@realsee/dnalogel 3.81.8-alpha.2 → 3.81.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (674) hide show
  1. package/CHANGELOG.md +4 -2
  2. package/dist/ModelMakerPlugin/Controller.d.ts +4 -16
  3. package/dist/ModelMakerPlugin/index.d.ts +3 -5
  4. package/dist/ModelMakerPlugin/item/baseItem.d.ts +2 -0
  5. package/dist/ModelMakerPlugin/typings/config.d.ts +26 -0
  6. package/dist/ModelMakerPlugin/typings/index.d.ts +1 -0
  7. package/dist/ModelMakerPlugin/utils/getTagOcclusionObjects.d.ts +4 -0
  8. package/dist/PanoTagPlugin/controller/Tag/MaskTag.d.ts +0 -1
  9. package/dist/PanoTagPlugin/controller/Tag/MaskTag.shaders.d.ts +1 -1
  10. package/dist/index.cjs.js +93 -99
  11. package/dist/index.js +2453 -2444
  12. package/dist/index.umd.js +90 -96
  13. package/dist/shared-utils/three/filterVisibleIntersections.d.ts +3 -0
  14. package/docs/assets/navigation.js +1 -1
  15. package/docs/assets/search.js +1 -1
  16. package/docs/classes/AreaMakerPluginType.AreaMakerController.html +2 -2
  17. package/docs/classes/AreaMakerPluginType.AreaMakerItem.html +2 -2
  18. package/docs/classes/CSS3DRender.html +2 -2
  19. package/docs/classes/DigitalHuman.html +2 -2
  20. package/docs/classes/DigitalPerformanceV2.DigitalPerformanceV2PluginController.html +2 -2
  21. package/docs/classes/DigitalPlayground.html +2 -2
  22. package/docs/classes/DigitalStateMachine.html +2 -2
  23. package/docs/classes/GuideLineItem.GuideLineItem.html +2 -2
  24. package/docs/classes/GuideLineModeItem.GuideLineModeItem.html +2 -2
  25. package/docs/classes/ModelMakerPluginInstance.html +26 -36
  26. package/docs/classes/ModelMakerPluginType.ModelMakerBoxItem.html +4 -4
  27. package/docs/classes/ModelMakerPluginType.ModelMakerPolygonItem.html +5 -5
  28. package/docs/classes/ModelMakerPluginType.ModelMakerPrismItem.html +4 -4
  29. package/docs/classes/ModelRoomLabelController.html +2 -2
  30. package/docs/classes/MoveController.html +2 -2
  31. package/docs/classes/Object3DHelperController.html +2 -2
  32. package/docs/classes/PaintBrush.html +2 -2
  33. package/docs/classes/PanoMeasurePluginLine.html +2 -2
  34. package/docs/classes/PanoMeasurePluginModel.html +2 -2
  35. package/docs/classes/PanoMeasurePluginPoint.html +2 -2
  36. package/docs/classes/PanoMeasurePluginPolyline.html +2 -2
  37. package/docs/classes/PanoTagPluginController.html +2 -2
  38. package/docs/classes/Sculpt.html +2 -2
  39. package/docs/classes/Util.BetterTween.html +2 -2
  40. package/docs/classes/Util.FiveDomEvents.html +2 -2
  41. package/docs/classes/Util.FivePuppet.html +2 -2
  42. package/docs/classes/Util.Interval.html +2 -2
  43. package/docs/classes/Util.LegacyPointHelper.html +2 -2
  44. package/docs/classes/Util.LightTag.html +14 -14
  45. package/docs/classes/Util.LineSegments.html +2 -2
  46. package/docs/classes/Util.Magnifier.html +2 -2
  47. package/docs/classes/Util.Object3D.html +2 -2
  48. package/docs/classes/Util.PointDomHelper.html +2 -2
  49. package/docs/classes/Util.PointHelper.html +2 -2
  50. package/docs/classes/Util.PointSelector.html +2 -2
  51. package/docs/classes/Util.PointSelectorHelper.html +2 -2
  52. package/docs/classes/Util.Rectangle.html +2 -2
  53. package/docs/classes/Util.sculpt.BaseEditor.html +2 -2
  54. package/docs/classes/Util.sculpt.BoxMesh.html +2 -2
  55. package/docs/classes/Util.sculpt.BoxMeshEditor.html +2 -2
  56. package/docs/classes/Util.sculpt.CircleMesh.html +2 -2
  57. package/docs/classes/Util.sculpt.CircleMeshEditor.html +2 -2
  58. package/docs/classes/Util.sculpt.CircleWithEdgeMesh.html +2 -2
  59. package/docs/classes/Util.sculpt.CylinderMesh.html +2 -2
  60. package/docs/classes/Util.sculpt.CylinderMeshEditor.html +2 -2
  61. package/docs/classes/Util.sculpt.LineMesh.html +2 -2
  62. package/docs/classes/Util.sculpt.PointMesh.html +2 -2
  63. package/docs/classes/Util.sculpt.PolygonMesh.html +2 -2
  64. package/docs/classes/Util.sculpt.PrismMesh.html +2 -2
  65. package/docs/classes/Util.sculpt.PrismMeshEditor.html +2 -2
  66. package/docs/classes/Util.sculpt.RectangleMesh.html +2 -2
  67. package/docs/classes/Util.sculpt.RectangleMeshEditor.html +2 -2
  68. package/docs/classes/Util.sculpt.RectangleWithEdgeMesh.html +2 -2
  69. package/docs/classes/WalkController.html +2 -2
  70. package/docs/enums/CameraMovementEffect.html +2 -2
  71. package/docs/enums/ContentType.html +2 -2
  72. package/docs/enums/DIRECTION.html +2 -2
  73. package/docs/enums/DISPLAY_STRATEGY_TYPE.html +2 -2
  74. package/docs/enums/DimensionType.html +2 -2
  75. package/docs/enums/FLOOR_PLAN_ATTACHED_TO.html +2 -2
  76. package/docs/enums/ITEM_LABEL_PLUGIN_DISPLAY_STRATEGY_TYPE.html +2 -2
  77. package/docs/enums/PaintBrushTypeEnum.html +2 -2
  78. package/docs/enums/PointType.html +2 -2
  79. package/docs/enums/Rotation.html +2 -2
  80. package/docs/functions/AreaMakerPlugin.html +1 -1
  81. package/docs/functions/CSS3DRenderPlugin.html +1 -1
  82. package/docs/functions/CameraMovementPlugin.html +2 -2
  83. package/docs/functions/CruisePlugin.html +1 -1
  84. package/docs/functions/CurrentPanoImagePlugin.html +1 -1
  85. package/docs/functions/DigitalPerformancePlugin.html +1 -1
  86. package/docs/functions/DigitalPerformanceV2.DigitalPerformanceV2Plugin.html +1 -1
  87. package/docs/functions/FloorplanGuidePlugin.html +1 -1
  88. package/docs/functions/GuideLinePlugin.html +1 -1
  89. package/docs/functions/ItemLabelPlugin.html +1 -1
  90. package/docs/functions/MapviewFloorplanPlugin.html +1 -1
  91. package/docs/functions/MeasurePlugin.html +1 -1
  92. package/docs/functions/ModelChassisCompassPlugin.html +2 -2
  93. package/docs/functions/ModelEntryDoorGuidePlugin.html +2 -2
  94. package/docs/functions/ModelFloorplanPlugin.html +1 -1
  95. package/docs/functions/ModelItemLabelPlugin.html +1 -1
  96. package/docs/functions/ModelMakerPlugin.html +1 -1
  97. package/docs/functions/ModelRoomLabelPlugin.html +1 -1
  98. package/docs/functions/ModelTVVideoPlugin.html +1 -1
  99. package/docs/functions/ModelViewPlugin.html +2 -2
  100. package/docs/functions/MovePlugin.html +1 -1
  101. package/docs/functions/Object3DHelperPlugin.html +1 -1
  102. package/docs/functions/PanoCompassPlugin.html +1 -1
  103. package/docs/functions/PanoCursorRaycasterPlugin.html +2 -2
  104. package/docs/functions/PanoDoorLabelPlugin.html +1 -1
  105. package/docs/functions/PanoFloorplanRadarPlugin.html +1 -1
  106. package/docs/functions/PanoMeasurePlugin.html +1 -1
  107. package/docs/functions/PanoRulerPlugin.html +2 -2
  108. package/docs/functions/PanoRulerProPlugin.html +2 -2
  109. package/docs/functions/PanoSpatialTagPlugin.html +2 -2
  110. package/docs/functions/PanoTagPlugin.html +1 -1
  111. package/docs/functions/PanoVideoPlugin.html +2 -2
  112. package/docs/functions/PipelinePlugin.html +1 -1
  113. package/docs/functions/SculptPlugin.html +2 -2
  114. package/docs/functions/SculptPluginForFive.html +2 -2
  115. package/docs/functions/TopviewFloorplanPlugin.html +1 -1
  116. package/docs/functions/Util.awaitNextFrame.html +1 -1
  117. package/docs/functions/Util.blink.html +2 -2
  118. package/docs/functions/Util.blinkWithPreset.html +2 -2
  119. package/docs/functions/Util.bounding.html +1 -1
  120. package/docs/functions/Util.boundingBox.html +1 -1
  121. package/docs/functions/Util.boundingSphere.html +1 -1
  122. package/docs/functions/Util.boxVertex.html +2 -2
  123. package/docs/functions/Util.boxVertexes.html +1 -1
  124. package/docs/functions/Util.checkFiveModelLoaded.html +2 -2
  125. package/docs/functions/Util.cleanup.html +2 -2
  126. package/docs/functions/Util.convexHull.html +2 -2
  127. package/docs/functions/Util.equal.html +2 -2
  128. package/docs/functions/Util.fiveModelIsLoaded.html +2 -2
  129. package/docs/functions/Util.generatePolygonGeometry.html +2 -2
  130. package/docs/functions/Util.getCoordsFromClient.html +1 -1
  131. package/docs/functions/Util.getCoordsFromElement.html +1 -1
  132. package/docs/functions/Util.getFrameTime.html +2 -2
  133. package/docs/functions/Util.getGeometryArea.html +1 -1
  134. package/docs/functions/Util.getGeometryInfo.html +1 -1
  135. package/docs/functions/Util.getIntersectFromRelativePosition.html +1 -1
  136. package/docs/functions/Util.getRaycasterFromFivePointer.html +1 -1
  137. package/docs/functions/Util.initialCSS3DRender.html +1 -1
  138. package/docs/functions/Util.inside.html +1 -1
  139. package/docs/functions/Util.isModelLike.html +1 -1
  140. package/docs/functions/Util.isNil.html +2 -2
  141. package/docs/functions/Util.isPanoramaLike.html +1 -1
  142. package/docs/functions/Util.lookObject.html +2 -2
  143. package/docs/functions/Util.lookPoint.html +2 -2
  144. package/docs/functions/Util.nextFrame.html +1 -1
  145. package/docs/functions/Util.notNil.html +2 -2
  146. package/docs/functions/Util.reblink.html +2 -2
  147. package/docs/functions/Util.replaceStaticPrefix.html +2 -2
  148. package/docs/functions/Util.requestAnimationFrameInterval.html +2 -2
  149. package/docs/functions/Util.sculpt.createBox.html +1 -1
  150. package/docs/functions/Util.sculpt.createCircle.html +1 -1
  151. package/docs/functions/Util.sculpt.createCylinder.html +1 -1
  152. package/docs/functions/Util.sculpt.createLine.html +2 -2
  153. package/docs/functions/Util.sculpt.createPoint.html +1 -1
  154. package/docs/functions/Util.sculpt.createPolygon.html +1 -1
  155. package/docs/functions/Util.sculpt.createPrism.html +1 -1
  156. package/docs/functions/Util.sculpt.createRectangle.html +2 -2
  157. package/docs/functions/Util.sculpt.transformUnit.html +2 -2
  158. package/docs/functions/Util.sculpt.transformUnitSquare.html +1 -1
  159. package/docs/functions/Util.tag.html +1 -1
  160. package/docs/functions/Util.triangleArea.html +2 -2
  161. package/docs/functions/Util.triangleCenter.html +2 -2
  162. package/docs/functions/Util.tweenProgress.html +1 -1
  163. package/docs/functions/Util.uuid.html +2 -2
  164. package/docs/functions/Util.waitFiveModelLoaded.html +2 -2
  165. package/docs/functions/Util.worldBounding.html +1 -1
  166. package/docs/functions/Util.worldBoundingBox.html +1 -1
  167. package/docs/functions/Util.worldBoundingSphere.html +1 -1
  168. package/docs/functions/createPolyline.html +2 -2
  169. package/docs/functions/pluginFlag.html +1 -1
  170. package/docs/functions/validatePolygon.html +1 -1
  171. package/docs/hierarchy.html +1 -1
  172. package/docs/index.html +2 -2
  173. package/docs/interfaces/AreaMakerPluginType.AnimeOptions.html +2 -2
  174. package/docs/interfaces/AreaMakerPluginType.Config.html +2 -2
  175. package/docs/interfaces/AreaMakerPluginType.EventMap.html +2 -2
  176. package/docs/interfaces/AreaMakerPluginType.Params.html +2 -2
  177. package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItem.html +2 -2
  178. package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItemV1.html +2 -2
  179. package/docs/interfaces/AreaMakerPluginType.ServerDataV1.html +2 -2
  180. package/docs/interfaces/AreaMakerPluginType.ServerDataV2.html +2 -2
  181. package/docs/interfaces/AreaMakerPluginType.ShowHideOptions.html +2 -2
  182. package/docs/interfaces/AreaMakerPluginType.State.html +2 -2
  183. package/docs/interfaces/BoxAnimationConfig.html +4 -4
  184. package/docs/interfaces/BoxPosition.html +2 -2
  185. package/docs/interfaces/CSS3DRenderPluginEventMap.html +2 -2
  186. package/docs/interfaces/CSS3DRenderPluginState.html +2 -2
  187. package/docs/interfaces/CameraMovementPluginExportType.html +2 -2
  188. package/docs/interfaces/ChapterLocation.html +2 -2
  189. package/docs/interfaces/ChapterTimeInfo.html +2 -2
  190. package/docs/interfaces/ContentTypeMapInterface.html +2 -2
  191. package/docs/interfaces/CruisePluginTypes.Config.html +2 -2
  192. package/docs/interfaces/CruisePluginTypes.CruiseKeyframe.html +2 -2
  193. package/docs/interfaces/CruisePluginTypes.EventMap.html +2 -2
  194. package/docs/interfaces/CruisePluginTypes.GuildLineConfig.html +2 -2
  195. package/docs/interfaces/CruisePluginTypes.MoveAction.html +2 -2
  196. package/docs/interfaces/CruisePluginTypes.MoveWithKeyframesAction.html +2 -2
  197. package/docs/interfaces/CruisePluginTypes.MoveWithPanoIndexAction.html +2 -2
  198. package/docs/interfaces/CruisePluginTypes.PluginData.html +2 -2
  199. package/docs/interfaces/CruisePluginTypes.PluginServerData.html +2 -2
  200. package/docs/interfaces/CruisePluginTypes.PluginState.html +2 -2
  201. package/docs/interfaces/CurrentPanoImagePluginType.Config.html +2 -2
  202. package/docs/interfaces/CurrentPanoImagePluginType.EventMap.html +2 -2
  203. package/docs/interfaces/CurrentPanoImagePluginType.Params.html +2 -2
  204. package/docs/interfaces/CurrentPanoImagePluginType.ShowHideOptions.html +2 -2
  205. package/docs/interfaces/CurrentPanoImagePluginType.State.html +2 -2
  206. package/docs/interfaces/DigitalCameraKeyframe.html +2 -2
  207. package/docs/interfaces/DigitalCameraPlayer.html +2 -2
  208. package/docs/interfaces/DigitalCameraState.html +2 -2
  209. package/docs/interfaces/DigitalChapter.html +2 -2
  210. package/docs/interfaces/DigitalDataPlayer.html +2 -2
  211. package/docs/interfaces/DigitalDataState.html +2 -2
  212. package/docs/interfaces/DigitalEffectKeyframe.html +2 -2
  213. package/docs/interfaces/DigitalEffectState.html +2 -2
  214. package/docs/interfaces/DigitalItemKeyframe.html +2 -2
  215. package/docs/interfaces/DigitalItemState.html +2 -2
  216. package/docs/interfaces/DigitalModelKeyframe.html +2 -2
  217. package/docs/interfaces/DigitalModelPlayer.html +2 -2
  218. package/docs/interfaces/DigitalModelPlayerEffect.html +2 -2
  219. package/docs/interfaces/DigitalModelPlayerItem.html +2 -2
  220. package/docs/interfaces/DigitalModelState.html +2 -2
  221. package/docs/interfaces/DigitalPerformancePluginConfig.html +2 -2
  222. package/docs/interfaces/DigitalPerformanceV2.CameraState.html +2 -2
  223. package/docs/interfaces/DigitalPerformanceV2.DigitalCameraKeyframe.html +2 -2
  224. package/docs/interfaces/DigitalPerformanceV2.DigitalCameraPlayer.html +2 -2
  225. package/docs/interfaces/DigitalPerformanceV2.DigitalPerformanceV2PluginConfig.html +2 -2
  226. package/docs/interfaces/DigitalPerformanceV2.GroupChapterTimeInfo.html +2 -2
  227. package/docs/interfaces/DigitalPerformanceV2.GroupProgress.html +2 -2
  228. package/docs/interfaces/DigitalPerformanceV2.V2Progress.html +2 -2
  229. package/docs/interfaces/DigitalScript.html +2 -2
  230. package/docs/interfaces/DigitalSubTitleKeyframe.html +2 -2
  231. package/docs/interfaces/DigitalSubTitlePlayer.html +2 -2
  232. package/docs/interfaces/DigitalSubTitleState.html +2 -2
  233. package/docs/interfaces/ExtendedAnimationConfig.html +2 -2
  234. package/docs/interfaces/FloorplanBounding.html +2 -2
  235. package/docs/interfaces/FloorplanData.html +2 -2
  236. package/docs/interfaces/FloorplanEntrance.html +2 -2
  237. package/docs/interfaces/FloorplanExtraObject.html +2 -2
  238. package/docs/interfaces/FloorplanExtraObject3D.html +2 -2
  239. package/docs/interfaces/FloorplanFloorData.html +2 -2
  240. package/docs/interfaces/FloorplanImagePosition.html +2 -2
  241. package/docs/interfaces/FloorplanObserver.html +2 -2
  242. package/docs/interfaces/FloorplanOutlineItem.html +2 -2
  243. package/docs/interfaces/FloorplanPosition.html +2 -2
  244. package/docs/interfaces/FloorplanRoomItem.html +2 -2
  245. package/docs/interfaces/FloorplanRoomLabelItem.html +2 -2
  246. package/docs/interfaces/FloorplanServerBounding.html +2 -2
  247. package/docs/interfaces/FloorplanServerComputedData.html +2 -2
  248. package/docs/interfaces/FloorplanServerData.html +2 -2
  249. package/docs/interfaces/FloorplanServerDoorItem.html +2 -2
  250. package/docs/interfaces/FloorplanServerDoorPosition.html +2 -2
  251. package/docs/interfaces/FloorplanServerEntrance.html +2 -2
  252. package/docs/interfaces/FloorplanServerFloorData.html +2 -2
  253. package/docs/interfaces/FloorplanServerImagePosition.html +2 -2
  254. package/docs/interfaces/FloorplanServerObserver.html +2 -2
  255. package/docs/interfaces/FloorplanServerOutlineItem.html +2 -2
  256. package/docs/interfaces/FloorplanServerPosition.html +2 -2
  257. package/docs/interfaces/FloorplanServerRoomItem.html +2 -2
  258. package/docs/interfaces/FloorplanServerRoomLabelItem.html +2 -2
  259. package/docs/interfaces/FloorplanServerStyledFloorplan.html +2 -2
  260. package/docs/interfaces/FloorplanServerStyledImage.html +2 -2
  261. package/docs/interfaces/GlobalProgress.html +2 -2
  262. package/docs/interfaces/GuideLineModeItem.GuideLineTagContainer.html +2 -2
  263. package/docs/interfaces/GuideLinePluginType.CatmullRomCurve3.html +2 -2
  264. package/docs/interfaces/GuideLinePluginType.EventMap.html +2 -2
  265. package/docs/interfaces/GuideLinePluginType.ExtraRouteData.html +2 -2
  266. package/docs/interfaces/GuideLinePluginType.GuideLineGeometryStyle.html +2 -2
  267. package/docs/interfaces/GuideLinePluginType.GuideLineItemContainer.html +2 -2
  268. package/docs/interfaces/GuideLinePluginType.GuideLineMaterialStyle.html +2 -2
  269. package/docs/interfaces/GuideLinePluginType.GuideLineMeshStyle.html +2 -2
  270. package/docs/interfaces/GuideLinePluginType.LineGeometriesConfig.html +2 -2
  271. package/docs/interfaces/GuideLinePluginType.ModelGuideLineStyle.html +2 -2
  272. package/docs/interfaces/GuideLinePluginType.ModelGuideLineTagData.html +2 -2
  273. package/docs/interfaces/GuideLinePluginType.PanoramaGuideLineStyle.html +2 -2
  274. package/docs/interfaces/GuideLinePluginType.PluginDataV2.html +1 -1
  275. package/docs/interfaces/GuideLinePluginType.PluginServerData.html +2 -2
  276. package/docs/interfaces/GuideLinePluginType.PluginState.html +2 -2
  277. package/docs/interfaces/GuideLinePluginType.Route.html +2 -2
  278. package/docs/interfaces/HelperOffset.html +2 -2
  279. package/docs/interfaces/ImagePlaneGroup.html +2 -2
  280. package/docs/interfaces/ItemLabelPluginData.html +2 -2
  281. package/docs/interfaces/ItemLabelPluginExportReturnsType.html +2 -2
  282. package/docs/interfaces/ItemLabelPluginParametersType.html +2 -2
  283. package/docs/interfaces/MinMax.html +2 -2
  284. package/docs/interfaces/ModelChassisCompassPluginData.html +2 -2
  285. package/docs/interfaces/ModelChassisCompassPluginExportType.html +2 -2
  286. package/docs/interfaces/ModelChassisCompassPluginParameterType.html +2 -2
  287. package/docs/interfaces/ModelEntryDoorGuidePluginData.html +2 -2
  288. package/docs/interfaces/ModelEntryDoorGuidePluginExportType.html +2 -2
  289. package/docs/interfaces/ModelItemLabelPluginData.html +2 -2
  290. package/docs/interfaces/ModelItemLabelPluginExportReturnsType.html +2 -2
  291. package/docs/interfaces/ModelItemLabelPluginParametersType.html +2 -2
  292. package/docs/interfaces/ModelMakerPluginType.BoxItemObjectData.html +2 -2
  293. package/docs/interfaces/ModelMakerPluginType.EventMap.html +7 -7
  294. package/docs/interfaces/ModelMakerPluginType.ModelMakerPluginConfig.html +19 -0
  295. package/docs/interfaces/ModelMakerPluginType.PrismItemObjectData.html +2 -2
  296. package/docs/interfaces/ModelMakerPluginType.ServerBaseItem.html +2 -2
  297. package/docs/interfaces/ModelMakerPluginType.ServerBoxItem.html +2 -2
  298. package/docs/interfaces/ModelMakerPluginType.ServerData.html +2 -2
  299. package/docs/interfaces/ModelMakerPluginType.ServerPrismItem.html +2 -2
  300. package/docs/interfaces/ModelMakerPluginType.ServerTrianglesItem.html +2 -2
  301. package/docs/interfaces/ModelMakerPluginType.State.html +4 -4
  302. package/docs/interfaces/ModelMakerPluginType.TrianglesItemObjectData.html +2 -2
  303. package/docs/interfaces/ModelRoomLabelPluginData.html +2 -2
  304. package/docs/interfaces/ModelTVVideoPluginData.html +2 -2
  305. package/docs/interfaces/ModelTVVideoPluginExportType.html +2 -2
  306. package/docs/interfaces/ModelTVVideoPluginParameterType.html +2 -2
  307. package/docs/interfaces/ModelViewPluginExportType.html +2 -2
  308. package/docs/interfaces/Object3DHelperState.html +2 -2
  309. package/docs/interfaces/ObjectHelperControllers.html +2 -2
  310. package/docs/interfaces/PaintBrushAction.html +2 -2
  311. package/docs/interfaces/PaintBrushConfigs.html +2 -2
  312. package/docs/interfaces/PaintBrushState.html +2 -2
  313. package/docs/interfaces/PanoCursorRaycasterPluginExportType.html +2 -2
  314. package/docs/interfaces/PanoCursorRaycasterPluginParameterType.html +1 -1
  315. package/docs/interfaces/PanoMeasureParameterType.html +2 -2
  316. package/docs/interfaces/PanoMeasurePluginLineJson.html +2 -2
  317. package/docs/interfaces/PanoMeasurePluginOpenParameter.html +2 -2
  318. package/docs/interfaces/PanoMeasurePluginPointJson.html +2 -2
  319. package/docs/interfaces/PanoMeasurePluginPolylineJson.html +2 -2
  320. package/docs/interfaces/PanoRulerPluginExportType.html +2 -2
  321. package/docs/interfaces/PanoRulerPluginOptions.html +2 -2
  322. package/docs/interfaces/PanoRulerPluginParameterType.html +2 -2
  323. package/docs/interfaces/PanoRulerProPluginExportType.html +2 -2
  324. package/docs/interfaces/PanoRulerProPluginOptions.html +2 -2
  325. package/docs/interfaces/PanoRulerProPluginParameterType.html +2 -2
  326. package/docs/interfaces/PanoRulerProPluginState.html +2 -2
  327. package/docs/interfaces/PanoSpatialTagPluginContentEvent.html +1 -1
  328. package/docs/interfaces/PanoSpatialTagPluginContentReplacement.html +1 -1
  329. package/docs/interfaces/PanoSpatialTagPluginData.html +2 -2
  330. package/docs/interfaces/PanoSpatialTagPluginDataElement.html +2 -2
  331. package/docs/interfaces/PanoSpatialTagPluginExportType.html +2 -2
  332. package/docs/interfaces/PanoSpatialTagPluginOriginElement.html +2 -2
  333. package/docs/interfaces/PanoSpatialTagPluginParameterType.html +2 -2
  334. package/docs/interfaces/PanoSpatialTagPluginPointElement.html +2 -2
  335. package/docs/interfaces/PanoSpatialTagPluginTagElement.html +2 -2
  336. package/docs/interfaces/PanoVideoPluginType.LoadParams.html +2 -2
  337. package/docs/interfaces/PanoVideoPluginType.PanoVideoItem.html +2 -2
  338. package/docs/interfaces/PanoVideoPluginType.PluginData.html +2 -2
  339. package/docs/interfaces/PanoVideoPluginType.PluginEventMap.html +2 -2
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13
  var S = (m, c, e) => new Promise((s, t) => {
14
- var o = (h) => {
14
+ var o = (l) => {
15
15
  try {
16
- r(e.next(h));
16
+ r(e.next(l));
17
17
  } catch (n) {
18
18
  t(n);
19
19
  }
20
- }, i = (h) => {
20
+ }, i = (l) => {
21
21
  try {
22
- r(e.throw(h));
22
+ r(e.throw(l));
23
23
  } catch (n) {
24
24
  t(n);
25
25
  }
26
- }, r = (h) => h.done ? s(h.value) : Promise.resolve(h.value).then(o, i);
26
+ }, r = (l) => l.done ? s(l.value) : Promise.resolve(l.value).then(o, i);
27
27
  r((e = e.apply(m, c)).next());
28
28
  });
29
- import { BaseTag as A } from "./BaseTag.js";
29
+ import { BaseTag as D } from "./BaseTag.js";
30
30
  import * as g from "three";
31
- import { anime as D } from "../../../vendor/animejs/lib/anime.es.js";
32
- import { maskVertexShader as $, maskFragmentShaderMulti as V } from "./MaskTag.shaders.js";
33
- import { transformPosition as G } from "../../../shared-utils/five/transformPosition.js";
31
+ import { anime as $ } from "../../../vendor/animejs/lib/anime.es.js";
32
+ import { maskVertexShader as z, maskFragmentShaderMulti as G } from "./MaskTag.shaders.js";
33
+ import { transformPosition as L } from "../../../shared-utils/five/transformPosition.js";
34
34
  import "../../../shared-utils/Subscribe.js";
35
35
  import "../../utils/tag/calculateTagConfig.js";
36
36
  import "../../../vendor/object-assign-deep/objectAssignDeep.js";
@@ -100,6 +100,7 @@ import "../../../shared-utils/five/getPosition.js";
100
100
  import "../../../shared-utils/five/getRaycasterByNdcPosition.js";
101
101
  import "../../../shared-utils/three/PointSelector/utils/contents.js";
102
102
  import "../../../Sculpt/utils/three/rayOnLine.js";
103
+ import "../../../shared-utils/three/filterVisibleIntersections.js";
103
104
  import "../../../shared-utils/five/mode.js";
104
105
  import "../../utils/tag/format.js";
105
106
  import "../../../shared-utils/url/defaultUrls.js";
@@ -131,7 +132,7 @@ function w(m) {
131
132
  }
132
133
  return [0, 0, 0];
133
134
  }
134
- const l = class extends A {
135
+ const h = class extends D {
135
136
  constructor(e, s) {
136
137
  var i;
137
138
  super(e, s);
@@ -195,15 +196,15 @@ const l = class extends A {
195
196
  if (typeof e == "number") {
196
197
  this.loadingMask = !0;
197
198
  try {
198
- const t = yield l.loadMaskTexture(this.maskUrl);
199
+ const t = yield h.loadMaskTexture(this.maskUrl);
199
200
  this.maskTexture = t;
200
- const o = l.getMeshKey(e);
201
+ const o = h.getMeshKey(e);
201
202
  this._sharedMeshKey = o;
202
- let i = l.sharedMeshRegistry.get(o);
203
- const r = this.getColorKey(), h = this.buildStyleForMaterial();
204
- i ? i.maskSource !== this.maskUrl && (l.releaseMaskTexture(i.maskSource), i.maskTexture = t, i.maskSource = this.maskUrl, i.material.uniforms.map.value = t, i.material.uniforms.maskTexelSize.value = l.getMaskTexelSize(t)) : (i = l.createSharedMesh(t, this.maskUrl, this.plugin), l.sharedMeshRegistry.set(o, i), this.plugin.imagePlaneGroup.add(i.mesh));
203
+ let i = h.sharedMeshRegistry.get(o);
204
+ const r = this.getColorKey(), l = this.buildStyleForMaterial();
205
+ i ? i.maskSource !== this.maskUrl && (h.releaseMaskTexture(i.maskSource), i.maskTexture = t, i.maskSource = this.maskUrl, i.material.uniforms.map.value = t) : (i = h.createSharedMesh(t, this.maskUrl, this.plugin), h.sharedMeshRegistry.set(o, i), this.plugin.imagePlaneGroup.add(i.mesh));
205
206
  const n = i.styleIndexByColorKey.get(r);
206
- n !== void 0 ? (this.sharedStyleIndex = n, this.maskMesh = i.mesh, this.updateStyleSlotInMaterial(i.material, n, h)) : (i.tagsByColorKey.set(r, this), this.appendStyleToMaterial(i.material, h), this.sharedStyleIndex = i.tagsByColorKey.size - 1, i.styleIndexByColorKey.set(r, this.sharedStyleIndex), this.maskMesh = i.mesh), this.setupSharedMeshRaycast(i), this.updateMeshTransform(), this.setupClickEvents(), this.updateScreenPosition(), i.mesh.visible = !0;
207
+ n !== void 0 ? (this.sharedStyleIndex = n, this.maskMesh = i.mesh, this.updateStyleSlotInMaterial(i.material, n, l)) : (i.tagsByColorKey.set(r, this), this.appendStyleToMaterial(i.material, l), this.sharedStyleIndex = i.tagsByColorKey.size - 1, i.styleIndexByColorKey.set(r, this.sharedStyleIndex), this.maskMesh = i.mesh), this.setupSharedMeshRaycast(i), this.updateMeshTransform(), this.setupClickEvents(), this.updateScreenPosition(), i.mesh.visible = !0;
207
208
  } finally {
208
209
  this.loadingMask = !1;
209
210
  }
@@ -220,24 +221,18 @@ const l = class extends A {
220
221
  opacity: this.enabled && this.visible ? e.opacity : 0
221
222
  };
222
223
  }
223
- static getMaskTexelSize(e) {
224
- var i, r;
225
- const s = e.image, t = Math.max((i = s == null ? void 0 : s.width) != null ? i : 1, 1), o = Math.max((r = s == null ? void 0 : s.height) != null ? r : 1, 1);
226
- return new g.Vector2(1 / t, 1 / o);
227
- }
228
224
  static createSharedMesh(e, s, t) {
229
- const r = Math.max(1, Math.ceil(Math.sqrt(0))), h = 1, n = new Float32Array(r * h * 4), a = new g.DataTexture(n, r, h, g.RGBAFormat, g.FloatType);
225
+ const r = Math.max(1, Math.ceil(Math.sqrt(0))), l = 1, n = new Float32Array(r * l * 4), a = new g.DataTexture(n, r, l, g.RGBAFormat, g.FloatType);
230
226
  a.needsUpdate = !0;
231
227
  const d = new g.ShaderMaterial({
232
- vertexShader: $,
233
- fragmentShader: V,
228
+ vertexShader: z,
229
+ fragmentShader: G,
234
230
  uniforms: {
235
231
  map: { value: e },
236
232
  mergedTexture: { value: a },
237
233
  groupCount: { value: 0 },
238
234
  textureWidth: { value: r },
239
- pixelsPerGroup: { value: 3 },
240
- maskTexelSize: { value: l.getMaskTexelSize(e) }
235
+ pixelsPerGroup: { value: 3 }
241
236
  },
242
237
  depthWrite: !1,
243
238
  depthTest: !1,
@@ -270,26 +265,26 @@ const l = class extends A {
270
265
  s.__maskRaycastSet = !0;
271
266
  let t = null, o = null;
272
267
  const i = () => {
273
- const h = e.maskTexture;
274
- if (!(h != null && h.image))
268
+ const l = e.maskTexture;
269
+ if (!(l != null && l.image))
275
270
  return null;
276
- if (o === h && t)
271
+ if (o === l && t)
277
272
  return t;
278
- o = h;
273
+ o = l;
279
274
  try {
280
275
  const n = document.createElement("canvas"), a = n.getContext("2d");
281
276
  if (!a)
282
277
  return null;
283
- const d = h.image;
278
+ const d = l.image;
284
279
  return n.width = d.width, n.height = d.height, a.drawImage(d, 0, 0), t = a.getImageData(0, 0, d.width, d.height), t;
285
280
  } catch (n) {
286
281
  return null;
287
282
  }
288
283
  }, r = s.raycast.bind(s);
289
- s.raycast = (h, n) => {
284
+ s.raycast = (l, n) => {
290
285
  var k, I;
291
286
  const a = [];
292
- if (r(h, a), a.length === 0)
287
+ if (r(l, a), a.length === 0)
293
288
  return;
294
289
  const d = a[0];
295
290
  if (!d.uv || !((k = e.maskTexture) != null && k.image))
@@ -330,16 +325,16 @@ const l = class extends A {
330
325
  var a, d, u;
331
326
  if (!this.maskMesh || this._sharedMeshKey === null || this.sharedStyleIndex < 0)
332
327
  return;
333
- const s = l.sharedMeshRegistry.get(this._sharedMeshKey);
328
+ const s = h.sharedMeshRegistry.get(this._sharedMeshKey);
334
329
  if (!s)
335
330
  return;
336
- const i = { opacity: this.buildStyleForMaterial().opacity }, r = (a = e == null ? void 0 : e.duration) != null ? a : 300, h = (d = e == null ? void 0 : e.loop) != null ? d : 4, n = D({
331
+ const i = { opacity: this.buildStyleForMaterial().opacity }, r = (a = e == null ? void 0 : e.duration) != null ? a : 300, l = (d = e == null ? void 0 : e.loop) != null ? d : 4, n = $({
337
332
  targets: i,
338
333
  opacity: [0, 1],
339
334
  duration: r,
340
335
  easing: (u = e == null ? void 0 : e.easing) != null ? u : "easeInOutQuad",
341
336
  direction: "alternate",
342
- loop: h,
337
+ loop: l,
343
338
  update: () => {
344
339
  const p = this.buildStyleForMaterial();
345
340
  p.opacity = i.opacity, this.updateStyleSlotInMaterial(s.material, this.sharedStyleIndex, p);
@@ -358,7 +353,7 @@ const l = class extends A {
358
353
  */
359
354
  set(e, s = !0) {
360
355
  var o, i;
361
- super.set(e, s), e.style && (this.tagStyle = C(C({}, this.tagStyle), e.style), (o = e.style) != null && o.mask && this.updateMaskStyle());
356
+ super.set(e, s), e.style && (this.tagStyle = v(v({}, this.tagStyle), e.style), (o = e.style) != null && o.mask && this.updateMaskStyle());
362
357
  const t = (i = e.mask) != null ? i : e.maskUrl;
363
358
  t && t !== this.maskUrl && (this.maskUrl = t, this.updateSharedMeshTexture()), e.color !== void 0 && (this.targetColor = w(e.color), this.updateMaskStyle()), this.maskMesh && this.updateMaskStyle();
364
359
  }
@@ -375,7 +370,7 @@ const l = class extends A {
375
370
  try {
376
371
  if (!this.enabled || !this.plugin.state.enabled || !this.fiveUtil.model || !this.maskUrl)
377
372
  return !1;
378
- const t = C(C({}, this.five.getCurrentState()), e), { panoIndex: o } = t;
373
+ const t = v(v({}, this.five.getCurrentState()), e), { panoIndex: o } = t;
379
374
  return o !== ((s = this.fiveState) == null ? void 0 : s.panoIndex) ? !1 : super.getVisible(t);
380
375
  } catch (t) {
381
376
  return !1;
@@ -387,7 +382,7 @@ const l = class extends A {
387
382
  */
388
383
  computeVisible(e) {
389
384
  var o, i, r;
390
- const s = C(C({}, this.five.getCurrentState()), e), { panoIndex: t } = s;
385
+ const s = v(v({}, this.five.getCurrentState()), e), { panoIndex: t } = s;
391
386
  return t !== ((o = this.fiveState) == null ? void 0 : o.panoIndex) ? {
392
387
  value: !1,
393
388
  reason: {
@@ -481,7 +476,7 @@ const l = class extends A {
481
476
  const s = this.workUtil.getObserver(e);
482
477
  if (!s)
483
478
  return;
484
- this.maskMesh.position.copy(G(s.position, this.workUtil.transform)), this.maskMesh.quaternion.copy(s.quaternion);
479
+ this.maskMesh.position.copy(L(s.position, this.workUtil.transform)), this.maskMesh.quaternion.copy(s.quaternion);
485
480
  const t = new g.Vector3(), o = new g.Quaternion(), i = new g.Vector3();
486
481
  this.workUtil.transform.decompose(t, o, i), this.maskMesh.quaternion.multiply(o), this.five.needsRender = !0;
487
482
  }
@@ -491,17 +486,17 @@ const l = class extends A {
491
486
  * @returns {Array} 解析后的 styleList
492
487
  */
493
488
  parseStyleListFromMaterial(e) {
494
- const s = e.uniforms, t = s.groupCount.value, o = s.pixelsPerGroup.value, r = s.mergedTexture.value.image.data, h = [];
489
+ const s = e.uniforms, t = s.groupCount.value, o = s.pixelsPerGroup.value, r = s.mergedTexture.value.image.data, l = [];
495
490
  for (let n = 0; n < t; n++) {
496
- const a = n * o, d = a * 4, u = r[d] * 255, p = r[d + 1] * 255, v = r[d + 2] * 255, y = r[d + 3], f = (a + 1) * 4, M = r[f] * 255, k = r[f + 1] * 255, I = r[f + 2] * 255, T = r[f + 3] * 255, K = (a + 2) * 4, P = r[K];
497
- h.push({
498
- color: [Math.round(u), Math.round(p), Math.round(v), y],
491
+ const a = n * o, d = a * 4, u = r[d] * 255, p = r[d + 1] * 255, C = r[d + 2] * 255, y = r[d + 3], f = (a + 1) * 4, M = r[f] * 255, k = r[f + 1] * 255, I = r[f + 2] * 255, T = r[f + 3] * 255, K = (a + 2) * 4, P = r[K];
492
+ l.push({
493
+ color: [Math.round(u), Math.round(p), Math.round(C), y],
499
494
  tolerance: Math.round(M),
500
495
  highlightColor: [Math.round(k), Math.round(I), Math.round(T)],
501
496
  opacity: P
502
497
  });
503
498
  }
504
- return h;
499
+ return l;
505
500
  }
506
501
  /**
507
502
  * 步骤2:更新材质的样式纹理(追加新元素后)
@@ -511,9 +506,9 @@ const l = class extends A {
511
506
  appendStyleToMaterial(e, s) {
512
507
  const t = this.parseStyleListFromMaterial(e);
513
508
  Array.isArray(s) ? t.push(...s) : t.push(s);
514
- const o = t.length, i = 3, h = o * i, n = 1, a = new Float32Array(h * n * 4);
515
- t.forEach((p, v) => {
516
- const y = v * i, f = y * 4;
509
+ const o = t.length, i = 3, l = o * i, n = 1, a = new Float32Array(l * n * 4);
510
+ t.forEach((p, C) => {
511
+ const y = C * i, f = y * 4;
517
512
  a[f] = p.color[0] / 255, a[f + 1] = p.color[1] / 255, a[f + 2] = p.color[2] / 255, a[f + 3] = p.color[3];
518
513
  const M = (y + 1) * 4;
519
514
  a[M] = p.tolerance / 255, a[M + 1] = p.highlightColor[0] / 255, a[M + 2] = p.highlightColor[1] / 255, a[M + 3] = p.highlightColor[2] / 255;
@@ -521,7 +516,7 @@ const l = class extends A {
521
516
  a[k] = p.opacity, a[k + 1] = 0, a[k + 2] = 0, a[k + 3] = 0;
522
517
  });
523
518
  const d = e.uniforms.mergedTexture.value, u = d.image;
524
- u.data = a, u.width = h, u.height = n, d.needsUpdate = !0, e.uniforms.groupCount.value = o, e.uniforms.textureWidth.value = h, console.log(`成功追加样式,当前总组数:${o}`);
519
+ u.data = a, u.width = l, u.height = n, d.needsUpdate = !0, e.uniforms.groupCount.value = o, e.uniforms.textureWidth.value = l, console.log(`成功追加样式,当前总组数:${o}`);
525
520
  }
526
521
  /**
527
522
  * 获取 Mask 样式配置(合并用户配置和默认值)
@@ -566,10 +561,10 @@ const l = class extends A {
566
561
  // eslint-disable-next-line @typescript-eslint/no-unused-vars -- 保留参数与 set() 调用一致
567
562
  reloadMask(e) {
568
563
  var i;
569
- const s = (i = this.fiveState) == null ? void 0 : i.panoIndex, t = this.getColorKey(), o = typeof s == "number" ? l.getMeshKey(s) : this._sharedMeshKey;
564
+ const s = (i = this.fiveState) == null ? void 0 : i.panoIndex, t = this.getColorKey(), o = typeof s == "number" ? h.getMeshKey(s) : this._sharedMeshKey;
570
565
  if (o) {
571
- const r = l.sharedMeshRegistry.get(o);
572
- r && (r.tagsByColorKey.delete(t), r.styleIndexByColorKey.delete(t), r.tagsByColorKey.size === 0 && (r.mesh.parent && r.mesh.parent.remove(r.mesh), r.mesh.geometry.dispose(), r.mesh.material.dispose(), r.material.uniforms.mergedTexture.value.dispose(), l.releaseMaskTexture(r.maskSource), l.sharedMeshRegistry.delete(o)));
566
+ const r = h.sharedMeshRegistry.get(o);
567
+ r && (r.tagsByColorKey.delete(t), r.styleIndexByColorKey.delete(t), r.tagsByColorKey.size === 0 && (r.mesh.parent && r.mesh.parent.remove(r.mesh), r.mesh.geometry.dispose(), r.mesh.material.dispose(), r.material.uniforms.mergedTexture.value.dispose(), h.releaseMaskTexture(r.maskSource), h.sharedMeshRegistry.delete(o)));
573
568
  }
574
569
  this.maskMesh = void 0, this._sharedMeshKey = null, this.sharedStyleIndex = -1, this.maskTexture = void 0, this.visible && !this.loadingMask && this.initializeMaskMesh();
575
570
  }
@@ -585,15 +580,15 @@ const l = class extends A {
585
580
  const e = (i = this.fiveState) == null ? void 0 : i.panoIndex;
586
581
  if (typeof e != "number")
587
582
  return;
588
- const s = l.getMeshKey(e), t = l.sharedMeshRegistry.get(s);
583
+ const s = h.getMeshKey(e), t = h.sharedMeshRegistry.get(s);
589
584
  if (!t) {
590
585
  yield this.initializeMaskMesh();
591
586
  return;
592
587
  }
593
588
  if (t.maskSource === this.maskUrl)
594
589
  return;
595
- const o = yield l.loadMaskTexture(this.maskUrl);
596
- this.maskTexture = o, l.releaseMaskTexture(t.maskSource), t.maskTexture = o, t.maskSource = this.maskUrl, t.material.uniforms.map.value = o, t.material.uniforms.maskTexelSize.value = l.getMaskTexelSize(o), this.five.needsRender = !0;
590
+ const o = yield h.loadMaskTexture(this.maskUrl);
591
+ this.maskTexture = o, h.releaseMaskTexture(t.maskSource), t.maskTexture = o, t.maskSource = this.maskUrl, t.material.uniforms.map.value = o, this.five.needsRender = !0;
597
592
  });
598
593
  }
599
594
  /**
@@ -602,7 +597,7 @@ const l = class extends A {
602
597
  updateMaskStyle() {
603
598
  if (!this.maskMesh || this._sharedMeshKey === null || this.sharedStyleIndex < 0)
604
599
  return;
605
- const e = l.sharedMeshRegistry.get(this._sharedMeshKey);
600
+ const e = h.sharedMeshRegistry.get(this._sharedMeshKey);
606
601
  e && this.updateStyleSlotInMaterial(e.material, this.sharedStyleIndex, this.buildStyleForMaterial());
607
602
  }
608
603
  /**
@@ -626,8 +621,8 @@ const l = class extends A {
626
621
  this._disposed = !0, this.cleanupClickEvents();
627
622
  const e = this._sharedMeshKey, s = this.getColorKey();
628
623
  if (e) {
629
- const t = l.sharedMeshRegistry.get(e);
630
- t && (t.tagsByColorKey.delete(s), t.styleIndexByColorKey.delete(s), t.tagsByColorKey.size === 0 ? (t.mesh.parent && t.mesh.parent.remove(t.mesh), t.mesh.geometry.dispose(), t.mesh.material.dispose(), t.material.uniforms.mergedTexture.value.dispose(), l.releaseMaskTexture(t.maskSource), l.sharedMeshRegistry.delete(e)) : l.rebuildEntryMaterial(t));
624
+ const t = h.sharedMeshRegistry.get(e);
625
+ t && (t.tagsByColorKey.delete(s), t.styleIndexByColorKey.delete(s), t.tagsByColorKey.size === 0 ? (t.mesh.parent && t.mesh.parent.remove(t.mesh), t.mesh.geometry.dispose(), t.mesh.material.dispose(), t.material.uniforms.mergedTexture.value.dispose(), h.releaseMaskTexture(t.maskSource), h.sharedMeshRegistry.delete(e)) : h.rebuildEntryMaterial(t));
631
626
  }
632
627
  this.maskMesh = void 0, this._sharedMeshKey = null, this.sharedStyleIndex = -1, this.maskTexture = void 0, this.five.needsRender = !0;
633
628
  }
@@ -659,27 +654,27 @@ const l = class extends A {
659
654
  * 清除所有点位共享 mesh(重新 load 数据前调用)
660
655
  */
661
656
  static clearSharedMeshRegistry() {
662
- l.sharedMeshRegistry.forEach((e) => {
657
+ h.sharedMeshRegistry.forEach((e) => {
663
658
  e.tagsByColorKey.forEach((s) => {
664
659
  s.maskMesh = void 0, s._sharedMeshKey = null, s.sharedStyleIndex = -1;
665
- }), e.mesh.parent && e.mesh.parent.remove(e.mesh), e.mesh.geometry.dispose(), e.mesh.material.dispose(), e.material.uniforms.mergedTexture.value.dispose(), l.releaseMaskTexture(e.maskSource);
666
- }), l.sharedMeshRegistry.clear();
660
+ }), e.mesh.parent && e.mesh.parent.remove(e.mesh), e.mesh.geometry.dispose(), e.mesh.material.dispose(), e.material.uniforms.mergedTexture.value.dispose(), h.releaseMaskTexture(e.maskSource);
661
+ }), h.sharedMeshRegistry.clear();
667
662
  }
668
663
  /**
669
664
  * 将 style 列表写入材质(用于重建材质)
670
665
  */
671
666
  static writeStyleListToMaterial(e, s) {
672
- const t = s.length, o = 3, r = t * o, h = 1, n = new Float32Array(r * h * 4);
667
+ const t = s.length, o = 3, r = t * o, l = 1, n = new Float32Array(r * l * 4);
673
668
  s.forEach((u, p) => {
674
- const v = p * o, y = v * 4;
669
+ const C = p * o, y = C * 4;
675
670
  n[y] = u.color[0] / 255, n[y + 1] = u.color[1] / 255, n[y + 2] = u.color[2] / 255, n[y + 3] = u.color[3];
676
- const f = (v + 1) * 4;
671
+ const f = (C + 1) * 4;
677
672
  n[f] = u.tolerance / 255, n[f + 1] = u.highlightColor[0] / 255, n[f + 2] = u.highlightColor[1] / 255, n[f + 3] = u.highlightColor[2] / 255;
678
- const M = (v + 2) * 4;
673
+ const M = (C + 2) * 4;
679
674
  n[M] = u.opacity;
680
675
  });
681
676
  const a = e.uniforms.mergedTexture.value, d = a.image;
682
- d.data = n, d.width = r, d.height = h, a.needsUpdate = !0, e.uniforms.groupCount.value = t, e.uniforms.textureWidth.value = r;
677
+ d.data = n, d.width = r, d.height = l, a.needsUpdate = !0, e.uniforms.groupCount.value = t, e.uniforms.textureWidth.value = r;
683
678
  }
684
679
  /**
685
680
  * destroy 后重建该点位材质,更新剩余 tag 的 styleIndex
@@ -689,7 +684,7 @@ const l = class extends A {
689
684
  if (s.length === 0)
690
685
  return;
691
686
  const t = s.map((o) => o.getStyleForMaterial());
692
- l.writeStyleListToMaterial(e.material, t), s.forEach((o, i) => {
687
+ h.writeStyleListToMaterial(e.material, t), s.forEach((o, i) => {
693
688
  o.sharedStyleIndex = i, e.styleIndexByColorKey.set(`${o.targetColor[0]},${o.targetColor[1]},${o.targetColor[2]}`, i);
694
689
  });
695
690
  }
@@ -702,8 +697,8 @@ const l = class extends A {
702
697
  if (typeof e == "string")
703
698
  return e;
704
699
  {
705
- let s = l.canvasSymbolMap.get(e);
706
- return s || (s = Symbol("canvas-mask"), l.canvasSymbolMap.set(e, s)), s;
700
+ let s = h.canvasSymbolMap.get(e);
701
+ return s || (s = Symbol("canvas-mask"), h.canvasSymbolMap.set(e, s)), s;
707
702
  }
708
703
  }
709
704
  /**
@@ -713,7 +708,7 @@ const l = class extends A {
713
708
  */
714
709
  static loadMaskTexture(e) {
715
710
  return S(this, null, function* () {
716
- const s = l.getMaskCacheKey(e), t = l.maskTextureCache.get(s);
711
+ const s = h.getMaskCacheKey(e), t = h.maskTextureCache.get(s);
717
712
  if (t)
718
713
  return t.refCount++, t.texture;
719
714
  const o = performance.now(), i = new AbortController();
@@ -741,13 +736,13 @@ const l = class extends A {
741
736
  });
742
737
  } else
743
738
  r = new g.CanvasTexture(e), r.needsUpdate = !0, console.log("[MaskTag] Created texture from canvas, size:", e.width, "x", e.height);
744
- r.wrapS = g.ClampToEdgeWrapping, r.wrapT = g.ClampToEdgeWrapping, r.minFilter = g.NearestFilter, r.magFilter = g.NearestFilter, r.anisotropy = 4, r instanceof g.CanvasTexture && (r.needsUpdate = !0), l.maskTextureCache.set(s, {
739
+ r.wrapS = g.ClampToEdgeWrapping, r.wrapT = g.ClampToEdgeWrapping, r.minFilter = g.LinearFilter, r.magFilter = g.LinearFilter, r.anisotropy = 4, r instanceof g.CanvasTexture && (r.needsUpdate = !0), h.maskTextureCache.set(s, {
745
740
  texture: r,
746
741
  refCount: 1,
747
742
  abortController: i
748
743
  });
749
- const h = performance.now() - o, n = typeof e == "string" ? e.substring(0, 50) : "Canvas";
750
- if (console.log(`[MaskTag Performance] Texture loaded in ${h.toFixed(2)}ms, source: ${n}`), r.image) {
744
+ const l = performance.now() - o, n = typeof e == "string" ? e.substring(0, 50) : "Canvas";
745
+ if (console.log(`[MaskTag Performance] Texture loaded in ${l.toFixed(2)}ms, source: ${n}`), r.image) {
751
746
  const a = (r.image.width * r.image.height * 4 / 1048576).toFixed(2);
752
747
  console.log(`[MaskTag Memory] Texture size: ${r.image.width}x${r.image.height}, estimated memory: ${a}MB`);
753
748
  }
@@ -763,10 +758,10 @@ const l = class extends A {
763
758
  */
764
759
  static releaseMaskTexture(e) {
765
760
  var o;
766
- const s = l.getMaskCacheKey(e), t = l.maskTextureCache.get(s);
761
+ const s = h.getMaskCacheKey(e), t = h.maskTextureCache.get(s);
767
762
  if (t && (t.refCount--, t.refCount <= 0)) {
768
763
  const i = typeof e == "string" ? e.substring(0, 50) : "Canvas";
769
- console.log(`[MaskTag Memory] Releasing texture (refCount=0): ${i}`), (o = t.abortController) == null || o.abort(), t.texture.dispose(), l.maskTextureCache.delete(s);
764
+ console.log(`[MaskTag Memory] Releasing texture (refCount=0): ${i}`), (o = t.abortController) == null || o.abort(), t.texture.dispose(), h.maskTextureCache.delete(s);
770
765
  }
771
766
  }
772
767
  /**
@@ -776,21 +771,21 @@ const l = class extends A {
776
771
  static getCacheStats() {
777
772
  let e = 0, s = 0;
778
773
  const t = [];
779
- return l.maskTextureCache.forEach((o, i) => {
774
+ return h.maskTextureCache.forEach((o, i) => {
780
775
  e += o.refCount;
781
776
  let r = 0;
782
777
  if (o.texture.image) {
783
778
  const n = o.texture.image.width || 0, a = o.texture.image.height || 0;
784
779
  r = n * a * 4 / (1024 * 1024), s += r;
785
780
  }
786
- const h = typeof i == "string" ? i.substring(0, 80) : "[Canvas]";
781
+ const l = typeof i == "string" ? i.substring(0, 80) : "[Canvas]";
787
782
  t.push({
788
- source: h,
783
+ source: l,
789
784
  refCount: o.refCount,
790
785
  sizeMB: parseFloat(r.toFixed(2))
791
786
  });
792
787
  }), {
793
- totalCached: l.maskTextureCache.size,
788
+ totalCached: h.maskTextureCache.size,
794
789
  totalRefCount: e,
795
790
  estimatedMemoryMB: parseFloat(s.toFixed(2)),
796
791
  cacheEntries: t
@@ -801,13 +796,13 @@ const l = class extends A {
801
796
  * 注意:这会释放所有纹理,即使它们仍在使用中
802
797
  */
803
798
  static clearAllCache() {
804
- console.warn("[MaskTag] Clearing all texture cache"), l.maskTextureCache.forEach((e) => {
799
+ console.warn("[MaskTag] Clearing all texture cache"), h.maskTextureCache.forEach((e) => {
805
800
  var s;
806
801
  (s = e.abortController) == null || s.abort(), e.texture.dispose();
807
- }), l.maskTextureCache.clear();
802
+ }), h.maskTextureCache.clear();
808
803
  }
809
804
  };
810
- let b = l;
805
+ let b = h;
811
806
  /**
812
807
  * Mask 纹理缓存(静态,所有 MaskTag 实例共享)
813
808
  * key: mask URL 或 canvas 的 symbol, value: { texture: THREE.Texture, refCount: number, abortController?: AbortController }
@@ -7,4 +7,4 @@
7
7
  */
8
8
  export declare const maskVertexShader = "\nvarying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}\n";
9
9
  /** 多 style:mergedTexture 中每组 3 像素为 color(id)/tolerance+highlight/opacity,用 color 作 id 匹配 */
10
- export declare const maskFragmentShaderMulti = "\n#define MAX_GROUPS 64\n#define STRICT_MATCH 0.5/255.0\n\nvarying vec2 vUv;\nuniform sampler2D map;\nuniform sampler2D mergedTexture;\nuniform float groupCount;\nuniform float textureWidth;\nuniform float pixelsPerGroup;\nuniform vec2 maskTexelSize;\n\nfloat colorGap(vec3 a, vec3 b) {\n return abs(a.r - b.r) + abs(a.g - b.g) + abs(a.b - b.b);\n}\n\nfloat exactMatch(vec3 sampleColor, vec3 targetColor) {\n return colorGap(sampleColor, targetColor) <= STRICT_MATCH ? 1.0 : 0.0;\n}\n\nvec4 readStyleColor(float groupIndex) {\n float px = groupIndex * pixelsPerGroup;\n float texX = (px + 0.5) / textureWidth;\n return texture2D(mergedTexture, vec2(texX, 0.5));\n}\n\nvec4 readStyleToleranceHighlight(float groupIndex) {\n float px = groupIndex * pixelsPerGroup + 1.0;\n float texX = (px + 0.5) / textureWidth;\n return texture2D(mergedTexture, vec2(texX, 0.5));\n}\n\nfloat readStyleOpacity(float groupIndex) {\n float px = groupIndex * pixelsPerGroup + 2.0;\n float texX = (px + 0.5) / textureWidth;\n return texture2D(mergedTexture, vec2(texX, 0.5)).r;\n}\n\nvoid main() {\n vec4 center = texture2D(map, vUv);\n vec2 quarterTexel = maskTexelSize * 0.25;\n vec3 sample0 = texture2D(map, vUv + quarterTexel * vec2(-1.0, -1.0)).rgb;\n vec3 sample1 = texture2D(map, vUv + quarterTexel * vec2(1.0, -1.0)).rgb;\n vec3 sample2 = texture2D(map, vUv + quarterTexel * vec2(-1.0, 1.0)).rgb;\n vec3 sample3 = texture2D(map, vUv + quarterTexel * vec2(1.0, 1.0)).rgb;\n\n float bestCoverage = 0.0;\n float bestScore = -1.0;\n float bestOpacity = 0.0;\n vec3 bestHighlight = vec3(0.0);\n\n // WebGL 1.0 \u8981\u6C42\u5FAA\u73AF\u7EC8\u6B62\u6761\u4EF6\u5FC5\u987B\u662F\u7F16\u8BD1\u65F6\u5E38\u91CF\uFF0C\u6240\u4EE5\u7528 MAX_GROUPS\uFF0C\u5FAA\u73AF\u5185\u68C0\u67E5 groupCount\n for (float i = 0.0; i < float(MAX_GROUPS); i += 1.0) {\n if (i < groupCount) {\n vec3 colorRgb = readStyleColor(i).rgb;\n vec3 highlight = readStyleToleranceHighlight(i).gba;\n float opacity = readStyleOpacity(i);\n\n if (opacity > 0.0) {\n float coverage = 0.25 * (\n exactMatch(sample0, colorRgb) +\n exactMatch(sample1, colorRgb) +\n exactMatch(sample2, colorRgb) +\n exactMatch(sample3, colorRgb)\n );\n // coverage \u76F8\u540C\u65F6\u4F18\u5148\u9009\u62E9\u4E2D\u5FC3\u50CF\u7D20\u6240\u5C5E\u6807\u7B7E\uFF0C\u907F\u514D\u76F8\u90BB\u6807\u7B7E\u8FB9\u754C\u968F\u6CE8\u518C\u987A\u5E8F\u95EA\u70C1\u3002\n float score = coverage + exactMatch(center.rgb, colorRgb) * 0.001;\n if (coverage > 0.0 && score > bestScore) {\n bestCoverage = coverage;\n bestScore = score;\n bestOpacity = opacity;\n bestHighlight = highlight;\n }\n }\n }\n }\n\n if (bestCoverage > 0.0) {\n gl_FragColor = vec4(bestHighlight, bestOpacity * bestCoverage);\n return;\n }\n discard;\n}\n";
10
+ export declare const maskFragmentShaderMulti = "\n#define RESOLUTION 2048.0\n#define MAX_GROUPS 64\n#define STRICT_MATCH 0.5/255.0\n\nvarying vec2 vUv;\nuniform sampler2D map;\nuniform sampler2D mergedTexture;\nuniform float groupCount;\nuniform float textureWidth;\nuniform float pixelsPerGroup;\n\nfloat colorGap(vec3 a, vec3 b) {\n return abs(a.r - b.r) + abs(a.g - b.g) + abs(a.b - b.b);\n}\n\nvec4 readStyleColor(float groupIndex) {\n float px = groupIndex * pixelsPerGroup;\n float texX = (px + 0.5) / textureWidth;\n return texture2D(mergedTexture, vec2(texX, 0.5));\n}\n\nvec4 readStyleToleranceHighlight(float groupIndex) {\n float px = groupIndex * pixelsPerGroup + 1.0;\n float texX = (px + 0.5) / textureWidth;\n return texture2D(mergedTexture, vec2(texX, 0.5));\n}\n\nfloat readStyleOpacity(float groupIndex) {\n float px = groupIndex * pixelsPerGroup + 2.0;\n float texX = (px + 0.5) / textureWidth;\n return texture2D(mergedTexture, vec2(texX, 0.5)).r;\n}\n\nfloat detectEdge(sampler2D map, vec2 uv, vec3 matchColor, float tolerance) {\n vec4 centerColor = texture2D(map, uv);\n if (colorGap(centerColor.rgb, matchColor) >= tolerance) return 0.0;\n float step = 1.0 / RESOLUTION;\n vec4 u = texture2D(map, uv + vec2(0.0, -step));\n vec4 l = texture2D(map, uv + vec2(-step, 0.0));\n vec4 r = texture2D(map, uv + vec2(step, 0.0));\n vec4 d = texture2D(map, uv + vec2(0.0, step));\n bool edge = colorGap(u.rgb, matchColor) >= tolerance || colorGap(l.rgb, matchColor) >= tolerance\n || colorGap(r.rgb, matchColor) >= tolerance || colorGap(d.rgb, matchColor) >= tolerance;\n return edge ? 1.0 : 0.0;\n}\n\nvoid main() {\n vec4 image = texture2D(map, vUv);\n if (image.r == 0.0 && image.g == 0.0 && image.b == 0.0) discard;\n\n // WebGL 1.0 \u8981\u6C42\u5FAA\u73AF\u7EC8\u6B62\u6761\u4EF6\u5FC5\u987B\u662F\u7F16\u8BD1\u65F6\u5E38\u91CF\uFF0C\u6240\u4EE5\u7528 MAX_GROUPS\uFF0C\u5FAA\u73AF\u5185\u68C0\u67E5 groupCount\n for (float i = 0.0; i < float(MAX_GROUPS); i += 1.0) {\n if (i < groupCount) {\n vec4 styleColor = readStyleColor(i);\n vec3 colorRgb = styleColor.rgb;\n float tol = readStyleToleranceHighlight(i).r * 3.0;\n vec3 highlight = readStyleToleranceHighlight(i).gba;\n float opacity = readStyleOpacity(i);\n \n if (opacity > 0.0) {\n float gap = colorGap(image.rgb, colorRgb);\n if (gap > STRICT_MATCH) continue;\n float smoothRange = 0.01;\n float matchFactor = 1.0 - smoothstep(tol - smoothRange, tol + smoothRange, gap);\n if (matchFactor > 0.0) {\n float isEdge = detectEdge(map, vUv, colorRgb, tol);\n float alpha = mix(opacity, 1.0, isEdge);\n alpha *= max(matchFactor, 0.9);\n gl_FragColor = vec4(highlight, alpha);\n return;\n }\n }\n }\n }\n discard;\n}\n";
@@ -10,6 +10,7 @@ void main() {
10
10
  ), t = (
11
11
  /* glsl */
12
12
  `
13
+ #define RESOLUTION 2048.0
13
14
  #define MAX_GROUPS 64
14
15
  #define STRICT_MATCH 0.5/255.0
15
16
 
@@ -19,16 +20,11 @@ uniform sampler2D mergedTexture;
19
20
  uniform float groupCount;
20
21
  uniform float textureWidth;
21
22
  uniform float pixelsPerGroup;
22
- uniform vec2 maskTexelSize;
23
23
 
24
24
  float colorGap(vec3 a, vec3 b) {
25
25
  return abs(a.r - b.r) + abs(a.g - b.g) + abs(a.b - b.b);
26
26
  }
27
27
 
28
- float exactMatch(vec3 sampleColor, vec3 targetColor) {
29
- return colorGap(sampleColor, targetColor) <= STRICT_MATCH ? 1.0 : 0.0;
30
- }
31
-
32
28
  vec4 readStyleColor(float groupIndex) {
33
29
  float px = groupIndex * pixelsPerGroup;
34
30
  float texX = (px + 0.5) / textureWidth;
@@ -47,49 +43,47 @@ float readStyleOpacity(float groupIndex) {
47
43
  return texture2D(mergedTexture, vec2(texX, 0.5)).r;
48
44
  }
49
45
 
50
- void main() {
51
- vec4 center = texture2D(map, vUv);
52
- vec2 quarterTexel = maskTexelSize * 0.25;
53
- vec3 sample0 = texture2D(map, vUv + quarterTexel * vec2(-1.0, -1.0)).rgb;
54
- vec3 sample1 = texture2D(map, vUv + quarterTexel * vec2(1.0, -1.0)).rgb;
55
- vec3 sample2 = texture2D(map, vUv + quarterTexel * vec2(-1.0, 1.0)).rgb;
56
- vec3 sample3 = texture2D(map, vUv + quarterTexel * vec2(1.0, 1.0)).rgb;
46
+ float detectEdge(sampler2D map, vec2 uv, vec3 matchColor, float tolerance) {
47
+ vec4 centerColor = texture2D(map, uv);
48
+ if (colorGap(centerColor.rgb, matchColor) >= tolerance) return 0.0;
49
+ float step = 1.0 / RESOLUTION;
50
+ vec4 u = texture2D(map, uv + vec2(0.0, -step));
51
+ vec4 l = texture2D(map, uv + vec2(-step, 0.0));
52
+ vec4 r = texture2D(map, uv + vec2(step, 0.0));
53
+ vec4 d = texture2D(map, uv + vec2(0.0, step));
54
+ bool edge = colorGap(u.rgb, matchColor) >= tolerance || colorGap(l.rgb, matchColor) >= tolerance
55
+ || colorGap(r.rgb, matchColor) >= tolerance || colorGap(d.rgb, matchColor) >= tolerance;
56
+ return edge ? 1.0 : 0.0;
57
+ }
57
58
 
58
- float bestCoverage = 0.0;
59
- float bestScore = -1.0;
60
- float bestOpacity = 0.0;
61
- vec3 bestHighlight = vec3(0.0);
59
+ void main() {
60
+ vec4 image = texture2D(map, vUv);
61
+ if (image.r == 0.0 && image.g == 0.0 && image.b == 0.0) discard;
62
62
 
63
63
  // WebGL 1.0 要求循环终止条件必须是编译时常量,所以用 MAX_GROUPS,循环内检查 groupCount
64
64
  for (float i = 0.0; i < float(MAX_GROUPS); i += 1.0) {
65
65
  if (i < groupCount) {
66
- vec3 colorRgb = readStyleColor(i).rgb;
66
+ vec4 styleColor = readStyleColor(i);
67
+ vec3 colorRgb = styleColor.rgb;
68
+ float tol = readStyleToleranceHighlight(i).r * 3.0;
67
69
  vec3 highlight = readStyleToleranceHighlight(i).gba;
68
70
  float opacity = readStyleOpacity(i);
69
-
71
+
70
72
  if (opacity > 0.0) {
71
- float coverage = 0.25 * (
72
- exactMatch(sample0, colorRgb) +
73
- exactMatch(sample1, colorRgb) +
74
- exactMatch(sample2, colorRgb) +
75
- exactMatch(sample3, colorRgb)
76
- );
77
- // coverage 相同时优先选择中心像素所属标签,避免相邻标签边界随注册顺序闪烁。
78
- float score = coverage + exactMatch(center.rgb, colorRgb) * 0.001;
79
- if (coverage > 0.0 && score > bestScore) {
80
- bestCoverage = coverage;
81
- bestScore = score;
82
- bestOpacity = opacity;
83
- bestHighlight = highlight;
73
+ float gap = colorGap(image.rgb, colorRgb);
74
+ if (gap > STRICT_MATCH) continue;
75
+ float smoothRange = 0.01;
76
+ float matchFactor = 1.0 - smoothstep(tol - smoothRange, tol + smoothRange, gap);
77
+ if (matchFactor > 0.0) {
78
+ float isEdge = detectEdge(map, vUv, colorRgb, tol);
79
+ float alpha = mix(opacity, 1.0, isEdge);
80
+ alpha *= max(matchFactor, 0.9);
81
+ gl_FragColor = vec4(highlight, alpha);
82
+ return;
84
83
  }
85
84
  }
86
85
  }
87
86
  }
88
-
89
- if (bestCoverage > 0.0) {
90
- gl_FragColor = vec4(bestHighlight, bestOpacity * bestCoverage);
91
- return;
92
- }
93
87
  discard;
94
88
  }
95
89
  `
@@ -136,12 +136,13 @@ import "../../../shared-utils/three/core/Raycaster.js";
136
136
  import "../../../shared-utils/dom/resizeObserver.js";
137
137
  import "../../../shared-utils/five/fiveEveryReadyListener.js";
138
138
  import "../../../shared-utils/throttle.js";
139
+ import "../../../shared-utils/three/filterVisibleIntersections.js";
140
+ import "../../../shared-utils/three/getObjectVisible.js";
139
141
  import "../../../shared-utils/three/PointSelector/utils/PointSelectorHelper.js";
140
142
  import "../../../shared-utils/three/Magnifier.js";
141
143
  import "../../../shared-utils/three/PointSelector/utils/PointHelper.js";
142
144
  import "../../../shared-utils/three/Assets/index.js";
143
145
  import "../../../CSS3DRenderPlugin/utils/three/CSS3DObject.js";
144
- import "../../../shared-utils/three/getObjectVisible.js";
145
146
  import "../../../shared-utils/three/PointSelector/utils/html.js";
146
147
  import "../../../shared-utils/three/PointSelector/utils/PointHelper2.js";
147
148
  import "../../../Sculpt/Meshes/Line.js";
@@ -203,7 +204,7 @@ import "../../../shared-utils/five/getFloorIndex.js";
203
204
  import "../../../shared-utils/safeObj.js";
204
205
  import "../../utils/Cache.js";
205
206
  import "../../../shared-utils/promise/withResolvers.js";
206
- class or extends R {
207
+ class rr extends R {
207
208
  constructor(t, e) {
208
209
  super(t, e);
209
210
  v(this, "loading", !1);
@@ -297,5 +298,5 @@ class or extends R {
297
298
  }
298
299
  }
299
300
  export {
300
- or as ModelTag
301
+ rr as ModelTag
301
302
  };
@@ -134,12 +134,13 @@ import "../../../shared-utils/three/core/Raycaster.js";
134
134
  import "../../../shared-utils/dom/resizeObserver.js";
135
135
  import "../../../shared-utils/five/fiveEveryReadyListener.js";
136
136
  import "../../../shared-utils/throttle.js";
137
+ import "../../../shared-utils/three/filterVisibleIntersections.js";
138
+ import "../../../shared-utils/three/getObjectVisible.js";
137
139
  import "../../../shared-utils/three/PointSelector/utils/PointSelectorHelper.js";
138
140
  import "../../../shared-utils/three/Magnifier.js";
139
141
  import "../../../shared-utils/three/PointSelector/utils/PointHelper.js";
140
142
  import "../../../shared-utils/three/Assets/index.js";
141
143
  import "../../../CSS3DRenderPlugin/utils/three/CSS3DObject.js";
142
- import "../../../shared-utils/three/getObjectVisible.js";
143
144
  import "../../../shared-utils/three/PointSelector/utils/html.js";
144
145
  import "../../../shared-utils/CSS3DRender/CSS3DRenderer.js";
145
146
  import "../../../shared-utils/createResizeObserver.js";
@@ -301,7 +302,7 @@ import "../../../Sculpt/Objects/Line/index.js";
301
302
  import "../../../Sculpt/Editors/RectangleMeshEditor.js";
302
303
  import "../../../Sculpt/utils/sortPositionsByCameraPosition.js";
303
304
  const Z = /* @__PURE__ */ new Map(), z = /* @__PURE__ */ new Map();
304
- class Yr extends N {
305
+ class tn extends N {
305
306
  constructor(t, e) {
306
307
  super(t, e);
307
308
  v(this, "_floorIndex");
@@ -557,5 +558,5 @@ class Yr extends N {
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  }
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  }
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  export {
560
- Yr as PlaneTag
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+ tn as PlaneTag
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  };