@realsee/five 6.6.5 → 6.6.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/five/index.mjs CHANGED
@@ -1,8 +1,8 @@
1
1
  /**
2
2
  * @license
3
3
  * @realsee/five
4
- * Generated: 9/26/2025
5
- * Version: 6.6.5
4
+ * Generated: 2025/10/13
5
+ * Version: 6.6.7
6
6
  * Terms:
7
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  * Realsee SDK License Agreement
8
8
  * Update: July 28, 2021
@@ -524,10 +524,10 @@ var KJUR = {}, CryptoJS = CryptoJS || (function(n, t) {
524
524
  if (16 > I)
525
525
  p[I] = A[g + I] | 0;
526
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  else {
527
- var H = p[I - 15], M = p[I - 2];
528
- p[I] = ((H << 25 | H >>> 7) ^ (H << 14 | H >>> 18) ^ H >>> 3) + p[I - 7] + ((M << 15 | M >>> 17) ^ (M << 13 | M >>> 19) ^ M >>> 10) + p[I - 16];
527
+ var B = p[I - 15], M = p[I - 2];
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+ p[I] = ((B << 25 | B >>> 7) ^ (B << 14 | B >>> 18) ^ B >>> 3) + p[I - 7] + ((M << 15 | M >>> 17) ^ (M << 13 | M >>> 19) ^ M >>> 10) + p[I - 16];
529
529
  }
530
- H = C + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & w) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & E ^ v & b ^ E & b), C = w, w = R, R = S, S = T + H | 0, T = b, b = E, E = v, v = H + M | 0;
530
+ B = C + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & w) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & E ^ v & b ^ E & b), C = w, w = R, R = S, S = T + B | 0, T = b, b = E, E = v, v = B + M | 0;
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531
  }
532
532
  y[0] = y[0] + v | 0, y[1] = y[1] + E | 0, y[2] = y[2] + b | 0, y[3] = y[3] + T | 0, y[4] = y[4] + S | 0, y[5] = y[5] + R | 0, y[6] = y[6] + w | 0, y[7] = y[7] + C | 0;
533
533
  },
@@ -740,15 +740,15 @@ CryptoJS.lib.Cipher || (function(n) {
740
740
  54
741
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  ], R = R.AES = t.extend({
742
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  _doReset: function() {
743
- for (var I = this._key, w = I.words, C = I.sigBytes / 4, I = 4 * ((this._nRounds = C + 6) + 1), H = this._keySchedule = [], M = 0; M < I; M++)
743
+ for (var I = this._key, w = I.words, C = I.sigBytes / 4, I = 4 * ((this._nRounds = C + 6) + 1), B = this._keySchedule = [], M = 0; M < I; M++)
744
744
  if (M < C)
745
- H[M] = w[M];
745
+ B[M] = w[M];
746
746
  else {
747
- var B = H[M - 1];
748
- M % C ? 6 < C && M % C == 4 && (B = e[B >>> 24] << 24 | e[B >>> 16 & 255] << 16 | e[B >>> 8 & 255] << 8 | e[B & 255]) : (B = B << 8 | B >>> 24, B = e[B >>> 24] << 24 | e[B >>> 16 & 255] << 16 | e[B >>> 8 & 255] << 8 | e[B & 255], B ^= S[M / C | 0] << 24), H[M] = H[M - C] ^ B;
747
+ var H = B[M - 1];
748
+ M % C ? 6 < C && M % C == 4 && (H = e[H >>> 24] << 24 | e[H >>> 16 & 255] << 16 | e[H >>> 8 & 255] << 8 | e[H & 255]) : (H = H << 8 | H >>> 24, H = e[H >>> 24] << 24 | e[H >>> 16 & 255] << 16 | e[H >>> 8 & 255] << 8 | e[H & 255], H ^= S[M / C | 0] << 24), B[M] = B[M - C] ^ H;
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  }
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  for (w = this._invKeySchedule = [], C = 0; C < I; C++)
751
- M = I - C, B = C % 4 ? H[M] : H[M - 4], w[C] = 4 > C || 4 >= M ? B : c[e[B >>> 24]] ^ f[e[B >>> 16 & 255]] ^ d[e[B >>> 8 & 255]] ^ h[e[B & 255]];
751
+ M = I - C, H = C % 4 ? B[M] : B[M - 4], w[C] = 4 > C || 4 >= M ? H : c[e[H >>> 24]] ^ f[e[H >>> 16 & 255]] ^ d[e[H >>> 8 & 255]] ^ h[e[H & 255]];
752
752
  },
753
753
  encryptBlock: function(w, C) {
754
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  this._doCryptBlock(w, C, this._keySchedule, o, s, u, l, e);
@@ -757,10 +757,10 @@ CryptoJS.lib.Cipher || (function(n) {
757
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  var I = w[C + 1];
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  w[C + 1] = w[C + 3], w[C + 3] = I, this._doCryptBlock(w, C, this._invKeySchedule, c, f, d, h, r), I = w[C + 1], w[C + 1] = w[C + 3], w[C + 3] = I;
759
759
  },
760
- _doCryptBlock: function(w, C, I, H, M, B, L, O) {
761
- for (var F = this._nRounds, Q = w[C] ^ I[0], V = w[C + 1] ^ I[1], J = w[C + 2] ^ I[2], j = w[C + 3] ^ I[3], N = 4, D = 1; D < F; D++)
762
- var U = H[Q >>> 24] ^ M[V >>> 16 & 255] ^ B[J >>> 8 & 255] ^ L[j & 255] ^ I[N++], z = H[V >>> 24] ^ M[J >>> 16 & 255] ^ B[j >>> 8 & 255] ^ L[Q & 255] ^ I[N++], G = H[J >>> 24] ^ M[j >>> 16 & 255] ^ B[Q >>> 8 & 255] ^ L[V & 255] ^ I[N++], j = H[j >>> 24] ^ M[Q >>> 16 & 255] ^ B[V >>> 8 & 255] ^ L[J & 255] ^ I[N++], Q = U, V = z, J = G;
763
- U = (O[Q >>> 24] << 24 | O[V >>> 16 & 255] << 16 | O[J >>> 8 & 255] << 8 | O[j & 255]) ^ I[N++], z = (O[V >>> 24] << 24 | O[J >>> 16 & 255] << 16 | O[j >>> 8 & 255] << 8 | O[Q & 255]) ^ I[N++], G = (O[J >>> 24] << 24 | O[j >>> 16 & 255] << 16 | O[Q >>> 8 & 255] << 8 | O[V & 255]) ^ I[N++], j = (O[j >>> 24] << 24 | O[Q >>> 16 & 255] << 16 | O[V >>> 8 & 255] << 8 | O[J & 255]) ^ I[N++], w[C] = U, w[C + 1] = z, w[C + 2] = G, w[C + 3] = j;
760
+ _doCryptBlock: function(w, C, I, B, M, H, L, O) {
761
+ for (var F = this._nRounds, V = w[C] ^ I[0], U = w[C + 1] ^ I[1], G = w[C + 2] ^ I[2], j = w[C + 3] ^ I[3], N = 4, D = 1; D < F; D++)
762
+ var q = B[V >>> 24] ^ M[U >>> 16 & 255] ^ H[G >>> 8 & 255] ^ L[j & 255] ^ I[N++], z = B[U >>> 24] ^ M[G >>> 16 & 255] ^ H[j >>> 8 & 255] ^ L[V & 255] ^ I[N++], Q = B[G >>> 24] ^ M[j >>> 16 & 255] ^ H[V >>> 8 & 255] ^ L[U & 255] ^ I[N++], j = B[j >>> 24] ^ M[V >>> 16 & 255] ^ H[U >>> 8 & 255] ^ L[G & 255] ^ I[N++], V = q, U = z, G = Q;
763
+ q = (O[V >>> 24] << 24 | O[U >>> 16 & 255] << 16 | O[G >>> 8 & 255] << 8 | O[j & 255]) ^ I[N++], z = (O[U >>> 24] << 24 | O[G >>> 16 & 255] << 16 | O[j >>> 8 & 255] << 8 | O[V & 255]) ^ I[N++], Q = (O[G >>> 24] << 24 | O[j >>> 16 & 255] << 16 | O[V >>> 8 & 255] << 8 | O[U & 255]) ^ I[N++], j = (O[j >>> 24] << 24 | O[V >>> 16 & 255] << 16 | O[U >>> 8 & 255] << 8 | O[G & 255]) ^ I[N++], w[C] = q, w[C + 1] = z, w[C + 2] = Q, w[C + 3] = j;
764
764
  },
765
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  keySize: 8
766
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  });
@@ -1866,7 +1866,7 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1866
1866
  var I = v(A, C[1]);
1867
1867
  try {
1868
1868
  E.pbkdf2Iter = parseInt(I, 16);
1869
- } catch (H) {
1869
+ } catch (B) {
1870
1870
  throw "malformed format pbkdf2Iter: " + I;
1871
1871
  }
1872
1872
  return E;
@@ -2060,8 +2060,8 @@ KEYUTIL.getKey = function(n, t, e) {
2060
2060
  return h.getKey(R, null, "pkcs5prv");
2061
2061
  }
2062
2062
  if (n.indexOf("-END DSA PRIVATE KEY-") != -1 && n.indexOf("4,ENCRYPTED") == -1) {
2063
- var w = d(n, "DSA PRIVATE KEY"), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), H = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), B = s(w, 0, [5], "02"), p = new c();
2064
- return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(H, 16), new BigInteger(M, 16), new BigInteger(B, 16)), p;
2063
+ var w = d(n, "DSA PRIVATE KEY"), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), B = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), H = s(w, 0, [5], "02"), p = new c();
2064
+ return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(B, 16), new BigInteger(M, 16), new BigInteger(H, 16)), p;
2065
2065
  }
2066
2066
  if (n.indexOf("-END EC PRIVATE KEY-") != -1 && n.indexOf("4,ENCRYPTED") == -1) {
2067
2067
  var R = d(n, "EC PRIVATE KEY");
@@ -2085,8 +2085,8 @@ KEYUTIL.getKey = function(n, t, e) {
2085
2085
  return m.setPublicKeyHex(N), m.setPrivateKeyHex(p), m.isPublic = !1, m;
2086
2086
  }
2087
2087
  if (n.indexOf("-END DSA PRIVATE KEY-") != -1 && n.indexOf("4,ENCRYPTED") != -1) {
2088
- var w = h.getDecryptedKeyHex(n, t), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), H = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), B = s(w, 0, [5], "02"), p = new c();
2089
- return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(H, 16), new BigInteger(M, 16), new BigInteger(B, 16)), p;
2088
+ var w = h.getDecryptedKeyHex(n, t), C = s(w, 0, [1], "02"), I = s(w, 0, [2], "02"), B = s(w, 0, [3], "02"), M = s(w, 0, [4], "02"), H = s(w, 0, [5], "02"), p = new c();
2089
+ return p.setPrivate(new BigInteger(C, 16), new BigInteger(I, 16), new BigInteger(B, 16), new BigInteger(M, 16), new BigInteger(H, 16)), p;
2090
2090
  }
2091
2091
  if (n.indexOf("-END ENCRYPTED PRIVATE KEY-") != -1)
2092
2092
  return h.getKeyFromEncryptedPKCS8PEM(n, t);
@@ -2727,8 +2727,8 @@ function X509(n) {
2727
2727
  w.critical = !1;
2728
2728
  var C = e(T, b[R]), I = 0;
2729
2729
  C.length === 3 && (w.critical = !0, I = 1), w.oid = t.hextooidstr(s(T, b[R], [0], "06"));
2730
- var H = f(T, b[R], [1 + I]);
2731
- w.vidx = h(T, H), this.aExtInfo.push(w);
2730
+ var B = f(T, b[R], [1 + I]);
2731
+ w.vidx = h(T, B), this.aExtInfo.push(w);
2732
2732
  }
2733
2733
  }, this.getExtInfo = function(v) {
2734
2734
  var E = this.aExtInfo, b = v;
@@ -3090,17 +3090,17 @@ function X509(n) {
3090
3090
  for (var S = v[T], R = 0; R < S.length; R++)
3091
3091
  b.push(S[R]);
3092
3092
  for (var T = 0; T < b.length; T++) {
3093
- var w = b[T], C = w.ds, I = w.value, H = w.type;
3093
+ var w = b[T], C = w.ds, I = w.value, B = w.type;
3094
3094
  if (C != "prn" && C != "utf8" && C != "ia5")
3095
3095
  return "mixed";
3096
3096
  if (C == "ia5") {
3097
- if (H != "CN")
3097
+ if (B != "CN")
3098
3098
  return "mixed";
3099
3099
  if (KJUR.lang.String.isMail(I))
3100
3100
  continue;
3101
3101
  return "mixed";
3102
3102
  }
3103
- if (H == "C") {
3103
+ if (B == "C") {
3104
3104
  if (C == "prn")
3105
3105
  continue;
3106
3106
  return "mixed";
@@ -3187,41 +3187,41 @@ function X509(n) {
3187
3187
  return E(T).replace(/\//, "\\/");
3188
3188
  }).join("/");
3189
3189
  }, this.getInfo = function() {
3190
- var v = function(U) {
3191
- var z = JSON.stringify(U.array).replace(/[\[\]\{\}\"]/g, "");
3190
+ var v = function(q) {
3191
+ var z = JSON.stringify(q.array).replace(/[\[\]\{\}\"]/g, "");
3192
3192
  return z;
3193
- }, E = function(U) {
3194
- for (var z = "", G = U.array, j = 0; j < G.length; j++) {
3195
- var Q = G[j];
3196
- if (z += " policy oid: " + Q.policyoid + `
3197
- `, Q.array !== void 0)
3198
- for (var V = 0; V < Q.array.length; V++) {
3199
- var J = Q.array[V];
3200
- J.cps !== void 0 && (z += " cps: " + J.cps + `
3193
+ }, E = function(q) {
3194
+ for (var z = "", Q = q.array, j = 0; j < Q.length; j++) {
3195
+ var V = Q[j];
3196
+ if (z += " policy oid: " + V.policyoid + `
3197
+ `, V.array !== void 0)
3198
+ for (var U = 0; U < V.array.length; U++) {
3199
+ var G = V.array[U];
3200
+ G.cps !== void 0 && (z += " cps: " + G.cps + `
3201
3201
  `);
3202
3202
  }
3203
3203
  }
3204
3204
  return z;
3205
- }, b = function(U) {
3206
- for (var z = "", G = U.array, j = 0; j < G.length; j++) {
3207
- var Q = G[j];
3205
+ }, b = function(q) {
3206
+ for (var z = "", Q = q.array, j = 0; j < Q.length; j++) {
3207
+ var V = Q[j];
3208
3208
  try {
3209
- Q.dpname.full[0].uri !== void 0 && (z += " " + Q.dpname.full[0].uri + `
3209
+ V.dpname.full[0].uri !== void 0 && (z += " " + V.dpname.full[0].uri + `
3210
3210
  `);
3211
- } catch (V) {
3211
+ } catch (U) {
3212
3212
  }
3213
3213
  try {
3214
- Q.dname.full[0].dn.hex !== void 0 && (z += " " + X509.hex2dn(Q.dpname.full[0].dn.hex) + `
3214
+ V.dname.full[0].dn.hex !== void 0 && (z += " " + X509.hex2dn(V.dpname.full[0].dn.hex) + `
3215
3215
  `);
3216
- } catch (V) {
3216
+ } catch (U) {
3217
3217
  }
3218
3218
  }
3219
3219
  return z;
3220
- }, T = function(U) {
3221
- for (var z = "", G = U.array, j = 0; j < G.length; j++) {
3222
- var Q = G[j];
3223
- Q.caissuer !== void 0 && (z += " caissuer: " + Q.caissuer + `
3224
- `), Q.ocsp !== void 0 && (z += " ocsp: " + Q.ocsp + `
3220
+ }, T = function(q) {
3221
+ for (var z = "", Q = q.array, j = 0; j < Q.length; j++) {
3222
+ var V = Q[j];
3223
+ V.caissuer !== void 0 && (z += " caissuer: " + V.caissuer + `
3224
+ `), V.ocsp !== void 0 && (z += " ocsp: " + V.ocsp + `
3225
3225
  `);
3226
3226
  }
3227
3227
  return z;
@@ -3241,41 +3241,41 @@ function X509(n) {
3241
3241
  S += `X509v3 Extensions:
3242
3242
  `;
3243
3243
  for (var C = 0; C < w.length; C++) {
3244
- var I = w[C], H = KJUR.asn1.x509.OID.oid2name(I.oid);
3245
- H === "" && (H = I.oid);
3244
+ var I = w[C], B = KJUR.asn1.x509.OID.oid2name(I.oid);
3245
+ B === "" && (B = I.oid);
3246
3246
  var M = "";
3247
- if (I.critical === !0 && (M = "CRITICAL"), S += " " + H + " " + M + `:
3248
- `, H === "basicConstraints") {
3249
- var B = this.getExtBasicConstraints();
3250
- B.cA === void 0 ? S += ` {}
3251
- ` : (S += " cA=true", B.pathLen !== void 0 && (S += ", pathLen=" + B.pathLen), S += `
3247
+ if (I.critical === !0 && (M = "CRITICAL"), S += " " + B + " " + M + `:
3248
+ `, B === "basicConstraints") {
3249
+ var H = this.getExtBasicConstraints();
3250
+ H.cA === void 0 ? S += ` {}
3251
+ ` : (S += " cA=true", H.pathLen !== void 0 && (S += ", pathLen=" + H.pathLen), S += `
3252
3252
  `);
3253
- } else if (H === "keyUsage")
3253
+ } else if (B === "keyUsage")
3254
3254
  S += " " + this.getExtKeyUsageString() + `
3255
3255
  `;
3256
- else if (H === "subjectKeyIdentifier")
3256
+ else if (B === "subjectKeyIdentifier")
3257
3257
  S += " " + this.getExtSubjectKeyIdentifier().kid.hex + `
3258
3258
  `;
3259
- else if (H === "authorityKeyIdentifier") {
3259
+ else if (B === "authorityKeyIdentifier") {
3260
3260
  var L = this.getExtAuthorityKeyIdentifier();
3261
3261
  L.kid !== void 0 && (S += " kid=" + L.kid.hex + `
3262
3262
  `);
3263
- } else if (H === "extKeyUsage") {
3263
+ } else if (B === "extKeyUsage") {
3264
3264
  var O = this.getExtExtKeyUsage().array;
3265
3265
  S += " " + O.join(", ") + `
3266
3266
  `;
3267
- } else if (H === "subjectAltName") {
3267
+ } else if (B === "subjectAltName") {
3268
3268
  var F = v(this.getExtSubjectAltName());
3269
3269
  S += " " + F + `
3270
3270
  `;
3271
- } else if (H === "cRLDistributionPoints") {
3271
+ } else if (B === "cRLDistributionPoints") {
3272
3272
  var N = this.getExtCRLDistributionPoints();
3273
3273
  S += b(N);
3274
- } else if (H === "authorityInfoAccess") {
3274
+ } else if (B === "authorityInfoAccess") {
3275
3275
  var D = this.getExtAuthorityInfoAccess();
3276
3276
  S += T(D);
3277
3277
  } else
3278
- H === "certificatePolicies" && (S += E(this.getExtCertificatePolicies()));
3278
+ B === "certificatePolicies" && (S += E(this.getExtCertificatePolicies()));
3279
3279
  }
3280
3280
  }
3281
3281
  return S += "signature algorithm: " + this.getSignatureAlgorithmName() + `
@@ -3900,59 +3900,59 @@ var PBMCustomShader = (
3900
3900
  var C = w[R];
3901
3901
  C in definesLib$1 || delete u[C];
3902
3902
  }
3903
- for (var I = 0, H = Object.keys(l); I < H.length; I++) {
3904
- var M = H[I];
3903
+ for (var I = 0, B = Object.keys(l); I < B.length; I++) {
3904
+ var M = B[I];
3905
3905
  M in uniformsLib$1 || delete l[M];
3906
3906
  }
3907
- for (var B = r.customShaders.filter(function(Q) {
3908
- return Q.type.includes(S);
3909
- }), L = 0, O = B; L < O.length; L++) {
3907
+ for (var H = r.customShaders.filter(function(V) {
3908
+ return V.type.includes(S);
3909
+ }), L = 0, O = H; L < O.length; L++) {
3910
3910
  var F = O[L];
3911
3911
  for (var N in F.defines)
3912
3912
  N in u || Object.assign(u, (b = {}, b[N] = F.defines[N], b));
3913
3913
  for (var D in F.uniforms)
3914
3914
  D in l || Object.assign(l, (T = {}, T[D] = F.uniforms[D], T));
3915
3915
  }
3916
- v.vertexShader = v.vertexShader.replace(/MAIN_BEFORE/g, B.map(function(Q) {
3917
- return Q.vertex.mainBefore;
3918
- }).filter(function(Q) {
3919
- return !!Q;
3916
+ v.vertexShader = v.vertexShader.replace(/MAIN_BEFORE/g, H.map(function(V) {
3917
+ return V.vertex.mainBefore;
3918
+ }).filter(function(V) {
3919
+ return !!V;
3920
3920
  }).join(`
3921
- `)), v.vertexShader = v.vertexShader.replace(/MAIN_START/g, B.map(function(Q) {
3922
- return Q.vertex.mainStart;
3923
- }).filter(function(Q) {
3924
- return !!Q;
3921
+ `)), v.vertexShader = v.vertexShader.replace(/MAIN_START/g, H.map(function(V) {
3922
+ return V.vertex.mainStart;
3923
+ }).filter(function(V) {
3924
+ return !!V;
3925
3925
  }).join(`
3926
- `)), v.vertexShader = v.vertexShader.replace(/MAIN_END/g, B.map(function(Q) {
3927
- return Q.vertex.mainEnd;
3928
- }).filter(function(Q) {
3929
- return !!Q;
3926
+ `)), v.vertexShader = v.vertexShader.replace(/MAIN_END/g, H.map(function(V) {
3927
+ return V.vertex.mainEnd;
3928
+ }).filter(function(V) {
3929
+ return !!V;
3930
3930
  }).join(`
3931
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_BEFORE/g, B.map(function(Q) {
3932
- return Q.fragment.mainBefore;
3933
- }).filter(function(Q) {
3934
- return !!Q;
3931
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_BEFORE/g, H.map(function(V) {
3932
+ return V.fragment.mainBefore;
3933
+ }).filter(function(V) {
3934
+ return !!V;
3935
3935
  }).join(`
3936
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_START/g, B.map(function(Q) {
3937
- return Q.fragment.mainStart;
3938
- }).filter(function(Q) {
3939
- return !!Q;
3936
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_START/g, H.map(function(V) {
3937
+ return V.fragment.mainStart;
3938
+ }).filter(function(V) {
3939
+ return !!V;
3940
3940
  }).join(`
3941
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_END/g, B.map(function(Q) {
3942
- return Q.fragment.mainEnd;
3943
- }).filter(function(Q) {
3944
- return !!Q;
3941
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_END/g, H.map(function(V) {
3942
+ return V.fragment.mainEnd;
3943
+ }).filter(function(V) {
3944
+ return !!V;
3945
3945
  }).join(`
3946
- `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_MODEL_COLOR/g, B.map(function(Q) {
3947
- return Q.fragment.mainModelColor;
3948
- }).filter(function(Q) {
3949
- return !!Q;
3946
+ `)), v.fragmentShader = v.fragmentShader.replace(/MAIN_MODEL_COLOR/g, H.map(function(V) {
3947
+ return V.fragment.mainModelColor;
3948
+ }).filter(function(V) {
3949
+ return !!V;
3950
3950
  }).join(`
3951
3951
  `));
3952
- var U = String(r.clippers.length);
3953
- v.vertexShader = v.vertexShader.replace(/NUM_CLIPPERS/g, U), v.fragmentShader = v.fragmentShader.replace(/NUM_CLIPPERS/g, U);
3954
- for (var z = 0, G = B; z < G.length; z++) {
3955
- var j = G[z];
3952
+ var q = String(r.clippers.length);
3953
+ v.vertexShader = v.vertexShader.replace(/NUM_CLIPPERS/g, q), v.fragmentShader = v.fragmentShader.replace(/NUM_CLIPPERS/g, q);
3954
+ for (var z = 0, Q = H; z < Q.length; z++) {
3955
+ var j = Q[z];
3956
3956
  j.onBeforeCompile && j.onBeforeCompile(v, E);
3957
3957
  }
3958
3958
  };
@@ -3960,10 +3960,10 @@ var PBMCustomShader = (
3960
3960
  r.onBeforeRender = function(v, E, b, T, S, R) {
3961
3961
  var w = r.shaderType;
3962
3962
  b instanceof Camera ? (l.pixelRatio.value = b.pixelRatio, l.resolution.value.copy(b.resolution)) : (l.pixelRatio.value = v.getPixelRatio(), v.getViewport(scratchViewport$2), l.resolution.value.set(scratchViewport$2.width, scratchViewport$2.height));
3963
- var C = r.customShaders.filter(function(H) {
3964
- return H.type.includes(w);
3965
- }), I = C.map(function(H) {
3966
- return "".concat(H.id, ":").concat(H.version);
3963
+ var C = r.customShaders.filter(function(B) {
3964
+ return B.type.includes(w);
3965
+ }), I = C.map(function(B) {
3966
+ return "".concat(B.id, ":").concat(B.version);
3967
3967
  }).join("|");
3968
3968
  c !== I && (c = I, r.needsUpdate = !0);
3969
3969
  }, Object.defineProperty(r, "uniform", {
@@ -4415,9 +4415,9 @@ var scratchViewport$1 = new THREE.Vector4(), pbmUniforms = {
4415
4415
  `));
4416
4416
  var I = String(r.clippers.length);
4417
4417
  c.vertexShader = c.vertexShader.replace(/NUM_CLIPPERS/g, I), c.fragmentShader = c.fragmentShader.replace(/NUM_CLIPPERS/g, I);
4418
- for (var H = 0, M = b; H < M.length; H++) {
4419
- var B = M[H];
4420
- B.onBeforeCompile && B.onBeforeCompile(c, f);
4418
+ for (var B = 0, M = b; B < M.length; B++) {
4419
+ var H = M[B];
4420
+ H.onBeforeCompile && H.onBeforeCompile(c, f);
4421
4421
  }
4422
4422
  };
4423
4423
  var u = "";
@@ -5198,7 +5198,7 @@ function ajax(n, t, e, r, o) {
5198
5198
  r(I), f(I), (C = t.networkSubscribe) === null || C === void 0 || C.emit("network", l, "XMLHttpRequest", "timeout", I.message);
5199
5199
  }
5200
5200
  }, y = function(C) {
5201
- var I, H, M = now(), B = M - s;
5201
+ var I, B, M = now(), H = M - s;
5202
5202
  if (delete h[d], A.parentNode && A.parentNode.removeChild(A), p !== null && (window.clearTimeout(p), p = null), m !== !0) {
5203
5203
  if (C.indexOf("data:") !== 0) {
5204
5204
  var L = new NetworkResponseError(l, "XMLHttpRequest", 500);
@@ -5207,15 +5207,15 @@ function ajax(n, t, e, r, o) {
5207
5207
  }
5208
5208
  var O = C.split(","), F = (O[0].match(/:(.*?);/) || [])[1], N = O[1];
5209
5209
  if (t.responseType === "arraybuffer" || t.responseType === "blob") {
5210
- for (var D = atob(O[1]), U = D.length, z = new Uint8Array(U), G = 0; G < U; G++)
5211
- z[G] = D.charCodeAt(G);
5210
+ for (var D = atob(O[1]), q = D.length, z = new Uint8Array(q), Q = 0; Q < q; Q++)
5211
+ z[Q] = D.charCodeAt(Q);
5212
5212
  t.responseType === "arraybuffer" ? N = z.buffer : N = new Blob([z], { type: F });
5213
5213
  }
5214
- var j = {}, Q = {
5214
+ var j = {}, V = {
5215
5215
  body: N,
5216
- meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: B, headers: j }
5216
+ meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: H, headers: j }
5217
5217
  };
5218
- e(Q), c(Q), (H = t.networkSubscribe) === null || H === void 0 || H.emit("network", l, "XMLHttpRequest", "ok", JSON.stringify(Q.meta)), m = !0;
5218
+ e(V), c(V), (B = t.networkSubscribe) === null || B === void 0 || B.emit("network", l, "XMLHttpRequest", "ok", JSON.stringify(V.meta)), m = !0;
5219
5219
  }
5220
5220
  };
5221
5221
  h[d] = y, A.src = l, document.body.appendChild(A), typeof t.timeout == "number" && (p = window.setTimeout(g, t.timeout));
@@ -5234,12 +5234,12 @@ function ajax(n, t, e, r, o) {
5234
5234
  }, R = function(C) {
5235
5235
  var I;
5236
5236
  if (v !== !0) {
5237
- var H = this.status;
5238
- if (H === 0 || H >= 200 && H < 400) {
5237
+ var B = this.status;
5238
+ if (B === 0 || B >= 200 && B < 400) {
5239
5239
  v = !0, b();
5240
- var M = now(), B = M - s, L = parseHeaders(this.getAllResponseHeaders()), O = C.total, F = {
5240
+ var M = now(), H = M - s, L = parseHeaders(this.getAllResponseHeaders()), O = C.total, F = {
5241
5241
  body: this.response,
5242
- meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: B, headers: L, size: O }
5242
+ meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: H, headers: L, size: O }
5243
5243
  };
5244
5244
  e(F), c(F), (I = t.networkSubscribe) === null || I === void 0 || I.emit("network", l, "XMLHttpRequest", "ok", JSON.stringify(F.meta));
5245
5245
  } else
@@ -6036,19 +6036,19 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6036
6036
  }, 0) / 6);
6037
6037
  }, I = (m = e.viaAjax) !== null && m !== void 0 ? m : !1;
6038
6038
  if (I) {
6039
- var H = "blob", M = e.fetcher.ajax(w, { timeout: e.timeout, responseType: H }, void 0, void 0, C).then(function(L) {
6039
+ var B = "blob", M = e.fetcher.ajax(w, { timeout: e.timeout, responseType: B }, void 0, void 0, C).then(function(L) {
6040
6040
  return E[S] = L.meta, createImageBitmapLike(L.body);
6041
6041
  });
6042
6042
  y.push(M);
6043
6043
  } else {
6044
- var B, M = Promise.resolve().then(function() {
6044
+ var H, M = Promise.resolve().then(function() {
6045
6045
  return createImageBitmapLikeImage();
6046
6046
  }).then(function(O) {
6047
- return B = O, e.fetcher.loadImage(w, { timeout: e.timeout }, void 0, void 0, C, O);
6047
+ return H = O, e.fetcher.loadImage(w, { timeout: e.timeout }, void 0, void 0, C, O);
6048
6048
  }).then(function(O) {
6049
6049
  return E[S] = O.meta, O.body;
6050
6050
  }).catch(function(O) {
6051
- return B && B.close(), Promise.reject(O);
6051
+ return H && H.close(), Promise.reject(O);
6052
6052
  });
6053
6053
  y.push(M);
6054
6054
  }
@@ -7451,14 +7451,14 @@ function parsePBMModel(n) {
7451
7451
  var h = T[R];
7452
7452
  S += h.faces.indices.length;
7453
7453
  }
7454
- for (var w = new Float32Array(S * 3), C = new Float32Array(S * 2), I = new Float32Array(S * 3), H = c ? new Float32Array(S) : void 0, M = [], B = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], L = 0, O = 0; O < T.length; O++) {
7455
- for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, D = h.vertices.uvs, U = h.faces.indices, z = h.faces.normals, G = h.vertices.marks, j = U.length, R = 0; R < j; R++) {
7456
- var Q = U[R], V = w[L * 3 + R * 3] = N[Q * 3], J = w[L * 3 + R * 3 + 1] = N[Q * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[Q * 3 + 2];
7457
- H && (H[L + R] = G[Q]), C[L * 2 + R * 2] = D[Q * 2], C[L * 2 + R * 2 + 1] = D[Q * 2 + 1];
7454
+ for (var w = new Float32Array(S * 3), C = new Float32Array(S * 2), I = new Float32Array(S * 3), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], L = 0, O = 0; O < T.length; O++) {
7455
+ for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, D = h.vertices.uvs, q = h.faces.indices, z = h.faces.normals, Q = h.vertices.marks, j = q.length, R = 0; R < j; R++) {
7456
+ var V = q[R], U = w[L * 3 + R * 3] = N[V * 3], G = w[L * 3 + R * 3 + 1] = N[V * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[V * 3 + 2];
7457
+ B && (B[L + R] = Q[V]), C[L * 2 + R * 2] = D[V * 2], C[L * 2 + R * 2 + 1] = D[V * 2 + 1];
7458
7458
  var X = Math.floor(R / 3) * 3;
7459
- I[L * 3 + R * 3] = z[X], I[L * 3 + R * 3 + 1] = z[X + 1], I[L * 3 + R * 3 + 2] = z[X + 2], V < F[0] && (F[0] = V), J < F[1] && (F[1] = J), W < F[2] && (F[2] = W), V > F[3] && (F[3] = V), J > F[4] && (F[4] = J), W > F[5] && (F[5] = W);
7459
+ I[L * 3 + R * 3] = z[X], I[L * 3 + R * 3 + 1] = z[X + 1], I[L * 3 + R * 3 + 2] = z[X + 2], U < F[0] && (F[0] = U), G < F[1] && (F[1] = G), W < F[2] && (F[2] = W), U > F[3] && (F[3] = U), G > F[4] && (F[4] = G), W > F[5] && (F[5] = W);
7460
7460
  }
7461
- F[0] < B[0] && (B[0] = F[0]), F[1] < B[1] && (B[1] = F[1]), F[2] < B[2] && (B[2] = F[2]), F[3] > B[3] && (B[3] = F[3]), F[4] > B[4] && (B[4] = F[4]), F[5] > B[5] && (B[5] = F[5]), M.push({
7461
+ F[0] < H[0] && (H[0] = F[0]), F[1] < H[1] && (H[1] = F[1]), F[2] < H[2] && (H[2] = F[2]), F[3] > H[3] && (H[3] = F[3]), F[4] > H[4] && (H[4] = F[4]), F[5] > H[5] && (H[5] = F[5]), M.push({
7462
7462
  materialIndex: O,
7463
7463
  name: h.name,
7464
7464
  chunkName: parseChunkName(h.name),
@@ -7473,11 +7473,11 @@ function parsePBMModel(n) {
7473
7473
  vertices: w,
7474
7474
  uvs: C,
7475
7475
  normals: I,
7476
- masks: H,
7476
+ masks: B,
7477
7477
  indices: null,
7478
7478
  floorIndex: b,
7479
7479
  groups: M,
7480
- extents: B
7480
+ extents: H
7481
7481
  };
7482
7482
  u.push(Z);
7483
7483
  } else {
@@ -7485,14 +7485,14 @@ function parsePBMModel(n) {
7485
7485
  var h = T[R];
7486
7486
  Y += h.vertices.xyz.length / 3, S += h.faces.indices.length;
7487
7487
  }
7488
- for (var w = new Float32Array(Y * 3), C = new Float32Array(Y * 2), I = void 0, K = new Float32Array(Y), ee = new Uint32Array(S), H = c ? new Float32Array(S) : void 0, M = [], B = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, L = 0, O = 0; O < T.length; O++) {
7489
- for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, re = h.vertices.marks, D = h.vertices.uvs, U = h.faces.indices, ie = N.length / 3, j = U.length, R = 0; R < ie; R++) {
7490
- var V = w[L * 3 + R * 3] = N[R * 3], J = w[L * 3 + R * 3 + 1] = N[R * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[R * 3 + 2];
7491
- H && (H[L + R] = re[R]), C[L * 2 + R * 2] = D[R * 2], C[L * 2 + R * 2 + 1] = D[R * 2 + 1], K[L + R] = b, V < F[0] && (F[0] = V), J < F[1] && (F[1] = J), W < F[2] && (F[2] = W), V > F[3] && (F[3] = V), J > F[4] && (F[4] = J), W > F[5] && (F[5] = W);
7488
+ for (var w = new Float32Array(Y * 3), C = new Float32Array(Y * 2), I = void 0, K = new Float32Array(Y), ee = new Uint32Array(S), B = c ? new Float32Array(S) : void 0, M = [], H = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, L = 0, O = 0; O < T.length; O++) {
7489
+ for (var F = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[O], N = h.vertices.xyz, re = h.vertices.marks, D = h.vertices.uvs, q = h.faces.indices, ie = N.length / 3, j = q.length, R = 0; R < ie; R++) {
7490
+ var U = w[L * 3 + R * 3] = N[R * 3], G = w[L * 3 + R * 3 + 1] = N[R * 3 + 1], W = w[L * 3 + R * 3 + 2] = N[R * 3 + 2];
7491
+ B && (B[L + R] = re[R]), C[L * 2 + R * 2] = D[R * 2], C[L * 2 + R * 2 + 1] = D[R * 2 + 1], K[L + R] = b, U < F[0] && (F[0] = U), G < F[1] && (F[1] = G), W < F[2] && (F[2] = W), U > F[3] && (F[3] = U), G > F[4] && (F[4] = G), W > F[5] && (F[5] = W);
7492
7492
  }
7493
- F[0] < B[0] && (B[0] = F[0]), F[1] < B[1] && (B[1] = F[1]), F[2] < B[2] && (B[2] = F[2]), F[3] > B[3] && (B[3] = F[3]), F[4] > B[4] && (B[4] = F[4]), F[5] > B[5] && (B[5] = F[5]);
7493
+ F[0] < H[0] && (H[0] = F[0]), F[1] < H[1] && (H[1] = F[1]), F[2] < H[2] && (H[2] = F[2]), F[3] > H[3] && (H[3] = F[3]), F[4] > H[4] && (H[4] = F[4]), F[5] > H[5] && (H[5] = F[5]);
7494
7494
  for (var R = 0; R < j; R++)
7495
- ee[te + R] = L + U[R];
7495
+ ee[te + R] = L + q[R];
7496
7496
  M.push({
7497
7497
  materialIndex: O,
7498
7498
  name: h.name,
@@ -7508,11 +7508,11 @@ function parsePBMModel(n) {
7508
7508
  vertices: w,
7509
7509
  uvs: C,
7510
7510
  normals: I,
7511
- masks: H,
7511
+ masks: B,
7512
7512
  indices: ee,
7513
7513
  floorIndex: b,
7514
7514
  groups: M,
7515
- extents: B
7515
+ extents: H
7516
7516
  };
7517
7517
  u.push(Z);
7518
7518
  }
@@ -7539,23 +7539,23 @@ function loadTexture$1(n, t, e, r) {
7539
7539
  }
7540
7540
  function parse$4(n, t, e, r, o, s, u) {
7541
7541
  for (var l = parsePBMModel(n), c = 0, f = "", d = [], h = {}, p = /* @__PURE__ */ new Set(), m = 0, A = 0, g = l; A < g.length; A++) {
7542
- var y = g[A], v = y.createAt, E = y.description, b = y.vertices, T = y.masks, S = y.uvs, R = y.normals, w = y.indices, C = y.floorIndex, I = y.groups, H = y.extents, M = new THREE.Box3();
7543
- M.min.x = H[0], M.min.y = H[1], M.min.z = H[2], M.max.x = H[3], M.max.y = H[4], M.max.z = H[5];
7544
- var B = new THREE.BufferGeometry();
7545
- B.setAttribute("position", new THREE.BufferAttribute(b, 3)), B.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && B.setAttribute("normal", new THREE.BufferAttribute(R, 3)), T && B.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(T, 1)), w && B.setIndex(new THREE.BufferAttribute(w, 1)), B.boundingBox = M, B.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7542
+ var y = g[A], v = y.createAt, E = y.description, b = y.vertices, T = y.masks, S = y.uvs, R = y.normals, w = y.indices, C = y.floorIndex, I = y.groups, B = y.extents, M = new THREE.Box3();
7543
+ M.min.x = B[0], M.min.y = B[1], M.min.z = B[2], M.max.x = B[3], M.max.y = B[4], M.max.z = B[5];
7544
+ var H = new THREE.BufferGeometry();
7545
+ H.setAttribute("position", new THREE.BufferAttribute(b, 3)), H.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && H.setAttribute("normal", new THREE.BufferAttribute(R, 3)), T && H.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(T, 1)), w && H.setIndex(new THREE.BufferAttribute(w, 1)), H.boundingBox = M, H.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7546
7546
  for (var L = 0, O = I; L < O.length; L++) {
7547
7547
  var F = O[L];
7548
- B.addGroup(F.start, F.count, F.materialIndex);
7548
+ H.addGroup(F.start, F.count, F.materialIndex);
7549
7549
  }
7550
- p.add(B);
7551
- for (var N = [], D = 0, U = I; D < U.length; D++) {
7552
- var F = U[D], z = void 0;
7550
+ p.add(H);
7551
+ for (var N = [], D = 0, q = I; D < q.length; D++) {
7552
+ var F = q[D], z = void 0;
7553
7553
  if (F.texture) {
7554
7554
  if (z = F.texture, r.length > 0 && r.indexOf(F.texture) === -1) {
7555
- for (var G = 0, j = r; G < j.length; G++) {
7556
- var Q = j[G], V = isAbsoluteURL(Q) ? Q : pathJoin(e, Q), J = V.slice(F.texture.length * -1) === F.texture;
7557
- if (J) {
7558
- z = Q;
7555
+ for (var Q = 0, j = r; Q < j.length; Q++) {
7556
+ var V = j[Q], U = isAbsoluteURL(V) ? V : pathJoin(e, V), G = U.slice(F.texture.length * -1) === F.texture;
7557
+ if (G) {
7558
+ z = V;
7559
7559
  break;
7560
7560
  }
7561
7561
  }
@@ -7564,9 +7564,9 @@ function parse$4(n, t, e, r, o, s, u) {
7564
7564
  isAbsoluteURL(z) || (z = pathJoin(e, z));
7565
7565
  }
7566
7566
  var W = new PBMMeshMaterial(t ? "phong" : "basic");
7567
- W.floorIndex = C, B.attributes.normal === void 0 && (W.flatShading = !0), B.attributes._feature_id_rsmask && (W.defines.USE_VERTEX_MARK = !0), N.push(W), z ? (m++, h[z] ? h[z].push(W) : h[z] = [W]) : W.color = new THREE.Color(16777215), p.add(W);
7567
+ W.floorIndex = C, H.attributes.normal === void 0 && (W.flatShading = !0), H.attributes._feature_id_rsmask && (W.defines.USE_VERTEX_MARK = !0), N.push(W), z ? (m++, h[z] ? h[z].push(W) : h[z] = [W]) : W.color = new THREE.Color(16777215), p.add(W);
7568
7568
  }
7569
- var X = new PBMMesh(B, N);
7569
+ var X = new PBMMesh(H, N);
7570
7570
  X.name = "model_floor_" + C, X.userData.createAt = v, X.userData.description = E, X.matrix.compose(X.position, X.quaternion, X.scale), X.matrixAutoUpdate = !1, X.frustumCulled = !1, c = v, f = E, d.push(X);
7571
7571
  }
7572
7572
  o = autoRestImageOptionsByTextureLength(o, m);
@@ -8561,15 +8561,15 @@ function parse$3(n, t, e, r, o) {
8561
8561
  for (var R = 0, w = S; R < w.length; R++) {
8562
8562
  var C = w[R];
8563
8563
  d.elements = C.elements;
8564
- for (var I = new THREE.Group(), H = 0; H < T.length; H++) {
8565
- var M = parseGeometry(T[H].geometry);
8564
+ for (var I = new THREE.Group(), B = 0; B < T.length; B++) {
8565
+ var M = parseGeometry(T[B].geometry);
8566
8566
  M.applyMatrix4(d), d.decompose(h, p, m), m.x * m.y * m.z < 0 && M.attributes.normal && M.attributes.position && M.attributes.uv && flipBufferGeometryNormals(M), l.add(M);
8567
- for (var B = [], L = 0, O = T[H].material; L < O.length; L++) {
8568
- var F = O[L], N = parseMaterial(F, t, e || "", r, f, o, A, l, g), D = N.material, U = N.textureReady;
8569
- u.push(U), B.push(D);
8567
+ for (var H = [], L = 0, O = T[B].material; L < O.length; L++) {
8568
+ var F = O[L], N = parseMaterial(F, t, e || "", r, f, o, A, l, g), D = N.material, q = N.textureReady;
8569
+ u.push(q), H.push(D);
8570
8570
  }
8571
- var z = new PBMMesh(M, B);
8572
- z.name = "chunk_" + H, z.matrix.compose(z.position, z.quaternion, z.scale), z.matrixAutoUpdate = !1, z.frustumCulled = !1, I.add(z);
8571
+ var z = new PBMMesh(M, H);
8572
+ z.name = "chunk_" + B, z.matrix.compose(z.position, z.quaternion, z.scale), z.matrixAutoUpdate = !1, z.frustumCulled = !1, I.add(z);
8573
8573
  }
8574
8574
  I.name = b, s.push(I);
8575
8575
  }
@@ -8581,8 +8581,8 @@ function parse$3(n, t, e, r, o) {
8581
8581
  objects: s,
8582
8582
  textures: Array.from(g),
8583
8583
  dispose: function() {
8584
- l.forEach(function(G) {
8585
- G.dispose();
8584
+ l.forEach(function(Q) {
8585
+ Q.dispose();
8586
8586
  }), l.clear();
8587
8587
  }
8588
8588
  };
@@ -8994,13 +8994,13 @@ var Parser = (
8994
8994
  Promise.all(m),
8995
8995
  Promise.all(A)
8996
8996
  ]).then(function(w) {
8997
- for (var C = w[0], I = w[1], H = w[2], M = w[3], B = w[4], L = [], O = function(U, z) {
8998
- var G = C[U], j = I[U], Q = H[U], V = M[U], J = B[U];
8999
- if (G === void 0)
8997
+ for (var C = w[0], I = w[1], B = w[2], M = w[3], H = w[4], L = [], O = function(q, z) {
8998
+ var Q = C[q], j = I[q], V = B[q], U = M[q], G = H[q];
8999
+ if (Q === void 0)
9000
9000
  return "continue";
9001
- G.updateMatrix(), G.matrixAutoUpdate = !0;
9001
+ Q.updateMatrix(), Q.matrixAutoUpdate = !0;
9002
9002
  var W = void 0;
9003
- switch (PATH_PROPERTIES[J.path]) {
9003
+ switch (PATH_PROPERTIES[G.path]) {
9004
9004
  case PATH_PROPERTIES.weights:
9005
9005
  W = THREE.NumberKeyframeTrack;
9006
9006
  break;
@@ -9013,18 +9013,18 @@ var Parser = (
9013
9013
  W = THREE.VectorKeyframeTrack;
9014
9014
  break;
9015
9015
  }
9016
- var X = G.name ? G.name : G.uuid, Z = V.interpolation !== void 0 ? INTERPOLATION[V.interpolation] : THREE.InterpolateLinear, Y = [];
9017
- PATH_PROPERTIES[J.path] === PATH_PROPERTIES.weights ? G.traverse(function(ae) {
9016
+ var X = Q.name ? Q.name : Q.uuid, Z = U.interpolation !== void 0 ? INTERPOLATION[U.interpolation] : THREE.InterpolateLinear, Y = [];
9017
+ PATH_PROPERTIES[G.path] === PATH_PROPERTIES.weights ? Q.traverse(function(ae) {
9018
9018
  ae.morphTargetInfluences && Y.push(ae.name ? ae.name : ae.uuid);
9019
9019
  }) : Y.push(X);
9020
- var K = Q.array;
9021
- if (Q.normalized) {
9020
+ var K = V.array;
9021
+ if (V.normalized) {
9022
9022
  for (var ee = getNormalizedComponentScale(K.constructor), te = new Float32Array(K.length), re = 0, ie = K.length; re < ie; re++)
9023
9023
  te[re] = K[re] * ee;
9024
9024
  K = te;
9025
9025
  }
9026
9026
  for (var re = 0, ie = Y.length; re < ie; re++) {
9027
- var ce = new W(Y[re] + "." + PATH_PROPERTIES[J.path], j.array, K, Z);
9027
+ var ce = new W(Y[re] + "." + PATH_PROPERTIES[G.path], j.array, K, Z);
9028
9028
  L.push(ce);
9029
9029
  }
9030
9030
  }, F = 0, N = C.length; F < N; F++)
@@ -9091,11 +9091,11 @@ var Parser = (
9091
9091
  } else
9092
9092
  f === null ? v = new h(u.count * d) : v = new h(f, A, u.count * d), E = new THREE.BufferAttribute(v, d, y);
9093
9093
  if (u.sparse !== void 0) {
9094
- var R = WEBGL_TYPE_SIZES.SCALAR, w = WEBGL_COMPONENT_TYPES[u.sparse.indices.componentType], C = u.sparse.indices.byteOffset || 0, I = u.sparse.values.byteOffset || 0, H = new w(c[1], C, u.sparse.count * R), M = new h(c[2], I, u.sparse.count * d);
9094
+ var R = WEBGL_TYPE_SIZES.SCALAR, w = WEBGL_COMPONENT_TYPES[u.sparse.indices.componentType], C = u.sparse.indices.byteOffset || 0, I = u.sparse.values.byteOffset || 0, B = new w(c[1], C, u.sparse.count * R), M = new h(c[2], I, u.sparse.count * d);
9095
9095
  f !== null && (E = new THREE.BufferAttribute(E.array.slice(), E.itemSize, E.normalized));
9096
- for (var B = 0, L = H.length; B < L; B++) {
9097
- var O = H[B];
9098
- if (E.setX(O, M[B * d]), d >= 2 && E.setY(O, M[B * d + 1]), d >= 3 && E.setZ(O, M[B * d + 2]), d >= 4 && E.setW(O, M[B * d + 3]), d >= 5)
9096
+ for (var H = 0, L = B.length; H < L; H++) {
9097
+ var O = B[H];
9098
+ if (E.setX(O, M[H * d]), d >= 2 && E.setY(O, M[H * d + 1]), d >= 3 && E.setZ(O, M[H * d + 2]), d >= 4 && E.setW(O, M[H * d + 3]), d >= 5)
9099
9099
  throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
9100
9100
  }
9101
9101
  }
@@ -9337,8 +9337,8 @@ var Parser = (
9337
9337
  }
9338
9338
  if (A.length === 1)
9339
9339
  return A[0];
9340
- for (var I = new THREE.Group(), H = 0, M = A; H < M.length; H++) {
9341
- var T = M[H];
9340
+ for (var I = new THREE.Group(), B = 0, M = A; B < M.length; B++) {
9341
+ var T = M[B];
9342
9342
  I.add(T);
9343
9343
  }
9344
9344
  return I;
@@ -9466,18 +9466,18 @@ var Parser = (
9466
9466
  }
9467
9467
  if (!S && !R)
9468
9468
  return t;
9469
- var H = [];
9469
+ var B = [];
9470
9470
  t.morphTargetsRelative = !0;
9471
- for (var M = function(B, L) {
9472
- var O = e.targets[B];
9473
- S ? H.push(r.loadAccessor(O.POSITION).then(function(F) {
9474
- F && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[B] = F);
9475
- })) : t.attributes.position && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[B] = t.attributes.position), R ? H.push(r.loadAccessor(O.NORMAL).then(function(F) {
9476
- F && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[B] = F);
9477
- })) : t.attributes.normal && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[B] = t.attributes.normal);
9471
+ for (var M = function(H, L) {
9472
+ var O = e.targets[H];
9473
+ S ? B.push(r.loadAccessor(O.POSITION).then(function(F) {
9474
+ F && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[H] = F);
9475
+ })) : t.attributes.position && (t.morphAttributes.position = t.morphAttributes.position || [], t.morphAttributes.position[H] = t.attributes.position), R ? B.push(r.loadAccessor(O.NORMAL).then(function(F) {
9476
+ F && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[H] = F);
9477
+ })) : t.attributes.normal && (t.morphAttributes.normal = t.morphAttributes.normal || [], t.morphAttributes.normal[H] = t.attributes.normal);
9478
9478
  }, w = 0, C = e.targets.length; w < C; w++)
9479
9479
  M(w, C);
9480
- return Promise.all(H).then(function() {
9480
+ return Promise.all(B).then(function() {
9481
9481
  return t;
9482
9482
  });
9483
9483
  } else
@@ -10520,11 +10520,11 @@ var BaseExtension = (
10520
10520
  return E.buffer.slice(0, S);
10521
10521
  }
10522
10522
  function c(v, E, b, T, S, R) {
10523
- var w = s.exports.sbrk, C = b + 3 & -4, I = w(C * T), H = w(S.length), M = new Uint8Array(s.exports.memory.buffer);
10524
- M.set(S, H);
10525
- var B = v(I, b, T, H, S.length);
10526
- if (B == 0 && R && R(I, C, T), E.set(M.subarray(I, I + b * T)), w(I - w(0)), B != 0)
10527
- throw new Error("Malformed buffer data: " + B);
10523
+ var w = s.exports.sbrk, C = b + 3 & -4, I = w(C * T), B = w(S.length), M = new Uint8Array(s.exports.memory.buffer);
10524
+ M.set(S, B);
10525
+ var H = v(I, b, T, B, S.length);
10526
+ if (H == 0 && R && R(I, C, T), E.set(M.subarray(I, I + b * T)), w(I - w(0)), H != 0)
10527
+ throw new Error("Malformed buffer data: " + H);
10528
10528
  }
10529
10529
  var f = {
10530
10530
  NONE: "",
@@ -10556,8 +10556,8 @@ var BaseExtension = (
10556
10556
  for (var R = h[0], w = 1; w < h.length; ++w)
10557
10557
  h[w].pending < R.pending && (R = h[w]);
10558
10558
  return new Promise(function(C, I) {
10559
- var H = new Uint8Array(b), M = p++;
10560
- R.pending += v, R.requests[M] = { resolve: C, reject: I }, R.object.postMessage({ id: M, count: v, size: E, source: H, mode: T, filter: S }, [H.buffer]);
10559
+ var B = new Uint8Array(b), M = p++;
10560
+ R.pending += v, R.requests[M] = { resolve: C, reject: I }, R.object.postMessage({ id: M, count: v, size: E, source: B, mode: T, filter: S }, [B.buffer]);
10561
10561
  });
10562
10562
  }
10563
10563
  function y(v) {
@@ -10707,8 +10707,8 @@ var BaseExtension = (
10707
10707
  }
10708
10708
  if (m.length === 1)
10709
10709
  return m[0];
10710
- for (var C = new THREE.Group(), I = 0, H = m; I < H.length; I++) {
10711
- var b = H[I];
10710
+ for (var C = new THREE.Group(), I = 0, B = m; I < B.length; I++) {
10711
+ var b = B[I];
10712
10712
  C.add(b);
10713
10713
  }
10714
10714
  return C;
@@ -11674,10 +11674,10 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11674
11674
  else if (E == 2) {
11675
11675
  var R = bits(n, h, 31) + 257, w = bits(n, h + 10, 15) + 4, C = R + bits(n, h + 5, 31) + 1;
11676
11676
  h += 14;
11677
- for (var I = new u8(C), H = new u8(19), M = 0; M < w; ++M)
11678
- H[clim[M]] = bits(n, h + M * 3, 7);
11677
+ for (var I = new u8(C), B = new u8(19), M = 0; M < w; ++M)
11678
+ B[clim[M]] = bits(n, h + M * 3, 7);
11679
11679
  h += w * 3;
11680
- for (var B = max(H), L = (1 << B) - 1, O = hMap(H, B, 1), M = 0; M < C; ) {
11680
+ for (var H = max(B), L = (1 << H) - 1, O = hMap(B, H, 1), M = 0; M < C; ) {
11681
11681
  var F = O[bits(n, h, L)];
11682
11682
  h += F & 15;
11683
11683
  var b = F >> 4;
@@ -11689,8 +11689,8 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11689
11689
  I[M++] = N;
11690
11690
  }
11691
11691
  }
11692
- var U = I.subarray(0, R), z = I.subarray(R);
11693
- g = max(U), y = max(z), m = hMap(U, g, 1), A = hMap(z, y, 1);
11692
+ var q = I.subarray(0, R), z = I.subarray(R);
11693
+ g = max(q), y = max(z), m = hMap(q, g, 1), A = hMap(z, y, 1);
11694
11694
  } else
11695
11695
  err(1);
11696
11696
  else {
@@ -11708,22 +11708,22 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11708
11708
  }
11709
11709
  }
11710
11710
  l && f(p + 131072);
11711
- for (var G = (1 << g) - 1, j = (1 << y) - 1, Q = h; ; Q = h) {
11712
- var N = m[bits16(n, h) & G], V = N >> 4;
11711
+ for (var Q = (1 << g) - 1, j = (1 << y) - 1, V = h; ; V = h) {
11712
+ var N = m[bits16(n, h) & Q], U = N >> 4;
11713
11713
  if (h += N & 15, h > v) {
11714
11714
  c && err(0);
11715
11715
  break;
11716
11716
  }
11717
- if (N || err(2), V < 256)
11718
- e[p++] = V;
11719
- else if (V == 256) {
11720
- Q = h, m = null;
11717
+ if (N || err(2), U < 256)
11718
+ e[p++] = U;
11719
+ else if (U == 256) {
11720
+ V = h, m = null;
11721
11721
  break;
11722
11722
  } else {
11723
- var J = V - 254;
11724
- if (V > 264) {
11725
- var M = V - 257, W = fleb[M];
11726
- J = bits(n, h, (1 << W) - 1) + fl[M], h += W;
11723
+ var G = U - 254;
11724
+ if (U > 264) {
11725
+ var M = U - 257, W = fleb[M];
11726
+ G = bits(n, h, (1 << W) - 1) + fl[M], h += W;
11727
11727
  }
11728
11728
  var X = A[bits16(n, h) & j], Z = X >> 4;
11729
11729
  X || err(3), h += X & 15;
@@ -11737,7 +11737,7 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11737
11737
  break;
11738
11738
  }
11739
11739
  l && f(p + 131072);
11740
- var Y = p + J;
11740
+ var Y = p + G;
11741
11741
  if (p < z) {
11742
11742
  var K = s - z, ee = Math.min(z, Y);
11743
11743
  for (K + p < 0 && err(3); p < ee; ++p)
@@ -11747,7 +11747,7 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11747
11747
  e[p] = e[p - z];
11748
11748
  }
11749
11749
  }
11750
- t.l = m, t.p = Q, t.b = p, t.f = d, m && (d = 1, t.m = g, t.d = A, t.n = y);
11750
+ t.l = m, t.p = V, t.b = p, t.f = d, m && (d = 1, t.m = g, t.d = A, t.n = y);
11751
11751
  } while (!d);
11752
11752
  return p != e.length && u ? slc(e, 0, p) : e.subarray(0, p);
11753
11753
  }, et = /* @__PURE__ */ new u8(0), b2 = function(n, t) {
@@ -11888,7 +11888,7 @@ var FBXTreeParser = (
11888
11888
  }
11889
11889
  }
11890
11890
  return Promise.all(d).then(function(I) {
11891
- var H;
11891
+ var B;
11892
11892
  return {
11893
11893
  scene: f,
11894
11894
  textures: I,
@@ -11896,7 +11896,7 @@ var FBXTreeParser = (
11896
11896
  upAxis: ["X", "Y", "Z"][y],
11897
11897
  frontAxis: ["X", "Y", "Z"][v],
11898
11898
  unitScale: E,
11899
- animations: (H = f.animations) !== null && H !== void 0 ? H : [],
11899
+ animations: (B = f.animations) !== null && B !== void 0 ? B : [],
11900
11900
  dispose: function() {
11901
11901
  I.forEach(function(M) {
11902
11902
  return M.dispose();
@@ -12445,12 +12445,12 @@ var FBXTreeParser = (
12445
12445
  s || (console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."), s = !0);
12446
12446
  var T = [0, 0, 0, 0], S = [0, 0, 0, 0];
12447
12447
  E.forEach(function(w, C) {
12448
- var I = w, H = v[C];
12449
- S.forEach(function(M, B, L) {
12448
+ var I = w, B = v[C];
12449
+ S.forEach(function(M, H, L) {
12450
12450
  if (I > M) {
12451
- L[B] = I, I = M;
12452
- var O = T[B];
12453
- T[B] = H, H = O;
12451
+ L[H] = I, I = M;
12452
+ var O = T[H];
12453
+ T[H] = B, B = O;
12454
12454
  }
12455
12455
  });
12456
12456
  }), v = T, E = S;
@@ -12501,8 +12501,8 @@ var FBXTreeParser = (
12501
12501
  t.uvs[D] === void 0 && (t.uvs[D] = []), t.uvs[D].push(l[D][L * 2]), t.uvs[D].push(l[D][L * 2 + 1]), t.uvs[D].push(l[D][O * 2]), t.uvs[D].push(l[D][O * 2 + 1]), t.uvs[D].push(l[D][F * 2]), t.uvs[D].push(l[D][F * 2 + 1]);
12502
12502
  });
12503
12503
  }, w = 0, C = h; w < C.length; w++) {
12504
- var I = C[w], H = I[0], M = I[1], B = I[2];
12505
- R(H, M, B);
12504
+ var I = C[w], B = I[0], M = I[1], H = I[2];
12505
+ R(B, M, H);
12506
12506
  }
12507
12507
  }, n.prototype.addMorphTargets = function(t, e, r, o, s) {
12508
12508
  if (o.length !== 0) {
@@ -13204,8 +13204,8 @@ function generateTransform(n) {
13204
13204
  var w = new THREE.Matrix4().scale(new THREE.Vector3().setFromMatrixScale(h)), C = new THREE.Matrix4().getInverse(w), I = T.clone().multiply(C);
13205
13205
  R.copy(v).multiply(y).multiply(I).multiply(S);
13206
13206
  }
13207
- var H = new THREE.Matrix4().getInverse(f), M = new THREE.Matrix4().getInverse(u), B = t.clone().multiply(c).multiply(f).multiply(e).multiply(r).multiply(o).multiply(H).multiply(l).multiply(u).multiply(s).multiply(M), L = new THREE.Matrix4().copyPosition(B), O = d.clone().multiply(L);
13208
- return p.copyPosition(O), B = p.clone().multiply(R), B.premultiply(new THREE.Matrix4().getInverse(d)), B;
13207
+ var B = new THREE.Matrix4().getInverse(f), M = new THREE.Matrix4().getInverse(u), H = t.clone().multiply(c).multiply(f).multiply(e).multiply(r).multiply(o).multiply(B).multiply(l).multiply(u).multiply(s).multiply(M), L = new THREE.Matrix4().copyPosition(H), O = d.clone().multiply(L);
13208
+ return p.copyPosition(O), H = p.clone().multiply(R), H.premultiply(new THREE.Matrix4().getInverse(d)), H;
13209
13209
  }
13210
13210
  function getEulerOrder(n) {
13211
13211
  n = n || 0;
@@ -13334,17 +13334,17 @@ function calcBasisFunctionDerivatives(n, t, e, r, o) {
13334
13334
  for (var S = 1; S <= r; ++S) {
13335
13335
  var R = 0, w = v - S, C = e - S;
13336
13336
  v >= S && (T[b][0] = T[E][0] / c[C + 1][w], R = T[b][0] * c[w][C]);
13337
- for (var I = w >= -1 ? 1 : -w, H = v - 1 <= C ? S - 1 : e - v, M = I; M <= H; ++M)
13337
+ for (var I = w >= -1 ? 1 : -w, B = v - 1 <= C ? S - 1 : e - v, M = I; M <= B; ++M)
13338
13338
  T[b][M] = (T[E][M] - T[E][M - 1]) / c[C + 1][w + M], R += T[b][M] * c[w + M][C];
13339
13339
  v <= C && (T[b][S] = -T[E][S - 1] / c[C + 1][v], R += T[b][S] * c[v][C]), l[S][v] = R;
13340
13340
  var h = E;
13341
13341
  E = b, b = h;
13342
13342
  }
13343
13343
  }
13344
- for (var B = e, S = 1; S <= r; ++S) {
13344
+ for (var H = e, S = 1; S <= r; ++S) {
13345
13345
  for (var h = 0; h <= e; ++h)
13346
- l[S][h] *= B;
13347
- B *= e - S;
13346
+ l[S][h] *= H;
13347
+ H *= e - S;
13348
13348
  }
13349
13349
  return l;
13350
13350
  }
@@ -13439,7 +13439,7 @@ function loadX3p(n, t) {
13439
13439
  });
13440
13440
  }
13441
13441
  function parse$1(n, t) {
13442
- for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, b, T, S, R, w, C, I, H, M, B, L, O, F, N, D, U, z, G, j, Q, V, J, W, X, Z, Y, K, ee, te, re, ie, ce, ae, de, ge, ye, xe, le = unzipSync(n), he = "", ne = null, se = 0, pe = Object.keys(le); se < pe.length; se++) {
13442
+ for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, y, v, E, b, T, S, R, w, C, I, B, M, H, L, O, F, N, D, q, z, Q, j, V, U, G, W, X, Z, Y, K, ee, te, re, ie, ce, ae, de, ge, ye, xe, le = unzipSync(n), he = "", ne = null, se = 0, pe = Object.keys(le); se < pe.length; se++) {
13443
13443
  var me = pe[se];
13444
13444
  /(^|\/)main\.xml$/i.test(me) && (ne = le[me], he = me.slice(0, me.lastIndexOf("/") + 1));
13445
13445
  }
@@ -13462,12 +13462,12 @@ function parse$1(n, t) {
13462
13462
  },
13463
13463
  z: {
13464
13464
  type: (I = (C = (w = ve == null ? void 0 : ve.querySelector("CZ AxisType")) === null || w === void 0 ? void 0 : w.textContent) === null || C === void 0 ? void 0 : C.toUpperCase()) !== null && I !== void 0 ? I : "A",
13465
- dataType: (B = (M = (H = ve == null ? void 0 : ve.querySelector("CZ DataType")) === null || H === void 0 ? void 0 : H.textContent) === null || M === void 0 ? void 0 : M.toUpperCase()) !== null && B !== void 0 ? B : "D",
13465
+ dataType: (H = (M = (B = ve == null ? void 0 : ve.querySelector("CZ DataType")) === null || B === void 0 ? void 0 : B.textContent) === null || M === void 0 ? void 0 : M.toUpperCase()) !== null && H !== void 0 ? H : "D",
13466
13466
  increment: Number((O = (L = ve == null ? void 0 : ve.querySelector("CZ Increment")) === null || L === void 0 ? void 0 : L.textContent) !== null && O !== void 0 ? O : "1"),
13467
13467
  offset: Number((N = (F = ve == null ? void 0 : ve.querySelector("CZ Offset")) === null || F === void 0 ? void 0 : F.textContent) !== null && N !== void 0 ? N : "0")
13468
13468
  }
13469
13469
  }, Te = null, Le = Ve.querySelector("Record1 Axes Rotation");
13470
- Le && (Te = new THREE.Matrix3(), Te.set(Number((U = (D = Le.querySelector("r11")) === null || D === void 0 ? void 0 : D.textContent) !== null && U !== void 0 ? U : 0), Number((G = (z = Le.querySelector("r12")) === null || z === void 0 ? void 0 : z.textContent) !== null && G !== void 0 ? G : 0), Number((Q = (j = Le.querySelector("r13")) === null || j === void 0 ? void 0 : j.textContent) !== null && Q !== void 0 ? Q : 0), Number((J = (V = Le.querySelector("r21")) === null || V === void 0 ? void 0 : V.textContent) !== null && J !== void 0 ? J : 0), Number((X = (W = Le.querySelector("r22")) === null || W === void 0 ? void 0 : W.textContent) !== null && X !== void 0 ? X : 0), Number((Y = (Z = Le.querySelector("r23")) === null || Z === void 0 ? void 0 : Z.textContent) !== null && Y !== void 0 ? Y : 0), Number((ee = (K = Le.querySelector("r31")) === null || K === void 0 ? void 0 : K.textContent) !== null && ee !== void 0 ? ee : 0), Number((re = (te = Le.querySelector("r32")) === null || te === void 0 ? void 0 : te.textContent) !== null && re !== void 0 ? re : 0), Number((ce = (ie = Le.querySelector("r33")) === null || ie === void 0 ? void 0 : ie.textContent) !== null && ce !== void 0 ? ce : 0)));
13470
+ Le && (Te = new THREE.Matrix3(), Te.set(Number((q = (D = Le.querySelector("r11")) === null || D === void 0 ? void 0 : D.textContent) !== null && q !== void 0 ? q : 0), Number((Q = (z = Le.querySelector("r12")) === null || z === void 0 ? void 0 : z.textContent) !== null && Q !== void 0 ? Q : 0), Number((V = (j = Le.querySelector("r13")) === null || j === void 0 ? void 0 : j.textContent) !== null && V !== void 0 ? V : 0), Number((G = (U = Le.querySelector("r21")) === null || U === void 0 ? void 0 : U.textContent) !== null && G !== void 0 ? G : 0), Number((X = (W = Le.querySelector("r22")) === null || W === void 0 ? void 0 : W.textContent) !== null && X !== void 0 ? X : 0), Number((Y = (Z = Le.querySelector("r23")) === null || Z === void 0 ? void 0 : Z.textContent) !== null && Y !== void 0 ? Y : 0), Number((ee = (K = Le.querySelector("r31")) === null || K === void 0 ? void 0 : K.textContent) !== null && ee !== void 0 ? ee : 0), Number((re = (te = Le.querySelector("r32")) === null || te === void 0 ? void 0 : te.textContent) !== null && re !== void 0 ? re : 0), Number((ce = (ie = Le.querySelector("r33")) === null || ie === void 0 ? void 0 : ie.textContent) !== null && ce !== void 0 ? ce : 0)));
13471
13471
  var Ie = (ae = Ve.querySelector("Record3 DataLink PointDataLink")) === null || ae === void 0 ? void 0 : ae.textContent;
13472
13472
  if (typeof Ie != "string")
13473
13473
  throw new Error("X3p: PointDataLink not found.");
@@ -14089,27 +14089,27 @@ var BVHVector3 = (
14089
14089
  u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b;
14090
14090
  }
14091
14091
  else {
14092
- for (var S = 1 / 0, R = 1 / 0, w = 1 / 0, C = -1 / 0, I = -1 / 0, H = -1 / 0, h = 0; h < s; h += 1) {
14092
+ for (var S = 1 / 0, R = 1 / 0, w = 1 / 0, C = -1 / 0, I = -1 / 0, B = -1 / 0, h = 0; h < s; h += 1) {
14093
14093
  var p = h * 3, m = h * 6, A = void 0, g = void 0, y = void 0, v = void 0, E = void 0, b = void 0, T = void 0;
14094
- u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b, A < S && (S = A), v > C && (C = v), g < R && (R = g), E > I && (I = E), y < w && (w = y), b > H && (H = b);
14094
+ u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = E = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > E && (E = T), T = scratchVector3C.y, T < g && (g = T), T > E && (E = T), y = b = scratchVector3A.z, T = scratchVector3B.z, T < y && (y = T), T > b && (b = T), T = scratchVector3C.z, T < y && (y = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = y, l[m + 3] = v, l[m + 4] = E, l[m + 5] = b, A < S && (S = A), v > C && (C = v), g < R && (R = g), E > I && (I = E), y < w && (w = y), b > B && (B = b);
14095
14095
  }
14096
- o = [S, R, w, C, I, H];
14096
+ o = [S, R, w, C, I, B];
14097
14097
  }
14098
14098
  var M = new BVHNode(++d, o, 0, s, 0);
14099
14099
  c[f++] = M;
14100
- var B = [], L = [0, 1, 2], O = function(N, D) {
14101
- return B[D] - B[N];
14100
+ var H = [], L = [0, 1, 2], O = function(N, D) {
14101
+ return H[D] - H[N];
14102
14102
  };
14103
14103
  function F(N) {
14104
- var D = N.startIndex, U = N.endIndex, z = N.extents;
14105
- B[0] = z[3] - z[0], B[1] = z[4] - z[1], B[2] = z[5] - z[2], L.sort(O);
14106
- for (var G = 0; G < 3; G++) {
14107
- for (var j = L[G], Q = z[j] + z[j + 3], V = D, J = U - 1, W = -1, X = void 0; V <= J; )
14108
- W === -1 ? (X = u[V], l[X * 6 + j] + l[X * 6 + j + 3] < Q ? V++ : W = X) : (X = u[J], l[X * 6 + j] + l[X * 6 + j + 3] >= Q || (u[V] = X, u[J] = W, W = -1, V++), J--);
14109
- if (V > D && V < U) {
14110
- var Z = new BVHNode(++d, calcExtents(u, l, D, V, EPSILON$1), D, V, N.deepth + 1);
14104
+ var D = N.startIndex, q = N.endIndex, z = N.extents;
14105
+ H[0] = z[3] - z[0], H[1] = z[4] - z[1], H[2] = z[5] - z[2], L.sort(O);
14106
+ for (var Q = 0; Q < 3; Q++) {
14107
+ for (var j = L[Q], V = z[j] + z[j + 3], U = D, G = q - 1, W = -1, X = void 0; U <= G; )
14108
+ W === -1 ? (X = u[U], l[X * 6 + j] + l[X * 6 + j + 3] < V ? U++ : W = X) : (X = u[G], l[X * 6 + j] + l[X * 6 + j + 3] >= V || (u[U] = X, u[G] = W, W = -1, U++), G--);
14109
+ if (U > D && U < q) {
14110
+ var Z = new BVHNode(++d, calcExtents(u, l, D, U, EPSILON$1), D, U, N.deepth + 1);
14111
14111
  Z.deepth < r && Z.endIndex - Z.startIndex > e && (c[f++] = Z);
14112
- var Y = new BVHNode(++d, calcExtents(u, l, V, U, EPSILON$1), V, U, N.deepth + 1);
14112
+ var Y = new BVHNode(++d, calcExtents(u, l, U, q, EPSILON$1), U, q, N.deepth + 1);
14113
14113
  Y.deepth < r && Y.endIndex - Y.startIndex > e && (c[f++] = Y), N.node0 = Z, N.node1 = Y, N.startIndex = 0, N.endIndex = 0;
14114
14114
  break;
14115
14115
  }
@@ -14142,27 +14142,27 @@ var BVHVector3 = (
14142
14142
  y.min.x = d[E], y.min.y = d[E + 1], y.min.z = d[E + 2], y.max.x = d[E + 3], y.max.y = d[E + 4], y.max.z = d[E + 5];
14143
14143
  var b = intersectNodeBox(e, m, y, o);
14144
14144
  if (b !== null && !(s && b > v)) {
14145
- for (var T = e.x, S = e.y, R = e.z, w = r.x, C = r.y, I = r.z, H = h[E + 6], M = h[E + 7], B = H; B < M; B++) {
14146
- var L = c[B], O = L * 3, F = new BVHVector3(0, 0, 0);
14145
+ for (var T = e.x, S = e.y, R = e.z, w = r.x, C = r.y, I = r.z, B = h[E + 6], M = h[E + 7], H = B; H < M; H++) {
14146
+ var L = c[H], O = L * 3, F = new BVHVector3(0, 0, 0);
14147
14147
  this.getPositionByIndex(O, F);
14148
- var N = F.x, D = F.y, U = F.z, z = new BVHVector3(0, 0, 0);
14148
+ var N = F.x, D = F.y, q = F.z, z = new BVHVector3(0, 0, 0);
14149
14149
  this.getPositionByIndex(O + 1, z);
14150
- var G = z.x, j = z.y, Q = z.z, V = new BVHVector3(0, 0, 0);
14151
- this.getPositionByIndex(O + 2, V);
14152
- var J = V.x, W = V.y, X = V.z, Z = G - N, Y = j - D, K = Q - U, ee = J - N, te = W - D, re = X - U, ie = Y * re - K * te, ce = K * ee - Z * re, ae = Z * te - Y * ee, de = w * ie + C * ce + I * ae, ge = void 0;
14150
+ var Q = z.x, j = z.y, V = z.z, U = new BVHVector3(0, 0, 0);
14151
+ this.getPositionByIndex(O + 2, U);
14152
+ var G = U.x, W = U.y, X = U.z, Z = Q - N, Y = j - D, K = V - q, ee = G - N, te = W - D, re = X - q, ie = Y * re - K * te, ce = K * ee - Z * re, ae = Z * te - Y * ee, de = w * ie + C * ce + I * ae, ge = void 0;
14153
14153
  if (de > 0)
14154
14154
  ge = 1;
14155
14155
  else if (de < 0)
14156
14156
  ge = -1, de = -de;
14157
14157
  else
14158
14158
  continue;
14159
- var ye = T - N, xe = S - D, le = R - U, he = ge * (w * (xe * re - le * te) + C * (le * ee - ye * re) + I * (ye * te - xe * ee));
14159
+ var ye = T - N, xe = S - D, le = R - q, he = ge * (w * (xe * re - le * te) + C * (le * ee - ye * re) + I * (ye * te - xe * ee));
14160
14160
  if (!(he < 0)) {
14161
14161
  var ne = ge * (w * (Y * le - K * xe) + C * (K * ye - Z * le) + I * (Z * xe - Y * ye));
14162
14162
  if (!(ne < 0) && !(he + ne > de)) {
14163
14163
  var se = -ge * (ye * ie + xe * ce + le * ae);
14164
14164
  if (!(se < 0)) {
14165
- var pe = se / de, me = new BVHVector3(T + w * pe, S + C * pe, R + I * pe), Ne = new BVHIntersect(F, z, V, L, me);
14165
+ var pe = se / de, me = new BVHVector3(T + w * pe, S + C * pe, R + I * pe), Ne = new BVHIntersect(F, z, U, L, me);
14166
14166
  (!u || u(Ne)) && (s ? pe < v && (v = pe, l.length > 0 && (l.length = 0), l.push(Ne)) : l.push(Ne));
14167
14167
  }
14168
14168
  }
@@ -14219,27 +14219,27 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14219
14219
  }
14220
14220
  var S = new BVHNode(++d, o, 0, u, 0);
14221
14221
  c[f++] = S;
14222
- var R = [], w = [0, 1, 2], C = function(H, M) {
14223
- return R[M] - R[H];
14222
+ var R = [], w = [0, 1, 2], C = function(B, M) {
14223
+ return R[M] - R[B];
14224
14224
  };
14225
- function I(H) {
14226
- var M = H.startIndex, B = H.endIndex, L = H.extents;
14225
+ function I(B) {
14226
+ var M = B.startIndex, H = B.endIndex, L = B.extents;
14227
14227
  R[0] = L[3] - L[0], R[1] = L[4] - L[1], R[2] = L[5] - L[2];
14228
- for (var O = w.sort(C)[0], F = ORDER_AXISES[O], N = (L[O] + L[O + 3]) / 2, D = M, U = B - 1, z = -1, G; D <= U; )
14229
- z === -1 ? (G = l[D], s(G, scratchVector3$8), scratchVector3$8[F] < N ? D++ : z = G) : (G = l[U], s(G, scratchVector3$8), scratchVector3$8[F] >= N || (l[D] = G, l[U] = z, z = -1, D++), U--);
14228
+ for (var O = w.sort(C)[0], F = ORDER_AXISES[O], N = (L[O] + L[O + 3]) / 2, D = M, q = H - 1, z = -1, Q; D <= q; )
14229
+ z === -1 ? (Q = l[D], s(Q, scratchVector3$8), scratchVector3$8[F] < N ? D++ : z = Q) : (Q = l[q], s(Q, scratchVector3$8), scratchVector3$8[F] >= N || (l[D] = Q, l[q] = z, z = -1, D++), q--);
14230
14230
  if (D > M) {
14231
14231
  var j = L.slice();
14232
14232
  j[O + 3] = N + EPSILON;
14233
- var Q = new BVHNode(++d, j, M, D, H.deepth + 1);
14234
- Q.deepth < r && Q.endIndex - Q.startIndex > e && (c[f++] = Q), H.node0 = Q;
14233
+ var V = new BVHNode(++d, j, M, D, B.deepth + 1);
14234
+ V.deepth < r && V.endIndex - V.startIndex > e && (c[f++] = V), B.node0 = V;
14235
14235
  }
14236
- if (B > D) {
14237
- var V = L.slice();
14238
- V[O] = N - EPSILON;
14239
- var J = new BVHNode(++d, V, D, B, H.deepth + 1);
14240
- J.deepth < r && J.endIndex - J.startIndex > e && (c[f++] = J), H.node1 = J;
14236
+ if (H > D) {
14237
+ var U = L.slice();
14238
+ U[O] = N - EPSILON;
14239
+ var G = new BVHNode(++d, U, D, H, B.deepth + 1);
14240
+ G.deepth < r && G.endIndex - G.startIndex > e && (c[f++] = G), B.node1 = G;
14241
14241
  }
14242
- H.startIndex = 0, H.endIndex = 0;
14242
+ B.startIndex = 0, B.endIndex = 0;
14243
14243
  }
14244
14244
  for (; f; )
14245
14245
  I(c[--f]);
@@ -14254,14 +14254,14 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14254
14254
  for (var S = h[b + 6], R = h[b + 7], w = S; w < R; w++) {
14255
14255
  var C = c[w], I = new BVHVector3(0, 0, 0);
14256
14256
  this.getPositionByIndex(C, I);
14257
- var H = I.x, M = I.y, B = I.z, L = e.x, O = e.y, F = e.z, N = r.x, D = r.y, U = r.z, z = N * (H - L) + D * (M - O) + U * (B - F);
14258
- if (z > 0 ? (L += N * z, O += D * z, F += U * z) : z < 0 && (z = 0), N = H - L, D = M - O, U = B - F, N * N + D * D + U * U <= m) {
14259
- var G = new BVHVector3(L, O, F), j = new BVHIntersect(I, I, I, C, G);
14257
+ var B = I.x, M = I.y, H = I.z, L = e.x, O = e.y, F = e.z, N = r.x, D = r.y, q = r.z, z = N * (B - L) + D * (M - O) + q * (H - F);
14258
+ if (z > 0 ? (L += N * z, O += D * z, F += q * z) : z < 0 && (z = 0), N = B - L, D = M - O, q = H - F, N * N + D * D + q * q <= m) {
14259
+ var Q = new BVHVector3(L, O, F), j = new BVHIntersect(I, I, I, C, Q);
14260
14260
  (!u || u(j)) && (s ? z < E && (E = z, l.length > 0 && (l.length = 0), l.push(j)) : l.push(j));
14261
14261
  }
14262
14262
  }
14263
- var Q = y * BYTES_PER_NODE / 2, V = p[Q + 16], J = p[Q + 17];
14264
- V && g.push(V), J && g.push(J);
14263
+ var V = y * BYTES_PER_NODE / 2, U = p[V + 16], G = p[V + 17];
14264
+ U && g.push(U), G && g.push(G);
14265
14265
  }
14266
14266
  }
14267
14267
  return l;
@@ -14314,21 +14314,21 @@ function raycastMesh(n, t, e, r) {
14314
14314
  S = d;
14315
14315
  if (!S)
14316
14316
  return !1;
14317
- var I = v.intersectionPoint, H = new THREE.Vector3(I.x, I.y, I.z).applyMatrix4(u), M = e.ray.origin.distanceTo(H);
14317
+ var I = v.intersectionPoint, B = new THREE.Vector3(I.x, I.y, I.z).applyMatrix4(u), M = e.ray.origin.distanceTo(B);
14318
14318
  if (M < e.near || M > e.far)
14319
14319
  return !1;
14320
- var B = v.pointA, L = v.pointB, O = v.pointC, F = THREE.Triangle.getNormal(scratchIntersectionFaceA.set(B.x, B.y, B.z).applyMatrix4(u), scratchIntersectionFaceB.set(L.x, L.y, L.z).applyMatrix4(u), scratchIntersectionFaceC.set(O.x, O.y, O.z).applyMatrix4(u), new THREE.Vector3()), N = e.ray.direction.dot(F);
14320
+ var H = v.pointA, L = v.pointB, O = v.pointC, F = THREE.Triangle.getNormal(scratchIntersectionFaceA.set(H.x, H.y, H.z).applyMatrix4(u), scratchIntersectionFaceB.set(L.x, L.y, L.z).applyMatrix4(u), scratchIntersectionFaceC.set(O.x, O.y, O.z).applyMatrix4(u), new THREE.Vector3()), N = e.ray.direction.dot(F);
14321
14321
  if (S.side === THREE.FrontSide && N >= 0 || S.side === THREE.BackSide && N <= 0)
14322
14322
  return !1;
14323
- var D = new THREE.Face3(p ? p.array[T] : T, p ? p.array[T + 1] : T + 1, p ? p.array[T + 2] : T + 2, F), U = {
14323
+ var D = new THREE.Face3(p ? p.array[T] : T, p ? p.array[T + 1] : T + 1, p ? p.array[T + 2] : T + 2, F), q = {
14324
14324
  distance: M,
14325
14325
  object: n,
14326
14326
  face: D,
14327
- point: H,
14327
+ point: B,
14328
14328
  distanceToRay: 0,
14329
14329
  faceIndex: b
14330
14330
  };
14331
- return intersectsMap.set(v, U), l(U);
14331
+ return intersectsMap.set(v, q), l(q);
14332
14332
  }), A = m.length, g = 0; g < A; g++) {
14333
14333
  var y = intersectsMap.get(m[g]);
14334
14334
  y && r.push(y);
@@ -14344,18 +14344,18 @@ function raycastPoints(n, t, e, r) {
14344
14344
  var S = T.intersectionPoint, R = new THREE.Vector3(S.x, S.y, S.z).applyMatrix4(c), w = e.ray.origin.distanceTo(R);
14345
14345
  if (w < e.near || w > e.far)
14346
14346
  return !1;
14347
- var C = T.pointA, I = scratchIntersectionFaceA.set(C.x, C.y, C.z).applyMatrix4(c), H = T.index, M = m ? m.array[H] : H, B;
14347
+ var C = T.pointA, I = scratchIntersectionFaceA.set(C.x, C.y, C.z).applyMatrix4(c), B = T.index, M = m ? m.array[B] : B, H;
14348
14348
  if (g) {
14349
14349
  var L = new THREE.Vector3().fromBufferAttribute(A, M).applyNormalMatrix(scratchNormalMatrix);
14350
- B = new THREE.Face3(M, M, M, L);
14350
+ H = new THREE.Face3(M, M, M, L);
14351
14351
  }
14352
14352
  var O = {
14353
14353
  distance: w,
14354
14354
  object: n,
14355
- face: B,
14355
+ face: H,
14356
14356
  point: R,
14357
14357
  distanceToRay: R.distanceTo(I),
14358
- index: H
14358
+ index: B
14359
14359
  };
14360
14360
  return intersectsMap.set(T, O), d(O);
14361
14361
  }), v = y.length, E = 0; E < v; E++) {
@@ -15423,10 +15423,10 @@ var _object_pattern = /^[og]\s*(.+)?/, _material_library_pattern = /^mtllib /, _
15423
15423
  (d.hasNormal === !0 && v === void 0 || E === void 0 || b === void 0) && (d.hasNormal = !1), (d.hasUV === !0 && T === void 0 || S === void 0 || R === void 0) && (d.hasUV = !1);
15424
15424
  var w = [A, T, v].join(":"), C = d.indexMap[w];
15425
15425
  C === void 0 && (C = d.vertices.length / 3, d.indexMap[w] = C, d.vertices.push(this.vertices[A + 0], this.vertices[A + 1], this.vertices[A + 2]), d.hasColor && (this.colors[A] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[A + 0], this.colors[A + 1], this.colors[A + 2])), d.hasNormal && d.normals.push(this.normals[A + 0], this.normals[A + 1], this.normals[A + 2]), d.hasUV && d.uvs.push(this.uvs[T + 0], this.uvs[T + 1])), d.index.push(C);
15426
- var I = [g, S, E].join(":"), H = d.indexMap[I];
15427
- H === void 0 && (H = d.vertices.length / 3, d.indexMap[I] = H, d.vertices.push(this.vertices[g + 0], this.vertices[g + 1], this.vertices[g + 2]), d.hasColor && (this.colors[g] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[g + 0], this.colors[g + 1], this.colors[g + 2])), d.hasNormal && d.normals.push(this.normals[g + 0], this.normals[g + 1], this.normals[g + 2]), d.hasUV && d.uvs.push(this.uvs[S + 0], this.uvs[S + 1])), d.index.push(H);
15428
- var M = [y, R, b].join(":"), B = d.indexMap[M];
15429
- B === void 0 && (B = d.vertices.length / 3, d.indexMap[M] = B, d.vertices.push(this.vertices[y + 0], this.vertices[y + 1], this.vertices[y + 2]), d.hasColor && (this.colors[y] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[y + 0], this.colors[y + 1], this.colors[y + 2])), d.hasNormal && d.normals.push(this.normals[y + 0], this.normals[y + 1], this.normals[y + 2]), d.hasUV && d.uvs.push(this.uvs[R + 0], this.uvs[R + 1])), d.index.push(B);
15426
+ var I = [g, S, E].join(":"), B = d.indexMap[I];
15427
+ B === void 0 && (B = d.vertices.length / 3, d.indexMap[I] = B, d.vertices.push(this.vertices[g + 0], this.vertices[g + 1], this.vertices[g + 2]), d.hasColor && (this.colors[g] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[g + 0], this.colors[g + 1], this.colors[g + 2])), d.hasNormal && d.normals.push(this.normals[g + 0], this.normals[g + 1], this.normals[g + 2]), d.hasUV && d.uvs.push(this.uvs[S + 0], this.uvs[S + 1])), d.index.push(B);
15428
+ var M = [y, R, b].join(":"), H = d.indexMap[M];
15429
+ H === void 0 && (H = d.vertices.length / 3, d.indexMap[M] = H, d.vertices.push(this.vertices[y + 0], this.vertices[y + 1], this.vertices[y + 2]), d.hasColor && (this.colors[y] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[y + 0], this.colors[y + 1], this.colors[y + 2])), d.hasNormal && d.normals.push(this.normals[y + 0], this.normals[y + 1], this.normals[y + 2]), d.hasUV && d.uvs.push(this.uvs[R + 0], this.uvs[R + 1])), d.index.push(H);
15430
15430
  }, n;
15431
15431
  })()
15432
15432
  );
@@ -15566,23 +15566,23 @@ function build(n, t) {
15566
15566
  return g.dispose();
15567
15567
  }), g.setAttribute("position", new THREE.BufferAttribute(new Float32Array(p.vertices), 3)), p.normals.length > 0 && g.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(p.normals), 3)), p.colors.length > 0 && (A = !0, g.setAttribute("color", new THREE.BufferAttribute(new Float32Array(p.colors), 3))), p.uvs.length > 0 && g.setAttribute("uv", new THREE.BufferAttribute(new Float32Array(p.uvs), 2)), p.index.length > 0 && g.setIndex(new THREE.BufferAttribute(new Uint32Array(p.index), 1)), g.computeBoundingBox(), g.computeBoundingSphere();
15568
15568
  for (var y = [], v = function(R, w) {
15569
- var C = m[R], I = C.name + "_" + C.smooth + "_" + A, H = n.materials[I];
15570
- if (!H) {
15571
- for (var M = null, B = 0, L = t; B < L.length; B++) {
15572
- var O = L[B], F = O.name, N = O.create;
15569
+ var C = m[R], I = C.name + "_" + C.smooth + "_" + A, B = n.materials[I];
15570
+ if (!B) {
15571
+ for (var M = null, H = 0, L = t; H < L.length; H++) {
15572
+ var O = L[H], F = O.name, N = O.create;
15573
15573
  F === C.mtllib && (M = N(C.name));
15574
15574
  }
15575
15575
  if (!M) {
15576
15576
  var D = new PBMMeshMaterial();
15577
15577
  M = [D, Promise.resolve([])];
15578
15578
  }
15579
- H = M[0], H.name = C.name, H.flatShading = !(C.smooth || g.attributes.normal), H.vertexColors = A, n.materials[I] = H;
15580
- var U = M[1];
15581
- r.push(U), o.push(function() {
15582
- return H.dispose();
15579
+ B = M[0], B.name = C.name, B.flatShading = !(C.smooth || g.attributes.normal), B.vertexColors = A, n.materials[I] = B;
15580
+ var q = M[1];
15581
+ r.push(q), o.push(function() {
15582
+ return B.dispose();
15583
15583
  });
15584
15584
  }
15585
- y.push(H);
15585
+ y.push(B);
15586
15586
  }, E = 0, b = m.length; E < b; E++)
15587
15587
  v(E);
15588
15588
  g.clearGroups();
@@ -16029,8 +16029,8 @@ function createPipeBufferGeometry(n, t, e, r) {
16029
16029
  var S = (m * r + y) * 6, R = (r + 1) * m + y, w = (r + 1) * (m + 1) + y, C = (r + 1) * (m + 1) + (y + 1), I = (r + 1) * m + (y + 1);
16030
16030
  l[S] = R, l[S + 1] = w, l[S + 2] = I, l[S + 3] = w, l[S + 4] = C, l[S + 5] = I;
16031
16031
  }
16032
- var H = new THREE.BufferGeometry();
16033
- return H.setIndex(new THREE.BufferAttribute(l, 1)), H.setAttribute("position", new THREE.BufferAttribute(o, 3)), H.setAttribute("normal", new THREE.BufferAttribute(s, 3)), H.setAttribute("uv", new THREE.BufferAttribute(u, 2)), H;
16032
+ var B = new THREE.BufferGeometry();
16033
+ return B.setIndex(new THREE.BufferAttribute(l, 1)), B.setAttribute("position", new THREE.BufferAttribute(o, 3)), B.setAttribute("normal", new THREE.BufferAttribute(s, 3)), B.setAttribute("uv", new THREE.BufferAttribute(u, 2)), B;
16034
16034
  }
16035
16035
  function parseTrajectoryObject(n, t) {
16036
16036
  for (var e = new THREE.Color(0).convertSRGBToLinear(), r = new THREE.Color(52949).convertSRGBToLinear(), o = new THREE.Color(3370495).convertSRGBToLinear(), s = new THREE.Color(16777215).convertSRGBToLinear(), u = 0, l = new THREE.CurvePath(), c = n.length, f = 3; f < c; f += 3) {
@@ -16078,8 +16078,8 @@ function parseTrajectoryObject(n, t) {
16078
16078
  side: THREE.FrontSide
16079
16079
  });
16080
16080
  I.uniforms.displacementScalar.value = -0.01, I.uniforms.diffuse.value = r;
16081
- var H = new THREE.Mesh(w, [C, I]);
16082
- H.position.fromArray(n, 0), T.add(H);
16081
+ var B = new THREE.Mesh(w, [C, I]);
16082
+ B.position.fromArray(n, 0), T.add(B);
16083
16083
  var M = new THREE.ShaderMaterial({
16084
16084
  vertexShader: TRAJECTOR_SPHERE_SHADER.vertexShader,
16085
16085
  fragmentShader: TRAJECTOR_SPHERE_SHADER.fragmentShader,
@@ -16087,8 +16087,8 @@ function parseTrajectoryObject(n, t) {
16087
16087
  side: THREE.FrontSide
16088
16088
  });
16089
16089
  M.uniforms.displacementScalar.value = -0.01, M.uniforms.diffuse.value = o;
16090
- var B = new THREE.Mesh(w, [C, M]);
16091
- return B.position.fromArray(n, n.length - 3), T.add(B), {
16090
+ var H = new THREE.Mesh(w, [C, M]);
16091
+ return H.position.fromArray(n, n.length - 3), T.add(H), {
16092
16092
  scene: T,
16093
16093
  dispose: function() {
16094
16094
  y.dispose(), v.dispose(), E.dispose(), b.dispose(), w.dispose(), C.dispose(), I.dispose(), M.dispose();
@@ -16449,8 +16449,8 @@ var Tile3D = (
16449
16449
  if (C) {
16450
16450
  var I = new THREE.Vector3();
16451
16451
  g.pano0 && I.setFromMatrixPosition(g.pano0.matrix);
16452
- var H = I.clone();
16453
- g.pano1 && H.setFromMatrixPosition(g.pano1.matrix), I.distanceTo(H) < 10 && (w = !0);
16452
+ var B = I.clone();
16453
+ g.pano1 && B.setFromMatrixPosition(g.pano1.matrix), I.distanceTo(B) < 10 && (w = !0);
16454
16454
  }
16455
16455
  }
16456
16456
  if (w || this.tileset.update(S, R), this.refined = !0, this.refineProgress[0] = 0, this.refineProgress[1] = 0, this.tileset.needsRefinedTiles.forEach(function(ne) {
@@ -16482,18 +16482,18 @@ var Tile3D = (
16482
16482
  this.renderObjects.length = 0, this.backfaceObjects.length = 0, this.tileObjects.length = 0, this.remove.apply(this, this.children), S.skipLevelOfDetail || this.tileset.selectedTiles.sort(function(ne, se) {
16483
16483
  return ne.floor !== se.floor ? ne.floor - se.floor : ne.levelOfContent !== se.levelOfContent ? se.levelOfContent - ne.levelOfContent : ne.state.distanceToCamera !== se.state.distanceToCamera ? ne.state.distanceToCamera - se.state.distanceToCamera : ne.state.centerZDepth - se.state.centerZDepth;
16484
16484
  });
16485
- for (var B = [], L = 0, O = this.tileset.selectedTiles; L < O.length; L++) {
16485
+ for (var H = [], L = 0, O = this.tileset.selectedTiles; L < O.length; L++) {
16486
16486
  var F = O[L], N = (d = (f = F.content) === null || f === void 0 ? void 0 : f.data) === null || d === void 0 ? void 0 : d.object;
16487
16487
  if (N) {
16488
16488
  var D = N.update(e, r, o, this, F, g);
16489
- if (B.push(F.id), D && (A = !0), this.tileset.hasMixedContent && S.skipLevelOfDetail) {
16489
+ if (H.push(F.id), D && (A = !0), this.tileset.hasMixedContent && S.skipLevelOfDetail) {
16490
16490
  if (!F.state.finalResolution) {
16491
- var U = cloneSkipBackfaceObject(N);
16492
- U.name = "skipBackface:" + N.name, this.backfaceObjects.push(U);
16491
+ var q = cloneSkipBackfaceObject(N);
16492
+ q.name = "skipBackface:" + N.name, this.backfaceObjects.push(q);
16493
16493
  }
16494
- for (var z = F.state.selectionDepth, G = STENCIL_CONSTANT.TILE_MASK | z << STENCIL_CONSTANT.SKIP_LOD_BIT_SHIFT, j = THREE.GreaterEqualStencilFunc, Q = STENCIL_CONSTANT.SKIP_LOD_MASK, V = THREE.ReplaceStencilOp, J = STENCIL_CONSTANT.TILE_MASK | STENCIL_CONSTANT.SKIP_LOD_MASK, W = 0, X = N.materials; W < X.length; W++) {
16494
+ for (var z = F.state.selectionDepth, Q = STENCIL_CONSTANT.TILE_MASK | z << STENCIL_CONSTANT.SKIP_LOD_BIT_SHIFT, j = THREE.GreaterEqualStencilFunc, V = STENCIL_CONSTANT.SKIP_LOD_MASK, U = THREE.ReplaceStencilOp, G = STENCIL_CONSTANT.TILE_MASK | STENCIL_CONSTANT.SKIP_LOD_MASK, W = 0, X = N.materials; W < X.length; W++) {
16495
16495
  var Z = X[W];
16496
- Z.stencilWrite = !0, Z.stencilRef = G, Z.stencilFunc = j, Z.stencilFuncMask = Q, Z.stencilZPass = V, Z.stencilWriteMask = J;
16496
+ Z.stencilWrite = !0, Z.stencilRef = Q, Z.stencilFunc = j, Z.stencilFuncMask = V, Z.stencilZPass = U, Z.stencilWriteMask = G;
16497
16497
  }
16498
16498
  } else
16499
16499
  for (var Y = 0, K = N.materials; Y < K.length; Y++) {
@@ -16503,7 +16503,7 @@ var Tile3D = (
16503
16503
  this.tileObjects.push(N);
16504
16504
  }
16505
16505
  }
16506
- var ee = B.toString();
16506
+ var ee = H.toString();
16507
16507
  tileVersionMap.get(this) !== ee && (tileVersionMap.set(this, ee), A = !0), S.skipLevelOfDetail && this.backfaceObjects.length && (u = this.renderObjects).push.apply(u, this.backfaceObjects), this.tileObjects.length && (l = this.renderObjects).push.apply(l, this.tileObjects), S.skipLevelOfDetail && this.renderObjects.push(this.clearStencilObject);
16508
16508
  for (var te = [], re = 0, ie = this.tileset.selectedTrajectories; re < ie.length; re++) {
16509
16509
  var ce = ie[re], ae = (h = ce.content.data) === null || h === void 0 ? void 0 : h.object;
@@ -16976,10 +16976,10 @@ var BufferGeometryUtils = {
16976
16976
  for (var c = e.tangent.array, f = [], d = [], h = 0; h < l; h++)
16977
16977
  f[h] = new THREE.Vector3(), d[h] = new THREE.Vector3();
16978
16978
  var p = new THREE.Vector3(), m = new THREE.Vector3(), A = new THREE.Vector3(), g = new THREE.Vector2(), y = new THREE.Vector2(), v = new THREE.Vector2(), E = new THREE.Vector3(), b = new THREE.Vector3();
16979
- function T(G, j, Q) {
16980
- p.fromArray(o, G * 3), m.fromArray(o, j * 3), A.fromArray(o, Q * 3), g.fromArray(u, G * 2), y.fromArray(u, j * 2), v.fromArray(u, Q * 2);
16981
- var V = m.x - p.x, J = A.x - p.x, W = m.y - p.y, X = A.y - p.y, Z = m.z - p.z, Y = A.z - p.z, K = y.x - g.x, ee = v.x - g.x, te = y.y - g.y, re = v.y - g.y, ie = 1 / (K * re - ee * te);
16982
- E.set((re * V - te * J) * ie, (re * W - te * X) * ie, (re * Z - te * Y) * ie), b.set((K * J - ee * V) * ie, (K * X - ee * W) * ie, (K * Y - ee * Z) * ie), f[G].add(E), f[j].add(E), f[Q].add(E), d[G].add(b), d[j].add(b), d[Q].add(b);
16979
+ function T(Q, j, V) {
16980
+ p.fromArray(o, Q * 3), m.fromArray(o, j * 3), A.fromArray(o, V * 3), g.fromArray(u, Q * 2), y.fromArray(u, j * 2), v.fromArray(u, V * 2);
16981
+ var U = m.x - p.x, G = A.x - p.x, W = m.y - p.y, X = A.y - p.y, Z = m.z - p.z, Y = A.z - p.z, K = y.x - g.x, ee = v.x - g.x, te = y.y - g.y, re = v.y - g.y, ie = 1 / (K * re - ee * te);
16982
+ E.set((re * U - te * G) * ie, (re * W - te * X) * ie, (re * Z - te * Y) * ie), b.set((K * G - ee * U) * ie, (K * X - ee * W) * ie, (K * Y - ee * Z) * ie), f[Q].add(E), f[j].add(E), f[V].add(E), d[Q].add(b), d[j].add(b), d[V].add(b);
16983
16983
  }
16984
16984
  var S = n.groups;
16985
16985
  S.length === 0 && (S = [{
@@ -16987,15 +16987,15 @@ var BufferGeometryUtils = {
16987
16987
  count: r.length
16988
16988
  }]);
16989
16989
  for (var h = 0, R = S.length; h < R; ++h)
16990
- for (var w = S[h], C = w.start, I = w.count, H = C, M = C + I; H < M; H += 3)
16991
- T(r[H + 0], r[H + 1], r[H + 2]);
16992
- var B = new THREE.Vector3(), L = new THREE.Vector3(), O = new THREE.Vector3(), F = new THREE.Vector3(), N, D, U;
16993
- function z(G) {
16994
- O.fromArray(s, G * 3), F.copy(O), D = f[G], B.copy(D), B.sub(O.multiplyScalar(O.dot(D))).normalize(), L.crossVectors(F, D), U = L.dot(d[G]), N = U < 0 ? -1 : 1, c[G * 4] = B.x, c[G * 4 + 1] = B.y, c[G * 4 + 2] = B.z, c[G * 4 + 3] = N;
16990
+ for (var w = S[h], C = w.start, I = w.count, B = C, M = C + I; B < M; B += 3)
16991
+ T(r[B + 0], r[B + 1], r[B + 2]);
16992
+ var H = new THREE.Vector3(), L = new THREE.Vector3(), O = new THREE.Vector3(), F = new THREE.Vector3(), N, D, q;
16993
+ function z(Q) {
16994
+ O.fromArray(s, Q * 3), F.copy(O), D = f[Q], H.copy(D), H.sub(O.multiplyScalar(O.dot(D))).normalize(), L.crossVectors(F, D), q = L.dot(d[Q]), N = q < 0 ? -1 : 1, c[Q * 4] = H.x, c[Q * 4 + 1] = H.y, c[Q * 4 + 2] = H.z, c[Q * 4 + 3] = N;
16995
16995
  }
16996
16996
  for (var h = 0, R = S.length; h < R; ++h)
16997
- for (var w = S[h], C = w.start, I = w.count, H = C, M = C + I; H < M; H += 3)
16998
- z(r[H + 0]), z(r[H + 1]), z(r[H + 2]);
16997
+ for (var w = S[h], C = w.start, I = w.count, B = C, M = C + I; B < M; B += 3)
16998
+ z(r[B + 0]), z(r[B + 1]), z(r[B + 2]);
16999
16999
  },
17000
17000
  /**
17001
17001
  * @param {Array<THREE.BufferGeometry>} geometries
@@ -17130,10 +17130,10 @@ var BufferGeometryUtils = {
17130
17130
  else {
17131
17131
  for (var T = 0, m = l.length; T < m; T++)
17132
17132
  for (var A = l[T], S = n.getAttribute(A), g = n.morphAttributes[A], R = S.itemSize, C = c[A], I = f[A], w = 0; w < R; w++) {
17133
- var H = h[w];
17134
- if (C.push(S[H](E)), g)
17135
- for (var M = 0, B = g.length; M < B; M++)
17136
- I[M].push(g[M][H](E));
17133
+ var B = h[w];
17134
+ if (C.push(S[B](E)), g)
17135
+ for (var M = 0, H = g.length; M < H; M++)
17136
+ I[M].push(g[M][B](E));
17137
17137
  }
17138
17138
  e[b] = u, d.push(u), u++;
17139
17139
  }
@@ -17159,11 +17159,11 @@ function getEdgesBySphere(n, t, e) {
17159
17159
  var m = [];
17160
17160
  if (p.traverseVisible(function(j) {
17161
17161
  if (j instanceof THREE.Mesh) {
17162
- var Q = getBvhTreeForMesh(j);
17163
- if (Q) {
17162
+ var V = getBvhTreeForMesh(j);
17163
+ if (V) {
17164
17164
  scratchMatrix4$1.copy(j.matrixWorld), scratchMatrix4Inverse.getInverse(scratchMatrix4$1), scratchSphere$1.copy(t).applyMatrix4(scratchMatrix4Inverse);
17165
- var V = Q.trianglesInSphere(scratchSphere$1.center, scratchSphere$1.radius), J = new THREE.BufferGeometry();
17166
- J.setAttribute("position", new THREE.BufferAttribute(V, 3)), J.applyMatrix4(j.matrixWorld), J = BufferGeometryUtils.mergeVertices(J, 0.01), m.push(J);
17165
+ var U = V.trianglesInSphere(scratchSphere$1.center, scratchSphere$1.radius), G = new THREE.BufferGeometry();
17166
+ G.setAttribute("position", new THREE.BufferAttribute(U, 3)), G.applyMatrix4(j.matrixWorld), G = BufferGeometryUtils.mergeVertices(G, 0.01), m.push(G);
17167
17167
  }
17168
17168
  }
17169
17169
  }), m.length === 0)
@@ -17173,19 +17173,19 @@ function getEdgesBySphere(n, t, e) {
17173
17173
  E.push(R);
17174
17174
  }
17175
17175
  for (var T = 0, S = v.length; T < S; T += 3) {
17176
- var w = v[T], C = v[T + 1], I = v[T + 2], H = new THREE.Vector3().crossVectors(E[C].clone().sub(E[w]), E[I].clone().sub(E[w])).normalize();
17177
- b.push({ a: w, b: C, c: I, normal: H });
17176
+ var w = v[T], C = v[T + 1], I = v[T + 2], B = new THREE.Vector3().crossVectors(E[C].clone().sub(E[w]), E[I].clone().sub(E[w])).normalize();
17177
+ b.push({ a: w, b: C, c: I, normal: B });
17178
17178
  }
17179
17179
  for (var M = {}, T = 0, S = b.length; T < S; T++)
17180
- for (var B = b[T], L = 0; L < 3; L++) {
17181
- var O = B[A[L]], F = B[A[(L + 1) % 3]], N = [Math.min(O, F), Math.max(O, F)], D = N[0] + "-" + N[1];
17180
+ for (var H = b[T], L = 0; L < 3; L++) {
17181
+ var O = H[A[L]], F = H[A[(L + 1) % 3]], N = [Math.min(O, F), Math.max(O, F)], D = N[0] + "-" + N[1];
17182
17182
  M[D] === void 0 ? M[D] = { index1: N[0], index2: N[1], face1: T } : M[D].face2 = T;
17183
17183
  }
17184
17184
  for (var D in M) {
17185
- var U = M[D];
17186
- if (U.face2 === void 0 || b[U.face1].normal.dot(b[U.face2].normal) <= r) {
17187
- var z = E[U.index1], G = E[U.index2];
17188
- o.push(new THREE.Line3(z, G));
17185
+ var q = M[D];
17186
+ if (q.face2 === void 0 || b[q.face1].normal.dot(b[q.face2].normal) <= r) {
17187
+ var z = E[q.index1], Q = E[q.index2];
17188
+ o.push(new THREE.Line3(z, Q));
17189
17189
  }
17190
17190
  }
17191
17191
  E.length = 0, b.length = 0;
@@ -17929,32 +17929,32 @@ function parse(n, t) {
17929
17929
  writable: !1,
17930
17930
  value: Object.freeze(T.allowHosts)
17931
17931
  });
17932
- var H = b.reduce(function(V, J) {
17933
- return jsonMerge(V, J);
17932
+ var B = b.reduce(function(U, G) {
17933
+ return jsonMerge(U, G);
17934
17934
  });
17935
17935
  defineProperty(t, "name", {
17936
17936
  enumerable: !0,
17937
17937
  configurable: !1,
17938
17938
  writable: !1,
17939
- value: String((e = H.name) !== null && e !== void 0 ? e : "Unknown")
17939
+ value: String((e = B.name) !== null && e !== void 0 ? e : "Unknown")
17940
17940
  }), defineProperty(t, "workCode", {
17941
17941
  enumerable: !0,
17942
17942
  writable: !0,
17943
- value: String(H.resource_code || H.basic_code || H.vr_code || H.code || H.project_id || H.work_code || H.workCode || createUuid())
17943
+ value: String(B.resource_code || B.basic_code || B.vr_code || B.code || B.project_id || B.work_code || B.workCode || createUuid())
17944
17944
  }), defineProperty(t, "projectId", {
17945
17945
  enumerable: !0,
17946
17946
  writable: !0,
17947
- value: H.project_id
17947
+ value: B.project_id
17948
17948
  }), defineProperty(t, "baseURL", {
17949
17949
  enumerable: !0,
17950
17950
  writable: !0,
17951
17951
  value: (function() {
17952
- var V, J = (V = H.base_url) !== null && V !== void 0 ? V : "";
17953
- return J && J[J.length - 1] !== "/" && (J += "/"), J;
17952
+ var U, G = (U = B.base_url) !== null && U !== void 0 ? U : "";
17953
+ return G && G[G.length - 1] !== "/" && (G += "/"), G;
17954
17954
  })()
17955
17955
  });
17956
17956
  var M = void 0;
17957
- typeof H.model == "object" && (M = {}, defineProperty(M, "work", {
17957
+ typeof B.model == "object" && (M = {}, defineProperty(M, "work", {
17958
17958
  enumerable: !1,
17959
17959
  configurable: !1,
17960
17960
  writable: !1,
@@ -17964,34 +17964,34 @@ function parse(n, t) {
17964
17964
  configurable: !1,
17965
17965
  writable: !1,
17966
17966
  value: (function() {
17967
- var V = H.model.file_url;
17968
- if (V)
17969
- return relativeURL(V, t.baseURL);
17967
+ var U = B.model.file_url;
17968
+ if (U)
17969
+ return relativeURL(U, t.baseURL);
17970
17970
  })()
17971
17971
  }), defineProperty(M, "textureBase", {
17972
17972
  enumerable: !0,
17973
17973
  configurable: !1,
17974
17974
  writable: !1,
17975
17975
  value: (function() {
17976
- var V = H.model.material_base_url;
17977
- return V && (V = relativeURL(V, t.baseURL)), V;
17976
+ var U = B.model.material_base_url;
17977
+ return U && (U = relativeURL(U, t.baseURL)), U;
17978
17978
  })()
17979
17979
  }), defineProperty(M, "textures", {
17980
17980
  enumerable: !0,
17981
17981
  configurable: !1,
17982
17982
  writable: !1,
17983
17983
  value: (function() {
17984
- var V = void 0;
17985
- return Array.isArray(H.model.material_textures) && (V = H.model.material_textures.slice(), Object.freeze(V)), V;
17984
+ var U = void 0;
17985
+ return Array.isArray(B.model.material_textures) && (U = B.model.material_textures.slice(), Object.freeze(U)), U;
17986
17986
  })()
17987
17987
  }), defineProperty(M, "layers", {
17988
17988
  enumerable: !0,
17989
17989
  configurable: !1,
17990
17990
  writable: !1,
17991
17991
  value: (function() {
17992
- var V, J, W, X = [];
17993
- if (Array.isArray(H.model.layers))
17994
- for (var Z = 0, Y = H.model.layers; Z < Y.length; Z++) {
17992
+ var U, G, W, X = [];
17993
+ if (Array.isArray(B.model.layers))
17994
+ for (var Z = 0, Y = B.model.layers; Z < Y.length; Z++) {
17995
17995
  var K = Y[Z];
17996
17996
  if (K && K.tileset_url) {
17997
17997
  var ee = {};
@@ -18004,12 +18004,12 @@ function parse(n, t) {
18004
18004
  enumerable: !0,
18005
18005
  configurable: !1,
18006
18006
  writable: !1,
18007
- value: (V = K.name) !== null && V !== void 0 ? V : ""
18007
+ value: (U = K.name) !== null && U !== void 0 ? U : ""
18008
18008
  }), defineProperty(ee, "type", {
18009
18009
  enumerable: !0,
18010
18010
  configurable: !1,
18011
18011
  writable: !1,
18012
- value: (J = K.type) !== null && J !== void 0 ? J : "mesh"
18012
+ value: (G = K.type) !== null && G !== void 0 ? G : "mesh"
18013
18013
  }), defineProperty(ee, "upAxis", {
18014
18014
  enumerable: !0,
18015
18015
  configurable: !1,
@@ -18023,8 +18023,8 @@ function parse(n, t) {
18023
18023
  }), X.push(ee);
18024
18024
  }
18025
18025
  }
18026
- if (typeof H.model.tiles == "object") {
18027
- var K = H.model.tiles;
18026
+ if (typeof B.model.tiles == "object") {
18027
+ var K = B.model.tiles;
18028
18028
  if (K && K.tileset_url) {
18029
18029
  var ee = {};
18030
18030
  defineProperty(ee, "work", {
@@ -18063,10 +18063,10 @@ function parse(n, t) {
18063
18063
  writable: !1,
18064
18064
  value: M
18065
18065
  });
18066
- var B = [];
18067
- if (Array.isArray(H.observers) && H.panorama && Array.isArray(H.panorama.list || H.panorama.info))
18068
- for (var L = H.observers, O = (r = H.panorama.list || H.panorama.info) !== null && r !== void 0 ? r : [], F = (f = (l = (s = (o = H.panorama) === null || o === void 0 ? void 0 : o.pano_high_cube_base_url) !== null && s !== void 0 ? s : (u = H.panorama) === null || u === void 0 ? void 0 : u.pano_cube_base_url) !== null && l !== void 0 ? l : (c = H.panorama) === null || c === void 0 ? void 0 : c.base_url) !== null && f !== void 0 ? f : "", N = Math.min(L.length, O.length), D = function(V) {
18069
- var J = L[V], W = O[V], X = {};
18066
+ var H = [];
18067
+ if (Array.isArray(B.observers) && B.panorama && Array.isArray(B.panorama.list || B.panorama.info))
18068
+ for (var L = B.observers, O = (r = B.panorama.list || B.panorama.info) !== null && r !== void 0 ? r : [], F = (f = (l = (s = (o = B.panorama) === null || o === void 0 ? void 0 : o.pano_high_cube_base_url) !== null && s !== void 0 ? s : (u = B.panorama) === null || u === void 0 ? void 0 : u.pano_cube_base_url) !== null && l !== void 0 ? l : (c = B.panorama) === null || c === void 0 ? void 0 : c.base_url) !== null && f !== void 0 ? f : "", N = Math.min(L.length, O.length), D = function(U) {
18069
+ var G = L[U], W = O[U], X = {};
18070
18070
  defineProperty(X, "work", {
18071
18071
  enumerable: !1,
18072
18072
  configurable: !1,
@@ -18076,62 +18076,62 @@ function parse(n, t) {
18076
18076
  enumerable: !0,
18077
18077
  configurable: !1,
18078
18078
  writable: !1,
18079
- value: V
18079
+ value: U
18080
18080
  }), defineProperty(X, "panoIndex", {
18081
18081
  enumerable: !0,
18082
18082
  configurable: !1,
18083
18083
  writable: !1,
18084
- value: V
18084
+ value: U
18085
18085
  }), defineProperty(X, "panoId", {
18086
18086
  enumerable: !0,
18087
18087
  configurable: !1,
18088
18088
  writable: !1,
18089
- value: panoStringify({ workCode: t.workCode, panoIndex: V })
18089
+ value: panoStringify({ workCode: t.workCode, panoIndex: U })
18090
18090
  }), defineProperty(X, "derivedId", {
18091
18091
  enumerable: !0,
18092
18092
  configurable: !1,
18093
18093
  writable: !1,
18094
- value: (d = J.derived_id) !== null && d !== void 0 ? d : W.derived_id
18094
+ value: (d = G.derived_id) !== null && d !== void 0 ? d : W.derived_id
18095
18095
  }), defineProperty(X, "floorIndex", {
18096
18096
  enumerable: !0,
18097
18097
  configurable: !1,
18098
18098
  writable: !1,
18099
- value: (h = J.floor_index) !== null && h !== void 0 ? h : J.floor
18099
+ value: (h = G.floor_index) !== null && h !== void 0 ? h : G.floor
18100
18100
  }), defineProperty(X, "derivedId", {
18101
18101
  enumerable: !0,
18102
18102
  configurable: !1,
18103
18103
  writable: !1,
18104
- value: (p = J.derived_id) !== null && p !== void 0 ? p : W.derived_id
18104
+ value: (p = G.derived_id) !== null && p !== void 0 ? p : W.derived_id
18105
18105
  }), defineProperty(X, "derivedIdStr", {
18106
18106
  enumerable: !0,
18107
18107
  configurable: !1,
18108
18108
  writable: !1,
18109
- value: (m = J.derived_id_str) !== null && m !== void 0 ? m : W.derived_id_str
18109
+ value: (m = G.derived_id_str) !== null && m !== void 0 ? m : W.derived_id_str
18110
18110
  }), defineProperty(X, "active", {
18111
18111
  enumerable: !0,
18112
18112
  configurable: !1,
18113
18113
  writable: !1,
18114
- value: J.active !== !1 && W.active !== !1
18114
+ value: G.active !== !1 && W.active !== !1
18115
18115
  }), defineProperty(X, "loadable", {
18116
18116
  enumerable: !0,
18117
18117
  configurable: !1,
18118
18118
  writable: !1,
18119
- value: (g = (A = J.active) !== null && A !== void 0 ? A : W.active) !== null && g !== void 0 ? g : !1
18119
+ value: (g = (A = G.active) !== null && A !== void 0 ? A : W.active) !== null && g !== void 0 ? g : !1
18120
18120
  }), defineProperty(X, "position", {
18121
18121
  enumerable: !0,
18122
18122
  configurable: !1,
18123
18123
  writable: !1,
18124
- value: Object.freeze(new THREE.Vector3().fromArray((y = J.position) !== null && y !== void 0 ? y : [0, 0, 0]))
18124
+ value: Object.freeze(new THREE.Vector3().fromArray((y = G.position) !== null && y !== void 0 ? y : [0, 0, 0]))
18125
18125
  }), defineProperty(X, "standingPosition", {
18126
18126
  enumerable: !0,
18127
18127
  configurable: !1,
18128
18128
  writable: !1,
18129
- value: Object.freeze(new THREE.Vector3().fromArray((E = (v = J.standing_position) !== null && v !== void 0 ? v : J.standingPosition) !== null && E !== void 0 ? E : [0, 0, 0]))
18129
+ value: Object.freeze(new THREE.Vector3().fromArray((E = (v = G.standing_position) !== null && v !== void 0 ? v : G.standingPosition) !== null && E !== void 0 ? E : [0, 0, 0]))
18130
18130
  }), defineProperty(X, "quaternion", {
18131
18131
  enumerable: !0,
18132
18132
  configurable: !1,
18133
18133
  writable: !1,
18134
- value: Object.freeze(new THREE.Quaternion().fromArray(J.quaternion ? [J.quaternion.x, J.quaternion.y, J.quaternion.z, J.quaternion.w] : [0, 0, 0, 1]))
18134
+ value: Object.freeze(new THREE.Quaternion().fromArray(G.quaternion ? [G.quaternion.x, G.quaternion.y, G.quaternion.z, G.quaternion.w] : [0, 0, 0, 1]))
18135
18135
  }), defineProperty(X, "matrix", {
18136
18136
  enumerable: !0,
18137
18137
  configurable: !1,
@@ -18142,12 +18142,12 @@ function parse(n, t) {
18142
18142
  configurable: !1,
18143
18143
  writable: !1,
18144
18144
  value: (function() {
18145
- var Z, Y, K = ((Y = (Z = J.accessible_nodes) !== null && Z !== void 0 ? Z : J.accessibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18145
+ var Z, Y, K = ((Y = (Z = G.accessible_nodes) !== null && Z !== void 0 ? Z : G.accessibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18146
18146
  return te < N;
18147
18147
  });
18148
18148
  if (K.length === 0)
18149
18149
  for (var ee = 0; ee < N; ee++)
18150
- ee !== V && K.push(ee);
18150
+ ee !== U && K.push(ee);
18151
18151
  return Object.freeze(K);
18152
18152
  })()
18153
18153
  }), defineProperty(X, "visibleNodes", {
@@ -18155,12 +18155,12 @@ function parse(n, t) {
18155
18155
  configurable: !1,
18156
18156
  writable: !1,
18157
18157
  value: (function() {
18158
- var Z, Y, K = ((Y = (Z = J.visible_nodes) !== null && Z !== void 0 ? Z : J.visibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18158
+ var Z, Y, K = ((Y = (Z = G.visible_nodes) !== null && Z !== void 0 ? Z : G.visibleNodes) !== null && Y !== void 0 ? Y : []).filter(function(te) {
18159
18159
  return te < N;
18160
18160
  });
18161
18161
  if (K.length === 0)
18162
18162
  for (var ee = 0; ee < N; ee++)
18163
- ee !== V && K.push(ee);
18163
+ ee !== U && K.push(ee);
18164
18164
  return Object.freeze(K);
18165
18165
  })()
18166
18166
  }), defineProperty(X, "images", {
@@ -18181,7 +18181,7 @@ function parse(n, t) {
18181
18181
  enumerable: !0,
18182
18182
  configurable: !1,
18183
18183
  writable: !1,
18184
- value: relativeURL(panoURL(W[ee], F, V), t.baseURL)
18184
+ value: relativeURL(panoURL(W[ee], F, U), t.baseURL)
18185
18185
  });
18186
18186
  }
18187
18187
  return defineProperty(Z, "sizeList", {
@@ -18319,14 +18319,14 @@ function parse(n, t) {
18319
18319
  value: new THREE.Vector2().fromArray(W.video.size)
18320
18320
  })), Z;
18321
18321
  })()
18322
- }), B.push(X);
18323
- }, U = 0; U < N; U++)
18324
- D(U);
18322
+ }), H.push(X);
18323
+ }, q = 0; q < N; q++)
18324
+ D(q);
18325
18325
  defineProperty(t, "observers", {
18326
18326
  enumerable: !0,
18327
18327
  configurable: !1,
18328
18328
  writable: !1,
18329
- value: Object.freeze(B)
18329
+ value: Object.freeze(H)
18330
18330
  });
18331
18331
  var z = {};
18332
18332
  if (defineProperty(z, "work", {
@@ -18334,19 +18334,19 @@ function parse(n, t) {
18334
18334
  configurable: !1,
18335
18335
  writable: !1,
18336
18336
  value: t
18337
- }), H.initial) {
18337
+ }), B.initial) {
18338
18338
  if (t.observers.length > 0) {
18339
- var G = void 0;
18340
- isNumber(H.initial.panoIndex) ? G = H.initial.panoIndex : isNumber(H.initial.pano_index) ? G = H.initial.pano_index : isNumber(H.initial.pano) && (G = H.initial.pano), typeof G == "number" && (G = clamp$1(G, 0, t.observers.length - 1), defineProperty(z, "panoIndex", {
18339
+ var Q = void 0;
18340
+ isNumber(B.initial.panoIndex) ? Q = B.initial.panoIndex : isNumber(B.initial.pano_index) ? Q = B.initial.pano_index : isNumber(B.initial.pano) && (Q = B.initial.pano), typeof Q == "number" && (Q = clamp$1(Q, 0, t.observers.length - 1), defineProperty(z, "panoIndex", {
18341
18341
  enumerable: !0,
18342
18342
  writable: !0,
18343
- value: G
18343
+ value: Q
18344
18344
  }));
18345
18345
  }
18346
- if (H.initial.mode === "Panorama" && t.observers.length === 0 || H.initial.mode === "Floorplan" || H.initial.mode === "Topview" || H.initial.mode === "Model" || H.initial.mode === "Mapview" ? defineProperty(z, "mode", {
18346
+ if (B.initial.mode === "Panorama" && t.observers.length === 0 || B.initial.mode === "Floorplan" || B.initial.mode === "Topview" || B.initial.mode === "Model" || B.initial.mode === "Mapview" ? defineProperty(z, "mode", {
18347
18347
  enumerable: !0,
18348
18348
  writable: !0,
18349
- value: H.initial.mode
18349
+ value: B.initial.mode
18350
18350
  }) : typeof z.panoIndex == "number" ? defineProperty(z, "mode", {
18351
18351
  enumerable: !0,
18352
18352
  writable: !0,
@@ -18355,43 +18355,43 @@ function parse(n, t) {
18355
18355
  enumerable: !0,
18356
18356
  writable: !0,
18357
18357
  value: "Mapview"
18358
- }), isNumber(H.initial.latitude) && defineProperty(z, "latitude", {
18358
+ }), isNumber(B.initial.latitude) && defineProperty(z, "latitude", {
18359
18359
  enumerable: !0,
18360
18360
  writable: !0,
18361
- value: H.initial.latitude
18362
- }), isNumber(H.initial.longitude) ? defineProperty(z, "longitude", {
18361
+ value: B.initial.latitude
18362
+ }), isNumber(B.initial.longitude) ? defineProperty(z, "longitude", {
18363
18363
  enumerable: !0,
18364
18364
  writable: !0,
18365
- value: H.initial.longitude
18366
- }) : isNumber(H.initial.heading) && defineProperty(z, "longitude", {
18365
+ value: B.initial.longitude
18366
+ }) : isNumber(B.initial.heading) && defineProperty(z, "longitude", {
18367
18367
  enumerable: !0,
18368
18368
  writable: !0,
18369
- value: headingToLongitude(H.initial.heading)
18370
- }), isNumber(H.initial.fov) && defineProperty(z, "fov", {
18369
+ value: headingToLongitude(B.initial.heading)
18370
+ }), isNumber(B.initial.fov) && defineProperty(z, "fov", {
18371
18371
  enumerable: !0,
18372
18372
  writable: !0,
18373
- value: H.initial.fov
18374
- }), isNumber(H.initial.distance) && defineProperty(z, "distance", {
18373
+ value: B.initial.fov
18374
+ }), isNumber(B.initial.distance) && defineProperty(z, "distance", {
18375
18375
  enumerable: !0,
18376
18376
  writable: !0,
18377
- value: H.initial.distance
18378
- }), Array.isArray(H.initial.offset)) {
18379
- var j = H.initial.offset, Q = [0, 0, 0].map(function(V, J) {
18380
- var W = Number(j[J]);
18377
+ value: B.initial.distance
18378
+ }), Array.isArray(B.initial.offset)) {
18379
+ var j = B.initial.offset, V = [0, 0, 0].map(function(U, G) {
18380
+ var W = Number(j[G]);
18381
18381
  return isNaN(W) || !isFinite(W) ? 0 : W;
18382
18382
  });
18383
18383
  defineProperty(z, "offset", {
18384
18384
  enumerable: !0,
18385
18385
  writable: !0,
18386
- value: new THREE.Vector3().fromArray(Q)
18386
+ value: new THREE.Vector3().fromArray(V)
18387
18387
  });
18388
- } else typeof H.initial.offset == "object" && typeof H.initial.offset.x == "number" && typeof H.initial.offset.y == "number" && typeof H.initial.offset.z == "number" && defineProperty(z, "offset", {
18388
+ } else typeof B.initial.offset == "object" && typeof B.initial.offset.x == "number" && typeof B.initial.offset.y == "number" && typeof B.initial.offset.z == "number" && defineProperty(z, "offset", {
18389
18389
  enumerable: !0,
18390
18390
  writable: !0,
18391
18391
  value: new THREE.Vector3().fromArray([
18392
- H.initial.offset.x,
18393
- H.initial.offset.y,
18394
- H.initial.offset.z
18392
+ B.initial.offset.x,
18393
+ B.initial.offset.y,
18394
+ B.initial.offset.z
18395
18395
  ])
18396
18396
  });
18397
18397
  }
@@ -18726,7 +18726,7 @@ Error work input:
18726
18726
  var u = s[o];
18727
18727
  this.observerBox.expandByPoint(u.position), this.observerBox.expandByPoint(u.standingPosition);
18728
18728
  }
18729
- e.transform && (Array.isArray(e.transform) ? this.transform.fromArray(e.transform) : this.transform.copy(e.transform)), typeof e.jsonp == "boolean" && (this.jsonp = e.jsonp), typeof e.shortPath == "boolean" && (this.shortPath = e.shortPath), e.workCode && (typeof e.workCode == "string" ? this.workCode = e.workCode : typeof e.workCode == "function" && (this.workCode = e.workCode(t)));
18729
+ e.baseURL && (this.baseURL = e.baseURL), e.transform && (Array.isArray(e.transform) ? this.transform.fromArray(e.transform) : this.transform.copy(e.transform)), typeof e.jsonp == "boolean" && (this.jsonp = e.jsonp), typeof e.shortPath == "boolean" && (this.shortPath = e.shortPath), e.workCode && (typeof e.workCode == "string" ? this.workCode = e.workCode : typeof e.workCode == "function" && (this.workCode = e.workCode(t)));
18730
18730
  {
18731
18731
  var l = this;
18732
18732
  this.options = {
@@ -20082,48 +20082,48 @@ var Hammer = (function(n, t, e, r) {
20082
20082
  return Array.isArray(P) ? (p(P, k[_], k), !0) : !1;
20083
20083
  }
20084
20084
  function p(P, _, k) {
20085
- var q;
20085
+ var J;
20086
20086
  if (P)
20087
20087
  if (P.forEach)
20088
20088
  P.forEach(_, k);
20089
20089
  else if (P.length !== r)
20090
- for (q = 0; q < P.length; )
20091
- _.call(k, P[q], q, P), q++;
20090
+ for (J = 0; J < P.length; )
20091
+ _.call(k, P[J], J, P), J++;
20092
20092
  else
20093
- for (q in P)
20094
- P.hasOwnProperty(q) && _.call(k, P[q], q, P);
20093
+ for (J in P)
20094
+ P.hasOwnProperty(J) && _.call(k, P[J], J, P);
20095
20095
  }
20096
20096
  function m(P, _, k) {
20097
- var q = "DEPRECATED METHOD: " + _ + `
20097
+ var J = "DEPRECATED METHOD: " + _ + `
20098
20098
  ` + k + ` AT
20099
20099
  `;
20100
20100
  return function() {
20101
20101
  var $ = new Error("get-stack-trace"), oe = $ && $.stack ? $.stack.replace(/^[^\(]+?[\n$]/gm, "").replace(/^\s+at\s+/gm, "").replace(/^Object.<anonymous>\s*\(/gm, "{anonymous}()@") : "Unknown Stack Trace", be = n.console && (n.console.warn || n.console.log);
20102
- return be && be.call(n.console, q, oe), P.apply(this, arguments);
20102
+ return be && be.call(n.console, J, oe), P.apply(this, arguments);
20103
20103
  };
20104
20104
  }
20105
20105
  var A;
20106
20106
  typeof Object.assign != "function" ? A = function(_) {
20107
20107
  if (_ === r || _ === null)
20108
20108
  throw new TypeError("Cannot convert undefined or null to object");
20109
- for (var k = Object(_), q = 1; q < arguments.length; q++) {
20110
- var $ = arguments[q];
20109
+ for (var k = Object(_), J = 1; J < arguments.length; J++) {
20110
+ var $ = arguments[J];
20111
20111
  if ($ !== r && $ !== null)
20112
20112
  for (var oe in $)
20113
20113
  $.hasOwnProperty(oe) && (k[oe] = $[oe]);
20114
20114
  }
20115
20115
  return k;
20116
20116
  } : A = Object.assign;
20117
- var g = m(function(_, k, q) {
20117
+ var g = m(function(_, k, J) {
20118
20118
  for (var $ = Object.keys(k), oe = 0; oe < $.length; )
20119
- (!q || q && _[$[oe]] === r) && (_[$[oe]] = k[$[oe]]), oe++;
20119
+ (!J || J && _[$[oe]] === r) && (_[$[oe]] = k[$[oe]]), oe++;
20120
20120
  return _;
20121
20121
  }, "extend", "Use `assign`."), y = m(function(_, k) {
20122
20122
  return g(_, k, !0);
20123
20123
  }, "merge", "Use `assign`.");
20124
20124
  function v(P, _, k) {
20125
- var q = _.prototype, $;
20126
- $ = P.prototype = Object.create(q), $.constructor = P, $._super = q, k && A($, k);
20125
+ var J = _.prototype, $;
20126
+ $ = P.prototype = Object.create(J), $.constructor = P, $._super = J, k && A($, k);
20127
20127
  }
20128
20128
  function E(P, _) {
20129
20129
  return function() {
@@ -20137,13 +20137,13 @@ var Hammer = (function(n, t, e, r) {
20137
20137
  return P === r ? _ : P;
20138
20138
  }
20139
20139
  function S(P, _, k) {
20140
- p(I(_), function(q) {
20141
- P.addEventListener(q, k, !1);
20140
+ p(I(_), function(J) {
20141
+ P.addEventListener(J, k, !1);
20142
20142
  });
20143
20143
  }
20144
20144
  function R(P, _, k) {
20145
- p(I(_), function(q) {
20146
- P.removeEventListener(q, k, !1);
20145
+ p(I(_), function(J) {
20146
+ P.removeEventListener(J, k, !1);
20147
20147
  });
20148
20148
  }
20149
20149
  function w(P, _) {
@@ -20160,32 +20160,32 @@ var Hammer = (function(n, t, e, r) {
20160
20160
  function I(P) {
20161
20161
  return P.trim().split(/\s+/g);
20162
20162
  }
20163
- function H(P, _, k) {
20163
+ function B(P, _, k) {
20164
20164
  if (P.indexOf && !k)
20165
20165
  return P.indexOf(_);
20166
- for (var q = 0; q < P.length; ) {
20167
- if (k && P[q][k] == _ || !k && P[q] === _)
20168
- return q;
20169
- q++;
20166
+ for (var J = 0; J < P.length; ) {
20167
+ if (k && P[J][k] == _ || !k && P[J] === _)
20168
+ return J;
20169
+ J++;
20170
20170
  }
20171
20171
  return -1;
20172
20172
  }
20173
20173
  function M(P) {
20174
20174
  return Array.prototype.slice.call(P, 0);
20175
20175
  }
20176
- function B(P, _, k) {
20177
- for (var q = [], $ = [], oe = 0; oe < P.length; ) {
20176
+ function H(P, _, k) {
20177
+ for (var J = [], $ = [], oe = 0; oe < P.length; ) {
20178
20178
  var be = P[oe][_];
20179
- H($, be) < 0 && q.push(P[oe]), $[oe] = be, oe++;
20179
+ B($, be) < 0 && J.push(P[oe]), $[oe] = be, oe++;
20180
20180
  }
20181
- return q = q.sort(function(Xe, Fe) {
20181
+ return J = J.sort(function(Xe, Fe) {
20182
20182
  return Xe[_] > Fe[_];
20183
- }), q;
20183
+ }), J;
20184
20184
  }
20185
20185
  function L(P, _) {
20186
- for (var k, q, $ = _[0].toUpperCase() + _.slice(1), oe = 0; oe < o.length; ) {
20187
- if (k = o[oe], q = k ? k + $ : _, q in P)
20188
- return q;
20186
+ for (var k, J, $ = _[0].toUpperCase() + _.slice(1), oe = 0; oe < o.length; ) {
20187
+ if (k = o[oe], J = k ? k + $ : _, J in P)
20188
+ return J;
20189
20189
  oe++;
20190
20190
  }
20191
20191
  return r;
@@ -20198,11 +20198,11 @@ var Hammer = (function(n, t, e, r) {
20198
20198
  var _ = P.ownerDocument || P;
20199
20199
  return _.defaultView || _.parentWindow || n;
20200
20200
  }
20201
- var D = /mobile|tablet|ip(ad|hone|od)|android/i, U = "ontouchstart" in n, z = L(n, "PointerEvent") !== r, G = U && D.test(navigator.userAgent), j = "touch", Q = "pen", V = "mouse", J = "kinect", W = 25, X = 1, Z = 2, Y = 4, K = 8, ee = 1, te = 2, re = 4, ie = 8, ce = 16, ae = te | re, de = ie | ce, ge = ae | de, ye = ["x", "y"], xe = ["clientX", "clientY"];
20201
+ var D = /mobile|tablet|ip(ad|hone|od)|android/i, q = "ontouchstart" in n, z = L(n, "PointerEvent") !== r, Q = q && D.test(navigator.userAgent), j = "touch", V = "pen", U = "mouse", G = "kinect", W = 25, X = 1, Z = 2, Y = 4, K = 8, ee = 1, te = 2, re = 4, ie = 8, ce = 16, ae = te | re, de = ie | ce, ge = ae | de, ye = ["x", "y"], xe = ["clientX", "clientY"];
20202
20202
  function le(P, _) {
20203
20203
  var k = this;
20204
- this.manager = P, this.callback = _, this.element = P.element, this.target = P.options.inputTarget, this.domHandler = function(q) {
20205
- b(P.options.enable, [P]) && k.handler(q);
20204
+ this.manager = P, this.callback = _, this.element = P.element, this.target = P.options.inputTarget, this.domHandler = function(J) {
20205
+ b(P.options.enable, [P]) && k.handler(J);
20206
20206
  }, this.init();
20207
20207
  }
20208
20208
  le.prototype = {
@@ -20227,36 +20227,36 @@ var Hammer = (function(n, t, e, r) {
20227
20227
  };
20228
20228
  function he(P) {
20229
20229
  var _, k = P.options.inputClass;
20230
- return k ? _ = k : z ? _ = Be : G ? _ = Ue : U ? _ = ht : _ = ke, new _(P, ne);
20230
+ return k ? _ = k : z ? _ = Be : Q ? _ = Ue : q ? _ = ht : _ = ke, new _(P, ne);
20231
20231
  }
20232
20232
  function ne(P, _, k) {
20233
- var q = k.pointers.length, $ = k.changedPointers.length, oe = _ & X && q - $ === 0, be = _ & (Y | K) && q - $ === 0;
20233
+ var J = k.pointers.length, $ = k.changedPointers.length, oe = _ & X && J - $ === 0, be = _ & (Y | K) && J - $ === 0;
20234
20234
  k.isFirst = !!oe, k.isFinal = !!be, oe && (P.session = {}), k.eventType = _, se(P, k), P.emit("hammer.input", k), P.recognize(k), P.session.prevInput = k;
20235
20235
  }
20236
20236
  function se(P, _) {
20237
- var k = P.session, q = _.pointers, $ = q.length;
20237
+ var k = P.session, J = _.pointers, $ = J.length;
20238
20238
  k.firstInput || (k.firstInput = Ne(_)), $ > 1 && !k.firstMultiple ? k.firstMultiple = Ne(_) : $ === 1 && (k.firstMultiple = !1);
20239
- var oe = k.firstInput, be = k.firstMultiple, De = be ? be.center : oe.center, Xe = _.center = qe(q);
20239
+ var oe = k.firstInput, be = k.firstMultiple, De = be ? be.center : oe.center, Xe = _.center = qe(J);
20240
20240
  _.timeStamp = f(), _.deltaTime = _.timeStamp - oe.timeStamp, _.angle = Ke(De, Xe), _.distance = ve(De, Xe), pe(k, _), _.offsetDirection = Ve(_.deltaX, _.deltaY);
20241
20241
  var Fe = Ye(_.deltaTime, _.deltaX, _.deltaY);
20242
- _.overallVelocityX = Fe.x, _.overallVelocityY = Fe.y, _.overallVelocity = c(Fe.x) > c(Fe.y) ? Fe.x : Fe.y, _.scale = be ? Le(be.pointers, q) : 1, _.rotation = be ? Te(be.pointers, q) : 0, _.maxPointers = k.prevInput ? _.pointers.length > k.prevInput.maxPointers ? _.pointers.length : k.prevInput.maxPointers : _.pointers.length, me(k, _);
20242
+ _.overallVelocityX = Fe.x, _.overallVelocityY = Fe.y, _.overallVelocity = c(Fe.x) > c(Fe.y) ? Fe.x : Fe.y, _.scale = be ? Le(be.pointers, J) : 1, _.rotation = be ? Te(be.pointers, J) : 0, _.maxPointers = k.prevInput ? _.pointers.length > k.prevInput.maxPointers ? _.pointers.length : k.prevInput.maxPointers : _.pointers.length, me(k, _);
20243
20243
  var lt = P.element;
20244
20244
  w(_.srcEvent.target, lt) && (lt = _.srcEvent.target), _.target = lt;
20245
20245
  }
20246
20246
  function pe(P, _) {
20247
- var k = _.center, q = P.offsetDelta || {}, $ = P.prevDelta || {}, oe = P.prevInput || {};
20247
+ var k = _.center, J = P.offsetDelta || {}, $ = P.prevDelta || {}, oe = P.prevInput || {};
20248
20248
  (_.eventType === X || oe.eventType === Y) && ($ = P.prevDelta = {
20249
20249
  x: oe.deltaX || 0,
20250
20250
  y: oe.deltaY || 0
20251
- }, q = P.offsetDelta = {
20251
+ }, J = P.offsetDelta = {
20252
20252
  x: k.x,
20253
20253
  y: k.y
20254
- }), _.deltaX = $.x + (k.x - q.x), _.deltaY = $.y + (k.y - q.y);
20254
+ }), _.deltaX = $.x + (k.x - J.x), _.deltaY = $.y + (k.y - J.y);
20255
20255
  }
20256
20256
  function me(P, _) {
20257
- var k = P.lastInterval || _, q = _.timeStamp - k.timeStamp, $, oe, be, De;
20258
- if (_.eventType != K && (q > W || k.velocity === r)) {
20259
- var Xe = _.deltaX - k.deltaX, Fe = _.deltaY - k.deltaY, lt = Ye(q, Xe, Fe);
20257
+ var k = P.lastInterval || _, J = _.timeStamp - k.timeStamp, $, oe, be, De;
20258
+ if (_.eventType != K && (J > W || k.velocity === r)) {
20259
+ var Xe = _.deltaX - k.deltaX, Fe = _.deltaY - k.deltaY, lt = Ye(J, Xe, Fe);
20260
20260
  oe = lt.x, be = lt.y, $ = c(lt.x) > c(lt.y) ? lt.x : lt.y, De = Ve(Xe, Fe), P.lastInterval = _;
20261
20261
  } else
20262
20262
  $ = k.velocity, oe = k.velocityX, be = k.velocityY, De = k.direction;
@@ -20283,11 +20283,11 @@ var Hammer = (function(n, t, e, r) {
20283
20283
  x: l(P[0].clientX),
20284
20284
  y: l(P[0].clientY)
20285
20285
  };
20286
- for (var k = 0, q = 0, $ = 0; $ < _; )
20287
- k += P[$].clientX, q += P[$].clientY, $++;
20286
+ for (var k = 0, J = 0, $ = 0; $ < _; )
20287
+ k += P[$].clientX, J += P[$].clientY, $++;
20288
20288
  return {
20289
20289
  x: l(k / _),
20290
- y: l(q / _)
20290
+ y: l(J / _)
20291
20291
  };
20292
20292
  }
20293
20293
  function Ye(P, _, k) {
@@ -20301,13 +20301,13 @@ var Hammer = (function(n, t, e, r) {
20301
20301
  }
20302
20302
  function ve(P, _, k) {
20303
20303
  k || (k = ye);
20304
- var q = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20305
- return Math.sqrt(q * q + $ * $);
20304
+ var J = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20305
+ return Math.sqrt(J * J + $ * $);
20306
20306
  }
20307
20307
  function Ke(P, _, k) {
20308
20308
  k || (k = ye);
20309
- var q = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20310
- return Math.atan2($, q) * 180 / Math.PI;
20309
+ var J = _[k[0]] - P[k[0]], $ = _[k[1]] - P[k[1]];
20310
+ return Math.atan2($, J) * 180 / Math.PI;
20311
20311
  }
20312
20312
  function Te(P, _) {
20313
20313
  return Ke(_[1], _[0], xe) + Ke(P[1], P[0], xe);
@@ -20333,7 +20333,7 @@ var Hammer = (function(n, t, e, r) {
20333
20333
  k & X && (_.button === 0 || _.button === 2) && (this.pressed = !0), k & Z && _.which !== 1 && (k = Y), this.pressed && (k & Y && (this.pressed = !1), this.callback(this.manager, k, {
20334
20334
  pointers: [_],
20335
20335
  changedPointers: [_],
20336
- pointerType: V,
20336
+ pointerType: U,
20337
20337
  srcEvent: _
20338
20338
  }));
20339
20339
  }
@@ -20346,9 +20346,9 @@ var Hammer = (function(n, t, e, r) {
20346
20346
  pointerout: K
20347
20347
  }, _e = {
20348
20348
  2: j,
20349
- 3: Q,
20350
- 4: V,
20351
- 5: J
20349
+ 3: V,
20350
+ 4: U,
20351
+ 5: G
20352
20352
  // see https://twitter.com/jacobrossi/status/480596438489890816
20353
20353
  }, Ee = "pointerdown", Ce = "pointermove pointerup pointercancel";
20354
20354
  n.MSPointerEvent && !n.PointerEvent && (Ee = "MSPointerDown", Ce = "MSPointerMove MSPointerUp MSPointerCancel");
@@ -20361,13 +20361,13 @@ var Hammer = (function(n, t, e, r) {
20361
20361
  * @param {Object} ev
20362
20362
  */
20363
20363
  handler: function(_) {
20364
- var k = this.store, q = !1, $ = !1, oe = _.type.toLowerCase().replace("ms", ""), be = Pe[oe], De = _e[_.pointerType] || _.pointerType, Xe = De == j, Fe = H(k, _.pointerId, "pointerId");
20365
- be & X && (_.button === 0 || _.button === 2 || Xe) ? Fe < 0 && (k.push(_), Fe = k.length - 1) : be & (Y | K) ? q = !0 : !Xe && _.buttons === 0 && (q = !0, $ = !0, be = Pe.pointerup), !(Fe < 0) && ($ || (k[Fe] = _), this.callback(this.manager, be, {
20364
+ var k = this.store, J = !1, $ = !1, oe = _.type.toLowerCase().replace("ms", ""), be = Pe[oe], De = _e[_.pointerType] || _.pointerType, Xe = De == j, Fe = B(k, _.pointerId, "pointerId");
20365
+ be & X && (_.button === 0 || _.button === 2 || Xe) ? Fe < 0 && (k.push(_), Fe = k.length - 1) : be & (Y | K) ? J = !0 : !Xe && _.buttons === 0 && (J = !0, $ = !0, be = Pe.pointerup), !(Fe < 0) && ($ || (k[Fe] = _), this.callback(this.manager, be, {
20366
20366
  pointers: k,
20367
20367
  changedPointers: [_],
20368
20368
  pointerType: De,
20369
20369
  srcEvent: k[Fe]
20370
- }), q && k.splice(Fe, 1));
20370
+ }), J && k.splice(Fe, 1));
20371
20371
  }
20372
20372
  });
20373
20373
  var je = {
@@ -20383,10 +20383,10 @@ var Hammer = (function(n, t, e, r) {
20383
20383
  handler: function(_) {
20384
20384
  var k = je[_.type];
20385
20385
  if (k === X && (this.started = !0), !!this.started) {
20386
- var q = Je.call(this, _, k);
20387
- k & (Y | K) && q[0].length - q[1].length === 0 && (this.started = !1), this.callback(this.manager, k, {
20388
- pointers: q[0],
20389
- changedPointers: q[1],
20386
+ var J = Je.call(this, _, k);
20387
+ k & (Y | K) && J[0].length - J[1].length === 0 && (this.started = !1), this.callback(this.manager, k, {
20388
+ pointers: J[0],
20389
+ changedPointers: J[1],
20390
20390
  pointerType: j,
20391
20391
  srcEvent: _
20392
20392
  });
@@ -20394,8 +20394,8 @@ var Hammer = (function(n, t, e, r) {
20394
20394
  }
20395
20395
  });
20396
20396
  function Je(P, _) {
20397
- var k = M(P.touches), q = M(P.changedTouches);
20398
- return _ & (Y | K) && (k = B(k.concat(q), "identifier")), [k, q];
20397
+ var k = M(P.touches), J = M(P.changedTouches);
20398
+ return _ & (Y | K) && (k = H(k.concat(J), "identifier")), [k, J];
20399
20399
  }
20400
20400
  var At = {
20401
20401
  touchstart: X,
@@ -20408,31 +20408,31 @@ var Hammer = (function(n, t, e, r) {
20408
20408
  }
20409
20409
  v(Ue, le, {
20410
20410
  handler: function(_) {
20411
- var k = At[_.type], q = yt.call(this, _, k);
20412
- q && this.callback(this.manager, k, {
20413
- pointers: q[0],
20414
- changedPointers: q[1],
20411
+ var k = At[_.type], J = yt.call(this, _, k);
20412
+ J && this.callback(this.manager, k, {
20413
+ pointers: J[0],
20414
+ changedPointers: J[1],
20415
20415
  pointerType: j,
20416
20416
  srcEvent: _
20417
20417
  });
20418
20418
  }
20419
20419
  });
20420
20420
  function yt(P, _) {
20421
- var k = M(P.touches), q = this.targetIds;
20421
+ var k = M(P.touches), J = this.targetIds;
20422
20422
  if (_ & (X | Z) && k.length === 1)
20423
- return q[k[0].identifier] = !0, [k, k];
20423
+ return J[k[0].identifier] = !0, [k, k];
20424
20424
  var $, oe, be = M(P.changedTouches), De = [], Xe = this.target;
20425
20425
  if (oe = k.filter(function(Fe) {
20426
20426
  return w(Fe.target, Xe);
20427
20427
  }), _ === X)
20428
20428
  for ($ = 0; $ < oe.length; )
20429
- q[oe[$].identifier] = !0, $++;
20429
+ J[oe[$].identifier] = !0, $++;
20430
20430
  for ($ = 0; $ < be.length; )
20431
- q[be[$].identifier] && De.push(be[$]), _ & (Y | K) && delete q[be[$].identifier], $++;
20431
+ J[be[$].identifier] && De.push(be[$]), _ & (Y | K) && delete J[be[$].identifier], $++;
20432
20432
  if (De.length)
20433
20433
  return [
20434
20434
  // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel'
20435
- B(oe.concat(De), "identifier"),
20435
+ H(oe.concat(De), "identifier"),
20436
20436
  De
20437
20437
  ];
20438
20438
  }
@@ -20449,14 +20449,14 @@ var Hammer = (function(n, t, e, r) {
20449
20449
  * @param {String} inputEvent
20450
20450
  * @param {Object} inputData
20451
20451
  */
20452
- handler: function(_, k, q) {
20453
- var $ = q.pointerType == j, oe = q.pointerType == V;
20454
- if (!(oe && q.sourceCapabilities && q.sourceCapabilities.firesTouchEvents)) {
20452
+ handler: function(_, k, J) {
20453
+ var $ = J.pointerType == j, oe = J.pointerType == U;
20454
+ if (!(oe && J.sourceCapabilities && J.sourceCapabilities.firesTouchEvents)) {
20455
20455
  if ($)
20456
- pt.call(this, k, q);
20457
- else if (oe && ut.call(this, q))
20456
+ pt.call(this, k, J);
20457
+ else if (oe && ut.call(this, J))
20458
20458
  return;
20459
- this.callback(_, k, q);
20459
+ this.callback(_, k, J);
20460
20460
  }
20461
20461
  },
20462
20462
  /**
@@ -20474,16 +20474,16 @@ var Hammer = (function(n, t, e, r) {
20474
20474
  if (_.identifier === this.primaryTouch) {
20475
20475
  var k = { x: _.clientX, y: _.clientY };
20476
20476
  this.lastTouches.push(k);
20477
- var q = this.lastTouches, $ = function() {
20478
- var oe = q.indexOf(k);
20479
- oe > -1 && q.splice(oe, 1);
20477
+ var J = this.lastTouches, $ = function() {
20478
+ var oe = J.indexOf(k);
20479
+ oe > -1 && J.splice(oe, 1);
20480
20480
  };
20481
20481
  setTimeout($, Mt);
20482
20482
  }
20483
20483
  }
20484
20484
  function ut(P) {
20485
- for (var _ = P.srcEvent.clientX, k = P.srcEvent.clientY, q = 0; q < this.lastTouches.length; q++) {
20486
- var $ = this.lastTouches[q], oe = Math.abs(_ - $.x), be = Math.abs(k - $.y);
20485
+ for (var _ = P.srcEvent.clientX, k = P.srcEvent.clientY, J = 0; J < this.lastTouches.length; J++) {
20486
+ var $ = this.lastTouches[J], oe = Math.abs(_ - $.x), be = Math.abs(k - $.y);
20487
20487
  if (oe <= Et && be <= Et)
20488
20488
  return !0;
20489
20489
  }
@@ -20527,7 +20527,7 @@ var Hammer = (function(n, t, e, r) {
20527
20527
  _.preventDefault();
20528
20528
  return;
20529
20529
  }
20530
- var q = this.actions, $ = C(q, nt) && !Ht[nt], oe = C(q, bt) && !Ht[bt], be = C(q, ct) && !Ht[ct];
20530
+ var J = this.actions, $ = C(J, nt) && !Ht[nt], oe = C(J, bt) && !Ht[bt], be = C(J, ct) && !Ht[ct];
20531
20531
  if ($) {
20532
20532
  var De = P.pointers.length === 1, Xe = P.distance < 2, Fe = P.deltaTime < 250;
20533
20533
  if (De && Xe && Fe)
@@ -20604,7 +20604,7 @@ var Hammer = (function(n, t, e, r) {
20604
20604
  if (h(P, "requireFailure", this))
20605
20605
  return this;
20606
20606
  var _ = this.requireFail;
20607
- return P = _t(P, this), H(_, P) === -1 && (_.push(P), P.requireFailure(this)), this;
20607
+ return P = _t(P, this), B(_, P) === -1 && (_.push(P), P.requireFailure(this)), this;
20608
20608
  },
20609
20609
  /**
20610
20610
  * drop the requireFailure link. it does not remove the link on the other recognizer.
@@ -20615,7 +20615,7 @@ var Hammer = (function(n, t, e, r) {
20615
20615
  if (h(P, "dropRequireFailure", this))
20616
20616
  return this;
20617
20617
  P = _t(P, this);
20618
- var _ = H(this.requireFail, P);
20618
+ var _ = B(this.requireFail, P);
20619
20619
  return _ > -1 && this.requireFail.splice(_, 1), this;
20620
20620
  },
20621
20621
  /**
@@ -20640,10 +20640,10 @@ var Hammer = (function(n, t, e, r) {
20640
20640
  */
20641
20641
  emit: function(P) {
20642
20642
  var _ = this, k = this.state;
20643
- function q($) {
20643
+ function J($) {
20644
20644
  _.manager.emit($, P);
20645
20645
  }
20646
- k < xt && q(_.options.event + Ot(k)), q(_.options.event), P.additionalEvent && q(P.additionalEvent), k >= xt && q(_.options.event + Ot(k));
20646
+ k < xt && J(_.options.event + Ot(k)), J(_.options.event), P.additionalEvent && J(P.additionalEvent), k >= xt && J(_.options.event + Ot(k));
20647
20647
  },
20648
20648
  /**
20649
20649
  * Check that all the require failure recognizers has failed,
@@ -20747,8 +20747,8 @@ var Hammer = (function(n, t, e, r) {
20747
20747
  * @returns {*} State
20748
20748
  */
20749
20749
  process: function(P) {
20750
- var _ = this.state, k = P.eventType, q = _ & (at | Pt), $ = this.attrTest(P);
20751
- return q && (k & K || !$) ? _ | St : q || $ ? k & Y ? _ | xt : _ & at ? _ | Pt : at : Ge;
20750
+ var _ = this.state, k = P.eventType, J = _ & (at | Pt), $ = this.attrTest(P);
20751
+ return J && (k & K || !$) ? _ | St : J || $ ? k & Y ? _ | xt : _ & at ? _ | Pt : at : Ge;
20752
20752
  }
20753
20753
  });
20754
20754
  function Rt() {
@@ -20770,8 +20770,8 @@ var Hammer = (function(n, t, e, r) {
20770
20770
  return P & ae && _.push(bt), P & de && _.push(ct), _;
20771
20771
  },
20772
20772
  directionTest: function(P) {
20773
- var _ = this.options, k = !0, q = P.distance, $ = P.direction, oe = P.deltaX, be = P.deltaY;
20774
- return $ & _.direction || (_.direction & ae ? ($ = oe === 0 ? ee : oe < 0 ? te : re, k = oe != this.pX, q = Math.abs(P.deltaX)) : ($ = be === 0 ? ee : be < 0 ? ie : ce, k = be != this.pY, q = Math.abs(P.deltaY))), P.direction = $, k && q > _.threshold && $ & _.direction;
20773
+ var _ = this.options, k = !0, J = P.distance, $ = P.direction, oe = P.deltaX, be = P.deltaY;
20774
+ return $ & _.direction || (_.direction & ae ? ($ = oe === 0 ? ee : oe < 0 ? te : re, k = oe != this.pX, J = Math.abs(P.deltaX)) : ($ = be === 0 ? ee : be < 0 ? ie : ce, k = be != this.pY, J = Math.abs(P.deltaY))), P.direction = $, k && J > _.threshold && $ & _.direction;
20775
20775
  },
20776
20776
  attrTest: function(P) {
20777
20777
  return ot.prototype.attrTest.call(this, P) && (this.state & at || !(this.state & at) && this.directionTest(P));
@@ -20829,8 +20829,8 @@ var Hammer = (function(n, t, e, r) {
20829
20829
  return [Me];
20830
20830
  },
20831
20831
  process: function(P) {
20832
- var _ = this.options, k = P.pointers.length === _.pointers, q = P.distance < _.threshold, $ = P.deltaTime > _.time;
20833
- if (this._input = P, !q || !k || P.eventType & (Y | K) && !$)
20832
+ var _ = this.options, k = P.pointers.length === _.pointers, J = P.distance < _.threshold, $ = P.deltaTime > _.time;
20833
+ if (this._input = P, !J || !k || P.eventType & (Y | K) && !$)
20834
20834
  this.reset();
20835
20835
  else if (P.eventType & X)
20836
20836
  this.reset(), this._timer = d(function() {
@@ -20919,10 +20919,10 @@ var Hammer = (function(n, t, e, r) {
20919
20919
  return [He];
20920
20920
  },
20921
20921
  process: function(P) {
20922
- var _ = this.options, k = P.pointers.length === _.pointers, q = P.distance < _.threshold, $ = P.deltaTime < _.time;
20922
+ var _ = this.options, k = P.pointers.length === _.pointers, J = P.distance < _.threshold, $ = P.deltaTime < _.time;
20923
20923
  if (this.reset(), P.eventType & X && this.count === 0)
20924
20924
  return this.failTimeout();
20925
- if (q && $ && k) {
20925
+ if (J && $ && k) {
20926
20926
  if (P.eventType != Y)
20927
20927
  return this.failTimeout();
20928
20928
  var oe = this.pTime ? P.timeStamp - this.pTime < _.interval : !0, be = !this.pCenter || ve(this.pCenter, P.center) < _.posThreshold;
@@ -21049,8 +21049,8 @@ var Hammer = (function(n, t, e, r) {
21049
21049
  var Oe = 1, Bt = 2;
21050
21050
  function st(P, _) {
21051
21051
  this.options = A({}, Re.defaults, _ || {}), this.options.inputTarget = this.options.inputTarget || P, this.handlers = {}, this.session = {}, this.recognizers = [], this.oldCssProps = {}, this.element = P, this.input = he(this), this.touchAction = new it(this, this.options.touchAction), Ze(this, !0), p(this.options.recognizers, function(k) {
21052
- var q = this.add(new k[0](k[1]));
21053
- k[2] && q.recognizeWith(k[2]), k[3] && q.requireFailure(k[3]);
21052
+ var J = this.add(new k[0](k[1]));
21053
+ k[2] && J.recognizeWith(k[2]), k[3] && J.requireFailure(k[3]);
21054
21054
  }, this);
21055
21055
  }
21056
21056
  st.prototype = {
@@ -21081,10 +21081,10 @@ var Hammer = (function(n, t, e, r) {
21081
21081
  var _ = this.session;
21082
21082
  if (!_.stopped) {
21083
21083
  this.touchAction.preventDefaults(P);
21084
- var k, q = this.recognizers, $ = _.curRecognizer;
21084
+ var k, J = this.recognizers, $ = _.curRecognizer;
21085
21085
  (!$ || $ && $.state & vt) && ($ = _.curRecognizer = null);
21086
- for (var oe = 0; oe < q.length; )
21087
- k = q[oe], _.stopped !== Bt && // 1
21086
+ for (var oe = 0; oe < J.length; )
21087
+ k = J[oe], _.stopped !== Bt && // 1
21088
21088
  (!$ || k == $ || // 2
21089
21089
  k.canRecognizeWith($)) ? k.recognize(P) : k.reset(), !$ && k.state & (at | Pt | xt) && ($ = _.curRecognizer = k), oe++;
21090
21090
  }
@@ -21123,7 +21123,7 @@ var Hammer = (function(n, t, e, r) {
21123
21123
  if (h(P, "remove", this))
21124
21124
  return this;
21125
21125
  if (P = this.get(P), P) {
21126
- var _ = this.recognizers, k = H(_, P);
21126
+ var _ = this.recognizers, k = B(_, P);
21127
21127
  k !== -1 && (_.splice(k, 1), this.touchAction.update());
21128
21128
  }
21129
21129
  return this;
@@ -21137,8 +21137,8 @@ var Hammer = (function(n, t, e, r) {
21137
21137
  on: function(P, _) {
21138
21138
  if (P !== r && _ !== r) {
21139
21139
  var k = this.handlers;
21140
- return p(I(P), function(q) {
21141
- k[q] = k[q] || [], k[q].push(_);
21140
+ return p(I(P), function(J) {
21141
+ k[J] = k[J] || [], k[J].push(_);
21142
21142
  }), this;
21143
21143
  }
21144
21144
  },
@@ -21151,8 +21151,8 @@ var Hammer = (function(n, t, e, r) {
21151
21151
  off: function(P, _) {
21152
21152
  if (P !== r) {
21153
21153
  var k = this.handlers;
21154
- return p(I(P), function(q) {
21155
- _ ? k[q] && k[q].splice(H(k[q], _), 1) : delete k[q];
21154
+ return p(I(P), function(J) {
21155
+ _ ? k[J] && k[J].splice(B(k[J], _), 1) : delete k[J];
21156
21156
  }), this;
21157
21157
  }
21158
21158
  },
@@ -21168,8 +21168,8 @@ var Hammer = (function(n, t, e, r) {
21168
21168
  _.type = P, _.preventDefault = function() {
21169
21169
  _.srcEvent.preventDefault();
21170
21170
  };
21171
- for (var q = 0; q < k.length; )
21172
- k[q](_), q++;
21171
+ for (var J = 0; J < k.length; )
21172
+ k[J](_), J++;
21173
21173
  }
21174
21174
  },
21175
21175
  /**
@@ -21183,9 +21183,9 @@ var Hammer = (function(n, t, e, r) {
21183
21183
  function Ze(P, _) {
21184
21184
  var k = P.element;
21185
21185
  if (k.style) {
21186
- var q;
21186
+ var J;
21187
21187
  p(P.options.cssProps, function($, oe) {
21188
- q = L(k.style, oe), _ ? (P.oldCssProps[q] = k.style[q], k.style[q] = $) : k.style[q] = P.oldCssProps[q] || "";
21188
+ J = L(k.style, oe), _ ? (P.oldCssProps[J] = k.style[J], k.style[J] = $) : k.style[J] = P.oldCssProps[J] || "";
21189
21189
  }), _ || (P.oldCssProps = {});
21190
21190
  }
21191
21191
  }
@@ -21396,11 +21396,11 @@ var BaseController = (
21396
21396
  return o.params.Points = { threshold: 0.1 }, o.firstHitOnly = !0, o.near = r.near, o.far = r.far, o.setFromCamera(e, this.camera), o;
21397
21397
  }, t.prototype.bindEvents = function(e) {
21398
21398
  var r = this, o = function(M) {
21399
- var B = calculateThreeMouse(M, r.element, r.viewport);
21400
- return !(Math.abs(B.x) > 1 || Math.abs(B.y) > 1);
21399
+ var H = calculateThreeMouse(M, r.element, r.viewport);
21400
+ return !(Math.abs(H.x) > 1 || Math.abs(H.y) > 1);
21401
21401
  }, s = new Hammer.Manager(e), u = function(M) {
21402
- var B = M.session;
21403
- return B.firstInput || null;
21402
+ var H = M.session;
21403
+ return H.firstInput || null;
21404
21404
  }, l = new Hammer.Pan({ threshold: 10, pointers: 0 }), c = new Hammer.Tap({ interval: 410 }), f = new Hammer.Pinch({ threshold: 0, pointers: 2 });
21405
21405
  s.add([
21406
21406
  l,
@@ -21408,8 +21408,8 @@ var BaseController = (
21408
21408
  c,
21409
21409
  f
21410
21410
  ]), s.on("panstart pan", function(M) {
21411
- var B = u(s);
21412
- if (!(B && !o(B.center))) {
21411
+ var H = u(s);
21412
+ if (!(H && !o(H.center))) {
21413
21413
  var L = createEvent("gesture.pan", {
21414
21414
  target: M.target,
21415
21415
  pointerType: M.pointerType,
@@ -21450,8 +21450,8 @@ var BaseController = (
21450
21450
  }
21451
21451
  }), s.on("tap", function(M) {
21452
21452
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
21453
- var B = u(s);
21454
- if (!(B && !o(B.center))) {
21453
+ var H = u(s);
21454
+ if (!(H && !o(H.center))) {
21455
21455
  var L = createEvent("gesture.tap", {
21456
21456
  target: M.target,
21457
21457
  pointerType: M.pointerType,
@@ -21492,8 +21492,8 @@ var BaseController = (
21492
21492
  }
21493
21493
  }
21494
21494
  }), s.on("pinchstart pinch pinchend", function(M) {
21495
- var B = u(s);
21496
- if (!(B && !o(B.center))) {
21495
+ var H = u(s);
21496
+ if (!(H && !o(H.center))) {
21497
21497
  var L = createEvent("gesture.pinch", {
21498
21498
  target: M.target,
21499
21499
  pointerType: M.pointerType,
@@ -21534,8 +21534,8 @@ var BaseController = (
21534
21534
  }
21535
21535
  }), s.on("dbltap", function(M) {
21536
21536
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
21537
- var B = u(s);
21538
- if (!(B && !o(B.center))) {
21537
+ var H = u(s);
21538
+ if (!(H && !o(H.center))) {
21539
21539
  var L = createEvent("gesture.dbltap", {
21540
21540
  target: M.target,
21541
21541
  pointerType: M.pointerType,
@@ -21576,18 +21576,18 @@ var BaseController = (
21576
21576
  }
21577
21577
  }
21578
21578
  });
21579
- var d = null, h = null, p = function(M, B, L) {
21579
+ var d = null, h = null, p = function(M, H, L) {
21580
21580
  var O = {
21581
21581
  x: L.clientX,
21582
21582
  y: L.clientY
21583
- }, F = r.relativeClientPosition(O), N = r.createRaycasterFromCamera(F, r.camera), D = __assign(__assign({}, O), { coords: F, raycaster: N, buttons: L.buttons, delta: 0 }), U = M === "pinchend" ? B : B - L.deltaY / 280, z = createEvent("gesture.pinch", {
21583
+ }, F = r.relativeClientPosition(O), N = r.createRaycasterFromCamera(F, r.camera), D = __assign(__assign({}, O), { coords: F, raycaster: N, buttons: L.buttons, delta: 0 }), q = M === "pinchend" ? H : H - L.deltaY / 280, z = createEvent("gesture.pinch", {
21584
21584
  target: L.target,
21585
21585
  pointerType: "mouse",
21586
21586
  srcEvent: L,
21587
21587
  pointers: [__assign({}, D)],
21588
21588
  isFirst: M === "pinchstart",
21589
21589
  isFinal: M === "pinchend",
21590
- scale: clamp$1(U, 0.1, 10),
21590
+ scale: clamp$1(q, 0.1, 10),
21591
21591
  center: __assign({}, D),
21592
21592
  velocityX: 0,
21593
21593
  velocityY: 0,
@@ -21598,24 +21598,24 @@ var BaseController = (
21598
21598
  });
21599
21599
  return z;
21600
21600
  }, m = function(M) {
21601
- var B, L = { x: M.clientX, y: M.clientY };
21601
+ var H, L = { x: M.clientX, y: M.clientY };
21602
21602
  if (o(L)) {
21603
21603
  if (M.preventDefault(), M.ctrlKey) {
21604
- var O = (B = d == null ? void 0 : d.prevEvent.scale) !== null && B !== void 0 ? B : 1, F = p(d ? "pinch" : "pinchstart", O, M);
21604
+ var O = (H = d == null ? void 0 : d.prevEvent.scale) !== null && H !== void 0 ? H : 1, F = p(d ? "pinch" : "pinchstart", O, M);
21605
21605
  d === null ? d = {
21606
21606
  firstEvent: F,
21607
21607
  prevEvent: F
21608
21608
  } : d.prevEvent = F, r.onPinchGesture(F), h !== null && window.clearTimeout(h), h = window.setTimeout(function() {
21609
- var Q;
21609
+ var V;
21610
21610
  h = null;
21611
- var V = (Q = d == null ? void 0 : d.prevEvent.scale) !== null && Q !== void 0 ? Q : 1, J = p("pinchend", V, M);
21612
- d = null, r.onPinchGesture(J);
21611
+ var U = (V = d == null ? void 0 : d.prevEvent.scale) !== null && V !== void 0 ? V : 1, G = p("pinchend", U, M);
21612
+ d = null, r.onPinchGesture(G);
21613
21613
  }, 200);
21614
21614
  } else {
21615
- var N = (Math.abs(M.deltaY) > Math.abs(M.deltaX) ? M.deltaY : M.deltaX) / -60, D = r.mouseWheelState !== void 0, U = {
21615
+ var N = (Math.abs(M.deltaY) > Math.abs(M.deltaX) ? M.deltaY : M.deltaX) / -60, D = r.mouseWheelState !== void 0, q = {
21616
21616
  x: M.clientX,
21617
21617
  y: M.clientY
21618
- }, z = r.relativeClientPosition(U), G = r.createRaycasterFromCamera(z, r.camera), j = __assign(__assign({}, U), { coords: z, raycaster: G, buttons: M.buttons, delta: N }), F = createEvent("gesture.mousewheel", {
21618
+ }, z = r.relativeClientPosition(q), Q = r.createRaycasterFromCamera(z, r.camera), j = __assign(__assign({}, q), { coords: z, raycaster: Q, buttons: M.buttons, delta: N }), F = createEvent("gesture.mousewheel", {
21619
21619
  target: M.target,
21620
21620
  pointerType: "mouse",
21621
21621
  srcEvent: M,
@@ -21634,7 +21634,7 @@ var BaseController = (
21634
21634
  r.onMouseWheel(F), r.mouseWheelState && clearTimeout(r.mouseWheelState.timer), r.mouseWheelState = {
21635
21635
  timer: setTimeout(function() {
21636
21636
  r.mouseWheelState = void 0;
21637
- var V = createEvent("gesture.mousewheel", {
21637
+ var U = createEvent("gesture.mousewheel", {
21638
21638
  target: M.target,
21639
21639
  pointerType: "mouse",
21640
21640
  srcEvent: M,
@@ -21650,7 +21650,7 @@ var BaseController = (
21650
21650
  userAction: !0,
21651
21651
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21652
21652
  });
21653
- r.onMouseWheel(V);
21653
+ r.onMouseWheel(U);
21654
21654
  }, 100)
21655
21655
  };
21656
21656
  }
@@ -21662,8 +21662,8 @@ var BaseController = (
21662
21662
  g();
21663
21663
  return;
21664
21664
  }
21665
- var B = !1;
21666
- r.mouseMoveState || (B = !0);
21665
+ var H = !1;
21666
+ r.mouseMoveState || (H = !0);
21667
21667
  var L = {
21668
21668
  x: M.clientX,
21669
21669
  y: M.clientY
@@ -21672,7 +21672,7 @@ var BaseController = (
21672
21672
  pointerType: "mouse",
21673
21673
  srcEvent: M,
21674
21674
  pointers: [__assign({}, N)],
21675
- isFirst: B,
21675
+ isFirst: H,
21676
21676
  isFinal: !1,
21677
21677
  scale: 0,
21678
21678
  center: __assign({}, N),
@@ -21699,13 +21699,13 @@ var BaseController = (
21699
21699
  b();
21700
21700
  return;
21701
21701
  }
21702
- var B = !1;
21703
- r.pressState || (B = !0, r.pressState = {
21702
+ var H = !1;
21703
+ r.pressState || (H = !0, r.pressState = {
21704
21704
  event: M,
21705
21705
  timeStamp: now(),
21706
21706
  stop: noop
21707
21707
  });
21708
- var L = now() - r.pressState.timeStamp, O = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { isFirst: B, isFinal: !1, center: __assign(__assign({}, r.pressState.event.center), { delta: L }), pointers: r.pressState.event.pointers.map(function(F) {
21708
+ var L = now() - r.pressState.timeStamp, O = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { isFirst: H, isFinal: !1, center: __assign(__assign({}, r.pressState.event.center), { delta: L }), pointers: r.pressState.event.pointers.map(function(F) {
21709
21709
  return __assign(__assign({}, F), { delta: L });
21710
21710
  }) }));
21711
21711
  r.onPressGesture(O), r.pressState && (r.pressState.stop = AnimationFrameLoop.shared.add(function(F) {
@@ -21713,10 +21713,10 @@ var BaseController = (
21713
21713
  }, !0, 1));
21714
21714
  }, v = function(M) {
21715
21715
  if (b(), !(M.touches.length > 1 || M.changedTouches.length <= 0)) {
21716
- var B = {
21716
+ var H = {
21717
21717
  x: M.changedTouches[0].clientX,
21718
21718
  y: M.changedTouches[0].clientY
21719
- }, L = r.relativeClientPosition(B), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, B), { coords: L, raycaster: O, buttons: 0, delta: 0 }), N = createEvent("gesture.press", {
21719
+ }, L = r.relativeClientPosition(H), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, H), { coords: L, raycaster: O, buttons: 0, delta: 0 }), N = createEvent("gesture.press", {
21720
21720
  target: M.target,
21721
21721
  pointerType: "touch",
21722
21722
  srcEvent: M,
@@ -21736,10 +21736,10 @@ var BaseController = (
21736
21736
  }
21737
21737
  }, E = function(M) {
21738
21738
  b();
21739
- var B = {
21739
+ var H = {
21740
21740
  x: M.clientX,
21741
21741
  y: M.clientY
21742
- }, L = r.relativeClientPosition(B), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, B), { coords: L, raycaster: O, buttons: M.buttons, delta: 0 }), N = createEvent("gesture.press", {
21742
+ }, L = r.relativeClientPosition(H), O = r.createRaycasterFromCamera(L, r.camera), F = __assign(__assign({}, H), { coords: L, raycaster: O, buttons: M.buttons, delta: 0 }), N = createEvent("gesture.press", {
21743
21743
  target: M.target,
21744
21744
  pointerType: "mouse",
21745
21745
  srcEvent: M,
@@ -21759,13 +21759,13 @@ var BaseController = (
21759
21759
  }, b = function() {
21760
21760
  var M;
21761
21761
  if (r.pressState) {
21762
- var B = now() - r.pressState.timeStamp, L = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { center: __assign(__assign({}, r.pressState.event.center), { delta: B }), isFirst: !1, isFinal: !0, pointers: r.pressState.event.pointers.map(function(O) {
21763
- return __assign(__assign({}, O), { delta: B });
21762
+ var H = now() - r.pressState.timeStamp, L = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { center: __assign(__assign({}, r.pressState.event.center), { delta: H }), isFirst: !1, isFinal: !0, pointers: r.pressState.event.pointers.map(function(O) {
21763
+ return __assign(__assign({}, O), { delta: H });
21764
21764
  }) }));
21765
21765
  r.onPressGesture(L), (M = r.pressState) === null || M === void 0 || M.stop(), r.pressState = void 0;
21766
21766
  }
21767
21767
  }, T = null, S = function(M) {
21768
- var B, L = !1, O = !1;
21768
+ var H, L = !1, O = !1;
21769
21769
  switch (M.type) {
21770
21770
  case "gesturestart":
21771
21771
  L = !0;
@@ -21777,15 +21777,15 @@ var BaseController = (
21777
21777
  var F = {
21778
21778
  x: M.clientX,
21779
21779
  y: M.clientY
21780
- }, N = r.relativeClientPosition(F), D = r.createRaycasterFromCamera(N, r.camera), U = __assign(__assign({}, F), { coords: N, raycaster: D, buttons: 0, delta: 0 }), z = createEvent("gesture.pinch", {
21780
+ }, N = r.relativeClientPosition(F), D = r.createRaycasterFromCamera(N, r.camera), q = __assign(__assign({}, F), { coords: N, raycaster: D, buttons: 0, delta: 0 }), z = createEvent("gesture.pinch", {
21781
21781
  target: M.target,
21782
21782
  pointerType: "mouse",
21783
21783
  srcEvent: M,
21784
- pointers: [__assign({}, U)],
21784
+ pointers: [__assign({}, q)],
21785
21785
  isFirst: L,
21786
21786
  isFinal: O,
21787
- scale: (B = M.scale) !== null && B !== void 0 ? B : 1,
21788
- center: __assign({}, U),
21787
+ scale: (H = M.scale) !== null && H !== void 0 ? H : 1,
21788
+ center: __assign({}, q),
21789
21789
  velocityX: 0,
21790
21790
  velocityY: 0,
21791
21791
  overallVelocityX: 0,
@@ -21796,34 +21796,34 @@ var BaseController = (
21796
21796
  return z;
21797
21797
  }, R = function(M) {
21798
21798
  if (M.preventDefault(), !isMobile) {
21799
- var B = S(M);
21799
+ var H = S(M);
21800
21800
  T = {
21801
- firstEvent: B
21801
+ firstEvent: H
21802
21802
  };
21803
21803
  var L = T.firstEvent;
21804
- L && !o(L.center) || r.onPinchGesture(B);
21804
+ L && !o(L.center) || r.onPinchGesture(H);
21805
21805
  }
21806
21806
  }, w = function(M) {
21807
21807
  if (M.preventDefault(), !isMobile && T) {
21808
- var B = S(M), L = T.firstEvent;
21809
- L && !o(L.center) || r.onPinchGesture(B);
21808
+ var H = S(M), L = T.firstEvent;
21809
+ L && !o(L.center) || r.onPinchGesture(H);
21810
21810
  }
21811
21811
  }, C = function(M) {
21812
21812
  if (M.preventDefault(), !isMobile && T) {
21813
- var B = S(M), L = T.firstEvent;
21814
- T = null, !(L && !o(L.center)) && r.onPinchGesture(B);
21813
+ var H = S(M), L = T.firstEvent;
21814
+ T = null, !(L && !o(L.center)) && r.onPinchGesture(H);
21815
21815
  }
21816
21816
  }, I = function(M) {
21817
21817
  if (M && typeof M.preventDefault == "function" && M.currentTarget === e && M.preventDefault(), typeof getSelection == "function") {
21818
- var B = getSelection();
21819
- B && B.focusNode && (B.removeAllRanges && B.removeAllRanges(), B.empty && B.empty());
21818
+ var H = getSelection();
21819
+ H && H.focusNode && (H.removeAllRanges && H.removeAllRanges(), H.empty && H.empty());
21820
21820
  }
21821
21821
  };
21822
21822
  this.enableWheel && e.addEventListener("wheel", m, { passive: !1 }), e.addEventListener("mousemove", A, !1), e.addEventListener("mouseout", g, !1), e.addEventListener("touchstart", v, { passive: !0 }), e.addEventListener("touchend", b, !1), e.addEventListener("touchcancel", b, !1), e.addEventListener("mousedown", E, !1), e.addEventListener("mouseup", b, !1), e.addEventListener("gesturestart", R, { passive: !1 }), e.addEventListener("gesturechange", w, { passive: !1 }), e.addEventListener("gestureend", C, { passive: !1 }), e.addEventListener("touchstart", I, { passive: !1 }), e.addEventListener("contextmenu", I, !1);
21823
- var H = function() {
21823
+ var B = function() {
21824
21824
  s.destroy(), e.removeEventListener("wheel", m, !1), e.removeEventListener("mousemove", A, !1), e.removeEventListener("mouseout", g, !1), e.removeEventListener("touchstart", v, !1), e.removeEventListener("touchend", b, !1), e.removeEventListener("touchcancel", b, !1), e.removeEventListener("mousedown", E, !1), e.removeEventListener("mouseup", b, !1), e.removeEventListener("gesturestart", R, !1), e.removeEventListener("gesturechange", w, !1), e.removeEventListener("gestureend", C, !1), e.removeEventListener("touchstart", I, !1), e.removeEventListener("contextmenu", I, !1);
21825
21825
  };
21826
- return Object.assign(H, { element: e });
21826
+ return Object.assign(B, { element: e });
21827
21827
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21828
21828
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21829
21829
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@@ -22944,34 +22944,34 @@ void main() {
22944
22944
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22945
22945
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22946
22946
  });
22947
- var I = /* @__PURE__ */ new WeakSet(), H = this.observer.images.tiles;
22948
- if (H)
22947
+ var I = /* @__PURE__ */ new WeakSet(), B = this.observer.images.tiles;
22948
+ if (B)
22949
22949
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22950
- var ee = H.find(function(ne) {
22950
+ var ee = B.find(function(ne) {
22951
22951
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22952
22952
  });
22953
22953
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22954
22954
  return "continue";
22955
22955
  I.add(K);
22956
- var te = B.tileMeshes.get(K);
22956
+ var te = H.tileMeshes.get(K);
22957
22957
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22958
- te.appearDuration = B.appearDuration;
22958
+ te.appearDuration = H.appearDuration;
22959
22959
  var re = te.updateTime(o);
22960
22960
  return re && (r = !0), "continue";
22961
22961
  }
22962
- if (B.pedding >= B.maxRequest)
22962
+ if (H.pedding >= H.maxRequest)
22963
22963
  return "continue";
22964
22964
  var ie = Math.pow(2, K.level) * K.position.y, ce = Math.pow(2, K.level) * K.position.x, ae = panoStringify({
22965
- panoIndex: B.observer.panoIndex,
22966
- workCode: B.observer.work.workCode
22967
- }), de = "".concat(ae, ".").concat(K.face, ".").concat(K.level, ".").concat(ie, ".").concat(ce), ge = ee.work.getURL(ee[K.face]), ye = ee.size, xe = B.imageOptions.transform, le = __assign(__assign({}, pick(B.imageOptions, ["format", "sharpen", "forceUseExifOrientation", "mappings"])), { key: "pano_tile.".concat(de), size: ee.scale >= 1 ? void 0 : ye * K.size * ee.scale, cut: K.size === 1 ? void 0 : [
22965
+ panoIndex: H.observer.panoIndex,
22966
+ workCode: H.observer.work.workCode
22967
+ }), de = "".concat(ae, ".").concat(K.face, ".").concat(K.level, ".").concat(ie, ".").concat(ce), ge = ee.work.getURL(ee[K.face]), ye = ee.size, xe = H.imageOptions.transform, le = __assign(__assign({}, pick(H.imageOptions, ["format", "sharpen", "forceUseExifOrientation", "mappings"])), { key: "pano_tile.".concat(de), size: ee.scale >= 1 ? void 0 : ye * K.size * ee.scale, cut: K.size === 1 ? void 0 : [
22968
22968
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22969
22969
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22970
22970
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22971
22971
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22972
22972
  ] });
22973
- K.level === 1 && ee.scale >= 0.5 && (le.format === "jpg" || /\.jpg$/.test(ge)) && (le.size = void 0, le.quality || (le.quality = 70)), K.size === 1 && console.warn("tile: ".concat(le.key, " should not appear.")), B.pedding++;
22974
- var he = B.textureLoader.loadTexture(ge, {
22973
+ K.level === 1 && ee.scale >= 0.5 && (le.format === "jpg" || /\.jpg$/.test(ge)) && (le.size = void 0, le.quality || (le.quality = 70)), K.size === 1 && console.warn("tile: ".concat(le.key, " should not appear.")), H.pedding++;
22974
+ var he = H.textureLoader.loadTexture(ge, {
22975
22975
  imageURL: {
22976
22976
  transform: xe,
22977
22977
  options: le
@@ -22979,7 +22979,7 @@ void main() {
22979
22979
  minFilter: THREE.LinearFilter,
22980
22980
  magFilter: THREE.LinearFilter,
22981
22981
  generateMipmaps: !1,
22982
- fetcher: getFetcher(B.observer.work)
22982
+ fetcher: getFetcher(H.observer.work)
22983
22983
  }).then(function(ne) {
22984
22984
  return ne.body;
22985
22985
  });
@@ -22989,8 +22989,8 @@ void main() {
22989
22989
  return e.pedding--, ne;
22990
22990
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22991
22991
  return e.pedding--, Promise.reject(ne);
22992
- }), te = new TileMesh(K, he), te.name = "tiling:tile-".concat(de), te.visible = !1, te.appearDuration = B.appearDuration, B.tileMeshes.set(K, te), B.scene.add(te), te.updateTime(o), r = !0;
22993
- }, B = this, L = 0, O = w; L < O.length; L++) {
22992
+ }), te = new TileMesh(K, he), te.name = "tiling:tile-".concat(de), te.visible = !1, te.appearDuration = H.appearDuration, H.tileMeshes.set(K, te), H.scene.add(te), te.updateTime(o), r = !0;
22993
+ }, H = this, L = 0, O = w; L < O.length; L++) {
22994
22994
  var F = O[L];
22995
22995
  M(F);
22996
22996
  }
@@ -23000,17 +23000,17 @@ void main() {
23000
23000
  var te = ee.level >= m && ee.level <= A;
23001
23001
  K.visible !== te && (K.visible = te, r = !0);
23002
23002
  });
23003
- for (var U = D.sort(function(K, ee) {
23003
+ for (var q = D.sort(function(K, ee) {
23004
23004
  return ee.activeTime - K.activeTime;
23005
- }).slice(Math.max(0, this.maxCacheTile - N.length)), z = 0, G = U; z < G.length; z++) {
23006
- var j = G[z];
23005
+ }).slice(Math.max(0, this.maxCacheTile - N.length)), z = 0, Q = q; z < Q.length; z++) {
23006
+ var j = Q[z];
23007
23007
  this.tileMeshes.delete(j.node), this.scene.remove(j), j.dispose(), r = !0;
23008
23008
  }
23009
23009
  if (r) {
23010
- var Q = l.getRenderTarget();
23010
+ var V = l.getRenderTarget();
23011
23011
  scratchPrevClearColor$1.copy(l.getClearColor());
23012
- var V = l.getClearAlpha(), J = l.autoClear, W = l.autoClearColor, X = l.autoClearDepth, Z = l.autoClearStencil, Y = l.clippingPlanes;
23013
- l.autoClear = !0, l.autoClearColor = !0, l.autoClearDepth = !0, l.autoClearStencil = !0, l.clippingPlanes = clippingPlanes, l.setRenderTarget(this.renderTarget), l.setClearColor(clearColor$1, clearAlpha), l.render(this.scene, this.camera), l.setRenderTarget(Q), l.setClearColor(scratchPrevClearColor$1, V), l.autoClear = J, l.autoClearColor = W, l.autoClearDepth = X, l.autoClearStencil = Z, l.clippingPlanes = Y;
23012
+ var U = l.getClearAlpha(), G = l.autoClear, W = l.autoClearColor, X = l.autoClearDepth, Z = l.autoClearStencil, Y = l.clippingPlanes;
23013
+ l.autoClear = !0, l.autoClearColor = !0, l.autoClearDepth = !0, l.autoClearStencil = !0, l.clippingPlanes = clippingPlanes, l.setRenderTarget(this.renderTarget), l.setClearColor(clearColor$1, clearAlpha), l.render(this.scene, this.camera), l.setRenderTarget(V), l.setClearColor(scratchPrevClearColor$1, U), l.autoClear = G, l.autoClearColor = W, l.autoClearDepth = X, l.autoClearStencil = Z, l.clippingPlanes = Y;
23014
23014
  }
23015
23015
  return this.forceRenderWhenNextUpdate = !1, r;
23016
23016
  }, n;
@@ -23301,39 +23301,39 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23301
23301
  var w = new THREE.Vector3().copy(E.position), C = new THREE.Vector3().copy(b.position), I = this.locationMotion.value.count - v.value.count + 1;
23302
23302
  if (h.progress = I, b.panoPicture && (I < 1 ? E.panoPicture && (h.pano0 = E.panoPicture) : h.pano0 = b.panoPicture, h.pano1 = b.panoPicture), b.effect === "montage" ? h.transition = "BLACK" : b.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (b.effect === "zoomin" || b.effect === "zoomout") && (h.progress = Math.pow(I, 3)), I < 1 && b.effect !== "fly") {
23303
23303
  if (h.pano0 && E.panoPicture) {
23304
- var H = {
23304
+ var B = {
23305
23305
  panoId: h.pano0.panoId,
23306
23306
  map: h.pano0.map,
23307
23307
  mapSize: h.pano0.mapSize,
23308
23308
  zoom: h.pano0.zoom,
23309
23309
  matrix: E.panoPicture.matrix.clone().premultiply(E.fixCameraTransform).setPosition(b.position)
23310
23310
  }, M = this.panoPictureObserverMap.get(h.pano0);
23311
- M && this.panoPictureObserverMap.set(H, M), h.pano0 = H;
23311
+ M && this.panoPictureObserverMap.set(B, M), h.pano0 = B;
23312
23312
  }
23313
23313
  w.copy(C), R = !0;
23314
23314
  }
23315
23315
  p.distance = this.locationMotion.value.distance, p.offset = new THREE.Vector3(w.x + (C.x - w.x) * I, w.y + (C.y - w.y) * I, w.z + (C.z - w.z) * I);
23316
- for (var B = [], L = [], O = 0, F = this.locationMotion.keyframes; O < F.length; O++) {
23317
- var N = F[O], D = N.key, U = N.progress;
23318
- D !== void 0 && (B.push(D), U > this.locationMotion.progress && L.push(D));
23316
+ for (var H = [], L = [], O = 0, F = this.locationMotion.keyframes; O < F.length; O++) {
23317
+ var N = F[O], D = N.key, q = N.progress;
23318
+ D !== void 0 && (H.push(D), q > this.locationMotion.progress && L.push(D));
23319
23319
  }
23320
- for (var z = 0, G = Object.keys(this.panoResources); z < G.length; z++) {
23321
- var j = G[z];
23320
+ for (var z = 0, Q = Object.keys(this.panoResources); z < Q.length; z++) {
23321
+ var j = Q[z];
23322
23322
  if (!(L.indexOf(j) >= 0)) {
23323
- var Q = this.panoResources[j];
23324
- if (Q.panoPicture) {
23325
- var V = Q.panoPicture.map;
23326
- if (V) {
23327
- if (V === ((s = h.pano0) === null || s === void 0 ? void 0 : s.map) || V === ((u = h.pano1) === null || u === void 0 ? void 0 : u.map))
23323
+ var V = this.panoResources[j];
23324
+ if (V.panoPicture) {
23325
+ var U = V.panoPicture.map;
23326
+ if (U) {
23327
+ if (U === ((s = h.pano0) === null || s === void 0 ? void 0 : s.map) || U === ((u = h.pano1) === null || u === void 0 ? void 0 : u.map))
23328
23328
  continue;
23329
- V.dispose(), Q.panoPicture = null;
23329
+ U.dispose(), V.panoPicture = null;
23330
23330
  }
23331
23331
  }
23332
- B.indexOf(j) >= 0 || delete this.panoResources[j];
23332
+ H.indexOf(j) >= 0 || delete this.panoResources[j];
23333
23333
  }
23334
23334
  }
23335
- var J = panoParse(b.panoId);
23336
- J !== this.currentPano && (this.currentPano = J, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
23335
+ var G = panoParse(b.panoId);
23336
+ G !== this.currentPano && (this.currentPano = G, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
23337
23337
  userAction: this.userAction,
23338
23338
  prevPano: panoParse(T.panoId),
23339
23339
  state: __assign(__assign(__assign(__assign({}, panoParse(S.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), p),
@@ -23616,7 +23616,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23616
23616
  w.dispose();
23617
23617
  else {
23618
23618
  w.name = A;
23619
- var C = Array.isArray(w.image) ? w.image[0] : w.image, I = (R = C == null ? void 0 : C.width) !== null && R !== void 0 ? R : 2048, H = {
23619
+ var C = Array.isArray(w.image) ? w.image[0] : w.image, I = (R = C == null ? void 0 : C.width) !== null && R !== void 0 ? R : 2048, B = {
23620
23620
  panoId: f,
23621
23621
  effect: c,
23622
23622
  panoPicture: {
@@ -23629,7 +23629,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23629
23629
  position: d.position.clone().applyMatrix4(d.work.transform),
23630
23630
  fixCameraTransform: new THREE.Matrix4()
23631
23631
  };
23632
- H.panoPicture && s.panoPictureObserverMap.set(H.panoPicture, d), s.doMoveToPano(e, H, r);
23632
+ B.panoPicture && s.panoPictureObserverMap.set(B.panoPicture, d), s.doMoveToPano(e, B, r);
23633
23633
  }
23634
23634
  },
23635
23635
  onError: function(S) {
@@ -23754,44 +23754,44 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23754
23754
  if (this.locationMotion.ended) {
23755
23755
  var w = this.locationMotion.getKeyFrameSegment(v);
23756
23756
  w[0];
23757
- var C = w[1], I = this.locationMotion.value, H = ((u = this.panoResourceFromLocationMotionKeyframe(C)) !== null && u !== void 0 ? u : this.camera).position, M = r.position;
23758
- T = Math.max(H.distanceTo(M), b), S = [
23757
+ var C = w[1], I = this.locationMotion.value, B = ((u = this.panoResourceFromLocationMotionKeyframe(C)) !== null && u !== void 0 ? u : this.camera).position, M = r.position;
23758
+ T = Math.max(B.distanceTo(M), b), S = [
23759
23759
  { key: C.key, progress: 0, value: __assign(__assign({}, I), { count: 0 }) },
23760
23760
  { key: E, progress: 1, value: { distance: 0, count: 1 } }
23761
23761
  ], R = 0;
23762
23762
  } else {
23763
- var B = this.locationMotion.getKeyFrameSegment(v), L = B[0], C = B[1], I = this.locationMotion.value, O = this.panoResourceFromLocationMotionKeyframe(L).position, H = this.panoResourceFromLocationMotionKeyframe(C).position, M = r.position, F = C.value.count - I.count, N = Math.max(O.distanceTo(H), b) * F, D = Math.max(H.distanceTo(M), b);
23763
+ var H = this.locationMotion.getKeyFrameSegment(v), L = H[0], C = H[1], I = this.locationMotion.value, O = this.panoResourceFromLocationMotionKeyframe(L).position, B = this.panoResourceFromLocationMotionKeyframe(C).position, M = r.position, F = C.value.count - I.count, N = Math.max(O.distanceTo(B), b) * F, D = Math.max(B.distanceTo(M), b);
23764
23764
  T = N + D, S = [
23765
23765
  { key: L.key, progress: 0, value: __assign({}, I) },
23766
23766
  { key: C.key, progress: N / T, value: C.value },
23767
23767
  { key: E, progress: 1, value: { count: C.value.count + 1, distance: 0 } }
23768
23768
  ];
23769
- var U = this.locationMotionKeyframesLength(this.locationMotion.keyframes), z = this.locationMotionKeyframesLength(S);
23770
- U === 0 || U === 0 ? R = 0 : R = this.locationMotion.getProgressVelocity(v) * U / z;
23769
+ var q = this.locationMotionKeyframesLength(this.locationMotion.keyframes), z = this.locationMotionKeyframesLength(S);
23770
+ q === 0 || q === 0 ? R = 0 : R = this.locationMotion.getProgressVelocity(v) * q / z;
23771
23771
  }
23772
- var G = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), j = {
23772
+ var Q = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), j = {
23773
23773
  longitude: o.longitude,
23774
23774
  latitude: o.latitude,
23775
23775
  fov: o.fov
23776
- }, Q = __assign(__assign({}, e), { mode: this.mode, longitude: (l = j.longitude) !== null && l !== void 0 ? l : this.camera.pose.longitude, latitude: (c = j.latitude) !== null && c !== void 0 ? c : this.camera.pose.latitude, fov: (f = j.fov) !== null && f !== void 0 ? f : this.camera.pose.fov, offset: r.position.clone(), distance: this.camera.pose.distance }), V = this.currentPano;
23776
+ }, V = __assign(__assign({}, e), { mode: this.mode, longitude: (l = j.longitude) !== null && l !== void 0 ? l : this.camera.pose.longitude, latitude: (c = j.latitude) !== null && c !== void 0 ? c : this.camera.pose.latitude, fov: (f = j.fov) !== null && f !== void 0 ? f : this.camera.pose.fov, offset: r.position.clone(), distance: this.camera.pose.distance }), U = this.currentPano;
23777
23777
  if (this.emit("pano.moveTo", createEvent("pano.moveTo", {
23778
23778
  options: o,
23779
- prevPano: V,
23779
+ prevPano: U,
23780
23780
  progress: 0,
23781
- state: Q,
23781
+ state: V,
23782
23782
  userAction: this.userAction,
23783
23783
  error: null
23784
- })), o.moveStartCallback && o.moveStartCallback(Q), this.videoTexture && this.videoTexture.image instanceof HTMLVideoElement && this.videoTexture.image.getAttribute("src") && (this.videoTexture.image.pause(), this.videoTexture.image.removeAttribute("uuid"), this.videoTexture.image.removeAttribute("src"), this.videoTexture.image.oncanplay = noop, this.videoTexture.needsUpdate = !0), this.panoVideo.setMaterial(null), r.effect === "fly")
23785
- this.cameraMotion.set(j, G).catch(noop);
23784
+ })), o.moveStartCallback && o.moveStartCallback(V), this.videoTexture && this.videoTexture.image instanceof HTMLVideoElement && this.videoTexture.image.getAttribute("src") && (this.videoTexture.image.pause(), this.videoTexture.image.removeAttribute("uuid"), this.videoTexture.image.removeAttribute("src"), this.videoTexture.image.oncanplay = noop, this.videoTexture.needsUpdate = !0), this.panoVideo.setMaterial(null), r.effect === "fly")
23785
+ this.cameraMotion.set(j, Q).catch(noop);
23786
23786
  else {
23787
- var J = coordinatesToVector({
23787
+ var G = coordinatesToVector({
23788
23788
  longitude: this.cameraMotion.value.longitude,
23789
23789
  latitude: this.cameraMotion.value.latitude
23790
23790
  }), W = coordinatesToVector({
23791
23791
  longitude: (d = j.longitude) !== null && d !== void 0 ? d : this.cameraMotion.value.longitude,
23792
23792
  latitude: (h = j.latitude) !== null && h !== void 0 ? h : this.cameraMotion.value.latitude
23793
23793
  }), X = new THREE.Object3D();
23794
- X.lookAt(J);
23794
+ X.lookAt(G);
23795
23795
  var Z = new THREE.Matrix4().makeRotationFromQuaternion(X.quaternion);
23796
23796
  X.lookAt(W);
23797
23797
  var Y = new THREE.Matrix4().makeRotationFromQuaternion(X.quaternion), K = new THREE.Matrix4().getInverse(Z).premultiply(Y), ee = this.cameraMotion.value.fov, te = (p = j.fov) !== null && p !== void 0 ? p : this.cameraMotion.value.fov, re = 1;
@@ -23828,9 +23828,9 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23828
23828
  fov: te
23829
23829
  }
23830
23830
  }
23831
- ], G).catch(noop);
23831
+ ], Q).catch(noop);
23832
23832
  }
23833
- var ge = this.locationMotion.setKeyframes(S, G, R);
23833
+ var ge = this.locationMotion.setKeyframes(S, Q, R);
23834
23834
  ge.then(
23835
23835
  // resolve
23836
23836
  // 动画结束
@@ -23842,7 +23842,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23842
23842
  var he = __assign(__assign({}, e), { mode: s.mode, longitude: s.camera.pose.longitude, latitude: s.camera.pose.latitude, fov: s.camera.pose.fov, offset: s.camera.pose.offset.clone(), distance: s.camera.pose.distance });
23843
23843
  s.emit("pano.arrived", createEvent("pano.arrived", {
23844
23844
  options: o,
23845
- prevPano: V,
23845
+ prevPano: U,
23846
23846
  progress: 1,
23847
23847
  state: he,
23848
23848
  userAction: s.userAction,
@@ -23876,9 +23876,9 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23876
23876
  function() {
23877
23877
  s.emit("pano.cancel", createEvent("pano.cancel", {
23878
23878
  options: o,
23879
- prevPano: V,
23879
+ prevPano: U,
23880
23880
  progress: 0,
23881
- state: Q,
23881
+ state: V,
23882
23882
  userAction: s.userAction,
23883
23883
  error: null
23884
23884
  })), o.moveCancelCallback && o.moveCancelCallback();
@@ -23900,19 +23900,19 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23900
23900
  var h = this.modelScene.intersectRaycaster(u)[0], p = h ? h.point : u.ray.origin.clone().add(u.ray.direction.clone().normalize().multiplyScalar(3)), m = p.clone().sub(l).normalize();
23901
23901
  if (m.length() === 0)
23902
23902
  return null;
23903
- var A = s.work.observers, g = s.accessibleNodes.filter(function(M) {
23904
- if (M === o.currentPano.panoIndex && s.work.workCode === o.currentPano.workCode)
23903
+ var A = s.work.observers, g = s.accessibleNodes.filter(function(q) {
23904
+ if (q === o.currentPano.panoIndex && s.work.workCode === o.currentPano.workCode)
23905
23905
  return !1;
23906
- var B = A[M];
23907
- if (!B)
23906
+ var z = A[q];
23907
+ if (!z)
23908
23908
  return !1;
23909
- var L = B.standingPosition.clone().applyMatrix4(B.work.transform).project(e);
23910
- return Math.abs(L.z) > 1 || Math.abs(L.x) > 1 || Math.abs(L.y) > 1 ? !1 : B.loadable || B.active;
23911
- }), y = /* @__PURE__ */ new Map(), v = g.slice().sort(function(M, B) {
23912
- var L = A[M], O = y.get(L);
23913
- typeof O == "undefined" && (O = scratchVector3$3.copy(L.standingPosition).applyMatrix4(L.work.transform).distanceTo(l), y.set(L, O));
23914
- var F = A[B], N = y.get(F);
23915
- return typeof N == "undefined" && (N = scratchVector3$3.copy(F.standingPosition).applyMatrix4(F.work.transform).distanceTo(l), y.set(F, N)), O - N;
23909
+ var Q = z.standingPosition.clone().applyMatrix4(z.work.transform).project(e);
23910
+ return Math.abs(Q.z) > 1 || Math.abs(Q.x) > 1 || Math.abs(Q.y) > 1 ? !1 : z.loadable || z.active;
23911
+ }), y = /* @__PURE__ */ new Map(), v = g.slice().sort(function(q, z) {
23912
+ var Q = A[q], j = y.get(Q);
23913
+ typeof j == "undefined" && (j = scratchVector3$3.copy(Q.standingPosition).applyMatrix4(Q.work.transform).distanceTo(l), y.set(Q, j));
23914
+ var V = A[z], U = y.get(V);
23915
+ return typeof U == "undefined" && (U = scratchVector3$3.copy(V.standingPosition).applyMatrix4(V.work.transform).distanceTo(l), y.set(V, U)), j - U;
23916
23916
  });
23917
23917
  y.clear();
23918
23918
  for (var E = 0, b = [Math.PI / 8, Math.PI / 6, Math.PI / 4, Math.PI / 3]; E < b.length; E++)
@@ -23924,13 +23924,40 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23924
23924
  return C;
23925
23925
  }
23926
23926
  }
23927
- var H = arrayMin(g.map(function(M) {
23928
- return A[M];
23929
- }), function(M) {
23930
- var B = scratchVector3$3.copy(M.position).applyMatrix4(M.work.transform);
23931
- return u.ray.closestPointToPoint(B, new THREE.Vector3()).distanceTo(B);
23932
- });
23933
- return H || null;
23927
+ var B = null;
23928
+ if (r) {
23929
+ var M = r.ray.intersectBox(this.modelScene.boundingBox, scratchVector3$3);
23930
+ M && (M.project(e), Math.abs(M.z) <= 1 && (B = M.clone()));
23931
+ } else
23932
+ B = new THREE.Vector3(0, 0, 0);
23933
+ if (B) {
23934
+ var H = 0.4, L = s.accessibleNodes.filter(function(q) {
23935
+ if (q === o.currentPano.panoIndex && s.work.workCode === o.currentPano.workCode)
23936
+ return !1;
23937
+ var z = A[q];
23938
+ if (!z)
23939
+ return !1;
23940
+ var Q = z.position.clone().applyMatrix4(z.work.transform).project(e);
23941
+ return Math.abs(Q.z) > 1 || Math.abs(Q.x) > 1 || Math.abs(Q.y) > 1 ? !1 : z.loadable || z.active;
23942
+ }), O = /* @__PURE__ */ new Map(), F = L.slice().sort(function(q, z) {
23943
+ var Q = A[q], j = O.get(Q);
23944
+ typeof j == "undefined" && (j = scratchVector3$3.copy(Q.position).applyMatrix4(Q.work.transform).distanceTo(e.position), O.set(Q, j));
23945
+ var V = A[z], U = O.get(V);
23946
+ return typeof U == "undefined" && (U = scratchVector3$3.copy(V.position).applyMatrix4(V.work.transform).distanceTo(e.position), O.set(V, U)), j - U;
23947
+ });
23948
+ O.clear();
23949
+ for (var N = 0, D = F; N < D.length; N++) {
23950
+ var w = D[N], C = A[w];
23951
+ if (C) {
23952
+ var M = scratchVector3$3.copy(C.position).applyMatrix4(C.work.transform);
23953
+ if (M.project(e), Math.abs(M.z) > 1)
23954
+ continue;
23955
+ if (Math.pow(B.x - M.x, 2) + Math.pow(B.y - M.y, 2) < Math.pow(H, 2))
23956
+ return C;
23957
+ }
23958
+ }
23959
+ }
23960
+ return null;
23934
23961
  }, t.prototype.onTapGesture = function(e) {
23935
23962
  var r = this, o;
23936
23963
  if (this.userAction = e.userAction, this.stopMomentumMovement(), !!this.initAnimationed) {
@@ -23938,21 +23965,21 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23938
23965
  s.floorIndex = -1;
23939
23966
  var u = this.camera.getDirection(new THREE.Vector3()).setY(0), l = null, c = this.works.getObserver(this.currentPano);
23940
23967
  if (c) {
23941
- var f = c.work.observers, d = c.accessibleNodes.filter(function(V) {
23942
- if (V === r.currentPano.panoIndex && c.work.workCode === r.currentPano.workCode)
23968
+ var f = c.work.observers, d = c.accessibleNodes.filter(function(U) {
23969
+ if (U === r.currentPano.panoIndex && c.work.workCode === r.currentPano.workCode)
23943
23970
  return !1;
23944
- var J = f[V];
23945
- if (!J)
23971
+ var G = f[U];
23972
+ if (!G)
23946
23973
  return !1;
23947
- var W = scratchVector3$3.copy(J.position).applyMatrix4(J.work.transform);
23948
- return W.distanceTo(r.camera.position) > r.maxAccessibleDistance ? !1 : J.loadable || J.active;
23974
+ var W = scratchVector3$3.copy(G.position).applyMatrix4(G.work.transform);
23975
+ return W.distanceTo(r.camera.position) > r.maxAccessibleDistance ? !1 : G.loadable || G.active;
23949
23976
  }), h = this.modelScene.intersectRaycaster(s)[0];
23950
23977
  if (h) {
23951
- var p = arrayMin(d, function(V) {
23952
- var J = f[V];
23953
- if (!J)
23978
+ var p = arrayMin(d, function(U) {
23979
+ var G = f[U];
23980
+ if (!G)
23954
23981
  return 1 / 0;
23955
- var W = scratchVector3$3.copy(J.standingPosition).applyMatrix4(J.work.transform);
23982
+ var W = scratchVector3$3.copy(G.standingPosition).applyMatrix4(G.work.transform);
23956
23983
  return W.distanceTo(h.point);
23957
23984
  }, !0), m = p[0], A = p[1];
23958
23985
  typeof m == "number" && A < this.panoTapTriggerRadius && (l = (o = f[m]) !== null && o !== void 0 ? o : null);
@@ -23968,28 +23995,28 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23968
23995
  if (!l)
23969
23996
  this.emit("gesture.tap", e), e.defaultPrevented || this.locationMotion.ended === !0 && this.cameraBounce();
23970
23997
  else {
23971
- for (var b = {}, T = Math.PI / 6, S = Math.PI / 12, R = l.position.clone().applyMatrix4(l.work.transform).setY(0).sub(c.position.clone().applyMatrix4(l.work.transform).setY(0)).normalize(), w = [], C = [], I = [], H = l.work.observers, M = 0, B = l.accessibleNodes; M < B.length; M++) {
23972
- var m = B[M];
23998
+ for (var b = {}, T = Math.PI / 6, S = Math.PI / 12, R = l.position.clone().applyMatrix4(l.work.transform).setY(0).sub(c.position.clone().applyMatrix4(l.work.transform).setY(0)).normalize(), w = [], C = [], I = [], B = l.work.observers, M = 0, H = l.accessibleNodes; M < H.length; M++) {
23999
+ var m = H[M];
23973
24000
  if (l.panoIndex !== m && !(m === this.currentPano.panoIndex && l.work.workCode === this.currentPano.workCode)) {
23974
- var L = H[m];
24001
+ var L = B[m];
23975
24002
  if (L) {
23976
24003
  var O = L.position.clone().applyMatrix4(L.work.transform).sub(l.position.clone().applyMatrix4(l.work.transform)).setY(0).normalize();
23977
24004
  R.angleTo(O) < T && I.push(O);
23978
24005
  }
23979
24006
  }
23980
24007
  }
23981
- var F = I.length > 0 ? I : __spreadArray(__spreadArray([], w, !0), C, !0), N = F.slice().sort(function(V, J) {
23982
- return V.angleTo(R) - J.angleTo(R);
24008
+ var F = I.length > 0 ? I : __spreadArray(__spreadArray([], w, !0), C, !0), N = F.slice().sort(function(U, G) {
24009
+ return U.angleTo(R) - G.angleTo(R);
23983
24010
  })[0];
23984
24011
  if (N && N.angleTo(u) > S && (b.longitude = Math.atan2(-N.x, -N.z)), this.cameraMotion.value.latitude < -Math.PI / 4) {
23985
- var D = e.state.fov, U = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(D) : this.minLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(D) : this.maxLatitude, -Math.PI / 2, Math.PI / 2);
23986
- b.latitude = clamp$1(0, U, z);
24012
+ var D = e.state.fov, q = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(D) : this.minLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(D) : this.maxLatitude, -Math.PI / 2, Math.PI / 2);
24013
+ b.latitude = clamp$1(0, q, z);
23987
24014
  }
23988
- var G = __assign({}, e.state);
23989
- if (G.workCode = l.work.workCode, G.panoIndex = l.panoIndex, b.longitude !== void 0 && (G.longitude = b.longitude), b.latitude !== void 0 && (G.latitude = b.latitude), b.fov !== void 0 && (G.fov = b.fov), G.distance = 0, G.offset = l.position.clone(), e.state = G, this.emit("gesture.tap", e), !e.defaultPrevented) {
24015
+ var Q = __assign({}, e.state);
24016
+ if (Q.workCode = l.work.workCode, Q.panoIndex = l.panoIndex, b.longitude !== void 0 && (Q.longitude = b.longitude), b.latitude !== void 0 && (Q.latitude = b.latitude), b.fov !== void 0 && (Q.fov = b.fov), Q.distance = 0, Q.offset = l.position.clone(), e.state = Q, this.emit("gesture.tap", e), !e.defaultPrevented) {
23990
24017
  if (this.emit("pano.select", createEvent("pano.select", {
23991
24018
  prevPano: this.currentPano,
23992
- state: G,
24019
+ state: Q,
23993
24020
  userAction: e.userAction,
23994
24021
  options: b,
23995
24022
  progress: 0,
@@ -23998,14 +24025,14 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23998
24025
  var j = panoStringify({
23999
24026
  panoIndex: l.panoIndex,
24000
24027
  workCode: l.work.workCode
24001
- }), Q = this.panoMeshes.get(j);
24002
- Q && (Q.setDisabled(!1), Q.setLoading(!0));
24028
+ }), V = this.panoMeshes.get(j);
24029
+ V && (V.setDisabled(!1), V.setLoading(!0));
24003
24030
  }
24004
24031
  l && l.active && this.emit("pano.request", createEvent("pano.request", {
24005
24032
  userAction: e.userAction,
24006
24033
  prevPano: this.currentPano,
24007
24034
  progress: 0,
24008
- state: G,
24035
+ state: Q,
24009
24036
  options: b,
24010
24037
  error: null
24011
24038
  }));
@@ -24101,8 +24128,8 @@ var updateEyeViewMatrices = /* @__PURE__ */ (function() {
24101
24128
  return o === r ? (r[12] = o[0] * u + o[4] * l + o[8] * c + o[12], r[13] = o[1] * u + o[5] * l + o[9] * c + o[13], r[14] = o[2] * u + o[6] * l + o[10] * c + o[14], r[15] = o[3] * u + o[7] * l + o[11] * c + o[15]) : (f = o[0], d = o[1], h = o[2], p = o[3], m = o[4], A = o[5], g = o[6], y = o[7], v = o[8], E = o[9], b = o[10], T = o[11], r[0] = f, r[1] = d, r[2] = h, r[3] = p, r[4] = m, r[5] = A, r[6] = g, r[7] = y, r[8] = v, r[9] = E, r[10] = b, r[11] = T, r[12] = f * u + m * l + v * c + o[12], r[13] = d * u + A * l + E * c + o[13], r[14] = h * u + g * l + b * c + o[14], r[15] = p * u + y * l + T * c + o[15]), r;
24102
24129
  }
24103
24130
  function e(r, o) {
24104
- var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], y = o[11], v = o[12], E = o[13], b = o[14], T = o[15], S = s * d - u * f, R = s * h - l * f, w = s * p - c * f, C = u * h - l * d, I = u * p - c * d, H = l * p - c * h, M = m * E - A * v, B = m * b - g * v, L = m * T - y * v, O = A * b - g * E, F = A * T - y * E, N = g * T - y * b, D = S * N - R * F + w * O + C * L - I * B + H * M;
24105
- return D ? (D = 1 / D, r[0] = (d * N - h * F + p * O) * D, r[1] = (l * F - u * N - c * O) * D, r[2] = (E * H - b * I + T * C) * D, r[3] = (g * I - A * H - y * C) * D, r[4] = (h * L - f * N - p * B) * D, r[5] = (s * N - l * L + c * B) * D, r[6] = (b * w - v * H - T * R) * D, r[7] = (m * H - g * w + y * R) * D, r[8] = (f * F - d * L + p * M) * D, r[9] = (u * L - s * F - c * M) * D, r[10] = (v * I - E * w + T * S) * D, r[11] = (A * w - m * I - y * S) * D, r[12] = (d * B - f * O - h * M) * D, r[13] = (s * O - u * B + l * M) * D, r[14] = (E * R - v * C - b * S) * D, r[15] = (m * C - A * R + g * S) * D, r) : null;
24131
+ var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], y = o[11], v = o[12], E = o[13], b = o[14], T = o[15], S = s * d - u * f, R = s * h - l * f, w = s * p - c * f, C = u * h - l * d, I = u * p - c * d, B = l * p - c * h, M = m * E - A * v, H = m * b - g * v, L = m * T - y * v, O = A * b - g * E, F = A * T - y * E, N = g * T - y * b, D = S * N - R * F + w * O + C * L - I * H + B * M;
24132
+ return D ? (D = 1 / D, r[0] = (d * N - h * F + p * O) * D, r[1] = (l * F - u * N - c * O) * D, r[2] = (E * B - b * I + T * C) * D, r[3] = (g * I - A * B - y * C) * D, r[4] = (h * L - f * N - p * H) * D, r[5] = (s * N - l * L + c * H) * D, r[6] = (b * w - v * B - T * R) * D, r[7] = (m * B - g * w + y * R) * D, r[8] = (f * F - d * L + p * M) * D, r[9] = (u * L - s * F - c * M) * D, r[10] = (v * I - E * w + T * S) * D, r[11] = (A * w - m * I - y * S) * D, r[12] = (d * H - f * O - h * M) * D, r[13] = (s * O - u * H + l * M) * D, r[14] = (E * R - v * C - b * S) * D, r[15] = (m * C - A * R + g * S) * D, r) : null;
24106
24133
  }
24107
24134
  return function(r, o, s) {
24108
24135
  n(r, o), s && t(r, r, s), e(r, r);
@@ -24913,28 +24940,28 @@ void main() {
24913
24940
  var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), y = g[0], v = g[1], E = this.panoResourceFromLocationMotionKeyframe(y), b = this.panoResourceFromLocationMotionKeyframe(v), T = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
24914
24941
  if (this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), h.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
24915
24942
  this.locationMotion.update(e);
24916
- var w = this.locationMotion.getKeyFrameSegment(e), C = w[0], I = w[1], H = this.panoResourceFromLocationMotionKeyframe(C), M = this.panoResourceFromLocationMotionKeyframe(I), B = H.position, L = M.position, O = this.locationMotion.value.count - I.value.count + 1;
24917
- if (h.progress = O, M.panoPicture && (O < 1 ? H.panoPicture && (h.pano0 = H.panoPicture) : h.pano0 = M.panoPicture, h.pano1 = M.panoPicture), M.effect === "montage" ? h.transition = "BLACK" : M.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (M.effect === "zoomin" || M.effect === "zoomout") && (h.progress = Math.pow(O, 3)), O < 1 && M.effect !== "fly") {
24918
- if (h.pano0 && H.panoPicture) {
24943
+ var w = this.locationMotion.getKeyFrameSegment(e), C = w[0], I = w[1], B = this.panoResourceFromLocationMotionKeyframe(C), M = this.panoResourceFromLocationMotionKeyframe(I), H = B.position, L = M.position, O = this.locationMotion.value.count - I.value.count + 1;
24944
+ if (h.progress = O, M.panoPicture && (O < 1 ? B.panoPicture && (h.pano0 = B.panoPicture) : h.pano0 = M.panoPicture, h.pano1 = M.panoPicture), M.effect === "montage" ? h.transition = "BLACK" : M.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (M.effect === "zoomin" || M.effect === "zoomout") && (h.progress = Math.pow(O, 3)), O < 1 && M.effect !== "fly") {
24945
+ if (h.pano0 && B.panoPicture) {
24919
24946
  var F = {
24920
24947
  panoId: h.pano0.panoId,
24921
24948
  map: h.pano0.map,
24922
24949
  mapSize: h.pano0.mapSize,
24923
24950
  zoom: h.pano0.zoom,
24924
- matrix: H.panoPicture.matrix.clone().setPosition(M.position)
24951
+ matrix: B.panoPicture.matrix.clone().setPosition(M.position)
24925
24952
  }, N = this.panoPictureObserverMap.get(h.pano0);
24926
24953
  N && this.panoPictureObserverMap.set(F, N), h.pano0 = F;
24927
24954
  }
24928
- B.copy(L), R = !0;
24955
+ H.copy(L), R = !0;
24929
24956
  }
24930
- p.distance = this.locationMotion.value.distance, p.offset = new THREE.Vector3(B.x + (L.x - B.x) * O, B.y + (L.y - B.y) * O, B.z + (L.z - B.z) * O);
24931
- for (var D = [], U = [], z = 0, G = this.locationMotion.keyframes; z < G.length; z++) {
24932
- var j = G[z], Q = j.key, V = j.progress;
24933
- Q !== void 0 && (D.push(Q), V > this.locationMotion.progress && U.push(Q));
24957
+ p.distance = this.locationMotion.value.distance, p.offset = new THREE.Vector3(H.x + (L.x - H.x) * O, H.y + (L.y - H.y) * O, H.z + (L.z - H.z) * O);
24958
+ for (var D = [], q = [], z = 0, Q = this.locationMotion.keyframes; z < Q.length; z++) {
24959
+ var j = Q[z], V = j.key, U = j.progress;
24960
+ V !== void 0 && (D.push(V), U > this.locationMotion.progress && q.push(V));
24934
24961
  }
24935
- for (var J = 0, W = Object.keys(this.panoResources); J < W.length; J++) {
24936
- var X = W[J];
24937
- if (!(U.indexOf(X) >= 0)) {
24962
+ for (var G = 0, W = Object.keys(this.panoResources); G < W.length; G++) {
24963
+ var X = W[G];
24964
+ if (!(q.indexOf(X) >= 0)) {
24938
24965
  var Z = this.panoResources[X];
24939
24966
  if (Z.panoPicture) {
24940
24967
  var Y = Z.panoPicture.map;
@@ -25265,8 +25292,8 @@ void main() {
25265
25292
  if (this.perspToOrthoMotion.ended || (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), !this.locationMotion.ended) {
25266
25293
  this.locationMotion.update(e), s.distance = this.locationMotion.value.distance, s.offset = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z);
25267
25294
  for (var f = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), d = [], h = function(S) {
25268
- var R = p.modelScene.models.find(function(H) {
25269
- return H.work === S;
25295
+ var R = p.modelScene.models.find(function(B) {
25296
+ return B.work === S;
25270
25297
  });
25271
25298
  if (!R || R.visible === !1 || S.observers.length <= 0)
25272
25299
  return "continue";
@@ -25358,65 +25385,65 @@ void main() {
25358
25385
  y: e.y,
25359
25386
  z: e.z,
25360
25387
  distance: 0
25361
- }, H = {
25388
+ }, B = {
25362
25389
  longitude: r.longitude,
25363
25390
  latitude: r.latitude,
25364
25391
  fov: r.fov
25365
- }, M = [], B = function(j) {
25366
- var Q = L.modelScene.models.find(function(X) {
25392
+ }, M = [], H = function(j) {
25393
+ var V = L.modelScene.models.find(function(X) {
25367
25394
  return X.work === j;
25368
25395
  });
25369
- if (!Q || Q.visible === !1 || j.observers.length <= 0)
25396
+ if (!V || V.visible === !1 || j.observers.length <= 0)
25370
25397
  return "continue";
25371
25398
  if (scratchObserverBox$1.copy(j.observerBox).expandByScalar(10).applyMatrix4(j.transform), scratchObserverBox$1.containsPoint(d))
25372
- for (var V = 0, J = j.observers; V < J.length; V++) {
25373
- var W = J[V];
25399
+ for (var U = 0, G = j.observers; U < G.length; U++) {
25400
+ var W = G[U];
25374
25401
  M.push(W);
25375
25402
  }
25376
25403
  }, L = this, O = 0, F = this.works; O < F.length; O++) {
25377
25404
  var N = F[O];
25378
- B(N);
25405
+ H(N);
25379
25406
  }
25380
25407
  var D = arrayMin(M, function(j) {
25381
25408
  return scratchVector3$2.copy(j.position).applyMatrix4(j.work.transform).distanceTo(d);
25382
- }), U = D ? {
25409
+ }), q = D ? {
25383
25410
  workCode: D.work.workCode,
25384
25411
  panoIndex: D.panoIndex
25385
25412
  } : {
25386
25413
  workCode: "",
25387
25414
  panoIndex: 0
25388
- }, z = __assign(__assign({}, U), { mode: this.mode, longitude: (u = H.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = H.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = H.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: e.clone(), distance: 0 }), G = this.currentPano;
25415
+ }, z = __assign(__assign({}, q), { mode: this.mode, longitude: (u = B.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = B.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = B.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: e.clone(), distance: 0 }), Q = this.currentPano;
25389
25416
  this.emit("pano.moveTo", createEvent("pano.moveTo", {
25390
25417
  options: r,
25391
- prevPano: G,
25418
+ prevPano: Q,
25392
25419
  progress: 0,
25393
25420
  state: z,
25394
25421
  userAction: this.userAction,
25395
25422
  error: null
25396
- })), r.moveStartCallback && r.moveStartCallback(z), this.cameraMotion.set(H, C).catch(noop), this.locationMotion.set(I, C, w).then(
25423
+ })), r.moveStartCallback && r.moveStartCallback(z), this.cameraMotion.set(B, C).catch(noop), this.locationMotion.set(I, C, w).then(
25397
25424
  // resolve
25398
25425
  // 动画结束
25399
25426
  function() {
25400
- for (var j = 0, Q = s.modelScene.children; j < Q.length; j++) {
25401
- var V = Q[j];
25402
- V instanceof Model && V.show();
25427
+ for (var j = 0, V = s.modelScene.children; j < V.length; j++) {
25428
+ var U = V[j];
25429
+ U instanceof Model && U.show();
25403
25430
  }
25404
- var J = __assign(__assign(__assign({}, U), { mode: s.mode }), clonePose(s.camera.pose));
25431
+ var G = __assign(__assign(__assign({}, q), { mode: s.mode }), clonePose(s.camera.pose));
25405
25432
  s.emit("pano.arrived", createEvent("pano.arrived", {
25406
25433
  options: r,
25407
- prevPano: G,
25434
+ prevPano: Q,
25408
25435
  progress: 0,
25409
- state: J,
25436
+ state: G,
25410
25437
  userAction: s.userAction,
25411
25438
  error: null
25412
- })), r.moveEndCallback && r.moveEndCallback(J);
25439
+ })), r.moveEndCallback && r.moveEndCallback(G);
25413
25440
  },
25414
25441
  // reject
25415
25442
  // 动画被取消
25416
25443
  function() {
25417
25444
  r.moveCancelCallback && r.moveCancelCallback(), s.emit("pano.cancel", createEvent("pano.cancel", {
25418
25445
  options: r,
25419
- prevPano: G,
25446
+ prevPano: Q,
25420
25447
  progress: 0,
25421
25448
  state: z,
25422
25449
  userAction: s.userAction,
@@ -25805,8 +25832,8 @@ void main() {
25805
25832
  y: C.offset.y,
25806
25833
  z: C.offset.z
25807
25834
  }, 0).catch(noop)), e.isFinal) {
25808
- var I = this.renderer.getSize(new THREE.Vector2()), H = 2 * e.velocityX * b / I.y, M = 2 * e.velocityY * b / I.y, B = new THREE.Vector3(), L = new THREE.Vector3();
25809
- B.setFromMatrixColumn(this.camera.matrix, 0), B.multiplyScalar(-H), L.add(B), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? B.setFromMatrixColumn(this.camera.matrix, 1) : (B.setFromMatrixColumn(this.camera.matrix, 0), B.crossVectors(this.camera.up, B)), B.multiplyScalar(M), L.add(B), this.inMomentumMovement = {
25835
+ var I = this.renderer.getSize(new THREE.Vector2()), B = 2 * e.velocityX * b / I.y, M = 2 * e.velocityY * b / I.y, H = new THREE.Vector3(), L = new THREE.Vector3();
25836
+ H.setFromMatrixColumn(this.camera.matrix, 0), H.multiplyScalar(-B), L.add(H), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? H.setFromMatrixColumn(this.camera.matrix, 1) : (H.setFromMatrixColumn(this.camera.matrix, 0), H.crossVectors(this.camera.up, H)), H.multiplyScalar(M), L.add(H), this.inMomentumMovement = {
25810
25837
  uuid: createUuid()
25811
25838
  }, this.requestMomentumMovement(e, !0, { longitude: 0, latitude: 0, x: L.x, y: L.y, z: L.z }, 0);
25812
25839
  }
@@ -25814,7 +25841,7 @@ void main() {
25814
25841
  var y = {
25815
25842
  x: e.center.x - o.x,
25816
25843
  y: e.center.y - o.y
25817
- }, O = this.coordinatesForOffset(y), F = formatRad$1(this.cameraMotion.value.longitude + O.longitude), N = this.camera.pose.fov, D = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(N) : this.minLatitude, -Math.PI / 2, Math.PI / 2), U = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(N) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(this.cameraMotion.value.latitude + O.latitude, D, U);
25844
+ }, O = this.coordinatesForOffset(y), F = formatRad$1(this.cameraMotion.value.longitude + O.longitude), N = this.camera.pose.fov, D = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(N) : this.minLatitude, -Math.PI / 2, Math.PI / 2), q = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(N) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), z = clamp$1(this.cameraMotion.value.latitude + O.latitude, D, q);
25818
25845
  this.camera.aspect < 1 && Math.abs(e.overallVelocityX) > 0.2 && Math.atan2(Math.abs(e.overallVelocityY), Math.abs(e.overallVelocityX)) < Math.PI / 6.923 && (z = this.cameraMotion.value.latitude);
25819
25846
  var C = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: F, latitude: z, fov: N, offset: this.camera.pose.offset, distance: this.camera.pose.distance });
25820
25847
  if (e.isFinal && Object.assign(e, { __fixFinalState: !0 }), e.state = C, this.emit("gesture.pan", e), e.defaultPrevented)
@@ -25828,10 +25855,10 @@ void main() {
25828
25855
  longitude: C.longitude,
25829
25856
  latitude: C.latitude
25830
25857
  }, 0).catch(noop), e.isFinal) {
25831
- var G = e.velocityX, j = e.velocityY;
25858
+ var Q = e.velocityX, j = e.velocityY;
25832
25859
  this.inMomentumMovement = {
25833
25860
  uuid: createUuid()
25834
- }, this.requestMomentumMovement(e, !0, __assign(__assign({}, this.coordinatesForOffset({ x: G, y: j })), { x: 0, y: 0, z: 0 }), 0);
25861
+ }, this.requestMomentumMovement(e, !0, __assign(__assign({}, this.coordinatesForOffset({ x: Q, y: j })), { x: 0, y: 0, z: 0 }), 0);
25835
25862
  }
25836
25863
  }
25837
25864
  }
@@ -26595,8 +26622,8 @@ var LineSegments2 = (
26595
26622
  m.x *= f.x / 2, m.y *= f.y / 2, A.x *= f.x / 2, A.y *= f.y / 2, E.start.copy(m), E.start.z = 0, E.end.copy(A), E.end.z = 0;
26596
26623
  var I = E.closestPointToPointParameter(y, !0);
26597
26624
  E.at(I, b);
26598
- var H = THREE.MathUtils.lerp(m.z, A.z, I), M = H >= -1 && H <= 1, B = y.distanceTo(b) < d * 0.5;
26599
- if (M && B) {
26625
+ var B = THREE.MathUtils.lerp(m.z, A.z, I), M = B >= -1 && B <= 1, H = y.distanceTo(b) < d * 0.5;
26626
+ if (M && H) {
26600
26627
  E.start.fromBufferAttribute(h, S), E.end.fromBufferAttribute(p, S), E.start.applyMatrix4(T), E.end.applyMatrix4(T);
26601
26628
  var L = new THREE.Vector3(), O = new THREE.Vector3();
26602
26629
  o.distanceSqToSegment(E.start, E.end, O, L), r.push({
@@ -26680,7 +26707,7 @@ var circleImageURL = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYA
26680
26707
  }
26681
26708
  return Object.defineProperty(t, "version", {
26682
26709
  get: function() {
26683
- return "6.6.5";
26710
+ return "6.6.7";
26684
26711
  },
26685
26712
  enumerable: !1,
26686
26713
  configurable: !0
@@ -27215,7 +27242,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27215
27242
  I.dispose();
27216
27243
  else {
27217
27244
  I.name = g;
27218
- var H = Array.isArray(I.image) ? I.image[0] : I.image, M = (C = H == null ? void 0 : H.width) !== null && C !== void 0 ? C : 2048, B = {
27245
+ var B = Array.isArray(I.image) ? I.image[0] : I.image, M = (C = B == null ? void 0 : B.width) !== null && C !== void 0 ? C : 2048, H = {
27219
27246
  panoId: f,
27220
27247
  effect: c,
27221
27248
  leftPanoPicture: {
@@ -27228,7 +27255,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27228
27255
  position: d.position.clone(),
27229
27256
  fixCameraTransform: new THREE.Matrix4()
27230
27257
  };
27231
- s.doMoveToPano(e, B, r);
27258
+ s.doMoveToPano(e, H, r);
27232
27259
  }
27233
27260
  },
27234
27261
  onError: function(w) {
@@ -27295,47 +27322,47 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27295
27322
  if (this.locationMotion.ended) {
27296
27323
  var R = this.locationMotion.getKeyFrameSegment(y);
27297
27324
  R[0];
27298
- var w = R[1], C = this.locationMotion.value, I = this.panoResourceFromLocationMotionKeyframe(w).position, H = r.position;
27299
- b = Math.max(I.distanceTo(H), E), T = [
27325
+ var w = R[1], C = this.locationMotion.value, I = this.panoResourceFromLocationMotionKeyframe(w).position, B = r.position;
27326
+ b = Math.max(I.distanceTo(B), E), T = [
27300
27327
  { key: w.key, progress: 0, value: __assign(__assign({}, C), { count: 0 }) },
27301
27328
  { key: v, progress: 1, value: { distance: 0, count: 1 } }
27302
27329
  ], S = 0;
27303
27330
  } else {
27304
- var M = this.locationMotion.getKeyFrameSegment(y), B = M[0], w = M[1], C = this.locationMotion.value, L = this.panoResourceFromLocationMotionKeyframe(B).position, I = this.panoResourceFromLocationMotionKeyframe(w).position, H = r.position, O = w.value.count - C.count, F = Math.max(L.distanceTo(I), E) * O, N = Math.max(I.distanceTo(H), E);
27331
+ var M = this.locationMotion.getKeyFrameSegment(y), H = M[0], w = M[1], C = this.locationMotion.value, L = this.panoResourceFromLocationMotionKeyframe(H).position, I = this.panoResourceFromLocationMotionKeyframe(w).position, B = r.position, O = w.value.count - C.count, F = Math.max(L.distanceTo(I), E) * O, N = Math.max(I.distanceTo(B), E);
27305
27332
  b = F + N, T = [
27306
- { key: B.key, progress: 0, value: __assign({}, C) },
27333
+ { key: H.key, progress: 0, value: __assign({}, C) },
27307
27334
  { key: w.key, progress: F / b, value: w.value },
27308
27335
  { key: v, progress: 1, value: { count: w.value.count + 1, distance: 0 } }
27309
27336
  ];
27310
- var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), U = this.locationMotionKeyframesLength(T);
27311
- S = this.locationMotion.getProgressVelocity(y) * D / U;
27337
+ var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), q = this.locationMotionKeyframesLength(T);
27338
+ S = this.locationMotion.getProgressVelocity(y) * D / q;
27312
27339
  }
27313
- var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), G = {
27340
+ var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), Q = {
27314
27341
  longitude: o.longitude,
27315
27342
  latitude: o.latitude,
27316
27343
  fov: o.fov
27317
- }, j = __assign(__assign({}, e), { mode: this.mode, longitude: (u = G.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = G.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = G.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: r.position.clone(), distance: 0 }), Q = this.currentPano;
27344
+ }, j = __assign(__assign({}, e), { mode: this.mode, longitude: (u = Q.longitude) !== null && u !== void 0 ? u : this.camera.pose.longitude, latitude: (l = Q.latitude) !== null && l !== void 0 ? l : this.camera.pose.latitude, fov: (c = Q.fov) !== null && c !== void 0 ? c : this.camera.pose.fov, offset: r.position.clone(), distance: 0 }), V = this.currentPano;
27318
27345
  if (this.emit("pano.moveTo", createEvent("pano.moveTo", {
27319
27346
  options: o,
27320
- prevPano: Q,
27347
+ prevPano: V,
27321
27348
  progress: 0,
27322
27349
  state: j,
27323
27350
  userAction: this.userAction,
27324
27351
  error: null
27325
27352
  })), o.moveStartCallback && o.moveStartCallback(j), this.videoTexture && this.videoTexture.image instanceof HTMLVideoElement && this.videoTexture.image.getAttribute("src") && (this.videoTexture.image.pause(), this.videoTexture.image.removeAttribute("uuid"), this.videoTexture.image.removeAttribute("src"), this.videoTexture.image.oncanplay = noop, this.videoTexture.needsUpdate = !0), this.panoVideo.setMaterial(null), r.effect === "fly")
27326
- this.cameraMotion.set(G, z).catch(noop);
27353
+ this.cameraMotion.set(Q, z).catch(noop);
27327
27354
  else {
27328
- var V = coordinatesToVector({
27355
+ var U = coordinatesToVector({
27329
27356
  longitude: this.cameraMotion.value.longitude,
27330
27357
  latitude: this.cameraMotion.value.latitude
27331
- }), J = coordinatesToVector({
27332
- longitude: (f = G.longitude) !== null && f !== void 0 ? f : this.cameraMotion.value.longitude,
27333
- latitude: (d = G.latitude) !== null && d !== void 0 ? d : this.cameraMotion.value.latitude
27358
+ }), G = coordinatesToVector({
27359
+ longitude: (f = Q.longitude) !== null && f !== void 0 ? f : this.cameraMotion.value.longitude,
27360
+ latitude: (d = Q.latitude) !== null && d !== void 0 ? d : this.cameraMotion.value.latitude
27334
27361
  }), W = new THREE.Object3D();
27335
- W.lookAt(V);
27362
+ W.lookAt(U);
27336
27363
  var X = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion);
27337
- W.lookAt(J);
27338
- var Z = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion), Y = new THREE.Matrix4().getInverse(X).premultiply(Z), K = this.cameraMotion.value.fov, ee = (h = G.fov) !== null && h !== void 0 ? h : this.cameraMotion.value.fov, te = 1;
27364
+ W.lookAt(G);
27365
+ var Z = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion), Y = new THREE.Matrix4().getInverse(X).premultiply(Z), K = this.cameraMotion.value.fov, ee = (h = Q.fov) !== null && h !== void 0 ? h : this.cameraMotion.value.fov, te = 1;
27339
27366
  r.effect === "zoomin" ? te = 1.5 : r.effect === "zoomout" && (te = 0.4);
27340
27367
  for (var re = ee * te, ie = 0; ie < T.length - 1; ie++) {
27341
27368
  var ce = T[ie].key;
@@ -27356,16 +27383,16 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27356
27383
  {
27357
27384
  progress: 0,
27358
27385
  value: {
27359
- longitude: (p = G.longitude) !== null && p !== void 0 ? p : this.cameraMotion.value.longitude,
27360
- latitude: (m = G.latitude) !== null && m !== void 0 ? m : this.cameraMotion.value.latitude,
27386
+ longitude: (p = Q.longitude) !== null && p !== void 0 ? p : this.cameraMotion.value.longitude,
27387
+ latitude: (m = Q.latitude) !== null && m !== void 0 ? m : this.cameraMotion.value.latitude,
27361
27388
  fov: re
27362
27389
  }
27363
27390
  },
27364
27391
  {
27365
27392
  progress: 1,
27366
27393
  value: {
27367
- longitude: (A = G.longitude) !== null && A !== void 0 ? A : this.cameraMotion.value.longitude,
27368
- latitude: (g = G.latitude) !== null && g !== void 0 ? g : this.cameraMotion.value.latitude,
27394
+ longitude: (A = Q.longitude) !== null && A !== void 0 ? A : this.cameraMotion.value.longitude,
27395
+ latitude: (g = Q.latitude) !== null && g !== void 0 ? g : this.cameraMotion.value.latitude,
27369
27396
  fov: ee
27370
27397
  }
27371
27398
  }
@@ -27383,7 +27410,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27383
27410
  var le = __assign(__assign({}, e), { mode: s.mode, longitude: s.camera.pose.longitude, latitude: s.camera.pose.latitude, fov: s.camera.pose.fov, offset: s.camera.pose.offset.clone(), distance: 0 });
27384
27411
  s.emit("pano.arrived", createEvent("pano.arrived", {
27385
27412
  options: o,
27386
- prevPano: Q,
27413
+ prevPano: V,
27387
27414
  progress: 1,
27388
27415
  state: le,
27389
27416
  userAction: s.userAction,
@@ -27414,7 +27441,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27414
27441
  function() {
27415
27442
  s.emit("pano.cancel", createEvent("pano.cancel", {
27416
27443
  options: o,
27417
- prevPano: Q,
27444
+ prevPano: V,
27418
27445
  progress: 0,
27419
27446
  state: j,
27420
27447
  userAction: s.userAction,
@@ -27513,12 +27540,12 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27513
27540
  for (var o = this, s, u, l, c, f, d, h, p, m, A = [], g = 2; g < arguments.length; g++)
27514
27541
  A[g - 2] = arguments[g];
27515
27542
  this.userAction = !0;
27516
- var y = {}, v = {}, E = this.locationMotion.keyframes[0], b = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], T = this.locationMotion.getKeyFrameSegment(e), S = T[0], R = T[1], w = this.panoResourceFromLocationMotionKeyframe(S), C = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(E), H = this.panoResourceFromLocationMotionKeyframe(b), M = !1;
27543
+ var y = {}, v = {}, E = this.locationMotion.keyframes[0], b = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], T = this.locationMotion.getKeyFrameSegment(e), S = T[0], R = T[1], w = this.panoResourceFromLocationMotionKeyframe(S), C = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(E), B = this.panoResourceFromLocationMotionKeyframe(b), M = !1;
27517
27544
  if (this.cameraMotion.ended === !1 && (this.cameraMotion.update(e), v.fov = this.cameraMotion.value.fov), this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), y.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
27518
27545
  this.locationMotion.update(e);
27519
- var B = this.locationMotion.getKeyFrameSegment(e);
27520
- B[0];
27521
- var L = B[1], O = new THREE.Vector3().copy(w.position), F = new THREE.Vector3().copy(C.position), N = this.locationMotion.value.count - L.value.count + 1;
27546
+ var H = this.locationMotion.getKeyFrameSegment(e);
27547
+ H[0];
27548
+ var L = H[1], O = new THREE.Vector3().copy(w.position), F = new THREE.Vector3().copy(C.position), N = this.locationMotion.value.count - L.value.count + 1;
27522
27549
  if (y.progress = N, C.leftPanoPicture && (N < 1 ? w.leftPanoPicture && (y.pano0 = w.leftPanoPicture) : y.pano0 = C.leftPanoPicture, y.pano1 = C.leftPanoPicture), C.effect === "montage" ? y.transition = "BLACK" : C.effect === "spread" ? y.transition = "SPREAD" : y.transition = "FADE", (C.effect === "zoomin" || C.effect === "zoomout") && (y.progress = Math.pow(N, 3)), N < 1 && C.effect !== "fly") {
27523
27550
  if (y.pano0 && w.leftPanoPicture) {
27524
27551
  var D = {
@@ -27527,19 +27554,19 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27527
27554
  mapSize: y.pano0.mapSize,
27528
27555
  zoom: y.pano0.zoom,
27529
27556
  matrix: w.leftPanoPicture.matrix.clone().setPosition(C.position)
27530
- }, U = this.panoPictureObserverMap.get(y.pano0);
27531
- U && this.panoPictureObserverMap.set(D, U), y.pano0 = D;
27557
+ }, q = this.panoPictureObserverMap.get(y.pano0);
27558
+ q && this.panoPictureObserverMap.set(D, q), y.pano0 = D;
27532
27559
  }
27533
27560
  O.copy(F), M = !0;
27534
27561
  }
27535
27562
  v.distance = this.locationMotion.value.distance, v.offset = new THREE.Vector3(O.x + (F.x - O.x) * N, O.y + (F.y - O.y) * N, O.z + (F.z - O.z) * N);
27536
- for (var z = [], G = [], j = 0, Q = this.locationMotion.keyframes; j < Q.length; j++) {
27537
- var V = Q[j], J = V.key, W = V.progress;
27538
- J !== void 0 && (z.push(J), W > this.locationMotion.progress && G.push(J));
27563
+ for (var z = [], Q = [], j = 0, V = this.locationMotion.keyframes; j < V.length; j++) {
27564
+ var U = V[j], G = U.key, W = U.progress;
27565
+ G !== void 0 && (z.push(G), W > this.locationMotion.progress && Q.push(G));
27539
27566
  }
27540
27567
  for (var X = 0, Z = Object.keys(this.panoResources); X < Z.length; X++) {
27541
27568
  var Y = Z[X];
27542
- if (!(G.indexOf(Y) >= 0)) {
27569
+ if (!(Q.indexOf(Y) >= 0)) {
27543
27570
  var K = this.panoResources[Y];
27544
27571
  if (K.leftPanoPicture) {
27545
27572
  var ee = K.leftPanoPicture.map;
@@ -27556,7 +27583,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27556
27583
  te !== this.currentPano && (this.currentPano = te, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
27557
27584
  userAction: this.userAction,
27558
27585
  prevPano: panoParse(I.panoId),
27559
- state: __assign(__assign(__assign(__assign({}, panoParse(H.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), v),
27586
+ state: __assign(__assign(__assign(__assign({}, panoParse(B.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), v),
27560
27587
  options: {},
27561
27588
  progress: this.locationMotion.progress,
27562
27589
  error: null
@@ -27599,11 +27626,11 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27599
27626
  }
27600
27627
  if (Ze.length >= 1 && Ze[0].face)
27601
27628
  if (Re.handedness === "right") {
27602
- var P = Te.xrControllerRay.right.intersectObject(Te.xrCustomObjectsScene, !0), _ = Ze[0].face.normal, k = _.clone(), q = Ze[0].point.clone();
27603
- Te.intersectMesh.position.copy(q);
27604
- var $ = q.clone().add(k);
27629
+ var P = Te.xrControllerRay.right.intersectObject(Te.xrCustomObjectsScene, !0), _ = Ze[0].face.normal, k = _.clone(), J = Ze[0].point.clone();
27630
+ Te.intersectMesh.position.copy(J);
27631
+ var $ = J.clone().add(k);
27605
27632
  if (Te.intersectMesh.lookAt($), Math.abs(_.y) > 0.99) {
27606
- var oe = Te.camera.position.clone().sub(q);
27633
+ var oe = Te.camera.position.clone().sub(J);
27607
27634
  Te.intersectMesh.rotation.z = -Math.atan2(oe.z, oe.x);
27608
27635
  }
27609
27636
  Te.intersectMesh.visible = !0, Te.needsRender = !0, P.length > 0 ? (Te.pointerLines.right.setPoints(st, P[0].point), Te.pointerLines.right.points.visible = !0, Te.intersectMesh.visible = !1) : (Te.pointerLines.right.points.visible = !1, Te.pointerLines.right.setPoints(st, Ze[0].point));
@@ -27632,8 +27659,8 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27632
27659
  var Ie = this.works.getResolvedObserver(this.currentPano), $e = this.locationMotion.ended ? this.getForwardObserverOrNot(this.xrManager.cameraVR) : null, tt = this.works.getObserver(w.panoId), ke = this.works.getObserver(C.panoId);
27633
27660
  if (this.adjustPanoCircleMeshPositionBasedOnModel && this.helper.visible && Ie) {
27634
27661
  for (var Pe = [], _e = Ie.work.observers, Ee = 0, Ce = Ie.accessibleNodes; Ee < Ce.length; Ee++) {
27635
- var Be = Ce[Ee], U = _e[Be];
27636
- U && Pe.push(U);
27662
+ var Be = Ce[Ee], q = _e[Be];
27663
+ q && Pe.push(q);
27637
27664
  }
27638
27665
  var je = /* @__PURE__ */ new Map();
27639
27666
  if (Pe.sort(function(fe, Se) {
@@ -27672,24 +27699,24 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27672
27699
  var ze = /* @__PURE__ */ new Map();
27673
27700
  if (tt)
27674
27701
  for (var ut = 0, rt = tt.accessibleNodes; ut < rt.length; ut++) {
27675
- var Be = rt[ut], U = tt.work.observers[Be];
27676
- if (U) {
27702
+ var Be = rt[ut], q = tt.work.observers[Be];
27703
+ if (q) {
27677
27704
  var Ue = panoStringify({
27678
- panoIndex: U.panoIndex,
27679
- workCode: U.work.workCode
27705
+ panoIndex: q.panoIndex,
27706
+ workCode: q.work.workCode
27680
27707
  });
27681
- ze.set(Ue, U);
27708
+ ze.set(Ue, q);
27682
27709
  }
27683
27710
  }
27684
27711
  if (ke)
27685
27712
  for (var ue = 0, Ae = ke.accessibleNodes; ue < Ae.length; ue++) {
27686
- var Be = Ae[ue], U = ke.work.observers[Be];
27687
- if (U) {
27713
+ var Be = Ae[ue], q = ke.work.observers[Be];
27714
+ if (q) {
27688
27715
  var Ue = panoStringify({
27689
- panoIndex: U.panoIndex,
27690
- workCode: U.work.workCode
27716
+ panoIndex: q.panoIndex,
27717
+ workCode: q.work.workCode
27691
27718
  });
27692
- ze.set(Ue, U);
27719
+ ze.set(Ue, q);
27693
27720
  }
27694
27721
  }
27695
27722
  if (this.panoMeshes.forEach(function(fe, Se) {
@@ -27740,8 +27767,8 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27740
27767
  });
27741
27768
  }
27742
27769
  {
27743
- var N = (d = this.modelScene.parameter.progress) !== null && d !== void 0 ? d : 1, Ht = Math.round(N), it = this.modelScene.parameter.pano0, ft = this.modelScene.parameter.pano1, Tt = Ht === 0 ? it : ft, U = void 0;
27744
- if (Tt && (U = this.works.getObserver(Tt.panoId), U || (U = this.panoPictureObserverMap.get(Tt))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = N < 0.6 ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !U || !Tt || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
27770
+ var N = (d = this.modelScene.parameter.progress) !== null && d !== void 0 ? d : 1, Ht = Math.round(N), it = this.modelScene.parameter.pano0, ft = this.modelScene.parameter.pano1, Tt = Ht === 0 ? it : ft, q = void 0;
27771
+ if (Tt && (q = this.works.getObserver(Tt.panoId), q || (q = this.panoPictureObserverMap.get(Tt))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = N < 0.6 ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !q || !Tt || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
27745
27772
  this.tiling.setObserver(null);
27746
27773
  var It = {
27747
27774
  renderer: this.renderer,
@@ -27759,7 +27786,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27759
27786
  this.tiling.update(It), this.modelScene.parameter.set("refinedScreen", null);
27760
27787
  } else {
27761
27788
  var at = getImageSizeLevel(Tt.mapSize), Pt = at + 1, xt = 4;
27762
- this.tiling.setObserver(U);
27789
+ this.tiling.setObserver(q);
27763
27790
  var It = {
27764
27791
  renderer: this.renderer,
27765
27792
  resolution: ae,
@@ -28970,13 +28997,13 @@ void main() {
28970
28997
  encoding: (p = (h = g.renderer) === null || h === void 0 ? void 0 : h.outputEncoding) !== null && p !== void 0 ? p : THREE.sRGBEncoding,
28971
28998
  generateMipmaps: !1
28972
28999
  }), g.viewport = Object.assign({ left: 0, bottom: 0, width: 1, height: 1 }, e.viewport), g.camera = new Camera(DEFAULT_CAMERA_FOV), g.scene = new Scene(), g.xrCustomObjectsScene = new THREE.Scene(), g.scene.add(g.xrCustomObjectsScene), g.scene.matrixAutoUpdate = !1, g.loadWorkTask = Promise.resolve(), g.requestProxy = (m = e.requestProxy) !== null && m !== void 0 ? m : DEFAULT_REQUEST_PROXY, g.networkSubscribe = new NetworkSubscribe(), g.networkSubscribe.on("network", function(O, F, N, D) {
28973
- var U;
29000
+ var q;
28974
29001
  g.emit("network.resource", createEvent("network.resource", {
28975
29002
  source: O,
28976
29003
  requestType: F,
28977
29004
  requestState: N,
28978
29005
  detail: D
28979
- })), (U = g.analysis) === null || U === void 0 || U.network(g.works, O, F, N, D);
29006
+ })), (q = g.analysis) === null || q === void 0 || q.network(g.works, O, F, N, D);
28980
29007
  }), g.boundingMesh = new BoundingMesh$1(), g.boundingMesh.name = "bounding", g.readyCallbacks = [], g.syncingState = !1, g.helperGroup = new THREE.Group(), g.helperGroup.name = "helper", g.helperGroup.matrixAutoUpdate = !1, g.scene.add(g.helperGroup);
28981
29008
  var E = new Model(emptyWorks[0]);
28982
29009
  worksMap.set(g, emptyWorks), g.modelScene = new ModelScene(), g.modelScene.add(E), g.modelScene.add(g.boundingMesh), defineProperty(E, "loaded", {
@@ -29037,9 +29064,9 @@ void main() {
29037
29064
  if (typeof I == "function")
29038
29065
  I(g);
29039
29066
  else if (Array.isArray(I)) {
29040
- var H = I[0], M = I[1], B = I[2];
29041
- if (typeof H == "function") {
29042
- var L = H(g, B);
29067
+ var B = I[0], M = I[1], H = I[2];
29068
+ if (typeof B == "function") {
29069
+ var L = B(g, H);
29043
29070
  typeof M == "string" && (g.plugins[M] ? g.throwError(new Error("plugin name ".concat(M, " is exists."))) : g.plugins[M] = L);
29044
29071
  }
29045
29072
  }
@@ -29048,7 +29075,7 @@ void main() {
29048
29075
  }
29049
29076
  return Object.defineProperty(t, "version", {
29050
29077
  get: function() {
29051
- return "6.6.5";
29078
+ return "6.6.7";
29052
29079
  },
29053
29080
  enumerable: !1,
29054
29081
  configurable: !0
@@ -29294,18 +29321,18 @@ void main() {
29294
29321
  }
29295
29322
  });
29296
29323
  registerFetcher(Y, ee);
29297
- }, C = this, I = 0, H = R; I < H.length; I++) {
29298
- var M = H[I];
29324
+ }, C = this, I = 0, B = R; I < B.length; I++) {
29325
+ var M = B[I];
29299
29326
  w(M);
29300
29327
  }
29301
29328
  r === void 0 && (r = "inherit"), r === "inherit" && this.works === emptyWorks && (r = "initial");
29302
- var B = R.initial, L = B.work.observers[0], O = L ? {
29329
+ var H = R.initial, L = H.work.observers[0], O = L ? {
29303
29330
  workCode: L.work.workCode,
29304
29331
  panoIndex: L.panoIndex
29305
29332
  } : {
29306
- workCode: B.work.workCode,
29333
+ workCode: H.work.workCode,
29307
29334
  panoIndex: 0
29308
- }, F = (l = B.mode) !== null && l !== void 0 ? l : L ? "Panorama" : "Mapview", N = {};
29335
+ }, F = (l = H.mode) !== null && l !== void 0 ? l : L ? "Panorama" : "Mapview", N = {};
29309
29336
  if (r === "inherit") {
29310
29337
  F = this.currentMode;
29311
29338
  var D = (f = (c = R[0]) === null || c === void 0 ? void 0 : c.observers) === null || f === void 0 ? void 0 : f[this.panoIndex];
@@ -29323,20 +29350,20 @@ void main() {
29323
29350
  offset: void 0
29324
29351
  };
29325
29352
  } else if (r === "initial")
29326
- typeof B.panoIndex == "number" && (O = {
29327
- workCode: B.work.workCode,
29328
- panoIndex: B.panoIndex
29329
- }), B.mode && (F = B.mode), N = {
29330
- longitude: B.longitude,
29331
- latitude: B.latitude,
29332
- fov: B.fov,
29333
- distance: B.distance,
29334
- offset: (d = B.offset) === null || d === void 0 ? void 0 : d.clone()
29353
+ typeof H.panoIndex == "number" && (O = {
29354
+ workCode: H.work.workCode,
29355
+ panoIndex: H.panoIndex
29356
+ }), H.mode && (F = H.mode), N = {
29357
+ longitude: H.longitude,
29358
+ latitude: H.latitude,
29359
+ fov: H.fov,
29360
+ distance: H.distance,
29361
+ offset: (d = H.offset) === null || d === void 0 ? void 0 : d.clone()
29335
29362
  };
29336
29363
  else {
29337
29364
  if (F = (h = r.mode) !== null && h !== void 0 ? h : this.currentMode, typeof r.panoIndex == "number") {
29338
29365
  var D = R.getObserver({
29339
- workCode: (m = (p = r.workCode) !== null && p !== void 0 ? p : B.work.workCode) !== null && m !== void 0 ? m : "",
29366
+ workCode: (m = (p = r.workCode) !== null && p !== void 0 ? p : H.work.workCode) !== null && m !== void 0 ? m : "",
29340
29367
  panoIndex: r.panoIndex
29341
29368
  });
29342
29369
  D && (O = {
@@ -29352,26 +29379,26 @@ void main() {
29352
29379
  offset: r.offset
29353
29380
  };
29354
29381
  }
29355
- var U = __assign(__assign(__assign({}, O), { mode: F }), N), z = this.getCurrentState(), G = (A = v.duration) !== null && A !== void 0 ? A : this.modeChangeDuration;
29356
- (F === "Floorplan" || F === "Topview" || F === "Mapview") && this.currentMode === F && (G = 0);
29382
+ var q = __assign(__assign(__assign({}, O), { mode: F }), N), z = this.getCurrentState(), Q = (A = v.duration) !== null && A !== void 0 ? A : this.modeChangeDuration;
29383
+ (F === "Floorplan" || F === "Topview" || F === "Mapview") && this.currentMode === F && (Q = 0);
29357
29384
  var j = "fly";
29358
29385
  (F === "Panorama" || F === "VRPanorama" || F === "XRPanorama") && this.currentMode === F && (j = (g = v.effect) !== null && g !== void 0 ? g : "fade"), this.emit("works.request", createEvent("works.request", {
29359
29386
  input: e,
29360
29387
  works: R,
29361
- state: U,
29388
+ state: q,
29362
29389
  userAction: s
29363
29390
  }));
29364
- var Q = function() {
29391
+ var V = function() {
29365
29392
  u.pano = O;
29366
29393
  var Y = __assign(__assign({ initial: {
29367
- state: U,
29394
+ state: q,
29368
29395
  currentState: z,
29369
- duration: G,
29396
+ duration: Q,
29370
29397
  effect: j,
29371
29398
  userAction: s
29372
29399
  } }, u.commonParams()), u.controllerInits[F]), K = Controllers[F].initAnimationEndState(Y);
29373
29400
  if (u.controller && u.currentMode === F)
29374
- u.controller.updateWork(R, K, { effect: j, duration: G }, s) === !1 && (u.controller.destroy(), u.controller = u.applyController(F, Y));
29401
+ u.controller.updateWork(R, K, { effect: j, duration: Q }, s) === !1 && (u.controller.destroy(), u.controller = u.applyController(F, Y));
29375
29402
  else {
29376
29403
  var ee = u.currentMode;
29377
29404
  if (u.controller)
@@ -29399,20 +29426,20 @@ void main() {
29399
29426
  u.updateTime(u.currentUpdateArgs.time, 0, u.currentUpdateArgs.args);
29400
29427
  };
29401
29428
  worksMap.set(this, R);
29402
- var V = Promise.resolve();
29429
+ var U = Promise.resolve();
29403
29430
  if (F === t.Mode.Floorplan || F === t.Mode.Topview || F === t.Mode.Mapview || F === t.Mode.Model) {
29404
- this.modelScene.loaded === !1 && (this.camera.setFromPose(U), assignPose(this.state, this.camera.pose)), this.controller || (this.currentMode = F);
29405
- var J = this.loadModels(R, v);
29406
- V = Promise.all(J.map(function(Y) {
29431
+ this.modelScene.loaded === !1 && (this.camera.setFromPose(q), assignPose(this.state, this.camera.pose)), this.controller || (this.currentMode = F);
29432
+ var G = this.loadModels(R, v);
29433
+ U = Promise.all(G.map(function(Y) {
29407
29434
  return Y.loadedReady;
29408
29435
  })).then(function() {
29409
- u.needsRender = !0, u.modelSceneNeedsRender = !0, Q(), u.emit("camera.update", createEvent("camera.update", {
29436
+ u.needsRender = !0, u.modelSceneNeedsRender = !0, V(), u.emit("camera.update", createEvent("camera.update", {
29410
29437
  state: u.getCurrentState(),
29411
29438
  userAction: s
29412
29439
  }));
29413
29440
  });
29414
29441
  } else {
29415
- Q();
29442
+ V();
29416
29443
  var W = this.controller, X = !1;
29417
29444
  this.modelScene.autoRefine = !1;
29418
29445
  var Z = function() {
@@ -29420,8 +29447,8 @@ void main() {
29420
29447
  state: u.getCurrentState(),
29421
29448
  userAction: s
29422
29449
  })), X = !0, u.modelScene.autoRefine = !0), W.off("pano.arrived", Z), W.off("pano.cancel", Z);
29423
- }, J = this.loadModels(R, v);
29424
- V = Promise.all(J.map(function(K) {
29450
+ }, G = this.loadModels(R, v);
29451
+ U = Promise.all(G.map(function(K) {
29425
29452
  return K.initReady;
29426
29453
  })).then(noop), W.once("pano.arrived", Z), W.once("pano.cancel", Z), setTimeout(Z, ((y = v.duration) !== null && y !== void 0 ? y : this.modeChangeDuration) + 1e3);
29427
29454
  }
@@ -29430,7 +29457,7 @@ void main() {
29430
29457
  state: this.getCurrentState(),
29431
29458
  userAction: s,
29432
29459
  works: R
29433
- })), V.then(function() {
29460
+ })), U.then(function() {
29434
29461
  return u.ready();
29435
29462
  }).then(function() {
29436
29463
  var Y;
@@ -29525,13 +29552,13 @@ void main() {
29525
29552
  });
29526
29553
  if (l.emit("mode.change.request", I), !I.defaultPrevented) {
29527
29554
  E && E.destroy(), l.controller = l.applyController(e, w);
29528
- var H = createEvent("mode.change", {
29555
+ var B = createEvent("mode.change", {
29529
29556
  prevMode: l.currentMode,
29530
29557
  mode: e,
29531
29558
  state: C,
29532
29559
  userAction: s
29533
29560
  });
29534
- l.emit("mode.change", H);
29561
+ l.emit("mode.change", B);
29535
29562
  }
29536
29563
  }
29537
29564
  c();
@@ -29563,14 +29590,14 @@ void main() {
29563
29590
  this.helperVisible = E != null ? E : this.helperVisible, b && (this.controller instanceof Controllers.Panorama || this.controller instanceof Controllers.VRPanorama || this.controller instanceof Controllers.XRPanorama) && b === !0 && this.modelScene.parameter.set("modelAlpha", 1), this.modelScene.update(this.renderer, this.camera);
29564
29591
  var w = this.getPixelsRenderTarget;
29565
29592
  w.setSize(A * y, g * y), this.renderer.setRenderTarget(w), this.camera.pixelRatio = y, this.camera.resolution.set(A, g), this.camera.setViewOffset(h.width, h.height, p, h.height - m - g, A, g), this.scene.update(this.renderer, this.camera), this.render(), this.helperVisible = S, R === void 0 ? this.modelScene.parameter.reset("modelAlpha") : this.modelScene.parameter.set("modelAlpha", R), this.renderer.setRenderTarget(d), this.camera.clearViewOffset(), this.camera.pixelRatio = f, this.getSize(this.camera.resolution), this.camera.aspect = this.camera.resolution.width / this.camera.resolution.height, this.modelScene.update(this.renderer, this.camera), this.scene.update(this.renderer, this.camera);
29566
- var C = A * y, I = g * y, H = C * I, M = H * 4;
29593
+ var C = A * y, I = g * y, B = C * I, M = B * 4;
29567
29594
  if (T) {
29568
29595
  if (T.length !== M)
29569
29596
  throw new Error("buffer length is not equals pixels ".concat(M));
29570
29597
  } else
29571
29598
  T = new Uint8Array(M);
29572
29599
  if (this.renderer.readRenderTargetPixels(w, 0, 0, A * y, g * y, T), v)
29573
- for (var B = H / 2, L = 0, O = 0, F = 0, N = 0; O < B; O++)
29600
+ for (var H = B / 2, L = 0, O = 0, F = 0, N = 0; O < H; O++)
29574
29601
  for (N = (I - Math.floor(O / C) - 1) * C + O % C, F = 0; F < 4; F++)
29575
29602
  L = T[O * 4 + F], T[O * 4 + F] = T[N * 4 + F], T[N * 4 + F] = L;
29576
29603
  return T;
@@ -29717,8 +29744,8 @@ void main() {
29717
29744
  };
29718
29745
  else {
29719
29746
  var y = (u = (s = this.work) === null || s === void 0 ? void 0 : s.workCode) !== null && u !== void 0 ? u : "", v = this.state.workCode;
29720
- this.works.filter(function(B) {
29721
- return B.workCode === v;
29747
+ this.works.filter(function(H) {
29748
+ return H.workCode === v;
29722
29749
  }).length > 0 && (y = v), g = {
29723
29750
  workCode: y,
29724
29751
  panoIndex: e.panoIndex
@@ -29741,8 +29768,8 @@ void main() {
29741
29768
  duration: this.modeChangeDuration,
29742
29769
  effect: "fly",
29743
29770
  userAction: !1
29744
- } }, this.commonParams()), this.controllerInits[E]), H = Controllers[E].initAnimationEndState(I);
29745
- b = H.longitude, T = H.latitude, S = H.fov, R = H.offset, w = H.distance;
29771
+ } }, this.commonParams()), this.controllerInits[E]), B = Controllers[E].initAnimationEndState(I);
29772
+ b = B.longitude, T = B.latitude, S = B.fov, R = B.offset, w = B.distance;
29746
29773
  } else
29747
29774
  b = (c = e.longitude) !== null && c !== void 0 ? c : this.state.longitude, T = (f = e.latitude) !== null && f !== void 0 ? f : this.state.latitude, S = (d = e.fov) !== null && d !== void 0 ? d : this.state.fov, R = (h = e.offset) !== null && h !== void 0 ? h : this.state.offset, w = (p = e.distance) !== null && p !== void 0 ? p : this.state.distance;
29748
29775
  var M = {
@@ -29820,7 +29847,7 @@ void main() {
29820
29847
  }), this.controller.stopMomentumMovement(), this.controller.cameraMotion.set(C, 0).catch(noop), this.controller.locationMotion.set(w, 0).catch(noop), !0;
29821
29848
  }
29822
29849
  } else {
29823
- var I = 1, H = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, H), S = M.longitude, R = M.latitude, y = this.state.distance, b = new THREE.Vector3().copy(this.state.offset);
29850
+ var I = 1, B = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, B), S = M.longitude, R = M.latitude, y = this.state.distance, b = new THREE.Vector3().copy(this.state.offset);
29824
29851
  if (notSimilarValue(y, this.camera.pose.distance) && (this.state.distance = this.camera.pose.distance), notSimilarVector3(b, this.camera.pose.offset) && (this.state.offset = this.camera.pose.offset.clone()), notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude) || notSimilarValue(m, this.camera.pose.fov))
29825
29852
  return this.controller.stopMomentumMovement(), this.controller.cameraMotion.set({ longitude: S, latitude: R, fov: m }, 0).catch(noop), !0;
29826
29853
  }
@@ -29828,7 +29855,7 @@ void main() {
29828
29855
  userAction: !1,
29829
29856
  state: this.state
29830
29857
  })), this.readyCallbacks.length && this.stateSynced) {
29831
- var B = this.currentMode, L = B === t.Mode.Floorplan || B === t.Mode.Topview || B === t.Mode.Mapview || B === t.Mode.Model;
29858
+ var H = this.currentMode, L = H === t.Mode.Floorplan || H === t.Mode.Topview || H === t.Mode.Mapview || H === t.Mode.Model;
29832
29859
  if (!L || this.modelScene.loaded) {
29833
29860
  var O = this.readyCallbacks.slice();
29834
29861
  this.readyCallbacks.length = 0;
@@ -29879,24 +29906,24 @@ void main() {
29879
29906
  D && (D.viewerRequestVolume && (N.viewerRequestVolume = makeBoundingVolume(D.viewerRequestVolume)), N.parameter.set(omit(D, ["showLayers"])), D.showLayers === !1 ? N.visible = !1 : Array.isArray(D.showLayers) && (N.visible = D.showLayers.includes(N.name)));
29880
29907
  }
29881
29908
  else
29882
- for (var U = 0, z = I.viewLayers; U < z.length; U++) {
29883
- var N = z[U];
29909
+ for (var q = 0, z = I.viewLayers; q < z.length; q++) {
29910
+ var N = z[q];
29884
29911
  C.viewerRequestVolume && (N.viewerRequestVolume = makeBoundingVolume(C.viewerRequestVolume)), N.parameter.set(omit(C, ["showLayers"])), C.showLayers === !1 ? N.visible = !1 : Array.isArray(C.showLayers) && (N.visible = C.showLayers.includes(N.name));
29885
29912
  }
29886
29913
  }), m.push(I), p && (I.visible = !1), E.modelScene.add(I);
29887
- var H = function() {
29914
+ var B = function() {
29888
29915
  AnimationFrameLoop.shared.add(function() {
29889
29916
  o.emit("model.load", createEvent("model.load", { work: S, model: I, error: null }));
29890
29917
  }, !0);
29891
29918
  }, M = function(O) {
29892
29919
  var F = O.error;
29893
29920
  o.emit("model.error", createEvent("model.error", { work: S, model: I, error: F })), o.throwError(F);
29894
- }, B = function() {
29921
+ }, H = function() {
29895
29922
  o.emit("model.changeShownFloor", createEvent("model.changeShownFloor", { work: S, model: I, error: null }));
29896
29923
  }, L = function() {
29897
- I.removeEventListener("load", H), I.removeEventListener("error", M), I.removeEventListener("changeShownFloor", B), I.removeEventListener("dispose", L);
29924
+ I.removeEventListener("load", B), I.removeEventListener("error", M), I.removeEventListener("changeShownFloor", H), I.removeEventListener("dispose", L);
29898
29925
  };
29899
- I.addEventListener("load", H), I.addEventListener("error", M), I.addEventListener("changeShownFloor", B), I.addEventListener("dispose", L), E.emit("model.request", createEvent("model.request", { work: S, model: I, error: null }));
29926
+ I.addEventListener("load", B), I.addEventListener("error", M), I.addEventListener("changeShownFloor", H), I.addEventListener("dispose", L), E.emit("model.request", createEvent("model.request", { work: S, model: I, error: null }));
29900
29927
  }
29901
29928
  }, E = this, b = 0; b < e.length; b++)
29902
29929
  v(b);