@realsee/five 6.3.0-alpha.1 → 6.3.0-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. package/docs/assets/navigation.js +1 -1
  2. package/docs/assets/search.js +1 -1
  3. package/docs/classes/five.CustomShader.html +9 -0
  4. package/docs/classes/five.Model.html +9 -8
  5. package/docs/classes/five.PBMMesh.html +2 -2
  6. package/docs/classes/five.PBMMeshMaterial.html +41 -33
  7. package/docs/classes/five.PBMPointCloud.html +2 -2
  8. package/docs/classes/five.PBMPointCloudMaterial.html +39 -31
  9. package/docs/classes/five.Tile.html +2 -2
  10. package/docs/classes/five.Tile3DModel.html +2 -2
  11. package/docs/classes/five.TileNode.html +2 -2
  12. package/docs/classes/five.Tileset.html +4 -2
  13. package/docs/classes/plugins-1.BasePlugin.Controller.html +1 -1
  14. package/docs/classes/plugins-1.CSS3DRenderer.html +6 -0
  15. package/docs/classes/plugins-1.OrbitControls.html +41 -0
  16. package/docs/classes/plugins-1.OrientationPluginController.html +1 -1
  17. package/docs/classes/plugins-1.TrajectoryController.html +51 -0
  18. package/docs/functions/plugins-1.TrajectoryPlugin.html +1 -0
  19. package/docs/hierarchy.html +1 -1
  20. package/docs/interfaces/five.ClipperParameter.html +2 -2
  21. package/docs/interfaces/five.CustomShaderInitArgs.html +6 -0
  22. package/docs/interfaces/five.FiveLoadOptions.html +2 -2
  23. package/docs/interfaces/five.FragmentShaderChunks.html +5 -0
  24. package/docs/interfaces/five.PBMPanoPicture.html +5 -5
  25. package/docs/interfaces/five.PBMParameters.html +29 -27
  26. package/docs/interfaces/five.TilesetHeader.html +2 -2
  27. package/docs/interfaces/five.VertexShaderChunks.html +4 -0
  28. package/docs/interfaces/plugins-1.BasePlugin.State.html +1 -1
  29. package/docs/interfaces/plugins-1.Keyframe.html +3 -0
  30. package/docs/interfaces/plugins-1.PlayingState.html +3 -0
  31. package/docs/interfaces/plugins-1.PluginTemplateType.Config.html +3 -0
  32. package/docs/interfaces/plugins-1.PluginTemplateType.EventMap.html +10 -0
  33. package/docs/interfaces/plugins-1.PluginTemplateType.Params.html +4 -0
  34. package/docs/interfaces/plugins-1.PluginTemplateType.State.html +8 -0
  35. package/docs/modules/five.html +4 -0
  36. package/docs/modules/plugins-1.PluginTemplateType.html +7 -0
  37. package/docs/modules/plugins-1.html +7 -0
  38. package/docs/types/five.ModelMaterialValues.html +1 -1
  39. package/docs/types/five.Models.html +5 -5
  40. package/docs/types/five.ParsedResultType.html +1 -1
  41. package/docs/types/five.TileContentData.html +1 -1
  42. package/docs/types/plugins-1.PluginTemplateType.PluginData.html +1 -0
  43. package/docs/types/plugins-1.PluginTemplateType.ServerData.html +1 -0
  44. package/docs/variables/five.defaultPbmParameters.html +1 -1
  45. package/five/index.d.ts +87 -31
  46. package/five/index.js +99 -94
  47. package/five/index.mjs +6501 -6015
  48. package/gltf-loader/index.js +3 -3
  49. package/gltf-loader/index.mjs +3 -3
  50. package/line/index.js +3 -3
  51. package/line/index.mjs +3 -3
  52. package/package.json +6 -1
  53. package/plugins/index.d.ts +193 -4
  54. package/plugins/index.js +12 -12
  55. package/plugins/index.mjs +1608 -1048
  56. package/react/index.js +2 -2
  57. package/react/index.mjs +2 -2
  58. package/shader-lib/index.d.ts +25 -0
  59. package/shader-lib/index.js +399 -0
  60. package/shader-lib/index.mjs +541 -0
  61. package/sticker/index.js +3 -3
  62. package/sticker/index.mjs +3 -3
  63. package/umd/five-gltf-loader.js +3 -3
  64. package/umd/five-line.js +3 -3
  65. package/umd/five-plugins.js +12 -12
  66. package/umd/five-react.js +2 -2
  67. package/umd/five-shader-lib.js +399 -0
  68. package/umd/five-sticker.js +3 -3
  69. package/umd/five-vfx.js +2 -2
  70. package/umd/five-vue.js +2 -2
  71. package/umd/five.js +52 -47
  72. package/vfx/index.js +2 -2
  73. package/vfx/index.mjs +2 -2
  74. package/vue/index.js +2 -2
  75. package/vue/index.mjs +2 -2
package/plugins/index.mjs CHANGED
@@ -1,8 +1,8 @@
1
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  /**
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  * @license
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  * @realsee/five
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- * Generated: 11/1/2024
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- * Version: 6.3.0-alpha.1
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+ * Generated: 2024/11/25
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+ * Version: 6.3.0-alpha.10
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  * Terms:
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  * Realsee SDK License Agreement
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  * Update: July 28, 2021
@@ -252,269 +252,268 @@
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  * No amendment to or modification of this Agreement will be binding unless in
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  * writing and signed by Realsee. You and Realsee hereto confirm that this
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  * Agreement and all related documents shall be drafted in English.
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- */import { Subscribe as $t, AnimationFrameLoop as er, Camera as tr } from "@realsee/five";
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- import * as g from "three";
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- import { OrbitControls as rr } from "three/examples/jsm/controls/OrbitControls";
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- import { CSS3DObject as At, CSS3DRenderer as nr } from "three/examples/jsm/renderers/CSS3DRenderer";
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- import { BasePlugin as ir } from "@realsee/five/plugins";
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- function ar(u) {
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- return /^https?:\/\/|^\/\//.test(u) || /^data:/.test(u);
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+ */import { Subscribe as pn, AnimationFrameLoop as Ht, Camera as dn } from "@realsee/five";
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+ import * as w from "three";
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+ import { EventDispatcher as zt, Vector3 as ve, MOUSE as Ae, TOUCH as Me, Quaternion as Ut, Spherical as Bt, Vector2 as Te, Object3D as Xt, Matrix4 as vn } from "three";
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+ import { BasePlugin as mn } from "@realsee/five/plugins";
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+ function gn(f) {
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+ return /^https?:\/\/|^\/\//.test(f) || /^data:/.test(f);
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  }
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- function or(u, o) {
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- return ar(o) ? o : "".concat(u).concat(o);
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+ function yn(f, o) {
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+ return gn(o) ? o : "".concat(f).concat(o);
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  }
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- var Ve;
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- (function(u) {
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+ var ze;
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+ (function(f) {
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  var o = (
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  /** @class */
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  function() {
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- function n(a, t) {
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- this.hooks = new $t(), this.staticPrefix = "//vr-image-4.realsee-cdn.cn", this.five = a, t != null && t.staticPrefix && (this.staticPrefix = t.staticPrefix);
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+ function e(a, t) {
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+ this.hooks = new pn(), this.staticPrefix = "//vr-image-4.realsee-cdn.cn", this.five = a, t != null && t.staticPrefix && (this.staticPrefix = t.staticPrefix);
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  }
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- return n.prototype.getCurrentState = function() {
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+ return e.prototype.getCurrentState = function() {
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  return this.state;
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- }, n.prototype.absoluteUrl = function(a) {
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- return or(this.staticPrefix, a);
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- }, n;
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+ }, e.prototype.absoluteUrl = function(a) {
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+ return yn(this.staticPrefix, a);
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+ }, e;
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  }()
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  );
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- u.Controller = o;
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- })(Ve || (Ve = {}));
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- var nt = function(u, o) {
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- return nt = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(n, a) {
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- n.__proto__ = a;
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- } || function(n, a) {
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- for (var t in a) Object.prototype.hasOwnProperty.call(a, t) && (n[t] = a[t]);
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- }, nt(u, o);
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+ f.Controller = o;
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+ })(ze || (ze = {}));
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+ var Et = function(f, o) {
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+ return Et = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(e, a) {
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+ e.__proto__ = a;
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+ } || function(e, a) {
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+ for (var t in a) Object.prototype.hasOwnProperty.call(a, t) && (e[t] = a[t]);
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+ }, Et(f, o);
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  };
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- function Xe(u, o) {
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+ function qe(f, o) {
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  if (typeof o != "function" && o !== null)
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  throw new TypeError("Class extends value " + String(o) + " is not a constructor or null");
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- nt(u, o);
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- function n() {
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- this.constructor = u;
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+ Et(f, o);
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+ function e() {
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+ this.constructor = f;
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  }
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- u.prototype = o === null ? Object.create(o) : (n.prototype = o.prototype, new n());
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+ f.prototype = o === null ? Object.create(o) : (e.prototype = o.prototype, new e());
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  }
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- var W = function() {
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- return W = Object.assign || function(o) {
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- for (var n, a = 1, t = arguments.length; a < t; a++) {
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- n = arguments[a];
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- for (var l in n) Object.prototype.hasOwnProperty.call(n, l) && (o[l] = n[l]);
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+ var q = function() {
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+ return q = Object.assign || function(o) {
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+ for (var e, a = 1, t = arguments.length; a < t; a++) {
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+ e = arguments[a];
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+ for (var s in e) Object.prototype.hasOwnProperty.call(e, s) && (o[s] = e[s]);
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  }
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  return o;
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- }, W.apply(this, arguments);
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+ }, q.apply(this, arguments);
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  };
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- function Ge(u, o, n, a) {
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- function t(l) {
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- return l instanceof n ? l : new n(function(h) {
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- h(l);
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+ function Xe(f, o, e, a) {
308
+ function t(s) {
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+ return s instanceof e ? s : new e(function(u) {
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+ u(s);
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  });
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  }
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- return new (n || (n = Promise))(function(l, h) {
315
- function c(y) {
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+ return new (e || (e = Promise))(function(s, u) {
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+ function l(v) {
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315
  try {
317
- p(a.next(y));
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+ d(a.next(v));
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317
  } catch (T) {
319
- h(T);
318
+ u(T);
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  }
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  }
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- function m(y) {
321
+ function g(v) {
323
322
  try {
324
- p(a.throw(y));
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+ d(a.throw(v));
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  } catch (T) {
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- h(T);
325
+ u(T);
327
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  }
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  }
329
- function p(y) {
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- y.done ? l(y.value) : t(y.value).then(c, m);
328
+ function d(v) {
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+ v.done ? s(v.value) : t(v.value).then(l, g);
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  }
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- p((a = a.apply(u, o || [])).next());
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+ d((a = a.apply(f, o || [])).next());
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  });
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  }
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- function Ye(u, o) {
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- var n = { label: 0, sent: function() {
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- if (l[0] & 1) throw l[1];
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- return l[1];
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- }, trys: [], ops: [] }, a, t, l, h = Object.create((typeof Iterator == "function" ? Iterator : Object).prototype);
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- return h.next = c(0), h.throw = c(1), h.return = c(2), typeof Symbol == "function" && (h[Symbol.iterator] = function() {
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+ function Ge(f, o) {
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+ var e = { label: 0, sent: function() {
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+ if (s[0] & 1) throw s[1];
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+ return s[1];
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+ }, trys: [], ops: [] }, a, t, s, u = Object.create((typeof Iterator == "function" ? Iterator : Object).prototype);
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+ return u.next = l(0), u.throw = l(1), u.return = l(2), typeof Symbol == "function" && (u[Symbol.iterator] = function() {
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  return this;
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- }), h;
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- function c(p) {
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- return function(y) {
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- return m([p, y]);
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+ }), u;
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+ function l(d) {
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+ return function(v) {
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+ return g([d, v]);
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  };
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  }
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- function m(p) {
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+ function g(d) {
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  if (a) throw new TypeError("Generator is already executing.");
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- for (; h && (h = 0, p[0] && (n = 0)), n; ) try {
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- if (a = 1, t && (l = p[0] & 2 ? t.return : p[0] ? t.throw || ((l = t.return) && l.call(t), 0) : t.next) && !(l = l.call(t, p[1])).done) return l;
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- switch (t = 0, l && (p = [p[0] & 2, l.value]), p[0]) {
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+ for (; u && (u = 0, d[0] && (e = 0)), e; ) try {
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+ if (a = 1, t && (s = d[0] & 2 ? t.return : d[0] ? t.throw || ((s = t.return) && s.call(t), 0) : t.next) && !(s = s.call(t, d[1])).done) return s;
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+ switch (t = 0, s && (d = [d[0] & 2, s.value]), d[0]) {
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  case 0:
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  case 1:
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- l = p;
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+ s = d;
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  break;
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  case 4:
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- return n.label++, { value: p[1], done: !1 };
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+ return e.label++, { value: d[1], done: !1 };
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  case 5:
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- n.label++, t = p[1], p = [0];
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+ e.label++, t = d[1], d = [0];
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  continue;
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  case 7:
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- p = n.ops.pop(), n.trys.pop();
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+ d = e.ops.pop(), e.trys.pop();
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  continue;
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  default:
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- if (l = n.trys, !(l = l.length > 0 && l[l.length - 1]) && (p[0] === 6 || p[0] === 2)) {
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- n = 0;
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+ if (s = e.trys, !(s = s.length > 0 && s[s.length - 1]) && (d[0] === 6 || d[0] === 2)) {
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+ e = 0;
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  continue;
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  }
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- if (p[0] === 3 && (!l || p[1] > l[0] && p[1] < l[3])) {
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- n.label = p[1];
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+ if (d[0] === 3 && (!s || d[1] > s[0] && d[1] < s[3])) {
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+ e.label = d[1];
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  break;
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  }
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- if (p[0] === 6 && n.label < l[1]) {
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- n.label = l[1], l = p;
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+ if (d[0] === 6 && e.label < s[1]) {
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+ e.label = s[1], s = d;
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  break;
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  }
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- if (l && n.label < l[2]) {
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- n.label = l[2], n.ops.push(p);
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+ if (s && e.label < s[2]) {
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+ e.label = s[2], e.ops.push(d);
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  break;
381
380
  }
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- l[2] && n.ops.pop(), n.trys.pop();
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+ s[2] && e.ops.pop(), e.trys.pop();
383
382
  continue;
384
383
  }
385
- p = o.call(u, n);
386
- } catch (y) {
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- p = [6, y], t = 0;
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+ d = o.call(f, e);
385
+ } catch (v) {
386
+ d = [6, v], t = 0;
388
387
  } finally {
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- a = l = 0;
388
+ a = s = 0;
390
389
  }
391
- if (p[0] & 5) throw p[1];
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- return { value: p[0] ? p[1] : void 0, done: !0 };
390
+ if (d[0] & 5) throw d[1];
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+ return { value: d[0] ? d[1] : void 0, done: !0 };
393
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  }
394
393
  }
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- function _t(u, o, n) {
396
- if (n || arguments.length === 2) for (var a = 0, t = o.length, l; a < t; a++)
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- (l || !(a in o)) && (l || (l = Array.prototype.slice.call(o, 0, a)), l[a] = o[a]);
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- return u.concat(l || Array.prototype.slice.call(o));
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+ function Vt(f, o, e) {
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+ if (e || arguments.length === 2) for (var a = 0, t = o.length, s; a < t; a++)
396
+ (s || !(a in o)) && (s || (s = Array.prototype.slice.call(o, 0, a)), s[a] = o[a]);
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+ return f.concat(s || Array.prototype.slice.call(o));
399
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  }
400
- function sr(u) {
401
- return new Promise(function(o, n) {
399
+ function bn(f) {
400
+ return new Promise(function(o, e) {
402
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  var a = new Image();
403
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  a.onload = function() {
404
403
  a.onload = a.onerror = function() {
405
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  }, o(a);
406
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  }, a.onerror = function(t) {
407
406
  a.onload = a.onerror = function() {
408
- }, n(t);
409
- }, a.crossOrigin = "", a.src = u;
407
+ }, e(t);
408
+ }, a.crossOrigin = "", a.src = f;
410
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  });
411
410
  }
412
- var lr = typeof performance != "undefined" && typeof performance.timing != "undefined" ? performance.timing.navigationStart : Date.now(), tt = typeof performance != "undefined" ? function() {
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- return lr + performance.now();
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+ var Tn = typeof performance != "undefined" && typeof performance.timing != "undefined" ? performance.timing.navigationStart : Date.now(), bt = typeof performance != "undefined" ? function() {
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+ return Tn + performance.now();
414
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  } : function() {
415
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  return Date.now();
416
415
  };
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- function Be(u, o, n) {
418
- return u + (o - u) * n;
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+ function ot(f, o, e) {
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+ return f + (o - f) * e;
419
418
  }
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- function cr(u, o, n, a) {
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- var t = (o * n + 2 * u) / Math.pow(n, 3), l = -(2 * o * n + 3 * u) / Math.pow(n, 2), h = o, c = u;
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- return t * Math.pow(a, 3) + l * Math.pow(a, 2) + h * a + c;
419
+ function wn(f, o, e, a) {
420
+ var t = (o * e + 2 * f) / Math.pow(e, 3), s = -(2 * o * e + 3 * f) / Math.pow(e, 2), u = o, l = f;
421
+ return t * Math.pow(a, 3) + s * Math.pow(a, 2) + u * a + l;
423
422
  }
424
- function ur(u, o, n, a) {
425
- var t = (o * n + 2 * u) / Math.pow(n, 3), l = -(2 * o * n + 3 * u) / Math.pow(n, 2), h = o;
426
- return 3 * t * Math.pow(a, 2) + 2 * l * a + h;
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+ function En(f, o, e, a) {
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+ var t = (o * e + 2 * f) / Math.pow(e, 3), s = -(2 * o * e + 3 * f) / Math.pow(e, 2), u = o;
425
+ return 3 * t * Math.pow(a, 2) + 2 * s * a + u;
427
426
  }
428
- function hr(u, o, n, a) {
427
+ function Pn(f, o, e, a) {
429
428
  var t = a[1] - a[0];
430
- return u = He(u, a), o = He(o, a), o - u > t / 2 ? Be(u + t, o, n) : u - o > t / 2 ? Be(u - t, o, n) : Be(u, o, n);
429
+ return f = st(f, a), o = st(o, a), o - f > t / 2 ? ot(f + t, o, e) : f - o > t / 2 ? ot(f - t, o, e) : ot(f, o, e);
431
430
  }
432
- function He(u, o) {
433
- var n = o[1] - o[0];
434
- return u < o[0] ? He(u + n, o) : u >= o[1] ? He(u - n, o) : u;
431
+ function st(f, o) {
432
+ var e = o[1] - o[0];
433
+ return f < o[0] ? st(f + e, o) : f >= o[1] ? st(f - e, o) : f;
435
434
  }
436
- function fr(u, o, n, a) {
437
- return a ? hr(u, o, n, a) : Be(u, o, n);
435
+ function xn(f, o, e, a) {
436
+ return a ? Pn(f, o, e, a) : ot(f, o, e);
438
437
  }
439
- var Mt = (
438
+ var Yt = (
440
439
  /** @class */
441
440
  function() {
442
- function u(o) {
443
- this.config = {}, this.progress = 1, this.ended = !0, this.value = {}, this.startTime = tt(), this.startVelocity = 0, this.duration = 0, this.keyframes = [];
444
- for (var n in o) {
445
- var a = o[n];
446
- typeof a == "number" ? (this.value[n] = a, this.config[n] = { circle: !1 }) : (this.value[n] = a.value, this.config[n] = { circle: a.circle });
441
+ function f(o) {
442
+ this.config = {}, this.progress = 1, this.ended = !0, this.value = {}, this.startTime = bt(), this.startVelocity = 0, this.duration = 0, this.keyframes = [];
443
+ for (var e in o) {
444
+ var a = o[e];
445
+ typeof a == "number" ? (this.value[e] = a, this.config[e] = { circle: !1 }) : (this.value[e] = a.value, this.config[e] = { circle: a.circle });
447
446
  }
448
447
  this.keyframes = [
449
- { progress: 0, value: W({}, this.value) },
450
- { progress: 1, value: W({}, this.value) }
448
+ { progress: 0, value: q({}, this.value) },
449
+ { progress: 1, value: q({}, this.value) }
451
450
  ];
452
451
  }
453
- return u.prototype.getProgress = function(o) {
454
- var n = o - this.startTime;
455
- return n < 0 ? 0 : n >= this.duration ? 1 : 1 - cr(1, this.startVelocity, this.duration, n);
456
- }, u.prototype.getValue = function(o) {
457
- for (var n = 1; n < this.keyframes.length; n++)
458
- if (this.keyframes[n].progress > o) {
459
- var a = this.keyframes[n - 1], t = this.keyframes[n], l = {};
460
- for (var h in this.config) {
461
- var c = (o - a.progress) / (t.progress - a.progress);
462
- l[h] = fr(a.value[h], t.value[h], c, this.config[h].circle);
452
+ return f.prototype.getProgress = function(o) {
453
+ var e = o - this.startTime;
454
+ return e < 0 ? 0 : e >= this.duration ? 1 : 1 - wn(1, this.startVelocity, this.duration, e);
455
+ }, f.prototype.getValue = function(o) {
456
+ for (var e = 1; e < this.keyframes.length; e++)
457
+ if (this.keyframes[e].progress > o) {
458
+ var a = this.keyframes[e - 1], t = this.keyframes[e], s = {};
459
+ for (var u in this.config) {
460
+ var l = (o - a.progress) / (t.progress - a.progress);
461
+ s[u] = xn(a.value[u], t.value[u], l, this.config[u].circle);
463
462
  }
464
- return l;
463
+ return s;
465
464
  }
466
- return W({}, this.keyframes[this.keyframes.length - 1].value);
467
- }, u.prototype.getProgressVelocity = function(o) {
468
- var n = o - this.startTime;
469
- return n >= this.duration ? 0 : ur(1, this.startVelocity, this.duration, n);
470
- }, u.prototype.update = function(o) {
465
+ return q({}, this.keyframes[this.keyframes.length - 1].value);
466
+ }, f.prototype.getProgressVelocity = function(o) {
467
+ var e = o - this.startTime;
468
+ return e >= this.duration ? 0 : En(1, this.startVelocity, this.duration, e);
469
+ }, f.prototype.update = function(o) {
471
470
  return this.ended ? !0 : (this.progress = Math.min(1, Math.max(0, this.progress, this.getProgress(o))), this.value = this.getValue(this.progress), this.ended = this.progress >= 1, this.ended && this.callbacks && (this.callbacks[0](), this.callbacks = void 0), this.ended);
472
- }, u.prototype.getKeyFrameSegment = function(o) {
473
- for (var n = this.getProgress(o), a = 1; a < this.keyframes.length; a++)
474
- if (this.keyframes[a].progress > n)
471
+ }, f.prototype.getKeyFrameSegment = function(o) {
472
+ for (var e = this.getProgress(o), a = 1; a < this.keyframes.length; a++)
473
+ if (this.keyframes[a].progress > e)
475
474
  return [this.keyframes[a - 1], this.keyframes[a]];
476
475
  return [this.keyframes[this.keyframes.length - 2], this.keyframes[this.keyframes.length - 1]];
477
- }, u.prototype.getTargetKeyframe = function() {
476
+ }, f.prototype.getTargetKeyframe = function() {
478
477
  return this.keyframes[this.keyframes.length - 1];
479
- }, u.prototype.set = function(o, n, a, t) {
480
- var l;
481
- a === void 0 && (a = 0), isNaN(n) && (n = 0), isNaN(a) && (a = 0), t = t != null ? t : tt();
482
- var h = this.getProgress(t), c = this.getValue(h), m = {};
483
- for (var p in this.config)
484
- m[p] = (l = o[p]) !== null && l !== void 0 ? l : c[p];
485
- var y = [
486
- { progress: 0, value: c },
487
- { progress: 1, value: m }
478
+ }, f.prototype.set = function(o, e, a, t) {
479
+ var s;
480
+ a === void 0 && (a = 0), isNaN(e) && (e = 0), isNaN(a) && (a = 0), t = t != null ? t : bt();
481
+ var u = this.getProgress(t), l = this.getValue(u), g = {};
482
+ for (var d in this.config)
483
+ g[d] = (s = o[d]) !== null && s !== void 0 ? s : l[d];
484
+ var v = [
485
+ { progress: 0, value: l },
486
+ { progress: 1, value: g }
488
487
  ];
489
- return this.setKeyframes(y, n, a, t);
490
- }, u.prototype.setKeyframes = function(o, n, a, t) {
491
- var l = this;
488
+ return this.setKeyframes(v, e, a, t);
489
+ }, f.prototype.setKeyframes = function(o, e, a, t) {
490
+ var s = this;
492
491
  if (a === void 0 && (a = 0), o.length < 2)
493
492
  throw new Error("keyframes invalid.");
494
- return isNaN(n) && (n = 0), isNaN(a) && (a = 0), this.callbacks && (this.callbacks[1](new Error("motion aborted.")), this.callbacks = void 0), new Promise(function(h, c) {
495
- t = t != null ? t : tt(), l.progress = 0, l.ended = !1, l.startTime = t, l.startVelocity = a, l.keyframes = o, l.duration = n, n === 0 ? (l.progress = 1, l.value = W({}, o[o.length - 1].value)) : l.value = W({}, o[0].value), l.callbacks = [h, c];
493
+ return isNaN(e) && (e = 0), isNaN(a) && (a = 0), this.callbacks && (this.callbacks[1](new Error("motion aborted.")), this.callbacks = void 0), new Promise(function(u, l) {
494
+ t = t != null ? t : bt(), s.progress = 0, s.ended = !1, s.startTime = t, s.startVelocity = a, s.keyframes = o, s.duration = e, e === 0 ? (s.progress = 1, s.value = q({}, o[o.length - 1].value)) : s.value = q({}, o[0].value), s.callbacks = [u, l];
496
495
  });
497
- }, u.prototype.dispose = function() {
496
+ }, f.prototype.dispose = function() {
498
497
  this.callbacks && (this.callbacks[1](new Error("motion dispose.")), this.callbacks = void 0);
499
- }, u;
498
+ }, f;
500
499
  }()
501
- ), vr = [
500
+ ), An = [
502
501
  { progress: 0, value: { scale: 0, opacity: 0, shadow: 2 } },
503
502
  { progress: 0.2, value: { scale: 0.5, opacity: 1, shadow: 1 } },
504
503
  { progress: 0.8, value: { scale: 2, opacity: 0, shadow: 0.5 } },
505
504
  { progress: 1, value: { scale: 2, opacity: 0, shadow: 0.5 } }
506
- ], pr = [
505
+ ], Mn = [
507
506
  { progress: 0, value: { scale: 0, opacity: 0, shadow: 2 } },
508
507
  { progress: 0.2, value: { scale: 0.4, opacity: 1, shadow: 2 } },
509
508
  { progress: 0.8, value: { scale: 1.6, opacity: 0.4, shadow: 0.5 } },
510
509
  { progress: 1, value: { scale: 2, opacity: 0, shadow: 0.5 } }
511
- ], dr = `
510
+ ], Cn = `
512
511
  varying vec2 vUv;
513
512
  void main() {
514
513
  vUv = uv;
515
514
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
516
515
  }
517
- `, mr = `
516
+ `, On = `
518
517
  varying vec2 vUv;
519
518
  uniform sampler2D map;
520
519
  uniform vec4 color;
@@ -560,107 +559,107 @@ void main() {
560
559
  }
561
560
  }
562
561
  }
563
- `, gr = (
562
+ `, _n = (
564
563
  /** @class */
565
- function(u) {
566
- Xe(o, u);
567
- function o(n, a) {
568
- var t = u.call(this, n) || this;
569
- t.canvas = document.createElement("canvas"), t.group = new g.Group(), t.wrapper = document.createElement("div"), t.style = document.createElement("style"), t.itemMaskMesh = function() {
570
- var c = new g.Mesh(new g.SphereBufferGeometry(1, 60, 40), new g.ShaderMaterial({
571
- vertexShader: dr,
572
- fragmentShader: mr,
564
+ function(f) {
565
+ qe(o, f);
566
+ function o(e, a) {
567
+ var t = f.call(this, e) || this;
568
+ t.canvas = document.createElement("canvas"), t.group = new w.Group(), t.wrapper = document.createElement("div"), t.style = document.createElement("style"), t.itemMaskMesh = function() {
569
+ var l = new w.Mesh(new w.SphereBufferGeometry(1, 60, 40), new w.ShaderMaterial({
570
+ vertexShader: Cn,
571
+ fragmentShader: On,
573
572
  uniforms: {
574
573
  map: {
575
- value: new g.Texture()
574
+ value: new w.Texture()
576
575
  },
577
576
  color: {
578
- value: new g.Vector4()
577
+ value: new w.Vector4()
579
578
  }
580
579
  },
581
580
  depthWrite: !1,
582
581
  depthTest: !1,
583
582
  transparent: !0
584
583
  }));
585
- return c.renderOrder = -3, c.geometry.rotateY(-Math.PI / 2), c.geometry.scale(-1, 1, 1), c;
586
- }(), t.onFivePanoArrived = function(c) {
587
- t.state.mode === "mask" && t.loadPanoMask(c);
588
- }, t.onFiveWantsMoveToPano = function(c) {
584
+ return l.renderOrder = -3, l.geometry.rotateY(-Math.PI / 2), l.geometry.scale(-1, 1, 1), l;
585
+ }(), t.onFivePanoArrived = function(l) {
586
+ t.state.mode === "mask" && t.loadPanoMask(l);
587
+ }, t.onFiveWantsMoveToPano = function(l) {
589
588
  t.state.mode === "box" && t.select();
590
- }, t.loadPanoMask = function(c) {
591
- return Ge(t, void 0, void 0, function() {
592
- var m, p, y, T, M, N, C, F, G, O;
593
- return Ye(this, function(z) {
594
- switch (z.label) {
589
+ }, t.loadPanoMask = function(l) {
590
+ return Xe(t, void 0, void 0, function() {
591
+ var g, d, v, T, A, O, M, C, I, y;
592
+ return Ge(this, function(b) {
593
+ switch (b.label) {
595
594
  case 0:
596
- return m = this, p = m.five, y = m.canvas, T = m.itemMaskMesh, M = m.data, N = y.getContext("2d"), C = p.observers[c], F = (O = M == null ? void 0 : M.object_mask_list.find(function(q) {
597
- return q.derived_id === String(C.derivedId);
598
- })) === null || O === void 0 ? void 0 : O.object_mask_url, F ? [4, sr(F)] : [
595
+ return g = this, d = g.five, v = g.canvas, T = g.itemMaskMesh, A = g.data, O = v.getContext("2d"), M = d.observers[l], C = (y = A == null ? void 0 : A.object_mask_list.find(function(P) {
596
+ return P.derived_id === String(M.derivedId);
597
+ })) === null || y === void 0 ? void 0 : y.object_mask_url, C ? [4, bn(C)] : [
599
598
  2
600
599
  /*return*/
601
600
  ];
602
601
  case 1:
603
- return G = z.sent(), y.width = G.width, y.height = G.height, N == null || N.drawImage(G, 0, 0, G.width, G.height), T.material.uniforms.map.value.image = G, T.material.uniforms.map.value.minFilter = g.LinearFilter, T.material.uniforms.map.value.needsUpdate = !0, T.position.copy(C.position), T.quaternion.copy(C.quaternion), p.scene.add(T), p.needsRender = !0, [
602
+ return I = b.sent(), v.width = I.width, v.height = I.height, O == null || O.drawImage(I, 0, 0, I.width, I.height), T.material.uniforms.map.value.image = I, T.material.uniforms.map.value.minFilter = w.LinearFilter, T.material.uniforms.map.value.needsUpdate = !0, T.position.copy(M.position), T.quaternion.copy(M.quaternion), d.scene.add(T), d.needsRender = !0, [
604
603
  2
605
604
  /*return*/
606
605
  ];
607
606
  }
608
607
  });
609
608
  });
610
- }, t.onFiveMouseMove = function(c) {
611
- var m;
609
+ }, t.onFiveMouseMove = function(l) {
610
+ var g;
612
611
  if (t.state.mode === "mask" && t.five.state.mode === "Panorama") {
613
- var p = t, y = p.five, T = p.itemMaskMesh, M = y.observers[y.state.panoIndex], N = (m = c.pointers[0]) === null || m === void 0 ? void 0 : m.raycaster;
614
- if (N) {
615
- var C = N.intersectObjects(t.group.children.filter(function(F) {
616
- return F.userData.visible_viewpoint.includes(String(M.derivedId));
612
+ var d = t, v = d.five, T = d.itemMaskMesh, A = v.observers[v.state.panoIndex], O = (g = l.pointers[0]) === null || g === void 0 ? void 0 : g.raycaster;
613
+ if (O) {
614
+ var M = O.intersectObjects(t.group.children.filter(function(C) {
615
+ return C.userData.visible_viewpoint.includes(String(A.derivedId));
617
616
  }), !0)[0];
618
- C ? T.material.uniforms.color.value = C.object.userData.color : T.material.uniforms.color.value = new g.Vector4(0, 0, 0, 1);
617
+ M ? T.material.uniforms.color.value = M.object.userData.color : T.material.uniforms.color.value = new w.Vector4(0, 0, 0, 1);
619
618
  }
620
619
  }
621
- }, t.onFiveTapGesture = function(c) {
622
- var m = t.five, p = m.observers[m.state.panoIndex];
623
- if (c) {
624
- var y = c.intersectObjects(t.group.children.filter(function(N) {
625
- return N.userData.visible_viewpoint.includes(String(p.derivedId));
620
+ }, t.onFiveTapGesture = function(l) {
621
+ var g = t.five, d = g.observers[g.state.panoIndex];
622
+ if (l) {
623
+ var v = l.intersectObjects(t.group.children.filter(function(O) {
624
+ return O.userData.visible_viewpoint.includes(String(d.derivedId));
626
625
  }), !0)[0];
627
- if (y) {
628
- t.select(y.object.name), t.stopAnimation && t.stopAnimation(), t.tapPosition = y.point, t.changeTapScreenPosition();
629
- var T = new Mt({
626
+ if (v) {
627
+ t.select(v.object.name), t.stopAnimation && t.stopAnimation(), t.tapPosition = v.point, t.changeTapScreenPosition();
628
+ var T = new Yt({
630
629
  opacity: 0,
631
630
  scale: 0,
632
631
  shadow: 2
633
- }), M = new Mt({
632
+ }), A = new Yt({
634
633
  opacity: 0,
635
634
  scale: 0,
636
635
  shadow: 2
637
636
  });
638
- return T.setKeyframes(vr, 1e3), M.setKeyframes(pr, 1e3), t.stopAnimation = er.shared.add(function(N, C) {
639
- var F, G = T.update(N), O = M.update(N);
640
- t.wrapper.firstChild.style.opacity = "".concat(T.value.opacity), t.wrapper.firstChild.style.transform = "scale(".concat(T.value.scale, ")"), t.wrapper.firstChild.style.boxShadow = "0 0 0 ".concat(T.value.shadow, "px #fff"), t.wrapper.lastChild.style.opacity = "".concat(M.value.opacity), t.wrapper.lastChild.style.transform = "scale(".concat(M.value.scale, ")"), t.wrapper.lastChild.style.boxShadow = "0 0 0 ".concat(M.value.shadow, "px #fff"), G && O && ((F = t.stopAnimation) === null || F === void 0 || F.call(t), t.stopAnimation = void 0, m.getElement().parentElement.removeChild(t.wrapper));
641
- }, !1, 0, 10), m.getElement().parentElement.appendChild(t.wrapper), !1;
637
+ return T.setKeyframes(An, 1e3), A.setKeyframes(Mn, 1e3), t.stopAnimation = Ht.shared.add(function(O, M) {
638
+ var C, I = T.update(O), y = A.update(O);
639
+ t.wrapper.firstChild.style.opacity = "".concat(T.value.opacity), t.wrapper.firstChild.style.transform = "scale(".concat(T.value.scale, ")"), t.wrapper.firstChild.style.boxShadow = "0 0 0 ".concat(T.value.shadow, "px #fff"), t.wrapper.lastChild.style.opacity = "".concat(A.value.opacity), t.wrapper.lastChild.style.transform = "scale(".concat(A.value.scale, ")"), t.wrapper.lastChild.style.boxShadow = "0 0 0 ".concat(A.value.shadow, "px #fff"), I && y && ((C = t.stopAnimation) === null || C === void 0 || C.call(t), t.stopAnimation = void 0, g.getElement().parentElement.removeChild(t.wrapper));
640
+ }, !1, 0, 10), g.getElement().parentElement.appendChild(t.wrapper), !1;
642
641
  }
643
642
  }
644
643
  }, t.changeTapScreenPosition = function() {
645
644
  if (t.tapPosition) {
646
- var c = t.tapPosition.clone().project(t.five.camera), m = (c.x + 1) / 2, p = -(c.y - 1) / 2;
647
- t.wrapper.style.opacity = c.z > 0 && c.z < 1 ? "1" : "0", t.wrapper.style.transform = "translate(".concat(m * 100, "%, ").concat(p * 100, "%)");
645
+ var l = t.tapPosition.clone().project(t.five.camera), g = (l.x + 1) / 2, d = -(l.y - 1) / 2;
646
+ t.wrapper.style.opacity = l.z > 0 && l.z < 1 ? "1" : "0", t.wrapper.style.transform = "translate(".concat(g * 100, "%, ").concat(d * 100, "%)");
648
647
  }
649
- }, t.onFiveCameraUpdate = function(c) {
648
+ }, t.onFiveCameraUpdate = function(l) {
650
649
  t.changeTapScreenPosition();
651
650
  }, t.dispose = function() {
652
651
  t.disable();
653
- }, t.five = n;
654
- var l = {
652
+ }, t.five = e;
653
+ var s = {
655
654
  enabled: !0,
656
655
  visible: !0,
657
656
  mode: "box",
658
657
  selectedId: null,
659
658
  selectAll: !1
660
659
  };
661
- t.state = Object.assign(l, a == null ? void 0 : a.initialState);
662
- var h = W({}, a == null ? void 0 : a.config);
663
- return t._config = h, t.group.rotateX(Math.PI), t.wrapper.className = "ItemMaskPlugin", t.wrapper.innerHTML = '<span class="ItemMaskPluginCircle"></span><span class="ItemMaskPluginCircle"></span>', t.style.innerHTML = `
660
+ t.state = Object.assign(s, a == null ? void 0 : a.initialState);
661
+ var u = q({}, a == null ? void 0 : a.config);
662
+ return t._config = u, t.group.rotateX(Math.PI), t.wrapper.className = "ItemMaskPlugin", t.wrapper.innerHTML = '<span class="ItemMaskPluginCircle"></span><span class="ItemMaskPluginCircle"></span>', t.style.innerHTML = `
664
663
  .ItemMaskPlugin {
665
664
  position: absolute;
666
665
  top: 0;
@@ -682,23 +681,23 @@ void main() {
682
681
  }
683
682
  return Object.defineProperty(o.prototype, "config", {
684
683
  get: function() {
685
- return W({}, this._config);
684
+ return q({}, this._config);
686
685
  },
687
686
  enumerable: !1,
688
687
  configurable: !0
689
- }), o.prototype.updateState = function(n, a) {
688
+ }), o.prototype.updateState = function(e, a) {
690
689
  var t = this.state;
691
- this.state = W(W({}, this.state), n), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: a });
692
- }, o.prototype.load = function(n) {
693
- return Ge(this, void 0, void 0, function() {
694
- var a, t, l = this;
695
- return Ye(this, function(h) {
696
- return this.data = n, a = n.data_list.map(function(c) {
697
- var m, p = c.position.end.map(function(V) {
698
- return Number(V);
699
- }), y = c.position.start.map(function(V) {
700
- return Number(V);
701
- }), T = Math.abs(p[0] - y[0]), M = Math.abs(p[1] - y[1]), N = Math.abs(p[2] - y[2]), C = p[0] / 2 + y[0] / 2, F = p[1] / 2 + y[1] / 2, G = p[2] / 2 + y[2] / 2, O = new g.Vector3(C, F, G), z = new g.BoxBufferGeometry(T, M, N), q = new g.ShaderMaterial({
690
+ this.state = q(q({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: a });
691
+ }, o.prototype.load = function(e) {
692
+ return Xe(this, void 0, void 0, function() {
693
+ var a, t, s = this;
694
+ return Ge(this, function(u) {
695
+ return this.data = e, a = e.data_list.map(function(l) {
696
+ var g, d = l.position.end.map(function(k) {
697
+ return Number(k);
698
+ }), v = l.position.start.map(function(k) {
699
+ return Number(k);
700
+ }), T = Math.abs(d[0] - v[0]), A = Math.abs(d[1] - v[1]), O = Math.abs(d[2] - v[2]), M = d[0] / 2 + v[0] / 2, C = d[1] / 2 + v[1] / 2, I = d[2] / 2 + v[2] / 2, y = new w.Vector3(M, C, I), b = new w.BoxBufferGeometry(T, A, O), P = new w.ShaderMaterial({
702
701
  vertexShader: `
703
702
  varying vec2 vUv;
704
703
  void main() {
@@ -726,203 +725,203 @@ void main() {
726
725
  }
727
726
  }
728
727
  `,
729
- side: g.DoubleSide,
730
- visible: l.state.selectedId === "".concat(c.category_name).concat(c.index),
728
+ side: w.DoubleSide,
729
+ visible: s.state.selectedId === "".concat(l.category_name).concat(l.index),
731
730
  uniforms: {
732
- opacity: { value: l.state.mode === "box" ? 1 : 0 }
731
+ opacity: { value: s.state.mode === "box" ? 1 : 0 }
733
732
  },
734
733
  depthWrite: !1,
735
734
  depthTest: !1,
736
735
  transparent: !0
737
- }), f = new g.Mesh(z, q);
738
- return f.position.copy(O), f.name = "".concat(c.category_name).concat(c.index), f.userData.color = new ((m = g.Vector4).bind.apply(m, _t(_t([void 0], c.mask_color.map(function(V) {
739
- return V / 255;
740
- }).reverse(), !1), [1], !1)))(), f.userData.visible_viewpoint = Object.keys(c.visible_viewpoint), f;
736
+ }), p = new w.Mesh(b, P);
737
+ return p.position.copy(y), p.name = "".concat(l.category_name).concat(l.index), p.userData.color = new ((g = w.Vector4).bind.apply(g, Vt(Vt([void 0], l.mask_color.map(function(k) {
738
+ return k / 255;
739
+ }).reverse(), !1), [1], !1)))(), p.userData.visible_viewpoint = Object.keys(l.visible_viewpoint), p;
741
740
  }), (t = this.group).add.apply(t, a), [
742
741
  2
743
742
  /*return*/
744
743
  ];
745
744
  });
746
745
  });
747
- }, o.prototype.setState = function(n, a) {
746
+ }, o.prototype.setState = function(e, a) {
748
747
  a === void 0 && (a = {});
749
- var t = this.state, l = a.userAction !== void 0 ? a.userAction : !0;
750
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748
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749
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750
+ var u = { userAction: s };
751
+ e.enabled ? this._enable(u) : this._disable(u);
753
752
  }
754
- }, o.prototype.setMode = function(n) {
755
- this.updateState({ mode: n }, !1), n === "mask" ? (this.group.children.forEach(function(a) {
753
+ }, o.prototype.setMode = function(e) {
754
+ this.updateState({ mode: e }, !1), e === "mask" ? (this.group.children.forEach(function(a) {
756
755
  a.material.uniforms.opacity.value = 0;
757
- }), this.loadPanoMask(this.five.state.panoIndex)) : n === "box" && (this.itemMaskMesh.material.uniforms.color.value = new g.Vector4(0, 0, 0, 1), this.group.children.forEach(function(a) {
756
+ }), this.loadPanoMask(this.five.state.panoIndex)) : e === "box" && (this.itemMaskMesh.material.uniforms.color.value = new w.Vector4(0, 0, 0, 1), this.group.children.forEach(function(a) {
758
757
  a.material.uniforms.opacity.value = 1;
759
758
  }), this.five.needsRender = !0);
760
- }, o.prototype.select = function(n, a) {
761
- var t = this, l;
762
- this.updateState({ selectedId: n != null ? n : null }, (l = a == null ? void 0 : a.userAction) !== null && l !== void 0 ? l : !1), this.group.children.forEach(function(h) {
763
- h.material.visible = t.state.selectAll || h.name === n;
759
+ }, o.prototype.select = function(e, a) {
760
+ var t = this, s;
761
+ this.updateState({ selectedId: e != null ? e : null }, (s = a == null ? void 0 : a.userAction) !== null && s !== void 0 ? s : !1), this.group.children.forEach(function(u) {
762
+ u.material.visible = t.state.selectAll || u.name === e;
764
763
  }), this.five.needsRender = !0;
765
- }, o.prototype.selectAll = function(n) {
766
- n === void 0 && (n = !0), this.updateState({ selectAll: !!n }, !1), this.select();
767
- }, o.prototype._enable = function(n) {
764
+ }, o.prototype.selectAll = function(e) {
765
+ e === void 0 && (e = !0), this.updateState({ selectAll: !!e }, !1), this.select();
766
+ }, o.prototype._enable = function(e) {
768
767
  this.five.on("panoArrived", this.onFivePanoArrived), this.five.on("wantsMoveToPano", this.onFiveWantsMoveToPano), this.five.on("gesture.mousemove", this.onFiveMouseMove), this.five.on("wantsTapGesture", this.onFiveTapGesture), this.five.on("cameraUpdate", this.onFiveCameraUpdate), this.five.scene.add(this.group), document.head.appendChild(this.style);
769
- }, o.prototype._disable = function(n) {
768
+ }, o.prototype._disable = function(e) {
770
769
  this.five.off("panoArrived", this.onFivePanoArrived), this.five.off("wantsMoveToPano", this.onFiveWantsMoveToPano), this.five.off("gesture.mousemove", this.onFiveMouseMove), this.five.off("wantsTapGesture", this.onFiveTapGesture), this.five.off("cameraUpdate", this.onFiveCameraUpdate), this.five.scene.remove(this.group), document.head.removeChild(this.style);
771
- }, o.prototype.enable = function(n) {
770
+ }, o.prototype.enable = function(e) {
772
771
  var a;
773
772
  if (!this.state.enabled) {
774
- var t = (a = n == null ? void 0 : n.userAction) !== null && a !== void 0 ? a : !0;
773
+ var t = (a = e == null ? void 0 : e.userAction) !== null && a !== void 0 ? a : !0;
775
774
  this.updateState({ enabled: !0 }, t), this._enable({ userAction: t });
776
775
  }
777
- }, o.prototype.disable = function(n) {
776
+ }, o.prototype.disable = function(e) {
778
777
  var a;
779
778
  if (this.state.enabled !== !1) {
780
- var t = (a = n == null ? void 0 : n.userAction) !== null && a !== void 0 ? a : !0;
779
+ var t = (a = e == null ? void 0 : e.userAction) !== null && a !== void 0 ? a : !0;
781
780
  this.updateState({ enabled: !1 }, t), this._disable({ userAction: t });
782
781
  }
783
782
  }, o;
784
- }(Ve.Controller)
785
- ), Cr = function(u, o) {
786
- return new gr(u, o);
783
+ }(ze.Controller)
784
+ ), Bn = function(f, o) {
785
+ return new _n(f, o);
787
786
  };
788
787
  /*! Hammer.JS - v2.0.7 - 2016-04-22
789
788
  * http://hammerjs.github.io/
790
789
  *
791
790
  * Copyright (c) 2016 Jorik Tangelder;
792
791
  * Licensed under the MIT license */
793
- var rt = function(u, o, n, a) {
794
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+ var Tt = function(f, o, e, a) {
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805
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806
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810
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811
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- function N(e, r, i) {
814
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812
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813
+ var h = "DEPRECATED METHOD: " + r + `
815
814
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816
815
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816
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819
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821
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823
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827
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- v.hasOwnProperty(d) && (i[d] = v[d]);
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826
+ var m = arguments[h];
827
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828
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830
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831
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+ } : M = Object.assign;
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836
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843
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847
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848
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+ E++;
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926
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928
927
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932
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933
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+ this.evEl && k(this.element, this.evEl, this.domHandler), this.evTarget && k(this.target, this.evTarget, this.domHandler), this.evWin && k(S(this.element), this.evWin, this.domHandler);
937
936
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939
938
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940
939
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941
+ this.evEl && x(this.element, this.evEl, this.domHandler), this.evTarget && x(this.target, this.evTarget, this.domHandler), this.evWin && x(S(this.element), this.evWin, this.domHandler);
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+ }
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+ var E = i.firstInput, N = i.firstMultiple, Q = N ? N.center : E.center, se = r.center = fe(h);
956
+ r.timeStamp = d(), r.deltaTime = r.timeStamp - E.timeStamp, r.angle = ct(Q, se), r.distance = Qe(Q, se), D(i, r), r.offsetDirection = ge(r.deltaX, r.deltaY);
957
+ var G = Fe(r.deltaTime, r.deltaX, r.deltaY);
958
+ r.overallVelocityX = G.x, r.overallVelocityY = G.y, r.overallVelocity = g(G.x) > g(G.y) ? G.x : G.y, r.scale = N ? Wt(N.pointers, h) : 1, r.rotation = N ? Gt(N.pointers, h) : 0, r.maxPointers = i.prevInput ? r.pointers.length > i.prevInput.maxPointers ? r.pointers.length : i.prevInput.maxPointers : r.pointers.length, X(i, r);
959
+ var de = n.element;
960
+ ee(r.srcEvent.target, de) && (de = r.srcEvent.target), r.target = de;
961
+ }
962
+ function D(n, r) {
963
+ var i = r.center, h = n.offsetDelta || {}, m = n.prevDelta || {}, E = n.prevInput || {};
964
+ (r.eventType === L || E.eventType === j) && (m = n.prevDelta = {
965
+ x: E.deltaX || 0,
966
+ y: E.deltaY || 0
967
+ }, h = n.offsetDelta = {
969
968
  x: i.x,
970
969
  y: i.y
971
- }), r.deltaX = v.x + (i.x - s.x), r.deltaY = v.y + (i.y - s.y);
970
+ }), r.deltaX = m.x + (i.x - h.x), r.deltaY = m.y + (i.y - h.y);
972
971
  }
973
- function St(e, r) {
974
- var i = e.lastInterval || r, s = r.timeStamp - i.timeStamp, v, d, b, H;
975
- if (r.eventType != B && (s > S || i.velocity === a)) {
976
- var K = r.deltaX - i.deltaX, R = r.deltaY - i.deltaY, ne = lt(s, K, R);
977
- d = ne.x, b = ne.y, v = m(ne.x) > m(ne.y) ? ne.x : ne.y, H = ct(K, R), e.lastInterval = r;
972
+ function X(n, r) {
973
+ var i = n.lastInterval || r, h = r.timeStamp - i.timeStamp, m, E, N, Q;
974
+ if (r.eventType != z && (h > B || i.velocity === a)) {
975
+ var se = r.deltaX - i.deltaX, G = r.deltaY - i.deltaY, de = Fe(h, se, G);
976
+ E = de.x, N = de.y, m = g(de.x) > g(de.y) ? de.x : de.y, Q = ge(se, G), n.lastInterval = r;
978
977
  } else
979
- v = i.velocity, d = i.velocityX, b = i.velocityY, H = i.direction;
980
- r.velocity = v, r.velocityX = d, r.velocityY = b, r.direction = H;
978
+ m = i.velocity, E = i.velocityX, N = i.velocityY, Q = i.direction;
979
+ r.velocity = m, r.velocityX = E, r.velocityY = N, r.direction = Q;
981
980
  }
982
- function ot(e) {
983
- for (var r = [], i = 0; i < e.pointers.length; )
981
+ function K(n) {
982
+ for (var r = [], i = 0; i < n.pointers.length; )
984
983
  r[i] = {
985
- clientX: c(e.pointers[i].clientX),
986
- clientY: c(e.pointers[i].clientY)
984
+ clientX: l(n.pointers[i].clientX),
985
+ clientY: l(n.pointers[i].clientY)
987
986
  }, i++;
988
987
  return {
989
- timeStamp: p(),
988
+ timeStamp: d(),
990
989
  pointers: r,
991
- center: st(r),
992
- deltaX: e.deltaX,
993
- deltaY: e.deltaY
990
+ center: fe(r),
991
+ deltaX: n.deltaX,
992
+ deltaY: n.deltaY
994
993
  };
995
994
  }
996
- function st(e) {
997
- var r = e.length;
995
+ function fe(n) {
996
+ var r = n.length;
998
997
  if (r === 1)
999
998
  return {
1000
- x: c(e[0].clientX),
1001
- y: c(e[0].clientY)
999
+ x: l(n[0].clientX),
1000
+ y: l(n[0].clientY)
1002
1001
  };
1003
- for (var i = 0, s = 0, v = 0; v < r; )
1004
- i += e[v].clientX, s += e[v].clientY, v++;
1002
+ for (var i = 0, h = 0, m = 0; m < r; )
1003
+ i += n[m].clientX, h += n[m].clientY, m++;
1005
1004
  return {
1006
- x: c(i / r),
1007
- y: c(s / r)
1005
+ x: l(i / r),
1006
+ y: l(h / r)
1008
1007
  };
1009
1008
  }
1010
- function lt(e, r, i) {
1009
+ function Fe(n, r, i) {
1011
1010
  return {
1012
- x: r / e || 0,
1013
- y: i / e || 0
1011
+ x: r / n || 0,
1012
+ y: i / n || 0
1014
1013
  };
1015
1014
  }
1016
- function ct(e, r) {
1017
- return e === r ? xe : m(e) >= m(r) ? e < 0 ? me : ge : r < 0 ? ye : Te;
1015
+ function ge(n, r) {
1016
+ return n === r ? Oe : g(n) >= g(r) ? n < 0 ? Ee : _e : r < 0 ? Se : Pe;
1018
1017
  }
1019
- function Oe(e, r, i) {
1020
- i || (i = at);
1021
- var s = r[i[0]] - e[i[0]], v = r[i[1]] - e[i[1]];
1022
- return Math.sqrt(s * s + v * v);
1018
+ function Qe(n, r, i) {
1019
+ i || (i = Re);
1020
+ var h = r[i[0]] - n[i[0]], m = r[i[1]] - n[i[1]];
1021
+ return Math.sqrt(h * h + m * m);
1023
1022
  }
1024
- function ze(e, r, i) {
1025
- i || (i = at);
1026
- var s = r[i[0]] - e[i[0]], v = r[i[1]] - e[i[1]];
1027
- return Math.atan2(v, s) * 180 / Math.PI;
1023
+ function ct(n, r, i) {
1024
+ i || (i = Re);
1025
+ var h = r[i[0]] - n[i[0]], m = r[i[1]] - n[i[1]];
1026
+ return Math.atan2(m, h) * 180 / Math.PI;
1028
1027
  }
1029
- function kt(e, r) {
1030
- return ze(r[1], r[0], Ie) + ze(e[1], e[0], Ie);
1028
+ function Gt(n, r) {
1029
+ return ct(r[1], r[0], Ie) + ct(n[1], n[0], Ie);
1031
1030
  }
1032
- function Ft(e, r) {
1033
- return Oe(r[0], r[1], Ie) / Oe(e[0], e[1], Ie);
1031
+ function Wt(n, r) {
1032
+ return Qe(r[0], r[1], Ie) / Qe(n[0], n[1], Ie);
1034
1033
  }
1035
- var Ut = {
1036
- mousedown: _,
1037
- mousemove: j,
1038
- mouseup: D
1039
- }, Dt = "mousedown", Lt = "mousemove mouseup";
1040
- function Ne() {
1041
- this.evEl = Dt, this.evWin = Lt, this.pressed = !1, J.apply(this, arguments);
1034
+ var qt = {
1035
+ mousedown: L,
1036
+ mousemove: $,
1037
+ mouseup: j
1038
+ }, Kt = "mousedown", Zt = "mousemove mouseup";
1039
+ function Je() {
1040
+ this.evEl = Kt, this.evWin = Zt, this.pressed = !1, ae.apply(this, arguments);
1042
1041
  }
1043
- O(Ne, J, {
1042
+ y(Je, ae, {
1044
1043
  /**
1045
1044
  * handle mouse events
1046
1045
  * @param {Object} ev
1047
1046
  */
1048
1047
  handler: function(r) {
1049
- var i = Ut[r.type];
1050
- i & _ && (r.button === 0 || r.button === 2) && (this.pressed = !0), i & j && r.which !== 1 && (i = D), this.pressed && (i & D && (this.pressed = !1), this.callback(this.manager, i, {
1048
+ var i = qt[r.type];
1049
+ i & L && (r.button === 0 || r.button === 2) && (this.pressed = !0), i & $ && r.which !== 1 && (i = j), this.pressed && (i & j && (this.pressed = !1), this.callback(this.manager, i, {
1051
1050
  pointers: [r],
1052
1051
  changedPointers: [r],
1053
- pointerType: Y,
1052
+ pointerType: W,
1054
1053
  srcEvent: r
1055
1054
  }));
1056
1055
  }
1057
1056
  });
1058
- var ut = {
1059
- pointerdown: _,
1060
- pointermove: j,
1061
- pointerup: D,
1062
- pointercancel: B,
1063
- pointerout: B
1064
- }, Rt = {
1065
- 2: L,
1066
- 3: I,
1067
- 4: Y,
1068
- 5: k
1057
+ var xt = {
1058
+ pointerdown: L,
1059
+ pointermove: $,
1060
+ pointerup: j,
1061
+ pointercancel: z,
1062
+ pointerout: z
1063
+ }, Qt = {
1064
+ 2: H,
1065
+ 3: U,
1066
+ 4: W,
1067
+ 5: V
1069
1068
  // see https://twitter.com/jacobrossi/status/480596438489890816
1070
- }, ht = "pointerdown", ft = "pointermove pointerup pointercancel";
1071
- u.MSPointerEvent && !u.PointerEvent && (ht = "MSPointerDown", ft = "MSPointerMove MSPointerUp MSPointerCancel");
1072
- function je() {
1073
- this.evEl = ht, this.evWin = ft, J.apply(this, arguments), this.store = this.manager.session.pointerEvents = [];
1069
+ }, At = "pointerdown", Mt = "pointermove pointerup pointercancel";
1070
+ f.MSPointerEvent && !f.PointerEvent && (At = "MSPointerDown", Mt = "MSPointerMove MSPointerUp MSPointerCancel");
1071
+ function ut() {
1072
+ this.evEl = At, this.evWin = Mt, ae.apply(this, arguments), this.store = this.manager.session.pointerEvents = [];
1074
1073
  }
1075
- O(je, J, {
1074
+ y(ut, ae, {
1076
1075
  /**
1077
1076
  * handle mouse events
1078
1077
  * @param {Object} ev
1079
1078
  */
1080
1079
  handler: function(r) {
1081
- var i = this.store, s = !1, v = !1, d = r.type.toLowerCase().replace("ms", ""), b = ut[d], H = Rt[r.pointerType] || r.pointerType, K = H == L, R = se(i, r.pointerId, "pointerId");
1082
- b & _ && (r.button === 0 || r.button === 2 || K) ? R < 0 && (i.push(r), R = i.length - 1) : b & (D | B) ? s = !0 : !K && r.buttons === 0 && (s = !0, v = !0, b = ut.pointerup), !(R < 0) && (v || (i[R] = r), this.callback(this.manager, b, {
1080
+ var i = this.store, h = !1, m = !1, E = r.type.toLowerCase().replace("ms", ""), N = xt[E], Q = Qt[r.pointerType] || r.pointerType, se = Q == H, G = le(i, r.pointerId, "pointerId");
1081
+ N & L && (r.button === 0 || r.button === 2 || se) ? G < 0 && (i.push(r), G = i.length - 1) : N & (j | z) ? h = !0 : !se && r.buttons === 0 && (h = !0, m = !0, N = xt.pointerup), !(G < 0) && (m || (i[G] = r), this.callback(this.manager, N, {
1083
1082
  pointers: i,
1084
1083
  changedPointers: [r],
1085
- pointerType: H,
1086
- srcEvent: i[R]
1087
- }), s && i.splice(R, 1));
1084
+ pointerType: Q,
1085
+ srcEvent: i[G]
1086
+ }), h && i.splice(G, 1));
1088
1087
  }
1089
1088
  });
1090
- var Bt = {
1091
- touchstart: _,
1092
- touchmove: j,
1093
- touchend: D,
1094
- touchcancel: B
1095
- }, Vt = "touchstart", Gt = "touchstart touchmove touchend touchcancel";
1096
- function vt() {
1097
- this.evTarget = Vt, this.evWin = Gt, this.started = !1, J.apply(this, arguments);
1098
- }
1099
- O(vt, J, {
1089
+ var Jt = {
1090
+ touchstart: L,
1091
+ touchmove: $,
1092
+ touchend: j,
1093
+ touchcancel: z
1094
+ }, $t = "touchstart", en = "touchstart touchmove touchend touchcancel";
1095
+ function Ct() {
1096
+ this.evTarget = $t, this.evWin = en, this.started = !1, ae.apply(this, arguments);
1097
+ }
1098
+ y(Ct, ae, {
1100
1099
  handler: function(r) {
1101
- var i = Bt[r.type];
1102
- if (i === _ && (this.started = !0), !!this.started) {
1103
- var s = Yt.call(this, r, i);
1104
- i & (D | B) && s[0].length - s[1].length === 0 && (this.started = !1), this.callback(this.manager, i, {
1105
- pointers: s[0],
1106
- changedPointers: s[1],
1107
- pointerType: L,
1100
+ var i = Jt[r.type];
1101
+ if (i === L && (this.started = !0), !!this.started) {
1102
+ var h = tn.call(this, r, i);
1103
+ i & (j | z) && h[0].length - h[1].length === 0 && (this.started = !1), this.callback(this.manager, i, {
1104
+ pointers: h[0],
1105
+ changedPointers: h[1],
1106
+ pointerType: H,
1108
1107
  srcEvent: r
1109
1108
  });
1110
1109
  }
1111
1110
  }
1112
1111
  });
1113
- function Yt(e, r) {
1114
- var i = ve(e.touches), s = ve(e.changedTouches);
1115
- return r & (D | B) && (i = Ae(i.concat(s), "identifier")), [i, s];
1116
- }
1117
- var Ht = {
1118
- touchstart: _,
1119
- touchmove: j,
1120
- touchend: D,
1121
- touchcancel: B
1122
- }, Xt = "touchstart touchmove touchend touchcancel";
1123
- function Se() {
1124
- this.evTarget = Xt, this.targetIds = {}, J.apply(this, arguments);
1125
- }
1126
- O(Se, J, {
1112
+ function tn(n, r) {
1113
+ var i = me(n.touches), h = me(n.changedTouches);
1114
+ return r & (j | z) && (i = Ce(i.concat(h), "identifier")), [i, h];
1115
+ }
1116
+ var nn = {
1117
+ touchstart: L,
1118
+ touchmove: $,
1119
+ touchend: j,
1120
+ touchcancel: z
1121
+ }, rn = "touchstart touchmove touchend touchcancel";
1122
+ function $e() {
1123
+ this.evTarget = rn, this.targetIds = {}, ae.apply(this, arguments);
1124
+ }
1125
+ y($e, ae, {
1127
1126
  handler: function(r) {
1128
- var i = Ht[r.type], s = zt.call(this, r, i);
1129
- s && this.callback(this.manager, i, {
1130
- pointers: s[0],
1131
- changedPointers: s[1],
1132
- pointerType: L,
1127
+ var i = nn[r.type], h = an.call(this, r, i);
1128
+ h && this.callback(this.manager, i, {
1129
+ pointers: h[0],
1130
+ changedPointers: h[1],
1131
+ pointerType: H,
1133
1132
  srcEvent: r
1134
1133
  });
1135
1134
  }
1136
1135
  });
1137
- function zt(e, r) {
1138
- var i = ve(e.touches), s = this.targetIds;
1139
- if (r & (_ | j) && i.length === 1)
1140
- return s[i[0].identifier] = !0, [i, i];
1141
- var v, d, b = ve(e.changedTouches), H = [], K = this.target;
1142
- if (d = i.filter(function(R) {
1143
- return Ce(R.target, K);
1144
- }), r === _)
1145
- for (v = 0; v < d.length; )
1146
- s[d[v].identifier] = !0, v++;
1147
- for (v = 0; v < b.length; )
1148
- s[b[v].identifier] && H.push(b[v]), r & (D | B) && delete s[b[v].identifier], v++;
1149
- if (H.length)
1136
+ function an(n, r) {
1137
+ var i = me(n.touches), h = this.targetIds;
1138
+ if (r & (L | $) && i.length === 1)
1139
+ return h[i[0].identifier] = !0, [i, i];
1140
+ var m, E, N = me(n.changedTouches), Q = [], se = this.target;
1141
+ if (E = i.filter(function(G) {
1142
+ return ee(G.target, se);
1143
+ }), r === L)
1144
+ for (m = 0; m < E.length; )
1145
+ h[E[m].identifier] = !0, m++;
1146
+ for (m = 0; m < N.length; )
1147
+ h[N[m].identifier] && Q.push(N[m]), r & (j | z) && delete h[N[m].identifier], m++;
1148
+ if (Q.length)
1150
1149
  return [
1151
1150
  // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel'
1152
- Ae(d.concat(H), "identifier"),
1153
- H
1151
+ Ce(E.concat(Q), "identifier"),
1152
+ Q
1154
1153
  ];
1155
1154
  }
1156
- var jt = 2500, pt = 25;
1157
- function We() {
1158
- J.apply(this, arguments);
1159
- var e = z(this.handler, this);
1160
- this.touch = new Se(this.manager, e), this.mouse = new Ne(this.manager, e), this.primaryTouch = null, this.lastTouches = [];
1155
+ var on = 2500, Ot = 25;
1156
+ function ht() {
1157
+ ae.apply(this, arguments);
1158
+ var n = b(this.handler, this);
1159
+ this.touch = new $e(this.manager, n), this.mouse = new Je(this.manager, n), this.primaryTouch = null, this.lastTouches = [];
1161
1160
  }
1162
- O(We, J, {
1161
+ y(ht, ae, {
1163
1162
  /**
1164
1163
  * handle mouse and touch events
1165
1164
  * @param {Hammer} manager
1166
1165
  * @param {String} inputEvent
1167
1166
  * @param {Object} inputData
1168
1167
  */
1169
- handler: function(r, i, s) {
1170
- var v = s.pointerType == L, d = s.pointerType == Y;
1171
- if (!(d && s.sourceCapabilities && s.sourceCapabilities.firesTouchEvents)) {
1172
- if (v)
1173
- Wt.call(this, i, s);
1174
- else if (d && qt.call(this, s))
1168
+ handler: function(r, i, h) {
1169
+ var m = h.pointerType == H, E = h.pointerType == W;
1170
+ if (!(E && h.sourceCapabilities && h.sourceCapabilities.firesTouchEvents)) {
1171
+ if (m)
1172
+ sn.call(this, i, h);
1173
+ else if (E && ln.call(this, h))
1175
1174
  return;
1176
- this.callback(r, i, s);
1175
+ this.callback(r, i, h);
1177
1176
  }
1178
1177
  },
1179
1178
  /**
@@ -1183,40 +1182,40 @@ var rt = function(u, o, n, a) {
1183
1182
  this.touch.destroy(), this.mouse.destroy();
1184
1183
  }
1185
1184
  });
1186
- function Wt(e, r) {
1187
- e & _ ? (this.primaryTouch = r.changedPointers[0].identifier, dt.call(this, r)) : e & (D | B) && dt.call(this, r);
1185
+ function sn(n, r) {
1186
+ n & L ? (this.primaryTouch = r.changedPointers[0].identifier, _t.call(this, r)) : n & (j | z) && _t.call(this, r);
1188
1187
  }
1189
- function dt(e) {
1190
- var r = e.changedPointers[0];
1188
+ function _t(n) {
1189
+ var r = n.changedPointers[0];
1191
1190
  if (r.identifier === this.primaryTouch) {
1192
1191
  var i = { x: r.clientX, y: r.clientY };
1193
1192
  this.lastTouches.push(i);
1194
- var s = this.lastTouches, v = function() {
1195
- var d = s.indexOf(i);
1196
- d > -1 && s.splice(d, 1);
1193
+ var h = this.lastTouches, m = function() {
1194
+ var E = h.indexOf(i);
1195
+ E > -1 && h.splice(E, 1);
1197
1196
  };
1198
- setTimeout(v, jt);
1197
+ setTimeout(m, on);
1199
1198
  }
1200
1199
  }
1201
- function qt(e) {
1202
- for (var r = e.srcEvent.clientX, i = e.srcEvent.clientY, s = 0; s < this.lastTouches.length; s++) {
1203
- var v = this.lastTouches[s], d = Math.abs(r - v.x), b = Math.abs(i - v.y);
1204
- if (d <= pt && b <= pt)
1200
+ function ln(n) {
1201
+ for (var r = n.srcEvent.clientX, i = n.srcEvent.clientY, h = 0; h < this.lastTouches.length; h++) {
1202
+ var m = this.lastTouches[h], E = Math.abs(r - m.x), N = Math.abs(i - m.y);
1203
+ if (E <= Ot && N <= Ot)
1205
1204
  return !0;
1206
1205
  }
1207
1206
  return !1;
1208
1207
  }
1209
- var mt = l ? le(l.style, "touchAction") : a, gt = mt !== a, yt = "compute", Tt = "auto", qe = "manipulation", he = "none", we = "pan-x", be = "pan-y", ke = Kt();
1210
- function Ze(e, r) {
1211
- this.manager = e, this.set(r);
1208
+ var St = s ? re(s.style, "touchAction") : a, It = St !== a, Nt = "compute", kt = "auto", ft = "manipulation", Ne = "none", Ue = "pan-x", Be = "pan-y", et = un();
1209
+ function pt(n, r) {
1210
+ this.manager = n, this.set(r);
1212
1211
  }
1213
- Ze.prototype = {
1212
+ pt.prototype = {
1214
1213
  /**
1215
1214
  * set the touchAction value on the element or enable the polyfill
1216
1215
  * @param {String} value
1217
1216
  */
1218
- set: function(e) {
1219
- e == yt && (e = this.compute()), gt && this.manager.element.style && ke[e] && (this.manager.element.style[mt] = e), this.actions = e.toLowerCase().trim();
1217
+ set: function(n) {
1218
+ n == Nt && (n = this.compute()), It && this.manager.element.style && et[n] && (this.manager.element.style[St] = n), this.actions = n.toLowerCase().trim();
1220
1219
  },
1221
1220
  /**
1222
1221
  * just re-set the touchAction value
@@ -1229,57 +1228,57 @@ var rt = function(u, o, n, a) {
1229
1228
  * @returns {String} value
1230
1229
  */
1231
1230
  compute: function() {
1232
- var e = [];
1233
- return M(this.manager.recognizers, function(r) {
1234
- q(r.options.enable, [r]) && (e = e.concat(r.getTouchAction()));
1235
- }), Zt(e.join(" "));
1231
+ var n = [];
1232
+ return A(this.manager.recognizers, function(r) {
1233
+ P(r.options.enable, [r]) && (n = n.concat(r.getTouchAction()));
1234
+ }), cn(n.join(" "));
1236
1235
  },
1237
1236
  /**
1238
1237
  * this method is called on each input cycle and provides the preventing of the browser behavior
1239
1238
  * @param {Object} input
1240
1239
  */
1241
- preventDefaults: function(e) {
1242
- var r = e.srcEvent, i = e.offsetDirection;
1240
+ preventDefaults: function(n) {
1241
+ var r = n.srcEvent, i = n.offsetDirection;
1243
1242
  if (this.manager.session.prevented) {
1244
1243
  r.preventDefault();
1245
1244
  return;
1246
1245
  }
1247
- var s = this.actions, v = ie(s, he) && !ke[he], d = ie(s, be) && !ke[be], b = ie(s, we) && !ke[we];
1248
- if (v) {
1249
- var H = e.pointers.length === 1, K = e.distance < 2, R = e.deltaTime < 250;
1250
- if (H && K && R)
1246
+ var h = this.actions, m = Z(h, Ne) && !et[Ne], E = Z(h, Be) && !et[Be], N = Z(h, Ue) && !et[Ue];
1247
+ if (m) {
1248
+ var Q = n.pointers.length === 1, se = n.distance < 2, G = n.deltaTime < 250;
1249
+ if (Q && se && G)
1251
1250
  return;
1252
1251
  }
1253
- if (!(b && d) && (v || d && i & te || b && i & ue))
1252
+ if (!(N && E) && (m || E && i & oe || N && i & ue))
1254
1253
  return this.preventSrc(r);
1255
1254
  },
1256
1255
  /**
1257
1256
  * call preventDefault to prevent the browser's default behavior (scrolling in most cases)
1258
1257
  * @param {Object} srcEvent
1259
1258
  */
1260
- preventSrc: function(e) {
1261
- this.manager.session.prevented = !0, e.preventDefault();
1259
+ preventSrc: function(n) {
1260
+ this.manager.session.prevented = !0, n.preventDefault();
1262
1261
  }
1263
1262
  };
1264
- function Zt(e) {
1265
- if (ie(e, he))
1266
- return he;
1267
- var r = ie(e, we), i = ie(e, be);
1268
- return r && i ? he : r || i ? r ? we : be : ie(e, qe) ? qe : Tt;
1269
- }
1270
- function Kt() {
1271
- if (!gt)
1263
+ function cn(n) {
1264
+ if (Z(n, Ne))
1265
+ return Ne;
1266
+ var r = Z(n, Ue), i = Z(n, Be);
1267
+ return r && i ? Ne : r || i ? r ? Ue : Be : Z(n, ft) ? ft : kt;
1268
+ }
1269
+ function un() {
1270
+ if (!It)
1272
1271
  return !1;
1273
- var e = {}, r = u.CSS && u.CSS.supports;
1272
+ var n = {}, r = f.CSS && f.CSS.supports;
1274
1273
  return ["auto", "manipulation", "pan-y", "pan-x", "pan-x pan-y", "none"].forEach(function(i) {
1275
- e[i] = r ? u.CSS.supports("touch-action", i) : !0;
1276
- }), e;
1274
+ n[i] = r ? f.CSS.supports("touch-action", i) : !0;
1275
+ }), n;
1277
1276
  }
1278
- var Fe = 1, Q = 2, pe = 4, ce = 8, ae = ce, Ee = 16, re = 32;
1279
- function oe(e) {
1280
- this.options = C({}, this.defaults, e || {}), this.id = A(), this.manager = null, this.options.enable = f(this.options.enable, !0), this.state = Fe, this.simultaneous = {}, this.requireFail = [];
1277
+ var tt = 1, ce = 2, ke = 4, xe = 8, ye = xe, Ve = 16, pe = 32;
1278
+ function be(n) {
1279
+ this.options = M({}, this.defaults, n || {}), this.id = R(), this.manager = null, this.options.enable = p(this.options.enable, !0), this.state = tt, this.simultaneous = {}, this.requireFail = [];
1281
1280
  }
1282
- oe.prototype = {
1281
+ be.prototype = {
1283
1282
  /**
1284
1283
  * @virtual
1285
1284
  * @type {Object}
@@ -1290,49 +1289,49 @@ var rt = function(u, o, n, a) {
1290
1289
  * @param {Object} options
1291
1290
  * @return {Recognizer}
1292
1291
  */
1293
- set: function(e) {
1294
- return C(this.options, e), this.manager && this.manager.touchAction.update(), this;
1292
+ set: function(n) {
1293
+ return M(this.options, n), this.manager && this.manager.touchAction.update(), this;
1295
1294
  },
1296
1295
  /**
1297
1296
  * recognize simultaneous with an other recognizer.
1298
1297
  * @param {Recognizer} otherRecognizer
1299
1298
  * @returns {Recognizer} this
1300
1299
  */
1301
- recognizeWith: function(e) {
1302
- if (T(e, "recognizeWith", this))
1300
+ recognizeWith: function(n) {
1301
+ if (T(n, "recognizeWith", this))
1303
1302
  return this;
1304
1303
  var r = this.simultaneous;
1305
- return e = Ue(e, this), r[e.id] || (r[e.id] = e, e.recognizeWith(this)), this;
1304
+ return n = nt(n, this), r[n.id] || (r[n.id] = n, n.recognizeWith(this)), this;
1306
1305
  },
1307
1306
  /**
1308
1307
  * drop the simultaneous link. it doesnt remove the link on the other recognizer.
1309
1308
  * @param {Recognizer} otherRecognizer
1310
1309
  * @returns {Recognizer} this
1311
1310
  */
1312
- dropRecognizeWith: function(e) {
1313
- return T(e, "dropRecognizeWith", this) ? this : (e = Ue(e, this), delete this.simultaneous[e.id], this);
1311
+ dropRecognizeWith: function(n) {
1312
+ return T(n, "dropRecognizeWith", this) ? this : (n = nt(n, this), delete this.simultaneous[n.id], this);
1314
1313
  },
1315
1314
  /**
1316
1315
  * recognizer can only run when an other is failing
1317
1316
  * @param {Recognizer} otherRecognizer
1318
1317
  * @returns {Recognizer} this
1319
1318
  */
1320
- requireFailure: function(e) {
1321
- if (T(e, "requireFailure", this))
1319
+ requireFailure: function(n) {
1320
+ if (T(n, "requireFailure", this))
1322
1321
  return this;
1323
1322
  var r = this.requireFail;
1324
- return e = Ue(e, this), se(r, e) === -1 && (r.push(e), e.requireFailure(this)), this;
1323
+ return n = nt(n, this), le(r, n) === -1 && (r.push(n), n.requireFailure(this)), this;
1325
1324
  },
1326
1325
  /**
1327
1326
  * drop the requireFailure link. it does not remove the link on the other recognizer.
1328
1327
  * @param {Recognizer} otherRecognizer
1329
1328
  * @returns {Recognizer} this
1330
1329
  */
1331
- dropRequireFailure: function(e) {
1332
- if (T(e, "dropRequireFailure", this))
1330
+ dropRequireFailure: function(n) {
1331
+ if (T(n, "dropRequireFailure", this))
1333
1332
  return this;
1334
- e = Ue(e, this);
1335
- var r = se(this.requireFail, e);
1333
+ n = nt(n, this);
1334
+ var r = le(this.requireFail, n);
1336
1335
  return r > -1 && this.requireFail.splice(r, 1), this;
1337
1336
  },
1338
1337
  /**
@@ -1347,20 +1346,20 @@ var rt = function(u, o, n, a) {
1347
1346
  * @param {Recognizer} otherRecognizer
1348
1347
  * @returns {Boolean}
1349
1348
  */
1350
- canRecognizeWith: function(e) {
1351
- return !!this.simultaneous[e.id];
1349
+ canRecognizeWith: function(n) {
1350
+ return !!this.simultaneous[n.id];
1352
1351
  },
1353
1352
  /**
1354
1353
  * You should use `tryEmit` instead of `emit` directly to check
1355
1354
  * that all the needed recognizers has failed before emitting.
1356
1355
  * @param {Object} input
1357
1356
  */
1358
- emit: function(e) {
1357
+ emit: function(n) {
1359
1358
  var r = this, i = this.state;
1360
- function s(v) {
1361
- r.manager.emit(v, e);
1359
+ function h(m) {
1360
+ r.manager.emit(m, n);
1362
1361
  }
1363
- i < ce && s(r.options.event + wt(i)), s(r.options.event), e.additionalEvent && s(e.additionalEvent), i >= ce && s(r.options.event + wt(i));
1362
+ i < xe && h(r.options.event + Lt(i)), h(r.options.event), n.additionalEvent && h(n.additionalEvent), i >= xe && h(r.options.event + Lt(i));
1364
1363
  },
1365
1364
  /**
1366
1365
  * Check that all the require failure recognizers has failed,
@@ -1368,20 +1367,20 @@ var rt = function(u, o, n, a) {
1368
1367
  * otherwise, setup the state to FAILED.
1369
1368
  * @param {Object} input
1370
1369
  */
1371
- tryEmit: function(e) {
1370
+ tryEmit: function(n) {
1372
1371
  if (this.canEmit())
1373
- return this.emit(e);
1374
- this.state = re;
1372
+ return this.emit(n);
1373
+ this.state = pe;
1375
1374
  },
1376
1375
  /**
1377
1376
  * can we emit?
1378
1377
  * @returns {boolean}
1379
1378
  */
1380
1379
  canEmit: function() {
1381
- for (var e = 0; e < this.requireFail.length; ) {
1382
- if (!(this.requireFail[e].state & (re | Fe)))
1380
+ for (var n = 0; n < this.requireFail.length; ) {
1381
+ if (!(this.requireFail[n].state & (pe | tt)))
1383
1382
  return !1;
1384
- e++;
1383
+ n++;
1385
1384
  }
1386
1385
  return !0;
1387
1386
  },
@@ -1389,13 +1388,13 @@ var rt = function(u, o, n, a) {
1389
1388
  * update the recognizer
1390
1389
  * @param {Object} inputData
1391
1390
  */
1392
- recognize: function(e) {
1393
- var r = C({}, e);
1394
- if (!q(this.options.enable, [this, r])) {
1395
- this.reset(), this.state = re;
1391
+ recognize: function(n) {
1392
+ var r = M({}, n);
1393
+ if (!P(this.options.enable, [this, r])) {
1394
+ this.reset(), this.state = pe;
1396
1395
  return;
1397
1396
  }
1398
- this.state & (ae | Ee | re) && (this.state = Fe), this.state = this.process(r), this.state & (Q | pe | ce | Ee) && this.tryEmit(r);
1397
+ this.state & (ye | Ve | pe) && (this.state = tt), this.state = this.process(r), this.state & (ce | ke | xe | Ve) && this.tryEmit(r);
1399
1398
  },
1400
1399
  /**
1401
1400
  * return the state of the recognizer
@@ -1404,7 +1403,7 @@ var rt = function(u, o, n, a) {
1404
1403
  * @param {Object} inputData
1405
1404
  * @returns {Const} STATE
1406
1405
  */
1407
- process: function(e) {
1406
+ process: function(n) {
1408
1407
  },
1409
1408
  // jshint ignore:line
1410
1409
  /**
@@ -1422,20 +1421,20 @@ var rt = function(u, o, n, a) {
1422
1421
  reset: function() {
1423
1422
  }
1424
1423
  };
1425
- function wt(e) {
1426
- return e & Ee ? "cancel" : e & ce ? "end" : e & pe ? "move" : e & Q ? "start" : "";
1424
+ function Lt(n) {
1425
+ return n & Ve ? "cancel" : n & xe ? "end" : n & ke ? "move" : n & ce ? "start" : "";
1427
1426
  }
1428
- function bt(e) {
1429
- return e == Te ? "down" : e == ye ? "up" : e == me ? "left" : e == ge ? "right" : "";
1427
+ function Dt(n) {
1428
+ return n == Pe ? "down" : n == Se ? "up" : n == Ee ? "left" : n == _e ? "right" : "";
1430
1429
  }
1431
- function Ue(e, r) {
1430
+ function nt(n, r) {
1432
1431
  var i = r.manager;
1433
- return i ? i.get(e) : e;
1432
+ return i ? i.get(n) : n;
1434
1433
  }
1435
- function $() {
1436
- oe.apply(this, arguments);
1434
+ function he() {
1435
+ be.apply(this, arguments);
1437
1436
  }
1438
- O($, oe, {
1437
+ y(he, be, {
1439
1438
  /**
1440
1439
  * @namespace
1441
1440
  * @memberof AttrRecognizer
@@ -1453,9 +1452,9 @@ var rt = function(u, o, n, a) {
1453
1452
  * @param {Object} input
1454
1453
  * @returns {Boolean} recognized
1455
1454
  */
1456
- attrTest: function(e) {
1455
+ attrTest: function(n) {
1457
1456
  var r = this.options.pointers;
1458
- return r === 0 || e.pointers.length === r;
1457
+ return r === 0 || n.pointers.length === r;
1459
1458
  },
1460
1459
  /**
1461
1460
  * Process the input and return the state for the recognizer
@@ -1463,15 +1462,15 @@ var rt = function(u, o, n, a) {
1463
1462
  * @param {Object} input
1464
1463
  * @returns {*} State
1465
1464
  */
1466
- process: function(e) {
1467
- var r = this.state, i = e.eventType, s = r & (Q | pe), v = this.attrTest(e);
1468
- return s && (i & B || !v) ? r | Ee : s || v ? i & D ? r | ce : r & Q ? r | pe : Q : re;
1465
+ process: function(n) {
1466
+ var r = this.state, i = n.eventType, h = r & (ce | ke), m = this.attrTest(n);
1467
+ return h && (i & z || !m) ? r | Ve : h || m ? i & j ? r | xe : r & ce ? r | ke : ce : pe;
1469
1468
  }
1470
1469
  });
1471
- function De() {
1472
- $.apply(this, arguments), this.pX = null, this.pY = null;
1470
+ function rt() {
1471
+ he.apply(this, arguments), this.pX = null, this.pY = null;
1473
1472
  }
1474
- O(De, $, {
1473
+ y(rt, he, {
1475
1474
  /**
1476
1475
  * @namespace
1477
1476
  * @memberof PanRecognizer
@@ -1480,29 +1479,29 @@ var rt = function(u, o, n, a) {
1480
1479
  event: "pan",
1481
1480
  threshold: 10,
1482
1481
  pointers: 1,
1483
- direction: it
1482
+ direction: De
1484
1483
  },
1485
1484
  getTouchAction: function() {
1486
- var e = this.options.direction, r = [];
1487
- return e & te && r.push(be), e & ue && r.push(we), r;
1485
+ var n = this.options.direction, r = [];
1486
+ return n & oe && r.push(Be), n & ue && r.push(Ue), r;
1488
1487
  },
1489
- directionTest: function(e) {
1490
- var r = this.options, i = !0, s = e.distance, v = e.direction, d = e.deltaX, b = e.deltaY;
1491
- return v & r.direction || (r.direction & te ? (v = d === 0 ? xe : d < 0 ? me : ge, i = d != this.pX, s = Math.abs(e.deltaX)) : (v = b === 0 ? xe : b < 0 ? ye : Te, i = b != this.pY, s = Math.abs(e.deltaY))), e.direction = v, i && s > r.threshold && v & r.direction;
1488
+ directionTest: function(n) {
1489
+ var r = this.options, i = !0, h = n.distance, m = n.direction, E = n.deltaX, N = n.deltaY;
1490
+ return m & r.direction || (r.direction & oe ? (m = E === 0 ? Oe : E < 0 ? Ee : _e, i = E != this.pX, h = Math.abs(n.deltaX)) : (m = N === 0 ? Oe : N < 0 ? Se : Pe, i = N != this.pY, h = Math.abs(n.deltaY))), n.direction = m, i && h > r.threshold && m & r.direction;
1492
1491
  },
1493
- attrTest: function(e) {
1494
- return $.prototype.attrTest.call(this, e) && (this.state & Q || !(this.state & Q) && this.directionTest(e));
1492
+ attrTest: function(n) {
1493
+ return he.prototype.attrTest.call(this, n) && (this.state & ce || !(this.state & ce) && this.directionTest(n));
1495
1494
  },
1496
- emit: function(e) {
1497
- this.pX = e.deltaX, this.pY = e.deltaY;
1498
- var r = bt(e.direction);
1499
- r && (e.additionalEvent = this.options.event + r), this._super.emit.call(this, e);
1495
+ emit: function(n) {
1496
+ this.pX = n.deltaX, this.pY = n.deltaY;
1497
+ var r = Dt(n.direction);
1498
+ r && (n.additionalEvent = this.options.event + r), this._super.emit.call(this, n);
1500
1499
  }
1501
1500
  });
1502
- function Ke() {
1503
- $.apply(this, arguments);
1501
+ function dt() {
1502
+ he.apply(this, arguments);
1504
1503
  }
1505
- O(Ke, $, {
1504
+ y(dt, he, {
1506
1505
  /**
1507
1506
  * @namespace
1508
1507
  * @memberof PinchRecognizer
@@ -1513,23 +1512,23 @@ var rt = function(u, o, n, a) {
1513
1512
  pointers: 2
1514
1513
  },
1515
1514
  getTouchAction: function() {
1516
- return [he];
1515
+ return [Ne];
1517
1516
  },
1518
- attrTest: function(e) {
1519
- return this._super.attrTest.call(this, e) && (Math.abs(e.scale - 1) > this.options.threshold || this.state & Q);
1517
+ attrTest: function(n) {
1518
+ return this._super.attrTest.call(this, n) && (Math.abs(n.scale - 1) > this.options.threshold || this.state & ce);
1520
1519
  },
1521
- emit: function(e) {
1522
- if (e.scale !== 1) {
1523
- var r = e.scale < 1 ? "in" : "out";
1524
- e.additionalEvent = this.options.event + r;
1520
+ emit: function(n) {
1521
+ if (n.scale !== 1) {
1522
+ var r = n.scale < 1 ? "in" : "out";
1523
+ n.additionalEvent = this.options.event + r;
1525
1524
  }
1526
- this._super.emit.call(this, e);
1525
+ this._super.emit.call(this, n);
1527
1526
  }
1528
1527
  });
1529
- function Je() {
1530
- oe.apply(this, arguments), this._timer = null, this._input = null;
1528
+ function vt() {
1529
+ be.apply(this, arguments), this._timer = null, this._input = null;
1531
1530
  }
1532
- O(Je, oe, {
1531
+ y(vt, be, {
1533
1532
  /**
1534
1533
  * @namespace
1535
1534
  * @memberof PressRecognizer
@@ -1543,31 +1542,31 @@ var rt = function(u, o, n, a) {
1543
1542
  // a minimal movement is ok, but keep it low
1544
1543
  },
1545
1544
  getTouchAction: function() {
1546
- return [Tt];
1545
+ return [kt];
1547
1546
  },
1548
- process: function(e) {
1549
- var r = this.options, i = e.pointers.length === r.pointers, s = e.distance < r.threshold, v = e.deltaTime > r.time;
1550
- if (this._input = e, !s || !i || e.eventType & (D | B) && !v)
1547
+ process: function(n) {
1548
+ var r = this.options, i = n.pointers.length === r.pointers, h = n.distance < r.threshold, m = n.deltaTime > r.time;
1549
+ if (this._input = n, !h || !i || n.eventType & (j | z) && !m)
1551
1550
  this.reset();
1552
- else if (e.eventType & _)
1553
- this.reset(), this._timer = y(function() {
1554
- this.state = ae, this.tryEmit();
1551
+ else if (n.eventType & L)
1552
+ this.reset(), this._timer = v(function() {
1553
+ this.state = ye, this.tryEmit();
1555
1554
  }, r.time, this);
1556
- else if (e.eventType & D)
1557
- return ae;
1558
- return re;
1555
+ else if (n.eventType & j)
1556
+ return ye;
1557
+ return pe;
1559
1558
  },
1560
1559
  reset: function() {
1561
1560
  clearTimeout(this._timer);
1562
1561
  },
1563
- emit: function(e) {
1564
- this.state === ae && (e && e.eventType & D ? this.manager.emit(this.options.event + "up", e) : (this._input.timeStamp = p(), this.manager.emit(this.options.event, this._input)));
1562
+ emit: function(n) {
1563
+ this.state === ye && (n && n.eventType & j ? this.manager.emit(this.options.event + "up", n) : (this._input.timeStamp = d(), this.manager.emit(this.options.event, this._input)));
1565
1564
  }
1566
1565
  });
1567
- function Qe() {
1568
- $.apply(this, arguments);
1566
+ function mt() {
1567
+ he.apply(this, arguments);
1569
1568
  }
1570
- O(Qe, $, {
1569
+ y(mt, he, {
1571
1570
  /**
1572
1571
  * @namespace
1573
1572
  * @memberof RotateRecognizer
@@ -1578,16 +1577,16 @@ var rt = function(u, o, n, a) {
1578
1577
  pointers: 2
1579
1578
  },
1580
1579
  getTouchAction: function() {
1581
- return [he];
1580
+ return [Ne];
1582
1581
  },
1583
- attrTest: function(e) {
1584
- return this._super.attrTest.call(this, e) && (Math.abs(e.rotation) > this.options.threshold || this.state & Q);
1582
+ attrTest: function(n) {
1583
+ return this._super.attrTest.call(this, n) && (Math.abs(n.rotation) > this.options.threshold || this.state & ce);
1585
1584
  }
1586
1585
  });
1587
- function $e() {
1588
- $.apply(this, arguments);
1586
+ function gt() {
1587
+ he.apply(this, arguments);
1589
1588
  }
1590
- O($e, $, {
1589
+ y(gt, he, {
1591
1590
  /**
1592
1591
  * @namespace
1593
1592
  * @memberof SwipeRecognizer
@@ -1596,25 +1595,25 @@ var rt = function(u, o, n, a) {
1596
1595
  event: "swipe",
1597
1596
  threshold: 10,
1598
1597
  velocity: 0.3,
1599
- direction: te | ue,
1598
+ direction: oe | ue,
1600
1599
  pointers: 1
1601
1600
  },
1602
1601
  getTouchAction: function() {
1603
- return De.prototype.getTouchAction.call(this);
1602
+ return rt.prototype.getTouchAction.call(this);
1604
1603
  },
1605
- attrTest: function(e) {
1604
+ attrTest: function(n) {
1606
1605
  var r = this.options.direction, i;
1607
- return r & (te | ue) ? i = e.overallVelocity : r & te ? i = e.overallVelocityX : r & ue && (i = e.overallVelocityY), this._super.attrTest.call(this, e) && r & e.offsetDirection && e.distance > this.options.threshold && e.maxPointers == this.options.pointers && m(i) > this.options.velocity && e.eventType & D;
1606
+ return r & (oe | ue) ? i = n.overallVelocity : r & oe ? i = n.overallVelocityX : r & ue && (i = n.overallVelocityY), this._super.attrTest.call(this, n) && r & n.offsetDirection && n.distance > this.options.threshold && n.maxPointers == this.options.pointers && g(i) > this.options.velocity && n.eventType & j;
1608
1607
  },
1609
- emit: function(e) {
1610
- var r = bt(e.offsetDirection);
1611
- r && this.manager.emit(this.options.event + r, e), this.manager.emit(this.options.event, e);
1608
+ emit: function(n) {
1609
+ var r = Dt(n.offsetDirection);
1610
+ r && this.manager.emit(this.options.event + r, n), this.manager.emit(this.options.event, n);
1612
1611
  }
1613
1612
  });
1614
- function Le() {
1615
- oe.apply(this, arguments), this.pTime = !1, this.pCenter = !1, this._timer = null, this._input = null, this.count = 0;
1613
+ function at() {
1614
+ be.apply(this, arguments), this.pTime = !1, this.pCenter = !1, this._timer = null, this._input = null, this.count = 0;
1616
1615
  }
1617
- O(Le, oe, {
1616
+ y(at, be, {
1618
1617
  /**
1619
1618
  * @namespace
1620
1619
  * @memberof PinchRecognizer
@@ -1633,41 +1632,41 @@ var rt = function(u, o, n, a) {
1633
1632
  // a multi-tap can be a bit off the initial position
1634
1633
  },
1635
1634
  getTouchAction: function() {
1636
- return [qe];
1635
+ return [ft];
1637
1636
  },
1638
- process: function(e) {
1639
- var r = this.options, i = e.pointers.length === r.pointers, s = e.distance < r.threshold, v = e.deltaTime < r.time;
1640
- if (this.reset(), e.eventType & _ && this.count === 0)
1637
+ process: function(n) {
1638
+ var r = this.options, i = n.pointers.length === r.pointers, h = n.distance < r.threshold, m = n.deltaTime < r.time;
1639
+ if (this.reset(), n.eventType & L && this.count === 0)
1641
1640
  return this.failTimeout();
1642
- if (s && v && i) {
1643
- if (e.eventType != D)
1641
+ if (h && m && i) {
1642
+ if (n.eventType != j)
1644
1643
  return this.failTimeout();
1645
- var d = this.pTime ? e.timeStamp - this.pTime < r.interval : !0, b = !this.pCenter || Oe(this.pCenter, e.center) < r.posThreshold;
1646
- this.pTime = e.timeStamp, this.pCenter = e.center, !b || !d ? this.count = 1 : this.count += 1, this._input = e;
1647
- var H = this.count % r.taps;
1648
- if (H === 0)
1649
- return this.hasRequireFailures() ? (this._timer = y(function() {
1650
- this.state = ae, this.tryEmit();
1651
- }, r.interval, this), Q) : ae;
1652
- }
1653
- return re;
1644
+ var E = this.pTime ? n.timeStamp - this.pTime < r.interval : !0, N = !this.pCenter || Qe(this.pCenter, n.center) < r.posThreshold;
1645
+ this.pTime = n.timeStamp, this.pCenter = n.center, !N || !E ? this.count = 1 : this.count += 1, this._input = n;
1646
+ var Q = this.count % r.taps;
1647
+ if (Q === 0)
1648
+ return this.hasRequireFailures() ? (this._timer = v(function() {
1649
+ this.state = ye, this.tryEmit();
1650
+ }, r.interval, this), ce) : ye;
1651
+ }
1652
+ return pe;
1654
1653
  },
1655
1654
  failTimeout: function() {
1656
- return this._timer = y(function() {
1657
- this.state = re;
1658
- }, this.options.interval, this), re;
1655
+ return this._timer = v(function() {
1656
+ this.state = pe;
1657
+ }, this.options.interval, this), pe;
1659
1658
  },
1660
1659
  reset: function() {
1661
1660
  clearTimeout(this._timer);
1662
1661
  },
1663
1662
  emit: function() {
1664
- this.state == ae && (this._input.tapCount = this.count, this.manager.emit(this.options.event, this._input));
1663
+ this.state == ye && (this._input.tapCount = this.count, this.manager.emit(this.options.event, this._input));
1665
1664
  }
1666
1665
  });
1667
- function de(e, r) {
1668
- return r = r || {}, r.recognizers = f(r.recognizers, de.defaults.preset), new et(e, r);
1666
+ function Le(n, r) {
1667
+ return r = r || {}, r.recognizers = p(r.recognizers, Le.defaults.preset), new yt(n, r);
1669
1668
  }
1670
- de.VERSION = "2.0.7", de.defaults = {
1669
+ Le.VERSION = "2.0.7", Le.defaults = {
1671
1670
  /**
1672
1671
  * set if DOM events are being triggered.
1673
1672
  * But this is slower and unused by simple implementations, so disabled by default.
@@ -1681,7 +1680,7 @@ var rt = function(u, o, n, a) {
1681
1680
  * @type {String}
1682
1681
  * @default compute
1683
1682
  */
1684
- touchAction: yt,
1683
+ touchAction: Nt,
1685
1684
  /**
1686
1685
  * @type {Boolean}
1687
1686
  * @default true
@@ -1708,13 +1707,13 @@ var rt = function(u, o, n, a) {
1708
1707
  */
1709
1708
  preset: [
1710
1709
  // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...]
1711
- [Qe, { enable: !1 }],
1712
- [Ke, { enable: !1 }, ["rotate"]],
1713
- [$e, { direction: te }],
1714
- [De, { direction: te }, ["swipe"]],
1715
- [Le],
1716
- [Le, { event: "doubletap", taps: 2 }, ["tap"]],
1717
- [Je]
1710
+ [mt, { enable: !1 }],
1711
+ [dt, { enable: !1 }, ["rotate"]],
1712
+ [gt, { direction: oe }],
1713
+ [rt, { direction: oe }, ["swipe"]],
1714
+ [at],
1715
+ [at, { event: "doubletap", taps: 2 }, ["tap"]],
1716
+ [vt]
1718
1717
  ],
1719
1718
  /**
1720
1719
  * Some CSS properties can be used to improve the working of Hammer.
@@ -1763,21 +1762,21 @@ var rt = function(u, o, n, a) {
1763
1762
  tapHighlightColor: "rgba(0,0,0,0)"
1764
1763
  }
1765
1764
  };
1766
- var Jt = 1, Et = 2;
1767
- function et(e, r) {
1768
- this.options = C({}, de.defaults, r || {}), this.options.inputTarget = this.options.inputTarget || e, this.handlers = {}, this.session = {}, this.recognizers = [], this.oldCssProps = {}, this.element = e, this.input = xt(this), this.touchAction = new Ze(this, this.options.touchAction), Pt(this, !0), M(this.options.recognizers, function(i) {
1769
- var s = this.add(new i[0](i[1]));
1770
- i[2] && s.recognizeWith(i[2]), i[3] && s.requireFailure(i[3]);
1765
+ var hn = 1, Rt = 2;
1766
+ function yt(n, r) {
1767
+ this.options = M({}, Le.defaults, r || {}), this.options.inputTarget = this.options.inputTarget || n, this.handlers = {}, this.session = {}, this.recognizers = [], this.oldCssProps = {}, this.element = n, this.input = Ke(this), this.touchAction = new pt(this, this.options.touchAction), Ft(this, !0), A(this.options.recognizers, function(i) {
1768
+ var h = this.add(new i[0](i[1]));
1769
+ i[2] && h.recognizeWith(i[2]), i[3] && h.requireFailure(i[3]);
1771
1770
  }, this);
1772
1771
  }
1773
- et.prototype = {
1772
+ yt.prototype = {
1774
1773
  /**
1775
1774
  * set options
1776
1775
  * @param {Object} options
1777
1776
  * @returns {Manager}
1778
1777
  */
1779
- set: function(e) {
1780
- return C(this.options, e), e.touchAction && this.touchAction.update(), e.inputTarget && (this.input.destroy(), this.input.target = e.inputTarget, this.input.init()), this;
1778
+ set: function(n) {
1779
+ return M(this.options, n), n.touchAction && this.touchAction.update(), n.inputTarget && (this.input.destroy(), this.input.target = n.inputTarget, this.input.init()), this;
1781
1780
  },
1782
1781
  /**
1783
1782
  * stop recognizing for this session.
@@ -1785,8 +1784,8 @@ var rt = function(u, o, n, a) {
1785
1784
  * When forced, the recognizer cycle is stopped immediately.
1786
1785
  * @param {Boolean} [force]
1787
1786
  */
1788
- stop: function(e) {
1789
- this.session.stopped = e ? Et : Jt;
1787
+ stop: function(n) {
1788
+ this.session.stopped = n ? Rt : hn;
1790
1789
  },
1791
1790
  /**
1792
1791
  * run the recognizers!
@@ -1794,16 +1793,16 @@ var rt = function(u, o, n, a) {
1794
1793
  * it walks through all the recognizers and tries to detect the gesture that is being made
1795
1794
  * @param {Object} inputData
1796
1795
  */
1797
- recognize: function(e) {
1796
+ recognize: function(n) {
1798
1797
  var r = this.session;
1799
1798
  if (!r.stopped) {
1800
- this.touchAction.preventDefaults(e);
1801
- var i, s = this.recognizers, v = r.curRecognizer;
1802
- (!v || v && v.state & ae) && (v = r.curRecognizer = null);
1803
- for (var d = 0; d < s.length; )
1804
- i = s[d], r.stopped !== Et && // 1
1805
- (!v || i == v || // 2
1806
- i.canRecognizeWith(v)) ? i.recognize(e) : i.reset(), !v && i.state & (Q | pe | ce) && (v = r.curRecognizer = i), d++;
1799
+ this.touchAction.preventDefaults(n);
1800
+ var i, h = this.recognizers, m = r.curRecognizer;
1801
+ (!m || m && m.state & ye) && (m = r.curRecognizer = null);
1802
+ for (var E = 0; E < h.length; )
1803
+ i = h[E], r.stopped !== Rt && // 1
1804
+ (!m || i == m || // 2
1805
+ i.canRecognizeWith(m)) ? i.recognize(n) : i.reset(), !m && i.state & (ce | ke | xe) && (m = r.curRecognizer = i), E++;
1807
1806
  }
1808
1807
  },
1809
1808
  /**
@@ -1811,11 +1810,11 @@ var rt = function(u, o, n, a) {
1811
1810
  * @param {Recognizer|String} recognizer
1812
1811
  * @returns {Recognizer|Null}
1813
1812
  */
1814
- get: function(e) {
1815
- if (e instanceof oe)
1816
- return e;
1813
+ get: function(n) {
1814
+ if (n instanceof be)
1815
+ return n;
1817
1816
  for (var r = this.recognizers, i = 0; i < r.length; i++)
1818
- if (r[i].options.event == e)
1817
+ if (r[i].options.event == n)
1819
1818
  return r[i];
1820
1819
  return null;
1821
1820
  },
@@ -1825,22 +1824,22 @@ var rt = function(u, o, n, a) {
1825
1824
  * @param {Recognizer} recognizer
1826
1825
  * @returns {Recognizer|Manager}
1827
1826
  */
1828
- add: function(e) {
1829
- if (T(e, "add", this))
1827
+ add: function(n) {
1828
+ if (T(n, "add", this))
1830
1829
  return this;
1831
- var r = this.get(e.options.event);
1832
- return r && this.remove(r), this.recognizers.push(e), e.manager = this, this.touchAction.update(), e;
1830
+ var r = this.get(n.options.event);
1831
+ return r && this.remove(r), this.recognizers.push(n), n.manager = this, this.touchAction.update(), n;
1833
1832
  },
1834
1833
  /**
1835
1834
  * remove a recognizer by name or instance
1836
1835
  * @param {Recognizer|String} recognizer
1837
1836
  * @returns {Manager}
1838
1837
  */
1839
- remove: function(e) {
1840
- if (T(e, "remove", this))
1838
+ remove: function(n) {
1839
+ if (T(n, "remove", this))
1841
1840
  return this;
1842
- if (e = this.get(e), e) {
1843
- var r = this.recognizers, i = se(r, e);
1841
+ if (n = this.get(n), n) {
1842
+ var r = this.recognizers, i = le(r, n);
1844
1843
  i !== -1 && (r.splice(i, 1), this.touchAction.update());
1845
1844
  }
1846
1845
  return this;
@@ -1851,11 +1850,11 @@ var rt = function(u, o, n, a) {
1851
1850
  * @param {Function} handler
1852
1851
  * @returns {EventEmitter} this
1853
1852
  */
1854
- on: function(e, r) {
1855
- if (e !== a && r !== a) {
1853
+ on: function(n, r) {
1854
+ if (n !== a && r !== a) {
1856
1855
  var i = this.handlers;
1857
- return M(fe(e), function(s) {
1858
- i[s] = i[s] || [], i[s].push(r);
1856
+ return A(te(n), function(h) {
1857
+ i[h] = i[h] || [], i[h].push(r);
1859
1858
  }), this;
1860
1859
  }
1861
1860
  },
@@ -1865,11 +1864,11 @@ var rt = function(u, o, n, a) {
1865
1864
  * @param {Function} [handler]
1866
1865
  * @returns {EventEmitter} this
1867
1866
  */
1868
- off: function(e, r) {
1869
- if (e !== a) {
1867
+ off: function(n, r) {
1868
+ if (n !== a) {
1870
1869
  var i = this.handlers;
1871
- return M(fe(e), function(s) {
1872
- r ? i[s] && i[s].splice(se(i[s], r), 1) : delete i[s];
1870
+ return A(te(n), function(h) {
1871
+ r ? i[h] && i[h].splice(le(i[h], r), 1) : delete i[h];
1873
1872
  }), this;
1874
1873
  }
1875
1874
  },
@@ -1878,15 +1877,15 @@ var rt = function(u, o, n, a) {
1878
1877
  * @param {String} event
1879
1878
  * @param {Object} data
1880
1879
  */
1881
- emit: function(e, r) {
1882
- this.options.domEvents && Qt(e, r);
1883
- var i = this.handlers[e] && this.handlers[e].slice();
1880
+ emit: function(n, r) {
1881
+ this.options.domEvents && fn(n, r);
1882
+ var i = this.handlers[n] && this.handlers[n].slice();
1884
1883
  if (!(!i || !i.length)) {
1885
- r.type = e, r.preventDefault = function() {
1884
+ r.type = n, r.preventDefault = function() {
1886
1885
  r.srcEvent.preventDefault();
1887
1886
  };
1888
- for (var s = 0; s < i.length; )
1889
- i[s](r), s++;
1887
+ for (var h = 0; h < i.length; )
1888
+ i[h](r), h++;
1890
1889
  }
1891
1890
  },
1892
1891
  /**
@@ -1894,133 +1893,529 @@ var rt = function(u, o, n, a) {
1894
1893
  * it doesn't unbind dom events, that is the user own responsibility
1895
1894
  */
1896
1895
  destroy: function() {
1897
- this.element && Pt(this, !1), this.handlers = {}, this.session = {}, this.input.destroy(), this.element = null;
1896
+ this.element && Ft(this, !1), this.handlers = {}, this.session = {}, this.input.destroy(), this.element = null;
1898
1897
  }
1899
1898
  };
1900
- function Pt(e, r) {
1901
- var i = e.element;
1899
+ function Ft(n, r) {
1900
+ var i = n.element;
1902
1901
  if (i.style) {
1903
- var s;
1904
- M(e.options.cssProps, function(v, d) {
1905
- s = le(i.style, d), r ? (e.oldCssProps[s] = i.style[s], i.style[s] = v) : i.style[s] = e.oldCssProps[s] || "";
1906
- }), r || (e.oldCssProps = {});
1902
+ var h;
1903
+ A(n.options.cssProps, function(m, E) {
1904
+ h = re(i.style, E), r ? (n.oldCssProps[h] = i.style[h], i.style[h] = m) : i.style[h] = n.oldCssProps[h] || "";
1905
+ }), r || (n.oldCssProps = {});
1907
1906
  }
1908
1907
  }
1909
- function Qt(e, r) {
1908
+ function fn(n, r) {
1910
1909
  var i = o.createEvent("Event");
1911
- i.initEvent(e, !0, !0), i.gesture = r, r.target.dispatchEvent(i);
1912
- }
1913
- return C(de, {
1914
- INPUT_START: _,
1915
- INPUT_MOVE: j,
1916
- INPUT_END: D,
1917
- INPUT_CANCEL: B,
1918
- STATE_POSSIBLE: Fe,
1919
- STATE_BEGAN: Q,
1920
- STATE_CHANGED: pe,
1921
- STATE_ENDED: ce,
1922
- STATE_RECOGNIZED: ae,
1923
- STATE_CANCELLED: Ee,
1924
- STATE_FAILED: re,
1925
- DIRECTION_NONE: xe,
1926
- DIRECTION_LEFT: me,
1927
- DIRECTION_RIGHT: ge,
1928
- DIRECTION_UP: ye,
1929
- DIRECTION_DOWN: Te,
1930
- DIRECTION_HORIZONTAL: te,
1910
+ i.initEvent(n, !0, !0), i.gesture = r, r.target.dispatchEvent(i);
1911
+ }
1912
+ return M(Le, {
1913
+ INPUT_START: L,
1914
+ INPUT_MOVE: $,
1915
+ INPUT_END: j,
1916
+ INPUT_CANCEL: z,
1917
+ STATE_POSSIBLE: tt,
1918
+ STATE_BEGAN: ce,
1919
+ STATE_CHANGED: ke,
1920
+ STATE_ENDED: xe,
1921
+ STATE_RECOGNIZED: ye,
1922
+ STATE_CANCELLED: Ve,
1923
+ STATE_FAILED: pe,
1924
+ DIRECTION_NONE: Oe,
1925
+ DIRECTION_LEFT: Ee,
1926
+ DIRECTION_RIGHT: _e,
1927
+ DIRECTION_UP: Se,
1928
+ DIRECTION_DOWN: Pe,
1929
+ DIRECTION_HORIZONTAL: oe,
1931
1930
  DIRECTION_VERTICAL: ue,
1932
- DIRECTION_ALL: it,
1933
- Manager: et,
1934
- Input: J,
1935
- TouchAction: Ze,
1936
- TouchInput: Se,
1937
- MouseInput: Ne,
1938
- PointerEventInput: je,
1939
- TouchMouseInput: We,
1940
- SingleTouchInput: vt,
1941
- Recognizer: oe,
1942
- AttrRecognizer: $,
1943
- Tap: Le,
1944
- Pan: De,
1945
- Swipe: $e,
1946
- Pinch: Ke,
1947
- Rotate: Qe,
1948
- Press: Je,
1949
- on: V,
1950
- off: P,
1951
- each: M,
1952
- merge: G,
1953
- extend: F,
1954
- assign: C,
1955
- inherit: O,
1956
- bindFn: z,
1957
- prefixed: le
1958
- }), de;
1959
- }(typeof window != "undefined" ? window : {}, typeof document != "undefined" ? document : {});
1960
- function Ct(u, o, n) {
1961
- var a = o.getBoundingClientRect(), t = a.top, l = a.left, h = a.width, c = a.height;
1962
- return new g.Vector2((u.x - l) / h * 2 - 1, -(u.y - t) / c * 2 + 1);
1931
+ DIRECTION_ALL: De,
1932
+ Manager: yt,
1933
+ Input: ae,
1934
+ TouchAction: pt,
1935
+ TouchInput: $e,
1936
+ MouseInput: Je,
1937
+ PointerEventInput: ut,
1938
+ TouchMouseInput: ht,
1939
+ SingleTouchInput: Ct,
1940
+ Recognizer: be,
1941
+ AttrRecognizer: he,
1942
+ Tap: at,
1943
+ Pan: rt,
1944
+ Swipe: gt,
1945
+ Pinch: dt,
1946
+ Rotate: mt,
1947
+ Press: vt,
1948
+ on: k,
1949
+ off: x,
1950
+ each: A,
1951
+ merge: I,
1952
+ extend: C,
1953
+ assign: M,
1954
+ inherit: y,
1955
+ bindFn: b,
1956
+ prefixed: re
1957
+ }), Le;
1958
+ }(typeof window != "undefined" ? window : {}, typeof document != "undefined" ? document : {}), We = function(f, o) {
1959
+ o === void 0 && console.warn('THREE.OrbitControls: The second parameter "domElement" is now mandatory.'), o === document && console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'), this.object = f, this.domElement = o, this.enabled = !0, this.target = new ve(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !1, this.keyPanSpeed = 7, this.autoRotate = !1, this.autoRotateSpeed = 2, this.enableKeys = !0, this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 }, this.mouseButtons = { LEFT: Ae.ROTATE, MIDDLE: Ae.DOLLY, RIGHT: Ae.PAN }, this.touches = { ONE: Me.ROTATE, TWO: Me.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this.getPolarAngle = function() {
1960
+ return d.phi;
1961
+ }, this.getAzimuthalAngle = function() {
1962
+ return d.theta;
1963
+ }, this.saveState = function() {
1964
+ e.target0.copy(e.target), e.position0.copy(e.object.position), e.zoom0 = e.object.zoom;
1965
+ }, this.reset = function() {
1966
+ e.target.copy(e.target0), e.object.position.copy(e.position0), e.object.zoom = e.zoom0, e.object.updateProjectionMatrix(), e.dispatchEvent(a), e.update(), l = u.NONE;
1967
+ }, this.update = function() {
1968
+ var c = new ve(), D = new Ut().setFromUnitVectors(f.up, new ve(0, 1, 0)), X = D.clone().inverse(), K = new ve(), fe = new Ut();
1969
+ return function() {
1970
+ var ge = e.object.position;
1971
+ return c.copy(ge).sub(e.target), c.applyQuaternion(D), d.setFromVector3(c), e.autoRotate && l === u.NONE && te(ee()), e.enableDamping ? (d.theta += v.theta * e.dampingFactor, d.phi += v.phi * e.dampingFactor) : (d.theta += v.theta, d.phi += v.phi), d.theta = Math.max(e.minAzimuthAngle, Math.min(e.maxAzimuthAngle, d.theta)), d.phi = Math.max(e.minPolarAngle, Math.min(e.maxPolarAngle, d.phi)), d.makeSafe(), d.radius *= T, d.radius = Math.max(e.minDistance, Math.min(e.maxDistance, d.radius)), e.enableDamping === !0 ? e.target.addScaledVector(A, e.dampingFactor) : e.target.add(A), c.setFromSpherical(d), c.applyQuaternion(X), ge.copy(e.target).add(c), e.object.lookAt(e.target), e.enableDamping === !0 ? (v.theta *= 1 - e.dampingFactor, v.phi *= 1 - e.dampingFactor, A.multiplyScalar(1 - e.dampingFactor)) : (v.set(0, 0, 0), A.set(0, 0, 0)), T = 1, O || K.distanceToSquared(e.object.position) > g || 8 * (1 - fe.dot(e.object.quaternion)) > g ? (e.dispatchEvent(a), K.copy(e.object.position), fe.copy(e.object.quaternion), O = !1, !0) : !1;
1972
+ };
1973
+ }(), this.dispose = function() {
1974
+ e.domElement.removeEventListener("contextmenu", Ze, !1), e.domElement.removeEventListener("mousedown", Pe, !1), e.domElement.removeEventListener("wheel", De, !1), e.domElement.removeEventListener("touchstart", Ie, !1), e.domElement.removeEventListener("touchend", Ke, !1), e.domElement.removeEventListener("touchmove", ae, !1), document.removeEventListener("mousemove", oe, !1), document.removeEventListener("mouseup", ue, !1), e.domElement.removeEventListener("keydown", Re, !1);
1975
+ };
1976
+ var e = this, a = { type: "change" }, t = { type: "start" }, s = { type: "end" }, u = {
1977
+ NONE: -1,
1978
+ ROTATE: 0,
1979
+ DOLLY: 1,
1980
+ PAN: 2,
1981
+ TOUCH_ROTATE: 3,
1982
+ TOUCH_PAN: 4,
1983
+ TOUCH_DOLLY_PAN: 5,
1984
+ TOUCH_DOLLY_ROTATE: 6
1985
+ }, l = u.NONE, g = 1e-6, d = new Bt(), v = new Bt(), T = 1, A = new ve(), O = !1, M = new Te(), C = new Te(), I = new Te(), y = new Te(), b = new Te(), P = new Te(), p = new Te(), k = new Te(), x = new Te();
1986
+ function ee() {
1987
+ return 2 * Math.PI / 60 / 60 * e.autoRotateSpeed;
1988
+ }
1989
+ function Z() {
1990
+ return Math.pow(0.95, e.zoomSpeed);
1991
+ }
1992
+ function te(c) {
1993
+ v.theta -= c;
1994
+ }
1995
+ function le(c) {
1996
+ v.phi -= c;
1997
+ }
1998
+ var me = function() {
1999
+ var c = new ve();
2000
+ return function(X, K) {
2001
+ c.setFromMatrixColumn(K, 0), c.multiplyScalar(-X), A.add(c);
2002
+ };
2003
+ }(), Ce = function() {
2004
+ var c = new ve();
2005
+ return function(X, K) {
2006
+ e.screenSpacePanning === !0 ? c.setFromMatrixColumn(K, 1) : (c.setFromMatrixColumn(K, 0), c.crossVectors(e.object.up, c)), c.multiplyScalar(X), A.add(c);
2007
+ };
2008
+ }(), re = function() {
2009
+ var c = new ve();
2010
+ return function(X, K) {
2011
+ var fe = e.domElement;
2012
+ if (e.object.isPerspectiveCamera) {
2013
+ var Fe = e.object.position;
2014
+ c.copy(Fe).sub(e.target);
2015
+ var ge = c.length();
2016
+ ge *= Math.tan(e.object.fov / 2 * Math.PI / 180), me(2 * X * ge / fe.clientHeight, e.object.matrix), Ce(2 * K * ge / fe.clientHeight, e.object.matrix);
2017
+ } else e.object.isOrthographicCamera ? (me(X * (e.object.right - e.object.left) / e.object.zoom / fe.clientWidth, e.object.matrix), Ce(K * (e.object.top - e.object.bottom) / e.object.zoom / fe.clientHeight, e.object.matrix)) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."), e.enablePan = !1);
2018
+ };
2019
+ }();
2020
+ function ie(c) {
2021
+ e.object.isPerspectiveCamera ? T /= c : e.object.isOrthographicCamera ? (e.object.zoom = Math.max(e.minZoom, Math.min(e.maxZoom, e.object.zoom * c)), e.object.updateProjectionMatrix(), O = !0) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), e.enableZoom = !1);
2022
+ }
2023
+ function R(c) {
2024
+ e.object.isPerspectiveCamera ? T *= c : e.object.isOrthographicCamera ? (e.object.zoom = Math.max(e.minZoom, Math.min(e.maxZoom, e.object.zoom / c)), e.object.updateProjectionMatrix(), O = !0) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), e.enableZoom = !1);
2025
+ }
2026
+ function S(c) {
2027
+ M.set(c.clientX, c.clientY);
2028
+ }
2029
+ function _(c) {
2030
+ p.set(c.clientX, c.clientY);
2031
+ }
2032
+ function F(c) {
2033
+ y.set(c.clientX, c.clientY);
2034
+ }
2035
+ function Y(c) {
2036
+ C.set(c.clientX, c.clientY), I.subVectors(C, M).multiplyScalar(e.rotateSpeed);
2037
+ var D = e.domElement;
2038
+ te(2 * Math.PI * I.x / D.clientHeight), le(2 * Math.PI * I.y / D.clientHeight), M.copy(C), e.update();
2039
+ }
2040
+ function ne(c) {
2041
+ k.set(c.clientX, c.clientY), x.subVectors(k, p), x.y > 0 ? ie(Z()) : x.y < 0 && R(Z()), p.copy(k), e.update();
2042
+ }
2043
+ function H(c) {
2044
+ b.set(c.clientX, c.clientY), P.subVectors(b, y).multiplyScalar(e.panSpeed), re(P.x, P.y), y.copy(b), e.update();
2045
+ }
2046
+ function U(c) {
2047
+ c.deltaY < 0 ? R(Z()) : c.deltaY > 0 && ie(Z()), e.update();
2048
+ }
2049
+ function W(c) {
2050
+ var D = !1;
2051
+ switch (c.keyCode) {
2052
+ case e.keys.UP:
2053
+ re(0, e.keyPanSpeed), D = !0;
2054
+ break;
2055
+ case e.keys.BOTTOM:
2056
+ re(0, -e.keyPanSpeed), D = !0;
2057
+ break;
2058
+ case e.keys.LEFT:
2059
+ re(e.keyPanSpeed, 0), D = !0;
2060
+ break;
2061
+ case e.keys.RIGHT:
2062
+ re(-e.keyPanSpeed, 0), D = !0;
2063
+ break;
2064
+ }
2065
+ D && (c.preventDefault(), e.update());
2066
+ }
2067
+ function V(c) {
2068
+ if (c.touches.length == 1)
2069
+ M.set(c.touches[0].pageX, c.touches[0].pageY);
2070
+ else {
2071
+ var D = 0.5 * (c.touches[0].pageX + c.touches[1].pageX), X = 0.5 * (c.touches[0].pageY + c.touches[1].pageY);
2072
+ M.set(D, X);
2073
+ }
2074
+ }
2075
+ function B(c) {
2076
+ if (c.touches.length == 1)
2077
+ y.set(c.touches[0].pageX, c.touches[0].pageY);
2078
+ else {
2079
+ var D = 0.5 * (c.touches[0].pageX + c.touches[1].pageX), X = 0.5 * (c.touches[0].pageY + c.touches[1].pageY);
2080
+ y.set(D, X);
2081
+ }
2082
+ }
2083
+ function L(c) {
2084
+ var D = c.touches[0].pageX - c.touches[1].pageX, X = c.touches[0].pageY - c.touches[1].pageY, K = Math.sqrt(D * D + X * X);
2085
+ p.set(0, K);
2086
+ }
2087
+ function $(c) {
2088
+ e.enableZoom && L(c), e.enablePan && B(c);
2089
+ }
2090
+ function j(c) {
2091
+ e.enableZoom && L(c), e.enableRotate && V(c);
2092
+ }
2093
+ function z(c) {
2094
+ if (c.touches.length == 1)
2095
+ C.set(c.touches[0].pageX, c.touches[0].pageY);
2096
+ else {
2097
+ var D = 0.5 * (c.touches[0].pageX + c.touches[1].pageX), X = 0.5 * (c.touches[0].pageY + c.touches[1].pageY);
2098
+ C.set(D, X);
2099
+ }
2100
+ I.subVectors(C, M).multiplyScalar(e.rotateSpeed);
2101
+ var K = e.domElement;
2102
+ te(2 * Math.PI * I.x / K.clientHeight), le(2 * Math.PI * I.y / K.clientHeight), M.copy(C);
2103
+ }
2104
+ function Oe(c) {
2105
+ if (c.touches.length == 1)
2106
+ b.set(c.touches[0].pageX, c.touches[0].pageY);
2107
+ else {
2108
+ var D = 0.5 * (c.touches[0].pageX + c.touches[1].pageX), X = 0.5 * (c.touches[0].pageY + c.touches[1].pageY);
2109
+ b.set(D, X);
2110
+ }
2111
+ P.subVectors(b, y).multiplyScalar(e.panSpeed), re(P.x, P.y), y.copy(b);
2112
+ }
2113
+ function Ee(c) {
2114
+ var D = c.touches[0].pageX - c.touches[1].pageX, X = c.touches[0].pageY - c.touches[1].pageY, K = Math.sqrt(D * D + X * X);
2115
+ k.set(0, K), x.set(0, Math.pow(k.y / p.y, e.zoomSpeed)), ie(x.y), p.copy(k);
2116
+ }
2117
+ function _e(c) {
2118
+ e.enableZoom && Ee(c), e.enablePan && Oe(c);
2119
+ }
2120
+ function Se(c) {
2121
+ e.enableZoom && Ee(c), e.enableRotate && z(c);
2122
+ }
2123
+ function Pe(c) {
2124
+ if (e.enabled !== !1) {
2125
+ c.preventDefault(), e.domElement.focus ? e.domElement.focus() : window.focus();
2126
+ var D;
2127
+ switch (c.button) {
2128
+ case 0:
2129
+ D = e.mouseButtons.LEFT;
2130
+ break;
2131
+ case 1:
2132
+ D = e.mouseButtons.MIDDLE;
2133
+ break;
2134
+ case 2:
2135
+ D = e.mouseButtons.RIGHT;
2136
+ break;
2137
+ default:
2138
+ D = -1;
2139
+ }
2140
+ switch (D) {
2141
+ case Ae.DOLLY:
2142
+ if (e.enableZoom === !1) return;
2143
+ _(c), l = u.DOLLY;
2144
+ break;
2145
+ case Ae.ROTATE:
2146
+ if (c.ctrlKey || c.metaKey || c.shiftKey) {
2147
+ if (e.enablePan === !1) return;
2148
+ F(c), l = u.PAN;
2149
+ } else {
2150
+ if (e.enableRotate === !1) return;
2151
+ S(c), l = u.ROTATE;
2152
+ }
2153
+ break;
2154
+ case Ae.PAN:
2155
+ if (c.ctrlKey || c.metaKey || c.shiftKey) {
2156
+ if (e.enableRotate === !1) return;
2157
+ S(c), l = u.ROTATE;
2158
+ } else {
2159
+ if (e.enablePan === !1) return;
2160
+ F(c), l = u.PAN;
2161
+ }
2162
+ break;
2163
+ default:
2164
+ l = u.NONE;
2165
+ }
2166
+ l !== u.NONE && (document.addEventListener("mousemove", oe, !1), document.addEventListener("mouseup", ue, !1), e.dispatchEvent(t));
2167
+ }
2168
+ }
2169
+ function oe(c) {
2170
+ if (e.enabled !== !1)
2171
+ switch (c.preventDefault(), l) {
2172
+ case u.ROTATE:
2173
+ if (e.enableRotate === !1) return;
2174
+ Y(c);
2175
+ break;
2176
+ case u.DOLLY:
2177
+ if (e.enableZoom === !1) return;
2178
+ ne(c);
2179
+ break;
2180
+ case u.PAN:
2181
+ if (e.enablePan === !1) return;
2182
+ H(c);
2183
+ break;
2184
+ }
2185
+ }
2186
+ function ue(c) {
2187
+ e.enabled !== !1 && (document.removeEventListener("mousemove", oe, !1), document.removeEventListener("mouseup", ue, !1), e.dispatchEvent(s), l = u.NONE);
2188
+ }
2189
+ function De(c) {
2190
+ e.enabled === !1 || e.enableZoom === !1 || l !== u.NONE && l !== u.ROTATE || (c.preventDefault(), c.stopPropagation(), e.dispatchEvent(t), U(c), e.dispatchEvent(s));
2191
+ }
2192
+ function Re(c) {
2193
+ e.enabled === !1 || e.enableKeys === !1 || e.enablePan === !1 || W(c);
2194
+ }
2195
+ function Ie(c) {
2196
+ if (e.enabled !== !1) {
2197
+ switch (c.preventDefault(), c.touches.length) {
2198
+ case 1:
2199
+ switch (e.touches.ONE) {
2200
+ case Me.ROTATE:
2201
+ if (e.enableRotate === !1) return;
2202
+ V(c), l = u.TOUCH_ROTATE;
2203
+ break;
2204
+ case Me.PAN:
2205
+ if (e.enablePan === !1) return;
2206
+ B(c), l = u.TOUCH_PAN;
2207
+ break;
2208
+ default:
2209
+ l = u.NONE;
2210
+ }
2211
+ break;
2212
+ case 2:
2213
+ switch (e.touches.TWO) {
2214
+ case Me.DOLLY_PAN:
2215
+ if (e.enableZoom === !1 && e.enablePan === !1) return;
2216
+ $(c), l = u.TOUCH_DOLLY_PAN;
2217
+ break;
2218
+ case Me.DOLLY_ROTATE:
2219
+ if (e.enableZoom === !1 && e.enableRotate === !1) return;
2220
+ j(c), l = u.TOUCH_DOLLY_ROTATE;
2221
+ break;
2222
+ default:
2223
+ l = u.NONE;
2224
+ }
2225
+ break;
2226
+ default:
2227
+ l = u.NONE;
2228
+ }
2229
+ l !== u.NONE && e.dispatchEvent(t);
2230
+ }
2231
+ }
2232
+ function ae(c) {
2233
+ if (e.enabled !== !1)
2234
+ switch (c.preventDefault(), c.stopPropagation(), l) {
2235
+ case u.TOUCH_ROTATE:
2236
+ if (e.enableRotate === !1) return;
2237
+ z(c), e.update();
2238
+ break;
2239
+ case u.TOUCH_PAN:
2240
+ if (e.enablePan === !1) return;
2241
+ Oe(c), e.update();
2242
+ break;
2243
+ case u.TOUCH_DOLLY_PAN:
2244
+ if (e.enableZoom === !1 && e.enablePan === !1) return;
2245
+ _e(c), e.update();
2246
+ break;
2247
+ case u.TOUCH_DOLLY_ROTATE:
2248
+ if (e.enableZoom === !1 && e.enableRotate === !1) return;
2249
+ Se(c), e.update();
2250
+ break;
2251
+ default:
2252
+ l = u.NONE;
2253
+ }
2254
+ }
2255
+ function Ke(c) {
2256
+ e.enabled !== !1 && (e.dispatchEvent(s), l = u.NONE);
2257
+ }
2258
+ function Ze(c) {
2259
+ e.enabled !== !1 && c.preventDefault();
2260
+ }
2261
+ e.domElement.addEventListener("contextmenu", Ze, !1), e.domElement.addEventListener("mousedown", Pe, !1), e.domElement.addEventListener("wheel", De, !1), e.domElement.addEventListener("touchstart", Ie, !1), e.domElement.addEventListener("touchend", Ke, !1), e.domElement.addEventListener("touchmove", ae, !1), e.domElement.addEventListener("keydown", Re, !1), e.domElement.tabIndex === -1 && (e.domElement.tabIndex = 0), this.update();
2262
+ };
2263
+ We.prototype = Object.create(zt.prototype);
2264
+ We.prototype.constructor = We;
2265
+ var Pt = function(f, o) {
2266
+ We.call(this, f, o), this.mouseButtons.LEFT = Ae.PAN, this.mouseButtons.RIGHT = Ae.ROTATE, this.touches.ONE = Me.PAN, this.touches.TWO = Me.DOLLY_ROTATE;
2267
+ };
2268
+ Pt.prototype = Object.create(zt.prototype);
2269
+ Pt.prototype.constructor = Pt;
2270
+ var we = function(f) {
2271
+ Xt.call(this), this.element = f, this.element.style.position = "absolute", this.element.style.pointerEvents = "auto", this.addEventListener("removed", function() {
2272
+ this.traverse(function(o) {
2273
+ o.element instanceof Element && o.element.parentNode !== null && o.element.parentNode.removeChild(o.element);
2274
+ });
2275
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2276
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2277
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2278
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2279
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2280
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2281
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2283
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2284
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2285
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2292
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2293
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2294
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2295
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2296
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2297
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2298
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2299
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2300
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2303
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2304
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2306
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2307
+ }
2308
+ function A(y, b) {
2309
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2310
+ return d ? "translate(-50%,-50%)translate(" + a + "px," + t + "px)" + b + p : "translate(-50%,-50%)" + p;
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+ }
2312
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2313
+ if (y instanceof we) {
2314
+ y.onBeforeRender(f, b, P);
2315
+ var k;
2316
+ y instanceof lt ? (s.copy(P.matrixWorldInverse), s.transpose(), s.copyPosition(y.matrixWorld), s.scale(y.scale), s.elements[3] = 0, s.elements[7] = 0, s.elements[11] = 0, s.elements[15] = 1, k = A(s, p)) : k = A(y.matrixWorld, p);
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+ var x = y.element, ee = u.objects.get(y);
2318
+ if (ee === void 0 || ee.style !== k) {
2319
+ x.style.WebkitTransform = k, x.style.transform = k;
2320
+ var Z = { style: k };
2321
+ d && (Z.distanceToCameraSquared = M(P, y)), u.objects.set(y, Z);
2322
+ }
2323
+ x.style.display = y.visible ? "" : "none", x.parentNode !== g && g.appendChild(x), y.onAfterRender(f, b, P);
2324
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2325
+ for (var te = 0, le = y.children.length; te < le; te++)
2326
+ O(y.children[te], b, P, p);
2327
+ }
2328
+ var M = function() {
2329
+ var y = new ve(), b = new ve();
2330
+ return function(P, p) {
2331
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2332
+ };
2333
+ }();
2334
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2335
+ var b = [];
2336
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2337
+ P instanceof we && b.push(P);
2338
+ }), b;
2339
+ }
2340
+ function I(y) {
2341
+ for (var b = C(y).sort(function(x, ee) {
2342
+ var Z = u.objects.get(x).distanceToCameraSquared, te = u.objects.get(ee).distanceToCameraSquared;
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+ }), P = b.length, p = 0, k = b.length; p < k; p++)
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+ b[p].element.style.zIndex = P - p;
2346
+ }
2347
+ this.render = function(y, b) {
2348
+ var P = b.projectionMatrix.elements[5] * t;
2349
+ if (u.camera.fov !== P && (b.isPerspectiveCamera ? (l.style.WebkitPerspective = P + "px", l.style.perspective = P + "px") : (l.style.WebkitPerspective = "", l.style.perspective = ""), u.camera.fov = P), y.autoUpdate === !0 && y.updateMatrixWorld(), b.parent === null && b.updateMatrixWorld(), b.isOrthographicCamera)
2350
+ var p = -(b.right + b.left) / 2, k = (b.top + b.bottom) / 2;
2351
+ var x = b.isOrthographicCamera ? "scale(" + P + ")translate(" + v(p) + "px," + v(k) + "px)" + T(b.matrixWorldInverse) : "translateZ(" + P + "px)" + T(b.matrixWorldInverse), ee = x + "translate(" + a + "px," + t + "px)";
2352
+ u.camera.style !== ee && !d && (g.style.WebkitTransform = ee, g.style.transform = ee, u.camera.style = ee), O(y, y, b, x), d && I(y);
2353
+ };
2354
+ };
2355
+ function jt(f, o, e) {
2356
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2357
+ return new w.Vector2((f.x - s) / u * 2 - 1, -(f.y - t) / l * 2 + 1);
1963
2358
  }
1964
- var yr = (
2359
+ var In = (
1965
2360
  /** @class */
1966
- function(u) {
1967
- Xe(o, u);
1968
- function o(n, a, t, l, h) {
1969
- var c = u.call(this) || this;
1970
- c.type = "RoundedBoxGeometry", h = isNaN(h) ? 1 : Math.max(1, Math.floor(h)), n = isNaN(n) ? 1 : n, a = isNaN(a) ? 1 : a, t = isNaN(t) ? 1 : t, l = isNaN(l) ? 0.15 : l, l = Math.min(l, Math.min(n, Math.min(a, Math.min(t))) / 2);
1971
- var m = n / 2 - l, p = a / 2 - l, y = t / 2 - l;
1972
- c.parameters = {
1973
- width: n,
2361
+ function(f) {
2362
+ qe(o, f);
2363
+ function o(e, a, t, s, u) {
2364
+ var l = f.call(this) || this;
2365
+ l.type = "RoundedBoxGeometry", u = isNaN(u) ? 1 : Math.max(1, Math.floor(u)), e = isNaN(e) ? 1 : e, a = isNaN(a) ? 1 : a, t = isNaN(t) ? 1 : t, s = isNaN(s) ? 0.15 : s, s = Math.min(s, Math.min(e, Math.min(a, Math.min(t))) / 2);
2366
+ var g = e / 2 - s, d = a / 2 - s, v = t / 2 - s;
2367
+ l.parameters = {
2368
+ width: e,
1974
2369
  height: a,
1975
2370
  depth: t,
1976
- radius: l,
1977
- radiusSegments: h
2371
+ radius: s,
2372
+ radiusSegments: u
1978
2373
  };
1979
- var T = h + 1, M = T * h + 1 << 3, N = new g.BufferAttribute(new Float32Array(M * 3), 3), C = new g.BufferAttribute(new Float32Array(M * 3), 3), F = [], G = [];
1980
- new g.Vector3();
1981
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1982
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1983
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1984
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1985
- new g.Vector3(1, 1, 1),
1986
- new g.Vector3(1, 1, -1),
1987
- new g.Vector3(-1, 1, -1),
1988
- new g.Vector3(-1, 1, 1),
1989
- new g.Vector3(1, -1, 1),
1990
- new g.Vector3(1, -1, -1),
1991
- new g.Vector3(-1, -1, -1),
1992
- new g.Vector3(-1, -1, 1)
1993
- ], E = 0; E < 8; E++)
1994
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1995
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1996
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1997
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1998
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1999
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2000
- F[0].push(k), z.push(k);
2001
- var S = O.clone();
2002
- G[0].push(S), q.push(S);
2374
+ var T = u + 1, A = T * u + 1 << 3, O = new w.BufferAttribute(new Float32Array(A * 3), 3), M = new w.BufferAttribute(new Float32Array(A * 3), 3), C = [], I = [];
2375
+ new w.Vector3();
2376
+ var y = new w.Vector3(), b = [], P = [], p = [], k = T * u, x = T * u + 1;
2377
+ ee(), te(), Z(), le(), Ce(), me();
2378
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2379
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2380
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2381
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2382
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2383
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2384
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2385
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2386
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2387
+ new w.Vector3(-1, -1, 1)
2388
+ ], S = 0; S < 8; S++)
2389
+ C.push([]), I.push([]);
2390
+ for (var _ = Math.PI / 2, F = new w.Vector3(g, d, v), Y = 0; Y <= u; Y++) {
2391
+ var ne = Y / u, H = ne * _, U = Math.cos(H), W = Math.sin(H);
2392
+ if (Y == u) {
2393
+ y.set(0, 1, 0);
2394
+ var V = y.clone().multiplyScalar(s).add(F);
2395
+ C[0].push(V), b.push(V);
2396
+ var B = y.clone();
2397
+ I[0].push(B), P.push(B);
2003
2398
  continue;
2004
2399
  }
2005
- for (var _ = 0; _ <= h; _++) {
2006
- var j = _ / h, D = j * w;
2007
- O.x = I * Math.cos(D), O.y = Y, O.z = I * Math.sin(D);
2008
- var k = O.clone().multiplyScalar(l).add(x);
2009
- F[0].push(k), z.push(k);
2010
- var S = O.clone().normalize();
2011
- G[0].push(S), q.push(S);
2400
+ for (var L = 0; L <= u; L++) {
2401
+ var $ = L / u, j = $ * _;
2402
+ y.x = U * Math.cos(j), y.y = W, y.z = U * Math.sin(j);
2403
+ var V = y.clone().multiplyScalar(s).add(F);
2404
+ C[0].push(V), b.push(V);
2405
+ var B = y.clone().normalize();
2406
+ I[0].push(B), P.push(B);
2012
2407
  }
2013
2408
  }
2014
- for (var B = 1; B < 8; B++)
2015
- for (var E = 0; E < F[0].length; E++) {
2016
- var k = F[0][E].clone().multiply(A[B]);
2017
- F[B].push(k), z.push(k);
2018
- var S = G[0][E].clone().multiply(A[B]);
2019
- G[B].push(S), q.push(S);
2409
+ for (var z = 1; z < 8; z++)
2410
+ for (var S = 0; S < C[0].length; S++) {
2411
+ var V = C[0][S].clone().multiply(R[z]);
2412
+ C[z].push(V), b.push(V);
2413
+ var B = I[0][S].clone().multiply(R[z]);
2414
+ I[z].push(B), P.push(B);
2020
2415
  }
2021
2416
  }
2022
- function ie() {
2023
- for (var A = [
2417
+ function Z() {
2418
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2024
2419
  !0,
2025
2420
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2026
2421
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@@ -2029,153 +2424,153 @@ var yr = (
2029
2424
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2030
2425
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2031
2426
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2032
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2034
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2035
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2036
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2427
+ ], S = T * (u - 1), _ = 0; _ < 8; _++) {
2428
+ for (var F = x * _, Y = 0; Y < u - 1; Y++)
2429
+ for (var ne = Y * T, H = (Y + 1) * T, U = 0; U < u; U++) {
2430
+ var W = U + 1, V = F + ne + U, B = F + ne + W, L = F + H + U, $ = F + H + W;
2431
+ R[_] ? (p.push(V), p.push(L), p.push(B), p.push(B), p.push(L), p.push($)) : (p.push(V), p.push(B), p.push(L), p.push(B), p.push($), p.push(L));
2037
2432
  }
2038
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2039
- var k = x + E + I, S = x + E + I + 1, _ = x + V;
2040
- A[w] ? (f.push(k), f.push(_), f.push(S)) : (f.push(k), f.push(S), f.push(_));
2433
+ for (var U = 0; U < u; U++) {
2434
+ var V = F + S + U, B = F + S + U + 1, L = F + k;
2435
+ R[_] ? (p.push(V), p.push(L), p.push(B)) : (p.push(V), p.push(B), p.push(L));
2041
2436
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2042
2437
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2043
2438
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2044
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2045
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2046
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2439
+ function te() {
2440
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2441
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2047
2442
  }
2048
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2049
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2050
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2052
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2443
+ function le() {
2444
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2445
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2447
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2053
2448
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2449
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2055
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2056
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2057
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2058
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2059
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2450
+ function me() {
2451
+ for (var R = [0, 2, 4, 6], S = [1, 3, 5, 7], _ = 0; _ < 4; _++)
2452
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2453
+ var U = H * T, W = (H + 1) * T, V = F + U, B = F + W, L = Y + U, $ = Y + W;
2454
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2060
2455
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2061
2456
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2062
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2063
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2064
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2065
- var Y = Z + h + I * T, k = Z + (I != A ? h + (I + 1) * T : P - 1), S = L + h + I * T, _ = L + (I != A ? h + (I + 1) * T : P - 1);
2066
- x[U] ? (f.push(Y), f.push(S), f.push(k), f.push(k), f.push(S), f.push(_)) : (f.push(Y), f.push(k), f.push(S), f.push(k), f.push(_), f.push(S));
2457
+ function Ce() {
2458
+ for (var R = u - 1, S = [0, 1, 4, 5], _ = [3, 2, 7, 6], F = [0, 1, 1, 0], Y = 0; Y < 4; Y++)
2459
+ for (var ne = S[Y] * x, H = _[Y] * x, U = 0; U <= R; U++) {
2460
+ var W = ne + u + U * T, V = ne + (U != R ? u + (U + 1) * T : x - 1), B = H + u + U * T, L = H + (U != R ? u + (U + 1) * T : x - 1);
2461
+ F[Y] ? (p.push(W), p.push(B), p.push(V), p.push(V), p.push(B), p.push(L)) : (p.push(W), p.push(V), p.push(B), p.push(V), p.push(L), p.push(B));
2067
2462
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2068
2463
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2069
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2070
- N.setXYZ(le, z[ee].x, z[ee].y, z[ee].z), C.setXYZ(le, q[ee].x, q[ee].y, q[ee].z), le++;
2071
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2464
+ for (var re = 0, ie = 0; ie < b.length; ie++)
2465
+ O.setXYZ(re, b[ie].x, b[ie].y, b[ie].z), M.setXYZ(re, P[ie].x, P[ie].y, P[ie].z), re++;
2466
+ return l.setIndex(new w.BufferAttribute(new Uint16Array(p), 1)), l.setAttribute("position", O), l.setAttribute("normal", M), l;
2072
2467
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2073
2468
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2074
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2469
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2075
2470
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2076
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2077
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2471
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2472
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2078
2473
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2079
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2080
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2081
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2474
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2475
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2476
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2082
2477
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2083
- var t = a(n);
2084
- return u * (1 - t) + o * t;
2478
+ var t = a(e);
2479
+ return f * (1 - t) + o * t;
2085
2480
  }
2086
- var X = Number((Math.PI / 2).toFixed(5));
2087
- function Tr(u, o, n) {
2088
- var a = new g.Shape();
2089
- return a.moveTo(n, 0), a.lineTo(u - n, 0), a.absarc(u - n, n, n, -X, 0, !1), a.lineTo(u, o - n), a.absarc(u - n, o - n, n, 0, X, !1), a.lineTo(n, o), a.absarc(n, o - n, n, X, Math.PI, !1), a.lineTo(0, n), a.absarc(n, n, n, Math.PI, Math.PI * 1.5, !1), a;
2481
+ var J = Number((Math.PI / 2).toFixed(5));
2482
+ function Nn(f, o, e) {
2483
+ var a = new w.Shape();
2484
+ return a.moveTo(e, 0), a.lineTo(f - e, 0), a.absarc(f - e, e, e, -J, 0, !1), a.lineTo(f, o - e), a.absarc(f - e, o - e, e, 0, J, !1), a.lineTo(e, o), a.absarc(e, o - e, e, J, Math.PI, !1), a.lineTo(0, e), a.absarc(e, e, e, Math.PI, Math.PI * 1.5, !1), a;
2090
2485
  }
2091
- var Me = function(u) {
2486
+ var He = function(f) {
2092
2487
  var o = document.createElement("div");
2093
- o.innerText = u;
2094
- var n = new At(o);
2095
- return n.name = u, n.scale.set(0.3, 0.3, 0.3), o.style.pointerEvents = "none", o.style.backfaceVisibility = "hidden", n;
2096
- }, Re = function(u) {
2097
- var o = new g.PlaneGeometry(5, 5), n = new g.MeshBasicMaterial({
2488
+ o.innerText = f;
2489
+ var e = new we(o);
2490
+ return e.name = f, e.scale.set(0.3, 0.3, 0.3), o.style.pointerEvents = "none", o.style.backfaceVisibility = "hidden", e;
2491
+ }, it = function(f) {
2492
+ var o = new w.PlaneGeometry(5, 5), e = new w.MeshBasicMaterial({
2098
2493
  transparent: !0,
2099
2494
  opacity: 0
2100
- }), a = new g.Mesh(o, n), t = document.createElement("div");
2101
- t.innerText = u;
2102
- var l = new At(t);
2103
- return l.name = u, l.scale.set(0.3, 0.3, 0.3), t.style.color = "#ffffff", t.style.opacity = "0.5", t.style.pointerEvents = "none", t.style.backfaceVisibility = "hidden", a.rotateX(-X), a.add(l), a;
2104
- }, wr = (
2495
+ }), a = new w.Mesh(o, e), t = document.createElement("div");
2496
+ t.innerText = f;
2497
+ var s = new we(t);
2498
+ return s.name = f, s.scale.set(0.3, 0.3, 0.3), t.style.color = "#ffffff", t.style.opacity = "0.5", t.style.pointerEvents = "none", t.style.backfaceVisibility = "hidden", a.rotateX(-J), a.add(s), a;
2499
+ }, kn = (
2105
2500
  /** @class */
2106
- function(u) {
2107
- Xe(o, u);
2108
- function o(n, a) {
2109
- var t = u.call(this, n) || this;
2110
- t.camera = new tr(90), t.scene = new g.Scene(), t.renderer = new g.WebGLRenderer({ antialias: !0, alpha: !0 }), t.css3drenderer = new nr(), t.ambientLight = new g.AmbientLight(16777215, 0.7), t.wrapper = document.createElement("div"), t.arrows = document.createElement("div"), t.arrowLeft = document.createElement("div"), t.arrowRight = document.createElement("div"), t.arrowFront = document.createElement("div"), t.arrowBack = document.createElement("div"), t.arrowTop = document.createElement("div"), t.arrowBottom = document.createElement("div"), t.spherical = null, t.dragging = !1, t.style = document.createElement("style"), t.directionalLight = new g.DirectionalLight(16777215, 0.2), t.box = new g.Mesh(new yr(8, 8, 8, 0.5, 20), new g.MeshPhongMaterial({ color: 16777215 })), t.faces = new g.Group(), t.orient = function(c) {
2111
- var m = c.longitude, p = c.latitude;
2501
+ function(f) {
2502
+ qe(o, f);
2503
+ function o(e, a) {
2504
+ var t = f.call(this, e) || this;
2505
+ t.camera = new dn(90), t.scene = new w.Scene(), t.renderer = new w.WebGLRenderer({ antialias: !0, alpha: !0 }), t.css3drenderer = new Sn(), t.ambientLight = new w.AmbientLight(16777215, 0.7), t.wrapper = document.createElement("div"), t.arrows = document.createElement("div"), t.arrowLeft = document.createElement("div"), t.arrowRight = document.createElement("div"), t.arrowFront = document.createElement("div"), t.arrowBack = document.createElement("div"), t.arrowTop = document.createElement("div"), t.arrowBottom = document.createElement("div"), t.spherical = null, t.dragging = !1, t.style = document.createElement("style"), t.directionalLight = new w.DirectionalLight(16777215, 0.2), t.box = new w.Mesh(new In(8, 8, 8, 0.5, 20), new w.MeshPhongMaterial({ color: 16777215 })), t.faces = new w.Group(), t.orient = function(l) {
2506
+ var g = l.longitude, d = l.latitude;
2112
2507
  t.dragging = !1, t.spherical = null, t.controls.enableDamping = !1, t.five.setState(Object.assign({
2113
- latitude: p
2114
- }, m !== void 0 ? {
2115
- longitude: m + t.config.fixedLongitude
2508
+ latitude: d
2509
+ }, g !== void 0 ? {
2510
+ longitude: g + t.config.fixedLongitude
2116
2511
  } : {})), t.five.ready().then(function() {
2117
2512
  t.controls.enableDamping = !0, t.setState({ arrowsVisible: !0 });
2118
2513
  });
2119
2514
  }, t.onRenderFrame = function() {
2120
- var c, m, p, y, T;
2121
- if (t.renderer.render(t.scene, t.camera), t.css3drenderer.render(t.scene, t.camera), t.directionalLight.position.copy(t.camera.position), (c = t.controls) === null || c === void 0 || c.update(), t.dragging) {
2515
+ var l, g, d, v, T;
2516
+ if (t.renderer.render(t.scene, t.camera), t.css3drenderer.render(t.scene, t.camera), t.directionalLight.position.copy(t.camera.position), (l = t.controls) === null || l === void 0 || l.update(), t.dragging) {
2122
2517
  t.camera.computePose(), t.updateByCamera();
2123
- var M = t.camera.pose, N = M.longitude, C = M.latitude;
2124
- t.five.setState({ longitude: N, latitude: C }, !0), t.updateArrows({ longitude: N, latitude: C });
2125
- } else if (t.spherical && (!Pe(t.spherical.pi, (m = t.controls) === null || m === void 0 ? void 0 : m.getPolarAngle()) || !Pe(t.spherical.theta, (p = t.controls) === null || p === void 0 ? void 0 : p.getAzimuthalAngle()))) {
2126
- t.spherical = { pi: (y = t.controls) === null || y === void 0 ? void 0 : y.getPolarAngle(), theta: (T = t.controls) === null || T === void 0 ? void 0 : T.getAzimuthalAngle() }, t.camera.computePose(), t.updateByCamera();
2127
- var F = t.camera.pose, N = F.longitude, C = F.latitude;
2128
- t.five.setState({ longitude: N, latitude: C }, !0), t.updateArrows({ longitude: N, latitude: C });
2518
+ var A = t.camera.pose, O = A.longitude, M = A.latitude;
2519
+ t.five.setState({ longitude: O, latitude: M }, !0), t.updateArrows({ longitude: O, latitude: M });
2520
+ } else if (t.spherical && (!Ye(t.spherical.pi, (g = t.controls) === null || g === void 0 ? void 0 : g.getPolarAngle()) || !Ye(t.spherical.theta, (d = t.controls) === null || d === void 0 ? void 0 : d.getAzimuthalAngle()))) {
2521
+ t.spherical = { pi: (v = t.controls) === null || v === void 0 ? void 0 : v.getPolarAngle(), theta: (T = t.controls) === null || T === void 0 ? void 0 : T.getAzimuthalAngle() }, t.camera.computePose(), t.updateByCamera();
2522
+ var C = t.camera.pose, O = C.longitude, M = C.latitude;
2523
+ t.five.setState({ longitude: O, latitude: M }, !0), t.updateArrows({ longitude: O, latitude: M });
2129
2524
  } else
2130
2525
  t.spherical = null;
2131
- }, t.onTapGesture = function(c) {
2132
- var m = c.pointers[0].clientX, p = c.pointers[0].clientY, y = Ct({ x: m, y: p }, t.wrapper), T = new g.Raycaster();
2133
- T.setFromCamera(y, t.camera);
2134
- var M = T.intersectObjects(t.faces.children, !1)[0];
2135
- if (M) {
2136
- var N = M.object.userData, C = N.longitude, F = N.latitude;
2137
- t.orient({ longitude: C, latitude: F });
2526
+ }, t.onTapGesture = function(l) {
2527
+ var g = l.pointers[0].clientX, d = l.pointers[0].clientY, v = jt({ x: g, y: d }, t.wrapper), T = new w.Raycaster();
2528
+ T.setFromCamera(v, t.camera);
2529
+ var A = T.intersectObjects(t.faces.children, !1)[0];
2530
+ if (A) {
2531
+ var O = A.object.userData, M = O.longitude, C = O.latitude;
2532
+ t.orient({ longitude: M, latitude: C });
2138
2533
  }
2139
2534
  }, t.onFiveWantsGesture = function() {
2140
2535
  if (t.spherical)
2141
2536
  return !1;
2142
- }, t.onFiveModeChange = function(c) {
2143
- t.controls && (t.controls.maxPolarAngle = c === "Topview" ? 0 : X);
2144
- }, t.onCameraUpdate = function(c) {
2145
- var m = c.state;
2537
+ }, t.onFiveModeChange = function(l) {
2538
+ t.controls && (t.controls.maxPolarAngle = l === "Topview" ? 0 : J);
2539
+ }, t.onCameraUpdate = function(l) {
2540
+ var g = l.state;
2146
2541
  if (!t.dragging && !t.spherical) {
2147
- var p = m.longitude, y = m.latitude;
2148
- t.camera.pose.longitude === p && t.camera.pose.latitude === y || (t.camera.setFromPose({ longitude: p, latitude: y, distance: 20, offset: new g.Vector3(0, 0, 0) }), t.updateByCamera(), t.updateArrows({ longitude: p, latitude: y }));
2542
+ var d = g.longitude, v = g.latitude;
2543
+ t.camera.pose.longitude === d && t.camera.pose.latitude === v || (t.camera.setFromPose({ longitude: d, latitude: v, distance: 20, offset: new w.Vector3(0, 0, 0) }), t.updateByCamera(), t.updateArrows({ longitude: d, latitude: v }));
2149
2544
  }
2150
- }, t.onPanStart = function(c) {
2545
+ }, t.onPanStart = function(l) {
2151
2546
  t.dragging = !0, t.spherical = {};
2152
- }, t.onMouseMove = function(c) {
2547
+ }, t.onMouseMove = function(l) {
2153
2548
  if (!t.dragging) {
2154
- var m = Ct({ x: c.clientX, y: c.clientY }, t.wrapper), p = new g.Raycaster();
2155
- p.setFromCamera(m, t.camera);
2156
- var y = p.intersectObjects(t.faces.children, !1)[0];
2549
+ var g = jt({ x: l.clientX, y: l.clientY }, t.wrapper), d = new w.Raycaster();
2550
+ d.setFromCamera(g, t.camera);
2551
+ var v = d.intersectObjects(t.faces.children, !1)[0];
2157
2552
  t.faces.children.forEach(function(T) {
2158
2553
  T.material.opacity = 0, T.children[0].element.style.color = "";
2159
- }), y && (y.object.material.opacity = 0.3, y.object.children[0].element.style.color = "#336dff");
2554
+ }), v && (v.object.material.opacity = 0.3, v.object.children[0].element.style.color = "#336dff");
2160
2555
  }
2161
- }, t.onPanEnd = function(c) {
2556
+ }, t.onPanEnd = function(l) {
2162
2557
  t.dragging = !1, t.spherical = { pi: t.controls.getPolarAngle(), theta: t.controls.getAzimuthalAngle() };
2163
2558
  }, t.dispose = function() {
2164
2559
  t.disable();
2165
- }, t.five = n;
2166
- var l = {
2560
+ }, t.five = e;
2561
+ var s = {
2167
2562
  enabled: !1,
2168
2563
  visible: !0,
2169
2564
  arrowsVisible: !1
2170
2565
  };
2171
- t.state = Object.assign(l, a == null ? void 0 : a.initialState);
2172
- var h = W({ fixedLongitude: 0, orthoView: !0 }, a == null ? void 0 : a.config);
2173
- return t._config = h, t.state.enabled && t._enable({ userAction: !1 }), t.mc = new rt.Manager(t.wrapper), t.mc.add(new rt.Tap({ interval: 410 })), t.mc.add(new rt.Pan({ threshold: 10, pointers: 0 })), t.camera.setFromPose({
2566
+ t.state = Object.assign(s, a == null ? void 0 : a.initialState);
2567
+ var u = q({ fixedLongitude: 0, orthoView: !0 }, a == null ? void 0 : a.config);
2568
+ return t._config = u, t.state.enabled && t._enable({ userAction: !1 }), t.mc = new Tt.Manager(t.wrapper), t.mc.add(new Tt.Tap({ interval: 410 })), t.mc.add(new Tt.Pan({ threshold: 10, pointers: 0 })), t.camera.setFromPose({
2174
2569
  distance: 20,
2175
- offset: new g.Vector3(0, 0, 0),
2176
- longitude: n.camera.pose.latitude,
2177
- latitude: n.camera.pose.latitude
2178
- }), t.cylinder = new g.Mesh(new g.CylinderGeometry(13.2, 14, 0.01, 50, 1, !0), new g.ShaderMaterial({
2570
+ offset: new w.Vector3(0, 0, 0),
2571
+ longitude: e.camera.pose.latitude,
2572
+ latitude: e.camera.pose.latitude
2573
+ }), t.cylinder = new w.Mesh(new w.CylinderGeometry(13.2, 14, 0.01, 50, 1, !0), new w.ShaderMaterial({
2179
2574
  uniforms: {
2180
2575
  radiusTop: { value: 13.2 },
2181
2576
  radiusBottom: { value: 14 },
@@ -2224,31 +2619,31 @@ var Me = function(u) {
2224
2619
  }
2225
2620
  return Object.defineProperty(o.prototype, "config", {
2226
2621
  get: function() {
2227
- return W({}, this._config);
2622
+ return q({}, this._config);
2228
2623
  },
2229
2624
  enumerable: !1,
2230
2625
  configurable: !0
2231
- }), o.prototype.updateState = function(n, a) {
2626
+ }), o.prototype.updateState = function(e, a) {
2232
2627
  var t = this.state;
2233
- this.state = W(W({}, this.state), n), typeof n.arrowsVisible == "boolean" && this.handleArrowsVisible(n.arrowsVisible), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: a });
2234
- }, o.prototype.appendTo = function(n) {
2235
- if (n) {
2236
- n.appendChild(this.wrapper);
2237
- var a = this.wrapper.getBoundingClientRect(), t = a.width, l = a.height;
2238
- this.renderer.setSize(t, l), this.css3drenderer.setSize(t, l);
2628
+ this.state = q(q({}, this.state), e), typeof e.arrowsVisible == "boolean" && this.handleArrowsVisible(e.arrowsVisible), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: a });
2629
+ }, o.prototype.appendTo = function(e) {
2630
+ if (e) {
2631
+ e.appendChild(this.wrapper);
2632
+ var a = this.wrapper.getBoundingClientRect(), t = a.width, s = a.height;
2633
+ this.renderer.setSize(t, s), this.css3drenderer.setSize(t, s);
2239
2634
  }
2240
2635
  }, o.prototype.init = function() {
2241
2636
  this.renderer.setClearAlpha(0), this.renderer.domElement.style.outline = "none", this.initDom(), this.initFaces(), this.initControls(), this.initLights();
2242
- var n = this.cylinder;
2243
- n.position.y = -3;
2244
- var a = Re("西");
2245
- a.position.set(-19, 0, 0), n.add(a);
2246
- var t = Re("东");
2247
- t.position.set(19, 0, 0), n.add(t);
2248
- var l = Re("北");
2249
- l.position.set(0, 0, -19), n.add(l);
2250
- var h = Re("南");
2251
- h.position.set(0, 0, 19), n.add(h), this.updateByCamera(), this.scene.add(n, this.box, this.faces), this.scene.rotation.y = this.config.fixedLongitude;
2637
+ var e = this.cylinder;
2638
+ e.position.y = -3;
2639
+ var a = it("西");
2640
+ a.position.set(-19, 0, 0), e.add(a);
2641
+ var t = it("东");
2642
+ t.position.set(19, 0, 0), e.add(t);
2643
+ var s = it("北");
2644
+ s.position.set(0, 0, -19), e.add(s);
2645
+ var u = it("南");
2646
+ u.position.set(0, 0, 19), e.add(u), this.updateByCamera(), this.scene.add(e, this.box, this.faces), this.scene.rotation.y = this.config.fixedLongitude;
2252
2647
  }, o.prototype.initDom = function() {
2253
2648
  this.style.innerHTML = `
2254
2649
  .OrientationPlugin .OrientationArrows {
@@ -2352,61 +2747,61 @@ var Me = function(u) {
2352
2747
  }
2353
2748
  `, this.wrapper.className = "OrientationPlugin", this.arrows.className = "OrientationArrows", this.wrapper.style.cssText = "position: relative; width: 100%; height: 100%", this.wrapper.appendChild(this.arrows), this.arrowLeft.className = this.arrowRight.className = this.arrowTop.className = this.arrowBack.className = this.arrowFront.className = "OrientationArrow", this.arrowBottom.className = "OrientationArrow disabled", this.arrowBack.innerText = "后", this.arrowFront.innerText = "前", this.arrowLeft.innerText = "左", this.arrowRight.innerText = "右", this.arrowTop.innerText = "上", this.arrowBottom.innerText = "下", this.css3drenderer.domElement.style.cssText = "position: absolute; top: 0; right: 0; bottom: 0; left: 0; pointer-events: none; color: #00000090;";
2354
2749
  }, o.prototype.bindEvents = function() {
2355
- var n = this;
2750
+ var e = this;
2356
2751
  this.five.on("renderFrame", this.onRenderFrame), this.five.on("camera.update", this.onCameraUpdate), this.five.on("wantsGesture", this.onFiveWantsGesture), this.five.on("modeChange", this.onFiveModeChange), this.mc.on("tap", this.onTapGesture), this.mc.on("panstart", this.onPanStart), this.mc.on("panend", this.onPanEnd), this.wrapper.addEventListener("mousemove", this.onMouseMove), this.arrowTop.onclick = function() {
2357
- return n.orient({ longitude: 0, latitude: X });
2752
+ return e.orient({ longitude: 0, latitude: J });
2358
2753
  }, this.arrowLeft.onclick = function() {
2359
- return n.orient({ longitude: -X, latitude: 0 });
2754
+ return e.orient({ longitude: -J, latitude: 0 });
2360
2755
  }, this.arrowRight.onclick = function() {
2361
- return n.orient({ longitude: X, latitude: 0 });
2756
+ return e.orient({ longitude: J, latitude: 0 });
2362
2757
  }, this.arrowFront.onclick = function() {
2363
- return n.orient({ longitude: 0, latitude: 0 });
2758
+ return e.orient({ longitude: 0, latitude: 0 });
2364
2759
  }, this.arrowBack.onclick = function() {
2365
- return n.orient({ longitude: Math.PI, latitude: 0 });
2760
+ return e.orient({ longitude: Math.PI, latitude: 0 });
2366
2761
  };
2367
2762
  }, o.prototype.unbindEvents = function() {
2368
2763
  this.five.off("renderFrame", this.onRenderFrame), this.five.off("camera.update", this.onCameraUpdate), this.five.off("wantsGesture", this.onFiveWantsGesture), this.five.off("modeChange", this.onFiveModeChange), this.mc.off("tap", this.onTapGesture), this.mc.off("panstart", this.onPanStart), this.mc.off("panend", this.onPanEnd), this.wrapper.removeEventListener("mousemove", this.onMouseMove), this.arrowTop.onclick = null, this.arrowLeft.onclick = null, this.arrowRight.onclick = null, this.arrowFront.onclick = null, this.arrowBack.onclick = null;
2369
2764
  }, o.prototype.updateByCamera = function() {
2370
- var n = _e(0.2, 1, this.camera.pose.latitude / Math.PI * 2, function(c) {
2371
- return c * c;
2372
- }), a = _e(11, 13, this.camera.pose.latitude / Math.PI * 2, function(c) {
2373
- return c * c;
2374
- }), t = _e(12, 15, this.camera.pose.latitude / Math.PI * 2, function(c) {
2375
- return c * c;
2376
- }), l = _e(13, 19, this.camera.pose.latitude / Math.PI * 2, function(c) {
2377
- return c * c;
2378
- }), h = _e(-0.2, 0.5, this.camera.pose.latitude / Math.PI * 2, function(c) {
2379
- return c * c;
2765
+ var e = je(0.2, 1, this.camera.pose.latitude / Math.PI * 2, function(l) {
2766
+ return l * l;
2767
+ }), a = je(11, 13, this.camera.pose.latitude / Math.PI * 2, function(l) {
2768
+ return l * l;
2769
+ }), t = je(12, 15, this.camera.pose.latitude / Math.PI * 2, function(l) {
2770
+ return l * l;
2771
+ }), s = je(13, 19, this.camera.pose.latitude / Math.PI * 2, function(l) {
2772
+ return l * l;
2773
+ }), u = je(-0.2, 0.5, this.camera.pose.latitude / Math.PI * 2, function(l) {
2774
+ return l * l;
2380
2775
  });
2381
- this.cylinder.geometry = new g.CylinderGeometry(a, t, 0.01, 50, 1, !0), this.cylinder.material.uniforms.radiusTop.value = a, this.cylinder.material.uniforms.radiusBottom.value = t, this.cylinder.material.needsUpdate = !0, this.cylinder.children.forEach(function(c) {
2382
- c.position.normalize().multiplyScalar(l), c.scale.set(n, n, n);
2383
- var m = c.children[0];
2384
- m && (m.element.style.opacity = h.toString());
2776
+ this.cylinder.geometry = new w.CylinderGeometry(a, t, 0.01, 50, 1, !0), this.cylinder.material.uniforms.radiusTop.value = a, this.cylinder.material.uniforms.radiusBottom.value = t, this.cylinder.material.needsUpdate = !0, this.cylinder.children.forEach(function(l) {
2777
+ l.position.normalize().multiplyScalar(s), l.scale.set(e, e, e);
2778
+ var g = l.children[0];
2779
+ g && (g.element.style.opacity = u.toString());
2385
2780
  });
2386
- }, o.prototype.updateArrows = function(n) {
2387
- n.longitude;
2388
- var a = n.latitude, t = X - a < 0.02;
2781
+ }, o.prototype.updateArrows = function(e) {
2782
+ e.longitude;
2783
+ var a = e.latitude, t = J - a < 0.02;
2389
2784
  this.setState({ arrowsVisible: t });
2390
- }, o.prototype.handleArrowsVisible = function(n) {
2785
+ }, o.prototype.handleArrowsVisible = function(e) {
2391
2786
  var a = this;
2392
2787
  if (this.state.enabled)
2393
- if (this.cylinder.material.uniforms.opacity.value = n ? 0.4 : 1, this.cylinder.material.needsUpdate = !0, n) {
2394
- var t = this.five.getCurrentState(), l = t.longitude, h = t.latitude;
2395
- if (X - h < 0.03)
2396
- this.five.state.mode === "Topview" || this.five.state.mode === "Mapview" ? (this.faces.getObjectByName("上").element.className = "active", this.arrows.innerHTML = "", this.arrows.appendChild(this.arrowBack), this.arrows.appendChild(this.arrowLeft), this.arrows.appendChild(this.arrowRight), this.arrows.appendChild(this.arrowFront), this.arrows.style.transform = "rotate(".concat((l - this.config.fixedLongitude) / Math.PI * 180, "deg)")) : (this.arrows.innerHTML = "", this.faces.getObjectByName("上").element.className = "");
2788
+ if (this.cylinder.material.uniforms.opacity.value = e ? 0.4 : 1, this.cylinder.material.needsUpdate = !0, e) {
2789
+ var t = this.five.getCurrentState(), s = t.longitude, u = t.latitude;
2790
+ if (J - u < 0.03)
2791
+ this.five.state.mode === "Topview" || this.five.state.mode === "Mapview" ? (this.faces.getObjectByName("上").element.className = "active", this.arrows.innerHTML = "", this.arrows.appendChild(this.arrowBack), this.arrows.appendChild(this.arrowLeft), this.arrows.appendChild(this.arrowRight), this.arrows.appendChild(this.arrowFront), this.arrows.style.transform = "rotate(".concat((s - this.config.fixedLongitude) / Math.PI * 180, "deg)")) : (this.arrows.innerHTML = "", this.faces.getObjectByName("上").element.className = "");
2397
2792
  else {
2398
2793
  switch (this.arrows.innerHTML = "", this.arrows.appendChild(this.arrowTop), this.config.orthoView && this.five.ready().then(function() {
2399
2794
  a.five.controller.cameraType = "orthographic", a.five.ready().then(function() {
2400
2795
  return a.five.controller.cameraMotion.ended = !1;
2401
2796
  });
2402
2797
  }), !0) {
2403
- case Pe(0, l - this.config.fixedLongitude):
2798
+ case Ye(0, s - this.config.fixedLongitude):
2404
2799
  this.arrows.appendChild(this.arrowLeft), this.arrows.appendChild(this.arrowRight), this.arrows.appendChild(this.arrowBottom), this.faces.getObjectByName("前").element.className = "active";
2405
2800
  break;
2406
- case Pe(X, l - this.config.fixedLongitude):
2801
+ case Ye(J, s - this.config.fixedLongitude):
2407
2802
  this.arrows.appendChild(this.arrowFront), this.arrows.appendChild(this.arrowBack), this.arrows.appendChild(this.arrowBottom), this.faces.getObjectByName("右").element.className = "active";
2408
2803
  break;
2409
- case Pe(Math.PI, l - this.config.fixedLongitude):
2804
+ case Ye(Math.PI, s - this.config.fixedLongitude):
2410
2805
  this.arrows.appendChild(this.arrowRight), this.arrows.appendChild(this.arrowLeft), this.arrows.appendChild(this.arrowBottom), this.faces.getObjectByName("后").element.className = "active";
2411
2806
  break;
2412
2807
  default:
@@ -2419,99 +2814,99 @@ var Me = function(u) {
2419
2814
  } else
2420
2815
  this.config.orthoView && (this.five.controller.cameraType = "auto", this.five.ready().then(function() {
2421
2816
  return a.five.controller.cameraMotion.ended = !1;
2422
- })), this.arrows.style.display = "none", this.faces.children.forEach(function(c) {
2423
- c.children[0].element.className = "";
2817
+ })), this.arrows.style.display = "none", this.faces.children.forEach(function(l) {
2818
+ l.children[0].element.className = "";
2424
2819
  });
2425
- }, o.prototype.setState = function(n, a) {
2820
+ }, o.prototype.setState = function(e, a) {
2426
2821
  a === void 0 && (a = {});
2427
- var t = this.state, l = a.userAction !== void 0 ? a.userAction : !0;
2428
- if (this.updateState(n, l), n.enabled !== void 0 && t.enabled !== n.enabled) {
2429
- var h = { userAction: l };
2430
- n.enabled ? this._enable(h) : this._disable(h);
2822
+ var t = this.state, s = a.userAction !== void 0 ? a.userAction : !0;
2823
+ if (this.updateState(e, s), e.enabled !== void 0 && t.enabled !== e.enabled) {
2824
+ var u = { userAction: s };
2825
+ e.enabled ? this._enable(u) : this._disable(u);
2431
2826
  }
2432
2827
  }, o.prototype.initLights = function() {
2433
2828
  this.directionalLight.target = this.box, this.scene.add(this.ambientLight, this.directionalLight);
2434
2829
  }, o.prototype.initFaces = function() {
2435
- var n = Tr(7, 7, 0.5), a = new g.ShapeGeometry(n);
2830
+ var e = Nn(7, 7, 0.5), a = new w.ShapeGeometry(e);
2436
2831
  a.translate(-3.5, -3.5, 0);
2437
- var t = new g.Mesh(a, new g.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2438
- t.userData = { longitude: 0, latitude: 0 }, t.position.z = 4.1, t.add(Me("前"));
2439
- var l = new g.Mesh(a, new g.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2440
- l.rotateY(Math.PI), l.position.z = -4.1, l.add(Me("后")), l.userData = { longitude: Math.PI, latitude: 0 };
2441
- var h = new g.Mesh(a, new g.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2442
- h.rotateY(X), h.position.x = 4.1, h.add(Me("右")), h.userData = { longitude: X, latitude: 0 };
2443
- var c = new g.Mesh(a, new g.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2444
- c.rotateY(-X), c.position.x = -4.1, c.add(Me("左")), c.userData = { longitude: -X, latitude: 0 };
2445
- var m = new g.Mesh(a, new g.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2446
- m.rotateX(-X), m.position.y = 4.1, m.add(Me("上")), m.userData = { longitude: 0, latitude: X }, this.faces.add(t, l, c, h, m);
2832
+ var t = new w.Mesh(a, new w.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2833
+ t.userData = { longitude: 0, latitude: 0 }, t.position.z = 4.1, t.add(He("前"));
2834
+ var s = new w.Mesh(a, new w.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2835
+ s.rotateY(Math.PI), s.position.z = -4.1, s.add(He("后")), s.userData = { longitude: Math.PI, latitude: 0 };
2836
+ var u = new w.Mesh(a, new w.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2837
+ u.rotateY(J), u.position.x = 4.1, u.add(He("右")), u.userData = { longitude: J, latitude: 0 };
2838
+ var l = new w.Mesh(a, new w.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2839
+ l.rotateY(-J), l.position.x = -4.1, l.add(He("左")), l.userData = { longitude: -J, latitude: 0 };
2840
+ var g = new w.Mesh(a, new w.MeshBasicMaterial({ transparent: !0, color: 3370495, opacity: 0 }));
2841
+ g.rotateX(-J), g.position.y = 4.1, g.add(He("上")), g.userData = { longitude: 0, latitude: J }, this.faces.add(t, s, l, u, g);
2447
2842
  }, o.prototype.initControls = function() {
2448
- var n = this.controls = new rr(this.camera, this.renderer.domElement);
2449
- n.enableZoom = !1, n.enableDamping = !0, n.enablePan = !1, n.maxPolarAngle = X, n.dampingFactor = 0.15, n.rotateSpeed = 0.25;
2450
- }, o.prototype.load = function(n) {
2451
- return Ge(this, void 0, void 0, function() {
2452
- return Ye(this, function(a) {
2843
+ var e = this.controls = new We(this.camera, this.renderer.domElement);
2844
+ e.enableZoom = !1, e.enableDamping = !0, e.enablePan = !1, e.maxPolarAngle = J, e.dampingFactor = 0.15, e.rotateSpeed = 0.25;
2845
+ }, o.prototype.load = function(e) {
2846
+ return Xe(this, void 0, void 0, function() {
2847
+ return Ge(this, function(a) {
2453
2848
  return [
2454
2849
  2
2455
2850
  /*return*/
2456
2851
  ];
2457
2852
  });
2458
2853
  });
2459
- }, o.prototype._enable = function(n) {
2460
- var a = this.five.getCurrentState(), t = a.longitude, l = a.latitude;
2461
- this.camera.setFromPose({ longitude: t, latitude: l, distance: 20, offset: new g.Vector3(0, 0, 0) }), this.updateByCamera(), this.wrapper.appendChild(this.renderer.domElement), this.wrapper.appendChild(this.css3drenderer.domElement), this.bindEvents();
2462
- }, o.prototype._disable = function(n) {
2854
+ }, o.prototype._enable = function(e) {
2855
+ var a = this.five.getCurrentState(), t = a.longitude, s = a.latitude;
2856
+ this.camera.setFromPose({ longitude: t, latitude: s, distance: 20, offset: new w.Vector3(0, 0, 0) }), this.updateByCamera(), this.wrapper.appendChild(this.renderer.domElement), this.wrapper.appendChild(this.css3drenderer.domElement), this.bindEvents();
2857
+ }, o.prototype._disable = function(e) {
2463
2858
  this.wrapper.removeChild(this.renderer.domElement), this.wrapper.removeChild(this.css3drenderer.domElement), this.unbindEvents();
2464
- }, o.prototype.enable = function(n) {
2859
+ }, o.prototype.enable = function(e) {
2465
2860
  var a;
2466
2861
  if (!this.state.enabled) {
2467
- var t = (a = n == null ? void 0 : n.userAction) !== null && a !== void 0 ? a : !0;
2862
+ var t = (a = e == null ? void 0 : e.userAction) !== null && a !== void 0 ? a : !0;
2468
2863
  this.updateState({ enabled: !0 }, t), this._enable({ userAction: t }), document.head.appendChild(this.style);
2469
2864
  }
2470
- }, o.prototype.disable = function(n) {
2865
+ }, o.prototype.disable = function(e) {
2471
2866
  var a;
2472
2867
  if (this.state.enabled !== !1) {
2473
- var t = (a = n == null ? void 0 : n.userAction) !== null && a !== void 0 ? a : !0;
2868
+ var t = (a = e == null ? void 0 : e.userAction) !== null && a !== void 0 ? a : !0;
2474
2869
  this.updateState({ enabled: !1 }, t), this._disable({ userAction: t }), document.head.removeChild(this.style);
2475
2870
  }
2476
2871
  }, o;
2477
- }(Ve.Controller)
2478
- ), Ar = function(u, o) {
2479
- return new wr(u, o);
2480
- }, br = (
2872
+ }(ze.Controller)
2873
+ ), Vn = function(f, o) {
2874
+ return new kn(f, o);
2875
+ }, Ln = (
2481
2876
  /** @class */
2482
- function(u) {
2483
- Xe(o, u);
2484
- function o(n, a) {
2485
- var t = u.call(this, n) || this;
2486
- return t.data = {}, t.pluginName = "BackgroundPlugin", t._onFiveCameraUpdate = function(l) {
2487
- var h = (Math.PI / 2 - Math.max(l.latitude, 0)) / (Math.PI / 2), c = Math.max(0.2 - h, 0) * 10;
2488
- t.gradientBg && (t.gradientBg.style.transform = "translateY(-".concat((1 - h) * 50, "%)")), t.groundBg && (t.groundBg.style.backgroundImage = "radial-gradient(circle, #2E303350 ".concat(c * 100, "%, transparent ").concat(c * 120, "%)"));
2877
+ function(f) {
2878
+ qe(o, f);
2879
+ function o(e, a) {
2880
+ var t = f.call(this, e) || this;
2881
+ return t.data = {}, t.pluginName = "BackgroundPlugin", t._onFiveCameraUpdate = function(s) {
2882
+ var u = (Math.PI / 2 - Math.max(s.latitude, 0)) / (Math.PI / 2), l = Math.max(0.2 - u, 0) * 10;
2883
+ t.gradientBg && (t.gradientBg.style.transform = "translateY(-".concat((1 - u) * 50, "%)")), t.groundBg && (t.groundBg.style.backgroundImage = "radial-gradient(circle, #2E303350 ".concat(l * 100, "%, transparent ").concat(l * 120, "%)"));
2489
2884
  }, t._addEventListener = function() {
2490
2885
  t.five.on("cameraUpdate", t._onFiveCameraUpdate);
2491
2886
  }, t._removeEventListener = function() {
2492
2887
  t.five.off("cameraUpdate", t._onFiveCameraUpdate);
2493
2888
  }, t.load = function() {
2494
- return Ge(t, void 0, void 0, function() {
2495
- return Ye(this, function(l) {
2889
+ return Xe(t, void 0, void 0, function() {
2890
+ return Ge(this, function(s) {
2496
2891
  return [
2497
2892
  2
2498
2893
  /*return*/
2499
2894
  ];
2500
2895
  });
2501
2896
  });
2502
- }, t.setState = function(l, h) {
2897
+ }, t.setState = function(s, u) {
2503
2898
  }, t.enable = function() {
2504
- var l, h = (l = t.five.getElement()) === null || l === void 0 ? void 0 : l.parentNode;
2505
- if (!h) {
2899
+ var s, u = (s = t.five.getElement()) === null || s === void 0 ? void 0 : s.parentNode;
2900
+ if (!u) {
2506
2901
  t.five.ready().then(function() {
2507
2902
  return t.enable();
2508
2903
  });
2509
2904
  return;
2510
2905
  }
2511
- t.state.enabled || (t._onFiveCameraUpdate(t.five.getPose(), !1), t.gradientBg && h.appendChild(t.gradientBg), t.groundBg && h.appendChild(t.groundBg), t.style && document.head.appendChild(t.style), t._addEventListener(), t.hooks.emit("enable", { userAction: !0 }), t.state.enabled = !0);
2512
- }, t.disable = function(l) {
2513
- var h, c, m, p;
2514
- t.state.enabled && ((c = (h = t.gradientBg) === null || h === void 0 ? void 0 : h.parentNode) === null || c === void 0 || c.removeChild(t.gradientBg), (p = (m = t.groundBg) === null || m === void 0 ? void 0 : m.parentNode) === null || p === void 0 || p.removeChild(t.groundBg), t.style && document.head.removeChild(t.style), t._removeEventListener(), t.hooks.emit("disable", { userAction: !0 }), t.state.enabled = !1);
2906
+ t.state.enabled || (t._onFiveCameraUpdate(t.five.getPose(), !1), t.gradientBg && u.appendChild(t.gradientBg), t.groundBg && u.appendChild(t.groundBg), t.style && document.head.appendChild(t.style), t._addEventListener(), t.hooks.emit("enable", { userAction: !0 }), t.state.enabled = !0);
2907
+ }, t.disable = function(s) {
2908
+ var u, l, g, d;
2909
+ t.state.enabled && ((l = (u = t.gradientBg) === null || u === void 0 ? void 0 : u.parentNode) === null || l === void 0 || l.removeChild(t.gradientBg), (d = (g = t.groundBg) === null || g === void 0 ? void 0 : g.parentNode) === null || d === void 0 || d.removeChild(t.groundBg), t.style && document.head.removeChild(t.style), t._removeEventListener(), t.hooks.emit("disable", { userAction: !0 }), t.state.enabled = !1);
2515
2910
  }, t.dispose = function() {
2516
2911
  t._removeEventListener(), t.hooks.emit("disable", { userAction: !0 }), t.state.enabled = !1;
2517
2912
  }, t.state = {
@@ -2540,14 +2935,179 @@ var Me = function(u) {
2540
2935
  `, t.enable()), t;
2541
2936
  }
2542
2937
  return o;
2543
- }(ir.Controller)
2544
- ), xr = function(u, o) {
2545
- return new br(u, o);
2938
+ }(mn.Controller)
2939
+ ), Yn = function(f, o) {
2940
+ return new Ln(f, o);
2941
+ };
2942
+ new w.Matrix4().fromArray([
2943
+ 1,
2944
+ 0,
2945
+ 0,
2946
+ 0,
2947
+ 0,
2948
+ 0,
2949
+ 1,
2950
+ 0,
2951
+ 0,
2952
+ -1,
2953
+ 0,
2954
+ 0,
2955
+ 0,
2956
+ 0,
2957
+ 0,
2958
+ 1
2959
+ ]);
2960
+ var wt = (
2961
+ /** @class */
2962
+ function() {
2963
+ function f(o, e, a, t, s) {
2964
+ this.R = o, this.Q = e, this.A = a, this.B = t, this.C = s, this.cov = NaN, this.x = NaN;
2965
+ }
2966
+ return f.prototype.filter = function(o, e) {
2967
+ if (e === void 0 && (e = 0), isNaN(this.x))
2968
+ this.x = 1 / this.C * o, this.cov = 1 / this.C * this.Q * (1 / this.C);
2969
+ else {
2970
+ var a = this.A * this.x + this.B * e, t = this.A * this.cov * this.A + this.R, s = t * this.C * (1 / (this.C * t * this.C + this.Q));
2971
+ this.x = a + s * (o - this.C * a), this.cov = t - s * this.C * t;
2972
+ }
2973
+ return this.x;
2974
+ }, f;
2975
+ }()
2976
+ ), Dn = (
2977
+ /** @class */
2978
+ function(f) {
2979
+ qe(o, f);
2980
+ function o(e, a) {
2981
+ var t = f.call(this, e) || this;
2982
+ t.dispose = function() {
2983
+ t.disable();
2984
+ }, t.five = e;
2985
+ var s = {
2986
+ enabled: !0,
2987
+ visible: !0
2988
+ };
2989
+ t.state = Object.assign(s, a == null ? void 0 : a.initialState);
2990
+ var u = q({}, a == null ? void 0 : a.config);
2991
+ return t._config = u, t.state.enabled && t._enable({ userAction: !1 }), t.cancelAnimation = null, t.skipStart = 0, t.skipEnd = 0, t.location = 0, t.totalDistance = 0, t.trajectory = null, t.currentKeyFrame = null, t.nextKeyframe = null, t.nextButOneKeyframe = null, t.keyframes = [], t.rate = t.config.rate || 1, t.virualCamera = t.five.camera.clone(), t.playingState = {
2992
+ keyframeIndex: null,
2993
+ progress: null
2994
+ }, Object.defineProperties(t, {
2995
+ currentDistance: {
2996
+ get: function() {
2997
+ return this._currentDistance;
2998
+ },
2999
+ set: function(l) {
3000
+ this._currentDistance = l;
3001
+ }
3002
+ }
3003
+ }), t;
3004
+ }
3005
+ return Object.defineProperty(o.prototype, "config", {
3006
+ get: function() {
3007
+ return q({}, this._config);
3008
+ },
3009
+ enumerable: !1,
3010
+ configurable: !0
3011
+ }), o.prototype.updateState = function(e, a) {
3012
+ var t = this.state;
3013
+ this.state = q(q({}, this.state), e), this.hooks.emit("stateChange", { state: this.state, prevState: t, userAction: a });
3014
+ }, o.prototype.load = function(e) {
3015
+ return Xe(this, void 0, void 0, function() {
3016
+ return Ge(this, function(a) {
3017
+ return [
3018
+ 2
3019
+ /*return*/
3020
+ ];
3021
+ });
3022
+ });
3023
+ }, o.prototype.loadTrajectory = function(e) {
3024
+ this.trajectory = e, this.cancelAnimation && this.cancelAnimation(), this.playingState.keyframeIndex = null, this.playingState.progress = null;
3025
+ var a = 0.01, t = 0.1, s = 1, u = 0, l = 1, g = new wt(a, t, s, u, l), d = new wt(a, t, s, u, l), v = new wt(a, t, s, u, l);
3026
+ if (this.trajectory && this.trajectory.content.loadState === "READY") {
3027
+ var T = this.trajectory.content.data.object.line.geometry.attributes.position, A = this.trajectory.content.data.object.line.geometry.attributes.lineDistance;
3028
+ this.totalDistance = A.array[A.array.length - 1];
3029
+ for (var O = 0; O < A.array.length; O++) {
3030
+ for (var M = new w.Vector3(0, 0, 0), C = 0, I = O - 5; I < O + 6; I++)
3031
+ I >= 0 && I < A.array.length && (M.add(new w.Vector3(T.array[I * 3], T.array[I * 3 + 1], T.array[I * 3 + 2])), C++);
3032
+ M.divideScalar(C).applyMatrix4(e.transform);
3033
+ var y = g.filter(M.x), b = d.filter(M.y), P = v.filter(M.z), p = {
3034
+ position: new w.Vector3(y, b, P),
3035
+ location: A.array[O]
3036
+ };
3037
+ this.keyframes.push(p);
3038
+ }
3039
+ } else
3040
+ throw new Error("trajectory content is not ready");
3041
+ }, o.prototype.setPlayingState = function(e) {
3042
+ (e.keyframeIndex !== null || e.progress !== null) && (this.cancelAnimation && this.cancelAnimation(), this.playingState.keyframeIndex = e.keyframeIndex ? e.keyframeIndex : this.playingState.keyframeIndex, this.playingState.progress = e.progress ? e.progress : this.playingState.progress, this.play());
3043
+ }, o.prototype._enable = function(e) {
3044
+ }, o.prototype.play = function() {
3045
+ var e = this, a = this.keyframes.length;
3046
+ if (a < 2)
3047
+ throw new Error("keyframes length must be greater than 2");
3048
+ var t = {
3049
+ keyframeIndex: null,
3050
+ progress: null
3051
+ };
3052
+ this.playingState.keyframeIndex !== null && this.playingState.progress !== null ? (t.keyframeIndex = this.playingState.keyframeIndex, t.progress = this.playingState.progress) : this.playingState.keyframeIndex === null && this.playingState.progress === null && (this.playingState.keyframeIndex = this.skipStart, this.playingState.progress = 0, this.virualCamera.position.copy(this.keyframes[this.playingState.keyframeIndex].position.clone()), this.virualCamera.lookAt(this.keyframes[1].position.clone()), this.virualCamera.computePose(), this.five.setState(q({}, this.virualCamera.pose)));
3053
+ var s = this.playingState.keyframeIndex, u = 0;
3054
+ this.cancelAnimation = Ht.shared.add(function(l, g) {
3055
+ if (s === a - 1 - e.skipEnd && e.cancelAnimation) {
3056
+ e.cancelAnimation();
3057
+ return;
3058
+ }
3059
+ e.currentKeyFrame = e.keyframes[s], e.nextKeyframe = e.keyframes[s + 1], s + 2 <= a - 1 ? e.nextButOneKeyframe = e.keyframes[s + 2] : e.nextButOneKeyframe = null;
3060
+ var d = e.currentKeyFrame.position.clone(), v = e.nextKeyframe.position.clone(), T = e.nextKeyframe.position.clone().sub(e.currentKeyFrame.position.clone()).normalize(), A = d.clone().add(T.clone().multiplyScalar(0.01)), O = new w.Vector3();
3061
+ e.nextButOneKeyframe !== null ? O = e.nextButOneKeyframe.position.clone().sub(e.nextKeyframe.position.clone()).normalize() : O.copy(T);
3062
+ var M = v.clone().add(O.clone().multiplyScalar(0.01));
3063
+ u += g / 1e3 * e.rate;
3064
+ var C = u / d.distanceTo(v);
3065
+ C = C >= 1 ? 1 : C, t.keyframeIndex !== null && t.progress !== null && (C = t.progress, t.keyframeIndex = null, t.progress = null);
3066
+ var I = d.clone().lerp(v, C), y = A.clone().lerp(M, C);
3067
+ e.virualCamera.position.copy(I), e.virualCamera.lookAt(y), e.virualCamera.updateMatrixWorld(), e.virualCamera.updateMatrix(), e.virualCamera.computePose(), e.five.setState(q({}, e.virualCamera.pose)), e.location = e.keyframes[s].location + d.clone().distanceTo(I), C === 1 ? (u = 0, s++, e.playingState.keyframeIndex = s, e.playingState.progress = 0) : (e.playingState.keyframeIndex = s, e.playingState.progress = C);
3068
+ });
3069
+ }, o.prototype.pause = function() {
3070
+ this.cancelAnimation && this.cancelAnimation();
3071
+ }, o.prototype.findKeyFrameByLocation = function(e) {
3072
+ if (this.keyframes.length !== 0) {
3073
+ for (var a = 0, t = this.keyframes.length - 1; a <= t; ) {
3074
+ var s = Math.floor((a + t) / 2);
3075
+ if (this.keyframes[s].location === e)
3076
+ return s;
3077
+ this.keyframes[s].location < e ? a = s + 1 : t = s - 1;
3078
+ }
3079
+ return {
3080
+ keyframeIndex: a - 1,
3081
+ progress: 0
3082
+ };
3083
+ }
3084
+ }, o.prototype.resetPlayingState = function() {
3085
+ this.playingState.keyframeIndex = null, this.playingState.progress = null;
3086
+ }, o.prototype._disable = function(e) {
3087
+ }, o.prototype.enable = function(e) {
3088
+ var a;
3089
+ if (!this.state.enabled) {
3090
+ var t = (a = e == null ? void 0 : e.userAction) !== null && a !== void 0 ? a : !0;
3091
+ this.updateState({ enabled: !0 }, t), this._enable({ userAction: t });
3092
+ }
3093
+ }, o.prototype.disable = function(e) {
3094
+ var a;
3095
+ if (this.state.enabled !== !1) {
3096
+ var t = (a = e == null ? void 0 : e.userAction) !== null && a !== void 0 ? a : !0;
3097
+ this.updateState({ enabled: !1 }, t), this._disable({ userAction: t });
3098
+ }
3099
+ }, o;
3100
+ }(ze.Controller)
3101
+ ), jn = function(f, o) {
3102
+ return new Dn(f, o);
2546
3103
  };
2547
3104
  export {
2548
- xr as BackgroundPlugin,
2549
- Ve as BasePlugin,
2550
- Cr as ItemMaskPlugin,
2551
- Ar as OrientationPlugin,
2552
- yr as RoundedBoxGeometry
3105
+ Yn as BackgroundPlugin,
3106
+ ze as BasePlugin,
3107
+ Sn as CSS3DRenderer,
3108
+ Bn as ItemMaskPlugin,
3109
+ We as OrbitControls,
3110
+ Vn as OrientationPlugin,
3111
+ In as RoundedBoxGeometry,
3112
+ jn as TrajectoryPlugin
2553
3113
  };