@realsee/five 6.4.0-alpha.30 → 6.4.0-alpha.32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/docs/assets/navigation.js +1 -1
  2. package/docs/assets/search.js +1 -1
  3. package/docs/classes/five.Camera.html +6 -5
  4. package/docs/classes/five.CustomShader.html +1 -1
  5. package/docs/classes/five.Draco.html +13 -0
  6. package/docs/classes/five.Five.html +20 -20
  7. package/docs/classes/five.KTX2.html +10 -0
  8. package/docs/classes/five.Model.html +24 -24
  9. package/docs/classes/five.ModelViewLayer.html +6 -6
  10. package/docs/classes/five.PBMMesh.html +1 -1
  11. package/docs/classes/five.PBMMeshMaterial.html +51 -37
  12. package/docs/classes/five.PBMPointCloudMaterial.html +40 -34
  13. package/docs/classes/five.TextureLoader.html +2 -2
  14. package/docs/classes/five.Tile.html +3 -2
  15. package/docs/classes/five.Tile3DModel.html +11 -4
  16. package/docs/classes/five.TileCubeTextureTarget.html +1 -1
  17. package/docs/classes/five.Tileset.html +13 -3
  18. package/docs/classes/five.Trajectory.html +2 -2
  19. package/docs/functions/five.defaultImageURLTransform.html +1 -1
  20. package/docs/functions/five.loadAt3d.html +1 -1
  21. package/docs/functions/five.loadB3dm.html +1 -1
  22. package/docs/functions/five.loadDome.html +1 -1
  23. package/docs/functions/five.loadDomez.html +1 -1
  24. package/docs/functions/five.loadFbx.html +1 -1
  25. package/docs/functions/five.loadGltf.html +1 -1
  26. package/docs/functions/five.loadPbm.html +1 -1
  27. package/docs/functions/five.loadPly.html +1 -1
  28. package/docs/functions/five.loadPnts.html +1 -1
  29. package/docs/functions/five.loadX3p.html +1 -1
  30. package/docs/functions/five.parseWork.html +1 -1
  31. package/docs/interfaces/five.CustomShaderInitArgs.html +2 -2
  32. package/docs/interfaces/five.FiveLoadOptions.html +10 -24
  33. package/docs/interfaces/five.ImageOptions.html +2 -2
  34. package/docs/interfaces/five.ImageURLMappings.html +1 -1
  35. package/docs/interfaces/five.ImageURLOptions.html +8 -8
  36. package/docs/interfaces/five.PBMParameters.html +12 -6
  37. package/docs/interfaces/five.TextureOptions.html +2 -2
  38. package/docs/interfaces/five.Tile3DModelLoaderOptions.html +3 -2
  39. package/docs/interfaces/five.Tile3dLayerOptions.html +14 -10
  40. package/docs/modules/five.html +4 -0
  41. package/docs/types/five.ModelMaterialValues.html +1 -1
  42. package/docs/types/five.Models.html +5 -5
  43. package/docs/types/five.ParsedResultType.html +1 -1
  44. package/docs/types/five.Tile3dOptions.html +1 -1
  45. package/docs/types/five.TileContentData.html +1 -1
  46. package/docs/types/five.TilesetFrameState.html +1 -1
  47. package/docs/types/five.TrajectoryContentData.html +1 -1
  48. package/docs/types/five.Works.html +1 -1
  49. package/docs/variables/five.defaultPbmParameters.html +1 -1
  50. package/docs/variables/five.draco-1.html +1 -0
  51. package/docs/variables/five.ktx2-1.html +1 -0
  52. package/five/index.d.ts +147 -44
  53. package/five/index.js +86 -86
  54. package/five/index.mjs +6325 -5913
  55. package/gltf-loader/index.js +3 -3
  56. package/gltf-loader/index.mjs +3 -3
  57. package/line/index.js +3 -3
  58. package/line/index.mjs +3 -3
  59. package/package.json +1 -1
  60. package/plugins/index.js +2 -2
  61. package/plugins/index.mjs +2 -2
  62. package/react/index.js +2 -2
  63. package/react/index.mjs +2 -2
  64. package/shader-lib/index.d.ts +32 -0
  65. package/shader-lib/index.js +71 -9
  66. package/shader-lib/index.mjs +280 -86
  67. package/sticker/index.js +3 -3
  68. package/sticker/index.mjs +3 -3
  69. package/umd/five-gltf-loader.js +3 -3
  70. package/umd/five-line.js +3 -3
  71. package/umd/five-plugins.js +2 -2
  72. package/umd/five-react.js +2 -2
  73. package/umd/five-shader-lib.js +71 -9
  74. package/umd/five-sticker.js +3 -3
  75. package/umd/five-vfx.js +2 -2
  76. package/umd/five-vue.js +2 -2
  77. package/umd/five.js +45 -45
  78. package/vfx/index.js +2 -2
  79. package/vfx/index.mjs +2 -2
  80. package/vue/index.js +2 -2
  81. package/vue/index.mjs +2 -2
package/five/index.d.ts CHANGED
@@ -134,6 +134,7 @@ export declare class Camera extends THREE_2.Camera {
134
134
  autoNearFar: boolean;
135
135
  needsRender: boolean;
136
136
  refineModel: boolean;
137
+ environment: THREE_2.Texture | null;
137
138
  private lastValues;
138
139
  constructor(fov: number, aspect?: number, near?: number, far?: number, perspToOrtho?: THREE_2.Vector2, resolution?: THREE_2.Vector2, pixelRatio?: number);
139
140
  get orthoDistance(): number;
@@ -295,7 +296,7 @@ export declare class CustomShader {
295
296
  }
296
297
 
297
298
  export declare interface CustomShaderInitArgs {
298
- type: Array<'none' | 'basic' | 'phong' | 'pointcloud'>;
299
+ type: Array<'none' | 'basic' | 'phong' | 'standard' | 'pointcloud'>;
299
300
  vertex?: Partial<VertexShaderChunks>;
300
301
  fragment?: Partial<FragmentShaderChunks>;
301
302
  uniforms?: {
@@ -316,6 +317,33 @@ export declare function defaultImageURLTransform(source: string, options: ImageU
316
317
 
317
318
  export declare const defaultPbmParameters: PBMParameters;
318
319
 
320
+ export declare class Draco {
321
+ decoderPath: string;
322
+ private decoderPending;
323
+ private decoderConfig;
324
+ private workerLimit;
325
+ private workerNextTaskID;
326
+ private workerSourceURL;
327
+ private workerPool;
328
+ constructor();
329
+ setDecoderPath(decoderPath: string): void;
330
+ setDecoderConfig(config: any): this;
331
+ setWorkerLimit(workerLimit: number): this;
332
+ decodeDracoFile(buffer: ArrayBuffer, callback: (geometry: THREE_2.BufferGeometry) => void, attributeIDs: Record<string, string>, attributeTypes: Record<string, any>): void;
333
+ decodeGeometry(buffer: ArrayBuffer, taskConfig?: {
334
+ attributeIDs: Record<string, string>;
335
+ attributeTypes: Record<string, any>;
336
+ useUniqueIDs: boolean;
337
+ }): Promise<THREE_2.BufferGeometry>;
338
+ _createGeometry(geometryData: any): THREE_2.BufferGeometry;
339
+ _initDecoder(): Promise<void>;
340
+ _getWorker(taskID: number, taskCost: number): Promise<Worker>;
341
+ _releaseTask(worker: Worker, taskID: number): void;
342
+ dispose(): this;
343
+ }
344
+
345
+ export declare const draco: Draco;
346
+
319
347
  /**
320
348
  * Five 事件列表
321
349
  * @description
@@ -1068,34 +1096,27 @@ export declare interface FiveLoadOptions {
1068
1096
  duration?: number;
1069
1097
  /** 切换运动全景图效果 */
1070
1098
  effect?: MovePanoEffect;
1071
- /** 全景图游走模式下的特定参数 */
1072
- panorama?: ControllerCustomInitTypes["Panorama"];
1073
- /** 模型游走模式下的特定参数 */
1074
- model?: ControllerCustomInitTypes["Model"];
1075
- /** 模型查看模式下的特定参数 */
1076
- floorplan?: ControllerCustomInitTypes["Floorplan"];
1077
- /** 户型图模式下的特定参数 */
1078
- topview?: ControllerCustomInitTypes["Topview"];
1079
- /** 地图模式下的特定参数 */
1080
- mapview?: ControllerCustomInitTypes["Mapview"];
1081
- /** VR眼镜模式下的特定参数 */
1082
- vrPanorama?: ControllerCustomInitTypes["VRPanorama"];
1083
- /** XR眼镜模式下的特定参数 */
1084
- xrPanorama?: ControllerCustomInitTypes["XRPanorama"];
1099
+ model?: {
1100
+ light?: boolean;
1101
+ /**
1102
+ * 模型贴图的配置参数
1103
+ * @description
1104
+ * 可以动态对配置在 `work` 数据中的模型贴图在 runtime 做 url 调整。
1105
+ * 平衡加载时间和图片质量
1106
+ */
1107
+ textureOptions?: TextureOptions;
1108
+ /** 模型 3d-tile 参数 */
1109
+ "3d-tiles"?: Tile3dOptions;
1110
+ };
1085
1111
  /**
1086
- * 全景图的配置参数
1087
- * @description
1088
- * 可以动态对配置在 `work` 数据中的全景图片在 runtime 做 url 调整。
1089
- * 平衡加载时间和图片质量
1112
+ * @deprecated
1113
+ * 请通过 model.textureOptions 设置
1090
1114
  */
1091
- imageOptions?: ImageOptions;
1115
+ textureOptions?: TextureOptions;
1092
1116
  /**
1093
- * 模型贴图的配置参数
1094
- * @description
1095
- * 可以动态对配置在 `work` 数据中的模型贴图在 runtime 做 url 调整。
1096
- * 平衡加载时间和图片质量
1117
+ * @deprecated
1118
+ * 请通过 model.textureOptions 设置
1097
1119
  */
1098
- textureOptions?: TextureOptions;
1099
1120
  "3d-tiles"?: Tile3dOptions;
1100
1121
  }
1101
1122
 
@@ -1197,13 +1218,13 @@ export declare interface ImageOptions {
1197
1218
  */
1198
1219
  transform?: (url: string, options: ImageURLOptions) => string;
1199
1220
  /** 图片尺寸参数 尽量使用 2 的幂次 如 512 1024 2048 */
1200
- size?: number;
1221
+ size?: ImageURLOptions['size'];
1201
1222
  /** 图片质量参数(0-100) */
1202
- quality?: number;
1223
+ quality?: ImageURLOptions['quality'];
1203
1224
  /** 图片格式参数 */
1204
- format?: "jpg" | "png" | "heif" | "webp" | "avif";
1225
+ format?: ImageURLOptions['format'];
1205
1226
  /** 锐化参数 海外不支持 */
1206
- sharpen?: number;
1227
+ sharpen?: ImageURLOptions['sharpen'];
1207
1228
  mappings?: ImageURLMappings;
1208
1229
  }
1209
1230
 
@@ -1232,7 +1253,7 @@ export declare interface ImageURLOptions {
1232
1253
  /** 图片质量参数(0-100) */
1233
1254
  quality?: number;
1234
1255
  /** 图片格式参数 */
1235
- format?: "jpg" | "png" | "heif" | "webp" | "avif";
1256
+ format?: "jpg" | "jpeg" | "png" | "heif" | "heic" | "webp" | "avif";
1236
1257
  /** 图片裁切 */
1237
1258
  cut?: [x: number, y: number, width: number, height: number];
1238
1259
  /** 锐化参数 海外不支持 */
@@ -1285,6 +1306,25 @@ export declare interface IntersectMeshInterface extends THREE_2.Object3D {
1285
1306
 
1286
1307
  export declare function isPanoId(id: any): id is PanoId;
1287
1308
 
1309
+ export declare class KTX2 {
1310
+ transcoderPath: string;
1311
+ private workerPool;
1312
+ private transcoderBinary;
1313
+ private transcoderPending;
1314
+ private workerSourceURL;
1315
+ private workerConfig;
1316
+ constructor();
1317
+ setTranscoderPath(transcoderPath: string): void;
1318
+ detectSupport(renderer: THREE_2.WebGLRenderer): this;
1319
+ init(): Promise<void>;
1320
+ parse(buffer: ArrayBuffer): Promise<THREE_2.CompressedTexture>;
1321
+ _createTextureFrom(transcodeResult: any): Promise<THREE_2.CompressedTexture>;
1322
+ _createTexture(buffers: ArrayBuffer[]): Promise<THREE_2.CompressedTexture>;
1323
+ dispose(): this;
1324
+ }
1325
+
1326
+ export declare const ktx2: KTX2;
1327
+
1288
1328
  /**
1289
1329
  * 过时的事件列表
1290
1330
  */
@@ -1706,6 +1746,7 @@ export declare type LegacyEventType = {
1706
1746
  };
1707
1747
 
1708
1748
  export declare function loadAt3d(url: string, options?: {
1749
+ light?: boolean;
1709
1750
  textureOptions?: TextureOptions;
1710
1751
  textureBaseUri?: string;
1711
1752
  textureArray?: string[];
@@ -1714,46 +1755,51 @@ export declare function loadAt3d(url: string, options?: {
1714
1755
 
1715
1756
  export declare function loadB3dm(url: string, options?: {
1716
1757
  upAxis?: 'Y' | 'Z';
1758
+ light?: boolean;
1717
1759
  fetcher?: Fetcher;
1718
1760
  }): Promise<ParsedResultType>;
1719
1761
 
1720
1762
  export declare function loadDome(url: string, options?: {
1763
+ light?: boolean;
1721
1764
  textureOptions?: TextureOptions;
1722
1765
  textureBaseUri?: string;
1723
1766
  fetcher?: Fetcher;
1724
1767
  }): Promise<ParsedResultType>;
1725
1768
 
1726
1769
  export declare function loadDomez(url: string, options?: {
1770
+ light?: boolean;
1727
1771
  textureOptions?: TextureOptions;
1728
1772
  textureBaseUri?: string;
1729
1773
  fetcher?: Fetcher;
1730
1774
  }): Promise<ParsedResultType>;
1731
1775
 
1732
1776
  export declare function loadFbx(url: string, options?: {
1733
- materialType?: 'basic' | 'phong';
1777
+ light?: boolean;
1734
1778
  fetcher?: Fetcher;
1735
1779
  }): Promise<ParsedResultType>;
1736
1780
 
1737
1781
  export declare function loadGltf(url: string, options?: {
1738
1782
  upAxis?: 'Y' | 'Z';
1783
+ light?: boolean;
1739
1784
  fetcher?: Fetcher;
1740
1785
  }): Promise<ParsedResultType>;
1741
1786
 
1742
1787
  export declare function loadPbm(url: string, options?: {
1788
+ light?: boolean;
1743
1789
  textureOptions?: TextureOptions;
1744
1790
  textureBaseUri?: string;
1745
1791
  textureArray?: string[];
1746
1792
  fetcher?: Fetcher;
1747
1793
  }): Promise<ParsedResultType>;
1748
1794
 
1749
- export declare function loadPly<Type extends 'geometry' | 'mesh' | 'points' | 'line' | 'pbmPointCloud', ResultType = {
1795
+ export declare function loadPly<Type extends 'geometry' | 'line' | 'pbmMesh' | 'pbmPointCloud', ResultType = {
1750
1796
  'geometry': THREE_2.BufferGeometry;
1751
- 'mesh': THREE_2.Mesh<THREE_2.BufferGeometry, THREE_2.MeshBasicMaterial>;
1752
- 'points': THREE_2.Points<THREE_2.BufferGeometry, THREE_2.PointsMaterial>;
1753
- 'line': THREE_2.Line<THREE_2.BufferGeometry, THREE_2.LineBasicMaterial>;
1797
+ 'line': THREE_2.Line<THREE_2.BufferGeometry>;
1798
+ 'pbmMesh': PBMMesh;
1754
1799
  'pbmPointCloud': PBMPointCloud;
1755
1800
  }[Type]>(url: string, options?: {
1756
1801
  upAxis?: 'Y' | 'Z';
1802
+ light?: boolean;
1757
1803
  propertyNameMapping?: Record<string, string>;
1758
1804
  customPropertyMapping?: Record<string, {
1759
1805
  itemType: 'float32' | 'uint32' | 'int32' | 'uint16' | 'int16' | 'uint8' | 'int8';
@@ -1771,7 +1817,7 @@ export declare function loadPnts(url: string, options?: {
1771
1817
 
1772
1818
  export declare function loadX3p(url: string, options?: {
1773
1819
  color?: THREE_2.Color;
1774
- materialType?: 'basic' | 'phong';
1820
+ light?: boolean;
1775
1821
  fetcher?: Fetcher;
1776
1822
  }): Promise<ParsedResultType>;
1777
1823
 
@@ -2035,6 +2081,7 @@ export declare class Model extends THREE_2.Object3D {
2035
2081
  * @param options - 图片参数
2036
2082
  */
2037
2083
  load(work: Work, options?: {
2084
+ light?: boolean;
2038
2085
  textureOptions?: TextureOptions;
2039
2086
  "3d-tiles"?: Tile3dOptions;
2040
2087
  }): Promise<void>;
@@ -2480,6 +2527,7 @@ export declare type ParsedResultType<Scene = THREE_2.Object3D> = {
2480
2527
  type: 'unknown' | 'b3dm' | 'pnts' | 'at3d' | 'pbm' | 'dome' | 'domez' | 'gltf' | 'ply' | 'obj' | 'fbx' | 'x3p';
2481
2528
  upAxis: 'Z';
2482
2529
  byteLength: number;
2530
+ memoryUsage: number;
2483
2531
  uri: string;
2484
2532
  scene: Scene;
2485
2533
  textures: THREE_2.Texture[];
@@ -2542,11 +2590,12 @@ export declare class PBMMesh extends THREE_2.Mesh<THREE_2.BufferGeometry, PBMMes
2542
2590
 
2543
2591
  /** PBM 材质 */
2544
2592
  export declare class PBMMeshMaterial extends THREE_2.ShaderMaterial implements PBMParameters {
2545
- shaderType: 'none' | 'basic' | 'phong';
2593
+ shaderType: 'none' | 'basic' | 'phong' | 'standard';
2546
2594
  /** 更新版本 */
2547
2595
  syncModelVersion?: string;
2548
2596
  /** 内置参数 */
2549
2597
  color: THREE_2.Color;
2598
+ colorAlpha: number;
2550
2599
  map: THREE_2.Texture | null;
2551
2600
  lightMap: THREE_2.Texture | null;
2552
2601
  lightMapIntensity: number;
@@ -2554,8 +2603,15 @@ export declare class PBMMeshMaterial extends THREE_2.ShaderMaterial implements P
2554
2603
  aoMapIntensity: number;
2555
2604
  specularMap: THREE_2.Texture | null;
2556
2605
  specular: THREE_2.Color;
2606
+ roughnessMap: THREE_2.Texture | null;
2607
+ roughness: number;
2608
+ metalnessMap: THREE_2.Texture | null;
2609
+ metalness: number;
2557
2610
  alphaMap: THREE_2.Texture | null;
2611
+ alphaMode: 'OPAQUE' | 'MASK' | 'BLEND';
2612
+ combine: THREE_2.Combine;
2558
2613
  envMap: THREE_2.Texture | THREE_2.CubeTexture | null;
2614
+ envMapIntensity: number;
2559
2615
  reflectivity: number;
2560
2616
  refractionRatio: number;
2561
2617
  emissiveMap: THREE_2.Texture | null;
@@ -2626,9 +2682,15 @@ export declare class PBMMeshMaterial extends THREE_2.ShaderMaterial implements P
2626
2682
  colorSaturation: number;
2627
2683
  /** HSV亮度调整值*/
2628
2684
  colorBrightness: number;
2685
+ /** outline增益*/
2686
+ outlineGain: number;
2687
+ /** distance增益 */
2688
+ distanceGain: number;
2689
+ /** 半透明叠加渲染*/
2690
+ useAddBlend: boolean;
2629
2691
  /** 所属楼层*/
2630
- floor: number;
2631
- constructor(shaderType?: 'none' | 'basic' | 'phong', parameters?: Partial<PBMParameters>);
2692
+ floorIndex: number;
2693
+ constructor(shaderType?: 'none' | 'basic' | 'phong' | 'standard', parameters?: Partial<PBMParameters>);
2632
2694
  onBeforeCompile(shader: THREE_2.Shader, renderer: THREE_2.WebGLRenderer): void;
2633
2695
  refreshUniforms(renderer?: THREE_2.WebGLRenderer): void;
2634
2696
  update(renderer: THREE_2.WebGLRenderer, camera: Camera, model: Model): void;
@@ -2697,6 +2759,12 @@ export declare interface PBMParameters {
2697
2759
  colorSaturation: number;
2698
2760
  /** 亮度调整值*/
2699
2761
  colorBrightness: number;
2762
+ /** 半透明叠加渲染*/
2763
+ useAddBlend: boolean;
2764
+ /** outline增益*/
2765
+ outlineGain: number;
2766
+ /** distance增益*/
2767
+ distanceGain: number;
2700
2768
  /** 高程着色材质*/
2701
2769
  gradientTexture: THREE_2.Texture | null;
2702
2770
  }
@@ -2762,11 +2830,17 @@ export declare class PBMPointCloudMaterial extends THREE_2.ShaderMaterial implem
2762
2830
  /** 高程彩色图*/
2763
2831
  gradientTexture: PBMParameters['gradientTexture'];
2764
2832
  /** 所属楼层*/
2765
- floor: number;
2833
+ floorIndex: number;
2766
2834
  /** 饱HSV和度调整值*/
2767
2835
  colorSaturation: number;
2768
2836
  /** HSV亮度调整值*/
2769
2837
  colorBrightness: number;
2838
+ /** outline增益*/
2839
+ outlineGain: number;
2840
+ /** distance增益*/
2841
+ distanceGain: number;
2842
+ /** 半透明叠加渲染*/
2843
+ useAddBlend: boolean;
2770
2844
  constructor(parameters?: Partial<PBMParameters>);
2771
2845
  onBeforeCompile(shader: THREE_2.Shader, renderer: THREE_2.WebGLRenderer): void;
2772
2846
  update(renderer: THREE_2.WebGLRenderer, camera: Camera, model: Model): void;
@@ -3092,6 +3166,7 @@ export declare class Tile {
3092
3166
  loadStateUpdateTime: number;
3093
3167
  loadfailRetryDelay: number;
3094
3168
  byteLength: number;
3169
+ memoryUsage: number;
3095
3170
  } | null;
3096
3171
  level: number;
3097
3172
  levelOfContent: number;
@@ -3136,6 +3211,7 @@ export declare class Tile {
3136
3211
  get hasEmptyContent(): boolean;
3137
3212
  get contentReady(): boolean;
3138
3213
  get contentByteLength(): number;
3214
+ get contentMemoryUsage(): number;
3139
3215
  getScreenSpaceError(frameState: TilesetFrameState, distanceToCamera: number, useParentGeometricError: boolean): number;
3140
3216
  getPriority(): number;
3141
3217
  }
@@ -3151,6 +3227,10 @@ export declare interface Tile3dLayerOptions {
3151
3227
  minLevelOfDetail?: number;
3152
3228
  /** 模型显示最大细化层级 */
3153
3229
  maxLevelOfDetail?: number;
3230
+ /** 模型显示最小细化误差 */
3231
+ minGeometricError?: number;
3232
+ /** 模型显示最大细化误差 */
3233
+ maxGeometricError?: number;
3154
3234
  /** 模型越层级加载 */
3155
3235
  skipLevelOfDetail?: boolean;
3156
3236
  /** 模型是否最密 */
@@ -3170,8 +3250,11 @@ export declare interface Tile3dLayerOptions {
3170
3250
  }
3171
3251
 
3172
3252
  export declare class Tile3DModel extends THREE_2.Object3D {
3253
+ static DEFAULT_PANORAMA_MIN_GEOMETRIC_ERROR: number;
3173
3254
  static DEFAULT_MIN_LEVEL_OF_DETAIL: number;
3174
3255
  static DEFAULT_MAX_LEVEL_OF_DETAIL: number;
3256
+ static DEFAULT_MIN_GEOMETRIC_ERROR: number;
3257
+ static DEFAULT_MAX_GEOMETRIC_ERROR: number;
3175
3258
  static DEFAULT_MAX_MEMORY_USAGE: number;
3176
3259
  static DEFAULT_MAX_SCREEN_SPACE_ERROR: number;
3177
3260
  static DEFAULT_SKIP_LEVEL_OF_DETAIL: boolean;
@@ -3184,6 +3267,7 @@ export declare class Tile3DModel extends THREE_2.Object3D {
3184
3267
  modelsLoaded: any;
3185
3268
  debug: 'root-bounding-volume' | 'selected-bounding-volume' | 'none';
3186
3269
  type: 'point_cloud' | 'mesh';
3270
+ light: boolean;
3187
3271
  upAxis: string;
3188
3272
  model: Model;
3189
3273
  viewLayer?: ModelViewLayer;
@@ -3201,7 +3285,9 @@ export declare class Tile3DModel extends THREE_2.Object3D {
3201
3285
  tileset: Tileset;
3202
3286
  minLevelOfDetail: number;
3203
3287
  maxLevelOfDetail: number;
3204
- panoramaMaxLevelOfDetail: number;
3288
+ maxGeometricError: number;
3289
+ minGeometricError: number;
3290
+ panoramaMinGeometricError: number;
3205
3291
  boundingBox: THREE_2.Box3;
3206
3292
  needsRefined: boolean;
3207
3293
  refined: boolean;
@@ -3243,6 +3329,7 @@ export declare class Tile3DModel extends THREE_2.Object3D {
3243
3329
  set loadAll(value: boolean);
3244
3330
  get maxScreenSpaceError(): number;
3245
3331
  set maxScreenSpaceError(value: number);
3332
+ get currentScreenSpaceError(): number;
3246
3333
  get trajectories(): Trajectory[];
3247
3334
  localToEnu(vector: THREE_2.Vector3): THREE_2.Vector3;
3248
3335
  enuToLocal(vector: THREE_2.Vector3): THREE_2.Vector3;
@@ -3270,6 +3357,7 @@ export declare class Tile3DModel extends THREE_2.Object3D {
3270
3357
  /** Advanced loader options */
3271
3358
  export declare interface Tile3DModelLoaderOptions {
3272
3359
  name: string;
3360
+ light: boolean;
3273
3361
  type: 'point_cloud' | 'mesh';
3274
3362
  upAxis: string;
3275
3363
  url: string;
@@ -3312,6 +3400,7 @@ export declare type TileCacheOptions = {
3312
3400
  export declare type TileContentData = {
3313
3401
  type: ParsedResultType['type'];
3314
3402
  byteLength: number;
3403
+ memoryUsage: number;
3315
3404
  uri: string;
3316
3405
  object: TileNode;
3317
3406
  };
@@ -3421,6 +3510,8 @@ export declare type TileRequestSchedulerOptions = {
3421
3510
 
3422
3511
  export declare class Tileset {
3423
3512
  static DEFAULT_MAX_MEMORY_USAGE: number;
3513
+ static DEFAULT_MEMORY_OVERFLOW: number;
3514
+ static DEFAULT_MEMORY_ADJUSTED_SCREEN_SPACE_ERROR: boolean;
3424
3515
  static DEFAULT_MAX_SCREEN_SPACE_ERROR: number;
3425
3516
  static DEFAULT_SKIP_LEVEL_OF_DETAIL: boolean;
3426
3517
  static DEFAULT_MOST_DETAIL: boolean;
@@ -3448,6 +3539,8 @@ export declare class Tileset {
3448
3539
  frameNumber: number;
3449
3540
  minLevelOfDetail: number;
3450
3541
  maxLevelOfDetail: number;
3542
+ minGeometricError: number;
3543
+ maxGeometricError: number;
3451
3544
  properties: Record<string, any>;
3452
3545
  options: TilesetOptions;
3453
3546
  root: Tile;
@@ -3456,13 +3549,19 @@ export declare class Tileset {
3456
3549
  transformIsIdentity: boolean;
3457
3550
  geometricError: number;
3458
3551
  cache: TileCache;
3552
+ currentScreenSpaceError: number;
3459
3553
  requestScheduler: TileRequestScheduler;
3554
+ private memoryUsageInBytes;
3460
3555
  private normalTraverser;
3461
3556
  private skipTraverser;
3462
3557
  private mostDetailTraverser;
3463
- private memoryUsageInBytes;
3464
3558
  maxMemoryUsage: number;
3559
+ memoryOverflow: number;
3560
+ memoryAdjustedScreenSpaceError: boolean;
3465
3561
  maxScreenSpaceError: number;
3562
+ dynamicScreenSpaceErrorDensity: number;
3563
+ dynamicScreenSpaceErrorFactor: number;
3564
+ dynamicScreenSpaceErrorHeightFalloff: number;
3466
3565
  skipLevelOfDetail: boolean;
3467
3566
  mostDetail: boolean;
3468
3567
  loadSiblings: boolean;
@@ -3479,6 +3578,7 @@ export declare class Tileset {
3479
3578
  pointLength: number;
3480
3579
  floorLength: number;
3481
3580
  constructor(id: string, header: TilesetHeader, options: TilesetOptions);
3581
+ private adjustScreenSpaceError;
3482
3582
  private get traverser();
3483
3583
  /** Release resources */
3484
3584
  reset(): void;
@@ -3490,11 +3590,10 @@ export declare type TilesetFrameState = {
3490
3590
  time: number;
3491
3591
  camera: {
3492
3592
  type: "PerspectiveCamera" | "OrthographicCamera";
3493
- near: number;
3494
- far: number;
3495
3593
  position: THREE.Vector3;
3496
3594
  direction: THREE.Vector3;
3497
3595
  up: THREE.Vector3;
3596
+ projectionMatrix: THREE.Matrix4;
3498
3597
  visible: boolean;
3499
3598
  refine: boolean;
3500
3599
  };
@@ -3504,6 +3603,8 @@ export declare type TilesetFrameState = {
3504
3603
  sseDenominator: number;
3505
3604
  minLevelOfDetail: number;
3506
3605
  maxLevelOfDetail: number;
3606
+ minGeometricError: number;
3607
+ maxGeometricError: number;
3507
3608
  };
3508
3609
 
3509
3610
  export declare interface TilesetHeader {
@@ -3597,12 +3698,14 @@ export declare class Trajectory {
3597
3698
  loadStateUpdateTime: number;
3598
3699
  loadfailRetryDelay: number;
3599
3700
  byteLength: number;
3701
+ memoryUsage: number;
3600
3702
  };
3601
3703
  constructor(index: number, header: TrajectoryHeader, tileset: Tileset);
3602
3704
  }
3603
3705
 
3604
3706
  export declare type TrajectoryContentData = {
3605
3707
  byteLength: number;
3708
+ memoryUsage: number;
3606
3709
  uri: string;
3607
3710
  object: TrajectoryNode;
3608
3711
  positionArray: ArrayLike<number>;