@realsee/five-webgpu 1.0.0-alpha.1 → 1.0.0-alpha.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (628) hide show
  1. package/README.md +9 -9
  2. package/_virtual/_rolldown/runtime.js +255 -0
  3. package/ai_guides/README.md +2 -2
  4. package/ai_guides/api.md +9 -8
  5. package/ai_guides/features/camera-animation.md +1 -1
  6. package/ai_guides/features/clipper.md +1 -1
  7. package/ai_guides/features/coordinate-system.md +1 -1
  8. package/ai_guides/features/event.md +1 -2
  9. package/ai_guides/features/five.md +81 -12
  10. package/ai_guides/features/gesture.md +3 -3
  11. package/ai_guides/features/get-screen-pixels.md +1 -1
  12. package/ai_guides/features/image-options.md +3 -3
  13. package/ai_guides/features/load-external-model.md +15 -15
  14. package/ai_guides/features/load-progress.md +2 -2
  15. package/ai_guides/features/material.md +35 -8
  16. package/ai_guides/features/mode.md +28 -31
  17. package/ai_guides/features/model.md +1 -1
  18. package/ai_guides/features/pano-filter.md +3 -3
  19. package/ai_guides/features/pano-tile.md +2 -2
  20. package/ai_guides/features/raycast.md +1 -1
  21. package/ai_guides/features/screen-project.md +1 -1
  22. package/ai_guides/features/state.md +3 -3
  23. package/ai_guides/features/ultra-hdr.md +41 -32
  24. package/ai_guides/features/work.md +2 -2
  25. package/ai_guides/quick-start.md +3 -3
  26. package/ai_guides/release_notes/6.6.md +2 -2
  27. package/ai_guides/release_notes/6.7.md +1 -1
  28. package/ai_guides/release_notes/6.8.md +3 -3
  29. package/ai_guides/support.md +0 -4
  30. package/docs/assets/hierarchy.js +1 -1
  31. package/docs/assets/navigation.js +1 -1
  32. package/docs/assets/search.js +1 -1
  33. package/docs/classes/index.AdaptiveLuminancePass.html +1 -1
  34. package/docs/classes/index.BoundingMesh.html +1 -1
  35. package/docs/classes/index.Camera.html +1 -1
  36. package/docs/classes/index.EffectComposer.html +1 -1
  37. package/docs/classes/index.EyeDomeLightingPass.html +1 -1
  38. package/docs/classes/index.Five.html +77 -68
  39. package/docs/classes/index.FivePass.html +1 -1
  40. package/docs/classes/index.FiveRenderer.html +2 -2
  41. package/docs/classes/index.FlowingFireworks3DPass.html +7 -3
  42. package/docs/classes/index.FlowingLight2DPass.html +6 -3
  43. package/docs/classes/index.FlowingLight3DPass.html +6 -3
  44. package/docs/classes/index.GaussianBlurPass.html +1 -1
  45. package/docs/classes/index.InternalWebGPURenderer.html +17 -3
  46. package/docs/classes/index.Model.html +1 -1
  47. package/docs/classes/index.ModelScene.html +1 -1
  48. package/docs/classes/index.NetworkSubscribe.html +1 -1
  49. package/docs/classes/index.PBMCustomNode.html +57 -0
  50. package/docs/classes/index.PBMGaussianSplattingNodeMaterial.html +9 -6
  51. package/docs/classes/index.PBMGaussianSplattingObject.html +18 -4
  52. package/docs/classes/index.PBMGaussianSplattingRenderMesh.html +41 -11
  53. package/docs/classes/index.PBMGroup.html +1 -1
  54. package/docs/classes/index.PBMMesh.html +1 -1
  55. package/docs/classes/index.PBMMeshBasicMaterial.html +19 -6
  56. package/docs/classes/index.PBMMeshBasicNodeMaterial.html +31 -8
  57. package/docs/classes/index.PBMMeshPanoOnlyMaterial.html +19 -6
  58. package/docs/classes/index.PBMMeshPanoOnlyNodeMaterial.html +31 -8
  59. package/docs/classes/index.PBMMeshPhongMaterial.html +19 -6
  60. package/docs/classes/index.PBMMeshPhongNodeMaterial.html +31 -8
  61. package/docs/classes/index.PBMMeshPhysicalMaterial.html +19 -6
  62. package/docs/classes/index.PBMMeshPhysicalNodeMaterial.html +31 -8
  63. package/docs/classes/index.PBMPanoFilter.html +8 -8
  64. package/docs/classes/index.PBMPointCloud.html +6 -7
  65. package/docs/classes/index.PBMPointCloudMaterial.html +83 -0
  66. package/docs/classes/index.PBMSkinnedMesh.html +1 -1
  67. package/docs/classes/index.PBMUpdateable.html +1 -1
  68. package/docs/classes/index.PanoCircleMesh.html +1 -1
  69. package/docs/classes/index.PanoCircleMeshCustom.html +5 -5
  70. package/docs/classes/index.PanoCircleMeshSolid.html +1 -1
  71. package/docs/classes/index.Parameter.html +61 -53
  72. package/docs/classes/index.Scene.html +1 -1
  73. package/docs/classes/index.Subscribe.html +1 -1
  74. package/docs/classes/index.TextureLoader.html +4 -1
  75. package/docs/classes/index.Tile3D.html +23 -21
  76. package/docs/classes/index.TileNode.html +1 -1
  77. package/docs/classes/index.Tileset.html +4 -4
  78. package/docs/classes/index.TrajectoryNode.html +3 -3
  79. package/docs/classes/index.Work.html +20 -18
  80. package/docs/classes/index.WorkResolvedObserver.html +22 -22
  81. package/docs/classes/index.XRButton.html +3 -0
  82. package/docs/documents/README.html +2 -2
  83. package/docs/documents/api.html +11 -10
  84. package/docs/documents/features_camera-animation.html +1 -1
  85. package/docs/documents/features_clipper.html +1 -1
  86. package/docs/documents/features_coordinate-system.html +1 -1
  87. package/docs/documents/features_event.html +1 -2
  88. package/docs/documents/features_five.html +53 -11
  89. package/docs/documents/features_gesture.html +3 -3
  90. package/docs/documents/features_get-screen-pixels.html +1 -1
  91. package/docs/documents/features_image-options.html +3 -3
  92. package/docs/documents/features_load-external-model.html +13 -13
  93. package/docs/documents/features_load-progress.html +1 -1
  94. package/docs/documents/features_material.html +20 -9
  95. package/docs/documents/features_mode.html +30 -15
  96. package/docs/documents/features_model.html +1 -1
  97. package/docs/documents/features_pano-filter.html +3 -3
  98. package/docs/documents/features_pano-tile.html +2 -2
  99. package/docs/documents/features_raycast.html +1 -1
  100. package/docs/documents/features_screen-project.html +1 -1
  101. package/docs/documents/features_state.html +2 -2
  102. package/docs/documents/features_ultra-hdr.html +50 -44
  103. package/docs/documents/features_work.html +2 -2
  104. package/docs/documents/quick-start.html +2 -2
  105. package/docs/documents/release_notes_6.6.html +2 -2
  106. package/docs/documents/release_notes_6.7.html +1 -1
  107. package/docs/documents/release_notes_6.8.html +3 -3
  108. package/docs/documents/support.html +1 -3
  109. package/docs/functions/index.customNodesCacheKey.html +3 -0
  110. package/docs/functions/index.parseWork.html +1 -1
  111. package/docs/functions/index.workToJson.html +1 -1
  112. package/docs/hierarchy.html +1 -1
  113. package/docs/index.html +2 -2
  114. package/docs/interfaces/index.AddableObject.html +1 -1
  115. package/docs/interfaces/index.AjaxOptions.html +1 -1
  116. package/docs/interfaces/index.BaseEvent.html +2 -2
  117. package/docs/interfaces/index.Clock.html +24 -0
  118. package/docs/interfaces/index.DeviceProfile.html +8 -0
  119. package/docs/interfaces/index.EventCallback.html +49 -47
  120. package/docs/interfaces/index.FiveInitArgs.html +65 -41
  121. package/docs/interfaces/index.GainmapCfgData.html +15 -0
  122. package/docs/interfaces/index.GestureEvent.html +2 -2
  123. package/docs/interfaces/index.IPBMMaterial.html +18 -5
  124. package/docs/interfaces/index.ImageOptions.html +1 -1
  125. package/docs/interfaces/index.IntersectEvent.html +2 -2
  126. package/docs/interfaces/index.IntersectMesh.html +1 -1
  127. package/docs/interfaces/index.IntersectMeshInterface.html +1 -1
  128. package/docs/interfaces/index.Intersection.html +1 -1
  129. package/docs/interfaces/index.LoosePanoWork.html +2 -2
  130. package/docs/interfaces/index.LooseWork.html +2 -2
  131. package/docs/interfaces/index.LooseWorkInitial.html +2 -2
  132. package/docs/interfaces/index.LooseWorkModel.html +2 -2
  133. package/docs/interfaces/index.LooseWorkObserver.html +2 -2
  134. package/docs/interfaces/index.LooseWorkPanorama.html +4 -3
  135. package/docs/interfaces/index.LooseWorkWithExtrinsics.html +15 -9
  136. package/docs/interfaces/index.ModeChangeEvent.html +2 -2
  137. package/docs/interfaces/index.ModelControllerCustomInitArgs.html +1 -1
  138. package/docs/interfaces/index.ModelEvent.html +2 -2
  139. package/docs/interfaces/index.ModelSceneEvent.html +2 -2
  140. package/docs/interfaces/index.ModelTileEvent.html +2 -2
  141. package/docs/interfaces/index.MovePanoOptions.html +1 -1
  142. package/docs/interfaces/index.NetworkAbortError.html +1 -1
  143. package/docs/interfaces/index.NetworkFirbiddenError.html +1 -1
  144. package/docs/interfaces/index.NetworkOptions.html +1 -1
  145. package/docs/interfaces/index.NetworkProxyError.html +1 -1
  146. package/docs/interfaces/index.NetworkResourceEvent.html +2 -2
  147. package/docs/interfaces/index.NetworkResponseError.html +1 -1
  148. package/docs/interfaces/index.NetworkTimeoutError.html +1 -1
  149. package/docs/interfaces/index.ObjectEvent.html +2 -2
  150. package/docs/interfaces/index.PBMClipperParameter.html +2 -2
  151. package/docs/interfaces/index.PBMCustomNodeContext.html +87 -0
  152. package/docs/interfaces/index.PBMCustomNodeOptions.html +10 -0
  153. package/docs/interfaces/index.PBMCustomNodePanoContext.html +20 -0
  154. package/docs/interfaces/index.PBMCustomNodeSlots.html +31 -0
  155. package/docs/interfaces/index.PBMGaussianSplattingNodeMaterialOptions.html +4 -0
  156. package/docs/interfaces/index.PBMPanoDepth.html +5 -5
  157. package/docs/interfaces/index.PBMPanoFilterValue.html +2 -2
  158. package/docs/interfaces/index.PBMPanoGainmap.html +6 -0
  159. package/docs/interfaces/index.PBMPanoPicture.html +9 -8
  160. package/docs/interfaces/index.PBMRefinedScreen.html +2 -2
  161. package/docs/interfaces/index.PanoCircleMeshCustomOptions.html +2 -2
  162. package/docs/interfaces/index.PanoCircleMeshInterface.html +1 -1
  163. package/docs/interfaces/index.PanoEvent.html +2 -2
  164. package/docs/interfaces/index.PanoPrepareEvent.html +15 -0
  165. package/docs/interfaces/index.PanoTextureEvent.html +2 -2
  166. package/docs/interfaces/index.PanoramaControllerCustomInitArgs.html +9 -9
  167. package/docs/interfaces/index.PanoramaLikeControllerCustomInitArgs.html +1 -1
  168. package/docs/interfaces/index.ParameterMaterialValue.html +46 -38
  169. package/docs/interfaces/index.ParameterTilesetValue.html +15 -15
  170. package/docs/interfaces/index.ParameterValue.html +60 -52
  171. package/docs/interfaces/index.Pose.html +1 -1
  172. package/docs/interfaces/index.RenderEvent.html +2 -2
  173. package/docs/interfaces/index.ResolvedParameterValue.html +60 -52
  174. package/docs/interfaces/index.SplatData.html +10 -5
  175. package/docs/interfaces/index.State.html +1 -1
  176. package/docs/interfaces/index.StateEvent.html +2 -2
  177. package/docs/interfaces/index.TextureOptions.html +1 -1
  178. package/docs/interfaces/index.TilesetOptions.html +7 -2
  179. package/docs/interfaces/index.TopviewControllerCustomInitArgs.html +1 -1
  180. package/docs/interfaces/index.VRPanoramaControllerCustomInitArgs.html +37 -0
  181. package/docs/interfaces/index.ViewLayer.html +23 -21
  182. package/docs/interfaces/index.WorkCubeHdrGainmapImage.html +10 -0
  183. package/docs/interfaces/index.WorkCubeImage.html +5 -9
  184. package/docs/interfaces/index.WorkImage.html +8 -12
  185. package/docs/interfaces/index.WorkInitial.html +8 -8
  186. package/docs/interfaces/index.WorkModel.html +8 -8
  187. package/docs/interfaces/index.WorkModelLayer.html +6 -6
  188. package/docs/interfaces/index.WorkObserver.html +23 -23
  189. package/docs/interfaces/index.WorkPanoramaJson.html +3 -2
  190. package/docs/interfaces/index.WorkTile.html +8 -12
  191. package/docs/interfaces/index.WorksEvent.html +2 -2
  192. package/docs/interfaces/index.XRControllerEvent.html +2 -2
  193. package/docs/interfaces/index.XRGestureEvent.html +2 -2
  194. package/docs/interfaces/index.XRPanoramaControllerCustomInitArgs.html +52 -0
  195. package/docs/interfaces/index.XRSessionEvent.html +2 -2
  196. package/docs/modules/index.html +1 -1
  197. package/docs/types/index.ControllerCustomInitTypes.html +4 -2
  198. package/docs/types/index.ControllerEventTypes.html +25 -23
  199. package/docs/types/index.DeviceProfileOverride.html +5 -0
  200. package/docs/types/index.EventTypes.html +26 -26
  201. package/docs/types/index.FlowingFireworks3DPassLine.html +5 -2
  202. package/docs/types/index.FlowingLight2DPassLine.html +4 -2
  203. package/docs/types/index.FlowingLight3DPassLine.html +7 -2
  204. package/docs/types/index.FlowingLightLineInput.html +12 -0
  205. package/docs/types/index.Mode.html +6 -3
  206. package/docs/types/index.OutputTextureDataType.html +1 -1
  207. package/docs/types/index.PBMColorStyle.html +1 -1
  208. package/docs/types/index.PBMCustomNodeTargetType.html +2 -0
  209. package/docs/types/index.PBMPointBack.html +1 -1
  210. package/docs/types/index.PBMPointShape.html +1 -1
  211. package/docs/types/index.PBMPointSize.html +1 -1
  212. package/docs/types/index.PBMRoofStyle.html +6 -0
  213. package/docs/types/index.ParseOptions.html +14 -8
  214. package/docs/types/index.XRMachineType.html +7 -0
  215. package/docs/variables/index.GSPLAT_PIPELINE_AUTO.html +2 -0
  216. package/docs/variables/index.GSPLAT_PIPELINE_RASTER_CPU_SORT.html +2 -0
  217. package/docs/variables/index.GSPLAT_PIPELINE_RASTER_GPU_SORT.html +2 -0
  218. package/docs/variables/index.PBMVertexMarkFlag.html +4 -0
  219. package/docs/variables/index.PROXY_CONTROLLER_EVENT_NAMES.html +1 -1
  220. package/docs/variables/index.controllersDefaultInitArgs.html +1 -1
  221. package/five/application/controllers.d.ts +8 -0
  222. package/five/application/events.d.ts +1 -1
  223. package/five/application/five.d.ts +15 -1
  224. package/five/application/fiveInitArgs.d.ts +32 -1
  225. package/five/application/mode.d.ts +8 -1
  226. package/five/cardboard/helper.d.ts +2 -0
  227. package/five/cardboard/index.d.ts +13 -0
  228. package/five/cardboard/sensor.d.ts +158 -0
  229. package/five/controllers/base.d.ts +3 -0
  230. package/five/controllers/events.d.ts +5 -3
  231. package/five/controllers/panorama.d.ts +2 -2
  232. package/five/controllers/vrPanorama.d.ts +56 -0
  233. package/five/controllers/xrPanorama.d.ts +506 -0
  234. package/five/core/internalWebGPURenderer.d.ts +23 -1
  235. package/five/core/panoVideo.d.ts +4 -1
  236. package/five/core/tiling.d.ts +40 -9
  237. package/five/core/webglAsyncReadFix.d.ts +25 -0
  238. package/five/gaussian-splatting/gpu-sort/prefixSumKernel.d.ts +65 -0
  239. package/five/gaussian-splatting/gpu-sort/radixSortModule.d.ts +128 -0
  240. package/five/gaussian-splatting/gpu-sort/shaders/radixHistogram.d.ts +2 -0
  241. package/five/gaussian-splatting/gpu-sort/shaders/radixReorder.d.ts +2 -0
  242. package/five/gaussian-splatting/gpu-sort/shaders/sortKeygen.d.ts +2 -0
  243. package/five/gaussian-splatting/gpu-sort/sortAdapter.d.ts +234 -0
  244. package/five/gaussian-splatting/layerRegistry.d.ts +17 -0
  245. package/five/gaussian-splatting/pipelines/cpuSortPipeline.d.ts +159 -0
  246. package/five/gaussian-splatting/pipelines/gpuSortPipeline.d.ts +98 -0
  247. package/five/gaussian-splatting/pipelines/gsplatPipeline.d.ts +104 -0
  248. package/five/gaussian-splatting/pipelines/pipelineMode.d.ts +42 -0
  249. package/five/gaussian-splatting/pipelines/sortThrottle.d.ts +45 -0
  250. package/five/gaussian-splatting/shStore.d.ts +22 -0
  251. package/five/gaussian-splatting/splatAssembler.d.ts +69 -0
  252. package/five/gaussian-splatting/transformStore.d.ts +37 -0
  253. package/five/gaussian-splatting/wasm/sort.d.ts +4 -3
  254. package/five/index.d.ts +8 -2
  255. package/five/index.js +404 -344
  256. package/five/index.mjs +9472 -4878
  257. package/five/meshes/panoCircleMeshCustom.d.ts +1 -0
  258. package/five/model/index.d.ts +3 -2
  259. package/five/model/loaders/spz.d.ts +50 -2
  260. package/five/model/materials/nodes/pbmMeshBasicNodeMaterial.d.ts +2 -0
  261. package/five/model/materials/nodes/pbmMeshPanoOnlyNodeMaterial.d.ts +2 -0
  262. package/five/model/materials/nodes/pbmMeshPhongNodeMaterial.d.ts +2 -0
  263. package/five/model/materials/nodes/pbmMeshPhysicalNodeMaterial.d.ts +2 -0
  264. package/five/model/materials/pbmGaussianSplattingNodeMaterial.d.ts +12 -5
  265. package/five/model/materials/pbmMaterial.d.ts +288 -6
  266. package/five/model/materials/pbmMeshMaterial.d.ts +0 -9
  267. package/five/model/materials/pbmPointCloudNodeMaterial.d.ts +1 -1
  268. package/five/model/materials/tsl/defines.d.ts +8 -2
  269. package/five/model/materials/tsl/outputBuilder.d.ts +8 -15
  270. package/five/model/materials/tsl/panoColor.d.ts +8 -2
  271. package/five/model/materials/tsl/utils.d.ts +13 -0
  272. package/five/model/objects/pbmGaussianSplattingObject.d.ts +30 -4
  273. package/five/model/objects/pbmGaussianSplattingRenderMesh.d.ts +113 -48
  274. package/five/model/objects/pbmPointCloud.d.ts +0 -1
  275. package/five/model/objects/pbmPointCloudObject.d.ts +1 -1
  276. package/five/model/parameter.d.ts +20 -5
  277. package/five/model/tile3d/index.d.ts +2 -0
  278. package/five/model/tile3d/tileset.d.ts +5 -0
  279. package/five/model/tile3d/trajectory-content.d.ts +53 -0
  280. package/five/renderer/compute-renderers/binned/binned-core.d.ts +46 -0
  281. package/five/renderer/compute-renderers/binned/binned-pipelines.d.ts +10 -0
  282. package/five/renderer/compute-renderers/binned/shaders/args-builder.d.ts +2 -0
  283. package/five/renderer/compute-renderers/binned/shaders/classify.d.ts +2 -0
  284. package/five/renderer/compute-renderers/binned/shaders/coop.d.ts +2 -0
  285. package/five/renderer/compute-renderers/pointcloud-compute-renderer.d.ts +14 -38
  286. package/five/renderer/compute-renderers/shaders/lib/color.d.ts +2 -0
  287. package/five/renderer/compute-renderers/shaders/lib/cull.d.ts +2 -0
  288. package/five/renderer/compute-renderers/shaders/lib/encode.d.ts +2 -0
  289. package/five/renderer/compute-renderers/shaders/lib/point-setup.d.ts +2 -0
  290. package/five/renderer/compute-renderers/shaders/lib/point-size.d.ts +2 -0
  291. package/five/renderer/compute-renderers/shaders/lib/raster.d.ts +2 -0
  292. package/five/renderer/compute-renderers/shaders/lib/size-class.d.ts +2 -0
  293. package/five/renderer/compute-renderers/shaders/lib/tile-bindings.d.ts +2 -0
  294. package/five/renderer/compute-renderers/uniform-layout.d.ts +23 -0
  295. package/five/renderer/five-renderer.d.ts +2 -0
  296. package/five/renderer/index.d.ts +1 -1
  297. package/five/renderer/postprocessing/index.d.ts +1 -1
  298. package/five/renderer/postprocessing/passes/flowing-fireworks-3d-pass.d.ts +23 -0
  299. package/five/renderer/postprocessing/passes/flowing-light-2d-pass.d.ts +2 -0
  300. package/five/renderer/postprocessing/passes/flowing-light-3d-pass.d.ts +23 -0
  301. package/five/renderer/postprocessing/passes/pass.js +255 -0
  302. package/five/renderer/postprocessing/passes/pass.mjs +255 -0
  303. package/five/renderer/tools/full-screen-quad.js +255 -0
  304. package/five/renderer/tools/full-screen-quad.mjs +255 -0
  305. package/five/texture/loader.d.ts +6 -0
  306. package/five/types/cube.d.ts +0 -1
  307. package/five/utils/calculateThreeMouse.js +255 -0
  308. package/five/utils/calculateThreeMouse.mjs +255 -0
  309. package/five/utils/detector.d.ts +11 -1
  310. package/five/utils/distance.js +255 -0
  311. package/five/utils/distance.mjs +255 -0
  312. package/five/utils/error.d.ts +1 -0
  313. package/five/utils/event.d.ts +26 -3
  314. package/five/utils/gainmap-data.d.ts +23 -0
  315. package/five/utils/isNil.js +255 -0
  316. package/five/utils/isNil.mjs +255 -0
  317. package/five/utils/ktx2.d.ts +3 -3
  318. package/five/utils/uuid.js +255 -0
  319. package/five/utils/uuid.mjs +255 -0
  320. package/five/webxr/XRControllerModelFactory.d.ts +55 -0
  321. package/five/webxr/buttonStateMachine.d.ts +31 -0
  322. package/five/webxr/deviceProfile.d.ts +70 -0
  323. package/five/webxr/inputSourceTracker.d.ts +59 -0
  324. package/five/webxr/referenceSpace.d.ts +60 -0
  325. package/five/webxr/renderTargetBridge.d.ts +45 -0
  326. package/five/webxr/xrButton.d.ts +4 -0
  327. package/five/webxr/xrManager.d.ts +174 -0
  328. package/five/work/index.d.ts +1 -1
  329. package/five/work/looseWorkType.d.ts +2 -1
  330. package/five/work/work.d.ts +30 -7
  331. package/five/work/workJsonType.d.ts +2 -1
  332. package/gltf-loader/gltf-object.d.ts +17 -0
  333. package/gltf-loader/index.d.ts +45 -0
  334. package/gltf-loader/index.js +255 -0
  335. package/gltf-loader/index.mjs +302 -0
  336. package/line/circle_png.d.ts +1 -0
  337. package/line/index.d.ts +49 -0
  338. package/line/index.js +255 -0
  339. package/line/index.mjs +340 -0
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@@ -0,0 +1,174 @@
1
+ import * as THREE from "three/webgpu";
2
+ import { InputSourceTracker } from "./inputSourceTracker";
3
+ import { DeviceType, DeviceProfile, DeviceProfileOverride } from "./deviceProfile";
4
+ export type { DeviceType } from "./deviceProfile";
5
+ export interface XRManagerOptions {
6
+ /** 期望参考空间类型,默认 'local-floor'(需求 10) */
7
+ referenceSpaceType?: XRReferenceSpaceType;
8
+ /** 0..1,XR_Layer 支持 fixedFoveation 时设置(需求 1.13) */
9
+ foveation?: number;
10
+ /** 调用方覆盖 Device_Profile(需求 11.4) */
11
+ deviceProfile?: DeviceProfileOverride;
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+ /** 首帧超时,默认 5000ms(需求 2.9) */
13
+ firstFrameTimeoutMs?: number;
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+ /** 眼图集 MSAA 采样数,默认 0,透传给 RenderTargetBridge */
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+ atlasSamples?: number;
16
+ }
17
+ export interface XRManagerCallbacks {
18
+ onSessionStart(session: XRSession, device: DeviceType): void;
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+ onSessionEnd(device: DeviceType): void;
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+ /**
21
+ * 会话结束归还流程中、`inputs.clear()` 之前调用,供控制器重置按键状态(需求 8.9)。
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+ * 回调抛错不会中断归还。
23
+ */
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+ onSessionEnding?(): void;
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+ /** session 'select' 事件,供 gaze / transient-pointer 走点(需求 9.4) */
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+ onSelect?(source: XRInputSource): void;
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+ /** inputsourceschange,供控制器创建 / 移除手柄模型(需求 7.3、7.5) */
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+ onInputSourcesChange?(added: readonly XRInputSource[], removed: readonly XRInputSource[]): void;
29
+ }
30
+ export interface FrameInfo {
31
+ time: number;
32
+ /** Head_Pose 为 null 或 views 数量不是 1/2 时为 false(需求 3.6) */
33
+ hasPose: boolean;
34
+ /** 仅 hasPose 时有效 */
35
+ headOrientation: THREE.Quaternion;
36
+ /** 各 view 平移均值(需求 6.2),仅 hasPose 时有效 */
37
+ headLocal: THREE.Vector3;
38
+ /** 与 Eye_Camera 对应的 view 列表,保持 Head_Pose.views 顺序;viewport 为 XRViewport 语义(左下原点) */
39
+ views: ReadonlyArray<{
40
+ eye: 0 | 1;
41
+ viewport: THREE.Vector4;
42
+ }>;
43
+ }
44
+ export declare class XRManager {
45
+ /**
46
+ * 后端是否支持 XR(后端非 WebGPU 即可)。
47
+ * 以实际 backend 为准:`backend.isWebGPUBackend !== true`。
48
+ */
49
+ static isBackendXRCapable(renderer: THREE.WebGPURenderer): boolean;
50
+ /** 浏览器是否暴露了 WebXR 入口(只检查 `navigator.xr` 是否存在,不发起权限请求)。 */
51
+ static isBrowserXRCapable(): boolean;
52
+ /** 恒为长度 2 的元组,会话内(实际是整个 XRManager 生命周期内)同一对实例(需求 3.1) */
53
+ readonly eyeCameras: readonly [THREE.PerspectiveCamera, THREE.PerspectiveCamera];
54
+ readonly inputs: InputSourceTracker;
55
+ readonly device: DeviceType;
56
+ readonly profile: Readonly<DeviceProfile>;
57
+ get isPresenting(): boolean;
58
+ get session(): XRSession | null;
59
+ get frame(): XRFrame | null;
60
+ /** 实际采用的参考空间类型,未进入或已结束时为 null(需求 10.5) */
61
+ get referenceSpaceType(): XRReferenceSpaceType | null;
62
+ private readonly renderer;
63
+ private readonly options;
64
+ private readonly callbacks;
65
+ private readonly bridge;
66
+ private _isPresenting;
67
+ private _session;
68
+ private _frame;
69
+ private _referenceSpaceType;
70
+ private refSpace;
71
+ private layer;
72
+ /** enter 流程进行中 */
73
+ private entering;
74
+ /** enter 流程已完成且尚未归还 */
75
+ private entered;
76
+ /** 进入期间会话已结束(需求 1.11) */
77
+ private endedDuringEnter;
78
+ private snapshot;
79
+ private readonly listeners;
80
+ private firstFrameArrived;
81
+ private firstFrameWaiter;
82
+ private frameNo;
83
+ private submittedNear;
84
+ private submittedFar;
85
+ private readonly offset;
86
+ private readonly info;
87
+ /** 池化的 view 条目,最多 2 个 */
88
+ private readonly viewPool;
89
+ /** 当前帧有效的 view(`info.views` 指向它) */
90
+ private readonly frameViews;
91
+ private readonly bridgeEyes;
92
+ private readonly tmpViewport;
93
+ private readonly tmpSize;
94
+ constructor(renderer: THREE.WebGPURenderer, options: XRManagerOptions, callbacks: XRManagerCallbacks);
95
+ /**
96
+ * 进入 XR(design 4.1 的 11 个步骤)。
97
+ * 幂等:进入中或已进入时直接返回。失败时回滚到进入前状态并抛出原始错误。
98
+ */
99
+ enter(session: XRSession): Promise<void>;
100
+ /**
101
+ * 主动退出:已进入时调用一次 `session.end()`,归还由随后的 `end` 事件完成(需求 1.5)。
102
+ * `end()` reject 时在本地完成归还且不外抛(需求 1.12)。未进入时直接返回。
103
+ */
104
+ exit(): Promise<void>;
105
+ /**
106
+ * 析构,幂等。
107
+ * - 进入中:中止进入(enter 会以“会话在进入过程中已结束”reject)并尝试结束会话;
108
+ * - 已进入:同步完成本地归还,再尝试 `session.end()`(其后到达的 end 事件因监听已移除而被忽略);
109
+ * - 未进入:直接返回。
110
+ */
111
+ dispose(): void;
112
+ /**
113
+ * 每帧第一步(design 4.2):计算 Head_Pose、更新两个 Eye_Camera 与手柄位姿、同步深度范围、统计诊断。
114
+ *
115
+ * 返回的 `FrameInfo` 是内部复用的对象,仅在下一次 `beginFrame` 之前有效。
116
+ * 尚未就绪(参考空间还没解析完,例如 `Five.changeMode` 提前 `setContext(session)` 后到达的帧)时返回 `hasPose = false`,
117
+ * 且不计入首帧、不计入统计。
118
+ *
119
+ * @param station Station_Position(five Camera 位置)
120
+ */
121
+ beginFrame(frame: XRFrame, time: number, station: THREE.Vector3, near: number, far: number): FrameInfo;
122
+ /**
123
+ * 渲染本帧:清图集一次 → 逐眼 render → 解析 pass。
124
+ * `hasPose` 为假或尚未就绪返回 `false`(本帧被跳过);否则返回 `true`。
125
+ * `renderer.render` 抛错时由 Bridge 恢复状态后原样抛出。
126
+ */
127
+ renderEyes(scene: THREE.Scene): boolean;
128
+ /** 以 target ray 填充射线,返回本帧是否已填充(需求 6.8) */
129
+ fillRaycaster(source: XRInputSource, raycaster: THREE.Raycaster): boolean;
130
+ private markNoPose;
131
+ /**
132
+ * 建立眼映射并读取各 view 的 viewport,写入 `frameViews`(需求 3.2)。
133
+ * `left` / `none` → 0,`right` → 1;该下标已被前一个 view 占用时取另一只。
134
+ * 任一 view 取不到 viewport 时返回 false,调用方按无姿态处理(此时尚未改动任何 Eye_Camera)。
135
+ */
136
+ private collectViews;
137
+ /** near/far 与最近一次提交值不同时才更新一次 renderState(需求 1.10) */
138
+ private syncDepthRange;
139
+ private notifyFirstFrame;
140
+ private throwIfEnded;
141
+ private waitFirstFrame;
142
+ /** 把 `session.inputSources` 里尚未追踪的输入源补进来并通知控制器 */
143
+ private syncExistingInputSources;
144
+ private listen;
145
+ private removeListeners;
146
+ /** 稳定的箭头函数字段,保证 add / remove 用同一个引用 */
147
+ private onSessionEndEvent;
148
+ private onInputSourcesChangeEvent;
149
+ private onSelectEvent;
150
+ /** 沿用同一参考空间对象;Station_Position 不变,下一帧 beginFrame 会依据新 Head_Pose 重算 */
151
+ private onReferenceSpaceReset;
152
+ /** 记录渲染器状态(视口、autoClear*、pixelRatio、尺寸)。不主动调用 setPixelRatio / setSize。 */
153
+ private captureRendererState;
154
+ /** 恢复记录点;仅在值不同时才还原(避免无谓的 setPixelRatio / setSize 重置视口) */
155
+ private restoreRendererState;
156
+ /** 仅当 AnimationFrameLoop 的 context 仍是本 session 时才置 null,避免误清别人的 context */
157
+ private releaseFrameSource;
158
+ /** 清空会话相关引用(不含回调) */
159
+ private clearReferences;
160
+ /**
161
+ * 进入失败的回滚(幂等):移除监听、`bridge.dispose`、`setContext(null)`、恢复渲染器状态、清引用。
162
+ * 不调用任何回调;不结束 session(交给调用方决定)。
163
+ */
164
+ private rollback;
165
+ /**
166
+ * 会话结束归还(`end` 事件 / `exit` 中 `end()` reject / `dispose` 共用),固定顺序(design 4.1):
167
+ * isPresenting=false → onSessionEnding → inputs.clear → bridge.dispose → 移除监听 → setContext(null)
168
+ * → 恢复渲染器状态 → 清引用 → onSessionEnd。
169
+ * `_session` 已为 null 时(重复调用)直接忽略。
170
+ */
171
+ private teardown;
172
+ /** fire-and-forget 结束会话,吞掉可能的 reject(会话可能已在结束中) */
173
+ private endQuietly;
174
+ }
@@ -1,4 +1,4 @@
1
- export { parseWork, type ParseOptions, Work, type WorkCubeImage, type WorkImage, type WorkInitial, type WorkModel, type WorkModelLayer, type WorkObserver, type WorkTile, type WorkVideo, } from './work';
1
+ export { parseWork, type ParseOptions, Work, type WorkCubeHdrGainmapImage, type WorkCubeImage, type WorkImage, type WorkInitial, type WorkModel, type WorkModelLayer, type WorkObserver, type WorkTile, type WorkVideo, } from './work';
2
2
  export { type WorkInitialJson, type WorkJson, type WorkModelJson, type WorkModelLayerJson, type WorkObserverJson, type WorkPanoramaJson, type WorkPanoramasJson, } from './workJsonType';
3
3
  export { workToJson, } from './workJson';
4
4
  export { type LoosePanoWork, type LooseWork, type LooseWorkInitial, type LooseWorkModel, type LooseWorkObserver, type LooseWorkPanorama, type LooseWorkVideo, type LooseWorkWithExtrinsics, } from './looseWorkType';
@@ -20,7 +20,8 @@ export interface LooseWorkPanorama {
20
20
  size_list?: number[];
21
21
  derived_id?: number;
22
22
  derived_id_str?: string;
23
- hdr_config?: string;
23
+ hdr?: boolean;
24
+ gainmap_cfg?: string;
24
25
  gainmap_right?: string;
25
26
  gainmap_left?: string;
26
27
  gainmap_up?: string;
@@ -2,7 +2,7 @@ import * as THREE from "three/webgpu";
2
2
  import type { Mode } from "../application/mode";
3
3
  import type { TilesetHeader } from "../model/tile3d/header";
4
4
  import type { LooseWork, LoosePanoWork } from "./looseWorkType";
5
- import { CubeFace, GainMapFace } from "../types/cube";
5
+ import { CubeFace } from "../types/cube";
6
6
  import type { PanoId } from "../utils/pano";
7
7
  /** 全景视频贴片 */
8
8
  export interface WorkVideo {
@@ -14,9 +14,18 @@ export interface WorkVideo {
14
14
  /** 视频源长宽尺寸 */
15
15
  size: THREE.Vector2;
16
16
  }
17
- export interface WorkCubeImage extends Record<CubeFace | GainMapFace, string> {
17
+ /** HDR gainmap 六视图 */
18
+ export interface WorkCubeHdrGainmapImage extends Record<CubeFace, string> {
19
+ /** HDR 配置数据地址 */
20
+ cfg: string;
21
+ }
22
+ export interface WorkCubeImage extends Record<CubeFace, string> {
18
23
  work: Work;
19
- hdrConfig?: string;
24
+ /**
25
+ * HDR gainmap 六视图 + 配置
26
+ * @description 该点位无 HDR 数据时不存在该字段
27
+ */
28
+ gainmap?: WorkCubeHdrGainmapImage;
20
29
  }
21
30
  export interface WorkTile extends WorkCubeImage {
22
31
  /** 层级 */
@@ -183,13 +192,17 @@ export interface Work {
183
192
  observers: readonly WorkObserver[];
184
193
  }
185
194
  export declare class Work {
186
- jsonp: boolean;
195
+ observerBox: THREE.Box3;
196
+ readonly jsonp: boolean;
197
+ readonly shortPath: boolean;
198
+ readonly disableGainmap: boolean;
199
+ /**
200
+ * @deprecated 标准数据不混合 panoHDR 数据。而是直接包含 hdr 标识
201
+ */
187
202
  panoHDR?: {
188
203
  baseURL: string;
189
204
  manifest: any;
190
205
  };
191
- shortPath: boolean;
192
- observerBox: THREE.Box3;
193
206
  /**
194
207
  * 控制参数
195
208
  * @deprecated 通过 work.transform 替换
@@ -231,7 +244,17 @@ export type ParseOptions = {
231
244
  shortPath?: boolean;
232
245
  /** 资源使用 jsonp 方式发布 */
233
246
  jsonp?: boolean;
234
- /** 全景 HDR */
247
+ /**
248
+ * 不解析 HDR gainmap 数据,点位按「无 HDR」处理
249
+ * @description 显式 `gainmap_*` 字段、`hdr` 标识推导、`panoHDR` 注入的 gainmap 都会被跳过,
250
+ * 因此 `images.gainmap` / `tile.gainmap` 不存在;此时即使 `useHDR` 打开也按 SDR 渲染。
251
+ * 注意:`work.toJSON()` 的 `hdr` 标记由 gainmap 是否存在推导,会一并变为 false。
252
+ */
253
+ disableGainmap?: boolean;
254
+ /**
255
+ * 全景 HDR
256
+ * @deprecated 标准数据不混合 panoHDR 数据。而是直接包含 hdr 标识
257
+ */
235
258
  panoHDR?: {
236
259
  baseURL: string;
237
260
  manifest: any;
@@ -58,13 +58,14 @@ export interface WorkPanoramaJson {
58
58
  loadable?: boolean;
59
59
  derived_id?: number;
60
60
  derived_id_str?: string;
61
- size_list: number[];
62
61
  up: string;
63
62
  down: string;
64
63
  right: string;
65
64
  left: string;
66
65
  front: string;
67
66
  back: string;
67
+ size_list: number[];
68
+ hdr?: boolean;
68
69
  video?: {
69
70
  source: string;
70
71
  matrix: number[];
@@ -0,0 +1,17 @@
1
+ import * as THREE from "three/webgpu";
2
+ /**
3
+ * GLTF 对象
4
+ */
5
+ declare class GLTFObject extends THREE.Group {
6
+ needsRender: boolean;
7
+ /**
8
+ * mixer 为对应当前对象的动画混合器
9
+ * @description
10
+ * 通过 `gltf.animations` 可以获取动画帧。
11
+ * 通过 `gltf.scene.mixer.clipAction(gltf.animations[0]).play()` 即可播放动画。
12
+ */
13
+ mixer: THREE.AnimationMixer;
14
+ constructor(rootObject?: THREE.Object3D);
15
+ clone(): this;
16
+ }
17
+ export { GLTFObject };
@@ -0,0 +1,45 @@
1
+ import * as THREE from "three/webgpu";
2
+ import type { LoadResultType } from "@realsee/five-webgpu";
3
+ import { GLTFObject } from "./gltf-object";
4
+ /**
5
+ * GLTFLoader 返回数据
6
+ * @description
7
+ * 一般情况下,gltf.scene 为模型对象,直接通过 `five.scene.add(gltf.scene)` 即可添加到场景
8
+ * Five 的模型单位 1 为 1米,载入的模型单位标准不一,请自行 scale。
9
+ * 如果涉及模型内置动画,GLTF 已经帮你封装了,通过 `gltf.animations` 可以获取动画帧。gltf.scene.mixer 为对应的 动画混合器。
10
+ * 通过 `gltf.scene.mixer.clipAction(gltf.animations[0]).play()` 即可播放动画。
11
+ *
12
+ * 数据由 `@realsee/five-webgpu` 的 `loadGltf` 提供,字段与 `LoadResultType` 保持一致。
13
+ * 注意 `loadGltf` 以 `{ modelUpAxis: 'Y', upAxis: 'Y' }` 加载,模型保持 glTF 原始的 Y-up 朝向,不会自动旋转到 Five 的 Z-up 坐标系。
14
+ */
15
+ interface GLTF extends LoadResultType<GLTFObject> {
16
+ /** 场景列表,本实现中固定为 `[ scene ]` */
17
+ scenes: GLTFObject[];
18
+ /** `loadGltf` 不提供相机信息,该字段仅为兼容旧 API 保留,运行时为 `undefined` */
19
+ cameras?: THREE.Camera[];
20
+ }
21
+ /**
22
+ * GLTF 模型加载器
23
+ * @description
24
+ * 实现基于 `@realsee/five-webgpu` 的 `loadGltf`,因此不再接受 LoadingManager 参数,也不再提供 parse 方法。
25
+ *
26
+ * @example
27
+ * ```
28
+ * const gltfLoader = new GLTFLoader();
29
+ * gltfLoader.load("https://vr-public.realsee-cdn.cn/release/static/image/release/five/demo/gltf/plants/scene.gltf", ({ scene }) => {
30
+ * five.scene.add(scene);
31
+ * });
32
+ * ```
33
+ */
34
+ declare class GLTFLoader {
35
+ static get version(): string;
36
+ /**
37
+ * 加载模型
38
+ * @param url - 模型 URL
39
+ * @param onLoad - 加载完成回调
40
+ * @param onProgress - 加载进度回调
41
+ * @param onError - 加载错误回调
42
+ */
43
+ load(url: string, onLoad: (gltf: GLTF) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
44
+ }
45
+ export { GLTFObject, GLTFLoader, GLTF };
@@ -0,0 +1,255 @@
1
+ /**
2
+ * @license
3
+ * @realsee/five-webgpu
4
+ * Generated: 10/27/2026
5
+ * Version: 1.0.0-alpha.11
6
+ * Terms:
7
+ * Realsee SDK License Agreement
8
+ * Update: July 28, 2021
9
+ * THIS LICENSE AGREEMENT BETWEEN YOU AND 【BEIKE REALSEE TECHNOLOGY (HK)
10
+ * LIMITED】(“Realsee”) FORMS A LEGALLY BINDING CONTRACT BETWEEN YOU AND REALSEE IN
11
+ * RELATION TO YOUR USE OF THE SDK. This License Agreement accompanies the Realsee
12
+ * Software Development Kit(s) for the software and related explanatory materials
13
+ * (the "SDK") and includes any upgrades, modified versions, updates, additions,
14
+ * and copies of the SDK licensed to You by Realsee.
15
+ * BY DOWNLOADING, INSTALLING, OR OTHERWISE ACCESSING OR USING THE SDK, YOU AGREE
16
+ * THAT YOU HAVE READ, UNDERSTOOD, AND AGREE TO BE BOUND BY THIS AGREEMENT. YOU ARE
17
+ * AGREEING ON YOUR OWN BEHALF AND/OR ON BEHALF OF YOUR COMPANY OR ORGANIZATION TO
18
+ * THE TERMS AND CONDITIONS STATED BELOW.
19
+ * This Agreement applies to Your use of the SDK in the country in which You
20
+ * legally install it (“Territory”) and is subject to the laws of such Territory
21
+ * and further subject to Section 12 below. Different terms, conditions, and
22
+ * limitations may apply to the use of the SDK in any additional countries.
23
+ * 1. DEFINITIONS.
24
+ * “Agreement” means this Realsee SDK License Agreement.
25
+ * “Developer”, “You” and “Your” means the person(s) or entity acquiring or using
26
+ * the SDK or otherwise exercising rights under the terms of this Agreement.
27
+ * “Documentation” means the technical or other specifications or documentation
28
+ * that Realsee may provide to You for use in connection with the SDK.
29
+ * “Integrated Product” means any software, website, or on-line service developed
30
+ * by You based on or using the SDK (collectively, the “Integrated Product”).
31
+ * “Intellectual Property” means any patents, patent rights, trademarks, service
32
+ * marks, registered and unregistered designs, applications for any of the
33
+ * foregoing, copyright, and any other similar protected rights in any country and
34
+ * to the extent recognised by any relevant jurisdiction as intellectual property,
35
+ * trade secrets, know-how and confidential information. Realsee reserves all
36
+ * rights not expressly granted to You.
37
+ * “Realsee” means [Beike Realsee Technology (HK) Limited, a company incorporated
38
+ * and validly existing under the laws of Hong Kong].
39
+ * “SDK” means the Realsee-proprietary Software Development Kits (SDK) provided
40
+ * hereunder, includes all development tools (including any compiler and debugger),
41
+ * application programming interfaces (“APIs”), libraries, binary utilities, header
42
+ * files, Documentation, content, data, code samples, and other materials provided
43
+ * to You in connection with this Agreement, whether delivered through a download,
44
+ * or any other media or form, and is licensed, not sold, to You by Realsee for use
45
+ * only under the terms of this Agreement. The terms of this Agreement will govern
46
+ * any updates provided by Realsee that replace and/or supplement the original SDK
47
+ * delivered to You, unless such update is accompanied by a separate license, in
48
+ * which case the terms of such license will govern.
49
+ * 2. LICENSED USES AND RESTRICTIONS.
50
+ * 2.1 Subject to the restrictions contained in this Section 2, Realsee grants to
51
+ * You during the term, a limited, non-exclusive, revocable, non-sublicensable,
52
+ * non-transferable license to install and use the SDK within the Territory only
53
+ * for the purpose of internal development.
54
+ * 2.2 Restrictions. You acknowledge and agree that, You shall not, and shall
55
+ * ensure that Your affiliates, employees, agents, representatives, officers,
56
+ * representatives, and subcontractors do not (directly or indirectly):
57
+ * 2.2.1 decompile, reverse engineer, disassemble or attempt to derive the source
58
+ * code of, those components of the SDK provided in object code form, or any part
59
+ * thereof;
60
+ * 2.2.2 remove, alter, or obscure any copyright notice or other proprietary rights
61
+ * notice on any part of the SDK;
62
+ * 2.2.3 sell, assign, pledge, rent, lease, lend, upload to or host on any website
63
+ * or server for use by any third party except You, redistribute, or sublicense the
64
+ * SDK (or any part thereof), or operate the SDK (or any part thereof) in the
65
+ * capacity of a service bureau or other hosted services provider, in whole or in
66
+ * part, nor may You enable others to do so;
67
+ * 2.2.4 or alter, modify, customize or improve the SDK, or any part thereof;
68
+ * 2.2.5 use the SDK (or any part thereof) for any illegal purpose, in any manner
69
+ * that is inconsistent with the terms of this Agreement, or to engage in any
70
+ * illegal activity;
71
+ * 2.2.6 use the SDK (or any part thereof) in any manner that may damage the
72
+ * operation of Realsee’s products or services; or
73
+ * 2.2.7 use the SDK or any information contained therein or otherwise provided by
74
+ * Realsee for the purpose of developing, or having developed, any product
75
+ * competitive with any Realsee product or service, as determined by Realsee in its
76
+ * sole discretion;
77
+ * 2.2.8 include any portion of the SDK in Your Developer products.
78
+ * 2.3 Realsee has the right to impose reasonable conditions such as a reasonable
79
+ * fee for use of the SDK in Integrated Product in the future.
80
+ * 2.4 You may make a limited number of copies of the SDK to be used by Your
81
+ * employees or consultants as provided herein, and not for general business
82
+ * purposes, and such employees or consultants shall be subject to the obligations
83
+ * and restrictions in this Agreement.
84
+ * 2.5 All licenses not expressly granted in this Agreement are reserved and no
85
+ * other licenses, immunity, or rights, express or implied, are granted by Realsee,
86
+ * by implication, estoppel, or otherwise.
87
+ * 3. CONFIDENTIALITY.
88
+ * The SDK and all source code, Documentation, specifications, engineering details,
89
+ * and related information pertaining to the SDK, whether in oral, written,
90
+ * graphic, or electronic form, are and shall remain the confidential and
91
+ * proprietary information of Realsee or its licensors (collectively, the
92
+ * “Confidential Information”). You shall (i) disclose Confidential Information to
93
+ * only those directors and employees (collectively, “Affiliates”) whose duties
94
+ * justify their need to know such information and who have been clearly informed
95
+ * of their obligation to maintain the confidential, proprietary, and/or trade
96
+ * secret status of such Confidential Information; and (ii) use Confidential
97
+ * Information solely in accordance with the license granted hereunder. In any
98
+ * event, You and Your Affiliates shall treat Confidential Information as strictly
99
+ * confidential and shall use the same care to prevent disclosure of such
100
+ * information as You use with respect to Your own similar confidential and/or
101
+ * proprietary information, which shall not be less than the care a reasonable
102
+ * person would use under similar circumstances. All Confidential Information, and
103
+ * any copies thereof, shall be returned promptly to Realsee upon request. You
104
+ * shall ensure that Your Affiliates comply with the provisions of this Section 3,
105
+ * and You shall be liable for any breach of this Section 3 resulting from the act
106
+ * or omission of any of Your Affiliates. You shall not disclose Confidential
107
+ * Information to any third party, including, without limitation, any of Your
108
+ * subcontractors.
109
+ * 4. PROPRIETARY RIGHTS.
110
+ * 4.1 As between You and Realsee, Realsee and/or its licensors retain ownership of
111
+ * all right, title, and interest in, to, and under the SDK, including, without
112
+ * limitation, all patents, copyrights, trade secrets, trademarks and other
113
+ * intellectual property and other proprietary rights therein, and reserve all
114
+ * rights not expressly granted to You.
115
+ * 4.2 The items contained in the SDK are the intellectual property of Realsee and
116
+ * its licensors and are protected by PRC copyright and patent law, international
117
+ * treaty provisions and applicable laws of the country in which it is being used.
118
+ * You agree to protect all copyright and other ownership interests of Realsee
119
+ * and/or its licensors in all items in the SDK supplied under this License
120
+ * Agreement. You agree that all copies of the items in the SDK, reproduced for any
121
+ * reason by You, contain the same copyright notices, and other proprietary notices
122
+ * as appropriate, as appear on or in the original items delivered by Realsee in
123
+ * the SDK. Realsee and/or its licensors retain title and ownership of the items in
124
+ * the SDK, the media on which it is loaded, and all subsequent copies, regardless
125
+ * of the form or media in or on which the original and other copies may exist.
126
+ * Except as stated above, this Agreement does not grant You any rights to patents,
127
+ * copyrights, trade secrets, trademarks or any other rights in respect to the
128
+ * items in the SDK.
129
+ * 5. TERM AND TERMINATION.
130
+ * 5.1 This Agreement is effective until terminated. Realsee has the right to
131
+ * terminate this Agreement immediately, without judicial intervention, if You fail
132
+ * to comply with any term herein. Upon any such termination You must remove all
133
+ * full and partial copies of the items in the SDK from Your computer and
134
+ * discontinue the use of the items in the SDK.
135
+ * 5.2 Realsee may at any time, terminate the Agreement with You if: (A) You have
136
+ * breached any provision of the Agreement; or (B) Realsee is required to do so by
137
+ * law; or (C) Realsee decides to no longer provide the SDK or certain parts of the
138
+ * SDK to users in the country in which You are resident or from which You use the
139
+ * service, or the provision of the SDK or certain SDK services to You by Realsee
140
+ * is, in Realsee's sole discretion, no longer legally or commercially viable.
141
+ * 5.3 When the Agreement comes to an end, all of the legal rights, obligations and
142
+ * liabilities that You and Realsee have benefited from, been subject to (or which
143
+ * have accrued over time whilst the Agreement has been in force) or which are
144
+ * expressed to continue indefinitely, shall be unaffected by this cessation, and
145
+ * the provisions of Section 3, 4, 6, 7 and 8 shall continue to apply to such
146
+ * rights, obligations and liabilities indefinitely.
147
+ * 6. DISCLAIMER OF WARRANTY.
148
+ * YOU EXPRESSLY ACKNOWLEDGE AND AGREE THAT, TO THE EXTENT PERMITTED BY APPLICABLE
149
+ * LAW, USE OF THE SDK (OR ANY PART THEREOF) IS AT YOUR SOLE RISK AND THAT THE
150
+ * ENTIRE RISK AS TO SATISFACTORY QUALITY, PERFORMANCE, ACCURACY, AND EFFORT IS
151
+ * WITH YOU. REALSEE LICENSES THE SDK TO YOU ONLY ON AN "AS-IS" BASIS. REALSEE
152
+ * MAKES NO REPRESENTATION WITH RESPECT TO THE ADEQUACY OF ANY ITEMS IN THE SDK,
153
+ * WHETHER OR NOT USED BY YOU IN THE DEVELOPMENT OF INTEGRATED PRODUCT, FOR ANY
154
+ * PARTICULAR PURPOSE OR WITH RESPECT TO THEIR ADEQUACY TO PRODUCE ANY PARTICULAR
155
+ * RESULT. REALSEE AND ITS LICENSORS SHALL NOT BE LIABLE FOR LOSS OR DAMAGE ARISING
156
+ * OUT OF THIS AGREEMENT OR FROM THE DISTRIBUTION OR USE OF INTEGRATED PRODUCT
157
+ * CONTAINING PORTIONS OF THE SDK. REALSEE AND ITS LICENSORS DISCLAIM ALL
158
+ * WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED
159
+ * CONDITIONS OR WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
160
+ * OR NONINFRINGEMENT OF ANY THIRD PARTY RIGHT IN RESPECT OF THE ITEMS IN THE SDK
161
+ * OR ANY SERVICES RELATED TO THE SDK.
162
+ * REALSEE IS UNDER NO OBLIGATION TO PROVIDE ANY SUPPORT UNDER THIS LICENSE
163
+ * AGREEMENT, INCLUDING UPGRADES OR FUTURE VERSIONS OF THE SDK OR ANY PORTIONS
164
+ * THEREOF, TO YOU, END USER OR TO ANY OTHER PARTY.
165
+ * 7. LIMITATION OF LIABILITY.
166
+ * TO THE EXTENT NOT PROHIBITED BY APPLICABLE LAW, IN NO EVENT WILL REALSEE OR ITS
167
+ * LICENSORS BE LIABLE FOR ANY DIRECT, INCIDENTAL, SPECIAL, INDIRECT, OR
168
+ * CONSEQUENTIAL DAMAGES, INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF USE,
169
+ * LOSS OF BUSINESS, REVENUE, OR PROFITS, LOSS OF OPPORTUNITY (WHETHER DIRECT OR
170
+ * INDIRECT), CORRUPTION OR LOSS OF DATA, LOSS OF REPUTATION OR SAVINGS, DOWNTIME,
171
+ * OR DAMAGE TO, LOSS OF OR REPLACEMENT OF DATA OR TRANSACTIONS, COST OF
172
+ * PROCUREMENT OF SUBSTITUTE SERVICES, BUSINESS INTERRUPTION, OR ANY OTHER
173
+ * COMMERCIAL DAMAGES OR LOSSES, ARISING OUT OF OR RELATED TO YOUR USE OR INABILITY
174
+ * TO USE THE SDK (OR ANY PART THEREOF), ANY INTEGRATED PRODUCT, OR ANY THIRD PARTY
175
+ * SOFTWARE, APPLICATIONS, OR SERVICES IN CONJUNCTION WITH THE SDK (OR ANY PART
176
+ * THEREOF), HOWEVER CAUSED, REGARDLESS OF THE THEORY OF LIABILITY (CONTRACT, TORT,
177
+ * OR OTHERWISE) AND EVEN IF REALSEE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
178
+ * DAMAGES. IN NO EVENT WILL REALSEE’S TOTAL LIABILITY TO YOU FOR ALL DAMAGES
179
+ * EXCEED ONE HUNDRED DOLLARS ($100.00). THE FOREGOING LIMITATIONS WILL APPLY EVEN
180
+ * IF THE ABOVE STATED REMEDY FAILS OF ITS ESSENTIAL PURPOSE. THE LIMITATIONS
181
+ * CONTAINED IN SECTIONS 6 AND THIS SECTION 7 ARE A FUNDAMENTAL PART OF THE BASIS
182
+ * OF REALSEE’S BARGAIN HEREUNDER, AND REALSEE WOULD NOT ENTER INTO THIS AGREEMENT
183
+ * OR PROVIDE YOU WITH ACCESS TO THE SDK ABSENT SUCH LIMITATIONS.
184
+ * 8. INDEMNIFICATION.
185
+ * To the extent permitted by applicable law, You agree to indemnify, defend and
186
+ * hold harmless Realsee, its affiliates and each of their directors, officers,
187
+ * employees, independent contractors, and agents (each a “Realsee Indemnified
188
+ * Party”) from any and all claims, losses, liabilities, damages, expenses, and
189
+ * costs (including without limitation attorneys’ fees and court costs) incurred by
190
+ * a Realsee Indemnified Party as a result of: (i) Your non-compliance with any
191
+ * terms of this Agreement; (ii) Your use of the SDK (or any part thereof); or
192
+ * (iii) Your use of any Integrated Product, including any claim that Integrated
193
+ * Product infringes the copyright, trademark, trade secret or other intellectual
194
+ * property right of a third party.
195
+ * 9. ACKNOWLEDGEMENTS.
196
+ * Portions of the SDK may utilize or include third party software and other
197
+ * copyrighted material. Acknowledgments, licensing terms, and disclaimers for such
198
+ * material are contained in Documentation for the SDK or may otherwise accompany
199
+ * such material, and Your use of such materials governed by their respective
200
+ * terms. In the event of conflict between the terms of this Agreement and an
201
+ * applicable open source or third party agreement, the open source or third party
202
+ * agreement will control solely with respect to the open source software or third
203
+ * party software. Moreover, You shall not subject any items (including not limited
204
+ * to source code, object code, and any software) included in the SDK to any open
205
+ * source license.
206
+ * 10. NON-BLOCKING OF REALSEE DEVELOPMENT.
207
+ * You acknowledge that Realsee is currently developing or may develop technologies
208
+ * and products in the future that have or may have design and/or functionality
209
+ * similar to Integrated Product that You may develop based on Your license herein.
210
+ * Nothing in this Agreement shall impair, limit or curtail Realsee's right to
211
+ * continue with its development, maintenance and/or distribution of Realsee's
212
+ * technology or products.
213
+ * 11. GENERAL.
214
+ * 11.1 Export Control. You may not use or otherwise export or re-export the SDK
215
+ * (or any part thereof) except as authorized by United States law and the laws of
216
+ * the jurisdiction(s) in which the SDK (or any part thereof) was obtained. In
217
+ * particular, but without limitation, the SDK may not be exported or re-exported
218
+ * (i) into any U.S. embargoed countries or (ii) to anyone on the U.S. Treasury
219
+ * Department's list of Specially Designated Nationals or the U.S. Department of
220
+ * Commerce Denied Person's List or Entity List. By using the SDK (or any part
221
+ * thereof), You represent and warrant that You are not located in any such country
222
+ * or on any such list.
223
+ * 11.2 Governing Law. This Agreement and the rights of the parties hereunder shall
224
+ * be governed by and construed in accordance with the laws of People’s Republic of
225
+ * China (for purpose of this Agreement, excluding Hong Kong, Taiwan, and Macau),
226
+ * without reference to its conflict of laws principles. Any dispute, controversy
227
+ * or claim arising from or in connection with this Agreement, or the breach,
228
+ * termination or invalidity thereof, shall be submitted to China International
229
+ * Economic and Trade Arbitration Commission (“CIETAC”) for arbitration in Beijing
230
+ * which shall be conducted in accordance with the CIETAC's arbitration rules in
231
+ * effect at the time of applying for arbitration. The arbitral award is final and
232
+ * binding upon both parties.
233
+ * 11.3 Severability. If any provision of this Agreement is held by a court of
234
+ * competent jurisdiction to be unenforceable for any reason, the remaining
235
+ * provisions hereof will be unaffected and remain in full force and effect.
236
+ * 11.4. Modifications. Realsee reserves the right, from time to time, with or
237
+ * without notice to You, to make revisions to this Agreement in our sole and
238
+ * absolute discretion. The most current version of this Agreement will supersede
239
+ * all previous versions and shall be made available on the website where the SDK
240
+ * is made available, or by such other means as Realsee may determine in its
241
+ * discretion. Any modified versions of this Agreement hereto shall take effect
242
+ * from the time that it is made available. You shall be responsible for regularly
243
+ * checking for notice of any such modifications. You agree that Your continued use
244
+ * of the SDK constitutes Your agreement to the modified Agreement.
245
+ * 11.5 Relationship of the Parties. This Agreement will not be construed as
246
+ * creating an agency, partnership, joint venture, fiduciary duty, or any other
247
+ * form of legal association between You and Realsee, and You will not represent to
248
+ * the contrary, whether expressly, by implication, appearance, or otherwise.
249
+ * 11.6 Entire Agreement; Governing Language. This Agreement constitutes the entire
250
+ * agreement between You and Realsee with respect to the use of the SDK licensed
251
+ * hereunder and supersedes all prior understandings regarding such subject matter.
252
+ * No amendment to or modification of this Agreement will be binding unless in
253
+ * writing and signed by Realsee. You and Realsee hereto confirm that this
254
+ * Agreement and all related documents shall be drafted in English.
255
+ */Object.defineProperty(exports,Symbol.toStringTag,{value:`Module`});var e=Object.create,t=Object.defineProperty,n=Object.getOwnPropertyDescriptor,r=Object.getOwnPropertyNames,i=Object.getPrototypeOf,a=Object.prototype.hasOwnProperty,o=(e,i,o,s)=>{if(i&&typeof i==`object`||typeof i==`function`)for(var c=r(i),l=0,u=c.length,d;l<u;l++)d=c[l],!a.call(e,d)&&d!==o&&t(e,d,{get:(e=>i[e]).bind(null,d),enumerable:!(s=n(i,d))||s.enumerable});return e},s=(n,r,a)=>(a=n==null?{}:e(i(n)),o(r||!n||!n.__esModule?t(a,`default`,{value:n,enumerable:!0}):a,n));let c=require("@realsee/five-webgpu"),l=require("three/webgpu");l=s(l,1);var u=class extends l.Group{constructor(e){super(),this.needsRender=!0,e&&e.children.length&&this.add(...e.children),this.mixer=new l.AnimationMixer(this)}clone(){let e=super.clone(!0);return e.mixer=new l.AnimationMixer(e),e.needsRender=!0,e}};function d(e){let t=new u(e.scene);return t.position.copy(e.scene.position),t.quaternion.copy(e.scene.quaternion),t.scale.copy(e.scene.scale),Object.assign(Object.assign({},e),{scene:t,scenes:[t]})}var f=class{static get version(){return`1.0.0-alpha.11`}load(e,t,n,r){(0,c.loadGltf)(e,{modelUpAxis:`Y`,upAxis:`Y`,onDownloadProgress(e,t,r){n&&n(new ProgressEvent(`progress`,{lengthComputable:typeof r==`number`,loaded:t==null?0:t,total:r==null?0:r}))}}).then(e=>{t(d(e))}).catch(e=>{r?r(new ErrorEvent(`error`,{error:e,message:e instanceof Error?e.message:String(e)})):console.error(e)})}};exports.GLTFLoader=f,exports.GLTFObject=u;