@realsee/five 5.0.0-alpha.121 → 5.0.0-alpha.124

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Files changed (102) hide show
  1. package/docs/classes/five.AnimationFrameLoop.html +1 -1
  2. package/docs/classes/five.BVH.html +1 -1
  3. package/docs/classes/five.BVHIntersect.html +1 -1
  4. package/docs/classes/five.BVHNode.html +1 -1
  5. package/docs/classes/five.BVHVector3.html +1 -1
  6. package/docs/classes/five.Camera.html +1 -1
  7. package/docs/classes/five.Five.html +47 -47
  8. package/docs/classes/five.InternalWebGLRenderer.html +1 -1
  9. package/docs/classes/five.IntersectMesh.html +1 -1
  10. package/docs/classes/five.LegacyPanoCircleMesh.html +1 -1
  11. package/docs/classes/five.Model.html +1 -1
  12. package/docs/classes/five.NetworkSubscribe.html +1 -1
  13. package/docs/classes/five.PBMContainer.html +1 -1
  14. package/docs/classes/five.PBMGroup.html +1 -1
  15. package/docs/classes/five.PBMMaterial.html +1 -1
  16. package/docs/classes/five.PBMMesh.html +1 -1
  17. package/docs/classes/five.PanoCircleMesh.html +1 -1
  18. package/docs/classes/five.Scene.html +1 -1
  19. package/docs/classes/five.Subscribe.html +1 -1
  20. package/docs/classes/five.Work.html +1 -1
  21. package/docs/classes/gltf_loader.GLTFLoader.html +1 -1
  22. package/docs/classes/gltf_loader.GLTFObject.html +1 -1
  23. package/docs/classes/line.Line.html +1 -1
  24. package/docs/classes/line.LineGeometry.html +1 -1
  25. package/docs/classes/line.LineMaterial.html +1 -1
  26. package/docs/classes/line.LineSegmentsGeometry.html +1 -1
  27. package/docs/classes/line.THREE_Line2.html +1 -1
  28. package/docs/classes/line.THREE_LineSegments2.html +1 -1
  29. package/docs/classes/react.Store.html +1 -1
  30. package/docs/classes/server.BVH.html +1 -1
  31. package/docs/classes/server.BVHIntersect.html +1 -1
  32. package/docs/classes/server.BVHNode.html +1 -1
  33. package/docs/classes/server.BVHVector3.html +1 -1
  34. package/docs/classes/server.Model.html +1 -1
  35. package/docs/classes/server.PBMGroup.html +1 -1
  36. package/docs/classes/server.PBMMesh.html +1 -1
  37. package/docs/classes/sticker.Sticker.html +1 -1
  38. package/docs/index.html +1 -1
  39. package/docs/interfaces/five.AddableObject.html +1 -1
  40. package/docs/interfaces/five.AnimationFrame.html +1 -1
  41. package/docs/interfaces/five.CameraPose.html +1 -1
  42. package/docs/interfaces/five.DepthPanoramaControllerCustomInitArgs.html +1 -1
  43. package/docs/interfaces/five.EventCallback.html +1 -1
  44. package/docs/interfaces/five.FiveInitArgs.html +1 -1
  45. package/docs/interfaces/five.FloorplanControllerCustomInitArgs.html +1 -1
  46. package/docs/interfaces/five.ImageOptions.html +1 -1
  47. package/docs/interfaces/five.ImageURLMappings.html +1 -1
  48. package/docs/interfaces/five.ImageURLOptions.html +1 -1
  49. package/docs/interfaces/five.IntersectMeshInterface.html +1 -1
  50. package/docs/interfaces/five.Intersection.html +1 -1
  51. package/docs/interfaces/five.ModelControllerCustomInitArgs.html +1 -1
  52. package/docs/interfaces/five.ModelEventCallback.html +1 -1
  53. package/docs/interfaces/five.MovePanoOptions.html +1 -1
  54. package/docs/interfaces/five.PBMPanoPicture.html +1 -1
  55. package/docs/interfaces/five.PBMParameters.html +1 -1
  56. package/docs/interfaces/five.PanoCircleMeshInterface.html +1 -1
  57. package/docs/interfaces/five.PanoramaControllerCustomInitArgs.html +1 -1
  58. package/docs/interfaces/five.PanoramaLikeControllerCustomInitArgs.html +1 -1
  59. package/docs/interfaces/five.Pose.html +1 -1
  60. package/docs/interfaces/five.Scissor.html +1 -1
  61. package/docs/interfaces/five.State.html +1 -1
  62. package/docs/interfaces/five.SubscribeMixinType.emit.html +1 -1
  63. package/docs/interfaces/five.SubscribeMixinType.hasListener.html +1 -1
  64. package/docs/interfaces/five.SubscribeMixinType.off.html +1 -1
  65. package/docs/interfaces/five.SubscribeMixinType.on.html +1 -1
  66. package/docs/interfaces/five.SubscribeMixinType.once.html +1 -1
  67. package/docs/interfaces/five.TextureOptions.html +1 -1
  68. package/docs/interfaces/five.TopviewControllerCustomInitArgs.html +1 -1
  69. package/docs/interfaces/five.VRPanoramaControllerCustomInitArgs.html +1 -1
  70. package/docs/interfaces/five.WorkCubeImage.html +1 -1
  71. package/docs/interfaces/five.WorkImage.html +1 -1
  72. package/docs/interfaces/five.WorkInitial.html +1 -1
  73. package/docs/interfaces/five.WorkModel.html +1 -1
  74. package/docs/interfaces/five.WorkObserver.html +1 -1
  75. package/docs/interfaces/five.WorkTile.html +1 -1
  76. package/docs/interfaces/five.WorkVideo.html +1 -1
  77. package/docs/interfaces/gltf_loader.GLTF.html +1 -1
  78. package/docs/interfaces/react.FiveActionReactCallbacks.html +1 -1
  79. package/docs/interfaces/react.FiveInjectionTypes.html +1 -1
  80. package/docs/interfaces/react.PropTypeOfFiveFeatures.html +1 -1
  81. package/docs/interfaces/server.Intersection.html +1 -1
  82. package/docs/interfaces/server.ModelEventCallback.html +1 -1
  83. package/docs/interfaces/sticker.IntersectionLike.html +1 -1
  84. package/docs/modules/five.SubscribeMixinType.html +1 -1
  85. package/docs/modules/five.html +2 -2
  86. package/docs/modules/gltf_loader.html +1 -1
  87. package/docs/modules/line.html +1 -1
  88. package/docs/modules/react.html +1 -1
  89. package/docs/modules/server.html +1 -1
  90. package/docs/modules/sticker.html +1 -1
  91. package/docs/modules.html +1 -1
  92. package/five/index.js +4 -4
  93. package/gltf-loader/index.js +2 -2
  94. package/line/index.js +2 -2
  95. package/package.json +6 -2
  96. package/react/index.js +2 -2
  97. package/server/index.js +2 -2
  98. package/sticker/index.js +2 -2
  99. package/umd/five-vue.js +1 -0
  100. package/umd/five.js +1 -1
  101. package/vue/index.d.ts +416 -0
  102. package/vue/index.js +260 -0
package/vue/index.d.ts ADDED
@@ -0,0 +1,416 @@
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+ import { AllowedComponentProps } from 'vue';
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+ import { ComponentCustomProps } from 'vue';
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+ import { ComponentOptionsMixin } from 'vue';
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+ import { DeepReadonly } from 'vue';
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+ import { DefineComponent } from 'vue';
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+ import { EventCallback } from '@realsee/five';
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+ import { Five } from '@realsee/five';
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+ import { FiveInitArgs } from '@realsee/five';
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+ import { Intersection } from '@realsee/five';
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+ import { Model } from '@realsee/five';
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+ import { Pose } from '@realsee/five';
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+ import { PropType } from 'vue';
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+ import { Ref } from 'vue';
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+ import { RendererElement } from 'vue';
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+ import { RendererNode } from 'vue';
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+ import { Scene } from '@realsee/five';
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+ import { State } from '@realsee/five';
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+ import * as THREE_2 from 'three';
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+ import { VNode } from 'vue';
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+ import { VNodeProps } from 'vue';
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+ import { Work } from '@realsee/five';
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+ import { WorkObserver } from '@realsee/five';
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+
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+ /**
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+ * Five 命令集合
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+ */
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+ export declare interface FiveActionReactCallbacks {
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+ /**
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+ * 移动相机。(不触发点位移动)
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+ * @description
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+ * 如果动画中途被打断(用户触发行为,或者调用 setState, load, changeMode)的等
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+ * 会 Promise.reject。运动完成则 Promise.resolve
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+ * @param pose - 相机目标位置
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+ * @param duration - 动画触发的时常
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+ * @returns Promise 是否移动成功
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+ */
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+ updateCamera(pose: Pose, duration: number): Promise<void>;
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+ /**
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+ * 初始化 initBasisLoader
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+ * @description
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+ * 同初始化的 initBasisLoader 参数。用于初始化 basisLoader。
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+ * basisLoader 只会初始化一次,一旦初始化则不会再修改。
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+ *
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+ * @param transcoderResourcePath - basis 解析器路径
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+ * 如果不设置,使用默认解析器 basis 解析器。
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+ * 可以传入解析器的 `resourcePath`, 则使用指定的解析器
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+ * @example
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+ * ```
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+ * // 使用默认解析器
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+ * initialBasisLoader();
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+ *
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+ * // 使用指定解析器
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+ * // 会调用这个目录下的 basis_transcoder.js basis_transcoder.wasm 文件作为解析器
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+ * initialBasisLoader("https://vrlab-public.ljcdn.com/release/static/image/release/five/basis/");
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+ * ```
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+ */
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+ initBasisLoader(transcoderResourcePath?: string): void;
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+ /**
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+ * 获取画面中的像素颜色
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+ * @param x - 获取像素区域的起始坐标 x
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+ * @param y - 获取像素区域的起始坐标 y
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+ * @param width - 获取像素区域的宽度
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+ * @param height - 获取像素区域的高度
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+ * @param pixelRatio - 获取区域的像素比
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+ * @returns rgba颜色平铺的 Uint8Array
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+ */
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+ getPixels(x: number, y: number, width: number, height: number, pixelRatio?: number): Uint8Array;
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+ /**
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+ * 强制渲染
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+ * @description
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+ * 调用 `render()` 和 `needsRender()` 均可在按需渲染时,使得画面渲染一次
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+ * 区别在于:
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+ * - `needsRender()` 为在下帧渲染画面
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+ * - `render()` 在当前帧渲染画面
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+ * 推荐使用 `needsRender()`, 可以更加流畅。但是如果需要截图等同步操作,可以使用 `render()`
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+ *
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+ * @param callback - 渲染完成回调
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+ */
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+ render(callback?: () => void): void;
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+ /**
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+ * 下一帧渲染
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+ * @description
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+ * 调用 `render()` 和 `needsRender()` 均可在按需渲染时,使得画面渲染一次
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+ * 区别在于:
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+ * - `needsRender()` 为在下帧渲染画面
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+ * - `render()` 在当前帧渲染画面
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+ * 推荐使用 `needsRender()`, 可以更加流畅。但是如果需要截图等同步操作,可以使用 `render()`
88
+ */
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+ needsRender(): void;
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+ /**
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+ * 预加载点位图片资源
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+ * @param panoIndex - 观察点序号
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+ * @param callback - 加载完成回调, 并传递加载用时。
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+ * @returns 加载完成的 Promise 参数同 callback
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+ */
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+ preloadPano(panoIndex: number, callback?: (costs: number) => void): Promise<number>;
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+ }
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+
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+ /**
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+ * Five 渲染区域组件
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+ * @description Five 渲染区域组件,请在 FiveProvider 内使用
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+ * @param width - 渲染区域的宽度
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+ * @param height - 渲染区域的高度
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+ * @returns Vue 元素
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+ * @example
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+ * ```typescript
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+ * <FiveProvider :initialWork="work">
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+ * <FiveCanvas width="512" height="512"/>
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+ * </FiveProvider>
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+ * ```
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+ */
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+ export declare const FiveCanvas: DefineComponent< {
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+ width: {
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+ type: PropType<number>;
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+ required: true;
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+ };
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+ height: {
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+ type: PropType<number>;
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+ required: true;
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+ };
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+ }, () => VNode<RendererNode, RendererElement, {
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+ [key: string]: any;
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+ }>, unknown, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, Record<string, any>, string, VNodeProps & AllowedComponentProps & ComponentCustomProps, Readonly<{
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+ width: number;
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+ height: number;
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+ } & {}>, {}>;
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+
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+ export declare const FiveProvider: FiveProviderComponent;
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+
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+ export declare type FiveProviderComponent = DefineComponent<{
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+ work: PropType<Work>;
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+ initialWork: PropType<Work | Promise<Work>>;
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+ initialState: PropType<"inherit" | "initial" | Partial<Omit<State, "offset">>>;
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+ initialUserAction: BooleanConstructor;
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+ onWorkChange: PropType<(work: Work) => void>;
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+ onStateChange: PropType<(state: State, userAction: boolean) => void>;
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+ onCurrentStateChange: PropType<(state: State, userAction: boolean) => void>;
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+ onError: PropType<(error: Error) => void>;
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+ fiveInitArgs: {
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+ type: PropType<Omit<FiveInitArgs, "renderer" | "scissor">>;
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+ default: () => {};
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+ };
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+ style: ObjectConstructor;
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+ }, {
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+ five: Readonly<Five>;
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+ }>;
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+
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+ /**
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+ * Five Vue Hooks: 获取 five 实例
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+ * @description 不到万不得已,并不推荐直接使用。
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+ * @deprecated 不到万不得已,并不推荐直接使用。
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+ * @returns five 实例
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+ */
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+ export declare function unsafe__useFiveInject(): Five;
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+
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+ /**
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+ * Five Vue Hooks: 使用 Five 的命令
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+ *
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+ * @function updateCamera
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+ * ```
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+ * 移动相机。(不触发点位移动)
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+ * 如果动画中途被打断(用户触发行为,或者调用 setState, load, changeMode)的等
163
+ * 会 Promise.reject。运动完成则 Promise.resolve
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+ *
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+ * // params pose - 相机目标位置
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+ * // params duration - 动画触发的时常
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+ * // params Promise - 是否移动成功
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+ * updateCamera(pose: Pose, duration: number): Promise<void>
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+ * ```
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+ *
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+ * @function initBasisLoader
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+ * ```
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+ * 初始化 initBasisLoader
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+ * 同初始化的 initBasisLoader 参数。用于初始化 basisLoader。
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+ * basisLoader 只会初始化一次,一旦初始化则不会再修改。
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+ *
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+ * // param transcoderResourcePath
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+ * // 如果不设置,使用默认解析器 basis 解析器。
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+ * // 可以传入解析器的 `resourcePath`, 则使用指定的解析器
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+ * initBasisLoader(transcoderResourcePath?: string): void,
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+ * ```
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+ *
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+ * @function getPixels
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+ * ```
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+ * 获取画面中的像素颜色
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+ * // param x - 获取像素区域的起始坐标 x
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+ * // param y - 获取像素区域的起始坐标 y
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+ * // param width - 获取像素区域的宽度
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+ * // param height - 获取像素区域的高度
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+ * // param pixelRatio - 获取区域的像素比
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+ * // returns rgba颜色平铺的 Uint8Array
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+ * getPixels(x: number, y: number, width: number, height: number, pixelRatio?: number): Uint8Array,
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+ * ```
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+ *
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+ * @function render
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+ * ```
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+ * 强制渲染
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+ * 调用 render() 和 needsRender() 均可在按需渲染时,使得画面渲染一次
199
+ * 区别在于:
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+ * - needsRender() 为在下帧渲染画面
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+ * - render() 在当前帧渲染画面
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+ * 推荐使用 needsRender(), 可以更加流畅。但是如果需要截图等同步操作,可以使用 render()
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+ *
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+ * // param callback 渲染完成回调
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+ * render(callback?: () => void): void,
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+ * ```
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+ *
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+ * @function needsRender
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+ * ```
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+ * 下一帧渲染
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+ * 调用 render() 和 needsRender() 均可在按需渲染时,使得画面渲染一次
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+ * 区别在于:
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+ * - needsRender() 为在下帧渲染画面
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+ * - render() 在当前帧渲染画面
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+ * 推荐使用 needsRender(), 可以更加流畅。但是如果需要截图等同步操作,可以使用 render()
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+ * needsRender(): void,
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+ * ```
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+ *
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+ * @function preloadPano
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+ * ```
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+ * 预加载点位图片资源
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+ * // param panoIndex - 观察点序号
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+ * // param callback - 加载完成回调, 并传递加载用时。
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+ * // returns 加载完成的 Promise 参数同 callback
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+ * preloadPano(panoIndex: number, callback?: (costs: number) => void): Promise<number>
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+ * ```
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+ *
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+ * @example
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+ * ```
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+ * const { updateCamera, initBasisLoader, getPixels, render, needsRender, preloadPano } = useFiveAction();
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+ * ```
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+ */
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+ export declare function useFiveAction(): FiveActionReactCallbacks;
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+
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+ /**
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+ * Five Vue Hooks: 得到当前相机的方向(单位向量)
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+ * @returns 当前相机的方向的单位向量
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+ */
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+ export declare function useFiveCameraDirection(): Ref<THREE_2.Vector3>;
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+
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+ /**
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+ * Five Vue Hooks: 得到当前相机的方向(射线对象)
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+ * @returns 当前相机的方向的射线对象
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+ */
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+ export declare function useFiveCameraRaycaster(): Ref<THREE_2.Raycaster>;
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+
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+ /**
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+ * Five Vue Hooks: Five 的当前观测点
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+ * @returns 当前观测点, 如果 work 未加载则为 null
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+ * @example
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+ * ```
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+ * const observer = useFiveCurrentObserver();
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+ * ```
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+ */
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+ export declare function useFiveCurrentObserver(): Ref<WorkObserver | null>;
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+
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+ /**
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+ * Five Vue Hooks: Five 的实时状态
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+ * @returns
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+ * [ currentState: Five 的实时状态 Ref<State>, setState: 设置 Five 的状态 ]
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+ * @example
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+ * ```
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+ * const [ currentState, setState ] = useFiveCurrentState;
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+ * ```
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+ */
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+ export declare function useFiveCurrentState(): [
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+ currentState: Ref<State>,
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+ setState: (state: Partial<State> | ((prevState: State) => Partial<State>), immediately?: boolean, userAction?: boolean) => void
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+ ];
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+
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+ /**
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+ * Five Vue Hooks: Five 事件监听
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+ * 具体事件列表 请查看 Five.EventCallback
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+ * @example
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+ * ```
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+ * useFiveEventCallback("cameraUpdate", pose => {});
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+ * ```
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+ */
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+ export declare function useFiveEventCallback<T extends keyof EventCallback>(name: T, callback: EventCallback[T]): void;
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+
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+ /**
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+ * Five Vue Hooks: Five 楼层
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+ * @returns
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+ * [ shownFloor: Five 当前显示的楼层, null 为都显示, showFloor: 设置显示楼层,不传参数为都显示 ]
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+ * @example
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+ * ```
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+ * const [ shownFloor, showFloor ] = useFiveHelper;
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+ * ```
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+ */
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+ export declare function useFiveFloor(): [
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+ shownFloor: Ref<number | null>,
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+ totalFloorLength: Ref<number>,
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+ showFloor: (floorIndex?: number) => void
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+ ];
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+
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+ /**
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+ * Five Vue Hooks: Five 帮助元素的隐藏/显示
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+ * @returns
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+ * [ helperVisible: Five 帮助元素是否显示显示, toggleHelperVisible: 设置 帮助元素的隐藏/显示 ]
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+ * @example
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+ * ```
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+ * const [ helperVisible, toggleHelperVisible ] = useFiveHelper;
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+ * ```
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+ */
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+ export declare function useFiveHelper(): [
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+ helperVisible: Ref<boolean>,
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+ toggleHelperVisible: (visible: boolean) => void
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+ ];
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+
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+ /**
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+ * Five Vue Hooks: 获取当前模型
312
+ */
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+ export declare function useFiveModel(): Ref<Model>;
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+
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+ /**
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+ * Five Vue Hooks: 获取当前模型的包围盒
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+ */
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+ export declare function useFiveModelBounding(): Ref<THREE_2.Box3>;
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+
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+ /**
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+ * Five Vue Hooks: 获取当前模型碰撞检测方法
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+ *
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+ * @function fiveModelIntersectRaycaster
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+ * ```
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+ * 计算模型射线碰撞检测
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+ * // param raycaster THREE 射线对象
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+ * // param floors 和某一楼层做碰撞检测, 不传为和所有楼层做碰撞检测
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+ * // returns 返回碰撞
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+ * intersectRaycaster(raycaster: THREE.Raycaster, floors?: number | number[]): Intersection[]
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+ * ```
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+ *
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+ * @example
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+ * ```
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+ * const fiveModelIntersectRaycaster = useFiveModelIntersectRaycaster();
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+ * const intersects = fiveModelIntersectRaycaster(raycaster);
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+ * ```
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+ */
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+ export declare function useFiveModelIntersectRaycaster(): (raycaster: Ref<THREE_2.Raycaster> | THREE_2.Raycaster) => Ref<Intersection[]>;
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+
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+ /**
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+ * Five Vue Hooks: 获取当前模型加载状态
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+ * @returns
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+ * "Loaded": 加载完成
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+ * "Empty" 加载未完成
345
+ */
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+ export declare function useFiveModelReadyState(): Ref<"Loaded" | "Empty">;
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+
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+ /**
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+ * Five Vue Hooks: 将三维的坐标对应到而为屏幕
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+ *
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+ * @function preject2d
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+ * ```
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+ * 计算模型射线碰撞检测
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+ * // param vector 三维的坐标
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+ * // param testModel 是否和模型检测,如果检测,则被模型遮挡会返回 null
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+ * // returns 三维的坐标 或者 null
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+ * preject2d(vector: THREE.Vector3 | Ref<THREE.Vector3>, testModel: boolean)
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+ * v2: Ref<THREE.Vector2 | null>
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+ * ```
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+ *
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+ * @example
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+ * ```
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+ * const [ v2, preject2d ] = useFiveProject2d();
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+ * preject2d(new THREE.Vector3(0, 0, 0));
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+ * ```
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+ */
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+ export declare function useFiveProject2d(): (vector3: THREE_2.Vector3 | Ref<THREE_2.Vector3>, testModel: boolean) => Ref<THREE_2.Vector2 | null>;
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+
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+ /**
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+ * Five Vue Hooks: 获取scene
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+ */
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+ export declare function useFiveScene(): Scene;
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+
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+ /**
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+ * Five Vue Hooks: Five 的目标状态
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+ * @returns
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+ * [ currentState: Five 的目标状态, setState: 设置 Five 的状态 ]
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+ * @example
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+ * ```
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+ * const [ state, setState ] = useFiveState;
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+ * ```
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+ */
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+ export declare function useFiveState(): [
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+ curState: Ref<State>,
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+ setState: (state: Partial<State> | ((prevState: State) => Partial<State>), immediately?: boolean, userAction?: boolean) => void
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+ ];
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+
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+ /**
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+ * Five Vue Hooks: 获取/设置当前的 Work
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+ *
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+ * @returns
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+ * [ work: 获取当前的 Work, loadWork: 设置 Work ]
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+
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+ * @function loadWork
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+ * ```
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+ * 加载 Work 数据
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+ * // param work Work 数据
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+ * // param state 初始化姿态
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+ * // - "inherit" 使用当前姿态
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+ * // - "initial" 使用 Work 数据中的 initial 姿态
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+ * // - State 自定义姿态
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+ * // param duration 切换时间
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+ * (work: Work, state?: "inherit" | "initial" | Partial<Omit<State, "offset">>, duration?: number) => void
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+ * ```
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+ *
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+ * @example
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+ * ```
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+ * const [ work, loadWork ] = useFiveWork;
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+ * ```
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+ */
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+ export declare function useFiveWork(): [
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+ work: DeepReadonly<Ref<Work | undefined>>,
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+ loadWork: (work: Work, state?: "inherit" | "initial" | Partial<Omit<State, "offset">>, duration?: number, userAction?: boolean) => Promise<void>
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+ ];
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+
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+ export { }