@realsee/five 6.4.0 → 6.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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  /**
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  * @license
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  * @realsee/five
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- * Generated: 2025/6/17
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- * Version: 6.4.0
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+ * Generated: 6/20/2025
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+ * Version: 6.4.2
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  * Terms:
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  * Realsee SDK License Agreement
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  * Update: July 28, 2021
@@ -253,12 +253,12 @@
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  * writing and signed by Realsee. You and Realsee hereto confirm that this
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  * Agreement and all related documents shall be drafted in English.
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  */import { CustomShader as C } from "@realsee/five";
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- import * as t from "three";
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+ import * as r from "three";
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  var B = function(i, e) {
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- return B = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(n, r) {
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- n.__proto__ = r;
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- } || function(n, r) {
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- for (var o in r) Object.prototype.hasOwnProperty.call(r, o) && (n[o] = r[o]);
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+ return B = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(n, t) {
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+ n.__proto__ = t;
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+ } || function(n, t) {
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+ for (var o in t) Object.prototype.hasOwnProperty.call(t, o) && (n[o] = t[o]);
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  }, B(i, e);
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  };
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  function S(i, e) {
@@ -270,12 +270,12 @@ function S(i, e) {
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  }
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  i.prototype = e === null ? Object.create(e) : (n.prototype = e.prototype, new n());
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  }
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- function U(i, e, n) {
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- if (n || arguments.length === 2) for (var r = 0, o = e.length, l; r < o; r++)
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- (l || !(r in e)) && (l || (l = Array.prototype.slice.call(e, 0, r)), l[r] = e[r]);
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+ function I(i, e, n) {
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+ if (n || arguments.length === 2) for (var t = 0, o = e.length, l; t < o; t++)
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+ (l || !(t in e)) && (l || (l = Array.prototype.slice.call(e, 0, t)), l[t] = e[t]);
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  return i.concat(l || Array.prototype.slice.call(e));
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  }
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- var D = `
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+ var b = `
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  #if defined(USE_PLANE_DISTANCE)
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  struct Plane {
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  vec3 normal;
@@ -286,7 +286,7 @@ var D = `
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  uniform float evennessPlaneConstant;
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  uniform float evennessPlaneDepth;
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  #endif
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- `, J = `
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+ `, A = `
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  #if defined(USE_PLANE_DISTANCE)
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  bool inside = true;
@@ -306,28 +306,28 @@ var D = `
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  }
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  }
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  #endif
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- `, A = "", H = {
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+ `, J = "", W = {
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  type: ["pointcloud"],
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  fragment: {
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- mainBefore: D,
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- mainStart: A,
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- mainEnd: J
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+ mainBefore: b,
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+ mainStart: J,
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+ mainEnd: A
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  },
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  uniforms: {
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- evennessPlaneNormal: new t.Uniform(new t.Vector3()),
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- evennessPlaneConstant: new t.Uniform(0),
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- evennessPlanes: new t.Uniform([]),
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- evennessPlaneDepth: new t.Uniform(0)
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+ evennessPlaneNormal: new r.Uniform(new r.Vector3()),
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+ evennessPlaneConstant: new r.Uniform(0),
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+ evennessPlanes: new r.Uniform([]),
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+ evennessPlaneDepth: new r.Uniform(0)
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  },
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  defines: {
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  USE_PLANE_DISTANCE: !1
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  }
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- }, X = (
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+ }, Z = (
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  /** @class */
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  function(i) {
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  S(e, i);
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  function e() {
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- var n = i.call(this, H) || this;
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+ var n = i.call(this, W) || this;
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  return Object.defineProperties(n, {
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  evennessPlane: {
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  get: function() {
@@ -336,18 +336,18 @@ var D = `
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  points: this.uniforms.evennessPoints.value
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  };
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  },
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- set: function(r) {
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- var o = r.points, l = r.depth, m = !1;
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+ set: function(t) {
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+ var o = t.points, l = t.depth, m = !1;
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  if (o.length !== 0 && o.length % 4 === 0) {
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  m = !0;
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- var v = o[0], p = o[1], u = o[2], a = o[3], g = new t.Vector3().subVectors(p, v), h = new t.Vector3().subVectors(u, v), c = new t.Vector3().crossVectors(g, h).normalize(), x = -c.dot(v), s = l, d = v.clone().add(c.clone().negate().multiplyScalar(s)), f = v.clone().add(c.clone().multiplyScalar(s)), y = p.clone().add(c.clone().negate().multiplyScalar(s)), E = p.clone().add(c.clone().multiplyScalar(s)), _ = u.clone().add(c.clone().negate().multiplyScalar(s)), P = u.clone().add(c.clone().multiplyScalar(s)), w = a.clone().add(c.clone().negate().multiplyScalar(s)), z = a.clone().add(c.clone().multiplyScalar(s)), N = new t.Plane().setFromCoplanarPoints(f, E, P), M = new t.Plane().setFromCoplanarPoints(_, y, d), O = new t.Plane().setFromCoplanarPoints(E, f, d), T = new t.Plane().setFromCoplanarPoints(w, z, P), F = new t.Plane().setFromCoplanarPoints(P, E, y), I = new t.Plane().setFromCoplanarPoints(d, f, z);
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+ var v = o[0], u = o[1], p = o[2], a = o[3], g = new r.Vector3().subVectors(u, v), h = new r.Vector3().subVectors(p, v), c = new r.Vector3().crossVectors(g, h).normalize(), x = -c.dot(v), s = l, d = v.clone().add(c.clone().negate().multiplyScalar(s)), f = v.clone().add(c.clone().multiplyScalar(s)), y = u.clone().add(c.clone().negate().multiplyScalar(s)), E = u.clone().add(c.clone().multiplyScalar(s)), _ = p.clone().add(c.clone().negate().multiplyScalar(s)), P = p.clone().add(c.clone().multiplyScalar(s)), w = a.clone().add(c.clone().negate().multiplyScalar(s)), F = a.clone().add(c.clone().multiplyScalar(s)), z = new r.Plane().setFromCoplanarPoints(f, E, P), N = new r.Plane().setFromCoplanarPoints(_, y, d), M = new r.Plane().setFromCoplanarPoints(E, f, d), O = new r.Plane().setFromCoplanarPoints(w, F, P), D = new r.Plane().setFromCoplanarPoints(P, E, y), T = new r.Plane().setFromCoplanarPoints(d, f, F);
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  this.uniforms.evennessPlanes.value = [
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+ { normal: z.normal, constant: z.constant },
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  { normal: N.normal, constant: N.constant },
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  { normal: M.normal, constant: M.constant },
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  { normal: O.normal, constant: O.constant },
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- { normal: T.normal, constant: T.constant },
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- { normal: F.normal, constant: F.constant },
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- { normal: I.normal, constant: I.constant }
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+ { normal: D.normal, constant: D.constant },
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+ { normal: T.normal, constant: T.constant }
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  ], this.uniforms.evennessPlaneDepth.value = l, this.uniforms.evennessPlaneNormal.value = c, this.uniforms.evennessPlaneConstant.value = x;
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  }
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  this.defines.USE_PLANE_DISTANCE = m;
@@ -360,7 +360,7 @@ var D = `
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  }
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  return e;
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  }(C)
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- ), V = `
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+ ), H = `
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  #if NUM_SWEEP_OBJECTS > 0
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  uniform float sweepProgress;
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  uniform float sweepRange;
@@ -373,69 +373,82 @@ var D = `
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  };
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  uniform SWEEP_OBJECT sweepBoxs[NUM_SWEEP_OBJECTS];
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  #endif
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- `, L = `
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+ `, R = `
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+
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  #if NUM_SWEEP_OBJECTS > 0
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  #pragma unroll_loop_start
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  for ( int i = 0; i < NUM_SWEEP_OBJECTS; i ++ ) {
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  vec3 minPos = sweepBoxs[ i ].min;
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  vec3 maxPos = sweepBoxs[ i ].max;
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- vec3 boxCenter = 0.5 * (minPos + maxPos);
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- if(vFinalPosition.x > minPos.x && vFinalPosition.x < maxPos.x && vFinalPosition.y > minPos.y && vFinalPosition.y < maxPos.y && vFinalPosition.z > minPos.z && vFinalPosition.z < maxPos.z) {
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- vec3 shineColor = vec3(1.0,1.0,1.0);
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- //将progress从0到1映射到0 0.5 0
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- float realProgress = sweepProgress;
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- if(sweepProgress > 0.5) {
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- realProgress = 1.0 - sweepProgress;
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+
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+ // 计算包围盒中心点
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+ vec3 center = (minPos + maxPos) * 0.5;
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+ // 计算包围盒半尺寸
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+ vec3 halfSize = (maxPos - minPos) * 0.5;
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+
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+ // 计算顶点到中心的相对距离(标准化到0-1范围)
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+ vec3 relativePos = (vWorldPosition.xyz - center) / halfSize;
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+ float maxDistance = length(relativePos) / sqrt(3.0);
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+ // 计算扩散不透明度(基于进度和距离)+-sweepRange之间的才有opactiy,其他的为0
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+ float distanceFromSweep = abs(maxDistance - sweepProgress);
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+ // 指数衰减:exp(-k*x) 形式
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+ float k = 5.0 / sweepRange; // 控制衰减速度
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+ float sweepOpacity = exp(-k * distanceFromSweep) * 0.8;
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+ if(vWorldPosition.x > minPos.x && vWorldPosition.x < maxPos.x &&
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+ vWorldPosition.y > minPos.y && vWorldPosition.y < maxPos.y &&
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+ vWorldPosition.z > minPos.z && vWorldPosition.z < maxPos.z) {
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+
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+ if(maxDistance < sweepProgress + sweepRange && maxDistance > sweepProgress - sweepRange) {
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+ // 混合颜色
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+ gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(1.0,1.0,1.0), sweepOpacity);
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  }
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- float mixProgress = realProgress * realProgress * realProgress * 2.0;
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- gl_FragColor.rgb += shineColor * mixProgress;
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  }
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  }
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  #pragma unroll_loop_end
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  #endif
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- `, W = "", R = {
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- type: ["basic", "phong"],
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- fragment: {
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- mainBefore: V,
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- mainStart: W,
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- mainEnd: L
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- },
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- uniforms: {
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- sweepProgress: new t.Uniform(0),
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- sweepRange: new t.Uniform(0),
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- sweepBoxs: new t.Uniform([]),
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- interval: new t.Uniform(0.04),
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- // 线间距
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- threshold: new t.Uniform(2e-3)
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- // 线宽
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- },
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- defines: {
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- NUM_SWEEP_OBJECTS: 0
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- }
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- }, nn = (
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+ `, V = "", X = (
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  /** @class */
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  function(i) {
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  S(e, i);
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  function e() {
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- var n = i.call(this, R) || this;
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+ var n = i.call(this, {
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+ type: ["basic", "phong", "pointcloud"],
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+ fragment: {
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+ mainBefore: H,
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+ mainStart: V,
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+ mainEnd: R
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+ },
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+ uniforms: {
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+ sweepProgress: new r.Uniform(0),
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+ sweepRange: new r.Uniform(0),
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+ sweepBoxs: new r.Uniform([]),
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+ interval: new r.Uniform(0.04),
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+ // 线间距
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+ threshold: new r.Uniform(2e-3)
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+ // 线宽
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+ },
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+ defines: {
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+ NUM_SWEEP_OBJECTS: 0
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+ }
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+ }) || this;
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  return Object.defineProperties(n, {
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  sweepBoxs: {
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  get: function() {
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  return this.uniforms.sweepBoxs.value;
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  },
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- set: function(r) {
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- var o = r.length;
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- o > 0 && (this.defines.NUM_SWEEP_OBJECTS = o, this.uniforms.sweepBoxs.value = r);
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+ set: function(t) {
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+ var o = t.length;
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+ o > 0 && (this.defines.NUM_SWEEP_OBJECTS = o, this.uniforms.sweepBoxs.value = t);
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  }
430
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  }
431
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  }), n.sweepBoxs = [], n;
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445
  }
433
- return e.prototype.onBeforeCompile = function(n, r) {
446
+ return e.prototype.onBeforeCompile = function(n, t) {
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  var o = String(this.sweepBoxs.length);
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  n.vertexShader = n.vertexShader.replace(/NUM_SWEEP_OBJECTS/g, o), n.fragmentShader = n.fragmentShader.replace(/NUM_SWEEP_OBJECTS/g, o);
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  }, e;
437
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  }(C)
438
- ), G = `
451
+ ), L = `
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  uniform float pointCloudExpand_progress;
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441
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  vec4 pointCloudExpand_permute(vec4 x) { return mod(((x * 34.0) + 1.0) * x, 289.0); }
@@ -508,7 +521,7 @@ float pointCloudExpand_gln_simplex(vec3 v) {
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  m = m * m;
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  return 42.0 * dot(m * m, vec4(dot(p0, x0), dot(p1, x1), dot(p2, x2), dot(p3, x3)));
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  }
511
- `, j = `
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+ `, G = `
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  float pointCloudExpand_sizeScale = 1.0;
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  float pointCloudExpand_sizeBasis = 0.0;
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  vec4 pointCloudExpand_basis = vec4((modelBoundingMax + modelBoundingMin) / 2.0, 1.0);
@@ -522,7 +535,7 @@ float pointCloudExpand_progress2 = step(pointCloudExpand_progress, 1.0 - pointCl
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  pointCloudExpand_sizeBasis = mix(0.1 * step(abs(pointCloudExpand_noise), 0.5 / pointCloudExpand_boundingRadius), pointCloudExpand_sizeBasis, pointCloudExpand_progress2);
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  gl_PointSize = gl_PointSize * pointCloudExpand_sizeScale + pointCloudExpand_sizeBasis;
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  vPointSize = gl_PointSize;
525
- `, en = (
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+ `, nn = (
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  /** @class */
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  function(i) {
528
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  S(e, i);
@@ -530,11 +543,11 @@ vPointSize = gl_PointSize;
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  return i.call(this, {
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  type: ["pointcloud"],
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  vertex: {
533
- mainBefore: G,
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- mainEnd: j
546
+ mainBefore: L,
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+ mainEnd: G
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  },
536
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  uniforms: {
537
- pointCloudExpand_progress: new t.Uniform(0)
550
+ pointCloudExpand_progress: new r.Uniform(0)
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  }
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  }) || this;
540
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  }
@@ -549,7 +562,7 @@ vPointSize = gl_PointSize;
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  configurable: !0
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  }), e;
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  }(C)
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- ), $ = `
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+ ), j = `
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566
  uniform sampler2D polygonTexture;
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555
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  struct PolygonClipper {
@@ -563,7 +576,7 @@ vPointSize = gl_PointSize;
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  #if NUM_POLYGON_CLIPPER > 0
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  uniform PolygonClipper polygonClippers[NUM_POLYGON_CLIPPER];
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  #endif
566
- `, q = `
579
+ `, $ = `
567
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568
581
  for(int i = 0; i < NUM_POLYGON_CLIPPER; i++){
569
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  PolygonClipper polygonClipper = polygonClippers[i];
@@ -611,11 +624,11 @@ vPointSize = gl_PointSize;
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  }
612
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  }
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614
- `, Y = (
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+ `, q = (
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  /** @class */
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  function() {
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  function i() {
618
- this.canvasCache = /* @__PURE__ */ new Map(), this.canvas = document.createElement("canvas"), this.canvas.width = 512, this.canvas.height = 512, this.polygonTexture = new t.CanvasTexture(this.canvas), this.polygonCount = 0;
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+ this.canvasCache = /* @__PURE__ */ new Map(), this.canvas = document.createElement("canvas"), this.canvas.width = 512, this.canvas.height = 512, this.polygonTexture = new r.CanvasTexture(this.canvas), this.polygonCount = 0;
619
632
  }
620
633
  return i.prototype.setSize = function(e) {
621
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  this.canvas.width = e, this.canvas.height = e;
@@ -623,20 +636,20 @@ vPointSize = gl_PointSize;
623
636
  var n = JSON.stringify(e);
624
637
  if (this.canvasCache.has(n))
625
638
  return this.canvasCache.get(n);
626
- var r = document.createElement("canvas");
627
- r.width = this.canvas.width, r.height = this.canvas.height;
628
- var o = r.getContext("2d");
639
+ var t = document.createElement("canvas");
640
+ t.width = this.canvas.width, t.height = this.canvas.height;
641
+ var o = t.getContext("2d");
629
642
  if (!o)
630
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  throw new Error("Failed to get canvas context");
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  if (this.polygonCount >= 24)
632
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  throw new Error("polygon count exceed 24, please clear the canvas");
633
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  o.clearRect(0, 0, this.canvas.width, this.canvas.height), o.fillStyle = "rgba(0,0,0,1.0)", o.beginPath();
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- var l = e[0][0], m = e[0][0], v = e[0][1], p = e[0][1];
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+ var l = e[0][0], m = e[0][0], v = e[0][1], u = e[0][1];
635
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  e.forEach(function(s) {
636
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  var d = s[0], f = s[1];
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- l = Math.min(l, d), m = Math.max(m, d), v = Math.min(v, f), p = Math.max(p, f);
650
+ l = Math.min(l, d), m = Math.max(m, d), v = Math.min(v, f), u = Math.max(u, f);
638
651
  });
639
- var u = m - l, a = p - v, g = this.canvas.width, h = u >= a ? g / u : g / a, c = e.map(function(s) {
652
+ var p = m - l, a = u - v, g = this.canvas.width, h = p >= a ? g / p : g / a, c = e.map(function(s) {
640
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  var d = s[0] - l, f = s[1] - v;
641
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  return [d, f];
642
655
  }), x = c.map(function(s) {
@@ -645,44 +658,44 @@ vPointSize = gl_PointSize;
645
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  return x.forEach(function(s, d) {
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  var f = s[0], y = s[1];
647
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  d === 0 ? o.moveTo(f, y) : o.lineTo(f, y);
648
- }), o.closePath(), o.fill(), this.polygonCount++, this.canvasCache.set(n, r), r;
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+ }), o.closePath(), o.fill(), this.polygonCount++, this.canvasCache.set(n, t), t;
649
662
  }, i.generatePolygonGeometry = function(e, n) {
650
- for (var r = new t.BufferGeometry(), o = e.slice(0, -1), l = o.map(function(g) {
663
+ for (var t = new r.BufferGeometry(), o = e.slice(0, -1), l = o.map(function(g) {
651
664
  return [g[0], 0, g[1]];
652
665
  }), m = o.map(function(g) {
653
666
  return [g[0], n, g[1]];
654
- }), v = U(U([], l, !0), m, !0), p = o.length, u = [], a = 1; a < p - 1; a++)
655
- u.push(0, a, a + 1);
656
- for (var a = 1; a < p - 1; a++)
657
- u.push(p, p + a, p + a + 1);
658
- for (var a = 0; a < p - 1; a++)
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- u.push(a, a + 1, p + a), u.push(a + 1, a + 1 + p, p + a);
660
- return r.setAttribute("position", new t.Float32BufferAttribute(v.flat(), 3)), r.setIndex(u), r.computeVertexNormals(), r;
667
+ }), v = I(I([], l, !0), m, !0), u = o.length, p = [], a = 1; a < u - 1; a++)
668
+ p.push(0, a, a + 1);
669
+ for (var a = 1; a < u - 1; a++)
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+ p.push(u, u + a, u + a + 1);
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+ for (var a = 0; a < u - 1; a++)
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+ p.push(a, a + 1, u + a), p.push(a + 1, a + 1 + u, u + a);
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+ return t.setAttribute("position", new r.Float32BufferAttribute(v.flat(), 3)), t.setIndex(p), t.computeVertexNormals(), t;
661
674
  }, i.prototype.generatePolygonTexture = function(e) {
662
675
  var n = this.canvas.getContext("2d", {
663
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  willReadFrequently: !0
664
677
  });
665
678
  if (!n)
666
679
  throw new Error("Failed to get canvas context");
667
- for (var r = n.createImageData(this.canvas.width, this.canvas.height), o = 0; o < this.canvas.width; o++)
680
+ for (var t = n.createImageData(this.canvas.width, this.canvas.height), o = 0; o < this.canvas.width; o++)
668
681
  for (var l = 0; l < this.canvas.height; l++) {
669
- for (var m = 0, v = 0, p = 0, u = 0; u < e.length; u++) {
670
- var a = e[u].getContext("2d", { willReadFrequently: !0 });
682
+ for (var m = 0, v = 0, u = 0, p = 0; p < e.length; p++) {
683
+ var a = e[p].getContext("2d", { willReadFrequently: !0 });
671
684
  if (!a)
672
685
  throw new Error("Failed to get canvas context");
673
686
  var g = a.getImageData(o, l, 1, 1).data;
674
687
  if (g[3] === 255) {
675
- var h = u % 8, c = Math.floor(u / 8);
676
- c === 0 ? m = m | 1 << h : c === 1 ? v = v | 1 << h : c === 2 && (p = p | 1 << h);
688
+ var h = p % 8, c = Math.floor(p / 8);
689
+ c === 0 ? m = m | 1 << h : c === 1 ? v = v | 1 << h : c === 2 && (u = u | 1 << h);
677
690
  }
678
691
  }
679
692
  var x = (o + l * this.canvas.width) * 4;
680
- r.data[x] = m, r.data[x + 1] = v, r.data[x + 2] = p, r.data[x + 3] = 255;
693
+ t.data[x] = m, t.data[x + 1] = v, t.data[x + 2] = u, t.data[x + 3] = 255;
681
694
  }
682
- return n.putImageData(r, 0, 0), new t.CanvasTexture(this.canvas);
695
+ return n.putImageData(t, 0, 0), new r.CanvasTexture(this.canvas);
683
696
  }, i;
684
697
  }()
685
- ), b = new Y(), on = (
698
+ ), U = new q(), en = (
686
699
  /** @class */
687
700
  function(i) {
688
701
  S(e, i);
@@ -690,12 +703,12 @@ vPointSize = gl_PointSize;
690
703
  var n = i.call(this, {
691
704
  type: ["basic", "phong", "pointcloud"],
692
705
  fragment: {
693
- mainBefore: $,
694
- mainEnd: q
706
+ mainBefore: j,
707
+ mainEnd: $
695
708
  },
696
709
  uniforms: {
697
- polygonClippers: new t.Uniform([]),
698
- polygonTexture: new t.Uniform(null)
710
+ polygonClippers: new r.Uniform([]),
711
+ polygonTexture: new r.Uniform(null)
699
712
  }
700
713
  }) || this;
701
714
  return n._polygonClippers = [], n._radio = 512, n;
@@ -706,14 +719,14 @@ vPointSize = gl_PointSize;
706
719
  },
707
720
  set: function(n) {
708
721
  this._polygonClippers = n;
709
- var r = this.uniforms;
710
- r.polygonClippers.value = n.map(function(u) {
711
- var a = new t.Matrix4().getInverse(u.polygonTransform), g = u.polygonHeight, h = u.cutOutSide, c = u.polygon, x = c[0][0], s = c[0][0], d = c[0][1], f = c[0][1];
722
+ var t = this.uniforms;
723
+ t.polygonClippers.value = n.map(function(p) {
724
+ var a = new r.Matrix4().getInverse(p.polygonTransform), g = p.polygonHeight, h = p.cutOutSide, c = p.polygon, x = c[0][0], s = c[0][0], d = c[0][1], f = c[0][1];
712
725
  c.forEach(function(_) {
713
726
  var P = _[0], w = _[1];
714
727
  x = Math.min(x, P), s = Math.max(s, P), d = Math.min(d, w), f = Math.max(f, w);
715
728
  });
716
- var y = new t.Vector2(x, d), E = s - x >= f - d ? s - x : f - d;
729
+ var y = new r.Vector2(x, d), E = s - x >= f - d ? s - x : f - d;
717
730
  return {
718
731
  polygonTransformInverse: a,
719
732
  polygonHeight: g,
@@ -723,20 +736,20 @@ vPointSize = gl_PointSize;
723
736
  };
724
737
  });
725
738
  for (var o = [], l = 0; l < n.length; l++) {
726
- var m = n[l].polygon, v = b.generatePolygonCanvas(m);
739
+ var m = n[l].polygon, v = U.generatePolygonCanvas(m);
727
740
  o.push(v);
728
741
  }
729
- var p = b.generatePolygonTexture(o);
730
- this.uniforms.polygonTexture.value = p;
742
+ var u = U.generatePolygonTexture(o);
743
+ this.uniforms.polygonTexture.value = u;
731
744
  },
732
745
  enumerable: !1,
733
746
  configurable: !0
734
- }), e.prototype.onBeforeCompile = function(n, r) {
747
+ }), e.prototype.onBeforeCompile = function(n, t) {
735
748
  var o = String(this.polygonClippers.length);
736
749
  n.vertexShader = n.vertexShader.replace(/NUM_POLYGON_CLIPPER/g, o), n.fragmentShader = n.fragmentShader.replace(/NUM_POLYGON_CLIPPER/g, o);
737
750
  }, e;
738
751
  }(C)
739
- ), K = `
752
+ ), Y = `
740
753
  #if NUM_SHINE_OBJECTS > 0
741
754
  uniform float shineProgress;
742
755
  struct SHINE_OBJECT {
@@ -745,7 +758,7 @@ vPointSize = gl_PointSize;
745
758
  };
746
759
  uniform SHINE_OBJECT shineBoxes[NUM_SHINE_OBJECTS];
747
760
  #endif
748
- `, Q = `
761
+ `, K = `
749
762
  #if NUM_SHINE_OBJECTS > 0
750
763
  #pragma unroll_loop_start
751
764
  for ( int i = 0; i < NUM_SHINE_OBJECTS; i ++ ) {
@@ -761,7 +774,7 @@ vPointSize = gl_PointSize;
761
774
  }
762
775
  #pragma unroll_loop_end
763
776
  #endif
764
- `, Z = "", rn = (
777
+ `, k = "", on = (
765
778
  /** @class */
766
779
  function(i) {
767
780
  S(e, i);
@@ -769,13 +782,13 @@ vPointSize = gl_PointSize;
769
782
  var n = i.call(this, {
770
783
  type: ["basic", "phong", "none"],
771
784
  fragment: {
772
- mainBefore: K,
773
- mainStart: Z,
774
- mainEnd: Q
785
+ mainBefore: Y,
786
+ mainStart: k,
787
+ mainEnd: K
775
788
  },
776
789
  uniforms: {
777
- shineProgress: new t.Uniform(0),
778
- shineBoxes: new t.Uniform([])
790
+ shineProgress: new r.Uniform(0),
791
+ shineBoxes: new r.Uniform([])
779
792
  },
780
793
  defines: {
781
794
  NUM_SHINE_OBJECTS: 0
@@ -786,24 +799,24 @@ vPointSize = gl_PointSize;
786
799
  get: function() {
787
800
  return this.uniforms.shineBoxes.value;
788
801
  },
789
- set: function(r) {
790
- var o = r.length;
791
- o > 0 && (this.defines.NUM_SHINE_OBJECTS = o, this.uniforms.shineBoxes.value = r);
802
+ set: function(t) {
803
+ var o = t.length;
804
+ o > 0 && (this.defines.NUM_SHINE_OBJECTS = o, this.uniforms.shineBoxes.value = t);
792
805
  }
793
806
  }
794
807
  }), n.shineBoxes = [], n;
795
808
  }
796
- return e.prototype.onBeforeCompile = function(n, r) {
809
+ return e.prototype.onBeforeCompile = function(n, t) {
797
810
  var o = String(this.shineBoxes.length);
798
811
  n.vertexShader = n.vertexShader.replace(/NUM_SHINE_OBJECTS/g, o), n.fragmentShader = n.fragmentShader.replace(/NUM_SHINE_OBJECTS/g, o);
799
812
  }, e;
800
813
  }(C)
801
814
  );
802
815
  export {
803
- X as EvenessPlaneShader,
804
- en as PointCloudExpandShader,
805
- on as PolygonCuterShader,
806
- Y as PolygonGenerater,
807
- rn as ShineModelShader,
808
- nn as SweepModelShader
816
+ Z as EvenessPlaneShader,
817
+ nn as PointCloudExpandShader,
818
+ en as PolygonCuterShader,
819
+ q as PolygonGenerater,
820
+ on as ShineModelShader,
821
+ X as SweepModelShader
809
822
  };
package/sticker/index.js CHANGED
@@ -1,8 +1,8 @@
1
1
  /**
2
2
  * @license
3
3
  * @realsee/five
4
- * Generated: 2025/6/17
5
- * Version: 6.4.0
4
+ * Generated: 6/20/2025
5
+ * Version: 6.4.2
6
6
  * Terms:
7
7
  * Realsee SDK License Agreement
8
8
  * Update: July 28, 2021
@@ -252,4 +252,4 @@
252
252
  * No amendment to or modification of this Agreement will be binding unless in
253
253
  * writing and signed by Realsee. You and Realsee hereto confirm that this
254
254
  * Agreement and all related documents shall be drafted in English.
255
- */"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const g=require("three");function w(t){const n=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(t){for(const e in t)if(e!=="default"){const i=Object.getOwnPropertyDescriptor(t,e);Object.defineProperty(n,e,i.get?i:{enumerable:!0,get:()=>t[e]})}}return n.default=t,Object.freeze(n)}const a=w(g);var m=function(t,n){return m=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,i){e.__proto__=i}||function(e,i){for(var r in i)Object.prototype.hasOwnProperty.call(i,r)&&(e[r]=i[r])},m(t,n)};function h(t,n){if(typeof n!="function"&&n!==null)throw new TypeError("Class extends value "+String(n)+" is not a constructor or null");m(t,n);function e(){this.constructor=t}t.prototype=n===null?Object.create(n):(e.prototype=n.prototype,new e)}var E=new Float32Array([-.5,-.5,0,.5,-.5,0,-.5,.5,0,.5,.5,0]),T=new Float32Array([0,0,1,0,0,1,1,1]),_=new Uint8Array([0,1,2,1,3,2]),d=new a.BufferGeometry;d.setAttribute("position",new a.BufferAttribute(E,3));d.setAttribute("uv",new a.BufferAttribute(T,2));d.setIndex(new a.BufferAttribute(_,1));var u=window,y=u.requestAnimationFrame||u.mozRequestAnimationFrame||u.webkitRequestAnimationFrame||u.msRequestAnimationFrame||function(t){return setTimeout(t,16)},R=typeof performance!="undefined"&&typeof performance.timing!="undefined"?performance.timing.navigationStart:Date.now(),l=typeof performance!="undefined"?function(){return R+performance.now()}:function(){return Date.now()};function S(t,n){t.naturalWidth>0&&y(function(){return n()});var e=function(){return n()};return t.addEventListener("load",e,!1),function(){return t.removeEventListener("load",e,!1)}}function A(t,n){var e=l(),i=!1,r=function(){i=!0,n();var s=l();s-e<3e3?y(r):i=!1},o=function(){e=l(),i===!1&&r()};return t.addEventListener("timeupdate",o,!1),function(){t.removeEventListener("timeupdate",o,!1),i=!1}}function v(t,n){var e=t.dispose;t.dispose=function(){n(),e.call(t)}}var b=function(t){h(n,t);function n(e,i,r){var o=this,s=new a.MeshBasicMaterial;if(o=t.call(this,d,s)||this,o._needsRender=!1,o.scale.set(e,i,1),typeof r=="string"){s.transparent=/\.png$/.test(r);var c=new Image;c.src=r,c.crossOrigin="",r=c}if(r instanceof HTMLImageElement){var f=s.map=new a.Texture;f.wrapS=a.ClampToEdgeWrapping,f.wrapT=a.ClampToEdgeWrapping,f.minFilter=a.LinearFilter,f.encoding=a.sRGBEncoding,v(f,S(r,function(){f.image=r,f.needsUpdate=!0,o._needsRender=!0}))}else if(r instanceof HTMLCanvasElement)s.map=new a.CanvasTexture(r);else if(r instanceof HTMLVideoElement){var p=s.map=new a.VideoTexture(r);p.wrapS=a.ClampToEdgeWrapping,p.wrapT=a.ClampToEdgeWrapping,p.minFilter=a.LinearFilter,p.encoding=a.sRGBEncoding,v(p,A(r,function(){o._needsRender=!0}))}return o}return Object.defineProperty(n,"version",{get:function(){return"6.4.0"},enumerable:!1,configurable:!0}),Object.defineProperty(n.prototype,"needsRender",{get:function(){return this._needsRender},set:function(e){this._needsRender=e,e===!0&&this.material.map&&(this.material.map.needsUpdate=!0)},enumerable:!1,configurable:!0}),n.prototype.setSize=function(e,i){this.scale.set(e,i,1),this._needsRender=!0},n.prototype.setTransparent=function(e){this.material.transparent=e,this._needsRender=!0},n.prototype.locationWithIntersection=function(e,i){i===void 0&&(i=.005);var r=e.point,o=e.face;this.position.copy(r),o&&(this.position.add(o.normal.clone().setLength(i)),this.lookAt(r.clone().add(o.normal))),this._needsRender=!0},n.prototype.dispose=function(){var e;(e=this.material.map)===null||e===void 0||e.dispose(),this.material.dispose()},n}(a.Mesh);exports.Sticker=b;
255
+ */"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const g=require("three");function w(t){const n=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(t){for(const e in t)if(e!=="default"){const i=Object.getOwnPropertyDescriptor(t,e);Object.defineProperty(n,e,i.get?i:{enumerable:!0,get:()=>t[e]})}}return n.default=t,Object.freeze(n)}const a=w(g);var m=function(t,n){return m=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,i){e.__proto__=i}||function(e,i){for(var r in i)Object.prototype.hasOwnProperty.call(i,r)&&(e[r]=i[r])},m(t,n)};function h(t,n){if(typeof n!="function"&&n!==null)throw new TypeError("Class extends value "+String(n)+" is not a constructor or null");m(t,n);function e(){this.constructor=t}t.prototype=n===null?Object.create(n):(e.prototype=n.prototype,new e)}var E=new Float32Array([-.5,-.5,0,.5,-.5,0,-.5,.5,0,.5,.5,0]),T=new Float32Array([0,0,1,0,0,1,1,1]),_=new Uint8Array([0,1,2,1,3,2]),d=new a.BufferGeometry;d.setAttribute("position",new a.BufferAttribute(E,3));d.setAttribute("uv",new a.BufferAttribute(T,2));d.setIndex(new a.BufferAttribute(_,1));var u=window,y=u.requestAnimationFrame||u.mozRequestAnimationFrame||u.webkitRequestAnimationFrame||u.msRequestAnimationFrame||function(t){return setTimeout(t,16)},R=typeof performance!="undefined"&&typeof performance.timing!="undefined"?performance.timing.navigationStart:Date.now(),l=typeof performance!="undefined"?function(){return R+performance.now()}:function(){return Date.now()};function S(t,n){t.naturalWidth>0&&y(function(){return n()});var e=function(){return n()};return t.addEventListener("load",e,!1),function(){return t.removeEventListener("load",e,!1)}}function A(t,n){var e=l(),i=!1,r=function(){i=!0,n();var s=l();s-e<3e3?y(r):i=!1},o=function(){e=l(),i===!1&&r()};return t.addEventListener("timeupdate",o,!1),function(){t.removeEventListener("timeupdate",o,!1),i=!1}}function v(t,n){var e=t.dispose;t.dispose=function(){n(),e.call(t)}}var b=function(t){h(n,t);function n(e,i,r){var o=this,s=new a.MeshBasicMaterial;if(o=t.call(this,d,s)||this,o._needsRender=!1,o.scale.set(e,i,1),typeof r=="string"){s.transparent=/\.png$/.test(r);var c=new Image;c.src=r,c.crossOrigin="",r=c}if(r instanceof HTMLImageElement){var f=s.map=new a.Texture;f.wrapS=a.ClampToEdgeWrapping,f.wrapT=a.ClampToEdgeWrapping,f.minFilter=a.LinearFilter,f.encoding=a.sRGBEncoding,v(f,S(r,function(){f.image=r,f.needsUpdate=!0,o._needsRender=!0}))}else if(r instanceof HTMLCanvasElement)s.map=new a.CanvasTexture(r);else if(r instanceof HTMLVideoElement){var p=s.map=new a.VideoTexture(r);p.wrapS=a.ClampToEdgeWrapping,p.wrapT=a.ClampToEdgeWrapping,p.minFilter=a.LinearFilter,p.encoding=a.sRGBEncoding,v(p,A(r,function(){o._needsRender=!0}))}return o}return Object.defineProperty(n,"version",{get:function(){return"6.4.2"},enumerable:!1,configurable:!0}),Object.defineProperty(n.prototype,"needsRender",{get:function(){return this._needsRender},set:function(e){this._needsRender=e,e===!0&&this.material.map&&(this.material.map.needsUpdate=!0)},enumerable:!1,configurable:!0}),n.prototype.setSize=function(e,i){this.scale.set(e,i,1),this._needsRender=!0},n.prototype.setTransparent=function(e){this.material.transparent=e,this._needsRender=!0},n.prototype.locationWithIntersection=function(e,i){i===void 0&&(i=.005);var r=e.point,o=e.face;this.position.copy(r),o&&(this.position.add(o.normal.clone().setLength(i)),this.lookAt(r.clone().add(o.normal))),this._needsRender=!0},n.prototype.dispose=function(){var e;(e=this.material.map)===null||e===void 0||e.dispose(),this.material.dispose()},n}(a.Mesh);exports.Sticker=b;
package/sticker/index.mjs CHANGED
@@ -1,8 +1,8 @@
1
1
  /**
2
2
  * @license
3
3
  * @realsee/five
4
- * Generated: 2025/6/17
5
- * Version: 6.4.0
4
+ * Generated: 6/20/2025
5
+ * Version: 6.4.2
6
6
  * Terms:
7
7
  * Realsee SDK License Agreement
8
8
  * Update: July 28, 2021
@@ -366,7 +366,7 @@ var A = (
366
366
  }
367
367
  return Object.defineProperty(n, "version", {
368
368
  get: function() {
369
- return "6.4.0";
369
+ return "6.4.2";
370
370
  },
371
371
  enumerable: !1,
372
372
  configurable: !0