@realsee/five 6.2.0 → 6.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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  /**
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  * @license
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  * @realsee/five
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- * Generated: 10/30/2024
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- * Version: 6.2.0
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+ * Generated: 10/31/2024
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+ * Version: 6.2.1
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  * Terms:
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  * Realsee SDK License Agreement
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  * Update: July 28, 2021
@@ -252,13 +252,13 @@
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  * No amendment to or modification of this Agreement will be binding unless in
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  * writing and signed by Realsee. You and Realsee hereto confirm that this
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  * Agreement and all related documents shall be drafted in English.
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- */(function(Ct,yr){typeof exports=="object"&&typeof module!="undefined"?yr(exports,require("@realsee/five"),require("three"),require("@realsee/five/plugins")):typeof define=="function"&&define.amd?define(["exports","@realsee/five","three","@realsee/five/plugins"],yr):(Ct=typeof globalThis!="undefined"?globalThis:Ct||self,yr(Ct.FiveSDK_Plugins={},Ct.FiveSDK,Ct.THREE,Ct.FiveSDK_Plugins))})(this,function(Ct,yr,_f,bf){"use strict";function wf(e){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(e){for(const n in e)if(n!=="default"){const r=Object.getOwnPropertyDescriptor(e,n);Object.defineProperty(t,n,r.get?r:{enumerable:!0,get:()=>e[n]})}}return t.default=e,Object.freeze(t)}const _e=wf(_f);function Mf(e){return/^https?:\/\/|^\/\//.test(e)||/^data:/.test(e)}function Ef(e,t){return Mf(t)?t:"".concat(e).concat(t)}Ct.BasePlugin=void 0,function(e){var t=function(){function n(r,i){this.hooks=new 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+ */(function(G,he){typeof exports=="object"&&typeof module!="undefined"?he(exports,require("@realsee/five"),require("three"),require("three/examples/jsm/controls/OrbitControls"),require("three/examples/jsm/renderers/CSS3DRenderer"),require("@realsee/five/plugins")):typeof define=="function"&&define.amd?define(["exports","@realsee/five","three","three/examples/jsm/controls/OrbitControls","three/examples/jsm/renderers/CSS3DRenderer","@realsee/five/plugins"],he):(G=typeof globalThis!="undefined"?globalThis:G||self,he(G.FiveSDK_Plugins={},G.FiveSDK,G.THREE,G.THREE.OrbitControls,G.THREE.CSS3DRenderer,G.FiveSDK_Plugins))})(this,function(G,he,Ot,Nt,ze,St){"use strict";function kt(c){const o=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(c){for(const n in c)if(n!=="default"){const a=Object.getOwnPropertyDescriptor(c,n);Object.defineProperty(o,n,a.get?a:{enumerable:!0,get:()=>c[n]})}}return o.default=c,Object.freeze(o)}const g=kt(Ot);function 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  varying vec2 vUv;
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  void main() {
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  vUv = uv;
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  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
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  }
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- `,If=`
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+ `,Xt=`
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  varying vec2 vUv;
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  uniform sampler2D map;
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  uniform vec4 color;
@@ -304,7 +304,7 @@ void main() {
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  }
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  }
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  }
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- `,Nf=function(e){Ya(t,e);function t(n,r){var i=e.call(this,n)||this;i.canvas=document.createElement("canvas"),i.group=new _e.Group,i.wrapper=document.createElement("div"),i.style=document.createElement("style"),i.itemMaskMesh=function(){var s=new _e.Mesh(new _e.SphereBufferGeometry(1,60,40),new _e.ShaderMaterial({vertexShader:Df,fragmentShader:If,uniforms:{map:{value:new _e.Texture},color:{value:new _e.Vector4}},depthWrite:!1,depthTest:!1,transparent:!0}));return s.renderOrder=-3,s.geometry.rotateY(-Math.PI/2),s.geometry.scale(-1,1,1),s}(),i.onFivePanoArrived=function(s){i.state.mode==="mask"&&i.loadPanoMask(s)},i.onFiveWantsMoveToPano=function(s){i.state.mode==="box"&&i.select()},i.loadPanoMask=function(s){return Za(i,void 0,void 0,function(){var c,l,u,h,f,d,m,g,y,p;return Ja(this,function(v){switch(v.label){case 0:return c=this,l=c.five,u=c.canvas,h=c.itemMaskMesh,f=c.data,d=u.getContext("2d"),m=l.observers[s],g=(p=f==null?void 0:f.object_mask_list.find(function(_){return _.derived_id===String(m.derivedId)}))===null||p===void 0?void 0:p.object_mask_url,g?[4,Tf(g)]:[2];case 1:return y=v.sent(),u.width=y.width,u.height=y.height,d==null||d.drawImage(y,0,0,y.width,y.height),h.material.uniforms.map.value.image=y,h.material.uniforms.map.value.minFilter=_e.LinearFilter,h.material.uniforms.map.value.needsUpdate=!0,h.position.copy(m.position),h.quaternion.copy(m.quaternion),l.scene.add(h),l.needsRender=!0,[2]}})})},i.onFiveMouseMove=function(s){var c;if(i.state.mode==="mask"&&i.five.state.mode==="Panorama"){var l=i,u=l.five,h=l.itemMaskMesh,f=u.observers[u.state.panoIndex],d=(c=s.pointers[0])===null||c===void 0?void 0:c.raycaster;if(d){var m=d.intersectObjects(i.group.children.filter(function(g){return g.userData.visible_viewpoint.includes(String(f.derivedId))}),!0)[0];m?h.material.uniforms.color.value=m.object.userData.color:h.material.uniforms.color.value=new _e.Vector4(0,0,0,1)}}},i.onFiveTapGesture=function(s){var c=i.five,l=c.observers[c.state.panoIndex];if(s){var u=s.intersectObjects(i.group.children.filter(function(d){return d.userData.visible_viewpoint.includes(String(l.derivedId))}),!0)[0];if(u){i.select(u.object.name),i.stopAnimation&&i.stopAnimation(),i.tapPosition=u.point,i.changeTapScreenPosition();var h=new Fc({opacity:0,scale:0,shadow:2}),f=new Fc({opacity:0,scale:0,shadow:2});return h.setKeyframes(Rf,1e3),f.setKeyframes(Of,1e3),i.stopAnimation=yr.AnimationFrameLoop.shared.add(function(d,m){var g,y=h.update(d),p=f.update(d);i.wrapper.firstChild.style.opacity="".concat(h.value.opacity),i.wrapper.firstChild.style.transform="scale(".concat(h.value.scale,")"),i.wrapper.firstChild.style.boxShadow="0 0 0 ".concat(h.value.shadow,"px #fff"),i.wrapper.lastChild.style.opacity="".concat(f.value.opacity),i.wrapper.lastChild.style.transform="scale(".concat(f.value.scale,")"),i.wrapper.lastChild.style.boxShadow="0 0 0 ".concat(f.value.shadow,"px #fff"),y&&p&&((g=i.stopAnimation)===null||g===void 0||g.call(i),i.stopAnimation=void 0,c.getElement().parentElement.removeChild(i.wrapper))},!1,0,10),c.getElement().parentElement.appendChild(i.wrapper),!1}}},i.changeTapScreenPosition=function(){if(i.tapPosition){var s=i.tapPosition.clone().project(i.five.camera),c=(s.x+1)/2,l=-(s.y-1)/2;i.wrapper.style.opacity=s.z>0&&s.z<1?"1":"0",i.wrapper.style.transform="translate(".concat(c*100,"%, ").concat(l*100,"%)")}},i.onFiveCameraUpdate=function(s){i.changeTapScreenPosition()},i.dispose=function(){i.disable()},i.five=n;var a={enabled:!0,visible:!0,mode:"box",selectedId:null,selectAll:!1};i.state=Object.assign(a,r==null?void 0:r.initialState);var o=Bt({},r==null?void 0:r.config);return i._config=o,i.group.rotateX(Math.PI),i.wrapper.className="ItemMaskPlugin",i.wrapper.innerHTML='<span class="ItemMaskPluginCircle"></span><span class="ItemMaskPluginCircle"></span>',i.style.innerHTML=`
307
+ `,zt=function(c){Ie(o,c);function o(n,a){var t=c.call(this,n)||this;t.canvas=document.createElement("canvas"),t.group=new g.Group,t.wrapper=document.createElement("div"),t.style=document.createElement("style"),t.itemMaskMesh=function(){var u=new g.Mesh(new g.SphereBufferGeometry(1,60,40),new g.ShaderMaterial({vertexShader:jt,fragmentShader:Xt,uniforms:{map:{value:new g.Texture},color:{value:new g.Vector4}},depthWrite:!1,depthTest:!1,transparent:!0}));return u.renderOrder=-3,u.geometry.rotateY(-Math.PI/2),u.geometry.scale(-1,1,1),u}(),t.onFivePanoArrived=function(u){t.state.mode==="mask"&&t.loadPanoMask(u)},t.onFiveWantsMoveToPano=function(u){t.state.mode==="box"&&t.select()},t.loadPanoMask=function(u){return xe(t,void 0,void 0,function(){var m,p,y,T,M,N,C,F,H,O;return Oe(this,function(z){switch(z.label){case 0:return m=this,p=m.five,y=m.canvas,T=m.itemMaskMesh,M=m.data,N=y.getContext("2d"),C=p.observers[u],F=(O=M==null?void 0:M.object_mask_list.find(function(Z){return Z.derived_id===String(C.derivedId)}))===null||O===void 0?void 0:O.object_mask_url,F?[4,Ut(F)]:[2];case 1:return H=z.sent(),y.width=H.width,y.height=H.height,N==null||N.drawImage(H,0,0,H.width,H.height),T.material.uniforms.map.value.image=H,T.material.uniforms.map.value.minFilter=g.LinearFilter,T.material.uniforms.map.value.needsUpdate=!0,T.position.copy(C.position),T.quaternion.copy(C.quaternion),p.scene.add(T),p.needsRender=!0,[2]}})})},t.onFiveMouseMove=function(u){var m;if(t.state.mode==="mask"&&t.five.state.mode==="Panorama"){var p=t,y=p.five,T=p.itemMaskMesh,M=y.observers[y.state.panoIndex],N=(m=u.pointers[0])===null||m===void 0?void 0:m.raycaster;if(N){var C=N.intersectObjects(t.group.children.filter(function(F){return F.userData.visible_viewpoint.includes(String(M.derivedId))}),!0)[0];C?T.material.uniforms.color.value=C.object.userData.color:T.material.uniforms.color.value=new g.Vector4(0,0,0,1)}}},t.onFiveTapGesture=function(u){var m=t.five,p=m.observers[m.state.panoIndex];if(u){var y=u.intersectObjects(t.group.children.filter(function(N){return N.userData.visible_viewpoint.includes(String(p.derivedId))}),!0)[0];if(y){t.select(y.object.name),t.stopAnimation&&t.stopAnimation(),t.tapPosition=y.point,t.changeTapScreenPosition();var T=new st({opacity:0,scale:0,shadow:2}),M=new st({opacity:0,scale:0,shadow:2});return T.setKeyframes(Ht,1e3),M.setKeyframes(Yt,1e3),t.stopAnimation=he.AnimationFrameLoop.shared.add(function(N,C){var F,H=T.update(N),O=M.update(N);t.wrapper.firstChild.style.opacity="".concat(T.value.opacity),t.wrapper.firstChild.style.transform="scale(".concat(T.value.scale,")"),t.wrapper.firstChild.style.boxShadow="0 0 0 ".concat(T.value.shadow,"px #fff"),t.wrapper.lastChild.style.opacity="".concat(M.value.opacity),t.wrapper.lastChild.style.transform="scale(".concat(M.value.scale,")"),t.wrapper.lastChild.style.boxShadow="0 0 0 ".concat(M.value.shadow,"px #fff"),H&&O&&((F=t.stopAnimation)===null||F===void 0||F.call(t),t.stopAnimation=void 0,m.getElement().parentElement.removeChild(t.wrapper))},!1,0,10),m.getElement().parentElement.appendChild(t.wrapper),!1}}},t.changeTapScreenPosition=function(){if(t.tapPosition){var u=t.tapPosition.clone().project(t.five.camera),m=(u.x+1)/2,p=-(u.y-1)/2;t.wrapper.style.opacity=u.z>0&&u.z<1?"1":"0",t.wrapper.style.transform="translate(".concat(m*100,"%, ").concat(p*100,"%)")}},t.onFiveCameraUpdate=function(u){t.changeTapScreenPosition()},t.dispose=function(){t.disable()},t.five=n;var l={enabled:!0,visible:!0,mode:"box",selectedId:null,selectAll:!1};t.state=Object.assign(l,a==null?void 0:a.initialState);var h=W({},a==null?void 0:a.config);return t._config=h,t.group.rotateX(Math.PI),t.wrapper.className="ItemMaskPlugin",t.wrapper.innerHTML='<span class="ItemMaskPluginCircle"></span><span class="ItemMaskPluginCircle"></span>',t.style.innerHTML=`
308
308
  .ItemMaskPlugin {
309
309
  position: absolute;
310
310
  top: 0;
@@ -322,7 +322,7 @@ void main() {
322
322
  border-radius: 50%;
323
323
  box-shadow: 0px 0px 0px 2px #fff;
324
324
  }
325
- `,i.state.enabled&&i._enable({userAction:!1}),i}return Object.defineProperty(t.prototype,"config",{get:function(){return Bt({},this._config)},enumerable:!1,configurable:!0}),t.prototype.updateState=function(n,r){var i=this.state;this.state=Bt(Bt({},this.state),n),this.hooks.emit("stateChange",{state:this.state,prevState:i,userAction:r})},t.prototype.load=function(n){return Za(this,void 0,void 0,function(){var r,i,a=this;return Ja(this,function(o){return this.data=n,r=n.data_list.map(function(s){var c,l=s.position.end.map(function(b){return Number(b)}),u=s.position.start.map(function(b){return Number(b)}),h=Math.abs(l[0]-u[0]),f=Math.abs(l[1]-u[1]),d=Math.abs(l[2]-u[2]),m=l[0]/2+u[0]/2,g=l[1]/2+u[1]/2,y=l[2]/2+u[2]/2,p=new _e.Vector3(m,g,y),v=new _e.BoxBufferGeometry(h,f,d),_=new _e.ShaderMaterial({vertexShader:`
325
+ `,t.state.enabled&&t._enable({userAction:!1}),t}return Object.defineProperty(o.prototype,"config",{get:function(){return W({},this._config)},enumerable:!1,configurable:!0}),o.prototype.updateState=function(n,a){var t=this.state;this.state=W(W({},this.state),n),this.hooks.emit("stateChange",{state:this.state,prevState:t,userAction:a})},o.prototype.load=function(n){return xe(this,void 0,void 0,function(){var a,t,l=this;return Oe(this,function(h){return this.data=n,a=n.data_list.map(function(u){var m,p=u.position.end.map(function(V){return Number(V)}),y=u.position.start.map(function(V){return Number(V)}),T=Math.abs(p[0]-y[0]),M=Math.abs(p[1]-y[1]),N=Math.abs(p[2]-y[2]),C=p[0]/2+y[0]/2,F=p[1]/2+y[1]/2,H=p[2]/2+y[2]/2,O=new g.Vector3(C,F,H),z=new g.BoxBufferGeometry(T,M,N),Z=new g.ShaderMaterial({vertexShader:`
326
326
  varying vec2 vUv;
327
327
  void main() {
328
328
  vUv = uv;
@@ -347,2934 +347,13 @@ void main() {
347
347
  gl_FragColor = vec4(1.0, 1.0, 1.0, alpha / 4.0 * opacity);
348
348
  }
349
349
  }
350
- `,side:_e.DoubleSide,visible:a.state.selectedId==="".concat(s.category_name).concat(s.index),uniforms:{opacity:{value:a.state.mode==="box"?1:0}},depthWrite:!1,depthTest:!1,transparent:!0}),x=new _e.Mesh(v,_);return x.position.copy(p),x.name="".concat(s.category_name).concat(s.index),x.userData.color=new((c=_e.Vector4).bind.apply(c,Nc(Nc([void 0],s.mask_color.map(function(b){return b/255}).reverse(),!1),[1],!1))),x.userData.visible_viewpoint=Object.keys(s.visible_viewpoint),x}),(i=this.group).add.apply(i,r),[2]})})},t.prototype.setState=function(n,r){r===void 0&&(r={});var i=this.state,a=r.userAction!==void 0?r.userAction:!0;if(this.updateState(n,a),n.enabled!==void 0&&i.enabled!==n.enabled){var o={userAction:a};n.enabled?this._enable(o):this._disable(o)}},t.prototype.setMode=function(n){this.updateState({mode:n},!1),n==="mask"?(this.group.children.forEach(function(r){r.material.uniforms.opacity.value=0}),this.loadPanoMask(this.five.state.panoIndex)):n==="box"&&(this.itemMaskMesh.material.uniforms.color.value=new _e.Vector4(0,0,0,1),this.group.children.forEach(function(r){r.material.uniforms.opacity.value=1}),this.five.needsRender=!0)},t.prototype.select=function(n,r){var i=this,a;this.updateState({selectedId:n!=null?n:null},(a=r==null?void 0:r.userAction)!==null&&a!==void 0?a:!1),this.group.children.forEach(function(o){o.material.visible=i.state.selectAll||o.name===n}),this.five.needsRender=!0},t.prototype.selectAll=function(n){n===void 0&&(n=!0),this.updateState({selectAll:!!n},!1),this.select()},t.prototype._enable=function(n){this.five.on("panoArrived",this.onFivePanoArrived),this.five.on("wantsMoveToPano",this.onFiveWantsMoveToPano),this.five.on("gesture.mousemove",this.onFiveMouseMove),this.five.on("wantsTapGesture",this.onFiveTapGesture),this.five.on("cameraUpdate",this.onFiveCameraUpdate),this.five.scene.add(this.group),document.head.appendChild(this.style)},t.prototype._disable=function(n){this.five.off("panoArrived",this.onFivePanoArrived),this.five.off("wantsMoveToPano",this.onFiveWantsMoveToPano),this.five.off("gesture.mousemove",this.onFiveMouseMove),this.five.off("wantsTapGesture",this.onFiveTapGesture),this.five.off("cameraUpdate",this.onFiveCameraUpdate),this.five.scene.remove(this.group),document.head.removeChild(this.style)},t.prototype.enable=function(n){var r;if(!this.state.enabled){var i=(r=n==null?void 0:n.userAction)!==null&&r!==void 0?r:!0;this.updateState({enabled:!0},i),this._enable({userAction:i})}},t.prototype.disable=function(n){var r;if(this.state.enabled!==!1){var i=(r=n==null?void 0:n.userAction)!==null&&r!==void 0?r:!0;this.updateState({enabled:!1},i),this._disable({userAction:i})}},t}(Ct.BasePlugin.Controller),Ff=function(e,t){return new Nf(e,t)};/*! Hammer.JS - v2.0.7 - 2016-04-22
350
+ `,side:g.DoubleSide,visible:l.state.selectedId==="".concat(u.category_name).concat(u.index),uniforms:{opacity:{value:l.state.mode==="box"?1:0}},depthWrite:!1,depthTest:!1,transparent:!0}),f=new g.Mesh(z,Z);return f.position.copy(O),f.name="".concat(u.category_name).concat(u.index),f.userData.color=new((m=g.Vector4).bind.apply(m,ot(ot([void 0],u.mask_color.map(function(V){return V/255}).reverse(),!1),[1],!1))),f.userData.visible_viewpoint=Object.keys(u.visible_viewpoint),f}),(t=this.group).add.apply(t,a),[2]})})},o.prototype.setState=function(n,a){a===void 0&&(a={});var t=this.state,l=a.userAction!==void 0?a.userAction:!0;if(this.updateState(n,l),n.enabled!==void 0&&t.enabled!==n.enabled){var h={userAction:l};n.enabled?this._enable(h):this._disable(h)}},o.prototype.setMode=function(n){this.updateState({mode:n},!1),n==="mask"?(this.group.children.forEach(function(a){a.material.uniforms.opacity.value=0}),this.loadPanoMask(this.five.state.panoIndex)):n==="box"&&(this.itemMaskMesh.material.uniforms.color.value=new g.Vector4(0,0,0,1),this.group.children.forEach(function(a){a.material.uniforms.opacity.value=1}),this.five.needsRender=!0)},o.prototype.select=function(n,a){var t=this,l;this.updateState({selectedId:n!=null?n:null},(l=a==null?void 0:a.userAction)!==null&&l!==void 0?l:!1),this.group.children.forEach(function(h){h.material.visible=t.state.selectAll||h.name===n}),this.five.needsRender=!0},o.prototype.selectAll=function(n){n===void 0&&(n=!0),this.updateState({selectAll:!!n},!1),this.select()},o.prototype._enable=function(n){this.five.on("panoArrived",this.onFivePanoArrived),this.five.on("wantsMoveToPano",this.onFiveWantsMoveToPano),this.five.on("gesture.mousemove",this.onFiveMouseMove),this.five.on("wantsTapGesture",this.onFiveTapGesture),this.five.on("cameraUpdate",this.onFiveCameraUpdate),this.five.scene.add(this.group),document.head.appendChild(this.style)},o.prototype._disable=function(n){this.five.off("panoArrived",this.onFivePanoArrived),this.five.off("wantsMoveToPano",this.onFiveWantsMoveToPano),this.five.off("gesture.mousemove",this.onFiveMouseMove),this.five.off("wantsTapGesture",this.onFiveTapGesture),this.five.off("cameraUpdate",this.onFiveCameraUpdate),this.five.scene.remove(this.group),document.head.removeChild(this.style)},o.prototype.enable=function(n){var a;if(!this.state.enabled){var t=(a=n==null?void 0:n.userAction)!==null&&a!==void 0?a:!0;this.updateState({enabled:!0},t),this._enable({userAction:t})}},o.prototype.disable=function(n){var a;if(this.state.enabled!==!1){var t=(a=n==null?void 0:n.userAction)!==null&&a!==void 0?a:!0;this.updateState({enabled:!1},t),this._disable({userAction:t})}},o}(G.BasePlugin.Controller),Wt=function(c,o){return new zt(c,o)};/*! Hammer.JS - v2.0.7 - 2016-04-22
351
351
  * http://hammerjs.github.io/
352
352
  *
353
353
  * Copyright (c) 2016 Jorik Tangelder;
354
- * Licensed under the MIT license */var Fs=function(e,t,n,r){var i=["","webkit","Moz","MS","ms","o"],a=t.createElement?t.createElement("div"):r,o="function",s=Math.round,c=Math.abs,l=Date.now;function u(w,M,P){return setTimeout(v(w,P),M)}function h(w,M,P){return Array.isArray(w)?(f(w,P[M],P),!0):!1}function f(w,M,P){var U;if(w)if(w.forEach)w.forEach(M,P);else if(w.length!==r)for(U=0;U<w.length;)M.call(P,w[U],U,w),U++;else for(U in w)w.hasOwnProperty(U)&&M.call(P,w[U],U,w)}function d(w,M,P){var U="DEPRECATED METHOD: "+M+`
355
- `+P+` AT
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pt={pointerdown:G,pointermove:Be,pointerup:xe,pointercancel:Te,pointerout:Te},Ht={2:te,3:oe,4:Pe,5:be},at="pointerdown",Pt="pointermove pointerup pointercancel";e.MSPointerEvent&&!e.PointerEvent&&(at="MSPointerDown",Pt="MSPointerMove MSPointerUp MSPointerCancel");function Dt(){this.evEl=at,this.evWin=Pt,K.apply(this,arguments),this.store=this.manager.session.pointerEvents=[]}p(Dt,K,{handler:function(M){var P=this.store,U=!1,Q=!1,ge=M.type.toLowerCase().replace("ms",""),Xe=pt[ge],St=Ht[M.pointerType]||M.pointerType,Xt=St==te,vt=J(P,M.pointerId,"pointerId");Xe&G&&(M.button===0||M.button===2||Xt)?vt<0&&(P.push(M),vt=P.length-1):Xe&(xe|Te)?U=!0:!Xt&&M.buttons===0&&(U=!0,Q=!0,Xe=pt.pointerup),!(vt<0)&&(Q||(P[vt]=M),this.callback(this.manager,Xe,{pointers:P,changedPointers:[M],pointerType:St,srcEvent:P[vt]}),U&&P.splice(vt,1))}});var Kt={touchstart:G,touchmove:Be,touchend:xe,touchcancel:Te},Ii="touchstart",Ni="touchstart touchmove touchend touchcancel";function Br(){this.evTarget=Ii,this.evWin=Ni,this.started=!1,K.apply(this,arguments)}p(Br,K,{handler:function(M){var P=Kt[M.type];if(P===G&&(this.started=!0),!!this.started){var U=S.call(this,M,P);P&(xe|Te)&&U[0].length-U[1].length===0&&(this.started=!1),this.callback(this.manager,P,{pointers:U[0],changedPointers:U[1],pointerType:te,srcEvent:M})}}});function S(w,M){var P=F(w.touches),U=F(w.changedTouches);return M&(xe|Te)&&(P=B(P.concat(U),"identifier")),[P,U]}var W={touchstart:G,touchmove:Be,touchend:xe,touchcancel:Te},H="touchstart touchmove touchend touchcancel";function j(){this.evTarget=H,this.targetIds={},K.apply(this,arguments)}p(j,K,{handler:function(M){var P=W[M.type],U=se.call(this,M,P);U&&this.callback(this.manager,P,{pointers:U[0],changedPointers:U[1],pointerType:te,srcEvent:M})}});function se(w,M){var P=F(w.touches),U=this.targetIds;if(M&(G|Be)&&P.length===1)return U[P[0].identifier]=!0,[P,P];var Q,ge,Xe=F(w.changedTouches),St=[],Xt=this.target;if(ge=P.filter(function(vt){return 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U=this.lastTouches,Q=function(){var ge=U.indexOf(P);ge>-1&&U.splice(ge,1)};setTimeout(Q,Ge)}}function ct(w){for(var M=w.srcEvent.clientX,P=w.srcEvent.clientY,U=0;U<this.lastTouches.length;U++){var Q=this.lastTouches[U],ge=Math.abs(M-Q.x),Xe=Math.abs(P-Q.y);if(ge<=Ie&&Xe<=Ie)return!0}return!1}var Ke=a?V(a.style,"touchAction"):r,Je=Ke!==r,ze="compute",qe="auto",yt="manipulation",Tt="none",xt="pan-x",vn="pan-y",st=ja();function Xn(w,M){this.manager=w,this.set(M)}Xn.prototype={set:function(w){w==ze&&(w=this.compute()),Je&&this.manager.element.style&&st[w]&&(this.manager.element.style[Ke]=w),this.actions=w.toLowerCase().trim()},update:function(){this.set(this.manager.options.touchAction)},compute:function(){var w=[];return f(this.manager.recognizers,function(M){_(M.options.enable,[M])&&(w=w.concat(M.getTouchAction()))}),mr(w.join(" "))},preventDefaults:function(w){var M=w.srcEvent,P=w.offsetDirection;if(this.manager.session.prevented){M.preventDefault();return}var U=this.actions,Q=N(U,Tt)&&!st[Tt],ge=N(U,vn)&&!st[vn],Xe=N(U,xt)&&!st[xt];if(Q){var St=w.pointers.length===1,Xt=w.distance<2,vt=w.deltaTime<250;if(St&&Xt&&vt)return}if(!(Xe&&ge)&&(Q||ge&&P&nt||Xe&&P&$e))return this.preventSrc(M)},preventSrc:function(w){this.manager.session.prevented=!0,w.preventDefault()}};function mr(w){if(N(w,Tt))return Tt;var M=N(w,xt),P=N(w,vn);return M&&P?Tt:M||P?M?xt:vn:N(w,yt)?yt:qe}function ja(){if(!Je)return!1;var w={},M=e.CSS&&e.CSS.supports;return["auto","manipulation","pan-y","pan-x","pan-x pan-y","none"].forEach(function(P){w[P]=M?e.CSS.supports("touch-action",P):!0}),w}var Fi=1,an=2,Bi=4,gr=8,jn=gr,qa=16,Pn=32;function qn(w){this.options=m({},this.defaults,w||{}),this.id=D(),this.manager=null,this.options.enable=x(this.options.enable,!0),this.state=Fi,this.simultaneous={},this.requireFail=[]}qn.prototype={defaults:{},set:function(w){return m(this.options,w),this.manager&&this.manager.touchAction.update(),this},recognizeWith:function(w){if(h(w,"recognizeWith",this))return this;var M=this.simultaneous;return w=Rs(w,this),M[w.id]||(M[w.id]=w,w.recognizeWith(this)),this},dropRecognizeWith:function(w){return h(w,"dropRecognizeWith",this)?this:(w=Rs(w,this),delete this.simultaneous[w.id],this)},requireFailure:function(w){if(h(w,"requireFailure",this))return this;var M=this.requireFail;return w=Rs(w,this),J(M,w)===-1&&(M.push(w),w.requireFailure(this)),this},dropRequireFailure:function(w){if(h(w,"dropRequireFailure",this))return this;w=Rs(w,this);var M=J(this.requireFail,w);return M>-1&&this.requireFail.splice(M,1),this},hasRequireFailures:function(){return this.requireFail.length>0},canRecognizeWith:function(w){return!!this.simultaneous[w.id]},emit:function(w){var M=this,P=this.state;function U(Q){M.manager.emit(Q,w)}P<gr&&U(M.options.event+mf(P)),U(M.options.event),w.additionalEvent&&U(w.additionalEvent),P>=gr&&U(M.options.event+mf(P))},tryEmit:function(w){if(this.canEmit())return this.emit(w);this.state=Pn},canEmit:function(){for(var w=0;w<this.requireFail.length;){if(!(this.requireFail[w].state&(Pn|Fi)))return!1;w++}return!0},recognize:function(w){var M=m({},w);if(!_(this.options.enable,[this,M])){this.reset(),this.state=Pn;return}this.state&(jn|qa|Pn)&&(this.state=Fi),this.state=this.process(M),this.state&(an|Bi|gr|qa)&&this.tryEmit(M)},process:function(w){},getTouchAction:function(){},reset:function(){}};function mf(w){return w&qa?"cancel":w&gr?"end":w&Bi?"move":w&an?"start":""}function gf(w){return w==Qe?"down":w==Ye?"up":w==$?"left":w==Ce?"right":""}function Rs(w,M){var P=M.manager;return P?P.get(w):w}function mn(){qn.apply(this,arguments)}p(mn,qn,{defaults:{pointers:1},attrTest:function(w){var M=this.options.pointers;return M===0||w.pointers.length===M},process:function(w){var M=this.state,P=w.eventType,U=M&(an|Bi),Q=this.attrTest(w);return U&&(P&Te||!Q)?M|qa:U||Q?P&xe?M|gr:M&an?M|Bi:an:Pn}});function Os(){mn.apply(this,arguments),this.pX=null,this.pY=null}p(Os,mn,{defaults:{event:"pan",threshold:10,pointers:1,direction:A},getTouchAction:function(){var w=this.options.direction,M=[];return w&nt&&M.push(vn),w&$e&&M.push(xt),M},directionTest:function(w){var M=this.options,P=!0,U=w.distance,Q=w.direction,ge=w.deltaX,Xe=w.deltaY;return Q&M.direction||(M.direction&nt?(Q=ge===0?ue:ge<0?$:Ce,P=ge!=this.pX,U=Math.abs(w.deltaX)):(Q=Xe===0?ue:Xe<0?Ye:Qe,P=Xe!=this.pY,U=Math.abs(w.deltaY))),w.direction=Q,P&&U>M.threshold&&Q&M.direction},attrTest:function(w){return mn.prototype.attrTest.call(this,w)&&(this.state&an||!(this.state&an)&&this.directionTest(w))},emit:function(w){this.pX=w.deltaX,this.pY=w.deltaY;var M=gf(w.direction);M&&(w.additionalEvent=this.options.event+M),this._super.emit.call(this,w)}});function Cc(){mn.apply(this,arguments)}p(Cc,mn,{defaults:{event:"pinch",threshold:0,pointers:2},getTouchAction:function(){return[Tt]},attrTest:function(w){return this._super.attrTest.call(this,w)&&(Math.abs(w.scale-1)>this.options.threshold||this.state&an)},emit:function(w){if(w.scale!==1){var M=w.scale<1?"in":"out";w.additionalEvent=this.options.event+M}this._super.emit.call(this,w)}});function Rc(){qn.apply(this,arguments),this._timer=null,this._input=null}p(Rc,qn,{defaults:{event:"press",pointers:1,time:251,threshold:9},getTouchAction:function(){return[qe]},process:function(w){var M=this.options,P=w.pointers.length===M.pointers,U=w.distance<M.threshold,Q=w.deltaTime>M.time;if(this._input=w,!U||!P||w.eventType&(xe|Te)&&!Q)this.reset();else if(w.eventType&G)this.reset(),this._timer=u(function(){this.state=jn,this.tryEmit()},M.time,this);else if(w.eventType&xe)return jn;return Pn},reset:function(){clearTimeout(this._timer)},emit:function(w){this.state===jn&&(w&&w.eventType&xe?this.manager.emit(this.options.event+"up",w):(this._input.timeStamp=l(),this.manager.emit(this.options.event,this._input)))}});function Oc(){mn.apply(this,arguments)}p(Oc,mn,{defaults:{event:"rotate",threshold:0,pointers:2},getTouchAction:function(){return[Tt]},attrTest:function(w){return this._super.attrTest.call(this,w)&&(Math.abs(w.rotation)>this.options.threshold||this.state&an)}});function Dc(){mn.apply(this,arguments)}p(Dc,mn,{defaults:{event:"swipe",threshold:10,velocity:.3,direction:nt|$e,pointers:1},getTouchAction:function(){return Os.prototype.getTouchAction.call(this)},attrTest:function(w){var M=this.options.direction,P;return M&(nt|$e)?P=w.overallVelocity:M&nt?P=w.overallVelocityX:M&$e&&(P=w.overallVelocityY),this._super.attrTest.call(this,w)&&M&w.offsetDirection&&w.distance>this.options.threshold&&w.maxPointers==this.options.pointers&&c(P)>this.options.velocity&&w.eventType&xe},emit:function(w){var M=gf(w.offsetDirection);M&&this.manager.emit(this.options.event+M,w),this.manager.emit(this.options.event,w)}});function Ds(){qn.apply(this,arguments),this.pTime=!1,this.pCenter=!1,this._timer=null,this._input=null,this.count=0}p(Ds,qn,{defaults:{event:"tap",pointers:1,taps:1,interval:300,time:250,threshold:9,posThreshold:10},getTouchAction:function(){return[yt]},process:function(w){var M=this.options,P=w.pointers.length===M.pointers,U=w.distance<M.threshold,Q=w.deltaTime<M.time;if(this.reset(),w.eventType&G&&this.count===0)return this.failTimeout();if(U&&Q&&P){if(w.eventType!=xe)return this.failTimeout();var ge=this.pTime?w.timeStamp-this.pTime<M.interval:!0,Xe=!this.pCenter||Re(this.pCenter,w.center)<M.posThreshold;this.pTime=w.timeStamp,this.pCenter=w.center,!Xe||!ge?this.count=1:this.count+=1,this._input=w;var St=this.count%M.taps;if(St===0)return this.hasRequireFailures()?(this._timer=u(function(){this.state=jn,this.tryEmit()},M.interval,this),an):jn}return Pn},failTimeout:function(){return this._timer=u(function(){this.state=Pn},this.options.interval,this),Pn},reset:function(){clearTimeout(this._timer)},emit:function(){this.state==jn&&(this._input.tapCount=this.count,this.manager.emit(this.options.event,this._input))}});function Ui(w,M){return M=M||{},M.recognizers=x(M.recognizers,Ui.defaults.preset),new Ic(w,M)}Ui.VERSION="2.0.7",Ui.defaults={domEvents:!1,touchAction:ze,enable:!0,inputTarget:null,inputClass:null,preset:[[Oc,{enable:!1}],[Cc,{enable:!1},["rotate"]],[Dc,{direction:nt}],[Os,{direction:nt},["swipe"]],[Ds],[Ds,{event:"doubletap",taps:2},["tap"]],[Rc]],cssProps:{userSelect:"none",touchSelect:"none",touchCallout:"none",contentZooming:"none",userDrag:"none",tapHighlightColor:"rgba(0,0,0,0)"}};var T0=1,yf=2;function Ic(w,M){this.options=m({},Ui.defaults,M||{}),this.options.inputTarget=this.options.inputTarget||w,this.handlers={},this.session={},this.recognizers=[],this.oldCssProps={},this.element=w,this.input=Fe(this),this.touchAction=new Xn(this,this.options.touchAction),xf(this,!0),f(this.options.recognizers,function(P){var U=this.add(new P[0](P[1]));P[2]&&U.recognizeWith(P[2]),P[3]&&U.requireFailure(P[3])},this)}Ic.prototype={set:function(w){return 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t=Math.cos(e),n=Math.sin(e),r=this.elements,i=r[0],a=r[3],o=r[6],s=r[1],c=r[4],l=r[7];return r[0]=t*i+n*s,r[3]=t*a+n*c,r[6]=t*o+n*l,r[1]=-n*i+t*s,r[4]=-n*a+t*c,r[7]=-n*o+t*l,this},translate:function(e,t){var n=this.elements;return n[0]+=e*n[2],n[3]+=e*n[5],n[6]+=e*n[8],n[1]+=t*n[2],n[4]+=t*n[5],n[7]+=t*n[8],this},equals:function(e){for(var t=this.elements,n=e.elements,r=0;r<9;r++)if(t[r]!==n[r])return!1;return!0},fromArray:function(e,t){t===void 0&&(t=0);for(var n=0;n<9;n++)this.elements[n]=e[n+t];return this},toArray:function(e,t){e===void 0&&(e=[]),t===void 0&&(t=0);var n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}});var kr,_r={getDataURL:function(e){var t;if(typeof HTMLCanvasElement=="undefined")return e.src;if(e instanceof HTMLCanvasElement)t=e;else{kr===void 0&&(kr=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),kr.width=e.width,kr.height=e.height;var n=kr.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=kr}return t.width>2048||t.height>2048?t.toDataURL("image/jpeg",.6):t.toDataURL("image/png")}},dp=0;function ot(e,t,n,r,i,a,o,s,c,l){Object.defineProperty(this,"id",{value:dp++}),this.uuid=ke.generateUUID(),this.name="",this.image=e!==void 0?e:ot.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=t!==void 0?t:ot.DEFAULT_MAPPING,this.wrapS=n!==void 0?n:Vt,this.wrapT=r!==void 0?r:Vt,this.magFilter=i!==void 0?i:It,this.minFilter=a!==void 0?a:ro,this.anisotropy=c!==void 0?c:1,this.format=o!==void 0?o:on,this.internalFormat=null,this.type=s!==void 0?s:Wi,this.offset=new X(0,0),this.repeat=new X(1,1),this.center=new X(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Ut,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=l!==void 0?l:kt,this.version=0,this.onUpdate=null}ot.DEFAULT_IMAGE=void 0,ot.DEFAULT_MAPPING=Us,ot.prototype=Object.assign(Object.create(sn.prototype),{constructor:ot,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this},toJSON:function(e){var t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(this.image!==void 0){var r=this.image;if(r.uuid===void 0&&(r.uuid=ke.generateUUID()),!t&&e.images[r.uuid]===void 0){var i;if(Array.isArray(r)){i=[];for(var a=0,o=r.length;a<o;a++)i.push(_r.getDataURL(r[a]))}else i=_r.getDataURL(r);e.images[r.uuid]={uuid:r.uuid,url:i}}n.image=r.uuid}return t||(e.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(e){if(this.mapping!==Us)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case to:e.x=e.x-Math.floor(e.x);break;case Vt:e.x=e.x<0?0:1;break;case no:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case to:e.y=e.y-Math.floor(e.y);break;case Vt:e.y=e.y<0?0:1;break;case no:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}}),Object.defineProperty(ot.prototype,"needsUpdate",{set:function(e){e===!0&&this.version++}});function et(e,t,n,r){this.x=e||0,this.y=t||0,this.z=n||0,this.w=r!==void 0?r:1}Object.defineProperties(et.prototype,{width:{get:function(){return this.z},set:function(e){this.z=e}},height:{get:function(){return this.w},set:function(e){this.w=e}}}),Object.assign(et.prototype,{isVector4:!0,set:function(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this},setScalar:function(e){return this.x=e,this.y=e,this.z=e,this.w=e,this},setX:function(e){return this.x=e,this},setY:function(e){return this.y=e,this},setZ:function(e){return this.z=e,this},setW:function(e){return this.w=e,this},setComponent:function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this},getComponent:function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this},add:function(e,t){return t!==void 0?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this)},addScalar:function(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this},addVectors:function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this},addScaledVector:function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this},sub:function(e,t){return t!==void 0?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this)},subScalar:function(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this},subVectors:function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this},multiplyScalar:function(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this},applyMatrix4:function(e){var t=this.x,n=this.y,r=this.z,i=this.w,a=e.elements;return this.x=a[0]*t+a[4]*n+a[8]*r+a[12]*i,this.y=a[1]*t+a[5]*n+a[9]*r+a[13]*i,this.z=a[2]*t+a[6]*n+a[10]*r+a[14]*i,this.w=a[3]*t+a[7]*n+a[11]*r+a[15]*i,this},divideScalar:function(e){return this.multiplyScalar(1/e)},setAxisAngleFromQuaternion:function(e){this.w=2*Math.acos(e.w);var t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this},setAxisAngleFromRotationMatrix:function(e){var t,n,r,i,a=.01,o=.1,s=e.elements,c=s[0],l=s[4],u=s[8],h=s[1],f=s[5],d=s[9],m=s[2],g=s[6],y=s[10];if(Math.abs(l-h)<a&&Math.abs(u-m)<a&&Math.abs(d-g)<a){if(Math.abs(l+h)<o&&Math.abs(u+m)<o&&Math.abs(d+g)<o&&Math.abs(c+f+y-3)<o)return this.set(1,0,0,0),this;t=Math.PI;var p=(c+1)/2,v=(f+1)/2,_=(y+1)/2,x=(l+h)/4,b=(u+m)/4,T=(d+g)/4;return p>v&&p>_?p<a?(n=0,r=.707106781,i=.707106781):(n=Math.sqrt(p),r=x/n,i=b/n):v>_?v<a?(n=.707106781,r=0,i=.707106781):(r=Math.sqrt(v),n=x/r,i=T/r):_<a?(n=.707106781,r=.707106781,i=0):(i=Math.sqrt(_),n=b/i,r=T/i),this.set(n,r,i,t),this}var C=Math.sqrt((g-d)*(g-d)+(u-m)*(u-m)+(h-l)*(h-l));return Math.abs(C)<.001&&(C=1),this.x=(g-d)/C,this.y=(u-m)/C,this.z=(h-l)/C,this.w=Math.acos((c+f+y-1)/2),this},min:function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this},max:function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this},clamp:function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this},clampScalar:function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this},clampLength:function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(e){return this.normalize().multiplyScalar(e)},lerp:function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this},lerpVectors:function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this},equals:function(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w},fromArray:function(e,t){return t===void 0&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this},toArray:function(e,t){return e===void 0&&(e=[]),t===void 0&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e},fromBufferAttribute:function(e,t,n){return n!==void 0&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this},random:function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}});function $t(e,t,n){this.width=e,this.height=t,this.scissor=new et(0,0,e,t),this.scissorTest=!1,this.viewport=new et(0,0,e,t),n=n||{},this.texture=new ot(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=e,this.texture.image.height=t,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:It,this.depthBuffer=n.depthBuffer!==void 0?n.depthBuffer:!0,this.stencilBuffer=n.stencilBuffer!==void 0?n.stencilBuffer:!0,this.depthTexture=n.depthTexture!==void 0?n.depthTexture:null}$t.prototype=Object.assign(Object.create(sn.prototype),{constructor:$t,isWebGLRenderTarget:!0,setSize:function(e,t){(this.width!==e||this.height!==t)&&(this.width=e,this.height=t,this.texture.image.width=e,this.texture.image.height=t,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.width=e.width,this.height=e.height,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});function hu(e,t,n){$t.call(this,e,t,n),this.samples=4}hu.prototype=Object.assign(Object.create($t.prototype),{constructor:hu,isWebGLMultisampleRenderTarget:!0,copy:function(e){return $t.prototype.copy.call(this,e),this.samples=e.samples,this}});function bt(e,t,n,r){this._x=e||0,this._y=t||0,this._z=n||0,this._w=r!==void 0?r:1}Object.assign(bt,{slerp:function(e,t,n,r){return n.copy(e).slerp(t,r)},slerpFlat:function(e,t,n,r,i,a,o){var s=n[r+0],c=n[r+1],l=n[r+2],u=n[r+3],h=i[a+0],f=i[a+1],d=i[a+2],m=i[a+3];if(u!==m||s!==h||c!==f||l!==d){var g=1-o,y=s*h+c*f+l*d+u*m,p=y>=0?1:-1,v=1-y*y;if(v>Number.EPSILON){var _=Math.sqrt(v),x=Math.atan2(_,y*p);g=Math.sin(g*x)/_,o=Math.sin(o*x)/_}var b=o*p;if(s=s*g+h*b,c=c*g+f*b,l=l*g+d*b,u=u*g+m*b,g===1-o){var T=1/Math.sqrt(s*s+c*c+l*l+u*u);s*=T,c*=T,l*=T,u*=T}}e[t]=s,e[t+1]=c,e[t+2]=l,e[t+3]=u},multiplyQuaternionsFlat:function(e,t,n,r,i,a){var o=n[r],s=n[r+1],c=n[r+2],l=n[r+3],u=i[a],h=i[a+1],f=i[a+2],d=i[a+3];return e[t]=o*d+l*u+s*f-c*h,e[t+1]=s*d+l*h+c*u-o*f,e[t+2]=c*d+l*f+o*h-s*u,e[t+3]=l*d-o*u-s*h-c*f,e}}),Object.defineProperties(bt.prototype,{x:{get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},y:{get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},z:{get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},w:{get:function(){return this._w},set:function(e){this._w=e,this._onChangeCallback()}}}),Object.assign(bt.prototype,{isQuaternion:!0,set:function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this},setFromEuler:function(e,t){if(!(e&&e.isEuler))throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=e._x,r=e._y,i=e._z,a=e.order,o=Math.cos,s=Math.sin,c=o(n/2),l=o(r/2),u=o(i/2),h=s(n/2),f=s(r/2),d=s(i/2);switch(a){case"XYZ":this._x=h*l*u+c*f*d,this._y=c*f*u-h*l*d,this._z=c*l*d+h*f*u,this._w=c*l*u-h*f*d;break;case"YXZ":this._x=h*l*u+c*f*d,this._y=c*f*u-h*l*d,this._z=c*l*d-h*f*u,this._w=c*l*u+h*f*d;break;case"ZXY":this._x=h*l*u-c*f*d,this._y=c*f*u+h*l*d,this._z=c*l*d+h*f*u,this._w=c*l*u-h*f*d;break;case"ZYX":this._x=h*l*u-c*f*d,this._y=c*f*u+h*l*d,this._z=c*l*d-h*f*u,this._w=c*l*u+h*f*d;break;case"YZX":this._x=h*l*u+c*f*d,this._y=c*f*u+h*l*d,this._z=c*l*d-h*f*u,this._w=c*l*u-h*f*d;break;case"XZY":this._x=h*l*u-c*f*d,this._y=c*f*u-h*l*d,this._z=c*l*d+h*f*u,this._w=c*l*u+h*f*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return t!==!1&&this._onChangeCallback(),this},setFromAxisAngle:function(e,t){var n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this},setFromRotationMatrix:function(e){var t=e.elements,n=t[0],r=t[4],i=t[8],a=t[1],o=t[5],s=t[9],c=t[2],l=t[6],u=t[10],h=n+o+u,f;return h>0?(f=.5/Math.sqrt(h+1),this._w=.25/f,this._x=(l-s)*f,this._y=(i-c)*f,this._z=(a-r)*f):n>o&&n>u?(f=2*Math.sqrt(1+n-o-u),this._w=(l-s)/f,this._x=.25*f,this._y=(r+a)/f,this._z=(i+c)/f):o>u?(f=2*Math.sqrt(1+o-n-u),this._w=(i-c)/f,this._x=(r+a)/f,this._y=.25*f,this._z=(s+l)/f):(f=2*Math.sqrt(1+u-n-o),this._w=(a-r)/f,this._x=(i+c)/f,this._y=(s+l)/f,this._z=.25*f),this._onChangeCallback(),this},setFromUnitVectors:function(e,t){var n=1e-6,r=e.dot(t)+1;return r<n?(r=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=r):(this._x=0,this._y=-e.z,this._z=e.y,this._w=r)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=r),this.normalize()},angleTo:function(e){return 2*Math.acos(Math.abs(ke.clamp(this.dot(e),-1,1)))},rotateTowards:function(e,t){var n=this.angleTo(e);if(n===0)return this;var r=Math.min(1,t/n);return this.slerp(e,r),this},inverse:function(){return this.conjugate()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this},dot:function(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this},multiply:function(e,t){return t!==void 0?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t)):this.multiplyQuaternions(this,e)},premultiply:function(e){return this.multiplyQuaternions(e,this)},multiplyQuaternions:function(e,t){var n=e._x,r=e._y,i=e._z,a=e._w,o=t._x,s=t._y,c=t._z,l=t._w;return this._x=n*l+a*o+r*c-i*s,this._y=r*l+a*s+i*o-n*c,this._z=i*l+a*c+n*s-r*o,this._w=a*l-n*o-r*s-i*c,this._onChangeCallback(),this},slerp:function(e,t){if(t===0)return this;if(t===1)return this.copy(e);var n=this._x,r=this._y,i=this._z,a=this._w,o=a*e._w+n*e._x+r*e._y+i*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=a,this._x=n,this._y=r,this._z=i,this;var s=1-o*o;if(s<=Number.EPSILON){var c=1-t;return this._w=c*a+t*this._w,this._x=c*n+t*this._x,this._y=c*r+t*this._y,this._z=c*i+t*this._z,this.normalize(),this._onChangeCallback(),this}var l=Math.sqrt(s),u=Math.atan2(l,o),h=Math.sin((1-t)*u)/l,f=Math.sin(t*u)/l;return this._w=a*h+this._w*f,this._x=n*h+this._x*f,this._y=r*h+this._y*f,this._z=i*h+this._z*f,this._onChangeCallback(),this},equals:function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w},fromArray:function(e,t){return t===void 0&&(t=0),this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this},toArray:function(e,t){return e===void 0&&(e=[]),t===void 0&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e},fromBufferAttribute:function(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this},_onChange:function(e){return this._onChangeCallback=e,this},_onChangeCallback:function(){}});var Js=new E,fu=new bt;function E(e,t,n){this.x=e||0,this.y=t||0,this.z=n||0}Object.assign(E.prototype,{isVector3:!0,set:function(e,t,n){return this.x=e,this.y=t,this.z=n,this},setScalar:function(e){return this.x=e,this.y=e,this.z=e,this},setX:function(e){return this.x=e,this},setY:function(e){return this.y=e,this},setZ:function(e){return this.z=e,this},setComponent:function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this},getComponent:function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this},add:function(e,t){return t!==void 0?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this)},addScalar:function(e){return this.x+=e,this.y+=e,this.z+=e,this},addVectors:function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this},addScaledVector:function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this},sub:function(e,t){return t!==void 0?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this)},subScalar:function(e){return this.x-=e,this.y-=e,this.z-=e,this},subVectors:function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this},multiply:function(e,t){return t!==void 0?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t)):(this.x*=e.x,this.y*=e.y,this.z*=e.z,this)},multiplyScalar:function(e){return this.x*=e,this.y*=e,this.z*=e,this},multiplyVectors:function(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this},applyEuler:function(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(fu.setFromEuler(e))},applyAxisAngle:function(e,t){return this.applyQuaternion(fu.setFromAxisAngle(e,t))},applyMatrix3:function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this},applyNormalMatrix:function(e){return this.applyMatrix3(e).normalize()},applyMatrix4:function(e){var t=this.x,n=this.y,r=this.z,i=e.elements,a=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*a,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*a,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*a,this},applyQuaternion:function(e){var t=this.x,n=this.y,r=this.z,i=e.x,a=e.y,o=e.z,s=e.w,c=s*t+a*r-o*n,l=s*n+o*t-i*r,u=s*r+i*n-a*t,h=-i*t-a*n-o*r;return this.x=c*s+h*-i+l*-o-u*-a,this.y=l*s+h*-a+u*-i-c*-o,this.z=u*s+h*-o+c*-a-l*-i,this},project:function(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)},unproject:function(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)},transformDirection:function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()},divide:function(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this},divideScalar:function(e){return this.multiplyScalar(1/e)},min:function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this},max:function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this},clamp:function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this},clampScalar:function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this},clampLength:function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(e){return this.x*e.x+this.y*e.y+this.z*e.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(e){return this.normalize().multiplyScalar(e)},lerp:function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this},lerpVectors:function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this},cross:function(e,t){return t!==void 0?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t)):this.crossVectors(this,e)},crossVectors:function(e,t){var n=e.x,r=e.y,i=e.z,a=t.x,o=t.y,s=t.z;return this.x=r*s-i*o,this.y=i*a-n*s,this.z=n*o-r*a,this},projectOnVector:function(e){var t=e.lengthSq();if(t===0)return this.set(0,0,0);var n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)},projectOnPlane:function(e){return Js.copy(this).projectOnVector(e),this.sub(Js)},reflect:function(e){return this.sub(Js.copy(e).multiplyScalar(2*this.dot(e)))},angleTo:function(e){var t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;var n=this.dot(e)/t;return Math.acos(ke.clamp(n,-1,1))},distanceTo:function(e){return Math.sqrt(this.distanceToSquared(e))},distanceToSquared:function(e){var t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r},manhattanDistanceTo:function(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)},setFromSpherical:function(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)},setFromSphericalCoords:function(e,t,n){var r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this},setFromCylindrical:function(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)},setFromCylindricalCoords:function(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this},setFromMatrixPosition:function(e){var t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this},setFromMatrixScale:function(e){var t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this},setFromMatrixColumn:function(e,t){return this.fromArray(e.elements,t*4)},setFromMatrix3Column:function(e,t){return this.fromArray(e.elements,t*3)},equals:function(e){return e.x===this.x&&e.y===this.y&&e.z===this.z},fromArray:function(e,t){return t===void 0&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this},toArray:function(e,t){return e===void 0&&(e=[]),t===void 0&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e},fromBufferAttribute:function(e,t,n){return n!==void 0&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this},random:function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}});var Wr=new E,ln=new We,pp=new E(0,0,0),vp=new E(1,1,1),Kn=new E,fo=new E,jt=new E;function We(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}Object.assign(We.prototype,{isMatrix4:!0,set:function(e,t,n,r,i,a,o,s,c,l,u,h,f,d,m,g){var y=this.elements;return y[0]=e,y[4]=t,y[8]=n,y[12]=r,y[1]=i,y[5]=a,y[9]=o,y[13]=s,y[2]=c,y[6]=l,y[10]=u,y[14]=h,y[3]=f,y[7]=d,y[11]=m,y[15]=g,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return new We().fromArray(this.elements)},copy:function(e){var t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this},copyPosition:function(e){var t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this},extractBasis:function(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},makeBasis:function(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this},extractRotation:function(e){var t=this.elements,n=e.elements,r=1/Wr.setFromMatrixColumn(e,0).length(),i=1/Wr.setFromMatrixColumn(e,1).length(),a=1/Wr.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*i,t[5]=n[5]*i,t[6]=n[6]*i,t[7]=0,t[8]=n[8]*a,t[9]=n[9]*a,t[10]=n[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},makeRotationFromEuler:function(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var t=this.elements,n=e.x,r=e.y,i=e.z,a=Math.cos(n),o=Math.sin(n),s=Math.cos(r),c=Math.sin(r),l=Math.cos(i),u=Math.sin(i);if(e.order==="XYZ"){var h=a*l,f=a*u,d=o*l,m=o*u;t[0]=s*l,t[4]=-s*u,t[8]=c,t[1]=f+d*c,t[5]=h-m*c,t[9]=-o*s,t[2]=m-h*c,t[6]=d+f*c,t[10]=a*s}else if(e.order==="YXZ"){var g=s*l,y=s*u,p=c*l,v=c*u;t[0]=g+v*o,t[4]=p*o-y,t[8]=a*c,t[1]=a*u,t[5]=a*l,t[9]=-o,t[2]=y*o-p,t[6]=v+g*o,t[10]=a*s}else if(e.order==="ZXY"){var g=s*l,y=s*u,p=c*l,v=c*u;t[0]=g-v*o,t[4]=-a*u,t[8]=p+y*o,t[1]=y+p*o,t[5]=a*l,t[9]=v-g*o,t[2]=-a*c,t[6]=o,t[10]=a*s}else if(e.order==="ZYX"){var h=a*l,f=a*u,d=o*l,m=o*u;t[0]=s*l,t[4]=d*c-f,t[8]=h*c+m,t[1]=s*u,t[5]=m*c+h,t[9]=f*c-d,t[2]=-c,t[6]=o*s,t[10]=a*s}else if(e.order==="YZX"){var _=a*s,x=a*c,b=o*s,T=o*c;t[0]=s*l,t[4]=T-_*u,t[8]=b*u+x,t[1]=u,t[5]=a*l,t[9]=-o*l,t[2]=-c*l,t[6]=x*u+b,t[10]=_-T*u}else if(e.order==="XZY"){var _=a*s,x=a*c,b=o*s,T=o*c;t[0]=s*l,t[4]=-u,t[8]=c*l,t[1]=_*u+T,t[5]=a*l,t[9]=x*u-b,t[2]=b*u-x,t[6]=o*l,t[10]=T*u+_}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},makeRotationFromQuaternion:function(e){return this.compose(pp,e,vp)},lookAt:function(e,t,n){var r=this.elements;return jt.subVectors(e,t),jt.lengthSq()===0&&(jt.z=1),jt.normalize(),Kn.crossVectors(n,jt),Kn.lengthSq()===0&&(Math.abs(n.z)===1?jt.x+=1e-4:jt.z+=1e-4,jt.normalize(),Kn.crossVectors(n,jt)),Kn.normalize(),fo.crossVectors(jt,Kn),r[0]=Kn.x,r[4]=fo.x,r[8]=jt.x,r[1]=Kn.y,r[5]=fo.y,r[9]=jt.y,r[2]=Kn.z,r[6]=fo.z,r[10]=jt.z,this},multiply:function(e,t){return t!==void 0?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t)):this.multiplyMatrices(this,e)},premultiply:function(e){return this.multiplyMatrices(e,this)},multiplyMatrices:function(e,t){var n=e.elements,r=t.elements,i=this.elements,a=n[0],o=n[4],s=n[8],c=n[12],l=n[1],u=n[5],h=n[9],f=n[13],d=n[2],m=n[6],g=n[10],y=n[14],p=n[3],v=n[7],_=n[11],x=n[15],b=r[0],T=r[4],C=r[8],N=r[12],O=r[1],J=r[5],F=r[9],B=r[13],V=r[2],Y=r[6],D=r[10],z=r[14],k=r[3],q=r[7],Z=r[11],ee=r[15];return i[0]=a*b+o*O+s*V+c*k,i[4]=a*T+o*J+s*Y+c*q,i[8]=a*C+o*F+s*D+c*Z,i[12]=a*N+o*B+s*z+c*ee,i[1]=l*b+u*O+h*V+f*k,i[5]=l*T+u*J+h*Y+f*q,i[9]=l*C+u*F+h*D+f*Z,i[13]=l*N+u*B+h*z+f*ee,i[2]=d*b+m*O+g*V+y*k,i[6]=d*T+m*J+g*Y+y*q,i[10]=d*C+m*F+g*D+y*Z,i[14]=d*N+m*B+g*z+y*ee,i[3]=p*b+v*O+_*V+x*k,i[7]=p*T+v*J+_*Y+x*q,i[11]=p*C+v*F+_*D+x*Z,i[15]=p*N+v*B+_*z+x*ee,this},multiplyScalar:function(e){var t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this},determinant:function(){var e=this.elements,t=e[0],n=e[4],r=e[8],i=e[12],a=e[1],o=e[5],s=e[9],c=e[13],l=e[2],u=e[6],h=e[10],f=e[14],d=e[3],m=e[7],g=e[11],y=e[15];return d*(+i*s*u-r*c*u-i*o*h+n*c*h+r*o*f-n*s*f)+m*(+t*s*f-t*c*h+i*a*h-r*a*f+r*c*l-i*s*l)+g*(+t*c*u-t*o*f-i*a*u+n*a*f+i*o*l-n*c*l)+y*(-r*o*l-t*s*u+t*o*h+r*a*u-n*a*h+n*s*l)},transpose:function(){var e=this.elements,t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(e,t,n){var r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this},getInverse:function(e,t){t!==void 0&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");var n=this.elements,r=e.elements,i=r[0],a=r[1],o=r[2],s=r[3],c=r[4],l=r[5],u=r[6],h=r[7],f=r[8],d=r[9],m=r[10],g=r[11],y=r[12],p=r[13],v=r[14],_=r[15],x=d*v*h-p*m*h+p*u*g-l*v*g-d*u*_+l*m*_,b=y*m*h-f*v*h-y*u*g+c*v*g+f*u*_-c*m*_,T=f*p*h-y*d*h+y*l*g-c*p*g-f*l*_+c*d*_,C=y*d*u-f*p*u-y*l*m+c*p*m+f*l*v-c*d*v,N=i*x+a*b+o*T+s*C;if(N===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var O=1/N;return n[0]=x*O,n[1]=(p*m*s-d*v*s-p*o*g+a*v*g+d*o*_-a*m*_)*O,n[2]=(l*v*s-p*u*s+p*o*h-a*v*h-l*o*_+a*u*_)*O,n[3]=(d*u*s-l*m*s-d*o*h+a*m*h+l*o*g-a*u*g)*O,n[4]=b*O,n[5]=(f*v*s-y*m*s+y*o*g-i*v*g-f*o*_+i*m*_)*O,n[6]=(y*u*s-c*v*s-y*o*h+i*v*h+c*o*_-i*u*_)*O,n[7]=(c*m*s-f*u*s+f*o*h-i*m*h-c*o*g+i*u*g)*O,n[8]=T*O,n[9]=(y*d*s-f*p*s-y*a*g+i*p*g+f*a*_-i*d*_)*O,n[10]=(c*p*s-y*l*s+y*a*h-i*p*h-c*a*_+i*l*_)*O,n[11]=(f*l*s-c*d*s-f*a*h+i*d*h+c*a*g-i*l*g)*O,n[12]=C*O,n[13]=(f*p*o-y*d*o+y*a*m-i*p*m-f*a*v+i*d*v)*O,n[14]=(y*l*o-c*p*o-y*a*u+i*p*u+c*a*v-i*l*v)*O,n[15]=(c*d*o-f*l*o+f*a*u-i*d*u-c*a*m+i*l*m)*O,this},scale:function(e){var t=this.elements,n=e.x,r=e.y,i=e.z;return t[0]*=n,t[4]*=r,t[8]*=i,t[1]*=n,t[5]*=r,t[9]*=i,t[2]*=n,t[6]*=r,t[10]*=i,t[3]*=n,t[7]*=r,t[11]*=i,this},getMaxScaleOnAxis:function(){var e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))},makeTranslation:function(e,t,n){return this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this},makeRotationX:function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this},makeRotationY:function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this},makeRotationZ:function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(e,t){var n=Math.cos(t),r=Math.sin(t),i=1-n,a=e.x,o=e.y,s=e.z,c=i*a,l=i*o;return this.set(c*a+n,c*o-r*s,c*s+r*o,0,c*o+r*s,l*o+n,l*s-r*a,0,c*s-r*o,l*s+r*a,i*s*s+n,0,0,0,0,1),this},makeScale:function(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this},makeShear:function(e,t,n){return this.set(1,t,n,0,e,1,n,0,e,t,1,0,0,0,0,1),this},compose:function(e,t,n){var r=this.elements,i=t._x,a=t._y,o=t._z,s=t._w,c=i+i,l=a+a,u=o+o,h=i*c,f=i*l,d=i*u,m=a*l,g=a*u,y=o*u,p=s*c,v=s*l,_=s*u,x=n.x,b=n.y,T=n.z;return r[0]=(1-(m+y))*x,r[1]=(f+_)*x,r[2]=(d-v)*x,r[3]=0,r[4]=(f-_)*b,r[5]=(1-(h+y))*b,r[6]=(g+p)*b,r[7]=0,r[8]=(d+v)*T,r[9]=(g-p)*T,r[10]=(1-(h+m))*T,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this},decompose:function(e,t,n){var r=this.elements,i=Wr.set(r[0],r[1],r[2]).length(),a=Wr.set(r[4],r[5],r[6]).length(),o=Wr.set(r[8],r[9],r[10]).length(),s=this.determinant();s<0&&(i=-i),e.x=r[12],e.y=r[13],e.z=r[14],ln.copy(this);var c=1/i,l=1/a,u=1/o;return ln.elements[0]*=c,ln.elements[1]*=c,ln.elements[2]*=c,ln.elements[4]*=l,ln.elements[5]*=l,ln.elements[6]*=l,ln.elements[8]*=u,ln.elements[9]*=u,ln.elements[10]*=u,t.setFromRotationMatrix(ln),n.x=i,n.y=a,n.z=o,this},makePerspective:function(e,t,n,r,i,a){a===void 0&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var o=this.elements,s=2*i/(t-e),c=2*i/(n-r),l=(t+e)/(t-e),u=(n+r)/(n-r),h=-(a+i)/(a-i),f=-2*a*i/(a-i);return o[0]=s,o[4]=0,o[8]=l,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=h,o[14]=f,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makeOrthographic:function(e,t,n,r,i,a){var o=this.elements,s=1/(t-e),c=1/(n-r),l=1/(a-i),u=(t+e)*s,h=(n+r)*c,f=(a+i)*l;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-h,o[2]=0,o[6]=0,o[10]=-2*l,o[14]=-f,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(e){for(var t=this.elements,n=e.elements,r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0},fromArray:function(e,t){t===void 0&&(t=0);for(var n=0;n<16;n++)this.elements[n]=e[n+t];return this},toArray:function(e,t){e===void 0&&(e=[]),t===void 0&&(t=0);var n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}});var du=new We,pu=new bt;function Xr(e,t,n,r){this._x=e||0,this._y=t||0,this._z=n||0,this._order=r||Xr.DefaultOrder}Xr.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],Xr.DefaultOrder="XYZ",Object.defineProperties(Xr.prototype,{x:{get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},y:{get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},z:{get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},order:{get:function(){return this._order},set:function(e){this._order=e,this._onChangeCallback()}}}),Object.assign(Xr.prototype,{isEuler:!0,set:function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._order=r||this._order,this._onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this},setFromRotationMatrix:function(e,t,n){var r=ke.clamp,i=e.elements,a=i[0],o=i[4],s=i[8],c=i[1],l=i[5],u=i[9],h=i[2],f=i[6],d=i[10];switch(t=t||this._order,t){case"XYZ":this._y=Math.asin(r(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(-u,d),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(f,l),this._z=0);break;case"YXZ":this._x=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(s,d),this._z=Math.atan2(c,l)):(this._y=Math.atan2(-h,a),this._z=0);break;case"ZXY":this._x=Math.asin(r(f,-1,1)),Math.abs(f)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-o,l)):(this._y=0,this._z=Math.atan2(c,a));break;case"ZYX":this._y=Math.asin(-r(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(f,d),this._z=Math.atan2(c,a)):(this._x=0,this._z=Math.atan2(-o,l));break;case"YZX":this._z=Math.asin(r(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(-u,l),this._y=Math.atan2(-h,a)):(this._x=0,this._y=Math.atan2(s,d));break;case"XZY":this._z=Math.asin(-r(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(f,l),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-u,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n!==!1&&this._onChangeCallback(),this},setFromQuaternion:function(e,t,n){return du.makeRotationFromQuaternion(e),this.setFromRotationMatrix(du,t,n)},setFromVector3:function(e,t){return this.set(e.x,e.y,e.z,t||this._order)},reorder:function(e){return pu.setFromEuler(this),this.setFromQuaternion(pu,e)},equals:function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order},fromArray:function(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this},toArray:function(e,t){return e===void 0&&(e=[]),t===void 0&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e},toVector3:function(e){return e?e.set(this._x,this._y,this._z):new E(this._x,this._y,this._z)},_onChange:function(e){return this._onChangeCallback=e,this},_onChangeCallback:function(){}});function Qs(){this.mask=1}Object.assign(Qs.prototype,{set:function(e){this.mask=1<<e|0},enable:function(e){this.mask|=1<<e|0},enableAll:function(){this.mask=-1},toggle:function(e){this.mask^=1<<e|0},disable:function(e){this.mask&=~(1<<e|0)},disableAll:function(){this.mask=0},test:function(e){return(this.mask&e.mask)!==0}});let mp=0;const vu=new E,jr=new bt,Rn=new We,po=new E,Zi=new E,gp=new E,yp=new bt,mu=new E(1,0,0),gu=new E(0,1,0),yu=new E(0,0,1),xp={type:"added"},_p={type:"removed"};function ae(){Object.defineProperty(this,"id",{value:mp++}),this.uuid=ke.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ae.DefaultUp.clone();var e=new E,t=new Xr,n=new bt,r=new E(1,1,1);function i(){n.setFromEuler(t,!1)}function a(){t.setFromQuaternion(n,void 0,!1)}t._onChange(i),n._onChange(a),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new We},normalMatrix:{value:new Ut}}),this.matrix=new We,this.matrixWorld=new We,this.matrixAutoUpdate=ae.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new Qs,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}ae.DefaultUp=new E(0,1,0),ae.DefaultMatrixAutoUpdate=!0,ae.prototype=Object.assign(Object.create(sn.prototype),{constructor:ae,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(e){return this.quaternion.premultiply(e),this},setRotationFromAxisAngle:function(e,t){this.quaternion.setFromAxisAngle(e,t)},setRotationFromEuler:function(e){this.quaternion.setFromEuler(e,!0)},setRotationFromMatrix:function(e){this.quaternion.setFromRotationMatrix(e)},setRotationFromQuaternion:function(e){this.quaternion.copy(e)},rotateOnAxis:function(e,t){return jr.setFromAxisAngle(e,t),this.quaternion.multiply(jr),this},rotateOnWorldAxis:function(e,t){return jr.setFromAxisAngle(e,t),this.quaternion.premultiply(jr),this},rotateX:function(e){return this.rotateOnAxis(mu,e)},rotateY:function(e){return this.rotateOnAxis(gu,e)},rotateZ:function(e){return this.rotateOnAxis(yu,e)},translateOnAxis:function(e,t){return vu.copy(e).applyQuaternion(this.quaternion),this.position.add(vu.multiplyScalar(t)),this},translateX:function(e){return this.translateOnAxis(mu,e)},translateY:function(e){return this.translateOnAxis(gu,e)},translateZ:function(e){return this.translateOnAxis(yu,e)},localToWorld:function(e){return e.applyMatrix4(this.matrixWorld)},worldToLocal:function(e){return e.applyMatrix4(Rn.getInverse(this.matrixWorld))},lookAt:function(e,t,n){e.isVector3?po.copy(e):po.set(e,t,n);var r=this.parent;this.updateWorldMatrix(!0,!1),Zi.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Rn.lookAt(Zi,po,this.up):Rn.lookAt(po,Zi,this.up),this.quaternion.setFromRotationMatrix(Rn),r&&(Rn.extractRotation(r.matrixWorld),jr.setFromRotationMatrix(Rn),this.quaternion.premultiply(jr.inverse()))},add:function(e){if(arguments.length>1){for(var t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(xp)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)},remove:function(e){if(arguments.length>1){for(var t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}var n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(_p)),this},attach:function(e){return this.updateWorldMatrix(!0,!1),Rn.getInverse(this.matrixWorld),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Rn.multiply(e.parent.matrixWorld)),e.applyMatrix4(Rn),e.updateWorldMatrix(!1,!1),this.add(e),this},getObjectById:function(e){return this.getObjectByProperty("id",e)},getObjectByName:function(e){return this.getObjectByProperty("name",e)},getObjectByProperty:function(e,t){if(this[e]===t)return this;for(var n=0,r=this.children.length;n<r;n++){var i=this.children[n],a=i.getObjectByProperty(e,t);if(a!==void 0)return a}},getWorldPosition:function(e){return e===void 0&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),e=new E),this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(e){return e===void 0&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),e=new bt),this.updateMatrixWorld(!0),this.matrixWorld.decompose(Zi,e,gp),e},getWorldScale:function(e){return e===void 0&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),e=new E),this.updateMatrixWorld(!0),this.matrixWorld.decompose(Zi,yp,e),e},getWorldDirection:function(e){e===void 0&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),e=new E),this.updateMatrixWorld(!0);var t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()},raycast:function(){},traverse:function(e){e(this);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].traverse(e)},traverseVisible:function(e){if(this.visible!==!1){e(this);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)}},traverseAncestors:function(e){var t=this.parent;t!==null&&(e(t),t.traverseAncestors(e))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)},updateWorldMatrix:function(e,t){var n=this.parent;if(e===!0&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),t===!0)for(var r=this.children,i=0,a=r.length;i<a;i++)r[i].updateWorldMatrix(!1,!0)},toJSON:function(e){var t=e===void 0||typeof e=="string",n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),JSON.stringify(this.userData)!=="{}"&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON());function i(y,p){return y[p.uuid]===void 0&&(y[p.uuid]=p.toJSON(e)),p.uuid}if(this.isMesh||this.isLine||this.isPoints){r.geometry=i(e.geometries,this.geometry);var a=this.geometry.parameters;if(a!==void 0&&a.shapes!==void 0){var o=a.shapes;if(Array.isArray(o))for(var s=0,c=o.length;s<c;s++){var l=o[s];i(e.shapes,l)}else i(e.shapes,o)}}if(this.material!==void 0)if(Array.isArray(this.material)){for(var u=[],s=0,c=this.material.length;s<c;s++)u.push(i(e.materials,this.material[s]));r.material=u}else r.material=i(e.materials,this.material);if(this.children.length>0){r.children=[];for(var s=0;s<this.children.length;s++)r.children.push(this.children[s].toJSON(e).object)}if(t){var h=g(e.geometries),f=g(e.materials),d=g(e.textures),m=g(e.images),o=g(e.shapes);h.length>0&&(n.geometries=h),f.length>0&&(n.materials=f),d.length>0&&(n.textures=d),m.length>0&&(n.images=m),o.length>0&&(n.shapes=o)}return n.object=r,n;function g(y){var p=[];for(var v in y){var _=y[v];delete _.metadata,p.push(_)}return p}},clone:function(e){return new this.constructor().copy(this,e)},copy:function(e,t){if(t===void 0&&(t=!0),this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(var n=0;n<e.children.length;n++){var r=e.children[n];this.add(r.clone())}return this}});function Ji(){ae.call(this),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,typeof __THREE_DEVTOOLS__!="undefined"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}Ji.prototype=Object.assign(Object.create(ae.prototype),{constructor:Ji,isScene:!0,copy:function(e,t){return ae.prototype.copy.call(this,e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this},toJSON:function(e){var t=ae.prototype.toJSON.call(this,e);return this.background!==null&&(t.object.background=this.background.toJSON(e)),this.environment!==null&&(t.object.environment=this.environment.toJSON(e)),this.fog!==null&&(t.object.fog=this.fog.toJSON()),t},dispose:function(){this.dispatchEvent({type:"dispose"})}});var On=[new E,new E,new E,new E,new E,new E,new E,new E],Qi=new E,Ks=new gn,qr=new E,Yr=new E,Zr=new E,$n=new E,er=new E,br=new E,Ki=new E,vo=new E,mo=new E,wr=new E;function gn(e,t){this.min=e!==void 0?e:new E(1/0,1/0,1/0),this.max=t!==void 0?t:new E(-1/0,-1/0,-1/0)}Object.assign(gn.prototype,{isBox3:!0,set:function(e,t){return this.min.copy(e),this.max.copy(t),this},setFromArray:function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,c=e.length;s<c;s+=3){var l=e[s],u=e[s+1],h=e[s+2];l<t&&(t=l),u<n&&(n=u),h<r&&(r=h),l>i&&(i=l),u>a&&(a=u),h>o&&(o=h)}return this.min.set(t,n,r),this.max.set(i,a,o),this},setFromBufferAttribute:function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,c=e.count;s<c;s++){var l=e.getX(s),u=e.getY(s),h=e.getZ(s);l<t&&(t=l),u<n&&(n=u),h<r&&(r=h),l>i&&(i=l),u>a&&(a=u),h>o&&(o=h)}return this.min.set(t,n,r),this.max.set(i,a,o),this},setFromPoints:function(e){this.makeEmpty();for(var t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this},setFromCenterAndSize:function(e,t){var n=Qi.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this},setFromObject:function(e){return this.makeEmpty(),this.expandByObject(e)},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.min.copy(e.min),this.max.copy(e.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(e){return e===void 0&&(console.warn("THREE.Box3: .getCenter() target is now required"),e=new E),this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(e){return e===void 0&&(console.warn("THREE.Box3: .getSize() target is now required"),e=new E),this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(e){return this.min.min(e),this.max.max(e),this},expandByVector:function(e){return this.min.sub(e),this.max.add(e),this},expandByScalar:function(e){return this.min.addScalar(-e),this.max.addScalar(e),this},expandByObject:function(e){e.updateWorldMatrix(!1,!1);var t=e.geometry;t!==void 0&&(t.boundingBox===null&&t.computeBoundingBox(),Ks.copy(t.boundingBox),Ks.applyMatrix4(e.matrixWorld),this.union(Ks));for(var n=e.children,r=0,i=n.length;r<i;r++)this.expandByObject(n[r]);return this},containsPoint:function(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)},containsBox:function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z},getParameter:function(e,t){return t===void 0&&(console.warn("THREE.Box3: .getParameter() target is now required"),t=new E),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)},intersectsSphere:function(e){return this.clampPoint(e.center,Qi),Qi.distanceToSquared(e.center)<=e.radius*e.radius},intersectsPlane:function(e){var t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant},intersectsTriangle:function(e){if(this.isEmpty())return!1;this.getCenter(Ki),vo.subVectors(this.max,Ki),qr.subVectors(e.a,Ki),Yr.subVectors(e.b,Ki),Zr.subVectors(e.c,Ki),$n.subVectors(Yr,qr),er.subVectors(Zr,Yr),br.subVectors(qr,Zr);var t=[0,-$n.z,$n.y,0,-er.z,er.y,0,-br.z,br.y,$n.z,0,-$n.x,er.z,0,-er.x,br.z,0,-br.x,-$n.y,$n.x,0,-er.y,er.x,0,-br.y,br.x,0];return!$s(t,qr,Yr,Zr,vo)||(t=[1,0,0,0,1,0,0,0,1],!$s(t,qr,Yr,Zr,vo))?!1:(mo.crossVectors($n,er),t=[mo.x,mo.y,mo.z],$s(t,qr,Yr,Zr,vo))},clampPoint:function(e,t){return t===void 0&&(console.warn("THREE.Box3: .clampPoint() target is now required"),t=new E),t.copy(e).clamp(this.min,this.max)},distanceToPoint:function(e){var t=Qi.copy(e).clamp(this.min,this.max);return t.sub(e).length()},getBoundingSphere:function(e){return e===void 0&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(e.center),e.radius=this.getSize(Qi).length()*.5,e},intersect:function(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this},union:function(e){return this.min.min(e.min),this.max.max(e.max),this},applyMatrix4:function(e){return this.isEmpty()?this:(On[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),On[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),On[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),On[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),On[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),On[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),On[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),On[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(On),this)},translate:function(e){return this.min.add(e),this.max.add(e),this},equals:function(e){return e.min.equals(this.min)&&e.max.equals(this.max)}});function $s(e,t,n,r,i){var a,o;for(a=0,o=e.length-3;a<=o;a+=3){wr.fromArray(e,a);var s=i.x*Math.abs(wr.x)+i.y*Math.abs(wr.y)+i.z*Math.abs(wr.z),c=t.dot(wr),l=n.dot(wr),u=r.dot(wr);if(Math.max(-Math.max(c,l,u),Math.min(c,l,u))>s)return!1}return!0}var bp=new gn;function Dn(e,t){this.center=e!==void 0?e:new E,this.radius=t!==void 0?t:-1}Object.assign(Dn.prototype,{set:function(e,t){return this.center.copy(e),this.radius=t,this},setFromPoints:function(e,t){var n=this.center;t!==void 0?n.copy(t):bp.setFromPoints(e).getCenter(n);for(var r=0,i=0,a=e.length;i<a;i++)r=Math.max(r,n.distanceToSquared(e[i]));return this.radius=Math.sqrt(r),this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.center.copy(e.center),this.radius=e.radius,this},isEmpty:function(){return this.radius<0},makeEmpty:function(){return this.center.set(0,0,0),this.radius=-1,this},containsPoint:function(e){return e.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(e){return e.distanceTo(this.center)-this.radius},intersectsSphere:function(e){var t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t},intersectsBox:function(e){return e.intersectsSphere(this)},intersectsPlane:function(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius},clampPoint:function(e,t){var n=this.center.distanceToSquared(e);return t===void 0&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),t=new E),t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t},getBoundingBox:function(e){return e===void 0&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),e=new gn),this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)},applyMatrix4:function(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this},translate:function(e){return this.center.add(e),this},equals:function(e){return e.center.equals(this.center)&&e.radius===this.radius}});var In=new E,el=new E,go=new E,tr=new E,tl=new E,yo=new E,nl=new E;function Jr(e,t){this.origin=e!==void 0?e:new E,this.direction=t!==void 0?t:new E(0,0,-1)}Object.assign(Jr.prototype,{set:function(e,t){return this.origin.copy(e),this.direction.copy(t),this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this},at:function(e,t){return t===void 0&&(console.warn("THREE.Ray: .at() target is now required"),t=new E),t.copy(this.direction).multiplyScalar(e).add(this.origin)},lookAt:function(e){return this.direction.copy(e).sub(this.origin).normalize(),this},recast:function(e){return this.origin.copy(this.at(e,In)),this},closestPointToPoint:function(e,t){t===void 0&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),t=new E),t.subVectors(e,this.origin);var n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(e){return Math.sqrt(this.distanceSqToPoint(e))},distanceSqToPoint:function(e){var t=In.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(In.copy(this.direction).multiplyScalar(t).add(this.origin),In.distanceToSquared(e))},distanceSqToSegment:function(e,t,n,r){el.copy(e).add(t).multiplyScalar(.5),go.copy(t).sub(e).normalize(),tr.copy(this.origin).sub(el);var i=e.distanceTo(t)*.5,a=-this.direction.dot(go),o=tr.dot(this.direction),s=-tr.dot(go),c=tr.lengthSq(),l=Math.abs(1-a*a),u,h,f,d;if(l>0)if(u=a*s-o,h=a*o-s,d=i*l,u>=0)if(h>=-d)if(h<=d){var m=1/l;u*=m,h*=m,f=u*(u+a*h+2*o)+h*(a*u+h+2*s)+c}else h=i,u=Math.max(0,-(a*h+o)),f=-u*u+h*(h+2*s)+c;else h=-i,u=Math.max(0,-(a*h+o)),f=-u*u+h*(h+2*s)+c;else h<=-d?(u=Math.max(0,-(-a*i+o)),h=u>0?-i:Math.min(Math.max(-i,-s),i),f=-u*u+h*(h+2*s)+c):h<=d?(u=0,h=Math.min(Math.max(-i,-s),i),f=h*(h+2*s)+c):(u=Math.max(0,-(a*i+o)),h=u>0?i:Math.min(Math.max(-i,-s),i),f=-u*u+h*(h+2*s)+c);else h=a>0?-i:i,u=Math.max(0,-(a*h+o)),f=-u*u+h*(h+2*s)+c;return n&&n.copy(this.direction).multiplyScalar(u).add(this.origin),r&&r.copy(go).multiplyScalar(h).add(el),f},intersectSphere:function(e,t){In.subVectors(e.center,this.origin);var n=In.dot(this.direction),r=In.dot(In)-n*n,i=e.radius*e.radius;if(r>i)return null;var a=Math.sqrt(i-r),o=n-a,s=n+a;return o<0&&s<0?null:o<0?this.at(s,t):this.at(o,t)},intersectsSphere:function(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius},distanceToPlane:function(e){var t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;var n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null},intersectPlane:function(e,t){var n=this.distanceToPlane(e);return n===null?null:this.at(n,t)},intersectsPlane:function(e){var t=e.distanceToPoint(this.origin);if(t===0)return!0;var n=e.normal.dot(this.direction);return n*t<0},intersectBox:function(e,t){var n,r,i,a,o,s,c=1/this.direction.x,l=1/this.direction.y,u=1/this.direction.z,h=this.origin;return c>=0?(n=(e.min.x-h.x)*c,r=(e.max.x-h.x)*c):(n=(e.max.x-h.x)*c,r=(e.min.x-h.x)*c),l>=0?(i=(e.min.y-h.y)*l,a=(e.max.y-h.y)*l):(i=(e.max.y-h.y)*l,a=(e.min.y-h.y)*l),n>a||i>r||((i>n||n!==n)&&(n=i),(a<r||r!==r)&&(r=a),u>=0?(o=(e.min.z-h.z)*u,s=(e.max.z-h.z)*u):(o=(e.max.z-h.z)*u,s=(e.min.z-h.z)*u),n>s||o>r)||((o>n||n!==n)&&(n=o),(s<r||r!==r)&&(r=s),r<0)?null:this.at(n>=0?n:r,t)},intersectsBox:function(e){return this.intersectBox(e,In)!==null},intersectTriangle:function(e,t,n,r,i){tl.subVectors(t,e),yo.subVectors(n,e),nl.crossVectors(tl,yo);var a=this.direction.dot(nl),o;if(a>0){if(r)return null;o=1}else if(a<0)o=-1,a=-a;else return null;tr.subVectors(this.origin,e);var s=o*this.direction.dot(yo.crossVectors(tr,yo));if(s<0)return null;var c=o*this.direction.dot(tl.cross(tr));if(c<0||s+c>a)return null;var l=-o*tr.dot(nl);return l<0?null:this.at(l/a,i)},applyMatrix4:function(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this},equals:function(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}});var rl=new E,wp=new E,Mp=new Ut;function yn(e,t){this.normal=e!==void 0?e:new E(1,0,0),this.constant=t!==void 0?t:0}Object.assign(yn.prototype,{isPlane:!0,set:function(e,t){return this.normal.copy(e),this.constant=t,this},setComponents:function(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this},setFromNormalAndCoplanarPoint:function(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this},setFromCoplanarPoints:function(e,t,n){var r=rl.subVectors(n,t).cross(wp.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.normal.copy(e.normal),this.constant=e.constant,this},normalize:function(){var e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(e){return this.normal.dot(e)+this.constant},distanceToSphere:function(e){return this.distanceToPoint(e.center)-e.radius},projectPoint:function(e,t){return t===void 0&&(console.warn("THREE.Plane: .projectPoint() target is now required"),t=new E),t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)},intersectLine:function(e,t){t===void 0&&(console.warn("THREE.Plane: .intersectLine() target is now required"),t=new E);var n=e.delta(rl),r=this.normal.dot(n);if(r===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):void 0;var i=-(e.start.dot(this.normal)+this.constant)/r;if(!(i<0||i>1))return t.copy(n).multiplyScalar(i).add(e.start)},intersectsLine:function(e){var t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0},intersectsBox:function(e){return e.intersectsPlane(this)},intersectsSphere:function(e){return e.intersectsPlane(this)},coplanarPoint:function(e){return e===void 0&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),e=new E),e.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(e,t){var n=t||Mp.getNormalMatrix(e),r=this.coplanarPoint(rl).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this},translate:function(e){return this.constant-=e.dot(this.normal),this},equals:function(e){return e.normal.equals(this.normal)&&e.constant===this.constant}});var cn=new E,Nn=new E,il=new E,Fn=new E,Qr=new E,Kr=new E,xu=new E,al=new E,ol=new E,sl=new E;function Ot(e,t,n){this.a=e!==void 0?e:new E,this.b=t!==void 0?t:new E,this.c=n!==void 0?n:new E}Object.assign(Ot,{getNormal:function(e,t,n,r){r===void 0&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new E),r.subVectors(n,t),cn.subVectors(e,t),r.cross(cn);var i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)},getBarycoord:function(e,t,n,r,i){cn.subVectors(r,t),Nn.subVectors(n,t),il.subVectors(e,t);var a=cn.dot(cn),o=cn.dot(Nn),s=cn.dot(il),c=Nn.dot(Nn),l=Nn.dot(il),u=a*c-o*o;if(i===void 0&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new E),u===0)return i.set(-2,-1,-1);var h=1/u,f=(c*s-o*l)*h,d=(a*l-o*s)*h;return i.set(1-f-d,d,f)},containsPoint:function(e,t,n,r){return Ot.getBarycoord(e,t,n,r,Fn),Fn.x>=0&&Fn.y>=0&&Fn.x+Fn.y<=1},getUV:function(e,t,n,r,i,a,o,s){return this.getBarycoord(e,t,n,r,Fn),s.set(0,0),s.addScaledVector(i,Fn.x),s.addScaledVector(a,Fn.y),s.addScaledVector(o,Fn.z),s},isFrontFacing:function(e,t,n,r){return cn.subVectors(n,t),Nn.subVectors(e,t),cn.cross(Nn).dot(r)<0}}),Object.assign(Ot.prototype,{set:function(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this},setFromPointsAndIndices:function(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this},getArea:function(){return cn.subVectors(this.c,this.b),Nn.subVectors(this.a,this.b),cn.cross(Nn).length()*.5},getMidpoint:function(e){return e===void 0&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),e=new E),e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(e){return Ot.getNormal(this.a,this.b,this.c,e)},getPlane:function(e){return e===void 0&&(console.warn("THREE.Triangle: .getPlane() target is now required"),e=new yn),e.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(e,t){return Ot.getBarycoord(e,this.a,this.b,this.c,t)},getUV:function(e,t,n,r,i){return Ot.getUV(e,this.a,this.b,this.c,t,n,r,i)},containsPoint:function(e){return Ot.containsPoint(e,this.a,this.b,this.c)},isFrontFacing:function(e){return Ot.isFrontFacing(this.a,this.b,this.c,e)},intersectsBox:function(e){return e.intersectsTriangle(this)},closestPointToPoint:function(e,t){t===void 0&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),t=new E);var n=this.a,r=this.b,i=this.c,a,o;Qr.subVectors(r,n),Kr.subVectors(i,n),al.subVectors(e,n);var s=Qr.dot(al),c=Kr.dot(al);if(s<=0&&c<=0)return t.copy(n);ol.subVectors(e,r);var l=Qr.dot(ol),u=Kr.dot(ol);if(l>=0&&u<=l)return t.copy(r);var h=s*u-l*c;if(h<=0&&s>=0&&l<=0)return a=s/(s-l),t.copy(n).addScaledVector(Qr,a);sl.subVectors(e,i);var f=Qr.dot(sl),d=Kr.dot(sl);if(d>=0&&f<=d)return t.copy(i);var m=f*c-s*d;if(m<=0&&c>=0&&d<=0)return o=c/(c-d),t.copy(n).addScaledVector(Kr,o);var g=l*d-f*u;if(g<=0&&u-l>=0&&f-d>=0)return xu.subVectors(i,r),o=(u-l)/(u-l+(f-d)),t.copy(r).addScaledVector(xu,o);var y=1/(g+m+h);return a=m*y,o=h*y,t.copy(n).addScaledVector(Qr,a).addScaledVector(Kr,o)},equals:function(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}});var _u={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},un={h:0,s:0,l:0},xo={h:0,s:0,l:0};function de(e,t,n){return t===void 0&&n===void 0?this.set(e):this.setRGB(e,t,n)}function ll(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+(t-e)*6*n:n<1/2?t:n<2/3?e+(t-e)*6*(2/3-n):e}function cl(e){return e<.04045?e*.0773993808:Math.pow(e*.9478672986+.0521327014,2.4)}function ul(e){return e<.0031308?e*12.92:1.055*Math.pow(e,.41666)-.055}Object.assign(de.prototype,{isColor:!0,r:1,g:1,b:1,set:function(e){return e&&e.isColor?this.copy(e):typeof e=="number"?this.setHex(e):typeof e=="string"&&this.setStyle(e),this},setScalar:function(e){return this.r=e,this.g=e,this.b=e,this},setHex:function(e){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,this},setRGB:function(e,t,n){return this.r=e,this.g=t,this.b=n,this},setHSL:function(e,t,n){if(e=ke.euclideanModulo(e,1),t=ke.clamp(t,0,1),n=ke.clamp(n,0,1),t===0)this.r=this.g=this.b=n;else{var r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=ll(i,r,e+1/3),this.g=ll(i,r,e),this.b=ll(i,r,e-1/3)}return this},setStyle:function(e){function t(h){h!==void 0&&parseFloat(h)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}var n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)){var r,i=n[1],a=n[2];switch(i){case"rgb":case"rgba":if(r=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,t(r[5]),this;if(r=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,t(r[5]),this;break;case"hsl":case"hsla":if(r=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)){var o=parseFloat(r[1])/360,s=parseInt(r[2],10)/100,c=parseInt(r[3],10)/100;return t(r[5]),this.setHSL(o,s,c)}break}}else if(n=/^\#([A-Fa-f0-9]+)$/.exec(e)){var l=n[1],u=l.length;if(u===3)return this.r=parseInt(l.charAt(0)+l.charAt(0),16)/255,this.g=parseInt(l.charAt(1)+l.charAt(1),16)/255,this.b=parseInt(l.charAt(2)+l.charAt(2),16)/255,this;if(u===6)return this.r=parseInt(l.charAt(0)+l.charAt(1),16)/255,this.g=parseInt(l.charAt(2)+l.charAt(3),16)/255,this.b=parseInt(l.charAt(4)+l.charAt(5),16)/255,this}return e&&e.length>0?this.setColorName(e):this},setColorName:function(e){var t=_u[e];return t!==void 0?this.setHex(t):console.warn("THREE.Color: Unknown color "+e),this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(e){return this.r=e.r,this.g=e.g,this.b=e.b,this},copyGammaToLinear:function(e,t){return t===void 0&&(t=2),this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this},copyLinearToGamma:function(e,t){t===void 0&&(t=2);var n=t>0?1/t:1;return this.r=Math.pow(e.r,n),this.g=Math.pow(e.g,n),this.b=Math.pow(e.b,n),this},convertGammaToLinear:function(e){return this.copyGammaToLinear(this,e),this},convertLinearToGamma:function(e){return this.copyLinearToGamma(this,e),this},copySRGBToLinear:function(e){return this.r=cl(e.r),this.g=cl(e.g),this.b=cl(e.b),this},copyLinearToSRGB:function(e){return this.r=ul(e.r),this.g=ul(e.g),this.b=ul(e.b),this},convertSRGBToLinear:function(){return this.copySRGBToLinear(this),this},convertLinearToSRGB:function(){return this.copyLinearToSRGB(this),this},getHex:function(){return this.r*255<<16^this.g*255<<8^this.b*255<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(e){e===void 0&&(console.warn("THREE.Color: .getHSL() target is now required"),e={h:0,s:0,l:0});var t=this.r,n=this.g,r=this.b,i=Math.max(t,n,r),a=Math.min(t,n,r),o,s,c=(a+i)/2;if(a===i)o=0,s=0;else{var l=i-a;switch(s=c<=.5?l/(i+a):l/(2-i-a),i){case t:o=(n-r)/l+(n<r?6:0);break;case n:o=(r-t)/l+2;break;case r:o=(t-n)/l+4;break}o/=6}return e.h=o,e.s=s,e.l=c,e},getStyle:function(){return"rgb("+(this.r*255|0)+","+(this.g*255|0)+","+(this.b*255|0)+")"},offsetHSL:function(e,t,n){return this.getHSL(un),un.h+=e,un.s+=t,un.l+=n,this.setHSL(un.h,un.s,un.l),this},add:function(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this},addColors:function(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this},addScalar:function(e){return this.r+=e,this.g+=e,this.b+=e,this},sub:function(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this},multiply:function(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this},multiplyScalar:function(e){return this.r*=e,this.g*=e,this.b*=e,this},lerp:function(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this},lerpHSL:function(e,t){this.getHSL(un),e.getHSL(xo);var n=ke.lerp(un.h,xo.h,t),r=ke.lerp(un.s,xo.s,t),i=ke.lerp(un.l,xo.l,t);return this.setHSL(n,r,i),this},equals:function(e){return e.r===this.r&&e.g===this.g&&e.b===this.b},fromArray:function(e,t){return t===void 0&&(t=0),this.r=e[t],this.g=e[t+1],this.b=e[t+2],this},toArray:function(e,t){return e===void 0&&(e=[]),t===void 0&&(t=0),e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e},toJSON:function(){return this.getHex()}}),de.NAMES=_u;function _o(e,t,n,r,i,a){this.a=e,this.b=t,this.c=n,this.normal=r&&r.isVector3?r:new E,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new de,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=a!==void 0?a:0}Object.assign(_o.prototype,{clone:function(){return new this.constructor().copy(this)},copy:function(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(var t=0,n=e.vertexNormals.length;t<n;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(var t=0,n=e.vertexColors.length;t<n;t++)this.vertexColors[t]=e.vertexColors[t].clone();return this}});var Ep=0;function Oe(){Object.defineProperty(this,"id",{value:Ep++}),this.uuid=ke.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=Hi,this.side=Gi,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=Xc,this.blendDst=jc,this.blendEquation=Ur,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=Bs,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=fp,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Zs,this.stencilZFail=Zs,this.stencilZPass=Zs,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}Oe.prototype=Object.assign(Object.create(sn.prototype),{constructor:Oe,isMaterial:!0,onBeforeCompile:function(){},setValues:function(e){if(e!==void 0)for(var t in e){var n=e[t];if(n===void 0){console.warn("THREE.Material: '"+t+"' parameter is undefined.");continue}if(t==="shading"){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=n===zc;continue}var r=this[t];if(r===void 0){console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.");continue}r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n}},toJSON:function(e){var t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});var n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,this.combine!==void 0&&(n.combine=this.combine),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.size!==void 0&&(n.size=this.size),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==Hi&&(n.blending=this.blending),this.flatShading===!0&&(n.flatShading=this.flatShading),this.side!==Gi&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=this.premultipliedAlpha),this.wireframe===!0&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.morphTargets===!0&&(n.morphTargets=!0),this.morphNormals===!0&&(n.morphNormals=!0),this.skinning===!0&&(n.skinning=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),JSON.stringify(this.userData)!=="{}"&&(n.userData=this.userData);function r(o){var s=[];for(var c in o){var l=o[c];delete l.metadata,s.push(l)}return s}if(t){var i=r(e.textures),a=r(e.images);i.length>0&&(n.textures=i),a.length>0&&(n.images=a)}return n},clone:function(){return new this.constructor().copy(this)},copy:function(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.flatShading=e.flatShading,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;var t=e.clippingPlanes,n=null;if(t!==null){var r=t.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=t[i].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Oe.prototype,"needsUpdate",{set:function(e){e===!0&&this.version++}});function hn(e){Oe.call(this),this.type="MeshBasicMaterial",this.color=new de(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=eo,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(e)}hn.prototype=Object.create(Oe.prototype),hn.prototype.constructor=hn,hn.prototype.isMeshBasicMaterial=!0,hn.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this};var rt=new E;function De(e,t,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n===!0,this.usage=ho,this.updateRange={offset:0,count:-1},this.version=0}Object.defineProperty(De.prototype,"needsUpdate",{set:function(e){e===!0&&this.version++}}),Object.assign(De.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.itemSize,n*=t.itemSize;for(var r=0,i=this.itemSize;r<i;r++)this.array[e+r]=t.array[n+r];return this},copyArray:function(e){return this.array.set(e),this},copyColorsArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];a===void 0&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),a=new de),t[n++]=a.r,t[n++]=a.g,t[n++]=a.b}return this},copyVector2sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),a=new X),t[n++]=a.x,t[n++]=a.y}return this},copyVector3sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),a=new E),t[n++]=a.x,t[n++]=a.y,t[n++]=a.z}return this},copyVector4sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];a===void 0&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),a=new et),t[n++]=a.x,t[n++]=a.y,t[n++]=a.z,t[n++]=a.w}return this},applyMatrix3:function(e){for(var t=0,n=this.count;t<n;t++)rt.x=this.getX(t),rt.y=this.getY(t),rt.z=this.getZ(t),rt.applyMatrix3(e),this.setXYZ(t,rt.x,rt.y,rt.z);return this},applyMatrix4:function(e){for(var t=0,n=this.count;t<n;t++)rt.x=this.getX(t),rt.y=this.getY(t),rt.z=this.getZ(t),rt.applyMatrix4(e),this.setXYZ(t,rt.x,rt.y,rt.z);return this},applyNormalMatrix:function(e){for(var t=0,n=this.count;t<n;t++)rt.x=this.getX(t),rt.y=this.getY(t),rt.z=this.getZ(t),rt.applyNormalMatrix(e),this.setXYZ(t,rt.x,rt.y,rt.z);return this},transformDirection:function(e){for(var t=0,n=this.count;t<n;t++)rt.x=this.getX(t),rt.y=this.getY(t),rt.z=this.getZ(t),rt.transformDirection(e),this.setXYZ(t,rt.x,rt.y,rt.z);return this},set:function(e,t){return t===void 0&&(t=0),this.array.set(e,t),this},getX:function(e){return this.array[e*this.itemSize]},setX:function(e,t){return this.array[e*this.itemSize]=t,this},getY:function(e){return this.array[e*this.itemSize+1]},setY:function(e,t){return this.array[e*this.itemSize+1]=t,this},getZ:function(e){return this.array[e*this.itemSize+2]},setZ:function(e,t){return this.array[e*this.itemSize+2]=t,this},getW:function(e){return this.array[e*this.itemSize+3]},setW:function(e,t){return this.array[e*this.itemSize+3]=t,this},setXY:function(e,t,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=i,this},onUpload:function(e){return this.onUploadCallback=e,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}});function hl(e,t,n){De.call(this,new Int8Array(e),t,n)}hl.prototype=Object.create(De.prototype),hl.prototype.constructor=hl;function fl(e,t,n){De.call(this,new Uint8Array(e),t,n)}fl.prototype=Object.create(De.prototype),fl.prototype.constructor=fl;function dl(e,t,n){De.call(this,new Uint8ClampedArray(e),t,n)}dl.prototype=Object.create(De.prototype),dl.prototype.constructor=dl;function pl(e,t,n){De.call(this,new Int16Array(e),t,n)}pl.prototype=Object.create(De.prototype),pl.prototype.constructor=pl;function $i(e,t,n){De.call(this,new Uint16Array(e),t,n)}$i.prototype=Object.create(De.prototype),$i.prototype.constructor=$i;function vl(e,t,n){De.call(this,new Int32Array(e),t,n)}vl.prototype=Object.create(De.prototype),vl.prototype.constructor=vl;function ea(e,t,n){De.call(this,new Uint32Array(e),t,n)}ea.prototype=Object.create(De.prototype),ea.prototype.constructor=ea;function ce(e,t,n){De.call(this,new Float32Array(e),t,n)}ce.prototype=Object.create(De.prototype),ce.prototype.constructor=ce;function ml(e,t,n){De.call(this,new Float64Array(e),t,n)}ml.prototype=Object.create(De.prototype),ml.prototype.constructor=ml;function bu(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}Object.assign(bu.prototype,{computeGroups:function(e){for(var t,n=[],r=void 0,i=e.faces,a=0;a<i.length;a++){var o=i[a];o.materialIndex!==r&&(r=o.materialIndex,t!==void 0&&(t.count=a*3-t.start,n.push(t)),t={start:a*3,materialIndex:r})}t!==void 0&&(t.count=a*3-t.start,n.push(t)),this.groups=n},fromGeometry:function(e){var t=e.faces,n=e.vertices,r=e.faceVertexUvs,i=r[0]&&r[0].length>0,a=r[1]&&r[1].length>0,o=e.morphTargets,s=o.length,c;if(s>0){c=[];for(var l=0;l<s;l++)c[l]={name:o[l].name,data:[]};this.morphTargets.position=c}var u=e.morphNormals,h=u.length,f;if(h>0){f=[];for(var l=0;l<h;l++)f[l]={name:u[l].name,data:[]};this.morphTargets.normal=f}var d=e.skinIndices,m=e.skinWeights,g=d.length===n.length,y=m.length===n.length;n.length>0&&t.length===0&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(var l=0;l<t.length;l++){var p=t[l];this.vertices.push(n[p.a],n[p.b],n[p.c]);var v=p.vertexNormals;if(v.length===3)this.normals.push(v[0],v[1],v[2]);else{var _=p.normal;this.normals.push(_,_,_)}var x=p.vertexColors;if(x.length===3)this.colors.push(x[0],x[1],x[2]);else{var b=p.color;this.colors.push(b,b,b)}if(i===!0){var T=r[0][l];T!==void 0?this.uvs.push(T[0],T[1],T[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",l),this.uvs.push(new X,new X,new X))}if(a===!0){var T=r[1][l];T!==void 0?this.uvs2.push(T[0],T[1],T[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",l),this.uvs2.push(new X,new X,new X))}for(var C=0;C<s;C++){var N=o[C].vertices;c[C].data.push(N[p.a],N[p.b],N[p.c])}for(var C=0;C<h;C++){var O=u[C].vertexNormals[l];f[C].data.push(O.a,O.b,O.c)}g&&this.skinIndices.push(d[p.a],d[p.b],d[p.c]),y&&this.skinWeights.push(m[p.a],m[p.b],m[p.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),this}});function wu(e){if(e.length===0)return-1/0;let t=e[0];for(let n=1,r=e.length;n<r;++n)e[n]>t&&(t=e[n]);return t}var Tp=1,xn=new We,gl=new ae,$r=new E,qt=new gn,ta=new gn,wt=new E;function ve(){Object.defineProperty(this,"id",{value:Tp+=2}),this.uuid=ke.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}ve.prototype=Object.assign(Object.create(sn.prototype),{constructor:ve,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(e){Array.isArray(e)?this.index=new(wu(e)>65535?ea:$i)(e,1):this.index=e},getAttribute:function(e){return this.attributes[e]},setAttribute:function(e,t){return this.attributes[e]=t,this},deleteAttribute:function(e){return delete this.attributes[e],this},addGroup:function(e,t,n){this.groups.push({start:e,count:t,materialIndex:n!==void 0?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(e,t){this.drawRange.start=e,this.drawRange.count=t},applyMatrix4:function(e){var t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);var n=this.attributes.normal;if(n!==void 0){var r=new Ut().getNormalMatrix(e);n.applyNormalMatrix(r),n.needsUpdate=!0}var i=this.attributes.tangent;return i!==void 0&&(i.transformDirection(e),i.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this},rotateX:function(e){return xn.makeRotationX(e),this.applyMatrix4(xn),this},rotateY:function(e){return xn.makeRotationY(e),this.applyMatrix4(xn),this},rotateZ:function(e){return xn.makeRotationZ(e),this.applyMatrix4(xn),this},translate:function(e,t,n){return xn.makeTranslation(e,t,n),this.applyMatrix4(xn),this},scale:function(e,t,n){return xn.makeScale(e,t,n),this.applyMatrix4(xn),this},lookAt:function(e){return gl.lookAt(e),gl.updateMatrix(),this.applyMatrix4(gl.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter($r).negate(),this.translate($r.x,$r.y,$r.z),this},setFromObject:function(e){var t=e.geometry;if(e.isPoints||e.isLine){var n=new ce(t.vertices.length*3,3),r=new ce(t.colors.length*3,3);if(this.setAttribute("position",n.copyVector3sArray(t.vertices)),this.setAttribute("color",r.copyColorsArray(t.colors)),t.lineDistances&&t.lineDistances.length===t.vertices.length){var i=new ce(t.lineDistances.length,1);this.setAttribute("lineDistance",i.copyArray(t.lineDistances))}t.boundingSphere!==null&&(this.boundingSphere=t.boundingSphere.clone()),t.boundingBox!==null&&(this.boundingBox=t.boundingBox.clone())}else e.isMesh&&t&&t.isGeometry&&this.fromGeometry(t);return this},setFromPoints:function(e){for(var t=[],n=0,r=e.length;n<r;n++){var i=e[n];t.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new ce(t,3)),this},updateFromObject:function(e){var t=e.geometry;if(e.isMesh){var n=t.__directGeometry;if(t.elementsNeedUpdate===!0&&(n=void 0,t.elementsNeedUpdate=!1),n===void 0)return this.fromGeometry(t);n.verticesNeedUpdate=t.verticesNeedUpdate,n.normalsNeedUpdate=t.normalsNeedUpdate,n.colorsNeedUpdate=t.colorsNeedUpdate,n.uvsNeedUpdate=t.uvsNeedUpdate,n.groupsNeedUpdate=t.groupsNeedUpdate,t.verticesNeedUpdate=!1,t.normalsNeedUpdate=!1,t.colorsNeedUpdate=!1,t.uvsNeedUpdate=!1,t.groupsNeedUpdate=!1,t=n}var r;return t.verticesNeedUpdate===!0&&(r=this.attributes.position,r!==void 0&&(r.copyVector3sArray(t.vertices),r.needsUpdate=!0),t.verticesNeedUpdate=!1),t.normalsNeedUpdate===!0&&(r=this.attributes.normal,r!==void 0&&(r.copyVector3sArray(t.normals),r.needsUpdate=!0),t.normalsNeedUpdate=!1),t.colorsNeedUpdate===!0&&(r=this.attributes.color,r!==void 0&&(r.copyColorsArray(t.colors),r.needsUpdate=!0),t.colorsNeedUpdate=!1),t.uvsNeedUpdate&&(r=this.attributes.uv,r!==void 0&&(r.copyVector2sArray(t.uvs),r.needsUpdate=!0),t.uvsNeedUpdate=!1),t.lineDistancesNeedUpdate&&(r=this.attributes.lineDistance,r!==void 0&&(r.copyArray(t.lineDistances),r.needsUpdate=!0),t.lineDistancesNeedUpdate=!1),t.groupsNeedUpdate&&(t.computeGroups(e.geometry),this.groups=t.groups,t.groupsNeedUpdate=!1),this},fromGeometry:function(e){return e.__directGeometry=new bu().fromGeometry(e),this.fromDirectGeometry(e.__directGeometry)},fromDirectGeometry:function(e){var t=new Float32Array(e.vertices.length*3);if(this.setAttribute("position",new De(t,3).copyVector3sArray(e.vertices)),e.normals.length>0){var n=new Float32Array(e.normals.length*3);this.setAttribute("normal",new De(n,3).copyVector3sArray(e.normals))}if(e.colors.length>0){var r=new Float32Array(e.colors.length*3);this.setAttribute("color",new De(r,3).copyColorsArray(e.colors))}if(e.uvs.length>0){var i=new Float32Array(e.uvs.length*2);this.setAttribute("uv",new De(i,2).copyVector2sArray(e.uvs))}if(e.uvs2.length>0){var a=new Float32Array(e.uvs2.length*2);this.setAttribute("uv2",new De(a,2).copyVector2sArray(e.uvs2))}this.groups=e.groups;for(var o in e.morphTargets){for(var s=[],c=e.morphTargets[o],l=0,u=c.length;l<u;l++){var h=c[l],f=new ce(h.data.length*3,3);f.name=h.name,s.push(f.copyVector3sArray(h.data))}this.morphAttributes[o]=s}if(e.skinIndices.length>0){var d=new ce(e.skinIndices.length*4,4);this.setAttribute("skinIndex",d.copyVector4sArray(e.skinIndices))}if(e.skinWeights.length>0){var m=new ce(e.skinWeights.length*4,4);this.setAttribute("skinWeight",m.copyVector4sArray(e.skinWeights))}return e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),this},computeBoundingBox:function(){this.boundingBox===null&&(this.boundingBox=new gn);var e=this.attributes.position,t=this.morphAttributes.position;if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(var n=0,r=t.length;n<r;n++){var i=t[n];qt.setFromBufferAttribute(i),this.morphTargetsRelative?(wt.addVectors(this.boundingBox.min,qt.min),this.boundingBox.expandByPoint(wt),wt.addVectors(this.boundingBox.max,qt.max),this.boundingBox.expandByPoint(wt)):(this.boundingBox.expandByPoint(qt.min),this.boundingBox.expandByPoint(qt.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){this.boundingSphere===null&&(this.boundingSphere=new Dn);var e=this.attributes.position,t=this.morphAttributes.position;if(e){var n=this.boundingSphere.center;if(qt.setFromBufferAttribute(e),t)for(var r=0,i=t.length;r<i;r++){var a=t[r];ta.setFromBufferAttribute(a),this.morphTargetsRelative?(wt.addVectors(qt.min,ta.min),qt.expandByPoint(wt),wt.addVectors(qt.max,ta.max),qt.expandByPoint(wt)):(qt.expandByPoint(ta.min),qt.expandByPoint(ta.max))}qt.getCenter(n);for(var o=0,r=0,i=e.count;r<i;r++)wt.fromBufferAttribute(e,r),o=Math.max(o,n.distanceToSquared(wt));if(t)for(var r=0,i=t.length;r<i;r++)for(var a=t[r],s=this.morphTargetsRelative,c=0,l=a.count;c<l;c++)wt.fromBufferAttribute(a,c),s&&($r.fromBufferAttribute(e,c),wt.add($r)),o=Math.max(o,n.distanceToSquared(wt));this.boundingSphere.radius=Math.sqrt(o),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){var e=this.index,t=this.attributes;if(t.position){var n=t.position.array;if(t.normal===void 0)this.setAttribute("normal",new De(new Float32Array(n.length),3));else for(var r=t.normal.array,i=0,a=r.length;i<a;i++)r[i]=0;var o=t.normal.array,s,c,l,u=new E,h=new E,f=new E,d=new E,m=new E;if(e)for(var g=e.array,i=0,a=e.count;i<a;i+=3)s=g[i+0]*3,c=g[i+1]*3,l=g[i+2]*3,u.fromArray(n,s),h.fromArray(n,c),f.fromArray(n,l),d.subVectors(f,h),m.subVectors(u,h),d.cross(m),o[s]+=d.x,o[s+1]+=d.y,o[s+2]+=d.z,o[c]+=d.x,o[c+1]+=d.y,o[c+2]+=d.z,o[l]+=d.x,o[l+1]+=d.y,o[l+2]+=d.z;else for(var i=0,a=n.length;i<a;i+=9)u.fromArray(n,i),h.fromArray(n,i+3),f.fromArray(n,i+6),d.subVectors(f,h),m.subVectors(u,h),d.cross(m),o[i]=d.x,o[i+1]=d.y,o[i+2]=d.z,o[i+3]=d.x,o[i+4]=d.y,o[i+5]=d.z,o[i+6]=d.x,o[i+7]=d.y,o[i+8]=d.z;this.normalizeNormals(),t.normal.needsUpdate=!0}},merge:function(e,t){if(!(e&&e.isBufferGeometry)){console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e);return}t===void 0&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var n=this.attributes;for(var r in n)if(e.attributes[r]!==void 0)for(var i=n[r],a=i.array,o=e.attributes[r],s=o.array,c=o.itemSize*t,l=Math.min(s.length,a.length-c),u=0,h=c;u<l;u++,h++)a[h]=s[u];return this},normalizeNormals:function(){for(var e=this.attributes.normal,t=0,n=e.count;t<n;t++)wt.x=e.getX(t),wt.y=e.getY(t),wt.z=e.getZ(t),wt.normalize(),e.setXYZ(t,wt.x,wt.y,wt.z)},toNonIndexed:function(){function e(g,y){for(var p=g.array,v=g.itemSize,_=g.normalized,x=new p.constructor(y.length*v),b=0,T=0,C=0,N=y.length;C<N;C++){b=y[C]*v;for(var O=0;O<v;O++)x[T++]=p[b++]}return new De(x,v,_)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t=new ve,n=this.index.array,r=this.attributes;for(var i in r){var a=r[i],o=e(a,n);t.setAttribute(i,o)}var s=this.morphAttributes;for(i in s){for(var c=[],l=s[i],u=0,h=l.length;u<h;u++){var a=l[u],o=e(a,n);c.push(o)}t.morphAttributes[i]=c}t.morphTargetsRelative=this.morphTargetsRelative;for(var f=this.groups,u=0,d=f.length;u<d;u++){var m=f[u];t.addGroup(m.start,m.count,m.materialIndex)}return t},toJSON:function(){var e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){var t=this.parameters;for(var n in t)t[n]!==void 0&&(e[n]=t[n]);return e}e.data={attributes:{}};var r=this.index;r!==null&&(e.data.index={type:r.array.constructor.name,array:Array.prototype.slice.call(r.array)});var i=this.attributes;for(var n in i){var a=i[n],o=a.toJSON();a.name!==""&&(o.name=a.name),e.data.attributes[n]=o}var s={},c=!1;for(var n in this.morphAttributes){for(var l=this.morphAttributes[n],u=[],h=0,f=l.length;h<f;h++){var a=l[h],o=a.toJSON();a.name!==""&&(o.name=a.name),u.push(o)}u.length>0&&(s[n]=u,c=!0)}c&&(e.data.morphAttributes=s,e.data.morphTargetsRelative=this.morphTargetsRelative);var d=this.groups;d.length>0&&(e.data.groups=JSON.parse(JSON.stringify(d)));var m=this.boundingSphere;return m!==null&&(e.data.boundingSphere={center:m.center.toArray(),radius:m.radius}),e},clone:function(){return new ve().copy(this)},copy:function(e){var t,n,r;this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;var i=e.index;i!==null&&this.setIndex(i.clone());var a=e.attributes;for(t in a){var o=a[t];this.setAttribute(t,o.clone())}var s=e.morphAttributes;for(t in s){var c=[],l=s[t];for(n=0,r=l.length;n<r;n++)c.push(l[n].clone());this.morphAttributes[t]=c}this.morphTargetsRelative=e.morphTargetsRelative;var u=e.groups;for(n=0,r=u.length;n<r;n++){var h=u[n];this.addGroup(h.start,h.count,h.materialIndex)}var f=e.boundingBox;f!==null&&(this.boundingBox=f.clone());var d=e.boundingSphere;return d!==null&&(this.boundingSphere=d.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var Mu=new We,Mr=new Jr,yl=new Dn,nr=new E,rr=new E,ir=new E,xl=new E,_l=new E,bl=new E,bo=new E,wo=new E,Mo=new E,ei=new X,ti=new X,ni=new X,na=new E,Eo=new E;function ut(e,t){ae.call(this),this.type="Mesh",this.geometry=e!==void 0?e:new ve,this.material=t!==void 0?t:new hn,this.updateMorphTargets()}ut.prototype=Object.assign(Object.create(ae.prototype),{constructor:ut,isMesh:!0,copy:function(e){return ae.prototype.copy.call(this,e),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this},updateMorphTargets:function(){var e=this.geometry,t,n,r;if(e.isBufferGeometry){var i=e.morphAttributes,a=Object.keys(i);if(a.length>0){var o=i[a[0]];if(o!==void 0)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,n=o.length;t<n;t++)r=o[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[r]=t}}else{var s=e.morphTargets;s!==void 0&&s.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(e,t){var n=this.geometry,r=this.material,i=this.matrixWorld;if(r!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),yl.copy(n.boundingSphere),yl.applyMatrix4(i),e.ray.intersectsSphere(yl)!==!1&&(Mu.getInverse(i),Mr.copy(e.ray).applyMatrix4(Mu),!(n.boundingBox!==null&&Mr.intersectsBox(n.boundingBox)===!1)))){var a;if(n.isBufferGeometry){var o,s,c,l=n.index,u=n.attributes.position,h=n.morphAttributes.position,f=n.morphTargetsRelative,d=n.attributes.uv,m=n.attributes.uv2,g=n.groups,y=n.drawRange,p,v,_,x,b,T,C,N;if(l!==null)if(Array.isArray(r))for(p=0,_=g.length;p<_;p++)for(b=g[p],T=r[b.materialIndex],C=Math.max(b.start,y.start),N=Math.min(b.start+b.count,y.start+y.count),v=C,x=N;v<x;v+=3)o=l.getX(v),s=l.getX(v+1),c=l.getX(v+2),a=To(this,T,e,Mr,u,h,f,d,m,o,s,c),a&&(a.faceIndex=Math.floor(v/3),a.face.materialIndex=b.materialIndex,t.push(a));else for(C=Math.max(0,y.start),N=Math.min(l.count,y.start+y.count),p=C,_=N;p<_;p+=3)o=l.getX(p),s=l.getX(p+1),c=l.getX(p+2),a=To(this,r,e,Mr,u,h,f,d,m,o,s,c),a&&(a.faceIndex=Math.floor(p/3),t.push(a));else if(u!==void 0)if(Array.isArray(r))for(p=0,_=g.length;p<_;p++)for(b=g[p],T=r[b.materialIndex],C=Math.max(b.start,y.start),N=Math.min(b.start+b.count,y.start+y.count),v=C,x=N;v<x;v+=3)o=v,s=v+1,c=v+2,a=To(this,T,e,Mr,u,h,f,d,m,o,s,c),a&&(a.faceIndex=Math.floor(v/3),a.face.materialIndex=b.materialIndex,t.push(a));else for(C=Math.max(0,y.start),N=Math.min(u.count,y.start+y.count),p=C,_=N;p<_;p+=3)o=p,s=p+1,c=p+2,a=To(this,r,e,Mr,u,h,f,d,m,o,s,c),a&&(a.faceIndex=Math.floor(p/3),t.push(a))}else if(n.isGeometry){var O,J,F,B=Array.isArray(r),V=n.vertices,Y=n.faces,D,z=n.faceVertexUvs[0];z.length>0&&(D=z);for(var k=0,q=Y.length;k<q;k++){var Z=Y[k],ee=B?r[Z.materialIndex]:r;if(ee!==void 0&&(O=V[Z.a],J=V[Z.b],F=V[Z.c],a=Eu(this,ee,e,Mr,O,J,F,na),a)){if(D&&D[k]){var te=D[k];ei.copy(te[0]),ti.copy(te[1]),ni.copy(te[2]),a.uv=Ot.getUV(na,O,J,F,ei,ti,ni,new X)}a.face=Z,a.faceIndex=k,t.push(a)}}}}},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});function Eu(e,t,n,r,i,a,o,s){var c;if(t.side===At?c=r.intersectTriangle(o,a,i,!0,s):c=r.intersectTriangle(i,a,o,t.side!==$a,s),c===null)return null;Eo.copy(s),Eo.applyMatrix4(e.matrixWorld);var l=n.ray.origin.distanceTo(Eo);return l<n.near||l>n.far?null:{distance:l,point:Eo.clone(),object:e}}function To(e,t,n,r,i,a,o,s,c,l,u,h){nr.fromBufferAttribute(i,l),rr.fromBufferAttribute(i,u),ir.fromBufferAttribute(i,h);var f=e.morphTargetInfluences;if(t.morphTargets&&a&&f){bo.set(0,0,0),wo.set(0,0,0),Mo.set(0,0,0);for(var d=0,m=a.length;d<m;d++){var g=f[d],y=a[d];g!==0&&(xl.fromBufferAttribute(y,l),_l.fromBufferAttribute(y,u),bl.fromBufferAttribute(y,h),o?(bo.addScaledVector(xl,g),wo.addScaledVector(_l,g),Mo.addScaledVector(bl,g)):(bo.addScaledVector(xl.sub(nr),g),wo.addScaledVector(_l.sub(rr),g),Mo.addScaledVector(bl.sub(ir),g)))}nr.add(bo),rr.add(wo),ir.add(Mo)}e.isSkinnedMesh&&(e.boneTransform(l,nr),e.boneTransform(u,rr),e.boneTransform(h,ir));var p=Eu(e,t,n,r,nr,rr,ir,na);if(p){s&&(ei.fromBufferAttribute(s,l),ti.fromBufferAttribute(s,u),ni.fromBufferAttribute(s,h),p.uv=Ot.getUV(na,nr,rr,ir,ei,ti,ni,new X)),c&&(ei.fromBufferAttribute(c,l),ti.fromBufferAttribute(c,u),ni.fromBufferAttribute(c,h),p.uv2=Ot.getUV(na,nr,rr,ir,ei,ti,ni,new X));var v=new _o(l,u,h);Ot.getNormal(nr,rr,ir,v.normal),p.face=v}return p}var Sp=0,_n=new We,wl=new ae,So=new E;function Ne(){Object.defineProperty(this,"id",{value:Sp+=2}),this.uuid=ke.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}Ne.prototype=Object.assign(Object.create(sn.prototype),{constructor:Ne,isGeometry:!0,applyMatrix4:function(e){for(var t=new Ut().getNormalMatrix(e),n=0,r=this.vertices.length;n<r;n++){var i=this.vertices[n];i.applyMatrix4(e)}for(var n=0,r=this.faces.length;n<r;n++){var a=this.faces[n];a.normal.applyMatrix3(t).normalize();for(var o=0,s=a.vertexNormals.length;o<s;o++)a.vertexNormals[o].applyMatrix3(t).normalize()}return this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(e){return _n.makeRotationX(e),this.applyMatrix4(_n),this},rotateY:function(e){return _n.makeRotationY(e),this.applyMatrix4(_n),this},rotateZ:function(e){return _n.makeRotationZ(e),this.applyMatrix4(_n),this},translate:function(e,t,n){return _n.makeTranslation(e,t,n),this.applyMatrix4(_n),this},scale:function(e,t,n){return _n.makeScale(e,t,n),this.applyMatrix4(_n),this},lookAt:function(e){return wl.lookAt(e),wl.updateMatrix(),this.applyMatrix4(wl.matrix),this},fromBufferGeometry:function(e){var t=this,n=e.index!==null?e.index.array:void 0,r=e.attributes;if(r.position===void 0)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var i=r.position.array,a=r.normal!==void 0?r.normal.array:void 0,o=r.color!==void 0?r.color.array:void 0,s=r.uv!==void 0?r.uv.array:void 0,c=r.uv2!==void 0?r.uv2.array:void 0;c!==void 0&&(this.faceVertexUvs[1]=[]);for(var l=0;l<i.length;l+=3)t.vertices.push(new E().fromArray(i,l)),o!==void 0&&t.colors.push(new de().fromArray(o,l));function u(p,v,_,x){var b=o===void 0?[]:[t.colors[p].clone(),t.colors[v].clone(),t.colors[_].clone()],T=a===void 0?[]:[new E().fromArray(a,p*3),new E().fromArray(a,v*3),new E().fromArray(a,_*3)],C=new _o(p,v,_,T,b,x);t.faces.push(C),s!==void 0&&t.faceVertexUvs[0].push([new X().fromArray(s,p*2),new X().fromArray(s,v*2),new X().fromArray(s,_*2)]),c!==void 0&&t.faceVertexUvs[1].push([new X().fromArray(c,p*2),new X().fromArray(c,v*2),new X().fromArray(c,_*2)])}var h=e.groups;if(h.length>0)for(var l=0;l<h.length;l++)for(var f=h[l],d=f.start,m=f.count,g=d,y=d+m;g<y;g+=3)n!==void 0?u(n[g],n[g+1],n[g+2],f.materialIndex):u(g,g+1,g+2,f.materialIndex);else if(n!==void 0)for(var l=0;l<n.length;l+=3)u(n[l],n[l+1],n[l+2]);else for(var l=0;l<i.length/3;l+=3)u(l,l+1,l+2);return this.computeFaceNormals(),e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(So).negate(),this.translate(So.x,So.y,So.z),this},normalize:function(){this.computeBoundingSphere();var e=this.boundingSphere.center,t=this.boundingSphere.radius,n=t===0?1:1/t,r=new We;return r.set(n,0,0,-n*e.x,0,n,0,-n*e.y,0,0,n,-n*e.z,0,0,0,1),this.applyMatrix4(r),this},computeFaceNormals:function(){for(var e=new E,t=new E,n=0,r=this.faces.length;n<r;n++){var i=this.faces[n],a=this.vertices[i.a],o=this.vertices[i.b],s=this.vertices[i.c];e.subVectors(s,o),t.subVectors(a,o),e.cross(t),e.normalize(),i.normal.copy(e)}},computeVertexNormals:function(e){e===void 0&&(e=!0);var t,n,r,i,a,o;for(o=new Array(this.vertices.length),t=0,n=this.vertices.length;t<n;t++)o[t]=new E;if(e){var s,c,l,u=new E,h=new E;for(r=0,i=this.faces.length;r<i;r++)a=this.faces[r],s=this.vertices[a.a],c=this.vertices[a.b],l=this.vertices[a.c],u.subVectors(l,c),h.subVectors(s,c),u.cross(h),o[a.a].add(u),o[a.b].add(u),o[a.c].add(u)}else for(this.computeFaceNormals(),r=0,i=this.faces.length;r<i;r++)a=this.faces[r],o[a.a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(t=0,n=this.vertices.length;t<n;t++)o[t].normalize();for(r=0,i=this.faces.length;r<i;r++){a=this.faces[r];var f=a.vertexNormals;f.length===3?(f[0].copy(o[a.a]),f[1].copy(o[a.b]),f[2].copy(o[a.c])):(f[0]=o[a.a].clone(),f[1]=o[a.b].clone(),f[2]=o[a.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var e,t,n;for(this.computeFaceNormals(),e=0,t=this.faces.length;e<t;e++){n=this.faces[e];var r=n.vertexNormals;r.length===3?(r[0].copy(n.normal),r[1].copy(n.normal),r[2].copy(n.normal)):(r[0]=n.normal.clone(),r[1]=n.normal.clone(),r[2]=n.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var e,t,n,r,i;for(n=0,r=this.faces.length;n<r;n++)for(i=this.faces[n],i.__originalFaceNormal?i.__originalFaceNormal.copy(i.normal):i.__originalFaceNormal=i.normal.clone(),i.__originalVertexNormals||(i.__originalVertexNormals=[]),e=0,t=i.vertexNormals.length;e<t;e++)i.__originalVertexNormals[e]?i.__originalVertexNormals[e].copy(i.vertexNormals[e]):i.__originalVertexNormals[e]=i.vertexNormals[e].clone();var a=new Ne;for(a.faces=this.faces,e=0,t=this.morphTargets.length;e<t;e++){if(!this.morphNormals[e]){this.morphNormals[e]={},this.morphNormals[e].faceNormals=[],this.morphNormals[e].vertexNormals=[];var o=this.morphNormals[e].faceNormals,s=this.morphNormals[e].vertexNormals,l,u;for(n=0,r=this.faces.length;n<r;n++)l=new E,u={a:new E,b:new E,c:new E},o.push(l),s.push(u)}var c=this.morphNormals[e];a.vertices=this.morphTargets[e].vertices,a.computeFaceNormals(),a.computeVertexNormals();var l,u;for(n=0,r=this.faces.length;n<r;n++)i=this.faces[n],l=c.faceNormals[n],u=c.vertexNormals[n],l.copy(i.normal),u.a.copy(i.vertexNormals[0]),u.b.copy(i.vertexNormals[1]),u.c.copy(i.vertexNormals[2])}for(n=0,r=this.faces.length;n<r;n++)i=this.faces[n],i.normal=i.__originalFaceNormal,i.vertexNormals=i.__originalVertexNormals},computeBoundingBox:function(){this.boundingBox===null&&(this.boundingBox=new gn),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){this.boundingSphere===null&&(this.boundingSphere=new Dn),this.boundingSphere.setFromPoints(this.vertices)},merge:function(e,t,n){if(!(e&&e.isGeometry)){console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e);return}var r,i=this.vertices.length,a=this.vertices,o=e.vertices,s=this.faces,c=e.faces,l=this.colors,u=e.colors;n===void 0&&(n=0),t!==void 0&&(r=new Ut().getNormalMatrix(t));for(var h=0,f=o.length;h<f;h++){var d=o[h],m=d.clone();t!==void 0&&m.applyMatrix4(t),a.push(m)}for(var h=0,f=u.length;h<f;h++)l.push(u[h].clone());for(h=0,f=c.length;h<f;h++){var g=c[h],y,p,v,_=g.vertexNormals,x=g.vertexColors;y=new _o(g.a+i,g.b+i,g.c+i),y.normal.copy(g.normal),r!==void 0&&y.normal.applyMatrix3(r).normalize();for(var b=0,T=_.length;b<T;b++)p=_[b].clone(),r!==void 0&&p.applyMatrix3(r).normalize(),y.vertexNormals.push(p);y.color.copy(g.color);for(var b=0,T=x.length;b<T;b++)v=x[b],y.vertexColors.push(v.clone());y.materialIndex=g.materialIndex+n,s.push(y)}for(var h=0,f=e.faceVertexUvs.length;h<f;h++){var C=e.faceVertexUvs[h];this.faceVertexUvs[h]===void 0&&(this.faceVertexUvs[h]=[]);for(var b=0,T=C.length;b<T;b++){for(var N=C[b],O=[],J=0,F=N.length;J<F;J++)O.push(N[J].clone());this.faceVertexUvs[h].push(O)}}},mergeMesh:function(e){if(!(e&&e.isMesh)){console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e);return}e.matrixAutoUpdate&&e.updateMatrix(),this.merge(e.geometry,e.matrix)},mergeVertices:function(){var e={},t=[],n=[],r,i,a=4,o=Math.pow(10,a),s,c,l,u,h,f;for(s=0,c=this.vertices.length;s<c;s++)r=this.vertices[s],i=Math.round(r.x*o)+"_"+Math.round(r.y*o)+"_"+Math.round(r.z*o),e[i]===void 0?(e[i]=s,t.push(this.vertices[s]),n[s]=t.length-1):n[s]=n[e[i]];var d=[];for(s=0,c=this.faces.length;s<c;s++){l=this.faces[s],l.a=n[l.a],l.b=n[l.b],l.c=n[l.c],u=[l.a,l.b,l.c];for(var m=0;m<3;m++)if(u[m]===u[(m+1)%3]){d.push(s);break}}for(s=d.length-1;s>=0;s--){var g=d[s];for(this.faces.splice(g,1),h=0,f=this.faceVertexUvs.length;h<f;h++)this.faceVertexUvs[h].splice(g,1)}var y=this.vertices.length-t.length;return this.vertices=t,y},setFromPoints:function(e){this.vertices=[];for(var t=0,n=e.length;t<n;t++){var r=e[t];this.vertices.push(new E(r.x,r.y,r.z||0))}return this},sortFacesByMaterialIndex:function(){for(var e=this.faces,t=e.length,n=0;n<t;n++)e[n]._id=n;function r(l,u){return l.materialIndex-u.materialIndex}e.sort(r);var i=this.faceVertexUvs[0],a=this.faceVertexUvs[1],o,s;i&&i.length===t&&(o=[]),a&&a.length===t&&(s=[]);for(var n=0;n<t;n++){var c=e[n]._id;o&&o.push(i[c]),s&&s.push(a[c])}o&&(this.faceVertexUvs[0]=o),s&&(this.faceVertexUvs[1]=s)},toJSON:function(){var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),this.parameters!==void 0){var t=this.parameters;for(var n in t)t[n]!==void 0&&(e[n]=t[n]);return e}for(var r=[],i=0;i<this.vertices.length;i++){var a=this.vertices[i];r.push(a.x,a.y,a.z)}for(var o=[],s=[],c={},l=[],u={},h=[],f={},i=0;i<this.faces.length;i++){var d=this.faces[i],m=!0,g=!1,y=this.faceVertexUvs[0][i]!==void 0,p=d.normal.length()>0,v=d.vertexNormals.length>0,_=d.color.r!==1||d.color.g!==1||d.color.b!==1,x=d.vertexColors.length>0,b=0;if(b=O(b,0,0),b=O(b,1,m),b=O(b,2,g),b=O(b,3,y),b=O(b,4,p),b=O(b,5,v),b=O(b,6,_),b=O(b,7,x),o.push(b),o.push(d.a,d.b,d.c),o.push(d.materialIndex),y){var T=this.faceVertexUvs[0][i];o.push(B(T[0]),B(T[1]),B(T[2]))}if(p&&o.push(J(d.normal)),v){var C=d.vertexNormals;o.push(J(C[0]),J(C[1]),J(C[2]))}if(_&&o.push(F(d.color)),x){var N=d.vertexColors;o.push(F(N[0]),F(N[1]),F(N[2]))}}function O(V,Y,D){return D?V|1<<Y:V&~(1<<Y)}function J(V){var Y=V.x.toString()+V.y.toString()+V.z.toString();return c[Y]!==void 0||(c[Y]=s.length/3,s.push(V.x,V.y,V.z)),c[Y]}function F(V){var Y=V.r.toString()+V.g.toString()+V.b.toString();return u[Y]!==void 0||(u[Y]=l.length,l.push(V.getHex())),u[Y]}function B(V){var Y=V.x.toString()+V.y.toString();return f[Y]!==void 0||(f[Y]=h.length/2,h.push(V.x,V.y)),f[Y]}return e.data={},e.data.vertices=r,e.data.normals=s,l.length>0&&(e.data.colors=l),h.length>0&&(e.data.uvs=[h]),e.data.faces=o,e},clone:function(){return new Ne().copy(this)},copy:function(e){var t,n,r,i,a,o;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;var s=e.vertices;for(t=0,n=s.length;t<n;t++)this.vertices.push(s[t].clone());var c=e.colors;for(t=0,n=c.length;t<n;t++)this.colors.push(c[t].clone());var l=e.faces;for(t=0,n=l.length;t<n;t++)this.faces.push(l[t].clone());for(t=0,n=e.faceVertexUvs.length;t<n;t++){var u=e.faceVertexUvs[t];for(this.faceVertexUvs[t]===void 0&&(this.faceVertexUvs[t]=[]),r=0,i=u.length;r<i;r++){var h=u[r],f=[];for(a=0,o=h.length;a<o;a++){var d=h[a];f.push(d.clone())}this.faceVertexUvs[t].push(f)}}var m=e.morphTargets;for(t=0,n=m.length;t<n;t++){var g={};if(g.name=m[t].name,m[t].vertices!==void 0)for(g.vertices=[],r=0,i=m[t].vertices.length;r<i;r++)g.vertices.push(m[t].vertices[r].clone());if(m[t].normals!==void 0)for(g.normals=[],r=0,i=m[t].normals.length;r<i;r++)g.normals.push(m[t].normals[r].clone());this.morphTargets.push(g)}var y=e.morphNormals;for(t=0,n=y.length;t<n;t++){var p={};if(y[t].vertexNormals!==void 0)for(p.vertexNormals=[],r=0,i=y[t].vertexNormals.length;r<i;r++){var v=y[t].vertexNormals[r],_={};_.a=v.a.clone(),_.b=v.b.clone(),_.c=v.c.clone(),p.vertexNormals.push(_)}if(y[t].faceNormals!==void 0)for(p.faceNormals=[],r=0,i=y[t].faceNormals.length;r<i;r++)p.faceNormals.push(y[t].faceNormals[r].clone());this.morphNormals.push(p)}var x=e.skinWeights;for(t=0,n=x.length;t<n;t++)this.skinWeights.push(x[t].clone());var b=e.skinIndices;for(t=0,n=b.length;t<n;t++)this.skinIndices.push(b[t].clone());var T=e.lineDistances;for(t=0,n=T.length;t<n;t++)this.lineDistances.push(T[t]);var C=e.boundingBox;C!==null&&(this.boundingBox=C.clone());var N=e.boundingSphere;return N!==null&&(this.boundingSphere=N.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});class Ap extends Ne{constructor(t,n,r,i,a,o){super(),this.type="BoxGeometry",this.parameters={width:t,height:n,depth:r,widthSegments:i,heightSegments:a,depthSegments:o},this.fromBufferGeometry(new Ao(t,n,r,i,a,o)),this.mergeVertices()}}class Ao extends ve{constructor(t,n,r,i,a,o){super(),this.type="BoxBufferGeometry",this.parameters={width:t,height:n,depth:r,widthSegments:i,heightSegments:a,depthSegments:o};const s=this;t=t||1,n=n||1,r=r||1,i=Math.floor(i)||1,a=Math.floor(a)||1,o=Math.floor(o)||1;const c=[],l=[],u=[],h=[];let f=0,d=0;m("z","y","x",-1,-1,r,n,t,o,a,0),m("z","y","x",1,-1,r,n,-t,o,a,1),m("x","z","y",1,1,t,r,n,i,o,2),m("x","z","y",1,-1,t,r,-n,i,o,3),m("x","y","z",1,-1,t,n,r,i,a,4),m("x","y","z",-1,-1,t,n,-r,i,a,5),this.setIndex(c),this.setAttribute("position",new ce(l,3)),this.setAttribute("normal",new ce(u,3)),this.setAttribute("uv",new ce(h,2));function m(g,y,p,v,_,x,b,T,C,N,O){const J=x/C,F=b/N,B=x/2,V=b/2,Y=T/2,D=C+1,z=N+1;let k=0,q=0;const Z=new E;for(let ee=0;ee<z;ee++){const te=ee*F-V;for(let oe=0;oe<D;oe++){const Pe=oe*J-B;Z[g]=Pe*v,Z[y]=te*_,Z[p]=Y,l.push(Z.x,Z.y,Z.z),Z[g]=0,Z[y]=0,Z[p]=T>0?1:-1,u.push(Z.x,Z.y,Z.z),h.push(oe/C),h.push(1-ee/N),k+=1}}for(let ee=0;ee<N;ee++)for(let te=0;te<C;te++){const oe=f+te+D*ee,Pe=f+te+D*(ee+1),be=f+(te+1)+D*(ee+1),re=f+(te+1)+D*ee;c.push(oe,Pe,re),c.push(Pe,be,re),q+=6}s.addGroup(d,q,O),d+=q,f+=k}}}function ri(e){var t={};for(var n in e){t[n]={};for(var r in e[n]){var i=e[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?t[n][r]=i.clone():Array.isArray(i)?t[n][r]=i.slice():t[n][r]=i}}return t}function Nt(e){for(var t={},n=0;n<e.length;n++){var r=ri(e[n]);for(var i in r)t[i]=r[i]}return t}var Lp={clone:ri,merge:Nt},Pp=`void main() {
357
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
358
- }`,Cp=`void main() {
359
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
360
- }`;function Wt(e){Oe.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader=Pp,this.fragmentShader=Cp,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,e!==void 0&&(e.attributes!==void 0&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}Wt.prototype=Object.create(Oe.prototype),Wt.prototype.constructor=Wt,Wt.prototype.isShaderMaterial=!0,Wt.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=ri(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this},Wt.prototype.toJSON=function(e){var t=Oe.prototype.toJSON.call(this,e);t.uniforms={};for(var n in this.uniforms){var r=this.uniforms[n],i=r.value;i&&i.isTexture?t.uniforms[n]={type:"t",value:i.toJSON(e).uuid}:i&&i.isColor?t.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?t.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?t.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?t.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?t.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?t.uniforms[n]={type:"m4",value:i.toArray()}:t.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;var a={};for(var o in this.extensions)this.extensions[o]===!0&&(a[o]=!0);return Object.keys(a).length>0&&(t.extensions=a),t};function Bn(){ae.call(this),this.type="Camera",this.matrixWorldInverse=new We,this.projectionMatrix=new We,this.projectionMatrixInverse=new We}Bn.prototype=Object.assign(Object.create(ae.prototype),{constructor:Bn,isCamera:!0,copy:function(e,t){return ae.prototype.copy.call(this,e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this},getWorldDirection:function(e){e===void 0&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new E),this.updateMatrixWorld(!0);var t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()},updateMatrixWorld:function(e){ae.prototype.updateMatrixWorld.call(this,e),this.matrixWorldInverse.getInverse(this.matrixWorld)},updateWorldMatrix:function(e,t){ae.prototype.updateWorldMatrix.call(this,e,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return new this.constructor().copy(this)}});function Et(e,t,n,r){Bn.call(this),this.type="PerspectiveCamera",this.fov=e!==void 0?e:50,this.zoom=1,this.near=n!==void 0?n:.1,this.far=r!==void 0?r:2e3,this.focus=10,this.aspect=t!==void 0?t:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Et.prototype=Object.assign(Object.create(Bn.prototype),{constructor:Et,isPerspectiveCamera:!0,copy:function(e,t){return Bn.prototype.copy.call(this,e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this},setFocalLength:function(e){var t=.5*this.getFilmHeight()/e;this.fov=ke.RAD2DEG*2*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){var e=Math.tan(ke.DEG2RAD*.5*this.fov);return .5*this.getFilmHeight()/e},getEffectiveFOV:function(){return ke.RAD2DEG*2*Math.atan(Math.tan(ke.DEG2RAD*.5*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(e,t,n,r,i,a){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=this.near,t=e*Math.tan(ke.DEG2RAD*.5*this.fov)/this.zoom,n=2*t,r=this.aspect*n,i=-.5*r,a=this.view;if(this.view!==null&&this.view.enabled){var o=a.fullWidth,s=a.fullHeight;i+=a.offsetX*r/o,t-=a.offsetY*n/s,r*=a.width/o,n*=a.height/s}var c=this.filmOffset;c!==0&&(i+=e*c/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,t,t-n,e,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(e){var t=ae.prototype.toJSON.call(this,e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}});var ii=90,ai=1;function ra(e,t,n){if(ae.call(this),this.type="CubeCamera",n.isWebGLCubeRenderTarget!==!0){console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");return}this.renderTarget=n;var r=new Et(ii,ai,e,t);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new E(1,0,0)),this.add(r);var i=new Et(ii,ai,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new E(-1,0,0)),this.add(i);var a=new Et(ii,ai,e,t);a.layers=this.layers,a.up.set(0,0,1),a.lookAt(new E(0,1,0)),this.add(a);var o=new Et(ii,ai,e,t);o.layers=this.layers,o.up.set(0,0,-1),o.lookAt(new E(0,-1,0)),this.add(o);var s=new Et(ii,ai,e,t);s.layers=this.layers,s.up.set(0,-1,0),s.lookAt(new E(0,0,1)),this.add(s);var c=new Et(ii,ai,e,t);c.layers=this.layers,c.up.set(0,-1,0),c.lookAt(new E(0,0,-1)),this.add(c),this.update=function(l,u){this.parent===null&&this.updateMatrixWorld();var h=l.xr.enabled,f=l.getRenderTarget();l.xr.enabled=!1;var d=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,l.setRenderTarget(n,0),l.render(u,r),l.setRenderTarget(n,1),l.render(u,i),l.setRenderTarget(n,2),l.render(u,a),l.setRenderTarget(n,3),l.render(u,o),l.setRenderTarget(n,4),l.render(u,s),n.texture.generateMipmaps=d,l.setRenderTarget(n,5),l.render(u,c),l.setRenderTarget(f),l.xr.enabled=h},this.clear=function(l,u,h,f){for(var d=l.getRenderTarget(),m=0;m<6;m++)l.setRenderTarget(n,m),l.clear(u,h,f);l.setRenderTarget(d)}}ra.prototype=Object.create(ae.prototype),ra.prototype.constructor=ra;function ia(e,t,n){Number.isInteger(t)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),t=n),$t.call(this,e,e,t)}ia.prototype=Object.create($t.prototype),ia.prototype.constructor=ia,ia.prototype.isWebGLCubeRenderTarget=!0,ia.prototype.fromEquirectangularTexture=function(e,t){this.texture.type=t.type,this.texture.format=t.format,this.texture.encoding=t.encoding;var n=new Ji,r={uniforms:{tEquirect:{value:null}},vertexShader:["varying vec3 vWorldDirection;","vec3 transformDirection( in vec3 dir, in mat4 matrix ) {"," return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );","}","void main() {"," vWorldDirection = transformDirection( position, modelMatrix );"," #include <begin_vertex>"," #include <project_vertex>","}"].join(`
361
- `),fragmentShader:["uniform sampler2D tEquirect;","varying vec3 vWorldDirection;","#include <common>","void main() {"," vec3 direction = normalize( vWorldDirection );"," vec2 sampleUV = equirectUv( direction );"," gl_FragColor = texture2D( tEquirect, sampleUV );","}"].join(`
362
- `)},i=new Wt({type:"CubemapFromEquirect",uniforms:ri(r.uniforms),vertexShader:r.vertexShader,fragmentShader:r.fragmentShader,side:At,blending:Jn});i.uniforms.tEquirect.value=t;var a=new ut(new Ao(5,5,5),i);n.add(a);var o=new ra(1,10,this);return o.update(e,n),a.geometry.dispose(),a.material.dispose(),this};function oi(e,t,n,r,i,a,o,s,c,l,u,h){ot.call(this,null,a,o,s,c,l,r,i,u,h),this.image={data:e||null,width:t||1,height:n||1},this.magFilter=c!==void 0?c:_t,this.minFilter=l!==void 0?l:_t,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}oi.prototype=Object.create(ot.prototype),oi.prototype.constructor=oi,oi.prototype.isDataTexture=!0;var si=new Dn,Lo=new E;function aa(e,t,n,r,i,a){this.planes=[e!==void 0?e:new yn,t!==void 0?t:new yn,n!==void 0?n:new yn,r!==void 0?r:new yn,i!==void 0?i:new yn,a!==void 0?a:new yn]}Object.assign(aa.prototype,{set:function(e,t,n,r,i,a){var o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(n),o[3].copy(r),o[4].copy(i),o[5].copy(a),this},clone:function(){return new this.constructor().copy(this)},copy:function(e){for(var t=this.planes,n=0;n<6;n++)t[n].copy(e.planes[n]);return this},setFromProjectionMatrix:function(e){var t=this.planes,n=e.elements,r=n[0],i=n[1],a=n[2],o=n[3],s=n[4],c=n[5],l=n[6],u=n[7],h=n[8],f=n[9],d=n[10],m=n[11],g=n[12],y=n[13],p=n[14],v=n[15];return t[0].setComponents(o-r,u-s,m-h,v-g).normalize(),t[1].setComponents(o+r,u+s,m+h,v+g).normalize(),t[2].setComponents(o+i,u+c,m+f,v+y).normalize(),t[3].setComponents(o-i,u-c,m-f,v-y).normalize(),t[4].setComponents(o-a,u-l,m-d,v-p).normalize(),t[5].setComponents(o+a,u+l,m+d,v+p).normalize(),this},intersectsObject:function(e){var t=e.geometry;return t.boundingSphere===null&&t.computeBoundingSphere(),si.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(si)},intersectsSprite:function(e){return si.center.set(0,0,0),si.radius=.7071067811865476,si.applyMatrix4(e.matrixWorld),this.intersectsSphere(si)},intersectsSphere:function(e){for(var t=this.planes,n=e.center,r=-e.radius,i=0;i<6;i++){var a=t[i].distanceToPoint(n);if(a<r)return!1}return!0},intersectsBox:function(e){for(var t=this.planes,n=0;n<6;n++){var r=t[n];if(Lo.x=r.normal.x>0?e.max.x:e.min.x,Lo.y=r.normal.y>0?e.max.y:e.min.y,Lo.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Lo)<0)return!1}return!0},containsPoint:function(e){for(var t=this.planes,n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}});var le={common:{diffuse:{value:new de(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new Ut},uv2Transform:{value:new Ut},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new X(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new de(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new de(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new Ut}},sprite:{diffuse:{value:new de(15658734)},opacity:{value:1},center:{value:new X(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new Ut}}};function Tu(){var e=null,t=!1,n=null;function r(i,a){t!==!1&&(n(i,a),e.requestAnimationFrame(r))}return{start:function(){t!==!0&&n!==null&&(e.requestAnimationFrame(r),t=!0)},stop:function(){t=!1},setAnimationLoop:function(i){n=i},setContext:function(i){e=i}}}function Rp(e,t){var n=t.isWebGL2,r=new WeakMap;function i(l,u){var h=l.array,f=l.usage,d=e.createBuffer();e.bindBuffer(u,d),e.bufferData(u,h,f),l.onUploadCallback();var m=5126;return h instanceof Float32Array?m=5126:h instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):h instanceof Uint16Array?m=5123:h instanceof Int16Array?m=5122:h instanceof Uint32Array?m=5125:h instanceof Int32Array?m=5124:h instanceof Int8Array?m=5120:h instanceof Uint8Array&&(m=5121),{buffer:d,type:m,bytesPerElement:h.BYTES_PER_ELEMENT,version:l.version}}function a(l,u,h){var f=u.array,d=u.updateRange;e.bindBuffer(h,l),d.count===-1?e.bufferSubData(h,0,f):(n?e.bufferSubData(h,d.offset*f.BYTES_PER_ELEMENT,f,d.offset,d.count):e.bufferSubData(h,d.offset*f.BYTES_PER_ELEMENT,f.subarray(d.offset,d.offset+d.count)),d.count=-1)}function o(l){return l.isInterleavedBufferAttribute&&(l=l.data),r.get(l)}function s(l){l.isInterleavedBufferAttribute&&(l=l.data);var u=r.get(l);u&&(e.deleteBuffer(u.buffer),r.delete(l))}function c(l,u){l.isInterleavedBufferAttribute&&(l=l.data);var h=r.get(l);h===void 0?r.set(l,i(l,u)):h.version<l.version&&(a(h.buffer,l,u),h.version=l.version)}return{get:o,remove:s,update:c}}function Po(e,t,n,r){Ne.call(this),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r},this.fromBufferGeometry(new li(e,t,n,r)),this.mergeVertices()}Po.prototype=Object.create(Ne.prototype),Po.prototype.constructor=Po;function li(e,t,n,r){ve.call(this),this.type="PlaneBufferGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r},e=e||1,t=t||1;var i=e/2,a=t/2,o=Math.floor(n)||1,s=Math.floor(r)||1,c=o+1,l=s+1,u=e/o,h=t/s,f,d,m=[],g=[],y=[],p=[];for(d=0;d<l;d++){var v=d*h-a;for(f=0;f<c;f++){var _=f*u-i;g.push(_,-v,0),y.push(0,0,1),p.push(f/o),p.push(1-d/s)}}for(d=0;d<s;d++)for(f=0;f<o;f++){var x=f+c*d,b=f+c*(d+1),T=f+1+c*(d+1),C=f+1+c*d;m.push(x,b,C),m.push(b,T,C)}this.setIndex(m),this.setAttribute("position",new ce(g,3)),this.setAttribute("normal",new ce(y,3)),this.setAttribute("uv",new ce(p,2))}li.prototype=Object.create(ve.prototype),li.prototype.constructor=li;var Op=`#ifdef USE_ALPHAMAP
363
- diffuseColor.a *= texture2D( alphaMap, vUv ).g;
364
- #endif`,Dp=`#ifdef USE_ALPHAMAP
365
- uniform sampler2D alphaMap;
366
- #endif`,Ip=`#ifdef ALPHATEST
367
- if ( diffuseColor.a < ALPHATEST ) discard;
368
- #endif`,Np=`#ifdef USE_AOMAP
369
- float ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;
370
- reflectedLight.indirectDiffuse *= ambientOcclusion;
371
- #if defined( USE_ENVMAP ) && defined( STANDARD )
372
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
373
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );
374
- #endif
375
- #endif`,Fp=`#ifdef USE_AOMAP
376
- uniform sampler2D aoMap;
377
- uniform float aoMapIntensity;
378
- #endif`,Bp="vec3 transformed = vec3( position );",Up=`vec3 objectNormal = vec3( normal );
379
- #ifdef USE_TANGENT
380
- vec3 objectTangent = vec3( tangent.xyz );
381
- #endif`,zp=`vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {
382
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
383
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
384
- vec4 r = roughness * c0 + c1;
385
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
386
- return vec2( -1.04, 1.04 ) * a004 + r.zw;
387
- }
388
- float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
389
- #if defined ( PHYSICALLY_CORRECT_LIGHTS )
390
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
391
- if( cutoffDistance > 0.0 ) {
392
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
393
- }
394
- return distanceFalloff;
395
- #else
396
- if( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
397
- return pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );
398
- }
399
- return 1.0;
400
- #endif
401
- }
402
- vec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {
403
- return RECIPROCAL_PI * diffuseColor;
404
- }
405
- vec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {
406
- float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );
407
- return ( 1.0 - specularColor ) * fresnel + specularColor;
408
- }
409
- vec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {
410
- float fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );
411
- vec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;
412
- return Fr * fresnel + F0;
413
- }
414
- float G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {
415
- float a2 = pow2( alpha );
416
- float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
417
- float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
418
- return 1.0 / ( gl * gv );
419
- }
420
- float G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
421
- float a2 = pow2( alpha );
422
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
423
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
424
- return 0.5 / max( gv + gl, EPSILON );
425
- }
426
- float D_GGX( const in float alpha, const in float dotNH ) {
427
- float a2 = pow2( alpha );
428
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
429
- return RECIPROCAL_PI * a2 / pow2( denom );
430
- }
431
- vec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {
432
- float alpha = pow2( roughness );
433
- vec3 halfDir = normalize( incidentLight.direction + viewDir );
434
- float dotNL = saturate( dot( normal, incidentLight.direction ) );
435
- float dotNV = saturate( dot( normal, viewDir ) );
436
- float dotNH = saturate( dot( normal, halfDir ) );
437
- float dotLH = saturate( dot( incidentLight.direction, halfDir ) );
438
- vec3 F = F_Schlick( specularColor, dotLH );
439
- float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );
440
- float D = D_GGX( alpha, dotNH );
441
- return F * ( G * D );
442
- }
443
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
444
- const float LUT_SIZE = 64.0;
445
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
446
- const float LUT_BIAS = 0.5 / LUT_SIZE;
447
- float dotNV = saturate( dot( N, V ) );
448
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
449
- uv = uv * LUT_SCALE + LUT_BIAS;
450
- return uv;
451
- }
452
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
453
- float l = length( f );
454
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
455
- }
456
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
457
- float x = dot( v1, v2 );
458
- float y = abs( x );
459
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
460
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
461
- float v = a / b;
462
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
463
- return cross( v1, v2 ) * theta_sintheta;
464
- }
465
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
466
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
467
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
468
- vec3 lightNormal = cross( v1, v2 );
469
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
470
- vec3 T1, T2;
471
- T1 = normalize( V - N * dot( V, N ) );
472
- T2 = - cross( N, T1 );
473
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
474
- vec3 coords[ 4 ];
475
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
476
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
477
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
478
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
479
- coords[ 0 ] = normalize( coords[ 0 ] );
480
- coords[ 1 ] = normalize( coords[ 1 ] );
481
- coords[ 2 ] = normalize( coords[ 2 ] );
482
- coords[ 3 ] = normalize( coords[ 3 ] );
483
- vec3 vectorFormFactor = vec3( 0.0 );
484
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
485
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
486
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
487
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
488
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
489
- return vec3( result );
490
- }
491
- vec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {
492
- float dotNV = saturate( dot( normal, viewDir ) );
493
- vec2 brdf = integrateSpecularBRDF( dotNV, roughness );
494
- return specularColor * brdf.x + brdf.y;
495
- }
496
- void BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
497
- float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );
498
- vec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );
499
- vec2 brdf = integrateSpecularBRDF( dotNV, roughness );
500
- vec3 FssEss = F * brdf.x + brdf.y;
501
- float Ess = brdf.x + brdf.y;
502
- float Ems = 1.0 - Ess;
503
- vec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
504
- singleScatter += FssEss;
505
- multiScatter += Fms * Ems;
506
- }
507
- float G_BlinnPhong_Implicit( ) {
508
- return 0.25;
509
- }
510
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
511
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
512
- }
513
- vec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {
514
- vec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );
515
- float dotNH = saturate( dot( geometry.normal, halfDir ) );
516
- float dotLH = saturate( dot( incidentLight.direction, halfDir ) );
517
- vec3 F = F_Schlick( specularColor, dotLH );
518
- float G = G_BlinnPhong_Implicit( );
519
- float D = D_BlinnPhong( shininess, dotNH );
520
- return F * ( G * D );
521
- }
522
- float GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {
523
- return ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );
524
- }
525
- float BlinnExponentToGGXRoughness( const in float blinnExponent ) {
526
- return sqrt( 2.0 / ( blinnExponent + 2.0 ) );
527
- }
528
- #if defined( USE_SHEEN )
529
- float D_Charlie(float roughness, float NoH) {
530
- float invAlpha = 1.0 / roughness;
531
- float cos2h = NoH * NoH;
532
- float sin2h = max(1.0 - cos2h, 0.0078125); return (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);
533
- }
534
- float V_Neubelt(float NoV, float NoL) {
535
- return saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));
536
- }
537
- vec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {
538
- vec3 N = geometry.normal;
539
- vec3 V = geometry.viewDir;
540
- vec3 H = normalize( V + L );
541
- float dotNH = saturate( dot( N, H ) );
542
- return specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );
543
- }
544
- #endif`,Gp=`#ifdef USE_BUMPMAP
545
- uniform sampler2D bumpMap;
546
- uniform float bumpScale;
547
- vec2 dHdxy_fwd() {
548
- vec2 dSTdx = dFdx( vUv );
549
- vec2 dSTdy = dFdy( vUv );
550
- float Hll = bumpScale * texture2D( bumpMap, vUv ).x;
551
- float dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;
552
- float dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;
553
- return vec2( dBx, dBy );
554
- }
555
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {
556
- vec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );
557
- vec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );
558
- vec3 vN = surf_norm;
559
- vec3 R1 = cross( vSigmaY, vN );
560
- vec3 R2 = cross( vN, vSigmaX );
561
- float fDet = dot( vSigmaX, R1 );
562
- fDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );
563
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
564
- return normalize( abs( fDet ) * surf_norm - vGrad );
565
- }
566
- #endif`,Hp=`#if NUM_CLIPPING_PLANES > 0
567
- vec4 plane;
568
- #pragma unroll_loop_start
569
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
570
- plane = clippingPlanes[ i ];
571
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
572
- }
573
- #pragma unroll_loop_end
574
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
575
- bool clipped = true;
576
- #pragma unroll_loop_start
577
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
578
- plane = clippingPlanes[ i ];
579
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
580
- }
581
- #pragma unroll_loop_end
582
- if ( clipped ) discard;
583
- #endif
584
- #endif`,Vp=`#if NUM_CLIPPING_PLANES > 0
585
- varying vec3 vClipPosition;
586
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
587
- #endif`,kp=`#if NUM_CLIPPING_PLANES > 0
588
- varying vec3 vClipPosition;
589
- #endif`,Wp=`#if NUM_CLIPPING_PLANES > 0
590
- vClipPosition = - mvPosition.xyz;
591
- #endif`,Xp=`#ifdef USE_COLOR
592
- diffuseColor.rgb *= vColor;
593
- #endif`,jp=`#ifdef USE_COLOR
594
- varying vec3 vColor;
595
- #endif`,qp=`#ifdef USE_COLOR
596
- varying vec3 vColor;
597
- #endif`,Yp=`#ifdef USE_COLOR
598
- vColor.xyz = color.xyz;
599
- #endif`,Zp=`#define PI 3.14159265359
600
- #define PI2 6.28318530718
601
- #define PI_HALF 1.5707963267949
602
- #define RECIPROCAL_PI 0.31830988618
603
- #define RECIPROCAL_PI2 0.15915494
604
- #define LOG2 1.442695
605
- #define EPSILON 1e-6
606
- #ifndef saturate
607
- #define saturate(a) clamp( a, 0.0, 1.0 )
608
- #endif
609
- #define whiteComplement(a) ( 1.0 - saturate( a ) )
610
- float pow2( const in float x ) { return x*x; }
611
- float pow3( const in float x ) { return x*x*x; }
612
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
613
- float average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }
614
- highp float rand( const in vec2 uv ) {
615
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
616
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
617
- return fract(sin(sn) * c);
618
- }
619
- #ifdef HIGH_PRECISION
620
- float precisionSafeLength( vec3 v ) { return length( v ); }
621
- #else
622
- float max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }
623
- float precisionSafeLength( vec3 v ) {
624
- float maxComponent = max3( abs( v ) );
625
- return length( v / maxComponent ) * maxComponent;
626
- }
627
- #endif
628
- struct IncidentLight {
629
- vec3 color;
630
- vec3 direction;
631
- bool visible;
632
- };
633
- struct ReflectedLight {
634
- vec3 directDiffuse;
635
- vec3 directSpecular;
636
- vec3 indirectDiffuse;
637
- vec3 indirectSpecular;
638
- };
639
- struct GeometricContext {
640
- vec3 position;
641
- vec3 normal;
642
- vec3 viewDir;
643
- #ifdef CLEARCOAT
644
- vec3 clearcoatNormal;
645
- #endif
646
- };
647
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
648
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
649
- }
650
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
651
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
652
- }
653
- vec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {
654
- float distance = dot( planeNormal, point - pointOnPlane );
655
- return - distance * planeNormal + point;
656
- }
657
- float sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {
658
- return sign( dot( point - pointOnPlane, planeNormal ) );
659
- }
660
- vec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {
661
- return lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;
662
- }
663
- mat3 transposeMat3( const in mat3 m ) {
664
- mat3 tmp;
665
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
666
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
667
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
668
- return tmp;
669
- }
670
- float linearToRelativeLuminance( const in vec3 color ) {
671
- vec3 weights = vec3( 0.2126, 0.7152, 0.0722 );
672
- return dot( weights, color.rgb );
673
- }
674
- bool isPerspectiveMatrix( mat4 m ) {
675
- return m[ 2 ][ 3 ] == - 1.0;
676
- }
677
- vec2 equirectUv( in vec3 dir ) {
678
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
679
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
680
- return vec2( u, v );
681
- }`,Jp=`#ifdef ENVMAP_TYPE_CUBE_UV
682
- #define cubeUV_maxMipLevel 8.0
683
- #define cubeUV_minMipLevel 4.0
684
- #define cubeUV_maxTileSize 256.0
685
- #define cubeUV_minTileSize 16.0
686
- float getFace(vec3 direction) {
687
- vec3 absDirection = abs(direction);
688
- float face = -1.0;
689
- if (absDirection.x > absDirection.z) {
690
- if (absDirection.x > absDirection.y)
691
- face = direction.x > 0.0 ? 0.0 : 3.0;
692
- else
693
- face = direction.y > 0.0 ? 1.0 : 4.0;
694
- } else {
695
- if (absDirection.z > absDirection.y)
696
- face = direction.z > 0.0 ? 2.0 : 5.0;
697
- else
698
- face = direction.y > 0.0 ? 1.0 : 4.0;
699
- }
700
- return face;
701
- }
702
- vec2 getUV(vec3 direction, float face) {
703
- vec2 uv;
704
- if (face == 0.0) {
705
- uv = vec2(direction.z, direction.y) / abs(direction.x); } else if (face == 1.0) {
706
- uv = vec2(-direction.x, -direction.z) / abs(direction.y); } else if (face == 2.0) {
707
- uv = vec2(-direction.x, direction.y) / abs(direction.z); } else if (face == 3.0) {
708
- uv = vec2(-direction.z, direction.y) / abs(direction.x); } else if (face == 4.0) {
709
- uv = vec2(-direction.x, direction.z) / abs(direction.y); } else {
710
- uv = vec2(direction.x, direction.y) / abs(direction.z); }
711
- return 0.5 * (uv + 1.0);
712
- }
713
- vec3 bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {
714
- float face = getFace(direction);
715
- float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);
716
- mipInt = max(mipInt, cubeUV_minMipLevel);
717
- float faceSize = exp2(mipInt);
718
- float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);
719
- vec2 uv = getUV(direction, face) * (faceSize - 1.0);
720
- vec2 f = fract(uv);
721
- uv += 0.5 - f;
722
- if (face > 2.0) {
723
- uv.y += faceSize;
724
- face -= 3.0;
725
- }
726
- uv.x += face * faceSize;
727
- if(mipInt < cubeUV_maxMipLevel){
728
- uv.y += 2.0 * cubeUV_maxTileSize;
729
- }
730
- uv.y += filterInt * 2.0 * cubeUV_minTileSize;
731
- uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);
732
- uv *= texelSize;
733
- vec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
734
- uv.x += texelSize;
735
- vec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
736
- uv.y += texelSize;
737
- vec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
738
- uv.x -= texelSize;
739
- vec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
740
- vec3 tm = mix(tl, tr, f.x);
741
- vec3 bm = mix(bl, br, f.x);
742
- return mix(tm, bm, f.y);
743
- }
744
- #define r0 1.0
745
- #define v0 0.339
746
- #define m0 -2.0
747
- #define r1 0.8
748
- #define v1 0.276
749
- #define m1 -1.0
750
- #define r4 0.4
751
- #define v4 0.046
752
- #define m4 2.0
753
- #define r5 0.305
754
- #define v5 0.016
755
- #define m5 3.0
756
- #define r6 0.21
757
- #define v6 0.0038
758
- #define m6 4.0
759
- float roughnessToMip(float roughness) {
760
- float mip = 0.0;
761
- if (roughness >= r1) {
762
- mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;
763
- } else if (roughness >= r4) {
764
- mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;
765
- } else if (roughness >= r5) {
766
- mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;
767
- } else if (roughness >= r6) {
768
- mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;
769
- } else {
770
- mip = -2.0 * log2(1.16 * roughness); }
771
- return mip;
772
- }
773
- vec4 textureCubeUV(sampler2D envMap, vec3 sampleDir, float roughness) {
774
- float mip = clamp(roughnessToMip(roughness), m0, cubeUV_maxMipLevel);
775
- float mipF = fract(mip);
776
- float mipInt = floor(mip);
777
- vec3 color0 = bilinearCubeUV(envMap, sampleDir, mipInt);
778
- if (mipF == 0.0) {
779
- return vec4(color0, 1.0);
780
- } else {
781
- vec3 color1 = bilinearCubeUV(envMap, sampleDir, mipInt + 1.0);
782
- return vec4(mix(color0, color1, mipF), 1.0);
783
- }
784
- }
785
- #endif`,Qp=`vec3 transformedNormal = objectNormal;
786
- #ifdef USE_INSTANCING
787
- mat3 m = mat3( instanceMatrix );
788
- transformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );
789
- transformedNormal = m * transformedNormal;
790
- #endif
791
- transformedNormal = normalMatrix * transformedNormal;
792
- #ifdef FLIP_SIDED
793
- transformedNormal = - transformedNormal;
794
- #endif
795
- #ifdef USE_TANGENT
796
- vec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;
797
- #ifdef FLIP_SIDED
798
- transformedTangent = - transformedTangent;
799
- #endif
800
- #endif`,Kp=`#ifdef USE_DISPLACEMENTMAP
801
- uniform sampler2D displacementMap;
802
- uniform float displacementScale;
803
- uniform float displacementBias;
804
- #endif`,$p=`#ifdef USE_DISPLACEMENTMAP
805
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );
806
- #endif`,ev=`#ifdef USE_EMISSIVEMAP
807
- vec4 emissiveColor = texture2D( emissiveMap, vUv );
808
- emissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;
809
- totalEmissiveRadiance *= emissiveColor.rgb;
810
- #endif`,tv=`#ifdef USE_EMISSIVEMAP
811
- uniform sampler2D emissiveMap;
812
- #endif`,nv="gl_FragColor = linearToOutputTexel( gl_FragColor );",rv=`
813
- vec4 LinearToLinear( in vec4 value ) {
814
- return value;
815
- }
816
- vec4 GammaToLinear( in vec4 value, in float gammaFactor ) {
817
- return vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );
818
- }
819
- vec4 LinearToGamma( in vec4 value, in float gammaFactor ) {
820
- return vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );
821
- }
822
- vec4 sRGBToLinear( in vec4 value ) {
823
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
824
- }
825
- vec4 LinearTosRGB( in vec4 value ) {
826
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
827
- }
828
- vec4 RGBEToLinear( in vec4 value ) {
829
- return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );
830
- }
831
- vec4 LinearToRGBE( in vec4 value ) {
832
- float maxComponent = max( max( value.r, value.g ), value.b );
833
- float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );
834
- return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );
835
- }
836
- vec4 RGBMToLinear( in vec4 value, in float maxRange ) {
837
- return vec4( value.rgb * value.a * maxRange, 1.0 );
838
- }
839
- vec4 LinearToRGBM( in vec4 value, in float maxRange ) {
840
- float maxRGB = max( value.r, max( value.g, value.b ) );
841
- float M = clamp( maxRGB / maxRange, 0.0, 1.0 );
842
- M = ceil( M * 255.0 ) / 255.0;
843
- return vec4( value.rgb / ( M * maxRange ), M );
844
- }
845
- vec4 RGBDToLinear( in vec4 value, in float maxRange ) {
846
- return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );
847
- }
848
- vec4 LinearToRGBD( in vec4 value, in float maxRange ) {
849
- float maxRGB = max( value.r, max( value.g, value.b ) );
850
- float D = max( maxRange / maxRGB, 1.0 );
851
- D = clamp( floor( D ) / 255.0, 0.0, 1.0 );
852
- return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );
853
- }
854
- const mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );
855
- vec4 LinearToLogLuv( in vec4 value ) {
856
- vec3 Xp_Y_XYZp = cLogLuvM * value.rgb;
857
- Xp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );
858
- vec4 vResult;
859
- vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;
860
- float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;
861
- vResult.w = fract( Le );
862
- vResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;
863
- return vResult;
864
- }
865
- const mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );
866
- vec4 LogLuvToLinear( in vec4 value ) {
867
- float Le = value.z * 255.0 + value.w;
868
- vec3 Xp_Y_XYZp;
869
- Xp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );
870
- Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;
871
- Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;
872
- vec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;
873
- return vec4( max( vRGB, 0.0 ), 1.0 );
874
- }`,iv=`#ifdef USE_ENVMAP
875
- #ifdef ENV_WORLDPOS
876
- vec3 cameraToFrag;
877
-
878
- if ( isOrthographic ) {
879
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
880
- } else {
881
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
882
- }
883
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
884
- #ifdef ENVMAP_MODE_REFLECTION
885
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
886
- #else
887
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
888
- #endif
889
- #else
890
- vec3 reflectVec = vReflect;
891
- #endif
892
- #ifdef ENVMAP_TYPE_CUBE
893
- vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
894
- #elif defined( ENVMAP_TYPE_CUBE_UV )
895
- vec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );
896
- #elif defined( ENVMAP_TYPE_EQUIREC )
897
- reflectVec = normalize( reflectVec );
898
- vec2 sampleUV = equirectUv( reflectVec );
899
- vec4 envColor = texture2D( envMap, sampleUV );
900
- #elif defined( ENVMAP_TYPE_SPHERE )
901
- reflectVec = normalize( reflectVec );
902
- vec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );
903
- vec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );
904
- #else
905
- vec4 envColor = vec4( 0.0 );
906
- #endif
907
- #ifndef ENVMAP_TYPE_CUBE_UV
908
- envColor = envMapTexelToLinear( envColor );
909
- #endif
910
- #ifdef ENVMAP_BLENDING_MULTIPLY
911
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
912
- #elif defined( ENVMAP_BLENDING_MIX )
913
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
914
- #elif defined( ENVMAP_BLENDING_ADD )
915
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
916
- #endif
917
- #endif`,av=`#ifdef USE_ENVMAP
918
- uniform float envMapIntensity;
919
- uniform float flipEnvMap;
920
- uniform int maxMipLevel;
921
- #ifdef ENVMAP_TYPE_CUBE
922
- uniform samplerCube envMap;
923
- #else
924
- uniform sampler2D envMap;
925
- #endif
926
-
927
- #endif`,ov=`#ifdef USE_ENVMAP
928
- uniform float reflectivity;
929
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )
930
- #define ENV_WORLDPOS
931
- #endif
932
- #ifdef ENV_WORLDPOS
933
- varying vec3 vWorldPosition;
934
- uniform float refractionRatio;
935
- #else
936
- varying vec3 vReflect;
937
- #endif
938
- #endif`,sv=`#ifdef USE_ENVMAP
939
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )
940
- #define ENV_WORLDPOS
941
- #endif
942
- #ifdef ENV_WORLDPOS
943
-
944
- varying vec3 vWorldPosition;
945
- #else
946
- varying vec3 vReflect;
947
- uniform float refractionRatio;
948
- #endif
949
- #endif`,lv=`#ifdef USE_ENVMAP
950
- #ifdef ENV_WORLDPOS
951
- vWorldPosition = worldPosition.xyz;
952
- #else
953
- vec3 cameraToVertex;
954
- if ( isOrthographic ) {
955
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
956
- } else {
957
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
958
- }
959
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
960
- #ifdef ENVMAP_MODE_REFLECTION
961
- vReflect = reflect( cameraToVertex, worldNormal );
962
- #else
963
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
964
- #endif
965
- #endif
966
- #endif`,cv=`#ifdef USE_FOG
967
- fogDepth = -mvPosition.z;
968
- #endif`,uv=`#ifdef USE_FOG
969
- varying float fogDepth;
970
- #endif`,hv=`#ifdef USE_FOG
971
- #ifdef FOG_EXP2
972
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );
973
- #else
974
- float fogFactor = smoothstep( fogNear, fogFar, fogDepth );
975
- #endif
976
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
977
- #endif`,fv=`#ifdef USE_FOG
978
- uniform vec3 fogColor;
979
- varying float fogDepth;
980
- #ifdef FOG_EXP2
981
- uniform float fogDensity;
982
- #else
983
- uniform float fogNear;
984
- uniform float fogFar;
985
- #endif
986
- #endif`,dv=`#ifdef USE_GRADIENTMAP
987
- uniform sampler2D gradientMap;
988
- #endif
989
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
990
- float dotNL = dot( normal, lightDirection );
991
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
992
- #ifdef USE_GRADIENTMAP
993
- return texture2D( gradientMap, coord ).rgb;
994
- #else
995
- return ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );
996
- #endif
997
- }`,pv=`#ifdef USE_LIGHTMAP
998
- vec4 lightMapTexel= texture2D( lightMap, vUv2 );
999
- reflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;
1000
- #endif`,vv=`#ifdef USE_LIGHTMAP
1001
- uniform sampler2D lightMap;
1002
- uniform float lightMapIntensity;
1003
- #endif`,mv=`vec3 diffuse = vec3( 1.0 );
1004
- GeometricContext geometry;
1005
- geometry.position = mvPosition.xyz;
1006
- geometry.normal = normalize( transformedNormal );
1007
- geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
1008
- GeometricContext backGeometry;
1009
- backGeometry.position = geometry.position;
1010
- backGeometry.normal = -geometry.normal;
1011
- backGeometry.viewDir = geometry.viewDir;
1012
- vLightFront = vec3( 0.0 );
1013
- vIndirectFront = vec3( 0.0 );
1014
- #ifdef DOUBLE_SIDED
1015
- vLightBack = vec3( 0.0 );
1016
- vIndirectBack = vec3( 0.0 );
1017
- #endif
1018
- IncidentLight directLight;
1019
- float dotNL;
1020
- vec3 directLightColor_Diffuse;
1021
- vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
1022
- vIndirectFront += getLightProbeIrradiance( lightProbe, geometry );
1023
- #ifdef DOUBLE_SIDED
1024
- vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
1025
- vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );
1026
- #endif
1027
- #if NUM_POINT_LIGHTS > 0
1028
- #pragma unroll_loop_start
1029
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
1030
- getPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );
1031
- dotNL = dot( geometry.normal, directLight.direction );
1032
- directLightColor_Diffuse = PI * directLight.color;
1033
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
1034
- #ifdef DOUBLE_SIDED
1035
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
1036
- #endif
1037
- }
1038
- #pragma unroll_loop_end
1039
- #endif
1040
- #if NUM_SPOT_LIGHTS > 0
1041
- #pragma unroll_loop_start
1042
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
1043
- getSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );
1044
- dotNL = dot( geometry.normal, directLight.direction );
1045
- directLightColor_Diffuse = PI * directLight.color;
1046
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
1047
- #ifdef DOUBLE_SIDED
1048
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
1049
- #endif
1050
- }
1051
- #pragma unroll_loop_end
1052
- #endif
1053
- #if NUM_DIR_LIGHTS > 0
1054
- #pragma unroll_loop_start
1055
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
1056
- getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );
1057
- dotNL = dot( geometry.normal, directLight.direction );
1058
- directLightColor_Diffuse = PI * directLight.color;
1059
- vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
1060
- #ifdef DOUBLE_SIDED
1061
- vLightBack += saturate( -dotNL ) * directLightColor_Diffuse;
1062
- #endif
1063
- }
1064
- #pragma unroll_loop_end
1065
- #endif
1066
- #if NUM_HEMI_LIGHTS > 0
1067
- #pragma unroll_loop_start
1068
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
1069
- vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );
1070
- #ifdef DOUBLE_SIDED
1071
- vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );
1072
- #endif
1073
- }
1074
- #pragma unroll_loop_end
1075
- #endif`,gv=`uniform bool receiveShadow;
1076
- uniform vec3 ambientLightColor;
1077
- uniform vec3 lightProbe[ 9 ];
1078
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
1079
- float x = normal.x, y = normal.y, z = normal.z;
1080
- vec3 result = shCoefficients[ 0 ] * 0.886227;
1081
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
1082
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
1083
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
1084
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
1085
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
1086
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
1087
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
1088
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
1089
- return result;
1090
- }
1091
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {
1092
- vec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );
1093
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
1094
- return irradiance;
1095
- }
1096
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
1097
- vec3 irradiance = ambientLightColor;
1098
- #ifndef PHYSICALLY_CORRECT_LIGHTS
1099
- irradiance *= PI;
1100
- #endif
1101
- return irradiance;
1102
- }
1103
- #if NUM_DIR_LIGHTS > 0
1104
- struct DirectionalLight {
1105
- vec3 direction;
1106
- vec3 color;
1107
- };
1108
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
1109
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
1110
- struct DirectionalLightShadow {
1111
- float shadowBias;
1112
- float shadowRadius;
1113
- vec2 shadowMapSize;
1114
- };
1115
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
1116
- #endif
1117
- void getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {
1118
- directLight.color = directionalLight.color;
1119
- directLight.direction = directionalLight.direction;
1120
- directLight.visible = true;
1121
- }
1122
- #endif
1123
- #if NUM_POINT_LIGHTS > 0
1124
- struct PointLight {
1125
- vec3 position;
1126
- vec3 color;
1127
- float distance;
1128
- float decay;
1129
- };
1130
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
1131
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
1132
- struct PointLightShadow {
1133
- float shadowBias;
1134
- float shadowRadius;
1135
- vec2 shadowMapSize;
1136
- float shadowCameraNear;
1137
- float shadowCameraFar;
1138
- };
1139
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
1140
- #endif
1141
- void getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {
1142
- vec3 lVector = pointLight.position - geometry.position;
1143
- directLight.direction = normalize( lVector );
1144
- float lightDistance = length( lVector );
1145
- directLight.color = pointLight.color;
1146
- directLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );
1147
- directLight.visible = ( directLight.color != vec3( 0.0 ) );
1148
- }
1149
- #endif
1150
- #if NUM_SPOT_LIGHTS > 0
1151
- struct SpotLight {
1152
- vec3 position;
1153
- vec3 direction;
1154
- vec3 color;
1155
- float distance;
1156
- float decay;
1157
- float coneCos;
1158
- float penumbraCos;
1159
- };
1160
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
1161
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
1162
- struct SpotLightShadow {
1163
- float shadowBias;
1164
- float shadowRadius;
1165
- vec2 shadowMapSize;
1166
- };
1167
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
1168
- #endif
1169
- void getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {
1170
- vec3 lVector = spotLight.position - geometry.position;
1171
- directLight.direction = normalize( lVector );
1172
- float lightDistance = length( lVector );
1173
- float angleCos = dot( directLight.direction, spotLight.direction );
1174
- if ( angleCos > spotLight.coneCos ) {
1175
- float spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );
1176
- directLight.color = spotLight.color;
1177
- directLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );
1178
- directLight.visible = true;
1179
- } else {
1180
- directLight.color = vec3( 0.0 );
1181
- directLight.visible = false;
1182
- }
1183
- }
1184
- #endif
1185
- #if NUM_RECT_AREA_LIGHTS > 0
1186
- struct RectAreaLight {
1187
- vec3 color;
1188
- vec3 position;
1189
- vec3 halfWidth;
1190
- vec3 halfHeight;
1191
- };
1192
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
1193
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
1194
- #endif
1195
- #if NUM_HEMI_LIGHTS > 0
1196
- struct HemisphereLight {
1197
- vec3 direction;
1198
- vec3 skyColor;
1199
- vec3 groundColor;
1200
- };
1201
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
1202
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {
1203
- float dotNL = dot( geometry.normal, hemiLight.direction );
1204
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
1205
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
1206
- #ifndef PHYSICALLY_CORRECT_LIGHTS
1207
- irradiance *= PI;
1208
- #endif
1209
- return irradiance;
1210
- }
1211
- #endif`,yv=`#if defined( USE_ENVMAP )
1212
- #ifdef ENVMAP_MODE_REFRACTION
1213
- uniform float refractionRatio;
1214
- #endif
1215
- vec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {
1216
- vec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );
1217
- #ifdef ENVMAP_TYPE_CUBE
1218
- vec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );
1219
- #ifdef TEXTURE_LOD_EXT
1220
- vec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );
1221
- #else
1222
- vec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );
1223
- #endif
1224
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
1225
- #elif defined( ENVMAP_TYPE_CUBE_UV )
1226
- vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
1227
- #else
1228
- vec4 envMapColor = vec4( 0.0 );
1229
- #endif
1230
- return PI * envMapColor.rgb * envMapIntensity;
1231
- }
1232
- float getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {
1233
- float maxMIPLevelScalar = float( maxMIPLevel );
1234
- float sigma = PI * roughness * roughness / ( 1.0 + roughness );
1235
- float desiredMIPLevel = maxMIPLevelScalar + log2( sigma );
1236
- return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );
1237
- }
1238
- vec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {
1239
- #ifdef ENVMAP_MODE_REFLECTION
1240
- vec3 reflectVec = reflect( -viewDir, normal );
1241
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
1242
- #else
1243
- vec3 reflectVec = refract( -viewDir, normal, refractionRatio );
1244
- #endif
1245
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
1246
- float specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );
1247
- #ifdef ENVMAP_TYPE_CUBE
1248
- vec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );
1249
- #ifdef TEXTURE_LOD_EXT
1250
- vec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );
1251
- #else
1252
- vec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );
1253
- #endif
1254
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
1255
- #elif defined( ENVMAP_TYPE_CUBE_UV )
1256
- vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
1257
- #elif defined( ENVMAP_TYPE_EQUIREC )
1258
- vec2 sampleUV = equirectUv( reflectVec );
1259
- #ifdef TEXTURE_LOD_EXT
1260
- vec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );
1261
- #else
1262
- vec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );
1263
- #endif
1264
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
1265
- #elif defined( ENVMAP_TYPE_SPHERE )
1266
- vec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );
1267
- #ifdef TEXTURE_LOD_EXT
1268
- vec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );
1269
- #else
1270
- vec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );
1271
- #endif
1272
- envMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;
1273
- #endif
1274
- return envMapColor.rgb * envMapIntensity;
1275
- }
1276
- #endif`,xv=`ToonMaterial material;
1277
- material.diffuseColor = diffuseColor.rgb;
1278
- material.specularColor = specular;
1279
- material.specularShininess = shininess;
1280
- material.specularStrength = specularStrength;`,_v=`varying vec3 vViewPosition;
1281
- #ifndef FLAT_SHADED
1282
- varying vec3 vNormal;
1283
- #endif
1284
- struct ToonMaterial {
1285
- vec3 diffuseColor;
1286
- vec3 specularColor;
1287
- float specularShininess;
1288
- float specularStrength;
1289
- };
1290
- void RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
1291
- vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;
1292
- #ifndef PHYSICALLY_CORRECT_LIGHTS
1293
- irradiance *= PI;
1294
- #endif
1295
- reflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
1296
- reflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;
1297
- }
1298
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
1299
- reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
1300
- }
1301
- #define RE_Direct RE_Direct_Toon
1302
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon
1303
- #define Material_LightProbeLOD( material ) (0)`,bv=`BlinnPhongMaterial material;
1304
- material.diffuseColor = diffuseColor.rgb;
1305
- material.specularColor = specular;
1306
- material.specularShininess = shininess;
1307
- material.specularStrength = specularStrength;`,wv=`varying vec3 vViewPosition;
1308
- #ifndef FLAT_SHADED
1309
- varying vec3 vNormal;
1310
- #endif
1311
- struct BlinnPhongMaterial {
1312
- vec3 diffuseColor;
1313
- vec3 specularColor;
1314
- float specularShininess;
1315
- float specularStrength;
1316
- };
1317
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
1318
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
1319
- vec3 irradiance = dotNL * directLight.color;
1320
- #ifndef PHYSICALLY_CORRECT_LIGHTS
1321
- irradiance *= PI;
1322
- #endif
1323
- reflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
1324
- reflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;
1325
- }
1326
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
1327
- reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
1328
- }
1329
- #define RE_Direct RE_Direct_BlinnPhong
1330
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
1331
- #define Material_LightProbeLOD( material ) (0)`,Mv=`PhysicalMaterial material;
1332
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
1333
- vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );
1334
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
1335
- material.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;
1336
- material.specularRoughness = min( material.specularRoughness, 1.0 );
1337
- #ifdef REFLECTIVITY
1338
- material.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );
1339
- #else
1340
- material.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );
1341
- #endif
1342
- #ifdef CLEARCOAT
1343
- material.clearcoat = clearcoat;
1344
- material.clearcoatRoughness = clearcoatRoughness;
1345
- #ifdef USE_CLEARCOATMAP
1346
- material.clearcoat *= texture2D( clearcoatMap, vUv ).x;
1347
- #endif
1348
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
1349
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;
1350
- #endif
1351
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
1352
- material.clearcoatRoughness += geometryRoughness;
1353
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
1354
- #endif
1355
- #ifdef USE_SHEEN
1356
- material.sheenColor = sheen;
1357
- #endif`,Ev=`struct PhysicalMaterial {
1358
- vec3 diffuseColor;
1359
- float specularRoughness;
1360
- vec3 specularColor;
1361
- #ifdef CLEARCOAT
1362
- float clearcoat;
1363
- float clearcoatRoughness;
1364
- #endif
1365
- #ifdef USE_SHEEN
1366
- vec3 sheenColor;
1367
- #endif
1368
- };
1369
- #define MAXIMUM_SPECULAR_COEFFICIENT 0.16
1370
- #define DEFAULT_SPECULAR_COEFFICIENT 0.04
1371
- float clearcoatDHRApprox( const in float roughness, const in float dotNL ) {
1372
- return DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );
1373
- }
1374
- #if NUM_RECT_AREA_LIGHTS > 0
1375
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
1376
- vec3 normal = geometry.normal;
1377
- vec3 viewDir = geometry.viewDir;
1378
- vec3 position = geometry.position;
1379
- vec3 lightPos = rectAreaLight.position;
1380
- vec3 halfWidth = rectAreaLight.halfWidth;
1381
- vec3 halfHeight = rectAreaLight.halfHeight;
1382
- vec3 lightColor = rectAreaLight.color;
1383
- float roughness = material.specularRoughness;
1384
- vec3 rectCoords[ 4 ];
1385
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
1386
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
1387
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
1388
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
1389
- vec4 t1 = texture2D( ltc_1, uv );
1390
- vec4 t2 = texture2D( ltc_2, uv );
1391
- mat3 mInv = mat3(
1392
- vec3( t1.x, 0, t1.y ),
1393
- vec3( 0, 1, 0 ),
1394
- vec3( t1.z, 0, t1.w )
1395
- );
1396
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
1397
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
1398
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
1399
- }
1400
- #endif
1401
- void RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
1402
- float dotNL = saturate( dot( geometry.normal, directLight.direction ) );
1403
- vec3 irradiance = dotNL * directLight.color;
1404
- #ifndef PHYSICALLY_CORRECT_LIGHTS
1405
- irradiance *= PI;
1406
- #endif
1407
- #ifdef CLEARCOAT
1408
- float ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );
1409
- vec3 ccIrradiance = ccDotNL * directLight.color;
1410
- #ifndef PHYSICALLY_CORRECT_LIGHTS
1411
- ccIrradiance *= PI;
1412
- #endif
1413
- float clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );
1414
- reflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );
1415
- #else
1416
- float clearcoatDHR = 0.0;
1417
- #endif
1418
- #ifdef USE_SHEEN
1419
- reflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(
1420
- material.specularRoughness,
1421
- directLight.direction,
1422
- geometry,
1423
- material.sheenColor
1424
- );
1425
- #else
1426
- reflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);
1427
- #endif
1428
- reflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
1429
- }
1430
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
1431
- reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );
1432
- }
1433
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
1434
- #ifdef CLEARCOAT
1435
- float ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );
1436
- reflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );
1437
- float ccDotNL = ccDotNV;
1438
- float clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );
1439
- #else
1440
- float clearcoatDHR = 0.0;
1441
- #endif
1442
- float clearcoatInv = 1.0 - clearcoatDHR;
1443
- vec3 singleScattering = vec3( 0.0 );
1444
- vec3 multiScattering = vec3( 0.0 );
1445
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
1446
- BRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );
1447
- vec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );
1448
- reflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;
1449
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
1450
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
1451
- }
1452
- #define RE_Direct RE_Direct_Physical
1453
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
1454
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
1455
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
1456
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
1457
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
1458
- }`,Tv=`
1459
- GeometricContext geometry;
1460
- geometry.position = - vViewPosition;
1461
- geometry.normal = normal;
1462
- geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
1463
- #ifdef CLEARCOAT
1464
- geometry.clearcoatNormal = clearcoatNormal;
1465
- #endif
1466
- IncidentLight directLight;
1467
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
1468
- PointLight pointLight;
1469
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
1470
- PointLightShadow pointLightShadow;
1471
- #endif
1472
- #pragma unroll_loop_start
1473
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
1474
- pointLight = pointLights[ i ];
1475
- getPointDirectLightIrradiance( pointLight, geometry, directLight );
1476
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
1477
- pointLightShadow = pointLightShadows[ i ];
1478
- directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
1479
- #endif
1480
- RE_Direct( directLight, geometry, material, reflectedLight );
1481
- }
1482
- #pragma unroll_loop_end
1483
- #endif
1484
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
1485
- SpotLight spotLight;
1486
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
1487
- SpotLightShadow spotLightShadow;
1488
- #endif
1489
- #pragma unroll_loop_start
1490
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
1491
- spotLight = spotLights[ i ];
1492
- getSpotDirectLightIrradiance( spotLight, geometry, directLight );
1493
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
1494
- spotLightShadow = spotLightShadows[ i ];
1495
- directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;
1496
- #endif
1497
- RE_Direct( directLight, geometry, material, reflectedLight );
1498
- }
1499
- #pragma unroll_loop_end
1500
- #endif
1501
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
1502
- DirectionalLight directionalLight;
1503
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
1504
- DirectionalLightShadow directionalLightShadow;
1505
- #endif
1506
- #pragma unroll_loop_start
1507
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
1508
- directionalLight = directionalLights[ i ];
1509
- getDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );
1510
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
1511
- directionalLightShadow = directionalLightShadows[ i ];
1512
- directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
1513
- #endif
1514
- RE_Direct( directLight, geometry, material, reflectedLight );
1515
- }
1516
- #pragma unroll_loop_end
1517
- #endif
1518
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
1519
- RectAreaLight rectAreaLight;
1520
- #pragma unroll_loop_start
1521
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
1522
- rectAreaLight = rectAreaLights[ i ];
1523
- RE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );
1524
- }
1525
- #pragma unroll_loop_end
1526
- #endif
1527
- #if defined( RE_IndirectDiffuse )
1528
- vec3 iblIrradiance = vec3( 0.0 );
1529
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
1530
- irradiance += getLightProbeIrradiance( lightProbe, geometry );
1531
- #if ( NUM_HEMI_LIGHTS > 0 )
1532
- #pragma unroll_loop_start
1533
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
1534
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );
1535
- }
1536
- #pragma unroll_loop_end
1537
- #endif
1538
- #endif
1539
- #if defined( RE_IndirectSpecular )
1540
- vec3 radiance = vec3( 0.0 );
1541
- vec3 clearcoatRadiance = vec3( 0.0 );
1542
- #endif`,Sv=`#if defined( RE_IndirectDiffuse )
1543
- #ifdef USE_LIGHTMAP
1544
- vec4 lightMapTexel= texture2D( lightMap, vUv2 );
1545
- vec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;
1546
- #ifndef PHYSICALLY_CORRECT_LIGHTS
1547
- lightMapIrradiance *= PI;
1548
- #endif
1549
- irradiance += lightMapIrradiance;
1550
- #endif
1551
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
1552
- iblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );
1553
- #endif
1554
- #endif
1555
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
1556
- radiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );
1557
- #ifdef CLEARCOAT
1558
- clearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );
1559
- #endif
1560
- #endif`,Av=`#if defined( RE_IndirectDiffuse )
1561
- RE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );
1562
- #endif
1563
- #if defined( RE_IndirectSpecular )
1564
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );
1565
- #endif`,Lv=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
1566
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
1567
- #endif`,Pv=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
1568
- uniform float logDepthBufFC;
1569
- varying float vFragDepth;
1570
- varying float vIsPerspective;
1571
- #endif`,Cv=`#ifdef USE_LOGDEPTHBUF
1572
- #ifdef USE_LOGDEPTHBUF_EXT
1573
- varying float vFragDepth;
1574
- varying float vIsPerspective;
1575
- #else
1576
- uniform float logDepthBufFC;
1577
- #endif
1578
- #endif`,Rv=`#ifdef USE_LOGDEPTHBUF
1579
- #ifdef USE_LOGDEPTHBUF_EXT
1580
- vFragDepth = 1.0 + gl_Position.w;
1581
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
1582
- #else
1583
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
1584
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
1585
- gl_Position.z *= gl_Position.w;
1586
- }
1587
- #endif
1588
- #endif`,Ov=`#ifdef USE_MAP
1589
- vec4 texelColor = texture2D( map, vUv );
1590
- texelColor = mapTexelToLinear( texelColor );
1591
- diffuseColor *= texelColor;
1592
- #endif`,Dv=`#ifdef USE_MAP
1593
- uniform sampler2D map;
1594
- #endif`,Iv=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
1595
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
1596
- #endif
1597
- #ifdef USE_MAP
1598
- vec4 mapTexel = texture2D( map, uv );
1599
- diffuseColor *= mapTexelToLinear( mapTexel );
1600
- #endif
1601
- #ifdef USE_ALPHAMAP
1602
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
1603
- #endif`,Nv=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
1604
- uniform mat3 uvTransform;
1605
- #endif
1606
- #ifdef USE_MAP
1607
- uniform sampler2D map;
1608
- #endif
1609
- #ifdef USE_ALPHAMAP
1610
- uniform sampler2D alphaMap;
1611
- #endif`,Fv=`float metalnessFactor = metalness;
1612
- #ifdef USE_METALNESSMAP
1613
- vec4 texelMetalness = texture2D( metalnessMap, vUv );
1614
- metalnessFactor *= texelMetalness.b;
1615
- #endif`,Bv=`#ifdef USE_METALNESSMAP
1616
- uniform sampler2D metalnessMap;
1617
- #endif`,Uv=`#ifdef USE_MORPHNORMALS
1618
- objectNormal *= morphTargetBaseInfluence;
1619
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
1620
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
1621
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
1622
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
1623
- #endif`,zv=`#ifdef USE_MORPHTARGETS
1624
- uniform float morphTargetBaseInfluence;
1625
- #ifndef USE_MORPHNORMALS
1626
- uniform float morphTargetInfluences[ 8 ];
1627
- #else
1628
- uniform float morphTargetInfluences[ 4 ];
1629
- #endif
1630
- #endif`,Gv=`#ifdef USE_MORPHTARGETS
1631
- transformed *= morphTargetBaseInfluence;
1632
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
1633
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
1634
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
1635
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
1636
- #ifndef USE_MORPHNORMALS
1637
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
1638
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
1639
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
1640
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
1641
- #endif
1642
- #endif`,Hv=`#ifdef FLAT_SHADED
1643
- vec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );
1644
- vec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );
1645
- vec3 normal = normalize( cross( fdx, fdy ) );
1646
- #else
1647
- vec3 normal = normalize( vNormal );
1648
- #ifdef DOUBLE_SIDED
1649
- normal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );
1650
- #endif
1651
- #ifdef USE_TANGENT
1652
- vec3 tangent = normalize( vTangent );
1653
- vec3 bitangent = normalize( vBitangent );
1654
- #ifdef DOUBLE_SIDED
1655
- tangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );
1656
- bitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );
1657
- #endif
1658
- #if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )
1659
- mat3 vTBN = mat3( tangent, bitangent, normal );
1660
- #endif
1661
- #endif
1662
- #endif
1663
- vec3 geometryNormal = normal;`,Vv=`#ifdef OBJECTSPACE_NORMALMAP
1664
- normal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;
1665
- #ifdef FLIP_SIDED
1666
- normal = - normal;
1667
- #endif
1668
- #ifdef DOUBLE_SIDED
1669
- normal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );
1670
- #endif
1671
- normal = normalize( normalMatrix * normal );
1672
- #elif defined( TANGENTSPACE_NORMALMAP )
1673
- vec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;
1674
- mapN.xy *= normalScale;
1675
- #ifdef USE_TANGENT
1676
- normal = normalize( vTBN * mapN );
1677
- #else
1678
- normal = perturbNormal2Arb( -vViewPosition, normal, mapN );
1679
- #endif
1680
- #elif defined( USE_BUMPMAP )
1681
- normal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );
1682
- #endif`,kv=`#ifdef USE_NORMALMAP
1683
- uniform sampler2D normalMap;
1684
- uniform vec2 normalScale;
1685
- #endif
1686
- #ifdef OBJECTSPACE_NORMALMAP
1687
- uniform mat3 normalMatrix;
1688
- #endif
1689
- #if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )
1690
- vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {
1691
- vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );
1692
- vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );
1693
- vec2 st0 = dFdx( vUv.st );
1694
- vec2 st1 = dFdy( vUv.st );
1695
- float scale = sign( st1.t * st0.s - st0.t * st1.s );
1696
- vec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );
1697
- vec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );
1698
- vec3 N = normalize( surf_norm );
1699
- mat3 tsn = mat3( S, T, N );
1700
- mapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );
1701
- return normalize( tsn * mapN );
1702
- }
1703
- #endif`,Wv=`#ifdef CLEARCOAT
1704
- vec3 clearcoatNormal = geometryNormal;
1705
- #endif`,Xv=`#ifdef USE_CLEARCOAT_NORMALMAP
1706
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;
1707
- clearcoatMapN.xy *= clearcoatNormalScale;
1708
- #ifdef USE_TANGENT
1709
- clearcoatNormal = normalize( vTBN * clearcoatMapN );
1710
- #else
1711
- clearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );
1712
- #endif
1713
- #endif`,jv=`#ifdef USE_CLEARCOATMAP
1714
- uniform sampler2D clearcoatMap;
1715
- #endif
1716
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
1717
- uniform sampler2D clearcoatRoughnessMap;
1718
- #endif
1719
- #ifdef USE_CLEARCOAT_NORMALMAP
1720
- uniform sampler2D clearcoatNormalMap;
1721
- uniform vec2 clearcoatNormalScale;
1722
- #endif`,qv=`vec3 packNormalToRGB( const in vec3 normal ) {
1723
- return normalize( normal ) * 0.5 + 0.5;
1724
- }
1725
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
1726
- return 2.0 * rgb.xyz - 1.0;
1727
- }
1728
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
1729
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
1730
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
1731
- const float ShiftRight8 = 1. / 256.;
1732
- vec4 packDepthToRGBA( const in float v ) {
1733
- vec4 r = vec4( fract( v * PackFactors ), v );
1734
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
1735
- }
1736
- float unpackRGBAToDepth( const in vec4 v ) {
1737
- return dot( v, UnpackFactors );
1738
- }
1739
- vec4 pack2HalfToRGBA( vec2 v ) {
1740
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));
1741
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);
1742
- }
1743
- vec2 unpackRGBATo2Half( vec4 v ) {
1744
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
1745
- }
1746
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
1747
- return ( viewZ + near ) / ( near - far );
1748
- }
1749
- float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {
1750
- return linearClipZ * ( near - far ) - near;
1751
- }
1752
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
1753
- return (( near + viewZ ) * far ) / (( far - near ) * viewZ );
1754
- }
1755
- float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {
1756
- return ( near * far ) / ( ( far - near ) * invClipZ - far );
1757
- }`,Yv=`#ifdef PREMULTIPLIED_ALPHA
1758
- gl_FragColor.rgb *= gl_FragColor.a;
1759
- #endif`,Zv=`vec4 mvPosition = vec4( transformed, 1.0 );
1760
- #ifdef USE_INSTANCING
1761
- mvPosition = instanceMatrix * mvPosition;
1762
- #endif
1763
- mvPosition = modelViewMatrix * mvPosition;
1764
- gl_Position = projectionMatrix * mvPosition;`,Jv=`#ifdef DITHERING
1765
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
1766
- #endif`,Qv=`#ifdef DITHERING
1767
- vec3 dithering( vec3 color ) {
1768
- float grid_position = rand( gl_FragCoord.xy );
1769
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
1770
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
1771
- return color + dither_shift_RGB;
1772
- }
1773
- #endif`,Kv=`float roughnessFactor = roughness;
1774
- #ifdef USE_ROUGHNESSMAP
1775
- vec4 texelRoughness = texture2D( roughnessMap, vUv );
1776
- roughnessFactor *= texelRoughness.g;
1777
- #endif`,$v=`#ifdef USE_ROUGHNESSMAP
1778
- uniform sampler2D roughnessMap;
1779
- #endif`,em=`#ifdef USE_SHADOWMAP
1780
- #if NUM_DIR_LIGHT_SHADOWS > 0
1781
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
1782
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
1783
- #endif
1784
- #if NUM_SPOT_LIGHT_SHADOWS > 0
1785
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
1786
- varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];
1787
- #endif
1788
- #if NUM_POINT_LIGHT_SHADOWS > 0
1789
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
1790
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
1791
- #endif
1792
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
1793
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
1794
- }
1795
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
1796
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
1797
- }
1798
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
1799
- float occlusion = 1.0;
1800
- vec2 distribution = texture2DDistribution( shadow, uv );
1801
- float hard_shadow = step( compare , distribution.x );
1802
- if (hard_shadow != 1.0 ) {
1803
- float distance = compare - distribution.x ;
1804
- float variance = max( 0.00000, distribution.y * distribution.y );
1805
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
1806
- }
1807
- return occlusion;
1808
- }
1809
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
1810
- float shadow = 1.0;
1811
- shadowCoord.xyz /= shadowCoord.w;
1812
- shadowCoord.z += shadowBias;
1813
- bvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );
1814
- bool inFrustum = all( inFrustumVec );
1815
- bvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );
1816
- bool frustumTest = all( frustumTestVec );
1817
- if ( frustumTest ) {
1818
- #if defined( SHADOWMAP_TYPE_PCF )
1819
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
1820
- float dx0 = - texelSize.x * shadowRadius;
1821
- float dy0 = - texelSize.y * shadowRadius;
1822
- float dx1 = + texelSize.x * shadowRadius;
1823
- float dy1 = + texelSize.y * shadowRadius;
1824
- float dx2 = dx0 / 2.0;
1825
- float dy2 = dy0 / 2.0;
1826
- float dx3 = dx1 / 2.0;
1827
- float dy3 = dy1 / 2.0;
1828
- shadow = (
1829
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
1830
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
1831
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
1832
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
1833
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
1834
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
1835
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
1836
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
1837
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
1838
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
1839
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
1840
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
1841
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
1842
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
1843
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
1844
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
1845
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
1846
- ) * ( 1.0 / 17.0 );
1847
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
1848
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
1849
- float dx = texelSize.x;
1850
- float dy = texelSize.y;
1851
- vec2 uv = shadowCoord.xy;
1852
- vec2 f = fract( uv * shadowMapSize + 0.5 );
1853
- uv -= f * texelSize;
1854
- shadow = (
1855
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
1856
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
1857
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
1858
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
1859
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
1860
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
1861
- f.x ) +
1862
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
1863
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
1864
- f.x ) +
1865
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
1866
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
1867
- f.y ) +
1868
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
1869
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
1870
- f.y ) +
1871
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
1872
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
1873
- f.x ),
1874
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
1875
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
1876
- f.x ),
1877
- f.y )
1878
- ) * ( 1.0 / 9.0 );
1879
- #elif defined( SHADOWMAP_TYPE_VSM )
1880
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
1881
- #else
1882
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
1883
- #endif
1884
- }
1885
- return shadow;
1886
- }
1887
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
1888
- vec3 absV = abs( v );
1889
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
1890
- absV *= scaleToCube;
1891
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
1892
- vec2 planar = v.xy;
1893
- float almostATexel = 1.5 * texelSizeY;
1894
- float almostOne = 1.0 - almostATexel;
1895
- if ( absV.z >= almostOne ) {
1896
- if ( v.z > 0.0 )
1897
- planar.x = 4.0 - v.x;
1898
- } else if ( absV.x >= almostOne ) {
1899
- float signX = sign( v.x );
1900
- planar.x = v.z * signX + 2.0 * signX;
1901
- } else if ( absV.y >= almostOne ) {
1902
- float signY = sign( v.y );
1903
- planar.x = v.x + 2.0 * signY + 2.0;
1904
- planar.y = v.z * signY - 2.0;
1905
- }
1906
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
1907
- }
1908
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
1909
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
1910
- vec3 lightToPosition = shadowCoord.xyz;
1911
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
1912
- vec3 bd3D = normalize( lightToPosition );
1913
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
1914
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
1915
- return (
1916
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
1917
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
1918
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
1919
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
1920
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
1921
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
1922
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
1923
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
1924
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
1925
- ) * ( 1.0 / 9.0 );
1926
- #else
1927
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
1928
- #endif
1929
- }
1930
- #endif`,tm=`#ifdef USE_SHADOWMAP
1931
- #if NUM_DIR_LIGHT_SHADOWS > 0
1932
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
1933
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
1934
- #endif
1935
- #if NUM_SPOT_LIGHT_SHADOWS > 0
1936
- uniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];
1937
- varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];
1938
- #endif
1939
- #if NUM_POINT_LIGHT_SHADOWS > 0
1940
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
1941
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
1942
- #endif
1943
- #endif`,nm=`#ifdef USE_SHADOWMAP
1944
- #if NUM_DIR_LIGHT_SHADOWS > 0
1945
- #pragma unroll_loop_start
1946
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
1947
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;
1948
- }
1949
- #pragma unroll_loop_end
1950
- #endif
1951
- #if NUM_SPOT_LIGHT_SHADOWS > 0
1952
- #pragma unroll_loop_start
1953
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
1954
- vSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;
1955
- }
1956
- #pragma unroll_loop_end
1957
- #endif
1958
- #if NUM_POINT_LIGHT_SHADOWS > 0
1959
- #pragma unroll_loop_start
1960
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
1961
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;
1962
- }
1963
- #pragma unroll_loop_end
1964
- #endif
1965
- #endif`,rm=`float getShadowMask() {
1966
- float shadow = 1.0;
1967
- #ifdef USE_SHADOWMAP
1968
- #if NUM_DIR_LIGHT_SHADOWS > 0
1969
- DirectionalLightShadow directionalLight;
1970
- #pragma unroll_loop_start
1971
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
1972
- directionalLight = directionalLightShadows[ i ];
1973
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
1974
- }
1975
- #pragma unroll_loop_end
1976
- #endif
1977
- #if NUM_SPOT_LIGHT_SHADOWS > 0
1978
- SpotLightShadow spotLight;
1979
- #pragma unroll_loop_start
1980
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
1981
- spotLight = spotLightShadows[ i ];
1982
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;
1983
- }
1984
- #pragma unroll_loop_end
1985
- #endif
1986
- #if NUM_POINT_LIGHT_SHADOWS > 0
1987
- PointLightShadow pointLight;
1988
- #pragma unroll_loop_start
1989
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
1990
- pointLight = pointLightShadows[ i ];
1991
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
1992
- }
1993
- #pragma unroll_loop_end
1994
- #endif
1995
- #endif
1996
- return shadow;
1997
- }`,im=`#ifdef USE_SKINNING
1998
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
1999
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
2000
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
2001
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
2002
- #endif`,am=`#ifdef USE_SKINNING
2003
- uniform mat4 bindMatrix;
2004
- uniform mat4 bindMatrixInverse;
2005
- #ifdef BONE_TEXTURE
2006
- uniform highp sampler2D boneTexture;
2007
- uniform int boneTextureSize;
2008
- mat4 getBoneMatrix( const in float i ) {
2009
- float j = i * 4.0;
2010
- float x = mod( j, float( boneTextureSize ) );
2011
- float y = floor( j / float( boneTextureSize ) );
2012
- float dx = 1.0 / float( boneTextureSize );
2013
- float dy = 1.0 / float( boneTextureSize );
2014
- y = dy * ( y + 0.5 );
2015
- vec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );
2016
- vec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );
2017
- vec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );
2018
- vec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );
2019
- mat4 bone = mat4( v1, v2, v3, v4 );
2020
- return bone;
2021
- }
2022
- #else
2023
- uniform mat4 boneMatrices[ MAX_BONES ];
2024
- mat4 getBoneMatrix( const in float i ) {
2025
- mat4 bone = boneMatrices[ int(i) ];
2026
- return bone;
2027
- }
2028
- #endif
2029
- #endif`,om=`#ifdef USE_SKINNING
2030
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
2031
- vec4 skinned = vec4( 0.0 );
2032
- skinned += boneMatX * skinVertex * skinWeight.x;
2033
- skinned += boneMatY * skinVertex * skinWeight.y;
2034
- skinned += boneMatZ * skinVertex * skinWeight.z;
2035
- skinned += boneMatW * skinVertex * skinWeight.w;
2036
- transformed = ( bindMatrixInverse * skinned ).xyz;
2037
- #endif`,sm=`#ifdef USE_SKINNING
2038
- mat4 skinMatrix = mat4( 0.0 );
2039
- skinMatrix += skinWeight.x * boneMatX;
2040
- skinMatrix += skinWeight.y * boneMatY;
2041
- skinMatrix += skinWeight.z * boneMatZ;
2042
- skinMatrix += skinWeight.w * boneMatW;
2043
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
2044
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
2045
- #ifdef USE_TANGENT
2046
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
2047
- #endif
2048
- #endif`,lm=`float specularStrength;
2049
- #ifdef USE_SPECULARMAP
2050
- vec4 texelSpecular = texture2D( specularMap, vUv );
2051
- specularStrength = texelSpecular.r;
2052
- #else
2053
- specularStrength = 1.0;
2054
- #endif`,cm=`#ifdef USE_SPECULARMAP
2055
- uniform sampler2D specularMap;
2056
- #endif`,um=`#if defined( TONE_MAPPING )
2057
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
2058
- #endif`,hm=`#ifndef saturate
2059
- #define saturate(a) clamp( a, 0.0, 1.0 )
2060
- #endif
2061
- uniform float toneMappingExposure;
2062
- uniform float toneMappingWhitePoint;
2063
- vec3 LinearToneMapping( vec3 color ) {
2064
- return toneMappingExposure * color;
2065
- }
2066
- vec3 ReinhardToneMapping( vec3 color ) {
2067
- color *= toneMappingExposure;
2068
- return saturate( color / ( vec3( 1.0 ) + color ) );
2069
- }
2070
- #define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )
2071
- vec3 Uncharted2ToneMapping( vec3 color ) {
2072
- color *= toneMappingExposure;
2073
- return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );
2074
- }
2075
- vec3 OptimizedCineonToneMapping( vec3 color ) {
2076
- color *= toneMappingExposure;
2077
- color = max( vec3( 0.0 ), color - 0.004 );
2078
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
2079
- }
2080
- vec3 ACESFilmicToneMapping( vec3 color ) {
2081
- color *= toneMappingExposure;
2082
- return saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );
2083
- }`,fm=`#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )
2084
- varying vec2 vUv;
2085
- #endif`,dm=`#ifdef USE_UV
2086
- #ifdef UVS_VERTEX_ONLY
2087
- vec2 vUv;
2088
- #else
2089
- varying vec2 vUv;
2090
- #endif
2091
- uniform mat3 uvTransform;
2092
- #endif`,pm=`#ifdef USE_UV
2093
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
2094
- #endif`,vm=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
2095
- varying vec2 vUv2;
2096
- #endif`,mm=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
2097
- attribute vec2 uv2;
2098
- varying vec2 vUv2;
2099
- uniform mat3 uv2Transform;
2100
- #endif`,gm=`#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )
2101
- vUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;
2102
- #endif`,ym=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )
2103
- vec4 worldPosition = vec4( transformed, 1.0 );
2104
- #ifdef USE_INSTANCING
2105
- worldPosition = instanceMatrix * worldPosition;
2106
- #endif
2107
- worldPosition = modelMatrix * worldPosition;
2108
- #endif`,xm=`uniform sampler2D t2D;
2109
- varying vec2 vUv;
2110
- void main() {
2111
- vec4 texColor = texture2D( t2D, vUv );
2112
- gl_FragColor = mapTexelToLinear( texColor );
2113
- #include <tonemapping_fragment>
2114
- #include <encodings_fragment>
2115
- }`,_m=`varying vec2 vUv;
2116
- uniform mat3 uvTransform;
2117
- void main() {
2118
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
2119
- gl_Position = vec4( position.xy, 1.0, 1.0 );
2120
- }`,bm=`#include <envmap_common_pars_fragment>
2121
- uniform float opacity;
2122
- varying vec3 vWorldDirection;
2123
- #include <cube_uv_reflection_fragment>
2124
- void main() {
2125
- vec3 vReflect = vWorldDirection;
2126
- #include <envmap_fragment>
2127
- gl_FragColor = envColor;
2128
- gl_FragColor.a *= opacity;
2129
- #include <tonemapping_fragment>
2130
- #include <encodings_fragment>
2131
- }`,wm=`varying vec3 vWorldDirection;
2132
- #include <common>
2133
- void main() {
2134
- vWorldDirection = transformDirection( position, modelMatrix );
2135
- #include <begin_vertex>
2136
- #include <project_vertex>
2137
- gl_Position.z = gl_Position.w;
2138
- }`,Mm=`#if DEPTH_PACKING == 3200
2139
- uniform float opacity;
2140
- #endif
2141
- #include <common>
2142
- #include <packing>
2143
- #include <uv_pars_fragment>
2144
- #include <map_pars_fragment>
2145
- #include <alphamap_pars_fragment>
2146
- #include <logdepthbuf_pars_fragment>
2147
- #include <clipping_planes_pars_fragment>
2148
- varying vec2 vHighPrecisionZW;
2149
- void main() {
2150
- #include <clipping_planes_fragment>
2151
- vec4 diffuseColor = vec4( 1.0 );
2152
- #if DEPTH_PACKING == 3200
2153
- diffuseColor.a = opacity;
2154
- #endif
2155
- #include <map_fragment>
2156
- #include <alphamap_fragment>
2157
- #include <alphatest_fragment>
2158
- #include <logdepthbuf_fragment>
2159
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
2160
- #if DEPTH_PACKING == 3200
2161
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
2162
- #elif DEPTH_PACKING == 3201
2163
- gl_FragColor = packDepthToRGBA( fragCoordZ );
2164
- #endif
2165
- }`,Em=`#include <common>
2166
- #include <uv_pars_vertex>
2167
- #include <displacementmap_pars_vertex>
2168
- #include <morphtarget_pars_vertex>
2169
- #include <skinning_pars_vertex>
2170
- #include <logdepthbuf_pars_vertex>
2171
- #include <clipping_planes_pars_vertex>
2172
- varying vec2 vHighPrecisionZW;
2173
- void main() {
2174
- #include <uv_vertex>
2175
- #include <skinbase_vertex>
2176
- #ifdef USE_DISPLACEMENTMAP
2177
- #include <beginnormal_vertex>
2178
- #include <morphnormal_vertex>
2179
- #include <skinnormal_vertex>
2180
- #endif
2181
- #include <begin_vertex>
2182
- #include <morphtarget_vertex>
2183
- #include <skinning_vertex>
2184
- #include <displacementmap_vertex>
2185
- #include <project_vertex>
2186
- #include <logdepthbuf_vertex>
2187
- #include <clipping_planes_vertex>
2188
- vHighPrecisionZW = gl_Position.zw;
2189
- }`,Tm=`#define DISTANCE
2190
- uniform vec3 referencePosition;
2191
- uniform float nearDistance;
2192
- uniform float farDistance;
2193
- varying vec3 vWorldPosition;
2194
- #include <common>
2195
- #include <packing>
2196
- #include <uv_pars_fragment>
2197
- #include <map_pars_fragment>
2198
- #include <alphamap_pars_fragment>
2199
- #include <clipping_planes_pars_fragment>
2200
- void main () {
2201
- #include <clipping_planes_fragment>
2202
- vec4 diffuseColor = vec4( 1.0 );
2203
- #include <map_fragment>
2204
- #include <alphamap_fragment>
2205
- #include <alphatest_fragment>
2206
- float dist = length( vWorldPosition - referencePosition );
2207
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
2208
- dist = saturate( dist );
2209
- gl_FragColor = packDepthToRGBA( dist );
2210
- }`,Sm=`#define DISTANCE
2211
- varying vec3 vWorldPosition;
2212
- #include <common>
2213
- #include <uv_pars_vertex>
2214
- #include <displacementmap_pars_vertex>
2215
- #include <morphtarget_pars_vertex>
2216
- #include <skinning_pars_vertex>
2217
- #include <clipping_planes_pars_vertex>
2218
- void main() {
2219
- #include <uv_vertex>
2220
- #include <skinbase_vertex>
2221
- #ifdef USE_DISPLACEMENTMAP
2222
- #include <beginnormal_vertex>
2223
- #include <morphnormal_vertex>
2224
- #include <skinnormal_vertex>
2225
- #endif
2226
- #include <begin_vertex>
2227
- #include <morphtarget_vertex>
2228
- #include <skinning_vertex>
2229
- #include <displacementmap_vertex>
2230
- #include <project_vertex>
2231
- #include <worldpos_vertex>
2232
- #include <clipping_planes_vertex>
2233
- vWorldPosition = worldPosition.xyz;
2234
- }`,Am=`uniform sampler2D tEquirect;
2235
- varying vec3 vWorldDirection;
2236
- #include <common>
2237
- void main() {
2238
- vec3 direction = normalize( vWorldDirection );
2239
- vec2 sampleUV = equirectUv( direction );
2240
- vec4 texColor = texture2D( tEquirect, sampleUV );
2241
- gl_FragColor = mapTexelToLinear( texColor );
2242
- #include <tonemapping_fragment>
2243
- #include <encodings_fragment>
2244
- }`,Lm=`varying vec3 vWorldDirection;
2245
- #include <common>
2246
- void main() {
2247
- vWorldDirection = transformDirection( position, modelMatrix );
2248
- #include <begin_vertex>
2249
- #include <project_vertex>
2250
- }`,Pm=`uniform vec3 diffuse;
2251
- uniform float opacity;
2252
- uniform float dashSize;
2253
- uniform float totalSize;
2254
- varying float vLineDistance;
2255
- #include <common>
2256
- #include <color_pars_fragment>
2257
- #include <fog_pars_fragment>
2258
- #include <logdepthbuf_pars_fragment>
2259
- #include <clipping_planes_pars_fragment>
2260
- void main() {
2261
- #include <clipping_planes_fragment>
2262
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
2263
- discard;
2264
- }
2265
- vec3 outgoingLight = vec3( 0.0 );
2266
- vec4 diffuseColor = vec4( diffuse, opacity );
2267
- #include <logdepthbuf_fragment>
2268
- #include <color_fragment>
2269
- outgoingLight = diffuseColor.rgb;
2270
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2271
- #include <tonemapping_fragment>
2272
- #include <encodings_fragment>
2273
- #include <fog_fragment>
2274
- #include <premultiplied_alpha_fragment>
2275
- }`,Cm=`uniform float scale;
2276
- attribute float lineDistance;
2277
- varying float vLineDistance;
2278
- #include <common>
2279
- #include <color_pars_vertex>
2280
- #include <fog_pars_vertex>
2281
- #include <morphtarget_pars_vertex>
2282
- #include <logdepthbuf_pars_vertex>
2283
- #include <clipping_planes_pars_vertex>
2284
- void main() {
2285
- vLineDistance = scale * lineDistance;
2286
- #include <color_vertex>
2287
- #include <begin_vertex>
2288
- #include <morphtarget_vertex>
2289
- #include <project_vertex>
2290
- #include <logdepthbuf_vertex>
2291
- #include <clipping_planes_vertex>
2292
- #include <fog_vertex>
2293
- }`,Rm=`uniform vec3 diffuse;
2294
- uniform float opacity;
2295
- #ifndef FLAT_SHADED
2296
- varying vec3 vNormal;
2297
- #endif
2298
- #include <common>
2299
- #include <dithering_pars_fragment>
2300
- #include <color_pars_fragment>
2301
- #include <uv_pars_fragment>
2302
- #include <uv2_pars_fragment>
2303
- #include <map_pars_fragment>
2304
- #include <alphamap_pars_fragment>
2305
- #include <aomap_pars_fragment>
2306
- #include <lightmap_pars_fragment>
2307
- #include <envmap_common_pars_fragment>
2308
- #include <envmap_pars_fragment>
2309
- #include <cube_uv_reflection_fragment>
2310
- #include <fog_pars_fragment>
2311
- #include <specularmap_pars_fragment>
2312
- #include <logdepthbuf_pars_fragment>
2313
- #include <clipping_planes_pars_fragment>
2314
- void main() {
2315
- #include <clipping_planes_fragment>
2316
- vec4 diffuseColor = vec4( diffuse, opacity );
2317
- #include <logdepthbuf_fragment>
2318
- #include <map_fragment>
2319
- #include <color_fragment>
2320
- #include <alphamap_fragment>
2321
- #include <alphatest_fragment>
2322
- #include <specularmap_fragment>
2323
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
2324
- #ifdef USE_LIGHTMAP
2325
-
2326
- vec4 lightMapTexel= texture2D( lightMap, vUv2 );
2327
- reflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;
2328
- #else
2329
- reflectedLight.indirectDiffuse += vec3( 1.0 );
2330
- #endif
2331
- #include <aomap_fragment>
2332
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
2333
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
2334
- #include <envmap_fragment>
2335
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2336
- #include <tonemapping_fragment>
2337
- #include <encodings_fragment>
2338
- #include <fog_fragment>
2339
- #include <premultiplied_alpha_fragment>
2340
- #include <dithering_fragment>
2341
- }`,Om=`#include <common>
2342
- #include <uv_pars_vertex>
2343
- #include <uv2_pars_vertex>
2344
- #include <envmap_pars_vertex>
2345
- #include <color_pars_vertex>
2346
- #include <fog_pars_vertex>
2347
- #include <morphtarget_pars_vertex>
2348
- #include <skinning_pars_vertex>
2349
- #include <logdepthbuf_pars_vertex>
2350
- #include <clipping_planes_pars_vertex>
2351
- void main() {
2352
- #include <uv_vertex>
2353
- #include <uv2_vertex>
2354
- #include <color_vertex>
2355
- #include <skinbase_vertex>
2356
- #ifdef USE_ENVMAP
2357
- #include <beginnormal_vertex>
2358
- #include <morphnormal_vertex>
2359
- #include <skinnormal_vertex>
2360
- #include <defaultnormal_vertex>
2361
- #endif
2362
- #include <begin_vertex>
2363
- #include <morphtarget_vertex>
2364
- #include <skinning_vertex>
2365
- #include <project_vertex>
2366
- #include <logdepthbuf_vertex>
2367
- #include <worldpos_vertex>
2368
- #include <clipping_planes_vertex>
2369
- #include <envmap_vertex>
2370
- #include <fog_vertex>
2371
- }`,Dm=`uniform vec3 diffuse;
2372
- uniform vec3 emissive;
2373
- uniform float opacity;
2374
- varying vec3 vLightFront;
2375
- varying vec3 vIndirectFront;
2376
- #ifdef DOUBLE_SIDED
2377
- varying vec3 vLightBack;
2378
- varying vec3 vIndirectBack;
2379
- #endif
2380
- #include <common>
2381
- #include <packing>
2382
- #include <dithering_pars_fragment>
2383
- #include <color_pars_fragment>
2384
- #include <uv_pars_fragment>
2385
- #include <uv2_pars_fragment>
2386
- #include <map_pars_fragment>
2387
- #include <alphamap_pars_fragment>
2388
- #include <aomap_pars_fragment>
2389
- #include <lightmap_pars_fragment>
2390
- #include <emissivemap_pars_fragment>
2391
- #include <envmap_common_pars_fragment>
2392
- #include <envmap_pars_fragment>
2393
- #include <cube_uv_reflection_fragment>
2394
- #include <bsdfs>
2395
- #include <lights_pars_begin>
2396
- #include <fog_pars_fragment>
2397
- #include <shadowmap_pars_fragment>
2398
- #include <shadowmask_pars_fragment>
2399
- #include <specularmap_pars_fragment>
2400
- #include <logdepthbuf_pars_fragment>
2401
- #include <clipping_planes_pars_fragment>
2402
- void main() {
2403
- #include <clipping_planes_fragment>
2404
- vec4 diffuseColor = vec4( diffuse, opacity );
2405
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
2406
- vec3 totalEmissiveRadiance = emissive;
2407
- #include <logdepthbuf_fragment>
2408
- #include <map_fragment>
2409
- #include <color_fragment>
2410
- #include <alphamap_fragment>
2411
- #include <alphatest_fragment>
2412
- #include <specularmap_fragment>
2413
- #include <emissivemap_fragment>
2414
- #ifdef DOUBLE_SIDED
2415
- reflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;
2416
- #else
2417
- reflectedLight.indirectDiffuse += vIndirectFront;
2418
- #endif
2419
- #include <lightmap_fragment>
2420
- reflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );
2421
- #ifdef DOUBLE_SIDED
2422
- reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
2423
- #else
2424
- reflectedLight.directDiffuse = vLightFront;
2425
- #endif
2426
- reflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();
2427
- #include <aomap_fragment>
2428
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
2429
- #include <envmap_fragment>
2430
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2431
- #include <tonemapping_fragment>
2432
- #include <encodings_fragment>
2433
- #include <fog_fragment>
2434
- #include <premultiplied_alpha_fragment>
2435
- #include <dithering_fragment>
2436
- }`,Im=`#define LAMBERT
2437
- varying vec3 vLightFront;
2438
- varying vec3 vIndirectFront;
2439
- #ifdef DOUBLE_SIDED
2440
- varying vec3 vLightBack;
2441
- varying vec3 vIndirectBack;
2442
- #endif
2443
- #include <common>
2444
- #include <uv_pars_vertex>
2445
- #include <uv2_pars_vertex>
2446
- #include <envmap_pars_vertex>
2447
- #include <bsdfs>
2448
- #include <lights_pars_begin>
2449
- #include <color_pars_vertex>
2450
- #include <fog_pars_vertex>
2451
- #include <morphtarget_pars_vertex>
2452
- #include <skinning_pars_vertex>
2453
- #include <shadowmap_pars_vertex>
2454
- #include <logdepthbuf_pars_vertex>
2455
- #include <clipping_planes_pars_vertex>
2456
- void main() {
2457
- #include <uv_vertex>
2458
- #include <uv2_vertex>
2459
- #include <color_vertex>
2460
- #include <beginnormal_vertex>
2461
- #include <morphnormal_vertex>
2462
- #include <skinbase_vertex>
2463
- #include <skinnormal_vertex>
2464
- #include <defaultnormal_vertex>
2465
- #include <begin_vertex>
2466
- #include <morphtarget_vertex>
2467
- #include <skinning_vertex>
2468
- #include <project_vertex>
2469
- #include <logdepthbuf_vertex>
2470
- #include <clipping_planes_vertex>
2471
- #include <worldpos_vertex>
2472
- #include <envmap_vertex>
2473
- #include <lights_lambert_vertex>
2474
- #include <shadowmap_vertex>
2475
- #include <fog_vertex>
2476
- }`,Nm=`#define MATCAP
2477
- uniform vec3 diffuse;
2478
- uniform float opacity;
2479
- uniform sampler2D matcap;
2480
- varying vec3 vViewPosition;
2481
- #ifndef FLAT_SHADED
2482
- varying vec3 vNormal;
2483
- #endif
2484
- #include <common>
2485
- #include <dithering_pars_fragment>
2486
- #include <color_pars_fragment>
2487
- #include <uv_pars_fragment>
2488
- #include <map_pars_fragment>
2489
- #include <alphamap_pars_fragment>
2490
- #include <fog_pars_fragment>
2491
- #include <bumpmap_pars_fragment>
2492
- #include <normalmap_pars_fragment>
2493
- #include <logdepthbuf_pars_fragment>
2494
- #include <clipping_planes_pars_fragment>
2495
- void main() {
2496
- #include <clipping_planes_fragment>
2497
- vec4 diffuseColor = vec4( diffuse, opacity );
2498
- #include <logdepthbuf_fragment>
2499
- #include <map_fragment>
2500
- #include <color_fragment>
2501
- #include <alphamap_fragment>
2502
- #include <alphatest_fragment>
2503
- #include <normal_fragment_begin>
2504
- #include <normal_fragment_maps>
2505
- vec3 viewDir = normalize( vViewPosition );
2506
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
2507
- vec3 y = cross( viewDir, x );
2508
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
2509
- #ifdef USE_MATCAP
2510
- vec4 matcapColor = texture2D( matcap, uv );
2511
- matcapColor = matcapTexelToLinear( matcapColor );
2512
- #else
2513
- vec4 matcapColor = vec4( 1.0 );
2514
- #endif
2515
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
2516
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2517
- #include <tonemapping_fragment>
2518
- #include <encodings_fragment>
2519
- #include <fog_fragment>
2520
- #include <premultiplied_alpha_fragment>
2521
- #include <dithering_fragment>
2522
- }`,Fm=`#define MATCAP
2523
- varying vec3 vViewPosition;
2524
- #ifndef FLAT_SHADED
2525
- varying vec3 vNormal;
2526
- #endif
2527
- #include <common>
2528
- #include <uv_pars_vertex>
2529
- #include <color_pars_vertex>
2530
- #include <displacementmap_pars_vertex>
2531
- #include <fog_pars_vertex>
2532
- #include <morphtarget_pars_vertex>
2533
- #include <skinning_pars_vertex>
2534
- #include <logdepthbuf_pars_vertex>
2535
- #include <clipping_planes_pars_vertex>
2536
- void main() {
2537
- #include <uv_vertex>
2538
- #include <color_vertex>
2539
- #include <beginnormal_vertex>
2540
- #include <morphnormal_vertex>
2541
- #include <skinbase_vertex>
2542
- #include <skinnormal_vertex>
2543
- #include <defaultnormal_vertex>
2544
- #ifndef FLAT_SHADED
2545
- vNormal = normalize( transformedNormal );
2546
- #endif
2547
- #include <begin_vertex>
2548
- #include <morphtarget_vertex>
2549
- #include <skinning_vertex>
2550
- #include <displacementmap_vertex>
2551
- #include <project_vertex>
2552
- #include <logdepthbuf_vertex>
2553
- #include <clipping_planes_vertex>
2554
- #include <fog_vertex>
2555
- vViewPosition = - mvPosition.xyz;
2556
- }`,Bm=`#define TOON
2557
- uniform vec3 diffuse;
2558
- uniform vec3 emissive;
2559
- uniform vec3 specular;
2560
- uniform float shininess;
2561
- uniform float opacity;
2562
- #include <common>
2563
- #include <packing>
2564
- #include <dithering_pars_fragment>
2565
- #include <color_pars_fragment>
2566
- #include <uv_pars_fragment>
2567
- #include <uv2_pars_fragment>
2568
- #include <map_pars_fragment>
2569
- #include <alphamap_pars_fragment>
2570
- #include <aomap_pars_fragment>
2571
- #include <lightmap_pars_fragment>
2572
- #include <emissivemap_pars_fragment>
2573
- #include <gradientmap_pars_fragment>
2574
- #include <fog_pars_fragment>
2575
- #include <bsdfs>
2576
- #include <lights_pars_begin>
2577
- #include <lights_toon_pars_fragment>
2578
- #include <shadowmap_pars_fragment>
2579
- #include <bumpmap_pars_fragment>
2580
- #include <normalmap_pars_fragment>
2581
- #include <specularmap_pars_fragment>
2582
- #include <logdepthbuf_pars_fragment>
2583
- #include <clipping_planes_pars_fragment>
2584
- void main() {
2585
- #include <clipping_planes_fragment>
2586
- vec4 diffuseColor = vec4( diffuse, opacity );
2587
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
2588
- vec3 totalEmissiveRadiance = emissive;
2589
- #include <logdepthbuf_fragment>
2590
- #include <map_fragment>
2591
- #include <color_fragment>
2592
- #include <alphamap_fragment>
2593
- #include <alphatest_fragment>
2594
- #include <specularmap_fragment>
2595
- #include <normal_fragment_begin>
2596
- #include <normal_fragment_maps>
2597
- #include <emissivemap_fragment>
2598
- #include <lights_toon_fragment>
2599
- #include <lights_fragment_begin>
2600
- #include <lights_fragment_maps>
2601
- #include <lights_fragment_end>
2602
- #include <aomap_fragment>
2603
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
2604
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2605
- #include <tonemapping_fragment>
2606
- #include <encodings_fragment>
2607
- #include <fog_fragment>
2608
- #include <premultiplied_alpha_fragment>
2609
- #include <dithering_fragment>
2610
- }`,Um=`#define TOON
2611
- varying vec3 vViewPosition;
2612
- #ifndef FLAT_SHADED
2613
- varying vec3 vNormal;
2614
- #endif
2615
- #include <common>
2616
- #include <uv_pars_vertex>
2617
- #include <uv2_pars_vertex>
2618
- #include <displacementmap_pars_vertex>
2619
- #include <color_pars_vertex>
2620
- #include <fog_pars_vertex>
2621
- #include <morphtarget_pars_vertex>
2622
- #include <skinning_pars_vertex>
2623
- #include <shadowmap_pars_vertex>
2624
- #include <logdepthbuf_pars_vertex>
2625
- #include <clipping_planes_pars_vertex>
2626
- void main() {
2627
- #include <uv_vertex>
2628
- #include <uv2_vertex>
2629
- #include <color_vertex>
2630
- #include <beginnormal_vertex>
2631
- #include <morphnormal_vertex>
2632
- #include <skinbase_vertex>
2633
- #include <skinnormal_vertex>
2634
- #include <defaultnormal_vertex>
2635
- #ifndef FLAT_SHADED
2636
- vNormal = normalize( transformedNormal );
2637
- #endif
2638
- #include <begin_vertex>
2639
- #include <morphtarget_vertex>
2640
- #include <skinning_vertex>
2641
- #include <displacementmap_vertex>
2642
- #include <project_vertex>
2643
- #include <logdepthbuf_vertex>
2644
- #include <clipping_planes_vertex>
2645
- vViewPosition = - mvPosition.xyz;
2646
- #include <worldpos_vertex>
2647
- #include <shadowmap_vertex>
2648
- #include <fog_vertex>
2649
- }`,zm=`#define PHONG
2650
- uniform vec3 diffuse;
2651
- uniform vec3 emissive;
2652
- uniform vec3 specular;
2653
- uniform float shininess;
2654
- uniform float opacity;
2655
- #include <common>
2656
- #include <packing>
2657
- #include <dithering_pars_fragment>
2658
- #include <color_pars_fragment>
2659
- #include <uv_pars_fragment>
2660
- #include <uv2_pars_fragment>
2661
- #include <map_pars_fragment>
2662
- #include <alphamap_pars_fragment>
2663
- #include <aomap_pars_fragment>
2664
- #include <lightmap_pars_fragment>
2665
- #include <emissivemap_pars_fragment>
2666
- #include <envmap_common_pars_fragment>
2667
- #include <envmap_pars_fragment>
2668
- #include <cube_uv_reflection_fragment>
2669
- #include <fog_pars_fragment>
2670
- #include <bsdfs>
2671
- #include <lights_pars_begin>
2672
- #include <lights_phong_pars_fragment>
2673
- #include <shadowmap_pars_fragment>
2674
- #include <bumpmap_pars_fragment>
2675
- #include <normalmap_pars_fragment>
2676
- #include <specularmap_pars_fragment>
2677
- #include <logdepthbuf_pars_fragment>
2678
- #include <clipping_planes_pars_fragment>
2679
- void main() {
2680
- #include <clipping_planes_fragment>
2681
- vec4 diffuseColor = vec4( diffuse, opacity );
2682
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
2683
- vec3 totalEmissiveRadiance = emissive;
2684
- #include <logdepthbuf_fragment>
2685
- #include <map_fragment>
2686
- #include <color_fragment>
2687
- #include <alphamap_fragment>
2688
- #include <alphatest_fragment>
2689
- #include <specularmap_fragment>
2690
- #include <normal_fragment_begin>
2691
- #include <normal_fragment_maps>
2692
- #include <emissivemap_fragment>
2693
- #include <lights_phong_fragment>
2694
- #include <lights_fragment_begin>
2695
- #include <lights_fragment_maps>
2696
- #include <lights_fragment_end>
2697
- #include <aomap_fragment>
2698
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
2699
- #include <envmap_fragment>
2700
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2701
- #include <tonemapping_fragment>
2702
- #include <encodings_fragment>
2703
- #include <fog_fragment>
2704
- #include <premultiplied_alpha_fragment>
2705
- #include <dithering_fragment>
2706
- }`,Gm=`#define PHONG
2707
- varying vec3 vViewPosition;
2708
- #ifndef FLAT_SHADED
2709
- varying vec3 vNormal;
2710
- #endif
2711
- #include <common>
2712
- #include <uv_pars_vertex>
2713
- #include <uv2_pars_vertex>
2714
- #include <displacementmap_pars_vertex>
2715
- #include <envmap_pars_vertex>
2716
- #include <color_pars_vertex>
2717
- #include <fog_pars_vertex>
2718
- #include <morphtarget_pars_vertex>
2719
- #include <skinning_pars_vertex>
2720
- #include <shadowmap_pars_vertex>
2721
- #include <logdepthbuf_pars_vertex>
2722
- #include <clipping_planes_pars_vertex>
2723
- void main() {
2724
- #include <uv_vertex>
2725
- #include <uv2_vertex>
2726
- #include <color_vertex>
2727
- #include <beginnormal_vertex>
2728
- #include <morphnormal_vertex>
2729
- #include <skinbase_vertex>
2730
- #include <skinnormal_vertex>
2731
- #include <defaultnormal_vertex>
2732
- #ifndef FLAT_SHADED
2733
- vNormal = normalize( transformedNormal );
2734
- #endif
2735
- #include <begin_vertex>
2736
- #include <morphtarget_vertex>
2737
- #include <skinning_vertex>
2738
- #include <displacementmap_vertex>
2739
- #include <project_vertex>
2740
- #include <logdepthbuf_vertex>
2741
- #include <clipping_planes_vertex>
2742
- vViewPosition = - mvPosition.xyz;
2743
- #include <worldpos_vertex>
2744
- #include <envmap_vertex>
2745
- #include <shadowmap_vertex>
2746
- #include <fog_vertex>
2747
- }`,Hm=`#define STANDARD
2748
- #ifdef PHYSICAL
2749
- #define REFLECTIVITY
2750
- #define CLEARCOAT
2751
- #define TRANSPARENCY
2752
- #endif
2753
- uniform vec3 diffuse;
2754
- uniform vec3 emissive;
2755
- uniform float roughness;
2756
- uniform float metalness;
2757
- uniform float opacity;
2758
- #ifdef TRANSPARENCY
2759
- uniform float transparency;
2760
- #endif
2761
- #ifdef REFLECTIVITY
2762
- uniform float reflectivity;
2763
- #endif
2764
- #ifdef CLEARCOAT
2765
- uniform float clearcoat;
2766
- uniform float clearcoatRoughness;
2767
- #endif
2768
- #ifdef USE_SHEEN
2769
- uniform vec3 sheen;
2770
- #endif
2771
- varying vec3 vViewPosition;
2772
- #ifndef FLAT_SHADED
2773
- varying vec3 vNormal;
2774
- #ifdef USE_TANGENT
2775
- varying vec3 vTangent;
2776
- varying vec3 vBitangent;
2777
- #endif
2778
- #endif
2779
- #include <common>
2780
- #include <packing>
2781
- #include <dithering_pars_fragment>
2782
- #include <color_pars_fragment>
2783
- #include <uv_pars_fragment>
2784
- #include <uv2_pars_fragment>
2785
- #include <map_pars_fragment>
2786
- #include <alphamap_pars_fragment>
2787
- #include <aomap_pars_fragment>
2788
- #include <lightmap_pars_fragment>
2789
- #include <emissivemap_pars_fragment>
2790
- #include <bsdfs>
2791
- #include <cube_uv_reflection_fragment>
2792
- #include <envmap_common_pars_fragment>
2793
- #include <envmap_physical_pars_fragment>
2794
- #include <fog_pars_fragment>
2795
- #include <lights_pars_begin>
2796
- #include <lights_physical_pars_fragment>
2797
- #include <shadowmap_pars_fragment>
2798
- #include <bumpmap_pars_fragment>
2799
- #include <normalmap_pars_fragment>
2800
- #include <clearcoat_pars_fragment>
2801
- #include <roughnessmap_pars_fragment>
2802
- #include <metalnessmap_pars_fragment>
2803
- #include <logdepthbuf_pars_fragment>
2804
- #include <clipping_planes_pars_fragment>
2805
- void main() {
2806
- #include <clipping_planes_fragment>
2807
- vec4 diffuseColor = vec4( diffuse, opacity );
2808
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
2809
- vec3 totalEmissiveRadiance = emissive;
2810
- #include <logdepthbuf_fragment>
2811
- #include <map_fragment>
2812
- #include <color_fragment>
2813
- #include <alphamap_fragment>
2814
- #include <alphatest_fragment>
2815
- #include <roughnessmap_fragment>
2816
- #include <metalnessmap_fragment>
2817
- #include <normal_fragment_begin>
2818
- #include <normal_fragment_maps>
2819
- #include <clearcoat_normal_fragment_begin>
2820
- #include <clearcoat_normal_fragment_maps>
2821
- #include <emissivemap_fragment>
2822
- #include <lights_physical_fragment>
2823
- #include <lights_fragment_begin>
2824
- #include <lights_fragment_maps>
2825
- #include <lights_fragment_end>
2826
- #include <aomap_fragment>
2827
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
2828
- #ifdef TRANSPARENCY
2829
- diffuseColor.a *= saturate( 1. - transparency + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );
2830
- #endif
2831
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2832
- #include <tonemapping_fragment>
2833
- #include <encodings_fragment>
2834
- #include <fog_fragment>
2835
- #include <premultiplied_alpha_fragment>
2836
- #include <dithering_fragment>
2837
- }`,Vm=`#define STANDARD
2838
- varying vec3 vViewPosition;
2839
- #ifndef FLAT_SHADED
2840
- varying vec3 vNormal;
2841
- #ifdef USE_TANGENT
2842
- varying vec3 vTangent;
2843
- varying vec3 vBitangent;
2844
- #endif
2845
- #endif
2846
- #include <common>
2847
- #include <uv_pars_vertex>
2848
- #include <uv2_pars_vertex>
2849
- #include <displacementmap_pars_vertex>
2850
- #include <color_pars_vertex>
2851
- #include <fog_pars_vertex>
2852
- #include <morphtarget_pars_vertex>
2853
- #include <skinning_pars_vertex>
2854
- #include <shadowmap_pars_vertex>
2855
- #include <logdepthbuf_pars_vertex>
2856
- #include <clipping_planes_pars_vertex>
2857
- void main() {
2858
- #include <uv_vertex>
2859
- #include <uv2_vertex>
2860
- #include <color_vertex>
2861
- #include <beginnormal_vertex>
2862
- #include <morphnormal_vertex>
2863
- #include <skinbase_vertex>
2864
- #include <skinnormal_vertex>
2865
- #include <defaultnormal_vertex>
2866
- #ifndef FLAT_SHADED
2867
- vNormal = normalize( transformedNormal );
2868
- #ifdef USE_TANGENT
2869
- vTangent = normalize( transformedTangent );
2870
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
2871
- #endif
2872
- #endif
2873
- #include <begin_vertex>
2874
- #include <morphtarget_vertex>
2875
- #include <skinning_vertex>
2876
- #include <displacementmap_vertex>
2877
- #include <project_vertex>
2878
- #include <logdepthbuf_vertex>
2879
- #include <clipping_planes_vertex>
2880
- vViewPosition = - mvPosition.xyz;
2881
- #include <worldpos_vertex>
2882
- #include <shadowmap_vertex>
2883
- #include <fog_vertex>
2884
- }`,km=`#define NORMAL
2885
- uniform float opacity;
2886
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
2887
- varying vec3 vViewPosition;
2888
- #endif
2889
- #ifndef FLAT_SHADED
2890
- varying vec3 vNormal;
2891
- #ifdef USE_TANGENT
2892
- varying vec3 vTangent;
2893
- varying vec3 vBitangent;
2894
- #endif
2895
- #endif
2896
- #include <packing>
2897
- #include <uv_pars_fragment>
2898
- #include <bumpmap_pars_fragment>
2899
- #include <normalmap_pars_fragment>
2900
- #include <logdepthbuf_pars_fragment>
2901
- #include <clipping_planes_pars_fragment>
2902
- void main() {
2903
- #include <clipping_planes_fragment>
2904
- #include <logdepthbuf_fragment>
2905
- #include <normal_fragment_begin>
2906
- #include <normal_fragment_maps>
2907
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
2908
- }`,Wm=`#define NORMAL
2909
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
2910
- varying vec3 vViewPosition;
2911
- #endif
2912
- #ifndef FLAT_SHADED
2913
- varying vec3 vNormal;
2914
- #ifdef USE_TANGENT
2915
- varying vec3 vTangent;
2916
- varying vec3 vBitangent;
2917
- #endif
2918
- #endif
2919
- #include <common>
2920
- #include <uv_pars_vertex>
2921
- #include <displacementmap_pars_vertex>
2922
- #include <morphtarget_pars_vertex>
2923
- #include <skinning_pars_vertex>
2924
- #include <logdepthbuf_pars_vertex>
2925
- #include <clipping_planes_pars_vertex>
2926
- void main() {
2927
- #include <uv_vertex>
2928
- #include <beginnormal_vertex>
2929
- #include <morphnormal_vertex>
2930
- #include <skinbase_vertex>
2931
- #include <skinnormal_vertex>
2932
- #include <defaultnormal_vertex>
2933
- #ifndef FLAT_SHADED
2934
- vNormal = normalize( transformedNormal );
2935
- #ifdef USE_TANGENT
2936
- vTangent = normalize( transformedTangent );
2937
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
2938
- #endif
2939
- #endif
2940
- #include <begin_vertex>
2941
- #include <morphtarget_vertex>
2942
- #include <skinning_vertex>
2943
- #include <displacementmap_vertex>
2944
- #include <project_vertex>
2945
- #include <logdepthbuf_vertex>
2946
- #include <clipping_planes_vertex>
2947
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
2948
- vViewPosition = - mvPosition.xyz;
2949
- #endif
2950
- }`,Xm=`uniform vec3 diffuse;
2951
- uniform float opacity;
2952
- #include <common>
2953
- #include <color_pars_fragment>
2954
- #include <map_particle_pars_fragment>
2955
- #include <fog_pars_fragment>
2956
- #include <logdepthbuf_pars_fragment>
2957
- #include <clipping_planes_pars_fragment>
2958
- void main() {
2959
- #include <clipping_planes_fragment>
2960
- vec3 outgoingLight = vec3( 0.0 );
2961
- vec4 diffuseColor = vec4( diffuse, opacity );
2962
- #include <logdepthbuf_fragment>
2963
- #include <map_particle_fragment>
2964
- #include <color_fragment>
2965
- #include <alphatest_fragment>
2966
- outgoingLight = diffuseColor.rgb;
2967
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
2968
- #include <tonemapping_fragment>
2969
- #include <encodings_fragment>
2970
- #include <fog_fragment>
2971
- #include <premultiplied_alpha_fragment>
2972
- }`,jm=`uniform float size;
2973
- uniform float scale;
2974
- #include <common>
2975
- #include <color_pars_vertex>
2976
- #include <fog_pars_vertex>
2977
- #include <morphtarget_pars_vertex>
2978
- #include <logdepthbuf_pars_vertex>
2979
- #include <clipping_planes_pars_vertex>
2980
- void main() {
2981
- #include <color_vertex>
2982
- #include <begin_vertex>
2983
- #include <morphtarget_vertex>
2984
- #include <project_vertex>
2985
- gl_PointSize = size;
2986
- #ifdef USE_SIZEATTENUATION
2987
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
2988
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
2989
- #endif
2990
- #include <logdepthbuf_vertex>
2991
- #include <clipping_planes_vertex>
2992
- #include <worldpos_vertex>
2993
- #include <fog_vertex>
2994
- }`,qm=`uniform vec3 color;
2995
- uniform float opacity;
2996
- #include <common>
2997
- #include <packing>
2998
- #include <fog_pars_fragment>
2999
- #include <bsdfs>
3000
- #include <lights_pars_begin>
3001
- #include <shadowmap_pars_fragment>
3002
- #include <shadowmask_pars_fragment>
3003
- void main() {
3004
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
3005
- #include <tonemapping_fragment>
3006
- #include <encodings_fragment>
3007
- #include <fog_fragment>
3008
- }`,Ym=`#include <fog_pars_vertex>
3009
- #include <shadowmap_pars_vertex>
3010
- void main() {
3011
- #include <begin_vertex>
3012
- #include <project_vertex>
3013
- #include <worldpos_vertex>
3014
- #include <shadowmap_vertex>
3015
- #include <fog_vertex>
3016
- }`,Zm=`uniform vec3 diffuse;
3017
- uniform float opacity;
3018
- #include <common>
3019
- #include <uv_pars_fragment>
3020
- #include <map_pars_fragment>
3021
- #include <alphamap_pars_fragment>
3022
- #include <fog_pars_fragment>
3023
- #include <logdepthbuf_pars_fragment>
3024
- #include <clipping_planes_pars_fragment>
3025
- void main() {
3026
- #include <clipping_planes_fragment>
3027
- vec3 outgoingLight = vec3( 0.0 );
3028
- vec4 diffuseColor = vec4( diffuse, opacity );
3029
- #include <logdepthbuf_fragment>
3030
- #include <map_fragment>
3031
- #include <alphamap_fragment>
3032
- #include <alphatest_fragment>
3033
- outgoingLight = diffuseColor.rgb;
3034
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );
3035
- #include <tonemapping_fragment>
3036
- #include <encodings_fragment>
3037
- #include <fog_fragment>
3038
- }`,Jm=`uniform float rotation;
3039
- uniform vec2 center;
3040
- #include <common>
3041
- #include <uv_pars_vertex>
3042
- #include <fog_pars_vertex>
3043
- #include <logdepthbuf_pars_vertex>
3044
- #include <clipping_planes_pars_vertex>
3045
- void main() {
3046
- #include <uv_vertex>
3047
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
3048
- vec2 scale;
3049
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
3050
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
3051
- #ifndef USE_SIZEATTENUATION
3052
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
3053
- if ( isPerspective ) scale *= - mvPosition.z;
3054
- #endif
3055
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
3056
- vec2 rotatedPosition;
3057
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
3058
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
3059
- mvPosition.xy += rotatedPosition;
3060
- gl_Position = projectionMatrix * mvPosition;
3061
- #include <logdepthbuf_vertex>
3062
- #include <clipping_planes_vertex>
3063
- #include <fog_vertex>
3064
- }`,je={alphamap_fragment:Op,alphamap_pars_fragment:Dp,alphatest_fragment:Ip,aomap_fragment:Np,aomap_pars_fragment:Fp,begin_vertex:Bp,beginnormal_vertex:Up,bsdfs:zp,bumpmap_pars_fragment:Gp,clipping_planes_fragment:Hp,clipping_planes_pars_fragment:Vp,clipping_planes_pars_vertex:kp,clipping_planes_vertex:Wp,color_fragment:Xp,color_pars_fragment:jp,color_pars_vertex:qp,color_vertex:Yp,common:Zp,cube_uv_reflection_fragment:Jp,defaultnormal_vertex:Qp,displacementmap_pars_vertex:Kp,displacementmap_vertex:$p,emissivemap_fragment:ev,emissivemap_pars_fragment:tv,encodings_fragment:nv,encodings_pars_fragment:rv,envmap_fragment:iv,envmap_common_pars_fragment:av,envmap_pars_fragment:ov,envmap_pars_vertex:sv,envmap_physical_pars_fragment:yv,envmap_vertex:lv,fog_vertex:cv,fog_pars_vertex:uv,fog_fragment:hv,fog_pars_fragment:fv,gradientmap_pars_fragment:dv,lightmap_fragment:pv,lightmap_pars_fragment:vv,lights_lambert_vertex:mv,lights_pars_begin:gv,lights_toon_fragment:xv,lights_toon_pars_fragment:_v,lights_phong_fragment:bv,lights_phong_pars_fragment:wv,lights_physical_fragment:Mv,lights_physical_pars_fragment:Ev,lights_fragment_begin:Tv,lights_fragment_maps:Sv,lights_fragment_end:Av,logdepthbuf_fragment:Lv,logdepthbuf_pars_fragment:Pv,logdepthbuf_pars_vertex:Cv,logdepthbuf_vertex:Rv,map_fragment:Ov,map_pars_fragment:Dv,map_particle_fragment:Iv,map_particle_pars_fragment:Nv,metalnessmap_fragment:Fv,metalnessmap_pars_fragment:Bv,morphnormal_vertex:Uv,morphtarget_pars_vertex:zv,morphtarget_vertex:Gv,normal_fragment_begin:Hv,normal_fragment_maps:Vv,normalmap_pars_fragment:kv,clearcoat_normal_fragment_begin:Wv,clearcoat_normal_fragment_maps:Xv,clearcoat_pars_fragment:jv,packing:qv,premultiplied_alpha_fragment:Yv,project_vertex:Zv,dithering_fragment:Jv,dithering_pars_fragment:Qv,roughnessmap_fragment:Kv,roughnessmap_pars_fragment:$v,shadowmap_pars_fragment:em,shadowmap_pars_vertex:tm,shadowmap_vertex:nm,shadowmask_pars_fragment:rm,skinbase_vertex:im,skinning_pars_vertex:am,skinning_vertex:om,skinnormal_vertex:sm,specularmap_fragment:lm,specularmap_pars_fragment:cm,tonemapping_fragment:um,tonemapping_pars_fragment:hm,uv_pars_fragment:fm,uv_pars_vertex:dm,uv_vertex:pm,uv2_pars_fragment:vm,uv2_pars_vertex:mm,uv2_vertex:gm,worldpos_vertex:ym,background_frag:xm,background_vert:_m,cube_frag:bm,cube_vert:wm,depth_frag:Mm,depth_vert:Em,distanceRGBA_frag:Tm,distanceRGBA_vert:Sm,equirect_frag:Am,equirect_vert:Lm,linedashed_frag:Pm,linedashed_vert:Cm,meshbasic_frag:Rm,meshbasic_vert:Om,meshlambert_frag:Dm,meshlambert_vert:Im,meshmatcap_frag:Nm,meshmatcap_vert:Fm,meshtoon_frag:Bm,meshtoon_vert:Um,meshphong_frag:zm,meshphong_vert:Gm,meshphysical_frag:Hm,meshphysical_vert:Vm,normal_frag:km,normal_vert:Wm,points_frag:Xm,points_vert:jm,shadow_frag:qm,shadow_vert:Ym,sprite_frag:Zm,sprite_vert:Jm},Un={basic:{uniforms:Nt([le.common,le.specularmap,le.envmap,le.aomap,le.lightmap,le.fog]),vertexShader:je.meshbasic_vert,fragmentShader:je.meshbasic_frag},lambert:{uniforms:Nt([le.common,le.specularmap,le.envmap,le.aomap,le.lightmap,le.emissivemap,le.fog,le.lights,{emissive:{value:new 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Ut},t2D:{value:null}},vertexShader:je.background_vert,fragmentShader:je.background_frag},cube:{uniforms:Nt([le.envmap,{opacity:{value:1}}]),vertexShader:je.cube_vert,fragmentShader:je.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:je.equirect_vert,fragmentShader:je.equirect_frag},distanceRGBA:{uniforms:Nt([le.common,le.displacementmap,{referencePosition:{value:new E},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:je.distanceRGBA_vert,fragmentShader:je.distanceRGBA_frag},shadow:{uniforms:Nt([le.lights,le.fog,{color:{value:new de(0)},opacity:{value:1}}]),vertexShader:je.shadow_vert,fragmentShader:je.shadow_frag}};Un.physical={uniforms:Nt([Un.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new X(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new 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- `+y}var _=g+a,x=y+o,b=Bu(r,35633,_),T=Bu(r,35632,x);if(r.attachShader(m,b),r.attachShader(m,T),n.index0AttributeName!==void 0?r.bindAttribLocation(m,0,n.index0AttributeName):n.morphTargets===!0&&r.bindAttribLocation(m,0,"position"),r.linkProgram(m),e.debug.checkShaderErrors){var C=r.getProgramInfoLog(m).trim(),N=r.getShaderInfoLog(b).trim(),O=r.getShaderInfoLog(T).trim(),J=!0,F=!0;if(r.getProgramParameter(m,35714)===!1){J=!1;var B=zu(r,b,"vertex"),V=zu(r,T,"fragment");console.error("THREE.WebGLProgram: shader error: ",r.getError(),"35715",r.getProgramParameter(m,35715),"gl.getProgramInfoLog",C,B,V)}else C!==""?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",C):(N===""||O==="")&&(F=!1);F&&(this.diagnostics={runnable:J,programLog:C,vertexShader:{log:N,prefix:g},fragmentShader:{log:O,prefix:y}})}r.deleteShader(b),r.deleteShader(T);var Y;this.getUniforms=function(){return Y===void 0&&(Y=new or(r,m)),Y};var D;return this.getAttributes=function(){return D===void 0&&(D=Zg(r,m)),D},this.destroy=function(){r.deleteProgram(m),this.program=void 0},this.name=n.shaderName,this.id=kg++,this.cacheKey=t,this.usedTimes=1,this.program=m,this.vertexShader=b,this.fragmentShader=T,this}function oy(e,t,n){var r=[],i=n.isWebGL2,a=n.logarithmicDepthBuffer,o=n.floatVertexTextures,s=n.precision,c=n.maxVertexUniforms,l=n.vertexTextures,u={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},h=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen"];function f(g,y){var p;if(y){var v=Un[y];p={name:g.type,uniforms:Lp.clone(v.uniforms),vertexShader:v.vertexShader,fragmentShader:v.fragmentShader}}else p={name:g.type,uniforms:g.uniforms,vertexShader:g.vertexShader,fragmentShader:g.fragmentShader};return p}function d(g){var y=g.skeleton,p=y.bones;if(o)return 1024;var v=c,_=Math.floor((v-20)/4),x=Math.min(_,p.length);return x<p.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+p.length+" bones. This GPU supports "+x+"."),0):x}function m(g){var y;return g?g.isTexture?y=g.encoding:g.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),y=g.texture.encoding):y=kt,y}this.getParameters=function(g,y,p,v,_,x,b){var T=v.fog,C=g.isMeshStandardMaterial?v.environment:null,N=g.envMap||C,O=u[g.type],J=b.isSkinnedMesh?d(b):0;g.precision!==null&&(s=n.getMaxPrecision(g.precision),s!==g.precision&&console.warn("THREE.WebGLProgram.getParameters:",g.precision,"not supported, using",s,"instead."));var F=f(g,O);g.onBeforeCompile(F,e);var B=e.getRenderTarget(),V={isWebGL2:i,shaderID:O,shaderName:F.name,uniforms:F.uniforms,vertexShader:F.vertexShader,fragmentShader:F.fragmentShader,defines:g.defines,isRawShaderMaterial:g.isRawShaderMaterial,isShaderMaterial:g.isShaderMaterial,precision:s,instancing:b.isInstancedMesh===!0,supportsVertexTextures:l,outputEncoding:B!==null?m(B.texture):e.outputEncoding,map:!!g.map,mapEncoding:m(g.map),matcap:!!g.matcap,matcapEncoding:m(g.matcap),envMap:!!N,envMapMode:N&&N.mapping,envMapEncoding:m(N),envMapCubeUV:!!N&&(N.mapping===ki||N.mapping===Vs),lightMap:!!g.lightMap,lightMapEncoding:m(g.lightMap),aoMap:!!g.aoMap,emissiveMap:!!g.emissiveMap,emissiveMapEncoding:m(g.emissiveMap),bumpMap:!!g.bumpMap,normalMap:!!g.normalMap,objectSpaceNormalMap:g.normalMapType===hp,tangentSpaceNormalMap:g.normalMapType===Vr,clearcoatMap:!!g.clearcoatMap,clearcoatRoughnessMap:!!g.clearcoatRoughnessMap,clearcoatNormalMap:!!g.clearcoatNormalMap,displacementMap:!!g.displacementMap,roughnessMap:!!g.roughnessMap,metalnessMap:!!g.metalnessMap,specularMap:!!g.specularMap,alphaMap:!!g.alphaMap,gradientMap:!!g.gradientMap,sheen:!!g.sheen,combine:g.combine,vertexTangents:g.normalMap&&g.vertexTangents,vertexColors:g.vertexColors,vertexUvs:!!g.map||!!g.bumpMap||!!g.normalMap||!!g.specularMap||!!g.alphaMap||!!g.emissiveMap||!!g.roughnessMap||!!g.metalnessMap||!!g.clearcoatMap||!!g.clearcoatRoughnessMap||!!g.clearcoatNormalMap||!!g.displacementMap,uvsVertexOnly:!(g.map||g.bumpMap||g.normalMap||g.specularMap||g.alphaMap||g.emissiveMap||g.roughnessMap||g.metalnessMap||g.clearcoatNormalMap)&&!!g.displacementMap,fog:!!T,useFog:g.fog,fogExp2:T&&T.isFogExp2,flatShading:g.flatShading,sizeAttenuation:g.sizeAttenuation,logarithmicDepthBuffer:a,skinning:g.skinning&&J>0,maxBones:J,useVertexTexture:o,morphTargets:g.morphTargets,morphNormals:g.morphNormals,maxMorphTargets:e.maxMorphTargets,maxMorphNormals:e.maxMorphNormals,numDirLights:y.directional.length,numPointLights:y.point.length,numSpotLights:y.spot.length,numRectAreaLights:y.rectArea.length,numHemiLights:y.hemi.length,numDirLightShadows:y.directionalShadowMap.length,numPointLightShadows:y.pointShadowMap.length,numSpotLightShadows:y.spotShadowMap.length,numClippingPlanes:_,numClipIntersection:x,dithering:g.dithering,shadowMapEnabled:e.shadowMap.enabled&&p.length>0,shadowMapType:e.shadowMap.type,toneMapping:g.toneMapped?e.toneMapping:Vi,physicallyCorrectLights:e.physicallyCorrectLights,premultipliedAlpha:g.premultipliedAlpha,alphaTest:g.alphaTest,doubleSided:g.side===$a,flipSided:g.side===At,depthPacking:g.depthPacking!==void 0?g.depthPacking:!1,index0AttributeName:g.index0AttributeName,extensionDerivatives:g.extensions&&g.extensions.derivatives,extensionFragDepth:g.extensions&&g.extensions.fragDepth,extensionDrawBuffers:g.extensions&&g.extensions.drawBuffers,extensionShaderTextureLOD:g.extensions&&g.extensions.shaderTextureLOD,rendererExtensionFragDepth:i||t.get("EXT_frag_depth")!==null,rendererExtensionDrawBuffers:i||t.get("WEBGL_draw_buffers")!==null,rendererExtensionShaderTextureLod:i||t.get("EXT_shader_texture_lod")!==null,onBeforeCompile:g.onBeforeCompile};return V},this.getProgramCacheKey=function(g){var y=[];if(g.shaderID?y.push(g.shaderID):(y.push(g.fragmentShader),y.push(g.vertexShader)),g.defines!==void 0)for(var p in g.defines)y.push(p),y.push(g.defines[p]);if(g.isRawShaderMaterial===void 0){for(var v=0;v<h.length;v++)y.push(g[h[v]]);y.push(e.outputEncoding),y.push(e.gammaFactor)}return y.push(g.onBeforeCompile.toString()),y.join()},this.acquireProgram=function(g,y){for(var p,v=0,_=r.length;v<_;v++){var x=r[v];if(x.cacheKey===y){p=x,++p.usedTimes;break}}return p===void 0&&(p=new ay(e,y,g),r.push(p)),p},this.releaseProgram=function(g){if(--g.usedTimes===0){var y=r.indexOf(g);r[y]=r[r.length-1],r.pop(),g.destroy()}},this.programs=r}function sy(){var e=new WeakMap;function t(a){var o=e.get(a);return o===void 0&&(o={},e.set(a,o)),o}function n(a){e.delete(a)}function r(a,o,s){e.get(a)[o]=s}function i(){e=new WeakMap}return{get:t,remove:n,update:r,dispose:i}}function ly(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.program!==t.program?e.program.id-t.program.id:e.material.id!==t.material.id?e.material.id-t.material.id:e.z!==t.z?e.z-t.z:e.id-t.id}function cy(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function Xu(){var e=[],t=0,n=[],r=[],i={id:-1};function a(){t=0,n.length=0,r.length=0}function o(h,f,d,m,g,y){var p=e[t];return p===void 0?(p={id:h.id,object:h,geometry:f,material:d,program:d.program||i,groupOrder:m,renderOrder:h.renderOrder,z:g,group:y},e[t]=p):(p.id=h.id,p.object=h,p.geometry=f,p.material=d,p.program=d.program||i,p.groupOrder=m,p.renderOrder=h.renderOrder,p.z=g,p.group=y),t++,p}function s(h,f,d,m,g,y){var p=o(h,f,d,m,g,y);(d.transparent===!0?r:n).push(p)}function c(h,f,d,m,g,y){var p=o(h,f,d,m,g,y);(d.transparent===!0?r:n).unshift(p)}function l(h,f){n.length>1&&n.sort(h||ly),r.length>1&&r.sort(f||cy)}function u(){for(var h=t,f=e.length;h<f;h++){var d=e[h];if(d.id===null)break;d.id=null,d.object=null,d.geometry=null,d.material=null,d.program=null,d.group=null}}return{opaque:n,transparent:r,init:a,push:s,unshift:c,finish:u,sort:l}}function uy(){var e=new WeakMap;function t(i){var a=i.target;a.removeEventListener("dispose",t),e.delete(a)}function n(i,a){var o=e.get(i),s;return o===void 0?(s=new Xu,e.set(i,new WeakMap),e.get(i).set(a,s),i.addEventListener("dispose",t)):(s=o.get(a),s===void 0&&(s=new Xu,o.set(a,s))),s}function r(){e=new WeakMap}return{get:n,dispose:r}}function hy(){var e={};return{get:function(t){if(e[t.id]!==void 0)return e[t.id];var n;switch(t.type){case"DirectionalLight":n={direction:new E,color:new de};break;case"SpotLight":n={position:new E,direction:new E,color:new de,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new E,color:new de,distance:0,decay:0};break;case"HemisphereLight":n={direction:new E,skyColor:new de,groundColor:new de};break;case"RectAreaLight":n={color:new de,position:new E,halfWidth:new E,halfHeight:new E};break}return e[t.id]=n,n}}}function fy(){var e={};return{get:function(t){if(e[t.id]!==void 0)return e[t.id];var n;switch(t.type){case"DirectionalLight":n={shadowBias:0,shadowRadius:1,shadowMapSize:new X};break;case"SpotLight":n={shadowBias:0,shadowRadius:1,shadowMapSize:new X};break;case"PointLight":n={shadowBias:0,shadowRadius:1,shadowMapSize:new X,shadowCameraNear:1,shadowCameraFar:1e3};break}return e[t.id]=n,n}}}var dy=0;function py(e,t){return(t.castShadow?1:0)-(e.castShadow?1:0)}function vy(){for(var e=new hy,t=fy(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},r=0;r<9;r++)n.probe.push(new E);var i=new E,a=new We,o=new We;function s(c,l,u){for(var h=0,f=0,d=0,m=0;m<9;m++)n.probe[m].set(0,0,0);var g=0,y=0,p=0,v=0,_=0,x=0,b=0,T=0,C=u.matrixWorldInverse;c.sort(py);for(var m=0,N=c.length;m<N;m++){var O=c[m],J=O.color,F=O.intensity,B=O.distance,V=O.shadow&&O.shadow.map?O.shadow.map.texture:null;if(O.isAmbientLight)h+=J.r*F,f+=J.g*F,d+=J.b*F;else if(O.isLightProbe)for(var Y=0;Y<9;Y++)n.probe[Y].addScaledVector(O.sh.coefficients[Y],F);else if(O.isDirectionalLight){var D=e.get(O);if(D.color.copy(O.color).multiplyScalar(O.intensity),D.direction.setFromMatrixPosition(O.matrixWorld),i.setFromMatrixPosition(O.target.matrixWorld),D.direction.sub(i),D.direction.transformDirection(C),O.castShadow){var z=O.shadow,k=t.get(O);k.shadowBias=z.bias,k.shadowRadius=z.radius,k.shadowMapSize=z.mapSize,n.directionalShadow[g]=k,n.directionalShadowMap[g]=V,n.directionalShadowMatrix[g]=O.shadow.matrix,x++}n.directional[g]=D,g++}else if(O.isSpotLight){var D=e.get(O);if(D.position.setFromMatrixPosition(O.matrixWorld),D.position.applyMatrix4(C),D.color.copy(J).multiplyScalar(F),D.distance=B,D.direction.setFromMatrixPosition(O.matrixWorld),i.setFromMatrixPosition(O.target.matrixWorld),D.direction.sub(i),D.direction.transformDirection(C),D.coneCos=Math.cos(O.angle),D.penumbraCos=Math.cos(O.angle*(1-O.penumbra)),D.decay=O.decay,O.castShadow){var z=O.shadow,k=t.get(O);k.shadowBias=z.bias,k.shadowRadius=z.radius,k.shadowMapSize=z.mapSize,n.spotShadow[p]=k,n.spotShadowMap[p]=V,n.spotShadowMatrix[p]=O.shadow.matrix,T++}n.spot[p]=D,p++}else if(O.isRectAreaLight){var D=e.get(O);D.color.copy(J).multiplyScalar(F),D.position.setFromMatrixPosition(O.matrixWorld),D.position.applyMatrix4(C),o.identity(),a.copy(O.matrixWorld),a.premultiply(C),o.extractRotation(a),D.halfWidth.set(O.width*.5,0,0),D.halfHeight.set(0,O.height*.5,0),D.halfWidth.applyMatrix4(o),D.halfHeight.applyMatrix4(o),n.rectArea[v]=D,v++}else if(O.isPointLight){var D=e.get(O);if(D.position.setFromMatrixPosition(O.matrixWorld),D.position.applyMatrix4(C),D.color.copy(O.color).multiplyScalar(O.intensity),D.distance=O.distance,D.decay=O.decay,O.castShadow){var z=O.shadow,k=t.get(O);k.shadowBias=z.bias,k.shadowRadius=z.radius,k.shadowMapSize=z.mapSize,k.shadowCameraNear=z.camera.near,k.shadowCameraFar=z.camera.far,n.pointShadow[y]=k,n.pointShadowMap[y]=V,n.pointShadowMatrix[y]=O.shadow.matrix,b++}n.point[y]=D,y++}else if(O.isHemisphereLight){var D=e.get(O);D.direction.setFromMatrixPosition(O.matrixWorld),D.direction.transformDirection(C),D.direction.normalize(),D.skyColor.copy(O.color).multiplyScalar(F),D.groundColor.copy(O.groundColor).multiplyScalar(F),n.hemi[_]=D,_++}}n.ambient[0]=h,n.ambient[1]=f,n.ambient[2]=d;var q=n.hash;(q.directionalLength!==g||q.pointLength!==y||q.spotLength!==p||q.rectAreaLength!==v||q.hemiLength!==_||q.numDirectionalShadows!==x||q.numPointShadows!==b||q.numSpotShadows!==T)&&(n.directional.length=g,n.spot.length=p,n.rectArea.length=v,n.point.length=y,n.hemi.length=_,n.directionalShadow.length=x,n.directionalShadowMap.length=x,n.pointShadow.length=b,n.pointShadowMap.length=b,n.spotShadow.length=T,n.spotShadowMap.length=T,n.directionalShadowMatrix.length=x,n.pointShadowMatrix.length=b,n.spotShadowMatrix.length=T,q.directionalLength=g,q.pointLength=y,q.spotLength=p,q.rectAreaLength=v,q.hemiLength=_,q.numDirectionalShadows=x,q.numPointShadows=b,q.numSpotShadows=T,n.version=dy++)}return{setup:s,state:n}}function ju(){var e=new vy,t=[],n=[];function r(){t.length=0,n.length=0}function i(c){t.push(c)}function a(c){n.push(c)}function o(c){e.setup(t,n,c)}var s={lightsArray:t,shadowsArray:n,lights:e};return{init:r,state:s,setupLights:o,pushLight:i,pushShadow:a}}function my(){var e=new WeakMap;function t(i){var a=i.target;a.removeEventListener("dispose",t),e.delete(a)}function n(i,a){var o;return e.has(i)===!1?(o=new ju,e.set(i,new WeakMap),e.get(i).set(a,o),i.addEventListener("dispose",t)):e.get(i).has(a)===!1?(o=new ju,e.get(i).set(a,o)):o=e.get(i).get(a),o}function r(){e=new WeakMap}return{get:n,dispose:r}}function Er(e){Oe.call(this),this.type="MeshDepthMaterial",this.depthPacking=cp,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(e)}Er.prototype=Object.create(Oe.prototype),Er.prototype.constructor=Er,Er.prototype.isMeshDepthMaterial=!0,Er.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this};function Tr(e){Oe.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new E,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}Tr.prototype=Object.create(Oe.prototype),Tr.prototype.constructor=Tr,Tr.prototype.isMeshDistanceMaterial=!0,Tr.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this};var gy=`uniform sampler2D shadow_pass;
3088
- uniform vec2 resolution;
3089
- uniform float radius;
3090
- #include <packing>
3091
- void main() {
3092
- float mean = 0.0;
3093
- float squared_mean = 0.0;
3094
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );
3095
- for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {
3096
- #ifdef HORIZONAL_PASS
3097
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );
3098
- mean += distribution.x;
3099
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
3100
- #else
3101
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );
3102
- mean += depth;
3103
- squared_mean += depth * depth;
3104
- #endif
3105
- }
3106
- mean = mean * HALF_SAMPLE_RATE;
3107
- squared_mean = squared_mean * HALF_SAMPLE_RATE;
3108
- float std_dev = sqrt( squared_mean - mean * mean );
3109
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
3110
- }`,yy=`void main() {
3111
- gl_Position = vec4( position, 1.0 );
3112
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z=D.getFrameExtents();if(i.multiply(z),a.copy(D.mapSize),(i.x>n||i.y>n)&&(i.x>n&&(a.x=Math.floor(n/z.x),i.x=a.x*z.x,D.mapSize.x=a.x),i.y>n&&(a.y=Math.floor(n/z.y),i.y=a.y*z.y,D.mapSize.y=a.y)),D.map===null&&!D.isPointLightShadow&&this.type===zi){var k={minFilter:It,magFilter:It,format:on};D.map=new $t(i.x,i.y,k),D.map.texture.name=Y.name+".shadowMap",D.mapPass=new $t(i.x,i.y,k),D.camera.updateProjectionMatrix()}if(D.map===null){var k={minFilter:_t,magFilter:_t,format:on};D.map=new $t(i.x,i.y,k),D.map.texture.name=Y.name+".shadowMap",D.camera.updateProjectionMatrix()}e.setRenderTarget(D.map),e.clear();for(var q=D.getViewportCount(),Z=0;Z<q;Z++){var ee=D.getViewport(Z);o.set(a.x*ee.x,a.y*ee.y,a.x*ee.z,a.y*ee.w),F.viewport(o),D.updateMatrices(Y,Z),r=D.getFrustum(),x(T,C,D.camera,Y,this.type)}!D.isPointLightShadow&&this.type===zi&&y(D,C)}g.needsUpdate=!1,e.setRenderTarget(N,O,J)}};function y(b,T){var 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te(A,L,ne){ne?(e.texParameteri(A,10242,Z[L.wrapS]),e.texParameteri(A,10243,Z[L.wrapT]),(A===32879||A===35866)&&e.texParameteri(A,32882,Z[L.wrapR]),e.texParameteri(A,10240,ee[L.magFilter]),e.texParameteri(A,10241,ee[L.minFilter])):(e.texParameteri(A,10242,33071),e.texParameteri(A,10243,33071),(A===32879||A===35866)&&e.texParameteri(A,32882,33071),(L.wrapS!==Vt||L.wrapT!==Vt)&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),e.texParameteri(A,10240,T(L.magFilter)),e.texParameteri(A,10241,T(L.minFilter)),L.minFilter!==_t&&L.minFilter!==It&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));var K=t.get("EXT_texture_filter_anisotropic");if(K){if(L.type===Qn&&t.get("OES_texture_float_linear")===null||L.type===oo&&(s||t.get("OES_texture_half_float_linear"))===null)return;(L.anisotropy>1||r.get(L).__currentAnisotropy)&&(e.texParameterf(A,K.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(L.anisotropy,i.getMaxAnisotropy())),r.get(L).__currentAnisotropy=L.anisotropy)}}function oe(A,L){A.__webglInit===void 0&&(A.__webglInit=!0,L.addEventListener("dispose",C),A.__webglTexture=e.createTexture(),o.memory.textures++)}function Pe(A,L,ne){var K=3553;L.isDataTexture2DArray&&(K=35866),L.isDataTexture3D&&(K=32879),oe(A,L),n.activeTexture(33984+ne),n.bindTexture(K,A.__webglTexture),e.pixelStorei(37440,L.flipY),e.pixelStorei(37441,L.premultiplyAlpha),e.pixelStorei(3317,L.unpackAlignment);var Fe=v(L)&&p(L.image)===!1,ye=y(L.image,Fe,!1,u),R=p(ye)||s,he=a.convert(L.format),fe=a.convert(L.type),me=b(L.internalFormat,he,fe);te(K,L,R);var ie,Se=L.mipmaps;if(L.isDepthTexture)me=6402,s?L.type===Qn?me=36012:L.type===ao?me=33190:L.type===Xi?me=35056:me=33189:L.type===Qn&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),L.format===zr&&me===6402&&L.type!==io&&L.type!==ao&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),L.type=io,fe=a.convert(L.type)),L.format===ji&&me===6402&&(me=34041,L.type!==Xi&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),L.type=Xi,fe=a.convert(L.type))),n.texImage2D(3553,0,me,ye.width,ye.height,0,he,fe,null);else if(L.isDataTexture)if(Se.length>0&&R){for(var pe=0,Re=Se.length;pe<Re;pe++)ie=Se[pe],n.texImage2D(3553,pe,me,ie.width,ie.height,0,he,fe,ie.data);L.generateMipmaps=!1,A.__maxMipLevel=Se.length-1}else n.texImage2D(3553,0,me,ye.width,ye.height,0,he,fe,ye.data),A.__maxMipLevel=0;else if(L.isCompressedTexture){for(var pe=0,Re=Se.length;pe<Re;pe++)ie=Se[pe],L.format!==on&&L.format!==xr?he!==null?n.compressedTexImage2D(3553,pe,me,ie.width,ie.height,0,ie.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texImage2D(3553,pe,me,ie.width,ie.height,0,he,fe,ie.data);A.__maxMipLevel=Se.length-1}else if(L.isDataTexture2DArray)n.texImage3D(35866,0,me,ye.width,ye.height,ye.depth,0,he,fe,ye.data),A.__maxMipLevel=0;else if(L.isDataTexture3D)n.texImage3D(32879,0,me,ye.width,ye.height,ye.depth,0,he,fe,ye.data),A.__maxMipLevel=0;else if(Se.length>0&&R){for(var pe=0,Re=Se.length;pe<Re;pe++)ie=Se[pe],n.texImage2D(3553,pe,me,he,fe,ie);L.generateMipmaps=!1,A.__maxMipLevel=Se.length-1}else n.texImage2D(3553,0,me,he,fe,ye),A.__maxMipLevel=0;_(L,R)&&x(K,L,ye.width,ye.height),A.__version=L.version,L.onUpdate&&L.onUpdate(L)}function be(A,L,ne,K){var Fe=a.convert(L.texture.format),ye=a.convert(L.texture.type),R=b(L.texture.internalFormat,Fe,ye);n.texImage2D(K,0,R,L.width,L.height,0,Fe,ye,null),e.bindFramebuffer(36160,A),e.framebufferTexture2D(36160,ne,K,r.get(L.texture).__webglTexture,0),e.bindFramebuffer(36160,null)}function re(A,L,ne){if(e.bindRenderbuffer(36161,A),L.depthBuffer&&!L.stencilBuffer){var K=33189;if(ne){var Fe=L.depthTexture;Fe&&Fe.isDepthTexture&&(Fe.type===Qn?K=36012:Fe.type===ao&&(K=33190));var ye=$(L);e.renderbufferStorageMultisample(36161,ye,K,L.width,L.height)}else e.renderbufferStorage(36161,K,L.width,L.height);e.framebufferRenderbuffer(36160,36096,36161,A)}else if(L.depthBuffer&&L.stencilBuffer){if(ne){var ye=$(L);e.renderbufferStorageMultisample(36161,ye,35056,L.width,L.height)}else e.renderbufferStorage(36161,34041,L.width,L.height);e.framebufferRenderbuffer(36160,33306,36161,A)}else{var R=a.convert(L.texture.format),he=a.convert(L.texture.type),K=b(L.texture.internalFormat,R,he);if(ne){var ye=$(L);e.renderbufferStorageMultisample(36161,ye,K,L.width,L.height)}else e.renderbufferStorage(36161,K,L.width,L.height)}e.bindRenderbuffer(36161,null)}function G(A,L){var ne=L&&L.isWebGLCubeRenderTarget;if(ne)throw new Error("Depth Texture with cube render targets is not supported");if(e.bindFramebuffer(36160,A),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!r.get(L.depthTexture).__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),Y(L.depthTexture,0);var K=r.get(L.depthTexture).__webglTexture;if(L.depthTexture.format===zr)e.framebufferTexture2D(36160,36096,3553,K,0);else if(L.depthTexture.format===ji)e.framebufferTexture2D(36160,33306,3553,K,0);else throw new Error("Unknown depthTexture format")}function Be(A){var L=r.get(A),ne=A.isWebGLCubeRenderTarget===!0;if(A.depthTexture){if(ne)throw new Error("target.depthTexture not supported in Cube render targets");G(L.__webglFramebuffer,A)}else if(ne){L.__webglDepthbuffer=[];for(var K=0;K<6;K++)e.bindFramebuffer(36160,L.__webglFramebuffer[K]),L.__webglDepthbuffer[K]=e.createRenderbuffer(),re(L.__webglDepthbuffer[K],A,!1)}else e.bindFramebuffer(36160,L.__webglFramebuffer),L.__webglDepthbuffer=e.createRenderbuffer(),re(L.__webglDepthbuffer,A,!1);e.bindFramebuffer(36160,null)}function xe(A){var L=r.get(A),ne=r.get(A.texture);A.addEventListener("dispose",N),ne.__webglTexture=e.createTexture(),o.memory.textures++;var K=A.isWebGLCubeRenderTarget===!0,Fe=A.isWebGLMultisampleRenderTarget===!0,ye=p(A)||s;if(s&&A.texture.format===xr&&(A.texture.type===Qn||A.texture.type===oo)&&(A.texture.format=on,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.")),K){L.__webglFramebuffer=[];for(var R=0;R<6;R++)L.__webglFramebuffer[R]=e.createFramebuffer()}else if(L.__webglFramebuffer=e.createFramebuffer(),Fe)if(s){L.__webglMultisampledFramebuffer=e.createFramebuffer(),L.__webglColorRenderbuffer=e.createRenderbuffer(),e.bindRenderbuffer(36161,L.__webglColorRenderbuffer);var he=a.convert(A.texture.format),fe=a.convert(A.texture.type),me=b(A.texture.internalFormat,he,fe),ie=$(A);e.renderbufferStorageMultisample(36161,ie,me,A.width,A.height),e.bindFramebuffer(36160,L.__webglMultisampledFramebuffer),e.framebufferRenderbuffer(36160,36064,36161,L.__webglColorRenderbuffer),e.bindRenderbuffer(36161,null),A.depthBuffer&&(L.__webglDepthRenderbuffer=e.createRenderbuffer(),re(L.__webglDepthRenderbuffer,A,!0)),e.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(K){n.bindTexture(34067,ne.__webglTexture),te(34067,A.texture,ye);for(var R=0;R<6;R++)be(L.__webglFramebuffer[R],A,36064,34069+R);_(A.texture,ye)&&x(34067,A.texture,A.width,A.height),n.bindTexture(34067,null)}else n.bindTexture(3553,ne.__webglTexture),te(3553,A.texture,ye),be(L.__webglFramebuffer,A,36064,3553),_(A.texture,ye)&&x(3553,A.texture,A.width,A.height),n.bindTexture(3553,null);A.depthBuffer&&Be(A)}function Te(A){var L=A.texture,ne=p(A)||s;if(_(L,ne)){var K=A.isWebGLCubeRenderTarget?34067:3553,Fe=r.get(L).__webglTexture;n.bindTexture(K,Fe),x(K,L,A.width,A.height),n.bindTexture(K,null)}}function ue(A){if(A.isWebGLMultisampleRenderTarget)if(s){var L=r.get(A);e.bindFramebuffer(36008,L.__webglMultisampledFramebuffer),e.bindFramebuffer(36009,L.__webglFramebuffer);var ne=A.width,K=A.height,Fe=16384;A.depthBuffer&&(Fe|=256),A.stencilBuffer&&(Fe|=1024),e.blitFramebuffer(0,0,ne,K,0,0,ne,K,Fe,9728),e.bindFramebuffer(36160,L.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")}function $(A){return s&&A.isWebGLMultisampleRenderTarget?Math.min(h,A.samples):0}function Ce(A){var L=o.render.frame;f.get(A)!==L&&(f.set(A,L),A.update())}var Ye=!1,Qe=!1;function nt(A,L){A&&A.isWebGLRenderTarget&&(Ye===!1&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. 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6403;if(a===Md)return 36244;if(a===Ed)return 33319;if(a===Td)return 33320;if(a===Sd)return 36248;if(a===Ad)return 36249;if(a===Qc||a===Kc||a===$c||a===eu)if(o=t.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===Qc)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===Kc)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===$c)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===eu)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===tu||a===nu||a===ru||a===iu)if(o=t.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===tu)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===nu)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===ru)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===iu)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===Ld)return o=t.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if((a===au||a===ou)&&(o=t.get("WEBGL_compressed_texture_etc"),o!==null)){if(a===au)return o.COMPRESSED_RGB8_ETC2;if(a===ou)return o.COMPRESSED_RGBA8_ETC2_EAC}if(a===Pd||a===Cd||a===Rd||a===Od||a===Dd||a===Id||a===Nd||a===Fd||a===Bd||a===Ud||a===zd||a===Gd||a===Hd||a===Vd||a===Wd||a===Xd||a===jd||a===qd||a===Yd||a===Zd||a===Jd||a===Qd||a===Kd||a===$d||a===ep||a===tp||a===np||a===rp)return o=t.get("WEBGL_compressed_texture_astc"),o!==null?a:null;if(a===kd)return o=t.get("EXT_texture_compression_bptc"),o!==null?a:null;if(a===Xi)return r?34042:(o=t.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null)}return{convert:i}}function Tl(e){Et.call(this),this.cameras=e||[]}Tl.prototype=Object.assign(Object.create(Et.prototype),{constructor:Tl,isArrayCamera:!0});function ua(){ae.call(this),this.type="Group"}ua.prototype=Object.assign(Object.create(ae.prototype),{constructor:ua,isGroup:!0});function Co(){this._targetRay=null,this._grip=null}Object.assign(Co.prototype,{constructor:Co,getTargetRaySpace:function(){return this._targetRay===null&&(this._targetRay=new ua,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return this._grip===null&&(this._grip=new ua,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this},disconnect:function(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this},update:function(e,t,n){var r=null,i=null,a=this._targetRay,o=this._grip;return e&&(a!==null&&(r=t.getPose(e.targetRaySpace,n),r!==null&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale))),o!==null&&e.gripSpace&&(i=t.getPose(e.gripSpace,n),i!==null&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale)))),a!==null&&(a.visible=r!==null),o!==null&&(o.visible=i!==null),this}});function Yu(e,t){var n=this,r=null,i=1,a=null,o="local-floor",s=null,c=[],l=new Map,u=new Et;u.layers.enable(1),u.viewport=new et;var h=new Et;h.layers.enable(2),h.viewport=new et;var f=[u,h],d=new Tl;d.layers.enable(1),d.layers.enable(2);var m=null,g=null;this.enabled=!1,this.isPresenting=!1,this.getController=function(F){var B=c[F];return B===void 0&&(B=new Co,c[F]=B),B.getTargetRaySpace()},this.getControllerGrip=function(F){var B=c[F];return B===void 0&&(B=new Co,c[F]=B),B.getGripSpace()};function y(F){var B=l.get(F.inputSource);B&&B.dispatchEvent({type:F.type})}function p(){l.forEach(function(F,B){F.disconnect(B)}),l.clear(),e.setFramebuffer(null),e.setRenderTarget(e.getRenderTarget()),J.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function v(F){a=F,J.setContext(r),J.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}this.setFramebufferScaleFactor=function(F){i=F,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(F){o=F,n.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return a},this.getSession=function(){return r},this.setSession=function(F){if(r=F,r!==null){r.addEventListener("select",y),r.addEventListener("selectstart",y),r.addEventListener("selectend",y),r.addEventListener("squeeze",y),r.addEventListener("squeezestart",y),r.addEventListener("squeezeend",y),r.addEventListener("end",p);var B=t.getContextAttributes();B.xrCompatible!==!0&&t.makeXRCompatible();var V={antialias:B.antialias,alpha:B.alpha,depth:B.depth,stencil:B.stencil,framebufferScaleFactor:i},Y=new XRWebGLLayer(r,t,V);r.updateRenderState({baseLayer:Y}),r.requestReferenceSpace(o).then(v),r.addEventListener("inputsourceschange",_)}};function _(F){for(var B=r.inputSources,V=0;V<c.length;V++)l.set(B[V],c[V]);for(var V=0;V<F.removed.length;V++){var Y=F.removed[V],D=l.get(Y);D&&(D.dispatchEvent({type:"disconnected",data:Y}),l.delete(Y))}for(var V=0;V<F.added.length;V++){var Y=F.added[V],D=l.get(Y);D&&D.dispatchEvent({type:"connected",data:Y})}}var x=new E,b=new E;function T(F,B,V){x.setFromMatrixPosition(B.matrixWorld),b.setFromMatrixPosition(V.matrixWorld);var Y=x.distanceTo(b),D=B.projectionMatrix.elements,z=V.projectionMatrix.elements,k=D[14]/(D[10]-1),q=D[14]/(D[10]+1),Z=(D[9]+1)/D[5],ee=(D[9]-1)/D[5],te=(D[8]-1)/D[0],oe=(z[8]+1)/z[0],Pe=k*te,be=k*oe,re=Y/(-te+oe),G=re*-te;B.matrixWorld.decompose(F.position,F.quaternion,F.scale),F.translateX(G),F.translateZ(re),F.matrixWorld.compose(F.position,F.quaternion,F.scale),F.matrixWorldInverse.getInverse(F.matrixWorld);var Be=k+re,xe=q+re,Te=Pe-G,ue=be+(Y-G),$=Z*q/xe*Be,Ce=ee*q/xe*Be;F.projectionMatrix.makePerspective(Te,ue,$,Ce,Be,xe)}function C(F,B){B===null?F.matrixWorld.copy(F.matrix):F.matrixWorld.multiplyMatrices(B.matrixWorld,F.matrix),F.matrixWorldInverse.getInverse(F.matrixWorld)}this.getCamera=function(F){d.near=h.near=u.near=F.near,d.far=h.far=u.far=F.far,(m!==d.near||g!==d.far)&&(r.updateRenderState({depthNear:d.near,depthFar:d.far}),m=d.near,g=d.far);var B=F.parent,V=d.cameras;C(d,B);for(var Y=0;Y<V.length;Y++)C(V[Y],B);F.matrixWorld.copy(d.matrixWorld);for(var D=F.children,Y=0,z=D.length;Y<z;Y++)D[Y].updateMatrixWorld(!0);return V.length===2?T(d,u,h):d.projectionMatrix.copy(u.projectionMatrix),d};var N=null;function O(F,B){if(s=B.getViewerPose(a),s!==null){var V=s.views,Y=r.renderState.baseLayer;e.setFramebuffer(Y.framebuffer);var D=!1;V.length!==d.cameras.length&&(d.cameras.length=0,D=!0);for(var z=0;z<V.length;z++){var k=V[z],q=Y.getViewport(k),Z=f[z];Z.matrix.fromArray(k.transform.matrix),Z.projectionMatrix.fromArray(k.projectionMatrix),Z.viewport.set(q.x,q.y,q.width,q.height),z===0&&d.matrix.copy(Z.matrix),D===!0&&d.cameras.push(Z)}}for(var ee=r.inputSources,z=0;z<c.length;z++){var te=c[z],oe=ee[z];te.update(oe,B,a)}N&&N(F,B)}var J=new Tu;J.setAnimationLoop(O),this.setAnimationLoop=function(F){N=F},this.dispose=function(){}}Object.assign(Yu.prototype,sn.prototype);function wy(e){function t(p,v){p.fogColor.value.copy(v.color),v.isFog?(p.fogNear.value=v.near,p.fogFar.value=v.far):v.isFogExp2&&(p.fogDensity.value=v.density)}function n(p,v,_,x,b){v.isMeshBasicMaterial?r(p,v):v.isMeshLambertMaterial?(r(p,v),c(p,v)):v.isMeshToonMaterial?(r(p,v),u(p,v)):v.isMeshPhongMaterial?(r(p,v),l(p,v)):v.isMeshStandardMaterial?(r(p,v,_),v.isMeshPhysicalMaterial?f(p,v,_):h(p,v,_)):v.isMeshMatcapMaterial?(r(p,v),d(p,v)):v.isMeshDepthMaterial?(r(p,v),m(p,v)):v.isMeshDistanceMaterial?(r(p,v),g(p,v)):v.isMeshNormalMaterial?(r(p,v),y(p,v)):v.isLineBasicMaterial?(i(p,v),v.isLineDashedMaterial&&a(p,v)):v.isPointsMaterial?o(p,v,x,b):v.isSpriteMaterial?s(p,v):v.isShadowMaterial?(p.color.value.copy(v.color),p.opacity.value=v.opacity):v.isShaderMaterial&&(v.uniformsNeedUpdate=!1)}function r(p,v,_){p.opacity.value=v.opacity,v.color&&p.diffuse.value.copy(v.color),v.emissive&&p.emissive.value.copy(v.emissive).multiplyScalar(v.emissiveIntensity),v.map&&(p.map.value=v.map),v.alphaMap&&(p.alphaMap.value=v.alphaMap),v.specularMap&&(p.specularMap.value=v.specularMap);var x=v.envMap||_;x&&(p.envMap.value=x,p.flipEnvMap.value=x.isCubeTexture?-1:1,p.reflectivity.value=v.reflectivity,p.refractionRatio.value=v.refractionRatio,p.maxMipLevel.value=e.get(x).__maxMipLevel),v.lightMap&&(p.lightMap.value=v.lightMap,p.lightMapIntensity.value=v.lightMapIntensity),v.aoMap&&(p.aoMap.value=v.aoMap,p.aoMapIntensity.value=v.aoMapIntensity);var b;v.map?b=v.map:v.specularMap?b=v.specularMap:v.displacementMap?b=v.displacementMap:v.normalMap?b=v.normalMap:v.bumpMap?b=v.bumpMap:v.roughnessMap?b=v.roughnessMap:v.metalnessMap?b=v.metalnessMap:v.alphaMap?b=v.alphaMap:v.emissiveMap&&(b=v.emissiveMap),b!==void 0&&(b.isWebGLRenderTarget&&(b=b.texture),b.matrixAutoUpdate===!0&&b.updateMatrix(),p.uvTransform.value.copy(b.matrix));var T;v.aoMap?T=v.aoMap:v.lightMap&&(T=v.lightMap),T!==void 0&&(T.isWebGLRenderTarget&&(T=T.texture),T.matrixAutoUpdate===!0&&T.updateMatrix(),p.uv2Transform.value.copy(T.matrix))}function i(p,v){p.diffuse.value.copy(v.color),p.opacity.value=v.opacity}function a(p,v){p.dashSize.value=v.dashSize,p.totalSize.value=v.dashSize+v.gapSize,p.scale.value=v.scale}function o(p,v,_,x){p.diffuse.value.copy(v.color),p.opacity.value=v.opacity,p.size.value=v.size*_,p.scale.value=x*.5,v.map&&(p.map.value=v.map),v.alphaMap&&(p.alphaMap.value=v.alphaMap);var b;v.map?b=v.map:v.alphaMap&&(b=v.alphaMap),b!==void 0&&(b.matrixAutoUpdate===!0&&b.updateMatrix(),p.uvTransform.value.copy(b.matrix))}function s(p,v){p.diffuse.value.copy(v.color),p.opacity.value=v.opacity,p.rotation.value=v.rotation,v.map&&(p.map.value=v.map),v.alphaMap&&(p.alphaMap.value=v.alphaMap);var _;v.map?_=v.map:v.alphaMap&&(_=v.alphaMap),_!==void 0&&(_.matrixAutoUpdate===!0&&_.updateMatrix(),p.uvTransform.value.copy(_.matrix))}function c(p,v){v.emissiveMap&&(p.emissiveMap.value=v.emissiveMap)}function l(p,v){p.specular.value.copy(v.specular),p.shininess.value=Math.max(v.shininess,1e-4),v.emissiveMap&&(p.emissiveMap.value=v.emissiveMap),v.bumpMap&&(p.bumpMap.value=v.bumpMap,p.bumpScale.value=v.bumpScale,v.side===At&&(p.bumpScale.value*=-1)),v.normalMap&&(p.normalMap.value=v.normalMap,p.normalScale.value.copy(v.normalScale),v.side===At&&p.normalScale.value.negate()),v.displacementMap&&(p.displacementMap.value=v.displacementMap,p.displacementScale.value=v.displacementScale,p.displacementBias.value=v.displacementBias)}function u(p,v){p.specular.value.copy(v.specular),p.shininess.value=Math.max(v.shininess,1e-4),v.gradientMap&&(p.gradientMap.value=v.gradientMap),v.emissiveMap&&(p.emissiveMap.value=v.emissiveMap),v.bumpMap&&(p.bumpMap.value=v.bumpMap,p.bumpScale.value=v.bumpScale,v.side===At&&(p.bumpScale.value*=-1)),v.normalMap&&(p.normalMap.value=v.normalMap,p.normalScale.value.copy(v.normalScale),v.side===At&&p.normalScale.value.negate()),v.displacementMap&&(p.displacementMap.value=v.displacementMap,p.displacementScale.value=v.displacementScale,p.displacementBias.value=v.displacementBias)}function h(p,v,_){p.roughness.value=v.roughness,p.metalness.value=v.metalness,v.roughnessMap&&(p.roughnessMap.value=v.roughnessMap),v.metalnessMap&&(p.metalnessMap.value=v.metalnessMap),v.emissiveMap&&(p.emissiveMap.value=v.emissiveMap),v.bumpMap&&(p.bumpMap.value=v.bumpMap,p.bumpScale.value=v.bumpScale,v.side===At&&(p.bumpScale.value*=-1)),v.normalMap&&(p.normalMap.value=v.normalMap,p.normalScale.value.copy(v.normalScale),v.side===At&&p.normalScale.value.negate()),v.displacementMap&&(p.displacementMap.value=v.displacementMap,p.displacementScale.value=v.displacementScale,p.displacementBias.value=v.displacementBias),(v.envMap||_)&&(p.envMapIntensity.value=v.envMapIntensity)}function f(p,v,_){h(p,v,_),p.reflectivity.value=v.reflectivity,p.clearcoat.value=v.clearcoat,p.clearcoatRoughness.value=v.clearcoatRoughness,v.sheen&&p.sheen.value.copy(v.sheen),v.clearcoatMap&&(p.clearcoatMap.value=v.clearcoatMap),v.clearcoatRoughnessMap&&(p.clearcoatRoughnessMap.value=v.clearcoatRoughnessMap),v.clearcoatNormalMap&&(p.clearcoatNormalScale.value.copy(v.clearcoatNormalScale),p.clearcoatNormalMap.value=v.clearcoatNormalMap,v.side===At&&p.clearcoatNormalScale.value.negate()),p.transparency.value=v.transparency}function d(p,v){v.matcap&&(p.matcap.value=v.matcap),v.bumpMap&&(p.bumpMap.value=v.bumpMap,p.bumpScale.value=v.bumpScale,v.side===At&&(p.bumpScale.value*=-1)),v.normalMap&&(p.normalMap.value=v.normalMap,p.normalScale.value.copy(v.normalScale),v.side===At&&p.normalScale.value.negate()),v.displacementMap&&(p.displacementMap.value=v.displacementMap,p.displacementScale.value=v.displacementScale,p.displacementBias.value=v.displacementBias)}function m(p,v){v.displacementMap&&(p.displacementMap.value=v.displacementMap,p.displacementScale.value=v.displacementScale,p.displacementBias.value=v.displacementBias)}function g(p,v){v.displacementMap&&(p.displacementMap.value=v.displacementMap,p.displacementScale.value=v.displacementScale,p.displacementBias.value=v.displacementBias),p.referencePosition.value.copy(v.referencePosition),p.nearDistance.value=v.nearDistance,p.farDistance.value=v.farDistance}function y(p,v){v.bumpMap&&(p.bumpMap.value=v.bumpMap,p.bumpScale.value=v.bumpScale,v.side===At&&(p.bumpScale.value*=-1)),v.normalMap&&(p.normalMap.value=v.normalMap,p.normalScale.value.copy(v.normalScale),v.side===At&&p.normalScale.value.negate()),v.displacementMap&&(p.displacementMap.value=v.displacementMap,p.displacementScale.value=v.displacementScale,p.displacementBias.value=v.displacementBias)}return{refreshFogUniforms:t,refreshMaterialUniforms:n}}function Zu(e){e=e||{};var t=e.canvas!==void 0?e.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),n=e.context!==void 0?e.context:null,r=e.alpha!==void 0?e.alpha:!1,i=e.depth!==void 0?e.depth:!0,a=e.stencil!==void 0?e.stencil:!0,o=e.antialias!==void 0?e.antialias:!1,s=e.premultipliedAlpha!==void 0?e.premultipliedAlpha:!0,c=e.preserveDrawingBuffer!==void 0?e.preserveDrawingBuffer:!1,l=e.powerPreference!==void 0?e.powerPreference:"default",u=e.failIfMajorPerformanceCaveat!==void 0?e.failIfMajorPerformanceCaveat:!1,h=null,f=null;this.domElement=t,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=kt,this.physicallyCorrectLights=!1,this.toneMapping=Vi,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var d=this,m=!1,g=null,y=0,p=0,v=null,_=null,x=-1,b={geometry:null,program:null,wireframe:!1},T=null,C=null,N=new et,O=new et,J=null,F=t.width,B=t.height,V=1,Y=null,D=null,z=new et(0,0,F,B),k=new et(0,0,F,B),q=!1,Z=new aa,ee=new eg,te=!1,oe=!1,Pe=new We,be=new E;function re(){return v===null?V:1}var G;try{var Be={alpha:r,depth:i,stencil:a,antialias:o,premultipliedAlpha:s,preserveDrawingBuffer:c,powerPreference:l,failIfMajorPerformanceCaveat:u};if(t.addEventListener("webglcontextlost",pe,!1),t.addEventListener("webglcontextrestored",Re,!1),G=n||t.getContext("webgl",Be)||t.getContext("experimental-webgl",Be),G===null)throw t.getContext("webgl")!==null?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.");G.getShaderPrecisionFormat===void 0&&(G.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(S){throw console.error("THREE.WebGLRenderer: "+S.message),S}var xe,Te,ue,$,Ce,Ye,Qe,nt,$e,A,L,ne,K,Fe,ye,R,he,fe;function me(){xe=new tg(G),Te=new $m(G,xe,e),Te.isWebGL2===!1&&(xe.get("WEBGL_depth_texture"),xe.get("OES_texture_float"),xe.get("OES_texture_half_float"),xe.get("OES_texture_half_float_linear"),xe.get("OES_standard_derivatives"),xe.get("OES_element_index_uint"),xe.get("ANGLE_instanced_arrays")),xe.get("OES_texture_float_linear"),fe=new by(G,xe,Te),ue=new xy(G,xe,Te),ue.scissor(O.copy(k).multiplyScalar(V).floor()),ue.viewport(N.copy(z).multiplyScalar(V).floor()),$=new ig,Ce=new sy,Ye=new _y(G,xe,ue,Ce,Te,fe,$),Qe=new Rp(G,Te),nt=new ng(G,Qe,$),$e=new sg(G,nt,Qe,$),ye=new og(G),A=new oy(d,xe,Te),L=new wy(Ce),ne=new uy,K=new my,Fe=new Qm(d,ue,$e,s),R=new Km(G,xe,$,Te),he=new rg(G,xe,$,Te),$.programs=A.programs,d.capabilities=Te,d.extensions=xe,d.properties=Ce,d.renderLists=ne,d.state=ue,d.info=$}me();var ie=new Yu(d,G);this.xr=ie;var Se=new qu(d,$e,Te.maxTextureSize);this.shadowMap=Se,this.getContext=function(){return G},this.getContextAttributes=function(){return G.getContextAttributes()},this.forceContextLoss=function(){var S=xe.get("WEBGL_lose_context");S&&S.loseContext()},this.forceContextRestore=function(){var S=xe.get("WEBGL_lose_context");S&&S.restoreContext()},this.getPixelRatio=function(){return V},this.setPixelRatio=function(S){S!==void 0&&(V=S,this.setSize(F,B,!1))},this.getSize=function(S){return S===void 0&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),S=new X),S.set(F,B)},this.setSize=function(S,W,H){if(ie.isPresenting){console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");return}F=S,B=W,t.width=Math.floor(S*V),t.height=Math.floor(W*V),H!==!1&&(t.style.width=S+"px",t.style.height=W+"px"),this.setViewport(0,0,S,W)},this.getDrawingBufferSize=function(S){return S===void 0&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),S=new X),S.set(F*V,B*V).floor()},this.setDrawingBufferSize=function(S,W,H){F=S,B=W,V=H,t.width=Math.floor(S*H),t.height=Math.floor(W*H),this.setViewport(0,0,S,W)},this.getCurrentViewport=function(S){return S===void 0&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),S=new et),S.copy(N)},this.getViewport=function(S){return S.copy(z)},this.setViewport=function(S,W,H,j){S.isVector4?z.set(S.x,S.y,S.z,S.w):z.set(S,W,H,j),ue.viewport(N.copy(z).multiplyScalar(V).floor())},this.getScissor=function(S){return S.copy(k)},this.setScissor=function(S,W,H,j){S.isVector4?k.set(S.x,S.y,S.z,S.w):k.set(S,W,H,j),ue.scissor(O.copy(k).multiplyScalar(V).floor())},this.getScissorTest=function(){return q},this.setScissorTest=function(S){ue.setScissorTest(q=S)},this.setOpaqueSort=function(S){Y=S},this.setTransparentSort=function(S){D=S},this.getClearColor=function(){return Fe.getClearColor()},this.setClearColor=function(){Fe.setClearColor.apply(Fe,arguments)},this.getClearAlpha=function(){return Fe.getClearAlpha()},this.setClearAlpha=function(){Fe.setClearAlpha.apply(Fe,arguments)},this.clear=function(S,W,H){var j=0;(S===void 0||S)&&(j|=16384),(W===void 0||W)&&(j|=256),(H===void 0||H)&&(j|=1024),G.clear(j)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){t.removeEventListener("webglcontextlost",pe,!1),t.removeEventListener("webglcontextrestored",Re,!1),ne.dispose(),K.dispose(),Ce.dispose(),$e.dispose(),ie.dispose(),Ht.stop()};function pe(S){S.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),m=!0}function Re(){console.log("THREE.WebGLRenderer: Context Restored."),m=!1,me()}function I(S){var W=S.target;W.removeEventListener("dispose",I),we(W)}function we(S){Me(S),Ce.remove(S)}function Me(S){var W=Ce.get(S).program;S.program=void 0,W!==void 0&&A.releaseProgram(W)}function Ve(S,W){S.render(function(H){d.renderBufferImmediate(H,W)})}this.renderBufferImmediate=function(S,W){ue.initAttributes();var H=Ce.get(S);S.hasPositions&&!H.position&&(H.position=G.createBuffer()),S.hasNormals&&!H.normal&&(H.normal=G.createBuffer()),S.hasUvs&&!H.uv&&(H.uv=G.createBuffer()),S.hasColors&&!H.color&&(H.color=G.createBuffer());var j=W.getAttributes();S.hasPositions&&(G.bindBuffer(34962,H.position),G.bufferData(34962,S.positionArray,35048),ue.enableAttribute(j.position),G.vertexAttribPointer(j.position,3,5126,!1,0,0)),S.hasNormals&&(G.bindBuffer(34962,H.normal),G.bufferData(34962,S.normalArray,35048),ue.enableAttribute(j.normal),G.vertexAttribPointer(j.normal,3,5126,!1,0,0)),S.hasUvs&&(G.bindBuffer(34962,H.uv),G.bufferData(34962,S.uvArray,35048),ue.enableAttribute(j.uv),G.vertexAttribPointer(j.uv,2,5126,!1,0,0)),S.hasColors&&(G.bindBuffer(34962,H.color),G.bufferData(34962,S.colorArray,35048),ue.enableAttribute(j.color),G.vertexAttribPointer(j.color,3,5126,!1,0,0)),ue.disableUnusedAttributes(),G.drawArrays(4,0,S.count),S.count=0};var Ee=new Ji;this.renderBufferDirect=function(S,W,H,j,se,Ge){W===null&&(W=Ee);var Ie=se.isMesh&&se.matrixWorld.determinant()<0,Ae=Ii(S,W,j,se);ue.setMaterial(j,Ie);var Ue=!1;(b.geometry!==H.id||b.program!==Ae.id||b.wireframe!==(j.wireframe===!0))&&(b.geometry=H.id,b.program=Ae.id,b.wireframe=j.wireframe===!0,Ue=!0),(j.morphTargets||j.morphNormals)&&(ye.update(se,H,j,Ae),Ue=!0),se.isInstancedMesh===!0&&(Ue=!0);var He=H.index,ct=H.attributes.position;if(He===null){if(ct===void 0||ct.count===0)return}else if(He.count===0)return;var Ke=1;j.wireframe===!0&&(He=nt.getWireframeAttribute(H),Ke=2);var Je,ze=R;He!==null&&(Je=Qe.get(He),ze=he,ze.setIndex(Je)),Ue&&(Ze(se,H,j,Ae),He!==null&&G.bindBuffer(34963,Je.buffer));var qe=He!==null?He.count:ct.count,yt=H.drawRange.start*Ke,Tt=H.drawRange.count*Ke,xt=Ge!==null?Ge.start*Ke:0,vn=Ge!==null?Ge.count*Ke:1/0,st=Math.max(yt,xt),Xn=Math.min(qe,yt+Tt,xt+vn)-1,mr=Math.max(0,Xn-st+1);if(mr!==0){if(se.isMesh)j.wireframe===!0?(ue.setLineWidth(j.wireframeLinewidth*re()),ze.setMode(1)):ze.setMode(4);else if(se.isLine){var ja=j.linewidth;ja===void 0&&(ja=1),ue.setLineWidth(ja*re()),se.isLineSegments?ze.setMode(1):se.isLineLoop?ze.setMode(2):ze.setMode(3)}else se.isPoints?ze.setMode(0):se.isSprite&&ze.setMode(4);if(se.isInstancedMesh)ze.renderInstances(H,st,mr,se.count);else if(H.isInstancedBufferGeometry){var Fi=Math.min(H.instanceCount,H._maxInstanceCount);ze.renderInstances(H,st,mr,Fi)}else ze.render(st,mr)}};function Ze(S,W,H,j){if(!(Te.isWebGL2===!1&&(S.isInstancedMesh||W.isInstancedBufferGeometry)&&xe.get("ANGLE_instanced_arrays")===null)){ue.initAttributes();var se=W.attributes,Ge=j.getAttributes(),Ie=H.defaultAttributeValues;for(var Ae in Ge){var Ue=Ge[Ae];if(Ue>=0){var He=se[Ae];if(He!==void 0){var ct=He.normalized,Ke=He.itemSize,Je=Qe.get(He);if(Je===void 0)continue;var ze=Je.buffer,qe=Je.type,yt=Je.bytesPerElement;if(He.isInterleavedBufferAttribute){var Tt=He.data,xt=Tt.stride,vn=He.offset;Tt&&Tt.isInstancedInterleavedBuffer?(ue.enableAttributeAndDivisor(Ue,Tt.meshPerAttribute),W._maxInstanceCount===void 0&&(W._maxInstanceCount=Tt.meshPerAttribute*Tt.count)):ue.enableAttribute(Ue),G.bindBuffer(34962,ze),ue.vertexAttribPointer(Ue,Ke,qe,ct,xt*yt,vn*yt)}else He.isInstancedBufferAttribute?(ue.enableAttributeAndDivisor(Ue,He.meshPerAttribute),W._maxInstanceCount===void 0&&(W._maxInstanceCount=He.meshPerAttribute*He.count)):ue.enableAttribute(Ue),G.bindBuffer(34962,ze),ue.vertexAttribPointer(Ue,Ke,qe,ct,0,0)}else if(Ae==="instanceMatrix"){var Je=Qe.get(S.instanceMatrix);if(Je===void 0)continue;var ze=Je.buffer,qe=Je.type;ue.enableAttributeAndDivisor(Ue+0,1),ue.enableAttributeAndDivisor(Ue+1,1),ue.enableAttributeAndDivisor(Ue+2,1),ue.enableAttributeAndDivisor(Ue+3,1),G.bindBuffer(34962,ze),G.vertexAttribPointer(Ue+0,4,qe,!1,64,0),G.vertexAttribPointer(Ue+1,4,qe,!1,64,16),G.vertexAttribPointer(Ue+2,4,qe,!1,64,32),G.vertexAttribPointer(Ue+3,4,qe,!1,64,48)}else if(Ie!==void 0){var st=Ie[Ae];if(st!==void 0)switch(st.length){case 2:G.vertexAttrib2fv(Ue,st);break;case 3:G.vertexAttrib3fv(Ue,st);break;case 4:G.vertexAttrib4fv(Ue,st);break;default:G.vertexAttrib1fv(Ue,st)}}}}ue.disableUnusedAttributes()}}this.compile=function(S,W){f=K.get(S,W),f.init(),S.traverse(function(j){j.isLight&&(f.pushLight(j),j.castShadow&&f.pushShadow(j))}),f.setupLights(W);const H={};S.traverse(function(j){let se=j.material;if(se)if(Array.isArray(se))for(let Ge=0;Ge<se.length;Ge++){let Ie=se[Ge];Ie.uuid in H||(Kt(Ie,S,j),H[Ie.uuid]=!0)}else se.uuid in H||(Kt(se,S,j),H[se.uuid]=!0)})};var it=null;function pt(S){ie.isPresenting||it&&it(S)}var Ht=new Tu;Ht.setAnimationLoop(pt),typeof window!="undefined"&&Ht.setContext(window),this.setAnimationLoop=function(S){it=S,ie.setAnimationLoop(S),Ht.start()},this.render=function(S,W){var H,j;if(arguments[2]!==void 0&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),H=arguments[2]),arguments[3]!==void 0&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),j=arguments[3]),!(W&&W.isCamera)){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(!m){b.geometry=null,b.program=null,b.wireframe=!1,x=-1,T=null,S.autoUpdate===!0&&S.updateMatrixWorld(),W.parent===null&&W.updateMatrixWorld(),ie.enabled&&ie.isPresenting&&(W=ie.getCamera(W)),S.onBeforeRender(d,S,W,H||v),f=K.get(S,W),f.init(),Pe.multiplyMatrices(W.projectionMatrix,W.matrixWorldInverse),Z.setFromProjectionMatrix(Pe),oe=this.localClippingEnabled,te=ee.init(this.clippingPlanes,oe,W),h=ne.get(S,W),h.init(),at(S,W,0,d.sortObjects),h.finish(),d.sortObjects===!0&&h.sort(Y,D),te&&ee.beginShadows();var se=f.state.shadowsArray;Se.render(se,S,W),f.setupLights(W),te&&ee.endShadows(),this.info.autoReset&&this.info.reset(),H!==void 0&&this.setRenderTarget(H),Fe.render(h,S,W,j);var Ge=h.opaque,Ie=h.transparent;if(S.overrideMaterial){var Ae=S.overrideMaterial;Ge.length&&Pt(Ge,S,W,Ae),Ie.length&&Pt(Ie,S,W,Ae)}else Ge.length&&Pt(Ge,S,W),Ie.length&&Pt(Ie,S,W);S.onAfterRender(d,S,W),v!==null&&(Ye.updateRenderTargetMipmap(v),Ye.updateMultisampleRenderTarget(v)),ue.buffers.depth.setTest(!0),ue.buffers.depth.setMask(!0),ue.buffers.color.setMask(!0),ue.setPolygonOffset(!1),h=null,f=null}};function at(S,W,H,j){if(S.visible!==!1){var se=S.layers.test(W.layers);if(se){if(S.isGroup)H=S.renderOrder;else if(S.isLOD)S.autoUpdate===!0&&S.update(W);else if(S.isLight)f.pushLight(S),S.castShadow&&f.pushShadow(S);else if(S.isSprite){if(!S.frustumCulled||Z.intersectsSprite(S)){j&&be.setFromMatrixPosition(S.matrixWorld).applyMatrix4(Pe);var Ge=$e.update(S),Ie=S.material;Ie.visible&&h.push(S,Ge,Ie,H,be.z,null)}}else if(S.isImmediateRenderObject)j&&be.setFromMatrixPosition(S.matrixWorld).applyMatrix4(Pe),h.push(S,null,S.material,H,be.z,null);else if((S.isMesh||S.isLine||S.isPoints)&&(S.isSkinnedMesh&&S.skeleton.frame!==$.render.frame&&(S.skeleton.update(),S.skeleton.frame=$.render.frame),!S.frustumCulled||Z.intersectsObject(S))){j&&be.setFromMatrixPosition(S.matrixWorld).applyMatrix4(Pe);var Ge=$e.update(S),Ie=S.material;if(Array.isArray(Ie))for(var Ae=Ge.groups,Ue=0,He=Ae.length;Ue<He;Ue++){var ct=Ae[Ue],Ke=Ie[ct.materialIndex];Ke&&Ke.visible&&h.push(S,Ge,Ke,H,be.z,ct)}else Ie.visible&&h.push(S,Ge,Ie,H,be.z,null)}}for(var Je=S.children,Ue=0,He=Je.length;Ue<He;Ue++)at(Je[Ue],W,H,j)}}function Pt(S,W,H,j){for(var se=0,Ge=S.length;se<Ge;se++){var Ie=S[se],Ae=Ie.object,Ue=Ie.geometry,He=j===void 0?Ie.material:j,ct=Ie.group;if(H.isArrayCamera){C=H;for(var Ke=H.cameras,Je=0,ze=Ke.length;Je<ze;Je++){var qe=Ke[Je];Ae.layers.test(qe.layers)&&(ue.viewport(N.copy(qe.viewport)),f.setupLights(qe),Dt(Ae,W,qe,Ue,He,ct))}}else C=null,Dt(Ae,W,H,Ue,He,ct)}}function Dt(S,W,H,j,se,Ge){if(S.onBeforeRender(d,W,H,j,se,Ge),f=K.get(W,C||H),S.modelViewMatrix.multiplyMatrices(H.matrixWorldInverse,S.matrixWorld),S.normalMatrix.getNormalMatrix(S.modelViewMatrix),S.isImmediateRenderObject){var Ie=Ii(H,W,se,S);ue.setMaterial(se),b.geometry=null,b.program=null,b.wireframe=!1,Ve(S,Ie)}else d.renderBufferDirect(H,W,j,se,S,Ge);S.onAfterRender(d,W,H,j,se,Ge),f=K.get(W,C||H)}function Kt(S,W,H){var j=Ce.get(S),se=f.state.lights,Ge=f.state.shadowsArray,Ie=se.state.version,Ae=A.getParameters(S,se.state,Ge,W,ee.numPlanes,ee.numIntersection,H),Ue=A.getProgramCacheKey(Ae),He=j.program,ct=!0;if(He===void 0)S.addEventListener("dispose",I);else if(He.cacheKey!==Ue)Me(S);else if(j.lightsStateVersion!==Ie)j.lightsStateVersion=Ie,ct=!1;else{if(Ae.shaderID!==void 0)return;ct=!1}ct&&(He=A.acquireProgram(Ae,Ue),j.program=He,j.uniforms=Ae.uniforms,j.outputEncoding=Ae.outputEncoding,S.program=He);var Ke=He.getAttributes();if(S.morphTargets){S.numSupportedMorphTargets=0;for(var Je=0;Je<d.maxMorphTargets;Je++)Ke["morphTarget"+Je]>=0&&S.numSupportedMorphTargets++}if(S.morphNormals){S.numSupportedMorphNormals=0;for(var Je=0;Je<d.maxMorphNormals;Je++)Ke["morphNormal"+Je]>=0&&S.numSupportedMorphNormals++}var ze=j.uniforms;(!S.isShaderMaterial&&!S.isRawShaderMaterial||S.clipping===!0)&&(j.numClippingPlanes=ee.numPlanes,j.numIntersection=ee.numIntersection,ze.clippingPlanes=ee.uniform),j.environment=S.isMeshStandardMaterial?W.environment:null,j.fog=W.fog,j.needsLights=Br(S),j.lightsStateVersion=Ie,j.needsLights&&(ze.ambientLightColor.value=se.state.ambient,ze.lightProbe.value=se.state.probe,ze.directionalLights.value=se.state.directional,ze.directionalLightShadows.value=se.state.directionalShadow,ze.spotLights.value=se.state.spot,ze.spotLightShadows.value=se.state.spotShadow,ze.rectAreaLights.value=se.state.rectArea,ze.pointLights.value=se.state.point,ze.pointLightShadows.value=se.state.pointShadow,ze.hemisphereLights.value=se.state.hemi,ze.directionalShadowMap.value=se.state.directionalShadowMap,ze.directionalShadowMatrix.value=se.state.directionalShadowMatrix,ze.spotShadowMap.value=se.state.spotShadowMap,ze.spotShadowMatrix.value=se.state.spotShadowMatrix,ze.pointShadowMap.value=se.state.pointShadowMap,ze.pointShadowMatrix.value=se.state.pointShadowMatrix);var qe=j.program.getUniforms(),yt=or.seqWithValue(qe.seq,ze);j.uniformsList=yt}function Ii(S,W,H,j){Ye.resetTextureUnits();var se=W.fog,Ge=H.isMeshStandardMaterial?W.environment:null,Ie=v===null?d.outputEncoding:v.texture.encoding,Ae=Ce.get(H),Ue=f.state.lights;if(te&&(oe||S!==T)){var He=S===T&&H.id===x;ee.setState(H.clippingPlanes,H.clipIntersection,H.clipShadows,S,Ae,He)}H.version===Ae.__version?(Ae.program===void 0||H.fog&&Ae.fog!==se||Ae.environment!==Ge||Ae.needsLights&&Ae.lightsStateVersion!==Ue.state.version||Ae.numClippingPlanes!==void 0&&(Ae.numClippingPlanes!==ee.numPlanes||Ae.numIntersection!==ee.numIntersection)||Ae.outputEncoding!==Ie)&&Kt(H,W,j):(Kt(H,W,j),Ae.__version=H.version);var ct=!1,Ke=!1,Je=!1,ze=Ae.program,qe=ze.getUniforms(),yt=Ae.uniforms;if(ue.useProgram(ze.program)&&(ct=!0,Ke=!0,Je=!0),H.id!==x&&(x=H.id,Ke=!0),ct||T!==S){if(qe.setValue(G,"projectionMatrix",S.projectionMatrix),Te.logarithmicDepthBuffer&&qe.setValue(G,"logDepthBufFC",2/(Math.log(S.far+1)/Math.LN2)),T!==S&&(T=S,Ke=!0,Je=!0),H.isShaderMaterial||H.isMeshPhongMaterial||H.isMeshToonMaterial||H.isMeshStandardMaterial||H.envMap){var Tt=qe.map.cameraPosition;Tt!==void 0&&Tt.setValue(G,be.setFromMatrixPosition(S.matrixWorld))}(H.isMeshPhongMaterial||H.isMeshToonMaterial||H.isMeshLambertMaterial||H.isMeshBasicMaterial||H.isMeshStandardMaterial||H.isShaderMaterial)&&qe.setValue(G,"isOrthographic",S.isOrthographicCamera===!0),(H.isMeshPhongMaterial||H.isMeshToonMaterial||H.isMeshLambertMaterial||H.isMeshBasicMaterial||H.isMeshStandardMaterial||H.isShaderMaterial||H.skinning)&&qe.setValue(G,"viewMatrix",S.matrixWorldInverse)}if(H.skinning){qe.setOptional(G,j,"bindMatrix"),qe.setOptional(G,j,"bindMatrixInverse");var xt=j.skeleton;if(xt){var vn=xt.bones;if(Te.floatVertexTextures){if(xt.boneTexture===void 0){var st=Math.sqrt(vn.length*4);st=ke.ceilPowerOfTwo(st),st=Math.max(st,4);var Xn=new Float32Array(st*st*4);Xn.set(xt.boneMatrices);var mr=new oi(Xn,st,st,on,Qn);xt.boneMatrices=Xn,xt.boneTexture=mr,xt.boneTextureSize=st}qe.setValue(G,"boneTexture",xt.boneTexture,Ye),qe.setValue(G,"boneTextureSize",xt.boneTextureSize)}else qe.setOptional(G,xt,"boneMatrices")}}return(Ke||Ae.receiveShadow!==j.receiveShadow)&&(Ae.receiveShadow=j.receiveShadow,qe.setValue(G,"receiveShadow",j.receiveShadow)),Ke&&(qe.setValue(G,"toneMappingExposure",d.toneMappingExposure),qe.setValue(G,"toneMappingWhitePoint",d.toneMappingWhitePoint),Ae.needsLights&&Ni(yt,Je),se&&H.fog&&L.refreshFogUniforms(yt,se),L.refreshMaterialUniforms(yt,H,Ge,V,B),yt.ltc_1!==void 0&&(yt.ltc_1.value=le.LTC_1),yt.ltc_2!==void 0&&(yt.ltc_2.value=le.LTC_2),or.upload(G,Ae.uniformsList,yt,Ye)),H.isShaderMaterial&&H.uniformsNeedUpdate===!0&&(or.upload(G,Ae.uniformsList,yt,Ye),H.uniformsNeedUpdate=!1),H.isSpriteMaterial&&qe.setValue(G,"center",j.center),qe.setValue(G,"modelViewMatrix",j.modelViewMatrix),qe.setValue(G,"normalMatrix",j.normalMatrix),qe.setValue(G,"modelMatrix",j.matrixWorld),ze}function Ni(S,W){S.ambientLightColor.needsUpdate=W,S.lightProbe.needsUpdate=W,S.directionalLights.needsUpdate=W,S.directionalLightShadows.needsUpdate=W,S.pointLights.needsUpdate=W,S.pointLightShadows.needsUpdate=W,S.spotLights.needsUpdate=W,S.spotLightShadows.needsUpdate=W,S.rectAreaLights.needsUpdate=W,S.hemisphereLights.needsUpdate=W}function Br(S){return S.isMeshLambertMaterial||S.isMeshToonMaterial||S.isMeshPhongMaterial||S.isMeshStandardMaterial||S.isShadowMaterial||S.isShaderMaterial&&S.lights===!0}this.setFramebuffer=function(S){g!==S&&v===null&&G.bindFramebuffer(36160,S),g=S},this.getActiveCubeFace=function(){return y},this.getActiveMipmapLevel=function(){return p},this.getRenderTarget=function(){return v},this.setRenderTarget=function(S,W,H){v=S,y=W,p=H,S&&Ce.get(S).__webglFramebuffer===void 0&&Ye.setupRenderTarget(S);var j=g,se=!1;if(S){var Ge=Ce.get(S).__webglFramebuffer;S.isWebGLCubeRenderTarget?(j=Ge[W||0],se=!0):S.isWebGLMultisampleRenderTarget?j=Ce.get(S).__webglMultisampledFramebuffer:j=Ge,N.copy(S.viewport),O.copy(S.scissor),J=S.scissorTest}else N.copy(z).multiplyScalar(V).floor(),O.copy(k).multiplyScalar(V).floor(),J=q;if(_!==j&&(G.bindFramebuffer(36160,j),_=j),ue.viewport(N),ue.scissor(O),ue.setScissorTest(J),se){var Ie=Ce.get(S.texture);G.framebufferTexture2D(36160,36064,34069+(W||0),Ie.__webglTexture,H||0)}},this.readRenderTargetPixels=function(S,W,H,j,se,Ge,Ie){if(!(S&&S.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}var Ae=Ce.get(S).__webglFramebuffer;if(S.isWebGLCubeRenderTarget&&Ie!==void 0&&(Ae=Ae[Ie]),Ae){var Ue=!1;Ae!==_&&(G.bindFramebuffer(36160,Ae),Ue=!0);try{var He=S.texture,ct=He.format,Ke=He.type;if(ct!==on&&fe.convert(ct)!==G.getParameter(35739)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(Ke!==Wi&&fe.convert(Ke)!==G.getParameter(35738)&&!(Ke===Qn&&(Te.isWebGL2||xe.get("OES_texture_float")||xe.get("WEBGL_color_buffer_float")))&&!(Ke===oo&&(Te.isWebGL2?xe.get("EXT_color_buffer_float"):xe.get("EXT_color_buffer_half_float")))){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}G.checkFramebufferStatus(36160)===36053?W>=0&&W<=S.width-j&&H>=0&&H<=S.height-se&&G.readPixels(W,H,j,se,fe.convert(ct),fe.convert(Ke),Ge):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{Ue&&G.bindFramebuffer(36160,_)}}},this.copyFramebufferToTexture=function(S,W,H){H===void 0&&(H=0);var j=Math.pow(2,-H),se=Math.floor(W.image.width*j),Ge=Math.floor(W.image.height*j),Ie=fe.convert(W.format);Ye.setTexture2D(W,0),G.copyTexImage2D(3553,H,Ie,S.x,S.y,se,Ge,0),ue.unbindTexture()},this.copyTextureToTexture=function(S,W,H,j){j===void 0&&(j=0);var se=W.image.width,Ge=W.image.height,Ie=fe.convert(H.format),Ae=fe.convert(H.type);Ye.setTexture2D(H,0),W.isDataTexture?G.texSubImage2D(3553,j,S.x,S.y,se,Ge,Ie,Ae,W.image.data):W.isCompressedTexture?G.compressedTexSubImage2D(3553,j,S.x,S.y,W.mipmaps[0].width,W.mipmaps[0].height,Ie,W.mipmaps[0].data):G.texSubImage2D(3553,j,S.x,S.y,Ie,Ae,W.image),j===0&&H.generateMipmaps&&G.generateMipmap(3553),ue.unbindTexture()},this.initTexture=function(S){Ye.setTexture2D(S,0),ue.unbindTexture()},typeof __THREE_DEVTOOLS__!="undefined"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function Sl(e,t){this.name="",this.color=new de(e),this.density=t!==void 0?t:25e-5}Object.assign(Sl.prototype,{isFogExp2:!0,clone:function(){return new Sl(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}});function Al(e,t,n){this.name="",this.color=new de(e),this.near=t!==void 0?t:1,this.far=n!==void 0?n:1e3}Object.assign(Al.prototype,{isFog:!0,clone:function(){return new Al(this.color,this.near,this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}});function sr(e,t){this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=ho,this.updateRange={offset:0,count:-1},this.version=0}Object.defineProperty(sr.prototype,"needsUpdate",{set:function(e){e===!0&&this.version++}}),Object.assign(sr.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.stride,n*=t.stride;for(var r=0,i=this.stride;r<i;r++)this.array[e+r]=t.array[n+r];return this},set:function(e,t){return t===void 0&&(t=0),this.array.set(e,t),this},clone:function(){return new this.constructor().copy(this)},onUpload:function(e){return this.onUploadCallback=e,this}});var Sr=new E;function Ro(e,t,n,r){this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=r===!0}Object.defineProperties(Ro.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(Ro.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(e){for(var t=0,n=this.data.count;t<n;t++)Sr.x=this.getX(t),Sr.y=this.getY(t),Sr.z=this.getZ(t),Sr.applyMatrix4(e),this.setXYZ(t,Sr.x,Sr.y,Sr.z);return this},setX:function(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this},setY:function(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this},setZ:function(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this},setW:function(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this},getX:function(e){return this.data.array[e*this.data.stride+this.offset]},getY:function(e){return this.data.array[e*this.data.stride+this.offset+1]},getZ:function(e){return this.data.array[e*this.data.stride+this.offset+2]},getW:function(e){return this.data.array[e*this.data.stride+this.offset+3]},setXY:function(e,t,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=i,this},clone:function(){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],t=0;t<this.count;t++)for(var n=t*this.data.stride+this.offset,r=0;r<this.itemSize;r++)e.push(this.data.array[n+r]);return new De(new this.array.constructor(e),this.itemSize,this.normalized)},toJSON:function(){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],t=0;t<this.count;t++)for(var n=t*this.data.stride+this.offset,r=0;r<this.itemSize;r++)e.push(this.data.array[n+r]);return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}});function Ar(e){Oe.call(this),this.type="SpriteMaterial",this.color=new de(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}Ar.prototype=Object.create(Oe.prototype),Ar.prototype.constructor=Ar,Ar.prototype.isSpriteMaterial=!0,Ar.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this};var ui,ha=new E,hi=new E,fi=new E,di=new X,fa=new X,Ju=new We,Oo=new E,da=new E,Do=new E,Qu=new X,Ll=new X,Ku=new X;function Pl(e){if(ae.call(this),this.type="Sprite",ui===void 0){ui=new ve;var t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),n=new sr(t,5);ui.setIndex([0,1,2,0,2,3]),ui.setAttribute("position",new Ro(n,3,0,!1)),ui.setAttribute("uv",new Ro(n,2,3,!1))}this.geometry=ui,this.material=e!==void 0?e:new Ar,this.center=new X(.5,.5)}Pl.prototype=Object.assign(Object.create(ae.prototype),{constructor:Pl,isSprite:!0,raycast:function(e,t){e.camera===null&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),hi.setFromMatrixScale(this.matrixWorld),Ju.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),fi.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&this.material.sizeAttenuation===!1&&hi.multiplyScalar(-fi.z);var n=this.material.rotation,r,i;n!==0&&(i=Math.cos(n),r=Math.sin(n));var a=this.center;Io(Oo.set(-.5,-.5,0),fi,a,hi,r,i),Io(da.set(.5,-.5,0),fi,a,hi,r,i),Io(Do.set(.5,.5,0),fi,a,hi,r,i),Qu.set(0,0),Ll.set(1,0),Ku.set(1,1);var o=e.ray.intersectTriangle(Oo,da,Do,!1,ha);if(!(o===null&&(Io(da.set(-.5,.5,0),fi,a,hi,r,i),Ll.set(0,1),o=e.ray.intersectTriangle(Oo,Do,da,!1,ha),o===null))){var s=e.ray.origin.distanceTo(ha);s<e.near||s>e.far||t.push({distance:s,point:ha.clone(),uv:Ot.getUV(ha,Oo,da,Do,Qu,Ll,Ku,new X),face:null,object:this})}},clone:function(){return new this.constructor(this.material).copy(this)},copy:function(e){return ae.prototype.copy.call(this,e),e.center!==void 0&&this.center.copy(e.center),this}});function Io(e,t,n,r,i,a){di.subVectors(e,n).addScalar(.5).multiply(r),i!==void 0?(fa.x=a*di.x-i*di.y,fa.y=i*di.x+a*di.y):fa.copy(di),e.copy(t),e.x+=fa.x,e.y+=fa.y,e.applyMatrix4(Ju)}var No=new E,$u=new E;function Fo(){ae.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}Fo.prototype=Object.assign(Object.create(ae.prototype),{constructor:Fo,isLOD:!0,copy:function(e){ae.prototype.copy.call(this,e,!1);for(var t=e.levels,n=0,r=t.length;n<r;n++){var i=t[n];this.addLevel(i.object.clone(),i.distance)}return this.autoUpdate=e.autoUpdate,this},addLevel:function(e,t){t===void 0&&(t=0),t=Math.abs(t);for(var n=this.levels,r=0;r<n.length&&!(t<n[r].distance);r++);return n.splice(r,0,{distance:t,object:e}),this.add(e),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(e){var t=this.levels;if(t.length>0){for(var n=1,r=t.length;n<r&&!(e<t[n].distance);n++);return t[n-1].object}return null},raycast:function(e,t){var n=this.levels;if(n.length>0){No.setFromMatrixPosition(this.matrixWorld);var r=e.ray.origin.distanceTo(No);this.getObjectForDistance(r).raycast(e,t)}},update:function(e){var t=this.levels;if(t.length>1){No.setFromMatrixPosition(e.matrixWorld),$u.setFromMatrixPosition(this.matrixWorld);var n=No.distanceTo($u)/e.zoom;t[0].object.visible=!0;for(var r=1,i=t.length;r<i&&n>=t[r].distance;r++)t[r-1].object.visible=!1,t[r].object.visible=!0;for(this._currentLevel=r-1;r<i;r++)t[r].object.visible=!1}},toJSON:function(e){var t=ae.prototype.toJSON.call(this,e);this.autoUpdate===!1&&(t.object.autoUpdate=!1),t.object.levels=[];for(var n=this.levels,r=0,i=n.length;r<i;r++){var a=n[r];t.object.levels.push({object:a.object.uuid,distance:a.distance})}return t}});function Cl(e,t){e&&e.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),ut.call(this,e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new We,this.bindMatrixInverse=new We}Cl.prototype=Object.assign(Object.create(ut.prototype),{constructor:Cl,isSkinnedMesh:!0,bind:function(e,t){this.skeleton=e,t===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.getInverse(t)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var e=new et,t=this.geometry.attributes.skinWeight,n=0,r=t.count;n<r;n++){e.x=t.getX(n),e.y=t.getY(n),e.z=t.getZ(n),e.w=t.getW(n);var i=1/e.manhattanLength();i!==1/0?e.multiplyScalar(i):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}},updateMatrixWorld:function(e){ut.prototype.updateMatrixWorld.call(this,e),this.bindMode==="attached"?this.bindMatrixInverse.getInverse(this.matrixWorld):this.bindMode==="detached"?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)},boneTransform:function(){var e=new E,t=new et,n=new et,r=new E,i=new We;return function(a,o){var s=this.skeleton,c=this.geometry;t.fromBufferAttribute(c.attributes.skinIndex,a),n.fromBufferAttribute(c.attributes.skinWeight,a),e.fromBufferAttribute(c.attributes.position,a).applyMatrix4(this.bindMatrix),o.set(0,0,0);for(var l=0;l<4;l++){var u=n.getComponent(l);if(u!==0){var h=t.getComponent(l);i.multiplyMatrices(s.bones[h].matrixWorld,s.boneInverses[h]),o.addScaledVector(r.copy(e).applyMatrix4(i),u)}}return o.applyMatrix4(this.bindMatrixInverse)}}()});var eh=new We,My=new We;function Rl(e,t){if(e=e||[],this.bones=e.slice(0),this.boneMatrices=new Float32Array(this.bones.length*16),this.frame=-1,t===void 0)this.calculateInverses();else if(this.bones.length===t.length)this.boneInverses=t.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(var n=0,r=this.bones.length;n<r;n++)this.boneInverses.push(new We)}}Object.assign(Rl.prototype,{calculateInverses:function(){this.boneInverses=[];for(var e=0,t=this.bones.length;e<t;e++){var n=new We;this.bones[e]&&n.getInverse(this.bones[e].matrixWorld),this.boneInverses.push(n)}},pose:function(){var e,t,n;for(t=0,n=this.bones.length;t<n;t++)e=this.bones[t],e&&e.matrixWorld.getInverse(this.boneInverses[t]);for(t=0,n=this.bones.length;t<n;t++)e=this.bones[t],e&&(e.parent&&e.parent.isBone?(e.matrix.getInverse(e.parent.matrixWorld),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))},update:function(){for(var e=this.bones,t=this.boneInverses,n=this.boneMatrices,r=this.boneTexture,i=0,a=e.length;i<a;i++){var o=e[i]?e[i].matrixWorld:My;eh.multiplyMatrices(o,t[i]),eh.toArray(n,i*16)}r!==void 0&&(r.needsUpdate=!0)},clone:function(){return new Rl(this.bones,this.boneInverses)},getBoneByName:function(e){for(var t=0,n=this.bones.length;t<n;t++){var r=this.bones[t];if(r.name===e)return r}},dispose:function(){this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=void 0)}});function th(){ae.call(this),this.type="Bone"}th.prototype=Object.assign(Object.create(ae.prototype),{constructor:th,isBone:!0});var nh=new We,rh=new We,Bo=[],pa=new ut;function Ol(e,t,n){ut.call(this,e,t),this.instanceMatrix=new De(new Float32Array(n*16),16),this.count=n,this.frustumCulled=!1}Ol.prototype=Object.assign(Object.create(ut.prototype),{constructor:Ol,isInstancedMesh:!0,getMatrixAt:function(e,t){t.fromArray(this.instanceMatrix.array,e*16)},raycast:function(e,t){var n=this.matrixWorld,r=this.count;if(pa.geometry=this.geometry,pa.material=this.material,pa.material!==void 0)for(var i=0;i<r;i++){this.getMatrixAt(i,nh),rh.multiplyMatrices(n,nh),pa.matrixWorld=rh,pa.raycast(e,Bo);for(var a=0,o=Bo.length;a<o;a++){var s=Bo[a];s.instanceId=i,s.object=this,t.push(s)}Bo.length=0}},setMatrixAt:function(e,t){t.toArray(this.instanceMatrix.array,e*16)},updateMorphTargets:function(){}});function mt(e){Oe.call(this),this.type="LineBasicMaterial",this.color=new de(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}mt.prototype=Object.create(Oe.prototype),mt.prototype.constructor=mt,mt.prototype.isLineBasicMaterial=!0,mt.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this};var ih=new E,ah=new E,oh=new We,Uo=new Jr,zo=new Dn;function tn(e,t,n){n===1&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead."),ae.call(this),this.type="Line",this.geometry=e!==void 0?e:new ve,this.material=t!==void 0?t:new mt,this.updateMorphTargets()}tn.prototype=Object.assign(Object.create(ae.prototype),{constructor:tn,isLine:!0,computeLineDistances:function(){var e=this.geometry;if(e.isBufferGeometry)if(e.index===null){for(var t=e.attributes.position,n=[0],r=1,i=t.count;r<i;r++)ih.fromBufferAttribute(t,r-1),ah.fromBufferAttribute(t,r),n[r]=n[r-1],n[r]+=ih.distanceTo(ah);e.setAttribute("lineDistance",new ce(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){var a=e.vertices,n=e.lineDistances;n[0]=0;for(var r=1,i=a.length;r<i;r++)n[r]=n[r-1],n[r]+=a[r-1].distanceTo(a[r])}return this},raycast:function(e,t){var n=this.geometry,r=this.matrixWorld,i=e.params.Line.threshold;if(n.boundingSphere===null&&n.computeBoundingSphere(),zo.copy(n.boundingSphere),zo.applyMatrix4(r),zo.radius+=i,e.ray.intersectsSphere(zo)!==!1){oh.getInverse(r),Uo.copy(e.ray).applyMatrix4(oh);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,s=new E,c=new E,l=new E,u=new E,h=this&&this.isLineSegments?2:1;if(n.isBufferGeometry){var f=n.index,d=n.attributes,m=d.position.array;if(f!==null)for(var g=f.array,y=0,p=g.length-1;y<p;y+=h){var v=g[y],_=g[y+1];s.fromArray(m,v*3),c.fromArray(m,_*3);var x=Uo.distanceSqToSegment(s,c,u,l);if(!(x>o)){u.applyMatrix4(this.matrixWorld);var b=e.ray.origin.distanceTo(u);b<e.near||b>e.far||t.push({distance:b,point:l.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}else for(var y=0,p=m.length/3-1;y<p;y+=h){s.fromArray(m,3*y),c.fromArray(m,3*y+3);var x=Uo.distanceSqToSegment(s,c,u,l);if(!(x>o)){u.applyMatrix4(this.matrixWorld);var b=e.ray.origin.distanceTo(u);b<e.near||b>e.far||t.push({distance:b,point:l.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}else if(n.isGeometry)for(var T=n.vertices,C=T.length,y=0;y<C-1;y+=h){var x=Uo.distanceSqToSegment(T[y],T[y+1],u,l);if(!(x>o)){u.applyMatrix4(this.matrixWorld);var b=e.ray.origin.distanceTo(u);b<e.near||b>e.far||t.push({distance:b,point:l.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}},updateMorphTargets:function(){var e=this.geometry,t,n,r;if(e.isBufferGeometry){var i=e.morphAttributes,a=Object.keys(i);if(a.length>0){var o=i[a[0]];if(o!==void 0)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,n=o.length;t<n;t++)r=o[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[r]=t}}else{var s=e.morphTargets;s!==void 0&&s.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});var Go=new E,Ho=new E;function Mt(e,t){tn.call(this,e,t),this.type="LineSegments"}Mt.prototype=Object.assign(Object.create(tn.prototype),{constructor:Mt,isLineSegments:!0,computeLineDistances:function(){var e=this.geometry;if(e.isBufferGeometry)if(e.index===null){for(var t=e.attributes.position,n=[],r=0,i=t.count;r<i;r+=2)Go.fromBufferAttribute(t,r),Ho.fromBufferAttribute(t,r+1),n[r]=r===0?0:n[r-1],n[r+1]=n[r]+Go.distanceTo(Ho);e.setAttribute("lineDistance",new ce(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry)for(var a=e.vertices,n=e.lineDistances,r=0,i=a.length;r<i;r+=2)Go.copy(a[r]),Ho.copy(a[r+1]),n[r]=r===0?0:n[r-1],n[r+1]=n[r]+Go.distanceTo(Ho);return this}});function Dl(e,t){tn.call(this,e,t),this.type="LineLoop"}Dl.prototype=Object.assign(Object.create(tn.prototype),{constructor:Dl,isLineLoop:!0});function Lr(e){Oe.call(this),this.type="PointsMaterial",this.color=new de(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}Lr.prototype=Object.create(Oe.prototype),Lr.prototype.constructor=Lr,Lr.prototype.isPointsMaterial=!0,Lr.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this};var sh=new We,Il=new Jr,Vo=new Dn,ko=new E;function Nl(e,t){ae.call(this),this.type="Points",this.geometry=e!==void 0?e:new ve,this.material=t!==void 0?t:new Lr,this.updateMorphTargets()}Nl.prototype=Object.assign(Object.create(ae.prototype),{constructor:Nl,isPoints:!0,raycast:function(e,t){var n=this.geometry,r=this.matrixWorld,i=e.params.Points.threshold;if(n.boundingSphere===null&&n.computeBoundingSphere(),Vo.copy(n.boundingSphere),Vo.applyMatrix4(r),Vo.radius+=i,e.ray.intersectsSphere(Vo)!==!1){sh.getInverse(r),Il.copy(e.ray).applyMatrix4(sh);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){var s=n.index,c=n.attributes,l=c.position.array;if(s!==null)for(var u=s.array,h=0,f=u.length;h<f;h++){var d=u[h];ko.fromArray(l,d*3),Fl(ko,d,o,r,e,t,this)}else for(var h=0,m=l.length/3;h<m;h++)ko.fromArray(l,h*3),Fl(ko,h,o,r,e,t,this)}else for(var g=n.vertices,h=0,m=g.length;h<m;h++)Fl(g[h],h,o,r,e,t,this)}},updateMorphTargets:function(){var e=this.geometry,t,n,r;if(e.isBufferGeometry){var i=e.morphAttributes,a=Object.keys(i);if(a.length>0){var o=i[a[0]];if(o!==void 0)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,n=o.length;t<n;t++)r=o[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[r]=t}}else{var s=e.morphTargets;s!==void 0&&s.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});function Fl(e,t,n,r,i,a,o){var s=Il.distanceSqToPoint(e);if(s<n){var c=new E;Il.closestPointToPoint(e,c),c.applyMatrix4(r);var l=i.ray.origin.distanceTo(c);if(l<i.near||l>i.far)return;a.push({distance:l,distanceToRay:Math.sqrt(s),point:c,index:t,face:null,object:o})}}function lh(e,t,n,r,i,a,o,s,c){ot.call(this,e,t,n,r,i,a,o,s,c),this.format=o!==void 0?o:xr,this.minFilter=a!==void 0?a:It,this.magFilter=i!==void 0?i:It,this.generateMipmaps=!1}lh.prototype=Object.assign(Object.create(ot.prototype),{constructor:lh,isVideoTexture:!0,update:function(){var e=this.image;e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});function va(e,t,n,r,i,a,o,s,c,l,u,h){ot.call(this,null,a,o,s,c,l,r,i,u,h),this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}va.prototype=Object.create(ot.prototype),va.prototype.constructor=va,va.prototype.isCompressedTexture=!0;function Wo(e,t,n,r,i,a,o,s,c){ot.call(this,e,t,n,r,i,a,o,s,c),this.needsUpdate=!0}Wo.prototype=Object.create(ot.prototype),Wo.prototype.constructor=Wo,Wo.prototype.isCanvasTexture=!0;function Xo(e,t,n,r,i,a,o,s,c,l){if(l=l!==void 0?l:zr,l!==zr&&l!==ji)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");n===void 0&&l===zr&&(n=io),n===void 0&&l===ji&&(n=Xi),ot.call(this,null,r,i,a,o,s,l,n,c),this.image={width:e,height:t},this.magFilter=o!==void 0?o:_t,this.minFilter=s!==void 0?s:_t,this.flipY=!1,this.generateMipmaps=!1}Xo.prototype=Object.create(ot.prototype),Xo.prototype.constructor=Xo,Xo.prototype.isDepthTexture=!0;function jo(e){ve.call(this),this.type="WireframeGeometry";var t=[],n,r,i,a,o,s=[0,0],c={},l,u,h,f,d=["a","b","c"],m;if(e&&e.isGeometry){var g=e.faces;for(n=0,i=g.length;n<i;n++){var y=g[n];for(r=0;r<3;r++)u=y[d[r]],h=y[d[(r+1)%3]],s[0]=Math.min(u,h),s[1]=Math.max(u,h),f=s[0]+","+s[1],c[f]===void 0&&(c[f]={index1:s[0],index2:s[1]})}for(f in c)l=c[f],m=e.vertices[l.index1],t.push(m.x,m.y,m.z),m=e.vertices[l.index2],t.push(m.x,m.y,m.z)}else if(e&&e.isBufferGeometry){var p,v,_,x,b,T,C,N;if(m=new E,e.index!==null){for(p=e.attributes.position,v=e.index,_=e.groups,_.length===0&&(_=[{start:0,count:v.count,materialIndex:0}]),a=0,o=_.length;a<o;++a)for(x=_[a],b=x.start,T=x.count,n=b,i=b+T;n<i;n+=3)for(r=0;r<3;r++)u=v.getX(n+r),h=v.getX(n+(r+1)%3),s[0]=Math.min(u,h),s[1]=Math.max(u,h),f=s[0]+","+s[1],c[f]===void 0&&(c[f]={index1:s[0],index2:s[1]});for(f in c)l=c[f],m.fromBufferAttribute(p,l.index1),t.push(m.x,m.y,m.z),m.fromBufferAttribute(p,l.index2),t.push(m.x,m.y,m.z)}else for(p=e.attributes.position,n=0,i=p.count/3;n<i;n++)for(r=0;r<3;r++)C=3*n+r,m.fromBufferAttribute(p,C),t.push(m.x,m.y,m.z),N=3*n+(r+1)%3,m.fromBufferAttribute(p,N),t.push(m.x,m.y,m.z)}this.setAttribute("position",new ce(t,3))}jo.prototype=Object.create(ve.prototype),jo.prototype.constructor=jo;function qo(e,t,n){Ne.call(this),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:n},this.fromBufferGeometry(new ma(e,t,n)),this.mergeVertices()}qo.prototype=Object.create(Ne.prototype),qo.prototype.constructor=qo;function ma(e,t,n){ve.call(this),this.type="ParametricBufferGeometry",this.parameters={func:e,slices:t,stacks:n};var r=[],i=[],a=[],o=[],s=1e-5,c=new E,l=new E,u=new E,h=new E,f=new E,d,m;e.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var g=t+1;for(d=0;d<=n;d++){var y=d/n;for(m=0;m<=t;m++){var p=m/t;e(p,y,l),i.push(l.x,l.y,l.z),p-s>=0?(e(p-s,y,u),h.subVectors(l,u)):(e(p+s,y,u),h.subVectors(u,l)),y-s>=0?(e(p,y-s,u),f.subVectors(l,u)):(e(p,y+s,u),f.subVectors(u,l)),c.crossVectors(h,f).normalize(),a.push(c.x,c.y,c.z),o.push(p,y)}}for(d=0;d<n;d++)for(m=0;m<t;m++){var v=d*g+m,_=d*g+m+1,x=(d+1)*g+m+1,b=(d+1)*g+m;r.push(v,_,b),r.push(_,x,b)}this.setIndex(r),this.setAttribute("position",new ce(i,3)),this.setAttribute("normal",new ce(a,3)),this.setAttribute("uv",new ce(o,2))}ma.prototype=Object.create(ve.prototype),ma.prototype.constructor=ma;function Yo(e,t,n,r){Ne.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:r},this.fromBufferGeometry(new Zt(e,t,n,r)),this.mergeVertices()}Yo.prototype=Object.create(Ne.prototype),Yo.prototype.constructor=Yo;function Zt(e,t,n,r){ve.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:r},n=n||1,r=r||0;var i=[],a=[];o(r),c(n),l(),this.setAttribute("position",new ce(i,3)),this.setAttribute("normal",new ce(i.slice(),3)),this.setAttribute("uv",new ce(a,2)),r===0?this.computeVertexNormals():this.normalizeNormals();function o(p){for(var v=new E,_=new E,x=new E,b=0;b<t.length;b+=3)f(t[b+0],v),f(t[b+1],_),f(t[b+2],x),s(v,_,x,p)}function s(p,v,_,x){var b=Math.pow(2,x),T=[],C,N;for(C=0;C<=b;C++){T[C]=[];var O=p.clone().lerp(_,C/b),J=v.clone().lerp(_,C/b),F=b-C;for(N=0;N<=F;N++)N===0&&C===b?T[C][N]=O:T[C][N]=O.clone().lerp(J,N/F)}for(C=0;C<b;C++)for(N=0;N<2*(b-C)-1;N++){var B=Math.floor(N/2);N%2===0?(h(T[C][B+1]),h(T[C+1][B]),h(T[C][B])):(h(T[C][B+1]),h(T[C+1][B+1]),h(T[C+1][B]))}}function c(p){for(var v=new E,_=0;_<i.length;_+=3)v.x=i[_+0],v.y=i[_+1],v.z=i[_+2],v.normalize().multiplyScalar(p),i[_+0]=v.x,i[_+1]=v.y,i[_+2]=v.z}function l(){for(var p=new E,v=0;v<i.length;v+=3){p.x=i[v+0],p.y=i[v+1],p.z=i[v+2];var _=g(p)/2/Math.PI+.5,x=y(p)/Math.PI+.5;a.push(_,1-x)}d(),u()}function u(){for(var p=0;p<a.length;p+=6){var v=a[p+0],_=a[p+2],x=a[p+4],b=Math.max(v,_,x),T=Math.min(v,_,x);b>.9&&T<.1&&(v<.2&&(a[p+0]+=1),_<.2&&(a[p+2]+=1),x<.2&&(a[p+4]+=1))}}function h(p){i.push(p.x,p.y,p.z)}function f(p,v){var _=p*3;v.x=e[_+0],v.y=e[_+1],v.z=e[_+2]}function d(){for(var p=new E,v=new E,_=new E,x=new E,b=new X,T=new X,C=new X,N=0,O=0;N<i.length;N+=9,O+=6){p.set(i[N+0],i[N+1],i[N+2]),v.set(i[N+3],i[N+4],i[N+5]),_.set(i[N+6],i[N+7],i[N+8]),b.set(a[O+0],a[O+1]),T.set(a[O+2],a[O+3]),C.set(a[O+4],a[O+5]),x.copy(p).add(v).add(_).divideScalar(3);var J=g(x);m(b,O+0,p,J),m(T,O+2,v,J),m(C,O+4,_,J)}}function m(p,v,_,x){x<0&&p.x===1&&(a[v]=p.x-1),_.x===0&&_.z===0&&(a[v]=x/2/Math.PI+.5)}function g(p){return Math.atan2(p.z,-p.x)}function y(p){return Math.atan2(-p.y,Math.sqrt(p.x*p.x+p.z*p.z))}}Zt.prototype=Object.create(ve.prototype),Zt.prototype.constructor=Zt;function Zo(e,t){Ne.call(this),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new 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n=(1+Math.sqrt(5))/2,r=1/n,i=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-r,-n,0,-r,n,0,r,-n,0,r,n,-r,-n,0,-r,n,0,r,-n,0,r,n,0,-n,0,-r,n,0,-r,-n,0,r,n,0,r],a=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9];Zt.call(this,i,a,e,t),this.type="DodecahedronBufferGeometry",this.parameters={radius:e,detail:t}}xa.prototype=Object.create(Zt.prototype),xa.prototype.constructor=xa;function $o(e,t,n,r,i,a){Ne.call(this),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i},a!==void 0&&console.warn("THREE.TubeGeometry: taper has been removed.");var o=new vi(e,t,n,r,i);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals,this.fromBufferGeometry(o),this.mergeVertices()}$o.prototype=Object.create(Ne.prototype),$o.prototype.constructor=$o;function vi(e,t,n,r,i){ve.call(this),this.type="TubeBufferGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i},t=t||64,n=n||1,r=r||8,i=i||!1;var a=e.computeFrenetFrames(t,i);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;var o=new E,s=new E,c=new X,l=new E,u,h,f=[],d=[],m=[],g=[];y(),this.setIndex(g),this.setAttribute("position",new ce(f,3)),this.setAttribute("normal",new ce(d,3)),this.setAttribute("uv",new ce(m,2));function y(){for(u=0;u<t;u++)p(u);p(i===!1?t:0),_(),v()}function p(x){l=e.getPointAt(x/t,l);var b=a.normals[x],T=a.binormals[x];for(h=0;h<=r;h++){var C=h/r*Math.PI*2,N=Math.sin(C),O=-Math.cos(C);s.x=O*b.x+N*T.x,s.y=O*b.y+N*T.y,s.z=O*b.z+N*T.z,s.normalize(),d.push(s.x,s.y,s.z),o.x=l.x+n*s.x,o.y=l.y+n*s.y,o.z=l.z+n*s.z,f.push(o.x,o.y,o.z)}}function v(){for(h=1;h<=t;h++)for(u=1;u<=r;u++){var x=(r+1)*(h-1)+(u-1),b=(r+1)*h+(u-1),T=(r+1)*h+u,C=(r+1)*(h-1)+u;g.push(x,b,C),g.push(b,T,C)}}function _(){for(u=0;u<=t;u++)for(h=0;h<=r;h++)c.x=u/t,c.y=h/r,m.push(c.x,c.y)}}vi.prototype=Object.create(ve.prototype),vi.prototype.constructor=vi,vi.prototype.toJSON=function(){var e=ve.prototype.toJSON.call(this);return e.path=this.parameters.path.toJSON(),e};function es(e,t,n,r,i,a,o){Ne.call(this),this.type="TorusKnotGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:r,p:i,q:a},o!==void 0&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. 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v=u,_=u+n+1,x=u+n+2,b=u+1;o.push(v,_,b),o.push(_,x,b)}}this.setIndex(o),this.setAttribute("position",new ce(s,3)),this.setAttribute("normal",new ce(c,3)),this.setAttribute("uv",new ce(l,2))}Sa.prototype=Object.create(ve.prototype),Sa.prototype.constructor=Sa;function ls(e,t,n,r){Ne.call(this),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:r},this.fromBufferGeometry(new Aa(e,t,n,r)),this.mergeVertices()}ls.prototype=Object.create(Ne.prototype),ls.prototype.constructor=ls;function Aa(e,t,n,r){ve.call(this),this.type="LatheBufferGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:r},t=Math.floor(t)||12,n=n||0,r=r||Math.PI*2,r=ke.clamp(r,0,Math.PI*2);var i=[],a=[],o=[],s,c=1/t,l=new E,u=new X,h,f;for(h=0;h<=t;h++){var d=n+h*c*r,m=Math.sin(d),g=Math.cos(d);for(f=0;f<=e.length-1;f++)l.x=e[f].x*m,l.y=e[f].y,l.z=e[f].x*g,a.push(l.x,l.y,l.z),u.x=h/t,u.y=f/(e.length-1),o.push(u.x,u.y)}for(h=0;h<t;h++)for(f=0;f<e.length-1;f++){s=f+h*e.length;var y=s,p=s+e.length,v=s+e.length+1,_=s+1;i.push(y,p,_),i.push(p,v,_)}if(this.setIndex(i),this.setAttribute("position",new ce(a,3)),this.setAttribute("uv",new ce(o,2)),this.computeVertexNormals(),r===Math.PI*2){var x=this.attributes.normal.array,b=new E,T=new E,C=new E;for(s=t*e.length*3,h=0,f=0;h<e.length;h++,f+=3)b.x=x[f+0],b.y=x[f+1],b.z=x[f+2],T.x=x[s+f+0],T.y=x[s+f+1],T.z=x[s+f+2],C.addVectors(b,T).normalize(),x[f+0]=x[s+f+0]=C.x,x[f+1]=x[s+f+1]=C.y,x[f+2]=x[s+f+2]=C.z}}Aa.prototype=Object.create(ve.prototype),Aa.prototype.constructor=Aa;function xi(e,t){Ne.call(this),this.type="ShapeGeometry",typeof t=="object"&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),t=t.curveSegments),this.parameters={shapes:e,curveSegments:t},this.fromBufferGeometry(new _i(e,t)),this.mergeVertices()}xi.prototype=Object.create(Ne.prototype),xi.prototype.constructor=xi,xi.prototype.toJSON=function(){var e=Ne.prototype.toJSON.call(this),t=this.parameters.shapes;return mh(t,e)};function _i(e,t){ve.call(this),this.type="ShapeBufferGeometry",this.parameters={shapes:e,curveSegments:t},t=t||12;var n=[],r=[],i=[],a=[],o=0,s=0;if(Array.isArray(e)===!1)l(e);else for(var c=0;c<e.length;c++)l(e[c]),this.addGroup(o,s,c),o+=s,s=0;this.setIndex(n),this.setAttribute("position",new ce(r,3)),this.setAttribute("normal",new ce(i,3)),this.setAttribute("uv",new ce(a,2));function l(u){var h,f,d,m=r.length/3,g=u.extractPoints(t),y=g.shape,p=g.holes;for(cr.isClockWise(y)===!1&&(y=y.reverse()),h=0,f=p.length;h<f;h++)d=p[h],cr.isClockWise(d)===!0&&(p[h]=d.reverse());var v=cr.triangulateShape(y,p);for(h=0,f=p.length;h<f;h++)d=p[h],y=y.concat(d);for(h=0,f=y.length;h<f;h++){var _=y[h];r.push(_.x,_.y,0),i.push(0,0,1),a.push(_.x,_.y)}for(h=0,f=v.length;h<f;h++){var x=v[h],b=x[0]+m,T=x[1]+m,C=x[2]+m;n.push(b,T,C),s+=3}}}_i.prototype=Object.create(ve.prototype),_i.prototype.constructor=_i,_i.prototype.toJSON=function(){var e=ve.prototype.toJSON.call(this),t=this.parameters.shapes;return mh(t,e)};function mh(e,t){if(t.shapes=[],Array.isArray(e))for(var n=0,r=e.length;n<r;n++){var i=e[n];t.shapes.push(i.uuid)}else t.shapes.push(e.uuid);return t}function cs(e,t){ve.call(this),this.type="EdgesGeometry",this.parameters={thresholdAngle:t},t=t!==void 0?t:1;var n=[],r=Math.cos(ke.DEG2RAD*t),i=[0,0],a={},o,s,c,l=["a","b","c"],u;e.isBufferGeometry?(u=new Ne,u.fromBufferGeometry(e)):u=e.clone(),u.mergeVertices(),u.computeFaceNormals();for(var h=u.vertices,f=u.faces,d=0,m=f.length;d<m;d++)for(var g=f[d],y=0;y<3;y++)o=g[l[y]],s=g[l[(y+1)%3]],i[0]=Math.min(o,s),i[1]=Math.max(o,s),c=i[0]+","+i[1],a[c]===void 0?a[c]={index1:i[0],index2:i[1],face1:d,face2:void 0}:a[c].face2=d;for(c in a){var p=a[c];if(p.face2===void 0||f[p.face1].normal.dot(f[p.face2].normal)<=r){var v=h[p.index1];n.push(v.x,v.y,v.z),v=h[p.index2],n.push(v.x,v.y,v.z)}}this.setAttribute("position",new ce(n,3))}cs.prototype=Object.create(ve.prototype),cs.prototype.constructor=cs;function bi(e,t,n,r,i,a,o,s){Ne.call(this),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:i,openEnded:a,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new ur(e,t,n,r,i,a,o,s)),this.mergeVertices()}bi.prototype=Object.create(Ne.prototype),bi.prototype.constructor=bi;function ur(e,t,n,r,i,a,o,s){ve.call(this),this.type="CylinderBufferGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:i,openEnded:a,thetaStart:o,thetaLength:s};var c=this;e=e!==void 0?e:1,t=t!==void 0?t:1,n=n||1,r=Math.floor(r)||8,i=Math.floor(i)||1,a=a!==void 0?a:!1,o=o!==void 0?o:0,s=s!==void 0?s:Math.PI*2;var l=[],u=[],h=[],f=[],d=0,m=[],g=n/2,y=0;p(),a===!1&&(e>0&&v(!0),t>0&&v(!1)),this.setIndex(l),this.setAttribute("position",new ce(u,3)),this.setAttribute("normal",new ce(h,3)),this.setAttribute("uv",new ce(f,2));function p(){var _,x,b=new E,T=new E,C=0,N=(t-e)/n;for(x=0;x<=i;x++){var O=[],J=x/i,F=J*(t-e)+e;for(_=0;_<=r;_++){var B=_/r,V=B*s+o,Y=Math.sin(V),D=Math.cos(V);T.x=F*Y,T.y=-J*n+g,T.z=F*D,u.push(T.x,T.y,T.z),b.set(Y,N,D).normalize(),h.push(b.x,b.y,b.z),f.push(B,1-J),O.push(d++)}m.push(O)}for(_=0;_<r;_++)for(x=0;x<i;x++){var z=m[x][_],k=m[x+1][_],q=m[x+1][_+1],Z=m[x][_+1];l.push(z,k,Z),l.push(k,q,Z),C+=6}c.addGroup(y,C,0),y+=C}function v(_){var x,b,T,C=new X,N=new E,O=0,J=_===!0?e:t,F=_===!0?1:-1;for(b=d,x=1;x<=r;x++)u.push(0,g*F,0),h.push(0,F,0),f.push(.5,.5),d++;for(T=d,x=0;x<=r;x++){var B=x/r,V=B*s+o,Y=Math.cos(V),D=Math.sin(V);N.x=J*D,N.y=g*F,N.z=J*Y,u.push(N.x,N.y,N.z),h.push(0,F,0),C.x=Y*.5+.5,C.y=D*.5*F+.5,f.push(C.x,C.y),d++}for(x=0;x<r;x++){var z=b+x,k=T+x;_===!0?l.push(k,k+1,z):l.push(k+1,k,z),O+=3}c.addGroup(y,O,_===!0?1:2),y+=O}}ur.prototype=Object.create(ve.prototype),ur.prototype.constructor=ur;function us(e,t,n,r,i,a,o){bi.call(this,0,e,t,n,r,i,a,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:r,openEnded:i,thetaStart:a,thetaLength:o}}us.prototype=Object.create(bi.prototype),us.prototype.constructor=us;function hs(e,t,n,r,i,a,o){ur.call(this,0,e,t,n,r,i,a,o),this.type="ConeBufferGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:r,openEnded:i,thetaStart:a,thetaLength:o}}hs.prototype=Object.create(ur.prototype),hs.prototype.constructor=hs;function fs(e,t,n,r){Ne.call(this),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},this.fromBufferGeometry(new La(e,t,n,r)),this.mergeVertices()}fs.prototype=Object.create(Ne.prototype),fs.prototype.constructor=fs;function La(e,t,n,r){ve.call(this),this.type="CircleBufferGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},e=e||1,t=t!==void 0?Math.max(3,t):8,n=n!==void 0?n:0,r=r!==void 0?r:Math.PI*2;var i=[],a=[],o=[],s=[],c,l,u=new E,h=new X;for(a.push(0,0,0),o.push(0,0,1),s.push(.5,.5),l=0,c=3;l<=t;l++,c+=3){var f=n+l/t*r;u.x=e*Math.cos(f),u.y=e*Math.sin(f),a.push(u.x,u.y,u.z),o.push(0,0,1),h.x=(a[c]/e+1)/2,h.y=(a[c+1]/e+1)/2,s.push(h.x,h.y)}for(c=1;c<=t;c++)i.push(c,c+1,0);this.setIndex(i),this.setAttribute("position",new ce(a,3)),this.setAttribute("normal",new ce(o,3)),this.setAttribute("uv",new ce(s,2))}La.prototype=Object.create(ve.prototype),La.prototype.constructor=La;var zt=Object.freeze({__proto__:null,WireframeGeometry:jo,ParametricGeometry:qo,ParametricBufferGeometry:ma,TetrahedronGeometry:Zo,TetrahedronBufferGeometry:ga,OctahedronGeometry:Jo,OctahedronBufferGeometry:pi,IcosahedronGeometry:Qo,IcosahedronBufferGeometry:ya,DodecahedronGeometry:Ko,DodecahedronBufferGeometry:xa,PolyhedronGeometry:Yo,PolyhedronBufferGeometry:Zt,TubeGeometry:$o,TubeBufferGeometry:vi,TorusKnotGeometry:es,TorusKnotBufferGeometry:_a,TorusGeometry:ts,TorusBufferGeometry:ba,TextGeometry:as,TextBufferGeometry:Ta,SphereGeometry:os,SphereBufferGeometry:yi,RingGeometry:ss,RingBufferGeometry:Sa,PlaneGeometry:Po,PlaneBufferGeometry:li,LatheGeometry:ls,LatheBufferGeometry:Aa,ShapeGeometry:xi,ShapeBufferGeometry:_i,ExtrudeGeometry:gi,ExtrudeBufferGeometry:zn,EdgesGeometry:cs,ConeGeometry:us,ConeBufferGeometry:hs,CylinderGeometry:bi,CylinderBufferGeometry:ur,CircleGeometry:fs,CircleBufferGeometry:La,BoxGeometry:Ap,BoxBufferGeometry:Ao});function wi(e){Oe.call(this),this.type="ShadowMaterial",this.color=new de(0),this.transparent=!0,this.setValues(e)}wi.prototype=Object.create(Oe.prototype),wi.prototype.constructor=wi,wi.prototype.isShadowMaterial=!0,wi.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this};function hr(e){Wt.call(this,e),this.type="RawShaderMaterial"}hr.prototype=Object.create(Wt.prototype),hr.prototype.constructor=hr,hr.prototype.isRawShaderMaterial=!0;function Gn(e){Oe.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new de(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new de(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vr,this.normalScale=new X(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(e)}Gn.prototype=Object.create(Oe.prototype),Gn.prototype.constructor=Gn,Gn.prototype.isMeshStandardMaterial=!0,Gn.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.vertexTangents=e.vertexTangents,this};function Mi(e){Gn.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new X(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,this.sheen=null,this.transparency=0,this.setValues(e)}Mi.prototype=Object.create(Gn.prototype),Mi.prototype.constructor=Mi,Mi.prototype.isMeshPhysicalMaterial=!0,Mi.prototype.copy=function(e){return Gn.prototype.copy.call(this,e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,e.sheen?this.sheen=(this.sheen||new de).copy(e.sheen):this.sheen=null,this.transparency=e.transparency,this};function Pr(e){Oe.call(this),this.type="MeshPhongMaterial",this.color=new de(16777215),this.specular=new de(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new de(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vr,this.normalScale=new X(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=eo,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}Pr.prototype=Object.create(Oe.prototype),Pr.prototype.constructor=Pr,Pr.prototype.isMeshPhongMaterial=!0,Pr.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this};function Ei(e){Oe.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new de(16777215),this.specular=new de(1118481),this.shininess=30,this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new de(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vr,this.normalScale=new X(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}Ei.prototype=Object.create(Oe.prototype),Ei.prototype.constructor=Ei,Ei.prototype.isMeshToonMaterial=!0,Ei.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this};function Ti(e){Oe.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vr,this.normalScale=new X(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}Ti.prototype=Object.create(Oe.prototype),Ti.prototype.constructor=Ti,Ti.prototype.isMeshNormalMaterial=!0,Ti.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this};function Si(e){Oe.call(this),this.type="MeshLambertMaterial",this.color=new de(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new de(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=eo,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}Si.prototype=Object.create(Oe.prototype),Si.prototype.constructor=Si,Si.prototype.isMeshLambertMaterial=!0,Si.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this};function Ai(e){Oe.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new de(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vr,this.normalScale=new X(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}Ai.prototype=Object.create(Oe.prototype),Ai.prototype.constructor=Ai,Ai.prototype.isMeshMatcapMaterial=!0,Ai.prototype.copy=function(e){return Oe.prototype.copy.call(this,e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this};function Li(e){mt.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}Li.prototype=Object.create(mt.prototype),Li.prototype.constructor=Li,Li.prototype.isLineDashedMaterial=!0,Li.prototype.copy=function(e){return mt.prototype.copy.call(this,e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this};var Vy=Object.freeze({__proto__:null,ShadowMaterial:wi,SpriteMaterial:Ar,RawShaderMaterial:hr,ShaderMaterial:Wt,PointsMaterial:Lr,MeshPhysicalMaterial:Mi,MeshStandardMaterial:Gn,MeshPhongMaterial:Pr,MeshToonMaterial:Ei,MeshNormalMaterial:Ti,MeshLambertMaterial:Si,MeshDepthMaterial:Er,MeshDistanceMaterial:Tr,MeshBasicMaterial:hn,MeshMatcapMaterial:Ai,LineDashedMaterial:Li,LineBasicMaterial:mt,Material:Oe}),ft={arraySlice:function(e,t,n){return ft.isTypedArray(e)?new e.constructor(e.subarray(t,n!==void 0?n:e.length)):e.slice(t,n)},convertArray:function(e,t,n){return!e||!n&&e.constructor===t?e:typeof t.BYTES_PER_ELEMENT=="number"?new t(e):Array.prototype.slice.call(e)},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){function t(a,o){return e[a]-e[o]}for(var n=e.length,r=new Array(n),i=0;i!==n;++i)r[i]=i;return r.sort(t),r},sortedArray:function(e,t,n){for(var r=e.length,i=new e.constructor(r),a=0,o=0;o!==r;++a)for(var s=n[a]*t,c=0;c!==t;++c)i[o++]=e[s+c];return i},flattenJSON:function(e,t,n,r){for(var i=1,a=e[0];a!==void 0&&a[r]===void 0;)a=e[i++];if(a!==void 0){var o=a[r];if(o!==void 0)if(Array.isArray(o))do o=a[r],o!==void 0&&(t.push(a.time),n.push.apply(n,o)),a=e[i++];while(a!==void 0);else if(o.toArray!==void 0)do o=a[r],o!==void 0&&(t.push(a.time),o.toArray(n,n.length)),a=e[i++];while(a!==void 0);else do o=a[r],o!==void 0&&(t.push(a.time),n.push(o)),a=e[i++];while(a!==void 0)}},subclip:function(e,t,n,r,i){i=i||30;var a=e.clone();a.name=t;for(var o=[],s=0;s<a.tracks.length;++s){for(var c=a.tracks[s],l=c.getValueSize(),u=[],h=[],f=0;f<c.times.length;++f){var d=c.times[f]*i;if(!(d<n||d>=r)){u.push(c.times[f]);for(var m=0;m<l;++m)h.push(c.values[f*l+m])}}u.length!==0&&(c.times=ft.convertArray(u,c.times.constructor),c.values=ft.convertArray(h,c.values.constructor),o.push(c))}a.tracks=o;for(var g=1/0,s=0;s<a.tracks.length;++s)g>a.tracks[s].times[0]&&(g=a.tracks[s].times[0]);for(var s=0;s<a.tracks.length;++s)a.tracks[s].shift(-1*g);return a.resetDuration(),a},makeClipAdditive:function(e,t,n,r){t===void 0&&(t=0),n===void 0&&(n=e),(r===void 0||r<=0)&&(r=30);for(var i=e.tracks.length,a=t/r,o=0;o<i;++o){var s=n.tracks[o],c=s.ValueTypeName;if(!(c==="bool"||c==="string")){var l=e.tracks.find(function(x){return x.name===s.name&&x.ValueTypeName===c});if(l!==void 0){var u=s.getValueSize(),h=s.times.length-1,f;if(a<=s.times[0])f=ft.arraySlice(s.values,0,s.valueSize);else if(a>=s.times[h]){var d=h*u;f=ft.arraySlice(s.values,d)}else{var m=s.createInterpolant();m.evaluate(a),f=m.resultBuffer}if(c==="quaternion"){var g=new bt(f[0],f[1],f[2],f[3]).normalize().conjugate();g.toArray(f)}for(var y=l.times.length,p=0;p<y;++p){var v=p*u;if(c==="quaternion")bt.multiplyQuaternionsFlat(l.values,v,f,0,l.values,v);else for(var _=0;_<u;++_)l.values[v+_]-=f[_]}}}}return e.blendMode=su,e}};function nn(e,t,n,r){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=r!==void 0?r:new t.constructor(n),this.sampleValues=t,this.valueSize=n}Object.assign(nn.prototype,{evaluate:function(e){var t=this.parameterPositions,n=this._cachedIndex,r=t[n],i=t[n-1];e:{t:{var a;n:{r:if(!(e<r)){for(var o=n+2;;){if(r===void 0){if(e<i)break r;return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,e,i)}if(n===o)break;if(i=r,r=t[++n],e<r)break t}a=t.length;break n}if(!(e>=i)){var s=t[1];e<s&&(n=2,i=s);for(var o=n-2;;){if(i===void 0)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(n===o)break;if(r=i,i=t[--n-1],e>=i)break t}a=n,n=0;break n}break e}for(;n<a;){var c=n+a>>>1;e<t[c]?a=c:n=c+1}if(r=t[n],i=t[n-1],i===void 0)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(r===void 0)return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,i,e)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,e,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r,a=0;a!==r;++a)t[a]=n[i+a];return t},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(nn.prototype,{beforeStart_:nn.prototype.copySampleValue_,afterEnd_:nn.prototype.copySampleValue_});function zl(e,t,n,r){nn.call(this,e,t,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}zl.prototype=Object.assign(Object.create(nn.prototype),{constructor:zl,DefaultSettings_:{endingStart:Gr,endingEnd:Gr},intervalChanged_:function(e,t,n){var r=this.parameterPositions,i=e-2,a=e+1,o=r[i],s=r[a];if(o===void 0)switch(this.getSettings_().endingStart){case Hr:i=e,o=2*t-n;break;case co:i=r.length-2,o=t+r[i]-r[i+1];break;default:i=e,o=n}if(s===void 0)switch(this.getSettings_().endingEnd){case Hr:a=e,s=2*n-t;break;case co:a=1,s=n+r[1]-r[0];break;default:a=e-1,s=t}var c=(n-t)*.5,l=this.valueSize;this._weightPrev=c/(t-o),this._weightNext=c/(s-n),this._offsetPrev=i*l,this._offsetNext=a*l},interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=e*o,c=s-o,l=this._offsetPrev,u=this._offsetNext,h=this._weightPrev,f=this._weightNext,d=(n-t)/(r-t),m=d*d,g=m*d,y=-h*g+2*h*m-h*d,p=(1+h)*g+(-1.5-2*h)*m+(-.5+h)*d+1,v=(-1-f)*g+(1.5+f)*m+.5*d,_=f*g-f*m,x=0;x!==o;++x)i[x]=y*a[l+x]+p*a[c+x]+v*a[s+x]+_*a[u+x];return i}});function ds(e,t,n,r){nn.call(this,e,t,n,r)}ds.prototype=Object.assign(Object.create(nn.prototype),{constructor:ds,interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=e*o,c=s-o,l=(n-t)/(r-t),u=1-l,h=0;h!==o;++h)i[h]=a[c+h]*u+a[s+h]*l;return i}});function Gl(e,t,n,r){nn.call(this,e,t,n,r)}Gl.prototype=Object.assign(Object.create(nn.prototype),{constructor:Gl,interpolate_:function(e){return this.copySampleValue_(e-1)}});function Ft(e,t,n,r){if(e===void 0)throw new Error("THREE.KeyframeTrack: track name is undefined");if(t===void 0||t.length===0)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=ft.convertArray(t,this.TimeBufferType),this.values=ft.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation)}Object.assign(Ft,{toJSON:function(e){var t=e.constructor,n;if(t.toJSON!==void 0)n=t.toJSON(e);else{n={name:e.name,times:ft.convertArray(e.times,Array),values:ft.convertArray(e.values,Array)};var r=e.getInterpolation();r!==e.DefaultInterpolation&&(n.interpolation=r)}return n.type=e.ValueTypeName,n}}),Object.assign(Ft.prototype,{constructor:Ft,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:lo,InterpolantFactoryMethodDiscrete:function(e){return new Gl(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodLinear:function(e){return new ds(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:function(e){return new zl(this.times,this.values,this.getValueSize(),e)},setInterpolation:function(e){var t;switch(e){case so:t=this.InterpolantFactoryMethodDiscrete;break;case lo:t=this.InterpolantFactoryMethodLinear;break;case Xs:t=this.InterpolantFactoryMethodSmooth;break}if(t===void 0){var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(this.createInterpolant===void 0)if(e!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw new Error(n);return console.warn("THREE.KeyframeTrack:",n),this}return this.createInterpolant=t,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return so;case this.InterpolantFactoryMethodLinear:return lo;case this.InterpolantFactoryMethodSmooth:return Xs}},getValueSize:function(){return this.values.length/this.times.length},shift:function(e){if(e!==0)for(var t=this.times,n=0,r=t.length;n!==r;++n)t[n]+=e;return this},scale:function(e){if(e!==1)for(var t=this.times,n=0,r=t.length;n!==r;++n)t[n]*=e;return this},trim:function(e,t){for(var n=this.times,r=n.length,i=0,a=r-1;i!==r&&n[i]<e;)++i;for(;a!==-1&&n[a]>t;)--a;if(++a,i!==0||a!==r){i>=a&&(a=Math.max(a,1),i=a-1);var o=this.getValueSize();this.times=ft.arraySlice(n,i,a),this.values=ft.arraySlice(this.values,i*o,a*o)}return this},validate:function(){var e=!0,t=this.getValueSize();t-Math.floor(t)!==0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);var n=this.times,r=this.values,i=n.length;i===0&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);for(var a=null,o=0;o!==i;o++){var s=n[o];if(typeof s=="number"&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,s),e=!1;break}if(a!==null&&a>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,s,a),e=!1;break}a=s}if(r!==void 0&&ft.isTypedArray(r))for(var o=0,c=r.length;o!==c;++o){var l=r[o];if(isNaN(l)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,o,l),e=!1;break}}return e},optimize:function(){for(var e=ft.arraySlice(this.times),t=ft.arraySlice(this.values),n=this.getValueSize(),r=this.getInterpolation()===Xs,i=1,a=e.length-1,o=1;o<a;++o){var s=!1,c=e[o],l=e[o+1];if(c!==l&&(o!==1||c!==c[0]))if(r)s=!0;else for(var u=o*n,h=u-n,f=u+n,d=0;d!==n;++d){var m=t[u+d];if(m!==t[h+d]||m!==t[f+d]){s=!0;break}}if(s){if(o!==i){e[i]=e[o];for(var g=o*n,y=i*n,d=0;d!==n;++d)t[y+d]=t[g+d]}++i}}if(a>0){e[i]=e[a];for(var g=a*n,y=i*n,d=0;d!==n;++d)t[y+d]=t[g+d];++i}return i!==e.length?(this.times=ft.arraySlice(e,0,i),this.values=ft.arraySlice(t,0,i*n)):(this.times=e,this.values=t),this},clone:function(){var e=ft.arraySlice(this.times,0),t=ft.arraySlice(this.values,0),n=this.constructor,r=new n(this.name,e,t);return r.createInterpolant=this.createInterpolant,r}});function Hl(e,t,n){Ft.call(this,e,t,n)}Hl.prototype=Object.assign(Object.create(Ft.prototype),{constructor:Hl,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:so,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});function Vl(e,t,n,r){Ft.call(this,e,t,n,r)}Vl.prototype=Object.assign(Object.create(Ft.prototype),{constructor:Vl,ValueTypeName:"color"});function Pa(e,t,n,r){Ft.call(this,e,t,n,r)}Pa.prototype=Object.assign(Object.create(Ft.prototype),{constructor:Pa,ValueTypeName:"number"});function kl(e,t,n,r){nn.call(this,e,t,n,r)}kl.prototype=Object.assign(Object.create(nn.prototype),{constructor:kl,interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=e*o,c=(n-t)/(r-t),l=s+o;s!==l;s+=4)bt.slerpFlat(i,0,a,s-o,a,s,c);return i}});function ps(e,t,n,r){Ft.call(this,e,t,n,r)}ps.prototype=Object.assign(Object.create(Ft.prototype),{constructor:ps,ValueTypeName:"quaternion",DefaultInterpolation:lo,InterpolantFactoryMethodLinear:function(e){return new kl(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:void 0});function Wl(e,t,n,r){Ft.call(this,e,t,n,r)}Wl.prototype=Object.assign(Object.create(Ft.prototype),{constructor:Wl,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:so,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});function Ca(e,t,n,r){Ft.call(this,e,t,n,r)}Ca.prototype=Object.assign(Object.create(Ft.prototype),{constructor:Ca,ValueTypeName:"vector"});function fn(e,t,n,r){this.name=e,this.tracks=n,this.duration=t!==void 0?t:-1,this.blendMode=r!==void 0?r:js,this.uuid=ke.generateUUID(),this.duration<0&&this.resetDuration()}function ky(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Pa;case"vector":case"vector2":case"vector3":case"vector4":return Ca;case"color":return Vl;case"quaternion":return ps;case"bool":case"boolean":return Hl;case"string":return Wl}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}function Wy(e){if(e.type===void 0)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var t=ky(e.type);if(e.times===void 0){var n=[],r=[];ft.flattenJSON(e.keys,n,r,"value"),e.times=n,e.values=r}return t.parse!==void 0?t.parse(e):new t(e.name,e.times,e.values,e.interpolation)}Object.assign(fn,{parse:function(e){for(var t=[],n=e.tracks,r=1/(e.fps||1),i=0,a=n.length;i!==a;++i)t.push(Wy(n[i]).scale(r));return new fn(e.name,e.duration,t,e.blendMode)},toJSON:function(e){for(var t=[],n=e.tracks,r={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode},i=0,a=n.length;i!==a;++i)t.push(Ft.toJSON(n[i]));return r},CreateFromMorphTargetSequence:function(e,t,n,r){for(var i=t.length,a=[],o=0;o<i;o++){var s=[],c=[];s.push((o+i-1)%i,o,(o+1)%i),c.push(0,1,0);var l=ft.getKeyframeOrder(s);s=ft.sortedArray(s,1,l),c=ft.sortedArray(c,1,l),!r&&s[0]===0&&(s.push(i),c.push(c[0])),a.push(new Pa(".morphTargetInfluences["+t[o].name+"]",s,c).scale(1/n))}return new fn(e,-1,a)},findByName:function(e,t){var n=e;if(!Array.isArray(e)){var r=e;n=r.geometry&&r.geometry.animations||r.animations}for(var i=0;i<n.length;i++)if(n[i].name===t)return n[i];return null},CreateClipsFromMorphTargetSequences:function(e,t,n){for(var r={},i=/^([\w-]*?)([\d]+)$/,a=0,o=e.length;a<o;a++){var s=e[a],c=s.name.match(i);if(c&&c.length>1){var l=c[1],u=r[l];u||(r[l]=u=[]),u.push(s)}}var h=[];for(var l in r)h.push(fn.CreateFromMorphTargetSequence(l,r[l],t,n));return h},parseAnimation:function(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var n=function(x,b,T,C,N){if(T.length!==0){var O=[],J=[];ft.flattenJSON(T,O,J,C),O.length!==0&&N.push(new x(b,O,J))}},r=[],i=e.name||"default",a=e.length||-1,o=e.fps||30,s=e.blendMode,c=e.hierarchy||[],l=0;l<c.length;l++){var u=c[l].keys;if(!(!u||u.length===0))if(u[0].morphTargets){for(var h={},f=0;f<u.length;f++)if(u[f].morphTargets)for(var d=0;d<u[f].morphTargets.length;d++)h[u[f].morphTargets[d]]=-1;for(var m in h){for(var g=[],y=[],d=0;d!==u[f].morphTargets.length;++d){var p=u[f];g.push(p.time),y.push(p.morphTarget===m?1:0)}r.push(new Pa(".morphTargetInfluence["+m+"]",g,y))}a=h.length*(o||1)}else{var v=".bones["+t[l].name+"]";n(Ca,v+".position",u,"pos",r),n(ps,v+".quaternion",u,"rot",r),n(Ca,v+".scale",u,"scl",r)}}if(r.length===0)return null;var _=new fn(i,a,r,s);return _}}),Object.assign(fn.prototype,{resetDuration:function(){for(var e=this.tracks,t=0,n=0,r=e.length;n!==r;++n){var i=this.tracks[n];t=Math.max(t,i.times[i.times.length-1])}return this.duration=t,this},trim:function(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this},validate:function(){for(var e=!0,t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e},optimize:function(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this},clone:function(){for(var e=[],t=0;t<this.tracks.length;t++)e.push(this.tracks[t].clone());return new 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a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,function(o){i.image=o;var s=e.search(/\.jpe?g($|\?)/i)>0||e.search(/^data\:image\/jpeg/)===0;i.format=s?xr:on,i.needsUpdate=!0,t!==void 0&&t(i)},n,r),i}});function Le(){this.type="Curve",this.arcLengthDivisions=200}Object.assign(Le.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(e,t){var n=this.getUtoTmapping(e);return this.getPoint(n,t)},getPoints:function(e){e===void 0&&(e=5);for(var t=[],n=0;n<=e;n++)t.push(this.getPoint(n/e));return t},getSpacedPoints:function(e){e===void 0&&(e=5);for(var t=[],n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t},getLength:function(){var e=this.getLengths();return e[e.length-1]},getLengths:function(e){if(e===void 0&&(e=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t=[],n,r=this.getPoint(0),i,a=0;for(t.push(0),i=1;i<=e;i++)n=this.getPoint(i/e),a+=n.distanceTo(r),t.push(a),r=n;return this.cacheArcLengths=t,t},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(e,t){var n=this.getLengths(),r=0,i=n.length,a;t?a=t:a=e*n[i-1];for(var o=0,s=i-1,c;o<=s;)if(r=Math.floor(o+(s-o)/2),c=n[r]-a,c<0)o=r+1;else if(c>0)s=r-1;else{s=r;break}if(r=s,n[r]===a)return r/(i-1);var l=n[r],u=n[r+1],h=u-l,f=(a-l)/h,d=(r+f)/(i-1);return d},getTangent:function(e,t){var n=1e-4,r=e-n,i=e+n;r<0&&(r=0),i>1&&(i=1);var a=this.getPoint(r),o=this.getPoint(i),s=t||(a.isVector2?new X:new E);return s.copy(o).sub(a).normalize(),s},getTangentAt:function(e,t){var n=this.getUtoTmapping(e);return this.getTangent(n,t)},computeFrenetFrames:function(e,t){var n=new E,r=[],i=[],a=[],o=new E,s=new We,c,l,u;for(c=0;c<=e;c++)l=c/e,r[c]=this.getTangentAt(l,new E),r[c].normalize();i[0]=new E,a[0]=new E;var h=Number.MAX_VALUE,f=Math.abs(r[0].x),d=Math.abs(r[0].y),m=Math.abs(r[0].z);for(f<=h&&(h=f,n.set(1,0,0)),d<=h&&(h=d,n.set(0,1,0)),m<=h&&n.set(0,0,1),o.crossVectors(r[0],n).normalize(),i[0].crossVectors(r[0],o),a[0].crossVectors(r[0],i[0]),c=1;c<=e;c++)i[c]=i[c-1].clone(),a[c]=a[c-1].clone(),o.crossVectors(r[c-1],r[c]),o.length()>Number.EPSILON&&(o.normalize(),u=Math.acos(ke.clamp(r[c-1].dot(r[c]),-1,1)),i[c].applyMatrix4(s.makeRotationAxis(o,u))),a[c].crossVectors(r[c],i[c]);if(t===!0)for(u=Math.acos(ke.clamp(i[0].dot(i[e]),-1,1)),u/=e,r[0].dot(o.crossVectors(i[0],i[e]))>0&&(u=-u),c=1;c<=e;c++)i[c].applyMatrix4(s.makeRotationAxis(r[c],u*c)),a[c].crossVectors(r[c],i[c]);return{tangents:r,normals:i,binormals:a}},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this},toJSON:function(){var e={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e},fromJSON:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}});function rn(e,t,n,r,i,a,o,s){Le.call(this),this.type="EllipseCurve",this.aX=e||0,this.aY=t||0,this.xRadius=n||1,this.yRadius=r||1,this.aStartAngle=i||0,this.aEndAngle=a||2*Math.PI,this.aClockwise=o||!1,this.aRotation=s||0}rn.prototype=Object.create(Le.prototype),rn.prototype.constructor=rn,rn.prototype.isEllipseCurve=!0,rn.prototype.getPoint=function(e,t){for(var n=t||new X,r=Math.PI*2,i=this.aEndAngle-this.aStartAngle,a=Math.abs(i)<Number.EPSILON;i<0;)i+=r;for(;i>r;)i-=r;i<Number.EPSILON&&(a?i=0:i=r),this.aClockwise===!0&&!a&&(i===r?i=-r:i=i-r);var o=this.aStartAngle+e*i,s=this.aX+this.xRadius*Math.cos(o),c=this.aY+this.yRadius*Math.sin(o);if(this.aRotation!==0){var l=Math.cos(this.aRotation),u=Math.sin(this.aRotation),h=s-this.aX,f=c-this.aY;s=h*l-f*u+this.aX,c=h*u+f*l+this.aY}return n.set(s,c)},rn.prototype.copy=function(e){return Le.prototype.copy.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},rn.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e},rn.prototype.fromJSON=function(e){return Le.prototype.fromJSON.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this};function Oa(e,t,n,r,i,a){rn.call(this,e,t,n,n,r,i,a),this.type="ArcCurve"}Oa.prototype=Object.create(rn.prototype),Oa.prototype.constructor=Oa,Oa.prototype.isArcCurve=!0;function ql(){var e=0,t=0,n=0,r=0;function i(a,o,s,c){e=a,t=s,n=-3*a+3*o-2*s-c,r=2*a-2*o+s+c}return{initCatmullRom:function(a,o,s,c,l){i(o,s,l*(s-a),l*(c-o))},initNonuniformCatmullRom:function(a,o,s,c,l,u,h){var f=(o-a)/l-(s-a)/(l+u)+(s-o)/u,d=(s-o)/u-(c-o)/(u+h)+(c-s)/h;f*=u,d*=u,i(o,s,f,d)},calc:function(a){var o=a*a,s=o*a;return e+t*a+n*o+r*s}}}var vs=new E,Yl=new ql,Zl=new ql,Jl=new ql;function Jt(e,t,n,r){Le.call(this),this.type="CatmullRomCurve3",this.points=e||[],this.closed=t||!1,this.curveType=n||"centripetal",this.tension=r||.5}Jt.prototype=Object.create(Le.prototype),Jt.prototype.constructor=Jt,Jt.prototype.isCatmullRomCurve3=!0,Jt.prototype.getPoint=function(e,t){var n=t||new E,r=this.points,i=r.length,a=(i-(this.closed?0:1))*e,o=Math.floor(a),s=a-o;this.closed?o+=o>0?0:(Math.floor(Math.abs(o)/i)+1)*i:s===0&&o===i-1&&(o=i-2,s=1);var c,l,u,h;if(this.closed||o>0?c=r[(o-1)%i]:(vs.subVectors(r[0],r[1]).add(r[0]),c=vs),l=r[o%i],u=r[(o+1)%i],this.closed||o+2<i?h=r[(o+2)%i]:(vs.subVectors(r[i-1],r[i-2]).add(r[i-1]),h=vs),this.curveType==="centripetal"||this.curveType==="chordal"){var f=this.curveType==="chordal"?.5:.25,d=Math.pow(c.distanceToSquared(l),f),m=Math.pow(l.distanceToSquared(u),f),g=Math.pow(u.distanceToSquared(h),f);m<1e-4&&(m=1),d<1e-4&&(d=m),g<1e-4&&(g=m),Yl.initNonuniformCatmullRom(c.x,l.x,u.x,h.x,d,m,g),Zl.initNonuniformCatmullRom(c.y,l.y,u.y,h.y,d,m,g),Jl.initNonuniformCatmullRom(c.z,l.z,u.z,h.z,d,m,g)}else this.curveType==="catmullrom"&&(Yl.initCatmullRom(c.x,l.x,u.x,h.x,this.tension),Zl.initCatmullRom(c.y,l.y,u.y,h.y,this.tension),Jl.initCatmullRom(c.z,l.z,u.z,h.z,this.tension));return n.set(Yl.calc(s),Zl.calc(s),Jl.calc(s)),n},Jt.prototype.copy=function(e){Le.prototype.copy.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},Jt.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);e.points=[];for(var t=0,n=this.points.length;t<n;t++){var r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e},Jt.prototype.fromJSON=function(e){Le.prototype.fromJSON.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(new E().fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this};function bh(e,t,n,r,i){var a=(r-t)*.5,o=(i-n)*.5,s=e*e,c=e*s;return(2*n-2*r+a+o)*c+(-3*n+3*r-2*a-o)*s+a*e+n}function jy(e,t){var n=1-e;return n*n*t}function qy(e,t){return 2*(1-e)*e*t}function Yy(e,t){return e*e*t}function Da(e,t,n,r){return jy(e,t)+qy(e,n)+Yy(e,r)}function Zy(e,t){var n=1-e;return n*n*n*t}function Jy(e,t){var n=1-e;return 3*n*n*e*t}function Qy(e,t){return 3*(1-e)*e*e*t}function Ky(e,t){return e*e*e*t}function Ia(e,t,n,r,i){return Zy(e,t)+Jy(e,n)+Qy(e,r)+Ky(e,i)}function wn(e,t,n,r){Le.call(this),this.type="CubicBezierCurve",this.v0=e||new X,this.v1=t||new X,this.v2=n||new X,this.v3=r||new X}wn.prototype=Object.create(Le.prototype),wn.prototype.constructor=wn,wn.prototype.isCubicBezierCurve=!0,wn.prototype.getPoint=function(e,t){var n=t||new X,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(Ia(e,r.x,i.x,a.x,o.x),Ia(e,r.y,i.y,a.y,o.y)),n},wn.prototype.copy=function(e){return Le.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},wn.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},wn.prototype.fromJSON=function(e){return Le.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this};function Hn(e,t,n,r){Le.call(this),this.type="CubicBezierCurve3",this.v0=e||new E,this.v1=t||new E,this.v2=n||new E,this.v3=r||new E}Hn.prototype=Object.create(Le.prototype),Hn.prototype.constructor=Hn,Hn.prototype.isCubicBezierCurve3=!0,Hn.prototype.getPoint=function(e,t){var n=t||new E,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(Ia(e,r.x,i.x,a.x,o.x),Ia(e,r.y,i.y,a.y,o.y),Ia(e,r.z,i.z,a.z,o.z)),n},Hn.prototype.copy=function(e){return Le.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},Hn.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},Hn.prototype.fromJSON=function(e){return Le.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this};function Qt(e,t){Le.call(this),this.type="LineCurve",this.v1=e||new X,this.v2=t||new X}Qt.prototype=Object.create(Le.prototype),Qt.prototype.constructor=Qt,Qt.prototype.isLineCurve=!0,Qt.prototype.getPoint=function(e,t){var n=t||new X;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Qt.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Qt.prototype.getTangent=function(e,t){var n=t||new X,n=n.copy(this.v2).sub(this.v1).normalize();return n},Qt.prototype.copy=function(e){return Le.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Qt.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Qt.prototype.fromJSON=function(e){return Le.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this};function Mn(e,t){Le.call(this),this.type="LineCurve3",this.v1=e||new E,this.v2=t||new E}Mn.prototype=Object.create(Le.prototype),Mn.prototype.constructor=Mn,Mn.prototype.isLineCurve3=!0,Mn.prototype.getPoint=function(e,t){var n=t||new E;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Mn.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Mn.prototype.copy=function(e){return Le.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Mn.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Mn.prototype.fromJSON=function(e){return Le.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this};function En(e,t,n){Le.call(this),this.type="QuadraticBezierCurve",this.v0=e||new X,this.v1=t||new X,this.v2=n||new X}En.prototype=Object.create(Le.prototype),En.prototype.constructor=En,En.prototype.isQuadraticBezierCurve=!0,En.prototype.getPoint=function(e,t){var n=t||new X,r=this.v0,i=this.v1,a=this.v2;return n.set(Da(e,r.x,i.x,a.x),Da(e,r.y,i.y,a.y)),n},En.prototype.copy=function(e){return Le.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},En.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},En.prototype.fromJSON=function(e){return Le.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this};function Vn(e,t,n){Le.call(this),this.type="QuadraticBezierCurve3",this.v0=e||new E,this.v1=t||new E,this.v2=n||new E}Vn.prototype=Object.create(Le.prototype),Vn.prototype.constructor=Vn,Vn.prototype.isQuadraticBezierCurve3=!0,Vn.prototype.getPoint=function(e,t){var n=t||new E,r=this.v0,i=this.v1,a=this.v2;return n.set(Da(e,r.x,i.x,a.x),Da(e,r.y,i.y,a.y),Da(e,r.z,i.z,a.z)),n},Vn.prototype.copy=function(e){return Le.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Vn.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Vn.prototype.fromJSON=function(e){return Le.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this};function Tn(e){Le.call(this),this.type="SplineCurve",this.points=e||[]}Tn.prototype=Object.create(Le.prototype),Tn.prototype.constructor=Tn,Tn.prototype.isSplineCurve=!0,Tn.prototype.getPoint=function(e,t){var n=t||new X,r=this.points,i=(r.length-1)*e,a=Math.floor(i),o=i-a,s=r[a===0?a:a-1],c=r[a],l=r[a>r.length-2?r.length-1:a+1],u=r[a>r.length-3?r.length-1:a+2];return n.set(bh(o,s.x,c.x,l.x,u.x),bh(o,s.y,c.y,l.y,u.y)),n},Tn.prototype.copy=function(e){Le.prototype.copy.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(r.clone())}return this},Tn.prototype.toJSON=function(){var e=Le.prototype.toJSON.call(this);e.points=[];for(var t=0,n=this.points.length;t<n;t++){var r=this.points[t];e.points.push(r.toArray())}return e},Tn.prototype.fromJSON=function(e){Le.prototype.fromJSON.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(new X().fromArray(r))}return this};var Ql=Object.freeze({__proto__:null,ArcCurve:Oa,CatmullRomCurve3:Jt,CubicBezierCurve:wn,CubicBezierCurve3:Hn,EllipseCurve:rn,LineCurve:Qt,LineCurve3:Mn,QuadraticBezierCurve:En,QuadraticBezierCurve3:Vn,SplineCurve:Tn});function fr(){Le.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}fr.prototype=Object.assign(Object.create(Le.prototype),{constructor:fr,add:function(e){this.curves.push(e)},closePath:function(){var e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Qt(t,e))},getPoint:function(e){for(var t=e*this.getLength(),n=this.getCurveLengths(),r=0;r<n.length;){if(n[r]>=t){var i=n[r]-t,a=this.curves[r],o=a.getLength(),s=o===0?0:1-i/o;return a.getPointAt(s)}r++}return null},getLength:function(){var e=this.getCurveLengths();return e[e.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var e=[],t=0,n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e},getSpacedPoints:function(e){e===void 0&&(e=40);for(var t=[],n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t},getPoints:function(e){e=e||12;for(var t=[],n,r=0,i=this.curves;r<i.length;r++)for(var a=i[r],o=a&&a.isEllipseCurve?e*2:a&&(a.isLineCurve||a.isLineCurve3)?1:a&&a.isSplineCurve?e*a.points.length:e,s=a.getPoints(o),c=0;c<s.length;c++){var l=s[c];n&&n.equals(l)||(t.push(l),n=l)}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t},copy:function(e){Le.prototype.copy.call(this,e),this.curves=[];for(var t=0,n=e.curves.length;t<n;t++){var r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this},toJSON:function(){var e=Le.prototype.toJSON.call(this);e.autoClose=this.autoClose,e.curves=[];for(var t=0,n=this.curves.length;t<n;t++){var r=this.curves[t];e.curves.push(r.toJSON())}return e},fromJSON:function(e){Le.prototype.fromJSON.call(this,e),this.autoClose=e.autoClose,this.curves=[];for(var t=0,n=e.curves.length;t<n;t++){var r=e.curves[t];this.curves.push(new Ql[r.type]().fromJSON(r))}return this}});function Sn(e){fr.call(this),this.type="Path",this.currentPoint=new X,e&&this.setFromPoints(e)}Sn.prototype=Object.assign(Object.create(fr.prototype),{constructor:Sn,setFromPoints:function(e){this.moveTo(e[0].x,e[0].y);for(var t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this},moveTo:function(e,t){return this.currentPoint.set(e,t),this},lineTo:function(e,t){var n=new Qt(this.currentPoint.clone(),new X(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this},quadraticCurveTo:function(e,t,n,r){var i=new En(this.currentPoint.clone(),new X(e,t),new X(n,r));return this.curves.push(i),this.currentPoint.set(n,r),this},bezierCurveTo:function(e,t,n,r,i,a){var o=new wn(this.currentPoint.clone(),new X(e,t),new X(n,r),new X(i,a));return this.curves.push(o),this.currentPoint.set(i,a),this},splineThru:function(e){var t=[this.currentPoint.clone()].concat(e),n=new Tn(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this},arc:function(e,t,n,r,i,a){var o=this.currentPoint.x,s=this.currentPoint.y;return this.absarc(e+o,t+s,n,r,i,a),this},absarc:function(e,t,n,r,i,a){return this.absellipse(e,t,n,n,r,i,a),this},ellipse:function(e,t,n,r,i,a,o,s){var c=this.currentPoint.x,l=this.currentPoint.y;return this.absellipse(e+c,t+l,n,r,i,a,o,s),this},absellipse:function(e,t,n,r,i,a,o,s){var c=new rn(e,t,n,r,i,a,o,s);if(this.curves.length>0){var l=c.getPoint(0);l.equals(this.currentPoint)||this.lineTo(l.x,l.y)}this.curves.push(c);var u=c.getPoint(1);return this.currentPoint.copy(u),this},copy:function(e){return fr.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},toJSON:function(){var e=fr.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},fromJSON:function(e){return fr.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this}});function Cr(e){Sn.call(this,e),this.uuid=ke.generateUUID(),this.type="Shape",this.holes=[]}Cr.prototype=Object.assign(Object.create(Sn.prototype),{constructor:Cr,getPointsHoles:function(e){for(var t=[],n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t},extractPoints:function(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}},copy:function(e){Sn.prototype.copy.call(this,e),this.holes=[];for(var t=0,n=e.holes.length;t<n;t++){var r=e.holes[t];this.holes.push(r.clone())}return this},toJSON:function(){var e=Sn.prototype.toJSON.call(this);e.uuid=this.uuid,e.holes=[];for(var t=0,n=this.holes.length;t<n;t++){var r=this.holes[t];e.holes.push(r.toJSON())}return e},fromJSON:function(e){Sn.prototype.fromJSON.call(this,e),this.uuid=e.uuid,this.holes=[];for(var t=0,n=e.holes.length;t<n;t++){var r=e.holes[t];this.holes.push(new Sn().fromJSON(r))}return this}});function lt(e,t){ae.call(this),this.type="Light",this.color=new de(e),this.intensity=t!==void 0?t:1,this.receiveShadow=void 0}lt.prototype=Object.assign(Object.create(ae.prototype),{constructor:lt,isLight:!0,copy:function(e){return ae.prototype.copy.call(this,e),this.color.copy(e.color),this.intensity=e.intensity,this},toJSON:function(e){var t=ae.prototype.toJSON.call(this,e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),t}});function Kl(e,t,n){lt.call(this,e,n),this.type="HemisphereLight",this.castShadow=void 0,this.position.copy(ae.DefaultUp),this.updateMatrix(),this.groundColor=new de(t)}Kl.prototype=Object.assign(Object.create(lt.prototype),{constructor:Kl,isHemisphereLight:!0,copy:function(e){return lt.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}});function kn(e){this.camera=e,this.bias=0,this.radius=1,this.mapSize=new X(512,512),this.map=null,this.mapPass=null,this.matrix=new We,this._frustum=new aa,this._frameExtents=new X(1,1),this._viewportCount=1,this._viewports=[new et(0,0,1,1)]}Object.assign(kn.prototype,{_projScreenMatrix:new We,_lightPositionWorld:new E,_lookTarget:new E,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(e){var t=this.camera,n=this.matrix,r=this._projScreenMatrix,i=this._lookTarget,a=this._lightPositionWorld;a.setFromMatrixPosition(e.matrixWorld),t.position.copy(a),i.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(i),t.updateMatrixWorld(),r.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(r),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(t.projectionMatrix),n.multiply(t.matrixWorldInverse)},getViewport:function(e){return this._viewports[e]},getFrameExtents:function(){return this._frameExtents},copy:function(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this},clone:function(){return new this.constructor().copy(this)},toJSON:function(){var e={};return this.bias!==0&&(e.bias=this.bias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}});function $l(){kn.call(this,new Et(50,1,.5,500))}$l.prototype=Object.assign(Object.create(kn.prototype),{constructor:$l,isSpotLightShadow:!0,updateMatrices:function(e){var t=this.camera,n=ke.RAD2DEG*2*e.angle,r=this.mapSize.width/this.mapSize.height,i=e.distance||t.far;(n!==t.fov||r!==t.aspect||i!==t.far)&&(t.fov=n,t.aspect=r,t.far=i,t.updateProjectionMatrix()),kn.prototype.updateMatrices.call(this,e)}});function ec(e,t,n,r,i,a){lt.call(this,e,t),this.type="SpotLight",this.position.copy(ae.DefaultUp),this.updateMatrix(),this.target=new ae,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(o){this.intensity=o/Math.PI}}),this.distance=n!==void 0?n:0,this.angle=r!==void 0?r:Math.PI/3,this.penumbra=i!==void 0?i:0,this.decay=a!==void 0?a:1,this.shadow=new $l}ec.prototype=Object.assign(Object.create(lt.prototype),{constructor:ec,isSpotLight:!0,copy:function(e){return lt.prototype.copy.call(this,e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}});function tc(){kn.call(this,new Et(90,1,.5,500)),this._frameExtents=new X(4,2),this._viewportCount=6,this._viewports=[new et(2,1,1,1),new et(0,1,1,1),new et(3,1,1,1),new et(1,1,1,1),new et(3,0,1,1),new et(1,0,1,1)],this._cubeDirections=[new E(1,0,0),new E(-1,0,0),new E(0,0,1),new E(0,0,-1),new E(0,1,0),new E(0,-1,0)],this._cubeUps=[new E(0,1,0),new E(0,1,0),new E(0,1,0),new E(0,1,0),new E(0,0,1),new E(0,0,-1)]}tc.prototype=Object.assign(Object.create(kn.prototype),{constructor:tc,isPointLightShadow:!0,updateMatrices:function(e,t){t===void 0&&(t=0);var n=this.camera,r=this.matrix,i=this._lightPositionWorld,a=this._lookTarget,o=this._projScreenMatrix;i.setFromMatrixPosition(e.matrixWorld),n.position.copy(i),a.copy(n.position),a.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(a),n.updateMatrixWorld(),r.makeTranslation(-i.x,-i.y,-i.z),o.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(o)}});function nc(e,t,n,r){lt.call(this,e,t),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return this.intensity*4*Math.PI},set:function(i){this.intensity=i/(4*Math.PI)}}),this.distance=n!==void 0?n:0,this.decay=r!==void 0?r:1,this.shadow=new tc}nc.prototype=Object.assign(Object.create(lt.prototype),{constructor:nc,isPointLight:!0,copy:function(e){return lt.prototype.copy.call(this,e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}});function Na(e,t,n,r,i,a){Bn.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e!==void 0?e:-1,this.right=t!==void 0?t:1,this.top=n!==void 0?n:1,this.bottom=r!==void 0?r:-1,this.near=i!==void 0?i:.1,this.far=a!==void 0?a:2e3,this.updateProjectionMatrix()}Na.prototype=Object.assign(Object.create(Bn.prototype),{constructor:Na,isOrthographicCamera:!0,copy:function(e,t){return Bn.prototype.copy.call(this,e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this},setViewOffset:function(e,t,n,r,i,a){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2,i=n-e,a=n+e,o=r+t,s=r-t;if(this.view!==null&&this.view.enabled){var c=(this.right-this.left)/this.view.fullWidth/this.zoom,l=(this.top-this.bottom)/this.view.fullHeight/this.zoom;i+=c*this.view.offsetX,a=i+c*this.view.width,o-=l*this.view.offsetY,s=o-l*this.view.height}this.projectionMatrix.makeOrthographic(i,a,o,s,this.near,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(e){var t=ae.prototype.toJSON.call(this,e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}});function rc(){kn.call(this,new Na(-5,5,5,-5,.5,500))}rc.prototype=Object.assign(Object.create(kn.prototype),{constructor:rc,isDirectionalLightShadow:!0,updateMatrices:function(e){kn.prototype.updateMatrices.call(this,e)}});function ic(e,t){lt.call(this,e,t),this.type="DirectionalLight",this.position.copy(ae.DefaultUp),this.updateMatrix(),this.target=new ae,this.shadow=new rc}ic.prototype=Object.assign(Object.create(lt.prototype),{constructor:ic,isDirectionalLight:!0,copy:function(e){return lt.prototype.copy.call(this,e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}});function ac(e,t){lt.call(this,e,t),this.type="AmbientLight",this.castShadow=void 0}ac.prototype=Object.assign(Object.create(lt.prototype),{constructor:ac,isAmbientLight:!0});function oc(e,t,n,r){lt.call(this,e,t),this.type="RectAreaLight",this.width=n!==void 0?n:10,this.height=r!==void 0?r:10}oc.prototype=Object.assign(Object.create(lt.prototype),{constructor:oc,isRectAreaLight:!0,copy:function(e){return lt.prototype.copy.call(this,e),this.width=e.width,this.height=e.height,this},toJSON:function(e){var t=lt.prototype.toJSON.call(this,e);return t.object.width=this.width,t.object.height=this.height,t}});function sc(){this.coefficients=[];for(var e=0;e<9;e++)this.coefficients.push(new E)}Object.assign(sc.prototype,{isSphericalHarmonics3:!0,set:function(e){for(var t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this},zero:function(){for(var e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this},getAt:function(e,t){var n=e.x,r=e.y,i=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*r),t.addScaledVector(a[2],.488603*i),t.addScaledVector(a[3],.488603*n),t.addScaledVector(a[4],1.092548*(n*r)),t.addScaledVector(a[5],1.092548*(r*i)),t.addScaledVector(a[6],.315392*(3*i*i-1)),t.addScaledVector(a[7],1.092548*(n*i)),t.addScaledVector(a[8],.546274*(n*n-r*r)),t},getIrradianceAt:function(e,t){var n=e.x,r=e.y,i=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],2*.511664*r),t.addScaledVector(a[2],2*.511664*i),t.addScaledVector(a[3],2*.511664*n),t.addScaledVector(a[4],2*.429043*n*r),t.addScaledVector(a[5],2*.429043*r*i),t.addScaledVector(a[6],.743125*i*i-.247708),t.addScaledVector(a[7],2*.429043*n*i),t.addScaledVector(a[8],.429043*(n*n-r*r)),t},add:function(e){for(var t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this},addScaledSH:function(e,t){for(var n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this},scale:function(e){for(var t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this},lerp:function(e,t){for(var n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this},equals:function(e){for(var t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0},copy:function(e){return this.set(e.coefficients)},clone:function(){return new this.constructor().copy(this)},fromArray:function(e,t){t===void 0&&(t=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].fromArray(e,t+r*3);return this},toArray:function(e,t){e===void 0&&(e=[]),t===void 0&&(t=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].toArray(e,t+r*3);return e}}),Object.assign(sc,{getBasisAt:function(e,t){var n=e.x,r=e.y,i=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*i,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*i,t[6]=.315392*(3*i*i-1),t[7]=1.092548*n*i,t[8]=.546274*(n*n-r*r)}});function pn(e,t){lt.call(this,void 0,t),this.type="LightProbe",this.sh=e!==void 0?e:new sc}pn.prototype=Object.assign(Object.create(lt.prototype),{constructor:pn,isLightProbe:!0,copy:function(e){return lt.prototype.copy.call(this,e),this.sh.copy(e.sh),this},fromJSON:function(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this},toJSON:function(e){var t=lt.prototype.toJSON.call(this,e);return t.object.sh=this.sh.toArray(),t}});function lc(e){tt.call(this,e),this.textures={}}lc.prototype=Object.assign(Object.create(tt.prototype),{constructor:lc,load:function(e,t,n,r){var i=this,a=new bn(i.manager);a.setPath(i.path),a.load(e,function(o){try{t(i.parse(JSON.parse(o)))}catch(s){r?r(s):console.error(s),i.manager.itemError(e)}},n,r)},parse:function(e){var t=this.textures;function n(c){return t[c]===void 0&&console.warn("THREE.MaterialLoader: Undefined texture",c),t[c]}var r=new Vy[e.type];if(e.uuid!==void 0&&(r.uuid=e.uuid),e.name!==void 0&&(r.name=e.name),e.color!==void 0&&r.color.setHex(e.color),e.roughness!==void 0&&(r.roughness=e.roughness),e.metalness!==void 0&&(r.metalness=e.metalness),e.sheen!==void 0&&(r.sheen=new de().setHex(e.sheen)),e.emissive!==void 0&&r.emissive.setHex(e.emissive),e.specular!==void 0&&r.specular.setHex(e.specular),e.shininess!==void 0&&(r.shininess=e.shininess),e.clearcoat!==void 0&&(r.clearcoat=e.clearcoat),e.clearcoatRoughness!==void 0&&(r.clearcoatRoughness=e.clearcoatRoughness),e.fog!==void 0&&(r.fog=e.fog),e.flatShading!==void 0&&(r.flatShading=e.flatShading),e.blending!==void 0&&(r.blending=e.blending),e.combine!==void 0&&(r.combine=e.combine),e.side!==void 0&&(r.side=e.side),e.opacity!==void 0&&(r.opacity=e.opacity),e.transparent!==void 0&&(r.transparent=e.transparent),e.alphaTest!==void 0&&(r.alphaTest=e.alphaTest),e.depthTest!==void 0&&(r.depthTest=e.depthTest),e.depthWrite!==void 0&&(r.depthWrite=e.depthWrite),e.colorWrite!==void 0&&(r.colorWrite=e.colorWrite),e.stencilWrite!==void 0&&(r.stencilWrite=e.stencilWrite),e.stencilWriteMask!==void 0&&(r.stencilWriteMask=e.stencilWriteMask),e.stencilFunc!==void 0&&(r.stencilFunc=e.stencilFunc),e.stencilRef!==void 0&&(r.stencilRef=e.stencilRef),e.stencilFuncMask!==void 0&&(r.stencilFuncMask=e.stencilFuncMask),e.stencilFail!==void 0&&(r.stencilFail=e.stencilFail),e.stencilZFail!==void 0&&(r.stencilZFail=e.stencilZFail),e.stencilZPass!==void 0&&(r.stencilZPass=e.stencilZPass),e.wireframe!==void 0&&(r.wireframe=e.wireframe),e.wireframeLinewidth!==void 0&&(r.wireframeLinewidth=e.wireframeLinewidth),e.wireframeLinecap!==void 0&&(r.wireframeLinecap=e.wireframeLinecap),e.wireframeLinejoin!==void 0&&(r.wireframeLinejoin=e.wireframeLinejoin),e.rotation!==void 0&&(r.rotation=e.rotation),e.linewidth!==1&&(r.linewidth=e.linewidth),e.dashSize!==void 0&&(r.dashSize=e.dashSize),e.gapSize!==void 0&&(r.gapSize=e.gapSize),e.scale!==void 0&&(r.scale=e.scale),e.polygonOffset!==void 0&&(r.polygonOffset=e.polygonOffset),e.polygonOffsetFactor!==void 0&&(r.polygonOffsetFactor=e.polygonOffsetFactor),e.polygonOffsetUnits!==void 0&&(r.polygonOffsetUnits=e.polygonOffsetUnits),e.skinning!==void 0&&(r.skinning=e.skinning),e.morphTargets!==void 0&&(r.morphTargets=e.morphTargets),e.morphNormals!==void 0&&(r.morphNormals=e.morphNormals),e.dithering!==void 0&&(r.dithering=e.dithering),e.vertexTangents!==void 0&&(r.vertexTangents=e.vertexTangents),e.visible!==void 0&&(r.visible=e.visible),e.toneMapped!==void 0&&(r.toneMapped=e.toneMapped),e.userData!==void 0&&(r.userData=e.userData),e.vertexColors!==void 0&&(typeof e.vertexColors=="number"?r.vertexColors=e.vertexColors>0:r.vertexColors=e.vertexColors),e.uniforms!==void 0)for(var i in e.uniforms){var a=e.uniforms[i];switch(r.uniforms[i]={},a.type){case"t":r.uniforms[i].value=n(a.value);break;case"c":r.uniforms[i].value=new de().setHex(a.value);break;case"v2":r.uniforms[i].value=new X().fromArray(a.value);break;case"v3":r.uniforms[i].value=new E().fromArray(a.value);break;case"v4":r.uniforms[i].value=new et().fromArray(a.value);break;case"m3":r.uniforms[i].value=new Ut().fromArray(a.value);case"m4":r.uniforms[i].value=new We().fromArray(a.value);break;default:r.uniforms[i].value=a.value}}if(e.defines!==void 0&&(r.defines=e.defines),e.vertexShader!==void 0&&(r.vertexShader=e.vertexShader),e.fragmentShader!==void 0&&(r.fragmentShader=e.fragmentShader),e.extensions!==void 0)for(var o in e.extensions)r.extensions[o]=e.extensions[o];if(e.shading!==void 0&&(r.flatShading=e.shading===1),e.size!==void 0&&(r.size=e.size),e.sizeAttenuation!==void 0&&(r.sizeAttenuation=e.sizeAttenuation),e.map!==void 0&&(r.map=n(e.map)),e.matcap!==void 0&&(r.matcap=n(e.matcap)),e.alphaMap!==void 0&&(r.alphaMap=n(e.alphaMap)),e.bumpMap!==void 0&&(r.bumpMap=n(e.bumpMap)),e.bumpScale!==void 0&&(r.bumpScale=e.bumpScale),e.normalMap!==void 0&&(r.normalMap=n(e.normalMap)),e.normalMapType!==void 0&&(r.normalMapType=e.normalMapType),e.normalScale!==void 0){var s=e.normalScale;Array.isArray(s)===!1&&(s=[s,s]),r.normalScale=new X().fromArray(s)}return e.displacementMap!==void 0&&(r.displacementMap=n(e.displacementMap)),e.displacementScale!==void 0&&(r.displacementScale=e.displacementScale),e.displacementBias!==void 0&&(r.displacementBias=e.displacementBias),e.roughnessMap!==void 0&&(r.roughnessMap=n(e.roughnessMap)),e.metalnessMap!==void 0&&(r.metalnessMap=n(e.metalnessMap)),e.emissiveMap!==void 0&&(r.emissiveMap=n(e.emissiveMap)),e.emissiveIntensity!==void 0&&(r.emissiveIntensity=e.emissiveIntensity),e.specularMap!==void 0&&(r.specularMap=n(e.specularMap)),e.envMap!==void 0&&(r.envMap=n(e.envMap)),e.envMapIntensity!==void 0&&(r.envMapIntensity=e.envMapIntensity),e.reflectivity!==void 0&&(r.reflectivity=e.reflectivity),e.refractionRatio!==void 0&&(r.refractionRatio=e.refractionRatio),e.lightMap!==void 0&&(r.lightMap=n(e.lightMap)),e.lightMapIntensity!==void 0&&(r.lightMapIntensity=e.lightMapIntensity),e.aoMap!==void 0&&(r.aoMap=n(e.aoMap)),e.aoMapIntensity!==void 0&&(r.aoMapIntensity=e.aoMapIntensity),e.gradientMap!==void 0&&(r.gradientMap=n(e.gradientMap)),e.clearcoatMap!==void 0&&(r.clearcoatMap=n(e.clearcoatMap)),e.clearcoatRoughnessMap!==void 0&&(r.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),e.clearcoatNormalMap!==void 0&&(r.clearcoatNormalMap=n(e.clearcoatNormalMap)),e.clearcoatNormalScale!==void 0&&(r.clearcoatNormalScale=new X().fromArray(e.clearcoatNormalScale)),r},setTextures:function(e){return this.textures=e,this}});var wh={decodeText:function(e){if(typeof TextDecoder!="undefined")return new TextDecoder().decode(e);for(var t="",n=0,r=e.length;n<r;n++)t+=String.fromCharCode(e[n]);try{return decodeURIComponent(escape(t))}catch(i){return t}},extractUrlBase:function(e){var t=e.lastIndexOf("/");return t===-1?"./":e.substr(0,t+1)}};function ms(){ve.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}ms.prototype=Object.assign(Object.create(ve.prototype),{constructor:ms,isInstancedBufferGeometry:!0,copy:function(e){return ve.prototype.copy.call(this,e),this.instanceCount=e.instanceCount,this},clone:function(){return new this.constructor().copy(this)},toJSON:function(){var e=ve.prototype.toJSON.call(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}});function cc(e,t,n,r){typeof n=="number"&&(r=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),De.call(this,e,t,n),this.meshPerAttribute=r||1}cc.prototype=Object.assign(Object.create(De.prototype),{constructor:cc,isInstancedBufferAttribute:!0,copy:function(e){return De.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},toJSON:function(){var e=De.prototype.toJSON.call(this);return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}});function uc(e){tt.call(this,e)}uc.prototype=Object.assign(Object.create(tt.prototype),{constructor:uc,load:function(e,t,n,r){var i=this,a=new bn(i.manager);a.setPath(i.path),a.load(e,function(o){try{t(i.parse(JSON.parse(o)))}catch(s){r?r(s):console.error(s),i.manager.itemError(e)}},n,r)},parse:function(e){var t=e.isInstancedBufferGeometry?new ms:new ve,n=e.data.index;if(n!==void 0){var r=new hc[n.type](n.array);t.setIndex(new De(r,1))}var i=e.data.attributes;for(var a in i){var o=i[a],r=new hc[o.type](o.array),s=o.isInstancedBufferAttribute?cc:De,c=new s(r,o.itemSize,o.normalized);o.name!==void 0&&(c.name=o.name),t.setAttribute(a,c)}var l=e.data.morphAttributes;if(l)for(var a in l){for(var u=l[a],h=[],f=0,d=u.length;f<d;f++){var o=u[f],r=new hc[o.type](o.array),c=new De(r,o.itemSize,o.normalized);o.name!==void 0&&(c.name=o.name),h.push(c)}t.morphAttributes[a]=h}var m=e.data.morphTargetsRelative;m&&(t.morphTargetsRelative=!0);var g=e.data.groups||e.data.drawcalls||e.data.offsets;if(g!==void 0)for(var f=0,y=g.length;f!==y;++f){var p=g[f];t.addGroup(p.start,p.count,p.materialIndex)}var v=e.data.boundingSphere;if(v!==void 0){var _=new E;v.center!==void 0&&_.fromArray(v.center),t.boundingSphere=new Dn(_,v.radius)}return e.name&&(t.name=e.name),e.userData&&(t.userData=e.userData),t}});var hc={Int8Array,Uint8Array,Uint8ClampedArray:typeof Uint8ClampedArray!="undefined"?Uint8ClampedArray:Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array};function fc(e){tt.call(this,e)}fc.prototype=Object.assign(Object.create(tt.prototype),{constructor:fc,load:function(e,t,n,r){var i=this,a=this.path===""?wh.extractUrlBase(e):this.path;this.resourcePath=this.resourcePath||a;var o=new bn(i.manager);o.setPath(this.path),o.load(e,function(s){var c=null;try{c=JSON.parse(s)}catch(u){r!==void 0&&r(u),console.error("THREE:ObjectLoader: Can't parse "+e+".",u.message);return}var l=c.metadata;if(l===void 0||l.type===void 0||l.type.toLowerCase()==="geometry"){console.error("THREE.ObjectLoader: Can't load "+e);return}i.parse(c,t)},n,r)},parse:function(e,t){var n=this.parseShape(e.shapes),r=this.parseGeometries(e.geometries,n),i=this.parseImages(e.images,function(){t!==void 0&&t(s)}),a=this.parseTextures(e.textures,i),o=this.parseMaterials(e.materials,a),s=this.parseObject(e.object,r,o);return e.animations&&(s.animations=this.parseAnimations(e.animations)),(e.images===void 0||e.images.length===0)&&t!==void 0&&t(s),s},parseShape:function(e){var t={};if(e!==void 0)for(var n=0,r=e.length;n<r;n++){var i=new Cr().fromJSON(e[n]);t[i.uuid]=i}return t},parseGeometries:function(e,t){var n={};if(e!==void 0)for(var r=new uc,i=0,a=e.length;i<a;i++){var o,s=e[i];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new zt[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new zt[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new zt[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new zt[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new zt[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new zt[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":o=new zt[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new zt[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new zt[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new zt[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"TubeGeometry":case"TubeBufferGeometry":o=new zt[s.type](new Ql[s.path.type]().fromJSON(s.path),s.tubularSegments,s.radius,s.radialSegments,s.closed);break;case"LatheGeometry":case"LatheBufferGeometry":o=new zt[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":o=new zt[s.type](s.vertices,s.indices,s.radius,s.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":for(var h=[],c=0,l=s.shapes.length;c<l;c++){var u=t[s.shapes[c]];h.push(u)}o=new zt[s.type](h,s.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":for(var h=[],c=0,l=s.shapes.length;c<l;c++){var u=t[s.shapes[c]];h.push(u)}var f=s.options.extrudePath;f!==void 0&&(s.options.extrudePath=new Ql[f.type]().fromJSON(f)),o=new zt[s.type](h,s.options);break;case"BufferGeometry":case"InstancedBufferGeometry":o=r.parse(s);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}o.uuid=s.uuid,s.name!==void 0&&(o.name=s.name),o.isBufferGeometry===!0&&s.userData!==void 0&&(o.userData=s.userData),n[s.uuid]=o}return n},parseMaterials:function(e,t){var n={},r={};if(e!==void 0){var i=new lc;i.setTextures(t);for(var a=0,o=e.length;a<o;a++){var s=e[a];if(s.type==="MultiMaterial"){for(var c=[],l=0;l<s.materials.length;l++){var u=s.materials[l];n[u.uuid]===void 0&&(n[u.uuid]=i.parse(u)),c.push(n[u.uuid])}r[s.uuid]=c}else n[s.uuid]===void 0&&(n[s.uuid]=i.parse(s)),r[s.uuid]=n[s.uuid]}}return r},parseAnimations:function(e){for(var t=[],n=0;n<e.length;n++){var r=e[n],i=fn.parse(r);r.uuid!==void 0&&(i.uuid=r.uuid),t.push(i)}return t},parseImages:function(e,t){var n=this,r={};function i(g){return n.manager.itemStart(g),o.load(g,function(){n.manager.itemEnd(g)},void 0,function(){n.manager.itemError(g),n.manager.itemEnd(g)})}if(e!==void 0&&e.length>0){var a=new gh(t),o=new Ra(a);o.setCrossOrigin(this.crossOrigin);for(var s=0,c=e.length;s<c;s++){var l=e[s],u=l.url;if(Array.isArray(u)){r[l.uuid]=[];for(var h=0,f=u.length;h<f;h++){var d=u[h],m=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(d)?d:n.resourcePath+d;r[l.uuid].push(i(m))}}else{var m=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(l.url)?l.url:n.resourcePath+l.url;r[l.uuid]=i(m)}}}return r},parseTextures:function(e,t){function n(c,l){return typeof c=="number"?c:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",c),l[c])}var r={};if(e!==void 0)for(var i=0,a=e.length;i<a;i++){var o=e[i];o.image===void 0&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),t[o.image]===void 0&&console.warn("THREE.ObjectLoader: Undefined image",o.image);var s;Array.isArray(t[o.image])?s=new ar(t[o.image]):s=new ot(t[o.image]),s.needsUpdate=!0,s.uuid=o.uuid,o.name!==void 0&&(s.name=o.name),o.mapping!==void 0&&(s.mapping=n(o.mapping,$y)),o.offset!==void 0&&s.offset.fromArray(o.offset),o.repeat!==void 0&&s.repeat.fromArray(o.repeat),o.center!==void 0&&s.center.fromArray(o.center),o.rotation!==void 0&&(s.rotation=o.rotation),o.wrap!==void 0&&(s.wrapS=n(o.wrap[0],Mh),s.wrapT=n(o.wrap[1],Mh)),o.format!==void 0&&(s.format=o.format),o.type!==void 0&&(s.type=o.type),o.encoding!==void 0&&(s.encoding=o.encoding),o.minFilter!==void 0&&(s.minFilter=n(o.minFilter,Eh)),o.magFilter!==void 0&&(s.magFilter=n(o.magFilter,Eh)),o.anisotropy!==void 0&&(s.anisotropy=o.anisotropy),o.flipY!==void 0&&(s.flipY=o.flipY),o.premultiplyAlpha!==void 0&&(s.premultiplyAlpha=o.premultiplyAlpha),o.unpackAlignment!==void 0&&(s.unpackAlignment=o.unpackAlignment),r[o.uuid]=s}return r},parseObject:function(e,t,n){var r;function i(y){return t[y]===void 0&&console.warn("THREE.ObjectLoader: Undefined geometry",y),t[y]}function a(y){if(y!==void 0){if(Array.isArray(y)){for(var p=[],v=0,_=y.length;v<_;v++){var x=y[v];n[x]===void 0&&console.warn("THREE.ObjectLoader: Undefined material",x),p.push(n[x])}return p}return n[y]===void 0&&console.warn("THREE.ObjectLoader: Undefined material",y),n[y]}}switch(e.type){case"Scene":r=new Ji,e.background!==void 0&&Number.isInteger(e.background)&&(r.background=new de(e.background)),e.fog!==void 0&&(e.fog.type==="Fog"?r.fog=new Al(e.fog.color,e.fog.near,e.fog.far):e.fog.type==="FogExp2"&&(r.fog=new Sl(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":r=new Et(e.fov,e.aspect,e.near,e.far),e.focus!==void 0&&(r.focus=e.focus),e.zoom!==void 0&&(r.zoom=e.zoom),e.filmGauge!==void 0&&(r.filmGauge=e.filmGauge),e.filmOffset!==void 0&&(r.filmOffset=e.filmOffset),e.view!==void 0&&(r.view=Object.assign({},e.view));break;case"OrthographicCamera":r=new Na(e.left,e.right,e.top,e.bottom,e.near,e.far),e.zoom!==void 0&&(r.zoom=e.zoom),e.view!==void 0&&(r.view=Object.assign({},e.view));break;case"AmbientLight":r=new ac(e.color,e.intensity);break;case"DirectionalLight":r=new ic(e.color,e.intensity);break;case"PointLight":r=new nc(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":r=new oc(e.color,e.intensity,e.width,e.height);break;case"SpotLight":r=new ec(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":r=new Kl(e.color,e.groundColor,e.intensity);break;case"LightProbe":r=new pn().fromJSON(e);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":var o=i(e.geometry),s=a(e.material);r=new ut(o,s);break;case"InstancedMesh":var o=i(e.geometry),s=a(e.material),c=e.count,l=e.instanceMatrix;r=new Ol(o,s,c),r.instanceMatrix=new De(new Float32Array(l.array),16);break;case"LOD":r=new Fo;break;case"Line":r=new tn(i(e.geometry),a(e.material),e.mode);break;case"LineLoop":r=new Dl(i(e.geometry),a(e.material));break;case"LineSegments":r=new Mt(i(e.geometry),a(e.material));break;case"PointCloud":case"Points":r=new Nl(i(e.geometry),a(e.material));break;case"Sprite":r=new Pl(a(e.material));break;case"Group":r=new ua;break;default:r=new ae}if(r.uuid=e.uuid,e.name!==void 0&&(r.name=e.name),e.matrix!==void 0?(r.matrix.fromArray(e.matrix),e.matrixAutoUpdate!==void 0&&(r.matrixAutoUpdate=e.matrixAutoUpdate),r.matrixAutoUpdate&&r.matrix.decompose(r.position,r.quaternion,r.scale)):(e.position!==void 0&&r.position.fromArray(e.position),e.rotation!==void 0&&r.rotation.fromArray(e.rotation),e.quaternion!==void 0&&r.quaternion.fromArray(e.quaternion),e.scale!==void 0&&r.scale.fromArray(e.scale)),e.castShadow!==void 0&&(r.castShadow=e.castShadow),e.receiveShadow!==void 0&&(r.receiveShadow=e.receiveShadow),e.shadow&&(e.shadow.bias!==void 0&&(r.shadow.bias=e.shadow.bias),e.shadow.radius!==void 0&&(r.shadow.radius=e.shadow.radius),e.shadow.mapSize!==void 0&&r.shadow.mapSize.fromArray(e.shadow.mapSize),e.shadow.camera!==void 0&&(r.shadow.camera=this.parseObject(e.shadow.camera))),e.visible!==void 0&&(r.visible=e.visible),e.frustumCulled!==void 0&&(r.frustumCulled=e.frustumCulled),e.renderOrder!==void 0&&(r.renderOrder=e.renderOrder),e.userData!==void 0&&(r.userData=e.userData),e.layers!==void 0&&(r.layers.mask=e.layers),e.children!==void 0)for(var u=e.children,h=0;h<u.length;h++)r.add(this.parseObject(u[h],t,n));if(e.type==="LOD"){e.autoUpdate!==void 0&&(r.autoUpdate=e.autoUpdate);for(var f=e.levels,d=0;d<f.length;d++){var m=f[d],g=r.getObjectByProperty("uuid",m.object);g!==void 0&&r.addLevel(g,m.distance)}}return r}});var $y={UVMapping:Us,CubeReflectionMapping:zs,CubeRefractionMapping:Gs,EquirectangularReflectionMapping:Yc,EquirectangularRefractionMapping:Hs,SphericalReflectionMapping:Zc,CubeUVReflectionMapping:ki,CubeUVRefractionMapping:Vs},Mh={RepeatWrapping:to,ClampToEdgeWrapping:Vt,MirroredRepeatWrapping:no},Eh={NearestFilter:_t,NearestMipmapNearestFilter:ks,NearestMipmapLinearFilter:Ws,LinearFilter:It,LinearMipmapNearestFilter:Jc,LinearMipmapLinearFilter:ro};function Th(e){typeof createImageBitmap=="undefined"&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),typeof fetch=="undefined"&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),tt.call(this,e),this.options=void 0}Th.prototype=Object.assign(Object.create(tt.prototype),{constructor:Th,setOptions:function(t){return this.options=t,this},load:function(e,t,n,r){e===void 0&&(e=""),this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);var i=this,a=Pi.get(e);if(a!==void 0)return i.manager.itemStart(e),setTimeout(function(){t&&t(a),i.manager.itemEnd(e)},0),a;fetch(e).then(function(o){return o.blob()}).then(function(o){return i.options===void 0?createImageBitmap(o):createImageBitmap(o,i.options)}).then(function(o){Pi.add(e,o),t&&t(o),i.manager.itemEnd(e)}).catch(function(o){r&&r(o),i.manager.itemError(e),i.manager.itemEnd(e)}),i.manager.itemStart(e)}});function Sh(){this.type="ShapePath",this.color=new de,this.subPaths=[],this.currentPath=null}Object.assign(Sh.prototype,{moveTo:function(e,t){return this.currentPath=new Sn,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this},lineTo:function(e,t){return this.currentPath.lineTo(e,t),this},quadraticCurveTo:function(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this},bezierCurveTo:function(e,t,n,r,i,a){return this.currentPath.bezierCurveTo(e,t,n,r,i,a),this},splineThru:function(e){return this.currentPath.splineThru(e),this},toShapes:function(e,t){function n(D){for(var z=[],k=0,q=D.length;k<q;k++){var Z=D[k],ee=new Cr;ee.curves=Z.curves,z.push(ee)}return z}function r(D,z){for(var k=z.length,q=!1,Z=k-1,ee=0;ee<k;Z=ee++){var te=z[Z],oe=z[ee],Pe=oe.x-te.x,be=oe.y-te.y;if(Math.abs(be)>Number.EPSILON){if(be<0&&(te=z[ee],Pe=-Pe,oe=z[Z],be=-be),D.y<te.y||D.y>oe.y)continue;if(D.y===te.y){if(D.x===te.x)return!0}else{var re=be*(D.x-te.x)-Pe*(D.y-te.y);if(re===0)return!0;if(re<0)continue;q=!q}}else{if(D.y!==te.y)continue;if(oe.x<=D.x&&D.x<=te.x||te.x<=D.x&&D.x<=oe.x)return!0}}return q}var i=cr.isClockWise,a=this.subPaths;if(a.length===0)return[];if(t===!0)return n(a);var o,s,c,l=[];if(a.length===1)return s=a[0],c=new Cr,c.curves=s.curves,l.push(c),l;var u=!i(a[0].getPoints());u=e?!u:u;var h=[],f=[],d=[],m=0,g;f[m]=void 0,d[m]=[];for(var y=0,p=a.length;y<p;y++)s=a[y],g=s.getPoints(),o=i(g),o=e?!o:o,o?(!u&&f[m]&&m++,f[m]={s:new Cr,p:g},f[m].s.curves=s.curves,u&&m++,d[m]=[]):d[m].push({h:s,p:g[0]});if(!f[0])return n(a);if(f.length>1){for(var v=!1,_=[],x=0,b=f.length;x<b;x++)h[x]=[];for(var x=0,b=f.length;x<b;x++)for(var T=d[x],C=0;C<T.length;C++){for(var N=T[C],O=!0,J=0;J<f.length;J++)r(N.p,f[J].p)&&(x!==J&&_.push({froms:x,tos:J,hole:C}),O?(O=!1,h[J].push(N)):v=!0);O&&h[x].push(N)}_.length>0&&(v||(d=h))}for(var F,y=0,B=f.length;y<B;y++){c=f[y].s,l.push(c),F=d[y];for(var V=0,Y=F.length;V<Y;V++)c.holes.push(F[V].h)}return l}});function Ah(e){this.type="Font",this.data=e}Object.assign(Ah.prototype,{isFont:!0,generateShapes:function(e,t){t===void 0&&(t=100);for(var n=[],r=e0(e,t,this.data),i=0,a=r.length;i<a;i++)Array.prototype.push.apply(n,r[i].toShapes());return n}});function e0(e,t,n){for(var r=Array.from?Array.from(e):String(e).split(""),i=t/n.resolution,a=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,o=[],s=0,c=0,l=0;l<r.length;l++){var u=r[l];if(u===`
3113
- `)s=0,c-=a;else{var h=t0(u,i,s,c,n);s+=h.offsetX,o.push(h.path)}}return o}function t0(e,t,n,r,i){var a=i.glyphs[e]||i.glyphs["?"];if(!a){console.error('THREE.Font: character "'+e+'" does not exists in font family '+i.familyName+".");return}var o=new Sh,s,c,l,u,h,f,d,m;if(a.o)for(var g=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),y=0,p=g.length;y<p;){var v=g[y++];switch(v){case"m":s=g[y++]*t+n,c=g[y++]*t+r,o.moveTo(s,c);break;case"l":s=g[y++]*t+n,c=g[y++]*t+r,o.lineTo(s,c);break;case"q":l=g[y++]*t+n,u=g[y++]*t+r,h=g[y++]*t+n,f=g[y++]*t+r,o.quadraticCurveTo(h,f,l,u);break;case"b":l=g[y++]*t+n,u=g[y++]*t+r,h=g[y++]*t+n,f=g[y++]*t+r,d=g[y++]*t+n,m=g[y++]*t+r,o.bezierCurveTo(h,f,d,m,l,u);break}}return{offsetX:a.ha*t,path:o}}function Lh(e){tt.call(this,e)}Lh.prototype=Object.assign(Object.create(tt.prototype),{constructor:Lh,load:function(e,t,n,r){var i=this,a=new bn(this.manager);a.setPath(this.path),a.load(e,function(o){var s;try{s=JSON.parse(o)}catch(l){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),s=JSON.parse(o.substring(65,o.length-2))}var c=i.parse(s);t&&t(c)},n,r)},parse:function(e){return new Ah(e)}});var gs,Ph={getContext:function(){return gs===void 0&&(gs=new(window.AudioContext||window.webkitAudioContext)),gs},setContext:function(e){gs=e}};function dc(e){tt.call(this,e)}dc.prototype=Object.assign(Object.create(tt.prototype),{constructor:dc,load:function(e,t,n,r){var i=this,a=new bn(i.manager);a.setResponseType("arraybuffer"),a.setPath(i.path),a.load(e,function(o){try{var s=o.slice(0),c=Ph.getContext();c.decodeAudioData(s,function(l){t(l)})}catch(l){r?r(l):console.error(l),i.manager.itemError(e)}},n,r)}});function Ch(e,t,n){pn.call(this,void 0,n);var r=new de().set(e),i=new de().set(t),a=new E(r.r,r.g,r.b),o=new E(i.r,i.g,i.b),s=Math.sqrt(Math.PI),c=s*Math.sqrt(.75);this.sh.coefficients[0].copy(a).add(o).multiplyScalar(s),this.sh.coefficients[1].copy(a).sub(o).multiplyScalar(c)}Ch.prototype=Object.assign(Object.create(pn.prototype),{constructor:Ch,isHemisphereLightProbe:!0,copy:function(e){return pn.prototype.copy.call(this,e),this},toJSON:function(e){var t=pn.prototype.toJSON.call(this,e);return t}});function Rh(e,t){pn.call(this,void 0,t);var n=new de().set(e);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}Rh.prototype=Object.assign(Object.create(pn.prototype),{constructor:Rh,isAmbientLightProbe:!0,copy:function(e){return pn.prototype.copy.call(this,e),this},toJSON:function(e){var t=pn.prototype.toJSON.call(this,e);return t}});var Oh=new We,Dh=new We;function n0(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Et,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Et,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}Object.assign(n0.prototype,{update:function(e){var t=this._cache,n=t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep;if(n){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;var r=e.projectionMatrix.clone(),i=t.eyeSep/2,a=i*t.near/t.focus,o=t.near*Math.tan(ke.DEG2RAD*t.fov*.5)/t.zoom,s,c;Dh.elements[12]=-i,Oh.elements[12]=i,s=-o*t.aspect+a,c=o*t.aspect+a,r.elements[0]=2*t.near/(c-s),r.elements[8]=(c+s)/(c-s),this.cameraL.projectionMatrix.copy(r),s=-o*t.aspect-a,c=o*t.aspect-a,r.elements[0]=2*t.near/(c-s),r.elements[8]=(c+s)/(c-s),this.cameraR.projectionMatrix.copy(r)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Dh),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Oh)}});function Ih(e){this.autoStart=e!==void 0?e:!0,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}Object.assign(Ih.prototype,{start:function(){this.startTime=(typeof performance=="undefined"?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var t=(typeof performance=="undefined"?Date:performance).now();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}});var Rr=new E,Nh=new bt,r0=new E,Or=new E;function Fh(){ae.call(this),this.type="AudioListener",this.context=Ph.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Ih}Fh.prototype=Object.assign(Object.create(ae.prototype),{constructor:Fh,getInput:function(){return this.gain},removeFilter:function(){return this.filter!==null&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},getFilter:function(){return this.filter},setFilter:function(e){return this.filter!==null?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this},updateMatrixWorld:function(e){ae.prototype.updateMatrixWorld.call(this,e);var t=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Rr,Nh,r0),Or.set(0,0,-1).applyQuaternion(Nh),t.positionX){var r=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(Rr.x,r),t.positionY.linearRampToValueAtTime(Rr.y,r),t.positionZ.linearRampToValueAtTime(Rr.z,r),t.forwardX.linearRampToValueAtTime(Or.x,r),t.forwardY.linearRampToValueAtTime(Or.y,r),t.forwardZ.linearRampToValueAtTime(Or.z,r),t.upX.linearRampToValueAtTime(n.x,r),t.upY.linearRampToValueAtTime(n.y,r),t.upZ.linearRampToValueAtTime(n.z,r)}else t.setPosition(Rr.x,Rr.y,Rr.z),t.setOrientation(Or.x,Or.y,Or.z,n.x,n.y,n.z)}});function Fa(e){ae.call(this),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.sourceType="empty",this._startedAt=0,this._progress=0,this.filters=[]}Fa.prototype=Object.assign(Object.create(ae.prototype),{constructor:Fa,getOutput:function(){return this.gain},setNodeSource:function(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this},setMediaElementSource:function(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this},setMediaStreamSource:function(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this},setBuffer:function(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(e){if(e===void 0&&(e=0),this.isPlaying===!0){console.warn("THREE.Audio: Audio is already playing.");return}if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}this._startedAt=this.context.currentTime+e;var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()},pause:function(){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.isPlaying===!0&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,this.loop===!0&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this},stop:function(){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(e){return e||(e=[]),this.isPlaying===!0?(this.disconnect(),this.filters=e,this.connect()):this.filters=e,this},setDetune:function(e){if(this.detune=e,this.source.detune!==void 0)return this.isPlaying===!0&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(e){return this.setFilters(e?[e]:[])},setPlaybackRate:function(e){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.playbackRate=e,this.isPlaying===!0&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return this.hasPlaybackControl===!1?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(e){if(this.hasPlaybackControl===!1){console.warn("THREE.Audio: this Audio has no playback control.");return}return this.loop=e,this.isPlaying===!0&&(this.source.loop=this.loop),this},setLoopStart:function(e){return this.loopStart=e,this},setLoopEnd:function(e){return this.loopEnd=e,this},getVolume:function(){return this.gain.gain.value},setVolume:function(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}});var Dr=new E,Bh=new bt,i0=new E,Ir=new E;function Uh(e){Fa.call(this,e),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}Uh.prototype=Object.assign(Object.create(Fa.prototype),{constructor:Uh,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(e){return this.panner.refDistance=e,this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(e){return this.panner.rolloffFactor=e,this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(e){return this.panner.distanceModel=e,this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(e){return this.panner.maxDistance=e,this},setDirectionalCone:function(e,t,n){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=n,this},updateMatrixWorld:function(e){if(ae.prototype.updateMatrixWorld.call(this,e),!(this.hasPlaybackControl===!0&&this.isPlaying===!1)){this.matrixWorld.decompose(Dr,Bh,i0),Ir.set(0,0,1).applyQuaternion(Bh);var t=this.panner;if(t.positionX){var n=this.context.currentTime+this.listener.timeDelta;t.positionX.linearRampToValueAtTime(Dr.x,n),t.positionY.linearRampToValueAtTime(Dr.y,n),t.positionZ.linearRampToValueAtTime(Dr.z,n),t.orientationX.linearRampToValueAtTime(Ir.x,n),t.orientationY.linearRampToValueAtTime(Ir.y,n),t.orientationZ.linearRampToValueAtTime(Ir.z,n)}else t.setPosition(Dr.x,Dr.y,Dr.z),t.setOrientation(Ir.x,Ir.y,Ir.z)}}});function zh(e,t){this.analyser=e.context.createAnalyser(),this.analyser.fftSize=t!==void 0?t:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}Object.assign(zh.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var e=0,t=this.getFrequencyData(),n=0;n<t.length;n++)e+=t[n];return e/t.length}});function Gh(e,t,n){this.binding=e,this.valueSize=n;var r,i,a;switch(t){case"quaternion":r=this._slerp,i=this._slerpAdditive,a=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(n*6),this._workIndex=5;break;case"string":case"bool":r=this._select,i=this._select,a=this._setAdditiveIdentityOther,this.buffer=new Array(n*5);break;default:r=this._lerp,i=this._lerpAdditive,a=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(n*5)}this._mixBufferRegion=r,this._mixBufferRegionAdditive=i,this._setIdentity=a,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Object.assign(Gh.prototype,{accumulate:function(e,t){var n=this.buffer,r=this.valueSize,i=e*r+r,a=this.cumulativeWeight;if(a===0){for(var o=0;o!==r;++o)n[i+o]=n[o];a=t}else{a+=t;var s=t/a;this._mixBufferRegion(n,i,0,s,r)}this.cumulativeWeight=a},accumulateAdditive:function(e){var t=this.buffer,n=this.valueSize,r=n*this._addIndex;this.cumulativeWeightAdditive===0&&this._setIdentity(),this._mixBufferRegionAdditive(t,r,0,e,n),this.cumulativeWeightAdditive+=e},apply:function(e){var t=this.valueSize,n=this.buffer,r=e*t+t,i=this.cumulativeWeight,a=this.cumulativeWeightAdditive,o=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,i<1){var s=t*this._origIndex;this._mixBufferRegion(n,r,s,1-i,t)}a>0&&this._mixBufferRegionAdditive(n,r,this._addIndex*t,1,t);for(var c=t,l=t+t;c!==l;++c)if(n[c]!==n[c+t]){o.setValue(n,r);break}},saveOriginalState:function(){var e=this.binding,t=this.buffer,n=this.valueSize,r=n*this._origIndex;e.getValue(t,r);for(var i=n,a=r;i!==a;++i)t[i]=t[r+i%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){var e=this.valueSize*3;this.binding.setValue(this.buffer,e)},_setAdditiveIdentityNumeric:function(){for(var e=this._addIndex*this.valueSize,t=e+this.valueSize,n=e;n<t;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*4+3]=1},_setAdditiveIdentityOther:function(){for(var e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize,n=0;n<this.valueSize;n++)this.buffer[t+n]=this.buffer[e+n]},_select:function(e,t,n,r,i){if(r>=.5)for(var a=0;a!==i;++a)e[t+a]=e[n+a]},_slerp:function(e,t,n,r){bt.slerpFlat(e,t,e,t,e,n,r)},_slerpAdditive:function(e,t,n,r,i){var a=this._workIndex*i;bt.multiplyQuaternionsFlat(e,a,e,t,e,n),bt.slerpFlat(e,t,e,t,e,a,r)},_lerp:function(e,t,n,r,i){for(var a=1-r,o=0;o!==i;++o){var s=t+o;e[s]=e[s]*a+e[n+o]*r}},_lerpAdditive:function(e,t,n,r,i){for(var a=0;a!==i;++a){var o=t+a;e[o]=e[o]+e[n+a]*r}}});var pc="\\[\\]\\.:\\/",a0=new RegExp("["+pc+"]","g"),vc="[^"+pc+"]",o0="[^"+pc.replace("\\.","")+"]",s0=/((?:WC+[\/:])*)/.source.replace("WC",vc),l0=/(WCOD+)?/.source.replace("WCOD",o0),c0=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",vc),u0=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",vc),h0=new RegExp("^"+s0+l0+c0+u0+"$"),f0=["material","materials","bones"];function Hh(e,t,n){var r=n||Gt.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,r)}Object.assign(Hh.prototype,{getValue:function(e,t){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];r!==void 0&&r.getValue(e,t)},setValue:function(e,t){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(e,t)},bind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()},unbind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}});function Gt(e,t,n){this.path=t,this.parsedPath=n||Gt.parseTrackName(t),this.node=Gt.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e}Object.assign(Gt,{Composite:Hh,create:function(e,t,n){return e&&e.isAnimationObjectGroup?new Gt.Composite(e,t,n):new Gt(e,t,n)},sanitizeNodeName:function(e){return e.replace(/\s/g,"_").replace(a0,"")},parseTrackName:function(e){var t=h0.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);var n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(r!==void 0&&r!==-1){var i=n.nodeName.substring(r+1);f0.indexOf(i)!==-1&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=i)}if(n.propertyName===null||n.propertyName.length===0)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n},findNode:function(e,t){if(!t||t===""||t==="."||t===-1||t===e.name||t===e.uuid)return e;if(e.skeleton){var n=e.skeleton.getBoneByName(t);if(n!==void 0)return n}if(e.children){var r=function(a){for(var o=0;o<a.length;o++){var s=a[o];if(s.name===t||s.uuid===t)return s;var c=r(s.children);if(c)return c}return null},i=r(e.children);if(i)return i}return null}}),Object.assign(Gt.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,n){t[n]=this.node[this.propertyName]},function(t,n){for(var r=this.resolvedProperty,i=0,a=r.length;i!==a;++i)t[n++]=r[i]},function(t,n){t[n]=this.resolvedProperty[this.propertyIndex]},function(t,n){this.resolvedProperty.toArray(t,n)}],SetterByBindingTypeAndVersioning:[[function(t,n){this.targetObject[this.propertyName]=t[n]},function(t,n){this.targetObject[this.propertyName]=t[n],this.targetObject.needsUpdate=!0},function(t,n){this.targetObject[this.propertyName]=t[n],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,n){for(var r=this.resolvedProperty,i=0,a=r.length;i!==a;++i)r[i]=t[n++]},function(t,n){for(var r=this.resolvedProperty,i=0,a=r.length;i!==a;++i)r[i]=t[n++];this.targetObject.needsUpdate=!0},function(t,n){for(var r=this.resolvedProperty,i=0,a=r.length;i!==a;++i)r[i]=t[n++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,n){this.resolvedProperty[this.propertyIndex]=t[n]},function(t,n){this.resolvedProperty[this.propertyIndex]=t[n],this.targetObject.needsUpdate=!0},function(t,n){this.resolvedProperty[this.propertyIndex]=t[n],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,n){this.resolvedProperty.fromArray(t,n)},function(t,n){this.resolvedProperty.fromArray(t,n),this.targetObject.needsUpdate=!0},function(t,n){this.resolvedProperty.fromArray(t,n),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,n){this.bind(),this.getValue(t,n)},setValue:function(t,n){this.bind(),this.setValue(t,n)},bind:function(){var e=this.node,t=this.parsedPath,n=t.objectName,r=t.propertyName,i=t.propertyIndex;if(e||(e=Gt.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e){console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");return}if(n){var a=t.objectIndex;switch(n){case"materials":if(!e.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}e=e.material.materials;break;case"bones":if(!e.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}e=e.skeleton.bones;for(var o=0;o<e.length;o++)if(e[o].name===a){a=o;break}break;default:if(e[n]===void 0){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}e=e[n]}if(a!==void 0){if(e[a]===void 0){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);return}e=e[a]}}var s=e[r];if(s===void 0){var c=t.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+c+"."+r+" but it wasn't found.",e);return}var l=this.Versioning.None;this.targetObject=e,e.needsUpdate!==void 0?l=this.Versioning.NeedsUpdate:e.matrixWorldNeedsUpdate!==void 0&&(l=this.Versioning.MatrixWorldNeedsUpdate);var u=this.BindingType.Direct;if(i!==void 0){if(r==="morphTargetInfluences"){if(!e.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(e.geometry.isBufferGeometry){if(!e.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}e.morphTargetDictionary[i]!==void 0&&(i=e.morphTargetDictionary[i])}else{console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);return}}u=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=i}else s.fromArray!==void 0&&s.toArray!==void 0?(u=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(u=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=r;this.getValue=this.GetterByBindingType[u],this.setValue=this.SetterByBindingTypeAndVersioning[u][l]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(Gt.prototype,{_getValue_unbound:Gt.prototype.getValue,_setValue_unbound:Gt.prototype.setValue});function d0(){this.uuid=ke.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var e={};this._indicesByUUID=e;for(var t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var r=this;this.stats={objects:{get total(){return r._objects.length},get inUse(){return this.total-r.nCachedObjects_}},get bindingsPerObject(){return r._bindings.length}}}Object.assign(d0.prototype,{isAnimationObjectGroup:!0,add:function(){for(var e=this._objects,t=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._paths,a=this._parsedPaths,o=this._bindings,s=o.length,c=void 0,l=0,u=arguments.length;l!==u;++l){var h=arguments[l],f=h.uuid,d=r[f];if(d===void 0){d=t++,r[f]=d,e.push(h);for(var m=0,g=s;m!==g;++m)o[m].push(new Gt(h,i[m],a[m]))}else if(d<n){c=e[d];var y=--n,p=e[y];r[p.uuid]=d,e[d]=p,r[f]=y,e[y]=h;for(var m=0,g=s;m!==g;++m){var v=o[m],_=v[y],x=v[d];v[d]=_,x===void 0&&(x=new Gt(h,i[m],a[m])),v[y]=x}}else e[d]!==c&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=n},remove:function(){for(var e=this._objects,t=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,i=r.length,a=0,o=arguments.length;a!==o;++a){var s=arguments[a],c=s.uuid,l=n[c];if(l!==void 0&&l>=t){var u=t++,h=e[u];n[h.uuid]=l,e[l]=h,n[c]=u,e[u]=s;for(var f=0,d=i;f!==d;++f){var m=r[f],g=m[u],y=m[l];m[l]=g,m[u]=y}}}this.nCachedObjects_=t},uncache:function(){for(var e=this._objects,t=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._bindings,a=i.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o],l=c.uuid,u=r[l];if(u!==void 0)if(delete r[l],u<n){var h=--n,f=e[h],d=--t,m=e[d];r[f.uuid]=u,e[u]=f,r[m.uuid]=h,e[h]=m,e.pop();for(var g=0,y=a;g!==y;++g){var p=i[g],v=p[h],_=p[d];p[u]=v,p[h]=_,p.pop()}}else{var d=--t,m=e[d];r[m.uuid]=u,e[u]=m,e.pop();for(var g=0,y=a;g!==y;++g){var p=i[g];p[u]=p[d],p.pop()}}}this.nCachedObjects_=n},subscribe_:function(e,t){var n=this._bindingsIndicesByPath,r=n[e],i=this._bindings;if(r!==void 0)return i[r];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,l=this.nCachedObjects_,u=new Array(c);r=i.length,n[e]=r,a.push(e),o.push(t),i.push(u);for(var h=l,f=s.length;h!==f;++h){var d=s[h];u[h]=new Gt(d,e,t)}return u},unsubscribe_:function(e){var t=this._bindingsIndicesByPath,n=t[e];if(n!==void 0){var r=this._paths,i=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o],c=e[o];t[c]=n,a[n]=s,a.pop(),i[n]=i[o],i.pop(),r[n]=r[o],r.pop()}}});function Vh(e,t,n,r){this._mixer=e,this._clip=t,this._localRoot=n||null,this.blendMode=r||t.blendMode;for(var i=t.tracks,a=i.length,o=new Array(a),s={endingStart:Gr,endingEnd:Gr},c=0;c!==a;++c){var l=i[c].createInterpolant(null);o[c]=l,l.settings=s}this._interpolantSettings=s,this._interpolants=o,this._propertyBindings=new Array(a),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=ap,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}Object.assign(Vh.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&this.timeScale!==0&&this._startTime===null&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(e){return this._startTime=e,this},setLoop:function(e,t){return this.loop=e,this.repetitions=t,this},setEffectiveWeight:function(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(e){return this._scheduleFading(e,0,1)},fadeOut:function(e){return this._scheduleFading(e,1,0)},crossFadeFrom:function(e,t,n){if(e.fadeOut(t),this.fadeIn(t),n){var r=this._clip.duration,i=e._clip.duration,a=i/r,o=r/i;e.warp(1,a,t),this.warp(o,1,t)}return this},crossFadeTo:function(e,t,n){return e.crossFadeFrom(this,t,n)},stopFading:function(){var e=this._weightInterpolant;return e!==null&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},setEffectiveTimeScale:function(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(e){return this.timeScale=this._clip.duration/e,this.stopWarping()},syncWith:function(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()},halt:function(e){return this.warp(this._effectiveTimeScale,0,e)},warp:function(e,t,n){var r=this._mixer,i=r.time,a=this._timeScaleInterpolant,o=this.timeScale;a===null&&(a=r._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,c=a.sampleValues;return s[0]=i,s[1]=i+n,c[0]=e/o,c[1]=t/o,this},stopWarping:function(){var e=this._timeScaleInterpolant;return e!==null&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(e,t,n,r){if(!this.enabled){this._updateWeight(e);return}var i=this._startTime;if(i!==null){var a=(e-i)*n;if(a<0||n===0)return;this._startTime=null,t=n*a}t*=this._updateTimeScale(e);var o=this._updateTime(t),s=this._updateWeight(e);if(s>0){var c=this._interpolants,l=this._propertyBindings;switch(this.blendMode){case su:for(var u=0,h=c.length;u!==h;++u)c[u].evaluate(o),l[u].accumulateAdditive(s);break;case js:default:for(var u=0,h=c.length;u!==h;++u)c[u].evaluate(o),l[u].accumulate(r,s)}}},_updateWeight:function(e){var t=0;if(this.enabled){t=this.weight;var n=this._weightInterpolant;if(n!==null){var r=n.evaluate(e)[0];t*=r,e>n.parameterPositions[1]&&(this.stopFading(),r===0&&(this.enabled=!1))}}return this._effectiveWeight=t,t},_updateTimeScale:function(e){var t=0;if(!this.paused){t=this.timeScale;var n=this._timeScaleInterpolant;if(n!==null){var r=n.evaluate(e)[0];t*=r,e>n.parameterPositions[1]&&(this.stopWarping(),t===0?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t},_updateTime:function(e){var t=this.time+e,n=this._clip.duration,r=this.loop,i=this._loopCount,a=r===op;if(e===0)return i===-1?t:a&&(i&1)===1?n-t:t;if(r===ip){i===-1&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(t>=n)t=n;else if(t<0)t=0;else{this.time=t;break e}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=t,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(i===-1&&(e>=0?(i=0,this._setEndings(!0,this.repetitions===0,a)):this._setEndings(this.repetitions===0,!0,a)),t>=n||t<0){var o=Math.floor(t/n);t-=n*o,i+=Math.abs(o);var s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,t=e>0?n:0,this.time=t,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(s===1){var c=e<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=i,this.time=t,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}else this.time=t;if(a&&(i&1)===1)return n-t}return t},_setEndings:function(e,t,n){var r=this._interpolantSettings;n?(r.endingStart=Hr,r.endingEnd=Hr):(e?r.endingStart=this.zeroSlopeAtStart?Hr:Gr:r.endingStart=co,t?r.endingEnd=this.zeroSlopeAtEnd?Hr:Gr:r.endingEnd=co)},_scheduleFading:function(e,t,n){var r=this._mixer,i=r.time,a=this._weightInterpolant;a===null&&(a=r._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=i,s[0]=t,o[1]=i+e,s[1]=n,this}});function kh(e){this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}kh.prototype=Object.assign(Object.create(sn.prototype),{constructor:kh,_bindAction:function(e,t){var n=e._localRoot||this._root,r=e._clip.tracks,i=r.length,a=e._propertyBindings,o=e._interpolants,s=n.uuid,c=this._bindingsByRootAndName,l=c[s];l===void 0&&(l={},c[s]=l);for(var u=0;u!==i;++u){var h=r[u],f=h.name,d=l[f];if(d!==void 0)a[u]=d;else{if(d=a[u],d!==void 0){d._cacheIndex===null&&(++d.referenceCount,this._addInactiveBinding(d,s,f));continue}var m=t&&t._propertyBindings[u].binding.parsedPath;d=new Gh(Gt.create(n,f,m),h.ValueTypeName,h.getValueSize()),++d.referenceCount,this._addInactiveBinding(d,s,f),a[u]=d}o[u].resultBuffer=d.buffer}},_activateAction:function(e){if(!this._isActiveAction(e)){if(e._cacheIndex===null){var t=(e._localRoot||this._root).uuid,n=e._clip.uuid,r=this._actionsByClip[n];this._bindAction(e,r&&r.knownActions[0]),this._addInactiveAction(e,n,t)}for(var i=e._propertyBindings,a=0,o=i.length;a!==o;++a){var s=i[a];s.useCount++===0&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}},_deactivateAction:function(e){if(this._isActiveAction(e)){for(var t=e._propertyBindings,n=0,r=t.length;n!==r;++n){var i=t[n];--i.useCount===0&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(e)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}},_isActiveAction:function(e){var t=e._cacheIndex;return t!==null&&t<this._nActiveActions},_addInactiveAction:function(e,t,n){var r=this._actions,i=this._actionsByClip,a=i[t];if(a===void 0)a={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,i[t]=a;else{var o=a.knownActions;e._byClipCacheIndex=o.length,o.push(e)}e._cacheIndex=r.length,r.push(e),a.actionByRoot[n]=e},_removeInactiveAction:function(e){var t=this._actions,n=t[t.length-1],r=e._cacheIndex;n._cacheIndex=r,t[r]=n,t.pop(),e._cacheIndex=null;var i=e._clip.uuid,a=this._actionsByClip,o=a[i],s=o.knownActions,c=s[s.length-1],l=e._byClipCacheIndex;c._byClipCacheIndex=l,s[l]=c,s.pop(),e._byClipCacheIndex=null;var u=o.actionByRoot,h=(e._localRoot||this._root).uuid;delete u[h],s.length===0&&delete a[i],this._removeInactiveBindingsForAction(e)},_removeInactiveBindingsForAction:function(e){for(var t=e._propertyBindings,n=0,r=t.length;n!==r;++n){var i=t[n];--i.referenceCount===0&&this._removeInactiveBinding(i)}},_lendAction:function(e){var t=this._actions,n=e._cacheIndex,r=this._nActiveActions++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackAction:function(e){var t=this._actions,n=e._cacheIndex,r=--this._nActiveActions,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_addInactiveBinding:function(e,t,n){var r=this._bindingsByRootAndName,i=r[t],a=this._bindings;i===void 0&&(i={},r[t]=i),i[n]=e,e._cacheIndex=a.length,a.push(e)},_removeInactiveBinding:function(e){var t=this._bindings,n=e.binding,r=n.rootNode.uuid,i=n.path,a=this._bindingsByRootAndName,o=a[r],s=t[t.length-1],c=e._cacheIndex;s._cacheIndex=c,t[c]=s,t.pop(),delete o[i],Object.keys(o).length===0&&delete a[r]},_lendBinding:function(e){var t=this._bindings,n=e._cacheIndex,r=this._nActiveBindings++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackBinding:function(e){var t=this._bindings,n=e._cacheIndex,r=--this._nActiveBindings,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_lendControlInterpolant:function(){var e=this._controlInterpolants,t=this._nActiveControlInterpolants++,n=e[t];return n===void 0&&(n=new ds(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=t,e[t]=n),n},_takeBackControlInterpolant:function(e){var t=this._controlInterpolants,n=e.__cacheIndex,r=--this._nActiveControlInterpolants,i=t[r];e.__cacheIndex=r,t[r]=e,i.__cacheIndex=n,t[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(e,t,n){var r=t||this._root,i=r.uuid,a=typeof e=="string"?fn.findByName(r,e):e,o=a!==null?a.uuid:e,s=this._actionsByClip[o],c=null;if(n===void 0&&(a!==null?n=a.blendMode:n=js),s!==void 0){var l=s.actionByRoot[i];if(l!==void 0&&l.blendMode===n)return l;c=s.knownActions[0],a===null&&(a=c._clip)}if(a===null)return null;var u=new Vh(this,a,t,n);return this._bindAction(u,c),this._addInactiveAction(u,o,i),u},existingAction:function(e,t){var n=t||this._root,r=n.uuid,i=typeof e=="string"?fn.findByName(n,e):e,a=i?i.uuid:e,o=this._actionsByClip[a];return o!==void 0&&o.actionByRoot[r]||null},stopAllAction:function(){for(var e=this._actions,t=this._nActiveActions,n=t-1;n>=0;--n)e[n].stop();return this},update:function(e){e*=this.timeScale;for(var t=this._actions,n=this._nActiveActions,r=this.time+=e,i=Math.sign(e),a=this._accuIndex^=1,o=0;o!==n;++o){var s=t[o];s._update(r,e,i,a)}for(var c=this._bindings,l=this._nActiveBindings,o=0;o!==l;++o)c[o].apply(a);return this},setTime:function(e){this.time=0;for(var t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(e)},getRoot:function(){return this._root},uncacheClip:function(e){var t=this._actions,n=e.uuid,r=this._actionsByClip,i=r[n];if(i!==void 0){for(var a=i.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var l=c._cacheIndex,u=t[t.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,u._cacheIndex=l,t[l]=u,t.pop(),this._removeInactiveBindingsForAction(c)}delete r[n]}},uncacheRoot:function(e){var t=e.uuid,n=this._actionsByClip;for(var r in n){var i=n[r].actionByRoot,a=i[t];a!==void 0&&(this._deactivateAction(a),this._removeInactiveAction(a))}var o=this._bindingsByRootAndName,s=o[t];if(s!==void 0)for(var c in s){var l=s[c];l.restoreOriginalState(),this._removeInactiveBinding(l)}},uncacheAction:function(e,t){var n=this.existingAction(e,t);n!==null&&(this._deactivateAction(n),this._removeInactiveAction(n))}});function mc(e){typeof e=="string"&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}mc.prototype.clone=function(){return new mc(this.value.clone===void 0?this.value:this.value.clone())};function Wh(e,t,n){sr.call(this,e,t),this.meshPerAttribute=n||1}Wh.prototype=Object.assign(Object.create(sr.prototype),{constructor:Wh,isInstancedInterleavedBuffer:!0,copy:function(e){return sr.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this}});function Xh(e,t,n,r){this.ray=new Jr(e,t),this.near=n||0,this.far=r||1/0,this.camera=null,this.layers=new Qs,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function jh(e,t){return e.distance-t.distance}function gc(e,t,n,r){if(e.layers.test(t.layers)&&e.raycast(t,n),r===!0)for(var i=e.children,a=0,o=i.length;a<o;a++)gc(i[a],t,n,!0)}Object.assign(Xh.prototype,{set:function(e,t){this.ray.set(e,t)},setFromCamera:function(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(e,t,n){var r=n||[];return gc(e,this,r,t),r.sort(jh),r},intersectObjects:function(e,t,n){var r=n||[];if(Array.isArray(e)===!1)return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(var i=0,a=e.length;i<a;i++)gc(e[i],this,r,t);return r.sort(jh),r}});function yc(e,t,n){return this.radius=e!==void 0?e:1,this.phi=t!==void 0?t:0,this.theta=n!==void 0?n:0,this}Object.assign(yc.prototype,{set:function(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this},makeSafe:function(){var e=1e-6;return this.phi=Math.max(e,Math.min(Math.PI-e,this.phi)),this},setFromVector3:function(e){return this.setFromCartesianCoords(e.x,e.y,e.z)},setFromCartesianCoords:function(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(ke.clamp(t/this.radius,-1,1))),this}});function p0(e,t,n){return this.radius=e!==void 0?e:1,this.theta=t!==void 0?t:0,this.y=n!==void 0?n:0,this}Object.assign(p0.prototype,{set:function(e,t,n){return this.radius=e,this.theta=t,this.y=n,this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this},setFromVector3:function(e){return this.setFromCartesianCoords(e.x,e.y,e.z)},setFromCartesianCoords:function(e,t,n){return this.radius=Math.sqrt(e*e+n*n),this.theta=Math.atan2(e,n),this.y=t,this}});var qh=new X;function Yh(e,t){this.min=e!==void 0?e:new X(1/0,1/0),this.max=t!==void 0?t:new X(-1/0,-1/0)}Object.assign(Yh.prototype,{set:function(e,t){return this.min.copy(e),this.max.copy(t),this},setFromPoints:function(e){this.makeEmpty();for(var t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this},setFromCenterAndSize:function(e,t){var n=qh.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.min.copy(e.min),this.max.copy(e.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(e){return e===void 0&&(console.warn("THREE.Box2: .getCenter() target is now required"),e=new X),this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(e){return e===void 0&&(console.warn("THREE.Box2: .getSize() target is now required"),e=new X),this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},expandByPoint:function(e){return this.min.min(e),this.max.max(e),this},expandByVector:function(e){return this.min.sub(e),this.max.add(e),this},expandByScalar:function(e){return this.min.addScalar(-e),this.max.addScalar(e),this},containsPoint:function(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)},containsBox:function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y},getParameter:function(e,t){return t===void 0&&(console.warn("THREE.Box2: .getParameter() target is now required"),t=new X),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)},clampPoint:function(e,t){return t===void 0&&(console.warn("THREE.Box2: .clampPoint() target is now required"),t=new X),t.copy(e).clamp(this.min,this.max)},distanceToPoint:function(e){var t=qh.copy(e).clamp(this.min,this.max);return t.sub(e).length()},intersect:function(e){return this.min.max(e.min),this.max.min(e.max),this},union:function(e){return this.min.min(e.min),this.max.max(e.max),this},translate:function(e){return this.min.add(e),this.max.add(e),this},equals:function(e){return e.min.equals(this.min)&&e.max.equals(this.max)}});var Zh=new E,ys=new E;function Jh(e,t){this.start=e!==void 0?e:new E,this.end=t!==void 0?t:new E}Object.assign(Jh.prototype,{set:function(e,t){return this.start.copy(e),this.end.copy(t),this},clone:function(){return new this.constructor().copy(this)},copy:function(e){return this.start.copy(e.start),this.end.copy(e.end),this},getCenter:function(e){return e===void 0&&(console.warn("THREE.Line3: .getCenter() target is now required"),e=new E),e.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(e){return e===void 0&&(console.warn("THREE.Line3: .delta() target is now required"),e=new E),e.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(e,t){return t===void 0&&(console.warn("THREE.Line3: .at() target is now required"),t=new E),this.delta(t).multiplyScalar(e).add(this.start)},closestPointToPointParameter:function(e,t){Zh.subVectors(e,this.start),ys.subVectors(this.end,this.start);var n=ys.dot(ys),r=ys.dot(Zh),i=r/n;return t&&(i=ke.clamp(i,0,1)),i},closestPointToPoint:function(e,t,n){var r=this.closestPointToPointParameter(e,t);return n===void 0&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new E),this.delta(n).multiplyScalar(r).add(this.start)},applyMatrix4:function(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this},equals:function(e){return e.start.equals(this.start)&&e.end.equals(this.end)}});function xs(e){ae.call(this),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}xs.prototype=Object.create(ae.prototype),xs.prototype.constructor=xs,xs.prototype.isImmediateRenderObject=!0;var Qh=new E;function Ba(e,t){ae.call(this),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=t;for(var n=new ve,r=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],i=0,a=1,o=32;i<o;i++,a++){var s=i/o*Math.PI*2,c=a/o*Math.PI*2;r.push(Math.cos(s),Math.sin(s),1,Math.cos(c),Math.sin(c),1)}n.setAttribute("position",new ce(r,3));var l=new mt({fog:!1,toneMapped:!1});this.cone=new Mt(n,l),this.add(this.cone),this.update()}Ba.prototype=Object.create(ae.prototype),Ba.prototype.constructor=Ba,Ba.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},Ba.prototype.update=function(){this.light.updateMatrixWorld();var e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),Qh.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Qh),this.color!==void 0?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};var dr=new E,_s=new We,xc=new We;function Kh(e){var t=[];e&&e.isBone&&t.push(e);for(var n=0;n<e.children.length;n++)t.push.apply(t,Kh(e.children[n]));return t}function Ci(e){for(var t=Kh(e),n=new ve,r=[],i=[],a=new de(0,0,1),o=new de(0,1,0),s=0;s<t.length;s++){var c=t[s];c.parent&&c.parent.isBone&&(r.push(0,0,0),r.push(0,0,0),i.push(a.r,a.g,a.b),i.push(o.r,o.g,o.b))}n.setAttribute("position",new ce(r,3)),n.setAttribute("color",new ce(i,3));var l=new mt({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0});Mt.call(this,n,l),this.type="SkeletonHelper",this.root=e,this.bones=t,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}Ci.prototype=Object.create(Mt.prototype),Ci.prototype.constructor=Ci,Ci.prototype.isSkeletonHelper=!0,Ci.prototype.updateMatrixWorld=function(e){var t=this.bones,n=this.geometry,r=n.getAttribute("position");xc.getInverse(this.root.matrixWorld);for(var i=0,a=0;i<t.length;i++){var o=t[i];o.parent&&o.parent.isBone&&(_s.multiplyMatrices(xc,o.matrixWorld),dr.setFromMatrixPosition(_s),r.setXYZ(a,dr.x,dr.y,dr.z),_s.multiplyMatrices(xc,o.parent.matrixWorld),dr.setFromMatrixPosition(_s),r.setXYZ(a+1,dr.x,dr.y,dr.z),a+=2)}n.getAttribute("position").needsUpdate=!0,ae.prototype.updateMatrixWorld.call(this,e)};function Ua(e,t,n){this.light=e,this.light.updateMatrixWorld(),this.color=n;var r=new yi(t,4,2),i=new hn({wireframe:!0,fog:!1,toneMapped:!1});ut.call(this,r,i),this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}Ua.prototype=Object.create(ut.prototype),Ua.prototype.constructor=Ua,Ua.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Ua.prototype.update=function(){this.color!==void 0?this.material.color.set(this.color):this.material.color.copy(this.light.color)};var v0=new E,$h=new de,ef=new de;function za(e,t,n){ae.call(this),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;var r=new pi(t);r.rotateY(Math.PI*.5),this.material=new hn({wireframe:!0,fog:!1,toneMapped:!1}),this.color===void 0&&(this.material.vertexColors=!0);var i=r.getAttribute("position"),a=new Float32Array(i.count*3);r.setAttribute("color",new De(a,3)),this.add(new ut(r,this.material)),this.update()}za.prototype=Object.create(ae.prototype),za.prototype.constructor=za,za.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},za.prototype.update=function(){var e=this.children[0];if(this.color!==void 0)this.material.color.set(this.color);else{var t=e.geometry.getAttribute("color");$h.copy(this.light.color),ef.copy(this.light.groundColor);for(var n=0,r=t.count;n<r;n++){var i=n<r/2?$h:ef;t.setXYZ(n,i.r,i.g,i.b)}t.needsUpdate=!0}e.lookAt(v0.setFromMatrixPosition(this.light.matrixWorld).negate())};function _c(e,t,n,r){e=e||10,t=t||10,n=new de(n!==void 0?n:4473924),r=new de(r!==void 0?r:8947848);for(var i=t/2,a=e/t,o=e/2,s=[],c=[],l=0,u=0,h=-o;l<=t;l++,h+=a){s.push(-o,0,h,o,0,h),s.push(h,0,-o,h,0,o);var f=l===i?n:r;f.toArray(c,u),u+=3,f.toArray(c,u),u+=3,f.toArray(c,u),u+=3,f.toArray(c,u),u+=3}var d=new ve;d.setAttribute("position",new ce(s,3)),d.setAttribute("color",new ce(c,3));var m=new mt({vertexColors:!0,toneMapped:!1});Mt.call(this,d,m),this.type="GridHelper"}_c.prototype=Object.assign(Object.create(Mt.prototype),{constructor:_c,copy:function(e){return Mt.prototype.copy.call(this,e),this.geometry.copy(e.geometry),this.material.copy(e.material),this},clone:function(){return new this.constructor().copy(this)}});function bc(e,t,n,r,i,a){e=e||10,t=t||16,n=n||8,r=r||64,i=new de(i!==void 0?i:4473924),a=new de(a!==void 0?a:8947848);var o=[],s=[],c,l,u,h,f,d,m;for(h=0;h<=t;h++)u=h/t*(Math.PI*2),c=Math.sin(u)*e,l=Math.cos(u)*e,o.push(0,0,0),o.push(c,0,l),m=h&1?i:a,s.push(m.r,m.g,m.b),s.push(m.r,m.g,m.b);for(h=0;h<=n;h++)for(m=h&1?i:a,d=e-e/n*h,f=0;f<r;f++)u=f/r*(Math.PI*2),c=Math.sin(u)*d,l=Math.cos(u)*d,o.push(c,0,l),s.push(m.r,m.g,m.b),u=(f+1)/r*(Math.PI*2),c=Math.sin(u)*d,l=Math.cos(u)*d,o.push(c,0,l),s.push(m.r,m.g,m.b);var g=new ve;g.setAttribute("position",new ce(o,3)),g.setAttribute("color",new ce(s,3));var y=new mt({vertexColors:!0,toneMapped:!1});Mt.call(this,g,y),this.type="PolarGridHelper"}bc.prototype=Object.create(Mt.prototype),bc.prototype.constructor=bc;var tf=new E,bs=new E,nf=new E;function Ga(e,t,n){ae.call(this),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,t===void 0&&(t=1);var r=new ve;r.setAttribute("position",new ce([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));var i=new mt({fog:!1,toneMapped:!1});this.lightPlane=new tn(r,i),this.add(this.lightPlane),r=new ve,r.setAttribute("position",new ce([0,0,0,0,0,1],3)),this.targetLine=new tn(r,i),this.add(this.targetLine),this.update()}Ga.prototype=Object.create(ae.prototype),Ga.prototype.constructor=Ga,Ga.prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},Ga.prototype.update=function(){tf.setFromMatrixPosition(this.light.matrixWorld),bs.setFromMatrixPosition(this.light.target.matrixWorld),nf.subVectors(bs,tf),this.lightPlane.lookAt(bs),this.color!==void 0?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(bs),this.targetLine.scale.z=nf.length()};var ws=new E,dt=new Bn;function Ms(e){var t=new ve,n=new mt({color:16777215,vertexColors:!0,toneMapped:!1}),r=[],i=[],a={},o=new de(16755200),s=new de(16711680),c=new de(43775),l=new de(16777215),u=new de(3355443);h("n1","n2",o),h("n2","n4",o),h("n4","n3",o),h("n3","n1",o),h("f1","f2",o),h("f2","f4",o),h("f4","f3",o),h("f3","f1",o),h("n1","f1",o),h("n2","f2",o),h("n3","f3",o),h("n4","f4",o),h("p","n1",s),h("p","n2",s),h("p","n3",s),h("p","n4",s),h("u1","u2",c),h("u2","u3",c),h("u3","u1",c),h("c","t",l),h("p","c",u),h("cn1","cn2",u),h("cn3","cn4",u),h("cf1","cf2",u),h("cf3","cf4",u);function h(d,m,g){f(d,g),f(m,g)}function f(d,m){r.push(0,0,0),i.push(m.r,m.g,m.b),a[d]===void 0&&(a[d]=[]),a[d].push(r.length/3-1)}t.setAttribute("position",new ce(r,3)),t.setAttribute("color",new ce(i,3)),Mt.call(this,t,n),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}Ms.prototype=Object.create(Mt.prototype),Ms.prototype.constructor=Ms,Ms.prototype.update=function(){var e=this.geometry,t=this.pointMap,n=1,r=1;dt.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),gt("c",t,e,dt,0,0,-1),gt("t",t,e,dt,0,0,1),gt("n1",t,e,dt,-n,-r,-1),gt("n2",t,e,dt,n,-r,-1),gt("n3",t,e,dt,-n,r,-1),gt("n4",t,e,dt,n,r,-1),gt("f1",t,e,dt,-n,-r,1),gt("f2",t,e,dt,n,-r,1),gt("f3",t,e,dt,-n,r,1),gt("f4",t,e,dt,n,r,1),gt("u1",t,e,dt,n*.7,r*1.1,-1),gt("u2",t,e,dt,-n*.7,r*1.1,-1),gt("u3",t,e,dt,0,r*2,-1),gt("cf1",t,e,dt,-n,0,1),gt("cf2",t,e,dt,n,0,1),gt("cf3",t,e,dt,0,-r,1),gt("cf4",t,e,dt,0,r,1),gt("cn1",t,e,dt,-n,0,-1),gt("cn2",t,e,dt,n,0,-1),gt("cn3",t,e,dt,0,-r,-1),gt("cn4",t,e,dt,0,r,-1),e.getAttribute("position").needsUpdate=!0};function gt(e,t,n,r,i,a,o){ws.set(i,a,o).unproject(r);var s=t[e];if(s!==void 0)for(var c=n.getAttribute("position"),l=0,u=s.length;l<u;l++)c.setXYZ(s[l],ws.x,ws.y,ws.z)}var Es=new gn;function Nr(e,t){this.object=e,t===void 0&&(t=16776960);var n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new Float32Array(8*3),i=new ve;i.setIndex(new De(n,1)),i.setAttribute("position",new De(r,3)),Mt.call(this,i,new mt({color:t,toneMapped:!1})),this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}Nr.prototype=Object.create(Mt.prototype),Nr.prototype.constructor=Nr,Nr.prototype.update=function(e){if(e!==void 0&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),this.object!==void 0&&Es.setFromObject(this.object),!Es.isEmpty()){var t=Es.min,n=Es.max,r=this.geometry.attributes.position,i=r.array;i[0]=n.x,i[1]=n.y,i[2]=n.z,i[3]=t.x,i[4]=n.y,i[5]=n.z,i[6]=t.x,i[7]=t.y,i[8]=n.z,i[9]=n.x,i[10]=t.y,i[11]=n.z,i[12]=n.x,i[13]=n.y,i[14]=t.z,i[15]=t.x,i[16]=n.y,i[17]=t.z,i[18]=t.x,i[19]=t.y,i[20]=t.z,i[21]=n.x,i[22]=t.y,i[23]=t.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}},Nr.prototype.setFromObject=function(e){return this.object=e,this.update(),this},Nr.prototype.copy=function(e){return Mt.prototype.copy.call(this,e),this.object=e.object,this},Nr.prototype.clone=function(){return new this.constructor().copy(this)};function Ts(e,t){this.type="Box3Helper",this.box=e,t=t||16776960;var n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],i=new ve;i.setIndex(new De(n,1)),i.setAttribute("position",new ce(r,3)),Mt.call(this,i,new mt({color:t,toneMapped:!1})),this.type="Box3Helper",this.geometry.computeBoundingSphere()}Ts.prototype=Object.create(Mt.prototype),Ts.prototype.constructor=Ts,Ts.prototype.updateMatrixWorld=function(e){var t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),ae.prototype.updateMatrixWorld.call(this,e))};function Ss(e,t,n){this.plane=e,this.size=t===void 0?1:t;var r=n!==void 0?n:16776960,i=[1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],a=new ve;a.setAttribute("position",new ce(i,3)),a.computeBoundingSphere(),tn.call(this,a,new mt({color:r,toneMapped:!1})),this.type="PlaneHelper";var o=[1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],s=new ve;s.setAttribute("position",new ce(o,3)),s.computeBoundingSphere(),this.add(new ut(s,new hn({color:r,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}Ss.prototype=Object.create(tn.prototype),Ss.prototype.constructor=Ss,Ss.prototype.updateMatrixWorld=function(e){var t=-this.plane.constant;Math.abs(t)<1e-8&&(t=1e-8),this.scale.set(.5*this.size,.5*this.size,t),this.children[0].material.side=t<0?At:Gi,this.lookAt(this.plane.normal),ae.prototype.updateMatrixWorld.call(this,e)};var rf=new E,As,wc;function pr(e,t,n,r,i,a){ae.call(this),this.type="ArrowHelper",e===void 0&&(e=new E(0,0,1)),t===void 0&&(t=new E(0,0,0)),n===void 0&&(n=1),r===void 0&&(r=16776960),i===void 0&&(i=.2*n),a===void 0&&(a=.2*i),As===void 0&&(As=new ve,As.setAttribute("position",new ce([0,0,0,0,1,0],3)),wc=new ur(0,.5,1,5,1),wc.translate(0,-.5,0)),this.position.copy(t),this.line=new tn(As,new mt({color:r,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new ut(wc,new hn({color:r,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(e),this.setLength(n,i,a)}pr.prototype=Object.create(ae.prototype),pr.prototype.constructor=pr,pr.prototype.setDirection=function(e){if(e.y>.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{rf.set(e.z,0,-e.x).normalize();var t=Math.acos(e.y);this.quaternion.setFromAxisAngle(rf,t)}},pr.prototype.setLength=function(e,t,n){t===void 0&&(t=.2*e),n===void 0&&(n=.2*t),this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(n,t,n),this.cone.position.y=e,this.cone.updateMatrix()},pr.prototype.setColor=function(e){this.line.material.color.set(e),this.cone.material.color.set(e)},pr.prototype.copy=function(e){return ae.prototype.copy.call(this,e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this},pr.prototype.clone=function(){return new this.constructor().copy(this)};function Mc(e){e=e||1;var t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],n=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new ve;r.setAttribute("position",new ce(t,3)),r.setAttribute("color",new ce(n,3));var i=new mt({vertexColors:!0,toneMapped:!1});Mt.call(this,r,i),this.type="AxesHelper"}Mc.prototype=Object.create(Mt.prototype),Mc.prototype.constructor=Mc;var Ri=4,vr=8,An=Math.pow(2,vr),af=[.125,.215,.35,.446,.526,.582],of=vr-Ri+1+af.length,Oi=20,Ln={[kt]:0,[uo]:1,[Ys]:2,[lu]:3,[cu]:4,[uu]:5,[qs]:6},Ec=new Na,{_lodPlanes:Ha,_sizeLods:sf,_sigmas:Ls}=g0(),Tc=null,Fr=(1+Math.sqrt(5))/2,Di=1/Fr,lf=[new E(1,1,1),new E(-1,1,1),new E(1,1,-1),new E(-1,1,-1),new E(0,Fr,Di),new E(0,Fr,-Di),new E(Di,0,Fr),new E(-Di,0,Fr),new E(Fr,Di,0),new E(-Fr,Di,0)];function cf(e){this._renderer=e,this._pingPongRenderTarget=null,this._blurMaterial=y0(Oi),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}cf.prototype={constructor:cf,fromScene:function(e,t=0,n=.1,r=100){Tc=this._renderer.getRenderTarget();var i=this._allocateTargets();return this._sceneToCubeUV(e,n,r,i),t>0&&this._blur(i,0,0,t),this._applyPMREM(i),this._cleanup(i),i},fromEquirectangular:function(e){return e.magFilter=_t,e.minFilter=_t,e.generateMipmaps=!1,this.fromCubemap(e)},fromCubemap:function(e){Tc=this._renderer.getRenderTarget();var t=this._allocateTargets(e);return this._textureToCubeUV(e,t),this._applyPMREM(t),this._cleanup(t),t},compileCubemapShader:function(){this._cubemapShader===null&&(this._cubemapShader=ff(),this._compileMaterial(this._cubemapShader))},compileEquirectangularShader:function(){this._equirectShader===null&&(this._equirectShader=hf(),this._compileMaterial(this._equirectShader))},dispose:function(){this._blurMaterial.dispose(),this._cubemapShader!==null&&this._cubemapShader.dispose(),this._equirectShader!==null&&this._equirectShader.dispose();for(var e=0;e<Ha.length;e++)Ha[e].dispose()},_cleanup:function(e){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(Tc),e.scissorTest=!1,e.setSize(e.width,e.height)},_allocateTargets:function(e){var t={magFilter:_t,minFilter:_t,generateMipmaps:!1,type:Wi,format:bd,encoding:m0(e)?e.encoding:Ys,depthBuffer:!1,stencilBuffer:!1},n=uf(t);return n.depthBuffer=!e,this._pingPongRenderTarget=uf(t),n},_compileMaterial:function(e){var t=new ut(Ha[0],e);this._renderer.compile(t,Ec)},_sceneToCubeUV:function(e,t,n,r){var i=90,a=1,o=new Et(i,a,t,n),s=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],l=this._renderer,u=l.outputEncoding,h=l.toneMapping,f=l.toneMappingExposure,d=l.getClearColor(),m=l.getClearAlpha();l.toneMapping=qc,l.toneMappingExposure=1,l.outputEncoding=kt;var g=e.background;if(g&&g.isColor){g.convertSRGBToLinear();var y=Math.max(g.r,g.g,g.b),p=Math.min(Math.max(Math.ceil(Math.log2(y)),-128),127);g=g.multiplyScalar(Math.pow(2,-p));var v=(p+128)/255;l.setClearColor(g,v),e.background=null}for(var _=0;_<6;_++){var x=_%3;x==0?(o.up.set(0,s[_],0),o.lookAt(c[_],0,0)):x==1?(o.up.set(0,0,s[_]),o.lookAt(0,c[_],0)):(o.up.set(0,s[_],0),o.lookAt(0,0,c[_])),Sc(r,x*An,_>2?An:0,An,An),l.setRenderTarget(r),l.render(e,o)}l.toneMapping=h,l.toneMappingExposure=f,l.outputEncoding=u,l.setClearColor(d,m)},_textureToCubeUV:function(e,t){var n=this._renderer;e.isCubeTexture?this._cubemapShader==null&&(this._cubemapShader=ff()):this._equirectShader==null&&(this._equirectShader=hf());var r=e.isCubeTexture?this._cubemapShader:this._equirectShader,i=new ut(Ha[0],r),a=r.uniforms;a.envMap.value=e,e.isCubeTexture||a.texelSize.value.set(1/e.image.width,1/e.image.height),a.inputEncoding.value=Ln[e.encoding],a.outputEncoding.value=Ln[t.texture.encoding],Sc(t,0,0,3*An,2*An),n.setRenderTarget(t),n.render(i,Ec)},_applyPMREM:function(e){var t=this._renderer,n=t.autoClear;t.autoClear=!1;for(var r=1;r<of;r++){var i=Math.sqrt(Ls[r]*Ls[r]-Ls[r-1]*Ls[r-1]),a=lf[(r-1)%lf.length];this._blur(e,r-1,r,i,a)}t.autoClear=n},_blur:function(e,t,n,r,i){var a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,r,"latitudinal",i),this._halfBlur(a,e,n,n,r,"longitudinal",i)},_halfBlur:function(e,t,n,r,i,a,o){var s=this._renderer,c=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");var l=3,u=new ut(Ha[r],c),h=c.uniforms,f=sf[n]-1,d=isFinite(i)?Math.PI/(2*f):2*Math.PI/(2*Oi-1),m=i/d,g=isFinite(i)?1+Math.floor(l*m):Oi;g>Oi&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${g} samples when the maximum is set to ${Oi}`);for(var y=[],p=0,v=0;v<Oi;++v){var b=v/m,_=Math.exp(-b*b/2);y.push(_),v==0?p+=_:v<g&&(p+=2*_)}for(var v=0;v<y.length;v++)y[v]=y[v]/p;h.envMap.value=e.texture,h.samples.value=g,h.weights.value=y,h.latitudinal.value=a==="latitudinal",o&&(h.poleAxis.value=o),h.dTheta.value=d,h.mipInt.value=vr-n,h.inputEncoding.value=Ln[e.texture.encoding],h.outputEncoding.value=Ln[e.texture.encoding];var x=sf[r],b=3*Math.max(0,An-2*x),T=(r===0?0:2*An)+2*x*(r>vr-Ri?r-vr+Ri:0);Sc(t,b,T,3*x,2*x),s.setRenderTarget(t),s.render(u,Ec)}};function m0(e){return e===void 0||e.type!==Wi?!1:e.encoding===kt||e.encoding===uo||e.encoding===qs}function g0(){for(var e=[],t=[],n=[],r=vr,i=0;i<of;i++){var a=Math.pow(2,r);t.push(a);var o=1/a;i>vr-Ri?o=af[i-vr+Ri-1]:i==0&&(o=0),n.push(o);for(var s=1/(a-1),c=-s/2,l=1+s/2,u=[c,c,l,c,l,l,c,c,l,l,c,l],h=6,f=6,d=3,m=2,g=1,y=new Float32Array(d*f*h),p=new Float32Array(m*f*h),v=new Float32Array(g*f*h),_=0;_<h;_++){var x=_%3*2/3-1,b=_>2?0:-1,T=[x,b,0,x+2/3,b,0,x+2/3,b+1,0,x,b,0,x+2/3,b+1,0,x,b+1,0];y.set(T,d*f*_),p.set(u,m*f*_);var C=[_,_,_,_,_,_];v.set(C,g*f*_)}var N=new ve;N.setAttribute("position",new De(y,d)),N.setAttribute("uv",new De(p,m)),N.setAttribute("faceIndex",new De(v,g)),e.push(N),r>Ri&&r--}return{_lodPlanes:e,_sizeLods:t,_sigmas:n}}function uf(e){var t=new $t(3*An,3*An,e);return t.texture.mapping=ki,t.texture.name="PMREM.cubeUv",t.scissorTest=!0,t}function Sc(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function y0(e){var t=new Float32Array(e),n=new E(0,1,0),r=new hr({defines:{n:e},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:t},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n},inputEncoding:{value:Ln[kt]},outputEncoding:{value:Ln[kt]}},vertexShader:Ac(),fragmentShader:`
3114
- precision mediump float;
3115
- precision mediump int;
3116
- varying vec3 vOutputDirection;
3117
- uniform sampler2D envMap;
3118
- uniform int samples;
3119
- uniform float weights[n];
3120
- uniform bool latitudinal;
3121
- uniform float dTheta;
3122
- uniform float mipInt;
3123
- uniform vec3 poleAxis;
3124
-
3125
- ${Lc()}
3126
-
3127
- #define ENVMAP_TYPE_CUBE_UV
3128
- #include <cube_uv_reflection_fragment>
3129
-
3130
- vec3 getSample(float theta, vec3 axis) {
3131
- float cosTheta = cos(theta);
3132
- // Rodrigues' axis-angle rotation
3133
- vec3 sampleDirection = vOutputDirection * cosTheta
3134
- + cross(axis, vOutputDirection) * sin(theta)
3135
- + axis * dot(axis, vOutputDirection) * (1.0 - cosTheta);
3136
- return bilinearCubeUV(envMap, sampleDirection, mipInt);
3137
- }
3138
-
3139
- void main() {
3140
- vec3 axis = latitudinal ? poleAxis : cross(poleAxis, vOutputDirection);
3141
- if (all(equal(axis, vec3(0.0))))
3142
- axis = vec3(vOutputDirection.z, 0.0, - vOutputDirection.x);
3143
- axis = normalize(axis);
3144
- gl_FragColor = vec4(0.0);
3145
- gl_FragColor.rgb += weights[0] * getSample(0.0, axis);
3146
- for (int i = 1; i < n; i++) {
3147
- if (i >= samples)
3148
- break;
3149
- float theta = dTheta * float(i);
3150
- gl_FragColor.rgb += weights[i] * getSample(-1.0 * theta, axis);
3151
- gl_FragColor.rgb += weights[i] * getSample(theta, axis);
3152
- }
3153
- gl_FragColor = linearToOutputTexel(gl_FragColor);
3154
- }
3155
- `,blending:Jn,depthTest:!1,depthWrite:!1});return r.type="SphericalGaussianBlur",r}function hf(){var e=new X(1,1),t=new hr({uniforms:{envMap:{value:null},texelSize:{value:e},inputEncoding:{value:Ln[kt]},outputEncoding:{value:Ln[kt]}},vertexShader:Ac(),fragmentShader:`
3156
- precision mediump float;
3157
- precision mediump int;
3158
- varying vec3 vOutputDirection;
3159
- uniform sampler2D envMap;
3160
- uniform vec2 texelSize;
3161
-
3162
- ${Lc()}
3163
-
3164
- #include <common>
3165
-
3166
- void main() {
3167
- gl_FragColor = vec4(0.0);
3168
- vec3 outputDirection = normalize(vOutputDirection);
3169
- vec2 uv = equirectUv( outputDirection );
3170
- vec2 f = fract(uv / texelSize - 0.5);
3171
- uv -= f * texelSize;
3172
- vec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
3173
- uv.x += texelSize.x;
3174
- vec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
3175
- uv.y += texelSize.y;
3176
- vec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
3177
- uv.x -= texelSize.x;
3178
- vec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;
3179
- vec3 tm = mix(tl, tr, f.x);
3180
- vec3 bm = mix(bl, br, f.x);
3181
- gl_FragColor.rgb = mix(tm, bm, f.y);
3182
- gl_FragColor = linearToOutputTexel(gl_FragColor);
3183
- }
3184
- `,blending:Jn,depthTest:!1,depthWrite:!1});return t.type="EquirectangularToCubeUV",t}function ff(){var e=new hr({uniforms:{envMap:{value:null},inputEncoding:{value:Ln[kt]},outputEncoding:{value:Ln[kt]}},vertexShader:Ac(),fragmentShader:`
3185
- precision mediump float;
3186
- precision mediump int;
3187
- varying vec3 vOutputDirection;
3188
- uniform samplerCube envMap;
3189
-
3190
- ${Lc()}
3191
-
3192
- void main() {
3193
- gl_FragColor = vec4(0.0);
3194
- gl_FragColor.rgb = envMapTexelToLinear(textureCube(envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ))).rgb;
3195
- gl_FragColor = linearToOutputTexel(gl_FragColor);
3196
- }
3197
- `,blending:Jn,depthTest:!1,depthWrite:!1});return e.type="CubemapToCubeUV",e}function Ac(){return`
3198
- precision mediump float;
3199
- precision mediump int;
3200
- attribute vec3 position;
3201
- attribute vec2 uv;
3202
- attribute float faceIndex;
3203
- varying vec3 vOutputDirection;
3204
-
3205
- // RH coordinate system; PMREM face-indexing convention
3206
- vec3 getDirection(vec2 uv, float face) {
3207
- uv = 2.0 * uv - 1.0;
3208
- vec3 direction = vec3(uv, 1.0);
3209
- if (face == 0.0) {
3210
- direction = direction.zyx; // ( 1, v, u ) pos x
3211
- } else if (face == 1.0) {
3212
- direction = direction.xzy;
3213
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
3214
- } else if (face == 2.0) {
3215
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
3216
- } else if (face == 3.0) {
3217
- direction = direction.zyx;
3218
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
3219
- } else if (face == 4.0) {
3220
- direction = direction.xzy;
3221
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
3222
- } else if (face == 5.0) {
3223
- direction.z *= -1.0; // ( u, v, -1 ) neg z
3224
- }
3225
- return direction;
3226
- }
3227
-
3228
- void main() {
3229
- vOutputDirection = getDirection(uv, faceIndex);
3230
- gl_Position = vec4( position, 1.0 );
3231
- }
3232
- `}function Lc(){return`
3233
- uniform int inputEncoding;
3234
- uniform int outputEncoding;
3235
-
3236
- #include <encodings_pars_fragment>
3237
-
3238
- vec4 inputTexelToLinear(vec4 value){
3239
- if(inputEncoding == 0){
3240
- return value;
3241
- }else if(inputEncoding == 1){
3242
- return sRGBToLinear(value);
3243
- }else if(inputEncoding == 2){
3244
- return RGBEToLinear(value);
3245
- }else if(inputEncoding == 3){
3246
- return RGBMToLinear(value, 7.0);
3247
- }else if(inputEncoding == 4){
3248
- return RGBMToLinear(value, 16.0);
3249
- }else if(inputEncoding == 5){
3250
- return RGBDToLinear(value, 256.0);
3251
- }else{
3252
- return GammaToLinear(value, 2.2);
3253
- }
3254
- }
3255
-
3256
- vec4 linearToOutputTexel(vec4 value){
3257
- if(outputEncoding == 0){
3258
- return value;
3259
- }else if(outputEncoding == 1){
3260
- return LinearTosRGB(value);
3261
- }else if(outputEncoding == 2){
3262
- return LinearToRGBE(value);
3263
- }else if(outputEncoding == 3){
3264
- return LinearToRGBM(value, 7.0);
3265
- }else if(outputEncoding == 4){
3266
- return LinearToRGBM(value, 16.0);
3267
- }else if(outputEncoding == 5){
3268
- return LinearToRGBD(value, 256.0);
3269
- }else{
3270
- return LinearToGamma(value, 2.2);
3271
- }
3272
- }
3273
-
3274
- vec4 envMapTexelToLinear(vec4 color) {
3275
- return inputTexelToLinear(color);
3276
- }
3277
- `}Le.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(Le.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},Object.assign(fr.prototype,{createPointsGeometry:function(e){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var t=this.getPoints(e);return this.createGeometry(t)},createSpacedPointsGeometry:function(e){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var t=this.getSpacedPoints(e);return this.createGeometry(t)},createGeometry:function(e){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var t=new Ne,n=0,r=e.length;n<r;n++){var i=e[n];t.vertices.push(new E(i.x,i.y,i.z||0))}return t}}),Object.assign(Sn.prototype,{fromPoints:function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)}}),Object.create(Jt.prototype),Object.create(Jt.prototype);function df(e){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Jt.call(this,e),this.type="catmullrom"}df.prototype=Object.create(Jt.prototype),Object.assign(df.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),_c.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Ci.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(tt.prototype,{extractUrlBase:function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),wh.extractUrlBase(e)}}),tt.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(fc.prototype,{setTexturePath:function(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)}}),Object.assign(Yh.prototype,{center:function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},size:function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(gn.prototype,{center:function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionSphere:function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},size:function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Dn.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),aa.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},Jh.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},Object.assign(ke,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(e){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),ke.floorPowerOfTwo(e)},nextPowerOfTwo:function(e){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),ke.ceilPowerOfTwo(e)}}),Object.assign(Ut.prototype,{flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},multiplyVector3:function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(We.prototype,{extractPosition:function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),new E().setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector4:function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},crossVector:function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(e,t,n,r,i,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,r,n,i,a)}}),yn.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},bt.prototype.multiplyVector3=function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},Object.assign(Jr.prototype,{isIntersectionBox:function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionPlane:function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},isIntersectionSphere:function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)}}),Object.assign(Ot.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},midpoint:function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},normal:function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},plane:function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)}}),Object.assign(Ot,{barycoordFromPoint:function(e,t,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Ot.getBarycoord(e,t,n,r,i)},normal:function(e,t,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Ot.getNormal(e,t,n,r)}}),Object.assign(Cr.prototype,{extractAllPoints:function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},extrude:function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new gi(this,e)},makeGeometry:function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new xi(this,e)}}),Object.assign(X.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(E.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},getScaleFromMatrix:function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},getColumnFromMatrix:function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},applyProjection:function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},fromAttribute:function(e,t,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(et.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Ne.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.assign(ae.prototype,{getChildByName:function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(ae.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(ut.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(ut.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),sp},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Fo.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Rl.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Cl.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(Le.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(e){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=e}}),Et.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),t!==void 0&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(lt.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(De.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===qi},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(qi)}}}),Object.assign(De.prototype,{setDynamic:function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(e===!0?qi:ho),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(ve.prototype,{addIndex:function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},addAttribute:function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),!(t&&t.isBufferAttribute)&&!(t&&t.isInterleavedBufferAttribute)?(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new De(arguments[1],arguments[2]))):e==="index"?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t)},addDrawCall:function(e,t,n){n!==void 0&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},applyMatrix:function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(ve.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(ms.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(e){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=e}}}),Object.defineProperties(Xh.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(e){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=e}}}),Object.defineProperties(sr.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.usage===qi},set:function(e){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(e)}}}),Object.assign(sr.prototype,{setDynamic:function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(e===!0?qi:ho),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(zn.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.defineProperties(mc.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(Oe.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new de}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=e===zc}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Pr.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Wt.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),Object.assign(Zu.prototype,{clearTarget:function(e,t,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,n,r)},animate:function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(Zu.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=e===!0?uo:kt}}}),Object.defineProperties(qu.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties($t.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),Object.defineProperties(Fa.prototype,{load:{value:function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var t=this,n=new dc;return n.load(e,function(r){t.setBuffer(r)}),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),zh.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},ra.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},_r.crossOrigin=void 0,_r.loadTexture=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var i=new jl;i.setCrossOrigin(this.crossOrigin);var a=i.load(e,n,void 0,r);return t&&(a.mapping=t),a},_r.loadTextureCube=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. 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pe=R.length();pe*=Math.tan(n.object.fov/2*Math.PI/180),F(2*fe*pe/ie.clientHeight,n.object.matrix),B(2*me*pe/ie.clientHeight,n.object.matrix)}else n.object.isOrthographicCamera?(F(fe*(n.object.right-n.object.left)/n.object.zoom/ie.clientWidth,n.object.matrix),B(me*(n.object.top-n.object.bottom)/n.object.zoom/ie.clientHeight,n.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),n.enablePan=!1)}}();function Y(R){n.object.isPerspectiveCamera?h/=R:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom*R)),n.object.updateProjectionMatrix(),d=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),n.enableZoom=!1)}function D(R){n.object.isPerspectiveCamera?h*=R:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom/R)),n.object.updateProjectionMatrix(),d=!0):(console.warn("WARNING: OrbitControls.js 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Yn.ROTATE:if(R.ctrlKey||R.metaKey||R.shiftKey){if(n.enablePan===!1)return;q(R),s=o.PAN}else{if(n.enableRotate===!1)return;z(R),s=o.ROTATE}break;case Yn.PAN:if(R.ctrlKey||R.metaKey||R.shiftKey){if(n.enableRotate===!1)return;z(R),s=o.ROTATE}else{if(n.enablePan===!1)return;q(R),s=o.PAN}break;default:s=o.NONE}s!==o.NONE&&(document.addEventListener("mousemove",nt,!1),document.addEventListener("mouseup",$e,!1),n.dispatchEvent(i))}}function nt(R){if(n.enabled!==!1)switch(R.preventDefault(),s){case o.ROTATE:if(n.enableRotate===!1)return;Z(R);break;case o.DOLLY:if(n.enableZoom===!1)return;ee(R);break;case o.PAN:if(n.enablePan===!1)return;te(R);break}}function $e(R){n.enabled!==!1&&(document.removeEventListener("mousemove",nt,!1),document.removeEventListener("mouseup",$e,!1),n.dispatchEvent(a),s=o.NONE)}function A(R){n.enabled===!1||n.enableZoom===!1||s!==o.NONE&&s!==o.ROTATE||(R.preventDefault(),R.stopPropagation(),n.dispatchEvent(i),oe(R),n.dispatchEvent(a))}function L(R){n.enabled===!1||n.enableKeys===!1||n.enablePan===!1||Pe(R)}function ne(R){if(n.enabled!==!1){switch(R.preventDefault(),R.touches.length){case 1:switch(n.touches.ONE){case Zn.ROTATE:if(n.enableRotate===!1)return;be(R),s=o.TOUCH_ROTATE;break;case Zn.PAN:if(n.enablePan===!1)return;re(R),s=o.TOUCH_PAN;break;default:s=o.NONE}break;case 2:switch(n.touches.TWO){case Zn.DOLLY_PAN:if(n.enableZoom===!1&&n.enablePan===!1)return;Be(R),s=o.TOUCH_DOLLY_PAN;break;case Zn.DOLLY_ROTATE:if(n.enableZoom===!1&&n.enableRotate===!1)return;xe(R),s=o.TOUCH_DOLLY_ROTATE;break;default:s=o.NONE}break;default:s=o.NONE}s!==o.NONE&&n.dispatchEvent(i)}}function K(R){if(n.enabled!==!1)switch(R.preventDefault(),R.stopPropagation(),s){case o.TOUCH_ROTATE:if(n.enableRotate===!1)return;Te(R),n.update();break;case o.TOUCH_PAN:if(n.enablePan===!1)return;ue(R),n.update();break;case o.TOUCH_DOLLY_PAN:if(n.enableZoom===!1&&n.enablePan===!1)return;Ce(R),n.update();break;case 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Wn=function(e){ae.call(this),this.element=e,this.element.style.position="absolute",this.element.style.pointerEvents="auto",this.addEventListener("removed",function(){this.traverse(function(t){t.element instanceof Element&&t.element.parentNode!==null&&t.element.parentNode.removeChild(t.element)})})};Wn.prototype=Object.create(ae.prototype),Wn.prototype.constructor=Wn;var Ps=function(e){Wn.call(this,e)};Ps.prototype=Object.create(Wn.prototype),Ps.prototype.constructor=Ps;var x0=function(){var e=this,t,n,r,i,a=new We,o={camera:{fov:0,style:""},objects:new WeakMap},s=document.createElement("div");s.style.overflow="hidden",this.domElement=s;var c=document.createElement("div");c.style.WebkitTransformStyle="preserve-3d",c.style.transformStyle="preserve-3d",c.style.pointerEvents="none",s.appendChild(c);var l=/Trident/i.test(navigator.userAgent);this.getSize=function(){return{width:t,height:n}},this.setSize=function(p,v){t=p,n=v,r=t/2,i=n/2,s.style.width=p+"px",s.style.height=v+"px",c.style.width=p+"px",c.style.height=v+"px"};function u(p){return Math.abs(p)<1e-10?0:p}function h(p){var v=p.elements;return"matrix3d("+u(v[0])+","+u(-v[1])+","+u(v[2])+","+u(v[3])+","+u(v[4])+","+u(-v[5])+","+u(v[6])+","+u(v[7])+","+u(v[8])+","+u(-v[9])+","+u(v[10])+","+u(v[11])+","+u(v[12])+","+u(-v[13])+","+u(v[14])+","+u(v[15])+")"}function f(p,v){var _=p.elements,x="matrix3d("+u(_[0])+","+u(_[1])+","+u(_[2])+","+u(_[3])+","+u(-_[4])+","+u(-_[5])+","+u(-_[6])+","+u(-_[7])+","+u(_[8])+","+u(_[9])+","+u(_[10])+","+u(_[11])+","+u(_[12])+","+u(_[13])+","+u(_[14])+","+u(_[15])+")";return l?"translate(-50%,-50%)translate("+r+"px,"+i+"px)"+v+x:"translate(-50%,-50%)"+x}function d(p,v,_,x){if(p instanceof Wn){p.onBeforeRender(e,v,_);var b;p instanceof 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0?{longitude:c+i.config.fixedLongitude}:{})),i.five.ready().then(function(){i.controls.enableDamping=!0,i.setState({arrowsVisible:!0})})},i.onRenderFrame=function(){var s,c,l,u,h;if(i.renderer.render(i.scene,i.camera),i.css3drenderer.render(i.scene,i.camera),i.directionalLight.position.copy(i.camera.position),(s=i.controls)===null||s===void 0||s.update(),i.dragging){i.camera.computePose(),i.updateByCamera();var f=i.camera.pose,d=f.longitude,m=f.latitude;i.five.setState({longitude:d,latitude:m},!0),i.updateArrows({longitude:d,latitude:m})}else if(i.spherical&&(!ka(i.spherical.pi,(c=i.controls)===null||c===void 0?void 0:c.getPolarAngle())||!ka(i.spherical.theta,(l=i.controls)===null||l===void 0?void 0:l.getAzimuthalAngle()))){i.spherical={pi:(u=i.controls)===null||u===void 0?void 0:u.getPolarAngle(),theta:(h=i.controls)===null||h===void 0?void 0:h.getAzimuthalAngle()},i.camera.computePose(),i.updateByCamera();var 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s=vr.call(this,r,i);i&(U|L)&&s[0].length-s[1].length===0&&(this.started=!1),this.callback(this.manager,i,{pointers:s[0],changedPointers:s[1],pointerType:R,srcEvent:r})}}});function vr(e,r){var i=de(e.touches),s=de(e.changedTouches);return r&(U|L)&&(i=De(i.concat(s),"identifier")),[i,s]}var pr={touchstart:_,touchmove:q,touchend:U,touchcancel:L},dr="touchstart touchmove touchend touchcancel";function Ve(){this.evTarget=dr,this.targetIds={},Q.apply(this,arguments)}O(Ve,Q,{handler:function(r){var i=pr[r.type],s=mr.call(this,r,i);s&&this.callback(this.manager,i,{pointers:s[0],changedPointers:s[1],pointerType:R,srcEvent:r})}});function mr(e,r){var i=de(e.touches),s=this.targetIds;if(r&(_|q)&&i.length===1)return s[i[0].identifier]=!0,[i,i];var v,d,b=de(e.changedTouches),j=[],J=this.target;if(d=i.filter(function(B){return Fe(B.target,J)}),r===_)for(v=0;v<d.length;)s[d[v].identifier]=!0,v++;for(v=0;v<b.length;)s[b[v].identifier]&&j.push(b[v]),r&(U|L)&&delete 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nt(){ee.apply(this,arguments)}O(nt,ee,{defaults:{event:"rotate",threshold:0,pointers:2},getTouchAction:function(){return[ve]},attrTest:function(e){return this._super.attrTest.call(this,e)&&(Math.abs(e.rotation)>this.options.threshold||this.state&$)}});function it(){ee.apply(this,arguments)}O(it,ee,{defaults:{event:"swipe",threshold:10,velocity:.3,direction:re|fe,pointers:1},getTouchAction:function(){return je.prototype.getTouchAction.call(this)},attrTest:function(e){var r=this.options.direction,i;return r&(re|fe)?i=e.overallVelocity:r&re?i=e.overallVelocityX:r&fe&&(i=e.overallVelocityY),this._super.attrTest.call(this,e)&&r&e.offsetDirection&&e.distance>this.options.threshold&&e.maxPointers==this.options.pointers&&m(i)>this.options.velocity&&e.eventType&U},emit:function(e){var r=At(e.offsetDirection);r&&this.manager.emit(this.options.event+r,e),this.manager.emit(this.options.event,e)}});function Xe(){se.apply(this,arguments),this.pTime=!1,this.pCenter=!1,this._timer=null,this._input=null,this.count=0}O(Xe,se,{defaults:{event:"tap",pointers:1,taps:1,interval:300,time:250,threshold:9,posThreshold:10},getTouchAction:function(){return[$e]},process:function(e){var r=this.options,i=e.pointers.length===r.pointers,s=e.distance<r.threshold,v=e.deltaTime<r.time;if(this.reset(),e.eventType&_&&this.count===0)return this.failTimeout();if(s&&v&&i){if(e.eventType!=U)return this.failTimeout();var d=this.pTime?e.timeStamp-this.pTime<r.interval:!0,b=!this.pCenter||Be(this.pCenter,e.center)<r.posThreshold;this.pTime=e.timeStamp,this.pCenter=e.center,!b||!d?this.count=1:this.count+=1,this._input=e;var j=this.count%r.taps;if(j===0)return this.hasRequireFailures()?(this._timer=y(function(){this.state=oe,this.tryEmit()},r.interval,this),$):oe}return ne},failTimeout:function(){return this._timer=y(function(){this.state=ne},this.options.interval,this),ne},reset:function(){clearTimeout(this._timer)},emit:function(){this.state==oe&&(this._input.tapCount=this.count,this.manager.emit(this.options.event,this._input))}});function ge(e,r){return r=r||{},r.recognizers=f(r.recognizers,ge.defaults.preset),new at(e,r)}ge.VERSION="2.0.7",ge.defaults={domEvents:!1,touchAction:_t,enable:!0,inputTarget:null,inputClass:null,preset:[[nt,{enable:!1}],[tt,{enable:!1},["rotate"]],[it,{direction:re}],[je,{direction:re},["swipe"]],[Xe],[Xe,{event:"doubletap",taps:2},["tap"]],[rt]],cssProps:{userSelect:"none",touchSelect:"none",touchCallout:"none",contentZooming:"none",userDrag:"none",tapHighlightColor:"rgba(0,0,0,0)"}};var Er=1,It=2;function at(e,r){this.options=C({},ge.defaults,r||{}),this.options.inputTarget=this.options.inputTarget||e,this.handlers={},this.session={},this.recognizers=[],this.oldCssProps={},this.element=e,this.input=$t(this),this.touchAction=new et(this,this.options.touchAction),xt(this,!0),M(this.options.recognizers,function(i){var s=this.add(new i[0](i[1]));i[2]&&s.recognizeWith(i[2]),i[3]&&s.requireFailure(i[3])},this)}at.prototype={set:function(e){return C(this.options,e),e.touchAction&&this.touchAction.update(),e.inputTarget&&(this.input.destroy(),this.input.target=e.inputTarget,this.input.init()),this},stop:function(e){this.session.stopped=e?It:Er},recognize:function(e){var r=this.session;if(!r.stopped){this.touchAction.preventDefaults(e);var i,s=this.recognizers,v=r.curRecognizer;(!v||v&&v.state&oe)&&(v=r.curRecognizer=null);for(var d=0;d<s.length;)i=s[d],r.stopped!==It&&(!v||i==v||i.canRecognizeWith(v))?i.recognize(e):i.reset(),!v&&i.state&($|me|ue)&&(v=r.curRecognizer=i),d++}},get:function(e){if(e instanceof se)return e;for(var r=this.recognizers,i=0;i<r.length;i++)if(r[i].options.event==e)return r[i];return null},add:function(e){if(T(e,"add",this))return this;var r=this.get(e.options.event);return r&&this.remove(r),this.recognizers.push(e),e.manager=this,this.touchAction.update(),e},remove:function(e){if(T(e,"remove",this))return this;if(e=this.get(e),e){var r=this.recognizers,i=le(r,e);i!==-1&&(r.splice(i,1),this.touchAction.update())}return this},on:function(e,r){if(e!==a&&r!==a){var i=this.handlers;return M(pe(e),function(s){i[s]=i[s]||[],i[s].push(r)}),this}},off:function(e,r){if(e!==a){var i=this.handlers;return M(pe(e),function(s){r?i[s]&&i[s].splice(le(i[s],r),1):delete i[s]}),this}},emit:function(e,r){this.options.domEvents&&Pr(e,r);var i=this.handlers[e]&&this.handlers[e].slice();if(!(!i||!i.length)){r.type=e,r.preventDefault=function(){r.srcEvent.preventDefault()};for(var s=0;s<i.length;)i[s](r),s++}},destroy:function(){this.element&&xt(this,!1),this.handlers={},this.session={},this.input.destroy(),this.element=null}};function xt(e,r){var i=e.element;if(i.style){var 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a=o.getBoundingClientRect(),t=a.top,l=a.left,h=a.width,u=a.height;return new g.Vector2((c.x-l)/h*2-1,-(c.y-t)/u*2+1)}var ct=function(c){Ie(o,c);function o(n,a,t,l,h){var u=c.call(this)||this;u.type="RoundedBoxGeometry",h=isNaN(h)?1:Math.max(1,Math.floor(h)),n=isNaN(n)?1:n,a=isNaN(a)?1:a,t=isNaN(t)?1:t,l=isNaN(l)?.15:l,l=Math.min(l,Math.min(n,Math.min(a,Math.min(t)))/2);var m=n/2-l,p=a/2-l,y=t/2-l;u.parameters={width:n,height:a,depth:t,radius:l,radiusSegments:h};var T=h+1,M=T*h+1<<3,N=new g.BufferAttribute(new Float32Array(M*3),3),C=new g.BufferAttribute(new Float32Array(M*3),3),F=[],H=[];new g.Vector3;var O=new g.Vector3,z=[],Z=[],f=[],V=T*h,P=T*h+1;Fe(),pe(),ae(),le(),De(),de();function Fe(){for(var A=[new g.Vector3(1,1,1),new g.Vector3(1,1,-1),new g.Vector3(-1,1,-1),new g.Vector3(-1,1,1),new g.Vector3(1,-1,1),new g.Vector3(1,-1,-1),new g.Vector3(-1,-1,-1),new g.Vector3(-1,-1,1)],E=0;E<8;E++)F.push([]),H.push([]);for(var w=Math.PI/2,I=new g.Vector3(m,p,y),D=0;D<=h;D++){var K=D/h,R=K*w,x=Math.cos(R),Y=Math.sin(R);if(D==h){O.set(0,1,0);var k=O.clone().multiplyScalar(l).add(I);F[0].push(k),z.push(k);var S=O.clone();H[0].push(S),Z.push(S);continue}for(var _=0;_<=h;_++){var q=_/h,U=q*w;O.x=x*Math.cos(U),O.y=Y,O.z=x*Math.sin(U);var k=O.clone().multiplyScalar(l).add(I);F[0].push(k),z.push(k);var S=O.clone().normalize();H[0].push(S),Z.push(S)}}for(var L=1;L<8;L++)for(var E=0;E<F[0].length;E++){var k=F[0][E].clone().multiply(A[L]);F[L].push(k),z.push(k);var S=H[0][E].clone().multiply(A[L]);H[L].push(S),Z.push(S)}}function ae(){for(var A=[!0,!1,!0,!1,!1,!0,!1,!0],E=T*(h-1),w=0;w<8;w++){for(var I=P*w,D=0;D<h-1;D++)for(var K=D*T,R=(D+1)*T,x=0;x<h;x++){var Y=x+1,k=I+K+x,S=I+K+Y,_=I+R+x,q=I+R+Y;A[w]?(f.push(k),f.push(_),f.push(S),f.push(S),f.push(_),f.push(q)):(f.push(k),f.push(S),f.push(_),f.push(S),f.push(q),f.push(_))}for(var x=0;x<h;x++){var k=I+E+x,S=I+E+x+1,_=I+V;A[w]?(f.push(k),f.push(_),f.push(S)):(f.push(k),f.push(S),f.push(_))}}}function pe(){var A=V,E=V+P,w=V+P*2,I=V+P*3;f.push(A),f.push(E),f.push(w),f.push(A),f.push(w),f.push(I),A=V+P*4,E=V+P*5,w=V+P*6,I=V+P*7,f.push(A),f.push(w),f.push(E),f.push(A),f.push(I),f.push(w),A=0,E=P,w=P*4,I=P*5,f.push(A),f.push(w),f.push(E),f.push(E),f.push(w),f.push(I),A=P*2,E=P*3,w=P*6,I=P*7,f.push(A),f.push(w),f.push(E),f.push(E),f.push(w),f.push(I),A=h,E=h+P*3,w=h+P*4,I=h+P*7,f.push(A),f.push(E),f.push(w),f.push(E),f.push(I),f.push(w),A=h+P,E=h+P*2,w=h+P*5,I=h+P*6,f.push(A),f.push(w),f.push(E),f.push(E),f.push(w),f.push(I)}function le(){for(var A=0;A<4;A++)for(var E=A*P,w=4*P+E,I=(A&1)===1,D=0;D<h;D++){var K=D+1,R=E+D,x=E+K,Y=w+D,k=w+K;I?(f.push(R),f.push(Y),f.push(x),f.push(x),f.push(Y),f.push(k)):(f.push(R),f.push(x),f.push(Y),f.push(x),f.push(k),f.push(Y))}}function de(){for(var A=[0,2,4,6],E=[1,3,5,7],w=0;w<4;w++)for(var I=P*A[w],D=P*E[w],K=1>=w,R=0;R<h;R++){var x=R*T,Y=(R+1)*T,k=I+x,S=I+Y,_=D+x,q=D+Y;K?(f.push(k),f.push(_),f.push(S),f.push(S),f.push(_),f.push(q)):(f.push(k),f.push(S),f.push(_),f.push(S),f.push(q),f.push(_))}}function De(){for(var A=h-1,E=[0,1,4,5],w=[3,2,7,6],I=[0,1,1,0],D=0;D<4;D++)for(var K=E[D]*P,R=w[D]*P,x=0;x<=A;x++){var Y=K+h+x*T,k=K+(x!=A?h+(x+1)*T:P-1),S=R+h+x*T,_=R+(x!=A?h+(x+1)*T:P-1);I[D]?(f.push(Y),f.push(S),f.push(k),f.push(k),f.push(S),f.push(_)):(f.push(Y),f.push(k),f.push(S),f.push(k),f.push(_),f.push(S))}}for(var ce=0,te=0;te<z.length;te++)N.setXYZ(ce,z[te].x,z[te].y,z[te].z),C.setXYZ(ce,Z[te].x,Z[te].y,Z[te].z),ce++;return u.setIndex(new g.BufferAttribute(new Uint16Array(f),1)),u.setAttribute("position",N),u.setAttribute("normal",C),u}return o}(g.BufferGeometry);function ye(c,o){return typeof c!="number"||typeof o!="number"?!1:Math.abs(c-o)<.001}function Te(c,o,n,a){a===void 0&&(a=function(l){return l});var t=a(n);return c*(1-t)+o*t}var X=Number((Math.PI/2).toFixed(5));function qt(c,o,n){var a=new g.Shape;return a.moveTo(n,0),a.lineTo(c-n,0),a.absarc(c-n,n,n,-X,0,!1),a.lineTo(c,o-n),a.absarc(c-n,o-n,n,0,X,!1),a.lineTo(n,o),a.absarc(n,o-n,n,X,Math.PI,!1),a.lineTo(0,n),a.absarc(n,n,n,Math.PI,Math.PI*1.5,!1),a}var we=function(c){var o=document.createElement("div");o.innerText=c;var n=new ze.CSS3DObject(o);return n.name=c,n.scale.set(.3,.3,.3),o.style.pointerEvents="none",o.style.backfaceVisibility="hidden",n},ke=function(c){var o=new g.PlaneGeometry(5,5),n=new g.MeshBasicMaterial({transparent:!0,opacity:0}),a=new g.Mesh(o,n),t=document.createElement("div");t.innerText=c;var l=new ze.CSS3DObject(t);return l.name=c,l.scale.set(.3,.3,.3),t.style.color="#ffffff",t.style.opacity="0.5",t.style.pointerEvents="none",t.style.backfaceVisibility="hidden",a.rotateX(-X),a.add(l),a},Zt=function(c){Ie(o,c);function o(n,a){var t=c.call(this,n)||this;t.camera=new he.Camera(90),t.scene=new g.Scene,t.renderer=new g.WebGLRenderer({antialias:!0,alpha:!0}),t.css3drenderer=new ze.CSS3DRenderer,t.ambientLight=new g.AmbientLight(16777215,.7),t.wrapper=document.createElement("div"),t.arrows=document.createElement("div"),t.arrowLeft=document.createElement("div"),t.arrowRight=document.createElement("div"),t.arrowFront=document.createElement("div"),t.arrowBack=document.createElement("div"),t.arrowTop=document.createElement("div"),t.arrowBottom=document.createElement("div"),t.spherical=null,t.dragging=!1,t.style=document.createElement("style"),t.directionalLight=new g.DirectionalLight(16777215,.2),t.box=new g.Mesh(new ct(8,8,8,.5,20),new g.MeshPhongMaterial({color:16777215})),t.faces=new g.Group,t.orient=function(u){var m=u.longitude,p=u.latitude;t.dragging=!1,t.spherical=null,t.controls.enableDamping=!1,t.five.setState(Object.assign({latitude:p},m!==void 0?{longitude:m+t.config.fixedLongitude}:{})),t.five.ready().then(function(){t.controls.enableDamping=!0,t.setState({arrowsVisible:!0})})},t.onRenderFrame=function(){var u,m,p,y,T;if(t.renderer.render(t.scene,t.camera),t.css3drenderer.render(t.scene,t.camera),t.directionalLight.position.copy(t.camera.position),(u=t.controls)===null||u===void 0||u.update(),t.dragging){t.camera.computePose(),t.updateByCamera();var M=t.camera.pose,N=M.longitude,C=M.latitude;t.five.setState({longitude:N,latitude:C},!0),t.updateArrows({longitude:N,latitude:C})}else if(t.spherical&&(!ye(t.spherical.pi,(m=t.controls)===null||m===void 0?void 0:m.getPolarAngle())||!ye(t.spherical.theta,(p=t.controls)===null||p===void 0?void 0:p.getAzimuthalAngle()))){t.spherical={pi:(y=t.controls)===null||y===void 0?void 0:y.getPolarAngle(),theta:(T=t.controls)===null||T===void 0?void 0:T.getAzimuthalAngle()},t.camera.computePose(),t.updateByCamera();var F=t.camera.pose,N=F.longitude,C=F.latitude;t.five.setState({longitude:N,latitude:C},!0),t.updateArrows({longitude:N,latitude:C})}else t.spherical=null},t.onTapGesture=function(u){var m=u.pointers[0].clientX,p=u.pointers[0].clientY,y=lt({x:m,y:p},t.wrapper),T=new g.Raycaster;T.setFromCamera(y,t.camera);var M=T.intersectObjects(t.faces.children,!1)[0];if(M){var N=M.object.userData,C=N.longitude,F=N.latitude;t.orient({longitude:C,latitude:F})}},t.onFiveWantsGesture=function(){if(t.spherical)return!1},t.onFiveModeChange=function(u){t.controls&&(t.controls.maxPolarAngle=u==="Topview"?0:X)},t.onCameraUpdate=function(u){var m=u.state;if(!t.dragging&&!t.spherical){var p=m.longitude,y=m.latitude;t.camera.pose.longitude===p&&t.camera.pose.latitude===y||(t.camera.setFromPose({longitude:p,latitude:y,distance:20,offset:new g.Vector3(0,0,0)}),t.updateByCamera(),t.updateArrows({longitude:p,latitude:y}))}},t.onPanStart=function(u){t.dragging=!0,t.spherical={}},t.onMouseMove=function(u){if(!t.dragging){var m=lt({x:u.clientX,y:u.clientY},t.wrapper),p=new g.Raycaster;p.setFromCamera(m,t.camera);var y=p.intersectObjects(t.faces.children,!1)[0];t.faces.children.forEach(function(T){T.material.opacity=0,T.children[0].element.style.color=""}),y&&(y.object.material.opacity=.3,y.object.children[0].element.style.color="#336dff")}},t.onPanEnd=function(u){t.dragging=!1,t.spherical={pi:t.controls.getPolarAngle(),theta:t.controls.getAzimuthalAngle()}},t.dispose=function(){t.disable()},t.five=n;var l={enabled:!1,visible:!0,arrowsVisible:!1};t.state=Object.assign(l,a==null?void 0:a.initialState);var h=W({fixedLongitude:0,orthoView:!0},a==null?void 0:a.config);return t._config=h,t.state.enabled&&t._enable({userAction:!1}),t.mc=new Ze.Manager(t.wrapper),t.mc.add(new Ze.Tap({interval:410})),t.mc.add(new Ze.Pan({threshold:10,pointers:0})),t.camera.setFromPose({distance:20,offset:new g.Vector3(0,0,0),longitude:n.camera.pose.latitude,latitude:n.camera.pose.latitude}),t.cylinder=new g.Mesh(new g.CylinderGeometry(13.2,14,.01,50,1,!0),new g.ShaderMaterial({uniforms:{radiusTop:{value:13.2},radiusBottom:{value:14},opacity:{value:1}},vertexShader:`
3278
357
  varying vec3 pos;
3279
358
  varying mat4 vViewMatrix;
3280
359
  void main() {
@@ -3304,7 +383,7 @@ vec4 envMapTexelToLinear(vec4 color) {
3304
383
  vec4 color = mix(color1, color2, z);
3305
384
  gl_FragColor = color;
3306
385
  }
3307
- `,transparent:!0})),i.init(),i}return Object.defineProperty(t.prototype,"config",{get:function(){return Bt({},this._config)},enumerable:!1,configurable:!0}),t.prototype.updateState=function(n,r){var i=this.state;this.state=Bt(Bt({},this.state),n),typeof n.arrowsVisible=="boolean"&&this.handleArrowsVisible(n.arrowsVisible),this.hooks.emit("stateChange",{state:this.state,prevState:i,userAction:r})},t.prototype.appendTo=function(n){if(n){n.appendChild(this.wrapper);var r=this.wrapper.getBoundingClientRect(),i=r.width,a=r.height;this.renderer.setSize(i,a),this.css3drenderer.setSize(i,a)}},t.prototype.init=function(){this.renderer.setClearAlpha(0),this.renderer.domElement.style.outline="none",this.initDom(),this.initFaces(),this.initControls(),this.initLights();var n=this.cylinder;n.position.y=-3;var r=Cs("西");r.position.set(-19,0,0),n.add(r);var i=Cs("东");i.position.set(19,0,0),n.add(i);var a=Cs("北");a.position.set(0,0,-19),n.add(a);var o=Cs("南");o.position.set(0,0,19),n.add(o),this.updateByCamera(),this.scene.add(n,this.box,this.faces),this.scene.rotation.y=this.config.fixedLongitude},t.prototype.initDom=function(){this.style.innerHTML=`
386
+ `,transparent:!0})),t.init(),t}return Object.defineProperty(o.prototype,"config",{get:function(){return W({},this._config)},enumerable:!1,configurable:!0}),o.prototype.updateState=function(n,a){var t=this.state;this.state=W(W({},this.state),n),typeof n.arrowsVisible=="boolean"&&this.handleArrowsVisible(n.arrowsVisible),this.hooks.emit("stateChange",{state:this.state,prevState:t,userAction:a})},o.prototype.appendTo=function(n){if(n){n.appendChild(this.wrapper);var a=this.wrapper.getBoundingClientRect(),t=a.width,l=a.height;this.renderer.setSize(t,l),this.css3drenderer.setSize(t,l)}},o.prototype.init=function(){this.renderer.setClearAlpha(0),this.renderer.domElement.style.outline="none",this.initDom(),this.initFaces(),this.initControls(),this.initLights();var n=this.cylinder;n.position.y=-3;var a=ke("西");a.position.set(-19,0,0),n.add(a);var t=ke("东");t.position.set(19,0,0),n.add(t);var l=ke("北");l.position.set(0,0,-19),n.add(l);var h=ke("南");h.position.set(0,0,19),n.add(h),this.updateByCamera(),this.scene.add(n,this.box,this.faces),this.scene.rotation.y=this.config.fixedLongitude},o.prototype.initDom=function(){this.style.innerHTML=`
3308
387
  .OrientationPlugin .OrientationArrows {
3309
388
  position: absolute;
3310
389
  top: 0;
@@ -3404,7 +483,7 @@ vec4 envMapTexelToLinear(vec4 color) {
3404
483
  border-color: transparent transparent var(--color) transparent;
3405
484
  transform: translate(0, -15px);
3406
485
  }
3407
- `,this.wrapper.className="OrientationPlugin",this.arrows.className="OrientationArrows",this.wrapper.style.cssText="position: relative; width: 100%; height: 100%",this.wrapper.appendChild(this.arrows),this.arrowLeft.className=this.arrowRight.className=this.arrowTop.className=this.arrowBack.className=this.arrowFront.className="OrientationArrow",this.arrowBottom.className="OrientationArrow disabled",this.arrowBack.innerText="后",this.arrowFront.innerText="前",this.arrowLeft.innerText="左",this.arrowRight.innerText="右",this.arrowTop.innerText="上",this.arrowBottom.innerText="下",this.css3drenderer.domElement.style.cssText="position: absolute; top: 0; right: 0; bottom: 0; left: 0; pointer-events: none; color: #00000090;"},t.prototype.bindEvents=function(){var n=this;this.five.on("renderFrame",this.onRenderFrame),this.five.on("camera.update",this.onCameraUpdate),this.five.on("wantsGesture",this.onFiveWantsGesture),this.five.on("modeChange",this.onFiveModeChange),this.mc.on("tap",this.onTapGesture),this.mc.on("panstart",this.onPanStart),this.mc.on("panend",this.onPanEnd),this.wrapper.addEventListener("mousemove",this.onMouseMove),this.arrowTop.onclick=function(){return n.orient({longitude:0,latitude:Lt})},this.arrowLeft.onclick=function(){return n.orient({longitude:-Lt,latitude:0})},this.arrowRight.onclick=function(){return n.orient({longitude:Lt,latitude:0})},this.arrowFront.onclick=function(){return n.orient({longitude:0,latitude:0})},this.arrowBack.onclick=function(){return n.orient({longitude:Math.PI,latitude:0})}},t.prototype.unbindEvents=function(){this.five.off("renderFrame",this.onRenderFrame),this.five.off("camera.update",this.onCameraUpdate),this.five.off("wantsGesture",this.onFiveWantsGesture),this.five.off("modeChange",this.onFiveModeChange),this.mc.off("tap",this.onTapGesture),this.mc.off("panstart",this.onPanStart),this.mc.off("panend",this.onPanEnd),this.wrapper.removeEventListener("mousemove",this.onMouseMove),this.arrowTop.onclick=null,this.arrowLeft.onclick=null,this.arrowRight.onclick=null,this.arrowFront.onclick=null,this.arrowBack.onclick=null},t.prototype.updateByCamera=function(){var n=Wa(.2,1,this.camera.pose.latitude/Math.PI*2,function(s){return s*s}),r=Wa(11,13,this.camera.pose.latitude/Math.PI*2,function(s){return s*s}),i=Wa(12,15,this.camera.pose.latitude/Math.PI*2,function(s){return s*s}),a=Wa(13,19,this.camera.pose.latitude/Math.PI*2,function(s){return s*s}),o=Wa(-.2,.5,this.camera.pose.latitude/Math.PI*2,function(s){return s*s});this.cylinder.geometry=new _e.CylinderGeometry(r,i,.01,50,1,!0),this.cylinder.material.uniforms.radiusTop.value=r,this.cylinder.material.uniforms.radiusBottom.value=i,this.cylinder.material.needsUpdate=!0,this.cylinder.children.forEach(function(s){s.position.normalize().multiplyScalar(a),s.scale.set(n,n,n);var c=s.children[0];c&&(c.element.style.opacity=o.toString())})},t.prototype.updateArrows=function(n){n.longitude;var r=n.latitude,i=Lt-r<.02;this.setState({arrowsVisible:i})},t.prototype.handleArrowsVisible=function(n){var r=this;if(this.state.enabled)if(this.cylinder.material.uniforms.opacity.value=n?.4:1,this.cylinder.material.needsUpdate=!0,n){var i=this.five.getCurrentState(),a=i.longitude,o=i.latitude;if(Lt-o<.03)this.five.state.mode==="Topview"||this.five.state.mode==="Mapview"?(this.faces.getObjectByName("上").element.className="active",this.arrows.innerHTML="",this.arrows.appendChild(this.arrowBack),this.arrows.appendChild(this.arrowLeft),this.arrows.appendChild(this.arrowRight),this.arrows.appendChild(this.arrowFront),this.arrows.style.transform="rotate(".concat((a-this.config.fixedLongitude)/Math.PI*180,"deg)")):(this.arrows.innerHTML="",this.faces.getObjectByName("上").element.className="");else{switch(this.arrows.innerHTML="",this.arrows.appendChild(this.arrowTop),this.config.orthoView&&this.five.ready().then(function(){r.five.controller.cameraType="orthographic",r.five.ready().then(function(){return r.five.controller.cameraMotion.ended=!1})}),!0){case ka(0,a-this.config.fixedLongitude):this.arrows.appendChild(this.arrowLeft),this.arrows.appendChild(this.arrowRight),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("前").element.className="active";break;case ka(Lt,a-this.config.fixedLongitude):this.arrows.appendChild(this.arrowFront),this.arrows.appendChild(this.arrowBack),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("右").element.className="active";break;case ka(Math.PI,a-this.config.fixedLongitude):this.arrows.appendChild(this.arrowRight),this.arrows.appendChild(this.arrowLeft),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("后").element.className="active";break;default:this.arrows.appendChild(this.arrowBack),this.arrows.appendChild(this.arrowFront),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("左").element.className="active";break}this.arrows.style.transform=""}this.arrows.style.display="block"}else this.config.orthoView&&(this.five.controller.cameraType="auto",this.five.ready().then(function(){return r.five.controller.cameraMotion.ended=!1})),this.arrows.style.display="none",this.faces.children.forEach(function(s){s.children[0].element.className=""})},t.prototype.setState=function(n,r){r===void 0&&(r={});var i=this.state,a=r.userAction!==void 0?r.userAction:!0;if(this.updateState(n,a),n.enabled!==void 0&&i.enabled!==n.enabled){var o={userAction:a};n.enabled?this._enable(o):this._disable(o)}},t.prototype.initLights=function(){this.directionalLight.target=this.box,this.scene.add(this.ambientLight,this.directionalLight)},t.prototype.initFaces=function(){var n=_0(7,7,.5),r=new _e.ShapeGeometry(n);r.translate(-3.5,-3.5,0);var i=new _e.Mesh(r,new _e.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));i.userData={longitude:0,latitude:0},i.position.z=4.1,i.add(Xa("前"));var a=new _e.Mesh(r,new _e.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));a.rotateY(Math.PI),a.position.z=-4.1,a.add(Xa("后")),a.userData={longitude:Math.PI,latitude:0};var o=new _e.Mesh(r,new _e.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));o.rotateY(Lt),o.position.x=4.1,o.add(Xa("右")),o.userData={longitude:Lt,latitude:0};var s=new _e.Mesh(r,new _e.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));s.rotateY(-Lt),s.position.x=-4.1,s.add(Xa("左")),s.userData={longitude:-Lt,latitude:0};var c=new _e.Mesh(r,new _e.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));c.rotateX(-Lt),c.position.y=4.1,c.add(Xa("上")),c.userData={longitude:0,latitude:Lt},this.faces.add(i,a,s,o,c)},t.prototype.initControls=function(){var n=this.controls=new Va(this.camera,this.renderer.domElement);n.enableZoom=!1,n.enableDamping=!0,n.enablePan=!1,n.maxPolarAngle=Lt,n.dampingFactor=.15,n.rotateSpeed=.25},t.prototype.load=function(n){return Za(this,void 0,void 0,function(){return Ja(this,function(r){return[2]})})},t.prototype._enable=function(n){var r=this.five.getCurrentState(),i=r.longitude,a=r.latitude;this.camera.setFromPose({longitude:i,latitude:a,distance:20,offset:new _e.Vector3(0,0,0)}),this.updateByCamera(),this.wrapper.appendChild(this.renderer.domElement),this.wrapper.appendChild(this.css3drenderer.domElement),this.bindEvents()},t.prototype._disable=function(n){this.wrapper.removeChild(this.renderer.domElement),this.wrapper.removeChild(this.css3drenderer.domElement),this.unbindEvents()},t.prototype.enable=function(n){var r;if(!this.state.enabled){var i=(r=n==null?void 0:n.userAction)!==null&&r!==void 0?r:!0;this.updateState({enabled:!0},i),this._enable({userAction:i}),document.head.appendChild(this.style)}},t.prototype.disable=function(n){var r;if(this.state.enabled!==!1){var i=(r=n==null?void 0:n.userAction)!==null&&r!==void 0?r:!0;this.updateState({enabled:!1},i),this._disable({userAction:i}),document.head.removeChild(this.style)}},t}(Ct.BasePlugin.Controller),w0=function(e,t){return new b0(e,t)},M0=function(e){Ya(t,e);function t(n,r){var i=e.call(this,n)||this;return i.data={},i.pluginName="BackgroundPlugin",i._onFiveCameraUpdate=function(a){var o=(Math.PI/2-Math.max(a.latitude,0))/(Math.PI/2),s=Math.max(.2-o,0)*10;i.gradientBg&&(i.gradientBg.style.transform="translateY(-".concat((1-o)*50,"%)")),i.groundBg&&(i.groundBg.style.backgroundImage="radial-gradient(circle, #2E303350 ".concat(s*100,"%, transparent ").concat(s*120,"%)"))},i._addEventListener=function(){i.five.on("cameraUpdate",i._onFiveCameraUpdate)},i._removeEventListener=function(){i.five.off("cameraUpdate",i._onFiveCameraUpdate)},i.load=function(){return Za(i,void 0,void 0,function(){return Ja(this,function(a){return[2]})})},i.setState=function(a,o){},i.enable=function(){var a,o=(a=i.five.getElement())===null||a===void 0?void 0:a.parentNode;if(!o){i.five.ready().then(function(){return i.enable()});return}i.state.enabled||(i._onFiveCameraUpdate(i.five.getPose(),!1),i.gradientBg&&o.appendChild(i.gradientBg),i.groundBg&&o.appendChild(i.groundBg),i.style&&document.head.appendChild(i.style),i._addEventListener(),i.hooks.emit("enable",{userAction:!0}),i.state.enabled=!0)},i.disable=function(a){var o,s,c,l;i.state.enabled&&((s=(o=i.gradientBg)===null||o===void 0?void 0:o.parentNode)===null||s===void 0||s.removeChild(i.gradientBg),(l=(c=i.groundBg)===null||c===void 0?void 0:c.parentNode)===null||l===void 0||l.removeChild(i.groundBg),i.style&&document.head.removeChild(i.style),i._removeEventListener(),i.hooks.emit("disable",{userAction:!0}),i.state.enabled=!1)},i.dispose=function(){i._removeEventListener(),i.hooks.emit("disable",{userAction:!0}),i.state.enabled=!1},i.state={enabled:!1},typeof document=="undefined"||(i.gradientBg=document.createElement("div"),i.groundBg=document.createElement("div"),i.style=document.createElement("style"),i.gradientBg.className="BackgroundPluginBg",i.groundBg.className="BackgroundPluginGroundBg",i.style.innerHTML=`
486
+ `,this.wrapper.className="OrientationPlugin",this.arrows.className="OrientationArrows",this.wrapper.style.cssText="position: relative; width: 100%; height: 100%",this.wrapper.appendChild(this.arrows),this.arrowLeft.className=this.arrowRight.className=this.arrowTop.className=this.arrowBack.className=this.arrowFront.className="OrientationArrow",this.arrowBottom.className="OrientationArrow disabled",this.arrowBack.innerText="后",this.arrowFront.innerText="前",this.arrowLeft.innerText="左",this.arrowRight.innerText="右",this.arrowTop.innerText="上",this.arrowBottom.innerText="下",this.css3drenderer.domElement.style.cssText="position: absolute; top: 0; right: 0; bottom: 0; left: 0; pointer-events: none; color: #00000090;"},o.prototype.bindEvents=function(){var n=this;this.five.on("renderFrame",this.onRenderFrame),this.five.on("camera.update",this.onCameraUpdate),this.five.on("wantsGesture",this.onFiveWantsGesture),this.five.on("modeChange",this.onFiveModeChange),this.mc.on("tap",this.onTapGesture),this.mc.on("panstart",this.onPanStart),this.mc.on("panend",this.onPanEnd),this.wrapper.addEventListener("mousemove",this.onMouseMove),this.arrowTop.onclick=function(){return n.orient({longitude:0,latitude:X})},this.arrowLeft.onclick=function(){return n.orient({longitude:-X,latitude:0})},this.arrowRight.onclick=function(){return n.orient({longitude:X,latitude:0})},this.arrowFront.onclick=function(){return n.orient({longitude:0,latitude:0})},this.arrowBack.onclick=function(){return n.orient({longitude:Math.PI,latitude:0})}},o.prototype.unbindEvents=function(){this.five.off("renderFrame",this.onRenderFrame),this.five.off("camera.update",this.onCameraUpdate),this.five.off("wantsGesture",this.onFiveWantsGesture),this.five.off("modeChange",this.onFiveModeChange),this.mc.off("tap",this.onTapGesture),this.mc.off("panstart",this.onPanStart),this.mc.off("panend",this.onPanEnd),this.wrapper.removeEventListener("mousemove",this.onMouseMove),this.arrowTop.onclick=null,this.arrowLeft.onclick=null,this.arrowRight.onclick=null,this.arrowFront.onclick=null,this.arrowBack.onclick=null},o.prototype.updateByCamera=function(){var n=Te(.2,1,this.camera.pose.latitude/Math.PI*2,function(u){return u*u}),a=Te(11,13,this.camera.pose.latitude/Math.PI*2,function(u){return u*u}),t=Te(12,15,this.camera.pose.latitude/Math.PI*2,function(u){return u*u}),l=Te(13,19,this.camera.pose.latitude/Math.PI*2,function(u){return u*u}),h=Te(-.2,.5,this.camera.pose.latitude/Math.PI*2,function(u){return u*u});this.cylinder.geometry=new g.CylinderGeometry(a,t,.01,50,1,!0),this.cylinder.material.uniforms.radiusTop.value=a,this.cylinder.material.uniforms.radiusBottom.value=t,this.cylinder.material.needsUpdate=!0,this.cylinder.children.forEach(function(u){u.position.normalize().multiplyScalar(l),u.scale.set(n,n,n);var m=u.children[0];m&&(m.element.style.opacity=h.toString())})},o.prototype.updateArrows=function(n){n.longitude;var a=n.latitude,t=X-a<.02;this.setState({arrowsVisible:t})},o.prototype.handleArrowsVisible=function(n){var a=this;if(this.state.enabled)if(this.cylinder.material.uniforms.opacity.value=n?.4:1,this.cylinder.material.needsUpdate=!0,n){var t=this.five.getCurrentState(),l=t.longitude,h=t.latitude;if(X-h<.03)this.five.state.mode==="Topview"||this.five.state.mode==="Mapview"?(this.faces.getObjectByName("上").element.className="active",this.arrows.innerHTML="",this.arrows.appendChild(this.arrowBack),this.arrows.appendChild(this.arrowLeft),this.arrows.appendChild(this.arrowRight),this.arrows.appendChild(this.arrowFront),this.arrows.style.transform="rotate(".concat((l-this.config.fixedLongitude)/Math.PI*180,"deg)")):(this.arrows.innerHTML="",this.faces.getObjectByName("上").element.className="");else{switch(this.arrows.innerHTML="",this.arrows.appendChild(this.arrowTop),this.config.orthoView&&this.five.ready().then(function(){a.five.controller.cameraType="orthographic",a.five.ready().then(function(){return a.five.controller.cameraMotion.ended=!1})}),!0){case ye(0,l-this.config.fixedLongitude):this.arrows.appendChild(this.arrowLeft),this.arrows.appendChild(this.arrowRight),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("前").element.className="active";break;case ye(X,l-this.config.fixedLongitude):this.arrows.appendChild(this.arrowFront),this.arrows.appendChild(this.arrowBack),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("右").element.className="active";break;case ye(Math.PI,l-this.config.fixedLongitude):this.arrows.appendChild(this.arrowRight),this.arrows.appendChild(this.arrowLeft),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("后").element.className="active";break;default:this.arrows.appendChild(this.arrowBack),this.arrows.appendChild(this.arrowFront),this.arrows.appendChild(this.arrowBottom),this.faces.getObjectByName("左").element.className="active";break}this.arrows.style.transform=""}this.arrows.style.display="block"}else this.config.orthoView&&(this.five.controller.cameraType="auto",this.five.ready().then(function(){return a.five.controller.cameraMotion.ended=!1})),this.arrows.style.display="none",this.faces.children.forEach(function(u){u.children[0].element.className=""})},o.prototype.setState=function(n,a){a===void 0&&(a={});var t=this.state,l=a.userAction!==void 0?a.userAction:!0;if(this.updateState(n,l),n.enabled!==void 0&&t.enabled!==n.enabled){var h={userAction:l};n.enabled?this._enable(h):this._disable(h)}},o.prototype.initLights=function(){this.directionalLight.target=this.box,this.scene.add(this.ambientLight,this.directionalLight)},o.prototype.initFaces=function(){var n=qt(7,7,.5),a=new g.ShapeGeometry(n);a.translate(-3.5,-3.5,0);var t=new g.Mesh(a,new g.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));t.userData={longitude:0,latitude:0},t.position.z=4.1,t.add(we("前"));var l=new g.Mesh(a,new g.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));l.rotateY(Math.PI),l.position.z=-4.1,l.add(we("后")),l.userData={longitude:Math.PI,latitude:0};var h=new g.Mesh(a,new g.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));h.rotateY(X),h.position.x=4.1,h.add(we("右")),h.userData={longitude:X,latitude:0};var u=new g.Mesh(a,new g.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));u.rotateY(-X),u.position.x=-4.1,u.add(we("左")),u.userData={longitude:-X,latitude:0};var m=new g.Mesh(a,new g.MeshBasicMaterial({transparent:!0,color:3370495,opacity:0}));m.rotateX(-X),m.position.y=4.1,m.add(we("上")),m.userData={longitude:0,latitude:X},this.faces.add(t,l,u,h,m)},o.prototype.initControls=function(){var n=this.controls=new Nt.OrbitControls(this.camera,this.renderer.domElement);n.enableZoom=!1,n.enableDamping=!0,n.enablePan=!1,n.maxPolarAngle=X,n.dampingFactor=.15,n.rotateSpeed=.25},o.prototype.load=function(n){return xe(this,void 0,void 0,function(){return Oe(this,function(a){return[2]})})},o.prototype._enable=function(n){var a=this.five.getCurrentState(),t=a.longitude,l=a.latitude;this.camera.setFromPose({longitude:t,latitude:l,distance:20,offset:new g.Vector3(0,0,0)}),this.updateByCamera(),this.wrapper.appendChild(this.renderer.domElement),this.wrapper.appendChild(this.css3drenderer.domElement),this.bindEvents()},o.prototype._disable=function(n){this.wrapper.removeChild(this.renderer.domElement),this.wrapper.removeChild(this.css3drenderer.domElement),this.unbindEvents()},o.prototype.enable=function(n){var a;if(!this.state.enabled){var t=(a=n==null?void 0:n.userAction)!==null&&a!==void 0?a:!0;this.updateState({enabled:!0},t),this._enable({userAction:t}),document.head.appendChild(this.style)}},o.prototype.disable=function(n){var a;if(this.state.enabled!==!1){var t=(a=n==null?void 0:n.userAction)!==null&&a!==void 0?a:!0;this.updateState({enabled:!1},t),this._disable({userAction:t}),document.head.removeChild(this.style)}},o}(G.BasePlugin.Controller),Kt=function(c,o){return new Zt(c,o)},Jt=function(c){Ie(o,c);function o(n,a){var t=c.call(this,n)||this;return t.data={},t.pluginName="BackgroundPlugin",t._onFiveCameraUpdate=function(l){var h=(Math.PI/2-Math.max(l.latitude,0))/(Math.PI/2),u=Math.max(.2-h,0)*10;t.gradientBg&&(t.gradientBg.style.transform="translateY(-".concat((1-h)*50,"%)")),t.groundBg&&(t.groundBg.style.backgroundImage="radial-gradient(circle, #2E303350 ".concat(u*100,"%, transparent ").concat(u*120,"%)"))},t._addEventListener=function(){t.five.on("cameraUpdate",t._onFiveCameraUpdate)},t._removeEventListener=function(){t.five.off("cameraUpdate",t._onFiveCameraUpdate)},t.load=function(){return xe(t,void 0,void 0,function(){return Oe(this,function(l){return[2]})})},t.setState=function(l,h){},t.enable=function(){var l,h=(l=t.five.getElement())===null||l===void 0?void 0:l.parentNode;if(!h){t.five.ready().then(function(){return t.enable()});return}t.state.enabled||(t._onFiveCameraUpdate(t.five.getPose(),!1),t.gradientBg&&h.appendChild(t.gradientBg),t.groundBg&&h.appendChild(t.groundBg),t.style&&document.head.appendChild(t.style),t._addEventListener(),t.hooks.emit("enable",{userAction:!0}),t.state.enabled=!0)},t.disable=function(l){var h,u,m,p;t.state.enabled&&((u=(h=t.gradientBg)===null||h===void 0?void 0:h.parentNode)===null||u===void 0||u.removeChild(t.gradientBg),(p=(m=t.groundBg)===null||m===void 0?void 0:m.parentNode)===null||p===void 0||p.removeChild(t.groundBg),t.style&&document.head.removeChild(t.style),t._removeEventListener(),t.hooks.emit("disable",{userAction:!0}),t.state.enabled=!1)},t.dispose=function(){t._removeEventListener(),t.hooks.emit("disable",{userAction:!0}),t.state.enabled=!1},t.state={enabled:!1},typeof document=="undefined"||(t.gradientBg=document.createElement("div"),t.groundBg=document.createElement("div"),t.style=document.createElement("style"),t.gradientBg.className="BackgroundPluginBg",t.groundBg.className="BackgroundPluginGroundBg",t.style.innerHTML=`
3408
487
  .BackgroundPluginBg {
3409
488
  position: absolute;
3410
489
  top: 0;
@@ -3425,4 +504,4 @@ vec4 envMapTexelToLinear(vec4 color) {
3425
504
  z-index: -1;
3426
505
  pointerEvents: none;
3427
506
  }
3428
- `,i.enable()),i}return t}(bf.BasePlugin.Controller),E0=function(e,t){return new M0(e,t)};Ct.BackgroundPlugin=E0,Ct.ItemMaskPlugin=Ff,Ct.OrientationPlugin=w0,Ct.RoundedBoxGeometry=vf,Object.defineProperty(Ct,Symbol.toStringTag,{value:"Module"})});
507
+ `,t.enable()),t}return o}(St.BasePlugin.Controller),Qt=function(c,o){return new Jt(c,o)};G.BackgroundPlugin=Qt,G.ItemMaskPlugin=Wt,G.OrientationPlugin=Kt,G.RoundedBoxGeometry=ct,Object.defineProperty(G,Symbol.toStringTag,{value:"Module"})});