@realsee/dnalogel 3.81.21 → 3.81.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +29 -0
- package/dist/MeasurePlugin/Controller.d.ts +8 -0
- package/dist/MeasurePlugin/utils/MeasureMesh.d.ts +5 -0
- package/dist/MeasurePluginV2/Controller.d.ts +58 -0
- package/dist/MeasurePluginV2/Magnifier.d.ts +74 -0
- package/dist/MeasurePluginV2/PointHelper.d.ts +22 -0
- package/dist/MeasurePluginV2/PointOverlay.d.ts +93 -0
- package/dist/MeasurePluginV2/PointSelector.d.ts +55 -0
- package/dist/MeasurePluginV2/closeupView.d.ts +69 -0
- package/dist/MeasurePluginV2/edgeSnap.d.ts +53 -0
- package/dist/MeasurePluginV2/index.d.ts +28 -0
- package/dist/MeasurePluginV2/normalMeasure.d.ts +116 -0
- package/dist/PanoMeasurePlugin/Controller/EditController.d.ts +5 -2
- package/dist/PanoMeasurePlugin/Controller/MixedController.d.ts +3 -1
- package/dist/PanoMeasurePlugin/Controller/WatchController.d.ts +4 -0
- package/dist/PanoMeasurePlugin/Controller/index.d.ts +8 -2
- package/dist/PanoMeasurePlugin/Modules/rangePiece/index.d.ts +5 -5
- package/dist/PanoMeasurePluginV2/Controller.d.ts +34 -0
- package/dist/PanoMeasurePluginV2/PointSelector.d.ts +32 -0
- package/dist/PanoMeasurePluginV2/controllers.d.ts +42 -0
- package/dist/PanoMeasurePluginV2/index.d.ts +8 -0
- package/dist/index.cjs.js +114 -107
- package/dist/index.d.ts +2 -0
- package/dist/index.js +10365 -9054
- package/dist/index.umd.js +107 -100
- package/dist/shared-utils/three/Magnifier.d.ts +73 -0
- package/dist/shared-utils/three/PointSelector/index.d.ts +16 -7
- package/docs/assets/navigation.js +1 -1
- package/docs/assets/search.js +1 -1
- package/docs/classes/AnimationScriptAdapterSafetyError.html +2 -2
- package/docs/classes/AreaMakerPluginType.AreaMakerController.html +2 -2
- package/docs/classes/AreaMakerPluginType.AreaMakerItem.html +2 -2
- package/docs/classes/CSS3DRender.html +2 -2
- package/docs/classes/DigitalHuman.html +2 -2
- package/docs/classes/DigitalPerformanceV2.DigitalPerformanceNameplate.html +2 -2
- package/docs/classes/DigitalPerformanceV2.DigitalPerformanceV2PluginController.html +2 -2
- package/docs/classes/DigitalPlayground.html +2 -2
- package/docs/classes/DigitalStateMachine.html +2 -2
- package/docs/classes/FireControl.html +2 -2
- package/docs/classes/FireScenePlayer.html +2 -2
- package/docs/classes/GuideLineItem.GuideLineItem.html +2 -2
- package/docs/classes/GuideLineModeItem.GuideLineModeItem.html +2 -2
- package/docs/classes/MeasureV2.EdgeSnapCache.html +8 -0
- package/docs/classes/MeasureV2.MeasureControllerV2.html +77 -0
- package/docs/classes/MeasureV2.MeasureMagnifier.html +50 -0
- package/docs/classes/ModelMakerPluginInstance.html +2 -2
- package/docs/classes/ModelMakerPluginType.ModelMakerBoxItem.html +15 -15
- package/docs/classes/ModelMakerPluginType.ModelMakerPolygonItem.html +15 -15
- package/docs/classes/ModelMakerPluginType.ModelMakerPrismItem.html +15 -15
- package/docs/classes/ModelRoomLabelController.html +2 -2
- package/docs/classes/MoveController.html +2 -2
- package/docs/classes/Object3DHelperController.html +2 -2
- package/docs/classes/PaintBrush.html +2 -2
- package/docs/classes/PanoMeasureControllerV2.html +94 -0
- package/docs/classes/PanoMeasurePluginLine.html +2 -2
- package/docs/classes/PanoMeasurePluginModel.html +2 -2
- package/docs/classes/PanoMeasurePluginPoint.html +2 -2
- package/docs/classes/PanoMeasurePluginPolyline.html +2 -2
- package/docs/classes/PanoTagPluginController.html +2 -2
- package/docs/classes/Sculpt.html +15 -15
- package/docs/classes/Util.BetterTween.html +2 -2
- package/docs/classes/Util.FiveDomEvents.html +2 -2
- package/docs/classes/Util.FivePuppet.html +2 -2
- package/docs/classes/Util.Interval.html +2 -2
- package/docs/classes/Util.LegacyPointHelper.html +2 -2
- package/docs/classes/Util.LightTag.html +2 -2
- package/docs/classes/Util.LineSegments.html +2 -2
- package/docs/classes/Util.Magnifier.html +20 -8
- package/docs/classes/Util.Object3D.html +2 -2
- package/docs/classes/Util.PointDomHelper.html +2 -2
- package/docs/classes/Util.PointHelper.html +2 -2
- package/docs/classes/Util.PointSelector.html +15 -15
- package/docs/classes/Util.PointSelectorHelper.html +2 -2
- package/docs/classes/Util.Rectangle.html +2 -2
- package/docs/classes/Util.sculpt.BaseEditor.html +2 -2
- package/docs/classes/Util.sculpt.BoxMesh.html +2 -2
- package/docs/classes/Util.sculpt.BoxMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.CircleMesh.html +2 -2
- package/docs/classes/Util.sculpt.CircleMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.CircleWithEdgeMesh.html +2 -2
- package/docs/classes/Util.sculpt.CylinderMesh.html +2 -2
- package/docs/classes/Util.sculpt.CylinderMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.LineMesh.html +2 -2
- package/docs/classes/Util.sculpt.PointMesh.html +2 -2
- package/docs/classes/Util.sculpt.PolygonMesh.html +2 -2
- package/docs/classes/Util.sculpt.PrismMesh.html +2 -2
- package/docs/classes/Util.sculpt.PrismMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.RectangleMesh.html +2 -2
- package/docs/classes/Util.sculpt.RectangleMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.RectangleWithEdgeMesh.html +2 -2
- package/docs/classes/WalkController.html +2 -2
- package/docs/enums/CameraMovementEffect.html +2 -2
- package/docs/enums/ContentType.html +2 -2
- package/docs/enums/DIRECTION.html +2 -2
- package/docs/enums/DISPLAY_STRATEGY_TYPE.html +2 -2
- package/docs/enums/DimensionType.html +2 -2
- package/docs/enums/FLOOR_PLAN_ATTACHED_TO.html +2 -2
- package/docs/enums/ITEM_LABEL_PLUGIN_DISPLAY_STRATEGY_TYPE.html +2 -2
- package/docs/enums/PaintBrushTypeEnum.html +2 -2
- package/docs/enums/PointType.html +2 -2
- package/docs/enums/Rotation.html +2 -2
- package/docs/functions/AreaMakerPlugin.html +1 -1
- package/docs/functions/CSS3DRenderPlugin.html +1 -1
- package/docs/functions/CameraMovementPlugin.html +2 -2
- package/docs/functions/CruisePlugin.html +1 -1
- package/docs/functions/CurrentPanoImagePlugin.html +1 -1
- package/docs/functions/DigitalPerformancePlugin.html +1 -1
- package/docs/functions/DigitalPerformanceV2.DigitalPerformanceV2Plugin.html +1 -1
- package/docs/functions/DigitalPerformanceV2.normalizeDigitalPerformanceName.html +2 -2
- package/docs/functions/FloorplanGuidePlugin.html +1 -1
- package/docs/functions/GuideLinePlugin.html +1 -1
- package/docs/functions/ItemLabelPlugin.html +1 -1
- package/docs/functions/MapviewFloorplanPlugin.html +1 -1
- package/docs/functions/MeasurePlugin.html +1 -1
- package/docs/functions/MeasureV2.MeasurePluginV2.html +1 -0
- package/docs/functions/MeasureV2.collectNearbyEdges.html +5 -0
- package/docs/functions/MeasureV2.drawMeasureOverlay.html +3 -0
- package/docs/functions/MeasureV2.getWorldNormal.html +6 -0
- package/docs/functions/MeasureV2.validatePolygon.html +1 -0
- package/docs/functions/ModelChassisCompassPlugin.html +2 -2
- package/docs/functions/ModelEntryDoorGuidePlugin.html +2 -2
- package/docs/functions/ModelFloorplanPlugin.html +1 -1
- package/docs/functions/ModelItemLabelPlugin.html +1 -1
- package/docs/functions/ModelMakerPlugin.html +1 -1
- package/docs/functions/ModelRoomLabelPlugin.html +1 -1
- package/docs/functions/ModelTVVideoPlugin.html +1 -1
- package/docs/functions/ModelViewPlugin.html +2 -2
- package/docs/functions/MovePlugin.html +1 -1
- package/docs/functions/Object3DHelperPlugin.html +1 -1
- package/docs/functions/PanoCompassPlugin.html +1 -1
- package/docs/functions/PanoCursorRaycasterPlugin.html +2 -2
- package/docs/functions/PanoDoorLabelPlugin.html +1 -1
- package/docs/functions/PanoFloorplanRadarPlugin.html +1 -1
- package/docs/functions/PanoMeasurePlugin.html +1 -1
- package/docs/functions/PanoMeasurePluginV2.html +1 -0
- package/docs/functions/PanoRulerPlugin.html +2 -2
- package/docs/functions/PanoRulerProPlugin.html +2 -2
- package/docs/functions/PanoSpatialTagPlugin.html +2 -2
- package/docs/functions/PanoTagPlugin.html +1 -1
- package/docs/functions/PanoVideoPlugin.html +2 -2
- package/docs/functions/PipelinePlugin.html +1 -1
- package/docs/functions/SculptPlugin.html +2 -2
- package/docs/functions/SculptPluginForFive.html +2 -2
- package/docs/functions/TopviewFloorplanPlugin.html +1 -1
- package/docs/functions/Util.awaitNextFrame.html +1 -1
- package/docs/functions/Util.blink.html +2 -2
- package/docs/functions/Util.blinkWithPreset.html +2 -2
- package/docs/functions/Util.bounding.html +1 -1
- package/docs/functions/Util.boundingBox.html +1 -1
- package/docs/functions/Util.boundingSphere.html +1 -1
- package/docs/functions/Util.boxVertex.html +2 -2
- package/docs/functions/Util.boxVertexes.html +1 -1
- package/docs/functions/Util.checkFiveModelLoaded.html +2 -2
- package/docs/functions/Util.cleanup.html +2 -2
- package/docs/functions/Util.convexHull.html +2 -2
- package/docs/functions/Util.equal.html +2 -2
- package/docs/functions/Util.fiveModelIsLoaded.html +2 -2
- package/docs/functions/Util.generatePolygonGeometry.html +2 -2
- package/docs/functions/Util.getCoordsFromClient.html +1 -1
- package/docs/functions/Util.getCoordsFromElement.html +1 -1
- package/docs/functions/Util.getFrameTime.html +2 -2
- package/docs/functions/Util.getGeometryArea.html +1 -1
- package/docs/functions/Util.getGeometryInfo.html +1 -1
- package/docs/functions/Util.getIntersectFromRelativePosition.html +1 -1
- package/docs/functions/Util.getRaycasterFromFivePointer.html +1 -1
- package/docs/functions/Util.initialCSS3DRender.html +1 -1
- package/docs/functions/Util.inside.html +1 -1
- package/docs/functions/Util.isModelLike.html +1 -1
- package/docs/functions/Util.isNil.html +2 -2
- package/docs/functions/Util.isPanoramaLike.html +1 -1
- package/docs/functions/Util.lookObject.html +2 -2
- package/docs/functions/Util.lookPoint.html +2 -2
- package/docs/functions/Util.nextFrame.html +1 -1
- package/docs/functions/Util.notNil.html +2 -2
- package/docs/functions/Util.reblink.html +2 -2
- package/docs/functions/Util.replaceStaticPrefix.html +2 -2
- package/docs/functions/Util.requestAnimationFrameInterval.html +2 -2
- package/docs/functions/Util.sculpt.createBox.html +1 -1
- package/docs/functions/Util.sculpt.createCircle.html +1 -1
- package/docs/functions/Util.sculpt.createCylinder.html +1 -1
- package/docs/functions/Util.sculpt.createLine.html +2 -2
- package/docs/functions/Util.sculpt.createPoint.html +1 -1
- package/docs/functions/Util.sculpt.createPolygon.html +1 -1
- package/docs/functions/Util.sculpt.createPrism.html +1 -1
- package/docs/functions/Util.sculpt.createRectangle.html +2 -2
- package/docs/functions/Util.sculpt.transformUnit.html +2 -2
- package/docs/functions/Util.sculpt.transformUnitSquare.html +1 -1
- package/docs/functions/Util.tag.html +1 -1
- package/docs/functions/Util.triangleArea.html +2 -2
- package/docs/functions/Util.triangleCenter.html +2 -2
- package/docs/functions/Util.tweenProgress.html +1 -1
- package/docs/functions/Util.uuid.html +2 -2
- package/docs/functions/Util.waitFiveModelLoaded.html +2 -2
- package/docs/functions/Util.worldBounding.html +1 -1
- package/docs/functions/Util.worldBoundingBox.html +1 -1
- package/docs/functions/Util.worldBoundingSphere.html +1 -1
- package/docs/functions/classifyMovementTrack.html +1 -1
- package/docs/functions/createPolyline.html +2 -2
- package/docs/functions/getAreaBox3.html +2 -2
- package/docs/functions/getAreaVertices.html +2 -2
- package/docs/functions/getEffectivePointActionDuration.html +1 -1
- package/docs/functions/getEntryArea.html +2 -2
- package/docs/functions/getMovementActionDuration.html +1 -1
- package/docs/functions/hasMovementV2Signal.html +1 -1
- package/docs/functions/isConverterSafeMovementMatrix.html +1 -1
- package/docs/functions/pluginFlag.html +1 -1
- package/docs/functions/transformAnimationDetailToDigitalScript.html +2 -2
- package/docs/functions/transformScriptData.html +2 -2
- package/docs/hierarchy.html +1 -1
- package/docs/index.html +2 -2
- package/docs/interfaces/AnimationScriptAdapterOptions.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.AnimeOptions.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.Config.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.EventMap.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.Params.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItem.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItemV1.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerDataV1.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerDataV2.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ShowHideOptions.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.State.html +2 -2
- package/docs/interfaces/BoxAnimationConfig.html +2 -2
- package/docs/interfaces/BoxPosition.html +2 -2
- package/docs/interfaces/CSS3DRenderPluginEventMap.html +2 -2
- package/docs/interfaces/CSS3DRenderPluginState.html +2 -2
- package/docs/interfaces/CameraMovementPluginExportType.html +2 -2
- package/docs/interfaces/ChapterLocation.html +2 -2
- package/docs/interfaces/ChapterTimeInfo.html +2 -2
- package/docs/interfaces/ContentTypeMapInterface.html +2 -2
- package/docs/interfaces/CruisePluginTypes.Config.html +2 -2
- package/docs/interfaces/CruisePluginTypes.CruiseKeyframe.html +2 -2
- package/docs/interfaces/CruisePluginTypes.EventMap.html +2 -2
- package/docs/interfaces/CruisePluginTypes.GuildLineConfig.html +2 -2
- package/docs/interfaces/CruisePluginTypes.MoveAction.html +2 -2
- package/docs/interfaces/CruisePluginTypes.MoveWithKeyframesAction.html +2 -2
- package/docs/interfaces/CruisePluginTypes.MoveWithPanoIndexAction.html +2 -2
- package/docs/interfaces/CruisePluginTypes.PluginData.html +2 -2
- package/docs/interfaces/CruisePluginTypes.PluginServerData.html +2 -2
- package/docs/interfaces/CruisePluginTypes.PluginState.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.Config.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.EventMap.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.Params.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.ShowHideOptions.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.State.html +2 -2
- package/docs/interfaces/DigitalCameraKeyframe.html +2 -2
- package/docs/interfaces/DigitalCameraPlayer.html +2 -2
- package/docs/interfaces/DigitalCameraState.html +2 -2
- package/docs/interfaces/DigitalChapter.html +2 -2
- package/docs/interfaces/DigitalDataPlayer.html +2 -2
- package/docs/interfaces/DigitalDataState.html +2 -2
- package/docs/interfaces/DigitalEffectKeyframe.html +2 -2
- package/docs/interfaces/DigitalEffectState.html +2 -2
- package/docs/interfaces/DigitalItemKeyframe.html +2 -2
- package/docs/interfaces/DigitalItemState.html +2 -2
- package/docs/interfaces/DigitalModelKeyframe.html +2 -2
- package/docs/interfaces/DigitalModelPlayer.html +2 -2
- package/docs/interfaces/DigitalModelPlayerEffect.html +2 -2
- package/docs/interfaces/DigitalModelPlayerItem.html +2 -2
- package/docs/interfaces/DigitalModelState.html +2 -2
- package/docs/interfaces/DigitalPerformancePluginConfig.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.CameraState.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.DigitalCameraKeyframe.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.DigitalCameraPlayer.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.DigitalPerformanceNameplateBinding.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.DigitalPerformanceNameplateOptions.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.DigitalPerformanceNameplateRenderContext.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.DigitalPerformanceV2PluginConfig.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.GroupChapterTimeInfo.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.GroupProgress.html +2 -2
- package/docs/interfaces/DigitalPerformanceV2.V2Progress.html +2 -2
- package/docs/interfaces/DigitalScript.html +2 -2
- package/docs/interfaces/DigitalSubTitleKeyframe.html +2 -2
- package/docs/interfaces/DigitalSubTitlePlayer.html +2 -2
- package/docs/interfaces/DigitalSubTitleState.html +2 -2
- package/docs/interfaces/ExtendedAnimationConfig.html +2 -2
- package/docs/interfaces/FireArea.html +2 -2
- package/docs/interfaces/FireModel.html +2 -2
- package/docs/interfaces/FireSceneConfig.html +2 -2
- package/docs/interfaces/FireSequencePlayerOptions.html +2 -2
- package/docs/interfaces/FireSequenceStep.html +2 -2
- package/docs/interfaces/FireVector3.html +2 -2
- package/docs/interfaces/FloorplanBounding.html +2 -2
- package/docs/interfaces/FloorplanData.html +2 -2
- package/docs/interfaces/FloorplanEntrance.html +2 -2
- package/docs/interfaces/FloorplanExtraObject.html +2 -2
- package/docs/interfaces/FloorplanExtraObject3D.html +2 -2
- package/docs/interfaces/FloorplanFloorData.html +2 -2
- package/docs/interfaces/FloorplanImagePosition.html +2 -2
- package/docs/interfaces/FloorplanObserver.html +2 -2
- package/docs/interfaces/FloorplanOutlineItem.html +2 -2
- package/docs/interfaces/FloorplanPosition.html +2 -2
- package/docs/interfaces/FloorplanRoomItem.html +2 -2
- package/docs/interfaces/FloorplanRoomLabelItem.html +2 -2
- package/docs/interfaces/FloorplanServerBounding.html +2 -2
- package/docs/interfaces/FloorplanServerComputedData.html +2 -2
- package/docs/interfaces/FloorplanServerData.html +2 -2
- package/docs/interfaces/FloorplanServerDoorItem.html +2 -2
- package/docs/interfaces/FloorplanServerDoorPosition.html +2 -2
- package/docs/interfaces/FloorplanServerEntrance.html +2 -2
- package/docs/interfaces/FloorplanServerFloorData.html +2 -2
- package/docs/interfaces/FloorplanServerImagePosition.html +2 -2
- package/docs/interfaces/FloorplanServerObserver.html +2 -2
- package/docs/interfaces/FloorplanServerOutlineItem.html +2 -2
- package/docs/interfaces/FloorplanServerPosition.html +2 -2
- package/docs/interfaces/FloorplanServerRoomItem.html +2 -2
- package/docs/interfaces/FloorplanServerRoomLabelItem.html +2 -2
- package/docs/interfaces/FloorplanServerStyledFloorplan.html +2 -2
- package/docs/interfaces/FloorplanServerStyledImage.html +2 -2
- package/docs/interfaces/GlobalProgress.html +2 -2
- package/docs/interfaces/GuideLineModeItem.GuideLineTagContainer.html +2 -2
- package/docs/interfaces/GuideLinePluginType.CatmullRomCurve3.html +2 -2
- package/docs/interfaces/GuideLinePluginType.EventMap.html +2 -2
- package/docs/interfaces/GuideLinePluginType.ExtraRouteData.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineGeometryStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineItemContainer.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineMaterialStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineMeshStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.LineGeometriesConfig.html +2 -2
- package/docs/interfaces/GuideLinePluginType.ModelGuideLineStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.ModelGuideLineTagData.html +2 -2
- package/docs/interfaces/GuideLinePluginType.PanoramaGuideLineStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.PluginDataV2.html +1 -1
- package/docs/interfaces/GuideLinePluginType.PluginServerData.html +2 -2
- package/docs/interfaces/GuideLinePluginType.PluginState.html +2 -2
- package/docs/interfaces/GuideLinePluginType.Route.html +2 -2
- package/docs/interfaces/HelperOffset.html +2 -2
- package/docs/interfaces/ImagePlaneGroup.html +2 -2
- package/docs/interfaces/ItemLabelPluginData.html +2 -2
- package/docs/interfaces/ItemLabelPluginExportReturnsType.html +2 -2
- package/docs/interfaces/ItemLabelPluginParametersType.html +2 -2
- package/docs/interfaces/LegacyScriptTransformer.html +2 -2
- package/docs/interfaces/MeasureV2.EdgeSnapOptions.html +19 -0
- package/docs/interfaces/MeasureV2.MagnifierViewport.html +20 -0
- package/docs/interfaces/MeasureV2.MeasureMagnifierOptions.html +28 -0
- package/docs/interfaces/MeasureV2.ResolvedEdgeSnapOptions.html +11 -0
- package/docs/interfaces/MinMax.html +2 -2
- package/docs/interfaces/ModelChassisCompassPluginData.html +2 -2
- package/docs/interfaces/ModelChassisCompassPluginExportType.html +2 -2
- package/docs/interfaces/ModelChassisCompassPluginParameterType.html +2 -2
- package/docs/interfaces/ModelEntryDoorGuidePluginData.html +2 -2
- package/docs/interfaces/ModelEntryDoorGuidePluginExportType.html +2 -2
- package/docs/interfaces/ModelItemLabelPluginData.html +2 -2
- package/docs/interfaces/ModelItemLabelPluginExportReturnsType.html +2 -2
- package/docs/interfaces/ModelItemLabelPluginParametersType.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.BoxItemObjectData.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.EventMap.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ModelMakerPluginConfig.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.PrismItemObjectData.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerBaseItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerBoxItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerData.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerPrismItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerTrianglesItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.State.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.TrianglesItemObjectData.html +2 -2
- package/docs/interfaces/ModelRoomLabelPluginData.html +2 -2
- package/docs/interfaces/ModelTVVideoPluginData.html +2 -2
- package/docs/interfaces/ModelTVVideoPluginExportType.html +2 -2
- package/docs/interfaces/ModelTVVideoPluginParameterType.html +2 -2
- package/docs/interfaces/ModelViewPluginExportType.html +2 -2
- package/docs/interfaces/Object3DHelperState.html +2 -2
- package/docs/interfaces/ObjectHelperControllers.html +2 -2
- package/docs/interfaces/PaintBrushAction.html +2 -2
- package/docs/interfaces/PaintBrushConfigs.html +2 -2
- package/docs/interfaces/PaintBrushState.html +2 -2
- package/docs/interfaces/PanoCursorRaycasterPluginExportType.html +2 -2
- package/docs/interfaces/PanoCursorRaycasterPluginParameterType.html +1 -1
- package/docs/interfaces/PanoMeasureParameterType.html +2 -2
- package/docs/interfaces/PanoMeasurePluginLineJson.html +2 -2
- package/docs/interfaces/PanoMeasurePluginOpenParameter.html +2 -2
- package/docs/interfaces/PanoMeasurePluginPointJson.html +2 -2
- package/docs/interfaces/PanoMeasurePluginPolylineJson.html +2 -2
- package/docs/interfaces/PanoMeasurePluginV2Data.html +2 -0
- package/docs/interfaces/PanoMeasurePluginV2ServerData.html +2 -0
- package/docs/interfaces/PanoRulerPluginExportType.html +2 -2
- package/docs/interfaces/PanoRulerPluginOptions.html +2 -2
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import * as L from "three";
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const p = {
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axisXColor: "#EC4A4E",
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axisYColor: "#1677FF",
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}, C = [new L.Vector3(1, 0, 0), new L.Vector3(0, 1, 0), new L.Vector3(0, 0, 1)], D = [p.axisXColor, p.axisYColor, p.axisZColor];
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return null;
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40
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+
const e = n.normal.clone();
|
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41
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+
return e.lengthSq() < 1e-12 ? null : e.normalize();
|
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42
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+
}
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43
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+
function O(o) {
|
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44
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+
const n = o.clone().normalize();
|
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45
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+
let e = 0, t = 0;
|
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46
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+
C.forEach((h, r) => {
|
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47
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+
const c = Math.abs(n.dot(h));
|
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48
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+
c > t && (t = c, e = r);
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49
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});
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50
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+
const i = Math.cos(L.MathUtils.degToRad(p.axisSnapAngle));
|
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51
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+
if (t < i)
|
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52
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+
return { normal: n, alignedAxisIndex: -1 };
|
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53
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const x = C[e], s = n.dot(x) >= 0 ? 1 : -1;
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+
return { normal: x.clone().multiplyScalar(s), alignedAxisIndex: e };
|
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55
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+
}
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56
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+
function W(o) {
|
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57
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+
const n = O(o), e = n.normal, t = e.clone().multiplyScalar(e.dot(C[1]));
|
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58
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+
let i = C[1].clone().sub(t);
|
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i.lengthSq() < 1e-8 && (i = C[2].clone().sub(e.clone().multiplyScalar(e.dot(C[2])))), i.normalize();
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60
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+
const x = new L.Vector3().crossVectors(i, e).normalize();
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+
return { normal: e, xAxis: x, yAxis: i, alignedAxisIndex: n.alignedAxisIndex };
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62
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+
}
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63
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+
function E(o, n) {
|
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64
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+
return Math.max(1e-4, n.position.distanceTo(o) * 0.01);
|
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65
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+
}
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66
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+
function I(o, n) {
|
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67
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+
const e = f(o.point, o.viewport), t = f(o.point.clone().addScaledVector(n, o.probeLength), o.viewport);
|
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return { x: t.x - e.x, y: t.y - e.y };
|
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69
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+
}
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70
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+
const M = 0.8, V = 3;
|
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71
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+
function F(o, n, e) {
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72
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+
const { point: t, viewport: i } = o, x = f(t, i), s = (b) => {
|
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73
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const a = f(t.clone().addScaledVector(n, b), i);
|
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74
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return Math.hypot(a.x - x.x, a.y - x.y);
|
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75
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+
}, h = i.camera.matrixWorldInverse, r = -t.clone().applyMatrix4(h).z;
|
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76
|
+
if (!(r > 0))
|
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+
return 0;
|
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78
|
+
const c = -t.clone().add(n).applyMatrix4(h).z - r;
|
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79
|
+
let m = 1 / 0;
|
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80
|
+
c < -1e-9 ? m = r * M / -c : c > 1e-9 && (m = r * V / c);
|
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81
|
+
let d = m;
|
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82
|
+
if (!Number.isFinite(d))
|
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+
for (d = o.probeLength; s(d) < e && d < r * V; )
|
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84
|
+
d *= 2;
|
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85
|
+
if (!(s(d) > e))
|
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86
|
+
return Number.isFinite(s(d)) ? d : 0;
|
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87
|
+
let A = 0;
|
|
88
|
+
for (let b = 0; b < 24; b += 1) {
|
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89
|
+
const a = (A + d) / 2;
|
|
90
|
+
s(a) < e ? A = a : d = a;
|
|
91
|
+
}
|
|
92
|
+
return (A + d) / 2;
|
|
93
|
+
}
|
|
94
|
+
function w([o, n, e, t]) {
|
|
95
|
+
const i = (s, h, r) => (h.x - s.x) * (r.y - s.y) - (h.y - s.y) * (r.x - s.x), x = (s, h, r, c) => i(r, c, s) * i(r, c, h) < 0 && i(s, h, r) * i(s, h, c) < 0;
|
|
96
|
+
return x(o, n, e, t) || x(n, e, t, o);
|
|
97
|
+
}
|
|
98
|
+
function _(o, n) {
|
|
99
|
+
var R;
|
|
100
|
+
const { context: e, viewport: t, point: i } = o, s = Math.min(t.canvasWidth, t.canvasHeight) / 2 * p.planeSideRadiusScale / 2, h = n.xAxis.clone().negate(), r = n.yAxis.clone().negate(), c = F(o, n.xAxis, s), m = F(o, h, s), d = F(o, n.yAxis, s), A = F(o, r, s);
|
|
101
|
+
if (!(c > 0) || !(m > 0) || !(d > 0) || !(A > 0))
|
|
102
|
+
return;
|
|
103
|
+
const b = t.camera.matrixWorldInverse, a = (u) => -u.clone().applyMatrix4(b).z, l = a(i), y = l * (1 - M), S = (u) => {
|
|
104
|
+
const v = a(u);
|
|
105
|
+
if (v >= y)
|
|
106
|
+
return u;
|
|
107
|
+
const T = (l - y) / (l - v);
|
|
108
|
+
return i.clone().lerp(u, T);
|
|
109
|
+
}, g = [
|
|
110
|
+
i.clone().addScaledVector(n.xAxis, c).addScaledVector(n.yAxis, d),
|
|
111
|
+
i.clone().addScaledVector(n.xAxis, -m).addScaledVector(n.yAxis, d),
|
|
112
|
+
i.clone().addScaledVector(n.xAxis, -m).addScaledVector(n.yAxis, -A),
|
|
113
|
+
i.clone().addScaledVector(n.xAxis, c).addScaledVector(n.yAxis, -A)
|
|
114
|
+
].map((u) => f(S(u), t));
|
|
115
|
+
g.some((u) => !Number.isFinite(u.x) || !Number.isFinite(u.y)) || w(g) || (e.save(), e.beginPath(), g.forEach((u, v) => {
|
|
116
|
+
v === 0 ? e.moveTo(u.x, u.y) : e.lineTo(u.x, u.y);
|
|
117
|
+
}), e.closePath(), e.strokeStyle = p.planeBorderColor, e.globalAlpha = p.planeBorderOpacity, e.lineWidth = p.planeBorderWidth * ((R = t.lineScale) != null ? R : 1), e.stroke(), e.restore());
|
|
118
|
+
}
|
|
119
|
+
function P(o, n) {
|
|
120
|
+
const { context: e, viewport: t, point: i } = o, x = Math.min(t.canvasWidth, t.canvasHeight) / 2, s = x * p.axisLengthRadiusScale, h = x * p.axisTipDotRadiusScale, r = f(i, t);
|
|
121
|
+
if (!Number.isFinite(r.x) || !Number.isFinite(r.y))
|
|
122
|
+
return;
|
|
123
|
+
const c = (a) => {
|
|
124
|
+
const l = I(o, a), y = Math.hypot(l.x, l.y);
|
|
125
|
+
return !Number.isFinite(y) || y < 1e-3 ? null : { x: l.x / y, y: l.y / y };
|
|
126
|
+
}, m = (a) => F(o, a, s), d = (a, l, y) => {
|
|
127
|
+
var S;
|
|
128
|
+
[a.x, a.y, l.x, l.y].every((g) => Number.isFinite(g)) && (e.strokeStyle = y, e.globalAlpha = p.axisOpacity, e.lineWidth = p.axisLineWidth * ((S = t.lineScale) != null ? S : 1), e.beginPath(), e.moveTo(a.x, a.y), e.lineTo(l.x, l.y), e.stroke());
|
|
129
|
+
}, A = (a, l) => {
|
|
130
|
+
if (!c(a))
|
|
131
|
+
return;
|
|
132
|
+
const y = a.clone().negate(), S = F(o, a, s), g = F(o, y, s);
|
|
133
|
+
if (!(S > 0) || !(g > 0))
|
|
134
|
+
return;
|
|
135
|
+
const R = f(i.clone().addScaledVector(y, g), t), u = f(i.clone().addScaledVector(a, S), t);
|
|
136
|
+
d(R, u, l);
|
|
137
|
+
}, b = (a, l, y) => {
|
|
138
|
+
if (!c(a))
|
|
139
|
+
return;
|
|
140
|
+
const S = m(a);
|
|
141
|
+
if (!(S > 0))
|
|
142
|
+
return;
|
|
143
|
+
const g = f(i.clone().addScaledVector(a, S), t);
|
|
144
|
+
d(r, g, l), y && (!Number.isFinite(g.x) || !Number.isFinite(g.y) || (e.fillStyle = l, e.globalAlpha = p.axisOpacity, e.beginPath(), e.arc(g.x, g.y, h, 0, Math.PI * 2), e.fill()));
|
|
145
|
+
};
|
|
146
|
+
e.save(), e.lineCap = "round", n ? (A(n.xAxis, p.axisXColor), A(n.yAxis, p.axisYColor), b(n.normal, p.axisZColor, !0)) : C.forEach((a, l) => A(a, D[l])), e.restore();
|
|
147
|
+
}
|
|
148
|
+
function X(o, n, e) {
|
|
149
|
+
const t = e.point;
|
|
150
|
+
if (!t || !Number.isFinite(t.x) || !Number.isFinite(t.y) || !Number.isFinite(t.z))
|
|
151
|
+
return;
|
|
152
|
+
const i = { context: o, viewport: n, point: t, probeLength: E(t, n.camera) }, x = N(e), s = x ? W(x) : null;
|
|
153
|
+
s && _(i, s), P(i, s);
|
|
154
|
+
}
|
|
155
|
+
export {
|
|
156
|
+
p as OVERLAY_STYLE,
|
|
157
|
+
W as buildPlaneFrame,
|
|
158
|
+
X as drawMeasureOverlay,
|
|
159
|
+
N as getWorldNormal
|
|
160
|
+
};
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
import * as THREE from 'three';
|
|
2
|
+
import { PointSelector, type PointIntersection } from '../shared-utils/three/PointSelector';
|
|
3
|
+
/** V2 snapping only. The original PointSelector keeps its existing algorithm. */
|
|
4
|
+
export declare class MeasurePointSelector extends PointSelector {
|
|
5
|
+
/**
|
|
6
|
+
* @description 动态吸附线提供器:每次选点更新、吸附计算前调用,返回本次参与吸附的线段,不会写回 adhereLine。
|
|
7
|
+
* 适合按光标位置实时从模型提取的边线。返回的线按有限线段处理(clampToLine),
|
|
8
|
+
* 与 adhereLine 里的无限轴线(如量尺的 XYZ 轴)区分开。
|
|
9
|
+
*/
|
|
10
|
+
adhereLineProvider: ((params: {
|
|
11
|
+
intersection: PointIntersection;
|
|
12
|
+
pointSelector: PointSelector;
|
|
13
|
+
}) => THREE.Line3[]) | null;
|
|
14
|
+
/**
|
|
15
|
+
* @description 动态吸附线的屏幕吸附半径(像素)
|
|
16
|
+
* 动态线按「光标到线段投影的屏幕距离」取最近的一条,而不是按 3D 距离排序后让远边覆盖近边
|
|
17
|
+
*/
|
|
18
|
+
dynamicAdhereScreenRadius: number;
|
|
19
|
+
/**
|
|
20
|
+
* @description 已吸附后保持吸附的屏幕半径(像素),略大于进入半径,避免在阈值边界来回跳动
|
|
21
|
+
*/
|
|
22
|
+
dynamicAdhereKeepScreenRadius: number;
|
|
23
|
+
/**
|
|
24
|
+
* @description 动态吸附线允许的最大 3D 距离(米),用于排除画面深处或明显不在落点附近的边
|
|
25
|
+
*/
|
|
26
|
+
dynamicAdhereMaxDistance: number;
|
|
27
|
+
/**
|
|
28
|
+
* 上一次吸住的动态线。候选线集合会随查询球心移动而变化,
|
|
29
|
+
* 把吸住的边单独留住,光标在保持半径内时优先继续用它,避免在相邻边之间来回跳。
|
|
30
|
+
*/
|
|
31
|
+
private dynamicAdhereLine;
|
|
32
|
+
protected get mouseNdcPosition(): {
|
|
33
|
+
x: number;
|
|
34
|
+
y: number;
|
|
35
|
+
};
|
|
36
|
+
refresh(): void;
|
|
37
|
+
private readonly onFocusLost;
|
|
38
|
+
enable(): void;
|
|
39
|
+
disable(): void;
|
|
40
|
+
clearDynamicAdhereLine(): void;
|
|
41
|
+
protected updatePointSelectorHelperIntersect: (intersect?: PointIntersection | null) => void;
|
|
42
|
+
/**
|
|
43
|
+
* @description 计算一条静态吸附线的吸附结果(3D 距离优先,其次屏幕距离)
|
|
44
|
+
*/
|
|
45
|
+
private getLineAdhereResult;
|
|
46
|
+
/**
|
|
47
|
+
* @description 在动态吸附线(模型边)中选出屏幕上离光标最近的一条。
|
|
48
|
+
*
|
|
49
|
+
* 三个要点:
|
|
50
|
+
* 1. 用射线与线段的最近点求落点,避免透视投影下屏幕比例回推 3D 点造成的偏差;
|
|
51
|
+
* 2. 光标贴着已吸住的边时直接锁定,不让相邻边参与评分,消除来回跳;
|
|
52
|
+
* 3. 需要换边时按「屏幕距离 + 深度惩罚」择优,避免吸到屏幕上重叠、但实际更远的边。
|
|
53
|
+
*/
|
|
54
|
+
private getBestDynamicAdhereResult;
|
|
55
|
+
}
|
|
@@ -0,0 +1,239 @@
|
|
|
1
|
+
var H = Object.defineProperty;
|
|
2
|
+
var j = Object.getOwnPropertySymbols;
|
|
3
|
+
var F = Object.prototype.hasOwnProperty, k = Object.prototype.propertyIsEnumerable;
|
|
4
|
+
var N = (p, s, e) => s in p ? H(p, s, { enumerable: !0, configurable: !0, writable: !0, value: e }) : p[s] = e, C = (p, s) => {
|
|
5
|
+
for (var e in s || (s = {}))
|
|
6
|
+
F.call(s, e) && N(p, e, s[e]);
|
|
7
|
+
if (j)
|
|
8
|
+
for (var e of j(s))
|
|
9
|
+
k.call(s, e) && N(p, e, s[e]);
|
|
10
|
+
return p;
|
|
11
|
+
};
|
|
12
|
+
var R = (p, s, e) => (N(p, typeof s != "symbol" ? s + "" : s, e), e);
|
|
13
|
+
import { CURSOR_NOT_ALLOW_URL as U } from "../shared-utils/three/PointSelector/utils/contents.js";
|
|
14
|
+
import * as n from "three";
|
|
15
|
+
import { PointSelector as B } from "../shared-utils/three/PointSelector/index.js";
|
|
16
|
+
import { getRaycasterByNdcPosition as Y } from "../shared-utils/five/getRaycasterByNdcPosition.js";
|
|
17
|
+
const T = new n.Vector3(), I = new n.Vector3(), E = new n.Vector3(), v = new n.Vector3(), K = 4, W = 0.6, q = 60;
|
|
18
|
+
function O(p) {
|
|
19
|
+
const { rayOrigin: s, rayDirection: e, line: t, clampToLine: y } = p;
|
|
20
|
+
T.subVectors(t.end, t.start);
|
|
21
|
+
const d = T.lengthSq();
|
|
22
|
+
if (d < 1e-12)
|
|
23
|
+
return 0;
|
|
24
|
+
I.subVectors(s, t.start);
|
|
25
|
+
const a = e.dot(T), m = e.dot(I), f = T.dot(I), b = d - a * a;
|
|
26
|
+
let h;
|
|
27
|
+
if (b < 1e-9) {
|
|
28
|
+
const P = new n.Vector3().subVectors(t.start, s).cross(e).length(), c = new n.Vector3().subVectors(t.end, s).cross(e).length();
|
|
29
|
+
h = P <= c ? 0 : 1;
|
|
30
|
+
} else
|
|
31
|
+
h = (f - a * m) / b;
|
|
32
|
+
return y ? Math.min(1, Math.max(0, h)) : h;
|
|
33
|
+
}
|
|
34
|
+
class Z extends B {
|
|
35
|
+
constructor() {
|
|
36
|
+
super(...arguments);
|
|
37
|
+
/**
|
|
38
|
+
* @description 动态吸附线提供器:每次选点更新、吸附计算前调用,返回本次参与吸附的线段,不会写回 adhereLine。
|
|
39
|
+
* 适合按光标位置实时从模型提取的边线。返回的线按有限线段处理(clampToLine),
|
|
40
|
+
* 与 adhereLine 里的无限轴线(如量尺的 XYZ 轴)区分开。
|
|
41
|
+
*/
|
|
42
|
+
R(this, "adhereLineProvider", null);
|
|
43
|
+
/**
|
|
44
|
+
* @description 动态吸附线的屏幕吸附半径(像素)
|
|
45
|
+
* 动态线按「光标到线段投影的屏幕距离」取最近的一条,而不是按 3D 距离排序后让远边覆盖近边
|
|
46
|
+
*/
|
|
47
|
+
R(this, "dynamicAdhereScreenRadius", 10);
|
|
48
|
+
/**
|
|
49
|
+
* @description 已吸附后保持吸附的屏幕半径(像素),略大于进入半径,避免在阈值边界来回跳动
|
|
50
|
+
*/
|
|
51
|
+
R(this, "dynamicAdhereKeepScreenRadius", 14);
|
|
52
|
+
/**
|
|
53
|
+
* @description 动态吸附线允许的最大 3D 距离(米),用于排除画面深处或明显不在落点附近的边
|
|
54
|
+
*/
|
|
55
|
+
R(this, "dynamicAdhereMaxDistance", 0.45);
|
|
56
|
+
/**
|
|
57
|
+
* 上一次吸住的动态线。候选线集合会随查询球心移动而变化,
|
|
58
|
+
* 把吸住的边单独留住,光标在保持半径内时优先继续用它,避免在相邻边之间来回跳。
|
|
59
|
+
*/
|
|
60
|
+
R(this, "dynamicAdhereLine", null);
|
|
61
|
+
R(this, "onFocusLost", () => {
|
|
62
|
+
this.adhereEnabled = !0, this.clearDynamicAdhereLine();
|
|
63
|
+
});
|
|
64
|
+
R(this, "updatePointSelectorHelperIntersect", (e) => {
|
|
65
|
+
var y, d, a, m, f, b, h, P;
|
|
66
|
+
if (!e) {
|
|
67
|
+
this.dynamicAdhereLine = null, this.pointSelectorHelper.hide(), this.pointSelectorHelper.position = e, this.emit("intersectionUpdate", e), this.five.getElement().style.cursor = U;
|
|
68
|
+
return;
|
|
69
|
+
}
|
|
70
|
+
this.onEnter(), this.cursorError || (this.five.getElement().style.cursor = "");
|
|
71
|
+
const t = C({}, e);
|
|
72
|
+
if (this.adhereEnabled && this.mouseNdcPosition && this.five.renderer && typeof this.adhereRadius == "number") {
|
|
73
|
+
const c = {
|
|
74
|
+
x: this.mouseNdcPosition.x,
|
|
75
|
+
y: 1 - this.mouseNdcPosition.y
|
|
76
|
+
}, w = this.five.renderer.getSize(new n.Vector2()), g = (d = (y = this.adhereLineProvider) == null ? void 0 : y.call(this, { intersection: e, pointSelector: this })) != null ? d : [];
|
|
77
|
+
if (typeof this.adherePoints == "function" || this.adherePlane.length > 0 || this.adhereLine.length > 0 || g.length > 0 || this.dynamicAdhereLine !== null) {
|
|
78
|
+
for (const i of this.adherePlane) {
|
|
79
|
+
const o = i.distanceToPoint(e.point);
|
|
80
|
+
let L = i.projectPoint(e.point, new n.Vector3());
|
|
81
|
+
(!this.plane || this.plane.distanceToPoint(L) < 0.01) && (L = (m = (a = this.plane) == null ? void 0 : a.projectPoint(L, new n.Vector3())) != null ? m : L, o < this.adhereRadius && (t.point = L.clone(), t.adherePoint = L.clone(), this.plane || (t.face = new n.Face3(0, 0, 0, i.normal.clone())), t.isAdsorbed = !0));
|
|
82
|
+
}
|
|
83
|
+
for (const i of this.adhereLine) {
|
|
84
|
+
const o = this.getLineAdhereResult({
|
|
85
|
+
adhereLine: i,
|
|
86
|
+
point: e.point,
|
|
87
|
+
clampToLine: !1,
|
|
88
|
+
mouseNdcPosition: c,
|
|
89
|
+
size: w
|
|
90
|
+
});
|
|
91
|
+
o && (t.point = o.point, t.adhereLine = i.clone(), t.isAdsorbed = !0);
|
|
92
|
+
}
|
|
93
|
+
const A = this.getBestDynamicAdhereResult({
|
|
94
|
+
lines: g,
|
|
95
|
+
point: e.point,
|
|
96
|
+
mouseNdcPosition: c,
|
|
97
|
+
size: w
|
|
98
|
+
});
|
|
99
|
+
A && (t.point = A.point, t.adhereLine = A.line.clone(), t.isAdsorbed = !0);
|
|
100
|
+
for (const i of (b = (f = this.adherePoints) == null ? void 0 : f.call(this, { intersection: e, pointSelectorInstance: this })) != null ? b : []) {
|
|
101
|
+
const o = i instanceof n.Face3 ? new n.Vector3(i.a, i.b, i.c) : i;
|
|
102
|
+
if (o.IsAlwaysVisible = i.IsAlwaysVisible, this.plane && this.plane.distanceToPoint(o) > 0.01)
|
|
103
|
+
continue;
|
|
104
|
+
if (o.distanceTo(e.point) < this.adhereRadius) {
|
|
105
|
+
t.point = (P = (h = this.plane) == null ? void 0 : h.projectPoint(o, new n.Vector3())) != null ? P : o.clone(), !this.plane && i instanceof n.Face3 && (t.face = i), t.isAdsorbed = !0;
|
|
106
|
+
break;
|
|
107
|
+
} else {
|
|
108
|
+
const r = o.clone().project(this.five.camera);
|
|
109
|
+
if (r.z > 1)
|
|
110
|
+
continue;
|
|
111
|
+
const u = this.five.renderer.getSize(new n.Vector2()), D = {
|
|
112
|
+
x: (r.x + 1) / 2,
|
|
113
|
+
y: (1 - r.y) / 2
|
|
114
|
+
}, V = {
|
|
115
|
+
x: Math.abs(D.x - c.x) * u.width,
|
|
116
|
+
y: Math.abs(D.y - c.y) * u.height
|
|
117
|
+
};
|
|
118
|
+
if (V.x < 10 && V.y < 10) {
|
|
119
|
+
let S = !1;
|
|
120
|
+
if (o.IsAlwaysVisible)
|
|
121
|
+
S = !0;
|
|
122
|
+
else {
|
|
123
|
+
const M = new n.Raycaster();
|
|
124
|
+
M.setFromCamera(o.clone(), this.five.camera);
|
|
125
|
+
const x = this.five.model.intersectRaycaster(M)[0], _ = 0.1, z = this.five.camera.position.distanceTo(o);
|
|
126
|
+
x && x.distance < z + _ && (S = !0);
|
|
127
|
+
}
|
|
128
|
+
if (S) {
|
|
129
|
+
t.point = o.clone(), !this.plane && i instanceof n.Face3 && (t.face = i), t.isAdsorbed = !0;
|
|
130
|
+
break;
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
} else
|
|
137
|
+
this.dynamicAdhereLine = null;
|
|
138
|
+
this.pointSelectorHelper.updateWithIntersect(t, { emitEvent: !1 }), this.emit("intersectionUpdate", t);
|
|
139
|
+
});
|
|
140
|
+
}
|
|
141
|
+
get mouseNdcPosition() {
|
|
142
|
+
return this.mode === "fixed" ? { x: 0.5, y: 0.5 } : super.mouseNdcPosition;
|
|
143
|
+
}
|
|
144
|
+
refresh() {
|
|
145
|
+
const e = this.mouseNdcPosition;
|
|
146
|
+
this.enabled && e && this.updateByNdcPosition(e);
|
|
147
|
+
}
|
|
148
|
+
enable() {
|
|
149
|
+
super.enable(), window.addEventListener("blur", this.onFocusLost);
|
|
150
|
+
}
|
|
151
|
+
disable() {
|
|
152
|
+
window.removeEventListener("blur", this.onFocusLost), this.clearDynamicAdhereLine(), super.disable(), this.adhereEnabled = !0;
|
|
153
|
+
}
|
|
154
|
+
clearDynamicAdhereLine() {
|
|
155
|
+
this.dynamicAdhereLine = null;
|
|
156
|
+
}
|
|
157
|
+
/**
|
|
158
|
+
* @description 计算一条静态吸附线的吸附结果(3D 距离优先,其次屏幕距离)
|
|
159
|
+
*/
|
|
160
|
+
getLineAdhereResult(e) {
|
|
161
|
+
var w, g, l, A;
|
|
162
|
+
const { adhereLine: t, point: y, clampToLine: d, mouseNdcPosition: a, size: m } = e, f = t.closestPointToPoint(y, d, new n.Vector3());
|
|
163
|
+
if (f.distanceTo(y) < this.adhereRadius)
|
|
164
|
+
return this.plane && Math.abs(this.plane.distanceToPoint(f)) > 0.01 ? null : { point: (g = (w = this.plane) == null ? void 0 : w.projectPoint(f, new n.Vector3())) != null ? g : f };
|
|
165
|
+
const b = y.clone().sub(this.five.camera.position).normalize(), h = new n.Vector3().lerpVectors(
|
|
166
|
+
t.start,
|
|
167
|
+
t.end,
|
|
168
|
+
O({
|
|
169
|
+
rayOrigin: this.five.camera.position,
|
|
170
|
+
rayDirection: b,
|
|
171
|
+
line: t,
|
|
172
|
+
clampToLine: d
|
|
173
|
+
})
|
|
174
|
+
), P = h.clone().project(this.five.camera);
|
|
175
|
+
if (P.z > 1)
|
|
176
|
+
return null;
|
|
177
|
+
const c = {
|
|
178
|
+
x: Math.abs((P.x + 1) / 2 - a.x) * m.width,
|
|
179
|
+
y: Math.abs((1 - P.y) / 2 - a.y) * m.height
|
|
180
|
+
};
|
|
181
|
+
return c.x >= 10 || c.y >= 10 || this.plane && Math.abs(this.plane.distanceToPoint(h)) > 0.01 ? null : { point: (A = (l = this.plane) == null ? void 0 : l.projectPoint(h, new n.Vector3())) != null ? A : h };
|
|
182
|
+
}
|
|
183
|
+
/**
|
|
184
|
+
* @description 在动态吸附线(模型边)中选出屏幕上离光标最近的一条。
|
|
185
|
+
*
|
|
186
|
+
* 三个要点:
|
|
187
|
+
* 1. 用射线与线段的最近点求落点,避免透视投影下屏幕比例回推 3D 点造成的偏差;
|
|
188
|
+
* 2. 光标贴着已吸住的边时直接锁定,不让相邻边参与评分,消除来回跳;
|
|
189
|
+
* 3. 需要换边时按「屏幕距离 + 深度惩罚」择优,避免吸到屏幕上重叠、但实际更远的边。
|
|
190
|
+
*/
|
|
191
|
+
getBestDynamicAdhereResult(e) {
|
|
192
|
+
var o, L;
|
|
193
|
+
const { lines: t, point: y, mouseNdcPosition: d, size: a } = e;
|
|
194
|
+
if (t.length === 0 && !this.dynamicAdhereLine)
|
|
195
|
+
return this.dynamicAdhereLine = null, null;
|
|
196
|
+
const m = Y(this.five, { x: d.x, y: 1 - d.y }), f = m.ray.origin, b = m.ray.direction, h = d.x * a.width, P = d.y * a.height, c = [], w = (r, u) => {
|
|
197
|
+
const D = O({ rayOrigin: f, rayDirection: b, line: r, clampToLine: !0 });
|
|
198
|
+
E.lerpVectors(r.start, r.end, D);
|
|
199
|
+
const V = E.distanceTo(y);
|
|
200
|
+
if (V > this.dynamicAdhereMaxDistance || this.plane && Math.abs(this.plane.distanceToPoint(E)) > 0.01 || (v.copy(E).project(this.five.camera), v.z > 1))
|
|
201
|
+
return null;
|
|
202
|
+
const S = Math.hypot(
|
|
203
|
+
(v.x + 1) / 2 * a.width - h,
|
|
204
|
+
(1 - v.y) / 2 * a.height - P
|
|
205
|
+
), x = 1 - 0.6 * (this.dynamicAdhereMaxDistance > 0 ? Math.min(1, V / this.dynamicAdhereMaxDistance) : 0), _ = (u ? this.dynamicAdhereKeepScreenRadius : this.dynamicAdhereScreenRadius) * x;
|
|
206
|
+
return S > _ ? null : { line: r, t: D, screenDistance: S, depthDistance: V, isSticky: u };
|
|
207
|
+
}, g = this.dynamicAdhereLine;
|
|
208
|
+
if (g) {
|
|
209
|
+
const r = w(g, !0);
|
|
210
|
+
r && c.push(r);
|
|
211
|
+
}
|
|
212
|
+
for (const r of t) {
|
|
213
|
+
const u = w(r, !1);
|
|
214
|
+
u && c.push(u);
|
|
215
|
+
}
|
|
216
|
+
if (c.length === 0)
|
|
217
|
+
return this.dynamicAdhereLine = null, null;
|
|
218
|
+
let l = null;
|
|
219
|
+
const A = c.find((r) => r.isSticky);
|
|
220
|
+
if (A && A.screenDistance <= this.dynamicAdhereScreenRadius * W && (l = A), !l) {
|
|
221
|
+
let r = 1 / 0;
|
|
222
|
+
for (const u of c) {
|
|
223
|
+
const D = u.screenDistance + u.depthDistance * q - (u.isSticky ? K : 0);
|
|
224
|
+
D < r && (r = D, l = u);
|
|
225
|
+
}
|
|
226
|
+
}
|
|
227
|
+
if (!l)
|
|
228
|
+
return this.dynamicAdhereLine = null, null;
|
|
229
|
+
this.dynamicAdhereLine = l.line.clone();
|
|
230
|
+
const i = new n.Vector3().lerpVectors(l.line.start, l.line.end, l.t);
|
|
231
|
+
return {
|
|
232
|
+
line: l.line,
|
|
233
|
+
point: (L = (o = this.plane) == null ? void 0 : o.projectPoint(i, new n.Vector3())) != null ? L : i
|
|
234
|
+
};
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
export {
|
|
238
|
+
Z as MeasurePointSelector
|
|
239
|
+
};
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import * as THREE from 'three';
|
|
2
|
+
/**
|
|
3
|
+
* 放大镜近景视角的取向计算。
|
|
4
|
+
*
|
|
5
|
+
* 目标(与 MP 的观感一致):放大镜不是主视图的简单放大。落点所在表面没有正对相机时,
|
|
6
|
+
* 视角会朝表面法线偏一点,让斜面 / 侧面在放大镜里以更接近正面的角度呈现;
|
|
7
|
+
* 同时要保证它始终是「主视图那台相机绕落点转了一点」——不换机位、不翻滚、偏转角有上限。
|
|
8
|
+
*
|
|
9
|
+
* 这里只做纯数学,相机怎么临时改、怎么还原由调用方负责。
|
|
10
|
+
*/
|
|
11
|
+
/** 近景相机到落点的距离(米) */
|
|
12
|
+
export declare const CLOSEUP_DISTANCE = 0.6;
|
|
13
|
+
/** 朝表面转正的比例:把「主视线到正对表面」的夹角消掉这么多 */
|
|
14
|
+
export declare const CLOSEUP_NORMAL_BLEND = 0.5;
|
|
15
|
+
/** 近景视角相对主视图的最大偏转角(弧度)。超过就封顶,避免侧视时像换了个机位 */
|
|
16
|
+
export declare const CLOSEUP_MAX_DEVIATION: number;
|
|
17
|
+
/** 判定法线朝向时的滞回区间(点积):视线接近贴着表面时沿用上一帧朝向,避免来回翻 */
|
|
18
|
+
export declare const CLOSEUP_FLIP_EPSILON = 0.05;
|
|
19
|
+
/** 跨帧状态:目前只用于法线朝向的滞回 */
|
|
20
|
+
export interface CloseupViewState {
|
|
21
|
+
/** 本帧的视线方向(单位向量) */
|
|
22
|
+
direction: THREE.Vector3;
|
|
23
|
+
/** 本帧的落点 */
|
|
24
|
+
point: THREE.Vector3;
|
|
25
|
+
/** 本帧法线的朝向:1 = 与传入的法线同向,-1 = 反向,null = 没有法线 */
|
|
26
|
+
normalSign: 1 | -1 | null;
|
|
27
|
+
}
|
|
28
|
+
export interface CloseupViewOptions {
|
|
29
|
+
/** 落点(世界坐标) */
|
|
30
|
+
point: THREE.Vector3;
|
|
31
|
+
/** 落点所在表面的法线(世界坐标,方向不限);拿不到时传 null,只推近不偏转 */
|
|
32
|
+
normal: THREE.Vector3 | null;
|
|
33
|
+
/** 主相机位置 */
|
|
34
|
+
cameraPosition: THREE.Vector3;
|
|
35
|
+
/** 主相机世界四元数;近景姿态由它绕落点做最小旋转得到,因此不会翻滚 */
|
|
36
|
+
cameraQuaternion: THREE.Quaternion;
|
|
37
|
+
/** 近景距离,默认 CLOSEUP_DISTANCE;主相机比这更近时保持原距离。translate=false 时忽略 */
|
|
38
|
+
distance?: number;
|
|
39
|
+
/**
|
|
40
|
+
* 是否把相机沿最终视线移动到落点附近。
|
|
41
|
+
* true = 旧行为(推到 0.6m);false = 只旋转、不平移,放大镜与主视图共用同一机位,
|
|
42
|
+
* 不会产生视差,也不会让全景球心偏移导致画面扭曲。
|
|
43
|
+
*/
|
|
44
|
+
translate?: boolean;
|
|
45
|
+
/** 朝法线偏转的比例,默认 CLOSEUP_NORMAL_BLEND */
|
|
46
|
+
blend?: number;
|
|
47
|
+
/** 最大偏转角(弧度),默认 CLOSEUP_MAX_DEVIATION */
|
|
48
|
+
maxDeviation?: number;
|
|
49
|
+
/** 上一帧的状态,只用于法线朝向的滞回;第一帧传 null */
|
|
50
|
+
previous?: CloseupViewState | null;
|
|
51
|
+
}
|
|
52
|
+
export interface CloseupView {
|
|
53
|
+
/** 近景相机位置 */
|
|
54
|
+
position: THREE.Vector3;
|
|
55
|
+
/** 近景相机视线方向(单位向量) */
|
|
56
|
+
direction: THREE.Vector3;
|
|
57
|
+
/** 近景相机世界四元数(视线方向与 direction 一致,roll 由主相机继承) */
|
|
58
|
+
quaternion: THREE.Quaternion;
|
|
59
|
+
/** 供下一次调用使用的状态 */
|
|
60
|
+
state: CloseupViewState;
|
|
61
|
+
}
|
|
62
|
+
/**
|
|
63
|
+
* 计算近景相机的位姿:
|
|
64
|
+
* 1. translate=true 时相机落在「落点后方 distance 处、朝向落点」这条线上,落点因此仍在画面正中;
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65
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+
* translate=false 时保持原机位,只改变朝向(放大镜与主视图共用视点,不产生视差);
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66
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+
* 2. 姿态 = 主相机姿态先把视线校正到落点,再朝「正对表面」的方向转一小段(有上限);
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67
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+
* 3. 因为是绕相机的旋转,画面不会翻滚,观感就是「同一台相机微微转了个角度」。
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68
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+
*/
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69
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+
export declare function resolveCloseupView(options: CloseupViewOptions): CloseupView | null;
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@@ -0,0 +1,52 @@
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1
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+
import * as c from "three";
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2
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+
const z = 0.6, I = 0.5, _ = Math.PI / 6, A = 0.05;
|
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3
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+
function Q(n) {
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4
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+
var F, b, S, h, D;
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5
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+
const { point: e, cameraPosition: t, cameraQuaternion: i } = n;
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6
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+
if (!f(e) || !f(t) || !U(i))
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7
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+
return null;
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8
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+
const s = e.clone().sub(t), a = s.length();
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9
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+
if (!Number.isFinite(a) || a < 1e-4)
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10
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+
return null;
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11
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+
const o = s.clone().divideScalar(a), x = new c.Vector3(0, 0, -1).applyQuaternion(i).normalize(), N = new c.Quaternion().setFromUnitVectors(x, o).multiply(i);
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12
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+
N.normalize();
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13
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+
const m = (F = n.previous) != null ? F : null;
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14
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+
let u = null, r = o.clone();
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15
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+
const l = n.normal;
|
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16
|
+
if (l && f(l) && l.lengthSq() > 1e-12) {
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17
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+
const E = l.clone().normalize();
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18
|
+
u = C(E, s, (b = m == null ? void 0 : m.normalSign) != null ? b : null);
|
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19
|
+
const P = E.clone().multiplyScalar(-u), M = o.angleTo(P), w = p((S = n.blend) != null ? S : I, 0, 1), y = p((h = n.maxDeviation) != null ? h : _, 0, Math.PI), V = Math.min(M * w, y);
|
|
20
|
+
if (V > 1e-6 && M > 1e-6) {
|
|
21
|
+
const g = new c.Vector3().crossVectors(o, P);
|
|
22
|
+
g.lengthSq() > 1e-12 && (r = o.clone().applyAxisAngle(g.normalize(), V));
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
const d = new c.Quaternion().setFromUnitVectors(o, r).multiply(N);
|
|
26
|
+
d.normalize();
|
|
27
|
+
const L = n.translate !== !1, O = Math.min((D = n.distance) != null ? D : z, a);
|
|
28
|
+
return {
|
|
29
|
+
// 只旋转时保持原机位:全景 / 模型都按主视图的同一视点采样,不引入视差
|
|
30
|
+
position: L ? e.clone().addScaledVector(r, -O) : t.clone(),
|
|
31
|
+
direction: r,
|
|
32
|
+
quaternion: d,
|
|
33
|
+
state: { direction: r.clone(), point: e.clone(), normalSign: u }
|
|
34
|
+
};
|
|
35
|
+
}
|
|
36
|
+
function C(n, e, t) {
|
|
37
|
+
const i = n.dot(e);
|
|
38
|
+
return Math.abs(i) < A && t !== null ? t : i > 0 ? -1 : 1;
|
|
39
|
+
}
|
|
40
|
+
function p(n, e, t) {
|
|
41
|
+
return Math.min(t, Math.max(e, n));
|
|
42
|
+
}
|
|
43
|
+
function f(n) {
|
|
44
|
+
return Number.isFinite(n.x) && Number.isFinite(n.y) && Number.isFinite(n.z);
|
|
45
|
+
}
|
|
46
|
+
function U(n) {
|
|
47
|
+
return Number.isFinite(n.x) && Number.isFinite(n.y) && Number.isFinite(n.z) && Number.isFinite(n.w);
|
|
48
|
+
}
|
|
49
|
+
export {
|
|
50
|
+
_ as CLOSEUP_MAX_DEVIATION,
|
|
51
|
+
Q as resolveCloseupView
|
|
52
|
+
};
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import * as THREE from 'three';
|
|
2
|
+
/**
|
|
3
|
+
* 模型边缘吸附(试验能力)。
|
|
4
|
+
*
|
|
5
|
+
* 选点器本身已经支持吸附到 `THREE.Line3`,five 的 Model 也提供了 `getEdgesBySphere()`,
|
|
6
|
+
* 这里只做两件事:
|
|
7
|
+
* 1. 把光标附近的模型边界线取出来、按离落点的距离排序并限量;
|
|
8
|
+
* 2. 缓存查询结果,避免每次 mousemove 都重走一遍 BVH。
|
|
9
|
+
*
|
|
10
|
+
* 取出来的线交给 `PointSelector.adhereLineProvider`,由选点器完成真正的吸附。
|
|
11
|
+
*/
|
|
12
|
+
export interface EdgeSnapOptions {
|
|
13
|
+
/** 是否启用,默认 true */
|
|
14
|
+
enabled?: boolean;
|
|
15
|
+
/** 查询球半径(米),只在这个范围内找模型边线,默认 0.3 */
|
|
16
|
+
radius?: number;
|
|
17
|
+
/** 面片夹角阈值(度),越小越只保留硬边,默认 30 */
|
|
18
|
+
threshold?: number;
|
|
19
|
+
/** 单次最多参与吸附的边数,默认 240 */
|
|
20
|
+
maxEdges?: number;
|
|
21
|
+
/** 光标移动超过该距离(米)才重新查询,默认 0.12 */
|
|
22
|
+
cacheStep?: number;
|
|
23
|
+
}
|
|
24
|
+
export interface ResolvedEdgeSnapOptions extends Required<EdgeSnapOptions> {
|
|
25
|
+
}
|
|
26
|
+
export declare const DEFAULT_EDGE_SNAP_OPTIONS: ResolvedEdgeSnapOptions;
|
|
27
|
+
export declare function resolveEdgeSnapOptions(options?: boolean | EdgeSnapOptions): ResolvedEdgeSnapOptions;
|
|
28
|
+
/** 只依赖 getEdgesBySphere,避免把 dnalogel 绑死在某个 five 版本上 */
|
|
29
|
+
type EdgeSource = {
|
|
30
|
+
getEdgesBySphere?: (sphere: THREE.Sphere, threshold?: number) => THREE.Line3[];
|
|
31
|
+
};
|
|
32
|
+
/**
|
|
33
|
+
* 取落点附近的模型边界线,按离落点从近到远排序,最多 maxEdges 条。
|
|
34
|
+
* five 的 getEdgesBySphere 返回的是世界坐标线段,可以直接交给 PointSelector。
|
|
35
|
+
*
|
|
36
|
+
* 注意:getEdgesBySphere 是按「三角形与球相交」筛选的,大三角形的边可能落在球外很远,
|
|
37
|
+
* 所以这里再按「点到线段」的真实距离过滤一次,避免把远处的边也当成候选。
|
|
38
|
+
*/
|
|
39
|
+
export declare function collectNearbyEdges(model: EdgeSource | null | undefined, point: THREE.Vector3, options: ResolvedEdgeSnapOptions): THREE.Line3[];
|
|
40
|
+
/**
|
|
41
|
+
* `getEdgesBySphere` 每次都要遍历可见瓦片、合几何、重建邻接关系,开销不低;
|
|
42
|
+
* 光标在 cacheStep 范围内移动时复用上一次结果,足够贴近“附近有哪些边”的事实。
|
|
43
|
+
*/
|
|
44
|
+
export declare class EdgeSnapCache {
|
|
45
|
+
private center;
|
|
46
|
+
private edges;
|
|
47
|
+
private valid;
|
|
48
|
+
query(model: EdgeSource | null | undefined, point: THREE.Vector3, options: ResolvedEdgeSnapOptions): THREE.Line3[];
|
|
49
|
+
clear(): void;
|
|
50
|
+
/** 最近一次查询到的边数,调试 / 示例页展示用 */
|
|
51
|
+
get size(): number;
|
|
52
|
+
}
|
|
53
|
+
export {};
|