@realsee/five 6.6.0-alpha.16 → 6.6.0-alpha.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/five/index.mjs CHANGED
@@ -2,7 +2,7 @@
2
2
  * @license
3
3
  * @realsee/five
4
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  * Generated: 9/19/2025
5
- * Version: 6.6.0-alpha.16
5
+ * Version: 6.6.0-alpha.17
6
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  * Terms:
7
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  * Realsee SDK License Agreement
8
8
  * Update: July 28, 2021
@@ -453,14 +453,14 @@ var KJUR = {}, CryptoJS = CryptoJS || (function(n, t) {
453
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  _process: function(p) {
454
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  var m = this._data, A = m.words, g = m.sigBytes, E = this.blockSize, v = E * 4, y = g / v;
455
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  p ? y = n.ceil(y) : y = n.max((y | 0) - this._minBufferSize, 0);
456
- var b = y * E, T = n.min(b * 4, g);
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- if (b) {
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- for (var S = 0; S < b; S += E)
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+ var T = y * E, b = n.min(T * 4, g);
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+ if (T) {
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+ for (var S = 0; S < T; S += E)
459
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  this._doProcessBlock(A, S);
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- var R = A.splice(0, b);
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- m.sigBytes -= T;
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+ var R = A.splice(0, T);
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+ m.sigBytes -= b;
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  }
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- return new s.init(R, T);
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+ return new s.init(R, b);
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  },
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  clone: function() {
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  var p = o.clone.call(this);
@@ -520,16 +520,16 @@ var KJUR = {}, CryptoJS = CryptoJS || (function(n, t) {
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  this._hash = new e.init(o.slice(0));
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  },
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  _doProcessBlock: function(A, g) {
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- for (var E = this._hash.words, v = E[0], y = E[1], b = E[2], T = E[3], S = E[4], R = E[5], C = E[6], w = E[7], I = 0; 64 > I; I++) {
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+ for (var E = this._hash.words, v = E[0], y = E[1], T = E[2], b = E[3], S = E[4], R = E[5], C = E[6], w = E[7], I = 0; 64 > I; I++) {
524
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  if (16 > I)
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  p[I] = A[g + I] | 0;
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  else {
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  var H = p[I - 15], M = p[I - 2];
528
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  p[I] = ((H << 25 | H >>> 7) ^ (H << 14 | H >>> 18) ^ H >>> 3) + p[I - 7] + ((M << 15 | M >>> 17) ^ (M << 13 | M >>> 19) ^ M >>> 10) + p[I - 16];
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  }
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- H = w + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & C) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & y ^ v & b ^ y & b), w = C, C = R, R = S, S = T + H | 0, T = b, b = y, y = v, v = H + M | 0;
530
+ H = w + ((S << 26 | S >>> 6) ^ (S << 21 | S >>> 11) ^ (S << 7 | S >>> 25)) + (S & R ^ ~S & C) + s[I] + p[I], M = ((v << 30 | v >>> 2) ^ (v << 19 | v >>> 13) ^ (v << 10 | v >>> 22)) + (v & y ^ v & T ^ y & T), w = C, C = R, R = S, S = b + H | 0, b = T, T = y, y = v, v = H + M | 0;
531
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  }
532
- E[0] = E[0] + v | 0, E[1] = E[1] + y | 0, E[2] = E[2] + b | 0, E[3] = E[3] + T | 0, E[4] = E[4] + S | 0, E[5] = E[5] + R | 0, E[6] = E[6] + C | 0, E[7] = E[7] + w | 0;
532
+ E[0] = E[0] + v | 0, E[1] = E[1] + y | 0, E[2] = E[2] + T | 0, E[3] = E[3] + b | 0, E[4] = E[4] + S | 0, E[5] = E[5] + R | 0, E[6] = E[6] + C | 0, E[7] = E[7] + w | 0;
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  },
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  _doFinalize: function() {
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  var A = this._data, g = A.words, E = 8 * this._nDataBytes, v = 8 * A.sigBytes;
@@ -587,8 +587,8 @@ CryptoJS.lib.Cipher || (function(n) {
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  var h = m.mode = {}, c = function(g, E, v) {
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  var y = this._iv;
589
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  y ? this._iv = n : y = this._prevBlock;
590
- for (var b = 0; b < v; b++)
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- g[E + b] ^= y[b];
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+ for (var T = 0; T < v; T++)
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+ g[E + T] ^= y[T];
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  }, f = (t.BlockCipherMode = e.extend({
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  createEncryptor: function(g, E) {
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  return this.Encryptor.create(g, E);
@@ -607,14 +607,14 @@ CryptoJS.lib.Cipher || (function(n) {
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  }
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  }), f.Decryptor = f.extend({
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  processBlock: function(g, E) {
610
- var v = this._cipher, y = v.blockSize, b = g.slice(E, E + y);
611
- v.decryptBlock(g, E), c.call(this, g, E, y), this._prevBlock = b;
610
+ var v = this._cipher, y = v.blockSize, T = g.slice(E, E + y);
611
+ v.decryptBlock(g, E), c.call(this, g, E, y), this._prevBlock = T;
612
612
  }
613
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  }), h = h.CBC = f, f = (m.pad = {}).Pkcs7 = {
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  pad: function(g, E) {
615
- for (var v = 4 * E, v = v - g.sigBytes % v, y = v << 24 | v << 16 | v << 8 | v, b = [], T = 0; T < v; T += 4)
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- b.push(y);
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- v = r.create(b, v), g.concat(v);
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+ for (var v = 4 * E, v = v - g.sigBytes % v, y = v << 24 | v << 16 | v << 8 | v, T = [], b = 0; b < v; b += 4)
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+ T.push(y);
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+ v = r.create(T, v), g.concat(v);
618
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  },
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  unpad: function(g) {
620
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  g.sigBytes -= g.words[g.sigBytes - 1 >>> 2] & 255;
@@ -677,14 +677,14 @@ CryptoJS.lib.Cipher || (function(n) {
677
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  }),
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678
  encrypt: function(g, E, v, y) {
679
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  y = this.cfg.extend(y);
680
- var b = g.createEncryptor(v, y);
681
- return E = b.finalize(E), b = b.cfg, d.create({
680
+ var T = g.createEncryptor(v, y);
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+ return E = T.finalize(E), T = T.cfg, d.create({
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  ciphertext: E,
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  key: v,
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- iv: b.iv,
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+ iv: T.iv,
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  algorithm: g,
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- mode: b.mode,
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- padding: b.padding,
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+ mode: T.mode,
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+ padding: T.padding,
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  blockSize: g.blockSize,
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  formatter: y.format
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  });
@@ -723,8 +723,8 @@ CryptoJS.lib.Cipher || (function(n) {
723
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  for (var A = 0, g = 0, m = 0; 256 > m; m++) {
724
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  var E = g ^ g << 1 ^ g << 2 ^ g << 3 ^ g << 4, E = E >>> 8 ^ E & 255 ^ 99;
725
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  e[A] = E, r[E] = A;
726
- var v = p[A], y = p[v], b = p[y], T = 257 * p[E] ^ 16843008 * E;
727
- o[A] = T << 24 | T >>> 8, s[A] = T << 16 | T >>> 16, u[A] = T << 8 | T >>> 24, l[A] = T, T = 16843009 * b ^ 65537 * y ^ 257 * v ^ 16843008 * A, c[E] = T << 24 | T >>> 8, f[E] = T << 16 | T >>> 16, d[E] = T << 8 | T >>> 24, h[E] = T, A ? (A = v ^ p[p[p[b ^ v]]], g ^= p[p[g]]) : A = g = 1;
726
+ var v = p[A], y = p[v], T = p[y], b = 257 * p[E] ^ 16843008 * E;
727
+ o[A] = b << 24 | b >>> 8, s[A] = b << 16 | b >>> 16, u[A] = b << 8 | b >>> 24, l[A] = b, b = 16843009 * T ^ 65537 * y ^ 257 * v ^ 16843008 * A, c[E] = b << 24 | b >>> 8, f[E] = b << 16 | b >>> 16, d[E] = b << 8 | b >>> 24, h[E] = b, A ? (A = v ^ p[p[p[T ^ v]]], g ^= p[p[g]]) : A = g = 1;
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  }
729
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  var S = [
730
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  0,
@@ -1715,10 +1715,10 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1715
1715
  }, e = function(A, g, E) {
1716
1716
  return r(CryptoJS.DES, A, g, E);
1717
1717
  }, r = function(A, g, E, v) {
1718
- var y = CryptoJS.enc.Hex.parse(g), b = CryptoJS.enc.Hex.parse(E), T = CryptoJS.enc.Hex.parse(v), S = {};
1719
- S.key = b, S.iv = T, S.ciphertext = y;
1720
- var R = A.decrypt(S, b, {
1721
- iv: T
1718
+ var y = CryptoJS.enc.Hex.parse(g), T = CryptoJS.enc.Hex.parse(E), b = CryptoJS.enc.Hex.parse(v), S = {};
1719
+ S.key = T, S.iv = b, S.ciphertext = y;
1720
+ var R = A.decrypt(S, T, {
1721
+ iv: b
1722
1722
  });
1723
1723
  return CryptoJS.enc.Hex.stringify(R);
1724
1724
  }, o = function(A, g, E) {
@@ -1728,8 +1728,8 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1728
1728
  }, u = function(A, g, E) {
1729
1729
  return l(CryptoJS.DES, A, g, E);
1730
1730
  }, l = function(A, g, E, v) {
1731
- var y = CryptoJS.enc.Hex.parse(g), b = CryptoJS.enc.Hex.parse(E), T = CryptoJS.enc.Hex.parse(v), S = A.encrypt(y, b, {
1732
- iv: T
1731
+ var y = CryptoJS.enc.Hex.parse(g), T = CryptoJS.enc.Hex.parse(E), b = CryptoJS.enc.Hex.parse(v), S = A.encrypt(y, T, {
1732
+ iv: b
1733
1733
  }), R = CryptoJS.enc.Hex.parse(S.toString()), C = CryptoJS.enc.Base64.stringify(R);
1734
1734
  return C;
1735
1735
  }, c = {
@@ -1771,36 +1771,36 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1771
1771
  E && (g.cipher = E[1], g.ivsalt = E[2]);
1772
1772
  var v = A.match(new RegExp("-----BEGIN ([A-Z]+) PRIVATE KEY-----"));
1773
1773
  v && (g.type = v[1]);
1774
- var y = -1, b = 0;
1774
+ var y = -1, T = 0;
1775
1775
  A.indexOf(`\r
1776
1776
  \r
1777
1777
  `) != -1 && (y = A.indexOf(`\r
1778
1778
  \r
1779
- `), b = 2), A.indexOf(`
1779
+ `), T = 2), A.indexOf(`
1780
1780
 
1781
1781
  `) != -1 && (y = A.indexOf(`
1782
1782
 
1783
- `), b = 1);
1784
- var T = A.indexOf("-----END");
1785
- if (y != -1 && T != -1) {
1786
- var S = A.substring(y + b * 2, T - b);
1783
+ `), T = 1);
1784
+ var b = A.indexOf("-----END");
1785
+ if (y != -1 && b != -1) {
1786
+ var S = A.substring(y + T * 2, b - T);
1787
1787
  S = S.replace(/\s+/g, ""), g.data = S;
1788
1788
  }
1789
1789
  return g;
1790
1790
  }, h = function(A, g, E) {
1791
- for (var v = E.substring(0, 16), y = CryptoJS.enc.Hex.parse(v), b = CryptoJS.enc.Utf8.parse(g), T = c[A].keylen + c[A].ivlen, S = "", R = null; ; ) {
1791
+ for (var v = E.substring(0, 16), y = CryptoJS.enc.Hex.parse(v), T = CryptoJS.enc.Utf8.parse(g), b = c[A].keylen + c[A].ivlen, S = "", R = null; ; ) {
1792
1792
  var C = CryptoJS.algo.MD5.create();
1793
- if (R != null && C.update(R), C.update(b), C.update(y), R = C.finalize(), S = S + CryptoJS.enc.Hex.stringify(R), S.length >= T * 2)
1793
+ if (R != null && C.update(R), C.update(T), C.update(y), R = C.finalize(), S = S + CryptoJS.enc.Hex.stringify(R), S.length >= b * 2)
1794
1794
  break;
1795
1795
  }
1796
1796
  var w = {};
1797
1797
  return w.keyhex = S.substr(0, c[A].keylen * 2), w.ivhex = S.substr(c[A].keylen * 2, c[A].ivlen * 2), w;
1798
1798
  }, p = function(A, g, E, v) {
1799
- var y = CryptoJS.enc.Base64.parse(A), b = CryptoJS.enc.Hex.stringify(y), T = c[g].proc, S = T(b, E, v);
1799
+ var y = CryptoJS.enc.Base64.parse(A), T = CryptoJS.enc.Hex.stringify(y), b = c[g].proc, S = b(T, E, v);
1800
1800
  return S;
1801
1801
  }, m = function(A, g, E, v) {
1802
- var y = c[g].eproc, b = y(A, E, v);
1803
- return b;
1802
+ var y = c[g].eproc, T = y(A, E, v);
1803
+ return T;
1804
1804
  };
1805
1805
  return {
1806
1806
  version: "1.0.0",
@@ -1814,7 +1814,7 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1814
1814
  return p(A, g, E, v);
1815
1815
  },
1816
1816
  getDecryptedKeyHex: function(A, g) {
1817
- var E = d(A), v = E.cipher, y = E.ivsalt, b = E.data, T = h(v, g, y), S = T.keyhex, R = p(b, v, S, y);
1817
+ var E = d(A), v = E.cipher, y = E.ivsalt, T = E.data, b = h(v, g, y), S = b.keyhex, R = p(T, v, S, y);
1818
1818
  return R;
1819
1819
  },
1820
1820
  getEncryptedPKCS5PEMFromPrvKeyHex: function(A, g, E, v, y) {
@@ -1822,8 +1822,8 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1822
1822
  if ((typeof v == "undefined" || v == null) && (v = "AES-256-CBC"), typeof c[v] == "undefined")
1823
1823
  throw "KEYUTIL unsupported algorithm: " + v;
1824
1824
  if (typeof y == "undefined" || y == null) {
1825
- var b = c[v].ivlen, T = f(b);
1826
- y = T.toUpperCase();
1825
+ var T = c[v].ivlen, b = f(T);
1826
+ y = b.toUpperCase();
1827
1827
  }
1828
1828
  var S = h(v, E, y), R = S.keyhex, C = m(g, v, R, y), w = C.replace(/(.{64})/g, `$1\r
1829
1829
  `), I = "-----BEGIN " + A + ` PRIVATE KEY-----\r
@@ -1836,17 +1836,17 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1836
1836
  `, I;
1837
1837
  },
1838
1838
  parseHexOfEncryptedPKCS8: function(A) {
1839
- var g = ASN1HEX, E = g.getChildIdx, v = g.getV, y = {}, b = E(A, 0);
1840
- if (b.length != 2)
1841
- throw "malformed format: SEQUENCE(0).items != 2: " + b.length;
1842
- y.ciphertext = v(A, b[1]);
1843
- var T = E(A, b[0]);
1839
+ var g = ASN1HEX, E = g.getChildIdx, v = g.getV, y = {}, T = E(A, 0);
1844
1840
  if (T.length != 2)
1845
- throw "malformed format: SEQUENCE(0.0).items != 2: " + T.length;
1846
- if (v(A, T[0]) != "2a864886f70d01050d")
1841
+ throw "malformed format: SEQUENCE(0).items != 2: " + T.length;
1842
+ y.ciphertext = v(A, T[1]);
1843
+ var b = E(A, T[0]);
1844
+ if (b.length != 2)
1845
+ throw "malformed format: SEQUENCE(0.0).items != 2: " + b.length;
1846
+ if (v(A, b[0]) != "2a864886f70d01050d")
1847
1847
  throw "this only supports pkcs5PBES2";
1848
- var S = E(A, T[1]);
1849
- if (T.length != 2)
1848
+ var S = E(A, b[1]);
1849
+ if (b.length != 2)
1850
1850
  throw "malformed format: SEQUENCE(0.0.1).items != 2: " + S.length;
1851
1851
  var R = E(A, S[1]);
1852
1852
  if (R.length != 2)
@@ -1875,13 +1875,13 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1875
1875
  var E = CryptoJS.enc.Hex.parse(A.pbkdf2Salt), v = A.pbkdf2Iter, y = CryptoJS.PBKDF2(g, E, {
1876
1876
  keySize: 192 / 32,
1877
1877
  iterations: v
1878
- }), b = CryptoJS.enc.Hex.stringify(y);
1879
- return b;
1878
+ }), T = CryptoJS.enc.Hex.stringify(y);
1879
+ return T;
1880
1880
  },
1881
1881
  _getPlainPKCS8HexFromEncryptedPKCS8PEM: function(A, g) {
1882
- var E = pemtohex(A, "ENCRYPTED PRIVATE KEY"), v = this.parseHexOfEncryptedPKCS8(E), y = KEYUTIL.getPBKDF2KeyHexFromParam(v, g), b = {};
1883
- b.ciphertext = CryptoJS.enc.Hex.parse(v.ciphertext);
1884
- var T = CryptoJS.enc.Hex.parse(y), S = CryptoJS.enc.Hex.parse(v.encryptionSchemeIV), R = CryptoJS.TripleDES.decrypt(b, T, {
1882
+ var E = pemtohex(A, "ENCRYPTED PRIVATE KEY"), v = this.parseHexOfEncryptedPKCS8(E), y = KEYUTIL.getPBKDF2KeyHexFromParam(v, g), T = {};
1883
+ T.ciphertext = CryptoJS.enc.Hex.parse(v.ciphertext);
1884
+ var b = CryptoJS.enc.Hex.parse(y), S = CryptoJS.enc.Hex.parse(v.encryptionSchemeIV), R = CryptoJS.TripleDES.decrypt(T, b, {
1885
1885
  iv: S
1886
1886
  }), C = CryptoJS.enc.Hex.stringify(R);
1887
1887
  return C;
@@ -1894,19 +1894,19 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1894
1894
  var g = ASN1HEX, E = g.getChildIdx, v = g.getV, y = {};
1895
1895
  if (y.algparam = null, A.substr(0, 2) != "30")
1896
1896
  throw new Error("malformed plain PKCS8 private key(code:001)");
1897
- var b = E(A, 0);
1898
- if (b.length < 3)
1897
+ var T = E(A, 0);
1898
+ if (T.length < 3)
1899
1899
  throw new Error("malformed plain PKCS8 private key(code:002)");
1900
- if (A.substr(b[1], 2) != "30")
1900
+ if (A.substr(T[1], 2) != "30")
1901
1901
  throw new Error("malformed PKCS8 private key(code:003)");
1902
- var T = E(A, b[1]);
1903
- if (T.length != 2)
1902
+ var b = E(A, T[1]);
1903
+ if (b.length != 2)
1904
1904
  throw new Error("malformed PKCS8 private key(code:004)");
1905
- if (A.substr(T[0], 2) != "06")
1905
+ if (A.substr(b[0], 2) != "06")
1906
1906
  throw new Error("malformed PKCS8 private key(code:005)");
1907
- if (y.algoid = v(A, T[0]), A.substr(T[1], 2) == "06" && (y.algparam = v(A, T[1])), A.substr(b[2], 2) != "04")
1907
+ if (y.algoid = v(A, b[0]), A.substr(b[1], 2) == "06" && (y.algparam = v(A, b[1])), A.substr(T[2], 2) != "04")
1908
1908
  throw new Error("malformed PKCS8 private key(code:006)");
1909
- return y.keyidx = g.getVidx(A, b[2]), y;
1909
+ return y.keyidx = g.getVidx(A, T[2]), y;
1910
1910
  },
1911
1911
  getKeyFromPlainPrivatePKCS8PEM: function(A) {
1912
1912
  var g = pemtohex(A, "PRIVATE KEY"), E = this.getKeyFromPlainPrivatePKCS8Hex(g);
@@ -1940,32 +1940,32 @@ var KEYUTIL = /* @__PURE__ */ (function() {
1940
1940
  var g = ASN1HEX, E = g.getChildIdx, v = g.getV, y = {};
1941
1941
  if (A.substr(0, 2) != "30")
1942
1942
  throw "malformed RSA key(code:001)";
1943
- var b = E(A, 0);
1944
- if (b.length != 2)
1943
+ var T = E(A, 0);
1944
+ if (T.length != 2)
1945
1945
  throw "malformed RSA key(code:002)";
1946
- if (A.substr(b[0], 2) != "02")
1946
+ if (A.substr(T[0], 2) != "02")
1947
1947
  throw "malformed RSA key(code:003)";
1948
- if (y.n = v(A, b[0]), A.substr(b[1], 2) != "02")
1948
+ if (y.n = v(A, T[0]), A.substr(T[1], 2) != "02")
1949
1949
  throw "malformed RSA key(code:004)";
1950
- return y.e = v(A, b[1]), y;
1950
+ return y.e = v(A, T[1]), y;
1951
1951
  },
1952
1952
  parsePublicPKCS8Hex: function(A) {
1953
1953
  var g = ASN1HEX, E = g.getChildIdx, v = g.getV, y = {};
1954
1954
  y.algparam = null;
1955
- var b = E(A, 0);
1956
- if (b.length != 2)
1957
- throw "outer DERSequence shall have 2 elements: " + b.length;
1958
- var T = b[0];
1959
- if (A.substr(T, 2) != "30")
1955
+ var T = E(A, 0);
1956
+ if (T.length != 2)
1957
+ throw "outer DERSequence shall have 2 elements: " + T.length;
1958
+ var b = T[0];
1959
+ if (A.substr(b, 2) != "30")
1960
1960
  throw "malformed PKCS8 public key(code:001)";
1961
- var S = E(A, T);
1961
+ var S = E(A, b);
1962
1962
  if (S.length != 2)
1963
1963
  throw "malformed PKCS8 public key(code:002)";
1964
1964
  if (A.substr(S[0], 2) != "06")
1965
1965
  throw "malformed PKCS8 public key(code:003)";
1966
- if (y.algoid = v(A, S[0]), A.substr(S[1], 2) == "06" ? y.algparam = v(A, S[1]) : A.substr(S[1], 2) == "30" && (y.algparam = {}, y.algparam.p = g.getVbyList(A, S[1], [0], "02"), y.algparam.q = g.getVbyList(A, S[1], [1], "02"), y.algparam.g = g.getVbyList(A, S[1], [2], "02")), A.substr(b[1], 2) != "03")
1966
+ if (y.algoid = v(A, S[0]), A.substr(S[1], 2) == "06" ? y.algparam = v(A, S[1]) : A.substr(S[1], 2) == "30" && (y.algparam = {}, y.algparam.p = g.getVbyList(A, S[1], [0], "02"), y.algparam.q = g.getVbyList(A, S[1], [1], "02"), y.algparam.g = g.getVbyList(A, S[1], [2], "02")), A.substr(T[1], 2) != "03")
1967
1967
  throw "malformed PKCS8 public key(code:004)";
1968
- return y.key = v(A, b[1]).substr(2), y;
1968
+ return y.key = v(A, T[1]).substr(2), y;
1969
1969
  }
1970
1970
  };
1971
1971
  })();
@@ -2030,13 +2030,13 @@ KEYUTIL.getKey = function(n, t, e) {
2030
2030
  return m.setPublicKeyHex(v), m.setPrivateKeyHex(y), m;
2031
2031
  }
2032
2032
  if (e === "pkcs5prv") {
2033
- var b = n, r = ASN1HEX, T, p;
2034
- if (T = o(b, 0), T.length === 9)
2035
- p = new f(), p.readPKCS5PrvKeyHex(b);
2036
- else if (T.length === 6)
2037
- p = new c(), p.readPKCS5PrvKeyHex(b);
2038
- else if (T.length > 2 && b.substr(T[1], 2) === "04")
2039
- p = new l(), p.readPKCS5PrvKeyHex(b);
2033
+ var T = n, r = ASN1HEX, b, p;
2034
+ if (b = o(T, 0), b.length === 9)
2035
+ p = new f(), p.readPKCS5PrvKeyHex(T);
2036
+ else if (b.length === 6)
2037
+ p = new c(), p.readPKCS5PrvKeyHex(T);
2038
+ else if (b.length > 2 && T.substr(b[1], 2) === "04")
2039
+ p = new l(), p.readPKCS5PrvKeyHex(T);
2040
2040
  else
2041
2041
  throw "unsupported PKCS#1/5 hexadecimal key";
2042
2042
  return p;
@@ -2651,10 +2651,10 @@ function X509(n) {
2651
2651
  return this.version;
2652
2652
  var v = l(this.hex, 0, [0, 0]);
2653
2653
  if (v.substr(0, 2) == "a0") {
2654
- var y = l(v, 0, [0]), b = p(y, 0);
2655
- if (b < 0 || 2 < b)
2654
+ var y = l(v, 0, [0]), T = p(y, 0);
2655
+ if (T < 0 || 2 < T)
2656
2656
  throw new Error("malformed version field");
2657
- return this.version = b + 1, this.version;
2657
+ return this.version = T + 1, this.version;
2658
2658
  } else
2659
2659
  return this.version = 1, this.foffset = -1, 1;
2660
2660
  }, this.getSerialNumberHex = function() {
@@ -2702,71 +2702,71 @@ function X509(n) {
2702
2702
  }, this.getSignatureValueHex = function() {
2703
2703
  return s(this.hex, 0, [2], "03", !0);
2704
2704
  }, this.verifySignature = function(v) {
2705
- var y = this.getSignatureAlgorithmField(), b = this.getSignatureValueHex(), T = l(this.hex, 0, [0], "30"), S = new KJUR.crypto.Signature({
2705
+ var y = this.getSignatureAlgorithmField(), T = this.getSignatureValueHex(), b = l(this.hex, 0, [0], "30"), S = new KJUR.crypto.Signature({
2706
2706
  alg: y
2707
2707
  });
2708
- return S.init(v), S.updateHex(T), S.verify(b);
2708
+ return S.init(v), S.updateHex(b), S.verify(T);
2709
2709
  }, this.parseExt = function(v) {
2710
- var y, b, T;
2710
+ var y, T, b;
2711
2711
  if (v === void 0) {
2712
- if (T = this.hex, this.version !== 3)
2712
+ if (b = this.hex, this.version !== 3)
2713
2713
  return -1;
2714
- y = f(T, 0, [0, 7, 0], "30"), b = e(T, y);
2714
+ y = f(b, 0, [0, 7, 0], "30"), T = e(b, y);
2715
2715
  } else {
2716
- T = pemtohex(v);
2717
- var S = f(T, 0, [0, 3, 0, 0], "06");
2718
- if (r(T, S) != "2a864886f70d01090e") {
2716
+ b = pemtohex(v);
2717
+ var S = f(b, 0, [0, 3, 0, 0], "06");
2718
+ if (r(b, S) != "2a864886f70d01090e") {
2719
2719
  this.aExtInfo = new Array();
2720
2720
  return;
2721
2721
  }
2722
- y = f(T, 0, [0, 3, 0, 1, 0], "30"), b = e(T, y), this.hex = T;
2722
+ y = f(b, 0, [0, 3, 0, 1, 0], "30"), T = e(b, y), this.hex = b;
2723
2723
  }
2724
2724
  this.aExtInfo = new Array();
2725
- for (var R = 0; R < b.length; R++) {
2725
+ for (var R = 0; R < T.length; R++) {
2726
2726
  var C = {};
2727
2727
  C.critical = !1;
2728
- var w = e(T, b[R]), I = 0;
2729
- w.length === 3 && (C.critical = !0, I = 1), C.oid = t.hextooidstr(s(T, b[R], [0], "06"));
2730
- var H = f(T, b[R], [1 + I]);
2731
- C.vidx = h(T, H), this.aExtInfo.push(C);
2728
+ var w = e(b, T[R]), I = 0;
2729
+ w.length === 3 && (C.critical = !0, I = 1), C.oid = t.hextooidstr(s(b, T[R], [0], "06"));
2730
+ var H = f(b, T[R], [1 + I]);
2731
+ C.vidx = h(b, H), this.aExtInfo.push(C);
2732
2732
  }
2733
2733
  }, this.getExtInfo = function(v) {
2734
- var y = this.aExtInfo, b = v;
2735
- if (v.match(/^[0-9.]+$/) || (b = KJUR.asn1.x509.OID.name2oid(v)), b !== "") {
2736
- for (var T = 0; T < y.length; T++)
2737
- if (y[T].oid === b)
2738
- return y[T];
2734
+ var y = this.aExtInfo, T = v;
2735
+ if (v.match(/^[0-9.]+$/) || (T = KJUR.asn1.x509.OID.name2oid(v)), T !== "") {
2736
+ for (var b = 0; b < y.length; b++)
2737
+ if (y[b].oid === T)
2738
+ return y[b];
2739
2739
  }
2740
2740
  }, this.getExtBasicConstraints = function(v, y) {
2741
2741
  if (v === void 0 && y === void 0) {
2742
- var b = this.getExtInfo("basicConstraints");
2743
- if (b === void 0)
2742
+ var T = this.getExtInfo("basicConstraints");
2743
+ if (T === void 0)
2744
2744
  return;
2745
- v = o(this.hex, b.vidx), y = b.critical;
2745
+ v = o(this.hex, T.vidx), y = T.critical;
2746
2746
  }
2747
- var T = {
2747
+ var b = {
2748
2748
  extname: "basicConstraints"
2749
2749
  };
2750
- if (y && (T.critical = !0), v === "3000")
2751
- return T;
2750
+ if (y && (b.critical = !0), v === "3000")
2751
+ return b;
2752
2752
  if (v === "30030101ff")
2753
- return T.cA = !0, T;
2753
+ return b.cA = !0, b;
2754
2754
  if (v.substr(0, 12) === "30060101ff02") {
2755
2755
  var S = r(v, 10), R = parseInt(S, 16);
2756
- return T.cA = !0, T.pathLen = R, T;
2756
+ return b.cA = !0, b.pathLen = R, b;
2757
2757
  }
2758
2758
  throw new Error("hExtV parse error: " + v);
2759
2759
  }, this.getExtKeyUsage = function(v, y) {
2760
2760
  if (v === void 0 && y === void 0) {
2761
- var b = this.getExtInfo("keyUsage");
2762
- if (b === void 0)
2761
+ var T = this.getExtInfo("keyUsage");
2762
+ if (T === void 0)
2763
2763
  return;
2764
- v = o(this.hex, b.vidx), y = b.critical;
2764
+ v = o(this.hex, T.vidx), y = T.critical;
2765
2765
  }
2766
- var T = {
2766
+ var b = {
2767
2767
  extname: "keyUsage"
2768
2768
  };
2769
- return y && (T.critical = !0), T.names = this.getExtKeyUsageString(v).split(","), T;
2769
+ return y && (b.critical = !0), b.names = this.getExtKeyUsageString(v).split(","), b;
2770
2770
  }, this.getExtKeyUsageBin = function(v) {
2771
2771
  if (v === void 0) {
2772
2772
  var y = this.getExtInfo("keyUsage");
@@ -2776,161 +2776,161 @@ function X509(n) {
2776
2776
  }
2777
2777
  if (v.length != 8 && v.length != 10)
2778
2778
  throw new Error("malformed key usage value: " + v);
2779
- var b = "000000000000000" + parseInt(v.substr(6), 16).toString(2);
2780
- return v.length == 8 && (b = b.slice(-8)), v.length == 10 && (b = b.slice(-16)), b = b.replace(/0+$/, ""), b == "" && (b = "0"), b;
2779
+ var T = "000000000000000" + parseInt(v.substr(6), 16).toString(2);
2780
+ return v.length == 8 && (T = T.slice(-8)), v.length == 10 && (T = T.slice(-16)), T = T.replace(/0+$/, ""), T == "" && (T = "0"), T;
2781
2781
  }, this.getExtKeyUsageString = function(v) {
2782
- for (var y = this.getExtKeyUsageBin(v), b = new Array(), T = 0; T < y.length; T++)
2783
- y.substr(T, 1) == "1" && b.push(X509.KEYUSAGE_NAME[T]);
2784
- return b.join(",");
2782
+ for (var y = this.getExtKeyUsageBin(v), T = new Array(), b = 0; b < y.length; b++)
2783
+ y.substr(b, 1) == "1" && T.push(X509.KEYUSAGE_NAME[b]);
2784
+ return T.join(",");
2785
2785
  }, this.getExtSubjectKeyIdentifier = function(v, y) {
2786
2786
  if (v === void 0 && y === void 0) {
2787
- var b = this.getExtInfo("subjectKeyIdentifier");
2788
- if (b === void 0)
2787
+ var T = this.getExtInfo("subjectKeyIdentifier");
2788
+ if (T === void 0)
2789
2789
  return;
2790
- v = o(this.hex, b.vidx), y = b.critical;
2790
+ v = o(this.hex, T.vidx), y = T.critical;
2791
2791
  }
2792
- var T = {
2792
+ var b = {
2793
2793
  extname: "subjectKeyIdentifier"
2794
2794
  };
2795
- y && (T.critical = !0);
2795
+ y && (b.critical = !0);
2796
2796
  var S = r(v, 0);
2797
- return T.kid = {
2797
+ return b.kid = {
2798
2798
  hex: S
2799
- }, T;
2799
+ }, b;
2800
2800
  }, this.getExtAuthorityKeyIdentifier = function(v, y) {
2801
2801
  if (v === void 0 && y === void 0) {
2802
- var b = this.getExtInfo("authorityKeyIdentifier");
2803
- if (b === void 0)
2802
+ var T = this.getExtInfo("authorityKeyIdentifier");
2803
+ if (T === void 0)
2804
2804
  return;
2805
- v = o(this.hex, b.vidx), y = b.critical;
2805
+ v = o(this.hex, T.vidx), y = T.critical;
2806
2806
  }
2807
- var T = {
2807
+ var b = {
2808
2808
  extname: "authorityKeyIdentifier"
2809
2809
  };
2810
- y && (T.critical = !0);
2810
+ y && (b.critical = !0);
2811
2811
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2812
2812
  var C = v.substr(S[R], 2);
2813
- if (C === "80" && (T.kid = {
2813
+ if (C === "80" && (b.kid = {
2814
2814
  hex: r(v, S[R])
2815
2815
  }), C === "a1") {
2816
2816
  var w = o(v, S[R]), I = this.getGeneralNames(w);
2817
- T.issuer = I[0].dn;
2817
+ b.issuer = I[0].dn;
2818
2818
  }
2819
- C === "82" && (T.sn = {
2819
+ C === "82" && (b.sn = {
2820
2820
  hex: r(v, S[R])
2821
2821
  });
2822
2822
  }
2823
- return T;
2823
+ return b;
2824
2824
  }, this.getExtExtKeyUsage = function(v, y) {
2825
2825
  if (v === void 0 && y === void 0) {
2826
- var b = this.getExtInfo("extKeyUsage");
2827
- if (b === void 0)
2826
+ var T = this.getExtInfo("extKeyUsage");
2827
+ if (T === void 0)
2828
2828
  return;
2829
- v = o(this.hex, b.vidx), y = b.critical;
2829
+ v = o(this.hex, T.vidx), y = T.critical;
2830
2830
  }
2831
- var T = {
2831
+ var b = {
2832
2832
  extname: "extKeyUsage",
2833
2833
  array: []
2834
2834
  };
2835
- y && (T.critical = !0);
2835
+ y && (b.critical = !0);
2836
2836
  for (var S = e(v, 0), R = 0; R < S.length; R++)
2837
- T.array.push(m(r(v, S[R])));
2838
- return T;
2837
+ b.array.push(m(r(v, S[R])));
2838
+ return b;
2839
2839
  }, this.getExtExtKeyUsageName = function() {
2840
2840
  var v = this.getExtInfo("extKeyUsage");
2841
2841
  if (v === void 0)
2842
2842
  return v;
2843
- var y = new Array(), b = o(this.hex, v.vidx);
2844
- if (b === "")
2843
+ var y = new Array(), T = o(this.hex, v.vidx);
2844
+ if (T === "")
2845
2845
  return y;
2846
- for (var T = e(b, 0), S = 0; S < T.length; S++)
2847
- y.push(m(r(b, T[S])));
2846
+ for (var b = e(T, 0), S = 0; S < b.length; S++)
2847
+ y.push(m(r(T, b[S])));
2848
2848
  return y;
2849
2849
  }, this.getExtSubjectAltName = function(v, y) {
2850
2850
  if (v === void 0 && y === void 0) {
2851
- var b = this.getExtInfo("subjectAltName");
2852
- if (b === void 0)
2851
+ var T = this.getExtInfo("subjectAltName");
2852
+ if (T === void 0)
2853
2853
  return;
2854
- v = o(this.hex, b.vidx), y = b.critical;
2854
+ v = o(this.hex, T.vidx), y = T.critical;
2855
2855
  }
2856
- var T = {
2856
+ var b = {
2857
2857
  extname: "subjectAltName",
2858
2858
  array: []
2859
2859
  };
2860
- return y && (T.critical = !0), T.array = this.getGeneralNames(v), T;
2860
+ return y && (b.critical = !0), b.array = this.getGeneralNames(v), b;
2861
2861
  }, this.getExtIssuerAltName = function(v, y) {
2862
2862
  if (v === void 0 && y === void 0) {
2863
- var b = this.getExtInfo("issuerAltName");
2864
- if (b === void 0)
2863
+ var T = this.getExtInfo("issuerAltName");
2864
+ if (T === void 0)
2865
2865
  return;
2866
- v = o(this.hex, b.vidx), y = b.critical;
2866
+ v = o(this.hex, T.vidx), y = T.critical;
2867
2867
  }
2868
- var T = {
2868
+ var b = {
2869
2869
  extname: "issuerAltName",
2870
2870
  array: []
2871
2871
  };
2872
- return y && (T.critical = !0), T.array = this.getGeneralNames(v), T;
2872
+ return y && (b.critical = !0), b.array = this.getGeneralNames(v), b;
2873
2873
  }, this.getGeneralNames = function(v) {
2874
- for (var y = e(v, 0), b = [], T = 0; T < y.length; T++) {
2875
- var S = this.getGeneralName(o(v, y[T]));
2876
- S !== void 0 && b.push(S);
2874
+ for (var y = e(v, 0), T = [], b = 0; b < y.length; b++) {
2875
+ var S = this.getGeneralName(o(v, y[b]));
2876
+ S !== void 0 && T.push(S);
2877
2877
  }
2878
- return b;
2878
+ return T;
2879
2879
  }, this.getGeneralName = function(v) {
2880
- var y = v.substr(0, 2), b = r(v, 0), T = hextorstr(b);
2880
+ var y = v.substr(0, 2), T = r(v, 0), b = hextorstr(T);
2881
2881
  if (y == "81")
2882
2882
  return {
2883
- rfc822: T
2883
+ rfc822: b
2884
2884
  };
2885
2885
  if (y == "82")
2886
2886
  return {
2887
- dns: T
2887
+ dns: b
2888
2888
  };
2889
2889
  if (y == "86")
2890
2890
  return {
2891
- uri: T
2891
+ uri: b
2892
2892
  };
2893
2893
  if (y == "87")
2894
2894
  return {
2895
- ip: hextoip(b)
2895
+ ip: hextoip(T)
2896
2896
  };
2897
2897
  if (y == "a4")
2898
2898
  return {
2899
- dn: this.getX500Name(b)
2899
+ dn: this.getX500Name(T)
2900
2900
  };
2901
2901
  }, this.getExtSubjectAltName2 = function() {
2902
- var v, y, b, T = this.getExtInfo("subjectAltName");
2903
- if (T === void 0)
2904
- return T;
2905
- for (var S = new Array(), R = o(this.hex, T.vidx), C = e(R, 0), w = 0; w < C.length; w++)
2906
- b = R.substr(C[w], 2), v = r(R, C[w]), b === "81" && (y = hextoutf8(v), S.push(["MAIL", y])), b === "82" && (y = hextoutf8(v), S.push(["DNS", y])), b === "84" && (y = X509.hex2dn(v, 0), S.push(["DN", y])), b === "86" && (y = hextoutf8(v), S.push(["URI", y])), b === "87" && (y = hextoip(v), S.push(["IP", y]));
2902
+ var v, y, T, b = this.getExtInfo("subjectAltName");
2903
+ if (b === void 0)
2904
+ return b;
2905
+ for (var S = new Array(), R = o(this.hex, b.vidx), C = e(R, 0), w = 0; w < C.length; w++)
2906
+ T = R.substr(C[w], 2), v = r(R, C[w]), T === "81" && (y = hextoutf8(v), S.push(["MAIL", y])), T === "82" && (y = hextoutf8(v), S.push(["DNS", y])), T === "84" && (y = X509.hex2dn(v, 0), S.push(["DN", y])), T === "86" && (y = hextoutf8(v), S.push(["URI", y])), T === "87" && (y = hextoip(v), S.push(["IP", y]));
2907
2907
  return S;
2908
2908
  }, this.getExtCRLDistributionPoints = function(v, y) {
2909
2909
  if (v === void 0 && y === void 0) {
2910
- var b = this.getExtInfo("cRLDistributionPoints");
2911
- if (b === void 0)
2910
+ var T = this.getExtInfo("cRLDistributionPoints");
2911
+ if (T === void 0)
2912
2912
  return;
2913
- v = o(this.hex, b.vidx), y = b.critical;
2913
+ v = o(this.hex, T.vidx), y = T.critical;
2914
2914
  }
2915
- var T = {
2915
+ var b = {
2916
2916
  extname: "cRLDistributionPoints",
2917
2917
  array: []
2918
2918
  };
2919
- y && (T.critical = !0);
2919
+ y && (b.critical = !0);
2920
2920
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2921
2921
  var C = o(v, S[R]);
2922
- T.array.push(this.getDistributionPoint(C));
2922
+ b.array.push(this.getDistributionPoint(C));
2923
2923
  }
2924
- return T;
2924
+ return b;
2925
2925
  }, this.getDistributionPoint = function(v) {
2926
- for (var y = {}, b = e(v, 0), T = 0; T < b.length; T++) {
2927
- var S = v.substr(b[T], 2), R = o(v, b[T]);
2926
+ for (var y = {}, T = e(v, 0), b = 0; b < T.length; b++) {
2927
+ var S = v.substr(T[b], 2), R = o(v, T[b]);
2928
2928
  S == "a0" && (y.dpname = this.getDistributionPointName(R));
2929
2929
  }
2930
2930
  return y;
2931
2931
  }, this.getDistributionPointName = function(v) {
2932
- for (var y = {}, b = e(v, 0), T = 0; T < b.length; T++) {
2933
- var S = v.substr(b[T], 2), R = o(v, b[T]);
2932
+ for (var y = {}, T = e(v, 0), b = 0; b < T.length; b++) {
2933
+ var S = v.substr(T[b], 2), R = o(v, T[b]);
2934
2934
  S == "a0" && (y.full = this.getGeneralNames(R));
2935
2935
  }
2936
2936
  return y;
@@ -2938,9 +2938,9 @@ function X509(n) {
2938
2938
  var v = this.getExtInfo("cRLDistributionPoints");
2939
2939
  if (v === void 0)
2940
2940
  return v;
2941
- for (var y = new Array(), b = e(this.hex, v.vidx), T = 0; T < b.length; T++)
2941
+ for (var y = new Array(), T = e(this.hex, v.vidx), b = 0; b < T.length; b++)
2942
2942
  try {
2943
- var S = s(this.hex, b[T], [0, 0, 0], "86"), R = hextoutf8(S);
2943
+ var S = s(this.hex, T[b], [0, 0, 0], "86"), R = hextoutf8(S);
2944
2944
  y.push(R);
2945
2945
  } catch (C) {
2946
2946
  }
@@ -2952,79 +2952,79 @@ function X509(n) {
2952
2952
  for (var y = {
2953
2953
  ocsp: [],
2954
2954
  caissuer: []
2955
- }, b = e(this.hex, v.vidx), T = 0; T < b.length; T++) {
2956
- var S = s(this.hex, b[T], [0], "06"), R = s(this.hex, b[T], [1], "86");
2955
+ }, T = e(this.hex, v.vidx), b = 0; b < T.length; b++) {
2956
+ var S = s(this.hex, T[b], [0], "06"), R = s(this.hex, T[b], [1], "86");
2957
2957
  S === "2b06010505073001" && y.ocsp.push(hextoutf8(R)), S === "2b06010505073002" && y.caissuer.push(hextoutf8(R));
2958
2958
  }
2959
2959
  return y;
2960
2960
  }, this.getExtAuthorityInfoAccess = function(v, y) {
2961
2961
  if (v === void 0 && y === void 0) {
2962
- var b = this.getExtInfo("authorityInfoAccess");
2963
- if (b === void 0)
2962
+ var T = this.getExtInfo("authorityInfoAccess");
2963
+ if (T === void 0)
2964
2964
  return;
2965
- v = o(this.hex, b.vidx), y = b.critical;
2965
+ v = o(this.hex, T.vidx), y = T.critical;
2966
2966
  }
2967
- var T = {
2967
+ var b = {
2968
2968
  extname: "authorityInfoAccess",
2969
2969
  array: []
2970
2970
  };
2971
- y && (T.critical = !0);
2971
+ y && (b.critical = !0);
2972
2972
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2973
2973
  var C = u(v, S[R], [0], "06"), w = s(v, S[R], [1], "86"), I = hextoutf8(w);
2974
2974
  if (C == "2b06010505073001")
2975
- T.array.push({
2975
+ b.array.push({
2976
2976
  ocsp: I
2977
2977
  });
2978
2978
  else if (C == "2b06010505073002")
2979
- T.array.push({
2979
+ b.array.push({
2980
2980
  caissuer: I
2981
2981
  });
2982
2982
  else
2983
2983
  throw new Error("unknown method: " + C);
2984
2984
  }
2985
- return T;
2985
+ return b;
2986
2986
  }, this.getExtCertificatePolicies = function(v, y) {
2987
2987
  if (v === void 0 && y === void 0) {
2988
- var b = this.getExtInfo("certificatePolicies");
2989
- if (b === void 0)
2988
+ var T = this.getExtInfo("certificatePolicies");
2989
+ if (T === void 0)
2990
2990
  return;
2991
- v = o(this.hex, b.vidx), y = b.critical;
2991
+ v = o(this.hex, T.vidx), y = T.critical;
2992
2992
  }
2993
- var T = {
2993
+ var b = {
2994
2994
  extname: "certificatePolicies",
2995
2995
  array: []
2996
2996
  };
2997
- y && (T.critical = !0);
2997
+ y && (b.critical = !0);
2998
2998
  for (var S = e(v, 0), R = 0; R < S.length; R++) {
2999
2999
  var C = o(v, S[R]), w = this.getPolicyInformation(C);
3000
- T.array.push(w);
3000
+ b.array.push(w);
3001
3001
  }
3002
- return T;
3002
+ return b;
3003
3003
  }, this.getPolicyInformation = function(v) {
3004
- var y = {}, b = s(v, 0, [0], "06");
3005
- y.policyoid = m(b);
3006
- var T = d(v, 0, [1], "30");
3007
- if (T != -1) {
3004
+ var y = {}, T = s(v, 0, [0], "06");
3005
+ y.policyoid = m(T);
3006
+ var b = d(v, 0, [1], "30");
3007
+ if (b != -1) {
3008
3008
  y.array = [];
3009
- for (var S = e(v, T), R = 0; R < S.length; R++) {
3009
+ for (var S = e(v, b), R = 0; R < S.length; R++) {
3010
3010
  var C = o(v, S[R]), w = this.getPolicyQualifierInfo(C);
3011
3011
  y.array.push(w);
3012
3012
  }
3013
3013
  }
3014
3014
  return y;
3015
3015
  }, this.getPolicyQualifierInfo = function(v) {
3016
- var y = {}, b = s(v, 0, [0], "06");
3017
- if (b === "2b06010505070201") {
3018
- var T = u(v, 0, [1], "16");
3019
- y.cps = hextorstr(T);
3020
- } else if (b === "2b06010505070202") {
3016
+ var y = {}, T = s(v, 0, [0], "06");
3017
+ if (T === "2b06010505070201") {
3018
+ var b = u(v, 0, [1], "16");
3019
+ y.cps = hextorstr(b);
3020
+ } else if (T === "2b06010505070202") {
3021
3021
  var S = l(v, 0, [1], "30");
3022
3022
  y.unotice = this.getUserNotice(S);
3023
3023
  }
3024
3024
  return y;
3025
3025
  }, this.getUserNotice = function(v) {
3026
- for (var y = {}, b = e(v, 0), T = 0; T < b.length; T++) {
3027
- var S = o(v, b[T]);
3026
+ for (var y = {}, T = e(v, 0), b = 0; b < T.length; b++) {
3027
+ var S = o(v, T[b]);
3028
3028
  S.substr(0, 2) != "30" && (y.exptext = this.getDisplayText(S));
3029
3029
  }
3030
3030
  return y;
@@ -3034,63 +3034,63 @@ function X509(n) {
3034
3034
  16: "ia5",
3035
3035
  "1a": "vis",
3036
3036
  "1e": "bmp"
3037
- }, b = {};
3038
- return b.type = y[v.substr(0, 2)], b.str = hextorstr(r(v, 0)), b;
3037
+ }, T = {};
3038
+ return T.type = y[v.substr(0, 2)], T.str = hextorstr(r(v, 0)), T;
3039
3039
  }, this.getExtCRLNumber = function(v, y) {
3040
- var b = {
3040
+ var T = {
3041
3041
  extname: "cRLNumber"
3042
3042
  };
3043
- if (y && (b.critical = !0), v.substr(0, 2) == "02")
3044
- return b.num = {
3043
+ if (y && (T.critical = !0), v.substr(0, 2) == "02")
3044
+ return T.num = {
3045
3045
  hex: r(v, 0)
3046
- }, b;
3046
+ }, T;
3047
3047
  throw new Error("hExtV parse error: " + v);
3048
3048
  }, this.getExtCRLReason = function(v, y) {
3049
- var b = {
3049
+ var T = {
3050
3050
  extname: "cRLReason"
3051
3051
  };
3052
- if (y && (b.critical = !0), v.substr(0, 2) == "0a")
3053
- return b.code = parseInt(r(v, 0), 16), b;
3052
+ if (y && (T.critical = !0), v.substr(0, 2) == "0a")
3053
+ return T.code = parseInt(r(v, 0), 16), T;
3054
3054
  throw new Error("hExtV parse error: " + v);
3055
3055
  }, this.getExtOcspNonce = function(v, y) {
3056
- var b = {
3056
+ var T = {
3057
3057
  extname: "ocspNonce"
3058
3058
  };
3059
- y && (b.critical = !0);
3060
- var T = r(v, 0);
3061
- return b.hex = T, b;
3059
+ y && (T.critical = !0);
3060
+ var b = r(v, 0);
3061
+ return T.hex = b, T;
3062
3062
  }, this.getExtOcspNoCheck = function(v, y) {
3063
- var b = {
3063
+ var T = {
3064
3064
  extname: "ocspNoCheck"
3065
3065
  };
3066
- return y && (b.critical = !0), b;
3066
+ return y && (T.critical = !0), T;
3067
3067
  }, this.getExtAdobeTimeStamp = function(v, y) {
3068
3068
  if (v === void 0 && y === void 0) {
3069
- var b = this.getExtInfo("adobeTimeStamp");
3070
- if (b === void 0)
3069
+ var T = this.getExtInfo("adobeTimeStamp");
3070
+ if (T === void 0)
3071
3071
  return;
3072
- v = o(this.hex, b.vidx), y = b.critical;
3072
+ v = o(this.hex, T.vidx), y = T.critical;
3073
3073
  }
3074
- var T = {
3074
+ var b = {
3075
3075
  extname: "adobeTimeStamp"
3076
3076
  };
3077
- y && (T.critical = !0);
3077
+ y && (b.critical = !0);
3078
3078
  var S = e(v, 0);
3079
3079
  if (S.length > 1) {
3080
3080
  var R = o(v, S[1]), C = this.getGeneralName(R);
3081
- C.uri != null && (T.uri = C.uri);
3081
+ C.uri != null && (b.uri = C.uri);
3082
3082
  }
3083
3083
  if (S.length > 2) {
3084
3084
  var w = o(v, S[2]);
3085
- w == "0101ff" && (T.reqauth = !0), w == "010100" && (T.reqauth = !1);
3085
+ w == "0101ff" && (b.reqauth = !0), w == "010100" && (b.reqauth = !1);
3086
3086
  }
3087
- return T;
3087
+ return b;
3088
3088
  }, this.getX500NameRule = function(v) {
3089
- for (var y = null, b = [], T = 0; T < v.length; T++)
3090
- for (var S = v[T], R = 0; R < S.length; R++)
3091
- b.push(S[R]);
3092
- for (var T = 0; T < b.length; T++) {
3093
- var C = b[T], w = C.ds, I = C.value, H = C.type;
3089
+ for (var y = null, T = [], b = 0; b < v.length; b++)
3090
+ for (var S = v[b], R = 0; R < S.length; R++)
3091
+ T.push(S[R]);
3092
+ for (var b = 0; b < T.length; b++) {
3093
+ var C = T[b], w = C.ds, I = C.value, H = C.type;
3094
3094
  if (w != "prn" && w != "utf8" && w != "ia5")
3095
3095
  return "mixed";
3096
3096
  if (w == "ia5") {
@@ -3112,26 +3112,26 @@ function X509(n) {
3112
3112
  }
3113
3113
  return y == null ? "prn" : y;
3114
3114
  }, this.getX500Name = function(v) {
3115
- var y = this.getX500NameArray(v), b = this.dnarraytostr(y);
3115
+ var y = this.getX500NameArray(v), T = this.dnarraytostr(y);
3116
3116
  return {
3117
3117
  array: y,
3118
- str: b
3118
+ str: T
3119
3119
  };
3120
3120
  }, this.getX500NameArray = function(v) {
3121
- for (var y = [], b = e(v, 0), T = 0; T < b.length; T++)
3122
- y.push(this.getRDN(o(v, b[T])));
3121
+ for (var y = [], T = e(v, 0), b = 0; b < T.length; b++)
3122
+ y.push(this.getRDN(o(v, T[b])));
3123
3123
  return y;
3124
3124
  }, this.getRDN = function(v) {
3125
- for (var y = [], b = e(v, 0), T = 0; T < b.length; T++)
3126
- y.push(this.getAttrTypeAndValue(o(v, b[T])));
3125
+ for (var y = [], T = e(v, 0), b = 0; b < T.length; b++)
3126
+ y.push(this.getAttrTypeAndValue(o(v, T[b])));
3127
3127
  return y;
3128
3128
  }, this.getAttrTypeAndValue = function(v) {
3129
3129
  var y = {
3130
3130
  type: null,
3131
3131
  value: null,
3132
3132
  ds: null
3133
- }, b = e(v, 0), T = s(v, b[0], [], "06"), S = s(v, b[1], []), R = KJUR.asn1.ASN1Util.oidHexToInt(T);
3134
- return y.type = KJUR.asn1.x509.OID.oid2atype(R), y.ds = this.HEX2STAG[v.substr(b[1], 2)], y.ds != "bmp" ? y.value = hextoutf8(S) : y.value = ucs2hextoutf8(S), y;
3133
+ }, T = e(v, 0), b = s(v, T[0], [], "06"), S = s(v, T[1], []), R = KJUR.asn1.ASN1Util.oidHexToInt(b);
3134
+ return y.type = KJUR.asn1.x509.OID.oid2atype(R), y.ds = this.HEX2STAG[v.substr(T[1], 2)], y.ds != "bmp" ? y.value = hextoutf8(S) : y.value = ucs2hextoutf8(S), y;
3135
3135
  }, this.readCertPEM = function(v) {
3136
3136
  this.readCertHex(g(v));
3137
3137
  }, this.readCertHex = function(v) {
@@ -3150,41 +3150,41 @@ function X509(n) {
3150
3150
  var y = d(this.hex, 0, [0, "[3]"]);
3151
3151
  y != -1 && (v = c(this.hex, 0, [0, "[3]", 0], "30"));
3152
3152
  }
3153
- for (var b = [], T = e(v, 0), S = 0; S < T.length; S++) {
3154
- var R = o(v, T[S]), C = this.getExtParam(R);
3155
- C != null && b.push(C);
3153
+ for (var T = [], b = e(v, 0), S = 0; S < b.length; S++) {
3154
+ var R = o(v, b[S]), C = this.getExtParam(R);
3155
+ C != null && T.push(C);
3156
3156
  }
3157
- return b;
3157
+ return T;
3158
3158
  }, this.getExtParam = function(v) {
3159
- var y = e(v, 0), b = y.length;
3160
- if (b != 2 && b != 3)
3161
- throw new Error("wrong number elements in Extension: " + b + " " + v);
3162
- var T = A(s(v, 0, [0], "06")), S = !1;
3163
- b == 3 && l(v, 0, [1]) == "0101ff" && (S = !0);
3164
- var R = l(v, 0, [b - 1, 0]), C = void 0;
3165
- if (T == "2.5.29.14" ? C = this.getExtSubjectKeyIdentifier(R, S) : T == "2.5.29.15" ? C = this.getExtKeyUsage(R, S) : T == "2.5.29.17" ? C = this.getExtSubjectAltName(R, S) : T == "2.5.29.18" ? C = this.getExtIssuerAltName(R, S) : T == "2.5.29.19" ? C = this.getExtBasicConstraints(R, S) : T == "2.5.29.31" ? C = this.getExtCRLDistributionPoints(R, S) : T == "2.5.29.32" ? C = this.getExtCertificatePolicies(R, S) : T == "2.5.29.35" ? C = this.getExtAuthorityKeyIdentifier(R, S) : T == "2.5.29.37" ? C = this.getExtExtKeyUsage(R, S) : T == "1.3.6.1.5.5.7.1.1" ? C = this.getExtAuthorityInfoAccess(R, S) : T == "2.5.29.20" ? C = this.getExtCRLNumber(R, S) : T == "2.5.29.21" ? C = this.getExtCRLReason(R, S) : T == "1.3.6.1.5.5.7.48.1.2" ? C = this.getExtOcspNonce(R, S) : T == "1.3.6.1.5.5.7.48.1.5" ? C = this.getExtOcspNoCheck(R, S) : T == "1.2.840.113583.1.1.9.1" && (C = this.getExtAdobeTimeStamp(R, S)), C != null)
3159
+ var y = e(v, 0), T = y.length;
3160
+ if (T != 2 && T != 3)
3161
+ throw new Error("wrong number elements in Extension: " + T + " " + v);
3162
+ var b = A(s(v, 0, [0], "06")), S = !1;
3163
+ T == 3 && l(v, 0, [1]) == "0101ff" && (S = !0);
3164
+ var R = l(v, 0, [T - 1, 0]), C = void 0;
3165
+ if (b == "2.5.29.14" ? C = this.getExtSubjectKeyIdentifier(R, S) : b == "2.5.29.15" ? C = this.getExtKeyUsage(R, S) : b == "2.5.29.17" ? C = this.getExtSubjectAltName(R, S) : b == "2.5.29.18" ? C = this.getExtIssuerAltName(R, S) : b == "2.5.29.19" ? C = this.getExtBasicConstraints(R, S) : b == "2.5.29.31" ? C = this.getExtCRLDistributionPoints(R, S) : b == "2.5.29.32" ? C = this.getExtCertificatePolicies(R, S) : b == "2.5.29.35" ? C = this.getExtAuthorityKeyIdentifier(R, S) : b == "2.5.29.37" ? C = this.getExtExtKeyUsage(R, S) : b == "1.3.6.1.5.5.7.1.1" ? C = this.getExtAuthorityInfoAccess(R, S) : b == "2.5.29.20" ? C = this.getExtCRLNumber(R, S) : b == "2.5.29.21" ? C = this.getExtCRLReason(R, S) : b == "1.3.6.1.5.5.7.48.1.2" ? C = this.getExtOcspNonce(R, S) : b == "1.3.6.1.5.5.7.48.1.5" ? C = this.getExtOcspNoCheck(R, S) : b == "1.2.840.113583.1.1.9.1" && (C = this.getExtAdobeTimeStamp(R, S)), C != null)
3166
3166
  return C;
3167
3167
  var w = {
3168
- extname: T,
3168
+ extname: b,
3169
3169
  extn: R
3170
3170
  };
3171
3171
  return S && (w.critical = !0), w;
3172
3172
  }, this.findExt = function(v, y) {
3173
- for (var b = 0; b < v.length; b++)
3174
- if (v[b].extname == y)
3175
- return v[b];
3173
+ for (var T = 0; T < v.length; T++)
3174
+ if (v[T].extname == y)
3175
+ return v[T];
3176
3176
  return null;
3177
3177
  }, this.dnarraytostr = function(v) {
3178
- function y(T) {
3179
- return T.map(function(S) {
3180
- return b(S).replace(/\+/, "\\+");
3178
+ function y(b) {
3179
+ return b.map(function(S) {
3180
+ return T(S).replace(/\+/, "\\+");
3181
3181
  }).join("+");
3182
3182
  }
3183
- function b(T) {
3184
- return T.type + "=" + T.value;
3183
+ function T(b) {
3184
+ return b.type + "=" + b.value;
3185
3185
  }
3186
- return "/" + v.map(function(T) {
3187
- return y(T).replace(/\//, "\\/");
3186
+ return "/" + v.map(function(b) {
3187
+ return y(b).replace(/\//, "\\/");
3188
3188
  }).join("/");
3189
3189
  }, this.getInfo = function() {
3190
3190
  var v = function(V) {
@@ -3202,7 +3202,7 @@ function X509(n) {
3202
3202
  }
3203
3203
  }
3204
3204
  return z;
3205
- }, b = function(V) {
3205
+ }, T = function(V) {
3206
3206
  for (var z = "", K = V.array, Q = 0; Q < K.length; Q++) {
3207
3207
  var q = K[Q];
3208
3208
  try {
@@ -3217,7 +3217,7 @@ function X509(n) {
3217
3217
  }
3218
3218
  }
3219
3219
  return z;
3220
- }, T = function(V) {
3220
+ }, b = function(V) {
3221
3221
  for (var z = "", K = V.array, Q = 0; Q < K.length; Q++) {
3222
3222
  var q = K[Q];
3223
3223
  q.caissuer !== void 0 && (z += " caissuer: " + q.caissuer + `
@@ -3270,10 +3270,10 @@ function X509(n) {
3270
3270
  `;
3271
3271
  } else if (H === "cRLDistributionPoints") {
3272
3272
  var N = this.getExtCRLDistributionPoints();
3273
- S += b(N);
3273
+ S += T(N);
3274
3274
  } else if (H === "authorityInfoAccess") {
3275
3275
  var D = this.getExtAuthorityInfoAccess();
3276
- S += T(D);
3276
+ S += b(D);
3277
3277
  } else
3278
3278
  H === "certificatePolicies" && (S += y(this.getExtCertificatePolicies()));
3279
3279
  }
@@ -3894,7 +3894,7 @@ var PBMCustomShader = (
3894
3894
  }), r = n.call(this) || this, r.vertexTangents = !1, r.color = new THREE.Color(16777215), r.map = null, r.lightMap = null, r.lightMapIntensity = 1, r.aoMap = null, r.aoMapIntensity = 1, r.specularMap = null, r.specular = new THREE.Color(1118481), r.shininess = 30, r.roughnessMap = null, r.roughness = 1, r.metalnessMap = null, r.metalness = 0, r.alphaMap = null, r.combine = null, r.envMap = null, r.envMapIntensity = 1, r.reflectivity = 0.4, r.refractionRatio = 0.98, r.emissiveMap = null, r.emissive = new THREE.Color(0), r.emissiveIntensity = 1, r.bumpMap = null, r.bumpScale = 1, r.normalMap = null, r.normalMapType = THREE.TangentSpaceNormalMap, r.normalScale = new THREE.Vector2(1, 1), r.displacementMap = null, r.displacementScale = 1, r.displacementBias = 0, r.wireframe = !1, r.wireframeLinewidth = 1, r.wireframeLinecap = "round", r.wireframeLinejoin = "round", r.skinning = !1, r.morphTargets = !1, r.morphNormals = !1, r.metal = !1, r.alphaMode = "OPAQUE", r.clipping = !0, r.customShaders = [], r.type = "PBMMeshMaterial";
3895
3895
  var u = Object.assign({}, definesLib$1), l = cloneUniforms(uniformsLib$1);
3896
3896
  toFastProperties(l), toFastProperties(u), r.defines = u, r.onBeforeCompile = function(v, y) {
3897
- var b, T, S = r.shaderType;
3897
+ var T, b, S = r.shaderType;
3898
3898
  v.vertexShader = shaderLib$1[S].vertexShader, v.fragmentShader = shaderLib$1[S].fragmentShader, v.uniforms = l;
3899
3899
  for (var R = 0, C = Object.keys(u); R < C.length; R++) {
3900
3900
  var w = C[R];
@@ -3909,9 +3909,9 @@ var PBMCustomShader = (
3909
3909
  }), F = 0, L = P; F < L.length; F++) {
3910
3910
  var O = L[F];
3911
3911
  for (var N in O.defines)
3912
- N in u || Object.assign(u, (b = {}, b[N] = O.defines[N], b));
3912
+ N in u || Object.assign(u, (T = {}, T[N] = O.defines[N], T));
3913
3913
  for (var D in O.uniforms)
3914
- D in l || Object.assign(l, (T = {}, T[D] = O.uniforms[D], T));
3914
+ D in l || Object.assign(l, (b = {}, b[D] = O.uniforms[D], b));
3915
3915
  }
3916
3916
  v.vertexShader = v.vertexShader.replace(/MAIN_BEFORE/g, P.map(function(q) {
3917
3917
  return q.vertex.mainBefore;
@@ -3957,9 +3957,9 @@ var PBMCustomShader = (
3957
3957
  }
3958
3958
  };
3959
3959
  var c = "";
3960
- r.onBeforeRender = function(v, y, b, T, S, R) {
3960
+ r.onBeforeRender = function(v, y, T, b, S, R) {
3961
3961
  var C = r.shaderType;
3962
- b instanceof Camera ? (l.pixelRatio.value = b.pixelRatio, l.resolution.value.copy(b.resolution)) : (l.pixelRatio.value = v.getPixelRatio(), v.getViewport(scratchViewport$2), l.resolution.value.set(scratchViewport$2.width, scratchViewport$2.height));
3962
+ T instanceof Camera ? (l.pixelRatio.value = T.pixelRatio, l.resolution.value.copy(T.resolution)) : (l.pixelRatio.value = v.getPixelRatio(), v.getViewport(scratchViewport$2), l.resolution.value.set(scratchViewport$2.width, scratchViewport$2.height));
3963
3963
  var w = r.customShaders.filter(function(H) {
3964
3964
  return H.type.includes(C);
3965
3965
  }), I = w.map(function(H) {
@@ -4141,18 +4141,18 @@ var PBMCustomShader = (
4141
4141
  return u.USE_BLACK_TRANSITION ? "BLACK" : u.USE_SPREAD_TRANSITION ? "SPREAD" : "FADE";
4142
4142
  },
4143
4143
  set: function(v) {
4144
- var y = u.USE_BLACK_TRANSITION, b = u.USE_SPREAD_TRANSITION, T = u.USE_FADE_TRANSITION;
4144
+ var y = u.USE_BLACK_TRANSITION, T = u.USE_SPREAD_TRANSITION, b = u.USE_FADE_TRANSITION;
4145
4145
  u.USE_BLACK_TRANSITION = !1, u.USE_SPREAD_TRANSITION = !1, u.USE_FADE_TRANSITION = !1, u["USE_".concat(v, "_TRANSITION")] = !0;
4146
4146
  var S = !1;
4147
- y !== u.USE_BLACK_TRANSITION && (S = !0), b !== u.USE_SPREAD_TRANSITION && (S = !0), T !== u.USE_FADE_TRANSITION && (S = !0), S && (this.needsUpdate = !0);
4147
+ y !== u.USE_BLACK_TRANSITION && (S = !0), T !== u.USE_SPREAD_TRANSITION && (S = !0), b !== u.USE_FADE_TRANSITION && (S = !0), S && (this.needsUpdate = !0);
4148
4148
  }
4149
4149
  }), defineProperty(r, "colorStyle", {
4150
4150
  get: function() {
4151
4151
  return u.USE_COLOR_CONSTANT ? "CONSTANT" : u.USE_COLOR_ALTITUDE ? "ALTITUDE" : "RGB";
4152
4152
  },
4153
4153
  set: function(v) {
4154
- var y = v === "CONSTANT", b = v === "ALTITUDE";
4155
- u.USE_COLOR_CONSTANT !== y && (u.USE_COLOR_CONSTANT = y, this.needsUpdate = !0), u.USE_COLOR_ALTITUDE !== b && (u.USE_COLOR_ALTITUDE = b, this.needsUpdate = !0);
4154
+ var y = v === "CONSTANT", T = v === "ALTITUDE";
4155
+ u.USE_COLOR_CONSTANT !== y && (u.USE_COLOR_CONSTANT = y, this.needsUpdate = !0), u.USE_COLOR_ALTITUDE !== T && (u.USE_COLOR_ALTITUDE = T, this.needsUpdate = !0);
4156
4156
  }
4157
4157
  }), defineProperty(r, "constantColor", {
4158
4158
  get: function() {
@@ -4205,10 +4205,10 @@ var PBMCustomShader = (
4205
4205
  },
4206
4206
  set: function(v) {
4207
4207
  E !== v && (E = v, l.clippers.value = E.map(function(y) {
4208
- var b = typeof y.floorIndex == "number" ? y.floorIndex : -1, T = new THREE.Matrix4().getInverse(y.clippingBoxMatrix);
4208
+ var T = typeof y.floorIndex == "number" ? y.floorIndex : -1, b = new THREE.Matrix4().getInverse(y.clippingBoxMatrix);
4209
4209
  return {
4210
- matrixInverse: T,
4211
- floorIndex: b
4210
+ matrixInverse: b,
4211
+ floorIndex: T
4212
4212
  };
4213
4213
  }), this.needsUpdate = !0);
4214
4214
  }
@@ -4368,46 +4368,46 @@ var scratchViewport$1 = new THREE.Vector4(), pbmUniforms = {
4368
4368
  var y = v[E];
4369
4369
  y in uniformsLib || (s[y] = void 0);
4370
4370
  }
4371
- for (var b = r.customShaders.filter(function(F) {
4371
+ for (var T = r.customShaders.filter(function(F) {
4372
4372
  return F.type.includes(p);
4373
- }), T = 0, S = b; T < S.length; T++) {
4374
- var R = S[T];
4373
+ }), b = 0, S = T; b < S.length; b++) {
4374
+ var R = S[b];
4375
4375
  for (var C in R.uniforms)
4376
4376
  C in s || Object.assign(s, (d = {}, d[C] = R.uniforms[C], d));
4377
4377
  for (var w in R.defines)
4378
4378
  w in o || Object.assign(o, (h = {}, h[w] = R.defines[w], h));
4379
4379
  }
4380
- toFastProperties(s), toFastProperties(o), c.vertexShader = c.vertexShader.replace(/MAIN_BEFORE/g, b.map(function(F) {
4380
+ toFastProperties(s), toFastProperties(o), c.vertexShader = c.vertexShader.replace(/MAIN_BEFORE/g, T.map(function(F) {
4381
4381
  return F.vertex.mainBefore;
4382
4382
  }).filter(function(F) {
4383
4383
  return !!F;
4384
4384
  }).join(`
4385
- `)), c.vertexShader = c.vertexShader.replace(/MAIN_START/g, b.map(function(F) {
4385
+ `)), c.vertexShader = c.vertexShader.replace(/MAIN_START/g, T.map(function(F) {
4386
4386
  return F.vertex.mainStart;
4387
4387
  }).filter(function(F) {
4388
4388
  return !!F;
4389
4389
  }).join(`
4390
- `)), c.vertexShader = c.vertexShader.replace(/MAIN_END/g, b.map(function(F) {
4390
+ `)), c.vertexShader = c.vertexShader.replace(/MAIN_END/g, T.map(function(F) {
4391
4391
  return F.vertex.mainEnd;
4392
4392
  }).filter(function(F) {
4393
4393
  return !!F;
4394
4394
  }).join(`
4395
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_BEFORE/g, b.map(function(F) {
4395
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_BEFORE/g, T.map(function(F) {
4396
4396
  return F.fragment.mainBefore;
4397
4397
  }).filter(function(F) {
4398
4398
  return !!F;
4399
4399
  }).join(`
4400
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_START/g, b.map(function(F) {
4400
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_START/g, T.map(function(F) {
4401
4401
  return F.fragment.mainStart;
4402
4402
  }).filter(function(F) {
4403
4403
  return !!F;
4404
4404
  }).join(`
4405
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_END/g, b.map(function(F) {
4405
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_END/g, T.map(function(F) {
4406
4406
  return F.fragment.mainEnd;
4407
4407
  }).filter(function(F) {
4408
4408
  return !!F;
4409
4409
  }).join(`
4410
- `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_MODEL_COLOR/g, b.map(function(F) {
4410
+ `)), c.fragmentShader = c.fragmentShader.replace(/MAIN_MODEL_COLOR/g, T.map(function(F) {
4411
4411
  return F.fragment.mainModelColor;
4412
4412
  }).filter(function(F) {
4413
4413
  return !!F;
@@ -4415,7 +4415,7 @@ var scratchViewport$1 = new THREE.Vector4(), pbmUniforms = {
4415
4415
  `));
4416
4416
  var I = String(r.clippers.length);
4417
4417
  c.vertexShader = c.vertexShader.replace(/NUM_CLIPPERS/g, I), c.fragmentShader = c.fragmentShader.replace(/NUM_CLIPPERS/g, I);
4418
- for (var H = 0, M = b; H < M.length; H++) {
4418
+ for (var H = 0, M = T; H < M.length; H++) {
4419
4419
  var P = M[H];
4420
4420
  P.onBeforeCompile && P.onBeforeCompile(c, f);
4421
4421
  }
@@ -5220,12 +5220,12 @@ function ajax(n, t, e, r, o) {
5220
5220
  };
5221
5221
  h[d] = E, A.src = l, document.body.appendChild(A), typeof t.timeout == "number" && (p = window.setTimeout(g, t.timeout));
5222
5222
  } else {
5223
- var v = !1, y = new XMLHttpRequest(), b = function() {
5224
- y && (y.removeEventListener("timeout", T, !1), y.removeEventListener("progress", S, !1), y.removeEventListener("load", R, !1), y.removeEventListener("error", C, !1)), y = null, b = noop;
5225
- }, T = function() {
5223
+ var v = !1, y = new XMLHttpRequest(), T = function() {
5224
+ y && (y.removeEventListener("timeout", b, !1), y.removeEventListener("progress", S, !1), y.removeEventListener("load", R, !1), y.removeEventListener("error", C, !1)), y = null, T = noop;
5225
+ }, b = function() {
5226
5226
  var w;
5227
5227
  if (v !== !0) {
5228
- v = !0, b();
5228
+ v = !0, T();
5229
5229
  var I = new NetworkTimeoutError(l, "XMLHttpRequest", t.timeout || NaN);
5230
5230
  r(I), f(I), (w = t.networkSubscribe) === null || w === void 0 || w.emit("network", l, "XMLHttpRequest", "timeout", I.message);
5231
5231
  }
@@ -5236,7 +5236,7 @@ function ajax(n, t, e, r, o) {
5236
5236
  if (v !== !0) {
5237
5237
  var H = this.status;
5238
5238
  if (H === 0 || H >= 200 && H < 400) {
5239
- v = !0, b();
5239
+ v = !0, T();
5240
5240
  var M = now(), P = M - s, F = parseHeaders(this.getAllResponseHeaders()), L = w.total, O = {
5241
5241
  body: this.response,
5242
5242
  meta: { origin: u, source: l, requestTime: s, responseTime: M, costs: P, headers: F, size: L }
@@ -5248,12 +5248,12 @@ function ajax(n, t, e, r, o) {
5248
5248
  }, C = function() {
5249
5249
  var w;
5250
5250
  if (v !== !0) {
5251
- v = !0, b();
5251
+ v = !0, T();
5252
5252
  var I = new NetworkResponseError(l, "XMLHttpRequest", this.status);
5253
5253
  r(I), f(I), (w = t.networkSubscribe) === null || w === void 0 || w.emit("network", l, "XMLHttpRequest", "error", I.message);
5254
5254
  }
5255
5255
  };
5256
- y.addEventListener("timeout", T, !1), y.addEventListener("progress", S, !1), y.addEventListener("load", R, !1), y.addEventListener("error", C, !1), t.responseType && (y.responseType = t.responseType), typeof t.timeout == "number" && (y.timeout = t.timeout), y.open("GET", l, !0), y.send(null);
5256
+ y.addEventListener("timeout", b, !1), y.addEventListener("progress", S, !1), y.addEventListener("load", R, !1), y.addEventListener("error", C, !1), t.responseType && (y.responseType = t.responseType), typeof t.timeout == "number" && (y.timeout = t.timeout), y.open("GET", l, !0), y.send(null);
5257
5257
  }
5258
5258
  });
5259
5259
  });
@@ -5330,8 +5330,8 @@ function loadImage(n, t, e, r, o, s) {
5330
5330
  costs: v - u
5331
5331
  };
5332
5332
  p = !0;
5333
- var b = { body: h, meta: y };
5334
- o(1), e(b), f(b), (E = t.networkSubscribe) === null || E === void 0 || E.emit("network", c, "Image", "ok", JSON.stringify(b.meta));
5333
+ var T = { body: h, meta: y };
5334
+ o(1), e(T), f(T), (E = t.networkSubscribe) === null || E === void 0 || E.emit("network", c, "Image", "ok", JSON.stringify(T.meta));
5335
5335
  }
5336
5336
  }, g = function() {
5337
5337
  var E;
@@ -6003,20 +6003,20 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6003
6003
  return o(S), Promise.reject(S);
6004
6004
  });
6005
6005
  } else {
6006
- var b = null, T;
6006
+ var T = null, b;
6007
6007
  return Promise.resolve().then(function() {
6008
6008
  return createImageBitmapLikeImage();
6009
6009
  }).then(function(S) {
6010
- return T = S, e.fetcher.loadImage(t, { timeout: e.timeout }, void 0, void 0, s, S);
6010
+ return b = S, e.fetcher.loadImage(t, { timeout: e.timeout }, void 0, void 0, s, S);
6011
6011
  }).then(function(S) {
6012
- return b = S.meta, imageBitmapToTexture(S.body, e.maxSize);
6012
+ return T = S.meta, imageBitmapToTexture(S.body, e.maxSize);
6013
6013
  }).then(function(S) {
6014
6014
  return Object.assign(S, A), S;
6015
6015
  }).then(function(S) {
6016
- var R = { meta: b, body: S };
6016
+ var R = { meta: T, body: S };
6017
6017
  return r(R), R;
6018
6018
  }).catch(function(S) {
6019
- return T && T.close(), o(S), Promise.reject(S);
6019
+ return b && b.close(), o(S), Promise.reject(S);
6020
6020
  });
6021
6021
  }
6022
6022
  }, n.prototype.loadCubeTexture = function(t, e, r, o, s, u) {
@@ -6031,7 +6031,7 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6031
6031
  t[FACE_ORDER$2[3]],
6032
6032
  t[FACE_ORDER$2[4]],
6033
6033
  t[FACE_ORDER$2[5]]
6034
- ], E = [], v = [0, 0, 0, 0, 0, 0], y = [], b = function(S) {
6034
+ ], E = [], v = [0, 0, 0, 0, 0, 0], y = [], T = function(S) {
6035
6035
  var R = (h = (d = e.imageURL) === null || d === void 0 ? void 0 : d.options) !== null && h !== void 0 ? h : { key: "unknown" }, C = applyImageURLOptions(g[S], (p = e.imageURL) === null || p === void 0 ? void 0 : p.transform, __assign(__assign({}, R), { key: R.key + "." + FACE_ORDER$2[S] })), w = function(F) {
6036
6036
  v[S] = F, s(v.reduce(function(L, O) {
6037
6037
  return L + O;
@@ -6054,8 +6054,8 @@ var FACE_ORDER$2 = ["right", "left", "up", "down", "front", "back"], TextureLoad
6054
6054
  });
6055
6055
  E.push(M);
6056
6056
  }
6057
- }, T = 0; T < 6; T++)
6058
- b(T);
6057
+ }, b = 0; b < 6; b++)
6058
+ T(b);
6059
6059
  return Promise.all(E).then(function(S) {
6060
6060
  return imageBitmapsToCubeTexture(S);
6061
6061
  }).then(function(S) {
@@ -6618,8 +6618,8 @@ function requireWriter() {
6618
6618
  };
6619
6619
  c.create = f(), c.alloc = function(v) {
6620
6620
  return new n.Array(v);
6621
- }, n.Array !== Array && (c.alloc = n.pool(c.alloc, n.Array.prototype.subarray)), c.prototype._push = function(v, y, b) {
6622
- return this.tail = this.tail.next = new s(v, y, b), this.len += y, this;
6621
+ }, n.Array !== Array && (c.alloc = n.pool(c.alloc, n.Array.prototype.subarray)), c.prototype._push = function(v, y, T) {
6622
+ return this.tail = this.tail.next = new s(v, y, T), this.len += y, this;
6623
6623
  };
6624
6624
  function d(E, v, y) {
6625
6625
  v[y] = E & 255;
@@ -6671,19 +6671,19 @@ function requireWriter() {
6671
6671
  }, c.prototype.double = function(v) {
6672
6672
  return this._push(n.float.writeDoubleLE, 8, v);
6673
6673
  };
6674
- var g = n.Array.prototype.set ? function(v, y, b) {
6675
- y.set(v, b);
6676
- } : function(v, y, b) {
6677
- for (var T = 0; T < v.length; ++T)
6678
- y[b + T] = v[T];
6674
+ var g = n.Array.prototype.set ? function(v, y, T) {
6675
+ y.set(v, T);
6676
+ } : function(v, y, T) {
6677
+ for (var b = 0; b < v.length; ++b)
6678
+ y[T + b] = v[b];
6679
6679
  };
6680
6680
  return c.prototype.bytes = function(v) {
6681
6681
  var y = v.length >>> 0;
6682
6682
  if (!y)
6683
6683
  return this._push(d, 1, 0);
6684
6684
  if (n.isString(v)) {
6685
- var b = c.alloc(y = r.length(v));
6686
- r.decode(v, b, 0), v = b;
6685
+ var T = c.alloc(y = r.length(v));
6686
+ r.decode(v, T, 0), v = T;
6687
6687
  }
6688
6688
  return this.uint32(y)._push(g, y, v);
6689
6689
  }, c.prototype.string = function(v) {
@@ -6694,11 +6694,11 @@ function requireWriter() {
6694
6694
  }, c.prototype.reset = function() {
6695
6695
  return this.states ? (this.head = this.states.head, this.tail = this.states.tail, this.len = this.states.len, this.states = this.states.next) : (this.head = this.tail = new s(u, 0, 0), this.len = 0), this;
6696
6696
  }, c.prototype.ldelim = function() {
6697
- var v = this.head, y = this.tail, b = this.len;
6698
- return this.reset().uint32(b), b && (this.tail.next = v.next, this.tail = y, this.len += b), this;
6697
+ var v = this.head, y = this.tail, T = this.len;
6698
+ return this.reset().uint32(T), T && (this.tail.next = v.next, this.tail = y, this.len += T), this;
6699
6699
  }, c.prototype.finish = function() {
6700
- for (var v = this.head.next, y = this.constructor.alloc(this.len), b = 0; v; )
6701
- v.fn(v.val, y, b), b += v.len, v = v.next;
6700
+ for (var v = this.head.next, y = this.constructor.alloc(this.len), T = 0; v; )
6701
+ v.fn(v.val, y, T), T += v.len, v = v.next;
6702
6702
  return y;
6703
6703
  }, c._configure = function(E) {
6704
6704
  t = E, c.create = f(), t._configure();
@@ -7375,35 +7375,35 @@ function loadPbm(n, t) {
7375
7375
  return d.ajax(n, {
7376
7376
  responseType: "arraybuffer"
7377
7377
  });
7378
- }).then(function(b) {
7379
- return y.byteLength = b.body.byteLength, delay$1(function() {
7380
- var T = new Uint8Array(b.body);
7381
- return Model$2.decode(T);
7378
+ }).then(function(T) {
7379
+ return y.byteLength = T.body.byteLength, delay$1(function() {
7380
+ var b = new Uint8Array(T.body);
7381
+ return Model$2.decode(b);
7382
7382
  });
7383
- }).then(function(b) {
7383
+ }).then(function(T) {
7384
7384
  return delay$1(function() {
7385
- return parse$4(b, f, h, p, m, A, d);
7385
+ return parse$4(T, f, h, p, m, A, d);
7386
7386
  });
7387
- }).then(function(b) {
7387
+ }).then(function(T) {
7388
7388
  A.clear();
7389
- var T = new THREE.Group();
7390
- T.name = n;
7391
- for (var S = 0, R = b.objects; S < R.length; S++) {
7389
+ var b = new THREE.Group();
7390
+ b.name = n;
7391
+ for (var S = 0, R = T.objects; S < R.length; S++) {
7392
7392
  var C = R[S];
7393
- T.add(C);
7393
+ b.add(C);
7394
7394
  }
7395
- return c === "Y" && T.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7395
+ return c === "Y" && b.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7396
7396
  type: "pbm",
7397
7397
  modelUpAxis: "Z",
7398
7398
  upAxis: c,
7399
7399
  uri: n,
7400
7400
  byteLength: y.byteLength,
7401
- memoryUsage: getMemoryUsage(T),
7402
- scene: T,
7403
- textures: b.textures,
7401
+ memoryUsage: getMemoryUsage(b),
7402
+ scene: b,
7403
+ textures: T.textures,
7404
7404
  animations: [],
7405
7405
  dispose: function() {
7406
- return b.dispose();
7406
+ return T.dispose();
7407
7407
  }
7408
7408
  };
7409
7409
  });
@@ -7445,16 +7445,16 @@ function parsePBMModel(n) {
7445
7445
  var h = v[E], y = parseFloorName(h.name);
7446
7446
  g[y] || (g[y] = []), g[y].push(h);
7447
7447
  }
7448
- for (var b = 0; b < g.length; b++) {
7449
- var T = g[b];
7450
- if (T)
7448
+ for (var T = 0; T < g.length; T++) {
7449
+ var b = g[T];
7450
+ if (b)
7451
7451
  if (l) {
7452
- for (var S = 0, R = 0; R < T.length; R++) {
7453
- var h = T[R];
7452
+ for (var S = 0, R = 0; R < b.length; R++) {
7453
+ var h = b[R];
7454
7454
  S += h.faces.indices.length;
7455
7455
  }
7456
- for (var C = new Float32Array(S * 3), w = new Float32Array(S * 2), I = new Float32Array(S * 3), H = c ? new Float32Array(S) : void 0, M = [], P = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], F = 0, L = 0; L < T.length; L++) {
7457
- for (var O = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[L], N = h.vertices.xyz, D = h.vertices.uvs, V = h.faces.indices, z = h.faces.normals, K = h.vertices.marks, Q = V.length, R = 0; R < Q; R++) {
7456
+ for (var C = new Float32Array(S * 3), w = new Float32Array(S * 2), I = new Float32Array(S * 3), H = c ? new Float32Array(S) : void 0, M = [], P = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], F = 0, L = 0; L < b.length; L++) {
7457
+ for (var O = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = b[L], N = h.vertices.xyz, D = h.vertices.uvs, V = h.faces.indices, z = h.faces.normals, K = h.vertices.marks, Q = V.length, R = 0; R < Q; R++) {
7458
7458
  var q = V[R], J = C[F * 3 + R * 3] = N[q * 3], G = C[F * 3 + R * 3 + 1] = N[q * 3 + 1], W = C[F * 3 + R * 3 + 2] = N[q * 3 + 2];
7459
7459
  H && (H[F + R] = K[q]), w[F * 2 + R * 2] = D[q * 2], w[F * 2 + R * 2 + 1] = D[q * 2 + 1];
7460
7460
  var Z = Math.floor(R / 3) * 3;
@@ -7477,20 +7477,20 @@ function parsePBMModel(n) {
7477
7477
  normals: I,
7478
7478
  masks: H,
7479
7479
  indices: null,
7480
- floorIndex: b,
7480
+ floorIndex: T,
7481
7481
  groups: M,
7482
7482
  extents: P
7483
7483
  };
7484
7484
  u.push(Y);
7485
7485
  } else {
7486
- for (var S = 0, X = 0, R = 0; R < T.length; R++) {
7487
- var h = T[R];
7486
+ for (var S = 0, X = 0, R = 0; R < b.length; R++) {
7487
+ var h = b[R];
7488
7488
  X += h.vertices.xyz.length / 3, S += h.faces.indices.length;
7489
7489
  }
7490
- for (var C = new Float32Array(X * 3), w = new Float32Array(X * 2), I = void 0, j = new Float32Array(X), ee = new Uint32Array(S), H = c ? new Float32Array(S) : void 0, M = [], P = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, F = 0, L = 0; L < T.length; L++) {
7491
- for (var O = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = T[L], N = h.vertices.xyz, re = h.vertices.marks, D = h.vertices.uvs, V = h.faces.indices, ae = N.length / 3, Q = V.length, R = 0; R < ae; R++) {
7490
+ for (var C = new Float32Array(X * 3), w = new Float32Array(X * 2), I = void 0, j = new Float32Array(X), ee = new Uint32Array(S), H = c ? new Float32Array(S) : void 0, M = [], P = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], te = 0, F = 0, L = 0; L < b.length; L++) {
7491
+ for (var O = [1 / 0, 1 / 0, 1 / 0, -1 / 0, -1 / 0, -1 / 0], h = b[L], N = h.vertices.xyz, re = h.vertices.marks, D = h.vertices.uvs, V = h.faces.indices, ae = N.length / 3, Q = V.length, R = 0; R < ae; R++) {
7492
7492
  var J = C[F * 3 + R * 3] = N[R * 3], G = C[F * 3 + R * 3 + 1] = N[R * 3 + 1], W = C[F * 3 + R * 3 + 2] = N[R * 3 + 2];
7493
- H && (H[F + R] = re[R]), w[F * 2 + R * 2] = D[R * 2], w[F * 2 + R * 2 + 1] = D[R * 2 + 1], j[F + R] = b, J < O[0] && (O[0] = J), G < O[1] && (O[1] = G), W < O[2] && (O[2] = W), J > O[3] && (O[3] = J), G > O[4] && (O[4] = G), W > O[5] && (O[5] = W);
7493
+ H && (H[F + R] = re[R]), w[F * 2 + R * 2] = D[R * 2], w[F * 2 + R * 2 + 1] = D[R * 2 + 1], j[F + R] = T, J < O[0] && (O[0] = J), G < O[1] && (O[1] = G), W < O[2] && (O[2] = W), J > O[3] && (O[3] = J), G > O[4] && (O[4] = G), W > O[5] && (O[5] = W);
7494
7494
  }
7495
7495
  O[0] < P[0] && (P[0] = O[0]), O[1] < P[1] && (P[1] = O[1]), O[2] < P[2] && (P[2] = O[2]), O[3] > P[3] && (P[3] = O[3]), O[4] > P[4] && (P[4] = O[4]), O[5] > P[5] && (P[5] = O[5]);
7496
7496
  for (var R = 0; R < Q; R++)
@@ -7512,7 +7512,7 @@ function parsePBMModel(n) {
7512
7512
  normals: I,
7513
7513
  masks: H,
7514
7514
  indices: ee,
7515
- floorIndex: b,
7515
+ floorIndex: T,
7516
7516
  groups: M,
7517
7517
  extents: P
7518
7518
  };
@@ -7541,10 +7541,10 @@ function loadTexture$1(n, t, e, r) {
7541
7541
  }
7542
7542
  function parse$4(n, t, e, r, o, s, u) {
7543
7543
  for (var l = parsePBMModel(n), c = 0, f = "", d = [], h = {}, p = /* @__PURE__ */ new Set(), m = 0, A = 0, g = l; A < g.length; A++) {
7544
- var E = g[A], v = E.createAt, y = E.description, b = E.vertices, T = E.masks, S = E.uvs, R = E.normals, C = E.indices, w = E.floorIndex, I = E.groups, H = E.extents, M = new THREE.Box3();
7544
+ var E = g[A], v = E.createAt, y = E.description, T = E.vertices, b = E.masks, S = E.uvs, R = E.normals, C = E.indices, w = E.floorIndex, I = E.groups, H = E.extents, M = new THREE.Box3();
7545
7545
  M.min.x = H[0], M.min.y = H[1], M.min.z = H[2], M.max.x = H[3], M.max.y = H[4], M.max.z = H[5];
7546
7546
  var P = new THREE.BufferGeometry();
7547
- P.setAttribute("position", new THREE.BufferAttribute(b, 3)), P.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && P.setAttribute("normal", new THREE.BufferAttribute(R, 3)), T && P.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(T, 1)), C && P.setIndex(new THREE.BufferAttribute(C, 1)), P.boundingBox = M, P.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7547
+ P.setAttribute("position", new THREE.BufferAttribute(T, 3)), P.setAttribute("uv", new THREE.BufferAttribute(S, 2)), R && P.setAttribute("normal", new THREE.BufferAttribute(R, 3)), b && P.setAttribute("_feature_id_rsmask", new THREE.BufferAttribute(b, 1)), C && P.setIndex(new THREE.BufferAttribute(C, 1)), P.boundingBox = M, P.boundingSphere = M.getBoundingSphere(new THREE.Sphere());
7548
7548
  for (var F = 0, L = I; F < L.length; F++) {
7549
7549
  var O = L[F];
7550
7550
  P.addGroup(O.start, O.count, O.materialIndex);
@@ -7957,44 +7957,44 @@ function loadAt3d(n, t) {
7957
7957
  return d.ajax(n, {
7958
7958
  responseType: "arraybuffer"
7959
7959
  });
7960
- }).then(function(b) {
7961
- return lzma(b.body);
7962
- }).then(function(b) {
7960
+ }).then(function(T) {
7961
+ return lzma(T.body);
7962
+ }).then(function(T) {
7963
7963
  return delay$1(function() {
7964
- for (var T, S = {
7964
+ for (var b, S = {
7965
7965
  chunks: [],
7966
7966
  createAt: void 0,
7967
7967
  description: void 0
7968
- }, R = 0, C = b; R < C.length; R++) {
7968
+ }, R = 0, C = T; R < C.length; R++) {
7969
7969
  var w = C[R], I = Model$2.decode(w);
7970
- I.chunks.length && ((T = S.chunks).push.apply(T, I.chunks), S.createAt = I.createAt, S.description = I.description);
7970
+ I.chunks.length && ((b = S.chunks).push.apply(b, I.chunks), S.createAt = I.createAt, S.description = I.description);
7971
7971
  }
7972
7972
  return S;
7973
7973
  });
7974
- }).then(function(b) {
7974
+ }).then(function(T) {
7975
7975
  return delay$1(function() {
7976
- return parse$4(b, f, h, p, m, A, d);
7976
+ return parse$4(T, f, h, p, m, A, d);
7977
7977
  });
7978
- }).then(function(b) {
7978
+ }).then(function(T) {
7979
7979
  A.clear();
7980
- var T = new THREE.Group();
7981
- T.name = n;
7982
- for (var S = 0, R = b.objects; S < R.length; S++) {
7980
+ var b = new THREE.Group();
7981
+ b.name = n;
7982
+ for (var S = 0, R = T.objects; S < R.length; S++) {
7983
7983
  var C = R[S];
7984
- T.add(C);
7984
+ b.add(C);
7985
7985
  }
7986
- return c === "Y" && T.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7986
+ return c === "Y" && b.applyMatrix4(ROTATE_X_MATRIX_INVERSE), {
7987
7987
  type: "at3d",
7988
7988
  modelUpAxis: "Z",
7989
7989
  upAxis: c,
7990
7990
  uri: n,
7991
7991
  byteLength: y.byteLength,
7992
- memoryUsage: getMemoryUsage(T),
7993
- scene: T,
7994
- textures: b.textures,
7992
+ memoryUsage: getMemoryUsage(b),
7993
+ scene: b,
7994
+ textures: T.textures,
7995
7995
  animations: [],
7996
7996
  dispose: function() {
7997
- return b.dispose();
7997
+ return T.dispose();
7998
7998
  }
7999
7999
  };
8000
8000
  });
@@ -8544,22 +8544,22 @@ function fromProtoBuf(n) {
8544
8544
  }
8545
8545
  function parse$3(n, t, e, r, o) {
8546
8546
  for (var s = [], u = [], l = /* @__PURE__ */ new Set(), c = fromProtoBuf(n), f = new TextureLoader(), d = new THREE.Matrix4(), h = new THREE.Vector3(), p = new THREE.Quaternion(), m = new THREE.Vector3(), A = {}, g = /* @__PURE__ */ new Set(), E = 0, v = c; E < v.length; E++) {
8547
- var y = v[E], b = y.name, T = y.chunks, S = y.matrix;
8548
- if (!(b === "Ceiling" || b === "CeilingDrop"))
8547
+ var y = v[E], T = y.name, b = y.chunks, S = y.matrix;
8548
+ if (!(T === "Ceiling" || T === "CeilingDrop"))
8549
8549
  for (var R = 0, C = S; R < C.length; R++) {
8550
8550
  var w = C[R];
8551
8551
  d.elements = w.elements;
8552
- for (var I = new THREE.Group(), H = 0; H < T.length; H++) {
8553
- var M = parseGeometry(T[H].geometry);
8552
+ for (var I = new THREE.Group(), H = 0; H < b.length; H++) {
8553
+ var M = parseGeometry(b[H].geometry);
8554
8554
  M.applyMatrix4(d), d.decompose(h, p, m), m.x * m.y * m.z < 0 && M.attributes.normal && M.attributes.position && M.attributes.uv && flipBufferGeometryNormals(M), l.add(M);
8555
- for (var P = [], F = 0, L = T[H].material; F < L.length; F++) {
8555
+ for (var P = [], F = 0, L = b[H].material; F < L.length; F++) {
8556
8556
  var O = L[F], N = parseMaterial(O, t, e || "", r, f, o, A, l, g), D = N.material, V = N.textureReady;
8557
8557
  u.push(V), P.push(D);
8558
8558
  }
8559
8559
  var z = new PBMMesh(M, P);
8560
8560
  z.name = "chunk_" + H, z.matrix.compose(z.position, z.quaternion, z.scale), z.matrixAutoUpdate = !1, z.frustumCulled = !1, I.add(z);
8561
8561
  }
8562
- I.name = b, s.push(I);
8562
+ I.name = T, s.push(I);
8563
8563
  }
8564
8564
  }
8565
8565
  return Promise.all(u).catch(noop).then(function() {
@@ -8972,8 +8972,8 @@ var Parser = (
8972
8972
  }
8973
8973
  if (!o) {
8974
8974
  for (var c = this.json, f = c.animations[t], d = [], h = [], p = [], m = [], A = [], g = 0, E = f.channels.length; g < E; g++) {
8975
- var v = f.channels[g], y = f.samplers[v.sampler], b = v.target, T = b.node !== void 0 ? b.node : b.id, S = f.parameters !== void 0 ? f.parameters[y.input] : y.input, R = f.parameters !== void 0 ? f.parameters[y.output] : y.output;
8976
- d.push(this.loadNode(T)), h.push(this.loadAccessor(S)), p.push(this.loadAccessor(R)), m.push(y), A.push(b);
8975
+ var v = f.channels[g], y = f.samplers[v.sampler], T = v.target, b = T.node !== void 0 ? T.node : T.id, S = f.parameters !== void 0 ? f.parameters[y.input] : y.input, R = f.parameters !== void 0 ? f.parameters[y.output] : y.output;
8976
+ d.push(this.loadNode(b)), h.push(this.loadAccessor(S)), p.push(this.loadAccessor(R)), m.push(y), A.push(T);
8977
8977
  }
8978
8978
  o = Promise.all([
8979
8979
  Promise.all(d),
@@ -9074,8 +9074,8 @@ var Parser = (
9074
9074
  u.bufferView !== void 0 ? l.push(this.loadBufferView(u.bufferView)) : l.push(Promise.resolve(null)), u.sparse !== void 0 && (l.push(this.loadBufferView(u.sparse.indices.bufferView)), l.push(this.loadBufferView(u.sparse.values.bufferView))), s = Promise.all(l).then(function(c) {
9075
9075
  var f = c[0], d = WEBGL_TYPE_SIZES[u.type], h = WEBGL_COMPONENT_TYPES[u.componentType], p = h.BYTES_PER_ELEMENT, m = p * d, A = u.byteOffset || 0, g = u.bufferView !== void 0 ? e.json.bufferViews[u.bufferView].byteStride : void 0, E = u.normalized === !0, v, y;
9076
9076
  if (g && g !== m) {
9077
- var b = Math.floor(A / g), T = "InterleavedBuffer:" + u.bufferView + ":" + u.componentType + ":" + b + ":" + u.count, S = e.cache.get(T);
9078
- S || (v = new h(f, b * g, u.count * g / p), S = new THREE.InterleavedBuffer(v, g / p), e.cache.set(T, S)), y = new THREE.InterleavedBufferAttribute(S, d, A % g / p, E);
9077
+ var T = Math.floor(A / g), b = "InterleavedBuffer:" + u.bufferView + ":" + u.componentType + ":" + T + ":" + u.count, S = e.cache.get(b);
9078
+ S || (v = new h(f, T * g, u.count * g / p), S = new THREE.InterleavedBuffer(v, g / p), e.cache.set(b, S)), y = new THREE.InterleavedBufferAttribute(S, d, A % g / p, E);
9079
9079
  } else
9080
9080
  f === null ? v = new h(u.count * d) : v = new h(f, A, u.count * d), y = new THREE.BufferAttribute(v, d, E);
9081
9081
  if (u.sparse !== void 0) {
@@ -9290,44 +9290,44 @@ var Parser = (
9290
9290
  }));
9291
9291
  r = Promise.all([f, d]).then(function(h) {
9292
9292
  for (var p = h[0], m = h[1], A = [], g = 0; g < c.length; g++) {
9293
- var E = c[g], v = p[g], y = m[g], b = E.mode || WEBGL_CONSTANTS.TRIANGLES, T = void 0;
9294
- if (b === WEBGL_CONSTANTS.TRIANGLES || b === WEBGL_CONSTANTS.TRIANGLE_STRIP || b === WEBGL_CONSTANTS.TRIANGLE_FAN)
9295
- if (b === WEBGL_CONSTANTS.TRIANGLE_STRIP ? v = e.toGeometryTrianglesDrawMode(v, THREE.TriangleStripDrawMode) : b === WEBGL_CONSTANTS.TRIANGLE_FAN && (v = e.toGeometryTrianglesDrawMode(v, THREE.TriangleFanDrawMode)), e.disposeSet.add(v), l.isSkinnedMesh) {
9293
+ var E = c[g], v = p[g], y = m[g], T = E.mode || WEBGL_CONSTANTS.TRIANGLES, b = void 0;
9294
+ if (T === WEBGL_CONSTANTS.TRIANGLES || T === WEBGL_CONSTANTS.TRIANGLE_STRIP || T === WEBGL_CONSTANTS.TRIANGLE_FAN)
9295
+ if (T === WEBGL_CONSTANTS.TRIANGLE_STRIP ? v = e.toGeometryTrianglesDrawMode(v, THREE.TriangleStripDrawMode) : T === WEBGL_CONSTANTS.TRIANGLE_FAN && (v = e.toGeometryTrianglesDrawMode(v, THREE.TriangleFanDrawMode)), e.disposeSet.add(v), l.isSkinnedMesh) {
9296
9296
  var S = new THREE.SkinnedMesh(v, y);
9297
- v.attributes.skinWeight.normalized || S.normalizeSkinWeights(), T = S;
9297
+ v.attributes.skinWeight.normalized || S.normalizeSkinWeights(), b = S;
9298
9298
  } else
9299
- T = new THREE.Mesh(v, y);
9300
- else if (b === WEBGL_CONSTANTS.POINTS)
9301
- T = new THREE.Points(v, y);
9302
- else if (b === WEBGL_CONSTANTS.LINES)
9303
- T = new THREE.LineSegments(v, y);
9304
- else if (b === WEBGL_CONSTANTS.LINE_STRIP)
9305
- T = new THREE.Line(v, y);
9306
- else if (b === WEBGL_CONSTANTS.LINE_LOOP)
9307
- T = new THREE.LineLoop(v, y);
9299
+ b = new THREE.Mesh(v, y);
9300
+ else if (T === WEBGL_CONSTANTS.POINTS)
9301
+ b = new THREE.Points(v, y);
9302
+ else if (T === WEBGL_CONSTANTS.LINES)
9303
+ b = new THREE.LineSegments(v, y);
9304
+ else if (T === WEBGL_CONSTANTS.LINE_STRIP)
9305
+ b = new THREE.Line(v, y);
9306
+ else if (T === WEBGL_CONSTANTS.LINE_LOOP)
9307
+ b = new THREE.LineLoop(v, y);
9308
9308
  else
9309
- throw new Error("glTF: Primitive mode unsupported: " + b);
9309
+ throw new Error("glTF: Primitive mode unsupported: " + T);
9310
9310
  if (Object.keys(v.morphAttributes).length > 0) {
9311
9311
  if (l.weights !== void 0)
9312
9312
  for (var R = 0, C = l.weights.length; R < C; R++)
9313
- T.morphTargetInfluences[R] = l.weights[R];
9313
+ b.morphTargetInfluences[R] = l.weights[R];
9314
9314
  if (l.extras && Array.isArray(l.extras.targetNames)) {
9315
9315
  var w = l.extras.targetNames;
9316
- if (T.morphTargetInfluences.length === w.length) {
9317
- T.morphTargetDictionary = {};
9316
+ if (b.morphTargetInfluences.length === w.length) {
9317
+ b.morphTargetDictionary = {};
9318
9318
  for (var R = 0, C = w.length; R < C; R++)
9319
- T.morphTargetDictionary[w[R]] = R;
9319
+ b.morphTargetDictionary[w[R]] = R;
9320
9320
  } else
9321
9321
  console.warn("glTF: Invalid extras.targetNames length. Ignoring names.");
9322
9322
  }
9323
9323
  }
9324
- T.name = l.name || "mesh_" + t, p.length > 1 && (T.name += "_" + g), e.assignFinalMaterial(T), A.push(T);
9324
+ b.name = l.name || "mesh_" + t, p.length > 1 && (b.name += "_" + g), e.assignFinalMaterial(b), A.push(b);
9325
9325
  }
9326
9326
  if (A.length === 1)
9327
9327
  return A[0];
9328
9328
  for (var I = new THREE.Group(), H = 0, M = A; H < M.length; H++) {
9329
- var T = M[H];
9330
- I.add(T);
9329
+ var b = M[H];
9330
+ I.add(b);
9331
9331
  }
9332
9332
  return I;
9333
9333
  });
@@ -9428,9 +9428,9 @@ var Parser = (
9428
9428
  var A = e.targets;
9429
9429
  if (A !== void 0) {
9430
9430
  for (var g = new THREE.Vector3(), E = new THREE.Vector3(), v = 0, y = A.length; v < y; v++) {
9431
- var b = A[v];
9432
- if (b.POSITION !== void 0) {
9433
- var d = this.json.accessors[b.POSITION], h = d.min, p = d.max;
9431
+ var T = A[v];
9432
+ if (T.POSITION !== void 0) {
9433
+ var d = this.json.accessors[T.POSITION], h = d.min, p = d.max;
9434
9434
  if (h !== void 0 && p !== void 0) {
9435
9435
  if (E.setX(Math.max(Math.abs(h[0]), Math.abs(p[0]))), E.setY(Math.max(Math.abs(h[1]), Math.abs(p[1]))), E.setZ(Math.max(Math.abs(h[2]), Math.abs(p[2]))), d.normalized) {
9436
9436
  var m = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[d.componentType]);
@@ -9444,8 +9444,8 @@ var Parser = (
9444
9444
  f.expandByVector(g);
9445
9445
  }
9446
9446
  t.boundingBox = f;
9447
- var T = new THREE.Sphere();
9448
- return f.getCenter(T.center), T.radius = f.min.distanceTo(f.max) / 2, t.boundingSphere = T, Promise.all(s).then(function() {
9447
+ var b = new THREE.Sphere();
9448
+ return f.getCenter(b.center), b.radius = f.min.distanceTo(f.max) / 2, t.boundingSphere = b, Promise.all(s).then(function() {
9449
9449
  if (t.attributes.uv && !t.attributes.uv2 && r.options.copyUV2 && t.setAttribute("uv2", t.attributes.uv), e.targets) {
9450
9450
  for (var S = !1, R = !1, C = 0, w = e.targets.length; C < w; C++) {
9451
9451
  var I = e.targets[C];
@@ -10001,8 +10001,8 @@ var BaseExtension = (
10001
10001
  return new Promise(function(g) {
10002
10002
  draco.decodeDracoFile(A, function(E) {
10003
10003
  for (var v in E.attributes) {
10004
- var y = E.attributes[v], b = c[v];
10005
- b !== void 0 && (y.normalized = b);
10004
+ var y = E.attributes[v], T = c[v];
10005
+ T !== void 0 && (y.normalized = T);
10006
10006
  }
10007
10007
  g(E);
10008
10008
  }, l, f);
@@ -10499,19 +10499,19 @@ var BaseExtension = (
10499
10499
  s = v.instance, s.exports.__wasm_call_ctors();
10500
10500
  });
10501
10501
  function l(v) {
10502
- for (var y = new Uint8Array(v.length), b = 0; b < v.length; ++b) {
10503
- var T = v.charCodeAt(b);
10504
- y[b] = T > 96 ? T - 97 : T > 64 ? T - 39 : T + 4;
10502
+ for (var y = new Uint8Array(v.length), T = 0; T < v.length; ++T) {
10503
+ var b = v.charCodeAt(T);
10504
+ y[T] = b > 96 ? b - 97 : b > 64 ? b - 39 : b + 4;
10505
10505
  }
10506
- for (var S = 0, b = 0; b < v.length; ++b)
10507
- y[S++] = y[b] < 60 ? r[y[b]] : (y[b] - 60) * 64 + y[++b];
10506
+ for (var S = 0, T = 0; T < v.length; ++T)
10507
+ y[S++] = y[T] < 60 ? r[y[T]] : (y[T] - 60) * 64 + y[++T];
10508
10508
  return y.buffer.slice(0, S);
10509
10509
  }
10510
- function c(v, y, b, T, S, R) {
10511
- var C = s.exports.sbrk, w = b + 3 & -4, I = C(w * T), H = C(S.length), M = new Uint8Array(s.exports.memory.buffer);
10510
+ function c(v, y, T, b, S, R) {
10511
+ var C = s.exports.sbrk, w = T + 3 & -4, I = C(w * b), H = C(S.length), M = new Uint8Array(s.exports.memory.buffer);
10512
10512
  M.set(S, H);
10513
- var P = v(I, b, T, H, S.length);
10514
- if (P == 0 && R && R(I, w, T), y.set(M.subarray(I, I + b * T)), C(I - C(0)), P != 0)
10513
+ var P = v(I, T, b, H, S.length);
10514
+ if (P == 0 && R && R(I, w, b), y.set(M.subarray(I, I + T * b)), C(I - C(0)), P != 0)
10515
10515
  throw new Error("Malformed buffer data: " + P);
10516
10516
  }
10517
10517
  var f = {
@@ -10530,32 +10530,32 @@ var BaseExtension = (
10530
10530
  pending: 0,
10531
10531
  requests: {}
10532
10532
  };
10533
- return y.object.onmessage = function(b) {
10534
- var T = b.data;
10535
- y.pending -= T.count, y.requests[T.id][T.action](T.value), delete y.requests[T.id];
10533
+ return y.object.onmessage = function(T) {
10534
+ var b = T.data;
10535
+ y.pending -= b.count, y.requests[b.id][b.action](b.value), delete y.requests[b.id];
10536
10536
  }, y;
10537
10537
  }
10538
10538
  function A(v) {
10539
- for (var y = "var instance; var ready = WebAssembly.instantiate(new Uint8Array([" + new Uint8Array(l(o)) + "]), {}).then(function(result) { instance = result.instance; instance.exports.__wasm_call_ctors(); });self.onmessage = workerProcess;" + c.toString() + E.toString(), b = new Blob([y], { type: "text/javascript" }), T = URL.createObjectURL(b), S = 0; S < v; ++S)
10540
- h[S] = m(T);
10541
- URL.revokeObjectURL(T);
10539
+ for (var y = "var instance; var ready = WebAssembly.instantiate(new Uint8Array([" + new Uint8Array(l(o)) + "]), {}).then(function(result) { instance = result.instance; instance.exports.__wasm_call_ctors(); });self.onmessage = workerProcess;" + c.toString() + E.toString(), T = new Blob([y], { type: "text/javascript" }), b = URL.createObjectURL(T), S = 0; S < v; ++S)
10540
+ h[S] = m(b);
10541
+ URL.revokeObjectURL(b);
10542
10542
  }
10543
- function g(v, y, b, T, S) {
10543
+ function g(v, y, T, b, S) {
10544
10544
  for (var R = h[0], C = 1; C < h.length; ++C)
10545
10545
  h[C].pending < R.pending && (R = h[C]);
10546
10546
  return new Promise(function(w, I) {
10547
- var H = new Uint8Array(b), M = p++;
10548
- R.pending += v, R.requests[M] = { resolve: w, reject: I }, R.object.postMessage({ id: M, count: v, size: y, source: H, mode: T, filter: S }, [H.buffer]);
10547
+ var H = new Uint8Array(T), M = p++;
10548
+ R.pending += v, R.requests[M] = { resolve: w, reject: I }, R.object.postMessage({ id: M, count: v, size: y, source: H, mode: b, filter: S }, [H.buffer]);
10549
10549
  });
10550
10550
  }
10551
10551
  function E(v) {
10552
10552
  u.then(function() {
10553
10553
  var y = v.data;
10554
10554
  try {
10555
- var b = new Uint8Array(y.count * y.size);
10556
- c(s.exports[y.mode], b, y.count, y.size, y.source, s.exports[y.filter]), self.postMessage({ id: y.id, count: y.count, action: "resolve", value: b }, [b.buffer]);
10557
- } catch (T) {
10558
- self.postMessage({ id: y.id, count: y.count, action: "reject", value: T });
10555
+ var T = new Uint8Array(y.count * y.size);
10556
+ c(s.exports[y.mode], T, y.count, y.size, y.source, s.exports[y.filter]), self.postMessage({ id: y.id, count: y.count, action: "resolve", value: T }, [T.buffer]);
10557
+ } catch (b) {
10558
+ self.postMessage({ id: y.id, count: y.count, action: "reject", value: b });
10559
10559
  }
10560
10560
  });
10561
10561
  }
@@ -10565,22 +10565,22 @@ var BaseExtension = (
10565
10565
  useWorkers: function(v) {
10566
10566
  A(v);
10567
10567
  },
10568
- decodeVertexBuffer: function(v, y, b, T, S) {
10569
- c(s.exports.meshopt_decodeVertexBuffer, v, y, b, T, s.exports[f[S]]);
10568
+ decodeVertexBuffer: function(v, y, T, b, S) {
10569
+ c(s.exports.meshopt_decodeVertexBuffer, v, y, T, b, s.exports[f[S]]);
10570
10570
  },
10571
- decodeIndexBuffer: function(v, y, b, T) {
10572
- c(s.exports.meshopt_decodeIndexBuffer, v, y, b, T);
10571
+ decodeIndexBuffer: function(v, y, T, b) {
10572
+ c(s.exports.meshopt_decodeIndexBuffer, v, y, T, b);
10573
10573
  },
10574
- decodeIndexSequence: function(v, y, b, T) {
10575
- c(s.exports.meshopt_decodeIndexSequence, v, y, b, T);
10574
+ decodeIndexSequence: function(v, y, T, b) {
10575
+ c(s.exports.meshopt_decodeIndexSequence, v, y, T, b);
10576
10576
  },
10577
- decodeGltfBuffer: function(v, y, b, T, S, R) {
10578
- c(s.exports[d[S]], v, y, b, T, s.exports[f[R]]);
10577
+ decodeGltfBuffer: function(v, y, T, b, S, R) {
10578
+ c(s.exports[d[S]], v, y, T, b, s.exports[f[R]]);
10579
10579
  },
10580
- decodeGltfBufferAsync: function(v, y, b, T, S) {
10581
- return h.length > 0 ? g(v, y, b, d[T], f[S]) : u.then(function() {
10580
+ decodeGltfBufferAsync: function(v, y, T, b, S) {
10581
+ return h.length > 0 ? g(v, y, T, d[b], f[S]) : u.then(function() {
10582
10582
  var R = new Uint8Array(v * y);
10583
- return c(s.exports[d[T]], R, v, y, b, s.exports[f[S]]), R;
10583
+ return c(s.exports[d[b]], R, v, y, T, s.exports[f[S]]), R;
10584
10584
  });
10585
10585
  }
10586
10586
  };
@@ -10666,38 +10666,38 @@ var BaseExtension = (
10666
10666
  return o.loadPBMMaterial(d, r);
10667
10667
  })), f = Promise.all([l, c]).then(function(d) {
10668
10668
  for (var h = d[0], p = d[1], m = [], A = 0; A < u.length; A++) {
10669
- var g = u[A], E = h[A], v = p[A], y = g.mode || WEBGL_CONSTANTS.TRIANGLES, b = void 0;
10669
+ var g = u[A], E = h[A], v = p[A], y = g.mode || WEBGL_CONSTANTS.TRIANGLES, T = void 0;
10670
10670
  if (y === WEBGL_CONSTANTS.TRIANGLES || y === WEBGL_CONSTANTS.TRIANGLE_STRIP || y === WEBGL_CONSTANTS.TRIANGLE_FAN)
10671
10671
  if (y === WEBGL_CONSTANTS.TRIANGLE_STRIP ? E = r.toGeometryTrianglesDrawMode(E, THREE.TriangleStripDrawMode) : y === WEBGL_CONSTANTS.TRIANGLE_FAN && (E = r.toGeometryTrianglesDrawMode(E, THREE.TriangleFanDrawMode)), E.clearGroups(), E.addGroup(0, E.index ? E.index.count : E.attributes.position.count, 0), r.disposeSet.add(E), s.isSkinnedMesh) {
10672
- var T = new PBMSkinnedMesh(E, [v]);
10673
- E.attributes.skinWeight.normalized || T.normalizeSkinWeights(), b = T;
10672
+ var b = new PBMSkinnedMesh(E, [v]);
10673
+ E.attributes.skinWeight.normalized || b.normalizeSkinWeights(), T = b;
10674
10674
  } else
10675
- b = new PBMMesh(E, [v]);
10675
+ T = new PBMMesh(E, [v]);
10676
10676
  else if (y === WEBGL_CONSTANTS.POINTS)
10677
- b = new PBMPointCloud(E, v);
10677
+ T = new PBMPointCloud(E, v);
10678
10678
  else
10679
10679
  throw new Error("glTF: Primitive mode unsupported: " + y);
10680
10680
  if (Object.keys(E.morphAttributes).length > 0) {
10681
10681
  if (s.weights !== void 0)
10682
10682
  for (var S = 0, R = s.weights.length; S < R; S++)
10683
- b.morphTargetInfluences[S] = s.weights[S];
10683
+ T.morphTargetInfluences[S] = s.weights[S];
10684
10684
  if (s.extras && Array.isArray(s.extras.targetNames)) {
10685
10685
  var C = s.extras.targetNames;
10686
- if (b.morphTargetInfluences.length === C.length) {
10687
- b.morphTargetDictionary = {};
10686
+ if (T.morphTargetInfluences.length === C.length) {
10687
+ T.morphTargetDictionary = {};
10688
10688
  for (var S = 0, R = C.length; S < R; S++)
10689
- b.morphTargetDictionary[C[S]] = S;
10689
+ T.morphTargetDictionary[C[S]] = S;
10690
10690
  } else
10691
10691
  console.warn("glTF: Invalid extras.targetNames length. Ignoring names.");
10692
10692
  }
10693
10693
  }
10694
- b.name = s.name || "mesh_" + e, r.assignFinalMaterial(b), m.push(b);
10694
+ T.name = s.name || "mesh_" + e, r.assignFinalMaterial(T), m.push(T);
10695
10695
  }
10696
10696
  if (m.length === 1)
10697
10697
  return m[0];
10698
10698
  for (var w = new THREE.Group(), I = 0, H = m; I < H.length; I++) {
10699
- var b = H[I];
10700
- w.add(b);
10699
+ var T = H[I];
10700
+ w.add(T);
10701
10701
  }
10702
10702
  return w;
10703
10703
  });
@@ -10949,8 +10949,8 @@ function parseDraco(n, t) {
10949
10949
  if (p)
10950
10950
  A = p;
10951
10951
  else if (h) {
10952
- for (var g = h.count, E = h.array, v = new Uint8Array(g * 4), y = 0, b = void 0, T = void 0; y < g; y++)
10953
- T = y * 4, b = y * 3, v[T] = E[b], v[++T] = E[++b], v[++T] = E[++b];
10952
+ for (var g = h.count, E = h.array, v = new Uint8Array(g * 4), y = 0, T = void 0, b = void 0; y < g; y++)
10953
+ b = y * 4, T = y * 3, v[b] = E[T], v[++b] = E[++T], v[++b] = E[++T];
10954
10954
  A = new THREE.BufferAttribute(v, 4, h.normalized);
10955
10955
  }
10956
10956
  return {
@@ -11668,12 +11668,12 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11668
11668
  for (var P = max(H), F = (1 << P) - 1, L = hMap(H, P, 1), M = 0; M < w; ) {
11669
11669
  var O = L[bits(n, h, F)];
11670
11670
  h += O & 15;
11671
- var b = O >> 4;
11672
- if (b < 16)
11673
- I[M++] = b;
11671
+ var T = O >> 4;
11672
+ if (T < 16)
11673
+ I[M++] = T;
11674
11674
  else {
11675
11675
  var N = 0, D = 0;
11676
- for (b == 16 ? (D = 3 + bits(n, h, 3), h += 2, N = I[M - 1]) : b == 17 ? (D = 3 + bits(n, h, 7), h += 3) : b == 18 && (D = 11 + bits(n, h, 127), h += 7); D--; )
11676
+ for (T == 16 ? (D = 3 + bits(n, h, 3), h += 2, N = I[M - 1]) : T == 17 ? (D = 3 + bits(n, h, 7), h += 3) : T == 18 && (D = 11 + bits(n, h, 127), h += 7); D--; )
11677
11677
  I[M++] = N;
11678
11678
  }
11679
11679
  }
@@ -11682,12 +11682,12 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
11682
11682
  } else
11683
11683
  err(1);
11684
11684
  else {
11685
- var b = shft(h) + 4, T = n[b - 4] | n[b - 3] << 8, S = b + T;
11685
+ var T = shft(h) + 4, b = n[T - 4] | n[T - 3] << 8, S = T + b;
11686
11686
  if (S > o) {
11687
11687
  c && err(0);
11688
11688
  break;
11689
11689
  }
11690
- l && f(p + T), e.set(n.subarray(b, S), p), t.b = p += T, t.p = h = S * 8, t.f = d;
11690
+ l && f(p + b), e.set(n.subarray(T, S), p), t.b = p += b, t.p = h = S * 8, t.f = d;
11691
11691
  continue;
11692
11692
  }
11693
11693
  if (h > v) {
@@ -11867,12 +11867,12 @@ var FBXTreeParser = (
11867
11867
  return n.prototype.parse = function(t) {
11868
11868
  var e, r, o, s, u, l, c = this.parseConnections(t), f = Object.assign(new THREE.Group(), { animations: [] }), d = [], h = this.parseImages(t), p = this.parseTextures(t, h, c, d), m = this.parseMaterials(t, p, c), A = this.parseDeformers(t, c), g = new GeometryParser().parse(t, A, c);
11869
11869
  this.parseScene(t, A, g, m, c, f);
11870
- var E = (r = (e = t.GlobalSettings.UpAxis) === null || e === void 0 ? void 0 : e.value) !== null && r !== void 0 ? r : 1, v = (s = (o = t.GlobalSettings.FrontAxis) === null || o === void 0 ? void 0 : o.value) !== null && s !== void 0 ? s : 2, y = (l = (u = t.GlobalSettings.UnitScaleFactor) === null || u === void 0 ? void 0 : u.value) !== null && l !== void 0 ? l : 1, b;
11870
+ var E = (r = (e = t.GlobalSettings.UpAxis) === null || e === void 0 ? void 0 : e.value) !== null && r !== void 0 ? r : 1, v = (s = (o = t.GlobalSettings.FrontAxis) === null || o === void 0 ? void 0 : o.value) !== null && s !== void 0 ? s : 2, y = (l = (u = t.GlobalSettings.UnitScaleFactor) === null || u === void 0 ? void 0 : u.value) !== null && l !== void 0 ? l : 1, T;
11871
11871
  if (t.GlobalSettings.AmbientColor) {
11872
- var T = t.GlobalSettings.AmbientColor.value, S = T[0], R = T[1], C = T[2];
11872
+ var b = t.GlobalSettings.AmbientColor.value, S = b[0], R = b[1], C = b[2];
11873
11873
  if (S !== 0 || R !== 0 || C !== 0) {
11874
11874
  var w = new THREE.Color().setRGB(S, R, C);
11875
- b = new THREE.AmbientLight(w, 1);
11875
+ T = new THREE.AmbientLight(w, 1);
11876
11876
  }
11877
11877
  }
11878
11878
  return Promise.all(d).then(function(I) {
@@ -11880,7 +11880,7 @@ var FBXTreeParser = (
11880
11880
  return {
11881
11881
  scene: f,
11882
11882
  textures: I,
11883
- ambientLight: b,
11883
+ ambientLight: T,
11884
11884
  upAxis: ["X", "Y", "Z"][E],
11885
11885
  frontAxis: ["X", "Y", "Z"][v],
11886
11886
  unitScale: y,
@@ -12423,25 +12423,25 @@ var FBXTreeParser = (
12423
12423
  m < 0 && (m = m ^ -1, E = !0);
12424
12424
  var v = [], y = [];
12425
12425
  if (u.push(m * 3, m * 3 + 1, m * 3 + 2), t.color) {
12426
- var b = getData(A, r, m, t.color);
12427
- c.push(b[0], b[1], b[2]);
12426
+ var T = getData(A, r, m, t.color);
12427
+ c.push(T[0], T[1], T[2]);
12428
12428
  }
12429
12429
  if (t.skeleton) {
12430
12430
  if (t.weightTable[m] !== void 0 && t.weightTable[m].forEach(function(C) {
12431
12431
  y.push(C.weight), v.push(C.id);
12432
12432
  }), y.length > 4) {
12433
12433
  s || (console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."), s = !0);
12434
- var T = [0, 0, 0, 0], S = [0, 0, 0, 0];
12434
+ var b = [0, 0, 0, 0], S = [0, 0, 0, 0];
12435
12435
  y.forEach(function(C, w) {
12436
12436
  var I = C, H = v[w];
12437
12437
  S.forEach(function(M, P, F) {
12438
12438
  if (I > M) {
12439
12439
  F[P] = I, I = M;
12440
- var L = T[P];
12441
- T[P] = H, H = L;
12440
+ var L = b[P];
12441
+ b[P] = H, H = L;
12442
12442
  }
12443
12443
  });
12444
- }), v = T, y = S;
12444
+ }), v = b, y = S;
12445
12445
  }
12446
12446
  for (; y.length < 4; )
12447
12447
  y.push(0), v.push(0);
@@ -12449,8 +12449,8 @@ var FBXTreeParser = (
12449
12449
  d.push(y[R]), h.push(v[R]);
12450
12450
  }
12451
12451
  if (t.normal) {
12452
- var b = getData(A, r, m, t.normal);
12453
- l.push(b[0], b[1], b[2]);
12452
+ var T = getData(A, r, m, t.normal);
12453
+ l.push(T[0], T[1], T[2]);
12454
12454
  }
12455
12455
  t.material && t.material.mappingType !== "AllSame" && (g = getData(A, r, m, t.material)[0], g < 0 && (p.negativeMaterialIndices = !0, g = 0)), t.uv && t.uv.forEach(function(C, w) {
12456
12456
  var I = getData(A, r, m, C);
@@ -12477,8 +12477,8 @@ var FBXTreeParser = (
12477
12477
  if (d > 3) {
12478
12478
  for (var p = [], m = e.baseVertexPositions || e.vertexPositions, A = 0; A < r.length; A += 3)
12479
12479
  p.push(new THREE.Vector3(m[r[A]], m[r[A + 1]], m[r[A + 2]]));
12480
- for (var g = this.getNormalTangentAndBitangent(p), E = g.tangent, v = g.bitangent, y = [], b = 0, T = p; b < T.length; b++) {
12481
- var S = T[b];
12480
+ for (var g = this.getNormalTangentAndBitangent(p), E = g.tangent, v = g.bitangent, y = [], T = 0, b = p; T < b.length; T++) {
12481
+ var S = b[T];
12482
12482
  y.push(this.flattenVertex(S, E, v));
12483
12483
  }
12484
12484
  h = THREE.ShapeUtils.triangulateShape(y, []);
@@ -12666,11 +12666,11 @@ var FBXTreeParser = (
12666
12666
  d[A] && (d[A][g.attr] = g);
12667
12667
  } else if (g.curves.morph !== void 0) {
12668
12668
  if (d[A] === void 0) {
12669
- var b = r.get(m.ID).parents.filter(function(I) {
12669
+ var T = r.get(m.ID).parents.filter(function(I) {
12670
12670
  return I.relationship !== void 0;
12671
- })[0].ID, T = r.get(b).parents[0].ID, S = r.get(T).parents[0].ID, E = r.get(S).parents[0].ID, R = t.Objects.Model[E], C = {
12671
+ })[0].ID, b = r.get(T).parents[0].ID, S = r.get(b).parents[0].ID, E = r.get(S).parents[0].ID, R = t.Objects.Model[E], C = {
12672
12672
  modelName: R.attrName ? THREE.PropertyBinding.sanitizeNodeName(R.attrName) : "",
12673
- morphName: t.Objects.Deformer[b].attrName
12673
+ morphName: t.Objects.Deformer[T].attrName
12674
12674
  };
12675
12675
  d[A] = C;
12676
12676
  }
@@ -12808,8 +12808,8 @@ var FBXTreeParser = (
12808
12808
  if (p[0] >= 180 || p[1] >= 180 || p[2] >= 180) {
12809
12809
  var m = Math.max.apply(Math, p), A = m / 180, g = new THREE.Euler(f[0], f[1], f[2], o), E = new THREE.Euler(f[0], f[1], f[2], o), v = new THREE.Quaternion().setFromEuler(g), y = new THREE.Quaternion().setFromEuler(E);
12810
12810
  v.dot(y) && y.set(-y.x, -y.y, -y.z, -y.w);
12811
- for (var b = t.times[l - 1], T = t.times[l] - b, S = new THREE.Quaternion(), R = new THREE.Euler(), C = 0; C < 1; C += 1 / A)
12812
- S.copy(v.clone().slerp(y.clone(), C)), s.push(b + C * T), R.setFromQuaternion(S, o), u.push(R.x), u.push(R.y), u.push(R.z);
12811
+ for (var T = t.times[l - 1], b = t.times[l] - T, S = new THREE.Quaternion(), R = new THREE.Euler(), C = 0; C < 1; C += 1 / A)
12812
+ S.copy(v.clone().slerp(y.clone(), C)), s.push(T + C * b), R.setFromQuaternion(S, o), u.push(R.x), u.push(R.y), u.push(R.z);
12813
12813
  } else
12814
12814
  s.push(t.times[l]), u.push(THREE.MathUtils.degToRad(t.values[l])), u.push(THREE.MathUtils.degToRad(e.values[l])), u.push(THREE.MathUtils.degToRad(r.values[l]));
12815
12815
  }
@@ -13183,13 +13183,13 @@ function generateTransform(n) {
13183
13183
  v.extractRotation(d);
13184
13184
  var y = new THREE.Matrix4();
13185
13185
  y.copyPosition(d);
13186
- var b = new THREE.Matrix4().getInverse(y).multiply(d), T = new THREE.Matrix4().getInverse(v).multiply(b), S = s, R = new THREE.Matrix4();
13186
+ var T = new THREE.Matrix4().getInverse(y).multiply(d), b = new THREE.Matrix4().getInverse(v).multiply(T), S = s, R = new THREE.Matrix4();
13187
13187
  if (m === 0)
13188
- R.copy(v).multiply(E).multiply(T).multiply(S);
13188
+ R.copy(v).multiply(E).multiply(b).multiply(S);
13189
13189
  else if (m === 1)
13190
- R.copy(v).multiply(T).multiply(E).multiply(S);
13190
+ R.copy(v).multiply(b).multiply(E).multiply(S);
13191
13191
  else {
13192
- var C = new THREE.Matrix4().scale(new THREE.Vector3().setFromMatrixScale(h)), w = new THREE.Matrix4().getInverse(C), I = T.clone().multiply(w);
13192
+ var C = new THREE.Matrix4().scale(new THREE.Vector3().setFromMatrixScale(h)), w = new THREE.Matrix4().getInverse(C), I = b.clone().multiply(w);
13193
13193
  R.copy(v).multiply(E).multiply(I).multiply(S);
13194
13194
  }
13195
13195
  var H = new THREE.Matrix4().getInverse(f), M = new THREE.Matrix4().getInverse(u), P = t.clone().multiply(c).multiply(f).multiply(e).multiply(r).multiply(o).multiply(H).multiply(l).multiply(u).multiply(s).multiply(M), F = new THREE.Matrix4().copyPosition(P), L = d.clone().multiply(F);
@@ -13316,17 +13316,17 @@ function calcBasisFunctionDerivatives(n, t, e, r, o) {
13316
13316
  for (var h = 0; h <= e; ++h)
13317
13317
  l[0][h] = c[h][e];
13318
13318
  for (var v = 0; v <= e; ++v) {
13319
- for (var y = 0, b = 1, T = [], u = 0; u <= e; ++u)
13320
- T[u] = s.slice(0);
13321
- T[0][0] = 1;
13319
+ for (var y = 0, T = 1, b = [], u = 0; u <= e; ++u)
13320
+ b[u] = s.slice(0);
13321
+ b[0][0] = 1;
13322
13322
  for (var S = 1; S <= r; ++S) {
13323
13323
  var R = 0, C = v - S, w = e - S;
13324
- v >= S && (T[b][0] = T[y][0] / c[w + 1][C], R = T[b][0] * c[C][w]);
13324
+ v >= S && (b[T][0] = b[y][0] / c[w + 1][C], R = b[T][0] * c[C][w]);
13325
13325
  for (var I = C >= -1 ? 1 : -C, H = v - 1 <= w ? S - 1 : e - v, M = I; M <= H; ++M)
13326
- T[b][M] = (T[y][M] - T[y][M - 1]) / c[w + 1][C + M], R += T[b][M] * c[C + M][w];
13327
- v <= w && (T[b][S] = -T[y][S - 1] / c[w + 1][v], R += T[b][S] * c[v][w]), l[S][v] = R;
13326
+ b[T][M] = (b[y][M] - b[y][M - 1]) / c[w + 1][C + M], R += b[T][M] * c[C + M][w];
13327
+ v <= w && (b[T][S] = -b[y][S - 1] / c[w + 1][v], R += b[T][S] * c[v][w]), l[S][v] = R;
13328
13328
  var h = y;
13329
- y = b, b = h;
13329
+ y = T, T = h;
13330
13330
  }
13331
13331
  }
13332
13332
  for (var P = e, S = 1; S <= r; ++S) {
@@ -13427,7 +13427,7 @@ function loadX3p(n, t) {
13427
13427
  });
13428
13428
  }
13429
13429
  function parse$1(n, t) {
13430
- for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, E, v, y, b, T, S, R, C, w, I, H, M, P, F, L, O, N, D, V, z, K, Q, q, J, G, W, Z, Y, X, j, ee, te, re, ae, pe, le, ve, xe, Ae, Te, ue = unzipSync(n), fe = "", ne = null, oe = 0, de = Object.keys(ue); oe < de.length; oe++) {
13430
+ for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, E, v, y, T, b, S, R, C, w, I, H, M, P, F, L, O, N, D, V, z, K, Q, q, J, G, W, Z, Y, X, j, ee, te, re, ae, pe, le, ve, xe, Ae, Te, ue = unzipSync(n), fe = "", ne = null, oe = 0, de = Object.keys(ue); oe < de.length; oe++) {
13431
13431
  var me = de[oe];
13432
13432
  /(^|\/)main\.xml$/i.test(me) && (ne = ue[me], fe = me.slice(0, me.lastIndexOf("/") + 1));
13433
13433
  }
@@ -13445,7 +13445,7 @@ function parse$1(n, t) {
13445
13445
  y: {
13446
13446
  type: (g = (A = (m = he == null ? void 0 : he.querySelector("CY AxisType")) === null || m === void 0 ? void 0 : m.textContent) === null || A === void 0 ? void 0 : A.toUpperCase()) !== null && g !== void 0 ? g : "I",
13447
13447
  dataType: (y = (v = (E = he == null ? void 0 : he.querySelector("CY DataType")) === null || E === void 0 ? void 0 : E.textContent) === null || v === void 0 ? void 0 : v.toUpperCase()) !== null && y !== void 0 ? y : "D",
13448
- increment: Number((T = (b = he == null ? void 0 : he.querySelector("CY Increment")) === null || b === void 0 ? void 0 : b.textContent) !== null && T !== void 0 ? T : "1"),
13448
+ increment: Number((b = (T = he == null ? void 0 : he.querySelector("CY Increment")) === null || T === void 0 ? void 0 : T.textContent) !== null && b !== void 0 ? b : "1"),
13449
13449
  offset: Number((R = (S = he == null ? void 0 : he.querySelector("CY Offset")) === null || S === void 0 ? void 0 : S.textContent) !== null && R !== void 0 ? R : "0")
13450
13450
  },
13451
13451
  z: {
@@ -14073,13 +14073,13 @@ var BVHVector3 = (
14073
14073
  var s = this.getPositionCount() / 3, u = s > 65535 ? new Uint32Array(s) : new Uint16Array(s), l = new Float32Array(s * 6), c = [], f = 0, d = -1;
14074
14074
  if (o)
14075
14075
  for (var h = 0; h < s; h += 1) {
14076
- var p = h * 3, m = h * 6, A = void 0, g = void 0, E = void 0, v = void 0, y = void 0, b = void 0, T = void 0;
14077
- u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = y = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > y && (y = T), T = scratchVector3C.y, T < g && (g = T), T > y && (y = T), E = b = scratchVector3A.z, T = scratchVector3B.z, T < E && (E = T), T > b && (b = T), T = scratchVector3C.z, T < E && (E = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = E, l[m + 3] = v, l[m + 4] = y, l[m + 5] = b;
14076
+ var p = h * 3, m = h * 6, A = void 0, g = void 0, E = void 0, v = void 0, y = void 0, T = void 0, b = void 0;
14077
+ u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, b = scratchVector3B.x, b < A && (A = b), b > v && (v = b), b = scratchVector3C.x, b < A && (A = b), b > v && (v = b), g = y = scratchVector3A.y, b = scratchVector3B.y, b < g && (g = b), b > y && (y = b), b = scratchVector3C.y, b < g && (g = b), b > y && (y = b), E = T = scratchVector3A.z, b = scratchVector3B.z, b < E && (E = b), b > T && (T = b), b = scratchVector3C.z, b < E && (E = b), b > T && (T = b), l[m] = A, l[m + 1] = g, l[m + 2] = E, l[m + 3] = v, l[m + 4] = y, l[m + 5] = T;
14078
14078
  }
14079
14079
  else {
14080
14080
  for (var S = 1 / 0, R = 1 / 0, C = 1 / 0, w = -1 / 0, I = -1 / 0, H = -1 / 0, h = 0; h < s; h += 1) {
14081
- var p = h * 3, m = h * 6, A = void 0, g = void 0, E = void 0, v = void 0, y = void 0, b = void 0, T = void 0;
14082
- u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, T = scratchVector3B.x, T < A && (A = T), T > v && (v = T), T = scratchVector3C.x, T < A && (A = T), T > v && (v = T), g = y = scratchVector3A.y, T = scratchVector3B.y, T < g && (g = T), T > y && (y = T), T = scratchVector3C.y, T < g && (g = T), T > y && (y = T), E = b = scratchVector3A.z, T = scratchVector3B.z, T < E && (E = T), T > b && (b = T), T = scratchVector3C.z, T < E && (E = T), T > b && (b = T), l[m] = A, l[m + 1] = g, l[m + 2] = E, l[m + 3] = v, l[m + 4] = y, l[m + 5] = b, A < S && (S = A), v > w && (w = v), g < R && (R = g), y > I && (I = y), E < C && (C = E), b > H && (H = b);
14081
+ var p = h * 3, m = h * 6, A = void 0, g = void 0, E = void 0, v = void 0, y = void 0, T = void 0, b = void 0;
14082
+ u[h] = h, this.getPositionByIndex(p, scratchVector3A), this.getPositionByIndex(p + 1, scratchVector3B), this.getPositionByIndex(p + 2, scratchVector3C), A = v = scratchVector3A.x, b = scratchVector3B.x, b < A && (A = b), b > v && (v = b), b = scratchVector3C.x, b < A && (A = b), b > v && (v = b), g = y = scratchVector3A.y, b = scratchVector3B.y, b < g && (g = b), b > y && (y = b), b = scratchVector3C.y, b < g && (g = b), b > y && (y = b), E = T = scratchVector3A.z, b = scratchVector3B.z, b < E && (E = b), b > T && (T = b), b = scratchVector3C.z, b < E && (E = b), b > T && (T = b), l[m] = A, l[m + 1] = g, l[m + 2] = E, l[m + 3] = v, l[m + 4] = y, l[m + 5] = T, A < S && (S = A), v > w && (w = v), g < R && (R = g), y > I && (I = y), E < C && (C = E), T > H && (H = T);
14083
14083
  }
14084
14084
  o = [S, R, C, w, I, H];
14085
14085
  }
@@ -14111,15 +14111,15 @@ var BVHVector3 = (
14111
14111
  var p = h * BYTES_PER_NODE / 4, m = clamp(e.x, u[p], u[p + 3]) - e.x, A = clamp(e.y, u[p + 1], u[p + 4]) - e.y, g = clamp(e.z, u[p + 2], u[p + 5]) - e.z;
14112
14112
  if (m * m + A * A + g * g <= r * r) {
14113
14113
  for (var E = l[p + 6], v = l[p + 7], y = E; y < v; y++) {
14114
- var b = o[y];
14115
- d.push(b);
14114
+ var T = o[y];
14115
+ d.push(T);
14116
14116
  }
14117
- var T = h * BYTES_PER_NODE / 2, S = c[T + 16], R = c[T + 17];
14117
+ var b = h * BYTES_PER_NODE / 2, S = c[b + 16], R = c[b + 17];
14118
14118
  S && f.push(S), R && f.push(R);
14119
14119
  }
14120
14120
  }
14121
14121
  for (var C = d.length, w = new Float32Array(C * 9), y = 0; y < C; y++) {
14122
- var b = d[y], I = b * 3;
14122
+ var T = d[y], I = T * 3;
14123
14123
  this.getPositionByIndex(I, scratchVector3$9), w[y * 9] = scratchVector3$9.x, w[y * 9 + 1] = scratchVector3$9.y, w[y * 9 + 2] = scratchVector3$9.z, this.getPositionByIndex(I + 1, scratchVector3$9), w[y * 9 + 3] = scratchVector3$9.x, w[y * 9 + 4] = scratchVector3$9.y, w[y * 9 + 5] = scratchVector3$9.z, this.getPositionByIndex(I + 2, scratchVector3$9), w[y * 9 + 6] = scratchVector3$9.x, w[y * 9 + 7] = scratchVector3$9.y, w[y * 9 + 8] = scratchVector3$9.z;
14124
14124
  }
14125
14125
  return w;
@@ -14128,9 +14128,9 @@ var BVHVector3 = (
14128
14128
  for (var l = [], c = this.offsetArray, f = this.rootNodePacked, d = new Float32Array(f), h = new Uint32Array(f), p = new Uint16Array(f), m = new BVHVector3(1 / r.x, 1 / r.y, 1 / r.z), A = [0], g, E = new BVHBox3(new BVHVector3(0, 0, 0), new BVHVector3(0, 0, 0)), v = 1 / 0; (g = A.pop()) !== void 0; ) {
14129
14129
  var y = g * BYTES_PER_NODE / 4;
14130
14130
  E.min.x = d[y], E.min.y = d[y + 1], E.min.z = d[y + 2], E.max.x = d[y + 3], E.max.y = d[y + 4], E.max.z = d[y + 5];
14131
- var b = intersectNodeBox(e, m, E, o);
14132
- if (b !== null && !(s && b > v)) {
14133
- for (var T = e.x, S = e.y, R = e.z, C = r.x, w = r.y, I = r.z, H = h[y + 6], M = h[y + 7], P = H; P < M; P++) {
14131
+ var T = intersectNodeBox(e, m, E, o);
14132
+ if (T !== null && !(s && T > v)) {
14133
+ for (var b = e.x, S = e.y, R = e.z, C = r.x, w = r.y, I = r.z, H = h[y + 6], M = h[y + 7], P = H; P < M; P++) {
14134
14134
  var F = c[P], L = F * 3, O = new BVHVector3(0, 0, 0);
14135
14135
  this.getPositionByIndex(L, O);
14136
14136
  var N = O.x, D = O.y, V = O.z, z = new BVHVector3(0, 0, 0);
@@ -14144,13 +14144,13 @@ var BVHVector3 = (
14144
14144
  xe = -1, ve = -ve;
14145
14145
  else
14146
14146
  continue;
14147
- var Ae = T - N, Te = S - D, ue = R - V, fe = xe * (C * (Te * re - ue * te) + w * (ue * ee - Ae * re) + I * (Ae * te - Te * ee));
14147
+ var Ae = b - N, Te = S - D, ue = R - V, fe = xe * (C * (Te * re - ue * te) + w * (ue * ee - Ae * re) + I * (Ae * te - Te * ee));
14148
14148
  if (!(fe < 0)) {
14149
14149
  var ne = xe * (C * (X * ue - j * Te) + w * (j * Ae - Y * ue) + I * (Y * Te - X * Ae));
14150
14150
  if (!(ne < 0) && !(fe + ne > ve)) {
14151
14151
  var oe = -xe * (Ae * ae + Te * pe + ue * le);
14152
14152
  if (!(oe < 0)) {
14153
- var de = oe / ve, me = new BVHVector3(T + C * de, S + w * de, R + I * de), Ne = new BVHIntersect(O, z, J, F, me);
14153
+ var de = oe / ve, me = new BVHVector3(b + C * de, S + w * de, R + I * de), Ne = new BVHIntersect(O, z, J, F, me);
14154
14154
  (!u || u(Ne)) && (s ? de < v && (v = de, l.length > 0 && (l.length = 0), l.push(Ne)) : l.push(Ne));
14155
14155
  }
14156
14156
  }
@@ -14200,8 +14200,8 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14200
14200
  s(0, scratchVector3$8);
14201
14201
  for (var p = scratchVector3$8.x, m = scratchVector3$8.y, A = scratchVector3$8.z, g = p, E = m, v = A, h = 0; h < u; h += 1) {
14202
14202
  l[h] = h, s(h, scratchVector3$8);
14203
- var y = scratchVector3$8.x, b = scratchVector3$8.y, T = scratchVector3$8.z;
14204
- y < p ? p = y : y > g && (g = y), b < m ? m = b : b > E && (E = b), T < A ? A = T : T > v && (v = T);
14203
+ var y = scratchVector3$8.x, T = scratchVector3$8.y, b = scratchVector3$8.z;
14204
+ y < p ? p = y : y > g && (g = y), T < m ? m = T : T > E && (E = T), b < A ? A = b : b > v && (v = b);
14205
14205
  }
14206
14206
  o = [p, m, A, g, E, v];
14207
14207
  }
@@ -14235,11 +14235,11 @@ var EPSILON = 1e-6, ORDER_AXISES = ["x", "y", "z"], scratchVector3$8 = new BVHVe
14235
14235
  }, t.prototype.intersectRay = function(e, r, o, s, u) {
14236
14236
  o === void 0 && (o = 0), s === void 0 && (s = !1);
14237
14237
  for (var l = [], c = this.offsetArray, f = this.rootNodePacked, d = new Float32Array(f), h = new Uint32Array(f), p = new Uint16Array(f), m = o * o, A = new BVHVector3(1 / r.x, 1 / r.y, 1 / r.z), g = [0], E, v = new BVHBox3(new BVHVector3(0, 0, 0), new BVHVector3(0, 0, 0)), y = 1 / 0; (E = g.pop()) !== void 0; ) {
14238
- var b = E * BYTES_PER_NODE / 4;
14239
- v.min.x = d[b], v.min.y = d[b + 1], v.min.z = d[b + 2], v.max.x = d[b + 3], v.max.y = d[b + 4], v.max.z = d[b + 5];
14240
- var T = intersectNodeBox(e, A, v, o);
14241
- if (T !== null && !(s && T > y)) {
14242
- for (var S = h[b + 6], R = h[b + 7], C = S; C < R; C++) {
14238
+ var T = E * BYTES_PER_NODE / 4;
14239
+ v.min.x = d[T], v.min.y = d[T + 1], v.min.z = d[T + 2], v.max.x = d[T + 3], v.max.y = d[T + 4], v.max.z = d[T + 5];
14240
+ var b = intersectNodeBox(e, A, v, o);
14241
+ if (b !== null && !(s && b > y)) {
14242
+ for (var S = h[T + 6], R = h[T + 7], C = S; C < R; C++) {
14243
14243
  var w = c[C], I = new BVHVector3(0, 0, 0);
14244
14244
  this.getPositionByIndex(w, I);
14245
14245
  var H = I.x, M = I.y, P = I.z, F = e.x, L = e.y, O = e.z, N = r.x, D = r.y, V = r.z, z = N * (H - F) + D * (M - L) + V * (P - O);
@@ -14288,12 +14288,12 @@ function raycastMesh(n, t, e, r) {
14288
14288
  var l = (o = e.hitFilter) !== null && o !== void 0 ? o : defaultHitFilter, c = (s = e.firstHitOnly) !== null && s !== void 0 ? s : !1, f = n.geometry, d = n.material, h = f.groups, p = f.index;
14289
14289
  intersectsMap.clear();
14290
14290
  for (var m = t.intersectRay(scratchRay.origin, scratchRay.direction, 0, c, function(v) {
14291
- var y, b = v.index, T = b * 3, S;
14291
+ var y, T = v.index, b = T * 3, S;
14292
14292
  if (Array.isArray(d)) {
14293
14293
  if (h)
14294
14294
  for (var R = 0, C = h; R < C.length; R++) {
14295
14295
  var w = C[R];
14296
- if (T >= w.start && T - w.start < w.count) {
14296
+ if (b >= w.start && b - w.start < w.count) {
14297
14297
  S = d[(y = w.materialIndex) !== null && y !== void 0 ? y : 0];
14298
14298
  break;
14299
14299
  }
@@ -14308,13 +14308,13 @@ function raycastMesh(n, t, e, r) {
14308
14308
  var P = v.pointA, F = v.pointB, L = v.pointC, O = THREE.Triangle.getNormal(scratchIntersectionFaceA.set(P.x, P.y, P.z).applyMatrix4(u), scratchIntersectionFaceB.set(F.x, F.y, F.z).applyMatrix4(u), scratchIntersectionFaceC.set(L.x, L.y, L.z).applyMatrix4(u), new THREE.Vector3()), N = e.ray.direction.dot(O);
14309
14309
  if (S.side === THREE.FrontSide && N >= 0 || S.side === THREE.BackSide && N <= 0)
14310
14310
  return !1;
14311
- var D = new THREE.Face3(p ? p.array[T] : T, p ? p.array[T + 1] : T + 1, p ? p.array[T + 2] : T + 2, O), V = {
14311
+ var D = new THREE.Face3(p ? p.array[b] : b, p ? p.array[b + 1] : b + 1, p ? p.array[b + 2] : b + 2, O), V = {
14312
14312
  distance: M,
14313
14313
  object: n,
14314
14314
  face: D,
14315
14315
  point: H,
14316
14316
  distanceToRay: 0,
14317
- faceIndex: b
14317
+ faceIndex: T
14318
14318
  };
14319
14319
  return intersectsMap.set(v, V), l(V);
14320
14320
  }), A = m.length, g = 0; g < A; g++) {
@@ -14328,11 +14328,11 @@ function raycastPoints(n, t, e, r) {
14328
14328
  scratchNormalMatrix.getNormalMatrix(c), scratchInverseMatrix.getInverse(c), scratchRay.copy(e.ray).applyMatrix4(scratchInverseMatrix);
14329
14329
  var f = ((s = (o = e.params.Points) === null || o === void 0 ? void 0 : o.threshold) !== null && s !== void 0 ? s : 1) * scratchInverseMatrix.getMaxScaleOnAxis(), d = (u = e.hitFilter) !== null && u !== void 0 ? u : defaultHitFilter, h = (l = e.firstHitOnly) !== null && l !== void 0 ? l : !1, p = n.geometry, m = p.index, A = p.getAttribute("normal"), g = A instanceof THREE.BufferAttribute;
14330
14330
  intersectsMap.clear();
14331
- for (var E = t.intersectRay(scratchRay.origin, scratchRay.direction, f, h, function(T) {
14332
- var S = T.intersectionPoint, R = new THREE.Vector3(S.x, S.y, S.z).applyMatrix4(c), C = e.ray.origin.distanceTo(R);
14331
+ for (var E = t.intersectRay(scratchRay.origin, scratchRay.direction, f, h, function(b) {
14332
+ var S = b.intersectionPoint, R = new THREE.Vector3(S.x, S.y, S.z).applyMatrix4(c), C = e.ray.origin.distanceTo(R);
14333
14333
  if (C < e.near || C > e.far)
14334
14334
  return !1;
14335
- var w = T.pointA, I = scratchIntersectionFaceA.set(w.x, w.y, w.z).applyMatrix4(c), H = T.index, M = m ? m.array[H] : H, P;
14335
+ var w = b.pointA, I = scratchIntersectionFaceA.set(w.x, w.y, w.z).applyMatrix4(c), H = b.index, M = m ? m.array[H] : H, P;
14336
14336
  if (g) {
14337
14337
  var F = new THREE.Vector3().fromBufferAttribute(A, M).applyNormalMatrix(scratchNormalMatrix);
14338
14338
  P = new THREE.Face3(M, M, M, F);
@@ -14345,10 +14345,10 @@ function raycastPoints(n, t, e, r) {
14345
14345
  distanceToRay: R.distanceTo(I),
14346
14346
  index: H
14347
14347
  };
14348
- return intersectsMap.set(T, L), d(L);
14348
+ return intersectsMap.set(b, L), d(L);
14349
14349
  }), v = E.length, y = 0; y < v; y++) {
14350
- var b = intersectsMap.get(E[y]);
14351
- b && r.push(b);
14350
+ var T = intersectsMap.get(E[y]);
14351
+ T && r.push(T);
14352
14352
  }
14353
14353
  intersectsMap.clear();
14354
14354
  }
@@ -14407,7 +14407,7 @@ function generateBvhTree(n, t, e, r) {
14407
14407
  }, l = y.data.array, l && l.buffer instanceof ArrayBuffer && u.add(l.buffer)) : (v = {
14408
14408
  array: y.array
14409
14409
  }, l = y.array, l && l.buffer instanceof ArrayBuffer && u.add(l.buffer)));
14410
- var b = {
14410
+ var T = {
14411
14411
  type: h,
14412
14412
  attributes: A,
14413
14413
  indices: v,
@@ -14415,7 +14415,7 @@ function generateBvhTree(n, t, e, r) {
14415
14415
  maxTreeDepth: r,
14416
14416
  extents: m
14417
14417
  };
14418
- s.push(b);
14418
+ s.push(T);
14419
14419
  }
14420
14420
  }
14421
14421
  }
@@ -14628,9 +14628,9 @@ function updatePBMPointCloud(n, t, e, r, o, s, u) {
14628
14628
  }
14629
14629
  if (versionMap$1.get(n) !== u.version) {
14630
14630
  versionMap$1.set(n, u.version), f = !0, n.castShadow = u.castShadow, n.receiveShadow = u.receiveShadow;
14631
- for (var v = [n.material], y = 0, b = v; y < b.length; y++) {
14632
- var T = b[y];
14633
- T.customShaders = u.customShaders, T.pointScale = u.pointScale, T.pointMinPixel = u.pointMinPixel, T.pointMaxPixel = u.pointMaxPixel, T.pointSize = u.pointSize, T.pointShape = u.pointShape, T.pointBack = u.pointBack, T.modelAlpha = u.modelAlpha, T.logDepthAlpha = u.logDepthAlpha, T.opacity = u.opacity, T.floorStyle = u.floorStyle, T.constantColor = u.constantColor, T.shownFloorIndex = u.shownFloorIndex, T.clippers = u.clippers, T.brightness = u.brightness, T.useHQWeight = u.useHQWeight, T.useHQDepth = u.useHQDepth, T.colorSaturation = u.colorSaturation, T.colorBrightness = u.colorBrightness, T.outlineGain = u.outlineGain, T.distanceGain = u.distanceGain, T.gradientTexture = u.gradientTexture, T.transparent = !1, T.blending = THREE.NormalBlending, T.blendDst = THREE.OneMinusSrcAlphaFactor, T.blendEquation = THREE.AddEquation, T.blendSrcAlpha = null, T.blendDstAlpha = null, T.blendEquationAlpha = null, T.depthWrite = !0, T.depthTest = !0, T.modelBoundingMax.copy(u.boundingBox.max), T.modelBoundingMin.copy(u.boundingBox.min), T.shownFloorIndex > -1 && (T.transparent = T.shownFloorIndex !== T.floorIndex), T.modelAlpha < 1 && (T.transparent = !0), T.opacity < 1 && (T.transparent = !0), T.brightness < 1 && (T.transparent = !0), T.logDepthAlpha > 0 ? T.transparent = !1 : u.useAddBlend && (T.depthWrite = !1, T.depthTest = !1, T.blending = THREE.AdditiveBlending), T.useHQWeight && (T.depthWrite = !1, T.blending = THREE.CustomBlending, T.blendSrc = THREE.SrcAlphaFactor, T.blendSrcAlpha = THREE.SrcAlphaFactor, T.blendDst = THREE.OneFactor, T.blendDstAlpha = THREE.OneFactor);
14631
+ for (var v = [n.material], y = 0, T = v; y < T.length; y++) {
14632
+ var b = T[y];
14633
+ b.customShaders = u.customShaders, b.pointScale = u.pointScale, b.pointMinPixel = u.pointMinPixel, b.pointMaxPixel = u.pointMaxPixel, b.pointSize = u.pointSize, b.pointShape = u.pointShape, b.pointBack = u.pointBack, b.modelAlpha = u.modelAlpha, b.logDepthAlpha = u.logDepthAlpha, b.opacity = u.opacity, b.floorStyle = u.floorStyle, b.constantColor = u.constantColor, b.shownFloorIndex = u.shownFloorIndex, b.clippers = u.clippers, b.brightness = u.brightness, b.useHQWeight = u.useHQWeight, b.useHQDepth = u.useHQDepth, b.colorSaturation = u.colorSaturation, b.colorBrightness = u.colorBrightness, b.outlineGain = u.outlineGain, b.distanceGain = u.distanceGain, b.gradientTexture = u.gradientTexture, b.transparent = !1, b.blending = THREE.NormalBlending, b.blendDst = THREE.OneMinusSrcAlphaFactor, b.blendEquation = THREE.AddEquation, b.blendSrcAlpha = null, b.blendDstAlpha = null, b.blendEquationAlpha = null, b.depthWrite = !0, b.depthTest = !0, b.modelBoundingMax.copy(u.boundingBox.max), b.modelBoundingMin.copy(u.boundingBox.min), b.shownFloorIndex > -1 && (b.transparent = b.shownFloorIndex !== b.floorIndex), b.modelAlpha < 1 && (b.transparent = !0), b.opacity < 1 && (b.transparent = !0), b.brightness < 1 && (b.transparent = !0), b.logDepthAlpha > 0 ? b.transparent = !1 : u.useAddBlend && (b.depthWrite = !1, b.depthTest = !1, b.blending = THREE.AdditiveBlending), b.useHQWeight && (b.depthWrite = !1, b.blending = THREE.CustomBlending, b.blendSrc = THREE.SrcAlphaFactor, b.blendSrcAlpha = THREE.SrcAlphaFactor, b.blendDst = THREE.OneFactor, b.blendDstAlpha = THREE.OneFactor);
14634
14634
  }
14635
14635
  }
14636
14636
  return f;
@@ -14722,8 +14722,8 @@ var TileRequestScheduler = (
14722
14722
  if (v.tile.state.requestedFrameNumber !== y.tile.state.requestedFrameNumber)
14723
14723
  return y.tile.state.requestedFrameNumber - v.tile.state.requestedFrameNumber;
14724
14724
  if (v.tile.state.requestedFrameNumber === r.frameNumber) {
14725
- var b = getPriority(r, v.tile, priorityCache), T = getPriority(r, y.tile, priorityCache);
14726
- return b - T;
14725
+ var T = getPriority(r, v.tile, priorityCache), b = getPriority(r, y.tile, priorityCache);
14726
+ return T - b;
14727
14727
  } else
14728
14728
  return v.tile.level !== y.tile.level ? v.tile.level - y.tile.level : v.tile.state.distanceToCamera - y.tile.state.distanceToCamera;
14729
14729
  });
@@ -14752,8 +14752,8 @@ var TileRequestScheduler = (
14752
14752
  }
14753
14753
  for (var g = function(v) {
14754
14754
  var y = u[v];
14755
- y.status === "WAITING" && (d--, y.status = "PENDING", y.time = s, E.activeRequests++, E.tileset.options.tileLoader(y.tile).catch(function(b) {
14756
- y.error = b;
14755
+ y.status === "WAITING" && (d--, y.status = "PENDING", y.time = s, E.activeRequests++, E.tileset.options.tileLoader(y.tile).catch(function(T) {
14756
+ y.error = T;
14757
14757
  }).then(function() {
14758
14758
  y.status = "DONE", y.tile.content && y.tile.content.loadState === "READY" && (y.tile.content.loadState = "LOADING"), o.activeRequests--;
14759
14759
  }));
@@ -15407,13 +15407,13 @@ var _object_pattern = /^[og]\s*(.+)?/, _material_library_pattern = /^mtllib /, _
15407
15407
  var r = parseInt(t, 10);
15408
15408
  return (r >= 0 ? r - 1 : r + e / 2) * 2;
15409
15409
  }, n.prototype.addFace = function(t, e, r, o, s, u, l, c, f) {
15410
- var d = this.object.geometry, h = this.vertices.length, p = this.normals.length, m = this.uvs.length, A = this.parseVertexIndex(t, h), g = this.parseVertexIndex(e, h), E = this.parseVertexIndex(r, h), v = l !== void 0 ? this.parseNormalIndex(l, p) : void 0, y = c !== void 0 ? this.parseNormalIndex(c, p) : void 0, b = f !== void 0 ? this.parseNormalIndex(f, p) : void 0, T = o !== void 0 ? this.parseUVIndex(o, m) : void 0, S = s !== void 0 ? this.parseUVIndex(s, m) : void 0, R = u !== void 0 ? this.parseUVIndex(u, m) : void 0;
15411
- (d.hasNormal === !0 && v === void 0 || y === void 0 || b === void 0) && (d.hasNormal = !1), (d.hasUV === !0 && T === void 0 || S === void 0 || R === void 0) && (d.hasUV = !1);
15412
- var C = [A, T, v].join(":"), w = d.indexMap[C];
15413
- w === void 0 && (w = d.vertices.length / 3, d.indexMap[C] = w, d.vertices.push(this.vertices[A + 0], this.vertices[A + 1], this.vertices[A + 2]), d.hasColor && (this.colors[A] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[A + 0], this.colors[A + 1], this.colors[A + 2])), d.hasNormal && d.normals.push(this.normals[A + 0], this.normals[A + 1], this.normals[A + 2]), d.hasUV && d.uvs.push(this.uvs[T + 0], this.uvs[T + 1])), d.index.push(w);
15410
+ var d = this.object.geometry, h = this.vertices.length, p = this.normals.length, m = this.uvs.length, A = this.parseVertexIndex(t, h), g = this.parseVertexIndex(e, h), E = this.parseVertexIndex(r, h), v = l !== void 0 ? this.parseNormalIndex(l, p) : void 0, y = c !== void 0 ? this.parseNormalIndex(c, p) : void 0, T = f !== void 0 ? this.parseNormalIndex(f, p) : void 0, b = o !== void 0 ? this.parseUVIndex(o, m) : void 0, S = s !== void 0 ? this.parseUVIndex(s, m) : void 0, R = u !== void 0 ? this.parseUVIndex(u, m) : void 0;
15411
+ (d.hasNormal === !0 && v === void 0 || y === void 0 || T === void 0) && (d.hasNormal = !1), (d.hasUV === !0 && b === void 0 || S === void 0 || R === void 0) && (d.hasUV = !1);
15412
+ var C = [A, b, v].join(":"), w = d.indexMap[C];
15413
+ w === void 0 && (w = d.vertices.length / 3, d.indexMap[C] = w, d.vertices.push(this.vertices[A + 0], this.vertices[A + 1], this.vertices[A + 2]), d.hasColor && (this.colors[A] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[A + 0], this.colors[A + 1], this.colors[A + 2])), d.hasNormal && d.normals.push(this.normals[A + 0], this.normals[A + 1], this.normals[A + 2]), d.hasUV && d.uvs.push(this.uvs[b + 0], this.uvs[b + 1])), d.index.push(w);
15414
15414
  var I = [g, S, y].join(":"), H = d.indexMap[I];
15415
15415
  H === void 0 && (H = d.vertices.length / 3, d.indexMap[I] = H, d.vertices.push(this.vertices[g + 0], this.vertices[g + 1], this.vertices[g + 2]), d.hasColor && (this.colors[g] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[g + 0], this.colors[g + 1], this.colors[g + 2])), d.hasNormal && d.normals.push(this.normals[g + 0], this.normals[g + 1], this.normals[g + 2]), d.hasUV && d.uvs.push(this.uvs[S + 0], this.uvs[S + 1])), d.index.push(H);
15416
- var M = [E, R, b].join(":"), P = d.indexMap[M];
15416
+ var M = [E, R, T].join(":"), P = d.indexMap[M];
15417
15417
  P === void 0 && (P = d.vertices.length / 3, d.indexMap[M] = P, d.vertices.push(this.vertices[E + 0], this.vertices[E + 1], this.vertices[E + 2]), d.hasColor && (this.colors[E] === void 0 ? d.hasColor = !1 : d.colors.push(this.colors[E + 0], this.colors[E + 1], this.colors[E + 2])), d.hasNormal && d.normals.push(this.normals[E + 0], this.normals[E + 1], this.normals[E + 2]), d.hasUV && d.uvs.push(this.uvs[R + 0], this.uvs[R + 1])), d.index.push(P);
15418
15418
  }, n;
15419
15419
  })()
@@ -15457,8 +15457,8 @@ function parseObj(n) {
15457
15457
  }
15458
15458
  } else if (l !== "l") {
15459
15459
  if (l !== "p") if ((r = _object_pattern.exec(u)) !== null) {
15460
- var b = (" " + r[0].slice(1).trim()).slice(1);
15461
- t.startObject(b);
15460
+ var T = (" " + r[0].slice(1).trim()).slice(1);
15461
+ t.startObject(T);
15462
15462
  } else if (_material_use_pattern.test(u))
15463
15463
  t.object.startMaterial(u.substring(7).trim(), t.materialLibraries);
15464
15464
  else if (_material_library_pattern.test(u))
@@ -15467,8 +15467,8 @@ function parseObj(n) {
15467
15467
  console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');
15468
15468
  else if (l === "s") {
15469
15469
  if (r = u.split(" "), r.length > 1) {
15470
- var T = r[1].trim().toLowerCase();
15471
- t.object.smooth = T !== "0" && T !== "off";
15470
+ var b = r[1].trim().toLowerCase();
15471
+ t.object.smooth = b !== "0" && b !== "off";
15472
15472
  } else
15473
15473
  t.object.smooth = !0;
15474
15474
  var S = t.object.currentMaterial();
@@ -15506,12 +15506,12 @@ function parseMtl(n, t, e) {
15506
15506
  scale: new THREE.Vector2(1, 1),
15507
15507
  offset: new THREE.Vector2(0, 0),
15508
15508
  bumpScale: 1
15509
- }, y = E.split(/\s+/), b;
15510
- return b = y.indexOf("-bm"), b >= 0 && (v.bumpScale = parseFloat(y[b + 1]), y.splice(b, 2)), b = y.indexOf("-s"), b >= 0 && (v.scale.set(parseFloat(y[b + 1]), parseFloat(y[b + 2])), y.splice(b, 4)), b = y.indexOf("-o"), b >= 0 && (v.offset.set(parseFloat(y[b + 1]), parseFloat(y[b + 2])), y.splice(b, 4)), v.url = y.join(" ").trim(), v;
15509
+ }, y = E.split(/\s+/), T;
15510
+ return T = y.indexOf("-bm"), T >= 0 && (v.bumpScale = parseFloat(y[T + 1]), y.splice(T, 2)), T = y.indexOf("-s"), T >= 0 && (v.scale.set(parseFloat(y[T + 1]), parseFloat(y[T + 2])), y.splice(T, 4)), T = y.indexOf("-o"), T >= 0 && (v.offset.set(parseFloat(y[T + 1]), parseFloat(y[T + 2])), y.splice(T, 4)), v.url = y.join(" ").trim(), v;
15511
15511
  }
15512
15512
  function g(E, v, y) {
15513
- var b = A(y), T = pathJoin(e.path, b.url);
15514
- return r.loadTexture(T, {
15513
+ var T = A(y), b = pathJoin(e.path, T.url);
15514
+ return r.loadTexture(b, {
15515
15515
  fetcher: e.fetcher,
15516
15516
  encoding: v === "map" || v === "emissiveMap" ? THREE.sRGBEncoding : THREE.LinearEncoding,
15517
15517
  minFilter: THREE.LinearFilter,
@@ -15520,21 +15520,21 @@ function parseMtl(n, t, e) {
15520
15520
  wrapT: THREE.RepeatWrapping
15521
15521
  }).then(function(S) {
15522
15522
  var R = S.body;
15523
- return R.repeat.copy(b.scale), R.offset.copy(b.offset), E.bumpScale = b.bumpScale, E[v] = R, R;
15523
+ return R.repeat.copy(T.scale), R.offset.copy(T.offset), E.bumpScale = T.bumpScale, E[v] = R, R;
15524
15524
  });
15525
15525
  }
15526
15526
  return {
15527
15527
  name: n,
15528
15528
  create: function(E) {
15529
- var v = new PBMMeshMaterial(e.light ? "phong" : "basic"), y = [], b = l[E];
15530
- if (b) {
15531
- if (b.kd !== void 0 && v.color.fromArray(b.kd), b.ks !== void 0 && v.specular.fromArray(b.ks), b.ke !== void 0 && v.emissive.fromArray(b.ke), b.map_kd !== void 0 && y.push(g(v, "map", b.map_kd)), b.map_ks !== void 0 && y.push(g(v, "specularMap", b.map_ks)), b.map_ke !== void 0 && y.push(g(v, "emissiveMap", b.map_ke)), b.norm !== void 0 && y.push(g(v, "normalMap", b.norm)), b.map_bump !== void 0 && y.push(g(v, "bumpMap", b.map_bump)), b.bump !== void 0 && y.push(g(v, "bumpMap", b.bump)), b.map_d !== void 0 && y.push(g(v, "alphaMap", b.map_d)), b.ns !== void 0 && (v.shininess = parseFloat(b.ns)), b.d !== void 0) {
15532
- var T = parseFloat(b.d);
15533
- T < 1 && (v.opacity = T, v.transparent = !0);
15529
+ var v = new PBMMeshMaterial(e.light ? "phong" : "basic"), y = [], T = l[E];
15530
+ if (T) {
15531
+ if (T.kd !== void 0 && v.color.fromArray(T.kd), T.ks !== void 0 && v.specular.fromArray(T.ks), T.ke !== void 0 && v.emissive.fromArray(T.ke), T.map_kd !== void 0 && y.push(g(v, "map", T.map_kd)), T.map_ks !== void 0 && y.push(g(v, "specularMap", T.map_ks)), T.map_ke !== void 0 && y.push(g(v, "emissiveMap", T.map_ke)), T.norm !== void 0 && y.push(g(v, "normalMap", T.norm)), T.map_bump !== void 0 && y.push(g(v, "bumpMap", T.map_bump)), T.bump !== void 0 && y.push(g(v, "bumpMap", T.bump)), T.map_d !== void 0 && y.push(g(v, "alphaMap", T.map_d)), T.ns !== void 0 && (v.shininess = parseFloat(T.ns)), T.d !== void 0) {
15532
+ var b = parseFloat(T.d);
15533
+ b < 1 && (v.opacity = b, v.transparent = !0);
15534
15534
  }
15535
- if (b.tr !== void 0) {
15536
- var T = parseFloat(b.tr);
15537
- T > 0 && (v.opacity = 1 - T, v.transparent = !0);
15535
+ if (T.tr !== void 0) {
15536
+ var b = parseFloat(T.tr);
15537
+ b > 0 && (v.opacity = 1 - b, v.transparent = !0);
15538
15538
  }
15539
15539
  }
15540
15540
  var S = Promise.all(y).then(function(R) {
@@ -15571,12 +15571,12 @@ function build(n, t) {
15571
15571
  });
15572
15572
  }
15573
15573
  E.push(H);
15574
- }, y = 0, b = m.length; y < b; y++)
15574
+ }, y = 0, T = m.length; y < T; y++)
15575
15575
  v(y);
15576
15576
  g.clearGroups();
15577
- for (var y = 0, b = m.length; y < b; y++) {
15578
- var T = m[y];
15579
- T.groupCount && g.addGroup((e = T.groupStart) !== null && e !== void 0 ? e : 0, T.groupCount, y);
15577
+ for (var y = 0, T = m.length; y < T; y++) {
15578
+ var b = m[y];
15579
+ b.groupCount && g.addGroup((e = b.groupStart) !== null && e !== void 0 ? e : 0, b.groupCount, y);
15580
15580
  }
15581
15581
  (!g.groups || g.groups.length === 0) && g.addGroup(0, g.index ? g.index.count : g.attributes.position.count, 0);
15582
15582
  var S = new PBMMesh(g, E);
@@ -15694,10 +15694,10 @@ function loadTileContent(n, t) {
15694
15694
  }
15695
15695
  if (n.type === "SCENEGRAPH")
15696
15696
  return e.loadState = "LOADING", e.loadStateUpdateTime = now(), Promise.resolve().then(function() {
15697
- var s, u, l, c, f, d, h, p, m, A, g = "", E = r.split("#"), v = E[0], y = E[1], b = (y || v).split("?")[0].match(/\.([0-9a-zA-Z]+)$/);
15698
- if (b && (g = b[1]), g === "b3dm") {
15699
- var T = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15700
- return loadB3dm(T, {
15697
+ var s, u, l, c, f, d, h, p, m, A, g = "", E = r.split("#"), v = E[0], y = E[1], T = (y || v).split("?")[0].match(/\.([0-9a-zA-Z]+)$/);
15698
+ if (T && (g = T[1]), g === "b3dm") {
15699
+ var b = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15700
+ return loadB3dm(b, {
15701
15701
  upAxis: "Z",
15702
15702
  modelUpAxis: n.tileset.asset.gltfUpAxis,
15703
15703
  light: t.light,
@@ -15707,8 +15707,8 @@ function loadTileContent(n, t) {
15707
15707
  });
15708
15708
  }
15709
15709
  if (g === "pnts") {
15710
- var T = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15711
- return loadPnts(T, {
15710
+ var b = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15711
+ return loadPnts(b, {
15712
15712
  upAxis: "Z",
15713
15713
  computeBoundingBox: !1,
15714
15714
  fetcher: t.fetcher
@@ -15727,8 +15727,8 @@ function loadTileContent(n, t) {
15727
15727
  });
15728
15728
  }
15729
15729
  if (g === "glb" || g === "gltf") {
15730
- var T = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15731
- return loadGltf(T, {
15730
+ var b = imageURL(r, { key: "model.".concat(n.siblingIndex) });
15731
+ return loadGltf(b, {
15732
15732
  upAxis: "Z",
15733
15733
  modelUpAxis: n.tileset.asset.gltfUpAxis,
15734
15734
  light: t.light,
@@ -15738,8 +15738,8 @@ function loadTileContent(n, t) {
15738
15738
  });
15739
15739
  }
15740
15740
  if (g === "at3d") {
15741
- var T = n.extras.at3d ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15742
- return loadAt3d(T, {
15741
+ var b = n.extras.at3d ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15742
+ return loadAt3d(b, {
15743
15743
  upAxis: "Z",
15744
15744
  light: t.light,
15745
15745
  textureBaseUri: (s = n.extras.at3d) === null || s === void 0 ? void 0 : s.textureBaseUri,
@@ -15751,8 +15751,8 @@ function loadTileContent(n, t) {
15751
15751
  });
15752
15752
  }
15753
15753
  if (g === "pbm") {
15754
- var T = n.extras.pbm ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15755
- return loadPbm(T, {
15754
+ var b = n.extras.pbm ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15755
+ return loadPbm(b, {
15756
15756
  upAxis: "Z",
15757
15757
  light: t.light,
15758
15758
  textureBaseUri: (c = n.extras.pbm) === null || c === void 0 ? void 0 : c.textureBaseUri,
@@ -15764,8 +15764,8 @@ function loadTileContent(n, t) {
15764
15764
  });
15765
15765
  }
15766
15766
  if (g === "dome") {
15767
- var T = n.extras.dome ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15768
- return loadDome(T, {
15767
+ var b = n.extras.dome ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15768
+ return loadDome(b, {
15769
15769
  upAxis: "Z",
15770
15770
  light: t.light,
15771
15771
  textureBaseUri: (h = n.extras.dome) === null || h === void 0 ? void 0 : h.textureBaseUri,
@@ -15776,8 +15776,8 @@ function loadTileContent(n, t) {
15776
15776
  });
15777
15777
  }
15778
15778
  if (g === "domez") {
15779
- var T = n.extras.domez ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15780
- return loadDomez(T, {
15779
+ var b = n.extras.domez ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15780
+ return loadDomez(b, {
15781
15781
  upAxis: "Z",
15782
15782
  light: t.light,
15783
15783
  textureBaseUri: (m = n.extras.domez) === null || m === void 0 ? void 0 : m.textureBaseUri,
@@ -15788,8 +15788,8 @@ function loadTileContent(n, t) {
15788
15788
  });
15789
15789
  }
15790
15790
  if (g === "ply") {
15791
- var T = n.extras.ply ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15792
- return loadPly(T, {
15791
+ var b = n.extras.ply ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15792
+ return loadPly(b, {
15793
15793
  upAxis: "Z",
15794
15794
  modelUpAxis: "Z",
15795
15795
  type: "pbmPointCloud",
@@ -15800,8 +15800,8 @@ function loadTileContent(n, t) {
15800
15800
  });
15801
15801
  }
15802
15802
  if (g === "obj") {
15803
- var T = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15804
- return loadObj(T, {
15803
+ var b = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15804
+ return loadObj(b, {
15805
15805
  upAxis: "Z",
15806
15806
  modelUpAxis: "Z",
15807
15807
  light: t.light,
@@ -15811,8 +15811,8 @@ function loadTileContent(n, t) {
15811
15811
  });
15812
15812
  }
15813
15813
  if (g === "fbx") {
15814
- var T = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15815
- return loadFbx(T, {
15814
+ var b = n.extras.obj ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15815
+ return loadFbx(b, {
15816
15816
  upAxis: "Z",
15817
15817
  light: t.light,
15818
15818
  fetcher: t.fetcher
@@ -15821,8 +15821,8 @@ function loadTileContent(n, t) {
15821
15821
  });
15822
15822
  }
15823
15823
  if (g === "x3p") {
15824
- var T = n.extras.x3p ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15825
- return loadX3p(T, {
15824
+ var b = n.extras.x3p ? r : imageURL(r, { key: "model.".concat(n.siblingIndex) });
15825
+ return loadX3p(b, {
15826
15826
  upAxis: "Z",
15827
15827
  light: t.light,
15828
15828
  fetcher: t.fetcher
@@ -16008,8 +16008,8 @@ function createPipeBufferGeometry(n, t, e, r) {
16008
16008
  for (var o = new Float32Array((e + 1) * (r + 1) * 3), s = new Float32Array((e + 1) * (r + 1) * 3), u = new Float32Array((e + 1) * (r + 1) * 2), l = new Uint32Array(e * r * 6), c = n.computeFrenetFrames(e), f = new THREE.Vector3(), d = new THREE.Vector3(), h = new THREE.Vector2(), p = new THREE.Vector3(), m = 0; m <= e; m++) {
16009
16009
  p = n.getPointAt(m / e, p);
16010
16010
  for (var A = c.normals[m], g = c.binormals[m], E = 0; E <= r; E++) {
16011
- var v = m * (r + 1) + E, y = E / r * Math.PI * 2, b = Math.sin(y), T = -Math.cos(y);
16012
- d.x = T * A.x + b * g.x, d.y = T * A.y + b * g.y, d.z = T * A.z + b * g.z, d.normalize(), d.toArray(s, v * 3), f.x = p.x + t * d.x, f.y = p.y + t * d.y, f.z = p.z + t * d.z, f.toArray(o, v * 3), h.x = m / e, h.y = E / r, h.toArray(u, v * 2);
16011
+ var v = m * (r + 1) + E, y = E / r * Math.PI * 2, T = Math.sin(y), b = -Math.cos(y);
16012
+ d.x = b * A.x + T * g.x, d.y = b * A.y + T * g.y, d.z = b * A.z + T * g.z, d.normalize(), d.toArray(s, v * 3), f.x = p.x + t * d.x, f.y = p.y + t * d.y, f.z = p.z + t * d.z, f.toArray(o, v * 3), h.x = m / e, h.y = E / r, h.toArray(u, v * 2);
16013
16013
  }
16014
16014
  }
16015
16015
  for (var m = 0; m < e; m++)
@@ -16043,14 +16043,14 @@ function parseTrajectoryObject(n, t) {
16043
16043
  side: THREE.BackSide
16044
16044
  });
16045
16045
  y.uniforms.totalLength.value = u, y.uniforms.displacementScalar.value = -0.01, y.uniforms.diffuse.value = r, y.uniforms.diffuse2.value = o;
16046
- var b = new THREE.ShaderMaterial({
16046
+ var T = new THREE.ShaderMaterial({
16047
16047
  vertexShader: TRAJECTOR_PIPE_SHADER.vertexShader,
16048
16048
  fragmentShader: TRAJECTOR_PIPE_SHADER.fragmentShader,
16049
16049
  uniforms: THREE.UniformsUtils.clone(TRAJECTOR_PIPE_SHADER.uniforms),
16050
16050
  side: THREE.DoubleSide
16051
16051
  });
16052
- b.uniforms.totalLength.value = u, b.uniforms.displacementScalar.value = -0.026, b.uniforms.dashSize.value = new THREE.Vector2(0.06, 0.09), b.uniforms.diffuse.value = s, b.uniforms.diffuse2.value = s;
16053
- var T = new THREE.Mesh(E, [v, y, b]), S = 0.08, R = 24, C = new THREE.SphereBufferGeometry(S, R, R);
16052
+ T.uniforms.totalLength.value = u, T.uniforms.displacementScalar.value = -0.026, T.uniforms.dashSize.value = new THREE.Vector2(0.06, 0.09), T.uniforms.diffuse.value = s, T.uniforms.diffuse2.value = s;
16053
+ var b = new THREE.Mesh(E, [v, y, T]), S = 0.08, R = 24, C = new THREE.SphereBufferGeometry(S, R, R);
16054
16054
  C.clearGroups(), C.addGroup(0, E.index ? E.index.count : E.attributes.position.count, 0), C.addGroup(0, E.index ? E.index.count : E.attributes.position.count, 1);
16055
16055
  var w = new THREE.ShaderMaterial({
16056
16056
  vertexShader: TRAJECTOR_SPHERE_SHADER.vertexShader,
@@ -16067,7 +16067,7 @@ function parseTrajectoryObject(n, t) {
16067
16067
  });
16068
16068
  I.uniforms.displacementScalar.value = -0.01, I.uniforms.diffuse.value = r;
16069
16069
  var H = new THREE.Mesh(C, [w, I]);
16070
- H.position.fromArray(n, 0), T.add(H);
16070
+ H.position.fromArray(n, 0), b.add(H);
16071
16071
  var M = new THREE.ShaderMaterial({
16072
16072
  vertexShader: TRAJECTOR_SPHERE_SHADER.vertexShader,
16073
16073
  fragmentShader: TRAJECTOR_SPHERE_SHADER.fragmentShader,
@@ -16076,10 +16076,10 @@ function parseTrajectoryObject(n, t) {
16076
16076
  });
16077
16077
  M.uniforms.displacementScalar.value = -0.01, M.uniforms.diffuse.value = o;
16078
16078
  var P = new THREE.Mesh(C, [w, M]);
16079
- return P.position.fromArray(n, n.length - 3), T.add(P), {
16080
- scene: T,
16079
+ return P.position.fromArray(n, n.length - 3), b.add(P), {
16080
+ scene: b,
16081
16081
  dispose: function() {
16082
- E.dispose(), v.dispose(), y.dispose(), b.dispose(), C.dispose(), w.dispose(), I.dispose(), M.dispose();
16082
+ E.dispose(), v.dispose(), y.dispose(), T.dispose(), C.dispose(), w.dispose(), I.dispose(), M.dispose();
16083
16083
  }
16084
16084
  };
16085
16085
  }
@@ -16350,12 +16350,12 @@ var Tile3D = (
16350
16350
  return unloadTrajectory(e), Promise.resolve();
16351
16351
  }, t.prototype.intersectRaycaster = function(e, r) {
16352
16352
  var o = this, s, u, l = r != null ? r : [], c = [this.tileset.root], f = this.tileset.transform, d = (u = (s = e.params.Points) === null || s === void 0 ? void 0 : s.threshold) !== null && u !== void 0 ? u : 0, h = e.hitFilter;
16353
- e.hitFilter = function(T) {
16353
+ e.hitFilter = function(b) {
16354
16354
  var S;
16355
- return Object.assign(T, {
16355
+ return Object.assign(b, {
16356
16356
  model: (S = o.parent) !== null && S !== void 0 ? S : void 0,
16357
16357
  viewLayer: o
16358
- }), h ? h.call(e, T) : !0;
16358
+ }), h ? h.call(e, b) : !0;
16359
16359
  };
16360
16360
  var p = e.sortByDistance;
16361
16361
  e.sortByDistance = !1;
@@ -16370,8 +16370,8 @@ var Tile3D = (
16370
16370
  for (var v = 0, y = m.children.length; v < y; v++)
16371
16371
  c.push(m.children[v]);
16372
16372
  if (m.selected && m.content && m.content.data && m.content.data.object.visible && (m.content.data.object.intersectRaycaster(e, l), e.firstHitOnly)) {
16373
- var b = l[0];
16374
- b && A > b.distance && (A = b.distance);
16373
+ var T = l[0];
16374
+ T && A > T.distance && (A = T.distance);
16375
16375
  }
16376
16376
  }
16377
16377
  }
@@ -16385,10 +16385,10 @@ var Tile3D = (
16385
16385
  E = Math.max(E, 0);
16386
16386
  var v = Math.min(g.minLevelOfDetail, E);
16387
16387
  (!this.visible || !this.loaded || !o.loaded) && (E = Math.max(v, 0));
16388
- var y = g.minGeometricError, b = r.controllerMode;
16389
- (b === "Panorama" || b === "VRPanorama" || b === "XRPanorama") && g.modelAlpha < 0.1 && (y = g.panoramaMinGeometricError);
16390
- var T = g.maxGeometricError;
16391
- T = Math.max(y, T);
16388
+ var y = g.minGeometricError, T = r.controllerMode;
16389
+ (T === "Panorama" || T === "VRPanorama" || T === "XRPanorama") && g.modelAlpha < 0.1 && (y = g.panoramaMinGeometricError);
16390
+ var b = g.maxGeometricError;
16391
+ b = Math.max(y, b);
16392
16392
  var S = {
16393
16393
  time: r.time,
16394
16394
  camera: {
@@ -16408,7 +16408,7 @@ var Tile3D = (
16408
16408
  minLevelOfDetail: v,
16409
16409
  maxLevelOfDetail: E,
16410
16410
  minGeometricError: y,
16411
- maxGeometricError: T,
16411
+ maxGeometricError: b,
16412
16412
  skipLevelOfDetail: g.skipLevelOfDetail,
16413
16413
  mostDetail: g.mostDetail,
16414
16414
  loadSiblings: g.loadSiblings,
@@ -16862,14 +16862,14 @@ function loadViewLayer(n, t) {
16862
16862
  height: w.height
16863
16863
  };
16864
16864
  }), A.floorInfo = void 0), A.asset.tilesetVersion = String(A.lodVersion), A.lodVersion = void 0);
16865
- var b = g.boundingVolume ? makeBoundingVolume(g.boundingVolume) : void 0;
16866
- b && g.transform && b.applyMatrix4(scratchMatrix4$2.fromArray(g.transform));
16867
- var T = null, S = new THREE.Matrix4(), R = new THREE.Matrix4();
16868
- v.coordinate ? (T = v.coordinate.ground_height, S.fromArray(v.coordinate.pose_ecef_to_enu), R.fromArray(v.coordinate.pose_enu_to_ecef)) : (b ? b.getCenter(scratchVector3$5) : scratchVector3$5.setScalar(0), getEcefToEnuMatrixFromUpAxis(y, scratchVector3$5, S), R.getInverse(S)), A.root = {
16865
+ var T = g.boundingVolume ? makeBoundingVolume(g.boundingVolume) : void 0;
16866
+ T && g.transform && T.applyMatrix4(scratchMatrix4$2.fromArray(g.transform));
16867
+ var b = null, S = new THREE.Matrix4(), R = new THREE.Matrix4();
16868
+ v.coordinate ? (b = v.coordinate.ground_height, S.fromArray(v.coordinate.pose_ecef_to_enu), R.fromArray(v.coordinate.pose_enu_to_ecef)) : (T ? T.getCenter(scratchVector3$5) : scratchVector3$5.setScalar(0), getEcefToEnuMatrixFromUpAxis(y, scratchVector3$5, S), R.getInverse(S)), A.root = {
16869
16869
  refine: (p = g.refine) !== null && p !== void 0 ? p : "REPLACE",
16870
16870
  geometricError: g.geometricError,
16871
16871
  transform: scratchMatrix4$2.copy(S).premultiply(enuToLocalMatrix).toArray(),
16872
- boundingVolume: b ? b.toJson() : void 0,
16872
+ boundingVolume: T ? T.toJson() : void 0,
16873
16873
  children: [g]
16874
16874
  };
16875
16875
  var C = new Tile3D(A, {
@@ -16879,7 +16879,7 @@ function loadViewLayer(n, t) {
16879
16879
  light: t.light,
16880
16880
  fetcher: t.fetcher,
16881
16881
  search: d,
16882
- groundHeight: T,
16882
+ groundHeight: b,
16883
16883
  enuToEcefMatrix: R,
16884
16884
  ecefToEnuMatrix: S,
16885
16885
  error: m
@@ -16963,11 +16963,11 @@ var BufferGeometryUtils = {
16963
16963
  e.tangent === void 0 && n.setAttribute("tangent", new THREE.BufferAttribute(new Float32Array(4 * l), 4));
16964
16964
  for (var c = e.tangent.array, f = [], d = [], h = 0; h < l; h++)
16965
16965
  f[h] = new THREE.Vector3(), d[h] = new THREE.Vector3();
16966
- var p = new THREE.Vector3(), m = new THREE.Vector3(), A = new THREE.Vector3(), g = new THREE.Vector2(), E = new THREE.Vector2(), v = new THREE.Vector2(), y = new THREE.Vector3(), b = new THREE.Vector3();
16967
- function T(K, Q, q) {
16966
+ var p = new THREE.Vector3(), m = new THREE.Vector3(), A = new THREE.Vector3(), g = new THREE.Vector2(), E = new THREE.Vector2(), v = new THREE.Vector2(), y = new THREE.Vector3(), T = new THREE.Vector3();
16967
+ function b(K, Q, q) {
16968
16968
  p.fromArray(o, K * 3), m.fromArray(o, Q * 3), A.fromArray(o, q * 3), g.fromArray(u, K * 2), E.fromArray(u, Q * 2), v.fromArray(u, q * 2);
16969
16969
  var J = m.x - p.x, G = A.x - p.x, W = m.y - p.y, Z = A.y - p.y, Y = m.z - p.z, X = A.z - p.z, j = E.x - g.x, ee = v.x - g.x, te = E.y - g.y, re = v.y - g.y, ae = 1 / (j * re - ee * te);
16970
- y.set((re * J - te * G) * ae, (re * W - te * Z) * ae, (re * Y - te * X) * ae), b.set((j * G - ee * J) * ae, (j * Z - ee * W) * ae, (j * X - ee * Y) * ae), f[K].add(y), f[Q].add(y), f[q].add(y), d[K].add(b), d[Q].add(b), d[q].add(b);
16970
+ y.set((re * J - te * G) * ae, (re * W - te * Z) * ae, (re * Y - te * X) * ae), T.set((j * G - ee * J) * ae, (j * Z - ee * W) * ae, (j * X - ee * Y) * ae), f[K].add(y), f[Q].add(y), f[q].add(y), d[K].add(T), d[Q].add(T), d[q].add(T);
16971
16971
  }
16972
16972
  var S = n.groups;
16973
16973
  S.length === 0 && (S = [{
@@ -16976,7 +16976,7 @@ var BufferGeometryUtils = {
16976
16976
  }]);
16977
16977
  for (var h = 0, R = S.length; h < R; ++h)
16978
16978
  for (var C = S[h], w = C.start, I = C.count, H = w, M = w + I; H < M; H += 3)
16979
- T(r[H + 0], r[H + 1], r[H + 2]);
16979
+ b(r[H + 0], r[H + 1], r[H + 2]);
16980
16980
  var P = new THREE.Vector3(), F = new THREE.Vector3(), L = new THREE.Vector3(), O = new THREE.Vector3(), N, D, V;
16981
16981
  function z(K) {
16982
16982
  L.fromArray(s, K * 3), O.copy(L), D = f[K], P.copy(D), P.sub(L.multiplyScalar(L.dot(D))).normalize(), F.crossVectors(O, D), V = F.dot(d[K]), N = V < 0 ? -1 : 1, c[K * 4] = P.x, c[K * 4 + 1] = P.y, c[K * 4 + 2] = P.z, c[K * 4 + 3] = N;
@@ -17036,12 +17036,12 @@ var BufferGeometryUtils = {
17036
17036
  break;
17037
17037
  l.morphAttributes = l.morphAttributes || {}, l.morphAttributes[h] = [];
17038
17038
  for (var f = 0; f < y; ++f) {
17039
- for (var b = [], E = 0; E < u[h].length; ++E)
17040
- b.push(u[h][E][f]);
17041
- var T = this.mergeBufferAttributes(b);
17042
- if (!T)
17039
+ for (var T = [], E = 0; E < u[h].length; ++E)
17040
+ T.push(u[h][E][f]);
17041
+ var b = this.mergeBufferAttributes(T);
17042
+ if (!b)
17043
17043
  return null;
17044
- l.morphAttributes[h].push(T);
17044
+ l.morphAttributes[h].push(b);
17045
17045
  }
17046
17046
  }
17047
17047
  return l;
@@ -17110,28 +17110,28 @@ var BufferGeometryUtils = {
17110
17110
  }));
17111
17111
  }
17112
17112
  for (var E = Math.log10(1 / t), v = Math.pow(10, E), p = 0; p < s; p++) {
17113
- for (var y = r ? r.getX(p) : p, b = "", T = 0, m = l.length; T < m; T++)
17114
- for (var A = l[T], S = n.getAttribute(A), R = S.itemSize, C = 0; C < R; C++)
17115
- b += "".concat(~~(S[h[C]](y) * v), ",");
17116
- if (b in e)
17117
- d.push(e[b]);
17113
+ for (var y = r ? r.getX(p) : p, T = "", b = 0, m = l.length; b < m; b++)
17114
+ for (var A = l[b], S = n.getAttribute(A), R = S.itemSize, C = 0; C < R; C++)
17115
+ T += "".concat(~~(S[h[C]](y) * v), ",");
17116
+ if (T in e)
17117
+ d.push(e[T]);
17118
17118
  else {
17119
- for (var T = 0, m = l.length; T < m; T++)
17120
- for (var A = l[T], S = n.getAttribute(A), g = n.morphAttributes[A], R = S.itemSize, w = c[A], I = f[A], C = 0; C < R; C++) {
17119
+ for (var b = 0, m = l.length; b < m; b++)
17120
+ for (var A = l[b], S = n.getAttribute(A), g = n.morphAttributes[A], R = S.itemSize, w = c[A], I = f[A], C = 0; C < R; C++) {
17121
17121
  var H = h[C];
17122
17122
  if (w.push(S[H](y)), g)
17123
17123
  for (var M = 0, P = g.length; M < P; M++)
17124
17124
  I[M].push(g[M][H](y));
17125
17125
  }
17126
- e[b] = u, d.push(u), u++;
17126
+ e[T] = u, d.push(u), u++;
17127
17127
  }
17128
17128
  }
17129
17129
  for (var F = n.clone(), p = 0, m = l.length; p < m; p++) {
17130
17130
  var A = l[p], L = n.getAttribute(A), O = new L.array.constructor(c[A]), S = new THREE.BufferAttribute(O, L.itemSize, L.normalized);
17131
17131
  if (F.setAttribute(A, S), A in f)
17132
- for (var T = 0; T < f[A].length; T++) {
17133
- var N = n.morphAttributes[A][T], O = new N.array.constructor(f[A][T]), D = new THREE.BufferAttribute(O, N.itemSize, N.normalized);
17134
- F.morphAttributes[A][T] = D;
17132
+ for (var b = 0; b < f[A].length; b++) {
17133
+ var N = n.morphAttributes[A][b], O = new N.array.constructor(f[A][b]), D = new THREE.BufferAttribute(O, N.itemSize, N.normalized);
17134
+ F.morphAttributes[A][b] = D;
17135
17135
  }
17136
17136
  }
17137
17137
  return F.setIndex(d), F;
@@ -17156,27 +17156,27 @@ function getEdgesBySphere(n, t, e) {
17156
17156
  }
17157
17157
  }), m.length === 0)
17158
17158
  return;
17159
- for (var A = ["a", "b", "c"], g = BufferGeometryUtils.mergeBufferGeometries(m, !1), E = g.getAttribute("position").array, v = ((h = g.getIndex()) === null || h === void 0 ? void 0 : h.array) || [], y = [], b = [], T = 0, S = E.length; T < S; T += 3) {
17160
- var R = new THREE.Vector3(E[T], E[T + 1], E[T + 2]);
17159
+ for (var A = ["a", "b", "c"], g = BufferGeometryUtils.mergeBufferGeometries(m, !1), E = g.getAttribute("position").array, v = ((h = g.getIndex()) === null || h === void 0 ? void 0 : h.array) || [], y = [], T = [], b = 0, S = E.length; b < S; b += 3) {
17160
+ var R = new THREE.Vector3(E[b], E[b + 1], E[b + 2]);
17161
17161
  y.push(R);
17162
17162
  }
17163
- for (var T = 0, S = v.length; T < S; T += 3) {
17164
- var C = v[T], w = v[T + 1], I = v[T + 2], H = new THREE.Vector3().crossVectors(y[w].clone().sub(y[C]), y[I].clone().sub(y[C])).normalize();
17165
- b.push({ a: C, b: w, c: I, normal: H });
17163
+ for (var b = 0, S = v.length; b < S; b += 3) {
17164
+ var C = v[b], w = v[b + 1], I = v[b + 2], H = new THREE.Vector3().crossVectors(y[w].clone().sub(y[C]), y[I].clone().sub(y[C])).normalize();
17165
+ T.push({ a: C, b: w, c: I, normal: H });
17166
17166
  }
17167
- for (var M = {}, T = 0, S = b.length; T < S; T++)
17168
- for (var P = b[T], F = 0; F < 3; F++) {
17167
+ for (var M = {}, b = 0, S = T.length; b < S; b++)
17168
+ for (var P = T[b], F = 0; F < 3; F++) {
17169
17169
  var L = P[A[F]], O = P[A[(F + 1) % 3]], N = [Math.min(L, O), Math.max(L, O)], D = N[0] + "-" + N[1];
17170
- M[D] === void 0 ? M[D] = { index1: N[0], index2: N[1], face1: T } : M[D].face2 = T;
17170
+ M[D] === void 0 ? M[D] = { index1: N[0], index2: N[1], face1: b } : M[D].face2 = b;
17171
17171
  }
17172
17172
  for (var D in M) {
17173
17173
  var V = M[D];
17174
- if (V.face2 === void 0 || b[V.face1].normal.dot(b[V.face2].normal) <= r) {
17174
+ if (V.face2 === void 0 || T[V.face1].normal.dot(T[V.face2].normal) <= r) {
17175
17175
  var z = y[V.index1], K = y[V.index2];
17176
17176
  o.push(new THREE.Line3(z, K));
17177
17177
  }
17178
17178
  }
17179
- y.length = 0, b.length = 0;
17179
+ y.length = 0, T.length = 0;
17180
17180
  }
17181
17181
  });
17182
17182
  }
@@ -17878,37 +17878,37 @@ function sortTile(n) {
17878
17878
  return t;
17879
17879
  }
17880
17880
  function parse(n, t) {
17881
- for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, E, v, y, b = [], T = null, S = 0, R = [].concat(n); S < R.length; S++) {
17881
+ for (var e, r, o, s, u, l, c, f, d, h, p, m, A, g, E, v, y, T = [], b = null, S = 0, R = [].concat(n); S < R.length; S++) {
17882
17882
  var C = R[S];
17883
17883
  if ("getURL" in C)
17884
- T = {
17884
+ b = {
17885
17885
  allowHosts: C.allowHosts,
17886
17886
  expire: C.expire,
17887
17887
  issuer: C.issuer
17888
- }, b.push(workToJson(C));
17888
+ }, T.push(workToJson(C));
17889
17889
  else {
17890
17890
  var w = typeof C == "string" ? JSON.parse(C) : jsonClone(C), I = verify(w);
17891
17891
  if (I instanceof Error)
17892
17892
  return I;
17893
- T === null && (T = I), b.push(w);
17893
+ b === null && (b = I), T.push(w);
17894
17894
  }
17895
17895
  }
17896
- if (T === null)
17896
+ if (b === null)
17897
17897
  return new Error("Empty");
17898
17898
  defineProperty(t, "issuer", {
17899
17899
  configurable: !1,
17900
17900
  writable: !1,
17901
- value: T.issuer
17901
+ value: b.issuer
17902
17902
  }), defineProperty(t, "expire", {
17903
17903
  configurable: !1,
17904
17904
  writable: !1,
17905
- value: Object.freeze(T.expire)
17905
+ value: Object.freeze(b.expire)
17906
17906
  }), defineProperty(t, "allowHosts", {
17907
17907
  configurable: !1,
17908
17908
  writable: !1,
17909
- value: Object.freeze(T.allowHosts)
17909
+ value: Object.freeze(b.allowHosts)
17910
17910
  });
17911
- var H = b.reduce(function(J, G) {
17911
+ var H = T.reduce(function(J, G) {
17912
17912
  return jsonMerge(J, G);
17913
17913
  });
17914
17914
  defineProperty(t, "name", {
@@ -18523,8 +18523,8 @@ function parsePano(n, t) {
18523
18523
  writable: !1,
18524
18524
  value: 1
18525
18525
  });
18526
- for (var b = 0, T = FACE_ORDER$1; b < T.length; b++) {
18527
- var S = T[b];
18526
+ for (var T = 0, b = FACE_ORDER$1; T < b.length; T++) {
18527
+ var S = b[T];
18528
18528
  defineProperty(y, S, {
18529
18529
  configurable: !1,
18530
18530
  writable: !1,
@@ -18732,8 +18732,8 @@ var InternalWebGLRenderer = (
18732
18732
  precision: m
18733
18733
  };
18734
18734
  if (h) {
18735
- var y = document.createElement("canvas"), b = y.getContext("webgl2", E);
18736
- b ? g = n.call(this, __assign(__assign(__assign({}, E), v), { antialias: !0, canvas: y, context: b })) || this : (console.error("error occurred when getting webgl2 canvas context, mybe webgl2 not support, fallback to webgl."), g = n.call(this, __assign(__assign({}, E), v)) || this);
18735
+ var y = document.createElement("canvas"), T = y.getContext("webgl2", E);
18736
+ T ? g = n.call(this, __assign(__assign(__assign({}, E), v), { antialias: !0, canvas: y, context: T })) || this : (console.error("error occurred when getting webgl2 canvas context, mybe webgl2 not support, fallback to webgl."), g = n.call(this, __assign(__assign({}, E), v)) || this);
18737
18737
  } else
18738
18738
  g = n.call(this, __assign(__assign({}, E), v)) || this;
18739
18739
  return g.outputEncoding = THREE.sRGBEncoding, g.autoClear = !0, g;
@@ -20002,10 +20002,10 @@ var Hammer = (function(n, t, e, r) {
20002
20002
  return B.apply(_, arguments);
20003
20003
  };
20004
20004
  }
20005
- function b(B, _) {
20005
+ function T(B, _) {
20006
20006
  return typeof B == u ? B.apply(_ && _[0] || r, _) : B;
20007
20007
  }
20008
- function T(B, _) {
20008
+ function b(B, _) {
20009
20009
  return B === r ? _ : B;
20010
20010
  }
20011
20011
  function S(B, _, k) {
@@ -20074,7 +20074,7 @@ var Hammer = (function(n, t, e, r) {
20074
20074
  function ue(B, _) {
20075
20075
  var k = this;
20076
20076
  this.manager = B, this.callback = _, this.element = B.element, this.target = B.options.inputTarget, this.domHandler = function(U) {
20077
- b(B.options.enable, [B]) && k.handler(U);
20077
+ T(B.options.enable, [B]) && k.handler(U);
20078
20078
  }, this.init();
20079
20079
  }
20080
20080
  ue.prototype = {
@@ -20386,7 +20386,7 @@ var Hammer = (function(n, t, e, r) {
20386
20386
  compute: function() {
20387
20387
  var B = [];
20388
20388
  return p(this.manager.recognizers, function(_) {
20389
- b(_.options.enable, [_]) && (B = B.concat(_.getTouchAction()));
20389
+ T(_.options.enable, [_]) && (B = B.concat(_.getTouchAction()));
20390
20390
  }), ft(B.join(" "));
20391
20391
  },
20392
20392
  /**
@@ -20432,7 +20432,7 @@ var Hammer = (function(n, t, e, r) {
20432
20432
  }
20433
20433
  var It = 1, at = 2, Pt = 4, xt = 8, vt = xt, St = 16, Ge = 32;
20434
20434
  function mt(B) {
20435
- this.options = A({}, this.defaults, B || {}), this.id = O(), this.manager = null, this.options.enable = T(this.options.enable, !0), this.state = It, this.simultaneous = {}, this.requireFail = [];
20435
+ this.options = A({}, this.defaults, B || {}), this.id = O(), this.manager = null, this.options.enable = b(this.options.enable, !0), this.state = It, this.simultaneous = {}, this.requireFail = [];
20436
20436
  }
20437
20437
  mt.prototype = {
20438
20438
  /**
@@ -20546,7 +20546,7 @@ var Hammer = (function(n, t, e, r) {
20546
20546
  */
20547
20547
  recognize: function(B) {
20548
20548
  var _ = A({}, B);
20549
- if (!b(this.options.enable, [this, _])) {
20549
+ if (!T(this.options.enable, [this, _])) {
20550
20550
  this.reset(), this.state = Ge;
20551
20551
  return;
20552
20552
  }
@@ -20820,7 +20820,7 @@ var Hammer = (function(n, t, e, r) {
20820
20820
  }
20821
20821
  });
20822
20822
  function Re(B, _) {
20823
- return _ = _ || {}, _.recognizers = T(_.recognizers, Re.defaults.preset), new st(B, _);
20823
+ return _ = _ || {}, _.recognizers = b(_.recognizers, Re.defaults.preset), new st(B, _);
20824
20824
  }
20825
20825
  Re.VERSION = "2.0.7", Re.defaults = {
20826
20826
  /**
@@ -21318,7 +21318,7 @@ var BaseController = (
21318
21318
  userAction: !0,
21319
21319
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21320
21320
  });
21321
- r.onPanGesture(F), b();
21321
+ r.onPanGesture(F), T();
21322
21322
  }
21323
21323
  }), s.on("tap", function(M) {
21324
21324
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
@@ -21360,7 +21360,7 @@ var BaseController = (
21360
21360
  userAction: !0,
21361
21361
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21362
21362
  });
21363
- r.onTapGesture(F), b();
21363
+ r.onTapGesture(F), T();
21364
21364
  }
21365
21365
  }
21366
21366
  }), s.on("pinchstart pinch pinchend", function(M) {
@@ -21402,7 +21402,7 @@ var BaseController = (
21402
21402
  userAction: !0,
21403
21403
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21404
21404
  });
21405
- r.onPinchGesture(F), b();
21405
+ r.onPinchGesture(F), T();
21406
21406
  }
21407
21407
  }), s.on("dbltap", function(M) {
21408
21408
  if (!(M.pointerType === "mouse" && M.srcEvent.button !== 0)) {
@@ -21444,7 +21444,7 @@ var BaseController = (
21444
21444
  userAction: !0,
21445
21445
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21446
21446
  });
21447
- r.onDblTapGesture(F), b();
21447
+ r.onDblTapGesture(F), T();
21448
21448
  }
21449
21449
  }
21450
21450
  });
@@ -21526,7 +21526,7 @@ var BaseController = (
21526
21526
  }, 100)
21527
21527
  };
21528
21528
  }
21529
- b();
21529
+ T();
21530
21530
  }
21531
21531
  }, A = function(M) {
21532
21532
  if (!isMobile) {
@@ -21558,17 +21558,17 @@ var BaseController = (
21558
21558
  r.mouseMoveState = {
21559
21559
  timeStamp: now(),
21560
21560
  event: D
21561
- }, r.onMouseMove(D), r.pressState && Math.abs(M.clientX - r.pressState.event.center.y) > 10 && Math.abs(M.clientY - r.pressState.event.center.y) > 10 && b();
21561
+ }, r.onMouseMove(D), r.pressState && Math.abs(M.clientX - r.pressState.event.center.y) > 10 && Math.abs(M.clientY - r.pressState.event.center.y) > 10 && T();
21562
21562
  }
21563
21563
  }, g = function() {
21564
21564
  if (r.mouseMoveState) {
21565
21565
  var M = createEvent(r.mouseMoveState.event.type, __assign(__assign({}, r.mouseMoveState.event), { isFinal: !0 }));
21566
21566
  r.mouseMoveState = void 0, r.onMouseMove(M);
21567
21567
  }
21568
- b();
21568
+ T();
21569
21569
  }, E = function(M) {
21570
21570
  if (!o(M.center)) {
21571
- b();
21571
+ T();
21572
21572
  return;
21573
21573
  }
21574
21574
  var P = !1;
@@ -21584,7 +21584,7 @@ var BaseController = (
21584
21584
  E(M);
21585
21585
  }, !0, 1));
21586
21586
  }, v = function(M) {
21587
- if (b(), !(M.touches.length > 1 || M.changedTouches.length <= 0)) {
21587
+ if (T(), !(M.touches.length > 1 || M.changedTouches.length <= 0)) {
21588
21588
  var P = {
21589
21589
  x: M.changedTouches[0].clientX,
21590
21590
  y: M.changedTouches[0].clientY
@@ -21607,7 +21607,7 @@ var BaseController = (
21607
21607
  E(N);
21608
21608
  }
21609
21609
  }, y = function(M) {
21610
- b();
21610
+ T();
21611
21611
  var P = {
21612
21612
  x: M.clientX,
21613
21613
  y: M.clientY
@@ -21628,7 +21628,7 @@ var BaseController = (
21628
21628
  state: __assign(__assign({ mode: r.mode }, r.currentPano), clonePose(r.camera.pose))
21629
21629
  });
21630
21630
  E(N);
21631
- }, b = function() {
21631
+ }, T = function() {
21632
21632
  var M;
21633
21633
  if (r.pressState) {
21634
21634
  var P = now() - r.pressState.timeStamp, F = createEvent(r.pressState.event.type, __assign(__assign({}, r.pressState.event), { center: __assign(__assign({}, r.pressState.event.center), { delta: P }), isFirst: !1, isFinal: !0, pointers: r.pressState.event.pointers.map(function(L) {
@@ -21636,7 +21636,7 @@ var BaseController = (
21636
21636
  }) }));
21637
21637
  r.onPressGesture(F), (M = r.pressState) === null || M === void 0 || M.stop(), r.pressState = void 0;
21638
21638
  }
21639
- }, T = null, S = function(M) {
21639
+ }, b = null, S = function(M) {
21640
21640
  var P, F = !1, L = !1;
21641
21641
  switch (M.type) {
21642
21642
  case "gesturestart":
@@ -21669,21 +21669,21 @@ var BaseController = (
21669
21669
  }, R = function(M) {
21670
21670
  if (M.preventDefault(), !isMobile) {
21671
21671
  var P = S(M);
21672
- T = {
21672
+ b = {
21673
21673
  firstEvent: P
21674
21674
  };
21675
- var F = T.firstEvent;
21675
+ var F = b.firstEvent;
21676
21676
  F && !o(F.center) || r.onPinchGesture(P);
21677
21677
  }
21678
21678
  }, C = function(M) {
21679
- if (M.preventDefault(), !isMobile && T) {
21680
- var P = S(M), F = T.firstEvent;
21679
+ if (M.preventDefault(), !isMobile && b) {
21680
+ var P = S(M), F = b.firstEvent;
21681
21681
  F && !o(F.center) || r.onPinchGesture(P);
21682
21682
  }
21683
21683
  }, w = function(M) {
21684
- if (M.preventDefault(), !isMobile && T) {
21685
- var P = S(M), F = T.firstEvent;
21686
- T = null, !(F && !o(F.center)) && r.onPinchGesture(P);
21684
+ if (M.preventDefault(), !isMobile && b) {
21685
+ var P = S(M), F = b.firstEvent;
21686
+ b = null, !(F && !o(F.center)) && r.onPinchGesture(P);
21687
21687
  }
21688
21688
  }, I = function(M) {
21689
21689
  if (M && typeof M.preventDefault == "function" && M.currentTarget === e && M.preventDefault(), typeof getSelection == "function") {
@@ -21691,9 +21691,9 @@ var BaseController = (
21691
21691
  P && P.focusNode && (P.removeAllRanges && P.removeAllRanges(), P.empty && P.empty());
21692
21692
  }
21693
21693
  };
21694
- this.enableWheel && e.addEventListener("wheel", m, { passive: !1 }), e.addEventListener("mousemove", A, !1), e.addEventListener("mouseout", g, !1), e.addEventListener("touchstart", v, { passive: !0 }), e.addEventListener("touchend", b, !1), e.addEventListener("touchcancel", b, !1), e.addEventListener("mousedown", y, !1), e.addEventListener("mouseup", b, !1), e.addEventListener("gesturestart", R, { passive: !1 }), e.addEventListener("gesturechange", C, { passive: !1 }), e.addEventListener("gestureend", w, { passive: !1 }), e.addEventListener("touchstart", I, { passive: !1 }), e.addEventListener("contextmenu", I, !1);
21694
+ this.enableWheel && e.addEventListener("wheel", m, { passive: !1 }), e.addEventListener("mousemove", A, !1), e.addEventListener("mouseout", g, !1), e.addEventListener("touchstart", v, { passive: !0 }), e.addEventListener("touchend", T, !1), e.addEventListener("touchcancel", T, !1), e.addEventListener("mousedown", y, !1), e.addEventListener("mouseup", T, !1), e.addEventListener("gesturestart", R, { passive: !1 }), e.addEventListener("gesturechange", C, { passive: !1 }), e.addEventListener("gestureend", w, { passive: !1 }), e.addEventListener("touchstart", I, { passive: !1 }), e.addEventListener("contextmenu", I, !1);
21695
21695
  var H = function() {
21696
- s.destroy(), e.removeEventListener("wheel", m, !1), e.removeEventListener("mousemove", A, !1), e.removeEventListener("mouseout", g, !1), e.removeEventListener("touchstart", v, !1), e.removeEventListener("touchend", b, !1), e.removeEventListener("touchcancel", b, !1), e.removeEventListener("mousedown", y, !1), e.removeEventListener("mouseup", b, !1), e.removeEventListener("gesturestart", R, !1), e.removeEventListener("gesturechange", C, !1), e.removeEventListener("gestureend", w, !1), e.removeEventListener("touchstart", I, !1), e.removeEventListener("contextmenu", I, !1);
21696
+ s.destroy(), e.removeEventListener("wheel", m, !1), e.removeEventListener("mousemove", A, !1), e.removeEventListener("mouseout", g, !1), e.removeEventListener("touchstart", v, !1), e.removeEventListener("touchend", T, !1), e.removeEventListener("touchcancel", T, !1), e.removeEventListener("mousedown", y, !1), e.removeEventListener("mouseup", T, !1), e.removeEventListener("gesturestart", R, !1), e.removeEventListener("gesturechange", C, !1), e.removeEventListener("gestureend", w, !1), e.removeEventListener("touchstart", I, !1), e.removeEventListener("contextmenu", I, !1);
21697
21697
  };
21698
21698
  return Object.assign(H, { element: e });
21699
21699
  }, t.prototype.preloadPano = function(e, r) {
@@ -21812,7 +21812,7 @@ void main() {
21812
21812
  } : {
21813
21813
  workCode: m.workCode,
21814
21814
  panoIndex: m.panoIndex
21815
- }, g = (u = p.fov) !== null && u !== void 0 ? u : d.defaultFov, E = (l = p.longitude) !== null && l !== void 0 ? l : isThirdPersonMode(m.mode) ? m.longitude : d.defaultLongitude, v = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(g) : d.minLatitude, -Math.PI / 2, Math.PI / 2), y = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(g) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : m.mode === "Floorplan" ? m.latitude : d.defaultLatitude, v, y), T = p.offset ? p.offset.clone() : e.modelScene.boundingBox.getCenter(new THREE.Vector3()), S = (f = p.distance) !== null && f !== void 0 ? f : t.distanceFromModel(d.modelScene, d.defaultFov, d.camera.aspect), R = __assign(__assign({}, A), { mode: "Floorplan", longitude: E, latitude: b, fov: g, offset: T, distance: S });
21815
+ }, g = (u = p.fov) !== null && u !== void 0 ? u : d.defaultFov, E = (l = p.longitude) !== null && l !== void 0 ? l : isThirdPersonMode(m.mode) ? m.longitude : d.defaultLongitude, v = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(g) : d.minLatitude, -Math.PI / 2, Math.PI / 2), y = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(g) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : m.mode === "Floorplan" ? m.latitude : d.defaultLatitude, v, y), b = p.offset ? p.offset.clone() : e.modelScene.boundingBox.getCenter(new THREE.Vector3()), S = (f = p.distance) !== null && f !== void 0 ? f : t.distanceFromModel(d.modelScene, d.defaultFov, d.camera.aspect), R = __assign(__assign({}, A), { mode: "Floorplan", longitude: E, latitude: T, fov: g, offset: b, distance: S });
21816
21816
  return R;
21817
21817
  }, t.prototype.updateConfiguration = function(e) {
21818
21818
  var r = n.prototype.updateConfiguration.call(this, e);
@@ -21965,8 +21965,8 @@ void main() {
21965
21965
  this.inMomentumMovement = null;
21966
21966
  return;
21967
21967
  }
21968
- this.inMomentumMovement && (this.cameraMotion.set({ longitude: d, latitude: A }, 0).catch(noop), E ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(y, b) {
21969
- u.requestMomentumMovement(e, !1, l, b);
21968
+ this.inMomentumMovement && (this.cameraMotion.set({ longitude: d, latitude: A }, 0).catch(noop), E ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(y, T) {
21969
+ u.requestMomentumMovement(e, !1, l, T);
21970
21970
  }, !0, 1));
21971
21971
  }
21972
21972
  }, t.prototype.onPanGesture = function(e) {
@@ -22281,13 +22281,13 @@ void main() {
22281
22281
  } : {
22282
22282
  workCode: m.workCode,
22283
22283
  panoIndex: m.panoIndex
22284
- }, g = d.getObserver(A), E = clamp$1((u = p.fov) !== null && u !== void 0 ? u : isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, y = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(E) : f.minLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(E) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, y, b), S = new THREE.Vector3();
22284
+ }, g = d.getObserver(A), E = clamp$1((u = p.fov) !== null && u !== void 0 ? u : isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, y = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(E) : f.minLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(E) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, y, T), S = new THREE.Vector3();
22285
22285
  return g && S.copy(g.position).applyMatrix4(g.work.transform), {
22286
22286
  workCode: A.workCode,
22287
22287
  panoIndex: A.panoIndex,
22288
22288
  mode: "PanoramaLike",
22289
22289
  longitude: v,
22290
- latitude: T,
22290
+ latitude: b,
22291
22291
  fov: E,
22292
22292
  offset: S,
22293
22293
  distance: 0
@@ -22345,8 +22345,8 @@ void main() {
22345
22345
  this.inMomentumMovement = null;
22346
22346
  return;
22347
22347
  }
22348
- this.inMomentumMovement && (this.cameraMotion.set({ longitude: h, latitude: A }, 0).catch(noop), E ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(y, b) {
22349
- u.requestMomentumMovement(e, !1, l, b | 0);
22348
+ this.inMomentumMovement && (this.cameraMotion.set({ longitude: h, latitude: A }, 0).catch(noop), E ? this.inMomentumMovement = null : AnimationFrameLoop.shared.add(function(y, T) {
22349
+ u.requestMomentumMovement(e, !1, l, T | 0);
22350
22350
  }, !0, 1));
22351
22351
  }
22352
22352
  }, t.prototype.onPanGesture = function(e) {
@@ -22763,8 +22763,8 @@ void main() {
22763
22763
  this.level = clamp$1(A, 0, this.tileTree.maxLevel);
22764
22764
  var g = Math.floor(s.width * u), E = Math.floor(s.height * u), v = Math.max(g, E), y = l.capabilities.maxTextureSize;
22765
22765
  v > y && (g = Math.floor(g / v * y), E = Math.floor(E / v * y)), (this.renderTarget.width !== g || this.renderTarget.height !== E) && this.renderTarget.setSize(g, E), this.scene.matrix.equals(h) || (this.scene.matrix.copy(h), this.scene.matrixWorld.copy(this.scene.matrix), this.scene.matrix.decompose(this.scene.position, this.scene.quaternion, this.scene.scale), this.scene.matrixAutoUpdate = !1, r = !0);
22766
- var b = scratchCameraQuaternion.setFromRotationMatrix(c), T = scratchCameraMatrix.compose(this.scene.position, b, this.scene.scale);
22767
- this.camera.matrix.equals(T) || (this.camera.matrix.copy(T), this.camera.matrixWorld.copy(this.camera.matrix), this.camera.position.copy(this.scene.position), this.camera.quaternion.copy(b), this.camera.scale.copy(this.scene.scale), r = !0);
22766
+ var T = scratchCameraQuaternion.setFromRotationMatrix(c), b = scratchCameraMatrix.compose(this.scene.position, T, this.scene.scale);
22767
+ this.camera.matrix.equals(b) || (this.camera.matrix.copy(b), this.camera.matrixWorld.copy(this.camera.matrix), this.camera.position.copy(this.scene.position), this.camera.quaternion.copy(T), this.camera.scale.copy(this.scene.scale), r = !0);
22768
22768
  var S = scratchCameraProjectMatrix.copy(f);
22769
22769
  S.elements[0] *= p, S.elements[5] *= p, this.camera.projectionMatrix.equals(S) || (this.camera.projectionMatrix.copy(S), this.camera.projectionMatrixInverse.getInverse(this.camera.projectionMatrix), r = !0), scratchSceneQuaternionInverse.copy(this.scene.quaternion).inverse(), scratchSceneMatrixInverse.makeRotationFromQuaternion(scratchSceneQuaternionInverse), scratchFrustumMatrix.copy(this.camera.matrix), scratchFrustumMatrix.setPosition(0, 0, 0), scratchFrustumMatrix.premultiply(scratchSceneMatrixInverse), scratchFrustumMatrixInverse.getInverse(scratchFrustumMatrix), scratchFrustumProjectMatrix.multiplyMatrices(this.camera.projectionMatrix, scratchFrustumMatrixInverse), this.frustum.setFromProjectionMatrix(scratchFrustumProjectMatrix);
22770
22770
  var R = this.frustum.planes[5].normal, C = [];
@@ -23135,18 +23135,18 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23135
23135
  }, t.prototype.updateTime = function(e, r) {
23136
23136
  var o = this, s, u, l, c, f, d;
23137
23137
  if (!this.destroyed) {
23138
- var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), E = g[0], v = g[1], y = this.panoResourceFromLocationMotionKeyframe(E), b = this.panoResourceFromLocationMotionKeyframe(v), T = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
23138
+ var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), E = g[0], v = g[1], y = this.panoResourceFromLocationMotionKeyframe(E), T = this.panoResourceFromLocationMotionKeyframe(v), b = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
23139
23139
  if (this.cameraMotion.ended === !1 && (this.cameraMotion.update(e), p.longitude = this.cameraMotion.value.longitude, p.latitude = this.cameraMotion.value.latitude, p.fov = this.cameraMotion.value.fov), this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), h.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
23140
23140
  this.locationMotion.update(e);
23141
- var C = new THREE.Vector3().copy(y.position), w = new THREE.Vector3().copy(b.position), I = this.locationMotion.value.count - v.value.count + 1;
23142
- if (h.progress = I, b.panoPicture && (I < 1 ? y.panoPicture && (h.pano0 = y.panoPicture) : h.pano0 = b.panoPicture, h.pano1 = b.panoPicture), b.effect === "montage" ? h.transition = "BLACK" : b.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (b.effect === "zoomin" || b.effect === "zoomout") && (h.progress = Math.pow(I, 3)), I < 1 && b.effect !== "fly") {
23141
+ var C = new THREE.Vector3().copy(y.position), w = new THREE.Vector3().copy(T.position), I = this.locationMotion.value.count - v.value.count + 1;
23142
+ if (h.progress = I, T.panoPicture && (I < 1 ? y.panoPicture && (h.pano0 = y.panoPicture) : h.pano0 = T.panoPicture, h.pano1 = T.panoPicture), T.effect === "montage" ? h.transition = "BLACK" : T.effect === "spread" ? h.transition = "SPREAD" : h.transition = "FADE", (T.effect === "zoomin" || T.effect === "zoomout") && (h.progress = Math.pow(I, 3)), I < 1 && T.effect !== "fly") {
23143
23143
  if (h.pano0 && y.panoPicture) {
23144
23144
  var H = {
23145
23145
  panoId: h.pano0.panoId,
23146
23146
  map: h.pano0.map,
23147
23147
  mapSize: h.pano0.mapSize,
23148
23148
  zoom: h.pano0.zoom,
23149
- matrix: y.panoPicture.matrix.clone().premultiply(y.fixCameraTransform).setPosition(b.position)
23149
+ matrix: y.panoPicture.matrix.clone().premultiply(y.fixCameraTransform).setPosition(T.position)
23150
23150
  }, M = this.panoPictureObserverMap.get(h.pano0);
23151
23151
  M && this.panoPictureObserverMap.set(H, M), h.pano0 = H;
23152
23152
  }
@@ -23172,10 +23172,10 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23172
23172
  P.indexOf(Q) >= 0 || delete this.panoResources[Q];
23173
23173
  }
23174
23174
  }
23175
- var G = panoParse(b.panoId);
23175
+ var G = panoParse(T.panoId);
23176
23176
  G !== this.currentPano && (this.currentPano = G, this.accessibleObserverFloorCheckCount = 0), this.emit("pano.moving", createEvent("pano.moving", {
23177
23177
  userAction: this.userAction,
23178
- prevPano: panoParse(T.panoId),
23178
+ prevPano: panoParse(b.panoId),
23179
23179
  state: __assign(__assign(__assign(__assign({}, panoParse(S.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), p),
23180
23180
  options: {},
23181
23181
  progress: this.locationMotion.progress,
@@ -23183,7 +23183,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23183
23183
  }));
23184
23184
  }
23185
23185
  isEmptyObject(h) === !1 && this.modelScene.parameter.set(h), isEmptyObject(p) === !1 && this.setCamera(p);
23186
- var W = this.works.getObserver(this.currentPano), Z = this.locationMotion.ended ? this.getForwardObserverOrNot(this.camera) : null, Y = this.works.getObserver(y.panoId), X = this.works.getObserver(b.panoId);
23186
+ var W = this.works.getObserver(this.currentPano), Z = this.locationMotion.ended ? this.getForwardObserverOrNot(this.camera) : null, Y = this.works.getObserver(y.panoId), X = this.works.getObserver(T.panoId);
23187
23187
  if (this.adjustPanoCircleMeshPositionBasedOnModel && this.helper.visible && W) {
23188
23188
  for (var j = [], ee = W.work.observers, te = 0, re = W.accessibleNodes; te < re.length; te++) {
23189
23189
  var ae = re[te], M = ee[ae];
@@ -23342,7 +23342,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23342
23342
  } else
23343
23343
  this.intersectMesh.scale.setScalar(1);
23344
23344
  {
23345
- var Et = b.effect, ht = this.modelScene.parameter, Pe = ht.pano0, _e = ht.pano1;
23345
+ var Et = T.effect, ht = this.modelScene.parameter, Pe = ht.pano0, _e = ht.pano1;
23346
23346
  if (Pe && _e && Pe !== _e && Et === "fly" && this.flyEffectUseDepthBuffer) {
23347
23347
  if (((f = this.modelScene.parameter.pano0Depth) === null || f === void 0 ? void 0 : f.panoId) !== Pe.panoId || ((d = this.modelScene.parameter.pano1Depth) === null || d === void 0 ? void 0 : d.panoId) !== _e.panoId) {
23348
23348
  var pt = 500, ze = 512;
@@ -23427,15 +23427,15 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23427
23427
  }
23428
23428
  var E = "move-to-pano-" + f;
23429
23429
  this.pending.add(E);
23430
- var v = this.modelScene.parameter.resolveValue(), y = v.pano0, b = v.pano1, T;
23431
- if (y && y.map.name === A ? T = y : (b == null ? void 0 : b.map.name) === A && (T = b), T) {
23430
+ var v = this.modelScene.parameter.resolveValue(), y = v.pano0, T = v.pano1, b;
23431
+ if (y && y.map.name === A ? b = y : (T == null ? void 0 : T.map.name) === A && (b = T), b) {
23432
23432
  var S = {
23433
23433
  panoId: f,
23434
23434
  effect: c,
23435
23435
  panoPicture: {
23436
- panoId: T.panoId,
23437
- map: T.map,
23438
- mapSize: T.mapSize,
23436
+ panoId: b.panoId,
23437
+ map: b.map,
23438
+ mapSize: b.mapSize,
23439
23439
  matrix: d.matrix.clone().premultiply(d.work.transform),
23440
23440
  zoom: 1
23441
23441
  },
@@ -23593,26 +23593,26 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23593
23593
  o === void 0 && (o = {});
23594
23594
  var v = now(), y = createUuid();
23595
23595
  this.panoResources[y] = r;
23596
- var b = 1, T, S, R;
23596
+ var T = 1, b, S, R;
23597
23597
  if (this.locationMotion.ended) {
23598
23598
  var C = this.locationMotion.getKeyFrameSegment(v);
23599
23599
  C[0];
23600
23600
  var w = C[1], I = this.locationMotion.value, H = ((u = this.panoResourceFromLocationMotionKeyframe(w)) !== null && u !== void 0 ? u : this.camera).position, M = r.position;
23601
- T = Math.max(H.distanceTo(M), b), S = [
23601
+ b = Math.max(H.distanceTo(M), T), S = [
23602
23602
  { key: w.key, progress: 0, value: __assign(__assign({}, I), { count: 0 }) },
23603
23603
  { key: y, progress: 1, value: { distance: 0, count: 1 } }
23604
23604
  ], R = 0;
23605
23605
  } else {
23606
- var P = this.locationMotion.getKeyFrameSegment(v), F = P[0], w = P[1], I = this.locationMotion.value, L = this.panoResourceFromLocationMotionKeyframe(F).position, H = this.panoResourceFromLocationMotionKeyframe(w).position, M = r.position, O = w.value.count - I.count, N = Math.max(L.distanceTo(H), b) * O, D = Math.max(H.distanceTo(M), b);
23607
- T = N + D, S = [
23606
+ var P = this.locationMotion.getKeyFrameSegment(v), F = P[0], w = P[1], I = this.locationMotion.value, L = this.panoResourceFromLocationMotionKeyframe(F).position, H = this.panoResourceFromLocationMotionKeyframe(w).position, M = r.position, O = w.value.count - I.count, N = Math.max(L.distanceTo(H), T) * O, D = Math.max(H.distanceTo(M), T);
23607
+ b = N + D, S = [
23608
23608
  { key: F.key, progress: 0, value: __assign({}, I) },
23609
- { key: w.key, progress: N / T, value: w.value },
23609
+ { key: w.key, progress: N / b, value: w.value },
23610
23610
  { key: y, progress: 1, value: { count: w.value.count + 1, distance: 0 } }
23611
23611
  ];
23612
23612
  var V = this.locationMotionKeyframesLength(this.locationMotion.keyframes), z = this.locationMotionKeyframesLength(S);
23613
23613
  V === 0 || V === 0 ? R = 0 : R = this.locationMotion.getProgressVelocity(v) * V / z;
23614
23614
  }
23615
- var K = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), Q = {
23615
+ var K = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), Q = {
23616
23616
  longitude: o.longitude,
23617
23617
  latitude: o.latitude,
23618
23618
  fov: o.fov
@@ -23758,12 +23758,12 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23758
23758
  return typeof D == "undefined" && (D = scratchVector3$3.copy(N.standingPosition).applyMatrix4(N.work.transform).distanceTo(l), E.set(N, D)), O - D;
23759
23759
  });
23760
23760
  E.clear();
23761
- for (var y = 0, b = [Math.PI / 8, Math.PI / 6, Math.PI / 4, Math.PI / 3]; y < b.length; y++)
23762
- for (var T = b[y], S = 0, R = v; S < R.length; S++) {
23761
+ for (var y = 0, T = [Math.PI / 8, Math.PI / 6, Math.PI / 4, Math.PI / 3]; y < T.length; y++)
23762
+ for (var b = T[y], S = 0, R = v; S < R.length; S++) {
23763
23763
  var C = R[S], w = A[C];
23764
23764
  if (w) {
23765
23765
  var I = scratchVector3$3.copy(w.standingPosition).applyMatrix4(w.work.transform).sub(l);
23766
- if (I && I.length() !== 0 && m.angleTo(I) < T)
23766
+ if (I && I.length() !== 0 && m.angleTo(I) < b)
23767
23767
  return w;
23768
23768
  }
23769
23769
  }
@@ -23808,13 +23808,13 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23808
23808
  }
23809
23809
  c || (c = this.getForwardObserverOrNot(this.camera, u));
23810
23810
  for (var E = 0, v = this.locationMotion.keyframes; E < v.length; E++) {
23811
- var y = v[E], b = this.panoResourceFromLocationMotionKeyframe(y);
23811
+ var y = v[E], T = this.panoResourceFromLocationMotionKeyframe(y);
23812
23812
  if (!(y.progress < this.locationMotion.progress) && c) {
23813
- var T = panoStringify({
23813
+ var b = panoStringify({
23814
23814
  panoIndex: c.panoIndex,
23815
23815
  workCode: c.work.workCode
23816
23816
  });
23817
- if (b.panoId === T) {
23817
+ if (T.panoId === b) {
23818
23818
  c = null;
23819
23819
  break;
23820
23820
  }
@@ -23850,10 +23850,10 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
23850
23850
  progress: 0,
23851
23851
  error: null
23852
23852
  })), c && !c.active) {
23853
- var T = panoStringify({
23853
+ var b = panoStringify({
23854
23854
  panoIndex: c.panoIndex,
23855
23855
  workCode: c.work.workCode
23856
- }), J = this.panoMeshes.get(T);
23856
+ }), J = this.panoMeshes.get(b);
23857
23857
  J && (J.setDisabled(!1), J.setLoading(!0));
23858
23858
  }
23859
23859
  c && c.active && this.emit("pano.request", createEvent("pano.request", {
@@ -23948,16 +23948,16 @@ function isInsideCrossOriginIFrame() {
23948
23948
  }
23949
23949
  var updateEyeViewMatrices = /* @__PURE__ */ (function() {
23950
23950
  function n(r, o, s) {
23951
- var u = o ? o[0] : 0, l = o ? o[1] : 0, c = o ? o[2] : 0, f = o ? o[3] : 1, d = u + u, h = l + l, p = c + c, m = u * d, A = u * h, g = u * p, E = l * h, v = l * p, y = c * p, b = f * d, T = f * h, S = f * p;
23952
- return r[0] = 1 - (E + y), r[1] = A + S, r[2] = g - T, r[3] = 0, r[4] = A - S, r[5] = 1 - (m + y), r[6] = v + b, r[7] = 0, r[8] = g + T, r[9] = v - b, r[10] = 1 - (m + E), r[11] = 0, r[12] = 0, r[13] = 0, r[14] = 0, r[15] = 1, r;
23951
+ var u = o ? o[0] : 0, l = o ? o[1] : 0, c = o ? o[2] : 0, f = o ? o[3] : 1, d = u + u, h = l + l, p = c + c, m = u * d, A = u * h, g = u * p, E = l * h, v = l * p, y = c * p, T = f * d, b = f * h, S = f * p;
23952
+ return r[0] = 1 - (E + y), r[1] = A + S, r[2] = g - b, r[3] = 0, r[4] = A - S, r[5] = 1 - (m + y), r[6] = v + T, r[7] = 0, r[8] = g + b, r[9] = v - T, r[10] = 1 - (m + E), r[11] = 0, r[12] = 0, r[13] = 0, r[14] = 0, r[15] = 1, r;
23953
23953
  }
23954
23954
  function t(r, o, s) {
23955
- var u = s[0], l = s[1], c = s[2], f, d, h, p, m, A, g, E, v, y, b, T;
23956
- return o === r ? (r[12] = o[0] * u + o[4] * l + o[8] * c + o[12], r[13] = o[1] * u + o[5] * l + o[9] * c + o[13], r[14] = o[2] * u + o[6] * l + o[10] * c + o[14], r[15] = o[3] * u + o[7] * l + o[11] * c + o[15]) : (f = o[0], d = o[1], h = o[2], p = o[3], m = o[4], A = o[5], g = o[6], E = o[7], v = o[8], y = o[9], b = o[10], T = o[11], r[0] = f, r[1] = d, r[2] = h, r[3] = p, r[4] = m, r[5] = A, r[6] = g, r[7] = E, r[8] = v, r[9] = y, r[10] = b, r[11] = T, r[12] = f * u + m * l + v * c + o[12], r[13] = d * u + A * l + y * c + o[13], r[14] = h * u + g * l + b * c + o[14], r[15] = p * u + E * l + T * c + o[15]), r;
23955
+ var u = s[0], l = s[1], c = s[2], f, d, h, p, m, A, g, E, v, y, T, b;
23956
+ return o === r ? (r[12] = o[0] * u + o[4] * l + o[8] * c + o[12], r[13] = o[1] * u + o[5] * l + o[9] * c + o[13], r[14] = o[2] * u + o[6] * l + o[10] * c + o[14], r[15] = o[3] * u + o[7] * l + o[11] * c + o[15]) : (f = o[0], d = o[1], h = o[2], p = o[3], m = o[4], A = o[5], g = o[6], E = o[7], v = o[8], y = o[9], T = o[10], b = o[11], r[0] = f, r[1] = d, r[2] = h, r[3] = p, r[4] = m, r[5] = A, r[6] = g, r[7] = E, r[8] = v, r[9] = y, r[10] = T, r[11] = b, r[12] = f * u + m * l + v * c + o[12], r[13] = d * u + A * l + y * c + o[13], r[14] = h * u + g * l + T * c + o[14], r[15] = p * u + E * l + b * c + o[15]), r;
23957
23957
  }
23958
23958
  function e(r, o) {
23959
- var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], E = o[11], v = o[12], y = o[13], b = o[14], T = o[15], S = s * d - u * f, R = s * h - l * f, C = s * p - c * f, w = u * h - l * d, I = u * p - c * d, H = l * p - c * h, M = m * y - A * v, P = m * b - g * v, F = m * T - E * v, L = A * b - g * y, O = A * T - E * y, N = g * T - E * b, D = S * N - R * O + C * L + w * F - I * P + H * M;
23960
- return D ? (D = 1 / D, r[0] = (d * N - h * O + p * L) * D, r[1] = (l * O - u * N - c * L) * D, r[2] = (y * H - b * I + T * w) * D, r[3] = (g * I - A * H - E * w) * D, r[4] = (h * F - f * N - p * P) * D, r[5] = (s * N - l * F + c * P) * D, r[6] = (b * C - v * H - T * R) * D, r[7] = (m * H - g * C + E * R) * D, r[8] = (f * O - d * F + p * M) * D, r[9] = (u * F - s * O - c * M) * D, r[10] = (v * I - y * C + T * S) * D, r[11] = (A * C - m * I - E * S) * D, r[12] = (d * P - f * L - h * M) * D, r[13] = (s * L - u * P + l * M) * D, r[14] = (y * R - v * w - b * S) * D, r[15] = (m * w - A * R + g * S) * D, r) : null;
23959
+ var s = o[0], u = o[1], l = o[2], c = o[3], f = o[4], d = o[5], h = o[6], p = o[7], m = o[8], A = o[9], g = o[10], E = o[11], v = o[12], y = o[13], T = o[14], b = o[15], S = s * d - u * f, R = s * h - l * f, C = s * p - c * f, w = u * h - l * d, I = u * p - c * d, H = l * p - c * h, M = m * y - A * v, P = m * T - g * v, F = m * b - E * v, L = A * T - g * y, O = A * b - E * y, N = g * b - E * T, D = S * N - R * O + C * L + w * F - I * P + H * M;
23960
+ return D ? (D = 1 / D, r[0] = (d * N - h * O + p * L) * D, r[1] = (l * O - u * N - c * L) * D, r[2] = (y * H - T * I + b * w) * D, r[3] = (g * I - A * H - E * w) * D, r[4] = (h * F - f * N - p * P) * D, r[5] = (s * N - l * F + c * P) * D, r[6] = (T * C - v * H - b * R) * D, r[7] = (m * H - g * C + E * R) * D, r[8] = (f * O - d * F + p * M) * D, r[9] = (u * F - s * O - c * M) * D, r[10] = (v * I - y * C + b * S) * D, r[11] = (A * C - m * I - E * S) * D, r[12] = (d * P - f * L - h * M) * D, r[13] = (s * L - u * P + l * M) * D, r[14] = (y * R - v * w - T * S) * D, r[15] = (m * w - A * R + g * S) * D, r) : null;
23961
23961
  }
23962
23962
  return function(r, o, s) {
23963
23963
  n(r, o), s && t(r, r, s), e(r, r);
@@ -24765,7 +24765,7 @@ void main() {
24765
24765
  var o = this, s, u, l, c, f, d;
24766
24766
  if (!this.destroyed) {
24767
24767
  this.updateHelperElementSize(), this.userAction = !0, this.needsRender = !0, this.modelSceneNeedsRender = !0;
24768
- var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), E = g[0], v = g[1], y = this.panoResourceFromLocationMotionKeyframe(E), b = this.panoResourceFromLocationMotionKeyframe(v), T = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
24768
+ var h = {}, p = {}, m = this.locationMotion.keyframes[0], A = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], g = this.locationMotion.getKeyFrameSegment(e), E = g[0], v = g[1], y = this.panoResourceFromLocationMotionKeyframe(E), T = this.panoResourceFromLocationMotionKeyframe(v), b = this.panoResourceFromLocationMotionKeyframe(m), S = this.panoResourceFromLocationMotionKeyframe(A), R = !1;
24769
24769
  if (this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), h.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
24770
24770
  this.locationMotion.update(e);
24771
24771
  var C = this.locationMotion.getKeyFrameSegment(e), w = C[0], I = C[1], H = this.panoResourceFromLocationMotionKeyframe(w), M = this.panoResourceFromLocationMotionKeyframe(I), P = H.position, F = M.position, L = this.locationMotion.value.count - I.value.count + 1;
@@ -24804,7 +24804,7 @@ void main() {
24804
24804
  }
24805
24805
  this.currentPano = panoParse(M.panoId), this.emit("pano.moving", createEvent("pano.moving", {
24806
24806
  userAction: this.userAction,
24807
- prevPano: panoParse(T.panoId),
24807
+ prevPano: panoParse(b.panoId),
24808
24808
  state: __assign(__assign(__assign(__assign({}, panoParse(S.panoId)), { mode: this.mode }), clonePose(this.camera.pose)), p),
24809
24809
  options: {},
24810
24810
  progress: this.locationMotion.progress,
@@ -24817,7 +24817,7 @@ void main() {
24817
24817
  userAction: !0,
24818
24818
  state: __assign(__assign(__assign({}, this.currentPano), { mode: this.mode }), clonePose(this.camera.pose))
24819
24819
  }))), this.works.getObserver(this.currentPano);
24820
- var te = this.works.getObserver(y.panoId), re = this.works.getObserver(b.panoId), ae = /* @__PURE__ */ new Map();
24820
+ var te = this.works.getObserver(y.panoId), re = this.works.getObserver(T.panoId), ae = /* @__PURE__ */ new Map();
24821
24821
  if (te)
24822
24822
  for (var pe = 0, le = te.accessibleNodes; pe < le.length; pe++) {
24823
24823
  var ve = le[pe], N = te.work.observers[ve];
@@ -24909,7 +24909,7 @@ void main() {
24909
24909
  }
24910
24910
  this.panoVideo.object.position.copy(this.camera.position), this.panoVideo.updateTime(e);
24911
24911
  {
24912
- var Ie = b.effect, $e = this.modelScene.parameter, ne = $e.pano0, oe = $e.pano1;
24912
+ var Ie = T.effect, $e = this.modelScene.parameter, ne = $e.pano0, oe = $e.pano1;
24913
24913
  if (ne && oe && ne !== oe && Ie === "fly" && this.flyEffectUseDepthBuffer) {
24914
24914
  if (((f = this.modelScene.parameter.pano0Depth) === null || f === void 0 ? void 0 : f.panoId) !== ne.panoId || ((d = this.modelScene.parameter.pano1Depth) === null || d === void 0 ? void 0 : d.panoId) !== oe.panoId) {
24915
24915
  var tt = 500, ke = 512;
@@ -24982,16 +24982,16 @@ void main() {
24982
24982
  }
24983
24983
  }
24984
24984
  }
24985
- var b = d.sort(function(w, I) {
24985
+ var T = d.sort(function(w, I) {
24986
24986
  return w.intersection.distance - I.intersection.distance;
24987
24987
  })[0];
24988
- b ? (f = b.intersection, this.activePanoMesh !== b.panoMesh && (this.activePanoMesh = b.panoMesh, this.activeTime = e), this.intersectMesh.position.copy(b.panoMesh.position), this.intersectMesh.lookAt(this.camera.position)) : (this.activePanoMesh = void 0, this.activeTime = void 0), f || (f = this.modelScene.intersectRaycaster(c)[0]);
24989
- var T = createEvent("intersect.update", {
24988
+ T ? (f = T.intersection, this.activePanoMesh !== T.panoMesh && (this.activePanoMesh = T.panoMesh, this.activeTime = e), this.intersectMesh.position.copy(T.panoMesh.position), this.intersectMesh.lookAt(this.camera.position)) : (this.activePanoMesh = void 0, this.activeTime = void 0), f || (f = this.modelScene.intersectRaycaster(c)[0]);
24989
+ var b = createEvent("intersect.update", {
24990
24990
  raycaster: c,
24991
24991
  intersection: f != null ? f : null,
24992
24992
  object: this.intersectMesh
24993
24993
  });
24994
- if (this.emit("intersect.update", T), T.defaultPrevented) {
24994
+ if (this.emit("intersect.update", b), b.defaultPrevented) {
24995
24995
  this.hideIntersectMesh();
24996
24996
  return;
24997
24997
  }
@@ -24999,10 +24999,10 @@ void main() {
24999
24999
  var S = f.face.normal, R = new THREE.Quaternion();
25000
25000
  R.setFromUnitVectors(new THREE.Vector3(0, 0, 1), S), this.intersectMesh.quaternion.copy(R);
25001
25001
  var C = f.point.clone();
25002
- this.intersectMesh.position.copy(C), b ? this.intersectMesh.visible = !1 : this.intersectMesh.visible = !0;
25002
+ this.intersectMesh.position.copy(C), T ? this.intersectMesh.visible = !1 : this.intersectMesh.visible = !0;
25003
25003
  } else
25004
25004
  this.intersectMesh.visible = !1;
25005
- return b == null ? void 0 : b.panoMesh;
25005
+ return T == null ? void 0 : T.panoMesh;
25006
25006
  }, t.prototype.onPanGesture = function() {
25007
25007
  }, t.prototype.onTapGesture = function() {
25008
25008
  }, t.prototype.onPinchGesture = function() {
@@ -25036,7 +25036,7 @@ void main() {
25036
25036
  } : {
25037
25037
  workCode: m.workCode,
25038
25038
  panoIndex: m.panoIndex
25039
- }, g = d.getObserver(A), E = clamp$1((u = p.fov) !== null && u !== void 0 ? u : !g || isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, y = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(E) : f.minLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(E) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : !g || isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, y, b), S = new THREE.Vector3();
25039
+ }, g = d.getObserver(A), E = clamp$1((u = p.fov) !== null && u !== void 0 ? u : !g || isFristPersonMode(m.mode) ? m.fov : f.defaultFov, f.minFov, f.maxFov), v = (l = p.longitude) !== null && l !== void 0 ? l : m.longitude, y = clamp$1(typeof f.minLatitude == "function" ? f.minLatitude(E) : f.minLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1(typeof f.maxLatitude == "function" ? f.maxLatitude(E) : f.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((c = p.latitude) !== null && c !== void 0 ? c : !g || isFristPersonMode(m.mode) ? m.latitude : f.defaultLatitude, y, T), S = new THREE.Vector3();
25040
25040
  if (f.initial.state.offset)
25041
25041
  S.copy(f.initial.state.offset);
25042
25042
  else if (g)
@@ -25050,7 +25050,7 @@ void main() {
25050
25050
  panoIndex: A.panoIndex,
25051
25051
  mode: "Model",
25052
25052
  longitude: v,
25053
- latitude: T,
25053
+ latitude: b,
25054
25054
  fov: E,
25055
25055
  offset: S,
25056
25056
  distance: 0
@@ -25116,14 +25116,14 @@ void main() {
25116
25116
  if (this.modelAlphaMotion.ended || (this.modelAlphaMotion.update(e), o.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended || (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), !this.locationMotion.ended) {
25117
25117
  this.locationMotion.update(e), s.distance = this.locationMotion.value.distance, s.offset = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z);
25118
25118
  for (var u = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), l = [], c = function(y) {
25119
- var b = f.modelScene.models.find(function(C) {
25119
+ var T = f.modelScene.models.find(function(C) {
25120
25120
  return C.work === y;
25121
25121
  });
25122
- if (!b || b.visible === !1 || y.observers.length <= 0)
25122
+ if (!T || T.visible === !1 || y.observers.length <= 0)
25123
25123
  return "continue";
25124
25124
  if (scratchObserverBox$1.copy(y.observerBox).expandByScalar(10).applyMatrix4(y.transform), scratchObserverBox$1.containsPoint(u))
25125
- for (var T = 0, S = y.observers; T < S.length; T++) {
25126
- var R = S[T];
25125
+ for (var b = 0, S = y.observers; b < S.length; b++) {
25126
+ var R = S[b];
25127
25127
  l.push(R);
25128
25128
  }
25129
25129
  }, f = this, d = 0, h = this.works; d < h.length; d++) {
@@ -25201,8 +25201,8 @@ void main() {
25201
25201
  var s = this, u, l, c;
25202
25202
  r === void 0 && (r = {}), this.userAction = o, this.stopMomentumMovement();
25203
25203
  for (var f = now(), d = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), h = d.distanceTo(e), p = this.locationMotion.getProgressVelocity(f), m = 0, A = 1; A < this.locationMotion.keyframes.length; A++) {
25204
- var g = this.locationMotion.keyframes[A - 1].value, E = g.x, v = g.y, y = g.z, b = this.locationMotion.keyframes[A].value, T = b.x, S = b.y, R = b.z;
25205
- m += Math.sqrt(Math.pow(T - E, 2) + Math.pow(S - v, 2) + Math.pow(R - y, 2));
25204
+ var g = this.locationMotion.keyframes[A - 1].value, E = g.x, v = g.y, y = g.z, T = this.locationMotion.keyframes[A].value, b = T.x, S = T.y, R = T.z;
25205
+ m += Math.sqrt(Math.pow(b - E, 2) + Math.pow(S - v, 2) + Math.pow(R - y, 2));
25206
25206
  }
25207
25207
  for (var C = h === 0 ? 0 : p * m / h, w = this.calculateMovingDuration(r.duration, h), I = {
25208
25208
  x: e.x,
@@ -25282,34 +25282,36 @@ void main() {
25282
25282
  if (o && o.face) {
25283
25283
  var s = o.face.normal, u = o.point;
25284
25284
  if (new THREE.Vector3(0, 1, 0).angleTo(s) > Math.PI / 3) {
25285
- var l = s.clone().setLength(0.3).add(u);
25286
- r.set(l, new THREE.Vector3(0, -1, 0)), o = this.modelScene.intersectRaycaster(r)[0];
25285
+ var l = new THREE.Raycaster();
25286
+ l.firstHitOnly = !0;
25287
+ var c = s.clone().setLength(0.3).add(u);
25288
+ l.set(c, new THREE.Vector3(0, -1, 0)), o = this.modelScene.intersectRaycaster(l)[0];
25287
25289
  }
25288
25290
  }
25289
25291
  if (o) {
25290
- for (var c = new THREE.Vector3().copy(o.point).add(HUMAN_EYE_POSITION), f = [], d = function(b) {
25291
- var T = h.modelScene.models.find(function(w) {
25292
- return w.work === b;
25292
+ for (var f = new THREE.Vector3().copy(o.point).add(HUMAN_EYE_POSITION), d = [], h = function(b) {
25293
+ var S = p.modelScene.models.find(function(I) {
25294
+ return I.work === b;
25293
25295
  });
25294
- if (!T || T.visible === !1 || b.observers.length <= 0)
25296
+ if (!S || S.visible === !1 || b.observers.length <= 0)
25295
25297
  return "continue";
25296
- if (scratchObserverBox$1.copy(b.observerBox).expandByScalar(10).applyMatrix4(b.transform), scratchObserverBox$1.containsPoint(c))
25297
- for (var S = 0, R = b.observers; S < R.length; S++) {
25298
- var C = R[S];
25299
- f.push(C);
25298
+ if (scratchObserverBox$1.copy(b.observerBox).expandByScalar(10).applyMatrix4(b.transform), scratchObserverBox$1.containsPoint(f))
25299
+ for (var R = 0, C = b.observers; R < C.length; R++) {
25300
+ var w = C[R];
25301
+ d.push(w);
25300
25302
  }
25301
- }, h = this, p = 0, m = this.works; p < m.length; p++) {
25302
- var A = m[p];
25303
- d(A);
25304
- }
25305
- var g = arrayMin(f, function(b) {
25306
- return scratchVector3$2.copy(b.position).applyMatrix4(b.work.transform).distanceTo(c);
25307
- }, !0), E = g[0], v = g[1];
25308
- if (E && v < 5) {
25309
- var y = scratchVector3$2.copy(E.position).applyMatrix4(E.work.transform);
25310
- c.y = y.y;
25311
- }
25312
- e.state.offset.copy(c), e.state.distance = 0, this.emit("gesture.tap", e), e.defaultPrevented || this.moveToPosition(c, {}, !0);
25303
+ }, p = this, m = 0, A = this.works; m < A.length; m++) {
25304
+ var g = A[m];
25305
+ h(g);
25306
+ }
25307
+ var E = arrayMin(d, function(b) {
25308
+ return scratchVector3$2.copy(b.position).applyMatrix4(b.work.transform).distanceTo(f);
25309
+ }, !0), v = E[0], y = E[1];
25310
+ if (v && y < 5) {
25311
+ var T = scratchVector3$2.copy(v.position).applyMatrix4(v.work.transform);
25312
+ f.y = T.y;
25313
+ }
25314
+ e.state.offset.copy(f), e.state.distance = 0, this.emit("gesture.tap", e), e.defaultPrevented || this.moveToPosition(f, {}, !0);
25313
25315
  } else
25314
25316
  this.emit("gesture.tap", e), e.defaultPrevented || this.cameraBounce();
25315
25317
  }, t;
@@ -25367,14 +25369,14 @@ void main() {
25367
25369
  } : {
25368
25370
  workCode: g.workCode,
25369
25371
  panoIndex: g.panoIndex
25370
- }, v = (u = A.fov) !== null && u !== void 0 ? u : 60, y = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(v) : d.minLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(v) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1((l = A.latitude) !== null && l !== void 0 ? l : isThirdPersonMode(g.mode) ? g.latitude : d.defaultLatitude, y, b), S = t.distanceFromModel(d.modelScene, v, d.camera.aspect), R = new THREE.Vector3(), C = (c = A.distance) !== null && c !== void 0 ? c : Math.min(d.defaultDistance, S), w = (f = A.longitude) !== null && f !== void 0 ? f : isThirdPersonMode(g.mode) ? g.longitude : d.defaultLongitude;
25372
+ }, v = (u = A.fov) !== null && u !== void 0 ? u : 60, y = clamp$1(typeof d.minLatitude == "function" ? d.minLatitude(v) : d.minLatitude, -Math.PI / 2, Math.PI / 2), T = clamp$1(typeof d.maxLatitude == "function" ? d.maxLatitude(v) : d.maxLatitude, -Math.PI / 2, Math.PI / 2), b = clamp$1((l = A.latitude) !== null && l !== void 0 ? l : isThirdPersonMode(g.mode) ? g.latitude : d.defaultLatitude, y, T), S = t.distanceFromModel(d.modelScene, v, d.camera.aspect), R = new THREE.Vector3(), C = (c = A.distance) !== null && c !== void 0 ? c : Math.min(d.defaultDistance, S), w = (f = A.longitude) !== null && f !== void 0 ? f : isThirdPersonMode(g.mode) ? g.longitude : d.defaultLongitude;
25371
25373
  if (A.offset)
25372
25374
  R.copy(A.offset);
25373
25375
  else {
25374
25376
  var I = h.getObserver(E);
25375
25377
  d.defaultDistance < S && I ? (R.copy(I.position).applyMatrix4(I.work.transform), A.longitude === void 0 && (w = g.longitude)) : (p.boundingBox.getCenter(R), C = S);
25376
25378
  }
25377
- return __assign(__assign({}, E), { mode: "Mapview", longitude: w, latitude: T, fov: v, offset: R, distance: C });
25379
+ return __assign(__assign({}, E), { mode: "Mapview", longitude: w, latitude: b, fov: v, offset: R, distance: C });
25378
25380
  }, t.prototype.updateConfiguration = function(e) {
25379
25381
  var r = n.prototype.updateConfiguration.call(this, e);
25380
25382
  if (r === !1)
@@ -25554,10 +25556,10 @@ void main() {
25554
25556
  s = Math.max(s, 1);
25555
25557
  for (var l = __assign({}, o), c = { longitude: 0, latitude: 0, x: 0, y: 0, z: 0 }, f = 0; f < s; f++)
25556
25558
  l.longitude *= 0.996, l.latitude *= 0.996 * 0.998, l.x *= 0.99, l.y *= 0.99, l.z *= 0.99, c.longitude += l.longitude, c.latitude += l.latitude, c.x += l.x, c.y += l.y, c.z += l.z;
25557
- var d = this.cameraMotion.value.fov, h = formatRad$1(this.cameraMotion.value.longitude + c.longitude), p = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(d) : this.minLatitude, -Math.PI / 2, Math.PI / 2), m = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(d) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), A = clamp$1(this.cameraMotion.value.latitude + c.latitude, p, m), g = new THREE.Vector3(this.locationMotion.value.x + c.x, this.locationMotion.value.y + c.y, this.locationMotion.value.z + c.z), E = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: h, latitude: A, offset: g, fov: d, distance: this.locationMotion.value.distance }), v = e.state.offset.clone().sub(coordinatesToVector(e.state).setLength(E.distance)), y = !(Math.abs(l.longitude) > 1e-4 || Math.abs(l.latitude) > 1e-4 || Math.abs(l.x) > 1e-4 || Math.abs(l.y) > 1e-4 || Math.abs(l.z) > 1e-4), b = this.cameraFence ? this.cameraFence.containsPoint(v) : !0;
25558
- b === !1 && (y = !0);
25559
- var T = createEvent("gesture.momentum", __assign(__assign({}, e), { isFirst: r, isFinal: y, state: E }));
25560
- if (this.inMomentumMovement.event = T, this.emit("gesture.momentum", T), e.defaultPrevented) {
25559
+ var d = this.cameraMotion.value.fov, h = formatRad$1(this.cameraMotion.value.longitude + c.longitude), p = clamp$1(typeof this.minLatitude == "function" ? this.minLatitude(d) : this.minLatitude, -Math.PI / 2, Math.PI / 2), m = clamp$1(typeof this.maxLatitude == "function" ? this.maxLatitude(d) : this.maxLatitude, -Math.PI / 2, Math.PI / 2), A = clamp$1(this.cameraMotion.value.latitude + c.latitude, p, m), g = new THREE.Vector3(this.locationMotion.value.x + c.x, this.locationMotion.value.y + c.y, this.locationMotion.value.z + c.z), E = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: h, latitude: A, offset: g, fov: d, distance: this.locationMotion.value.distance }), v = e.state.offset.clone().sub(coordinatesToVector(e.state).setLength(E.distance)), y = !(Math.abs(l.longitude) > 1e-4 || Math.abs(l.latitude) > 1e-4 || Math.abs(l.x) > 1e-4 || Math.abs(l.y) > 1e-4 || Math.abs(l.z) > 1e-4), T = this.cameraFence ? this.cameraFence.containsPoint(v) : !0;
25560
+ T === !1 && (y = !0);
25561
+ var b = createEvent("gesture.momentum", __assign(__assign({}, e), { isFirst: r, isFinal: y, state: E }));
25562
+ if (this.inMomentumMovement.event = b, this.emit("gesture.momentum", b), e.defaultPrevented) {
25561
25563
  this.inMomentumMovement = null;
25562
25564
  return;
25563
25565
  }
@@ -25641,9 +25643,9 @@ void main() {
25641
25643
  var E = {
25642
25644
  x: e.center.x - o.x,
25643
25645
  y: e.center.y - o.y
25644
- }, v = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), y = coordinatesToVector(this.cameraMotion.value).setLength(this.locationMotion.value.distance).add(v), b = new THREE.Vector3().copy(y).sub(o.target).length();
25645
- b *= Math.tan(this.camera.pose.fov / 2 * Math.PI / 180);
25646
- var T = this.renderer.getSize(new THREE.Vector2()), S = 2 * E.x * b / T.y, R = 2 * E.y * b / T.y, C = new THREE.Vector3();
25646
+ }, v = new THREE.Vector3(this.locationMotion.value.x, this.locationMotion.value.y, this.locationMotion.value.z), y = coordinatesToVector(this.cameraMotion.value).setLength(this.locationMotion.value.distance).add(v), T = new THREE.Vector3().copy(y).sub(o.target).length();
25647
+ T *= Math.tan(this.camera.pose.fov / 2 * Math.PI / 180);
25648
+ var b = this.renderer.getSize(new THREE.Vector2()), S = 2 * E.x * T / b.y, R = 2 * E.y * T / b.y, C = new THREE.Vector3();
25647
25649
  C.setFromMatrixColumn(this.camera.matrix, 0), C.multiplyScalar(-S), v.add(C), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? C.setFromMatrixColumn(this.camera.matrix, 1) : (C.setFromMatrixColumn(this.camera.matrix, 0), C.crossVectors(this.camera.up, C)), C.multiplyScalar(R), v.add(C);
25648
25650
  var w = __assign(__assign({}, this.currentPano), { mode: this.mode, longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude, fov: this.camera.pose.fov, offset: v, distance: this.camera.pose.distance });
25649
25651
  if (e.state = w, this.emit("gesture.pan", e), e.defaultPrevented)
@@ -25658,7 +25660,7 @@ void main() {
25658
25660
  y: w.offset.y,
25659
25661
  z: w.offset.z
25660
25662
  }, 0).catch(noop)), e.isFinal) {
25661
- var I = this.renderer.getSize(new THREE.Vector2()), H = 2 * e.velocityX * b / I.y, M = 2 * e.velocityY * b / I.y, P = new THREE.Vector3(), F = new THREE.Vector3();
25663
+ var I = this.renderer.getSize(new THREE.Vector2()), H = 2 * e.velocityX * T / I.y, M = 2 * e.velocityY * T / I.y, P = new THREE.Vector3(), F = new THREE.Vector3();
25662
25664
  P.setFromMatrixColumn(this.camera.matrix, 0), P.multiplyScalar(-H), F.add(P), this.camera.pose.latitude < PANGESTURE_FORWARD_ANGLE ? P.setFromMatrixColumn(this.camera.matrix, 1) : (P.setFromMatrixColumn(this.camera.matrix, 0), P.crossVectors(this.camera.up, P)), P.multiplyScalar(M), F.add(P), this.inMomentumMovement = {
25663
25665
  uuid: createUuid()
25664
25666
  }, this.requestMomentumMovement(e, !0, { longitude: 0, latitude: 0, x: F.x, y: F.y, z: F.z }, 0);
@@ -25870,12 +25872,12 @@ var _moveEvent = { type: "move" }, XRController = (
25870
25872
  var g = f.joints[p.jointName];
25871
25873
  m !== null && (g.matrix.fromArray(m.transform.matrix), g.matrix.decompose(g.position, g.rotation, g.scale), g.jointRadius = m.radius), g.visible = m !== null;
25872
25874
  }
25873
- var E = f.joints["index-finger-tip"], v = f.joints["thumb-tip"], y = E.position.distanceTo(v.position), b = 0.02, T = 5e-3;
25874
- f.inputState.pinching && y > b + T ? (f.inputState.pinching = !1, this.dispatchEvent({
25875
+ var E = f.joints["index-finger-tip"], v = f.joints["thumb-tip"], y = E.position.distanceTo(v.position), T = 0.02, b = 5e-3;
25876
+ f.inputState.pinching && y > T + b ? (f.inputState.pinching = !1, this.dispatchEvent({
25875
25877
  type: "pinchend",
25876
25878
  handedness: t.handedness,
25877
25879
  target: this
25878
- })) : !f.inputState.pinching && y <= b - T && (f.inputState.pinching = !0, this.dispatchEvent({
25880
+ })) : !f.inputState.pinching && y <= T - b && (f.inputState.pinching = !0, this.dispatchEvent({
25879
25881
  type: "pinchstart",
25880
25882
  handedness: t.handedness,
25881
25883
  target: this
@@ -25935,8 +25937,8 @@ var _moveEvent = { type: "move" }, XRController = (
25935
25937
  this.cameraLPos.setFromMatrixPosition(e.matrixWorld), this.cameraRPos.setFromMatrixPosition(r.matrixWorld);
25936
25938
  var o = this.cameraLPos.distanceTo(this.cameraRPos), s = e.projectionMatrix.elements, u = r.projectionMatrix.elements, l = s[14] / (s[10] - 1), c = s[14] / (s[10] + 1), f = (s[9] + 1) / s[5], d = (s[9] - 1) / s[5], h = (s[8] - 1) / s[0], p = (u[8] + 1) / u[0], m = l * h, A = l * p, g = o / (-h + p), E = g * -h;
25937
25939
  e.matrixWorld.decompose(t.position, t.quaternion, t.scale), t.translateX(E), t.translateZ(g), t.matrixWorld.compose(t.position, t.quaternion, t.scale), t.matrixWorldInverse.getInverse(t.matrixWorld);
25938
- var v = l + g, y = c + g, b = m - E, T = A + (o - E), S = f * c / y * v, R = d * c / y * v;
25939
- t.projectionMatrix.makePerspective(b, T, S, R, v, y);
25940
+ var v = l + g, y = c + g, T = m - E, b = A + (o - E), S = f * c / y * v, R = d * c / y * v;
25941
+ t.projectionMatrix.makePerspective(T, b, S, R, v, y);
25940
25942
  }, n.prototype.getCamera = function(t) {
25941
25943
  this.cameraVR.near = this.cameraR.near = this.cameraL.near = t.near, this.cameraVR.far = this.cameraR.far = this.cameraL.far = t.far, this.session && (this.currentDepthNear !== this.cameraVR.near || this.currentDepthFar !== this.cameraVR.far) && (this.session.updateRenderState({
25942
25944
  depthNear: this.cameraVR.near,
@@ -26396,20 +26398,20 @@ var LineSegments2 = (
26396
26398
  return e.setAttribute("instanceDistanceStart", new THREE.InterleavedBufferAttribute(h, 1, 0)), e.setAttribute("instanceDistanceEnd", new THREE.InterleavedBufferAttribute(h, 1, 1)), this;
26397
26399
  }, t.prototype.raycast = function(e, r) {
26398
26400
  e.camera === null && console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');
26399
- var o = e.ray, s = e.camera, u = s.projectionMatrix, l = this.geometry, c = this.material, f = c.resolution, d = c.linewidth, h = l.attributes.instanceStart, p = l.attributes.instanceEnd, m = new THREE.Vector4(), A = new THREE.Vector4(), g = new THREE.Vector4(), E = new THREE.Vector3(), v = new THREE.Matrix4(), y = new THREE.Line3(), b = new THREE.Vector3();
26401
+ var o = e.ray, s = e.camera, u = s.projectionMatrix, l = this.geometry, c = this.material, f = c.resolution, d = c.linewidth, h = l.attributes.instanceStart, p = l.attributes.instanceEnd, m = new THREE.Vector4(), A = new THREE.Vector4(), g = new THREE.Vector4(), E = new THREE.Vector3(), v = new THREE.Matrix4(), y = new THREE.Line3(), T = new THREE.Vector3();
26400
26402
  o.at(1, g), g.w = 1, g.applyMatrix4(s.matrixWorldInverse), g.applyMatrix4(u), g.multiplyScalar(1 / g.w), g.x *= f.x / 2, g.y *= f.y / 2, g.z = 0, E.copy(g);
26401
- var T = this.matrixWorld;
26402
- v.multiplyMatrices(s.matrixWorldInverse, T);
26403
+ var b = this.matrixWorld;
26404
+ v.multiplyMatrices(s.matrixWorldInverse, b);
26403
26405
  for (var S = 0, R = h.count; S < R; S++) {
26404
26406
  m.fromBufferAttribute(h, S), A.fromBufferAttribute(p, S), m.w = 1, A.w = 1, m.applyMatrix4(v), A.applyMatrix4(v), m.applyMatrix4(u), A.applyMatrix4(u), m.multiplyScalar(1 / m.w), A.multiplyScalar(1 / A.w);
26405
26407
  var C = m.z < -1 && A.z < -1, w = m.z > 1 && A.z > 1;
26406
26408
  if (!(C || w)) {
26407
26409
  m.x *= f.x / 2, m.y *= f.y / 2, A.x *= f.x / 2, A.y *= f.y / 2, y.start.copy(m), y.start.z = 0, y.end.copy(A), y.end.z = 0;
26408
26410
  var I = y.closestPointToPointParameter(E, !0);
26409
- y.at(I, b);
26410
- var H = THREE.MathUtils.lerp(m.z, A.z, I), M = H >= -1 && H <= 1, P = E.distanceTo(b) < d * 0.5;
26411
+ y.at(I, T);
26412
+ var H = THREE.MathUtils.lerp(m.z, A.z, I), M = H >= -1 && H <= 1, P = E.distanceTo(T) < d * 0.5;
26411
26413
  if (M && P) {
26412
- y.start.fromBufferAttribute(h, S), y.end.fromBufferAttribute(p, S), y.start.applyMatrix4(T), y.end.applyMatrix4(T);
26414
+ y.start.fromBufferAttribute(h, S), y.end.fromBufferAttribute(p, S), y.start.applyMatrix4(b), y.end.applyMatrix4(b);
26413
26415
  var F = new THREE.Vector3(), L = new THREE.Vector3();
26414
26416
  o.distanceSqToSegment(y.start, y.end, L, F), r.push({
26415
26417
  point: L,
@@ -26492,7 +26494,7 @@ var circleImageURL = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYA
26492
26494
  }
26493
26495
  return Object.defineProperty(t, "version", {
26494
26496
  get: function() {
26495
- return "6.6.0-alpha.16";
26497
+ return "6.6.0-alpha.17";
26496
26498
  },
26497
26499
  enumerable: !1,
26498
26500
  configurable: !0
@@ -26999,15 +27001,15 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
26999
27001
  pano: e
27000
27002
  }));
27001
27003
  }
27002
- var v = this.modelScene.parameter.resolveValue(), y = v.pano0, b = v.pano1, T;
27003
- if ((y == null ? void 0 : y.map.name) === g ? T = y : (b == null ? void 0 : b.map.name) === g && (T = b), T) {
27004
+ var v = this.modelScene.parameter.resolveValue(), y = v.pano0, T = v.pano1, b;
27005
+ if ((y == null ? void 0 : y.map.name) === g ? b = y : (T == null ? void 0 : T.map.name) === g && (b = T), b) {
27004
27006
  var S = {
27005
27007
  panoId: f,
27006
27008
  effect: c,
27007
27009
  leftPanoPicture: {
27008
- panoId: T.panoId,
27009
- map: T.map,
27010
- mapSize: T.mapSize,
27010
+ panoId: b.panoId,
27011
+ map: b.map,
27012
+ mapSize: b.mapSize,
27011
27013
  matrix: d.matrix.clone().premultiply(d.work.transform),
27012
27014
  zoom: 1
27013
27015
  },
@@ -27106,26 +27108,26 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27106
27108
  o === void 0 && (o = {});
27107
27109
  var E = now(), v = createUuid();
27108
27110
  this.panoResources[v] = r;
27109
- var y = 1, b, T, S;
27111
+ var y = 1, T, b, S;
27110
27112
  if (this.locationMotion.ended) {
27111
27113
  var R = this.locationMotion.getKeyFrameSegment(E);
27112
27114
  R[0];
27113
27115
  var C = R[1], w = this.locationMotion.value, I = this.panoResourceFromLocationMotionKeyframe(C).position, H = r.position;
27114
- b = Math.max(I.distanceTo(H), y), T = [
27116
+ T = Math.max(I.distanceTo(H), y), b = [
27115
27117
  { key: C.key, progress: 0, value: __assign(__assign({}, w), { count: 0 }) },
27116
27118
  { key: v, progress: 1, value: { distance: 0, count: 1 } }
27117
27119
  ], S = 0;
27118
27120
  } else {
27119
27121
  var M = this.locationMotion.getKeyFrameSegment(E), P = M[0], C = M[1], w = this.locationMotion.value, F = this.panoResourceFromLocationMotionKeyframe(P).position, I = this.panoResourceFromLocationMotionKeyframe(C).position, H = r.position, L = C.value.count - w.count, O = Math.max(F.distanceTo(I), y) * L, N = Math.max(I.distanceTo(H), y);
27120
- b = O + N, T = [
27122
+ T = O + N, b = [
27121
27123
  { key: P.key, progress: 0, value: __assign({}, w) },
27122
- { key: C.key, progress: O / b, value: C.value },
27124
+ { key: C.key, progress: O / T, value: C.value },
27123
27125
  { key: v, progress: 1, value: { count: C.value.count + 1, distance: 0 } }
27124
27126
  ];
27125
- var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), V = this.locationMotionKeyframesLength(T);
27127
+ var D = this.locationMotionKeyframesLength(this.locationMotion.keyframes), V = this.locationMotionKeyframesLength(b);
27126
27128
  S = this.locationMotion.getProgressVelocity(E) * D / V;
27127
27129
  }
27128
- var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? b : 0), K = {
27130
+ var z = r.effect === "instant" ? 0 : this.calculateMovingDuration(o.duration, r.effect === "fly" ? T : 0), K = {
27129
27131
  longitude: o.longitude,
27130
27132
  latitude: o.latitude,
27131
27133
  fov: o.fov
@@ -27152,8 +27154,8 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27152
27154
  W.lookAt(G);
27153
27155
  var Y = new THREE.Matrix4().makeRotationFromQuaternion(W.quaternion), X = new THREE.Matrix4().getInverse(Z).premultiply(Y), j = this.cameraMotion.value.fov, ee = (h = K.fov) !== null && h !== void 0 ? h : this.cameraMotion.value.fov, te = 1;
27154
27156
  r.effect === "zoomin" ? te = 1.5 : r.effect === "zoomout" && (te = 0.4);
27155
- for (var re = ee * te, ae = 0; ae < T.length - 1; ae++) {
27156
- var pe = T[ae].key;
27157
+ for (var re = ee * te, ae = 0; ae < b.length - 1; ae++) {
27158
+ var pe = b[ae].key;
27157
27159
  if (pe) {
27158
27160
  var le = this.panoResources[pe];
27159
27161
  le && (le.fixCameraTransform.copy(X), le.leftPanoPicture && (le.leftPanoPicture.zoom = Math.tan(re / 2 / 180 * Math.PI) / Math.tan(j / 2 / 180 * Math.PI)));
@@ -27186,7 +27188,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27186
27188
  }
27187
27189
  ], z).catch(noop);
27188
27190
  }
27189
- var ve = this.locationMotion.setKeyframes(T, z, S);
27191
+ var ve = this.locationMotion.setKeyframes(b, z, S);
27190
27192
  ve.then(
27191
27193
  // resolve
27192
27194
  // 动画结束
@@ -27285,10 +27287,10 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27285
27287
  var y = panoStringify({
27286
27288
  panoIndex: s.panoIndex,
27287
27289
  workCode: s.work.workCode
27288
- }), b = this.panoMeshes.get(y);
27289
- b && (b.setDisabled(!1), b.setLoading(!0));
27290
+ }), T = this.panoMeshes.get(y);
27291
+ T && (T.setDisabled(!1), T.setLoading(!0));
27290
27292
  }
27291
- var T = {
27293
+ var b = {
27292
27294
  workCode: s.work.workCode,
27293
27295
  panoIndex: s.panoIndex,
27294
27296
  mode: this.mode,
@@ -27300,7 +27302,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27300
27302
  };
27301
27303
  return this.emit("pano.select", createEvent("pano.select", {
27302
27304
  prevPano: this.currentPano,
27303
- state: T,
27305
+ state: b,
27304
27306
  userAction: !0,
27305
27307
  options: {},
27306
27308
  progress: 0,
@@ -27309,7 +27311,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27309
27311
  userAction: !0,
27310
27312
  prevPano: this.currentPano,
27311
27313
  progress: 0,
27312
- state: T,
27314
+ state: b,
27313
27315
  options: {},
27314
27316
  error: null
27315
27317
  })), {
@@ -27328,7 +27330,7 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
27328
27330
  for (var o = this, s, u, l, c, f, d, h, p, m, A = [], g = 2; g < arguments.length; g++)
27329
27331
  A[g - 2] = arguments[g];
27330
27332
  this.userAction = !0;
27331
- var E = {}, v = {}, y = this.locationMotion.keyframes[0], b = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], T = this.locationMotion.getKeyFrameSegment(e), S = T[0], R = T[1], C = this.panoResourceFromLocationMotionKeyframe(S), w = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(y), H = this.panoResourceFromLocationMotionKeyframe(b), M = !1;
27333
+ var E = {}, v = {}, y = this.locationMotion.keyframes[0], T = this.locationMotion.keyframes[this.locationMotion.keyframes.length - 1], b = this.locationMotion.getKeyFrameSegment(e), S = b[0], R = b[1], C = this.panoResourceFromLocationMotionKeyframe(S), w = this.panoResourceFromLocationMotionKeyframe(R), I = this.panoResourceFromLocationMotionKeyframe(y), H = this.panoResourceFromLocationMotionKeyframe(T), M = !1;
27332
27334
  if (this.cameraMotion.ended === !1 && (this.cameraMotion.update(e), v.fov = this.cameraMotion.value.fov), this.modelAlphaMotion.ended === !1 && (this.modelAlphaMotion.update(e), E.modelAlpha = this.modelAlphaMotion.value.modelAlpha), this.perspToOrthoMotion.ended === !1 && (this.perspToOrthoMotion.update(e), this.camera.perspToOrtho.setScalar(clamp$1(this.perspToOrthoMotion.value.perspToOrtho, 0, 1))), this.locationMotion.ended === !1) {
27333
27335
  this.locationMotion.update(e);
27334
27336
  var P = this.locationMotion.getKeyFrameSegment(e);
@@ -28802,29 +28804,29 @@ void main() {
28802
28804
  }), g.videoTexture = new THREE.VideoTexture(e.videoInstance || generateDefaultVideoElement());
28803
28805
  var y = initLights();
28804
28806
  g.scene.add(y);
28805
- var b = new THREE.Group();
28806
- defineProperty(b, "children", {
28807
+ var T = new THREE.Group();
28808
+ defineProperty(T, "children", {
28807
28809
  get: function() {
28808
28810
  return y.children;
28809
28811
  },
28810
28812
  set: function(F) {
28811
28813
  y.children = F;
28812
28814
  }
28813
- }), defineProperty(b, "visible", {
28815
+ }), defineProperty(T, "visible", {
28814
28816
  get: function() {
28815
28817
  return y.visible;
28816
28818
  },
28817
28819
  set: function(F) {
28818
28820
  y.visible = F;
28819
28821
  }
28820
- }), defineProperty(b, "name", {
28822
+ }), defineProperty(T, "name", {
28821
28823
  get: function() {
28822
28824
  return y.name;
28823
28825
  },
28824
28826
  set: function(F) {
28825
28827
  y.name = F;
28826
28828
  }
28827
- }), g.modelScene.add(b), g.state = {
28829
+ }), g.modelScene.add(T), g.state = {
28828
28830
  mode: g.currentMode,
28829
28831
  workCode: g.pano.workCode,
28830
28832
  panoIndex: g.pano.panoIndex,
@@ -28838,13 +28840,13 @@ void main() {
28838
28840
  O[N - 2] = arguments[N];
28839
28841
  g.updateTime.apply(g, __spreadArray([F, L], O, !1));
28840
28842
  }, !1, 0, 10));
28841
- var T = function() {
28843
+ var b = function() {
28842
28844
  typeof document != "undefined" && document.fullscreenElement === null && g.currentMode === "VRPanorama" && g.controller.emit("vr.requestExit", createEvent("vr.requestExit", {}));
28843
28845
  }, S = function() {
28844
28846
  g.needsRender = !0, g.modelSceneNeedsRender = !0;
28845
28847
  };
28846
- if (typeof document != "undefined" && document.addEventListener("fullscreenchange", T, !1), g.renderer && g.renderer.domElement.addEventListener("webglcontextrestored", S, !1), g.removeEventListeners = function() {
28847
- typeof document != "undefined" && document.removeEventListener("fullscreenchange", T, !1), g.renderer && g.renderer.domElement.removeEventListener("webglcontextrestored", S, !1);
28848
+ if (typeof document != "undefined" && document.addEventListener("fullscreenchange", b, !1), g.renderer && g.renderer.domElement.addEventListener("webglcontextrestored", S, !1), g.removeEventListeners = function() {
28849
+ typeof document != "undefined" && document.removeEventListener("fullscreenchange", b, !1), g.renderer && g.renderer.domElement.removeEventListener("webglcontextrestored", S, !1);
28848
28850
  }, g.plugins = {}, e.plugins && e.plugins.length)
28849
28851
  for (var R = 0, C = e.plugins; R < C.length; R++) {
28850
28852
  var w = C[R];
@@ -28862,7 +28864,7 @@ void main() {
28862
28864
  }
28863
28865
  return Object.defineProperty(t, "version", {
28864
28866
  get: function() {
28865
- return "6.6.0-alpha.16";
28867
+ return "6.6.0-alpha.17";
28866
28868
  },
28867
28869
  enumerable: !1,
28868
28870
  configurable: !0
@@ -29085,8 +29087,8 @@ void main() {
29085
29087
  typeof o == "number" ? v.duration = o : typeof o == "object" && Object.assign(v, o), this.works === emptyWorks && (v.duration === void 0 && (v.duration = 0), v.effect === void 0 && (v.effect = "instant"));
29086
29088
  var y = [];
29087
29089
  if (Array.isArray(e))
29088
- for (var b = 0, T = e; b < T.length; b++) {
29089
- var S = T[b];
29090
+ for (var T = 0, b = e; T < b.length; T++) {
29091
+ var S = b[T];
29090
29092
  S instanceof Work ? y.push(S) : typeof S != "string" && "work" in S ? y.push(parseWork(S.work, S)) : y.push(parseWork(S));
29091
29093
  }
29092
29094
  else
@@ -29322,8 +29324,8 @@ void main() {
29322
29324
  return;
29323
29325
  }
29324
29326
  (e === t.Mode.Floorplan || e === t.Mode.Topview || e === t.Mode.Mapview || e === t.Mode.Model) && (l.modelScene.loaded || (A = 0));
29325
- var y = l.controller, b = l.currentMode, T = function() {
29326
- if (l.controller && l.controller.stopMomentumMovement(), l.controller && u === !1 && b === e)
29327
+ var y = l.controller, T = l.currentMode, b = function() {
29328
+ if (l.controller && l.controller.stopMomentumMovement(), l.controller && u === !1 && T === e)
29327
29329
  e === t.Mode.Panorama || e === t.Mode.Model || e === t.Mode.VRPanorama || e === t.Mode.XRPanorama ? !panoEqual(l.pano, E) && "moveToPano" in l.controller && typeof l.controller.moveToPano == "function" ? l.controller.moveToPano(E, __assign({ duration: A }, r), s) : l.controller.updateCamera(r, A, s).catch(noop) : (panoEqual(l.pano, E) || (l.pano = E), l.controller.updateCamera(r, A, s).catch(noop));
29328
29330
  else {
29329
29331
  var R = __assign(__assign({}, r), E), C = __assign(__assign({ initial: {
@@ -29353,50 +29355,50 @@ void main() {
29353
29355
  };
29354
29356
  if (e === t.Mode.VRPanorama)
29355
29357
  l.requestFullscreen(), requestDeviceOrientationPermission().then(function() {
29356
- return T();
29358
+ return b();
29357
29359
  }).catch(function(R) {
29358
29360
  R instanceof Error && (l.exitFullscreen(), l.throwError(R), f(R));
29359
29361
  });
29360
29362
  else if (e === t.Mode.XRPanorama) {
29361
29363
  var S = AnimationFrameLoop.shared.getContext();
29362
29364
  S ? S.end() : requestXRSessionPermission().then(function(R) {
29363
- AnimationFrameLoop.shared.setContext(R), T();
29365
+ AnimationFrameLoop.shared.setContext(R), b();
29364
29366
  }).catch(function(R) {
29365
29367
  R instanceof Error && (l.throwError(R), f(R));
29366
29368
  });
29367
29369
  } else
29368
- T();
29370
+ b();
29369
29371
  });
29370
29372
  }, t.prototype.getPixels = function(e, r, o, s, u, l, c) {
29371
29373
  if (!this.renderer)
29372
29374
  throw new Error("renderer is not initialized.");
29373
- var f = this.renderer.getPixelRatio(), d = this.renderer.getRenderTarget(), h = this.renderer.getSize(new THREE.Vector2()), p = 0, m = 0, A = 1, g = 1, E, v, y, b, T;
29374
- typeof e == "number" ? (p = e, typeof r == "number" && (m = r), typeof o == "number" && (A = o), typeof s == "number" && (g = s), E = u, v = l, T = c) : (p = e.x, m = e.y, A = e.width, g = e.height, E = e.pixelRatio, v = e.flipY, y = e.helperVisible, b = e.skipPanorama, T = e.buffer), p = Math.ceil(p), m = Math.ceil(m), A = Math.ceil(A), g = Math.ceil(g), E = Math.ceil(E != null ? E : f), v = v != null ? v : !1;
29375
+ var f = this.renderer.getPixelRatio(), d = this.renderer.getRenderTarget(), h = this.renderer.getSize(new THREE.Vector2()), p = 0, m = 0, A = 1, g = 1, E, v, y, T, b;
29376
+ typeof e == "number" ? (p = e, typeof r == "number" && (m = r), typeof o == "number" && (A = o), typeof s == "number" && (g = s), E = u, v = l, b = c) : (p = e.x, m = e.y, A = e.width, g = e.height, E = e.pixelRatio, v = e.flipY, y = e.helperVisible, T = e.skipPanorama, b = e.buffer), p = Math.ceil(p), m = Math.ceil(m), A = Math.ceil(A), g = Math.ceil(g), E = Math.ceil(E != null ? E : f), v = v != null ? v : !1;
29375
29377
  var S = this.helperVisible, R = this.modelScene.parameter.modelAlpha;
29376
- this.helperVisible = y != null ? y : this.helperVisible, b && (this.controller instanceof Controllers.Panorama || this.controller instanceof Controllers.VRPanorama || this.controller instanceof Controllers.XRPanorama) && b === !0 && this.modelScene.parameter.set("modelAlpha", 1), this.modelScene.update(this.renderer, this.camera);
29378
+ this.helperVisible = y != null ? y : this.helperVisible, T && (this.controller instanceof Controllers.Panorama || this.controller instanceof Controllers.VRPanorama || this.controller instanceof Controllers.XRPanorama) && T === !0 && this.modelScene.parameter.set("modelAlpha", 1), this.modelScene.update(this.renderer, this.camera);
29377
29379
  var C = this.getPixelsRenderTarget;
29378
29380
  C.setSize(A * E, g * E), this.renderer.setRenderTarget(C), this.camera.pixelRatio = E, this.camera.resolution.set(A, g), this.camera.setViewOffset(h.width, h.height, p, h.height - m - g, A, g), this.scene.update(this.renderer, this.camera), this.render(), this.helperVisible = S, R === void 0 ? this.modelScene.parameter.reset("modelAlpha") : this.modelScene.parameter.set("modelAlpha", R), this.renderer.setRenderTarget(d), this.camera.clearViewOffset(), this.camera.pixelRatio = f, this.getSize(this.camera.resolution), this.camera.aspect = this.camera.resolution.width / this.camera.resolution.height, this.modelScene.update(this.renderer, this.camera), this.scene.update(this.renderer, this.camera);
29379
29381
  var w = A * E, I = g * E, H = w * I, M = H * 4;
29380
- if (T) {
29381
- if (T.length !== M)
29382
+ if (b) {
29383
+ if (b.length !== M)
29382
29384
  throw new Error("buffer length is not equals pixels ".concat(M));
29383
29385
  } else
29384
- T = new Uint8Array(M);
29385
- if (this.renderer.readRenderTargetPixels(C, 0, 0, A * E, g * E, T), v)
29386
+ b = new Uint8Array(M);
29387
+ if (this.renderer.readRenderTargetPixels(C, 0, 0, A * E, g * E, b), v)
29386
29388
  for (var P = H / 2, F = 0, L = 0, O = 0, N = 0; L < P; L++)
29387
29389
  for (N = (I - Math.floor(L / w) - 1) * w + L % w, O = 0; O < 4; O++)
29388
- F = T[L * 4 + O], T[L * 4 + O] = T[N * 4 + O], T[N * 4 + O] = F;
29389
- return T;
29390
+ F = b[L * 4 + O], b[L * 4 + O] = b[N * 4 + O], b[N * 4 + O] = F;
29391
+ return b;
29390
29392
  }, t.prototype.getElement = function() {
29391
29393
  var e;
29392
29394
  return (e = this.renderer) === null || e === void 0 ? void 0 : e.domElement;
29393
29395
  }, t.prototype.render = function(e) {
29394
29396
  var r = this.renderer;
29395
29397
  if (r) {
29396
- var o = r.getRenderTarget(), s = r.autoClear, u = r.autoClearColor, l = r.autoClearDepth, c = r.autoClearStencil, f = scratchClearColor.copy(r.getClearColor()), d = r.getClearAlpha(), h = r.getViewport(scratchViewport), p = r.getScissor(scratchScissor), m = r.getScissorTest(), A = r.getSize(scratchRenderSize), g = r.getPixelRatio(), E = Math.floor(A.x * this.viewport.left), v = Math.floor(A.y * this.viewport.bottom), y = Math.floor(A.x * this.viewport.width), b = Math.floor(A.y * this.viewport.height);
29397
- r.setClearColor(this.backgroundColor, this.backgroundAlpha), r.setViewport(E, v, y, b), r.setScissor(E, v, y, b);
29398
- var T = this.viewport.bottom !== 0 || this.viewport.left !== 0 || this.viewport.width !== 1 || this.viewport.height !== 1;
29399
- r.setScissorTest(T);
29398
+ var o = r.getRenderTarget(), s = r.autoClear, u = r.autoClearColor, l = r.autoClearDepth, c = r.autoClearStencil, f = scratchClearColor.copy(r.getClearColor()), d = r.getClearAlpha(), h = r.getViewport(scratchViewport), p = r.getScissor(scratchScissor), m = r.getScissorTest(), A = r.getSize(scratchRenderSize), g = r.getPixelRatio(), E = Math.floor(A.x * this.viewport.left), v = Math.floor(A.y * this.viewport.bottom), y = Math.floor(A.x * this.viewport.width), T = Math.floor(A.y * this.viewport.height);
29399
+ r.setClearColor(this.backgroundColor, this.backgroundAlpha), r.setViewport(E, v, y, T), r.setScissor(E, v, y, T);
29400
+ var b = this.viewport.bottom !== 0 || this.viewport.left !== 0 || this.viewport.width !== 1 || this.viewport.height !== 1;
29401
+ r.setScissorTest(b);
29400
29402
  var S = this.scene.background;
29401
29403
  this.modelScene.background = this.camera.isOrthographicCamera ? null : S, this.modelScene.environment = this.scene.environment, this.scene.background = null;
29402
29404
  var R = this.getBuiltinRenderer(r);
@@ -29421,12 +29423,12 @@ void main() {
29421
29423
  E instanceof Model && E.outdated && m.push(E);
29422
29424
  }
29423
29425
  for (var v = 0, y = m; v < y.length; v++) {
29424
- var b = y[v];
29425
- this.modelScene.remove(b), b.dispose();
29426
+ var T = y[v];
29427
+ this.modelScene.remove(T), T.dispose();
29426
29428
  }
29427
29429
  if (m.length > 0)
29428
- for (var T = 0, S = this.modelScene.children; T < S.length; T++) {
29429
- var E = S[T];
29430
+ for (var b = 0, S = this.modelScene.children; b < S.length; b++) {
29431
+ var E = S[b];
29430
29432
  E instanceof Model && (E.visible = !0, this.modelSceneNeedsRender = !0);
29431
29433
  }
29432
29434
  }
@@ -29528,7 +29530,7 @@ void main() {
29528
29530
  panoIndex: e.panoIndex
29529
29531
  };
29530
29532
  }
29531
- var y = (l = e.mode) !== null && l !== void 0 ? l : this.state.mode, b, T, S, R, C;
29533
+ var y = (l = e.mode) !== null && l !== void 0 ? l : this.state.mode, T, b, S, R, C;
29532
29534
  if (this.controller && this.controller.stopMomentumMovement(), this.state.mode !== y) {
29533
29535
  if (y === "VRPanorama") {
29534
29536
  this.changeMode("VRPanorama", void 0, void 0, !0);
@@ -29546,15 +29548,15 @@ void main() {
29546
29548
  effect: "fly",
29547
29549
  userAction: !1
29548
29550
  } }, this.commonParams()), this.controllerInits[y]), H = Controllers[y].initAnimationEndState(I);
29549
- b = H.longitude, T = H.latitude, S = H.fov, R = H.offset, C = H.distance;
29551
+ T = H.longitude, b = H.latitude, S = H.fov, R = H.offset, C = H.distance;
29550
29552
  } else
29551
- b = (c = e.longitude) !== null && c !== void 0 ? c : this.state.longitude, T = (f = e.latitude) !== null && f !== void 0 ? f : this.state.latitude, S = (d = e.fov) !== null && d !== void 0 ? d : this.state.fov, R = (h = e.offset) !== null && h !== void 0 ? h : this.state.offset, C = (p = e.distance) !== null && p !== void 0 ? p : this.state.distance;
29553
+ T = (c = e.longitude) !== null && c !== void 0 ? c : this.state.longitude, b = (f = e.latitude) !== null && f !== void 0 ? f : this.state.latitude, S = (d = e.fov) !== null && d !== void 0 ? d : this.state.fov, R = (h = e.offset) !== null && h !== void 0 ? h : this.state.offset, C = (p = e.distance) !== null && p !== void 0 ? p : this.state.distance;
29552
29554
  var M = {
29553
29555
  workCode: (g != null ? g : this.pano).workCode,
29554
29556
  panoIndex: (g != null ? g : this.pano).panoIndex,
29555
29557
  mode: y,
29556
- longitude: b,
29557
- latitude: T,
29558
+ longitude: T,
29559
+ latitude: b,
29558
29560
  fov: S,
29559
29561
  offset: R,
29560
29562
  distance: C
@@ -29613,9 +29615,9 @@ void main() {
29613
29615
  }
29614
29616
  }
29615
29617
  if (this.controller instanceof Controllers.Floorplan || this.controller instanceof Controllers.Topview || this.controller instanceof Controllers.Mapview) {
29616
- var f = 1, d = 0.2, h = 0.2, p = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, f), A = Math.abs(this.camera.pose.distance - this.state.distance), g = A > h * 15 ? A / 15 : d, E = o ? this.state.distance : stepNumber(this.camera.pose.distance, this.state.distance, g), v = this.camera.pose.offset.distanceTo(this.state.offset), y = v > h * 15 ? v / 15 : h, b = o ? new THREE.Vector3().copy(this.state.offset) : stepVector(this.camera.pose.offset, this.state.offset, y), T = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, p), S = T.longitude, R = T.latitude;
29617
- if (notSimilarValue(m, this.camera.pose.fov) || notSimilarVector3(b, this.camera.pose.offset) || notSimilarValue(E, this.camera.pose.distance) || notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude)) {
29618
- var C = { x: b.x, y: b.y, z: b.z }, w = { fov: m };
29618
+ var f = 1, d = 0.2, h = 0.2, p = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, f), A = Math.abs(this.camera.pose.distance - this.state.distance), g = A > h * 15 ? A / 15 : d, E = o ? this.state.distance : stepNumber(this.camera.pose.distance, this.state.distance, g), v = this.camera.pose.offset.distanceTo(this.state.offset), y = v > h * 15 ? v / 15 : h, T = o ? new THREE.Vector3().copy(this.state.offset) : stepVector(this.camera.pose.offset, this.state.offset, y), b = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, p), S = b.longitude, R = b.latitude;
29619
+ if (notSimilarValue(m, this.camera.pose.fov) || notSimilarVector3(T, this.camera.pose.offset) || notSimilarValue(E, this.camera.pose.distance) || notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude)) {
29620
+ var C = { x: T.x, y: T.y, z: T.z }, w = { fov: m };
29619
29621
  return Object.assign(C, {
29620
29622
  distance: E
29621
29623
  }), Object.assign(w, {
@@ -29624,8 +29626,8 @@ void main() {
29624
29626
  }), this.controller.stopMomentumMovement(), this.controller.cameraMotion.set(w, 0).catch(noop), this.controller.locationMotion.set(C, 0).catch(noop), !0;
29625
29627
  }
29626
29628
  } else {
29627
- var I = 1, H = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, H), S = M.longitude, R = M.latitude, E = this.state.distance, b = new THREE.Vector3().copy(this.state.offset);
29628
- if (notSimilarValue(E, this.camera.pose.distance) && (this.state.distance = this.camera.pose.distance), notSimilarVector3(b, this.camera.pose.offset) && (this.state.offset = this.camera.pose.offset.clone()), notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude) || notSimilarValue(m, this.camera.pose.fov))
29629
+ var I = 1, H = Math.PI / 45, m = o ? this.state.fov : stepNumber(this.camera.pose.fov, this.state.fov, I), M = o ? { longitude: this.state.longitude, latitude: this.state.latitude } : stepCoordinates({ longitude: this.camera.pose.longitude, latitude: this.camera.pose.latitude }, { longitude: this.state.longitude, latitude: this.state.latitude }, H), S = M.longitude, R = M.latitude, E = this.state.distance, T = new THREE.Vector3().copy(this.state.offset);
29630
+ if (notSimilarValue(E, this.camera.pose.distance) && (this.state.distance = this.camera.pose.distance), notSimilarVector3(T, this.camera.pose.offset) && (this.state.offset = this.camera.pose.offset.clone()), notSimilarValue(S, this.camera.pose.longitude, Math.PI * 2) || notSimilarValue(R, this.camera.pose.latitude) || notSimilarValue(m, this.camera.pose.fov))
29629
29631
  return this.controller.stopMomentumMovement(), this.controller.cameraMotion.set({ longitude: S, latitude: R, fov: m }, 0).catch(noop), !0;
29630
29632
  }
29631
29633
  if (this.stateSynced = !0, s === !1 && this.emit("state.synced", createEvent("state.synced", {
@@ -29666,8 +29668,8 @@ void main() {
29666
29668
  var E = g[A];
29667
29669
  E instanceof Model && (E.outdated = !0, h.set(E.work.workCode, E), p = !0);
29668
29670
  }
29669
- for (var v = function(T) {
29670
- var S = e[T], R = S.workCode && h.get(S.workCode);
29671
+ for (var v = function(b) {
29672
+ var S = e[b], R = S.workCode && h.get(S.workCode);
29671
29673
  if (R)
29672
29674
  R.work = S, R.outdated = !1, h.delete(S.workCode), m.push(R);
29673
29675
  else {
@@ -29679,7 +29681,7 @@ void main() {
29679
29681
  if (w)
29680
29682
  if (typeof w == "function")
29681
29683
  for (var L = 0, O = I.viewLayers; L < O.length; L++) {
29682
- var N = O[L], D = w(N, I, T);
29684
+ var N = O[L], D = w(N, I, b);
29683
29685
  D && (D.viewerRequestVolume && (N.viewerRequestVolume = makeBoundingVolume(D.viewerRequestVolume)), N.parameter.set(omit(D, ["showLayers"])), D.showLayers === !1 ? N.visible = !1 : Array.isArray(D.showLayers) && (N.visible = D.showLayers.includes(N.name)));
29684
29686
  }
29685
29687
  else
@@ -29702,8 +29704,8 @@ void main() {
29702
29704
  };
29703
29705
  I.addEventListener("load", H), I.addEventListener("error", M), I.addEventListener("changeShownFloor", P), I.addEventListener("dispose", F), y.emit("model.request", createEvent("model.request", { work: S, model: I, error: null }));
29704
29706
  }
29705
- }, y = this, b = 0; b < e.length; b++)
29706
- v(b);
29707
+ }, y = this, T = 0; T < e.length; T++)
29708
+ v(T);
29707
29709
  return this.modelScene.loaded = !1, this.modelScene.refined = !1, m;
29708
29710
  }, t.prototype.commonParams = function() {
29709
29711
  return {