@realsee/dnalogel 3.81.11-alpha.3 → 3.81.12-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/dist/DigitalPerformancePlugin/controller/index.d.ts +0 -5
- package/dist/DigitalPerformancePlugin/core/DigitalStateMachine.d.ts +0 -2
- package/dist/DigitalPerformancePlugin/index.d.ts +0 -2
- package/dist/DigitalPerformancePlugin/typings/index.d.ts +0 -8
- package/dist/DigitalPerformanceV2Plugin/controller/index.d.ts +0 -6
- package/dist/DigitalPerformanceV2Plugin/core/Playground.d.ts +0 -4
- package/dist/DigitalPerformanceV2Plugin/index.d.ts +0 -2
- package/dist/DigitalPerformanceV2Plugin/typings/index.d.ts +0 -9
- package/dist/FireScenePlugin/FireControl.d.ts +153 -0
- package/dist/FireScenePlugin/SequencePlayer.d.ts +41 -0
- package/dist/FireScenePlugin/constants.d.ts +28 -0
- package/dist/FireScenePlugin/fire/config.d.ts +10 -0
- package/dist/FireScenePlugin/fire/index.d.ts +6 -0
- package/dist/FireScenePlugin/fire/managers/FireManager.d.ts +76 -0
- package/dist/FireScenePlugin/fire/type.d.ts +51 -0
- package/dist/FireScenePlugin/index.d.ts +6 -0
- package/dist/FireScenePlugin/smoke/config.d.ts +8 -0
- package/dist/FireScenePlugin/smoke/index.d.ts +1 -0
- package/dist/FireScenePlugin/smoke/managers/NormalSmokeManager.d.ts +49 -0
- package/dist/FireScenePlugin/smoke/managers/SmokeManager.d.ts +89 -0
- package/dist/FireScenePlugin/typing.d.ts +55 -0
- package/dist/FireScenePlugin/utils/areaBounds.d.ts +14 -0
- package/dist/FireScenePlugin/utils/particle.d.ts +5 -0
- package/dist/FireScenePlugin/utils/particleTexture.d.ts +21 -0
- package/dist/FireScenePlugin/utils/radialSpread.d.ts +54 -0
- package/dist/FireScenePlugin/utils/spread.d.ts +17 -0
- package/dist/Sculpt/index.d.ts +4 -0
- package/dist/index.cjs.js +493 -114
- package/dist/index.d.ts +1 -0
- package/dist/index.js +17342 -15554
- package/dist/index.umd.js +483 -104
- package/dist/shared-utils/Object3DHelper/Base/BaseHelper.d.ts +1 -0
- package/dist/shared-utils/Object3DHelper/Controller/ScaleController.d.ts +1 -1
- package/dist/shared-utils/Object3DHelper/Helper/ScaleHelper.d.ts +4 -0
- package/dist/shared-utils/Object3DHelper/typings/index.d.ts +1 -0
- package/dist/shared-utils/three/getTextureLoader.d.ts +6 -0
- package/docs/assets/highlight.css +9 -37
- package/docs/assets/navigation.js +1 -1
- package/docs/assets/search.js +1 -1
- package/docs/classes/AreaMakerPluginType.AreaMakerController.html +2 -2
- package/docs/classes/AreaMakerPluginType.AreaMakerItem.html +2 -2
- package/docs/classes/CSS3DRender.html +2 -2
- package/docs/classes/DigitalHuman.html +2 -2
- package/docs/classes/DigitalPerformanceV2.DigitalPerformanceV2PluginController.html +46 -48
- package/docs/classes/DigitalPlayground.html +2 -2
- package/docs/classes/DigitalStateMachine.html +2 -2
- package/docs/classes/FireControl.html +56 -0
- package/docs/classes/FireScenePlayer.html +10 -0
- package/docs/classes/GuideLineItem.GuideLineItem.html +2 -2
- package/docs/classes/GuideLineModeItem.GuideLineModeItem.html +2 -2
- package/docs/classes/ModelMakerPluginInstance.html +2 -2
- package/docs/classes/ModelMakerPluginType.ModelMakerBoxItem.html +2 -2
- package/docs/classes/ModelMakerPluginType.ModelMakerPolygonItem.html +2 -2
- package/docs/classes/ModelMakerPluginType.ModelMakerPrismItem.html +2 -2
- package/docs/classes/ModelRoomLabelController.html +2 -2
- package/docs/classes/MoveController.html +2 -2
- package/docs/classes/Object3DHelperController.html +2 -2
- package/docs/classes/PaintBrush.html +2 -2
- package/docs/classes/PanoMeasurePluginLine.html +2 -2
- package/docs/classes/PanoMeasurePluginModel.html +2 -2
- package/docs/classes/PanoMeasurePluginPoint.html +2 -2
- package/docs/classes/PanoMeasurePluginPolyline.html +2 -2
- package/docs/classes/PanoTagPluginController.html +2 -2
- package/docs/classes/Sculpt.html +20 -18
- package/docs/classes/Util.BetterTween.html +2 -2
- package/docs/classes/Util.FiveDomEvents.html +2 -2
- package/docs/classes/Util.FivePuppet.html +3 -3
- package/docs/classes/Util.Interval.html +2 -2
- package/docs/classes/Util.LegacyPointHelper.html +2 -2
- package/docs/classes/Util.LightTag.html +2 -2
- package/docs/classes/Util.LineSegments.html +2 -2
- package/docs/classes/Util.Magnifier.html +2 -2
- package/docs/classes/Util.Object3D.html +2 -2
- package/docs/classes/Util.PointDomHelper.html +2 -2
- package/docs/classes/Util.PointHelper.html +2 -2
- package/docs/classes/Util.PointSelector.html +2 -2
- package/docs/classes/Util.PointSelectorHelper.html +2 -2
- package/docs/classes/Util.Rectangle.html +2 -2
- package/docs/classes/Util.sculpt.BaseEditor.html +2 -2
- package/docs/classes/Util.sculpt.BoxMesh.html +2 -2
- package/docs/classes/Util.sculpt.BoxMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.CircleMesh.html +2 -2
- package/docs/classes/Util.sculpt.CircleMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.CircleWithEdgeMesh.html +2 -2
- package/docs/classes/Util.sculpt.CylinderMesh.html +2 -2
- package/docs/classes/Util.sculpt.CylinderMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.LineMesh.html +2 -2
- package/docs/classes/Util.sculpt.PointMesh.html +2 -2
- package/docs/classes/Util.sculpt.PolygonMesh.html +2 -2
- package/docs/classes/Util.sculpt.PrismMesh.html +2 -2
- package/docs/classes/Util.sculpt.PrismMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.RectangleMesh.html +2 -2
- package/docs/classes/Util.sculpt.RectangleMeshEditor.html +2 -2
- package/docs/classes/Util.sculpt.RectangleWithEdgeMesh.html +2 -2
- package/docs/classes/WalkController.html +2 -2
- package/docs/enums/CameraMovementEffect.html +2 -2
- package/docs/enums/ContentType.html +2 -2
- package/docs/enums/DIRECTION.html +2 -2
- package/docs/enums/DISPLAY_STRATEGY_TYPE.html +2 -2
- package/docs/enums/DimensionType.html +2 -2
- package/docs/enums/FLOOR_PLAN_ATTACHED_TO.html +2 -2
- package/docs/enums/ITEM_LABEL_PLUGIN_DISPLAY_STRATEGY_TYPE.html +2 -2
- package/docs/enums/PaintBrushTypeEnum.html +2 -2
- package/docs/enums/PointType.html +2 -2
- package/docs/enums/Rotation.html +2 -2
- package/docs/functions/AreaMakerPlugin.html +1 -1
- package/docs/functions/CSS3DRenderPlugin.html +1 -1
- package/docs/functions/CameraMovementPlugin.html +2 -2
- package/docs/functions/CruisePlugin.html +1 -1
- package/docs/functions/CurrentPanoImagePlugin.html +1 -1
- package/docs/functions/DigitalPerformancePlugin.html +1 -1
- package/docs/functions/DigitalPerformanceV2.DigitalPerformanceV2Plugin.html +1 -1
- package/docs/functions/FloorplanGuidePlugin.html +1 -1
- package/docs/functions/GuideLinePlugin.html +1 -1
- package/docs/functions/ItemLabelPlugin.html +1 -1
- package/docs/functions/MapviewFloorplanPlugin.html +1 -1
- package/docs/functions/MeasurePlugin.html +1 -1
- package/docs/functions/ModelChassisCompassPlugin.html +2 -2
- package/docs/functions/ModelEntryDoorGuidePlugin.html +2 -2
- package/docs/functions/ModelFloorplanPlugin.html +1 -1
- package/docs/functions/ModelItemLabelPlugin.html +1 -1
- package/docs/functions/ModelMakerPlugin.html +1 -1
- package/docs/functions/ModelRoomLabelPlugin.html +1 -1
- package/docs/functions/ModelTVVideoPlugin.html +1 -1
- package/docs/functions/ModelViewPlugin.html +2 -2
- package/docs/functions/MovePlugin.html +1 -1
- package/docs/functions/Object3DHelperPlugin.html +1 -1
- package/docs/functions/PanoCompassPlugin.html +1 -1
- package/docs/functions/PanoCursorRaycasterPlugin.html +2 -2
- package/docs/functions/PanoDoorLabelPlugin.html +1 -1
- package/docs/functions/PanoFloorplanRadarPlugin.html +1 -1
- package/docs/functions/PanoMeasurePlugin.html +1 -1
- package/docs/functions/PanoRulerPlugin.html +2 -2
- package/docs/functions/PanoRulerProPlugin.html +2 -2
- package/docs/functions/PanoSpatialTagPlugin.html +2 -2
- package/docs/functions/PanoTagPlugin.html +1 -1
- package/docs/functions/PanoVideoPlugin.html +2 -2
- package/docs/functions/PipelinePlugin.html +1 -1
- package/docs/functions/SculptPlugin.html +2 -2
- package/docs/functions/SculptPluginForFive.html +2 -2
- package/docs/functions/TopviewFloorplanPlugin.html +1 -1
- package/docs/functions/Util.awaitNextFrame.html +1 -1
- package/docs/functions/Util.blink.html +2 -2
- package/docs/functions/Util.blinkWithPreset.html +2 -2
- package/docs/functions/Util.bounding.html +1 -1
- package/docs/functions/Util.boundingBox.html +1 -1
- package/docs/functions/Util.boundingSphere.html +1 -1
- package/docs/functions/Util.boxVertex.html +2 -2
- package/docs/functions/Util.boxVertexes.html +1 -1
- package/docs/functions/Util.checkFiveModelLoaded.html +2 -2
- package/docs/functions/Util.cleanup.html +2 -2
- package/docs/functions/Util.convexHull.html +2 -2
- package/docs/functions/Util.equal.html +2 -2
- package/docs/functions/Util.fiveModelIsLoaded.html +2 -2
- package/docs/functions/Util.generatePolygonGeometry.html +2 -2
- package/docs/functions/Util.getCoordsFromClient.html +1 -1
- package/docs/functions/Util.getCoordsFromElement.html +1 -1
- package/docs/functions/Util.getFrameTime.html +2 -2
- package/docs/functions/Util.getGeometryArea.html +1 -1
- package/docs/functions/Util.getGeometryInfo.html +1 -1
- package/docs/functions/Util.getIntersectFromRelativePosition.html +1 -1
- package/docs/functions/Util.getRaycasterFromFivePointer.html +1 -1
- package/docs/functions/Util.initialCSS3DRender.html +1 -1
- package/docs/functions/Util.inside.html +1 -1
- package/docs/functions/Util.isModelLike.html +1 -1
- package/docs/functions/Util.isNil.html +2 -2
- package/docs/functions/Util.isPanoramaLike.html +1 -1
- package/docs/functions/Util.lookObject.html +2 -2
- package/docs/functions/Util.lookPoint.html +2 -2
- package/docs/functions/Util.nextFrame.html +1 -1
- package/docs/functions/Util.notNil.html +2 -2
- package/docs/functions/Util.reblink.html +2 -2
- package/docs/functions/Util.replaceStaticPrefix.html +2 -2
- package/docs/functions/Util.requestAnimationFrameInterval.html +2 -2
- package/docs/functions/Util.sculpt.createBox.html +1 -1
- package/docs/functions/Util.sculpt.createCircle.html +1 -1
- package/docs/functions/Util.sculpt.createCylinder.html +1 -1
- package/docs/functions/Util.sculpt.createLine.html +2 -2
- package/docs/functions/Util.sculpt.createPoint.html +1 -1
- package/docs/functions/Util.sculpt.createPolygon.html +1 -1
- package/docs/functions/Util.sculpt.createPrism.html +1 -1
- package/docs/functions/Util.sculpt.createRectangle.html +2 -2
- package/docs/functions/Util.sculpt.transformUnit.html +2 -2
- package/docs/functions/Util.sculpt.transformUnitSquare.html +1 -1
- package/docs/functions/Util.tag.html +1 -1
- package/docs/functions/Util.triangleArea.html +2 -2
- package/docs/functions/Util.triangleCenter.html +2 -2
- package/docs/functions/Util.tweenProgress.html +1 -1
- package/docs/functions/Util.uuid.html +2 -2
- package/docs/functions/Util.waitFiveModelLoaded.html +2 -2
- package/docs/functions/Util.worldBounding.html +1 -1
- package/docs/functions/Util.worldBoundingBox.html +1 -1
- package/docs/functions/Util.worldBoundingSphere.html +1 -1
- package/docs/functions/createPolyline.html +2 -2
- package/docs/functions/getAreaBox3.html +2 -0
- package/docs/functions/getAreaVertices.html +2 -0
- package/docs/functions/getEntryArea.html +2 -0
- package/docs/functions/pluginFlag.html +1 -1
- package/docs/functions/validatePolygon.html +1 -1
- package/docs/hierarchy.html +1 -1
- package/docs/index.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.AnimeOptions.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.Config.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.EventMap.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.Params.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItem.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItemV1.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerDataV1.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ServerDataV2.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.ShowHideOptions.html +2 -2
- package/docs/interfaces/AreaMakerPluginType.State.html +2 -2
- package/docs/interfaces/BoxAnimationConfig.html +2 -2
- package/docs/interfaces/BoxPosition.html +2 -2
- package/docs/interfaces/CSS3DRenderPluginEventMap.html +2 -2
- package/docs/interfaces/CSS3DRenderPluginState.html +2 -2
- package/docs/interfaces/CameraMovementPluginExportType.html +2 -2
- package/docs/interfaces/ChapterLocation.html +2 -2
- package/docs/interfaces/ChapterTimeInfo.html +2 -2
- package/docs/interfaces/ContentTypeMapInterface.html +2 -2
- package/docs/interfaces/CruisePluginTypes.Config.html +2 -2
- package/docs/interfaces/CruisePluginTypes.CruiseKeyframe.html +2 -2
- package/docs/interfaces/CruisePluginTypes.EventMap.html +2 -2
- package/docs/interfaces/CruisePluginTypes.GuildLineConfig.html +2 -2
- package/docs/interfaces/CruisePluginTypes.MoveAction.html +2 -2
- package/docs/interfaces/CruisePluginTypes.MoveWithKeyframesAction.html +2 -2
- package/docs/interfaces/CruisePluginTypes.MoveWithPanoIndexAction.html +2 -2
- package/docs/interfaces/CruisePluginTypes.PluginData.html +2 -2
- package/docs/interfaces/CruisePluginTypes.PluginServerData.html +2 -2
- package/docs/interfaces/CruisePluginTypes.PluginState.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.Config.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.EventMap.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.Params.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.ShowHideOptions.html +2 -2
- package/docs/interfaces/CurrentPanoImagePluginType.State.html +2 -2
- package/docs/interfaces/DigitalCameraKeyframe.html +2 -2
- package/docs/interfaces/DigitalCameraPlayer.html +2 -2
- package/docs/interfaces/DigitalCameraState.html +2 -2
- package/docs/interfaces/DigitalChapter.html +2 -2
- package/docs/interfaces/DigitalDataPlayer.html +2 -2
- package/docs/interfaces/DigitalDataState.html +2 -2
- package/docs/interfaces/DigitalEffectKeyframe.html +2 -2
- package/docs/interfaces/DigitalEffectState.html +2 -2
- package/docs/interfaces/DigitalItemKeyframe.html +2 -2
- package/docs/interfaces/DigitalItemState.html +2 -2
- package/docs/interfaces/DigitalModelKeyframe.html +2 -2
- package/docs/interfaces/DigitalModelPlayer.html +2 -4
- package/docs/interfaces/DigitalModelPlayerEffect.html +2 -2
- package/docs/interfaces/DigitalModelPlayerItem.html +2 -2
- package/docs/interfaces/DigitalModelState.html +2 -2
- package/docs/interfaces/DigitalPerformancePluginConfig.html +2 -7
- package/docs/interfaces/DigitalPerformanceV2.CameraState.html +7 -7
- package/docs/interfaces/DigitalPerformanceV2.DigitalCameraKeyframe.html +10 -10
- package/docs/interfaces/DigitalPerformanceV2.DigitalCameraPlayer.html +3 -3
- package/docs/interfaces/DigitalPerformanceV2.DigitalPerformanceV2PluginConfig.html +5 -11
- package/docs/interfaces/DigitalPerformanceV2.GroupChapterTimeInfo.html +7 -7
- package/docs/interfaces/DigitalPerformanceV2.GroupProgress.html +9 -9
- package/docs/interfaces/DigitalPerformanceV2.V2Progress.html +6 -6
- package/docs/interfaces/DigitalScript.html +2 -2
- package/docs/interfaces/DigitalSubTitleKeyframe.html +2 -2
- package/docs/interfaces/DigitalSubTitlePlayer.html +2 -2
- package/docs/interfaces/DigitalSubTitleState.html +2 -2
- package/docs/interfaces/ExtendedAnimationConfig.html +2 -2
- package/docs/interfaces/FireArea.html +5 -0
- package/docs/interfaces/FireModel.html +9 -0
- package/docs/interfaces/FireSceneConfig.html +9 -0
- package/docs/interfaces/FireSequencePlayerOptions.html +4 -0
- package/docs/interfaces/FireSequenceStep.html +5 -0
- package/docs/interfaces/FireVector3.html +4 -0
- package/docs/interfaces/FloorplanBounding.html +2 -2
- package/docs/interfaces/FloorplanData.html +2 -2
- package/docs/interfaces/FloorplanEntrance.html +2 -2
- package/docs/interfaces/FloorplanExtraObject.html +2 -2
- package/docs/interfaces/FloorplanExtraObject3D.html +2 -2
- package/docs/interfaces/FloorplanFloorData.html +2 -2
- package/docs/interfaces/FloorplanImagePosition.html +2 -2
- package/docs/interfaces/FloorplanObserver.html +2 -2
- package/docs/interfaces/FloorplanOutlineItem.html +2 -2
- package/docs/interfaces/FloorplanPosition.html +2 -2
- package/docs/interfaces/FloorplanRoomItem.html +2 -2
- package/docs/interfaces/FloorplanRoomLabelItem.html +2 -2
- package/docs/interfaces/FloorplanServerBounding.html +2 -2
- package/docs/interfaces/FloorplanServerComputedData.html +2 -2
- package/docs/interfaces/FloorplanServerData.html +2 -2
- package/docs/interfaces/FloorplanServerDoorItem.html +2 -2
- package/docs/interfaces/FloorplanServerDoorPosition.html +2 -2
- package/docs/interfaces/FloorplanServerEntrance.html +2 -2
- package/docs/interfaces/FloorplanServerFloorData.html +2 -2
- package/docs/interfaces/FloorplanServerImagePosition.html +2 -2
- package/docs/interfaces/FloorplanServerObserver.html +2 -2
- package/docs/interfaces/FloorplanServerOutlineItem.html +2 -2
- package/docs/interfaces/FloorplanServerPosition.html +2 -2
- package/docs/interfaces/FloorplanServerRoomItem.html +2 -2
- package/docs/interfaces/FloorplanServerRoomLabelItem.html +2 -2
- package/docs/interfaces/FloorplanServerStyledFloorplan.html +2 -2
- package/docs/interfaces/FloorplanServerStyledImage.html +2 -2
- package/docs/interfaces/GlobalProgress.html +2 -2
- package/docs/interfaces/GuideLineModeItem.GuideLineTagContainer.html +2 -2
- package/docs/interfaces/GuideLinePluginType.CatmullRomCurve3.html +2 -2
- package/docs/interfaces/GuideLinePluginType.EventMap.html +2 -2
- package/docs/interfaces/GuideLinePluginType.ExtraRouteData.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineGeometryStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineItemContainer.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineMaterialStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.GuideLineMeshStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.LineGeometriesConfig.html +2 -2
- package/docs/interfaces/GuideLinePluginType.ModelGuideLineStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.ModelGuideLineTagData.html +2 -2
- package/docs/interfaces/GuideLinePluginType.PanoramaGuideLineStyle.html +2 -2
- package/docs/interfaces/GuideLinePluginType.PluginDataV2.html +1 -1
- package/docs/interfaces/GuideLinePluginType.PluginServerData.html +2 -2
- package/docs/interfaces/GuideLinePluginType.PluginState.html +2 -2
- package/docs/interfaces/GuideLinePluginType.Route.html +2 -2
- package/docs/interfaces/HelperOffset.html +2 -2
- package/docs/interfaces/ImagePlaneGroup.html +2 -2
- package/docs/interfaces/ItemLabelPluginData.html +2 -2
- package/docs/interfaces/ItemLabelPluginExportReturnsType.html +2 -2
- package/docs/interfaces/ItemLabelPluginParametersType.html +2 -2
- package/docs/interfaces/MinMax.html +2 -2
- package/docs/interfaces/ModelChassisCompassPluginData.html +2 -2
- package/docs/interfaces/ModelChassisCompassPluginExportType.html +2 -2
- package/docs/interfaces/ModelChassisCompassPluginParameterType.html +2 -2
- package/docs/interfaces/ModelEntryDoorGuidePluginData.html +2 -2
- package/docs/interfaces/ModelEntryDoorGuidePluginExportType.html +2 -2
- package/docs/interfaces/ModelItemLabelPluginData.html +2 -2
- package/docs/interfaces/ModelItemLabelPluginExportReturnsType.html +2 -2
- package/docs/interfaces/ModelItemLabelPluginParametersType.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.BoxItemObjectData.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.EventMap.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ModelMakerPluginConfig.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.PrismItemObjectData.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerBaseItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerBoxItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerData.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerPrismItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.ServerTrianglesItem.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.State.html +2 -2
- package/docs/interfaces/ModelMakerPluginType.TrianglesItemObjectData.html +2 -2
- package/docs/interfaces/ModelRoomLabelPluginData.html +2 -2
- package/docs/interfaces/ModelTVVideoPluginData.html +2 -2
- package/docs/interfaces/ModelTVVideoPluginExportType.html +2 -2
- package/docs/interfaces/ModelTVVideoPluginParameterType.html +2 -2
- package/docs/interfaces/ModelViewPluginExportType.html +2 -2
- package/docs/interfaces/Object3DHelperState.html +2 -2
- package/docs/interfaces/ObjectHelperControllers.html +2 -2
- package/docs/interfaces/PaintBrushAction.html +2 -2
- package/docs/interfaces/PaintBrushConfigs.html +2 -2
- package/docs/interfaces/PaintBrushState.html +2 -2
- package/docs/interfaces/PanoCursorRaycasterPluginExportType.html +2 -2
- package/docs/interfaces/PanoCursorRaycasterPluginParameterType.html +1 -1
- package/docs/interfaces/PanoMeasureParameterType.html +2 -2
- package/docs/interfaces/PanoMeasurePluginLineJson.html +2 -2
- package/docs/interfaces/PanoMeasurePluginOpenParameter.html +2 -2
- package/docs/interfaces/PanoMeasurePluginPointJson.html +2 -2
- package/docs/interfaces/PanoMeasurePluginPolylineJson.html +2 -2
- package/docs/interfaces/PanoRulerPluginExportType.html +2 -2
- package/docs/interfaces/PanoRulerPluginOptions.html +2 -2
- package/docs/interfaces/PanoRulerPluginParameterType.html +2 -2
- package/docs/interfaces/PanoRulerProPluginExportType.html +2 -2
- package/docs/interfaces/PanoRulerProPluginOptions.html +2 -2
- package/docs/interfaces/PanoRulerProPluginParameterType.html +2 -2
- package/docs/interfaces/PanoRulerProPluginState.html +2 -2
- package/docs/interfaces/PanoSpatialTagPluginContentEvent.html +1 -1
- package/docs/interfaces/PanoSpatialTagPluginContentReplacement.html +1 -1
- package/docs/interfaces/PanoSpatialTagPluginData.html +2 -2
- package/docs/interfaces/PanoSpatialTagPluginDataElement.html +2 -2
- package/docs/interfaces/PanoSpatialTagPluginExportType.html +2 -2
- package/docs/interfaces/PanoSpatialTagPluginOriginElement.html +2 -2
- package/docs/interfaces/PanoSpatialTagPluginParameterType.html +2 -2
- package/docs/interfaces/PanoSpatialTagPluginPointElement.html +2 -2
- package/docs/interfaces/PanoSpatialTagPluginTagElement.html +2 -2
- package/docs/interfaces/PanoVideoPluginType.LoadParams.html +2 -2
- package/docs/interfaces/PanoVideoPluginType.PanoVideoItem.html +2 -2
- package/docs/interfaces/PanoVideoPluginType.PluginData.html +2 -2
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import "@realsee/five";
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40
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const
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41
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class
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39
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const G = "Dnalogel-DigitalPerformancePlugin";
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40
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class Q {
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42
41
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constructor(t, e = {}) {
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-
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-
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46
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-
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P(this, "five");
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P(this, "playground");
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P(this, "config");
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P(this, "state");
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P(this, "NAME");
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// 全局进度条相关属性
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-
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P(this, "totalDurationCache", null);
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P(this, "chapterTimeMapCache", null);
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P(this, "progressListeners", /* @__PURE__ */ new Set());
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P(this, "progressUpdateInterval", 100);
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// 默认100ms更新一次
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P(this, "progressUpdateTimer", null);
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P(this, "_autoPlayOnNaturalEnd", !1);
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// 新增:playing-players-changed 事件监听集合
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d(this, "nameplate");
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d(this, "onNameplateRender", () => this.nameplate.update());
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P(this, "playingPlayersListeners", /* @__PURE__ */ new Set());
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this.five = t, this.config = E({
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autoPlay: !1,
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loop: !1,
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debug: !1
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}, e), this.playground = new
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}, e), this.playground = new R(this.config.debug), this.state = {
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enabled: !0,
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playing: !1,
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currentChapter: null,
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currentScript: null,
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continuousPlaying: !1,
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playMode: "single"
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}, this.NAME =
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}, this.NAME = G, this.config.debug, this.init();
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}
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/**
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* 加载剧本数据
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@@ -76,14 +73,14 @@ class Y {
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loadScript(t) {
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return m(this, null, function* () {
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try {
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if (this.state.currentScript = t, this.
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if (this.state.currentScript = t, this.playground.setScript(t), this.clearProgressCache(), this.config.debug, yield this.preloadResources(t), this.five && this.five.scene) {
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yield new Promise((i) => requestAnimationFrame(i));
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let e = 0;
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if (t.chapters.forEach((i) => {
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i.players.forEach((
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if (
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const
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i.players.forEach((s) => {
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if (s.type === "model") {
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const o = this.getDigitalHuman(s.model, s.id);
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o != null && o.model && (this.five.scene.add(o.model), e++);
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}
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});
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}), e === 0)
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@@ -102,13 +99,13 @@ class Y {
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*/
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preloadResources(t) {
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return m(this, null, function* () {
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const e = [], i = [],
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t.chapters.forEach((
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if (
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const l =
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e.push(l.model), i.push(
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u.animation && (
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const e = [], i = [], s = /* @__PURE__ */ new Set(), o = [], r = /* @__PURE__ */ new Map();
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t.chapters.forEach((n) => {
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n.players.forEach((a) => {
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if (a.type === "model") {
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const l = a;
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e.push(l.model), i.push(a.id), l.keyframes.forEach((u) => {
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u.animation && (s.add(u.animation.url), u.animation.item && (o.push(u.animation.item.url), r.set(u.animation.item.url, {
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position: u.animation.item.position,
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rotation: u.animation.item.rotation
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})));
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@@ -117,8 +114,8 @@ class Y {
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});
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}), yield Promise.all([
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this.playground.loadModels(e, i),
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this.playground.loadItems(
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this.playground.loadAnimations(Array.from(
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this.playground.loadItems(o, r),
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this.playground.loadAnimations(Array.from(s))
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]), this.config.debug;
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});
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}
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@@ -129,7 +126,7 @@ class Y {
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return m(this, null, function* () {
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this.emitPlayingPlayersChanged();
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try {
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this.state.currentChapter = t, this.
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this.state.currentChapter = t, this.state.playing = !0, this.state.playMode = "single", this.config.debug, yield this.playground.playByChapter(t), this.state.playing = !1, this.config.debug;
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} catch (e) {
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throw console.error(`${this.NAME} failed to play chapter:`, e), this.state.playing = !1, e;
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}
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@@ -142,7 +139,7 @@ class Y {
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return m(this, null, function* () {
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this.emitPlayingPlayersChanged();
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try {
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this.state.currentChapter = t, this.
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this.state.currentChapter = t, this.state.playing = !0, this.config.debug, yield this.playground.playByChapter(t), this.state.continuousPlaying && (this.state.playing = !0), yield new Promise((e) => setTimeout(e, 100)), this.config.debug;
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143
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} catch (e) {
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throw console.error(`${this.NAME} failed to play chapter for continuous:`, e), this.state.playing = !1, e;
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}
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@@ -199,77 +196,77 @@ class Y {
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this.config.debug;
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let i = this.getProgress();
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console.log(`${this.NAME} [continueAllRemaining] current progress:`, i), this.emitPlayingPlayersChanged();
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const
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const s = i && i.currentTime >= 26e3 && i.currentTime <= 27e3, o = i && i.currentTime >= i.totalTime;
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200
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console.log(`${this.NAME} [continueAllRemaining] pause analysis:`, {
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currentTime: i == null ? void 0 : i.currentTime,
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totalTime: i == null ? void 0 : i.totalTime,
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isCompleted:
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isNearHardcodedPause:
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}),
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const
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}), this.state.currentChapter.players.forEach((
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if (
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const
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isCompleted: o,
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isNearHardcodedPause: s
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}), o ? (console.log(`${this.NAME} [continueAllRemaining] chapter already completed, restarting`), yield this.playChapterForContinuous(this.state.currentChapter), i = this.getProgress(), console.log(`${this.NAME} [continueAllRemaining] progress after restart:`, i)) : s ? (console.log(`${this.NAME} [continueAllRemaining] detected hardcoded pause, skipping to 27500ms`), this.state.currentChapter.players.filter((n) => n.type === "model").forEach((n) => {
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const a = this.playground.getDigitalHuman(n.model, n.id);
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a && (a.state.currentTime = 27500);
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208
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+
}), this.state.currentChapter.players.forEach((n) => {
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+
if (n.type === "model") {
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const a = this.playground.getDigitalHuman(n.model, n.id);
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a && a.continueAnimation();
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215
212
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}
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216
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-
}), this.state.playing = !0, console.log(`${this.NAME} [continueAllRemaining] after hardcoded pause skip - playing:`, this.state.playing)) : (console.log(`${this.NAME} [continueAllRemaining] continuing from paused position`), this.state.currentChapter.players.forEach((
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217
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if (
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const
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-
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213
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+
}), this.state.playing = !0, console.log(`${this.NAME} [continueAllRemaining] after hardcoded pause skip - playing:`, this.state.playing)) : (console.log(`${this.NAME} [continueAllRemaining] continuing from paused position`), this.state.currentChapter.players.forEach((r) => {
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|
214
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+
if (r.type === "model") {
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215
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+
const n = this.playground.getDigitalHuman(r.model, r.id);
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|
216
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+
n && n.continueAnimation();
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|
220
217
|
}
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221
|
-
}), this.state.playing = !0, console.log(`${this.NAME} [continueAllRemaining] after continue - playing:`, this.state.playing)), i = this.getProgress(), console.log(`${this.NAME} [continueAllRemaining] updated progress before wait:`, i, "playing:", this.state.playing), i && i.currentTime < i.totalTime ? yield new Promise((
|
|
222
|
-
let
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218
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+
}), this.state.playing = !0, console.log(`${this.NAME} [continueAllRemaining] after continue - playing:`, this.state.playing)), i = this.getProgress(), console.log(`${this.NAME} [continueAllRemaining] updated progress before wait:`, i, "playing:", this.state.playing), i && i.currentTime < i.totalTime ? yield new Promise((r) => {
|
|
219
|
+
let n = (i == null ? void 0 : i.currentTime) || 0, a = 0;
|
|
223
220
|
const l = 15, u = () => {
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|
224
|
-
var
|
|
225
|
-
if (!((
|
|
226
|
-
console.log(`${this.NAME} [continueAllRemaining] stopped by user`),
|
|
221
|
+
var p;
|
|
222
|
+
if (!((p = this.state) != null && p.continuousPlaying)) {
|
|
223
|
+
console.log(`${this.NAME} [continueAllRemaining] stopped by user`), r();
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|
227
224
|
return;
|
|
228
225
|
}
|
|
229
226
|
const h = this.getProgress();
|
|
230
227
|
if (this.config.debug, h && h.currentTime >= h.totalTime) {
|
|
231
|
-
|
|
228
|
+
r();
|
|
232
229
|
return;
|
|
233
230
|
}
|
|
234
231
|
if (h && h.currentTime < 0) {
|
|
235
|
-
console.warn(`${this.NAME} [continueAllRemaining] detected negative time, skipping wait`),
|
|
232
|
+
console.warn(`${this.NAME} [continueAllRemaining] detected negative time, skipping wait`), r();
|
|
236
233
|
return;
|
|
237
234
|
}
|
|
238
|
-
if (h && h.currentTime ===
|
|
239
|
-
if (
|
|
240
|
-
console.warn(`${this.NAME} [continueAllRemaining] progress stagnant for 3s, assuming chapter completed`),
|
|
235
|
+
if (h && h.currentTime === n) {
|
|
236
|
+
if (a++, a >= l) {
|
|
237
|
+
console.warn(`${this.NAME} [continueAllRemaining] progress stagnant for 3s, assuming chapter completed`), r();
|
|
241
238
|
return;
|
|
242
239
|
}
|
|
243
240
|
} else
|
|
244
|
-
|
|
241
|
+
a = 0, n = (h == null ? void 0 : h.currentTime) || 0;
|
|
245
242
|
setTimeout(u, 200);
|
|
246
243
|
};
|
|
247
244
|
u();
|
|
248
245
|
}) : console.log(`${this.NAME} [continueAllRemaining] chapter already completed or restarted, skipping wait`), console.log(
|
|
249
246
|
`${this.NAME} [continueAllRemaining] starting to play remaining chapters from index ${e + 1} to ${t.length - 1}`
|
|
250
247
|
), this.emitPlayingPlayersChanged();
|
|
251
|
-
for (let
|
|
248
|
+
for (let r = e + 1; r < t.length; r++) {
|
|
252
249
|
if (!this.state.continuousPlaying) {
|
|
253
|
-
this.config.debug && console.log(`${this.NAME} continuous playback stopped by user at chapter ${
|
|
250
|
+
this.config.debug && console.log(`${this.NAME} continuous playback stopped by user at chapter ${r + 1}`);
|
|
254
251
|
break;
|
|
255
252
|
}
|
|
256
|
-
const
|
|
253
|
+
const n = t[r];
|
|
257
254
|
this.config.debug;
|
|
258
255
|
try {
|
|
259
|
-
|
|
260
|
-
const
|
|
261
|
-
|
|
256
|
+
n.players.filter((h) => h.type === "model").forEach((h) => {
|
|
257
|
+
const p = this.playground.getDigitalHuman(h.model, h.id);
|
|
258
|
+
p && (p.state.currentTime = 0);
|
|
262
259
|
});
|
|
263
260
|
const l = Date.now();
|
|
264
|
-
yield this.playChapterForContinuous(
|
|
261
|
+
yield this.playChapterForContinuous(n);
|
|
265
262
|
const u = Date.now() - l;
|
|
266
263
|
if (this.config.debug, !this.state.continuousPlaying) {
|
|
267
|
-
this.config.debug && console.log(`${this.NAME} continuous playback stopped after chapter ${
|
|
264
|
+
this.config.debug && console.log(`${this.NAME} continuous playback stopped after chapter ${r + 1}`);
|
|
268
265
|
break;
|
|
269
266
|
}
|
|
270
|
-
|
|
271
|
-
} catch (
|
|
272
|
-
console.error(`${this.NAME} failed to play chapter ${
|
|
267
|
+
r < t.length - 1 && (yield new Promise((h) => setTimeout(h, 1e3)));
|
|
268
|
+
} catch (a) {
|
|
269
|
+
console.error(`${this.NAME} failed to play chapter ${n.name}:`, a), this.state.continuousPlaying = !1;
|
|
273
270
|
break;
|
|
274
271
|
}
|
|
275
272
|
}
|
|
@@ -295,17 +292,17 @@ class Y {
|
|
|
295
292
|
this.state.currentChapter && (e = t.findIndex((i) => i.name === this.state.currentChapter.name), e === -1 && (e = 0)), this.state.continuousPlaying = !0, this.state.playMode = "continuous";
|
|
296
293
|
try {
|
|
297
294
|
this.config.debug;
|
|
298
|
-
const i = !this.state.playing && this.state.currentChapter !== null,
|
|
295
|
+
const i = !this.state.playing && this.state.currentChapter !== null, s = this.getProgress();
|
|
299
296
|
if (i) {
|
|
300
|
-
const
|
|
297
|
+
const o = s && s.currentTime >= 26e3 && s.currentTime <= 27e3, r = s && s.totalTime > 0 && s.currentTime >= s.totalTime;
|
|
301
298
|
if (console.log(`${this.NAME} [playAllRemaining] pause analysis:`, {
|
|
302
|
-
hasProgress: !!
|
|
303
|
-
currentTime:
|
|
304
|
-
totalTime:
|
|
305
|
-
isCompleted:
|
|
306
|
-
isNearHardcodedPause:
|
|
307
|
-
shouldContinueFromPause: !
|
|
308
|
-
}), this.emitPlayingPlayersChanged(), !
|
|
299
|
+
hasProgress: !!s,
|
|
300
|
+
currentTime: s == null ? void 0 : s.currentTime,
|
|
301
|
+
totalTime: s == null ? void 0 : s.totalTime,
|
|
302
|
+
isCompleted: r,
|
|
303
|
+
isNearHardcodedPause: o,
|
|
304
|
+
shouldContinueFromPause: !r || o
|
|
305
|
+
}), this.emitPlayingPlayersChanged(), !r || o) {
|
|
309
306
|
this.config.debug, yield this.continue();
|
|
310
307
|
return;
|
|
311
308
|
} else if (this.config.debug, e += 1, e >= t.length) {
|
|
@@ -313,40 +310,40 @@ class Y {
|
|
|
313
310
|
return;
|
|
314
311
|
}
|
|
315
312
|
}
|
|
316
|
-
for (let
|
|
313
|
+
for (let o = e; o < t.length; o++) {
|
|
317
314
|
if (!this.state.continuousPlaying) {
|
|
318
|
-
this.config.debug && console.log(`${this.NAME} continuous playback stopped by user at chapter ${
|
|
315
|
+
this.config.debug && console.log(`${this.NAME} continuous playback stopped by user at chapter ${o + 1}`), this.emitPlayingPlayersChanged();
|
|
319
316
|
break;
|
|
320
317
|
}
|
|
321
|
-
const
|
|
318
|
+
const r = t[o];
|
|
322
319
|
this.config.debug;
|
|
323
320
|
try {
|
|
324
|
-
const
|
|
325
|
-
if (!
|
|
326
|
-
const h =
|
|
327
|
-
if (
|
|
328
|
-
const
|
|
329
|
-
|
|
330
|
-
const M = this.playground.getDigitalHuman(
|
|
321
|
+
const n = this.state.currentChapter && this.state.currentChapter.name === r.name, a = i && n && o === e;
|
|
322
|
+
if (!n || a) {
|
|
323
|
+
const h = r.players.filter((p) => p.type === "model");
|
|
324
|
+
if (a) {
|
|
325
|
+
const p = this.getProgress();
|
|
326
|
+
p && p.currentTime >= 26e3 && p.currentTime <= 27e3 ? (h.forEach((b) => {
|
|
327
|
+
const M = this.playground.getDigitalHuman(b.model);
|
|
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328
|
M && (M.state.currentTime = 27500);
|
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|
-
}), this.config.debug && console.log(`${this.NAME} skipped hardcoded pause for chapter: ${
|
|
329
|
+
}), this.config.debug && console.log(`${this.NAME} skipped hardcoded pause for chapter: ${r.name}`)) : this.config.debug && console.log(`${this.NAME} continuing current chapter from existing position: ${r.name}`);
|
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333
330
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} else
|
|
334
|
-
h.forEach((
|
|
335
|
-
const T = this.playground.getDigitalHuman(
|
|
331
|
+
h.forEach((p) => {
|
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332
|
+
const T = this.playground.getDigitalHuman(p.model, p.id);
|
|
336
333
|
T && (T.state.currentTime = 0);
|
|
337
|
-
}), this.config.debug && console.log(`${this.NAME} reset time for new chapter: ${
|
|
334
|
+
}), this.config.debug && console.log(`${this.NAME} reset time for new chapter: ${r.name}`);
|
|
338
335
|
} else
|
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339
336
|
this.config.debug;
|
|
340
337
|
const l = Date.now();
|
|
341
|
-
yield this.playChapterForContinuous(
|
|
338
|
+
yield this.playChapterForContinuous(r);
|
|
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339
|
const u = Date.now() - l;
|
|
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340
|
if (this.config.debug, this.state.continuousPlaying && !this.state.playing && (console.warn(`${this.NAME} [playAllRemaining] chapter completed but playing state is false, fixing...`), this.state.playing = !0), !this.state.continuousPlaying) {
|
|
344
|
-
this.config.debug && console.log(`${this.NAME} continuous playback stopped after chapter ${
|
|
341
|
+
this.config.debug && console.log(`${this.NAME} continuous playback stopped after chapter ${o + 1}`), this.emitPlayingPlayersChanged();
|
|
345
342
|
break;
|
|
346
343
|
}
|
|
347
|
-
|
|
348
|
-
} catch (
|
|
349
|
-
console.error(`${this.NAME} failed to play chapter ${
|
|
344
|
+
o < t.length - 1, o < t.length - 1 && (yield new Promise((h) => setTimeout(h, 1e3)));
|
|
345
|
+
} catch (n) {
|
|
346
|
+
console.error(`${this.NAME} failed to play chapter ${r.name}:`, n), this.emitPlayingPlayersChanged(), this.state.continuousPlaying = !1;
|
|
350
347
|
break;
|
|
351
348
|
}
|
|
352
349
|
}
|
|
@@ -362,7 +359,7 @@ class Y {
|
|
|
362
359
|
* 重置播放
|
|
363
360
|
*/
|
|
364
361
|
reset() {
|
|
365
|
-
this.playground.reset(), this.state.playing = !1, this.state.continuousPlaying = !1, this.state.currentChapter = null, this.state.playMode = "single", this.
|
|
362
|
+
this.playground.reset(), this.state.playing = !1, this.state.continuousPlaying = !1, this.state.currentChapter = null, this.state.playMode = "single", this.config.debug && console.log(`${this.NAME} reset`);
|
|
366
363
|
}
|
|
367
364
|
/**
|
|
368
365
|
* 设置时间线
|
|
@@ -374,19 +371,19 @@ class Y {
|
|
|
374
371
|
* 启用插件
|
|
375
372
|
*/
|
|
376
373
|
enable() {
|
|
377
|
-
this.state.enabled = !0, this.
|
|
374
|
+
this.state.enabled = !0, this.config.debug && console.log(`${this.NAME} enabled`);
|
|
378
375
|
}
|
|
379
376
|
/**
|
|
380
377
|
* 禁用插件
|
|
381
378
|
*/
|
|
382
379
|
disable() {
|
|
383
|
-
this.state.enabled = !1, this.
|
|
380
|
+
this.state.enabled = !1, this.pause(), this.config.debug && console.log(`${this.NAME} disabled`);
|
|
384
381
|
}
|
|
385
382
|
/**
|
|
386
383
|
* 重置并清理(完全重置插件状态,包括对 five 的操作和 DigitalHuman)
|
|
387
384
|
*/
|
|
388
385
|
resetAndCleanup() {
|
|
389
|
-
this.stopAllPlayers(), this.playground && (typeof this.playground.dispose == "function" && this.playground.dispose(), this.playground = new this.playground.constructor(this.config.debug || !1)), this.state.playing = !1, this.state.continuousPlaying = !1, this.state.currentChapter = null, this.state.currentScript = null, this.state.enabled = !1, this.
|
|
386
|
+
this.stopAllPlayers(), this.playground && (typeof this.playground.dispose == "function" && this.playground.dispose(), this.playground = new this.playground.constructor(this.config.debug || !1)), this.state.playing = !1, this.state.continuousPlaying = !1, this.state.currentChapter = null, this.state.currentScript = null, this.state.enabled = !1, this.state.playMode = "single", this.stopProgressUpdateTimer(), this.clearProgressCache(), this.totalDurationCache = null, this.chapterTimeMapCache = null, this.five && (this.five.models.filter((e) => e.name && (e.name.includes("animation") || e.name.includes("digital"))).forEach((e) => {
|
|
390
387
|
this.five.scene.remove(e);
|
|
391
388
|
}), this.five.refresh(), this.five.getCurrentState && this.five.getCurrentState()), this._autoPlayOnNaturalEnd = !1, this.config.debug && console.log(`${this.NAME} resetAndCleanup - 完全重置完成(包括 DigitalHuman)`);
|
|
392
389
|
}
|
|
@@ -394,7 +391,7 @@ class Y {
|
|
|
394
391
|
* 销毁插件(彻底释放资源)
|
|
395
392
|
*/
|
|
396
393
|
dispose() {
|
|
397
|
-
this.
|
|
394
|
+
this.resetAndCleanup(), this.playground && typeof this.playground.dispose == "function" && this.playground.dispose(), this.playingPlayersListeners.clear(), this.state = void 0, this.playground = void 0, this.five = void 0, this.config = void 0, typeof window != "undefined" && window.console && console.log(`${this.NAME} disposed (彻底销毁)`);
|
|
398
395
|
}
|
|
399
396
|
/**
|
|
400
397
|
* 获取当前状态
|
|
@@ -415,27 +412,6 @@ class Y {
|
|
|
415
412
|
getDigitalHuman(t, e) {
|
|
416
413
|
return this.playground.getDigitalHuman(t, e);
|
|
417
414
|
}
|
|
418
|
-
/** 实时修改角色名牌;不重新加载模型和动画资源。 */
|
|
419
|
-
updateModelName(t, e) {
|
|
420
|
-
var a;
|
|
421
|
-
const i = L(e);
|
|
422
|
-
(a = this.state.currentScript) == null || a.chapters.forEach((r) => {
|
|
423
|
-
r.players.forEach((s) => {
|
|
424
|
-
s.type === "model" && s.id === t && (s.name = i);
|
|
425
|
-
});
|
|
426
|
-
}), this.nameplate.updateName(t, i);
|
|
427
|
-
}
|
|
428
|
-
syncNameplates(t = this.state.currentChapter) {
|
|
429
|
-
if (!t) {
|
|
430
|
-
this.nameplate.setBindings([]);
|
|
431
|
-
return;
|
|
432
|
-
}
|
|
433
|
-
const e = t.players.filter((i) => i.type === "model").map((i) => {
|
|
434
|
-
const a = this.playground.getDigitalHuman(i.model, i.id);
|
|
435
|
-
return a ? { id: i.id, player: i, model: a.model } : null;
|
|
436
|
-
}).filter((i) => i !== null);
|
|
437
|
-
this.nameplate.setBindings(e);
|
|
438
|
-
}
|
|
439
415
|
/**
|
|
440
416
|
* 获取当前播放进度信息
|
|
441
417
|
*/
|
|
@@ -445,10 +421,10 @@ class Y {
|
|
|
445
421
|
let t = 0, e = 0;
|
|
446
422
|
return this.state.currentChapter.players.forEach((i) => {
|
|
447
423
|
if (i.type === "model") {
|
|
448
|
-
const
|
|
449
|
-
|
|
450
|
-
const
|
|
451
|
-
|
|
424
|
+
const s = i, o = s.keyframes[s.keyframes.length - 1];
|
|
425
|
+
o && (t = Math.max(t, o.timeStamp));
|
|
426
|
+
const r = this.playground.getDigitalHuman(s.model, s.id);
|
|
427
|
+
r && (e = Math.max(e, r.state.currentTime || 0));
|
|
452
428
|
}
|
|
453
429
|
}), { currentTime: e, totalTime: t };
|
|
454
430
|
}
|
|
@@ -459,62 +435,62 @@ class Y {
|
|
|
459
435
|
* @param totalDelay 可选,默认0
|
|
460
436
|
*/
|
|
461
437
|
transformScriptData(t, e, i = 0) {
|
|
462
|
-
var
|
|
438
|
+
var n, a;
|
|
463
439
|
if (!t || !t.players || !Array.isArray(t.players))
|
|
464
440
|
return t;
|
|
465
|
-
const
|
|
466
|
-
if (
|
|
467
|
-
const l = new
|
|
468
|
-
|
|
441
|
+
const s = (n = t.players[0]) != null && n.fiveState ? E({}, t.players[0].fiveState) : void 0;
|
|
442
|
+
if (s && s.offset && e) {
|
|
443
|
+
const l = new w(s.offset.x, s.offset.y, s.offset.z), u = N(l, e == null ? void 0 : e.transform);
|
|
444
|
+
s.offset = { x: u.x, y: u.y, z: u.z };
|
|
469
445
|
}
|
|
470
|
-
const
|
|
446
|
+
const o = [
|
|
471
447
|
{
|
|
472
448
|
id: 0,
|
|
473
|
-
name: ((
|
|
449
|
+
name: ((a = t.players[0]) == null ? void 0 : a.chapterName) || "Chapter 1",
|
|
474
450
|
players: []
|
|
475
451
|
}
|
|
476
452
|
];
|
|
477
|
-
let
|
|
453
|
+
let r = 0;
|
|
478
454
|
return t.players.forEach((l, u) => {
|
|
479
|
-
var T,
|
|
455
|
+
var T, b, M;
|
|
480
456
|
let h = E({}, l);
|
|
481
|
-
if (e && ((T = h.track) != null && T.path && Array.isArray(h.track.path) && (h.track.path = h.track.path.map((
|
|
482
|
-
const
|
|
457
|
+
if (e && ((T = h.track) != null && T.path && Array.isArray(h.track.path) && (h.track.path = h.track.path.map((y) => {
|
|
458
|
+
const f = N(new w(y.x, y.y, y.z), e == null ? void 0 : e.transform);
|
|
483
459
|
return {
|
|
484
|
-
x:
|
|
485
|
-
y:
|
|
486
|
-
z:
|
|
460
|
+
x: f.x,
|
|
461
|
+
y: f.y,
|
|
462
|
+
z: f.z
|
|
487
463
|
};
|
|
488
|
-
})), (
|
|
489
|
-
if (
|
|
490
|
-
const
|
|
491
|
-
new
|
|
464
|
+
})), (b = h.track) != null && b.points && Array.isArray(h.track.points) && (h.track.points = h.track.points.map((y) => {
|
|
465
|
+
if (y.point) {
|
|
466
|
+
const f = N(
|
|
467
|
+
new w(y.point.x, y.point.y, y.point.z),
|
|
492
468
|
e == null ? void 0 : e.transform
|
|
493
469
|
);
|
|
494
|
-
return
|
|
470
|
+
return x(E({}, y), {
|
|
495
471
|
point: {
|
|
496
|
-
x:
|
|
497
|
-
y:
|
|
498
|
-
z:
|
|
472
|
+
x: f.x,
|
|
473
|
+
y: f.y,
|
|
474
|
+
z: f.z
|
|
499
475
|
}
|
|
500
476
|
});
|
|
501
477
|
}
|
|
502
|
-
return
|
|
478
|
+
return y;
|
|
503
479
|
})), h.matrix && Array.isArray(h.matrix) && h.matrix.length >= 16)) {
|
|
504
|
-
const
|
|
505
|
-
h.matrix[12] =
|
|
480
|
+
const y = new w(h.matrix[12], h.matrix[13], h.matrix[14]), f = N(y, e == null ? void 0 : e.transform);
|
|
481
|
+
h.matrix[12] = f.x, h.matrix[13] = f.y, h.matrix[14] = f.z;
|
|
506
482
|
}
|
|
507
|
-
const
|
|
508
|
-
((M = l.config) == null ? void 0 : M.type) === "simultaneous" || u > 0 &&
|
|
509
|
-
id:
|
|
510
|
-
name: l.chapterName || `Chapter ${
|
|
483
|
+
const p = z(h, i);
|
|
484
|
+
((M = l.config) == null ? void 0 : M.type) === "simultaneous" || u > 0 && r++, o[r] || o.push({
|
|
485
|
+
id: r,
|
|
486
|
+
name: l.chapterName || `Chapter ${r + 1}`,
|
|
511
487
|
players: []
|
|
512
|
-
}), r
|
|
488
|
+
}), o[r].players.push(p);
|
|
513
489
|
}), {
|
|
514
490
|
id: t.id,
|
|
515
491
|
name: t.name,
|
|
516
|
-
fiveState:
|
|
517
|
-
chapters:
|
|
492
|
+
fiveState: s,
|
|
493
|
+
chapters: o
|
|
518
494
|
};
|
|
519
495
|
}
|
|
520
496
|
// ===================== 全局进度条功能 =====================
|
|
@@ -531,8 +507,8 @@ class Y {
|
|
|
531
507
|
let e = 0;
|
|
532
508
|
return t.players.forEach((i) => {
|
|
533
509
|
if (i.type === "model") {
|
|
534
|
-
const
|
|
535
|
-
|
|
510
|
+
const s = i, o = s.keyframes[s.keyframes.length - 1];
|
|
511
|
+
o && (e = Math.max(e, o.timeStamp));
|
|
536
512
|
}
|
|
537
513
|
}), e;
|
|
538
514
|
}
|
|
@@ -559,16 +535,16 @@ class Y {
|
|
|
559
535
|
return [];
|
|
560
536
|
const t = [];
|
|
561
537
|
let e = 0;
|
|
562
|
-
return this.state.currentScript.chapters.forEach((i,
|
|
563
|
-
const
|
|
538
|
+
return this.state.currentScript.chapters.forEach((i, s) => {
|
|
539
|
+
const o = this.calculateChapterDuration(i), r = e + o;
|
|
564
540
|
t.push({
|
|
565
|
-
chapterIndex:
|
|
541
|
+
chapterIndex: s,
|
|
566
542
|
chapterName: i.name,
|
|
567
543
|
startTime: e,
|
|
568
|
-
duration:
|
|
569
|
-
endTime:
|
|
544
|
+
duration: o,
|
|
545
|
+
endTime: r,
|
|
570
546
|
chapter: i
|
|
571
|
-
}), e =
|
|
547
|
+
}), e = r;
|
|
572
548
|
}), this.chapterTimeMapCache = t, this.config.debug && console.log(`${this.NAME} generated chapter time map:`, t), t;
|
|
573
549
|
}
|
|
574
550
|
/**
|
|
@@ -586,18 +562,18 @@ class Y {
|
|
|
586
562
|
getGlobalProgress() {
|
|
587
563
|
let t = 0, e = 0, i = 0;
|
|
588
564
|
if (this.state.currentChapter) {
|
|
589
|
-
const
|
|
590
|
-
if (
|
|
591
|
-
e =
|
|
592
|
-
const
|
|
593
|
-
i = (
|
|
565
|
+
const n = this.getChapterTimeMap().find((a) => a.chapter.name === this.state.currentChapter.name);
|
|
566
|
+
if (n) {
|
|
567
|
+
e = n.chapterIndex;
|
|
568
|
+
const a = this.getProgress();
|
|
569
|
+
i = (a == null ? void 0 : a.currentTime) || 0, t = n.startTime + i;
|
|
594
570
|
}
|
|
595
571
|
}
|
|
596
|
-
const
|
|
572
|
+
const s = this.getTotalDuration(), o = s > 0 ? t / s * 100 : 0;
|
|
597
573
|
return {
|
|
598
574
|
currentTime: t,
|
|
599
|
-
totalTime:
|
|
600
|
-
percentage: Math.min(100, Math.max(0,
|
|
575
|
+
totalTime: s,
|
|
576
|
+
percentage: Math.min(100, Math.max(0, o)),
|
|
601
577
|
currentChapterIndex: e,
|
|
602
578
|
currentChapterTime: i,
|
|
603
579
|
currentChapter: this.state.currentChapter || void 0
|
|
@@ -610,14 +586,14 @@ class Y {
|
|
|
610
586
|
const e = this.getChapterTimeMap();
|
|
611
587
|
if (e.length === 0)
|
|
612
588
|
return null;
|
|
613
|
-
const
|
|
614
|
-
if (!
|
|
589
|
+
const s = e.find((r) => t >= r.startTime && t < r.endTime) || (t >= e[e.length - 1].startTime ? e[e.length - 1] : null);
|
|
590
|
+
if (!s)
|
|
615
591
|
return null;
|
|
616
|
-
const
|
|
592
|
+
const o = t - s.startTime;
|
|
617
593
|
return {
|
|
618
|
-
chapterIndex:
|
|
619
|
-
chapterTime: Math.max(0,
|
|
620
|
-
chapter:
|
|
594
|
+
chapterIndex: s.chapterIndex,
|
|
595
|
+
chapterTime: Math.max(0, o),
|
|
596
|
+
chapter: s.chapter
|
|
621
597
|
};
|
|
622
598
|
}
|
|
623
599
|
/**
|
|
@@ -630,62 +606,62 @@ class Y {
|
|
|
630
606
|
try {
|
|
631
607
|
if (!this.state.currentScript)
|
|
632
608
|
throw new Error("No script loaded");
|
|
633
|
-
const
|
|
634
|
-
this.config.debug, this.emit("seek-started",
|
|
635
|
-
const
|
|
636
|
-
if (!
|
|
609
|
+
const s = this.getTotalDuration(), o = Math.max(0, Math.min(t, s));
|
|
610
|
+
this.config.debug, this.emit("seek-started", o);
|
|
611
|
+
const r = this.getChapterByGlobalTime(o);
|
|
612
|
+
if (!r)
|
|
637
613
|
throw new Error("Unable to locate chapter for the specified time");
|
|
638
|
-
const { chapterIndex:
|
|
639
|
-
this.state.playing && this.pause(), (!this.state.currentChapter || this.state.currentChapter.name !== l.name) && (this.config.debug && console.log(`${this.NAME} switching to chapter ${
|
|
640
|
-
|
|
614
|
+
const { chapterIndex: n, chapterTime: a, chapter: l } = r, u = this.state.playing;
|
|
615
|
+
this.state.playing && this.pause(), (!this.state.currentChapter || this.state.currentChapter.name !== l.name) && (this.config.debug && console.log(`${this.NAME} switching to chapter ${n}: ${l.name}`), yield this.initializeChapterForSeek(l, a), this.state.currentChapter = l, this.emit("chapter-changed", n, l)), this.setTimelineTo(a), a === 0 && this.state.currentScript.chapters.forEach((g) => {
|
|
616
|
+
g.players.forEach((C) => {
|
|
641
617
|
if (C.type === "model") {
|
|
642
|
-
const
|
|
643
|
-
|
|
618
|
+
const A = this.playground.getDigitalHuman(C.model, C.id);
|
|
619
|
+
A && A.stopAnimation();
|
|
644
620
|
}
|
|
645
621
|
});
|
|
646
622
|
});
|
|
647
|
-
const T = this.getChapterTimeMap().find((
|
|
648
|
-
this.state.currentScript.chapters.forEach((
|
|
649
|
-
|
|
650
|
-
if (
|
|
651
|
-
const c = this.playground.getDigitalHuman(
|
|
623
|
+
const T = this.getChapterTimeMap().find((g) => g.chapter.name === l.name), b = (i = T == null ? void 0 : T.chapterIndex) != null ? i : 0;
|
|
624
|
+
this.state.currentScript.chapters.forEach((g, C) => {
|
|
625
|
+
g.players.forEach((A) => {
|
|
626
|
+
if (A.type === "model") {
|
|
627
|
+
const c = this.playground.getDigitalHuman(A.model, A.id);
|
|
652
628
|
if (!c)
|
|
653
629
|
return;
|
|
654
|
-
if (C <
|
|
630
|
+
if (C < b)
|
|
655
631
|
c.model.visible = !1, c.container.visible = !1, c.state.currentTime = 0, c.pauseAnimation && c.pauseAnimation();
|
|
656
|
-
else if (C ===
|
|
632
|
+
else if (C === b) {
|
|
657
633
|
if (c.play({
|
|
658
|
-
keyframes:
|
|
659
|
-
items:
|
|
660
|
-
effects:
|
|
661
|
-
}), c.state.currentTime =
|
|
662
|
-
const
|
|
663
|
-
|
|
634
|
+
keyframes: A.keyframes,
|
|
635
|
+
items: A.items,
|
|
636
|
+
effects: A.effects
|
|
637
|
+
}), c.state.currentTime = a, c.model.visible = !0, c.container.visible = !0, c.state.currentTime = a, c.keyframesManager && c.keyframes) {
|
|
638
|
+
const $ = c.keyframesManager.getStateByTime(a, c.keyframes, "model");
|
|
639
|
+
$ && (c.model.position.copy($.translation), c.model.quaternion.copy($.quaternion), c.model.scale.copy($.scale), c.model.visible = $.visible);
|
|
664
640
|
}
|
|
665
641
|
e ? c.continueAnimation() : c.pauseAnimation && c.pauseAnimation();
|
|
666
642
|
} else
|
|
667
643
|
c.model.visible = !1, c.container.visible = !1, c.state.currentTime = 0, c.pauseAnimation && c.pauseAnimation();
|
|
668
644
|
}
|
|
669
645
|
});
|
|
670
|
-
}), (e !== void 0 ? e : u) && (this.state.playing = !0, l.players.forEach((
|
|
671
|
-
if (
|
|
672
|
-
const C = this.playground.getDigitalHuman(
|
|
646
|
+
}), (e !== void 0 ? e : u) && (this.state.playing = !0, l.players.forEach((g) => {
|
|
647
|
+
if (g.type === "model") {
|
|
648
|
+
const C = this.playground.getDigitalHuman(g.model, g.id);
|
|
673
649
|
C && (C.play({
|
|
674
|
-
keyframes:
|
|
675
|
-
items:
|
|
676
|
-
effects:
|
|
677
|
-
}), C.state.currentTime =
|
|
650
|
+
keyframes: g.keyframes,
|
|
651
|
+
items: g.items,
|
|
652
|
+
effects: g.effects
|
|
653
|
+
}), C.state.currentTime = a, C.continueAnimation());
|
|
678
654
|
}
|
|
679
|
-
}), this.emit("playback-started",
|
|
680
|
-
const
|
|
681
|
-
if (
|
|
655
|
+
}), this.emit("playback-started", o)), this.emit("seek-completed", o);
|
|
656
|
+
const f = this.getChapterTimeMap().find((g) => g.chapter.name === l.name);
|
|
657
|
+
if (f && Math.abs(a - f.duration) < 1 && // 允许1ms误差
|
|
682
658
|
e) {
|
|
683
|
-
const
|
|
684
|
-
|
|
659
|
+
const g = this.state.currentScript.chapters[n + 1];
|
|
660
|
+
g && (this.config.debug && console.log(`${this.NAME} seekToGlobalTime: auto switch to next chapter:`, g.name), yield this.playChapter(g));
|
|
685
661
|
}
|
|
686
662
|
this.config.debug;
|
|
687
|
-
} catch (
|
|
688
|
-
throw console.error(`${this.NAME} failed to seek to global time ${t}:`,
|
|
663
|
+
} catch (s) {
|
|
664
|
+
throw console.error(`${this.NAME} failed to seek to global time ${t}:`, s), s;
|
|
689
665
|
}
|
|
690
666
|
});
|
|
691
667
|
}
|
|
@@ -697,32 +673,32 @@ class Y {
|
|
|
697
673
|
this.emitPlayingPlayersChanged();
|
|
698
674
|
try {
|
|
699
675
|
this.config.debug && console.log(`${this.NAME} initializing chapter for seek: ${t.name}`), this.playground.reset();
|
|
700
|
-
const i = t.players.filter((
|
|
701
|
-
i.forEach((
|
|
702
|
-
const
|
|
703
|
-
|
|
704
|
-
|
|
676
|
+
const i = t.players.filter((r) => r.type === "model"), s = [];
|
|
677
|
+
i.forEach((r) => {
|
|
678
|
+
const n = r;
|
|
679
|
+
n.keyframes && Array.isArray(n.keyframes) && n.keyframes.forEach((a) => {
|
|
680
|
+
a.animation && a.animation.url && s.push(a.animation.url);
|
|
705
681
|
});
|
|
706
|
-
}),
|
|
707
|
-
i.map((
|
|
708
|
-
const
|
|
709
|
-
let
|
|
710
|
-
if (
|
|
711
|
-
|
|
712
|
-
const l =
|
|
713
|
-
|
|
682
|
+
}), s.length > 0 && (yield this.playground.loadAnimations(s)), yield Promise.all(
|
|
683
|
+
i.map((r) => m(this, null, function* () {
|
|
684
|
+
const n = r;
|
|
685
|
+
let a = this.playground.getDigitalHuman(n.model, n.id);
|
|
686
|
+
if (a || (yield this.playground.loadModels([n.model], [n.id]), a = this.playground.getDigitalHuman(n.model, n.id)), a && n.keyframes.length > 0) {
|
|
687
|
+
a.state.currentTime = e, a.state.currentAnimation = null, a.keyframes = n.keyframes;
|
|
688
|
+
const l = n.keyframes[0];
|
|
689
|
+
a.model.position.set(l.position[0], l.position[1], l.position[2]), a.model.quaternion.set(
|
|
714
690
|
l.quaternion[0],
|
|
715
691
|
l.quaternion[1],
|
|
716
692
|
l.quaternion[2],
|
|
717
693
|
l.quaternion[3]
|
|
718
|
-
),
|
|
719
|
-
keyframes:
|
|
720
|
-
items:
|
|
721
|
-
effects:
|
|
722
|
-
}),
|
|
694
|
+
), a.model.scale.set(l.scale[0], l.scale[1], l.scale[2]), a.model.visible = l.visible, a.play({
|
|
695
|
+
keyframes: n.keyframes,
|
|
696
|
+
items: n.items,
|
|
697
|
+
effects: n.effects
|
|
698
|
+
}), a.state.currentTime = e, a.continueAnimation();
|
|
723
699
|
}
|
|
724
700
|
}))
|
|
725
|
-
), t.players.filter((
|
|
701
|
+
), t.players.filter((r) => r.type === "camera").length > 0 && this.config.debug, this.config.debug;
|
|
726
702
|
} catch (i) {
|
|
727
703
|
throw console.error(`${this.NAME} failed to initialize chapter for seek:`, i), i;
|
|
728
704
|
}
|
|
@@ -733,8 +709,8 @@ class Y {
|
|
|
733
709
|
*/
|
|
734
710
|
seekToPercentage(t, e) {
|
|
735
711
|
return m(this, null, function* () {
|
|
736
|
-
const i = Math.max(0, Math.min(100, t)),
|
|
737
|
-
this.config.debug && console.log(`${this.NAME} seeking to ${i}% (${
|
|
712
|
+
const i = Math.max(0, Math.min(100, t)), o = this.getTotalDuration() * i / 100;
|
|
713
|
+
this.config.debug && console.log(`${this.NAME} seeking to ${i}% (${o}ms)`), yield this.seekToGlobalTime(o, e);
|
|
738
714
|
});
|
|
739
715
|
}
|
|
740
716
|
/**
|
|
@@ -746,8 +722,8 @@ class Y {
|
|
|
746
722
|
throw new Error("No script loaded");
|
|
747
723
|
if (t < 0 || t >= this.state.currentScript.chapters.length)
|
|
748
724
|
throw new Error("Invalid chapter index");
|
|
749
|
-
const
|
|
750
|
-
this.config.debug && console.log(`${this.NAME} seeking to chapter ${t} at ${e}ms (global: ${
|
|
725
|
+
const r = this.getChapterTimeMap()[t].startTime + Math.max(0, e);
|
|
726
|
+
this.config.debug && console.log(`${this.NAME} seeking to chapter ${t} at ${e}ms (global: ${r}ms)`), yield this.seekToGlobalTime(r, i);
|
|
751
727
|
});
|
|
752
728
|
}
|
|
753
729
|
/**
|
|
@@ -763,15 +739,15 @@ class Y {
|
|
|
763
739
|
*/
|
|
764
740
|
onProgressChanged(t) {
|
|
765
741
|
const e = (i) => m(this, null, function* () {
|
|
766
|
-
var
|
|
742
|
+
var a;
|
|
767
743
|
t(i);
|
|
768
|
-
const
|
|
744
|
+
const s = ((a = this.state.currentScript) == null ? void 0 : a.chapters) || [], o = this.state.currentChapter ? s.findIndex((l) => l.name === this.state.currentChapter.name) : -1, n = this.getChapterTimeMap().find((l) => {
|
|
769
745
|
var u;
|
|
770
746
|
return l.chapter.name === ((u = this.state.currentChapter) == null ? void 0 : u.name);
|
|
771
747
|
});
|
|
772
|
-
if (this.state.playing && this.state.currentChapter &&
|
|
748
|
+
if (this.state.playing && this.state.currentChapter && n && i.currentChapterTime >= n.duration - 10 && // 允许10ms误差,比较章节内时间
|
|
773
749
|
this._autoPlayOnNaturalEnd) {
|
|
774
|
-
const l =
|
|
750
|
+
const l = s[o + 1];
|
|
775
751
|
l ? yield this.playChapter(l) : (this.stopAllPlayers(), this.state.playing = !1, this.five.refresh(), this.emitPlayingPlayersChanged && this.emitPlayingPlayersChanged());
|
|
776
752
|
}
|
|
777
753
|
});
|
|
@@ -847,11 +823,11 @@ class Y {
|
|
|
847
823
|
emit(t, ...e) {
|
|
848
824
|
if (this.config.debug, t === "progress-changed" && e.length > 0) {
|
|
849
825
|
const i = e[0];
|
|
850
|
-
this.progressListeners.forEach((
|
|
826
|
+
this.progressListeners.forEach((s) => {
|
|
851
827
|
try {
|
|
852
|
-
|
|
853
|
-
} catch (
|
|
854
|
-
console.error(`${this.NAME} progress listener error:`,
|
|
828
|
+
s(i);
|
|
829
|
+
} catch (o) {
|
|
830
|
+
console.error(`${this.NAME} progress listener error:`, o);
|
|
855
831
|
}
|
|
856
832
|
});
|
|
857
833
|
}
|
|
@@ -866,8 +842,8 @@ class Y {
|
|
|
866
842
|
* 获取当前正在播放的所有player(数组)
|
|
867
843
|
*/
|
|
868
844
|
getCurrentPlayingPlayers() {
|
|
869
|
-
const e = this.getGlobalProgress().currentTime,
|
|
870
|
-
return
|
|
845
|
+
const e = this.getGlobalProgress().currentTime, s = this.getChapterTimeMap().find((o) => e >= o.startTime && e < o.endTime);
|
|
846
|
+
return s ? this.getPlayingPlayersFromChapter(s.chapter) : [];
|
|
871
847
|
}
|
|
872
848
|
/**
|
|
873
849
|
* 从指定章节获取正在播放的players
|
|
@@ -890,5 +866,5 @@ class Y {
|
|
|
890
866
|
}
|
|
891
867
|
}
|
|
892
868
|
export {
|
|
893
|
-
|
|
869
|
+
Q as default
|
|
894
870
|
};
|