@realsee/five 6.1.0 → 6.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/five/index.js +5 -5
- package/five/index.mjs +6 -6
- package/gltf-loader/index.js +3 -3
- package/gltf-loader/index.mjs +3 -3
- package/line/index.js +3 -3
- package/line/index.mjs +3 -3
- package/package.json +1 -1
- package/plugins/index.js +2 -2
- package/plugins/index.mjs +2 -2
- package/react/index.js +3 -3
- package/react/index.mjs +28 -30
- package/sticker/index.js +3 -3
- package/sticker/index.mjs +3 -3
- package/umd/five-gltf-loader.js +3 -3
- package/umd/five-line.js +3 -3
- package/umd/five-plugins.js +2 -2
- package/umd/five-react.js +3 -3
- package/umd/five-sticker.js +3 -3
- package/umd/five-vfx.js +2 -2
- package/umd/five-vue.js +3 -3
- package/umd/five.js +5 -5
- package/vfx/index.js +2 -2
- package/vfx/index.mjs +2 -2
- package/vue/index.js +3 -3
- package/vue/index.mjs +142 -131
package/vfx/index.js
CHANGED
package/vfx/index.mjs
CHANGED
package/vue/index.js
CHANGED
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@@ -1,8 +1,8 @@
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/**
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* @license
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3
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* @realsee/five
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4
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* Generated:
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5
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* Version: 6.1.
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4
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* Generated: 8/28/2024
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5
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* Version: 6.1.2
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* Terms:
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* Realsee SDK License Agreement
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8
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* Update: July 28, 2021
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* No amendment to or modification of this Agreement will be binding unless in
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* writing and signed by Realsee. You and Realsee hereto confirm that this
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* Agreement and all related documents shall be drafted in English.
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*/"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("vue"),
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*/"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("vue"),F=require("@realsee/five"),B=require("three");function O(e){const r=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(e){for(const n in e)if(n!=="default"){const o=Object.getOwnPropertyDescriptor(e,n);Object.defineProperty(r,n,o.get?o:{enumerable:!0,get:()=>e[n]})}}return r.default=e,Object.freeze(r)}const d=O(B);var g=function(){return g=Object.assign||function(r){for(var n,o=1,a=arguments.length;o<a;o++){n=arguments[o];for(var u in n)Object.prototype.hasOwnProperty.call(n,u)&&(r[u]=n[u])}return r},g.apply(this,arguments)};var j=!1;function P(e){j=e}var E=Symbol();function l(){var e=t.inject(E);if(!e)throw new Error("Inject five error!");return e}var x={display:"inline-block",overflow:"hidden"},U=t.defineComponent({props:{width:{type:Number,required:!0},height:{type:Number,required:!0}},setup:function(e){var r=t.toRef(e,"width"),n=t.toRef(e,"height"),o=l(),a=t.ref(null);return t.watch([r,n,a],function(){if(o.renderer&&a.value){if(o.renderer.domElement.parentNode!==null&&o.renderer.domElement.parentNode!==a.value)throw new Error("There are more than 2 fiveCanvas in this context.");o.renderer.domElement.parentNode!==a.value&&a.value.appendChild(o.renderer.domElement),o.camera.aspect=r.value/n.value,o.camera.updateProjectionMatrix(),o.renderer.setSize(r.value,n.value),o.refresh({width:r.value,height:n.value}),o.needsRender=!0}}),function(){return t.h("div",{id:"five",style:g({width:"".concat(r.value,"px"),height:"".concat(n.value,"px")},x),ref:a})}}}),m=[],p=[];function W(e){var r=e===void 0?{}:e,n=r.backgroundColor,o=n===void 0?1579548:n,a=r.backgroundAlpha,u=a===void 0?1:a,i=r.preserveDrawingBuffer,v=i===void 0?!0:i,f=r.pixelRatio,c=f===void 0?1:f,h=r.webgl2,w=h===void 0?!1:h;if(typeof window!="undefined"){var s=null;if(w?s=m.shift():s=p.shift(),!s){if(w){var b=document.createElement("canvas"),C=b.getContext("webgl2");C?s=new d.WebGLRenderer({preserveDrawingBuffer:v,antialias:!0,alpha:!0,stencil:!0,canvas:b,context:C}):(console.error("error occurred when getting webgl2 canvas context, mybe webgl2 not support, fallback to webgl."),s=new d.WebGLRenderer({preserveDrawingBuffer:v,antialias:!1,alpha:!0,stencil:!0}))}else s=new d.WebGLRenderer({preserveDrawingBuffer:v,antialias:!1,alpha:!0,stencil:!0});s.outputEncoding=d.sRGBEncoding}return s.setPixelRatio(c),s.setClearColor(o,u),s.autoClear=!0,s}}function _(e){if(e){var r=e.capabilities.isWebGL2;r?p.indexOf(e)===-1&&p.push(e):m.indexOf(e)===-1&&m.push(e)}}function A(e,r){var n=Array.isArray(e)?e:[e],o=Array.isArray(r)?r:[r];if(n.length!==o.length)return!1;for(var a=0;a<n.length;a++)if(n[a]!==o[a])return!1;return!0}var D=t.defineComponent({props:{works:Object,initialWorks:Object,initialState:Object,initialUserAction:Boolean,onWorksChange:Function,onStateChange:Function,onCurrentStateChange:Function,onError:Function,fiveInitArgs:{type:Object,default:function(){return{}}},style:Object},setup:function(e){var r,n=t.toRefs(e).works,o=F.getViewportScale(),a=o===1?window.devicePixelRatio:1,u=W({pixelRatio:a}),i=new F.Five(g({renderer:u},e.fiveInitArgs)),v=e.works||e.initialWorks;return v&&i.load(v,e.initialState,void 0,(r=e.initialUserAction)!==null&&r!==void 0?r:!0),P(!!e.works),n&&t.watch(n,function(f,c){f&&!A(f,i.works)&&i.load(f,e.initialState)}),t.onBeforeUnmount(function(){i&&(i.dispose(),_(i.renderer))}),i.on("load",function(){e.onWorksChange&&i.works&&e.onWorksChange(i==null?void 0:i.works)}),i.on("stateChange",function(f,c){e.onStateChange&&e.onStateChange(f,c)}),i.on("currentStateChange",function(f,c){e.onCurrentStateChange&&e.onCurrentStateChange(f,c)}),i.on("error",function(f){e.onError?e.onError(f):console.warn(f.message)}),t.provide(E,i),{five:t.shallowReadonly(i)}},render:function(){return t.h("div",{style:this.$props.style},this.$slots)}});function L(){var e=l(),r=t.ref(e.works),n=t.readonly(r),o=function(u,i,v,f){if(j)throw new Error("props 'work' is set in fiveProvider, if you need modify work internal, use 'initialWork' instead.");return e.load(u,i,v,f)},a=e.on("load",function(){r.value=e.works});return t.onBeforeUnmount(function(){a()}),[n,o]}function I(){var e=l(),r=t.ref(g({},e.state)),n=e.on("stateChange",function(a){Object.assign(r.value,g({},a))});t.onBeforeUnmount(function(){n()});var o=function(a,u,i){u===void 0&&(u=!1),i===void 0&&(i=!0);var v=typeof a=="function"?a(e.getCurrentState()):a;e.setState(v,u,i)};return[r,o]}function V(){var e=l(),r=t.ref(e.getCurrentState()),n=e.on("currentStateChange",function(){Object.assign(r.value,e.getCurrentState())});t.onBeforeUnmount(function(){n()});var o=function(a,u,i){var v=typeof a=="function"?a(e.getCurrentState()):a;e.setState(v,u,i)};return[r,o]}function H(){var e=l(),r=t.reactive(e.getCurrentState()),n=t.ref(e.works.getResolvedObserver(e.pano)),o=e.on("currentStateChange",function(){Object.assign(r,e.getCurrentState()),n.value=e.works.getResolvedObserver({workCode:r.workCode,panoIndex:r.panoIndex})});return t.onBeforeUnmount(function(){o()}),n}function M(e,r){var n=l(),o=n.on(e,r);t.onBeforeUnmount(function(){o()})}function q(){var e=l(),r=function(v,f){return e.updateCamera(v,f)},n=function(v,f,c,h,w){return e.getPixels(v,f,c,h,w)},o=function(v){return e.render(v)},a=function(){return e.needsRender=!0},u=function(v,f){return e.preloadPano(v,f)},i=function(v,f){return f===void 0&&(f=!1),e.project2d(v,f)};return{updateCamera:r,getPixels:n,render:o,needsRender:a,preloadPano:u,project2d:i}}function N(e,r){r===void 0&&(r=!1);var n=l(),o=t.ref(Symbol()),a=t.shallowRef(e?n.project2d(t.isRef(e)?e.value:e,r):null),u=n.on("cameraUpdate",function(){o.value=Symbol()});return t.onBeforeUnmount(function(){u()}),t.watch([o,e],function(){a.value=n.project2d(t.isRef(e)?e.value:e,r)}),a}function G(){return N}function y(e){var r=e.camera.getWorldDirection(new d.Vector3),n=new d.Raycaster(e.camera.position,r);return n}function T(){var e=l(),r=t.shallowRef(y(e)),n=e.on("cameraUpdate",function(){r.value=y(e)});return t.onBeforeUnmount(function(){n()}),r}function S(e){return e.camera.getWorldDirection(new d.Vector3)}function $(){var e=l(),r=t.shallowRef(S(e)),n=e.on("cameraUpdate",function(){r.value=S(e)});return t.onBeforeUnmount(function(){n()}),r}function z(e){var r=l(),n=t.shallowRef([]);return t.watch(e,function(){n.value=r.model.intersectRaycaster(t.isRef(e)?e.value:e)}),n}function K(){return z}function R(e){return e.model.empty?"Empty":"Loaded"}function J(){var e=l(),r=t.ref(R(e)),n=e.on("modelLoaded",function(){r.value=R(e)});return t.onBeforeUnmount(function(){n()}),r}function Q(){var e=l(),r=t.ref(e.model.shownFloor),n=t.ref(e.model.floorLength),o=function(u){typeof u=="number"?e.model.show(u):e.model.show()},a=[];return a.push(e.on("modelShownFloorChange",function(){r.value=e.model.shownFloor})),a.push(e.on("modelLoaded",function(){n.value=e.model.floorLength})),t.onBeforeUnmount(function(){for(var u;u=a.shift();)u()}),[r,n,o]}function X(){var e=l(),r=t.ref(e.helperVisible),n=function(a){e.helperVisible=a},o=e.on("helpersVisibleChange",function(a){r.value=a});return t.onBeforeUnmount(function(){o()}),[r,n]}function Y(){return l()}function k(e){return e.model.bounding.clone()}function Z(){var e=l(),r=t.shallowRef(k(e)),n=e.on("modelLoaded",function(){r.value=k(e)});return t.onBeforeUnmount(function(){n()}),r}function ee(){var e=l();return e.scene}function re(){var e=l(),r=t.shallowRef(e.model),n=e.on("modelLoaded",function(){r.value=e.model});return t.onBeforeUnmount(function(){n()}),r}exports.FiveCanvas=U;exports.FiveProvider=D;exports.unsafe__useFiveInject=Y;exports.useFiveAction=q;exports.useFiveCameraDirection=$;exports.useFiveCameraRaycaster=T;exports.useFiveCurrentObserver=H;exports.useFiveCurrentState=V;exports.useFiveEventCallback=M;exports.useFiveFloor=Q;exports.useFiveHelper=X;exports.useFiveModel=re;exports.useFiveModelBounding=Z;exports.useFiveModelIntersectRaycaster=K;exports.useFiveModelReadyState=J;exports.useFiveProject2d=G;exports.useFiveScene=ee;exports.useFiveState=I;exports.useFiveWorks=L;
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package/vue/index.mjs
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/**
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* @license
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* @realsee/five
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* Generated:
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5
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* Version: 6.1.
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* Generated: 8/28/2024
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* Version: 6.1.2
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* Terms:
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* Realsee SDK License Agreement
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* Update: July 28, 2021
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@@ -252,33 +252,33 @@
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* No amendment to or modification of this Agreement will be binding unless in
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* writing and signed by Realsee. You and Realsee hereto confirm that this
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* Agreement and all related documents shall be drafted in English.
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*/import { inject as
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import { getViewportScale as
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*/import { inject as _, defineComponent as P, toRef as R, ref as s, watch as b, h as O, toRefs as B, onBeforeUnmount as l, provide as D, shallowReadonly as I, readonly as V, reactive as U, shallowRef as p, isRef as C } from "vue";
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import { getViewportScale as G, Five as H } from "@realsee/five";
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import * as g from "three";
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var
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return
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var h = function() {
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return h = Object.assign || function(r) {
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for (var n, o = 1, t = arguments.length; o < t; o++) {
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n = arguments[o];
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for (var
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for (var i in n) Object.prototype.hasOwnProperty.call(n, i) && (r[i] = n[i]);
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}
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return r;
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},
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}, h.apply(this, arguments);
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};
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function
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var A = !1;
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function N(e) {
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A = e;
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}
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var
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var L = Symbol();
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function v() {
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var e =
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var e = _(L);
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if (!e)
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throw new Error("Inject five error!");
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return e;
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}
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var
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var q = {
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display: "inline-block",
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overflow: "hidden"
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},
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}, X = P({
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props: {
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width: {
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type: Number,
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}
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},
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setup: function(e) {
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var r =
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return
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var r = R(e, "width"), n = R(e, "height"), o = v(), t = s(null);
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return b([r, n, t], function() {
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if (o.renderer.domElement.parentNode !== null && o.renderer.domElement.parentNode !== t.value)
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throw new Error("There are more than 2 fiveCanvas in this context.");
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o.renderer.domElement.parentNode !== t.value && t.value.appendChild(o.renderer.domElement), o.camera.aspect = r.value / n.value, o.camera.updateProjectionMatrix(), o.renderer.setSize(r.value, n.value), o.needsRender = !0;
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o.renderer.domElement.parentNode !== t.value && t.value.appendChild(o.renderer.domElement), o.camera.aspect = r.value / n.value, o.camera.updateProjectionMatrix(), o.renderer.setSize(r.value, n.value), o.refresh({ width: r.value, height: n.value }), o.needsRender = !0;
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}
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}), function() {
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return
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return O("div", {
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id: "five",
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style:
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style: h({ width: "".concat(r.value, "px"), height: "".concat(n.value, "px") }, q),
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ref: t
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});
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};
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}
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}),
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function
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var r = e === void 0 ? {} : e, n = r.backgroundColor, o = n === void 0 ? 1579548 : n, t = r.backgroundAlpha,
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}), y = [], S = [];
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function T(e) {
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var r = e === void 0 ? {} : e, n = r.backgroundColor, o = n === void 0 ? 1579548 : n, t = r.backgroundAlpha, i = t === void 0 ? 1 : t, a = r.preserveDrawingBuffer, f = a === void 0 ? !0 : a, u = r.pixelRatio, d = u === void 0 ? 1 : u, w = r.webgl2, m = w === void 0 ? !1 : w;
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if (m ? c = y.shift() : c = S.shift(), !c) {
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if (m) {
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var k = document.createElement("canvas"), F = k.getContext("webgl2");
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F ? c = new g.WebGLRenderer({ preserveDrawingBuffer: f, antialias: !0, alpha: !0, stencil: !0, canvas: k, context: F }) : (console.error("error occurred when getting webgl2 canvas context, mybe webgl2 not support, fallback to webgl."), c = new g.WebGLRenderer({ preserveDrawingBuffer: f, antialias: !1, alpha: !0, stencil: !0 }));
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} else
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c = new g.WebGLRenderer({ preserveDrawingBuffer: f, antialias: !1, alpha: !0, stencil: !0 });
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c.outputEncoding = g.sRGBEncoding;
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}
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return c.setPixelRatio(d), c.setClearColor(o, i), c.autoClear = !0, c;
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}
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}
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var r = e.capabilities.isWebGL2;
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r ? S.indexOf(e) === -1 && S.push(e) : y.indexOf(e) === -1 && y.push(e);
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}
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}
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initialWorks: Object,
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style: Object
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},
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setup: function(e) {
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var r, n = B(e).works, o = G(), t = o === 1 ? window.devicePixelRatio : 1, i = T({ pixelRatio: t }), a = new H(h({ renderer: i }, e.fiveInitArgs)), f = e.works || e.initialWorks;
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return f && a.load(f, e.initialState, void 0, (r = e.initialUserAction) !== null && r !== void 0 ? r : !0), N(!!e.works), n && b(n, function(u, d) {
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u && !z(u, a.works) && a.load(u, e.initialState);
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}), l(function() {
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}),
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five:
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a && (a.dispose(), $(a.renderer));
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}), a.on("load", function() {
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}), a.on("stateChange", function(u, d) {
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five: I(a)
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render: function() {
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return
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throw new Error("props 'work' is set in fiveProvider, if you need modify work internal, use 'initialWork' instead.");
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t();
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var e = v(), r = s(h({}, e.state)), n = e.on("stateChange", function(t) {
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Object.assign(r.value, h({}, t));
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i === void 0 && (i = !1), a === void 0 && (a = !0);
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e.setState(f, i, a);
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var e = v(), r = s(e.getCurrentState()), n = e.on("currentStateChange", function() {
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var o = function(t, i, a) {
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e.setState(f, i, a);
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};
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return [r, o];
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}
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function
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var e = v(), r =
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function ne() {
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var e = v(), r = U(e.getCurrentState()), n = s(e.works.getResolvedObserver(e.pano)), o = e.on("currentStateChange", function() {
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Object.assign(r, e.getCurrentState()), n.value = e.works.getResolvedObserver({
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workCode: r.workCode,
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panoIndex: r.panoIndex
|
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@@ -415,107 +426,107 @@ function Y() {
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o();
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}), n;
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}
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function
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function te(e, r) {
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var n = v(), o = n.on(e, r);
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l(function() {
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o();
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});
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}
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function
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var e = v(), r = function(f,
|
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return e.updateCamera(f,
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}, n = function(f,
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|
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return e.getPixels(f,
|
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|
+
function oe() {
|
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|
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var e = v(), r = function(f, u) {
|
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|
+
return e.updateCamera(f, u);
|
|
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|
+
}, n = function(f, u, d, w, m) {
|
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|
+
return e.getPixels(f, u, d, w, m);
|
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|
}, o = function(f) {
|
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|
return e.render(f);
|
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|
}, t = function() {
|
|
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|
return e.needsRender = !0;
|
|
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|
-
},
|
|
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|
-
return e.preloadPano(f,
|
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|
-
},
|
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|
-
return
|
|
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|
+
}, i = function(f, u) {
|
|
445
|
+
return e.preloadPano(f, u);
|
|
446
|
+
}, a = function(f, u) {
|
|
447
|
+
return u === void 0 && (u = !1), e.project2d(f, u);
|
|
437
448
|
};
|
|
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449
|
return {
|
|
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450
|
updateCamera: r,
|
|
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451
|
getPixels: n,
|
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452
|
render: o,
|
|
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453
|
needsRender: t,
|
|
443
|
-
preloadPano:
|
|
444
|
-
project2d:
|
|
454
|
+
preloadPano: i,
|
|
455
|
+
project2d: a
|
|
445
456
|
};
|
|
446
457
|
}
|
|
447
|
-
function
|
|
458
|
+
function K(e, r) {
|
|
448
459
|
r === void 0 && (r = !1);
|
|
449
|
-
var n = v(), o =
|
|
460
|
+
var n = v(), o = s(Symbol()), t = p(e ? n.project2d(C(e) ? e.value : e, r) : null), i = n.on("cameraUpdate", function() {
|
|
450
461
|
o.value = Symbol();
|
|
451
462
|
});
|
|
452
463
|
return l(function() {
|
|
453
|
-
|
|
454
|
-
}),
|
|
455
|
-
t.value = n.project2d(
|
|
464
|
+
i();
|
|
465
|
+
}), b([o, e], function() {
|
|
466
|
+
t.value = n.project2d(C(e) ? e.value : e, r);
|
|
456
467
|
}), t;
|
|
457
468
|
}
|
|
458
|
-
function
|
|
459
|
-
return
|
|
469
|
+
function ae() {
|
|
470
|
+
return K;
|
|
460
471
|
}
|
|
461
|
-
function
|
|
472
|
+
function j(e) {
|
|
462
473
|
var r = e.camera.getWorldDirection(new g.Vector3()), n = new g.Raycaster(e.camera.position, r);
|
|
463
474
|
return n;
|
|
464
475
|
}
|
|
465
|
-
function
|
|
466
|
-
var e = v(), r =
|
|
467
|
-
r.value =
|
|
476
|
+
function ie() {
|
|
477
|
+
var e = v(), r = p(j(e)), n = e.on("cameraUpdate", function() {
|
|
478
|
+
r.value = j(e);
|
|
468
479
|
});
|
|
469
480
|
return l(function() {
|
|
470
481
|
n();
|
|
471
482
|
}), r;
|
|
472
483
|
}
|
|
473
|
-
function
|
|
484
|
+
function E(e) {
|
|
474
485
|
return e.camera.getWorldDirection(new g.Vector3());
|
|
475
486
|
}
|
|
476
|
-
function
|
|
477
|
-
var e = v(), r =
|
|
478
|
-
r.value =
|
|
487
|
+
function ue() {
|
|
488
|
+
var e = v(), r = p(E(e)), n = e.on("cameraUpdate", function() {
|
|
489
|
+
r.value = E(e);
|
|
479
490
|
});
|
|
480
491
|
return l(function() {
|
|
481
492
|
n();
|
|
482
493
|
}), r;
|
|
483
494
|
}
|
|
484
|
-
function
|
|
485
|
-
var r = v(), n =
|
|
486
|
-
return
|
|
487
|
-
n.value = r.model.intersectRaycaster(
|
|
495
|
+
function M(e) {
|
|
496
|
+
var r = v(), n = p([]);
|
|
497
|
+
return b(e, function() {
|
|
498
|
+
n.value = r.model.intersectRaycaster(C(e) ? e.value : e);
|
|
488
499
|
}), n;
|
|
489
500
|
}
|
|
490
|
-
function
|
|
491
|
-
return
|
|
501
|
+
function fe() {
|
|
502
|
+
return M;
|
|
492
503
|
}
|
|
493
|
-
function
|
|
504
|
+
function x(e) {
|
|
494
505
|
return e.model.empty ? "Empty" : "Loaded";
|
|
495
506
|
}
|
|
496
|
-
function
|
|
497
|
-
var e = v(), r =
|
|
498
|
-
r.value =
|
|
507
|
+
function ve() {
|
|
508
|
+
var e = v(), r = s(x(e)), n = e.on("modelLoaded", function() {
|
|
509
|
+
r.value = x(e);
|
|
499
510
|
});
|
|
500
511
|
return l(function() {
|
|
501
512
|
n();
|
|
502
513
|
}), r;
|
|
503
514
|
}
|
|
504
|
-
function
|
|
505
|
-
var e = v(), r =
|
|
506
|
-
typeof
|
|
515
|
+
function le() {
|
|
516
|
+
var e = v(), r = s(e.model.shownFloor), n = s(e.model.floorLength), o = function(i) {
|
|
517
|
+
typeof i == "number" ? e.model.show(i) : e.model.show();
|
|
507
518
|
}, t = [];
|
|
508
519
|
return t.push(e.on("modelShownFloorChange", function() {
|
|
509
520
|
r.value = e.model.shownFloor;
|
|
510
521
|
})), t.push(e.on("modelLoaded", function() {
|
|
511
522
|
n.value = e.model.floorLength;
|
|
512
523
|
})), l(function() {
|
|
513
|
-
for (var
|
|
514
|
-
|
|
524
|
+
for (var i; i = t.shift(); )
|
|
525
|
+
i();
|
|
515
526
|
}), [r, n, o];
|
|
516
527
|
}
|
|
517
|
-
function
|
|
518
|
-
var e = v(), r =
|
|
528
|
+
function ce() {
|
|
529
|
+
var e = v(), r = s(e.helperVisible), n = function(t) {
|
|
519
530
|
e.helperVisible = t;
|
|
520
531
|
}, o = e.on("helpersVisibleChange", function(t) {
|
|
521
532
|
r.value = t;
|
|
@@ -524,26 +535,26 @@ function ue() {
|
|
|
524
535
|
o();
|
|
525
536
|
}), [r, n];
|
|
526
537
|
}
|
|
527
|
-
function
|
|
538
|
+
function se() {
|
|
528
539
|
return v();
|
|
529
540
|
}
|
|
530
|
-
function
|
|
541
|
+
function W(e) {
|
|
531
542
|
return e.model.bounding.clone();
|
|
532
543
|
}
|
|
533
|
-
function
|
|
534
|
-
var e = v(), r =
|
|
535
|
-
r.value =
|
|
544
|
+
function de() {
|
|
545
|
+
var e = v(), r = p(W(e)), n = e.on("modelLoaded", function() {
|
|
546
|
+
r.value = W(e);
|
|
536
547
|
});
|
|
537
548
|
return l(function() {
|
|
538
549
|
n();
|
|
539
550
|
}), r;
|
|
540
551
|
}
|
|
541
|
-
function
|
|
552
|
+
function ge() {
|
|
542
553
|
var e = v();
|
|
543
554
|
return e.scene;
|
|
544
555
|
}
|
|
545
|
-
function
|
|
546
|
-
var e = v(), r =
|
|
556
|
+
function he() {
|
|
557
|
+
var e = v(), r = p(e.model), n = e.on("modelLoaded", function() {
|
|
547
558
|
r.value = e.model;
|
|
548
559
|
});
|
|
549
560
|
return l(function() {
|
|
@@ -551,23 +562,23 @@ function ce() {
|
|
|
551
562
|
}), r;
|
|
552
563
|
}
|
|
553
564
|
export {
|
|
554
|
-
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
558
|
-
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
|
|
564
|
-
|
|
565
|
-
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
565
|
+
X as FiveCanvas,
|
|
566
|
+
Y as FiveProvider,
|
|
567
|
+
se as unsafe__useFiveInject,
|
|
568
|
+
oe as useFiveAction,
|
|
569
|
+
ue as useFiveCameraDirection,
|
|
570
|
+
ie as useFiveCameraRaycaster,
|
|
571
|
+
ne as useFiveCurrentObserver,
|
|
572
|
+
re as useFiveCurrentState,
|
|
573
|
+
te as useFiveEventCallback,
|
|
574
|
+
le as useFiveFloor,
|
|
575
|
+
ce as useFiveHelper,
|
|
576
|
+
he as useFiveModel,
|
|
577
|
+
de as useFiveModelBounding,
|
|
578
|
+
fe as useFiveModelIntersectRaycaster,
|
|
579
|
+
ve as useFiveModelReadyState,
|
|
580
|
+
ae as useFiveProject2d,
|
|
581
|
+
ge as useFiveScene,
|
|
582
|
+
ee as useFiveState,
|
|
583
|
+
Z as useFiveWorks
|
|
573
584
|
};
|