.parse(g), b = c[A].keylen + c[A].ivlen, S = "", R = null; ; ) {
1792
1792
  var w = CryptoJS.algo.MD5.create();
1793
- if (R != null && w.update(R), w.update(b), w.update(E), R = w.finalize(), S = S + CryptoJS.enc.Hex.stringify(R), S.length >= T * 2)
1793
+ if (R != null && w.update(R), w.update(T), w.update(E), R = w.finalize(), S = S + CryptoJS.enc.Hex.stringify(R), S.length >= b * 2)
1794
1794
  break;
1795
1795
  }
1796
1796
  var C = {};
1797
1797
  return C.keyhex = S.substr(0, c[A].keylen * 2), C.ivhex = S.substr(c[A].keylen * 2, c[A].ivlen * 2), C;
1798
1798
  }, p = function(A, g, y, v) {
1799
- var E = CryptoJS.enc.Base64.parse(A), b = CryptoJS.enc.Hex.stringify(E), T = c[g].proc, S = T(b, y, v);
1799
+ var E = CryptoJS.enc.Base64.parse(A), T = CryptoJS.enc.Hex.stringify(E), b = c[g].proc, S = b(T, y, v);
1800
1800
  return S;
1801
1801
  }, m = function(A, g, y, v) {
1802
- var E = c[g].eproc, b = E(A, y, v);
1803
- return b;
1802
+ var E = c[g].eproc, T = E(A, y, v);
1803
+ return T;
1804
1804
  };
1805
1805
  return {
1806
1806
  version: "1.0.0",
@@ -1814,7 +1814,7 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1814
1814
  return p(A, g, y, v);
1815
1815
  },
1816
1816
  getDecryptedKeyHex: function(A, g) {
1817
- var y = d(A), v = y.cipher, E = y.ivsalt, b = y.data, T = h(v, g, E), S = T.keyhex, R = p(b, v, S, E);
1817
+ var y = d(A), v = y.cipher, E = y.ivsalt, T = y.data, b = h(v, g, E), S = b.keyhex, R = p(T, v, S, E);
1818
1818
  return R;
1819
1819
  },
1820
1820
  getEncryptedPKCS5PEMFromPrvKeyHex: function(A, g, y, v, E) {
@@ -1822,8 +1822,8 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1822
1822
  if ((typeof v == "undefined" || v == null) && (v = "AES-256-CBC"), typeof c[v] == "undefined")
1823
1823
  throw "KEYUTIL unsupported algorithm: " + v;
1824
1824
  if (typeof E == "undefined" || E == null) {
1825
- var b = c[v].ivlen, T = f(b);
1826
- E = T.toUpperCase();
1825
+ var T = c[v].ivlen, b = f(T);
1826
+ E = b.toUpperCase();
1827
1827
  }
1828
1828
  var S = h(v, y, E), R = S.keyhex, w = m(g, v, R, E), C = w.replace(/(.{64})/g, `$1\r
1829
1829
  `), I = "-----BEGIN " + A + ` PRIVATE KEY-----\r
@@ -1836,17 +1836,17 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1836
1836
  `, I;
1837
1837
  },
1838
1838
  parseHexOfEncryptedPKCS8: function(A) {
1839
- var g = ASN1HEX, y = g.getChildIdx, v = g.getV, E = {}, b = y(A, 0);
1840
- if (b.length != 2)
1841
- throw "malformed format: SEQUENCE(0).items != 2: " + b.length;
1842
- E.ciphertext = v(A, b[1]);
1843
- var T = y(A, b[0]);
1839
+ var g = ASN1HEX, y = g.getChildIdx, v = g.getV, E = {}, T = y(A, 0);
1844
1840
  if (T.length != 2)
1845
- throw "malformed format: SEQUENCE(0.0).items != 2: " + T.length;
1846
- if (v(A, T[0]) != "2a864886f70d01050d")
1841
+ throw "malformed format: SEQUENCE(0).items != 2: " + T.length;
1842
+ E.ciphertext = v(A, T[1]);
1843
+ var b = y(A, T[0]);
1844
+ if (b.length != 2)
1845
+ throw "malformed format: SEQUENCE(0.0).items != 2: " + b.length;
1846
+ if (v(A, b[0]) != "2a864886f70d01050d")
1847
1847
  throw "this only supports pkcs5PBES2";
1848
- var S = y(A, T[1]);
1849
- if (T.length != 2)
1848
+ var S = y(A, b[1]);
1849
+ if (b.length != 2)
1850
1850
  throw "malformed format: SEQUENCE(0.0.1).items != 2: " + S.length;
1851
1851
  var R = y(A, S[1]);
1852
1852
  if (R.length != 2)
@@ -1875,13 +1875,13 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1875
1875
  var y = CryptoJS.enc.Hex.parse(A.pbkdf2Salt), v = A.pbkdf2Iter, E = CryptoJS.PBKDF2(g, y, {
1876
1876
  keySize: 192 / 32,
1877
1877
  iterations: v
1878
- }), b = CryptoJS.enc.Hex.stringify(E);
1879
- return b;
1878
+ }), T = CryptoJS.enc.Hex.stringify(E);
1879
+ return T;
1880
1880
  },
1881
1881
  _getPlainPKCS8HexFromEncryptedPKCS8PEM: function(A, g) {
1882
- var y = pemtohex(A, "ENCRYPTED PRIVATE KEY"), v = this.parseHexOfEncryptedPKCS8(y), E = KEYUTIL.getPBKDF2KeyHexFromParam(v, g), b = {};
1883
- b.ciphertext = CryptoJS.enc.Hex.parse(v.ciphertext);
1884
- var T = CryptoJS.enc.Hex.parse(E), S = CryptoJS.enc.Hex.parse(v.encryptionSchemeIV), R = CryptoJS.TripleDES.decrypt(b, T, {
1882
+ var y = pemtohex(A, "ENCRYPTED PRIVATE KEY"), v = this.parseHexOfEncryptedPKCS8(y), E = KEYUTIL.getPBKDF2KeyHexFromParam(v, g), T = {};
1883
+ T.ciphertext = CryptoJS.enc.Hex.parse(v.ciphertext);
1884
+ var b = CryptoJS.enc.Hex.parse(E), S = CryptoJS.enc.Hex.parse(v.encryptionSchemeIV), R = CryptoJS.TripleDES.decrypt(T, b, {
1885
1885
  iv: S
1886
1886
  }), w = CryptoJS.enc.Hex.stringify(R);
1887
1887
  return w;
@@ -1894,19 +1894,19 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1894
1894
  var g = ASN1HEX, y = g.getChildIdx, v = g.getV, E = {};
1895
1895
  if (E.algparam = null, A.substr(0, 2) != "30")
1896
1896
  throw new Error("malformed plain PKCS8 private key(code:001)");
1897
- var b = y(A, 0);
1898
- if (b.length < 3)
1897
+ var T = y(A, 0);
1898
+ if (T.length < 3)
1899
1899
  throw new Error("malformed plain PKCS8 private key(code:002)");
1900
- if (A.substr(b[1], 2) != "30")
1900
+ if (A.substr(T[1], 2) != "30")
1901
1901
  throw new Error("malformed PKCS8 private key(code:003)");
1902
- var T = y(A, b[1]);
1903
- if (T.length != 2)
1902
+ var b = y(A, T[1]);
1903
+ if (b.length != 2)
1904
1904
  throw new Error("malformed PKCS8 private key(code:004)");
1905
- if (A.substr(T[0], 2) != "06")
1905
+ if (A.substr(b[0], 2) != "06")
1906
1906
  throw new Error("malformed PKCS8 private key(code:005)");
1907
- if (E.algoid = v(A, T[0]), A.substr(T[1], 2) == "06" && (E.algparam = v(A, T[1])), A.substr(b[2], 2) != "04")
1907
+ if (E.algoid = v(A, b[0]), A.substr(b[1], 2) == "06" && (E.algparam = v(A, b[1])), A.substr(T[2], 2) != "04")
1908
1908
  throw new Error("malformed PKCS8 private key(code:006)");
1909
- return E.keyidx = g.getVidx(A, b[2]), E;
1909
+ return E.keyidx = g.getVidx(A, T[2]), E;
1910
1910
  },
1911
1911
  getKeyFromPlainPrivatePKCS8PEM: function(A) {
1912
1912
  var g = pemtohex(A, "PRIVATE KEY"), y = this.getKeyFromPlainPrivatePKCS8Hex(g);
@@ -1940,32 +1940,32 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1940
1940
  var g = ASN1HEX, y = g.getChildIdx, v = g.getV, E = {};
1941
1941
  if (A.substr(0, 2) != "30")
1942
1942
  throw "malformed RSA key(code:001)";
1943
- var b = y(A, 0);
1944
- if (b.length != 2)
1943
+ var T = y(A, 0);
1944
+ if (T.length != 2)
1945
1945
  throw "malformed RSA key(code:002)";
1946
- if (A.substr(b[0], 2) != "02")
1946
+ if (A.substr(T[0], 2) != "02")
1947
1947
  throw "malformed RSA key(code:003)";
1948
- if (E.n = v(A, b[0]), A.substr(b[1], 2) != "02")
1948
+ if (E.n = v(A, T[0]), A.substr(T[1], 2) != "02")
1949
1949
  throw "malformed RSA key(code:004)";
1950
- return E.e = v(A, b[1]), E;
1950
+ return E.e = v(A, T[1]), E;
1951
1951
  },
1952
1952
  parsePublicPKCS8Hex: function(A) {
1953
1953
  var g = ASN1HEX, y = g.getChildIdx, v = g.getV, E = {};
1954
1954
  E.algparam = null;
1955
- var b = y(A, 0);
1956
- if (b.length != 2)
1957
- throw "outer DERSequence shall have 2 elements: " + b.length;
1958
- var T = b[0];
1959
- if (A.substr(T, 2) != "30")
1955
+ var T = y(A, 0);
1956
+ if (T.length != 2)
1957
+ throw "outer DERSequence shall have 2 elements: " + T.length;
1958
+ var b = T[0];
1959
+ if (A.substr(b, 2) != "30")
1960
1960
  throw "malformed PKCS8 public key(code:001)";
1961
- var S = y(A, T);
1961
+ var S = y(A, b);
1962
1962
  if (S.length != 2)
1963
1963
  throw "malformed PKCS8 public key(code:002)";
1964
1964
  if (A.substr(S[0], 2) != "06")
1965
1965
  throw "malformed PKCS8 public key(code:003)";
1966
- if (E.algoid = v(A, S[0]), A.substr(S[1], 2) == "06" ? E.algparam = v(A, S[1]) : A.substr(S[1], 2) == "30" && (E.algparam = {}, E.algparam.p = g.getVbyList(A, S[1], [0], "02"), E.algparam.q = g.getVbyList(A, S[1], [1], "02"), E.algparam.g = g.getVbyList(A, S[1], [2], "02")), A.substr(b[1], 2) != "03")
1966
+ if (E.algoid = v(A, S[0]), A.substr(S[1], 2) == "06" ? E.algparam = v(A, S[1]) : A.substr(S[1], 2) == "30" && (E.algparam = {}, E.algparam.p = g.getVbyList(A, S[1], [0], "02"), E.algparam.q = g.getVbyList(A, S[1], [1], "02"), E.algparam.g = g.getVbyList(A, S[1], [2], "02")), A.substr(T[1], 2) != "03")
1967
1967
  throw "malformed PKCS8 public key(code:004)";
1968
- return E.key = v(A, b[1]).substr(2), E;
1968
+ return E.key = v(A, T[1]).substr(2), E;
1969
1969
  }
1970
1970
  };
1971
1971
  })();
@@ -2030,13 +2030,13 @@ KEYUTIL.getKey = function(n, t, e) {
2030
2030
  return m.setPublicKeyHex(v), m.setPrivateKeyHex(E), m;
2031
2031
  }
2032
2032
  if (e === "pkcs5prv") {
2033
- var b = n, r = ASN1HEX, T, p;
2034
- if (T = o(b, 0), T.length === 9)
2035
- p = new f(), p.readPKCS5PrvKeyHex(b);
2036
- else if (T.length === 6)
2037
- p = new c(), p.readPKCS5PrvKeyHex(b);
2038
- else if (T.length > 2 && b.substr(T[1], 2) === "04")
2039
- p = new l(), p.readPKCS5PrvKeyHex(b);
2033
+ var T = n, r = ASN1HEX, b, p;
2034
+ if (b = o(T, 0), b.length === 9)
2035
+ p = new f(), p.readPKCS5PrvKeyHex(T);
2036
+ else if (b.length === 6)
2037
+ p = new c(), p.readPKCS5PrvKeyHex(T);
2038
+ else if (b.length > 2 && T.substr(b[1], 2) === "04")
2039
+ p = new l(), p.readPKCS5PrvKeyHex(T);
2040
2040
  else
2041
2041
  throw "unsupported PKCS#1/5 hexadecimal key";
2042
2042
  return p;
@@ -2651,10 +2651,10 @@ function X509(n) {
2651
2651
  return this.version;
2652
2652
  var v = l(this.hex, 0, [0, 0]);
2653
2653
  if (v.substr(0, 2) == "a0") {
2654
- var E = l(v, 0, [0]), b = p(E, 0);
2655
- if (b < 0 || 2 < b)
2654
+ var E = l(v, 0, [0]), T = p(E, 0);
2655
+ if (T < 0 || 2 < T)
2656
2656
  throw new Error("malformed version field");
2657
- return this.version = b + 1, this.version;
2657
+ return this.version = T + 1, this.version;
2658
2658
  } else
2659
2659
  return this.version = 1, this.foffset = -1, 1;
2660
2660
  }, this.getSerialNumberHex = function() {
@@ -2702,71 +2702,71 @@ function X509(n) {
2702
2702
  }, this.getSignatureValueHex = function() {
2703
2703
  return s(this.hex, 0, [2], "03", !0);
2704
2704
  }, this.verifySignature = function(v) {
2705
- var E = this.getSignatureAlgorithmField(), b = this.getSignatureValueHex(), T = l(this.hex, 0, [0], "30"), S = new KJUR.crypto.Signature({
2705
+ var E = this.getSignatureAlgorithmField(), T = this.getSignatureValueHex(), b = l(this.hex, 0, [0], "30"), S = new KJUR.crypto.Signature({
2706
2706
  alg: E
2707
2707
  });
2708
- return S.init(v), S.updateHex(T), S.verify(b);
2708
+ return S.init(v), S.updateHex(b), S.verify(T);
2709
2709
  }, this.parseExt = function(v) {
2710
- var E, b, T;
2710
+ var E, T, b;
2711
2711
  if (v === void 0) {
2712
- if (T = this.hex, this.version !== 3)
2712
+ if (b = this.hex, this.version !== 3)
2713
2713
  return -1;
2714
- E = f(T, 0, [0, 7, 0], "30"), b = e(T, E);
2714
+ E = f(b, 0, [0, 7, 0], "30"), T = e(b, E);
2715
2715
  } else {
2716
- T = pemtohex(v);
2717
- var S = f(T, 0, [0, 3, 0, 0], "06");
2718
- if (r(T, S) != "2a864886f70d01090e") {
2716
+ b = pemtohex(v);
2717
+ var S = f(b, 0, [0, 3, 0, 0], "06");
2718
+ if (r(b, S) != "2a864886f70d01090e") {
2719
2719
  this.aExtInfo = new Array();
2720
2720
  return;
2721
2721
  }
2722
- E = f(T, 0, [0, 3, 0, 1, 0], "30"), b = e(T, E), this.hex = T;
2722
+ E = f(b, 0, [0, 3, 0, 1, 0], "30"), T = e(b, E), this.hex = b;
2723
2723
  }
2724
2724
  this.aExtInfo = new Array();
2725
- for (var R = 0; R < b.length; R++) {
2725
+ for (var R = 0; R < T.length; R++) {
2726
2726
  var w = {};
2727
2727
  w.critical = !1;
2728
- var C = e(T, b[R]), I = 0;
2729
- C.length === 3 && (w.critical = !0, I = 1), w.oid = t.hextooidstr(s(T, b[R], [0], "06"));
2730
- var B = f(T, b[R], [1 + I]);
2731
- w.vidx = h(T, B), this.aExtInfo.push(w);
2728
+ var C = e(b, T[R]), I = 0;
2729
+ C.length === 3 && (w.critical = !0, I = 1), w.oid = t.hextooidstr(s(b, T[R], [0], "06"));
2730
+ var B = f(b, T[R], [1 + I]);
2731
+ w.vidx = h(b, B), this.aExtInfo.push(w);
2732
2732
  }
2733
2733
  }, this.getExtInfo = function(v) {
2734
- var E = this.aExtInfo, b = v;
2735
- if (v.match(/^[0-9.]+$/) || (b = KJUR.asn1.x509.OID.name2oid(v)), b !== "") {
2736
- for (var T = 0; T < E.length; T++)
2737
- if (E[T].oid === b)
2738
- return E[T];
2734
+ var E = this.aExtInfo, T = v;
2735
+ if (v.match(/^[0-9.]+$/) || (T = KJUR.asn1.x509.OID.name2oid(v)), T !== "") {
2736
+ for (var b = 0; b < E.length; b++)
2737
+ if (E[b].oid === T)
2738
+ return E[b];
2739
2739
  }
2740
2740
  }, this.getExtBasicConstraints = function(v, E) {
2741
2741
  if (v === void 0 && E === void 0) {
2742
- var b = this.getExtInfo("basicConstraints");
2743
- if (b === void 0)
2742
+ var T = this.getExtInfo("basicConstraints");
2743
+ if (T === void 0)
2744
2744
  return;
2745
- v = o(this.hex, b.vidx), E = b.critical;
2745
+ v = o(this.hex, T.vidx), E = T.critical;
2746
2746
  }
2747
- var T = {
2747
+ var b = {
2748
2748
  extname: "basicConstraints"
2749
2749
  };
2750
- if (E && (T.critical = !0), v === "3000")
2751
- return T;
2750
+ if (E && (b.critical = !0), v === "3000")
2751
+ return b;
2752
2752
  if (v === "30030101ff")
2753
- return T.cA = !0, T;
2753
+ return b.cA = !0, b;
2754
2754
  if (v.substr(0, 12) === "30060101ff02") {
2755
2755
  var S = r(v, 10), R = parseInt(S, 16);
2756
- return T.cA = !0, T.pathLen = R, T;
2756
+ return b.cA = !0, b.pathLen = R, b;
2757
2757
  }
2758
2758
  throw new Error("hExtV parse error: " + v);
2759
2759
  }, this.getExtKeyUsage = function(v, E) {
2760
2760
  if (v === void 0 && E === void 0) {
2761
- var b = this.getExtInfo("keyUsage");
2762
- if (b === void 0)
2761
+ var T = this.getExtInfo("keyUsage");
2762
+ if (T === void 0)
2763
2763
  return;
2764
- v = o(this.hex, b.vidx), E = b.critical;
2764
+ v = o(this.hex, T.vidx), E = T.critical;
2765
2765
  }
2766
- var T = {
2766
+ var b = {
2767
2767
  extname: "keyUsage"
2768
2768
  };
2769
- return E && (T.critical = !0), T.names = this.getExtKeyUsageString(v).split(","), T;
2769
+ return E && (b.critical = !0), b.names = this.getExtKeyUsageString(v).split(","), b;
2770
2770
  }, this.getExtKeyUsageBin = function(v) {
2771
2771
  if (v === void 0) {
2772
2772
  var E = this.getExtInfo("keyUsage");
@@ -2776,161 +2776,161 @@ function X509(n) {
2776
2776
  }
2777
2777
  if (v.length != 8 && v.length != 10)
2778
2778
  throw new Error("malformed key usage value: " + v);
2779
- var b = "000000000000000" + parseInt(v.substr(6), 16).toString(2);
2780
- return v.length == 8 && (b = b.slice(-8)), v.length == 10 && (b = b.slice(-16)), b = b.replace(/0+$/, ""), b == "" && (b = "0"), b;
2779
+ var T = "000000000000000" + parseInt(v.substr(6), 16).toString(2);
2780
+ return v.length == 8 && (T = T.slice(-8)), v.length == 10 && (T = T.slice(-16)), T = T.replace(/0+$/, ""), T == "" && (T = "0"), T;
2781
2781
  }, this.getExtKeyUsageString = function(v) {
2782
- for (var E = this.getExtKeyUsageBin(v), b = new Array(), T = 0; T < E.length; T++)
2783
- E.substr(T, 1) == "1" && b.push(X509.KEYUSAGE_NAME[T]);
2784
- return b.join(",");
2782
+ for (var E = this.getExtKeyUsageBin(v), T = new Array(), b = 0; b < E.length; b++)
2783
+ E.substr(b, 1) == "1" && T.push(X509.KEYUSAGE_NAME[b]);
2784
+ return T.join(",");
2785
2785
  }, this.getExtSubjectKeyIdentifier = function(v, E) {
2786
2786
  if (v === void 0 && E === void 0) {
2787
- var b = this.getExtInfo("subjectKeyIdentifier");
2788
- if (b === void 0)
2787
+ var T = this.getExtInfo("subjectKeyIdentifier");
2788
+ if (T === void 0)
2789
2789
  return;
2790
- v = o(this.hex, b.vidx), E = b.critical;
2790
+ v = o(this.hex, T.vidx), E = T.critical;
2791
2791
  }
2792
- var T = {
2792
+ var b = {
2793
2793
  extname: "subjectKeyIdentifier"
2794
2794
  };
2795
- E && (T.critical = !0);
2795
+ E && (b.critical = !0);
2796
2796
  var S = r(v, 0);
2797
- return T.kid = {
2797
+ return b.kid = {
2798
2798
  hex: S
2799
- }, T;
2799
+ }, b;
2800
2800
  }, this.getExtAuthorityKeyIdentifier = function(v, E) {
2801
2801
  if (v === void 0 && E === void 0) {
2802
- var b = this.getExtInfo("authorityKeyIdentifier");
2803
- if (b === void 0)
2802
+ var T = this.getExtInfo("authorityKeyIdentifier");
2803
+ if (T === void 0)
2804
2804
  return;
2805
- v = o(this.hex, b.vidx), E = b.critical;
2805
+ v = o(this.hex, T.vidx), E = T.critical;
2806
2806
  }
2807
- var T = {
2807
+ var b = {
2808
2808
  extname: "authorityKeyIdentifier"
2809
2809
  };
2810
- E && (T.critical = !0);
2810
+ E && (b.critical = !0);
2811
2811
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2812
2812
  var w = v.substr(S[R], 2);
2813
- if (w === "80" && (T.kid = {
2813
+ if (w === "80" && (b.kid = {
2814
2814
  hex: r(v, S[R])
2815
2815
  }), w === "a1") {
2816
2816
  var C = o(v, S[R]), I = this.getGeneralNames(C);
2817
- T.issuer = I[0].dn;
2817
+ b.issuer = I[0].dn;
2818
2818
  }
2819
- w === "82" && (T.sn = {
2819
+ w === "82" && (b.sn = {
2820
2820
  hex: r(v, S[R])
2821
2821
  });
2822
2822
  }
2823
- return T;
2823
+ return b;
2824
2824
  }, this.getExtExtKeyUsage = function(v, E) {
2825
2825
  if (v === void 0 && E === void 0) {
2826
- var b = this.getExtInfo("extKeyUsage");
2827
- if (b === void 0)
2826
+ var T = this.getExtInfo("extKeyUsage");
2827
+ if (T === void 0)
2828
2828
  return;
2829
- v = o(this.hex, b.vidx), E = b.critical;
2829
+ v = o(this.hex, T.vidx), E = T.critical;
2830
2830
  }
2831
- var T = {
2831
+ var b = {
2832
2832
  extname: "extKeyUsage",
2833
2833
  array: []
2834
2834
  };
2835
- E && (T.critical = !0);
2835
+ E && (b.critical = !0);
2836
2836
  for (var S = e(v, 0), R = 0; R < S.length; R++)
2837
- T.array.push(m(r(v, S[R])));
2838
- return T;
2837
+ b.array.push(m(r(v, S[R])));
2838
+ return b;
2839
2839
  }, this.getExtExtKeyUsageName = function() {
2840
2840
  var v = this.getExtInfo("extKeyUsage");
2841
2841
  if (v === void 0)
2842
2842
  return v;
2843
- var E = new Array(), b = o(this.hex, v.vidx);
2844
- if (b === "")
2843
+ var E = new Array(), T = o(this.hex, v.vidx);
2844
+ if (T === "")
2845
2845
  return E;
2846
- for (var T = e(b, 0), S = 0; S < T.length; S++)
2847
- E.push(m(r(b, T[S])));
2846
+ for (var b = e(T, 0), S = 0; S < b.length; S++)
2847
+ E.push(m(r(T, b[S])));
2848
2848
  return E;
2849
2849
  }, this.getExtSubjectAltName = function(v, E) {
2850
2850
  if (v === void 0 && E === void 0) {
2851
- var b = this.getExtInfo("subjectAltName");
2852
- if (b === void 0)
2851
+ var T = this.getExtInfo("subjectAltName");
2852
+ if (T === void 0)
2853
2853
  return;
2854
- v = o(this.hex, b.vidx), E = b.critical;
2854
+ v = o(this.hex, T.vidx), E = T.critical;
2855
2855
  }
2856
- var T = {
2856
+ var b = {
2857
2857
  extname: "subjectAltName",
2858
2858
  array: []
2859
2859
  };
2860
- return E && (T.critical = !0), T.array = this.getGeneralNames(v), T;
2860
+ return E && (b.critical = !0), b.array = this.getGeneralNames(v), b;
2861
2861
  }, this.getExtIssuerAltName = function(v, E) {
2862
2862
  if (v === void 0 && E === void 0) {
2863
- var b = this.getExtInfo("issuerAltName");
2864
- if (b === void 0)
2863
+ var T = this.getExtInfo("issuerAltName");
2864
+ if (T === void 0)
2865
2865
  return;
2866
- v = o(this.hex, b.vidx), E = b.critical;
2866
+ v = o(this.hex, T.vidx), E = T.critical;
2867
2867
  }
2868
- var T = {
2868
+ var b = {
2869
2869
  extname: "issuerAltName",
2870
2870
  array: []
2871
2871
  };
2872
- return E && (T.critical = !0), T.array = this.getGeneralNames(v), T;
2872
+ return E && (b.critical = !0), b.array = this.getGeneralNames(v), b;
2873
2873
  }, this.getGeneralNames = function(v) {
2874
- for (var E = e(v, 0), b = [], T = 0; T < E.length; T++) {
2875
- var S = this.getGeneralName(o(v, E[T]));
2876
- S !== void 0 && b.push(S);
2874
+ for (var E = e(v, 0), T = [], b = 0; b < E.length; b++) {
2875
+ var S = this.getGeneralName(o(v, E[b]));
2876
+ S !== void 0 && T.push(S);
2877
2877
  }
2878
- return b;
2878
+ return T;
2879
2879
  }, this.getGeneralName = function(v) {
2880
- var E = v.substr(0, 2), b = r(v, 0), T = hextorstr(b);
2880
+ var E = v.substr(0, 2), T = r(v, 0), b = hextorstr(T);
2881
2881
  if (E == "81")
2882
2882
  return {
2883
- rfc822: T
2883
+ rfc822: b
2884
2884
  };
2885
2885
  if (E == "82")
2886
2886
  return {
2887
- dns: T
2887
+ dns: b
2888
2888
  };
2889
2889
  if (E == "86")
2890
2890
  return {
2891
- uri: T
2891
+ uri: b
2892
2892
  };
2893
2893
  if (E == "87")
2894
2894
  return {
2895
- ip: hextoip(b)
2895
+ ip: hextoip(T)
2896
2896
  };
2897
2897
  if (E == "a4")
2898
2898
  return {
2899
- dn: this.getX500Name(b)
2899
+ dn: this.getX500Name(T)
2900
2900
  };
2901
2901
  }, this.getExtSubjectAltName2 = function() {
2902
- var v, E, b, T = this.getExtInfo("subjectAltName");
2903
- if (T === void 0)
2904
- return T;
2905
- for (var S = new Array(), R = o(this.hex, T.vidx), w = e(R, 0), C = 0; C < w.length; C++)
2906
- b = R.substr(w[C], 2), v = r(R, w[C]), b === "81" && (E = hextoutf8(v), S.push(["MAIL", E])), b === "82" && (E = hextoutf8(v), S.push(["DNS", E])), b === "84" && (E = X509.hex2dn(v, 0), S.push(["DN", E])), b === "86" && (E = hextoutf8(v), S.push(["URI", E])), b === "87" && (E = hextoip(v), S.push(["IP", E]));
2902
+ var v, E, T, b = this.getExtInfo("subjectAltName");
2903
+ if (b === void 0)
2904
+ return b;
2905
+ for (var S = new Array(), R = o(this.hex, b.vidx), w = e(R, 0), C = 0; C < w.length; C++)
2906
+ T = R.substr(w[C], 2), v = r(R, w[C]), T === "81" && (E = hextoutf8(v), S.push(["MAIL", E])), T === "82" && (E = hextoutf8(v), S.push(["DNS", E])), T === "84" && (E = X509.hex2dn(v, 0), S.push(["DN", E])), T === "86" && (E = hextoutf8(v), S.push(["URI", E])), T === "87" && (E = hextoip(v), S.push(["IP", E]));
2907
2907
  return S;
2908
2908
  }, this.getExtCRLDistributionPoints = function(v, E) {
2909
2909
  if (v === void 0 && E === void 0) {
2910
- var b = this.getExtInfo("cRLDistributionPoints");
2911
- if (b === void 0)
2910
+ var T = this.getExtInfo("cRLDistributionPoints");
2911
+ if (T === void 0)
2912
2912
  return;
2913
- v = o(this.hex, b.vidx), E = b.critical;
2913
+ v = o(this.hex, T.vidx), E = T.critical;
2914
2914
  }
2915
- var T = {
2915
+ var b = {
2916
2916
  extname: "cRLDistributionPoints",
2917
2917
  array: []
2918
2918
  };
2919
- E && (T.critical = !0);
2919
+ E && (b.critical = !0);
2920
2920
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2921
2921
  var w = o(v, S[R]);
2922
- T.array.push(this.getDistributionPoint(w));
2922
+ b.array.push(this.getDistributionPoint(w));
2923
2923
  }
2924
- return T;
2924
+ return b;
2925
2925
  }, this.getDistributionPoint = function(v) {
2926
- for (var E = {}, b = e(v, 0), T = 0; T < b.length; T++) {
2927
- var S = v.substr(b[T], 2), R = o(v, b[T]);
2926
+ for (var E = {}, T = e(v, 0), b = 0; b < T.length; b++) {
2927
+ var S = v.substr(T[b], 2), R = o(v, T[b]);
2928
2928
  S == "a0" && (E.dpname = this.getDistributionPointName(R));
2929
2929
  }
2930
2930
  return E;
2931
2931
  }, this.getDistributionPointName = function(v) {
2932
- for (var E = {}, b = e(v, 0), T = 0; T < b.length; T++) {
2933
- var S = v.substr(b[T], 2), R = o(v, b[T]);
2932
+ for (var E = {}, T = e(v, 0), b = 0; b < T.length; b++) {
2933
+ var S = v.substr(T[b], 2), R = o(v, T[b]);
2934
2934
  S == "a0" && (E.full = this.getGeneralNames(R));
2935
2935
  }
2936
2936
  return E;
@@ -2938,9 +2938,9 @@ function X509(n) {
2938
2938
  var v = this.getExtInfo("cRLDistributionPoints");
2939
2939
  if (v === void 0)
2940
2940
  return v;
2941
- for (var E = new Array(), b = e(this.hex, v.vidx), T = 0; T < b.length; T++)
2941
+ for (var E = new Array(), T = e(this.hex, v.vidx), b = 0; b < T.length; b++)
2942
2942
  try {
2943
- var S = s(this.hex, b[T], [0, 0, 0], "86"), R = hextoutf8(S);
2943
+ var S = s(this.hex, T[b], [0, 0, 0], "86"), R = hextoutf8(S);
2944
2944
  E.push(R);
2945
2945
  } catch (w) {
2946
2946
  }
@@ -2952,79 +2952,79 @@ function X509(n) {
2952
2952
  for (var E = {
2953
2953
  ocsp: [],
2954
2954
  caissuer: []
2955
- }, b = e(this.hex, v.vidx), T = 0; T < b.length; T++) {
2956
- var S = s(this.hex, b[T], [0], "06"), R = s(this.hex, b[T], [1], "86");
2955
+ }, T = e(this.hex, v.vidx), b = 0; b < T.length; b++) {
2956
+ var S = s(this.hex, T[b], [0], "06"), R = s(this.hex, T[b], [1], "86");
2957
2957
  S === "2b06010505073001" && E.ocsp.push(hextoutf8(R)), S === "2b06010505073002" && E.caissuer.push(hextoutf8(R));
2958
2958
  }
2959
2959
  return E;
2960
2960
  }, this.getExtAuthorityInfoAccess = function(v, E) {
2961
2961
  if (v === void 0 && E === void 0) {
2962
- var b = this.getExtInfo("authorityInfoAccess");
2963
- if (b === void 0)
2962
+ var T = this.getExtInfo("authorityInfoAccess");
2963
+ if (T === void 0)
2964
2964
  return;
2965
- v = o(this.hex, b.vidx), E = b.critical;
2965
+ v = o(this.hex, T.vidx), E = T.critical;
2966
2966
  }
2967
- var T = {
2967
+ var b = {
2968
2968
  extname: "authorityInfoAccess",
2969
2969
  array: []
2970
2970
  };
2971
- E && (T.critical = !0);
2971
+ E && (b.critical = !0);
2972
2972
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2973
2973
  var w = u(v, S[R], [0], "06"), C = s(v, S[R], [1], "86"), I = hextoutf8(C);
2974
2974
  if (w == "2b06010505073001")
2975
- T.array.push({
2975
+ b.array.push({
2976
2976
  ocsp: I
2977
2977
  });
2978
2978
  else if (w == "2b06010505073002")
2979
- T.array.push({
2979
+ b.array.push({
2980
2980
  caissuer: I
2981
2981
  });
2982
2982
  else
2983
2983
  throw new Error("unknown method: " + w);
2984
2984
  }
2985
- return T;
2985
+ return b;
2986
2986
  }, this.getExtCertificatePolicies = function(v, E) {
2987
2987
  if (v === void 0 && E === void 0) {
2988
- var b = this.getExtInfo("certificatePolicies");
2989
- if (b === void 0)
2988
+ var T = this.getExtInfo("certificatePolicies");
2989
+ if (T === void 0)
2990
2990
  return;
2991
- v = o(this.hex, b.vidx), E = b.critical;
2991
+ v = o(this.hex, T.vidx), E = T.critical;
2992
2992
  }
2993
- var T = {
2993
+ var b = {
2994
2994
  extname: "certificatePolicies",
2995
2995
  array: []
2996
2996
  };
2997
- E && (T.critical = !0);
2997
+ E && (b.critical = !0);
2998
2998
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2999
2999
  var w = o(v, S[R]), C = this.getPolicyInformation(w);
3000
- T.array.push(C);
3000
+ b.array.push(C);
3001
3001
  }
3002
- return T;
3002
+ return b;
3003
3003
  }, this.getPolicyInformation = function(v) {
3004
- var E = {}, b = s(v, 0, [0], "06");
3005
- E.policyoid = m(b);
3006
- var T = d(v, 0, [1], "30");
3007
- if (T != -1) {
3004
+ var E = {}, T = s(v, 0, [0], "06");
3005
+ E.policyoid = m(T);
3006
+ var b = d(v, 0, [1], "30");
3007
+ if (b != -1) {
3008
3008
  E.array = [];
3009
- for (var S = e(v, T), R = 0; R < S.length; R++) {
3009
+ for (var S = e(v, b), R = 0; R < S.length; R++) {
3010
3010
  var w = o(v, S[R]), C = this.getPolicyQualifierInfo(w);
3011
3011
  E.array.push(C);
3012
3012
  }
3013
3013
  }
3014
3014
  return E;
3015
3015
  }, this.getPolicyQualifierInfo = function(v) {
3016
- var E = {}, b = s(v, 0, [0], "06");
3017
- if (b === "2b06010505070201") {
3018
- var T = u(v, 0, [1], "16");
3019
- E.cps = hextorstr(T);
3020
- } else if (b === "2b06010505070202") {
3016
+ var E = {}, T = s(v, 0, [0], "06");
3017
+ if (T === "2b06010505070201") {
3018
+ var b = u(v, 0, [1], "16");
3019
+ E.cps = hextorstr(b);
3020
+ } else if (T === "2b06010505070202") {
3021
3021
  var S = l(v, 0, [1], "30");
3022
3022
  E.unotice = this.getUserNotice(S);
3023
3023
  }
3024
3024
  return E;
3025
3025
  }, this.getUserNotice = function(v) {
3026
- for (var E = {}, b = e(v, 0), T = 0; T < b.length; T++) {
3027
- var S = o(v, b[T]);
3026
+ for (var E = {}, T = e(v, 0), b = 0; b < T.length; b++) {
3027
+ var S = o(v, T[b]);
3028
3028
  S.substr(0, 2) != "30" && (E.exptext = this.getDisplayText(S));
3029
3029
  }
3030
3030
  return E;
@@ -3034,63 +3034,63 @@ function X509(n) {
3034
3034
  16: "ia5",
3035
3035
  "1a": "vis",
3036
3036
  "1e": "bmp"
3037
- }, b = {};
3038
- return b.type = E[v.substr(0, 2)], b.str = hextorstr(r(v, 0)), b;
3037
+ }, T = {};
3038
+ return T.type = E[v.substr(0, 2)], T.str = hextorstr(r(v, 0)), T;
3039
3039
  }, this.getExtCRLNumber = function(v, E) {
3040
- var b = {
3040
+ var T = {
3041
3041
  extname: "cRLNumber"
3042
3042
  };
3043
- if (E && (b.critical = !0), v.substr(0, 2) == "02")
3044
- return b.num = {
3043
+ if (E && (T.critical = !0), v.substr(0, 2) == "02")
3044
+ return T.num = {
3045
3045
  hex: r(v, 0)
3046
- }, b;
3046
+ }, T;
3047
3047
  throw new Error("hExtV parse error: " + v);
3048
3048
  }, this.getExtCRLReason = function(v, E) {
3049
- var b = {
3049
+ var T = {
3050
3050
  extname: "cRLReason"
3051
3051
  };
3052
- if (E && (b.critical = !0), v.substr(0, 2) == "0a")
3053
- return b.code = parseInt(r(v, 0), 16), b;
3052
+ if (E && (T.critical = !0), v.substr(0, 2) == "0a")
3053
+ return T.code = parseInt(r(v, 0), 16), T;
3054
3054
  throw new Error("hExtV parse error: " + v);
3055
3055
  }, this.getExtOcspNonce = function(v, E) {
3056
- var b = {
3056
+ var T = {
3057
3057
  extname: "ocspNonce"
3058
3058
  };
3059
- E && (b.critical = !0);
3060
- var T = r(v, 0);
3061
- return b.hex = T, b;
3059
+ E && (T.critical = !0);
3060
+ var b = r(v, 0);
3061
+ return T.hex = b, T;
3062
3062
  }, this.getExtOcspNoCheck = function(v, E) {
3063
- var b = {
3063
+ var T = {
3064
3064
  extname: "ocspNoCheck"
3065
3065
  };
3066
- return E && (b.critical = !0), b;
3066
+ return E && (T.critical = !0), T;
3067
3067
  }, this.getExtAdobeTimeStamp = function(v, E) {
3068
3068
  if (v === void 0 && E === void 0) {
3069
- var b = this.getExtInfo("adobeTimeStamp");
3070
- if (b === void 0)
3069
+ var T = this.getExtInfo("adobeTimeStamp");
3070
+ if (T === void 0)
3071
3071
  return;
3072
- v = o(this.hex, b.vidx), E = b.critical;
3072
+ v = o(this.hex, T.vidx), E = T.critical;
3073
3073
  }
3074
- var T = {
3074
+ var b = {
3075
3075
  extname: "adobeTimeStamp"
3076
3076
  };
3077
- E && (T.critical = !0);
3077
+ E && (b.critical = !0);
3078
3078
  var S = e(v, 0);
3079
3079
  if (S.length > 1) {
3080
3080
  var R = o(v, S[1]), w = this.getGeneralName(R);
3081
- w.uri != null && (T.uri = w.uri);
3081
+ w.uri != null && (b.uri = w.uri);
3082
3082
  }
3083
3083
  if (S.length > 2) {
3084
3084
  var C = o(v, S[2]);
3085
- C == "0101ff" && (T.reqauth = !0), C == "010100" && (T.reqauth = !1);
3085
+ C == "0101ff" && (b.reqauth = !0), C == "010100" && (b.reqauth = !1);
3086
3086
  }
3087
- return T;
3087
+ return b;
3088
3088
  }, this.getX500NameRule = function(v) {
3089
- for (var E = null, b = [], T = 0; T < v.length; T++)
3090
- for (var S = v[T], R = 0; R < S.length; R++)
3091
- b.push(S[R]);
3092
- for (var T = 0; T < b.length; T++) {
3093
- var w = b[T], C = w.ds, I = w.value, B = w.type;
3089
+ for (var E = null, T = [], b = 0; b < v.length; b++)
3090
+ for (var S = v[b], R = 0; R < S.length; R++)
3091
+ T.push(S[R]);
3092
+ for (var b = 0; b < T.length; b++) {
3093
+ var w = T[b], C = w.ds, I = w.value, B = w.type;
3094
3094
  if (C != "prn" && C != "utf8" && C != "ia5")
3095
3095
  return "mixed";
3096
3096
  if (C == "ia5") {
@@ -3112,26 +3112,26 @@ function X509(n) {
3112
3112
  }
3113
3113
  return E == null ? "prn" : E;
3114
3114
  }, this.getX500Name = function(v) {
3115
- var E = this.getX500NameArray(v), b = this.dnarraytostr(E);
3115
+ var E = this.getX500NameArray(v), T = this.dnarraytostr(E);
3116
3116
  return {
3117
3117
  array: E,
3118
- str: b
3118
+ str: T
3119
3119
  };
3120
3120
  }, this.getX500NameArray = function(v) {
3121
- for (var E = [], b = e(v, 0), T = 0; T < b.length; T++)
3122
- E.push(this.getRDN(o(v, b[T])));
3121
+ for (var E = [], T = e(v, 0), b = 0; b < T.length; b++)
3122
+ E.push(this.getRDN(o(v, T[b])));
3123
3123
  return E;
3124
3124
  }, this.getRDN = function(v) {
3125
- for (var E = [], b = e(v, 0), T = 0; T < b.length; T++)
3126
- E.push(this.getAttrTypeAndValue(o(v, b[T])));
3125
+ for (var E = [], T = e(v, 0), b = 0; b < T.length; b++)
3126
+ E.push(this.getAttrTypeAndValue(o(v, T[b])));
3127
3127
  return E;
3128
3128
  }, this.getAttrTypeAndValue = function(v) {
3129
3129
  var E = {
3130
3130
  type: null,
3131
3131
  value: null,
3132
3132
  ds: null
3133
- }, b = e(v, 0), T = s(v, b[0], [], "06"), S = s(v, b[1], []), R = KJUR.asn1.ASN1Util.oidHexToInt(T);
3134
- return E.type = KJUR.asn1.x509.OID.oid2atype(R), E.ds = this.HEX2STAG[v.substr(b[1], 2)], E.ds != "bmp" ? E.value = hextoutf8(S) : E.value = ucs2hextoutf8(S), E;
3133
+ }, T = e(v, 0), b = s(v, T[0], [], "06"), S = s(v, T[1], []), R = KJUR.asn1.ASN1Util.oidHexToInt(b);
3134
+ return E.type = KJUR.asn1.x509.OID.oid2atype(R), E.ds = this.HEX2STAG[v.substr(T[1], 2)], E.ds != "bmp" ? E.value = hextoutf8(S) : E.value = ucs2hextoutf8(S), E;
3135
3135
  }, this.readCertPEM = function(v) {
3136
3136
  this.readCertHex(g(v));
3137
3137
  }, this.readCertHex = function(v) {
@@ -3150,41 +3150,41 @@ function X509(n) {
3150
3150
  var E = d(this.hex, 0, [0, "[3]"]);
3151
3151
  E != -1 && (v = c(this.hex, 0, [0, "[3]", 0], "30"));
3152
3152
  }
3153
- for (var b = [], T = e(v, 0), S = 0; S < T.length; S++) {
3154
- var R = o(v, T[S]), w = this.getExtParam(R);
3155
- w != null && b.push(w);
3153
+ for (var T = [], b = e(v, 0), S = 0; S < b.length; S++) {
3154
+ var R = o(v, b[S]), w = this.getExtParam(R);
3155
+ w != null && T.push(w);
3156
3156
  }
3157
- return b;
3157
+ return T;
3158
3158
  }, this.getExtParam = function(v) {
3159
- var E = e(v, 0), b = E.length;
3160
- if (b != 2 && b != 3)
3161
- throw new Error("wrong number elements in Extension: " + b + " " + v);
3162
- var T = A(s(v, 0, [0], "06")), S = !1;
3163
- b == 3 && l(v, 0, [1]) == "0101ff" && (S = !0);
3164
- var R = l(v, 0, [b - 1, 0]), w = void 0;
3165
- if (T == "2.5.29.14" ? w = this.getExtSubjectKeyIdentifier(R, S) : T == "2.5.29.15" ? w = this.getExtKeyUsage(R, S) : T == "2.5.29.17" ? w = this.getExtSubjectAltName(R, S) : T == "2.5.29.18" ? w = this.getExtIssuerAltName(R, S) : T == "2.5.29.19" ? w = this.getExtBasicConstraints(R, S) : T == "2.5.29.31" ? w = this.getExtCRLDistributionPoints(R, S) : T == "2.5.29.32" ? w = this.getExtCertificatePolicies(R, S) : T == "2.5.29.35" ? w = this.getExtAuthorityKeyIdentifier(R, S) : T == "2.5.29.37" ? w = this.getExtExtKeyUsage(R, S) : T == "1.3.6.1.5.5.7.1.1" ? w = this.getExtAuthorityInfoAccess(R, S) : T == "2.5.29.20" ? w = this.getExtCRLNumber(R, S) : T == "2.5.29.21" ? w = this.getExtCRLReason(R, S) : T == "1.3.6.1.5.5.7.48.1.2" ? w = this.getExtOcspNonce(R, S) : T == "1.3.6.1.5.5.7.48.1.5" ? w = this.getExtOcspNoCheck(R, S) : T == "1.2.840.113583.1.1.9.1" && (w = this.getExtAdobeTimeStamp(R, S)), w != null)
3159
+ var E = e(v, 0), T = E.length;
3160
+ if (T != 2 && T != 3)
3161
+ throw new Error("wrong number elements in Extension: " + T + " " + v);
3162
+ var b = A(s(v, 0, [0], "06")), S = !1;
3163
+ T == 3 && l(v, 0, [1]) == "0101ff" && (S = !0);
3164
+ var R = l(v, 0, [T - 1, 0]), w = void 0;
3165
+ if (b == "2.5.29.14" ? w = this.getExtSubjectKeyIdentifier(R, S) : b == "2.5.29.15" ? w = this.getExtKeyUsage(R, S) : b == "2.5.29.17" ? w = this.getExtSubjectAltName(R, S) : b == "2.5.29.18" ? w = this.getExtIssuerAltName(R, S) : b == "2.5.29.19" ? w = this.getExtBasicConstraints(R, S) : b == "2.5.29.31" ? w = this.getExtCRLDistributionPoints(R, S) : b == "2.5.29.32" ? w = this.getExtCertificatePolicies(R, S) : b == "2.5.29.35" ? w = this.getExtAuthorityKeyIdentifier(R, S) : b == "2.5.29.37" ? w = this.getExtExtKeyUsage(R, S) : b == "1.3.6.1.5.5.7.1.1" ? w = this.getExtAuthorityInfoAccess(R, S) : b == "2.5.29.20" ? w = this.getExtCRLNumber(R, S) : b == "2.5.29.21" ? w = this.getExtCRLReason(R, S) : b == "1.3.6.1.5.5.7.48.1.2" ? w = this.getExtOcspNonce(R, S) : b == "1.3.6.1.5.5.7.48.1.5" ? w = this.getExtOcspNoCheck(R, S) : b == "1.2.840.113583.1.1.9.1" && (w = this.getExtAdobeTimeStamp(R, S)), w != null)
3166
3166
  return w;
3167
3167
  var C = {
3168
- extname: T,
3168
+ extname: b,
3169
3169
  extn: R
3170
3170
  };
3171
3171
  return S && (C.critical = !0), C;
3172
3172
  }, this.findExt = function(v, E) {
3173
- for (var b = 0; b < v.length; b++)
3174
- if (v[b].extname == E)
3175
- return v[b];
3173
+ for (var T = 0; T < v.length; T++)
3174
+ if (v[T].extname == E)
3175
+ return v[T];
3176
3176
  return null;
3177
3177
  }, this.dnarraytostr = function(v) {
3178
- function E(T) {
3179
- return T.map(function(S) {
3180
- return b(S).replace(/\+/, "\\+");
3178
+ function E(b) {
3179
+ return b.map(function(S) {
3180
+ return T(S).replace(/\+/, "\\+");
3181
3181
  }).join("+");
3182
3182
  }
3183
- function b(T) {
3184
- return T.type + "=" + T.value;
3183
+ function T(b) {
3184
+ return b.type + "=" + b.value;
3185
3185
  }
3186
- return "/" + v.map(function(T) {
3187
- return E(T).replace(/\//, "\\/");
3186
+ return "/" + v.map(function(b) {
3187
+ return E(b).replace(/\//, "\\/");
3188
3188
  }).join("/");
3189
3189
  }, this.getInfo = function() {
3190
3190
  var v = function(q) {
@@ -3202,7 +3202,7 @@ function X509(n) {
3202
3202
  }
3203
3203
  }
3204
3204
  return z;
3205
- }, b = function(q) {
3205
+ }, T = function(q) {
3206
3206
  for (var z = "", Q = q.array, j = 0; j < Q.length; j++) {
3207
3207
  var V = Q[j];
3208
3208
  try {
@@ -3217,7 +3217,7 @@ function X509(n) {
3217
3217
  }
3218
3218
  }
3219
3219
  return z;
3220
- }, T = function(q) {
3220
+ }, b = function(q) {
3221
3221
  for (var z = "", Q = q.array, j = 0; j < Q.length; j++) {
3222
3222
  var V = Q[j];
3223
3223
  V.caissuer !== void 0 && (z += " caissuer: " + V.caissuer + `
@@ -3270,10 +3270,10 @@ function X509(n) {
3270
3270
  `;
3271
3271
  } else if (B === "cRLDistributionPoints") {
3272
3272
  var N = this.getExtCRLDistributionPoints();
3273
- S += b(N);
3273
+ S += T(N);
3274
3274
  } else if (B === "authorityInfoAccess") {
3275
3275
  var D = this.getExtAuthorityInfoAccess();
3276
- S += T(D);
3276
+ S += b(D);
3277
3277
  } else
3278
3278
  B === "certificatePolicies" && (S += E(this.getExtCertificatePolicies()));
3279
3279
  }
@@ -3894,7 +3894,7 @@ var PBMCustomShader = (
3894
3894
  }), r = n.call(this) || this, r.vertexTangents = !1, r.color = new THREE.Color(16777215), r.map = null, r.lightMap = null, r.lightMapIntensity = 1, r.aoMap = null, r.aoMapIntensity = 1, r.specularMap = null, r.specular = new THREE.Color(1118481), r.shininess = 30, r.roughnessMap = null, r.roughness = 1, r.metalnessMap = null, r.metalness = 0, r.alphaMap = null, r.combine = null, r.envMap = null, r.envMapIntensity = 1, r.reflectivity = 0.4, r.refractionRatio = 0.98, r.emissiveMap = null, r.emissive = new THREE.Color(0), r.emissiveIntensity = 1, r.bumpMap = null, r.bumpScale = 1, r.normalMap = null, r.normalMapType = THREE.TangentSpaceNormalMap, r.normalScale = new THREE.Vector2(1, 1), r.displacementMap = null, r.displacementScale = 1, r.displacementBias = 0, r.wireframe = !1, r.wireframeLinewidth = 1, r.wireframeLinecap = "round", r.wireframeLinejoin = "round", r.skinning = !1, r.morphTargets = !1, r.morphNormals = !1, r.metal = !1, r.alphaMode = "OPAQUE", r.clipping = !0, r.customShaders = [], r.type = "PBMMeshMaterial";
3895
3895
  var u = Object.assign({}, definesLib$1), l = cloneUniforms(uniformsLib$1);
3896
3896
  toFastProperties(l), toFastProperties(u), r.defines = u, r.onBeforeCompile = function(v, E) {
3897
- var b, T, S = r.shaderType;
3897
+ var T, b, S = r.shaderType;
3898
3898
  v.vertexShader = shaderLib$1[S].vertexShader, v.fragmentShader = shaderLib$1[S].fragmentShader, v.uniforms = l;
3899
3899
  for (var R = 0, w = Object.keys(u); R < w.length; R++) {
3900
3900
  var C = w[R];
@@ -3909,9 +3909,9 @@ var PBMCustomShader = (
3909
3909
  }), L = 0, O = H; L < O.length; L++) {
3910
3910
  var F = O[L];
3911
3911
  for (var N in F.defines)
3912
- N in u || Object.assign(u, (b = {}, b[N] = F.defines[N], b));
3912
+ N in u || Object.assign(u, (T = {}, T[N] = F.defines[N], T));
3913
3913
  for (var D in F.uniforms)
3914
- D in l || Object.assign(l, (T = {}, T[D] = F.uniforms[D], T));
3914
+ D in l || Object.assign(l, (b = {}, b[D] = F.uniforms[D], b));
3915
3915
  }
3916
3916
  v.vertexShader = v.vertexShader.replace(/MAIN_BEFORE/g, H.map(function(V) {
3917
3917
  return V.vertex.mainBefore;
@@ -3957,9 +3957,9 @@ var PBMCustomShader = (
3957
3957
  }
3958
3958
  };
3959
3959
  var c = "";
3960
- r.onBeforeRender = function(v, E, b, T, S, R) {
3960
+ r.onBeforeRender = function(v, E, T, b, S, R) {
3961
3961
  var w = r.shaderType;
3962
- b instanceof Camera ? (l.pixelRatio.value = b.pixelRatio, l.resolution.value.copy(b.resolution)) : (l.pixelRatio.value = v.getPixelRatio(), v.getViewport(scratchViewport$2), l.resolution.value.set(scratchViewport$2.width, scratchViewport$2.height));
3962
+ T instanceof Camera ? (l.pixelRatio.value = T.pixelRatio, l.resolution.value.copy(T.resolution)) : (l.pixelRatio.value = v.getPixelRatio(), v.getViewport(scratchViewport$2), l.resolution.value.set(scratchViewport$2.width, scratchViewport$2.height));
3963
3963
  var C = r.customShaders.filter(function(B) {
3964
3964
  return B.type.includes(w);
3965
3965
  }), I = C.map(function(B) {
@@ -4141,18 +4141,18 @@ var PBMCustomShader = (
4141
4141
  return u.USE_BLACK_TRANSITION ? "BLACK" : u.USE_SPREAD_TRANSITION ? "SPREAD" : "FADE";
4142
4142
  },
4143
4143
  set: function(v) {
4144
- var E = u.USE_BLACK_TRANSITION, b = u.USE_SPREAD_TRANSITION, T = u.USE_FADE_TRANSITION;
4144
+ var E = u.USE_BLACK_TRANSITION, T = u.USE_SPREAD_TRANSITION, b = u.USE_FADE_TRANSITION;
4145
4145
  u.USE_BLACK_TRANSITION = !1, u.USE_SPREAD_TRANSITION = !1, u.USE_FADE_TRANSITION = !1, u["USE_".concat(v, "_TRANSITION")] = !0;
4146
4146
  var S = !1;
4147
- E !== u.USE_BLACK_TRANSITION && (S = !0), b !== u.USE_SPREAD_TRANSITION && (S = !0), T !== u.USE_FADE_TRANSITION && (S = !0), S && (this.needsUpdate = !0);
4147
+ E !== u.USE_BLACK_TRANSITION && (S = !0), T !== u.USE_SPREAD_TRANSITION && (S = !0), b !== u.USE_FADE_TRANSITION && (S = !0), S && (this.needsUpdate = !0);
4148
4148
  }
4149
4149
  }), defineProperty(r, "colorStyle", {
4150
4150
  get: function() {
4151
4151
  return u.USE_COLOR_CONSTANT ? "CONSTANT" : u.USE_COLOR_ALTITUDE ? "ALTITUDE" : "RGB";
4152
4152
  },
4153
4153
  set: function(v) {
4154
- var E = v === "CONSTANT", b = v === "ALTITUDE";
4155
- u.USE_COLOR_CONSTANT !== E && (u.USE_COLOR_CONSTANT = E, this.needsUpdate = !0), u.USE_COLOR_ALTITUDE !== b && (u.USE_COLOR_ALTITUDE = b, this.needsUpdate = !0);
4154
+ var E = v === "CONSTANT", T = v === "ALTITUDE";
4155
+ u.USE_COLOR_CONSTANT !== E && (u.USE_COLOR_CONSTANT = E, this.needsUpdate = !0), u.USE_COLOR_ALTITUDE !== T && (u.USE_COLOR_ALTITUDE = T, this.needsUpdate = !0);
4156
4156
  }
4157
4157
  }), defineProperty(r, "constantColor", {
4158
4158
  get: function() {
@@ -4205,10 +4205,10 @@ var PBMCustomShader = (
4205
4205
  },
4206
4206
  set: function(v) {
4207
4207
  y !== v && (y = v, l.clippers.value = y.map(function(E) {
4208
- var b = typeof E.floorIndex == "number" ? E.floorIndex : -1, T = new THREE.Matrix4().getInverse(E.clippingBoxMatrix);
4208
+ var T = typeof E.floorIndex == "number" ? E.floorIndex : -1, b = new THREE.Matrix4().getInverse(E.clippingBoxMatrix);
4209
4209
  return {
4210
- matrixInverse: T,
4211
- floorIndex: b
4210
+ matrixInverse: b,
4211
+ floorIndex: T
4212
4212
  };
4213
4213
  }), this.needsUpdate = !0);
4214
4214
  }
@@ -4368,46 +4368,46 @@ var scratchViewport$1 = new THREE.Vector4(), pbmUniforms = {
4368
4368
  var E = v[y];
4369
4369
  E in uniformsLib || (s[E] = void 0);
4370
4370
  }
4371
- for (var b = r.customShaders.filter(function(L) {
4371
+ for (var T = r.customShaders.filter(function(L) {
4372
4372
  return L.type.includes(p);
4373
- }), T = 0, S = b; T < S.length; T++) {
4374
- var R = S[T];
4373
+ }), b = 0, S = T; b < S.length; b++) {
4374
+ var R = S[b];
4375
4375
  for (var w in R.uniforms)
4376
4376
  w in s || Object.assign(s, (d = {}, d[w] = R.uniforms[w], d));
4377
4377
  for (var C in R.defines)
4378
4378
  C in o || Object.assign(o, (h = {}, h[C] = R.defines[C], h));
4379
4379
  }
4380
- toFastProperties(s), toFastProperties(o), c.vertexShader = c.vertexShader.replace(/MAIN_BEFORE/g, b.map(function(L) {
4380
+ toFastProperties(s), toFastProperties(o), c.vertexShader = c.vertexShader.replace(/MAIN_BEFORE/g, T.map(function(L) {
4381
4381
  return L.vertex.mainBefore;
4382
4382
  }).filter(function(L) {
4383
4383
  return !!L;
4384
4384
  }).join(`
4385
- `)), c.vertexShader = c.vertexShader.replace(/MAIN_START/g, b.map(function(L) {
4385
+ `)), c.vertexShader = c.vertexShader.replace(/MAIN_START/g, T.map(function(L) {
4386
4386
  return L.vertex.mainStart;
4387
4387
  }).filter(function(L) {
4388
4388
  return !!L;
4389
4389
  }).join(`
4390
- `)), c.vertexShader = c.vertexShader.replace(/MAIN_END/g, b.map(function(L) {
4390
+ `)), c.vertexShader = c.vertexShader.replace(/MAIN_END/g, T.map(function(L) {
4391
4391
  return L.vertex.mainEnd;
4392
4392
  }).filter(function(L) {
4393
4393
  return !!L;
4394
4394
  }).join(`
4395
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_BEFORE/g, b.map(function(L) {
4395
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_BEFORE/g, T.map(function(L) {
4396
4396
  return L.fragment.mainBefore;
4397
4397
  }).filter(function(L) {
4398
4398
  return !!L;
4399
4399
  }).join(`
4400
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_START/g, b.map(function(L) {
4400
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_START/g, T.map(function(L) {
4401
4401
  return L.fragment.mainStart;
4402
4402
  }).filter(function(L) {
4403
4403
  return !!L;
4404
4404
  }).join(`
4405
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_END/g, b.map(function(L) {
4405
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_END/g, T.map(function(L) {
4406
4406
  return L.fragment.mainEnd;
4407
4407
  }).filter(function(L) {
4408
4408
  return !!L;
4409
4409
  }).join(`
4410
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_MODEL_COLOR/g, b.map(function(L) {
4410
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_MODEL_COLOR/g, T.map(function(L) {
4411
4411
  return L.fragment.mainModelColor;
4412
4412
  }).filter(function(L) {
4413
4413
  return !!L;
@@ -4415,7 +4415,7 @@ var scratchViewport$1 = new THREE.Vector4(), pbmUniforms = {
4415
4415
  `));
4416
4416
  var I = String(r.clippers.length);
4417
4417
  c.vertexShader = c.vertexShader.replace(/NUM_CLIPPERS/g, I), c.fragmentShader = c.fragmentShader.replace(/NUM_CLIPPERS/g, I);
4418
- for (var B = 0, M = b; B < M.length; B++) {
4418
+ for (var B = 0, M = T; B < M.length; B++) {
4419
4419
  var H = M[B];
4420
4420
  H.onBeforeCompile && H.onBeforeCompile(c, f);
4421
4421
  }
@@ -5220,12 +5220,12 @@ function ajax(n, t, e, r, o) {
5220
5220
  };
5221
5221
  h[d] = y, A.src = l, document.body.appendChild(A), typeof t.timeout == "number" && (p = window.setTimeout(g, t.timeout));
5222
5222
  } else {
5223
- var v = !1, E = new XMLHttpRequest(), b = function() {
5224
- E && (E.removeEventListener("timeout", T, !1), E.removeEventListener("progress", S, !1), E.removeEventListener("load", R, !1), E.removeEventListener("error", w, !1)), E = null, b = noop;
5225
- }, T = function() {
5223
+ var v = !1, E = new XMLHttpRequest(), T = function() {
5224
+ E && (E.removeEventListener("timeout", b, !1), E.removeEventListener("progress", S, !1), E.removeEventListener("load", R, !1), E.removeEventListener("error", w, !1)), E = null, T = noop;
5225
+ }, b = function() {
5226
5226
  var C;
5227
5227
  if (v !== !0) {
5228
- v = !0, b();
5228
+ v = !0, T();
5229
5229
  var I = new NetworkTimeoutError(l, "XMLHttpRequest", t.timeout || NaN);
5230
5230
  r(I), f(I), (C = t.networkSubscribe) === null || C === void 0 || C.emit("network", l, "XMLHttpRequest", "timeout", I.message);
5231
5231
  }
@@ -5236,7 +5236,7 @@ function ajax(n, t, e, r, o) {
5236
5236
  if (v !== !0) {
5237
5237
  var B = this.status;
5238
5238
  if (B === 0 || B >= 200 && B < 400) {
5239
- v = !0, b();
5239
+ v = !0, T();
5240
5240
  var M = now(), H = M - s, L = parseHeaders(this.getAllResponseHeaders()), O = C.total, F = {
5241
5241
  body: this.response,
5242
5242
  meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: H, headers: L, size: O }
@@ -5248,12 +5248,12 @@ function ajax(n, t, e, r, o) {
5248
5248
  }, w = function() {
5249
5249
  var C;
5250
5250
  if (v !== !0) {
5251
- v = !0, b();
5251
+ v = !0, T();
5252
5252
  var I = new NetworkResponseError(l, "XMLHttpRequest", this.status);
5253
5253
  r(I), f(I), (C = t.networkSubscribe) === null || C === void 0 || C.emit("network", l, "XMLHttpRequest", "error", I.message);
5254
5254
  }
5255
5255
  };
5256
- E.addEventListener("timeout", T, !1), E.addEventListener("progress", S, !1), E.addEventListener("load", R, !1), E.addEventListener("error", w, !1), t.responseType && (E.responseType = t.responseType), typeof t.timeout == "number" && (E.timeout = t.timeout), E.open("GET", l, !0), E.send(null);
5256
+ E.addEventListener("timeout", b, !1), E.addEventListener("progress", S, !1), E.addEventListener("load", R, !1), E.addEventListener("error", w, !1), t.responseType && (E.responseType = t.responseType), typeof t.timeout == "number" && (E.timeout = t.timeout), E.open("GET", l, !0), E.send(null);
5257
5257
  }
5258
5258
  });
5259
5259
  });
@@ -5328,8 +5328,8 @@ function loadImage(n, t, e, r, o, s) {
5328
5328
  costs: v - u
5329
5329
  };
5330
5330
  p = !0;
5331
- var b = { body: h, meta: E };
5332
- o(1), e(b), f(b), (y = t.networkSubscribe) === null || y === void 0 || y.emit("network", c, "Image", "ok", JSON.stringify(b.meta));
5331
+ var T = { body: h, meta: E };
5332
+ o(1), e(T), f(T), (y = t.networkSubscribe) === null || y === void 0 || y.emit("network", c, "Image", "ok", JSON.stringify(T.meta));
5333
5333
  }
5334
5334
  }, g = function() {
5335
5335
  var y;
@@ -6001,20 +6001,20 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6001
6001
  return o(S), Promise.reject(S);
6002
6002
  });
6003
6003
  } else {
6004
- var b = null, T;
6004
+ var T = null, b;
6005
6005
  return Promise.resolve().then(function() {
6006
6006
  return createImageBitmapLikeImage();
6007
6007
  }).then(function(S) {
6008
- return T = S, e.fetcher.loadImage(t, { timeout: e.timeout }, void 0, void 0, s, S);
6008
+ return b = S, e.fetcher.loadImage(t, { timeout: e.timeout }, void 0, void 0, s, S);
6009
6009
  }).then(function(S) {
6010
- return b = S.meta, imageBitmapToTexture(S.body, e.maxSize);
6010
+ return T = S.meta, imageBitmapToTexture(S.body, e.maxSize);
6011
6011
  }).then(function(S) {
6012
6012
  return Object.assign(S, A), S;
6013
6013
  }).then(function(S) {
6014
- var R = { meta: b, body: S };
6014
+ var R = { meta: T, body: S };
6015
6015
  return r(R), R;
6016
6016
  }).catch(function(S) {
6017
- return T && T.close(), o(S), Promise.reject(S);
6017
+ return b && b.close(), o(S), Promise.reject(S);
6018
6018
  });
6019
6019
  }
6020
6020
  }, n.prototype.loadCubeTexture = function(t, e, r, o, s, u) {
@@ -6029,7 +6029,7 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6029
6029
  t[FACE_ORDER$2[3]],
6030
6030
  t[FACE_ORDER$2[4]],
6031
6031
  t[FACE_ORDER$2[5]]
6032
- ], y = [], v = [0, 0, 0, 0, 0, 0], E = [], b = function(S) {
6032
+ ], y = [], v = [0, 0, 0, 0, 0, 0], E = [], T = function(S) {
6033
6033
  var R = (h = (d = e.imageURL) === null || d === void 0 ? void 0 : d.options) !== null && h !== void 0 ? h : { key: "unknown" }, w = applyImageURLOptions(g[S], (p = e.imageURL) === null || p === void 0 ? void 0 : p.transform, __assign(__assign({}, R), { key: R.key + "." + FACE_ORDER$2[S] })), C = function(L) {
6034
6034
  v[S] = L, s(v.reduce(function(O, F) {
6035
6035
  return O + F;
@@ -6052,8 +6052,8 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6052
6052
  });
6053
6053
  y.push(M);
6054
6054
  }
6055
- }, T = 0; T < 6; T++)
6056
- b(T);
6055
+ }, b = 0; b < 6; b++)
6056
+ T(b);
6057
6057
  return Promise.all(y).then(function(S) {
6058
6058
  return imageBitmapsToCubeTexture(S);
6059
6059
  }).then(function(S) {
@@ -6616,8 +6616,8 @@ function requireWriter() {
6616
6616
  };
6617
6617
  c.create = f(), c.alloc = function(v) {
6618
6618
  return new n.Array(v);
6619
- }, n.Array !== Array && (c.alloc = n.pool(c.alloc, n.Array.prototype.subarray)), c.prototype._push = function(v, E, b) {
6620
- return this.tail = this.tail.next = new s(v, E, b), this.len += E, this;
6619
+ }, n.Array !== Array && (c.alloc = n.pool(c.alloc, n.Array.prototype.subarray)), c.prototype._push = function(v, E, T) {
6620
+ return this.tail = this.tail.next = new s(v, E, T), this.len += E, this;
6621
6621
  };
6622
6622
  function d(y, v, E) {
6623
6623
  v[E] = y & 255;
@@ -6669,19 +6669,19 @@ function requireWriter() {
6669
6669
  }, c.prototype.double = function(v) {
6670
6670
  return this._push(n.float.writeDoubleLE, 8, v);
6671
6671
  };
6672
- var g = n.Array.prototype.set ? function(v, E, b) {
6673
- E.set(v, b);
6674
- } : function(v, E, b) {
6675
- for (var T = 0; T < v.length; ++T)
6676
- E[b + T] = v[T];
6672
+ var g = n.Array.prototype.set ? function(v, E, T) {
6673
+ E.set(v, T);
6674
+ } : function(v, E, T) {
6675
+ for (var b = 0; b < v.length; ++b)
6676
+ E[T + b] = v[b];
6677
6677
  };
6678
6678
  return c.prototype.bytes = function(v) {
6679
6679
  var E = v.length >>> 0;
6680
6680
  if (!E)
6681
6681
  return this._push(d, 1, 0);
6682
6682
  if (n.isString(v)) {
6683
- var b = c.alloc(E = r.length(v));
6684
- r.decode(v, b, 0), v = b;
6683
+ var T = c.alloc(E = r.length(v));
6684
+ r.decode(v, T, 0), v = T;
6685
6685
  }
6686
6686
  return this.uint32(E)._push(g, E, v);
6687
6687
  }, c.prototype.string = function(v) {
@@ -6692,11 +6692,11 @@ function requireWriter() {
6692
6692
  }, c.prototype.reset = function() {
6693
6693
  return this.states ? (this.head = this.states.head, this.tail = this.states.tail, this.len = this.states.len, this.states = this.states.next) : (this.head = this.tail = new s(u, 0, 0), this.len = 0), this;
6694
6694
  }, c.prototype.ldelim = function() {
6695
- var v = this.head, E = this.tail, b = this.len;
6696
- return this.reset().uint32(b), b && (this.tail.next = v.next, this.tail = E, this.len += b), this;
6695
+ var v = this.head, E = this.tail, T = this.len;
6696
+ return this.reset().uint32(T), T && (this.tail.next = v.next, this.tail = E, this.len += T), this;
6697
6697
  }, c.prototype.finish = function() {
6698
- for (var v = this.head.next, E = this.constructor.alloc(this.len), b = 0; v; )
6699
- v.fn(v.val, E, b), b += v.len, v = v.next;
6698
+ for (var v = this.head.next, E = this.constructor.alloc(this.len), T = 0; v; )
6699
+ v.fn(v.val, E, T), T += v.len, v = v.next;
6700
6700
  return E;
6701
6701
  }, c._configure = function(y) {
6702
6702
  t = y, c.create = f(), t._configure();
@@ -7373,35 +7373,35 @@ function loadPbm(n, t) {
7373
7373
  return d.ajax(n, {
7374
7374
  responseType: "arraybuffer"
7375
7375
  });
7376
- }).then(function(b) {
7377
- return E.byteLength = b.body.byteLength, delay$1(function() {
7378
- var T = new Uint8Array(b.body);
7379
- return Model$2.decode(T);
7376
+ }).then(function(T) {
7377
+ return E.byteLength = T.body.byteLength, delay$1(function() {
7378
+ var b = new Uint8Array(T.body);
7379
+ return Model$2.decode(b);
7380
7380
  });
7381
- }).then(function(b) {
7381
+ }).then(function(T) {
7382
7382
  return delay$1(function() {
7383
- return parse$4(b, f, h, p, m, A, d);
7383
+ return parse$4(T, f, h, p, m, A, d);
7384
7384
  });
7385
- }).then(function(b) {
7385
+ }).then(function(T) {
7386
7386
  A.clear();
7387
- var T = new THREE.Group();
7388
- T.name = n;
7389
- for (var S = 0, R = b.objects; S < R.length; S++) {
7387
+ var b = new THREE.Group();
7388
+ b.name = n;
7389
+ for (var S = 0, R = T.objects; S < R.length; S++) {
7390
7390
  var w = R[S];
7391
- T.add(w);
7391
+ b.add(w);
7392
7392
  }
7393
- return c === "Y" && T.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7393
+ return c === "Y" && b.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7394
7394
  type: "pbm",
7395
7395
  modelUpAxis: "Z",
7396
7396
  upAxis: c,
7397
7397
  uri: n,
7398
7398
  byteLength: E.byteLength,
7399
- memoryUsage: getMemoryUsage(T),
7400
- scene: T,
7401
- textures: b.textures,
7399
+ memoryUsage: getMemoryUsage(b),
7400
+ scene: b,
7401
+ textures: T.textures,
7402
7402
  animations: [],
7403
7403
  dispose: function() {
7404
- return b.dispose();
7404
+ return T.dispose();
7405
7405
  }
7406
7406
  };
7407
7407
  });
@@ -7443,16 +7443,16 @@ function parsePBMModel(n) {
7443
7443
  var h = v[y], E = parseFloorName(h.name);
7444
7444
  g[E] || (g[E] = []), g[E].push(h);
7445
7445
  }
7446
- for (var b = 0; b < g.length; b++) {
7447
- var T = g[b];
7448
- if (T)
7446
+ for (var T = 0; T < g.length; T++) {
7447
+ var b = g[T];
7448
+ if (b)
7449
7449
  if (l) {
7450
- for (var S = 0, R = 0; R < T.length; R++) {
7451
- var h = T[R];
7450
+ for (var S = 0, R = 0; R < b.length; R++) {
7451
+ var h = b[R];
7452
7452
  S += h.faces.indices.length;
7453
7453
  }
7454
- for (var w = new Float32Array(S * 3), C = new Float32Array(S * 2), I = new Float32Array(S * 3), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], L = 0, O = 0; O < T.length; O++) {
7455
- for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, D = h.vertices.uvs, q = h.faces.indices, z = h.faces.normals, Q = h.vertices.marks, j = q.length, R = 0; R < j; R++) {
7454
+ for (var w = new Float32Array(S * 3), C = new Float32Array(S * 2), I = new Float32Array(S * 3), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], L = 0, O = 0; O < b.length; O++) {
7455
+ for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = b[O], N = h.vertices.xyz, D = h.vertices.uvs, q = h.faces.indices, z = h.faces.normals, Q = h.vertices.marks, j = q.length, R = 0; R < j; R++) {
7456
7456
  var V = q[R], U = w[L * 3 + R * 3] = N[V * 3], G = w[L * 3 + R * 3 + 1] = N[V * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[V * 3 + 2];
7457
7457
  B && (B[L + R] = Q[V]), C[L * 2 + R * 2] = D[V * 2], C[L * 2 + R * 2 + 1] = D[V * 2 + 1];
7458
7458
  var X = Math.floor(R / 3) * 3;
@@ -7475,20 +7475,20 @@ function parsePBMModel(n) {
7475
7475
  normals: I,
7476
7476
  masks: B,
7477
7477
  indices: null,
7478
- floorIndex: b,
7478
+ floorIndex: T,
7479
7479
  groups: M,
7480
7480
  extents: H
7481
7481
  };
7482
7482
  u.push(Z);
7483
7483
  } else {
7484
- for (var S = 0, Y = 0, R = 0; R < T.length; R++) {
7485
- var h = T[R];
7484
+ for (var S = 0, Y = 0, R = 0; R < b.length; R++) {
7485
+ var h = b[R];
7486
7486
  Y += h.vertices.xyz.length / 3, S += h.faces.indices.length;
7487
7487
  }
7488
- for (var w = new Float32Array(Y * 3), C = new Float32Array(Y * 2), I = void 0, K = new Float32Array(Y), ee = new Uint32Array(S), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, L = 0, O = 0; O < T.length; O++) {
7489
- for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, re = h.vertices.marks, D = h.vertices.uvs, q = h.faces.indices, ie = N.length / 3, j = q.length, R = 0; R < ie; R++) {
7488
+ for (var w = new Float32Array(Y * 3), C = new Float32Array(Y * 2), I = void 0, K = new Float32Array(Y), ee = new Uint32Array(S), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, L = 0, O = 0; O < b.length; O++) {
7489
+ for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = b[O], N = h.vertices.xyz, re = h.vertices.marks, D = h.vertices.uvs, q = h.faces.indices, ie = N.length / 3, j = q.length, R = 0; R < ie; R++) {
7490
7490
  var U = w[L * 3 + R * 3] = N[R * 3], G = w[L * 3 + R * 3 + 1] = N[R * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[R * 3 + 2];
7491
- B && (B[L + R] = re[R]), C[L * 2 + R * 2] = D[R * 2], C[L * 2 + R * 2 + 1] = D[R * 2 + 1], K[L + R] = b, U < F[0] && (F[0] = U), G < F[1] && (F[1] = G), W < F[2] && (F[2] = W), U > F[3] && (F[3] = U), G > F[4] && (F[4] = G), W > F[5] && (F[5] = W);
7491
+ B && (B[L + R] = re[R]), C[L * 2 + R * 2] = D[R * 2], C[L * 2 + R * 2 + 1] = D[R * 2 + 1], K[L + R] = T, U < F[0] && (F[0] = U), G < F[1] && (F[1] = G), W < F[2] && (F[2] = W), U > F[3] && (F[3] = U), G > F[4] && (F[4] = G), W > F[5] && (F[5] = W);
7492
7492
  }
7493
7493
  F[0] < H[0] && (H[0] = F[0]), F[1] < H[1] && (H[1] = F[1]), F[2] < H[2] && (H[2] = F[2]), F[3] > H[3] && (H[3] = F[3]), F[4] > H[4] && (H[4] = F[4]), F[5] > H[5] && (H[5] = F[5]);
7494
7494
  for (var R = 0; R < j; R++)
@@ -7510,7 +7510,7 @@ function parsePBMModel(n) {
7510
7510
  normals: I,
7511
7511
  masks: B,
7512
7512
  indices: ee,
7513
- floorIndex: b,
7513
+ floorIndex: T,
7514
7514
  groups: M,
7515
7515
  extents: H
7516
7516
  };
@@ -7539,10 +7539,10 @@ function loadTexture$1(n, t, e, r) {
7539
7539
  }
7540
7540
  function parse$4(n, t, e, r, o, s, u) {
7541
7541
  for (var l = parsePBMModel(n), c = 0, f = "", d = [], h = {}, p = /* @__PURE__ */ new Set(), m = 0, A = 0, g = l; A < g.length; A++) {
7542
- var y = g[A], v = y.createAt, E = y.description, b = y.vertices, T = y.masks, S = y.uvs, R = y.normals, w = y.indices, C = y.floorIndex, I = y.groups, B = y.extents, M = new THREE.Box3();
7542
+ var y = g[A], v = y.createAt, E = y.description, T = y.vertices, b = y.masks, S = y.uvs, R = y.normals, w = y.indices, C = y.floorIndex, I = y.groups, B = y.extents, M = new THREE.Box3();
7543
7543
  M.min.x = B[0], M.min.y = B[1], M.min.z = B[2], M.max.x = B[3], M.max.y = B[4], M.max.z = B[5];
7544
7544
  var H = new THREE.BufferGeometry();
7545
- H.setAttribute("position", new THREE.BufferAttribute(b, 3)), H.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && H.setAttribute("normal", new THREE.BufferAttribute(R, 3)), T && H.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(T, 1)), w && H.setIndex(new THREE.BufferAttribute(w, 1)), H.boundingBox = M, H.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7545
+ H.setAttribute("position", new THREE.BufferAttribute(T, 3)), H.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && H.setAttribute("normal", new THREE.BufferAttribute(R, 3)), b && H.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(b, 1)), w && H.setIndex(new THREE.BufferAttribute(w, 1)), H.boundingBox = M, H.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7546
7546
  for (var L = 0, O = I; L < O.length; L++) {
7547
7547
  var F = O[L];
7548
7548
  H.addGroup(F.start, F.count, F.materialIndex);
@@ -7969,44 +7969,44 @@ function loadAt3d(n, t) {
7969
7969
  return d.ajax(n, {
7970
7970
  responseType: "arraybuffer"
7971
7971
  });
7972
- }).then(function(b) {
7973
- return lzma(b.body);
7974
- }).then(function(b) {
7972
+ }).then(function(T) {
7973
+ return lzma(T.body);
7974
+ }).then(function(T) {
7975
7975
  return delay$1(function() {
7976
- for (var T, S = {
7976
+ for (var b, S = {
7977
7977
  chunks: [],
7978
7978
  createAt: void 0,
7979
7979
  description: void 0
7980
- }, R = 0, w = b; R < w.length; R++) {
7980
+ }, R = 0, w = T; R < w.length; R++) {
7981
7981
  var C = w[R], I = Model$2.decode(C);
7982
- I.chunks.length && ((T = S.chunks).push.apply(T, I.chunks), S.createAt = I.createAt, S.description = I.description);
7982
+ I.chunks.length && ((b = S.chunks).push.apply(b, I.chunks), S.createAt = I.createAt, S.description = I.description);
7983
7983
  }
7984
7984
  return S;
7985
7985
  });
7986
- }).then(function(b) {
7986
+ }).then(function(T) {
7987
7987
  return delay$1(function() {
7988
- return parse$4(b, f, h, p, m, A, d);
7988
+ return parse$4(T, f, h, p, m, A, d);
7989
7989
  });
7990
- }).then(function(b) {
7990
+ }).then(function(T) {
7991
7991
  A.clear();
7992
- var T = new THREE.Group();
7993
- T.name = n;
7994
- for (var S = 0, R = b.objects; S < R.length; S++) {
7992
+ var b = new THREE.Group();
7993
+ b.name = n;
7994
+ for (var S = 0, R = T.objects; S < R.length; S++) {
7995
7995
  var w = R[S];
7996
- T.add(w);
7996
+ b.add(w);
7997
7997
  }
7998
- return c === "Y" && T.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7998
+ return c === "Y" && b.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7999
7999
  type: "at3d",
8000
8000
  modelUpAxis: "Z",
8001
8001
  upAxis: c,
8002
8002
  uri: n,
8003
8003
  byteLength: E.byteLength,
8004
- memoryUsage: getMemoryUsage(T),
8005
- scene: T,
8006
- textures: b.textures,
8004
+ memoryUsage: getMemoryUsage(b),
8005
+ scene: b,
8006
+ textures: T.textures,
8007
8007
  animations: [],
8008
8008
  dispose: function() {
8009
- return b.dispose();
8009
+ return T.dispose();
8010
8010
  }
8011
8011
  };
8012
8012
  });
@@ -8556,22 +8556,22 @@ function fromProtoBuf(n) {
8556
8556
  }
8557
8557
  function parse$3(n, t, e, r, o) {
8558
8558
  for (var s = [], u = [], l = /* @__PURE__ */ new Set(), c = fromProtoBuf(n), f = new TextureLoader(), d = new THREE.Matrix4(), h = new THREE.Vector3(), p = new THREE.Quaternion(), m = new THREE.Vector3(), A = {}, g = /* @__PURE__ */ new Set(), y = 0, v = c; y < v.length; y++) {
8559
- var E = v[y], b = E.name, T = E.chunks, S = E.matrix;
8560
- if (!(b === "Ceiling" || b === "CeilingDrop"))
8559
+ var E = v[y], T = E.name, b = E.chunks, S = E.matrix;
8560
+ if (!(T === "Ceiling" || T === "CeilingDrop"))
8561
8561
  for (var R = 0, w = S; R < w.length; R++) {
8562
8562
  var C = w[R];
8563
8563
  d.elements = C.elements;
8564
- for (var I = new THREE.Group(), B = 0; B < T.length; B++) {
8565
- var M = parseGeometry(T[B].geometry);
8564
+ for (var I = new THREE.Group(), B = 0; B < b.length; B++) {
8565
+ var M = parseGeometry(b[B].geometry);
8566
8566
  M.applyMatrix4(d), d.decompose(h, p, m), m.x * m.y * m.z < 0 && M.attributes.normal && M.attributes.position && M.attributes.uv && flipBufferGeometryNormals(M), l.add(M);
8567
- for (var H = [], L = 0, O = T[B].material; L < O.length; L++) {
8567
+ for (var H = [], L = 0, O = b[B].material; L < O.length; L++) {
8568
8568
  var F = O[L], N = parseMaterial(F, t, e || "", r, f, o, A, l, g), D = N.material, q = N.textureReady;
8569
8569
  u.push(q), H.push(D);
8570
8570
  }
8571
8571
  var z = new PBMMesh(M, H);
8572
8572
  z.name = "chunk_" + B, z.matrix.compose(z.position, z.quaternion, z.scale), z.matrixAutoUpdate = !1, z.frustumCulled = !1, I.add(z);
8573
8573
  }
8574
- I.name = b, s.push(I);
8574
+ I.name = T, s.push(I);
8575
8575
  }
8576
8576
  }
8577
8577
  return Promise.all(u).catch(noop).then(function() {
@@ -8984,8 +8984,8 @@ var Parser = (
8984
8984
  }
8985
8985
  if (!o) {
8986
8986
  for (var c = this.json, f = c.animations[t], d = [], h = [], p = [], m = [], A = [], g = 0, y = f.channels.length; g < y; g++) {
8987
- var v = f.channels[g], E = f.samplers[v.sampler], b = v.target, T = b.node !== void 0 ? b.node : b.id, S = f.parameters !== void 0 ? f.parameters[E.input] : E.input, R = f.parameters !== void 0 ? f.parameters[E.output] : E.output;
8988
- d.push(this.loadNode(T)), h.push(this.loadAccessor(S)), p.push(this.loadAccessor(R)), m.push(E), A.push(b);
8987
+ var v = f.channels[g], E = f.samplers[v.sampler], T = v.target, b = T.node !== void 0 ? T.node : T.id, S = f.parameters !== void 0 ? f.parameters[E.input] : E.input, R = f.parameters !== void 0 ? f.parameters[E.output] : E.output;
8988
+ d.push(this.loadNode(b)), h.push(this.loadAccessor(S)), p.push(this.loadAccessor(R)), m.push(E), A.push(T);
8989
8989
  }
8990
8990
  o = Promise.all([
8991
8991
  Promise.all(d),
@@ -9086,8 +9086,8 @@ var Parser = (
9086
9086
  u.bufferView !== void 0 ? l.push(this.loadBufferView(u.bufferView)) : l.push(Promise.resolve(null)), u.sparse !== void 0 && (l.push(this.loadBufferView(u.sparse.indices.bufferView)), l.push(this.loadBufferView(u.sparse.values.bufferView))), s = Promise.all(l).then(function(c) {
9087
9087
  var f = c[0], d = WEBGL_TYPE_SIZES[u.type], h = WEBGL_COMPONENT_TYPES[u.componentType], p = h.BYTES_PER_ELEMENT, m = p * d, A = u.byteOffset || 0, g = u.bufferView !== void 0 ? e.json.bufferViews[u.bufferView].byteStride : void 0, y = u.normalized === !0, v, E;
9088
9088
  if (g && g !== m) {
9089
- var b = Math.floor(A / g), T = "InterleavedBuffer:" + u.bufferView + ":" + u.componentType + ":" + b + ":" + u.count, S = e.cache.get(T);
9090
- S || (v = new h(f, b * g, u.count * g / p), S = new THREE.InterleavedBuffer(v, g / p), e.cache.set(T, S)), E = new THREE.InterleavedBufferAttribute(S, d, A % g / p, y);
9089
+ var T = Math.floor(A / g), b = "InterleavedBuffer:" + u.bufferView + ":" + u.componentType + ":" + T + ":" + u.count, S = e.cache.get(b);
9090
+ S || (v = new h(f, T * g, u.count * g / p), S = new THREE.InterleavedBuffer(v, g / p), e.cache.set(b, S)), E = new THREE.InterleavedBufferAttribute(S, d, A % g / p, y);
9091
9091
  } else
9092
9092
  f === null ? v = new h(u.count * d) : v = new h(f, A, u.count * d), E = new THREE.BufferAttribute(v, d, y);
9093
9093
  if (u.sparse !== void 0) {
@@ -9301,47 +9301,47 @@ var Parser = (
9301
9301
  return e.loadMaterial(h);
9302
9302
  }));
9303
9303
  r = Promise.all([f, d]).then(function(h) {
9304
- for (var p = h[0], m = h[1], A = [], g = 0; g < c.length; g++) {
9305
- var y = c[g], v = p[g], E = m[g], b = y.mode || WEBGL_CONSTANTS.TRIANGLES, T = void 0;
9304
+ for (var p, m = h[0], A = h[1], g = [], y = 0; y < c.length; y++) {
9305
+ var v = c[y], E = m[y], T = A[y], b = (p = v.mode) !== null && p !== void 0 ? p : WEBGL_CONSTANTS.TRIANGLES, S = void 0;
9306
9306
  if (b === WEBGL_CONSTANTS.TRIANGLES || b === WEBGL_CONSTANTS.TRIANGLE_STRIP || b === WEBGL_CONSTANTS.TRIANGLE_FAN)
9307
- if (b === WEBGL_CONSTANTS.TRIANGLE_STRIP ? v = e.toGeometryTrianglesDrawMode(v, THREE.TriangleStripDrawMode) : b === WEBGL_CONSTANTS.TRIANGLE_FAN && (v = e.toGeometryTrianglesDrawMode(v, THREE.TriangleFanDrawMode)), e.disposeSet.add(v), l.isSkinnedMesh) {
9308
- var S = new THREE.SkinnedMesh(v, E);
9309
- v.attributes.skinWeight.normalized || S.normalizeSkinWeights(), T = S;
9307
+ if (b === WEBGL_CONSTANTS.TRIANGLE_STRIP ? E = e.toGeometryTrianglesDrawMode(E, THREE.TriangleStripDrawMode) : b === WEBGL_CONSTANTS.TRIANGLE_FAN && (E = e.toGeometryTrianglesDrawMode(E, THREE.TriangleFanDrawMode)), e.disposeSet.add(E), l.isSkinnedMesh) {
9308
+ var R = new THREE.SkinnedMesh(E, T);
9309
+ E.attributes.skinWeight.normalized || R.normalizeSkinWeights(), S = R;
9310
9310
  } else
9311
- T = new THREE.Mesh(v, E);
9311
+ S = new THREE.Mesh(E, T);
9312
9312
  else if (b === WEBGL_CONSTANTS.POINTS)
9313
- T = new THREE.Points(v, E);
9313
+ S = new THREE.Points(E, T);
9314
9314
  else if (b === WEBGL_CONSTANTS.LINES)
9315
- T = new THREE.LineSegments(v, E);
9315
+ S = new THREE.LineSegments(E, T);
9316
9316
  else if (b === WEBGL_CONSTANTS.LINE_STRIP)
9317
- T = new THREE.Line(v, E);
9317
+ S = new THREE.Line(E, T);
9318
9318
  else if (b === WEBGL_CONSTANTS.LINE_LOOP)
9319
- T = new THREE.LineLoop(v, E);
9319
+ S = new THREE.LineLoop(E, T);
9320
9320
  else
9321
9321
  throw new Error("glTF: Primitive mode unsupported: " + b);
9322
- if (Object.keys(v.morphAttributes).length > 0) {
9322
+ if (Object.keys(E.morphAttributes).length > 0) {
9323
9323
  if (l.weights !== void 0)
9324
- for (var R = 0, w = l.weights.length; R < w; R++)
9325
- T.morphTargetInfluences[R] = l.weights[R];
9324
+ for (var w = 0, C = l.weights.length; w < C; w++)
9325
+ S.morphTargetInfluences[w] = l.weights[w];
9326
9326
  if (l.extras && Array.isArray(l.extras.targetNames)) {
9327
- var C = l.extras.targetNames;
9328
- if (T.morphTargetInfluences.length === C.length) {
9329
- T.morphTargetDictionary = {};
9330
- for (var R = 0, w = C.length; R < w; R++)
9331
- T.morphTargetDictionary[C[R]] = R;
9327
+ var I = l.extras.targetNames;
9328
+ if (S.morphTargetInfluences.length === I.length) {
9329
+ S.morphTargetDictionary = {};
9330
+ for (var w = 0, C = I.length; w < C; w++)
9331
+ S.morphTargetDictionary[I[w]] = w;
9332
9332
  } else
9333
9333
  console.warn("glTF: Invalid extras.targetNames length. Ignoring names.");
9334
9334
  }
9335
9335
  }
9336
- T.name = l.name || "mesh_" + t, p.length > 1 && (T.name += "_" + g), e.assignFinalMaterial(T), A.push(T);
9336
+ S.name = l.name || "mesh_" + t, m.length > 1 && (S.name += "_" + y), e.assignFinalMaterial(S), g.push(S);
9337
9337
  }
9338
- if (A.length === 1)
9339
- return A[0];
9340
- for (var I = new THREE.Group(), B = 0, M = A; B < M.length; B++) {
9341
- var T = M[B];
9342
- I.add(T);
9338
+ if (g.length === 1)
9339
+ return g[0];
9340
+ for (var B = new THREE.Group(), M = 0, H = g; M < H.length; M++) {
9341
+ var S = H[M];
9342
+ B.add(S);
9343
9343
  }
9344
- return I;
9344
+ return B;
9345
9345
  });
9346
9346
  }
9347
9347
  return r;
@@ -9440,9 +9440,9 @@ var Parser = (
9440
9440
  var A = e.targets;
9441
9441
  if (A !== void 0) {
9442
9442
  for (var g = new THREE.Vector3(), y = new THREE.Vector3(), v = 0, E = A.length; v < E; v++) {
9443
- var b = A[v];
9444
- if (b.POSITION !== void 0) {
9445
- var d = this.json.accessors[b.POSITION], h = d.min, p = d.max;
9443
+ var T = A[v];
9444
+ if (T.POSITION !== void 0) {
9445
+ var d = this.json.accessors[T.POSITION], h = d.min, p = d.max;
9446
9446
  if (h !== void 0 && p !== void 0) {
9447
9447
  if (y.setX(Math.max(Math.abs(h[0]), Math.abs(p[0]))), y.setY(Math.max(Math.abs(h[1]), Math.abs(p[1]))), y.setZ(Math.max(Math.abs(h[2]), Math.abs(p[2]))), d.normalized) {
9448
9448
  var m = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[d.componentType]);
@@ -9456,8 +9456,8 @@ var Parser = (
9456
9456
  f.expandByVector(g);
9457
9457
  }
9458
9458
  t.boundingBox = f;
9459
- var T = new THREE.Sphere();
9460
- return f.getCenter(T.center), T.radius = f.min.distanceTo(f.max) / 2, t.boundingSphere = T, Promise.all(s).then(function() {
9459
+ var b = new THREE.Sphere();
9460
+ return f.getCenter(b.center), b.radius = f.min.distanceTo(f.max) / 2, t.boundingSphere = b, Promise.all(s).then(function() {
9461
9461
  if (t.attributes.uv && !t.attributes.uv2 && r.options.copyUV2 && t.setAttribute("uv2", t.attributes.uv), e.targets) {
9462
9462
  for (var S = !1, R = !1, w = 0, C = e.targets.length; w < C; w++) {
9463
9463
  var I = e.targets[w];
@@ -10013,8 +10013,8 @@ var BaseExtension = (
10013
10013
  return new Promise(function(g) {
10014
10014
  draco.decodeDracoFile(A, function(y) {
10015
10015
  for (var v in y.attributes) {
10016
- var E = y.attributes[v], b = c[v];
10017
- b !== void 0 && (E.normalized = b);
10016
+ var E = y.attributes[v], T = c[v];
10017
+ T !== void 0 && (E.normalized = T);
10018
10018
  }
10019
10019
  g(y);
10020
10020
  }, l, f);
@@ -10511,19 +10511,19 @@ var BaseExtension = (
10511
10511
  s = v.instance, s.exports.__wasm_call_ctors();
10512
10512
  });
10513
10513
  function l(v) {
10514
- for (var E = new Uint8Array(v.length), b = 0; b < v.length; ++b) {
10515
- var T = v.charCodeAt(b);
10516
- E[b] = T > 96 ? T - 97 : T > 64 ? T - 39 : T + 4;
10514
+ for (var E = new Uint8Array(v.length), T = 0; T < v.length; ++T) {
10515
+ var b = v.charCodeAt(T);
10516
+ E[T] = b > 96 ? b - 97 : b > 64 ? b - 39 : b + 4;
10517
10517
  }
10518
- for (var S = 0, b = 0; b < v.length; ++b)
10519
- E[S++] = E[b] < 60 ? r[E[b]] : (E[b] - 60) * 64 + E[++b];
10518
+ for (var S = 0, T = 0; T < v.length; ++T)
10519
+ E[S++] = E[T] < 60 ? r[E[T]] : (E[T] - 60) * 64 + E[++T];
10520
10520
  return E.buffer.slice(0, S);
10521
10521
  }
10522
- function c(v, E, b, T, S, R) {
10523
- var w = s.exports.sbrk, C = b + 3 & -4, I = w(C * T), B = w(S.length), M = new Uint8Array(s.exports.memory.buffer);
10522
+ function c(v, E, T, b, S, R) {
10523
+ var w = s.exports.sbrk, C = T + 3 & -4, I = w(C * b), B = w(S.length), M = new Uint8Array(s.exports.memory.buffer);
10524
10524
  M.set(S, B);
10525
- var H = v(I, b, T, B, S.length);
10526
- if (H == 0 && R && R(I, C, T), E.set(M.subarray(I, I + b * T)), w(I - w(0)), H != 0)
10525
+ var H = v(I, T, b, B, S.length);
10526
+ if (H == 0 && R && R(I, C, b), E.set(M.subarray(I, I + T * b)), w(I - w(0)), H != 0)
10527
10527
  throw new Error("Malformed buffer data: " + H);
10528
10528
  }
10529
10529
  var f = {
@@ -10542,32 +10542,32 @@ var BaseExtension = (
10542
10542
  pending: 0,
10543
10543
  requests: {}
10544
10544
  };
10545
- return E.object.onmessage = function(b) {
10546
- var T = b.data;
10547
- E.pending -= T.count, E.requests[T.id][T.action](T.value), delete E.requests[T.id];
10545
+ return E.object.onmessage = function(T) {
10546
+ var b = T.data;
10547
+ E.pending -= b.count, E.requests[b.id][b.action](b.value), delete E.requests[b.id];
10548
10548
  }, E;
10549
10549
  }
10550
10550
  function A(v) {
10551
- for (var E = "var instance; var ready = WebAssembly.instantiate(new Uint8Array([" + new Uint8Array(l(o)) + "]), {}).then(function(result) { instance = result.instance; instance.exports.__wasm_call_ctors(); });self.onmessage = workerProcess;" + c.toString() + y.toString(), b = new Blob([E], { type: "text/javascript" }), T = URL.createObjectURL(b), S = 0; S < v; ++S)
10552
- h[S] = m(T);
10553
- URL.revokeObjectURL(T);
10551
+ for (var E = "var instance; var ready = WebAssembly.instantiate(new Uint8Array([" + new Uint8Array(l(o)) + "]), {}).then(function(result) { instance = result.instance; instance.exports.__wasm_call_ctors(); });self.onmessage = workerProcess;" + c.toString() + y.toString(), T = new Blob([E], { type: "text/javascript" }), b = URL.createObjectURL(T), S = 0; S < v; ++S)
10552
+ h[S] = m(b);
10553
+ URL.revokeObjectURL(b);
10554
10554
  }
10555
- function g(v, E, b, T, S) {
10555
+ function g(v, E, T, b, S) {
10556
10556
  for (var R = h[0], w = 1; w < h.length; ++w)
10557
10557
  h[w].pending < R.pending && (R = h[w]);
10558
10558
  return new Promise(function(C, I) {
10559
- var B = new Uint8Array(b), M = p++;
10560
- R.pending += v, R.requests[M] = { resolve: C, reject: I }, R.object.postMessage({ id: M, count: v, size: E, source: B, mode: T, filter: S }, [B.buffer]);
10559
+ var B = new Uint8Array(T), M = p++;
10560
+ R.pending += v, R.requests[M] = { resolve: C, reject: I }, R.object.postMessage({ id: M, count: v, size: E, source: B, mode: b, filter: S }, [B.buffer]);
10561
10561
  });
10562
10562
  }
10563
10563
  function y(v) {
10564
10564
  u.then(function() {
10565
10565
  var E = v.data;
10566
10566
  try {
10567
- var b = new Uint8Array(E.count * E.size);
10568
- c(s.exports[E.mode], b, E.count, E.size, E.source, s.exports[E.filter]), self.postMessage({ id: E.id, count: E.count, action: "resolve", value: b }, [b.buffer]);
10569
- } catch (T) {
10570
- self.postMessage({ id: E.id, count: E.count, action: "reject", value: T });
10567
+ var T = new Uint8Array(E.count * E.size);
10568
+ c(s.exports[E.mode], T, E.count, E.size, E.source, s.exports[E.filter]), self.postMessage({ id: E.id, count: E.count, action: "resolve", value: T }, [T.buffer]);
10569
+ } catch (b) {
10570
+ self.postMessage({ id: E.id, count: E.count, action: "reject", value: b });
10571
10571
  }
10572
10572
  });
10573
10573
  }
@@ -10577,22 +10577,22 @@ var BaseExtension = (
10577
10577
  useWorkers: function(v) {
10578
10578
  A(v);
10579
10579
  },
10580
- decodeVertexBuffer: function(v, E, b, T, S) {
10581
- c(s.exports.meshopt_decodeVertexBuffer, v, E, b, T, s.exports[f[S]]);
10580
+ decodeVertexBuffer: function(v, E, T, b, S) {
10581
+ c(s.exports.meshopt_decodeVertexBuffer, v, E, T, b, s.exports[f[S]]);
10582
10582
  },
10583
- decodeIndexBuffer: function(v, E, b, T) {
10584
- c(s.exports.meshopt_decodeIndexBuffer, v, E, b, T);
10583
+ decodeIndexBuffer: function(v, E, T, b) {
10584
+ c(s.exports.meshopt_decodeIndexBuffer, v, E, T, b);
10585
10585
  },
10586
- decodeIndexSequence: function(v, E, b, T) {
10587
- c(s.exports.meshopt_decodeIndexSequence, v, E, b, T);
10586
+ decodeIndexSequence: function(v, E, T, b) {
10587
+ c(s.exports.meshopt_decodeIndexSequence, v, E, T, b);
10588
10588
  },
10589
- decodeGltfBuffer: function(v, E, b, T, S, R) {
10590
- c(s.exports[d[S]], v, E, b, T, s.exports[f[R]]);
10589
+ decodeGltfBuffer: function(v, E, T, b, S, R) {
10590
+ c(s.exports[d[S]], v, E, T, b, s.exports[f[R]]);
10591
10591
  },
10592
- decodeGltfBufferAsync: function(v, E, b, T, S) {
10593
- return h.length > 0 ? g(v, E, b, d[T], f[S]) : u.then(function() {
10592
+ decodeGltfBufferAsync: function(v, E, T, b, S) {
10593
+ return h.length > 0 ? g(v, E, T, d[b], f[S]) : u.then(function() {
10594
10594
  var R = new Uint8Array(v * E);
10595
- return c(s.exports[d[T]], R, v, E, b, s.exports[f[S]]), R;
10595
+ return c(s.exports[d[b]], R, v, E, T, s.exports[f[S]]), R;
10596
10596
  });
10597
10597
  }
10598
10598
  };
@@ -10677,41 +10677,41 @@ var BaseExtension = (
10677
10677
  })), c = Promise.all(u.map(function(d) {
10678
10678
  return o.loadPBMMaterial(d, r);
10679
10679
  })), f = Promise.all([l, c]).then(function(d) {
10680
- for (var h = d[0], p = d[1], m = [], A = 0; A < u.length; A++) {
10681
- var g = u[A], y = h[A], v = p[A], E = g.mode || WEBGL_CONSTANTS.TRIANGLES, b = void 0;
10682
- if (E === WEBGL_CONSTANTS.TRIANGLES || E === WEBGL_CONSTANTS.TRIANGLE_STRIP || E === WEBGL_CONSTANTS.TRIANGLE_FAN)
10683
- if (E === WEBGL_CONSTANTS.TRIANGLE_STRIP ? y = r.toGeometryTrianglesDrawMode(y, THREE.TriangleStripDrawMode) : E === WEBGL_CONSTANTS.TRIANGLE_FAN && (y = r.toGeometryTrianglesDrawMode(y, THREE.TriangleFanDrawMode)), y.clearGroups(), y.addGroup(0, y.index ? y.index.count : y.attributes.position.count, 0), r.disposeSet.add(y), s.isSkinnedMesh) {
10684
- var T = new PBMSkinnedMesh(y, [v]);
10685
- y.attributes.skinWeight.normalized || T.normalizeSkinWeights(), b = T;
10680
+ for (var h, p = d[0], m = d[1], A = [], g = 0; g < u.length; g++) {
10681
+ var y = u[g], v = p[g], E = m[g], T = (h = y.mode) !== null && h !== void 0 ? h : WEBGL_CONSTANTS.TRIANGLES, b = void 0;
10682
+ if (T === WEBGL_CONSTANTS.TRIANGLES || T === WEBGL_CONSTANTS.TRIANGLE_STRIP || T === WEBGL_CONSTANTS.TRIANGLE_FAN)
10683
+ if (T === WEBGL_CONSTANTS.TRIANGLE_STRIP ? v = r.toGeometryTrianglesDrawMode(v, THREE.TriangleStripDrawMode) : T === WEBGL_CONSTANTS.TRIANGLE_FAN && (v = r.toGeometryTrianglesDrawMode(v, THREE.TriangleFanDrawMode)), v.clearGroups(), v.addGroup(0, v.index ? v.index.count : v.attributes.position.count, 0), r.disposeSet.add(v), s.isSkinnedMesh) {
10684
+ var S = new PBMSkinnedMesh(v, [E]);
10685
+ v.attributes.skinWeight.normalized || S.normalizeSkinWeights(), b = S;
10686
10686
  } else
10687
- b = new PBMMesh(y, [v]);
10688
- else if (E === WEBGL_CONSTANTS.POINTS)
10689
- b = new PBMPointCloud(y, v);
10687
+ b = new PBMMesh(v, [E]);
10688
+ else if (T === WEBGL_CONSTANTS.POINTS)
10689
+ b = new PBMPointCloud(v, E);
10690
10690
  else
10691
- throw new Error("glTF: Primitive mode unsupported: " + E);
10692
- if (Object.keys(y.morphAttributes).length > 0) {
10691
+ throw new Error("glTF: Primitive mode unsupported: " + T);
10692
+ if (Object.keys(v.morphAttributes).length > 0) {
10693
10693
  if (s.weights !== void 0)
10694
- for (var S = 0, R = s.weights.length; S < R; S++)
10695
- b.morphTargetInfluences[S] = s.weights[S];
10694
+ for (var R = 0, w = s.weights.length; R < w; R++)
10695
+ b.morphTargetInfluences[R] = s.weights[R];
10696
10696
  if (s.extras && Array.isArray(s.extras.targetNames)) {
10697
- var w = s.extras.targetNames;
10698
- if (b.morphTargetInfluences.length === w.length) {
10697
+ var C = s.extras.targetNames;
10698
+ if (b.morphTargetInfluences.length === C.length) {
10699
10699
  b.morphTargetDictionary = {};
10700
- for (var S = 0, R = w.length; S < R; S++)
10701
- b.morphTargetDictionary[w[S]] = S;
10700
+ for (var R = 0, w = C.length; R < w; R++)
10701
+ b.morphTargetDictionary[C[R]] = R;
10702
10702
  } else
10703
10703
  console.warn("glTF: Invalid extras.targetNames length. Ignoring names.");
10704
10704
  }
10705
10705
  }
10706
- b.name = s.name || "mesh_" + e, r.assignFinalMaterial(b), m.push(b);
10706
+ b.name = s.name || "mesh_" + e, r.assignFinalMaterial(b), A.push(b);
10707
10707
  }
10708
- if (m.length === 1)
10709
- return m[0];
10710
- for (var C = new THREE.Group(), I = 0, B = m; I < B.length; I++) {
10711
- var b = B[I];
10712
- C.add(b);
10708
+ if (A.length === 1)
10709
+ return A[0];
10710
+ for (var I = new THREE.Group(), B = 0, M = A; B < M.length; B++) {
10711
+ var b = M[B];
10712
+ I.add(b);
10713
10713
  }
10714
- return C;
10714
+ return I;
10715
10715
  });
10716
10716
  return f;
10717
10717
  }, t.prototype.loadPBMMaterial = function(e, r) {
@@ -10961,8 +10961,8 @@ function parseDraco(n, t) {
10961
10961
  if (p)
10962
10962
  A = p;
10963
10963
  else if (h) {
10964
- for (var g = h.count, y = h.array, v = new Uint8Array(g * 4), E = 0, b = void 0, T = void 0; E < g; E++)
10965
- T = E * 4, b = E * 3, v[T] = y[b], v[++T] = y[++b], v[++T] = y[++b];
10964
+ for (var g = h.count, y = h.array, v = new Uint8Array(g * 4), E = 0, T = void 0, b = void 0; E < g; E++)
10965
+ b = E * 4, T = E * 3, v[b] = y[T], v[++b] = y[++T], v[++b] = y[++T];
10966
10966
  A = new THREE.BufferAttribute(v, 4, h.normalized);
10967
10967
  }
10968
10968
  return {
@@ -11680,12 +11680,12 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11680
11680
  for (var H = max(B), L = (1 << H) - 1, O = hMap(B, H, 1), M = 0; M < C; ) {
11681
11681
  var F = O[bits(n, h, L)];
11682
11682
  h += F & 15;
11683
- var b = F >> 4;
11684
- if (b < 16)
11685
- I[M++] = b;
11683
+ var T = F >> 4;
11684
+ if (T < 16)
11685
+ I[M++] = T;
11686
11686
  else {
11687
11687
  var N = 0, D = 0;
11688
- for (b == 16 ? (D = 3 + bits(n, h, 3), h += 2, N = I[M - 1]) : b == 17 ? (D = 3 + bits(n, h, 7), h += 3) : b == 18 && (D = 11 + bits(n, h, 127), h += 7); D--; )
11688
+ for (T == 16 ? (D = 3 + bits(n, h, 3), h += 2, N = I[M - 1]) : T == 17 ? (D = 3 + bits(n, h, 7), h += 3) : T == 18 && (D = 11 + bits(n, h, 127), h += 7); D--; )
11689
11689
  I[M++] = N;
11690
11690
  }
11691
11691
  }
@@ -11694,12 +11694,12 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11694
11694
  } else
11695
11695
  err(1);
11696
11696
  else {
11697
- var b = shft(h) + 4, T = n[b - 4] | n[b - 3] << 8, S = b + T;
11697
+ var T = shft(h) + 4, b = n[T - 4] | n[T - 3] << 8, S = T + b;
11698
11698
  if (S > o) {
11699
11699
  c && err(0);
11700
11700
  break;
11701
11701
  }
11702
- l && f(p + T), e.set(n.subarray(b, S), p), t.b = p += T, t.p = h = S * 8, t.f = d;
11702
+ l && f(p + b), e.set(n.subarray(T, S), p), t.b = p += b, t.p = h = S * 8, t.f = d;
11703
11703
  continue;
11704
11704
  }
11705
11705
  if (h > v) {
@@ -11879,12 +11879,12 @@ var FBXTreeParser = (
11879
11879
  return n.prototype.parse = function(t) {
11880
11880
  var e, r, o, s, u, l, c = this.parseConnections(t), f = Object.assign(new THREE.Group(), { animations: [] }), d = [], h = this.parseImages(t), p = this.parseTextures(t, h, c, d), m = this.parseMaterials(t, p, c), A = this.parseDeformers(t, c), g = new GeometryParser().parse(t, A, c);
11881
11881
  this.parseScene(t, A, g, m, c, f);
11882
- var y = (r = (e = t.GlobalSettings.UpAxis) === null || e === void 0 ? void 0 : e.value) !== null && r !== void 0 ? r : 1, v = (s = (o = t.GlobalSettings.FrontAxis) === null || o === void 0 ? void 0 : o.value) !== null && s !== void 0 ? s : 2, E = (l = (u = t.GlobalSettings.UnitScaleFactor) === null || u === void 0 ? void 0 : u.value) !== null && l !== void 0 ? l : 1, b;
11882
+ var y = (r = (e = t.GlobalSettings.UpAxis) === null || e === void 0 ? void 0 : e.value) !== null && r !== void 0 ? r : 1, v = (s = (o = t.GlobalSettings.FrontAxis) === null || o === void 0 ? void 0 : o.value) !== null && s !== void 0 ? s : 2, E = (l = (u = t.GlobalSettings.UnitScaleFactor) === null || u === void 0 ? void 0 : u.value) !== null && l !== void 0 ? l : 1, T;
11883
11883
  if (t.GlobalSettings.AmbientColor) {
11884
- var T = t.GlobalSettings.AmbientColor.value, S = T[0], R = T[1], w = T[2];
11884
+ var b = t.GlobalSettings.AmbientColor.value, S = b[0], R = b[1], w = b[2];
11885
11885
  if (S !== 0 || R !== 0 || w !== 0) {
11886
11886
  var C = new THREE.Color().setRGB(S, R, w);
11887
- b = new THREE.AmbientLight(C, 1);
11887
+ T = new THREE.AmbientLight(C, 1);
11888
11888
  }
11889
11889
  }
11890
11890
  return Promise.all(d).then(function(I) {
@@ -11892,7 +11892,7 @@ var FBXTreeParser = (
11892
11892
  return {
11893
11893
  scene: f,
11894
11894
  textures: I,
11895
- ambientLight: b,
11895
+ ambientLight: T,
11896
11896
  upAxis: ["X", "Y", "Z"][y],
11897
11897
  frontAxis: ["X", "Y", "Z"][v],
11898
11898
  unitScale: E,
@@ -12435,25 +12435,25 @@ var FBXTreeParser = (
12435
12435
  m < 0 && (m = m ^ -1, y = !0);
12436
12436
  var v = [], E = [];
12437
12437
  if (u.push(m * 3, m * 3 + 1, m * 3 + 2), t.color) {
12438
- var b = getData(A, r, m, t.color);
12439
- c.push(b[0], b[1], b[2]);
12438
+ var T = getData(A, r, m, t.color);
12439
+ c.push(T[0], T[1], T[2]);
12440
12440
  }
12441
12441
  if (t.skeleton) {
12442
12442
  if (t.weightTable[m] !== void 0 && t.weightTable[m].forEach(function(w) {
12443
12443
  E.push(w.weight), v.push(w.id);
12444
12444
  }), E.length > 4) {
12445
12445
  s || (console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."), s = !0);
12446
- var T = [0, 0, 0, 0], S = [0, 0, 0, 0];
12446
+ var b = [0, 0, 0, 0], S = [0, 0, 0, 0];
12447
12447
  E.forEach(function(w, C) {
12448
12448
  var I = w, B = v[C];
12449
12449
  S.forEach(function(M, H, L) {
12450
12450
  if (I > M) {
12451
12451
  L[H] = I, I = M;
12452
- var O = T[H];
12453
- T[H] = B, B = O;
12452
+ var O = b[H];
12453
+ b[H] = B, B = O;
12454
12454
  }
12455
12455
  });
12456
- }), v = T, E = S;
12456
+ }), v = b, E = S;
12457
12457
  }
12458
12458
  for (; E.length < 4; )
12459
12459
  E.push(0), v.push(0);
@@ -12461,8 +12461,8 @@ var FBXTreeParser = (
12461
12461
  d.push(E[R]), h.push(v[R]);
12462
12462
  }
12463
12463
  if (t.normal) {
12464
- var b = getData(A, r, m, t.normal);
12465
- l.push(b[0], b[1], b[2]);
12464
+ var T = getData(A, r, m, t.normal);
12465
+ l.push(T[0], T[1], T[2]);
12466
12466
  }
12467
12467
  t.material && t.material.mappingType !== "AllSame" && (g = getData(A, r, m, t.material)[0], g < 0 && (p.negativeMaterialIndices = !0, g = 0)), t.uv && t.uv.forEach(function(w, C) {
12468
12468
  var I = getData(A, r, m, w);
@@ -12489,8 +12489,8 @@ var FBXTreeParser = (
12489
12489
  if (d > 3) {
12490
12490
  for (var p = [], m = e.baseVertexPositions || e.vertexPositions, A = 0; A < r.length; A += 3)
12491
12491
  p.push(new THREE.Vector3(m[r[A]], m[r[A + 1]], m[r[A + 2]]));
12492
- for (var g = this.getNormalTangentAndBitangent(p), y = g.tangent, v = g.bitangent, E = [], b = 0, T = p; b < T.length; b++) {
12493
- var S = T[b];
12492
+ for (var g = this.getNormalTangentAndBitangent(p), y = g.tangent, v = g.bitangent, E = [], T = 0, b = p; T < b.length; T++) {
12493
+ var S = b[T];
12494
12494
  E.push(this.flattenVertex(S, y, v));
12495
12495
  }
12496
12496
  h = THREE.ShapeUtils.triangulateShape(E, []);
@@ -12678,11 +12678,11 @@ var FBXTreeParser = (
12678
12678
  d[A] && (d[A][g.attr] = g);
12679
12679
  } else if (g.curves.morph !== void 0) {
12680
12680
  if (d[A] === void 0) {
12681
- var b = r.get(m.ID).parents.filter(function(I) {
12681
+ var T = r.get(m.ID).parents.filter(function(I) {
12682
12682
  return I.relationship !== void 0;
12683
- })[0].ID, T = r.get(b).parents[0].ID, S = r.get(T).parents[0].ID, y = r.get(S).parents[0].ID, R = t.Objects.Model[y], w = {
12683
+ })[0].ID, b = r.get(T).parents[0].ID, S = r.get(b).parents[0].ID, y = r.get(S).parents[0].ID, R = t.Objects.Model[y], w = {
12684
12684
  modelName: R.attrName ? THREE.PropertyBinding.sanitizeNodeName(R.attrName) : "",
12685
- morphName: t.Objects.Deformer[b].attrName
12685
+ morphName: t.Objects.Deformer[T].attrName
12686
12686
  };
12687
12687
  d[A] = w;
12688
12688
  }
@@ -12820,8 +12820,8 @@ var FBXTreeParser = (
12820
12820
  if (p[0] >= 180 || p[1] >= 180 || p[2] >= 180) {
12821
12821
  var m = Math.max.apply(Math, p), A = m / 180, g = new THREE.Euler(f[0], f[1], f[2], o), y = new THREE.Euler(f[0], f[1], f[2], o), v = new THREE.Quaternion().setFromEuler(g), E = new THREE.Quaternion().setFromEuler(y);
12822
12822
  v.dot(E) && E.set(-E.x, -E.y, -E.z, -E.w);
12823
- for (var b = t.times[l - 1], T = t.times[l] - b, S = new THREE.Quaternion(), R = new THREE.Euler(), w = 0; w < 1; w += 1 / A)
12824
- S.copy(v.clone().slerp(E.clone(), w)), s.push(b + w * T), R.setFromQuaternion(S, o), u.push(R.x), u.push(R.y), u.push(R.z);
12823
+ for (var T = t.times[l - 1], b = t.times[l] - T, S = new THREE.Quaternion(), R = new THREE.Euler(), w = 0; w < 1; w += 1 / A)
12824
+ S.copy(v.clone().slerp(E.clone(), w)), s.push(T + w * b), R.setFromQuaternion(S, o), u.push(R.x), u.push(R.y), u.push(R.z);
12825
12825
  } else
12826
12826
  s.push(t.times[l]), u.push(THREE.MathUtils.degToRad(t.values[l])), u.push(THREE.MathUtils.degToRad(e.values[l])), u.push(THREE.MathUtils.degToRad(r.values[l]));
12827
12827
  }
@@ -13195,13 +13195,13 @@ function generateTransform(n) {
13195
13195
  v.extractRotation(d);
13196
13196
  var E = new THREE.Matrix4();
13197
13197
  E.copyPosition(d);
13198
- var b = new THREE.Matrix4().getInverse(E).multiply(d), T = new THREE.Matrix4().getInverse(v).multiply(b), S = s, R = new THREE.Matrix4();
13198
+ var T = new THREE.Matrix4().getInverse(E).multiply(d), b = new THREE.Matrix4().getInverse(v).multiply(T), S = s, R = new THREE.Matrix4();
13199
13199
  if (m === 0)
13200
- R.copy(v).multiply(y).multiply(T).multiply(S);
13200
+ R.copy(v).multiply(y).multiply(b).multiply(S);
13201
13201
  else if (m === 1)
13202
- R.copy(v).multiply(T).multiply(y).multiply(S);
13202
+ R.copy(v).multiply(b).multiply(y).multiply(S);
13203
13203
  else {
13204
- var w = new THREE.Matrix4().scale(new THREE.Vector3().setFromMatrixScale(h)), C = new THREE.Matrix4().getInverse(w), I = T.clone().multiply(C);
13204
+ var w = new THREE.Matrix4().scale(new THREE.Vector3().setFromMatrixScale(h)), C = new THREE.Matrix4().getInverse(w), I = b.clone().multiply(C);
13205
13205
  R.copy(v).multiply(y).multiply(I).multiply(S);
13206
13206
  }
13207
13207
  var B = new THREE.Matrix4().getInverse(f), M = new THREE.Matrix4().getInverse(u), H = t.clone().multiply(c).multiply(f).multiply(e).multiply(r).multiply(o).multiply(B).multiply(l).multiply(u).multiply(s).multiply(M), L = new THREE.Matrix4().copyPosition(H), O = d.clone().multiply(L);
@@ -13328,17 +13328,17 @@ function calcBasisFunctionDerivatives(n, t, e, r, o) {
13328
13328
  for (var h = 0; h <= e; ++h)
13329
13329
  l[0][h] = c[h][e];
13330
13330
  for (var v = 0; v <= e; ++v) {
13331
- for (var E = 0, b = 1, T = [], u = 0; u <= e; ++u)
13332
- T[u] = s.slice(0);
13333
- T[0][0] = 1;
13331
+ for (var E = 0, T = 1, b = [], u = 0; u <= e; ++u)
13332
+ b[u] = s.slice(0);
13333
+ b[0][0] = 1;
13334
13334
  for (var S = 1; S <= r; ++S) {
13335
13335
  var R = 0, w = v - S, C = e - S;
13336
- v >= S && (T[b][0] = T[E][0] / c[C + 1][w], R = T[b][0] * c[w][C]);
13336
+ v >= S && (b[T][0] = b[E][0] / c[C + 1][w], R = b[T][0] * c[w][C]);
13337
13337
  for (var I = w >= -1 ? 1 : -w, B = v - 1 <= C ? S - 1 : e - v, M = I; M <= B; ++M)
13338
- T[b][M] = (T[E][M] - T[E][M - 1]) / c[C + 1][w + M], R += T[b][M] * c[w + M][C];
13339
- v <= C && (T[b][S] = -T[E][S - 1] / c[C + 1][v], R += T[b][S] * c[v][C]), l[S][v] = R;
13338
+ b[T][M] = (b[E][M] - b[E][M - 1]) / c[C + 1][w + M], R += b[T][M] * c[w + M][C];
13339
+ v <= C && (b[T][S] = -b[E][S - 1] / c[C + 1][v], R += b[T][S] * c[v][C]), l[S][v] = R;
13340
13340
  var h = E;
13341
- E = b, b = h;
13341
+ E = T, T = h;
13342
13342
  }
13343
13343
  }
13344
13344
  for (var H = e, S = 1; S <= r; ++S) {
@@ -13439,7 +13439,7 @@ function loadX3p(n, t) {
13439
13439
  });
13440
13440
  }
13441
13441
  function parse$1(n, t) {
13442
- for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, b, T, S, R, w, C, I, B, M, H, L, O, F, N, D, q, z, Q, j, V, U, G, W, X, Z, Y, K, ee, te, re, ie, ce, ae, de, ge, ye, xe, le = unzipSync(n), he = "", ne = null, se = 0, pe = Object.keys(le); se < pe.length; se++) {
13442
+ for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, T, b, S, R, w, C, I, B, M, H, L, O, F, N, D, q, z, Q, j, V, U, G, W, X, Z, Y, K, ee, te, re, ie, ce, ae, de, ge, ye, xe, le = unzipSync(n), he = "", ne = null, se = 0, pe = Object.keys(le); se < pe.length; se++) {
13443
13443
  var me = pe[se];
13444
13444
  /(^|\/)main\.xml$/i.test(me) && (ne = le[me], he = me.slice(0, me.lastIndexOf("/") + 1));
13445
13445
  }
@@ -13457,7 +13457,7 @@ function parse$1(n, t) {
13457
13457
  y: {
13458
13458
  type: (g = (A = (m = ve == null ? void 0 : ve.querySelector("CY AxisType")) === null || m === void 0 ? void 0 : m.textContent) === null || A === void 0 ? void 0 : A.toUpperCase()) !== null && g !== void 0 ? g : "I",
13459
13459
  dataType: (E = (v = (y = ve == null ? void 0 : ve.querySelector("CY DataType")) === null || y === void 0 ? void 0 : y.textContent) === null || v === void 0 ? void 0 : v.toUpperCase()) !== null && E !== void 0 ? E : "D",
13460
- increment: Number((T = (b = ve == null ? void 0 : ve.querySelector("CY Increment")) === null || b === void 0 ? void 0 : b.textContent) !== null && T !== void 0 ? T : "1"),
13460
+ increment: Number((b = (T = ve == null ? void 0 : ve.querySelector("CY Increment")) === null || T === void 0 ? void 0 : T.textContent) !== null && b !== void 0 ? b : "1"),
13461
13461
  offset: Number((R = (S = ve == null ? void 0 : ve.querySelector("CY Offset")) === null || S === void 0 ? void 0 : S.textContent) !== null && R !== void 0 ? R : "0")
13462
13462
  },
13463
13463
  z: {
@@ -14085,13 +14085,13 @@ var BVHVector3 = (
14085
14085
  var s = this.getPositionCount() / 3, u = s > 65535 ? new Uint32Array(s) : new Uint16Array(s), l = new Float32Array(s * 6), c = [], f = 0, d = -1;
14086
14086
  if (o)
14087
14087
  for (var h = 0; h < s; h += 1) {
14088
- var p = h * 3, m = h * 6, A = void 0, g = void 0, y = void 0, v = void 0, E = void 0, b = void 0, T = void 0;
14089
- u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b;
14088
+ var p = h * 3, m = h * 6, A = void 0, g = void 0, y = void 0, v = void 0, E = void 0, T = void 0, b = void 0;
14089
+ u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, b = scratchVector3B.x, b < A && (A = b), b > v && (v = b), b = scratchVector3C.x, b < A && (A = b), b > v && (v = b), g = E = scratchVector3A.y, b = scratchVector3B.y, b < g && (g = b), b > E && (E = b), b = scratchVector3C.y, b < g && (g = b), b > E && (E = b), y = T = scratchVector3A.z, b = scratchVector3B.z, b < y && (y = b), b > T && (T = b), b = scratchVector3C.z, b < y && (y = b), b > T && (T = b), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = T;
14090
14090
  }
14091
14091
  else {
14092
14092
  for (var S = 1 / 0, R = 1 / 0, w = 1 / 0, C = -1 / 0, I = -1 / 0, B = -1 / 0, h = 0; h < s; h += 1) {
14093
- var p = h * 3, m = h * 6, A = void 0, g = void 0, y = void 0, v = void 0, E = void 0, b = void 0, T = void 0;
14094
- u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b, A < S && (S = A), v > C && (C = v), g < R && (R = g), E > I && (I = E), y < w && (w = y), b > B && (B = b);
14093
+ var p = h * 3, m = h * 6, A = void 0, g = void 0, y = void 0, v = void 0, E = void 0, T = void 0, b = void 0;
14094
+ u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, b = scratchVector3B.x, b < A && (A = b), b > v && (v = b), b = scratchVector3C.x, b < A && (A = b), b > v && (v = b), g = E = scratchVector3A.y, b = scratchVector3B.y, b < g && (g = b), b > E && (E = b), b = scratchVector3C.y, b < g && (g = b), b > E && (E = b), y = T = scratchVector3A.z, b = scratchVector3B.z, b < y && (y = b), b > T && (T = b), b = scratchVector3C.z, b < y && (y = b), b > T && (T = b), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = T, A < S && (S = A), v > C && (C = v), g < R && (R = g), E > I && (I = E), y < w && (w = y), T > B && (B = T);
14095
14095
  }
14096
14096
  o = [S, R, w, C, I, B];
14097
14097
  }
@@ -14123,15 +14123,15 @@ var BVHVector3 = (
14123
14123
  var p = h * BYTES_PER_NODE / 4, m = clamp(e.x, u[p], u[p + 3]) - e.x, A = clamp(e.y, u[p + 1], u[p + 4]) - e.y, g = clamp(e.z, u[p + 2], u[p + 5]) - e.z;
14124
14124
  if (m * m + A * A + g * g <= r * r) {
14125
14125
  for (var y = l[p + 6], v = l[p + 7], E = y; E < v; E++) {
14126
- var b = o[E];
14127
- d.push(b);
14126
+ var T = o[E];
14127
+ d.push(T);
14128
14128
  }
14129
- var T = h * BYTES_PER_NODE / 2, S = c[T + 16], R = c[T + 17];
14129
+ var b = h * BYTES_PER_NODE / 2, S = c[b + 16], R = c[b + 17];
14130
14130
  S && f.push(S), R && f.push(R);
14131
14131
  }
14132
14132
  }
14133
14133
  for (var w = d.length, C = new Float32Array(w * 9), E = 0; E < w; E++) {
14134
- var b = d[E], I = b * 3;
14134
+ var T = d[E], I = T * 3;
14135
14135
  this.getPositionByIndex(I, scratchVector3$9), C[E * 9] = scratchVector3$9.x, C[E * 9 + 1] = scratchVector3$9.y, C[E * 9 + 2] = scratchVector3$9.z, this.getPositionByIndex(I + 1, scratchVector3$9), C[E * 9 + 3] = scratchVector3$9.x, C[E * 9 + 4] = scratchVector3$9.y, C[E * 9 + 5] = scratchVector3$9.z, this.getPositionByIndex(I + 2, scratchVector3$9), C[E * 9 + 6] = scratchVector3$9.x, C[E * 9 + 7] = scratchVector3$9.y, C[E * 9 + 8] = scratchVector3$9.z;
14136
14136
  }
14137
14137
  return C;
@@ -14140,9 +14140,9 @@ var BVHVector3 = (
14140
14140
  for (var l = [], c = this.offsetArray, f = this.rootNodePacked, d = new Float32Array(f), h = new Uint32Array(f), p = new Uint16Array(f), m = new BVHVector3(1 / r.x, 1 / r.y, 1 / r.z), A = [0], g, y = new BVHBox3(new BVHVector3(0, 0, 0), new BVHVector3(0, 0, 0)), v = 1 / 0; (g = A.pop()) !== void 0; ) {
14141
14141
  var E = g * BYTES_PER_NODE / 4;
14142
14142
  y.min.x = d[E], y.min.y = d[E + 1], y.min.z = d[E + 2], y.max.x = d[E + 3], y.max.y = d[E + 4], y.max.z = d[E + 5];
14143
- var b = intersectNodeBox(e, m, y, o);
14144
- if (b !== null && !(s && b > v)) {
14145
- for (var T = e.x, S = e.y, R = e.z, w = r.x, C = r.y, I = r.z, B = h[E + 6], M = h[E + 7], H = B; H < M; H++) {
14143
+ var T = intersectNodeBox(e, m, y, o);
14144
+ if (T !== null && !(s && T > v)) {
14145
+ for (var b = e.x, S = e.y, R = e.z, w = r.x, C = r.y, I = r.z, B = h[E + 6], M = h[E + 7], H = B; H < M; H++) {
14146
14146
  var L = c[H], O = L * 3, F = new BVHVector3(0, 0, 0);
14147
14147
  this.getPositionByIndex(O, F);
14148
14148
  var N = F.x, D = F.y, q = F.z, z = new BVHVector3(0, 0, 0);
@@ -14156,13 +14156,13 @@ var BVHVector3 = (
14156
14156
  ge = -1, de = -de;
14157
14157
  else
14158
14158
  continue;
14159
- var ye = T - N, xe = S - D, le = R - q, he = ge * (w * (xe * re - le * te) + C * (le * ee - ye * re) + I * (ye * te - xe * ee));
14159
+ var ye = b - N, xe = S - D, le = R - q, he = ge * (w * (xe * re - le * te) + C * (le * ee - ye * re) + I * (ye * te - xe * ee));
14160
14160
  if (!(he < 0)) {
14161
14161
  var ne = ge * (w * (Y * le - K * xe) + C * (K * ye - Z * le) + I * (Z * xe - Y * ye));
14162
14162
  if (!(ne < 0) && !(he + ne > de)) {
14163
14163
  var se = -ge * (ye * ie + xe * ce + le * ae);
14164
14164
  if (!(se < 0)) {
14165
- var pe = se / de, me = new BVHVector3(T + w * pe, S + C * pe, R + I * pe), Ne = new BVHIntersect(F, z, U, L, me);
14165
+ var pe = se / de, me = new BVHVector3(b + w * pe, S + C * pe, R + I * pe), Ne = new BVHIntersect(F, z, U, L, me);
14166
14166
  (!u || u(Ne)) && (s ? pe < v && (v = pe, l.length > 0 && (l.length = 0), l.push(Ne)) : l.push(Ne));
14167
14167
  }
14168
14168
  }
@@ -14212,8 +14212,8 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14212
14212
  s(0, scratchVector3$8);
14213
14213
  for (var p = scratchVector3$8.x, m = scratchVector3$8.y, A = scratchVector3$8.z, g = p, y = m, v = A, h = 0; h < u; h += 1) {
14214
14214
  l[h] = h, s(h, scratchVector3$8);
14215
- var E = scratchVector3$8.x, b = scratchVector3$8.y, T = scratchVector3$8.z;
14216
- E < p ? p = E : E > g && (g = E), b < m ? m = b : b > y && (y = b), T < A ? A = T : T > v && (v = T);
14215
+ var E = scratchVector3$8.x, T = scratchVector3$8.y, b = scratchVector3$8.z;
14216
+ E < p ? p = E : E > g && (g = E), T < m ? m = T : T > y && (y = T), b < A ? A = b : b > v && (v = b);
14217
14217
  }
14218
14218
  o = [p, m, A, g, y, v];
14219
14219
  }
@@ -14247,11 +14247,11 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14247
14247
  }, t.prototype.intersectRay = function(e, r, o, s, u) {
14248
14248
  o === void 0 && (o = 0), s === void 0 && (s = !1);
14249
14249
  for (var l = [], c = this.offsetArray, f = this.rootNodePacked, d = new Float32Array(f), h = new Uint32Array(f), p = new Uint16Array(f), m = o * o, A = new BVHVector3(1 / r.x, 1 / r.y, 1 / r.z), g = [0], y, v = new BVHBox3(new BVHVector3(0, 0, 0), new BVHVector3(0, 0, 0)), E = 1 / 0; (y = g.pop()) !== void 0; ) {
14250
- var b = y * BYTES_PER_NODE / 4;
14251
- v.min.x = d[b], v.min.y = d[b + 1], v.min.z = d[b + 2], v.max.x = d[b + 3], v.max.y = d[b + 4], v.max.z = d[b + 5];
14252
- var T = intersectNodeBox(e, A, v, o);
14253
- if (T !== null && !(s && T > E)) {
14254
- for (var S = h[b + 6], R = h[b + 7], w = S; w < R; w++) {
14250
+ var T = y * BYTES_PER_NODE / 4;
14251
+ v.min.x = d[T], v.min.y = d[T + 1], v.min.z = d[T + 2], v.max.x = d[T + 3], v.max.y = d[T + 4], v.max.z = d[T + 5];
14252
+ var b = intersectNodeBox(e, A, v, o);
14253
+ if (b !== null && !(s && b > E)) {
14254
+ for (var S = h[T + 6], R = h[T + 7], w = S; w < R; w++) {
14255
14255
  var C = c[w], I = new BVHVector3(0, 0, 0);
14256
14256
  this.getPositionByIndex(C, I);
14257
14257
  var B = I.x, M = I.y, H = I.z, L = e.x, O = e.y, F = e.z, N = r.x, D = r.y, q = r.z, z = N * (B - L) + D * (M - O) + q * (H - F);
@@ -14300,12 +14300,12 @@ function raycastMesh(n, t, e, r) {
14300
14300
  var l = (o = e.hitFilter) !== null && o !== void 0 ? o : defaultHitFilter, c = (s = e.firstHitOnly) !== null && s !== void 0 ? s : !1, f = n.geometry, d = n.material, h = f.groups, p = f.index;
14301
14301
  intersectsMap.clear();
14302
14302
  for (var m = t.intersectRay(scratchRay.origin, scratchRay.direction, 0, c, function(v) {
14303
- var E, b = v.index, T = b * 3, S;
14303
+ var E, T = v.index, b = T * 3, S;
14304
14304
  if (Array.isArray(d)) {
14305
14305
  if (h)
14306
14306
  for (var R = 0, w = h; R < w.length; R++) {
14307
14307
  var C = w[R];
14308
- if (T >= C.start && T - C.start < C.count) {
14308
+ if (b >= C.start && b - C.start < C.count) {
14309
14309
  S = d[(E = C.materialIndex) !== null && E !== void 0 ? E : 0];
14310
14310
  break;
14311
14311
  }
@@ -14320,13 +14320,13 @@ function raycastMesh(n, t, e, r) {
14320
14320
  var H = v.pointA, L = v.pointB, O = v.pointC, F = THREE.Triangle.getNormal(scratchIntersectionFaceA.set(H.x, H.y, H.z).applyMatrix4(u), scratchIntersectionFaceB.set(L.x, L.y, L.z).applyMatrix4(u), scratchIntersectionFaceC.set(O.x, O.y, O.z).applyMatrix4(u), new THREE.Vector3()), N = e.ray.direction.dot(F);
14321
14321
  if (S.side === THREE.FrontSide && N >= 0 || S.side === THREE.BackSide && N <= 0)
14322
14322
  return !1;
14323
- var D = new THREE.Face3(p ? p.array[T] : T, p ? p.array[T + 1] : T + 1, p ? p.array[T + 2] : T + 2, F), q = {
14323
+ var D = new THREE.Face3(p ? p.array[b] : b, p ? p.array[b + 1] : b + 1, p ? p.array[b + 2] : b + 2, F), q = {
14324
14324
  distance: M,
14325
14325
  object: n,
14326
14326
  face: D,
14327
14327
  point: B,
14328
14328
  distanceToRay: 0,
14329
- faceIndex: b
14329
+ faceIndex: T
14330
14330
  };
14331
14331
  return intersectsMap.set(v, q), l(q);
14332
14332
  }), A = m.length, g = 0; g < A; g++) {
@@ -14340,11 +14340,11 @@ function raycastPoints(n, t, e, r) {
14340
14340
  scratchNormalMatrix.getNormalMatrix(c), scratchInverseMatrix.getInverse(c), scratchRay.copy(e.ray).applyMatrix4(scratchInverseMatrix);
14341
14341
  var f = ((s = (o = e.params.Points) === null || o === void 0 ? void 0 : o.threshold) !== null && s !== void 0 ? s : 1) * scratchInverseMatrix.getMaxScaleOnAxis(), d = (u = e.hitFilter) !== null && u !== void 0 ? u : defaultHitFilter, h = (l = e.firstHitOnly) !== null && l !== void 0 ? l : !1, p = n.geometry, m = p.index, A = p.getAttribute("normal"), g = A instanceof THREE.BufferAttribute;
14342
14342
  intersectsMap.clear();
14343
- for (var y = t.intersectRay(scratchRay.origin, scratchRay.direction, f, h, function(T) {
14344
- var S = T.intersectionPoint, R = new THREE.Vector3(S.x, S.y, S.z).applyMatrix4(c), w = e.ray.origin.distanceTo(R);
14343
+ for (var y = t.intersectRay(scratchRay.origin, scratchRay.direction, f, h, function(b) {
14344
+ var S = b.intersectionPoint, R = new THREE.Vector3(S.x, S.y, S.z).applyMatrix4(c), w = e.ray.origin.distanceTo(R);
14345
14345
  if (w < e.near || w > e.far)
14346
14346
  return !1;
14347
- var C = T.pointA, I = scratchIntersectionFaceA.set(C.x, C.y, C.z).applyMatrix4(c), B = T.index, M = m ? m.array[B] : B, H;
14347
+ var C = b.pointA, I = scratchIntersectionFaceA.set(C.x, C.y, C.z).applyMatrix4(c), B = b.index, M = m ? m.array[B] : B, H;
14348
14348
  if (g) {
14349
14349
  var L = new THREE.Vector3().fromBufferAttribute(A, M).applyNormalMatrix(scratchNormalMatrix);
14350
14350
  H = new THREE.Face3(M, M, M, L);
@@ -14357,10 +14357,10 @@ function raycastPoints(n, t, e, r) {
14357
14357
  distanceToRay: R.distanceTo(I),
14358
14358
  index: B
14359
14359
  };
14360
- return intersectsMap.set(T, O), d(O);
14360
+ return intersectsMap.set(b, O), d(O);
14361
14361
  }), v = y.length, E = 0; E < v; E++) {
14362
- var b = intersectsMap.get(y[E]);
14363
- b && r.push(b);
14362
+ var T = intersectsMap.get(y[E]);
14363
+ T && r.push(T);
14364
14364
  }
14365
14365
  intersectsMap.clear();
14366
14366
  }
@@ -14419,7 +14419,7 @@ function generateBvhTree(n, t, e, r) {
14419
14419
  }, l = E.data.array, l && l.buffer instanceof ArrayBuffer && u.add(l.buffer)) : (v = {
14420
14420
  array: E.array
14421
14421
  }, l = E.array, l && l.buffer instanceof ArrayBuffer && u.add(l.buffer)));
14422
- var b = {
14422
+ var T = {
14423
14423
  type: h,
14424
14424
  attributes: A,
14425
14425
  indices: v,
@@ -14427,7 +14427,7 @@ function generateBvhTree(n, t, e, r) {
14427
14427
  maxTreeDepth: r,
14428
14428
  extents: m
14429
14429
  };
14430
- s.push(b);
14430
+ s.push(T);
14431
14431
  }
14432
14432
  }
14433
14433
  }
@@ -14640,9 +14640,9 @@ function updatePBMPointCloud(n, t, e, r, o, s, u) {
14640
14640
  }
14641
14641
  if (versionMap$1.get(n) !== u.version) {
14642
14642
  versionMap$1.set(n, u.version), f = !0, n.castShadow = u.castShadow, n.receiveShadow = u.receiveShadow;
14643
- for (var v = [n.material], E = 0, b = v; E < b.length; E++) {
14644
- var T = b[E];
14645
- T.customShaders = u.customShaders, T.pointScale = u.pointScale, T.pointMinPixel = u.pointMinPixel, T.pointMaxPixel = u.pointMaxPixel, T.pointSize = u.pointSize, T.pointShape = u.pointShape, T.pointBack = u.pointBack, T.modelAlpha = u.modelAlpha, T.logDepthAlpha = u.logDepthAlpha, T.opacity = u.opacity, T.floorStyle = u.floorStyle, T.constantColor = u.constantColor, T.shownFloorIndex = u.shownFloorIndex, T.clippers = u.clippers, T.brightness = u.brightness, T.useHQWeight = u.useHQWeight, T.useHQDepth = u.useHQDepth, T.colorSaturation = u.colorSaturation, T.colorBrightness = u.colorBrightness, T.outlineGain = u.outlineGain, T.distanceGain = u.distanceGain, T.gradientTexture = u.gradientTexture, T.transparent = !1, T.blending = THREE.NormalBlending, T.blendDst = THREE.OneMinusSrcAlphaFactor, T.blendEquation = THREE.AddEquation, T.blendSrcAlpha = null, T.blendDstAlpha = null, T.blendEquationAlpha = null, T.depthWrite = !0, T.depthTest = !0, T.modelBoundingMax.copy(u.boundingBox.max), T.modelBoundingMin.copy(u.boundingBox.min), T.shownFloorIndex > -1 && (T.transparent = T.shownFloorIndex !== T.floorIndex), T.modelAlpha < 1 && (T.transparent = !0), T.opacity < 1 && (T.transparent = !0), T.brightness < 1 && (T.transparent = !0), T.logDepthAlpha > 0 ? T.transparent = !1 : u.useAddBlend && (T.depthWrite = !1, T.depthTest = !1, T.blending = THREE.AdditiveBlending), T.useHQWeight && (T.depthWrite = !1, T.blending = THREE.CustomBlending, T.blendSrc = THREE.SrcAlphaFactor, T.blendSrcAlpha = THREE.SrcAlphaFactor, T.blendDst = THREE.OneFactor, T.blendDstAlpha = THREE.OneFactor);
14643
+ for (var v = [n.material], E = 0, T = v; E < T.length; E++) {
14644
+ var b = T[E];
14645
+ b.customShaders = u.customShaders, b.pointScale = u.pointScale, b.pointMinPixel = u.pointMinPixel, b.pointMaxPixel = u.pointMaxPixel, b.pointSize = u.pointSize, b.pointShape = u.pointShape, b.pointBack = u.pointBack, b.modelAlpha = u.modelAlpha, b.logDepthAlpha = u.logDepthAlpha, b.opacity = u.opacity, b.floorStyle = u.floorStyle, b.constantColor = u.constantColor, b.shownFloorIndex = u.shownFloorIndex, b.clippers = u.clippers, b.brightness = u.brightness, b.useHQWeight = u.useHQWeight, b.useHQDepth = u.useHQDepth, b.colorSaturation = u.colorSaturation, b.colorBrightness = u.colorBrightness, b.outlineGain = u.outlineGain, b.distanceGain = u.distanceGain, b.gradientTexture = u.gradientTexture, b.transparent = !1, b.blending = THREE.NormalBlending, b.blendDst = THREE.OneMinusSrcAlphaFactor, b.blendEquation = THREE.AddEquation, b.blendSrcAlpha = null, b.blendDstAlpha = null, b.blendEquationAlpha = null, b.depthWrite = !0, b.depthTest = !0, b.modelBoundingMax.copy(u.boundingBox.max), b.modelBoundingMin.copy(u.boundingBox.min), b.shownFloorIndex > -1 && (b.transparent = b.shownFloorIndex !== b.floorIndex), b.modelAlpha < 1 && (b.transparent = !0), b.opacity < 1 && (b.transparent = !0), b.brightness < 1 && (b.transparent = !0), b.logDepthAlpha > 0 ? b.transparent = !1 : u.useAddBlend && (b.depthWrite = !1, b.depthTest = !1, b.blending = THREE.AdditiveBlending), b.useHQWeight && (b.depthWrite = !1, b.blending = THREE.CustomBlending, b.blendSrc = THREE.SrcAlphaFactor, b.blendSrcAlpha = THREE.SrcAlphaFactor, b.blendDst = THREE.OneFactor, b.blendDstAlpha = THREE.OneFactor);
14646
14646
  }
14647
14647
  }
14648
14648
  return f;
@@ -14734,8 +14734,8 @@ var TileRequestScheduler = (
14734
14734
  if (v.tile.state.requestedFrameNumber !== E.tile.state.requestedFrameNumber)
14735
14735
  return E.tile.state.requestedFrameNumber - v.tile.state.requestedFrameNumber;
14736
14736
  if (v.tile.state.requestedFrameNumber === r.frameNumber) {
14737
- var b = getPriority(r, v.tile, priorityCache), T = getPriority(r, E.tile, priorityCache);
14738
- return b - T;
14737
+ var T = getPriority(r, v.tile, priorityCache), b = getPriority(r, E.tile, priorityCache);
14738
+ return T - b;
14739
14739
  } else
14740
14740
  return v.tile.level !== E.tile.level ? v.tile.level - E.tile.level : v.tile.state.distanceToCamera - E.tile.state.distanceToCamera;
14741
14741
  });
@@ -14764,8 +14764,8 @@ var TileRequestScheduler = (
14764
14764
  }
14765
14765
  for (var g = function(v) {
14766
14766
  var E = u[v];
14767
- E.status === "WAITING" && (d--, E.status = "PENDING", E.time = s, y.activeRequests++, y.tileset.options.tileLoader(E.tile).catch(function(b) {
14768
- E.error = b;
14767
+ E.status === "WAITING" && (d--, E.status = "PENDING", E.time = s, y.activeRequests++, y.tileset.options.tileLoader(E.tile).catch(function(T) {
14768
+ E.error = T;
14769
14769
  }).then(function() {
14770
14770
  E.status = "DONE", E.tile.content && E.tile.content.loadState === "READY" && (E.tile.content.loadState = "LOADING"), o.activeRequests--;
14771
14771
  }));
@@ -15419,13 +15419,13 @@ var _object_pattern = /^[og]\s*(.+)?/, _material_library_pattern = /^mtllib /, _
15419
15419
  var r = parseInt(t, 10);
15420
15420
  return (r >= 0 ? r - 1 : r + e / 2) * 2;
15421
15421
  }, n.prototype.addFace = function(t, e, r, o, s, u, l, c, f) {
15422
- var d = this.object.geometry, h = this.vertices.length, p = this.normals.length, m = this.uvs.length, A = this.parseVertexIndex(t, h), g = this.parseVertexIndex(e, h), y = this.parseVertexIndex(r, h), v = l !== void 0 ? this.parseNormalIndex(l, p) : void 0, E = c !== void 0 ? this.parseNormalIndex(c, p) : void 0, b = f !== void 0 ? this.parseNormalIndex(f, p) : void 0, T = o !== void 0 ? this.parseUVIndex(o, m) : void 0, S = s !== void 0 ? this.parseUVIndex(s, m) : void 0, R = u !== void 0 ? this.parseUVIndex(u, m) : void 0;
15423
- (d.hasNormal === !0 && v === void 0 || E === void 0 || b === void 0) && (d.hasNormal = !1), (d.hasUV === !0 && T === void 0 || S === void 0 || R === void 0) && (d.hasUV = !1);
15424
- var w = [A, T, v].join(":"), C = d.indexMap[w];
15425
- C === void 0 && (C = d.vertices.length / 3, d.indexMap[w] = C, d.vertices.push(this.vertices[A + 0], this.vertices[A + 1], this.vertices[A + 2]), d.hasColor && (this.colors[A] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[A + 0], this.colors[A + 1], this.colors[A + 2])), d.hasNormal && d.normals.push(this.normals[A + 0], this.normals[A + 1], this.normals[A + 2]), d.hasUV && d.uvs.push(this.uvs[T + 0], this.uvs[T + 1])), d.index.push(C);
15422
+ var d = this.object.geometry, h = this.vertices.length, p = this.normals.length, m = this.uvs.length, A = this.parseVertexIndex(t, h), g = this.parseVertexIndex(e, h), y = this.parseVertexIndex(r, h), v = l !== void 0 ? this.parseNormalIndex(l, p) : void 0, E = c !== void 0 ? this.parseNormalIndex(c, p) : void 0, T = f !== void 0 ? this.parseNormalIndex(f, p) : void 0, b = o !== void 0 ? this.parseUVIndex(o, m) : void 0, S = s !== void 0 ? this.parseUVIndex(s, m) : void 0, R = u !== void 0 ? this.parseUVIndex(u, m) : void 0;
15423
+ (d.hasNormal === !0 && v === void 0 || E === void 0 || T === void 0) && (d.hasNormal = !1), (d.hasUV === !0 && b === void 0 || S === void 0 || R === void 0) && (d.hasUV = !1);
15424
+ var w = [A, b, v].join(":"), C = d.indexMap[w];
15425
+ C === void 0 && (C = d.vertices.length / 3, d.indexMap[w] = C, d.vertices.push(this.vertices[A + 0], this.vertices[A + 1], this.vertices[A + 2]), d.hasColor && (this.colors[A] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[A + 0], this.colors[A + 1], this.colors[A + 2])), d.hasNormal && d.normals.push(this.normals[A + 0], this.normals[A + 1], this.normals[A + 2]), d.hasUV && d.uvs.push(this.uvs[b + 0], this.uvs[b + 1])), d.index.push(C);
15426
15426
  var I = [g, S, E].join(":"), B = d.indexMap[I];
15427
15427
  B === void 0 && (B = d.vertices.length / 3, d.indexMap[I] = B, d.vertices.push(this.vertices[g + 0], this.vertices[g + 1], this.vertices[g + 2]), d.hasColor && (this.colors[g] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[g + 0], this.colors[g + 1], this.colors[g + 2])), d.hasNormal && d.normals.push(this.normals[g + 0], this.normals[g + 1], this.normals[g + 2]), d.hasUV && d.uvs.push(this.uvs[S + 0], this.uvs[S + 1])), d.index.push(B);
15428
- var M = [y, R, b].join(":"), H = d.indexMap[M];
15428
+ var M = [y, R, T].join(":"), H = d.indexMap[M];
15429
15429
  H === void 0 && (H = d.vertices.length / 3, d.indexMap[M] = H, d.vertices.push(this.vertices[y + 0], this.vertices[y + 1], this.vertices[y + 2]), d.hasColor && (this.colors[y] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[y + 0], this.colors[y + 1], this.colors[y + 2])), d.hasNormal && d.normals.push(this.normals[y + 0], this.normals[y + 1], this.normals[y + 2]), d.hasUV && d.uvs.push(this.uvs[R + 0], this.uvs[R + 1])), d.index.push(H);
15430
15430
  }, n;
15431
15431
  })()
@@ -15469,8 +15469,8 @@ function parseObj(n) {
15469
15469
  }
15470
15470
  } else if (l !== "l") {
15471
15471
  if (l !== "p") if ((r = _object_pattern.exec(u)) !== null) {
15472
- var b = (" " + r[0].slice(1).trim()).slice(1);
15473
- t.startObject(b);
15472
+ var T = (" " + r[0].slice(1).trim()).slice(1);
15473
+ t.startObject(T);
15474
15474
  } else if (_material_use_pattern.test(u))
15475
15475
  t.object.startMaterial(u.substring(7).trim(), t.materialLibraries);
15476
15476
  else if (_material_library_pattern.test(u))
@@ -15479,8 +15479,8 @@ function parseObj(n) {
15479
15479
  console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');
15480
15480
  else if (l === "s") {
15481
15481
  if (r = u.split(" "), r.length > 1) {
15482
- var T = r[1].trim().toLowerCase();
15483
- t.object.smooth = T !== "0" && T !== "off";
15482
+ var b = r[1].trim().toLowerCase();
15483
+ t.object.smooth = b !== "0" && b !== "off";
15484
15484
  } else
15485
15485
  t.object.smooth = !0;
15486
15486
  var S = t.object.currentMaterial();
@@ -15518,12 +15518,12 @@ function parseMtl(n, t, e) {
15518
15518
  scale: new THREE.Vector2(1, 1),
15519
15519
  offset: new THREE.Vector2(0, 0),
15520
15520
  bumpScale: 1
15521
- }, E = y.split(/\s+/), b;
15522
- return b = E.indexOf("-bm"), b >= 0 && (v.bumpScale = parseFloat(E[b + 1]), E.splice(b, 2)), b = E.indexOf("-s"), b >= 0 && (v.scale.set(parseFloat(E[b + 1]), parseFloat(E[b + 2])), E.splice(b, 4)), b = E.indexOf("-o"), b >= 0 && (v.offset.set(parseFloat(E[b + 1]), parseFloat(E[b + 2])), E.splice(b, 4)), v.url = E.join(" ").trim(), v;
15521
+ }, E = y.split(/\s+/), T;
15522
+ return T = E.indexOf("-bm"), T >= 0 && (v.bumpScale = parseFloat(E[T + 1]), E.splice(T, 2)), T = E.indexOf("-s"), T >= 0 && (v.scale.set(parseFloat(E[T + 1]), parseFloat(E[T + 2])), E.splice(T, 4)), T = E.indexOf("-o"), T >= 0 && (v.offset.set(parseFloat(E[T + 1]), parseFloat(E[T + 2])), E.splice(T, 4)), v.url = E.join(" ").trim(), v;
15523
15523
  }
15524
15524
  function g(y, v, E) {
15525
- var b = A(E), T = pathJoin(e.path, b.url);
15526
- return r.loadTexture(T, {
15525
+ var T = A(E), b = pathJoin(e.path, T.url);
15526
+ return r.loadTexture(b, {
15527
15527
  fetcher: e.fetcher,
15528
15528
  encoding: v === "map" || v === "emissiveMap" ? THREE.sRGBEncoding : THREE.LinearEncoding,
15529
15529
  minFilter: THREE.LinearFilter,
@@ -15532,21 +15532,21 @@ function parseMtl(n, t, e) {
15532
15532
  wrapT: THREE.RepeatWrapping
15533
15533
  }).then(function(S) {
15534
15534
  var R = S.body;
15535
- return R.repeat.copy(b.scale), R.offset.copy(b.offset), y.bumpScale = b.bumpScale, y[v] = R, R;
15535
+ return R.repeat.copy(T.scale), R.offset.copy(T.offset), y.bumpScale = T.bumpScale, y[v] = R, R;
15536
15536
  });
15537
15537
  }
15538
15538
  return {
15539
15539
  name: n,
15540
15540
  create: function(y) {
15541
- var v = new PBMMeshMaterial(e.light ? "phong" : "basic"), E = [], b = l[y];
15542
- if (b) {
15543
- if (b.kd !== void 0 && v.color.fromArray(b.kd), b.ks !== void 0 && v.specular.fromArray(b.ks), b.ke !== void 0 && v.emissive.fromArray(b.ke), b.map_kd !== void 0 && E.push(g(v, "map", b.map_kd)), b.map_ks !== void 0 && E.push(g(v, "specularMap", b.map_ks)), b.map_ke !== void 0 && E.push(g(v, "emissiveMap", b.map_ke)), b.norm !== void 0 && E.push(g(v, "normalMap", b.norm)), b.map_bump !== void 0 && E.push(g(v, "bumpMap", b.map_bump)), b.bump !== void 0 && E.push(g(v, "bumpMap", b.bump)), b.map_d !== void 0 && E.push(g(v, "alphaMap", b.map_d)), b.ns !== void 0 && (v.shininess = parseFloat(b.ns)), b.d !== void 0) {
15544
- var T = parseFloat(b.d);
15545
- T < 1 && (v.opacity = T, v.transparent = !0);
15541
+ var v = new PBMMeshMaterial(e.light ? "phong" : "basic"), E = [], T = l[y];
15542
+ if (T) {
15543
+ if (T.kd !== void 0 && v.color.fromArray(T.kd), T.ks !== void 0 && v.specular.fromArray(T.ks), T.ke !== void 0 && v.emissive.fromArray(T.ke), T.map_kd !== void 0 && E.push(g(v, "map", T.map_kd)), T.map_ks !== void 0 && E.push(g(v, "specularMap", T.map_ks)), T.map_ke !== void 0 && E.push(g(v, "emissiveMap", T.map_ke)), T.norm !== void 0 && E.push(g(v, "normalMap", T.norm)), T.map_bump !== void 0 && E.push(g(v, "bumpMap", T.map_bump)), T.bump !== void 0 && E.push(g(v, "bumpMap", T.bump)), T.map_d !== void 0 && E.push(g(v, "alphaMap", T.map_d)), T.ns !== void 0 && (v.shininess = parseFloat(T.ns)), T.d !== void 0) {
15544
+ var b = parseFloat(T.d);
15545
+ b < 1 && (v.opacity = b, v.transparent = !0);
15546
15546
  }
15547
- if (b.tr !== void 0) {
15548
- var T = parseFloat(b.tr);
15549
- T > 0 && (v.opacity = 1 - T, v.transparent = !0);
15547
+ if (T.tr !== void 0) {
15548
+ var b = parseFloat(T.tr);
15549
+ b > 0 && (v.opacity = 1 - b, v.transparent = !0);
15550
15550
  }
15551
15551
  }
15552
15552
  var S = Promise.all(E).then(function(R) {
@@ -15583,12 +15583,12 @@ function build(n, t) {
15583
15583
  });
15584
15584
  }
15585
15585
  y.push(B);
15586
- }, E = 0, b = m.length; E < b; E++)
15586
+ }, E = 0, T = m.length; E < T; E++)
15587
15587
  v(E);
15588
15588
  g.clearGroups();
15589
- for (var E = 0, b = m.length; E < b; E++) {
15590
- var T = m[E];
15591
- T.groupCount && g.addGroup((e = T.groupStart) !== null && e !== void 0 ? e : 0, T.groupCount, E);
15589
+ for (var E = 0, T = m.length; E < T; E++) {
15590
+ var b = m[E];
15591
+ b.groupCount && g.addGroup((e = b.groupStart) !== null && e !== void 0 ? e : 0, b.groupCount, E);
15592
15592
  }
15593
15593
  (!g.groups || g.groups.length === 0) && g.addGroup(0, g.index ? g.index.count : g.attributes.position.count, 0);
15594
15594
  var S = new PBMMesh(g, y);
@@ -15706,10 +15706,10 @@ function loadTileContent(n, t) {
15706
15706
  }
15707
15707
  if (n.type === "SCENEGRAPH")
15708
15708
  return e.loadState = "LOADING", e.loadStateUpdateTime = now(), Promise.resolve().then(function() {
15709
- var s, u, l, c, f, d, h, p, m, A, g = "", y = r.split("#"), v = y[0], E = y[1], b = (E || v).split("?")[0].match(/\.([0-9a-zA-Z]+)$/);
15710
- if (b && (g = b[1]), g === "b3dm") {
15711
- var T = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15712
- return loadB3dm(T, {
15709
+ var s, u, l, c, f, d, h, p, m, A, g = "", y = r.split("#"), v = y[0], E = y[1], T = (E || v).split("?")[0].match(/\.([0-9a-zA-Z]+)$/);
15710
+ if (T && (g = T[1]), g === "b3dm") {
15711
+ var b = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15712
+ return loadB3dm(b, {
15713
15713
  upAxis: "Z",
15714
15714
  modelUpAxis: n.tileset.asset.gltfUpAxis,
15715
15715
  light: t.light,
@@ -15719,8 +15719,8 @@ function loadTileContent(n, t) {
15719
15719
  });
15720
15720
  }
15721
15721
  if (g === "pnts") {
15722
- var T = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15723
- return loadPnts(T, {
15722
+ var b = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15723
+ return loadPnts(b, {
15724
15724
  upAxis: "Z",
15725
15725
  computeBoundingBox: !1,
15726
15726
  fetcher: t.fetcher
@@ -15739,8 +15739,8 @@ function loadTileContent(n, t) {
15739
15739
  });
15740
15740
  }
15741
15741
  if (g === "glb" || g === "gltf") {
15742
- var T = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15743
- return loadGltf(T, {
15742
+ var b = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15743
+ return loadGltf(b, {
15744
15744
  upAxis: "Z",
15745
15745
  modelUpAxis: n.tileset.asset.gltfUpAxis,
15746
15746
  light: t.light,
@@ -15750,8 +15750,8 @@ function loadTileContent(n, t) {
15750
15750
  });
15751
15751
  }
15752
15752
  if (g === "at3d") {
15753
- var T = n.extras.at3d ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15754
- return loadAt3d(T, {
15753
+ var b = n.extras.at3d ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15754
+ return loadAt3d(b, {
15755
15755
  upAxis: "Z",
15756
15756
  light: t.light,
15757
15757
  textureBaseUri: (s = n.extras.at3d) === null || s === void 0 ? void 0 : s.textureBaseUri,
@@ -15763,8 +15763,8 @@ function loadTileContent(n, t) {
15763
15763
  });
15764
15764
  }
15765
15765
  if (g === "pbm") {
15766
- var T = n.extras.pbm ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15767
- return loadPbm(T, {
15766
+ var b = n.extras.pbm ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15767
+ return loadPbm(b, {
15768
15768
  upAxis: "Z",
15769
15769
  light: t.light,
15770
15770
  textureBaseUri: (c = n.extras.pbm) === null || c === void 0 ? void 0 : c.textureBaseUri,
@@ -15776,8 +15776,8 @@ function loadTileContent(n, t) {
15776
15776
  });
15777
15777
  }
15778
15778
  if (g === "dome") {
15779
- var T = n.extras.dome ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15780
- return loadDome(T, {
15779
+ var b = n.extras.dome ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15780
+ return loadDome(b, {
15781
15781
  upAxis: "Z",
15782
15782
  light: t.light,
15783
15783
  textureBaseUri: (h = n.extras.dome) === null || h === void 0 ? void 0 : h.textureBaseUri,
@@ -15788,8 +15788,8 @@ function loadTileContent(n, t) {
15788
15788
  });
15789
15789
  }
15790
15790
  if (g === "domez") {
15791
- var T = n.extras.domez ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15792
- return loadDomez(T, {
15791
+ var b = n.extras.domez ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15792
+ return loadDomez(b, {
15793
15793
  upAxis: "Z",
15794
15794
  light: t.light,
15795
15795
  textureBaseUri: (m = n.extras.domez) === null || m === void 0 ? void 0 : m.textureBaseUri,
@@ -15800,8 +15800,8 @@ function loadTileContent(n, t) {
15800
15800
  });
15801
15801
  }
15802
15802
  if (g === "ply") {
15803
- var T = n.extras.ply ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15804
- return loadPly(T, {
15803
+ var b = n.extras.ply ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15804
+ return loadPly(b, {
15805
15805
  upAxis: "Z",
15806
15806
  modelUpAxis: "Z",
15807
15807
  type: "pbmPointCloud",
@@ -15812,8 +15812,8 @@ function loadTileContent(n, t) {
15812
15812
  });
15813
15813
  }
15814
15814
  if (g === "obj") {
15815
- var T = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15816
- return loadObj(T, {
15815
+ var b = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15816
+ return loadObj(b, {
15817
15817
  upAxis: "Z",
15818
15818
  modelUpAxis: "Z",
15819
15819
  light: t.light,
@@ -15823,8 +15823,8 @@ function loadTileContent(n, t) {
15823
15823
  });
15824
15824
  }
15825
15825
  if (g === "fbx") {
15826
- var T = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15827
- return loadFbx(T, {
15826
+ var b = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15827
+ return loadFbx(b, {
15828
15828
  upAxis: "Z",
15829
15829
  light: t.light,
15830
15830
  fetcher: t.fetcher
@@ -15833,8 +15833,8 @@ function loadTileContent(n, t) {
15833
15833
  });
15834
15834
  }
15835
15835
  if (g === "x3p") {
15836
- var T = n.extras.x3p ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15837
- return loadX3p(T, {
15836
+ var b = n.extras.x3p ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15837
+ return loadX3p(b, {
15838
15838
  upAxis: "Z",
15839
15839
  light: t.light,
15840
15840
  fetcher: t.fetcher
@@ -16020,8 +16020,8 @@ function createPipeBufferGeometry(n, t, e, r) {
16020
16020
  for (var o = new Float32Array((e + 1) * (r + 1) * 3), s = new Float32Array((e + 1) * (r + 1) * 3), u = new Float32Array((e + 1) * (r + 1) * 2), l = new Uint32Array(e * r * 6), c = n.computeFrenetFrames(e), f = new THREE.Vector3(), d = new THREE.Vector3(), h = new THREE.Vector2(), p = new THREE.Vector3(), m = 0; m <= e; m++) {
16021
16021
  p = n.getPointAt(m / e, p);
16022
16022
  for (var A = c.normals[m], g = c.binormals[m], y = 0; y <= r; y++) {
16023
- var v = m * (r + 1) + y, E = y / r * Math.PI * 2, b = Math.sin(E), T = -Math.cos(E);
16024
- d.x = T * A.x + b * g.x, d.y = T * A.y + b * g.y, d.z = T * A.z + b * g.z, d.normalize(), d.toArray(s, v * 3), f.x = p.x + t * d.x, f.y = p.y + t * d.y, f.z = p.z + t * d.z, f.toArray(o, v * 3), h.x = m / e, h.y = y / r, h.toArray(u, v * 2);
16023
+ var v = m * (r + 1) + y, E = y / r * Math.PI * 2, T = Math.sin(E), b = -Math.cos(E);
16024
+ d.x = b * A.x + T * g.x, d.y = b * A.y + T * g.y, d.z = b * A.z + T * g.z, d.normalize(), d.toArray(s, v * 3), f.x = p.x + t * d.x, f.y = p.y + t * d.y, f.z = p.z + t * d.z, f.toArray(o, v * 3), h.x = m / e, h.y = y / r, h.toArray(u, v * 2);
16025
16025
  }
16026
16026
  }
16027
16027
  for (var m = 0; m < e; m++)
@@ -16055,14 +16055,14 @@ function parseTrajectoryObject(n, t) {
16055
16055
  side: THREE.BackSide
16056
16056
  });
16057
16057
  E.uniforms.totalLength.value = u, E.uniforms.displacementScalar.value = -0.01, E.uniforms.diffuse.value = r, E.uniforms.diffuse2.value = o;
16058
- var b = new THREE.ShaderMaterial({
16058
+ var T = new THREE.ShaderMaterial({
16059
16059
  vertexShader: TRAJECTOR_PIPE_SHADER.vertexShader,
16060
16060
  fragmentShader: TRAJECTOR_PIPE_SHADER.fragmentShader,
16061
16061
  uniforms: THREE.UniformsUtils.clone(TRAJECTOR_PIPE_SHADER.uniforms),
16062
16062
  side: THREE.DoubleSide
16063
16063
  });
16064
- b.uniforms.totalLength.value = u, b.uniforms.displacementScalar.value = -0.026, b.uniforms.dashSize.value = new THREE.Vector2(0.06, 0.09), b.uniforms.diffuse.value = s, b.uniforms.diffuse2.value = s;
16065
- var T = new THREE.Mesh(y, [v, E, b]), S = 0.08, R = 24, w = new THREE.SphereBufferGeometry(S, R, R);
16064
+ T.uniforms.totalLength.value = u, T.uniforms.displacementScalar.value = -0.026, T.uniforms.dashSize.value = new THREE.Vector2(0.06, 0.09), T.uniforms.diffuse.value = s, T.uniforms.diffuse2.value = s;
16065
+ var b = new THREE.Mesh(y, [v, E, T]), S = 0.08, R = 24, w = new THREE.SphereBufferGeometry(S, R, R);
16066
16066
  w.clearGroups(), w.addGroup(0, y.index ? y.index.count : y.attributes.position.count, 0), w.addGroup(0, y.index ? y.index.count : y.attributes.position.count, 1);
16067
16067
  var C = new THREE.ShaderMaterial({
16068
16068
  vertexShader: TRAJECTOR_SPHERE_SHADER.vertexShader,
@@ -16079,7 +16079,7 @@ function parseTrajectoryObject(n, t) {
16079
16079
  });
16080
16080
  I.uniforms.displacementScalar.value = -0.01, I.uniforms.diffuse.value = r;
16081
16081
  var B = new THREE.Mesh(w, [C, I]);
16082
- B.position.fromArray(n, 0), T.add(B);
16082
+ B.position.fromArray(n, 0), b.add(B);
16083
16083
  var M = new THREE.ShaderMaterial({
16084
16084
  vertexShader: TRAJECTOR_SPHERE_SHADER.vertexShader,
16085
16085
  fragmentShader: TRAJECTOR_SPHERE_SHADER.fragmentShader,
@@ -16088,10 +16088,10 @@ function parseTrajectoryObject(n, t) {
16088
16088
  });
16089
16089
  M.uniforms.displacementScalar.value = -0.01, M.uniforms.diffuse.value = o;
16090
16090
  var H = new THREE.Mesh(w, [C, M]);
16091
- return H.position.fromArray(n, n.length - 3), T.add(H), {
16092
- scene: T,
16091
+ return H.position.fromArray(n, n.length - 3), b.add(H), {
16092
+ scene: b,
16093
16093
  dispose: function() {
16094
- y.dispose(), v.dispose(), E.dispose(), b.dispose(), w.dispose(), C.dispose(), I.dispose(), M.dispose();
16094
+ y.dispose(), v.dispose(), E.dispose(), T.dispose(), w.dispose(), C.dispose(), I.dispose(), M.dispose();
16095
16095
  }
16096
16096
  };
16097
16097
  }
@@ -16362,12 +16362,12 @@ var Tile3D = (
16362
16362
  return unloadTrajectory(e), Promise.resolve();
16363
16363
  }, t.prototype.intersectRaycaster = function(e, r) {
16364
16364
  var o = this, s, u, l = r != null ? r : [], c = [this.tileset.root], f = this.tileset.transform, d = (u = (s = e.params.Points) === null || s === void 0 ? void 0 : s.threshold) !== null && u !== void 0 ? u : 0, h = e.hitFilter;
16365
- e.hitFilter = function(T) {
16365
+ e.hitFilter = function(b) {
16366
16366
  var S;
16367
- return Object.assign(T, {
16367
+ return Object.assign(b, {
16368
16368
  model: (S = o.parent) !== null && S !== void 0 ? S : void 0,
16369
16369
  viewLayer: o
16370
- }), h ? h.call(e, T) : !0;
16370
+ }), h ? h.call(e, b) : !0;
16371
16371
  };
16372
16372
  var p = e.sortByDistance;
16373
16373
  e.sortByDistance = !1;
@@ -16382,8 +16382,8 @@ var Tile3D = (
16382
16382
  for (var v = 0, E = m.children.length; v < E; v++)
16383
16383
  c.push(m.children[v]);
16384
16384
  if (m.selected && m.content && m.content.data && m.content.data.object.visible && (m.content.data.object.intersectRaycaster(e, l), e.firstHitOnly)) {
16385
- var b = l[0];
16386
- b && A > b.distance && (A = b.distance);
16385
+ var T = l[0];
16386
+ T && A > T.distance && (A = T.distance);
16387
16387
  }
16388
16388
  }
16389
16389
  }
@@ -16397,10 +16397,10 @@ var Tile3D = (
16397
16397
  y = Math.max(y, 0);
16398
16398
  var v = Math.min(g.minLevelOfDetail, y);
16399
16399
  (!this.visible || !this.loaded || !o.loaded) && (y = Math.max(v, 0));
16400
- var E = g.minGeometricError, b = r.controllerMode;
16401
- (b === "Panorama" || b === "VRPanorama" || b === "XRPanorama") && g.modelAlpha < 0.1 && (E = g.panoramaMinGeometricError);
16402
- var T = g.maxGeometricError;
16403
- T = Math.max(E, T);
16400
+ var E = g.minGeometricError, T = r.controllerMode;
16401
+ (T === "Panorama" || T === "VRPanorama" || T === "XRPanorama") && g.modelAlpha < 0.1 && (E = g.panoramaMinGeometricError);
16402
+ var b = g.maxGeometricError;
16403
+ b = Math.max(E, b);
16404
16404
  var S = {
16405
16405
  time: r.time,
16406
16406
  camera: {
@@ -16420,7 +16420,7 @@ var Tile3D = (
16420
16420
  minLevelOfDetail: v,
16421
16421
  maxLevelOfDetail: y,
16422
16422
  minGeometricError: E,
16423
- maxGeometricError: T,
16423
+ maxGeometricError: b,
16424
16424
  skipLevelOfDetail: g.skipLevelOfDetail,
16425
16425
  mostDetail: g.mostDetail,
16426
16426
  loadSiblings: g.loadSiblings,
@@ -16874,14 +16874,14 @@ function loadViewLayer(n, t) {
16874
16874
  height: C.height
16875
16875
  };
16876
16876
  }), A.floorInfo = void 0), A.asset.tilesetVersion = String(A.lodVersion), A.lodVersion = void 0);
16877
- var b = g.boundingVolume ? makeBoundingVolume(g.boundingVolume) : void 0;
16878
- b && g.transform && b.applyMatrix4(scratchMatrix4$2.fromArray(g.transform));
16879
- var T = null, S = new THREE.Matrix4(), R = new THREE.Matrix4();
16880
- v.coordinate ? (T = v.coordinate.ground_height, S.fromArray(v.coordinate.pose_ecef_to_enu), R.fromArray(v.coordinate.pose_enu_to_ecef)) : (b ? b.getCenter(scratchVector3$5) : scratchVector3$5.setScalar(0), getEcefToEnuMatrixFromUpAxis(E, scratchVector3$5, S), R.getInverse(S)), A.root = {
16877
+ var T = g.boundingVolume ? makeBoundingVolume(g.boundingVolume) : void 0;
16878
+ T && g.transform && T.applyMatrix4(scratchMatrix4$2.fromArray(g.transform));
16879
+ var b = null, S = new THREE.Matrix4(), R = new THREE.Matrix4();
16880
+ v.coordinate ? (b = v.coordinate.ground_height, S.fromArray(v.coordinate.pose_ecef_to_enu), R.fromArray(v.coordinate.pose_enu_to_ecef)) : (T ? T.getCenter(scratchVector3$5) : scratchVector3$5.setScalar(0), getEcefToEnuMatrixFromUpAxis(E, scratchVector3$5, S), R.getInverse(S)), A.root = {
16881
16881
  refine: (p = g.refine) !== null && p !== void 0 ? p : "REPLACE",
16882
16882
  geometricError: g.geometricError,
16883
16883
  transform: scratchMatrix4$2.copy(S).premultiply(enuToLocalMatrix).toArray(),
16884
- boundingVolume: b ? b.toJson() : void 0,
16884
+ boundingVolume: T ? T.toJson() : void 0,
16885
16885
  children: [g]
16886
16886
  };
16887
16887
  var w = new Tile3D(A, {
@@ -16891,7 +16891,7 @@ function loadViewLayer(n, t) {
16891
16891
  light: t.light,
16892
16892
  fetcher: t.fetcher,
16893
16893
  search: d,
16894
- groundHeight: T,
16894
+ groundHeight: b,
16895
16895
  enuToEcefMatrix: R,
16896
16896
  ecefToEnuMatrix: S,
16897
16897
  error: m
@@ -16975,11 +16975,11 @@ var BufferGeometryUtils = {
16975
16975
  e.tangent === void 0 && n.setAttribute("tangent", new THREE.BufferAttribute(new Float32Array(4 * l), 4));
16976
16976
  for (var c = e.tangent.array, f = [], d = [], h = 0; h < l; h++)
16977
16977
  f[h] = new THREE.Vector3(), d[h] = new THREE.Vector3();
16978
- var p = new THREE.Vector3(), m = new THREE.Vector3(), A = new THREE.Vector3(), g = new THREE.Vector2(), y = new THREE.Vector2(), v = new THREE.Vector2(), E = new THREE.Vector3(), b = new THREE.Vector3();
16979
- function T(Q, j, V) {
16978
+ var p = new THREE.Vector3(), m = new THREE.Vector3(), A = new THREE.Vector3(), g = new THREE.Vector2(), y = new THREE.Vector2(), v = new THREE.Vector2(), E = new THREE.Vector3(), T = new THREE.Vector3();
16979
+ function b(Q, j, V) {
16980
16980
  p.fromArray(o, Q * 3), m.fromArray(o, j * 3), A.fromArray(o, V * 3), g.fromArray(u, Q * 2), y.fromArray(u, j * 2), v.fromArray(u, V * 2);
16981
16981
  var U = m.x - p.x, G = A.x - p.x, W = m.y - p.y, X = A.y - p.y, Z = m.z - p.z, Y = A.z - p.z, K = y.x - g.x, ee = v.x - g.x, te = y.y - g.y, re = v.y - g.y, ie = 1 / (K * re - ee * te);
16982
- E.set((re * U - te * G) * ie, (re * W - te * X) * ie, (re * Z - te * Y) * ie), b.set((K * G - ee * U) * ie, (K * X - ee * W) * ie, (K * Y - ee * Z) * ie), f[Q].add(E), f[j].add(E), f[V].add(E), d[Q].add(b), d[j].add(b), d[V].add(b);
16982
+ E.set((re * U - te * G) * ie, (re * W - te * X) * ie, (re * Z - te * Y) * ie), T.set((K * G - ee * U) * ie, (K * X - ee * W) * ie, (K * Y - ee * Z) * ie), f[Q].add(E), f[j].add(E), f[V].add(E), d[Q].add(T), d[j].add(T), d[V].add(T);
16983
16983
  }
16984
16984
  var S = n.groups;
16985
16985
  S.length === 0 && (S = [{
@@ -16988,7 +16988,7 @@ var BufferGeometryUtils = {
16988
16988
  }]);
16989
16989
  for (var h = 0, R = S.length; h < R; ++h)
16990
16990
  for (var w = S[h], C = w.start, I = w.count, B = C, M = C + I; B < M; B += 3)
16991
- T(r[B + 0], r[B + 1], r[B + 2]);
16991
+ b(r[B + 0], r[B + 1], r[B + 2]);
16992
16992
  var H = new THREE.Vector3(), L = new THREE.Vector3(), O = new THREE.Vector3(), F = new THREE.Vector3(), N, D, q;
16993
16993
  function z(Q) {
16994
16994
  O.fromArray(s, Q * 3), F.copy(O), D = f[Q], H.copy(D), H.sub(O.multiplyScalar(O.dot(D))).normalize(), L.crossVectors(F, D), q = L.dot(d[Q]), N = q < 0 ? -1 : 1, c[Q * 4] = H.x, c[Q * 4 + 1] = H.y, c[Q * 4 + 2] = H.z, c[Q * 4 + 3] = N;
@@ -17048,12 +17048,12 @@ var BufferGeometryUtils = {
17048
17048
  break;
17049
17049
  l.morphAttributes = l.morphAttributes || {}, l.morphAttributes[h] = [];
17050
17050
  for (var f = 0; f < E; ++f) {
17051
- for (var b = [], y = 0; y < u[h].length; ++y)
17052
- b.push(u[h][y][f]);
17053
- var T = this.mergeBufferAttributes(b);
17054
- if (!T)
17051
+ for (var T = [], y = 0; y < u[h].length; ++y)
17052
+ T.push(u[h][y][f]);
17053
+ var b = this.mergeBufferAttributes(T);
17054
+ if (!b)
17055
17055
  return null;
17056
- l.morphAttributes[h].push(T);
17056
+ l.morphAttributes[h].push(b);
17057
17057
  }
17058
17058
  }
17059
17059
  return l;
@@ -17122,28 +17122,28 @@ var BufferGeometryUtils = {
17122
17122
  }));
17123
17123
  }
17124
17124
  for (var y = Math.log10(1 / t), v = Math.pow(10, y), p = 0; p < s; p++) {
17125
- for (var E = r ? r.getX(p) : p, b = "", T = 0, m = l.length; T < m; T++)
17126
- for (var A = l[T], S = n.getAttribute(A), R = S.itemSize, w = 0; w < R; w++)
17127
- b += "".concat(~~(S[h[w]](E) * v), ",");
17128
- if (b in e)
17129
- d.push(e[b]);
17125
+ for (var E = r ? r.getX(p) : p, T = "", b = 0, m = l.length; b < m; b++)
17126
+ for (var A = l[b], S = n.getAttribute(A), R = S.itemSize, w = 0; w < R; w++)
17127
+ T += "".concat(~~(S[h[w]](E) * v), ",");
17128
+ if (T in e)
17129
+ d.push(e[T]);
17130
17130
  else {
17131
- for (var T = 0, m = l.length; T < m; T++)
17132
- for (var A = l[T], S = n.getAttribute(A), g = n.morphAttributes[A], R = S.itemSize, C = c[A], I = f[A], w = 0; w < R; w++) {
17131
+ for (var b = 0, m = l.length; b < m; b++)
17132
+ for (var A = l[b], S = n.getAttribute(A), g = n.morphAttributes[A], R = S.itemSize, C = c[A], I = f[A], w = 0; w < R; w++) {
17133
17133
  var B = h[w];
17134
17134
  if (C.push(S[B](E)), g)
17135
17135
  for (var M = 0, H = g.length; M < H; M++)
17136
17136
  I[M].push(g[M][B](E));
17137
17137
  }
17138
- e[b] = u, d.push(u), u++;
17138
+ e[T] = u, d.push(u), u++;
17139
17139
  }
17140
17140
  }
17141
17141
  for (var L = n.clone(), p = 0, m = l.length; p < m; p++) {
17142
17142
  var A = l[p], O = n.getAttribute(A), F = new O.array.constructor(c[A]), S = new THREE.BufferAttribute(F, O.itemSize, O.normalized);
17143
17143
  if (L.setAttribute(A, S), A in f)
17144
- for (var T = 0; T < f[A].length; T++) {
17145
- var N = n.morphAttributes[A][T], F = new N.array.constructor(f[A][T]), D = new THREE.BufferAttribute(F, N.itemSize, N.normalized);
17146
- L.morphAttributes[A][T] = D;
17144
+ for (var b = 0; b < f[A].length; b++) {
17145
+ var N = n.morphAttributes[A][b], F = new N.array.constructor(f[A][b]), D = new THREE.BufferAttribute(F, N.itemSize, N.normalized);
17146
+ L.morphAttributes[A][b] = D;
17147
17147
  }
17148
17148
  }
17149
17149
  return L.setIndex(d), L;
@@ -17168,27 +17168,27 @@ function getEdgesBySphere(n, t, e) {
17168
17168
  }
17169
17169
  }), m.length === 0)
17170
17170
  return;
17171
- for (var A = ["a", "b", "c"], g = BufferGeometryUtils.mergeBufferGeometries(m, !1), y = g.getAttribute("position").array, v = ((h = g.getIndex()) === null || h === void 0 ? void 0 : h.array) || [], E = [], b = [], T = 0, S = y.length; T < S; T += 3) {
17172
- var R = new THREE.Vector3(y[T], y[T + 1], y[T + 2]);
17171
+ for (var A = ["a", "b", "c"], g = BufferGeometryUtils.mergeBufferGeometries(m, !1), y = g.getAttribute("position").array, v = ((h = g.getIndex()) === null || h === void 0 ? void 0 : h.array) || [], E = [], T = [], b = 0, S = y.length; b < S; b += 3) {
17172
+ var R = new THREE.Vector3(y[b], y[b + 1], y[b + 2]);
17173
17173
  E.push(R);
17174
17174
  }
17175
- for (var T = 0, S = v.length; T < S; T += 3) {
17176
- var w = v[T], C = v[T + 1], I = v[T + 2], B = new THREE.Vector3().crossVectors(E[C].clone().sub(E[w]), E[I].clone().sub(E[w])).normalize();
17177
- b.push({ a: w, b: C, c: I, normal: B });
17175
+ for (var b = 0, S = v.length; b < S; b += 3) {
17176
+ var w = v[b], C = v[b + 1], I = v[b + 2], B = new THREE.Vector3().crossVectors(E[C].clone().sub(E[w]), E[I].clone().sub(E[w])).normalize();
17177
+ T.push({ a: w, b: C, c: I, normal: B });
17178
17178
  }
17179
- for (var M = {}, T = 0, S = b.length; T < S; T++)
17180
- for (var H = b[T], L = 0; L < 3; L++) {
17179
+ for (var M = {}, b = 0, S = T.length; b < S; b++)
17180
+ for (var H = T[b], L = 0; L < 3; L++) {
17181
17181
  var O = H[A[L]], F = H[A[(L + 1) % 3]], N = [Math.min(O, F), Math.max(O, F)], D = N[0] + "-" + N[1];
17182
- M[D] === void 0 ? M[D] = { index1: N[0], index2: N[1], face1: T } : M[D].face2 = T;
17182
+ M[D] === void 0 ? M[D] = { index1: N[0], index2: N[1], face1: b } : M[D].face2 = b;
17183
17183
  }
17184
17184
  for (var D in M) {
17185
17185
  var q = M[D];
17186
- if (q.face2 === void 0 || b[q.face1].normal.dot(b[q.face2].normal) <= r) {
17186
+ if (q.face2 === void 0 || T[q.face1].normal.dot(T[q.face2].normal) <= r) {
17187
17187
  var z = E[q.index1], Q = E[q.index2];
17188
17188
  o.push(new THREE.Line3(z, Q));
17189
17189
  }
17190
17190
  }
17191
- E.length = 0, b.length = 0;
17191
+ E.length = 0, T.length = 0;
17192
17192
  }
17193
17193
  });
17194
17194
  }
@@ -17896,40 +17896,40 @@ function sortTile(n) {
17896
17896
  return t;
17897
17897
  }
17898
17898
  function parse(n, t) {
17899
- for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, b = [], T = null, S = 0, R = [].concat(n); S < R.length; S++) {
17899
+ for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, T = [], b = null, S = 0, R = [].concat(n); S < R.length; S++) {
17900
17900
  var w = R[S];
17901
17901
  if ("getURL" in w)
17902
- T = {
17902
+ b = {
17903
17903
  allowHosts: w.allowHosts,
17904
17904
  expire: w.expire,
17905
17905
  issuer: w.issuer
17906
- }, b.push(workToJson(w));
17906
+ }, T.push(workToJson(w));
17907
17907
  else {
17908
17908
  var C = typeof w == "string" ? JSON.parse(w) : jsonClone(w), I = verify(C);
17909
17909
  if (I instanceof Error)
17910
17910
  return I;
17911
- T === null && (T = I), b.push(C);
17911
+ b === null && (b = I), T.push(C);
17912
17912
  }
17913
17913
  }
17914
- if (T === null)
17914
+ if (b === null)
17915
17915
  return new Error("Empty");
17916
17916
  defineProperty(t, "issuer", {
17917
17917
  enumerable: !0,
17918
17918
  configurable: !1,
17919
17919
  writable: !1,
17920
- value: T.issuer
17920
+ value: b.issuer
17921
17921
  }), defineProperty(t, "expire", {
17922
17922
  enumerable: !0,
17923
17923
  configurable: !1,
17924
17924
  writable: !1,
17925
- value: Object.freeze(T.expire)
17925
+ value: Object.freeze(b.expire)
17926
17926
  }), defineProperty(t, "allowHosts", {
17927
17927
  enumerable: !0,
17928
17928
  configurable: !1,
17929
17929
  writable: !1,
17930
- value: Object.freeze(T.allowHosts)
17930
+ value: Object.freeze(b.allowHosts)
17931
17931
  });
17932
- var B = b.reduce(function(U, G) {
17932
+ var B = T.reduce(function(U, G) {
17933
17933
  return jsonMerge(U, G);
17934
17934
  });
17935
17935
  defineProperty(t, "name", {
@@ -18641,8 +18641,8 @@ function parsePano(n, t) {
18641
18641
  writable: !1,
18642
18642
  value: 1
18643
18643
  });
18644
- for (var b = 0, T = FACE_ORDER$1; b < T.length; b++) {
18645
- var S = T[b];
18644
+ for (var T = 0, b = FACE_ORDER$1; T < b.length; T++) {
18645
+ var S = b[T];
18646
18646
  defineProperty(E, S, {
18647
18647
  enumerable: !0,
18648
18648
  configurable: !1,
@@ -18860,8 +18860,8 @@ var InternalWebGLRenderer = (
18860
18860
  precision: m
18861
18861
  };
18862
18862
  if (h) {
18863
- var E = document.createElement("canvas"), b = E.getContext("webgl2", y);
18864
- b ? g = n.call(this, __assign(__assign(__assign({}, y), v), { antialias: !0, canvas: E, context: b })) || this : (console.error("error occurred when getting webgl2 canvas context, mybe webgl2 not support, fallback to webgl."), g = n.call(this, __assign(__assign({}, y), v)) || this);
18863
+ var E = document.createElement("canvas"), T = E.getContext("webgl2", y);
18864
+ T ? g = n.call(this, __assign(__assign(__assign({}, y), v), { antialias: !0, canvas: E, context: T })) || this : (console.error("error occurred when getting webgl2 canvas context, mybe webgl2 not support, fallback to webgl."), g = n.call(this, __assign(__assign({}, y), v)) || this);
18865
18865
  } else
18866
18866
  g = n.call(this, __assign(__assign({}, y), v)) || this;
18867
18867
  return g.outputEncoding = THREE.sRGBEncoding, g.autoClear = !0, g;
@@ -20130,10 +20130,10 @@ var Hammer = (function(n, t, e, r) {
20130
20130
  return P.apply(_, arguments);
20131
20131
  };
20132
20132
  }
20133
- function b(P, _) {
20133
+ function T(P, _) {
20134
20134
  return typeof P == u ? P.apply(_ && _[0] || r, _) : P;
20135
20135
  }
20136
- function T(P, _) {
20136
+ function b(P, _) {
20137
20137
  return P === r ? _ : P;
20138
20138
  }
20139
20139
  function S(P, _, k) {
@@ -20202,7 +20202,7 @@ var Hammer = (function(n, t, e, r) {
20202
20202
  function le(P, _) {
20203
20203
  var k = this;
20204
20204
  this.manager = P, this.callback = _, this.element = P.element, this.target = P.options.inputTarget, this.domHandler = function(J) {
20205
- b(P.options.enable, [P]) && k.handler(J);
20205
+ T(P.options.enable, [P]) && k.handler(J);
20206
20206
  }, this.init();
20207
20207
  }
20208
20208
  le.prototype = {
@@ -20514,7 +20514,7 @@ var Hammer = (function(n, t, e, r) {
20514
20514
  compute: function() {
20515
20515
  var P = [];
20516
20516
  return p(this.manager.recognizers, function(_) {
20517
- b(_.options.enable, [_]) && (P = P.concat(_.getTouchAction()));
20517
+ T(_.options.enable, [_]) && (P = P.concat(_.getTouchAction()));
20518
20518
  }), ft(P.join(" "));
20519
20519
  },
20520
20520
  /**
@@ -20560,7 +20560,7 @@ var Hammer = (function(n, t, e, r) {
20560
20560
  }
20561
20561
  var It = 1, at = 2, Pt = 4, xt = 8, vt = xt, St = 16, Ge = 32;
20562
20562
  function mt(P) {
20563
- this.options = A({}, this.defaults, P || {}), this.id = F(), this.manager = null, this.options.enable = T(this.options.enable, !0), this.state = It, this.simultaneous = {}, this.requireFail = [];
20563
+ this.options = A({}, this.defaults, P || {}), this.id = F(), this.manager = null, this.options.enable = b(this.options.enable, !0), this.state = It, this.simultaneous = {}, this.requireFail = [];
20564
20564
  }
20565
20565
  mt.prototype = {
20566
20566
  /**
@@ -20674,7 +20674,7 @@ var Hammer = (function(n, t, e, r) {
20674
20674
  */
20675
20675
  recognize: function(P) {
20676
20676
  var _ = A({}, P);
20677
- if (!b(this.options.enable, [this, _])) {
20677
+ if (!T(this.options.enable, [this, _])) {
20678
20678
  this.reset(), this.state = Ge;
20679
20679
  return;
20680
20680
  }
@@ -20948,7 +20948,7 @@ var Hammer = (function(n, t, e, r) {
20948
20948
  }
20949
20949
  });
20950
20950
  function Re(P, _) {
20951
- return _ = _ || {}, _.recognizers = T(_.recognizers, Re.defaults.preset), new st(P, _);
20951
+ return _ = _ || {}, _.recognizers = b(_.recognizers, Re.defaults.preset), new st(P, _);
20952
20952
  }
20953
20953
  Re.VERSION = "2.0.7", Re.defaults = {
20954
20954
  /**
@@ -21446,7 +21446,7 @@ var BaseController = (
21446
21446
  userAction: !0,
21447
21447
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21448
21448
  });
21449
- r.onPanGesture(L), b();
21449
+ r.onPanGesture(L), T();
21450
21450
  }
21451
21451
  }), s.on("tap", function(M) {
21452
21452
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
@@ -21488,7 +21488,7 @@ var BaseController = (
21488
21488
  userAction: !0,
21489
21489
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21490
21490
  });
21491
- r.onTapGesture(L), b();
21491
+ r.onTapGesture(L), T();
21492
21492
  }
21493
21493
  }
21494
21494
  }), s.on("pinchstart pinch pinchend", function(M) {
@@ -21530,7 +21530,7 @@ var BaseController = (
21530
21530
  userAction: !0,
21531
21531
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21532
21532
  });
21533
- r.onPinchGesture(L), b();
21533
+ r.onPinchGesture(L), T();
21534
21534
  }
21535
21535
  }), s.on("dbltap", function(M) {
21536
21536
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
@@ -21572,7 +21572,7 @@ var BaseController = (
21572
21572
  userAction: !0,
21573
21573
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21574
21574
  });
21575
- r.onDblTapGesture(L), b();
21575
+ r.onDblTapGesture(L), T();
21576
21576
  }
21577
21577
  }
21578
21578
  });
@@ -21654,7 +21654,7 @@ var BaseController = (
21654
21654
  }, 100)
21655
21655
  };
21656
21656
  }
21657
- b();
21657
+ T();
21658
21658
  }
21659
21659
  }, A = function(M) {
21660
21660
  if (!isMobile) {
@@ -21686,17 +21686,17 @@ var BaseController = (
21686
21686
  r.mouseMoveState = {
21687
21687
  timeStamp: now(),
21688
21688
  event: D
21689
- }, r.onMouseMove(D), r.pressState && Math.abs(M.clientX - r.pressState.event.center.y) > 10 && Math.abs(M.clientY - r.pressState.event.center.y) > 10 && b();
21689
+ }, r.onMouseMove(D), r.pressState && Math.abs(M.clientX - r.pressState.event.center.y) > 10 && Math.abs(M.clientY - r.pressState.event.center.y) > 10 && T();
21690
21690
  }
21691
21691
  }, g = function() {
21692
21692
  if (r.mouseMoveState) {
21693
21693
  var M = createEvent(r.mouseMoveState.event.type, __assign(__assign({}, r.mouseMoveState.event), { isFinal: !0 }));
21694
21694
  r.mouseMoveState = void 0, r.onMouseMove(M);
21695
21695
  }
21696
- b();
21696
+ T();
21697
21697
  }, y = function(M) {
21698
21698
  if (!o(M.center)) {
21699
- b();
21699
+ T();
21700
21700
  return;
21701
21701
  }
21702
21702
  var H = !1;
@@ -21712,7 +21712,7 @@ var BaseController = (
21712
21712
  y(M);
21713
21713
  }, !0, 1));
21714
21714
  }, v = function(M) {
21715
- if (b(), !(M.touches.length > 1 || M.changedTouches.length <= 0)) {
21715
+ if (T(), !(M.touches.length > 1 || M.changedTouches.length <= 0)) {
21716
21716
  var H = {
21717
21717
  x: M.changedTouches[0].clientX,
21718
21718
  y: M.changedTouches[0].clientY
@@ -21735,7 +21735,7 @@ var BaseController = (
21735
21735
  y(N);
21736
21736
  }
21737
21737
  }, E = function(M) {
21738
- b();
21738
+ T();
21739
21739
  var H = {
21740
21740
  x: M.clientX,
21741
21741
  y: M.clientY
@@ -21756,7 +21756,7 @@ var BaseController = (
21756
21756
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21757
21757
  });
21758
21758
  y(N);
21759
- }, b = function() {
21759
+ }, T = function() {
21760
21760
  var M;
21761
21761
  if (r.pressState) {
21762
21762
  var H = now() - r.pressState.timeStamp, L = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { center: __assign(__assign({}, r.pressState.event.center), { delta: H }), isFirst: !1, isFinal: !0, pointers: r.pressState.event.pointers.map(function(O) {
@@ -21764,7 +21764,7 @@ var BaseController = (
21764
21764
  }) }));
21765
21765
  r.onPressGesture(L), (M = r.pressState) === null || M === void 0 || M.stop(), r.pressState = void 0;
21766
21766
  }
21767
- }, T = null, S = function(M) {
21767
+ }, b = null, S = function(M) {
21768
21768
  var H, L = !1, O = !1;
21769
21769
  switch (M.type) {
21770
21770
  case "gesturestart":
@@ -21797,21 +21797,21 @@ var BaseController = (
21797
21797
  }, R = function(M) {
21798
21798
  if (M.preventDefault(), !isMobile) {
21799
21799
  var H = S(M);
21800
- T = {
21800
+ b = {
21801
21801
  firstEvent: H
21802
21802
  };
21803
- var L = T.firstEvent;
21803
+ var L = b.firstEvent;
21804
21804
  L && !o(L.center) || r.onPinchGesture(H);
21805
21805
  }
21806
21806
  }, w = function(M) {
21807
- if (M.preventDefault(), !isMobile && T) {
21808
- var H = S(M), L = T.firstEvent;
21807
+ if (M.preventDefault(), !isMobile && b) {
21808
+ var H = S(M), L = b.firstEvent;
21809
21809
  L && !o(L.center) || r.onPinchGesture(H);
21810
21810
  }
21811
21811
  }, C = function(M) {
21812
- if (M.preventDefault(), !isMobile && T) {
21813
- var H = S(M), L = T.firstEvent;
21814
- T = null, !(L && !o(L.center)) && r.onPinchGesture(H);
21812
+ if (M.preventDefault(), !isMobile && b) {
21813
+ var H = S(M), L = b.firstEvent;
21814
+ b = null, !(L && !o(L.center)) && r.onPinchGesture(H);
21815
21815
  }
21816
21816
  }, I = function(M) {
21817
21817
  if (M && typeof M.preventDefault == "function" && M.currentTarget === e && M.preventDefault(), typeof getSelection == "function") {
@@ -21819,9 +21819,9 @@ var BaseController = (
21819
21819
  H && H.focusNode && (H.removeAllRanges && H.removeAllRanges(), H.empty && H.empty());
21820
21820
  }
21821
21821
  };
21822
- this.enableWheel && e.addEventListener("wheel", m, { passive: !1 }), e.addEventListener("mousemove", A, !1), e.addEventListener("mouseout", g, !1), e.addEventListener("touchstart", v, { passive: !0 }), e.addEventListener("touchend", b, !1), e.addEventListener("touchcancel", b, !1), e.addEventListener("mousedown", E, !1), e.addEventListener("mouseup", b, !1), e.addEventListener("gesturestart", R, { passive: !1 }), e.addEventListener("gesturechange", w, { passive: !1 }), e.addEventListener("gestureend", C, { passive: !1 }), e.addEventListener("touchstart", I, { passive: !1 }), e.addEventListener("contextmenu", I, !1);
21822
+ this.enableWheel && e.addEventListener("wheel", m, { passive: !1 }), e.addEventListener("mousemove", A, !1), e.addEventListener("mouseout", g, !1), e.addEventListener("touchstart", v, { passive: !0 }), e.addEventListener("touchend", T, !1), e.addEventListener("touchcancel", T, !1), e.addEventListener("mousedown", E, !1), e.addEventListener("mouseup", T, !1), e.addEventListener("gesturestart", R, { passive: !1 }), e.addEventListener("gesturechange", w, { passive: !1 }), e.addEventListener("gestureend", C, { passive: !1 }), e.addEventListener("touchstart", I, { passive: !1 }), e.addEventListener("contextmenu", I, !1);
21823
21823
  var B = function() {
21824
- s.destroy(), e.removeEventListener("wheel", m, !1), e.removeEventListener("mousemove", A, !1), e.removeEventListener("mouseout", g, !1), e.removeEventListener("touchstart", v, !1), e.removeEventListener("touchend", b, !1), e.removeEventListener("touchcancel", b, !1), e.removeEventListener("mousedown", E, !1), e.removeEventListener("mouseup", b, !1), e.removeEventListener("gesturestart", R, !1), e.removeEventListener("gesturechange", w, !1), e.removeEventListener("gestureend", C, !1), e.removeEventListener("touchstart", I, !1), e.removeEventListener("contextmenu", I, !1);
21824
+ s.destroy(), e.removeEventListener("wheel", m, !1), e.removeEventListener("mousemove", A, !1), e.removeEventListener("mouseout", g, !1), e.removeEventListener("touchstart", v, !1), e.removeEventListener("touchend", T, !1), e.removeEventListener("touchcancel", T, !1), e.removeEventListener("mousedown", E, !1), e.removeEventListener("mouseup", T, !1), e.removeEventListener("gesturestart", R, !1), e.removeEventListener("gesturechange", w, !1), e.removeEventListener("gestureend", C, !1), e.removeEventListener("touchstart", I, !1), e.removeEventListener("contextmenu", I, !1);
21825
21825
  };
21826
21826
  return Object.assign(B, { element: e });
21827
21827
  }, t;
@@ -21927,7 +21927,7 @@ void main() {
21927
21927
  } : {
21928
21928
  workCode: m.workCode,
21929
21929
  panoIndex: m.panoIndex
21930
- }, g = (u = p.fov) !== null && u !== void 0 ? u : d.defaultFov, y = (l = p.longitude) !== null && l !== void 0 ? l : isThirdPersonMode(m.mode) ? m.longitude : d.defaultLongitude, v = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(g) : d.minLatitude, -Math.PI / 2, Math.PI / 2), E = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(g) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : m.mode === "Floorplan" ? m.latitude : d.defaultLatitude, v, E), T = p.offset ? p.offset.clone() : e.modelScene.boundingBox.getCenter(new THREE.Vector3()), S = (f = p.distance) !== null && f !== void 0 ? f : t.distanceFromModel(d.modelScene, d.defaultFov, d.camera.aspect), R = __assign(__assign({}, A), { mode: "Floorplan", longitude: y, latitude: b, fov: g, offset: T, distance: S });
21930
+ }, g = (u = p.fov) !== null && u !== void 0 ? u : d.defaultFov, y = (l = p.longitude) !== null && l !== void 0 ? l : isThirdPersonMode(m.mode) ? m.longitude : d.defaultLongitude, v = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(g) : d.minLatitude, -Math.PI / 2, Math.PI / 2), E = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(g) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : m.mode === "Floorplan" ? m.latitude : d.defaultLatitude, v, E), b = p.offset ? p.offset.clone() : e.modelScene.boundingBox.getCenter(new THREE.Vector3()), S = (f = p.distance) !== null && f !== void 0 ? f : t.distanceFromModel(d.modelScene, d.defaultFov, d.camera.aspect), R = __assign(__assign({}, A), { mode: "Floorplan", longitude: y, latitude: T, fov: g, offset: b, distance: S });
21931
21931
  return R;
21932
21932
  }, t.prototype.updateConfiguration = function(e) {
21933
21933
  var r = n.prototype.updateConfiguration.call(this, e);
@@ -22084,8 +22084,8 @@ void main() {
22084
22084
  this.inMomentumMovement = null;
22085
22085
  return;
22086
22086
  }
22087
- this.inMomentumMovement && (this.cameraMotion.set({ longitude: d, latitude: A }, 0).catch(noop), y ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(E, b) {
22088
- u.requestMomentumMovement(e, !1, l, b);
22087
+ this.inMomentumMovement && (this.cameraMotion.set({ longitude: d, latitude: A }, 0).catch(noop), y ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(E, T) {
22088
+ u.requestMomentumMovement(e, !1, l, T);
22089
22089
  }, !0, 1));
22090
22090
  }
22091
22091
  }, t.prototype.onPanGesture = function(e) {
@@ -22218,20 +22218,20 @@ void main() {
22218
22218
  viaAjax: !0,
22219
22219
  fetcher: getFetcher(u.work)
22220
22220
  }, void 0, void 0, void 0, this.renderer).then(function(E) {
22221
- var b, T, S = E.body;
22221
+ var T, b, S = E.body;
22222
22222
  if (r.destroyed || r.pendingTextureId !== f) {
22223
22223
  S.dispose();
22224
22224
  return;
22225
22225
  }
22226
22226
  r.pendingTextureId = null, S.name = g;
22227
- var R = Array.isArray(S.image) ? S.image[0] : S.image, w = (b = R == null ? void 0 : R.width) !== null && b !== void 0 ? b : 2048, C = {
22227
+ var R = Array.isArray(S.image) ? S.image[0] : S.image, w = (T = R == null ? void 0 : R.width) !== null && T !== void 0 ? T : 2048, C = {
22228
22228
  panoId: h,
22229
22229
  map: S,
22230
22230
  mapSize: w,
22231
22231
  matrix: u.matrix.clone().premultiply(u.work.transform),
22232
22232
  zoom: 1
22233
22233
  };
22234
- y.pano0 && y.pano0.map.dispose(), y.pano1 && y.pano1.map !== ((T = y.pano0) === null || T === void 0 ? void 0 : T.map) && y.pano1.map.dispose(), y.set({ pano0: C, pano1: C }), r.emit("pano.request", createEvent("pano.request", {
22234
+ y.pano0 && y.pano0.map.dispose(), y.pano1 && y.pano1.map !== ((b = y.pano0) === null || b === void 0 ? void 0 : b.map) && y.pano1.map.dispose(), y.set({ pano0: C, pano1: C }), r.emit("pano.request", createEvent("pano.request", {
22235
22235
  userAction: !0,
22236
22236
  prevPano: r.currentPano,
22237
22237
  progress: 0,
@@ -22441,13 +22441,13 @@ void main() {
22441
22441
  } : {
22442
22442
  workCode: m.workCode,
22443
22443
  panoIndex: m.panoIndex
22444
- }, g = d.getObserver(A), y = clamp$1((u = p.fov) !== null && u !== void 0 ? u : isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, E = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(y) : f.minLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(y) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, E, b), S = new THREE.Vector3();
22444
+ }, g = d.getObserver(A), y = clamp$1((u = p.fov) !== null && u !== void 0 ? u : isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, E = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(y) : f.minLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(y) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, E, T), S = new THREE.Vector3();
22445
22445
  return g && S.copy(g.position).applyMatrix4(g.work.transform), {
22446
22446
  workCode: A.workCode,
22447
22447
  panoIndex: A.panoIndex,
22448
22448
  mode: "PanoramaLike",
22449
22449
  longitude: v,
22450
- latitude: T,
22450
+ latitude: b,
22451
22451
  fov: y,
22452
22452
  offset: S,
22453
22453
  distance: 0
@@ -22505,8 +22505,8 @@ void main() {
22505
22505
  this.inMomentumMovement = null;
22506
22506
  return;
22507
22507
  }
22508
- this.inMomentumMovement && (this.cameraMotion.set({ longitude: h, latitude: A }, 0).catch(noop), y ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(E, b) {
22509
- u.requestMomentumMovement(e, !1, l, b | 0);
22508
+ this.inMomentumMovement && (this.cameraMotion.set({ longitude: h, latitude: A }, 0).catch(noop), y ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(E, T) {
22509
+ u.requestMomentumMovement(e, !1, l, T | 0);
22510
22510
  }, !0, 1));
22511
22511
  }
22512
22512
  }, t.prototype.onPanGesture = function(e) {
@@ -22923,8 +22923,8 @@ void main() {
22923
22923
  this.level = clamp$1(A, 0, this.tileTree.maxLevel);
22924
22924
  var g = Math.floor(s.width * u), y = Math.floor(s.height * u), v = Math.max(g, y), E = l.capabilities.maxTextureSize;
22925
22925
  v > E && (g = Math.floor(g / v * E), y = Math.floor(y / v * E)), (this.renderTarget.width !== g || this.renderTarget.height !== y) && this.renderTarget.setSize(g, y), this.scene.matrix.equals(h) || (this.scene.matrix.copy(h), this.scene.matrixWorld.copy(this.scene.matrix), this.scene.matrix.decompose(this.scene.position, this.scene.quaternion, this.scene.scale), this.scene.matrixAutoUpdate = !1, r = !0);
22926
- var b = scratchCameraQuaternion.setFromRotationMatrix(c), T = scratchCameraMatrix.compose(this.scene.position, b, this.scene.scale);
22927
- this.camera.matrix.equals(T) || (this.camera.matrix.copy(T), this.camera.matrixWorld.copy(this.camera.matrix), this.camera.position.copy(this.scene.position), this.camera.quaternion.copy(b), this.camera.scale.copy(this.scene.scale), r = !0);
22926
+ var T = scratchCameraQuaternion.setFromRotationMatrix(c), b = scratchCameraMatrix.compose(this.scene.position, T, this.scene.scale);
22927
+ this.camera.matrix.equals(b) || (this.camera.matrix.copy(b), this.camera.matrixWorld.copy(this.camera.matrix), this.camera.position.copy(this.scene.position), this.camera.quaternion.copy(T), this.camera.scale.copy(this.scene.scale), r = !0);
22928
22928
  var S = scratchCameraProjectMatrix.copy(f);
22929
22929
  S.elements[0] *= p, S.elements[5] *= p, this.camera.projectionMatrix.equals(S) || (this.camera.projectionMatrix.copy(S), this.camera.projectionMatrixInverse.getInverse(this.camera.projectionMatrix), r = !0), scratchSceneQuaternionInverse.copy(this.scene.quaternion).inverse(), scratchSceneMatrixInverse.makeRotationFromQuaternion(scratchSceneQuaternionInverse), scratchFrustumMatrix.copy(this.camera.matrix), scratchFrustumMatrix.setPosition(0, 0, 0), scratchFrustumMatrix.premultiply(scratchSceneMatrixInverse), scratchFrustumMatrixInverse.getInverse(scratchFrustumMatrix), scratchFrustumProjectMatrix.multiplyMatrices(this.camera.projectionMatrix, scratchFrustumMatrixInverse), this.frustum.setFromProjectionMatrix(scratchFrustumProjectMatrix);
22930
22930
  var R = this.frustum.planes[5].normal, w = [];
@@ -23295,18 +23295,18 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23295
23295
  }, t.prototype.updateTime = function(e, r) {
23296
23296
  var o = this, s, u, l, c, f, d;
23297
23297
  if (!this.destroyed) {
23298
- var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), y = g[0], v = g[1], E = this.panoResourceFromLocationMotionKeyframe(y), b = this.panoResourceFromLocationMotionKeyframe(v), T = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
23298
+ var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), y = g[0], v = g[1], E = this.panoResourceFromLocationMotionKeyframe(y), T = this.panoResourceFromLocationMotionKeyframe(v), b = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
23299
23299
  if (this.cameraMotion.ended === !1 && (this.cameraMotion.update(e), p.longitude = this.cameraMotion.value.longitude, p.latitude = this.cameraMotion.value.latitude, p.fov = this.cameraMotion.value.fov), this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), h.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
23300
23300
  this.locationMotion.update(e);
23301
- var w = new THREE.Vector3().copy(E.position), C = new THREE.Vector3().copy(b.position), I = this.locationMotion.value.count - v.value.count + 1;
23302
- if (h.progress = I, b.panoPicture && (I < 1 ? E.panoPicture && (h.pano0 = E.panoPicture) : h.pano0 = b.panoPicture, h.pano1 = b.panoPicture), b.effect === "montage" ? h.transition = "BLACK" : b.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (b.effect === "zoomin" || b.effect === "zoomout") && (h.progress = Math.pow(I, 3)), I < 1 && b.effect !== "fly") {
23301
+ var w = new THREE.Vector3().copy(E.position), C = new THREE.Vector3().copy(T.position), I = this.locationMotion.value.count - v.value.count + 1;
23302
+ if (h.progress = I, T.panoPicture && (I < 1 ? E.panoPicture && (h.pano0 = E.panoPicture) : h.pano0 = T.panoPicture, h.pano1 = T.panoPicture), T.effect === "montage" ? h.transition = "BLACK" : T.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (T.effect === "zoomin" || T.effect === "zoomout") && (h.progress = Math.pow(I, 3)), I < 1 && T.effect !== "fly") {
23303
23303
  if (h.pano0 && E.panoPicture) {
23304
23304
  var B = {
23305
23305
  panoId: h.pano0.panoId,
23306
23306
  map: h.pano0.map,
23307
23307
  mapSize: h.pano0.mapSize,
23308
23308
  zoom: h.pano0.zoom,
23309
- matrix: E.panoPicture.matrix.clone().premultiply(E.fixCameraTransform).setPosition(b.position)
23309
+ matrix: E.panoPicture.matrix.clone().premultiply(E.fixCameraTransform).setPosition(T.position)
23310
23310
  }, M = this.panoPictureObserverMap.get(h.pano0);
23311
23311
  M && this.panoPictureObserverMap.set(B, M), h.pano0 = B;
23312
23312
  }
@@ -23332,10 +23332,10 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23332
23332
  H.indexOf(j) >= 0 || delete this.panoResources[j];
23333
23333
  }
23334
23334
  }
23335
- var G = panoParse(b.panoId);
23335
+ var G = panoParse(T.panoId);
23336
23336
  G !== this.currentPano && (this.currentPano = G, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
23337
23337
  userAction: this.userAction,
23338
- prevPano: panoParse(T.panoId),
23338
+ prevPano: panoParse(b.panoId),
23339
23339
  state: __assign(__assign(__assign(__assign({}, panoParse(S.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), p),
23340
23340
  options: {},
23341
23341
  progress: this.locationMotion.progress,
@@ -23343,7 +23343,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23343
23343
  }));
23344
23344
  }
23345
23345
  isEmptyObject(h) === !1 && this.modelScene.parameter.set(h), isEmptyObject(p) === !1 && this.setCamera(p);
23346
- var W = this.works.getObserver(this.currentPano), X = this.locationMotion.ended ? this.getForwardObserverOrNot(this.camera) : null, Z = this.works.getObserver(E.panoId), Y = this.works.getObserver(b.panoId);
23346
+ var W = this.works.getObserver(this.currentPano), X = this.locationMotion.ended ? this.getForwardObserverOrNot(this.camera) : null, Z = this.works.getObserver(E.panoId), Y = this.works.getObserver(T.panoId);
23347
23347
  if (this.adjustPanoCircleMeshPositionBasedOnModel && this.helper.visible && W) {
23348
23348
  for (var K = [], ee = W.work.observers, te = 0, re = W.accessibleNodes; te < re.length; te++) {
23349
23349
  var ie = re[te], M = ee[ie];
@@ -23455,7 +23455,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23455
23455
  }
23456
23456
  {
23457
23457
  var I = (l = this.modelScene.parameter.progress) !== null && l !== void 0 ? l : 1, ke = Math.round(I), Pe = this.modelScene.parameter.pano0, _e = this.modelScene.parameter.pano1, Ee = ke === 0 ? Pe : _e, M = void 0;
23458
- if (Ee && (M = this.works.getObserver(Ee.panoId), M || (M = this.panoPictureObserverMap.get(Ee))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = I < 0.6 ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !M || !Ee || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
23458
+ if (Ee && (M = this.works.getObserver(Ee.panoId), M || (M = this.panoPictureObserverMap.get(Ee))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = I < (canUseNativeImageBitmap() ? 0.6 : 0.99) ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !M || !Ee || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
23459
23459
  this.tiling.setObserver(null);
23460
23460
  var Ce = {
23461
23461
  renderer: this.renderer,
@@ -23502,7 +23502,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23502
23502
  } else
23503
23503
  this.intersectMesh.scale.setScalar(1);
23504
23504
  {
23505
- var Et = b.effect, ht = this.modelScene.parameter, Pe = ht.pano0, _e = ht.pano1;
23505
+ var Et = T.effect, ht = this.modelScene.parameter, Pe = ht.pano0, _e = ht.pano1;
23506
23506
  if (Pe && _e && Pe !== _e && Et === "fly" && this.flyEffectUseDepthBuffer) {
23507
23507
  if (((f = this.modelScene.parameter.pano0Depth) === null || f === void 0 ? void 0 : f.panoId) !== Pe.panoId || ((d = this.modelScene.parameter.pano1Depth) === null || d === void 0 ? void 0 : d.panoId) !== _e.panoId) {
23508
23508
  var pt = 500, ze = 512;
@@ -23589,7 +23589,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23589
23589
  this.pending.add(y);
23590
23590
  var v = this.modelScene.parameter, E;
23591
23591
  if (v.pano0 && v.pano0.map.name === A ? E = v.pano0 : v.pano1 && v.pano1.map.name === A && (E = v.pano1), E) {
23592
- var b = {
23592
+ var T = {
23593
23593
  panoId: f,
23594
23594
  effect: c,
23595
23595
  panoPicture: {
@@ -23602,8 +23602,8 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23602
23602
  position: d.position.clone().applyMatrix4(d.work.transform),
23603
23603
  fixCameraTransform: new THREE.Matrix4()
23604
23604
  };
23605
- b.panoPicture && this.panoPictureObserverMap.set(b.panoPicture, d), this.pendingTextureTask = void 0, AnimationFrameLoop.shared.add(function() {
23606
- s.pending.delete(y), s.doMoveToPano(e, b, r);
23605
+ T.panoPicture && this.panoPictureObserverMap.set(T.panoPicture, d), this.pendingTextureTask = void 0, AnimationFrameLoop.shared.add(function() {
23606
+ s.pending.delete(y), s.doMoveToPano(e, T, r);
23607
23607
  }, !0, 1);
23608
23608
  return;
23609
23609
  }
@@ -23651,8 +23651,8 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23651
23651
  })), s.emit("error", S), r.moveCancelCallback && r.moveCancelCallback();
23652
23652
  }
23653
23653
  };
23654
- var T = this.panoMeshes.get(f);
23655
- T && T.tap && T.tap(), this.textureLoader.loadCubeTexture(m, {
23654
+ var b = this.panoMeshes.get(f);
23655
+ b && b.tap && b.tap(), this.textureLoader.loadCubeTexture(m, {
23656
23656
  imageURL: {
23657
23657
  transform: h,
23658
23658
  options: p
@@ -23750,26 +23750,26 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23750
23750
  o === void 0 && (o = {});
23751
23751
  var v = now(), E = createUuid();
23752
23752
  this.panoResources[E] = r;
23753
- var b = 1, T, S, R;
23753
+ var T = 1, b, S, R;
23754
23754
  if (this.locationMotion.ended) {
23755
23755
  var w = this.locationMotion.getKeyFrameSegment(v);
23756
23756
  w[0];
23757
23757
  var C = w[1], I = this.locationMotion.value, B = ((u = this.panoResourceFromLocationMotionKeyframe(C)) !== null && u !== void 0 ? u : this.camera).position, M = r.position;
23758
- T = Math.max(B.distanceTo(M), b), S = [
23758
+ b = Math.max(B.distanceTo(M), T), S = [
23759
23759
  { key: C.key, progress: 0, value: __assign(__assign({}, I), { count: 0 }) },
23760
23760
  { key: E, progress: 1, value: { distance: 0, count: 1 } }
23761
23761
  ], R = 0;
23762
23762
  } else {
23763
- var H = this.locationMotion.getKeyFrameSegment(v), L = H[0], C = H[1], I = this.locationMotion.value, O = this.panoResourceFromLocationMotionKeyframe(L).position, B = this.panoResourceFromLocationMotionKeyframe(C).position, M = r.position, F = C.value.count - I.count, N = Math.max(O.distanceTo(B), b) * F, D = Math.max(B.distanceTo(M), b);
23764
- T = N + D, S = [
23763
+ var H = this.locationMotion.getKeyFrameSegment(v), L = H[0], C = H[1], I = this.locationMotion.value, O = this.panoResourceFromLocationMotionKeyframe(L).position, B = this.panoResourceFromLocationMotionKeyframe(C).position, M = r.position, F = C.value.count - I.count, N = Math.max(O.distanceTo(B), T) * F, D = Math.max(B.distanceTo(M), T);
23764
+ b = N + D, S = [
23765
23765
  { key: L.key, progress: 0, value: __assign({}, I) },
23766
- { key: C.key, progress: N / T, value: C.value },
23766
+ { key: C.key, progress: N / b, value: C.value },
23767
23767
  { key: E, progress: 1, value: { count: C.value.count + 1, distance: 0 } }
23768
23768
  ];
23769
23769
  var q = this.locationMotionKeyframesLength(this.locationMotion.keyframes), z = this.locationMotionKeyframesLength(S);
23770
23770
  q === 0 || q === 0 ? R = 0 : R = this.locationMotion.getProgressVelocity(v) * q / z;
23771
23771
  }
23772
- var Q = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), j = {
23772
+ var Q = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), j = {
23773
23773
  longitude: o.longitude,
23774
23774
  latitude: o.latitude,
23775
23775
  fov: o.fov
@@ -23915,12 +23915,12 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23915
23915
  return typeof U == "undefined" && (U = scratchVector3$3.copy(V.standingPosition).applyMatrix4(V.work.transform).distanceTo(l), y.set(V, U)), j - U;
23916
23916
  });
23917
23917
  y.clear();
23918
- for (var E = 0, b = [Math.PI / 8, Math.PI / 6, Math.PI / 4, Math.PI / 3]; E < b.length; E++)
23919
- for (var T = b[E], S = 0, R = v; S < R.length; S++) {
23918
+ for (var E = 0, T = [Math.PI / 8, Math.PI / 6, Math.PI / 4, Math.PI / 3]; E < T.length; E++)
23919
+ for (var b = T[E], S = 0, R = v; S < R.length; S++) {
23920
23920
  var w = R[S], C = A[w];
23921
23921
  if (C) {
23922
23922
  var I = scratchVector3$3.copy(C.standingPosition).applyMatrix4(C.work.transform).sub(l);
23923
- if (I && I.length() !== 0 && m.angleTo(I) < T)
23923
+ if (I && I.length() !== 0 && m.angleTo(I) < b)
23924
23924
  return C;
23925
23925
  }
23926
23926
  }
@@ -23995,30 +23995,30 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23995
23995
  if (!l)
23996
23996
  this.emit("gesture.tap", e), e.defaultPrevented || this.locationMotion.ended === !0 && this.cameraBounce();
23997
23997
  else {
23998
- for (var b = {}, T = Math.PI / 6, S = Math.PI / 12, R = l.position.clone().applyMatrix4(l.work.transform).setY(0).sub(c.position.clone().applyMatrix4(l.work.transform).setY(0)).normalize(), w = [], C = [], I = [], B = l.work.observers, M = 0, H = l.accessibleNodes; M < H.length; M++) {
23998
+ for (var T = {}, b = Math.PI / 6, S = Math.PI / 12, R = l.position.clone().applyMatrix4(l.work.transform).setY(0).sub(c.position.clone().applyMatrix4(l.work.transform).setY(0)).normalize(), w = [], C = [], I = [], B = l.work.observers, M = 0, H = l.accessibleNodes; M < H.length; M++) {
23999
23999
  var m = H[M];
24000
24000
  if (l.panoIndex !== m && !(m === this.currentPano.panoIndex && l.work.workCode === this.currentPano.workCode)) {
24001
24001
  var L = B[m];
24002
24002
  if (L) {
24003
24003
  var O = L.position.clone().applyMatrix4(L.work.transform).sub(l.position.clone().applyMatrix4(l.work.transform)).setY(0).normalize();
24004
- R.angleTo(O) < T && I.push(O);
24004
+ R.angleTo(O) < b && I.push(O);
24005
24005
  }
24006
24006
  }
24007
24007
  }
24008
24008
  var F = I.length > 0 ? I : __spreadArray(__spreadArray([], w, !0), C, !0), N = F.slice().sort(function(U, G) {
24009
24009
  return U.angleTo(R) - G.angleTo(R);
24010
24010
  })[0];
24011
- if (N && N.angleTo(u) > S && (b.longitude = Math.atan2(-N.x, -N.z)), this.cameraMotion.value.latitude < -Math.PI / 4) {
24011
+ if (N && N.angleTo(u) > S && (T.longitude = Math.atan2(-N.x, -N.z)), this.cameraMotion.value.latitude < -Math.PI / 4) {
24012
24012
  var D = e.state.fov, q = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(D) : this.minLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(D) : this.maxLatitude, -Math.PI / 2, Math.PI / 2);
24013
- b.latitude = clamp$1(0, q, z);
24013
+ T.latitude = clamp$1(0, q, z);
24014
24014
  }
24015
24015
  var Q = __assign({}, e.state);
24016
- if (Q.workCode = l.work.workCode, Q.panoIndex = l.panoIndex, b.longitude !== void 0 && (Q.longitude = b.longitude), b.latitude !== void 0 && (Q.latitude = b.latitude), b.fov !== void 0 && (Q.fov = b.fov), Q.distance = 0, Q.offset = l.position.clone(), e.state = Q, this.emit("gesture.tap", e), !e.defaultPrevented) {
24016
+ if (Q.workCode = l.work.workCode, Q.panoIndex = l.panoIndex, T.longitude !== void 0 && (Q.longitude = T.longitude), T.latitude !== void 0 && (Q.latitude = T.latitude), T.fov !== void 0 && (Q.fov = T.fov), Q.distance = 0, Q.offset = l.position.clone(), e.state = Q, this.emit("gesture.tap", e), !e.defaultPrevented) {
24017
24017
  if (this.emit("pano.select", createEvent("pano.select", {
24018
24018
  prevPano: this.currentPano,
24019
24019
  state: Q,
24020
24020
  userAction: e.userAction,
24021
- options: b,
24021
+ options: T,
24022
24022
  progress: 0,
24023
24023
  error: null
24024
24024
  })), l && !l.active) {
@@ -24033,7 +24033,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
24033
24033
  prevPano: this.currentPano,
24034
24034
  progress: 0,
24035
24035
  state: Q,
24036
- options: b,
24036
+ options: T,
24037
24037
  error: null
24038
24038
  }));
24039
24039
  }
@@ -24120,16 +24120,16 @@ function isInsideCrossOriginIFrame() {
24120
24120
  }
24121
24121
  var updateEyeViewMatrices = /* @__PURE__ */ (function() {
24122
24122
  function n(r, o, s) {
24123
- var u = o ? o[0] : 0, l = o ? o[1] : 0, c = o ? o[2] : 0, f = o ? o[3] : 1, d = u + u, h = l + l, p = c + c, m = u * d, A = u * h, g = u * p, y = l * h, v = l * p, E = c * p, b = f * d, T = f * h, S = f * p;
24124
- return r[0] = 1 - (y + E), r[1] = A + S, r[2] = g - T, r[3] = 0, r[4] = A - S, r[5] = 1 - (m + E), r[6] = v + b, r[7] = 0, r[8] = g + T, r[9] = v - b, r[10] = 1 - (m + y), r[11] = 0, r[12] = 0, r[13] = 0, r[14] = 0, r[15] = 1, r;
24123
+ var u = o ? o[0] : 0, l = o ? o[1] : 0, c = o ? o[2] : 0, f = o ? o[3] : 1, d = u + u, h = l + l, p = c + c, m = u * d, A = u * h, g = u * p, y = l * h, v = l * p, E = c * p, T = f * d, b = f * h, S = f * p;
24124
+ return r[0] = 1 - (y + E), r[1] = A + S, r[2] = g - b, r[3] = 0, r[4] = A - S, r[5] = 1 - (m + E), r[6] = v + T, r[7] = 0, r[8] = g + b, r[9] = v - T, r[10] = 1 - (m + y), r[11] = 0, r[12] = 0, r[13] = 0, r[14] = 0, r[15] = 1, r;
24125
24125
  }
24126
24126
  function t(r, o, s) {
24127
- var u = s[0], l = s[1], c = s[2], f, d, h, p, m, A, g, y, v, E, b, T;
24128
- return o === r ? (r[12] = o[0] * u + o[4] * l + o[8] * c + o[12], r[13] = o[1] * u + o[5] * l + o[9] * c + o[13], r[14] = o[2] * u + o[6] * l + o[10] * c + o[14], r[15] = o[3] * u + o[7] * l + o[11] * c + o[15]) : (f = o[0], d = o[1], h = o[2], p = o[3], m = o[4], A = o[5], g = o[6], y = o[7], v = o[8], E = o[9], b = o[10], T = o[11], r[0] = f, r[1] = d, r[2] = h, r[3] = p, r[4] = m, r[5] = A, r[6] = g, r[7] = y, r[8] = v, r[9] = E, r[10] = b, r[11] = T, r[12] = f * u + m * l + v * c + o[12], r[13] = d * u + A * l + E * c + o[13], r[14] = h * u + g * l + b * c + o[14], r[15] = p * u + y * l + T * c + o[15]), r;
24127
+ var u = s[0], l = s[1], c = s[2], f, d, h, p, m, A, g, y, v, E, T, b;
24128
+ return o === r ? (r[12] = o[0] * u + o[4] * l + o[8] * c + o[12], r[13] = o[1] * u + o[5] * l + o[9] * c + o[13], r[14] = o[2] * u + o[6] * l + o[10] * c + o[14], r[15] = o[3] * u + o[7] * l + o[11] * c + o[15]) : (f = o[0], d = o[1], h = o[2], p = o[3], m = o[4], A = o[5], g = o[6], y = o[7], v = o[8], E = o[9], T = o[10], b = o[11], r[0] = f, r[1] = d, r[2] = h, r[3] = p, r[4] = m, r[5] = A, r[6] = g, r[7] = y, r[8] = v, r[9] = E, r[10] = T, r[11] = b, r[12] = f * u + m * l + v * c + o[12], r[13] = d * u + A * l + E * c + o[13], r[14] = h * u + g * l + T * c + o[14], r[15] = p * u + y * l + b * c + o[15]), r;
24129
24129
  }
24130
24130
  function e(r, o) {
24131
- var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], y = o[11], v = o[12], E = o[13], b = o[14], T = o[15], S = s * d - u * f, R = s * h - l * f, w = s * p - c * f, C = u * h - l * d, I = u * p - c * d, B = l * p - c * h, M = m * E - A * v, H = m * b - g * v, L = m * T - y * v, O = A * b - g * E, F = A * T - y * E, N = g * T - y * b, D = S * N - R * F + w * O + C * L - I * H + B * M;
24132
- return D ? (D = 1 / D, r[0] = (d * N - h * F + p * O) * D, r[1] = (l * F - u * N - c * O) * D, r[2] = (E * B - b * I + T * C) * D, r[3] = (g * I - A * B - y * C) * D, r[4] = (h * L - f * N - p * H) * D, r[5] = (s * N - l * L + c * H) * D, r[6] = (b * w - v * B - T * R) * D, r[7] = (m * B - g * w + y * R) * D, r[8] = (f * F - d * L + p * M) * D, r[9] = (u * L - s * F - c * M) * D, r[10] = (v * I - E * w + T * S) * D, r[11] = (A * w - m * I - y * S) * D, r[12] = (d * H - f * O - h * M) * D, r[13] = (s * O - u * H + l * M) * D, r[14] = (E * R - v * C - b * S) * D, r[15] = (m * C - A * R + g * S) * D, r) : null;
24131
+ var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], y = o[11], v = o[12], E = o[13], T = o[14], b = o[15], S = s * d - u * f, R = s * h - l * f, w = s * p - c * f, C = u * h - l * d, I = u * p - c * d, B = l * p - c * h, M = m * E - A * v, H = m * T - g * v, L = m * b - y * v, O = A * T - g * E, F = A * b - y * E, N = g * b - y * T, D = S * N - R * F + w * O + C * L - I * H + B * M;
24132
+ return D ? (D = 1 / D, r[0] = (d * N - h * F + p * O) * D, r[1] = (l * F - u * N - c * O) * D, r[2] = (E * B - T * I + b * C) * D, r[3] = (g * I - A * B - y * C) * D, r[4] = (h * L - f * N - p * H) * D, r[5] = (s * N - l * L + c * H) * D, r[6] = (T * w - v * B - b * R) * D, r[7] = (m * B - g * w + y * R) * D, r[8] = (f * F - d * L + p * M) * D, r[9] = (u * L - s * F - c * M) * D, r[10] = (v * I - E * w + b * S) * D, r[11] = (A * w - m * I - y * S) * D, r[12] = (d * H - f * O - h * M) * D, r[13] = (s * O - u * H + l * M) * D, r[14] = (E * R - v * C - T * S) * D, r[15] = (m * C - A * R + g * S) * D, r) : null;
24133
24133
  }
24134
24134
  return function(r, o, s) {
24135
24135
  n(r, o), s && t(r, r, s), e(r, r);
@@ -24937,7 +24937,7 @@ void main() {
24937
24937
  var o = this, s, u, l, c, f, d;
24938
24938
  if (!this.destroyed) {
24939
24939
  this.updateHelperElementSize(), this.userAction = !0, this.needsRender = !0, this.modelSceneNeedsRender = !0;
24940
- var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), y = g[0], v = g[1], E = this.panoResourceFromLocationMotionKeyframe(y), b = this.panoResourceFromLocationMotionKeyframe(v), T = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
24940
+ var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), y = g[0], v = g[1], E = this.panoResourceFromLocationMotionKeyframe(y), T = this.panoResourceFromLocationMotionKeyframe(v), b = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
24941
24941
  if (this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), h.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
24942
24942
  this.locationMotion.update(e);
24943
24943
  var w = this.locationMotion.getKeyFrameSegment(e), C = w[0], I = w[1], B = this.panoResourceFromLocationMotionKeyframe(C), M = this.panoResourceFromLocationMotionKeyframe(I), H = B.position, L = M.position, O = this.locationMotion.value.count - I.value.count + 1;
@@ -24976,7 +24976,7 @@ void main() {
24976
24976
  }
24977
24977
  this.currentPano = panoParse(M.panoId), this.emit("pano.moving", createEvent("pano.moving", {
24978
24978
  userAction: this.userAction,
24979
- prevPano: panoParse(T.panoId),
24979
+ prevPano: panoParse(b.panoId),
24980
24980
  state: __assign(__assign(__assign(__assign({}, panoParse(S.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), p),
24981
24981
  options: {},
24982
24982
  progress: this.locationMotion.progress,
@@ -24989,7 +24989,7 @@ void main() {
24989
24989
  userAction: !0,
24990
24990
  state: __assign(__assign(__assign({}, this.currentPano), { mode: this.mode }), clonePose(this.camera.pose))
24991
24991
  }))), this.works.getObserver(this.currentPano);
24992
- var te = this.works.getObserver(E.panoId), re = this.works.getObserver(b.panoId), ie = /* @__PURE__ */ new Map();
24992
+ var te = this.works.getObserver(E.panoId), re = this.works.getObserver(T.panoId), ie = /* @__PURE__ */ new Map();
24993
24993
  if (te)
24994
24994
  for (var ce = 0, ae = te.accessibleNodes; ce < ae.length; ce++) {
24995
24995
  var de = ae[ce], N = te.work.observers[de];
@@ -25038,7 +25038,7 @@ void main() {
25038
25038
  }
25039
25039
  {
25040
25040
  var O = (l = this.modelScene.parameter.progress) !== null && l !== void 0 ? l : 1, he = Math.round(O), ne = this.modelScene.parameter.pano0, se = this.modelScene.parameter.pano1, pe = he === 0 ? ne : se, N = void 0;
25041
- if (pe && (N = this.works.getObserver(pe.panoId), N || (N = this.panoPictureObserverMap.get(pe))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = O < 0.6 ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !N || !pe || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
25041
+ if (pe && (N = this.works.getObserver(pe.panoId), N || (N = this.panoPictureObserverMap.get(pe))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = O < (canUseNativeImageBitmap() ? 0.6 : 0.99) ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !N || !pe || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
25042
25042
  this.tiling.setObserver(null);
25043
25043
  var me = {
25044
25044
  renderer: this.renderer,
@@ -25081,7 +25081,7 @@ void main() {
25081
25081
  }
25082
25082
  this.panoVideo.object.position.copy(this.camera.position), this.panoVideo.updateTime(e);
25083
25083
  {
25084
- var Ie = b.effect, $e = this.modelScene.parameter, ne = $e.pano0, se = $e.pano1;
25084
+ var Ie = T.effect, $e = this.modelScene.parameter, ne = $e.pano0, se = $e.pano1;
25085
25085
  if (ne && se && ne !== se && Ie === "fly" && this.flyEffectUseDepthBuffer) {
25086
25086
  if (((f = this.modelScene.parameter.pano0Depth) === null || f === void 0 ? void 0 : f.panoId) !== ne.panoId || ((d = this.modelScene.parameter.pano1Depth) === null || d === void 0 ? void 0 : d.panoId) !== se.panoId) {
25087
25087
  var tt = 500, ke = 512;
@@ -25154,16 +25154,16 @@ void main() {
25154
25154
  }
25155
25155
  }
25156
25156
  }
25157
- var b = d.sort(function(C, I) {
25157
+ var T = d.sort(function(C, I) {
25158
25158
  return C.intersection.distance - I.intersection.distance;
25159
25159
  })[0];
25160
- b ? (f = b.intersection, this.activePanoMesh !== b.panoMesh && (this.activePanoMesh = b.panoMesh, this.activeTime = e), this.intersectMesh.position.copy(b.panoMesh.position), this.intersectMesh.lookAt(this.camera.position)) : (this.activePanoMesh = void 0, this.activeTime = void 0), f || (f = this.modelScene.intersectRaycaster(c)[0]);
25161
- var T = createEvent("intersect.update", {
25160
+ T ? (f = T.intersection, this.activePanoMesh !== T.panoMesh && (this.activePanoMesh = T.panoMesh, this.activeTime = e), this.intersectMesh.position.copy(T.panoMesh.position), this.intersectMesh.lookAt(this.camera.position)) : (this.activePanoMesh = void 0, this.activeTime = void 0), f || (f = this.modelScene.intersectRaycaster(c)[0]);
25161
+ var b = createEvent("intersect.update", {
25162
25162
  raycaster: c,
25163
25163
  intersection: f != null ? f : null,
25164
25164
  object: this.intersectMesh
25165
25165
  });
25166
- if (this.emit("intersect.update", T), T.defaultPrevented) {
25166
+ if (this.emit("intersect.update", b), b.defaultPrevented) {
25167
25167
  this.hideIntersectMesh();
25168
25168
  return;
25169
25169
  }
@@ -25171,10 +25171,10 @@ void main() {
25171
25171
  var S = f.face.normal, R = new THREE.Quaternion();
25172
25172
  R.setFromUnitVectors(new THREE.Vector3(0, 0, 1), S), this.intersectMesh.quaternion.copy(R);
25173
25173
  var w = f.point.clone();
25174
- this.intersectMesh.position.copy(w), b ? this.intersectMesh.visible = !1 : this.intersectMesh.visible = !0;
25174
+ this.intersectMesh.position.copy(w), T ? this.intersectMesh.visible = !1 : this.intersectMesh.visible = !0;
25175
25175
  } else
25176
25176
  this.intersectMesh.visible = !1;
25177
- return b == null ? void 0 : b.panoMesh;
25177
+ return T == null ? void 0 : T.panoMesh;
25178
25178
  }, t.prototype.onPanGesture = function() {
25179
25179
  }, t.prototype.onTapGesture = function() {
25180
25180
  }, t.prototype.onPinchGesture = function() {
@@ -25208,7 +25208,7 @@ void main() {
25208
25208
  } : {
25209
25209
  workCode: m.workCode,
25210
25210
  panoIndex: m.panoIndex
25211
- }, g = d.getObserver(A), y = clamp$1((u = p.fov) !== null && u !== void 0 ? u : !g || isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, E = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(y) : f.minLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(y) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : !g || isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, E, b), S = new THREE.Vector3();
25211
+ }, g = d.getObserver(A), y = clamp$1((u = p.fov) !== null && u !== void 0 ? u : !g || isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, E = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(y) : f.minLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(y) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : !g || isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, E, T), S = new THREE.Vector3();
25212
25212
  if (f.initial.state.offset)
25213
25213
  S.copy(f.initial.state.offset);
25214
25214
  else if (g)
@@ -25222,7 +25222,7 @@ void main() {
25222
25222
  panoIndex: A.panoIndex,
25223
25223
  mode: "Model",
25224
25224
  longitude: v,
25225
- latitude: T,
25225
+ latitude: b,
25226
25226
  fov: y,
25227
25227
  offset: S,
25228
25228
  distance: 0
@@ -25320,8 +25320,8 @@ void main() {
25320
25320
  this.cameraMotion.ended || (this.cameraMotion.update(e), s.longitude = this.cameraMotion.value.longitude, s.latitude = this.cameraMotion.value.latitude, s.fov = this.cameraMotion.value.fov), isEmptyObject(o) || this.modelScene.parameter.set(o), isEmptyObject(s) || this.setCamera(s);
25321
25321
  var v = this.works.getObserver(this.currentPano);
25322
25322
  if (this.intersectMesh && this.intersectMesh.parent && v && v.position.y - v.standingPosition.y > 10) {
25323
- var E = this.camera.position.distanceTo(this.intersectMesh.position), b = 2 * Math.tan(0.5 * this.camera.fov / 180 * Math.PI), T = E * b / 5;
25324
- this.intersectMesh.scale.setScalar(T);
25323
+ var E = this.camera.position.distanceTo(this.intersectMesh.position), T = 2 * Math.tan(0.5 * this.camera.fov / 180 * Math.PI), b = E * T / 5;
25324
+ this.intersectMesh.scale.setScalar(b);
25325
25325
  } else
25326
25326
  this.intersectMesh.scale.setScalar(1);
25327
25327
  }
@@ -25377,8 +25377,8 @@ void main() {
25377
25377
  var s = this, u, l, c;
25378
25378
  r === void 0 && (r = {}), this.userAction = o, this.stopMomentumMovement();
25379
25379
  for (var f = now(), d = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), h = d.distanceTo(e), p = this.locationMotion.getProgressVelocity(f), m = 0, A = 1; A < this.locationMotion.keyframes.length; A++) {
25380
- var g = this.locationMotion.keyframes[A - 1].value, y = g.x, v = g.y, E = g.z, b = this.locationMotion.keyframes[A].value, T = b.x, S = b.y, R = b.z;
25381
- m += Math.sqrt(Math.pow(T - y, 2) + Math.pow(S - v, 2) + Math.pow(R - E, 2));
25380
+ var g = this.locationMotion.keyframes[A - 1].value, y = g.x, v = g.y, E = g.z, T = this.locationMotion.keyframes[A].value, b = T.x, S = T.y, R = T.z;
25381
+ m += Math.sqrt(Math.pow(b - y, 2) + Math.pow(S - v, 2) + Math.pow(R - E, 2));
25382
25382
  }
25383
25383
  for (var w = h === 0 ? 0 : p * m / h, C = this.calculateMovingDuration(r.duration, h), I = {
25384
25384
  x: e.x,
@@ -25465,14 +25465,14 @@ void main() {
25465
25465
  }
25466
25466
  }
25467
25467
  if (o) {
25468
- for (var f = new THREE.Vector3().copy(o.point).add(HUMAN_EYE_POSITION), d = [], h = function(T) {
25468
+ for (var f = new THREE.Vector3().copy(o.point).add(HUMAN_EYE_POSITION), d = [], h = function(b) {
25469
25469
  var S = p.modelScene.models.find(function(I) {
25470
- return I.work === T;
25470
+ return I.work === b;
25471
25471
  });
25472
- if (!S || S.visible === !1 || T.observers.length <= 0)
25472
+ if (!S || S.visible === !1 || b.observers.length <= 0)
25473
25473
  return "continue";
25474
- if (scratchObserverBox$1.copy(T.observerBox).expandByScalar(10).applyMatrix4(T.transform), scratchObserverBox$1.containsPoint(f))
25475
- for (var R = 0, w = T.observers; R < w.length; R++) {
25474
+ if (scratchObserverBox$1.copy(b.observerBox).expandByScalar(10).applyMatrix4(b.transform), scratchObserverBox$1.containsPoint(f))
25475
+ for (var R = 0, w = b.observers; R < w.length; R++) {
25476
25476
  var C = w[R];
25477
25477
  d.push(C);
25478
25478
  }
@@ -25480,12 +25480,12 @@ void main() {
25480
25480
  var g = A[m];
25481
25481
  h(g);
25482
25482
  }
25483
- var y = arrayMin(d, function(T) {
25484
- return scratchVector3$2.copy(T.position).applyMatrix4(T.work.transform).distanceTo(f);
25483
+ var y = arrayMin(d, function(b) {
25484
+ return scratchVector3$2.copy(b.position).applyMatrix4(b.work.transform).distanceTo(f);
25485
25485
  }, !0), v = y[0], E = y[1];
25486
25486
  if (v && E < 5) {
25487
- var b = scratchVector3$2.copy(v.position).applyMatrix4(v.work.transform);
25488
- f.y = b.y;
25487
+ var T = scratchVector3$2.copy(v.position).applyMatrix4(v.work.transform);
25488
+ f.y = T.y;
25489
25489
  }
25490
25490
  e.state.offset.copy(f), e.state.distance = 0, this.emit("gesture.tap", e), e.defaultPrevented || this.moveToPosition(f, {}, !0);
25491
25491
  } else
@@ -25538,14 +25538,14 @@ void main() {
25538
25538
  } : {
25539
25539
  workCode: g.workCode,
25540
25540
  panoIndex: g.panoIndex
25541
- }, v = (u = A.fov) !== null && u !== void 0 ? u : 60, E = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(v) : d.minLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(v) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((l = A.latitude) !== null && l !== void 0 ? l : isThirdPersonMode(g.mode) ? g.latitude : d.defaultLatitude, E, b), S = t.distanceFromModel(d.modelScene, v, d.camera.aspect), R = new THREE.Vector3(), w = (c = A.distance) !== null && c !== void 0 ? c : Math.min(d.defaultDistance, S), C = (f = A.longitude) !== null && f !== void 0 ? f : isThirdPersonMode(g.mode) ? g.longitude : d.defaultLongitude;
25541
+ }, v = (u = A.fov) !== null && u !== void 0 ? u : 60, E = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(v) : d.minLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(v) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((l = A.latitude) !== null && l !== void 0 ? l : isThirdPersonMode(g.mode) ? g.latitude : d.defaultLatitude, E, T), S = t.distanceFromModel(d.modelScene, v, d.camera.aspect), R = new THREE.Vector3(), w = (c = A.distance) !== null && c !== void 0 ? c : Math.min(d.defaultDistance, S), C = (f = A.longitude) !== null && f !== void 0 ? f : isThirdPersonMode(g.mode) ? g.longitude : d.defaultLongitude;
25542
25542
  if (A.offset)
25543
25543
  R.copy(A.offset);
25544
25544
  else {
25545
25545
  var I = h.getObserver(y);
25546
25546
  d.defaultDistance < S && I ? (R.copy(I.position).applyMatrix4(I.work.transform), A.longitude === void 0 && (C = g.longitude)) : (p.boundingBox.getCenter(R), w = S);
25547
25547
  }
25548
- return __assign(__assign({}, y), { mode: "Mapview", longitude: C, latitude: T, fov: v, offset: R, distance: w });
25548
+ return __assign(__assign({}, y), { mode: "Mapview", longitude: C, latitude: b, fov: v, offset: R, distance: w });
25549
25549
  }, t.prototype.updateConfiguration = function(e) {
25550
25550
  var r = n.prototype.updateConfiguration.call(this, e);
25551
25551
  if (r === !1)
@@ -25728,10 +25728,10 @@ void main() {
25728
25728
  s = Math.max(s, 1);
25729
25729
  for (var l = __assign({}, o), c = { longitude: 0, latitude: 0, x: 0, y: 0, z: 0 }, f = 0; f < s; f++)
25730
25730
  l.longitude *= 0.996, l.latitude *= 0.996 * 0.998, l.x *= 0.99, l.y *= 0.99, l.z *= 0.99, c.longitude += l.longitude, c.latitude += l.latitude, c.x += l.x, c.y += l.y, c.z += l.z;
25731
- var d = this.cameraMotion.value.fov, h = formatRad$1(this.cameraMotion.value.longitude + c.longitude), p = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(d) : this.minLatitude, -Math.PI / 2, Math.PI / 2), m = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(d) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), A = clamp$1(this.cameraMotion.value.latitude + c.latitude, p, m), g = new THREE.Vector3(this.locationMotion.value.x + c.x, this.locationMotion.value.y + c.y, this.locationMotion.value.z + c.z), y = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: h, latitude: A, offset: g, fov: d, distance: this.locationMotion.value.distance }), v = e.state.offset.clone().sub(coordinatesToVector(e.state).setLength(y.distance)), E = !(Math.abs(l.longitude) > 1e-4 || Math.abs(l.latitude) > 1e-4 || Math.abs(l.x) > 1e-4 || Math.abs(l.y) > 1e-4 || Math.abs(l.z) > 1e-4), b = this.cameraFence ? this.cameraFence.containsPoint(v) : !0;
25732
- b === !1 && (E = !0);
25733
- var T = createEvent("gesture.momentum", __assign(__assign({}, e), { isFirst: r, isFinal: E, state: y }));
25734
- if (this.inMomentumMovement.event = T, this.emit("gesture.momentum", T), e.defaultPrevented) {
25731
+ var d = this.cameraMotion.value.fov, h = formatRad$1(this.cameraMotion.value.longitude + c.longitude), p = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(d) : this.minLatitude, -Math.PI / 2, Math.PI / 2), m = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(d) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), A = clamp$1(this.cameraMotion.value.latitude + c.latitude, p, m), g = new THREE.Vector3(this.locationMotion.value.x + c.x, this.locationMotion.value.y + c.y, this.locationMotion.value.z + c.z), y = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: h, latitude: A, offset: g, fov: d, distance: this.locationMotion.value.distance }), v = e.state.offset.clone().sub(coordinatesToVector(e.state).setLength(y.distance)), E = !(Math.abs(l.longitude) > 1e-4 || Math.abs(l.latitude) > 1e-4 || Math.abs(l.x) > 1e-4 || Math.abs(l.y) > 1e-4 || Math.abs(l.z) > 1e-4), T = this.cameraFence ? this.cameraFence.containsPoint(v) : !0;
25732
+ T === !1 && (E = !0);
25733
+ var b = createEvent("gesture.momentum", __assign(__assign({}, e), { isFirst: r, isFinal: E, state: y }));
25734
+ if (this.inMomentumMovement.event = b, this.emit("gesture.momentum", b), e.defaultPrevented) {
25735
25735
  this.inMomentumMovement = null;
25736
25736
  return;
25737
25737
  }
@@ -25815,9 +25815,9 @@ void main() {
25815
25815
  var y = {
25816
25816
  x: e.center.x - o.x,
25817
25817
  y: e.center.y - o.y
25818
- }, v = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), E = coordinatesToVector(this.cameraMotion.value).setLength(this.locationMotion.value.distance).add(v), b = new THREE.Vector3().copy(E).sub(o.target).length();
25819
- b *= Math.tan(this.camera.pose.fov / 2 * Math.PI / 180);
25820
- var T = this.renderer.getSize(new THREE.Vector2()), S = 2 * y.x * b / T.y, R = 2 * y.y * b / T.y, w = new THREE.Vector3();
25818
+ }, v = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), E = coordinatesToVector(this.cameraMotion.value).setLength(this.locationMotion.value.distance).add(v), T = new THREE.Vector3().copy(E).sub(o.target).length();
25819
+ T *= Math.tan(this.camera.pose.fov / 2 * Math.PI / 180);
25820
+ var b = this.renderer.getSize(new THREE.Vector2()), S = 2 * y.x * T / b.y, R = 2 * y.y * T / b.y, w = new THREE.Vector3();
25821
25821
  w.setFromMatrixColumn(this.camera.matrix, 0), w.multiplyScalar(-S), v.add(w), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? w.setFromMatrixColumn(this.camera.matrix, 1) : (w.setFromMatrixColumn(this.camera.matrix, 0), w.crossVectors(this.camera.up, w)), w.multiplyScalar(R), v.add(w);
25822
25822
  var C = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude, fov: this.camera.pose.fov, offset: v, distance: this.camera.pose.distance });
25823
25823
  if (e.state = C, this.emit("gesture.pan", e), e.defaultPrevented)
@@ -25832,7 +25832,7 @@ void main() {
25832
25832
  y: C.offset.y,
25833
25833
  z: C.offset.z
25834
25834
  }, 0).catch(noop)), e.isFinal) {
25835
- var I = this.renderer.getSize(new THREE.Vector2()), B = 2 * e.velocityX * b / I.y, M = 2 * e.velocityY * b / I.y, H = new THREE.Vector3(), L = new THREE.Vector3();
25835
+ var I = this.renderer.getSize(new THREE.Vector2()), B = 2 * e.velocityX * T / I.y, M = 2 * e.velocityY * T / I.y, H = new THREE.Vector3(), L = new THREE.Vector3();
25836
25836
  H.setFromMatrixColumn(this.camera.matrix, 0), H.multiplyScalar(-B), L.add(H), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? H.setFromMatrixColumn(this.camera.matrix, 1) : (H.setFromMatrixColumn(this.camera.matrix, 0), H.crossVectors(this.camera.up, H)), H.multiplyScalar(M), L.add(H), this.inMomentumMovement = {
25837
25837
  uuid: createUuid()
25838
25838
  }, this.requestMomentumMovement(e, !0, { longitude: 0, latitude: 0, x: L.x, y: L.y, z: L.z }, 0);
@@ -26005,20 +26005,20 @@ void main() {
26005
26005
  viaAjax: !0,
26006
26006
  fetcher: getFetcher(u.work)
26007
26007
  }, void 0, void 0, void 0, this.renderer).then(function(E) {
26008
- var b, T, S = E.body;
26008
+ var T, b, S = E.body;
26009
26009
  if (r.destroyed || r.pendingTextureId !== f) {
26010
26010
  S.dispose();
26011
26011
  return;
26012
26012
  }
26013
26013
  r.pendingTextureId = null, S.name = g;
26014
- var R = Array.isArray(S.image) ? S.image[0] : S.image, w = (b = R == null ? void 0 : R.width) !== null && b !== void 0 ? b : 2048, C = {
26014
+ var R = Array.isArray(S.image) ? S.image[0] : S.image, w = (T = R == null ? void 0 : R.width) !== null && T !== void 0 ? T : 2048, C = {
26015
26015
  panoId: h,
26016
26016
  map: S,
26017
26017
  mapSize: w,
26018
26018
  matrix: u.matrix.clone().premultiply(u.work.transform),
26019
26019
  zoom: 1
26020
26020
  };
26021
- y.pano0 && y.pano0.map.dispose(), y.pano1 && y.pano1.map !== ((T = y.pano0) === null || T === void 0 ? void 0 : T.map) && y.pano1.map.dispose(), y.set({ pano0: C, pano1: C }), r.emit("pano.request", createEvent("pano.request", {
26021
+ y.pano0 && y.pano0.map.dispose(), y.pano1 && y.pano1.map !== ((b = y.pano0) === null || b === void 0 ? void 0 : b.map) && y.pano1.map.dispose(), y.set({ pano0: C, pano1: C }), r.emit("pano.request", createEvent("pano.request", {
26022
26022
  userAction: !0,
26023
26023
  prevPano: r.currentPano,
26024
26024
  progress: 0,
@@ -26085,12 +26085,12 @@ var _moveEvent = { type: "move" }, XRController = (
26085
26085
  var g = f.joints[p.jointName];
26086
26086
  m !== null && (g.matrix.fromArray(m.transform.matrix), g.matrix.decompose(g.position, g.rotation, g.scale), g.jointRadius = m.radius), g.visible = m !== null;
26087
26087
  }
26088
- var y = f.joints["index-finger-tip"], v = f.joints["thumb-tip"], E = y.position.distanceTo(v.position), b = 0.02, T = 5e-3;
26089
- f.inputState.pinching && E > b + T ? (f.inputState.pinching = !1, this.dispatchEvent({
26088
+ var y = f.joints["index-finger-tip"], v = f.joints["thumb-tip"], E = y.position.distanceTo(v.position), T = 0.02, b = 5e-3;
26089
+ f.inputState.pinching && E > T + b ? (f.inputState.pinching = !1, this.dispatchEvent({
26090
26090
  type: "pinchend",
26091
26091
  handedness: t.handedness,
26092
26092
  target: this
26093
- })) : !f.inputState.pinching && E <= b - T && (f.inputState.pinching = !0, this.dispatchEvent({
26093
+ })) : !f.inputState.pinching && E <= T - b && (f.inputState.pinching = !0, this.dispatchEvent({
26094
26094
  type: "pinchstart",
26095
26095
  handedness: t.handedness,
26096
26096
  target: this
@@ -26150,8 +26150,8 @@ var _moveEvent = { type: "move" }, XRController = (
26150
26150
  this.cameraLPos.setFromMatrixPosition(e.matrixWorld), this.cameraRPos.setFromMatrixPosition(r.matrixWorld);
26151
26151
  var o = this.cameraLPos.distanceTo(this.cameraRPos), s = e.projectionMatrix.elements, u = r.projectionMatrix.elements, l = s[14] / (s[10] - 1), c = s[14] / (s[10] + 1), f = (s[9] + 1) / s[5], d = (s[9] - 1) / s[5], h = (s[8] - 1) / s[0], p = (u[8] + 1) / u[0], m = l * h, A = l * p, g = o / (-h + p), y = g * -h;
26152
26152
  e.matrixWorld.decompose(t.position, t.quaternion, t.scale), t.translateX(y), t.translateZ(g), t.matrixWorld.compose(t.position, t.quaternion, t.scale), t.matrixWorldInverse.getInverse(t.matrixWorld);
26153
- var v = l + g, E = c + g, b = m - y, T = A + (o - y), S = f * c / E * v, R = d * c / E * v;
26154
- t.projectionMatrix.makePerspective(b, T, S, R, v, E);
26153
+ var v = l + g, E = c + g, T = m - y, b = A + (o - y), S = f * c / E * v, R = d * c / E * v;
26154
+ t.projectionMatrix.makePerspective(T, b, S, R, v, E);
26155
26155
  }, n.prototype.getCamera = function(t) {
26156
26156
  this.cameraVR.near = this.cameraR.near = this.cameraL.near = t.near, this.cameraVR.far = this.cameraR.far = this.cameraL.far = t.far, this.session && (this.currentDepthNear !== this.cameraVR.near || this.currentDepthFar !== this.cameraVR.far) && (this.session.updateRenderState({
26157
26157
  depthNear: this.cameraVR.near,
@@ -26611,20 +26611,20 @@ var LineSegments2 = (
26611
26611
  return e.setAttribute("instanceDistanceStart", new THREE.InterleavedBufferAttribute(h, 1, 0)), e.setAttribute("instanceDistanceEnd", new THREE.InterleavedBufferAttribute(h, 1, 1)), this;
26612
26612
  }, t.prototype.raycast = function(e, r) {
26613
26613
  e.camera === null && console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');
26614
- var o = e.ray, s = e.camera, u = s.projectionMatrix, l = this.geometry, c = this.material, f = c.resolution, d = c.linewidth, h = l.attributes.instanceStart, p = l.attributes.instanceEnd, m = new THREE.Vector4(), A = new THREE.Vector4(), g = new THREE.Vector4(), y = new THREE.Vector3(), v = new THREE.Matrix4(), E = new THREE.Line3(), b = new THREE.Vector3();
26614
+ var o = e.ray, s = e.camera, u = s.projectionMatrix, l = this.geometry, c = this.material, f = c.resolution, d = c.linewidth, h = l.attributes.instanceStart, p = l.attributes.instanceEnd, m = new THREE.Vector4(), A = new THREE.Vector4(), g = new THREE.Vector4(), y = new THREE.Vector3(), v = new THREE.Matrix4(), E = new THREE.Line3(), T = new THREE.Vector3();
26615
26615
  o.at(1, g), g.w = 1, g.applyMatrix4(s.matrixWorldInverse), g.applyMatrix4(u), g.multiplyScalar(1 / g.w), g.x *= f.x / 2, g.y *= f.y / 2, g.z = 0, y.copy(g);
26616
- var T = this.matrixWorld;
26617
- v.multiplyMatrices(s.matrixWorldInverse, T);
26616
+ var b = this.matrixWorld;
26617
+ v.multiplyMatrices(s.matrixWorldInverse, b);
26618
26618
  for (var S = 0, R = h.count; S < R; S++) {
26619
26619
  m.fromBufferAttribute(h, S), A.fromBufferAttribute(p, S), m.w = 1, A.w = 1, m.applyMatrix4(v), A.applyMatrix4(v), m.applyMatrix4(u), A.applyMatrix4(u), m.multiplyScalar(1 / m.w), A.multiplyScalar(1 / A.w);
26620
26620
  var w = m.z < -1 && A.z < -1, C = m.z > 1 && A.z > 1;
26621
26621
  if (!(w || C)) {
26622
26622
  m.x *= f.x / 2, m.y *= f.y / 2, A.x *= f.x / 2, A.y *= f.y / 2, E.start.copy(m), E.start.z = 0, E.end.copy(A), E.end.z = 0;
26623
26623
  var I = E.closestPointToPointParameter(y, !0);
26624
- E.at(I, b);
26625
- var B = THREE.MathUtils.lerp(m.z, A.z, I), M = B >= -1 && B <= 1, H = y.distanceTo(b) < d * 0.5;
26624
+ E.at(I, T);
26625
+ var B = THREE.MathUtils.lerp(m.z, A.z, I), M = B >= -1 && B <= 1, H = y.distanceTo(T) < d * 0.5;
26626
26626
  if (M && H) {
26627
- E.start.fromBufferAttribute(h, S), E.end.fromBufferAttribute(p, S), E.start.applyMatrix4(T), E.end.applyMatrix4(T);
26627
+ E.start.fromBufferAttribute(h, S), E.end.fromBufferAttribute(p, S), E.start.applyMatrix4(b), E.end.applyMatrix4(b);
26628
26628
  var L = new THREE.Vector3(), O = new THREE.Vector3();
26629
26629
  o.distanceSqToSegment(E.start, E.end, O, L), r.push({
26630
26630
  point: O,
@@ -26707,7 +26707,7 @@ var circleImageURL = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYA
26707
26707
  }
26708
26708
  return Object.defineProperty(t, "version", {
26709
26709
  get: function() {
26710
- return "6.6.8";
26710
+ return "6.6.10";
26711
26711
  },
26712
26712
  enumerable: !1,
26713
26713
  configurable: !0
@@ -27214,15 +27214,15 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27214
27214
  pano: e
27215
27215
  }));
27216
27216
  }
27217
- var v = this.modelScene.parameter.resolveValue(), E = v.pano0, b = v.pano1, T;
27218
- if ((E == null ? void 0 : E.map.name) === g ? T = E : (b == null ? void 0 : b.map.name) === g && (T = b), T) {
27217
+ var v = this.modelScene.parameter.resolveValue(), E = v.pano0, T = v.pano1, b;
27218
+ if ((E == null ? void 0 : E.map.name) === g ? b = E : (T == null ? void 0 : T.map.name) === g && (b = T), b) {
27219
27219
  var S = {
27220
27220
  panoId: f,
27221
27221
  effect: c,
27222
27222
  leftPanoPicture: {
27223
- panoId: T.panoId,
27224
- map: T.map,
27225
- mapSize: T.mapSize,
27223
+ panoId: b.panoId,
27224
+ map: b.map,
27225
+ mapSize: b.mapSize,
27226
27226
  matrix: d.matrix.clone().premultiply(d.work.transform),
27227
27227
  zoom: 1
27228
27228
  },
@@ -27318,26 +27318,26 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27318
27318
  o === void 0 && (o = {});
27319
27319
  var y = now(), v = createUuid();
27320
27320
  this.panoResources[v] = r;
27321
- var E = 1, b, T, S;
27321
+ var E = 1, T, b, S;
27322
27322
  if (this.locationMotion.ended) {
27323
27323
  var R = this.locationMotion.getKeyFrameSegment(y);
27324
27324
  R[0];
27325
27325
  var w = R[1], C = this.locationMotion.value, I = this.panoResourceFromLocationMotionKeyframe(w).position, B = r.position;
27326
- b = Math.max(I.distanceTo(B), E), T = [
27326
+ T = Math.max(I.distanceTo(B), E), b = [
27327
27327
  { key: w.key, progress: 0, value: __assign(__assign({}, C), { count: 0 }) },
27328
27328
  { key: v, progress: 1, value: { distance: 0, count: 1 } }
27329
27329
  ], S = 0;
27330
27330
  } else {
27331
27331
  var M = this.locationMotion.getKeyFrameSegment(y), H = M[0], w = M[1], C = this.locationMotion.value, L = this.panoResourceFromLocationMotionKeyframe(H).position, I = this.panoResourceFromLocationMotionKeyframe(w).position, B = r.position, O = w.value.count - C.count, F = Math.max(L.distanceTo(I), E) * O, N = Math.max(I.distanceTo(B), E);
27332
- b = F + N, T = [
27332
+ T = F + N, b = [
27333
27333
  { key: H.key, progress: 0, value: __assign({}, C) },
27334
- { key: w.key, progress: F / b, value: w.value },
27334
+ { key: w.key, progress: F / T, value: w.value },
27335
27335
  { key: v, progress: 1, value: { count: w.value.count + 1, distance: 0 } }
27336
27336
  ];
27337
- var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), q = this.locationMotionKeyframesLength(T);
27337
+ var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), q = this.locationMotionKeyframesLength(b);
27338
27338
  S = this.locationMotion.getProgressVelocity(y) * D / q;
27339
27339
  }
27340
- var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), Q = {
27340
+ var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), Q = {
27341
27341
  longitude: o.longitude,
27342
27342
  latitude: o.latitude,
27343
27343
  fov: o.fov
@@ -27364,8 +27364,8 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27364
27364
  W.lookAt(G);
27365
27365
  var Z = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion), Y = new THREE.Matrix4().getInverse(X).premultiply(Z), K = this.cameraMotion.value.fov, ee = (h = Q.fov) !== null && h !== void 0 ? h : this.cameraMotion.value.fov, te = 1;
27366
27366
  r.effect === "zoomin" ? te = 1.5 : r.effect === "zoomout" && (te = 0.4);
27367
- for (var re = ee * te, ie = 0; ie < T.length - 1; ie++) {
27368
- var ce = T[ie].key;
27367
+ for (var re = ee * te, ie = 0; ie < b.length - 1; ie++) {
27368
+ var ce = b[ie].key;
27369
27369
  if (ce) {
27370
27370
  var ae = this.panoResources[ce];
27371
27371
  ae && (ae.fixCameraTransform.copy(Y), ae.leftPanoPicture && (ae.leftPanoPicture.zoom = Math.tan(re / 2 / 180 * Math.PI) / Math.tan(K / 2 / 180 * Math.PI)));
@@ -27398,7 +27398,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27398
27398
  }
27399
27399
  ], z).catch(noop);
27400
27400
  }
27401
- var de = this.locationMotion.setKeyframes(T, z, S);
27401
+ var de = this.locationMotion.setKeyframes(b, z, S);
27402
27402
  de.then(
27403
27403
  // resolve
27404
27404
  // 动画结束
@@ -27497,10 +27497,10 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27497
27497
  var E = panoStringify({
27498
27498
  panoIndex: s.panoIndex,
27499
27499
  workCode: s.work.workCode
27500
- }), b = this.panoMeshes.get(E);
27501
- b && (b.setDisabled(!1), b.setLoading(!0));
27500
+ }), T = this.panoMeshes.get(E);
27501
+ T && (T.setDisabled(!1), T.setLoading(!0));
27502
27502
  }
27503
- var T = {
27503
+ var b = {
27504
27504
  workCode: s.work.workCode,
27505
27505
  panoIndex: s.panoIndex,
27506
27506
  mode: this.mode,
@@ -27512,7 +27512,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27512
27512
  };
27513
27513
  return this.emit("pano.select", createEvent("pano.select", {
27514
27514
  prevPano: this.currentPano,
27515
- state: T,
27515
+ state: b,
27516
27516
  userAction: !0,
27517
27517
  options: {},
27518
27518
  progress: 0,
@@ -27521,7 +27521,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27521
27521
  userAction: !0,
27522
27522
  prevPano: this.currentPano,
27523
27523
  progress: 0,
27524
- state: T,
27524
+ state: b,
27525
27525
  options: {},
27526
27526
  error: null
27527
27527
  })), {
@@ -27540,7 +27540,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27540
27540
  for (var o = this, s, u, l, c, f, d, h, p, m, A = [], g = 2; g < arguments.length; g++)
27541
27541
  A[g - 2] = arguments[g];
27542
27542
  this.userAction = !0;
27543
- var y = {}, v = {}, E = this.locationMotion.keyframes[0], b = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], T = this.locationMotion.getKeyFrameSegment(e), S = T[0], R = T[1], w = this.panoResourceFromLocationMotionKeyframe(S), C = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(E), B = this.panoResourceFromLocationMotionKeyframe(b), M = !1;
27543
+ var y = {}, v = {}, E = this.locationMotion.keyframes[0], T = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], b = this.locationMotion.getKeyFrameSegment(e), S = b[0], R = b[1], w = this.panoResourceFromLocationMotionKeyframe(S), C = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(E), B = this.panoResourceFromLocationMotionKeyframe(T), M = !1;
27544
27544
  if (this.cameraMotion.ended === !1 && (this.cameraMotion.update(e), v.fov = this.cameraMotion.value.fov), this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), y.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
27545
27545
  this.locationMotion.update(e);
27546
27546
  var H = this.locationMotion.getKeyFrameSegment(e);
@@ -27768,7 +27768,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27768
27768
  }
27769
27769
  {
27770
27770
  var N = (d = this.modelScene.parameter.progress) !== null && d !== void 0 ? d : 1, Ht = Math.round(N), it = this.modelScene.parameter.pano0, ft = this.modelScene.parameter.pano1, Tt = Ht === 0 ? it : ft, q = void 0;
27771
- if (Tt && (q = this.works.getObserver(Tt.panoId), q || (q = this.panoPictureObserverMap.get(Tt))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = N < 0.6 ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !q || !Tt || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
27771
+ if (Tt && (q = this.works.getObserver(Tt.panoId), q || (q = this.panoPictureObserverMap.get(Tt))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = N < (canUseNativeImageBitmap() ? 0.6 : 0.99) ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !q || !Tt || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
27772
27772
  this.tiling.setObserver(null);
27773
27773
  var It = {
27774
27774
  renderer: this.renderer,
@@ -29013,31 +29013,31 @@ void main() {
29013
29013
  set: function(O) {
29014
29014
  }
29015
29015
  }), g.videoTexture = new THREE.VideoTexture(e.videoInstance || generateDefaultVideoElement());
29016
- var b = initLights();
29017
- g.scene.add(b);
29018
- var T = new THREE.Group();
29019
- defineProperty(T, "children", {
29016
+ var T = initLights();
29017
+ g.scene.add(T);
29018
+ var b = new THREE.Group();
29019
+ defineProperty(b, "children", {
29020
29020
  get: function() {
29021
- return b.children;
29021
+ return T.children;
29022
29022
  },
29023
29023
  set: function(O) {
29024
- b.children = O;
29024
+ T.children = O;
29025
29025
  }
29026
- }), defineProperty(T, "visible", {
29026
+ }), defineProperty(b, "visible", {
29027
29027
  get: function() {
29028
- return b.visible;
29028
+ return T.visible;
29029
29029
  },
29030
29030
  set: function(O) {
29031
- b.visible = O;
29031
+ T.visible = O;
29032
29032
  }
29033
- }), defineProperty(T, "name", {
29033
+ }), defineProperty(b, "name", {
29034
29034
  get: function() {
29035
- return b.name;
29035
+ return T.name;
29036
29036
  },
29037
29037
  set: function(O) {
29038
- b.name = O;
29038
+ T.name = O;
29039
29039
  }
29040
- }), g.modelScene.add(T), g.state = {
29040
+ }), g.modelScene.add(b), g.state = {
29041
29041
  mode: g.currentMode,
29042
29042
  workCode: g.pano.workCode,
29043
29043
  panoIndex: g.pano.panoIndex,
@@ -29075,7 +29075,7 @@ void main() {
29075
29075
  }
29076
29076
  return Object.defineProperty(t, "version", {
29077
29077
  get: function() {
29078
- return "6.6.8";
29078
+ return "6.6.10";
29079
29079
  },
29080
29080
  enumerable: !1,
29081
29081
  configurable: !0
@@ -29298,8 +29298,8 @@ void main() {
29298
29298
  typeof o == "number" ? v.duration = o : typeof o == "object" && Object.assign(v, o), this.works === emptyWorks && (v.duration === void 0 && (v.duration = 0), v.effect === void 0 && (v.effect = "instant"));
29299
29299
  var E = [];
29300
29300
  if (Array.isArray(e))
29301
- for (var b = 0, T = e; b < T.length; b++) {
29302
- var S = T[b];
29301
+ for (var T = 0, b = e; T < b.length; T++) {
29302
+ var S = b[T];
29303
29303
  S instanceof Work ? E.push(S) : typeof S != "string" && "work" in S ? E.push(parseWork(S.work, S)) : E.push(parseWork(S));
29304
29304
  }
29305
29305
  else
@@ -29534,8 +29534,8 @@ void main() {
29534
29534
  return;
29535
29535
  }
29536
29536
  (e === t.Mode.Floorplan || e === t.Mode.Topview || e === t.Mode.Mapview || e === t.Mode.Model) && (l.modelScene.loaded || (A = 0));
29537
- var E = l.controller, b = l.currentMode, T = function() {
29538
- if (l.controller && l.controller.stopMomentumMovement(), l.controller && u === !1 && b === e)
29537
+ var E = l.controller, T = l.currentMode, b = function() {
29538
+ if (l.controller && l.controller.stopMomentumMovement(), l.controller && u === !1 && T === e)
29539
29539
  e === t.Mode.Panorama || e === t.Mode.Model || e === t.Mode.VRPanorama || e === t.Mode.XRPanorama ? !panoEqual(l.pano, y) && "moveToPano" in l.controller && typeof l.controller.moveToPano == "function" ? l.controller.moveToPano(y, __assign({ duration: A }, r), s) : l.controller.updateCamera(r, A, s).catch(noop) : (panoEqual(l.pano, y) || (l.pano = y), l.controller.updateCamera(r, A, s).catch(noop));
29540
29540
  else {
29541
29541
  var R = __assign(__assign({}, r), y), w = __assign(__assign({ initial: {
@@ -29565,7 +29565,7 @@ void main() {
29565
29565
  };
29566
29566
  if (e === t.Mode.VRPanorama)
29567
29567
  l.requestFullscreen(), requestDeviceOrientationPermission().then(function() {
29568
- return T();
29568
+ return b();
29569
29569
  }).catch(function(R) {
29570
29570
  var w = R instanceof Error ? R : new Error(String(R));
29571
29571
  l.exitFullscreen(), l.throwError(w), f(w);
@@ -29573,44 +29573,44 @@ void main() {
29573
29573
  else if (e === t.Mode.XRPanorama) {
29574
29574
  var S = AnimationFrameLoop.shared.getContext();
29575
29575
  S ? S.end() : requestXRSessionPermission().then(function(R) {
29576
- AnimationFrameLoop.shared.setContext(R), T();
29576
+ AnimationFrameLoop.shared.setContext(R), b();
29577
29577
  }).catch(function(R) {
29578
29578
  var w = R instanceof Error ? R : new Error(String(R));
29579
29579
  l.throwError(w), f(w);
29580
29580
  });
29581
29581
  } else
29582
- T();
29582
+ b();
29583
29583
  });
29584
29584
  }, t.prototype.getPixels = function(e, r, o, s, u, l, c) {
29585
29585
  if (!this.renderer)
29586
29586
  throw new Error("renderer is not initialized.");
29587
- var f = this.renderer.getPixelRatio(), d = this.renderer.getRenderTarget(), h = this.renderer.getSize(new THREE.Vector2()), p = 0, m = 0, A = 1, g = 1, y, v, E, b, T;
29588
- typeof e == "number" ? (p = e, typeof r == "number" && (m = r), typeof o == "number" && (A = o), typeof s == "number" && (g = s), y = u, v = l, T = c) : (p = e.x, m = e.y, A = e.width, g = e.height, y = e.pixelRatio, v = e.flipY, E = e.helperVisible, b = e.skipPanorama, T = e.buffer), p = Math.ceil(p), m = Math.ceil(m), A = Math.ceil(A), g = Math.ceil(g), y = Math.ceil(y != null ? y : f), v = v != null ? v : !1;
29587
+ var f = this.renderer.getPixelRatio(), d = this.renderer.getRenderTarget(), h = this.renderer.getSize(new THREE.Vector2()), p = 0, m = 0, A = 1, g = 1, y, v, E, T, b;
29588
+ typeof e == "number" ? (p = e, typeof r == "number" && (m = r), typeof o == "number" && (A = o), typeof s == "number" && (g = s), y = u, v = l, b = c) : (p = e.x, m = e.y, A = e.width, g = e.height, y = e.pixelRatio, v = e.flipY, E = e.helperVisible, T = e.skipPanorama, b = e.buffer), p = Math.ceil(p), m = Math.ceil(m), A = Math.ceil(A), g = Math.ceil(g), y = Math.ceil(y != null ? y : f), v = v != null ? v : !1;
29589
29589
  var S = this.helperVisible, R = this.modelScene.parameter.modelAlpha;
29590
- this.helperVisible = E != null ? E : this.helperVisible, b && (this.controller instanceof Controllers.Panorama || this.controller instanceof Controllers.VRPanorama || this.controller instanceof Controllers.XRPanorama) && b === !0 && this.modelScene.parameter.set("modelAlpha", 1), this.modelScene.update(this.renderer, this.camera);
29590
+ this.helperVisible = E != null ? E : this.helperVisible, T && (this.controller instanceof Controllers.Panorama || this.controller instanceof Controllers.VRPanorama || this.controller instanceof Controllers.XRPanorama) && T === !0 && this.modelScene.parameter.set("modelAlpha", 1), this.modelScene.update(this.renderer, this.camera);
29591
29591
  var w = this.getPixelsRenderTarget;
29592
29592
  w.setSize(A * y, g * y), this.renderer.setRenderTarget(w), this.camera.pixelRatio = y, this.camera.resolution.set(A, g), this.camera.setViewOffset(h.width, h.height, p, h.height - m - g, A, g), this.scene.update(this.renderer, this.camera), this.render(), this.helperVisible = S, R === void 0 ? this.modelScene.parameter.reset("modelAlpha") : this.modelScene.parameter.set("modelAlpha", R), this.renderer.setRenderTarget(d), this.camera.clearViewOffset(), this.camera.pixelRatio = f, this.getSize(this.camera.resolution), this.camera.aspect = this.camera.resolution.width / this.camera.resolution.height, this.modelScene.update(this.renderer, this.camera), this.scene.update(this.renderer, this.camera);
29593
29593
  var C = A * y, I = g * y, B = C * I, M = B * 4;
29594
- if (T) {
29595
- if (T.length !== M)
29594
+ if (b) {
29595
+ if (b.length !== M)
29596
29596
  throw new Error("buffer length is not equals pixels ".concat(M));
29597
29597
  } else
29598
- T = new Uint8Array(M);
29599
- if (this.renderer.readRenderTargetPixels(w, 0, 0, A * y, g * y, T), v)
29598
+ b = new Uint8Array(M);
29599
+ if (this.renderer.readRenderTargetPixels(w, 0, 0, A * y, g * y, b), v)
29600
29600
  for (var H = B / 2, L = 0, O = 0, F = 0, N = 0; O < H; O++)
29601
29601
  for (N = (I - Math.floor(O / C) - 1) * C + O % C, F = 0; F < 4; F++)
29602
- L = T[O * 4 + F], T[O * 4 + F] = T[N * 4 + F], T[N * 4 + F] = L;
29603
- return T;
29602
+ L = b[O * 4 + F], b[O * 4 + F] = b[N * 4 + F], b[N * 4 + F] = L;
29603
+ return b;
29604
29604
  }, t.prototype.getElement = function() {
29605
29605
  var e;
29606
29606
  return (e = this.renderer) === null || e === void 0 ? void 0 : e.domElement;
29607
29607
  }, t.prototype.render = function(e) {
29608
29608
  var r = this.renderer;
29609
29609
  if (r) {
29610
- var o = r.getRenderTarget(), s = r.autoClear, u = r.autoClearColor, l = r.autoClearDepth, c = r.autoClearStencil, f = scratchClearColor.copy(r.getClearColor()), d = r.getClearAlpha(), h = r.getViewport(scratchViewport), p = r.getScissor(scratchScissor), m = r.getScissorTest(), A = r.getSize(scratchRenderSize), g = r.getPixelRatio(), y = Math.floor(A.x * this.viewport.left), v = Math.floor(A.y * this.viewport.bottom), E = Math.floor(A.x * this.viewport.width), b = Math.floor(A.y * this.viewport.height);
29611
- r.setClearColor(this.backgroundColor, this.backgroundAlpha), r.setViewport(y, v, E, b), r.setScissor(y, v, E, b);
29612
- var T = this.viewport.bottom !== 0 || this.viewport.left !== 0 || this.viewport.width !== 1 || this.viewport.height !== 1;
29613
- r.setScissorTest(T);
29610
+ var o = r.getRenderTarget(), s = r.autoClear, u = r.autoClearColor, l = r.autoClearDepth, c = r.autoClearStencil, f = scratchClearColor.copy(r.getClearColor()), d = r.getClearAlpha(), h = r.getViewport(scratchViewport), p = r.getScissor(scratchScissor), m = r.getScissorTest(), A = r.getSize(scratchRenderSize), g = r.getPixelRatio(), y = Math.floor(A.x * this.viewport.left), v = Math.floor(A.y * this.viewport.bottom), E = Math.floor(A.x * this.viewport.width), T = Math.floor(A.y * this.viewport.height);
29611
+ r.setClearColor(this.backgroundColor, this.backgroundAlpha), r.setViewport(y, v, E, T), r.setScissor(y, v, E, T);
29612
+ var b = this.viewport.bottom !== 0 || this.viewport.left !== 0 || this.viewport.width !== 1 || this.viewport.height !== 1;
29613
+ r.setScissorTest(b);
29614
29614
  var S = this.scene.background;
29615
29615
  this.modelScene.background = this.camera.isOrthographicCamera ? null : S, this.modelScene.environment = this.scene.environment, this.scene.background = null;
29616
29616
  var R = this.getBuiltinRenderer(r);
@@ -29635,12 +29635,12 @@ void main() {
29635
29635
  y instanceof Model && y.outdated && m.push(y);
29636
29636
  }
29637
29637
  for (var v = 0, E = m; v < E.length; v++) {
29638
- var b = E[v];
29639
- this.modelScene.remove(b), b.dispose();
29638
+ var T = E[v];
29639
+ this.modelScene.remove(T), T.dispose();
29640
29640
  }
29641
29641
  if (m.length > 0)
29642
- for (var T = 0, S = this.modelScene.children; T < S.length; T++) {
29643
- var y = S[T];
29642
+ for (var b = 0, S = this.modelScene.children; b < S.length; b++) {
29643
+ var y = S[b];
29644
29644
  y instanceof Model && (y.visible = !0, this.modelSceneNeedsRender = !0);
29645
29645
  }
29646
29646
  }
@@ -29751,7 +29751,7 @@ void main() {
29751
29751
  panoIndex: e.panoIndex
29752
29752
  };
29753
29753
  }
29754
- var E = (l = e.mode) !== null && l !== void 0 ? l : this.state.mode, b, T, S, R, w;
29754
+ var E = (l = e.mode) !== null && l !== void 0 ? l : this.state.mode, T, b, S, R, w;
29755
29755
  if (this.controller && this.controller.stopMomentumMovement(), this.state.mode !== E) {
29756
29756
  if (E === "VRPanorama") {
29757
29757
  this.changeMode("VRPanorama", void 0, void 0, !0);
@@ -29769,15 +29769,15 @@ void main() {
29769
29769
  effect: "fly",
29770
29770
  userAction: !1
29771
29771
  } }, this.commonParams()), this.controllerInits[E]), B = Controllers[E].initAnimationEndState(I);
29772
- b = B.longitude, T = B.latitude, S = B.fov, R = B.offset, w = B.distance;
29772
+ T = B.longitude, b = B.latitude, S = B.fov, R = B.offset, w = B.distance;
29773
29773
  } else
29774
- b = (c = e.longitude) !== null && c !== void 0 ? c : this.state.longitude, T = (f = e.latitude) !== null && f !== void 0 ? f : this.state.latitude, S = (d = e.fov) !== null && d !== void 0 ? d : this.state.fov, R = (h = e.offset) !== null && h !== void 0 ? h : this.state.offset, w = (p = e.distance) !== null && p !== void 0 ? p : this.state.distance;
29774
+ T = (c = e.longitude) !== null && c !== void 0 ? c : this.state.longitude, b = (f = e.latitude) !== null && f !== void 0 ? f : this.state.latitude, S = (d = e.fov) !== null && d !== void 0 ? d : this.state.fov, R = (h = e.offset) !== null && h !== void 0 ? h : this.state.offset, w = (p = e.distance) !== null && p !== void 0 ? p : this.state.distance;
29775
29775
  var M = {
29776
29776
  workCode: (g != null ? g : this.pano).workCode,
29777
29777
  panoIndex: (g != null ? g : this.pano).panoIndex,
29778
29778
  mode: E,
29779
- longitude: b,
29780
- latitude: T,
29779
+ longitude: T,
29780
+ latitude: b,
29781
29781
  fov: S,
29782
29782
  offset: R,
29783
29783
  distance: w
@@ -29836,9 +29836,9 @@ void main() {
29836
29836
  }
29837
29837
  }
29838
29838
  if (this.controller instanceof Controllers.Floorplan || this.controller instanceof Controllers.Topview || this.controller instanceof Controllers.Mapview) {
29839
- var f = 1, d = 0.2, h = 0.2, p = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, f), A = Math.abs(this.camera.pose.distance - this.state.distance), g = A > h * 15 ? A / 15 : d, y = o ? this.state.distance : stepNumber(this.camera.pose.distance, this.state.distance, g), v = this.camera.pose.offset.distanceTo(this.state.offset), E = v > h * 15 ? v / 15 : h, b = o ? new THREE.Vector3().copy(this.state.offset) : stepVector(this.camera.pose.offset, this.state.offset, E), T = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, p), S = T.longitude, R = T.latitude;
29840
- if (notSimilarValue(m, this.camera.pose.fov) || notSimilarVector3(b, this.camera.pose.offset) || notSimilarValue(y, this.camera.pose.distance) || notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude)) {
29841
- var w = { x: b.x, y: b.y, z: b.z }, C = { fov: m };
29839
+ var f = 1, d = 0.2, h = 0.2, p = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, f), A = Math.abs(this.camera.pose.distance - this.state.distance), g = A > h * 15 ? A / 15 : d, y = o ? this.state.distance : stepNumber(this.camera.pose.distance, this.state.distance, g), v = this.camera.pose.offset.distanceTo(this.state.offset), E = v > h * 15 ? v / 15 : h, T = o ? new THREE.Vector3().copy(this.state.offset) : stepVector(this.camera.pose.offset, this.state.offset, E), b = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, p), S = b.longitude, R = b.latitude;
29840
+ if (notSimilarValue(m, this.camera.pose.fov) || notSimilarVector3(T, this.camera.pose.offset) || notSimilarValue(y, this.camera.pose.distance) || notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude)) {
29841
+ var w = { x: T.x, y: T.y, z: T.z }, C = { fov: m };
29842
29842
  return Object.assign(w, {
29843
29843
  distance: y
29844
29844
  }), Object.assign(C, {
@@ -29847,8 +29847,8 @@ void main() {
29847
29847
  }), this.controller.stopMomentumMovement(), this.controller.cameraMotion.set(C, 0).catch(noop), this.controller.locationMotion.set(w, 0).catch(noop), !0;
29848
29848
  }
29849
29849
  } else {
29850
- var I = 1, B = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, B), S = M.longitude, R = M.latitude, y = this.state.distance, b = new THREE.Vector3().copy(this.state.offset);
29851
- if (notSimilarValue(y, this.camera.pose.distance) && (this.state.distance = this.camera.pose.distance), notSimilarVector3(b, this.camera.pose.offset) && (this.state.offset = this.camera.pose.offset.clone()), notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude) || notSimilarValue(m, this.camera.pose.fov))
29850
+ var I = 1, B = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, B), S = M.longitude, R = M.latitude, y = this.state.distance, T = new THREE.Vector3().copy(this.state.offset);
29851
+ if (notSimilarValue(y, this.camera.pose.distance) && (this.state.distance = this.camera.pose.distance), notSimilarVector3(T, this.camera.pose.offset) && (this.state.offset = this.camera.pose.offset.clone()), notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude) || notSimilarValue(m, this.camera.pose.fov))
29852
29852
  return this.controller.stopMomentumMovement(), this.controller.cameraMotion.set({ longitude: S, latitude: R, fov: m }, 0).catch(noop), !0;
29853
29853
  }
29854
29854
  if (this.stateSynced = !0, s === !1 && this.emit("state.synced", createEvent("state.synced", {
@@ -29889,8 +29889,8 @@ void main() {
29889
29889
  var y = g[A];
29890
29890
  y instanceof Model && (y.outdated = !0, h.set(y.work.workCode, y), p = !0);
29891
29891
  }
29892
- for (var v = function(T) {
29893
- var S = e[T], R = S.workCode && h.get(S.workCode);
29892
+ for (var v = function(b) {
29893
+ var S = e[b], R = S.workCode && h.get(S.workCode);
29894
29894
  if (R)
29895
29895
  R.work = S, R.outdated = !1, h.delete(S.workCode), m.push(R);
29896
29896
  else {
@@ -29902,7 +29902,7 @@ void main() {
29902
29902
  if (C)
29903
29903
  if (typeof C == "function")
29904
29904
  for (var O = 0, F = I.viewLayers; O < F.length; O++) {
29905
- var N = F[O], D = C(N, I, T);
29905
+ var N = F[O], D = C(N, I, b);
29906
29906
  D && (D.viewerRequestVolume && (N.viewerRequestVolume = makeBoundingVolume(D.viewerRequestVolume)), N.parameter.set(omit(D, ["showLayers"])), D.showLayers === !1 ? N.visible = !1 : Array.isArray(D.showLayers) && (N.visible = D.showLayers.includes(N.name)));
29907
29907
  }
29908
29908
  else
@@ -29925,8 +29925,8 @@ void main() {
29925
29925
  };
29926
29926
  I.addEventListener("load", B), I.addEventListener("error", M), I.addEventListener("changeShownFloor", H), I.addEventListener("dispose", L), E.emit("model.request", createEvent("model.request", { work: S, model: I, error: null }));
29927
29927
  }
29928
- }, E = this, b = 0; b < e.length; b++)
29929
- v(b);
29928
+ }, E = this, T = 0; T < e.length; T++)
29929
+ v(T);
29930
29930
  return this.modelScene.loaded = !1, this.modelScene.refined = !1, m;
29931
29931
  }, t.prototype.commonParams = function() {
29932
29932
  return {