@realsee/dnalogel 3.77.5 → 3.77.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +17 -11
- package/dist/PanoTagPlugin/controller/Tag/BaseTag.d.ts +5 -1
- package/dist/PanoTagPlugin/controller/Tag/BoxTag.d.ts +119 -0
- package/dist/PanoTagPlugin/controller/Tag/MaskTag.d.ts +257 -0
- package/dist/PanoTagPlugin/controller/Tag/MaskTag.shaders.d.ts +10 -0
- package/dist/PanoTagPlugin/controller/Tag/PolygonTag.d.ts +112 -0
- package/dist/PanoTagPlugin/controller/TagRender.d.ts +1 -1
- package/dist/PanoTagPlugin/controller/index.d.ts +55 -2
- package/dist/PanoTagPlugin/typings/controller.d.ts +10 -0
- package/dist/PanoTagPlugin/typings/tag/Tag.d.ts +8 -3
- package/dist/PanoTagPlugin/typings/tag/Utils.d.ts +50 -1
- package/dist/PanoTagPlugin/utils/sculptDataToBoxPosition.d.ts +6 -0
- package/dist/PanoTagPlugin/utils/tag/tagCheck.d.ts +6 -0
- package/dist/PanoTagPlugin/utils/tagPosition.d.ts +12 -3
- package/dist/Sculpt/Meshes/Line.d.ts +4 -0
- package/dist/index.cjs.js +178 -95
- package/dist/index.js +11378 -9801
- package/dist/index.umd.js +173 -90
- package/dist/shared-utils/five/getFiveFromParentChain.d.ts +7 -0
- package/libs/AreaMakerPlugin/Controller.js +3 -2
- package/libs/AreaMakerPlugin/index.js +3 -2
- package/libs/AreaMakerPlugin/utils/Item.js +3 -2
- package/libs/CSS3DRenderPlugin/Controller.js +3 -2
- package/libs/CSS3DRenderPlugin/index.js +6 -5
- package/libs/CSS3DRenderPlugin/utils/three/CSS3DObject.js +39 -38
- package/libs/CSS3DRenderPlugin/utils/three/CSS3DRender.js +10 -9
- package/libs/CruisePlugin/BaseController.js +5 -4
- package/libs/CruisePlugin/Move.js +8 -2
- package/libs/CruisePlugin/Work.js +8 -2
- package/libs/CruisePlugin/index.js +12 -6
- package/libs/CurrentPanoImagePlugin/Controller.js +15 -14
- package/libs/CurrentPanoImagePlugin/index.js +4 -3
- package/libs/GuideLinePlugin/Controller.js +10 -4
- package/libs/GuideLinePlugin/GuideLineItem.js +8 -2
- package/libs/GuideLinePlugin/GuideLineModeItem.js +8 -2
- package/libs/GuideLinePlugin/index.js +12 -6
- package/libs/MeasurePlugin/Controller.js +11 -10
- package/libs/MeasurePlugin/index.js +5 -4
- package/libs/MeasurePlugin/utils/MeasureMesh.js +3 -2
- package/libs/ModelChassisCompassPlugin/Plugin.js +4 -3
- package/libs/ModelChassisCompassPlugin/index.js +1 -0
- package/libs/ModelEntryDoorGuidePlugin/Plugin.js +6 -5
- package/libs/ModelEntryDoorGuidePlugin/index.js +1 -0
- package/libs/ModelMakerPlugin/Controller.js +3 -2
- package/libs/ModelMakerPlugin/index.js +3 -2
- package/libs/ModelMakerPlugin/item/baseItem.js +3 -2
- package/libs/ModelMakerPlugin/item/boxItem.js +3 -2
- package/libs/ModelMakerPlugin/item/polygonItem.js +3 -2
- package/libs/ModelMakerPlugin/item/prismItem.js +3 -2
- package/libs/ModelTVVideoPlugin/Plugin.js +4 -3
- package/libs/ModelTVVideoPlugin/index.js +3 -2
- package/libs/ModelViewPlugin/Plugin.js +20 -19
- package/libs/ModelViewPlugin/index.js +1 -0
- package/libs/Object3DHelperPlugin/Controller.js +3 -2
- package/libs/Object3DHelperPlugin/index.js +6 -5
- package/libs/PanoCompassPlugin/Controller.js +3 -2
- package/libs/PanoCompassPlugin/index.js +4 -3
- package/libs/PanoDoorLabelPlugin/Controller.js +24 -23
- package/libs/PanoDoorLabelPlugin/index.js +4 -3
- package/libs/PanoMeasurePlugin/Components/Controller0.js +3 -2
- package/libs/PanoMeasurePlugin/Components/Controller1.js +3 -2
- package/libs/PanoMeasurePlugin/Controller/EditController.js +3 -2
- package/libs/PanoMeasurePlugin/Controller/WatchController.js +3 -2
- package/libs/PanoMeasurePlugin/Controller/index.js +3 -2
- package/libs/PanoMeasurePlugin/Model/area.js +3 -2
- package/libs/PanoMeasurePlugin/Modules/Magnifier.js +1 -0
- package/libs/PanoMeasurePlugin/Modules/UIController/index.js +16 -15
- package/libs/PanoMeasurePlugin/index.js +14 -13
- package/libs/PanoMeasurePlugin/utils/dom/areaDom.js +3 -2
- package/libs/PanoRulerProPlugin/Controller.js +3 -2
- package/libs/PanoRulerProPlugin/RulerItems.js +42 -41
- package/libs/PanoRulerProPlugin/index.js +4 -3
- package/libs/PanoSpatialTagPlugin/Plugin.js +34 -33
- package/libs/PanoSpatialTagPlugin/index.js +1 -0
- package/libs/PanoTagPlugin/Components/Common/TagPoint.js +3 -2
- package/libs/PanoTagPlugin/Components/Common/TagPopover/PopoverContent.js +3 -2
- package/libs/PanoTagPlugin/Components/Common/TagPopover/TagPopoverToolBar.js +3 -2
- package/libs/PanoTagPlugin/Components/Common/TagPopover/index.js +3 -2
- package/libs/PanoTagPlugin/Components/Tag/MarketingTag.js +3 -2
- package/libs/PanoTagPlugin/Components/Tag/index.js +3 -2
- package/libs/PanoTagPlugin/Components/TagContainer.js +3 -2
- package/libs/PanoTagPlugin/Components/TagItem.js +125 -124
- package/libs/PanoTagPlugin/controller/Tag/BaseTag.d.ts +5 -1
- package/libs/PanoTagPlugin/controller/Tag/BaseTag.js +321 -289
- package/libs/PanoTagPlugin/controller/Tag/BoxTag.d.ts +119 -0
- package/libs/PanoTagPlugin/controller/Tag/BoxTag.js +516 -0
- package/libs/PanoTagPlugin/controller/Tag/MaskTag.d.ts +257 -0
- package/libs/PanoTagPlugin/controller/Tag/MaskTag.js +816 -0
- package/libs/PanoTagPlugin/controller/Tag/MaskTag.shaders.d.ts +10 -0
- package/libs/PanoTagPlugin/controller/Tag/MaskTag.shaders.js +94 -0
- package/libs/PanoTagPlugin/controller/Tag/ModelTag.js +3 -2
- package/libs/PanoTagPlugin/controller/Tag/PlaneTag.js +3 -2
- package/libs/PanoTagPlugin/controller/Tag/PointTag.js +3 -2
- package/libs/PanoTagPlugin/controller/Tag/PolygonTag.d.ts +112 -0
- package/libs/PanoTagPlugin/controller/Tag/PolygonTag.js +479 -0
- package/libs/PanoTagPlugin/controller/TagRender.d.ts +1 -1
- package/libs/PanoTagPlugin/controller/TagRender.js +3 -2
- package/libs/PanoTagPlugin/controller/TagUtil.js +22 -19
- package/libs/PanoTagPlugin/controller/index.d.ts +55 -2
- package/libs/PanoTagPlugin/controller/index.js +243 -129
- package/libs/PanoTagPlugin/index.js +17 -11
- package/libs/PanoTagPlugin/typings/controller.d.ts +10 -0
- package/libs/PanoTagPlugin/typings/tag/Tag.d.ts +8 -3
- package/libs/PanoTagPlugin/typings/tag/Utils.d.ts +50 -1
- package/libs/PanoTagPlugin/utils/addDebugPoints.js +27 -13
- package/libs/PanoTagPlugin/utils/index.js +29 -26
- package/libs/PanoTagPlugin/utils/sculptDataToBoxPosition.d.ts +6 -0
- package/libs/PanoTagPlugin/utils/sculptDataToBoxPosition.js +18 -0
- package/libs/PanoTagPlugin/utils/tag/calculateTagConfig.js +3 -2
- package/libs/PanoTagPlugin/utils/tag/format.js +3 -2
- package/libs/PanoTagPlugin/utils/tag/tagCheck.d.ts +6 -0
- package/libs/PanoTagPlugin/utils/tag/tagCheck.js +26 -14
- package/libs/PanoTagPlugin/utils/tagPosition.d.ts +12 -3
- package/libs/PanoTagPlugin/utils/tagPosition.js +49 -16
- package/libs/PanoVideoPlugin/Controller.js +9 -8
- package/libs/PanoVideoPlugin/VideoMeshController.js +3 -2
- package/libs/PanoVideoPlugin/index.js +6 -5
- package/libs/PipelinePlugin/Controller.js +3 -2
- package/libs/PipelinePlugin/index.js +4 -3
- package/libs/PipelinePlugin/utils/Objects/FlowPipe.js +3 -2
- package/libs/PipelinePlugin/utils/Objects/HighlightPipe.js +3 -2
- package/libs/PipelinePlugin/utils/Objects/Pipe.js +1 -0
- package/libs/Sculpt/Meshes/Line.d.ts +4 -0
- package/libs/Sculpt/Meshes/Line.js +85 -76
- package/libs/Sculpt/Meshes/Point.js +28 -28
- package/libs/Sculpt/Meshes/Polygon.js +43 -43
- package/libs/Sculpt/index.js +1 -1
- package/libs/Sculpt/utils/Modules/Cursor.js +7 -7
- package/libs/base/BasePlugin.js +1 -1
- package/libs/floorplan/FloorplanGuidePlugin/Controller.js +3 -2
- package/libs/floorplan/FloorplanGuidePlugin/index.js +4 -3
- package/libs/floorplan/MapviewFloorplanPlugin/Controller.js +3 -2
- package/libs/floorplan/MapviewFloorplanPlugin/index.js +4 -3
- package/libs/floorplan/ModelFloorplanPlugin/Controller.js +3 -2
- package/libs/floorplan/ModelFloorplanPlugin/index.js +4 -3
- package/libs/floorplan/PanoFloorplanRadarPlugin/Controller.js +3 -2
- package/libs/floorplan/PanoFloorplanRadarPlugin/index.js +4 -3
- package/libs/floorplan/TopviewFloorplanPlugin/Controller.js +3 -2
- package/libs/floorplan/TopviewFloorplanPlugin/index.js +4 -3
- package/libs/index.js +164 -158
- package/libs/shared-utils/five/getFiveFromParentChain.d.ts +7 -0
- package/libs/shared-utils/five/getFiveFromParentChain.js +15 -0
- package/libs/shared-utils/logger.js +1 -1
- package/libs/shared-utils/three/PointSelector/utils/PointHelper2.js +1 -0
- package/package.json +1 -1
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import { BaseTag as D } from "./BaseTag.js";
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import * as g from "three";
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import { anime as $ } from "../../../vendor/animejs/lib/anime.es.js";
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import { maskVertexShader as z, maskFragmentShaderMulti as G } from "./MaskTag.shaders.js";
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import "../../utils/tag/calculateTagConfig.js";
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import "@realsee/five";
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/**
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* mask 图片 URL 或 Canvas 元素(2:1 全景图格式)
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/**
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* 资源是否已释放
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160
|
+
*/
|
|
161
|
+
x(this, "_disposed", !1);
|
|
162
|
+
/**
|
|
163
|
+
* 标签样式配置
|
|
164
|
+
*/
|
|
165
|
+
x(this, "tagStyle");
|
|
166
|
+
/**
|
|
167
|
+
* 点击事件清理函数
|
|
168
|
+
*/
|
|
169
|
+
x(this, "clickEventDispose");
|
|
170
|
+
/** 当前 tag 在共享 style 纹理中的下标(color 即 id) */
|
|
171
|
+
x(this, "sharedStyleIndex", -1);
|
|
172
|
+
/** 共享 mesh 的 registry key,用于 updateMaskStyle / dispose 查找 entry */
|
|
173
|
+
x(this, "_sharedMeshKey", null);
|
|
174
|
+
const t = (i = s.mask) != null ? i : s.maskUrl;
|
|
175
|
+
this.maskUrl = t instanceof HTMLCanvasElement || typeof t == "string" && t ? t : "";
|
|
176
|
+
const o = s.color;
|
|
177
|
+
this.targetColor = w(o), o || console.warn(`[MaskTag] No color provided for tag ${s.id}, using default [0, 0, 0]`), this.tagStyle = s.style, this.updateVisible(), this.currentVisible && this.initializeMaskMesh();
|
|
178
|
+
}
|
|
179
|
+
getColorKey() {
|
|
180
|
+
return `${this.targetColor[0]},${this.targetColor[1]},${this.targetColor[2]}`;
|
|
181
|
+
}
|
|
182
|
+
/** 同点位共用一个 mesh,key 仅用 panoIndex(string/canvas 切换时不会因 key 不同而重复创建) */
|
|
183
|
+
static getMeshKey(e) {
|
|
184
|
+
return String(e);
|
|
185
|
+
}
|
|
186
|
+
/**
|
|
187
|
+
* 初始化/挂载到同点位共享 mesh,用 appendStyleToMaterial 注册本 tag 的 style(color 即 id)
|
|
188
|
+
*/
|
|
189
|
+
initializeMaskMesh() {
|
|
190
|
+
return S(this, null, function* () {
|
|
191
|
+
var s;
|
|
192
|
+
if (this._disposed || !this.maskUrl)
|
|
193
|
+
return;
|
|
194
|
+
const e = (s = this.fiveState) == null ? void 0 : s.panoIndex;
|
|
195
|
+
if (typeof e == "number") {
|
|
196
|
+
this.loadingMask = !0;
|
|
197
|
+
try {
|
|
198
|
+
const t = yield h.loadMaskTexture(this.maskUrl);
|
|
199
|
+
this.maskTexture = t;
|
|
200
|
+
const o = h.getMeshKey(e);
|
|
201
|
+
this._sharedMeshKey = o;
|
|
202
|
+
let i = h.sharedMeshRegistry.get(o);
|
|
203
|
+
const r = this.getColorKey(), l = this.buildStyleForMaterial();
|
|
204
|
+
i ? i.maskSource !== this.maskUrl && (h.releaseMaskTexture(i.maskSource), i.maskTexture = t, i.maskSource = this.maskUrl, i.material.uniforms.map.value = t) : (i = h.createSharedMesh(t, this.maskUrl, this.plugin), h.sharedMeshRegistry.set(o, i), this.plugin.imagePlaneGroup.add(i.mesh));
|
|
205
|
+
const n = i.styleIndexByColorKey.get(r);
|
|
206
|
+
n !== void 0 ? (this.sharedStyleIndex = n, this.maskMesh = i.mesh, this.updateStyleSlotInMaterial(i.material, n, l)) : (i.tagsByColorKey.set(r, this), this.appendStyleToMaterial(i.material, l), this.sharedStyleIndex = i.tagsByColorKey.size - 1, i.styleIndexByColorKey.set(r, this.sharedStyleIndex), this.maskMesh = i.mesh), this.setupSharedMeshRaycast(i), this.updateMeshTransform(), this.setupClickEvents(), this.updateScreenPosition(), i.mesh.visible = !0;
|
|
207
|
+
} finally {
|
|
208
|
+
this.loadingMask = !1;
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
});
|
|
212
|
+
}
|
|
213
|
+
/** 构建用于 mergedTexture 的 style 对象(color 作 id),tolerance 0–255 */
|
|
214
|
+
buildStyleForMaterial() {
|
|
215
|
+
const e = this.getMaskStyle(), s = e.tolerance, t = s <= 1 ? s * 255 : s;
|
|
216
|
+
return {
|
|
217
|
+
color: [this.targetColor[0], this.targetColor[1], this.targetColor[2], 1],
|
|
218
|
+
tolerance: t,
|
|
219
|
+
highlightColor: e.highlightColor,
|
|
220
|
+
opacity: this.enabled && this.visible ? e.opacity : 0
|
|
221
|
+
};
|
|
222
|
+
}
|
|
223
|
+
static createSharedMesh(e, s, t) {
|
|
224
|
+
const r = Math.max(1, Math.ceil(Math.sqrt(0))), l = 1, n = new Float32Array(r * l * 4), a = new g.DataTexture(n, r, l, g.RGBAFormat, g.FloatType);
|
|
225
|
+
a.needsUpdate = !0;
|
|
226
|
+
const d = new g.ShaderMaterial({
|
|
227
|
+
vertexShader: z,
|
|
228
|
+
fragmentShader: G,
|
|
229
|
+
uniforms: {
|
|
230
|
+
map: { value: e },
|
|
231
|
+
mergedTexture: { value: a },
|
|
232
|
+
groupCount: { value: 0 },
|
|
233
|
+
textureWidth: { value: r },
|
|
234
|
+
pixelsPerGroup: { value: 3 }
|
|
235
|
+
},
|
|
236
|
+
depthWrite: !1,
|
|
237
|
+
depthTest: !1,
|
|
238
|
+
transparent: !0
|
|
239
|
+
}), u = new g.SphereGeometry(1, 60, 40);
|
|
240
|
+
u.rotateY(-Math.PI / 2), u.scale(-1, 1, 1);
|
|
241
|
+
const p = new g.Mesh(u, d);
|
|
242
|
+
return p.renderOrder = -1e3, p.__maskMesh = !0, {
|
|
243
|
+
mesh: p,
|
|
244
|
+
material: d,
|
|
245
|
+
maskTexture: e,
|
|
246
|
+
maskSource: s,
|
|
247
|
+
tagsByColorKey: /* @__PURE__ */ new Map(),
|
|
248
|
+
styleIndexByColorKey: /* @__PURE__ */ new Map()
|
|
249
|
+
};
|
|
250
|
+
}
|
|
251
|
+
/** 仅更新材质中某一 slot 的 style(用于 enable/disable/updateMaskStyle) */
|
|
252
|
+
updateStyleSlotInMaterial(e, s, t) {
|
|
253
|
+
const i = e.uniforms.mergedTexture.value, r = i.image.data, n = s * 3, a = n * 4;
|
|
254
|
+
r[a] = t.color[0] / 255, r[a + 1] = t.color[1] / 255, r[a + 2] = t.color[2] / 255, r[a + 3] = t.color[3];
|
|
255
|
+
const d = (n + 1) * 4;
|
|
256
|
+
r[d] = t.tolerance / 255, r[d + 1] = t.highlightColor[0] / 255, r[d + 2] = t.highlightColor[1] / 255, r[d + 3] = t.highlightColor[2] / 255;
|
|
257
|
+
const u = (n + 2) * 4;
|
|
258
|
+
r[u] = t.opacity, i.needsUpdate = !0, this.five.needsRender = !0;
|
|
259
|
+
}
|
|
260
|
+
setupSharedMeshRaycast(e) {
|
|
261
|
+
const s = e.mesh;
|
|
262
|
+
if (s.__maskRaycastSet)
|
|
263
|
+
return;
|
|
264
|
+
s.__maskRaycastSet = !0;
|
|
265
|
+
let t = null, o = null;
|
|
266
|
+
const i = () => {
|
|
267
|
+
const l = e.maskTexture;
|
|
268
|
+
if (!(l != null && l.image))
|
|
269
|
+
return null;
|
|
270
|
+
if (o === l && t)
|
|
271
|
+
return t;
|
|
272
|
+
o = l;
|
|
273
|
+
try {
|
|
274
|
+
const n = document.createElement("canvas"), a = n.getContext("2d");
|
|
275
|
+
if (!a)
|
|
276
|
+
return null;
|
|
277
|
+
const d = l.image;
|
|
278
|
+
return n.width = d.width, n.height = d.height, a.drawImage(d, 0, 0), t = a.getImageData(0, 0, d.width, d.height), t;
|
|
279
|
+
} catch (n) {
|
|
280
|
+
return null;
|
|
281
|
+
}
|
|
282
|
+
}, r = s.raycast.bind(s);
|
|
283
|
+
s.raycast = (l, n) => {
|
|
284
|
+
var k, I;
|
|
285
|
+
const a = [];
|
|
286
|
+
if (r(l, a), a.length === 0)
|
|
287
|
+
return;
|
|
288
|
+
const d = a[0];
|
|
289
|
+
if (!d.uv || !((k = e.maskTexture) != null && k.image))
|
|
290
|
+
return;
|
|
291
|
+
const u = i();
|
|
292
|
+
if (!u)
|
|
293
|
+
return;
|
|
294
|
+
const p = Math.floor(d.uv.x * u.width), y = (Math.floor((1 - d.uv.y) * u.height) * u.width + p) * 4, f = [u.data[y], u.data[y + 1], u.data[y + 2]], M = 0.5 / 255;
|
|
295
|
+
for (const [, T] of e.tagsByColorKey) {
|
|
296
|
+
if (!T.enabled || ((I = T.config) == null ? void 0 : I.clickable) === !1)
|
|
297
|
+
continue;
|
|
298
|
+
const [K, P, U] = T.targetColor;
|
|
299
|
+
if (Math.abs(f[0] / 255 - K / 255) + Math.abs(f[1] / 255 - P / 255) + Math.abs(f[2] / 255 - U / 255) <= M) {
|
|
300
|
+
s.userData.__lastHitTag = T, n.push(d);
|
|
301
|
+
return;
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
};
|
|
305
|
+
}
|
|
306
|
+
/**
|
|
307
|
+
* 计算法向量
|
|
308
|
+
* Mask 标签返回向上的法向量(因为是贴在 cube 面上)
|
|
309
|
+
*/
|
|
310
|
+
computeNormal() {
|
|
311
|
+
return new g.Vector3(0, 1, 0);
|
|
312
|
+
}
|
|
313
|
+
/**
|
|
314
|
+
* 不把共享 mesh 作为 blink 目标,闪烁通过本 tag 的 style opacity 动画实现
|
|
315
|
+
*/
|
|
316
|
+
getAdditionalBlinkTargets() {
|
|
317
|
+
return null;
|
|
318
|
+
}
|
|
319
|
+
/**
|
|
320
|
+
* 闪烁仅针对本 tag:通过改变本 tag 在 merged texture 中的 opacity 实现
|
|
321
|
+
*/
|
|
322
|
+
blink(e) {
|
|
323
|
+
return S(this, null, function* () {
|
|
324
|
+
var a, d, u;
|
|
325
|
+
if (!this.maskMesh || this._sharedMeshKey === null || this.sharedStyleIndex < 0)
|
|
326
|
+
return;
|
|
327
|
+
const s = h.sharedMeshRegistry.get(this._sharedMeshKey);
|
|
328
|
+
if (!s)
|
|
329
|
+
return;
|
|
330
|
+
const i = { opacity: this.buildStyleForMaterial().opacity }, r = (a = e == null ? void 0 : e.duration) != null ? a : 300, l = (d = e == null ? void 0 : e.loop) != null ? d : 4, n = $({
|
|
331
|
+
targets: i,
|
|
332
|
+
opacity: [0, 1],
|
|
333
|
+
duration: r,
|
|
334
|
+
easing: (u = e == null ? void 0 : e.easing) != null ? u : "easeInOutQuad",
|
|
335
|
+
direction: "alternate",
|
|
336
|
+
loop: l,
|
|
337
|
+
update: () => {
|
|
338
|
+
const p = this.buildStyleForMaterial();
|
|
339
|
+
p.opacity = i.opacity, this.updateStyleSlotInMaterial(s.material, this.sharedStyleIndex, p);
|
|
340
|
+
}
|
|
341
|
+
});
|
|
342
|
+
try {
|
|
343
|
+
yield n.finished;
|
|
344
|
+
} catch (p) {
|
|
345
|
+
} finally {
|
|
346
|
+
this.updateMaskStyle();
|
|
347
|
+
}
|
|
348
|
+
});
|
|
349
|
+
}
|
|
350
|
+
/**
|
|
351
|
+
* 更新标签数据
|
|
352
|
+
*/
|
|
353
|
+
set(e, s = !0) {
|
|
354
|
+
var o, i;
|
|
355
|
+
super.set(e, s), e.style && (this.tagStyle = v(v({}, this.tagStyle), e.style), (o = e.style) != null && o.mask && this.updateMaskStyle());
|
|
356
|
+
const t = (i = e.mask) != null ? i : e.maskUrl;
|
|
357
|
+
t && t !== this.maskUrl && (this.maskUrl = t, this.updateSharedMeshTexture()), e.color !== void 0 && (this.targetColor = w(e.color), this.updateMaskStyle()), this.maskMesh && this.updateMaskStyle();
|
|
358
|
+
}
|
|
359
|
+
/** 供 rebuildEntryMaterial 使用:返回当前 tag 的 style 对象 */
|
|
360
|
+
getStyleForMaterial() {
|
|
361
|
+
return this.buildStyleForMaterial();
|
|
362
|
+
}
|
|
363
|
+
/**
|
|
364
|
+
* 重写 getVisible 方法
|
|
365
|
+
* Mask 标签仅在当前点位可见
|
|
366
|
+
*/
|
|
367
|
+
getVisible(e) {
|
|
368
|
+
var s;
|
|
369
|
+
try {
|
|
370
|
+
if (!this.enabled || !this.plugin.state.enabled || !this.fiveUtil.model || !this.maskUrl)
|
|
371
|
+
return !1;
|
|
372
|
+
const t = v(v({}, this.five.getCurrentState()), e), { panoIndex: o } = t;
|
|
373
|
+
return o !== ((s = this.fiveState) == null ? void 0 : s.panoIndex) ? !1 : super.getVisible(t);
|
|
374
|
+
} catch (t) {
|
|
375
|
+
return !1;
|
|
376
|
+
}
|
|
377
|
+
}
|
|
378
|
+
/**
|
|
379
|
+
* 重写 computeVisible 方法
|
|
380
|
+
* 增加 Mask 特有的可见性检查逻辑,用于 whyHide 功能
|
|
381
|
+
*/
|
|
382
|
+
computeVisible(e) {
|
|
383
|
+
var o, i, r;
|
|
384
|
+
const s = v(v({}, this.five.getCurrentState()), e), { panoIndex: t } = s;
|
|
385
|
+
return t !== ((o = this.fiveState) == null ? void 0 : o.panoIndex) ? {
|
|
386
|
+
value: !1,
|
|
387
|
+
reason: {
|
|
388
|
+
type: "panoIndex mismatch",
|
|
389
|
+
detail: `Mask 标签仅在当前点位可见。当前点位: ${t}, 标签点位: ${(i = this.fiveState) == null ? void 0 : i.panoIndex}`,
|
|
390
|
+
currentPanoIndex: t,
|
|
391
|
+
tagPanoIndex: (r = this.fiveState) == null ? void 0 : r.panoIndex
|
|
392
|
+
}
|
|
393
|
+
} : super.computeVisible(e);
|
|
394
|
+
}
|
|
395
|
+
/**
|
|
396
|
+
* 点击事件处理
|
|
397
|
+
*/
|
|
398
|
+
onClick(e) {
|
|
399
|
+
e.target === "TagMaskModel" && this.unfoldAndFoldOthers();
|
|
400
|
+
}
|
|
401
|
+
/**
|
|
402
|
+
* 展开自己,收起其他标签
|
|
403
|
+
*/
|
|
404
|
+
unfoldAndFoldOthers() {
|
|
405
|
+
if (this.isPopoverConfigEnabled())
|
|
406
|
+
return;
|
|
407
|
+
const e = this.can("fold"), s = this.can("unfold");
|
|
408
|
+
e && s && (this.state.unfolded = !this.state.unfolded, this.manuallyOperated = !0, this.plugin.addRenderQueue({ type: "TagContainerSvelte", keys: ["tags"] }), this.state.unfolded && this.plugin.tags.forEach((t) => {
|
|
409
|
+
t.id !== this.id && t.fold();
|
|
410
|
+
}));
|
|
411
|
+
}
|
|
412
|
+
/**
|
|
413
|
+
* 展开标签详情
|
|
414
|
+
*/
|
|
415
|
+
unfold() {
|
|
416
|
+
this.isPopoverConfigEnabled() || this.setUnfold(!0);
|
|
417
|
+
}
|
|
418
|
+
/**
|
|
419
|
+
* 折叠标签详情
|
|
420
|
+
*/
|
|
421
|
+
fold() {
|
|
422
|
+
this.isPopoverConfigEnabled() || this.setUnfold(!1);
|
|
423
|
+
}
|
|
424
|
+
/**
|
|
425
|
+
* 设置展开/折叠状态
|
|
426
|
+
*/
|
|
427
|
+
setUnfold(e) {
|
|
428
|
+
if (this.isPopoverConfigEnabled())
|
|
429
|
+
return;
|
|
430
|
+
const s = this.can("fold"), t = this.can("unfold");
|
|
431
|
+
s && t && (this.state.unfolded = e, this.hooks.emit(e ? "unfolded" : "folded"), this.plugin.addRenderQueue({ type: "TagContainerSvelte", keys: ["tags"] }));
|
|
432
|
+
}
|
|
433
|
+
/**
|
|
434
|
+
* 更新屏幕位置
|
|
435
|
+
*/
|
|
436
|
+
updateScreenPosition() {
|
|
437
|
+
if (!this.currentVisible || !this.position || !Array.isArray(this.position)) {
|
|
438
|
+
this.screenPosition = null, this.plugin.addRenderQueue({ type: "TagContainerSvelte", keys: ["tags"] });
|
|
439
|
+
return;
|
|
440
|
+
}
|
|
441
|
+
const s = new g.Vector3(...this.position).clone().project(this.five.camera);
|
|
442
|
+
if (this.five.renderer) {
|
|
443
|
+
const t = this.five.renderer.getSize(new g.Vector2());
|
|
444
|
+
this.screenPosition = {
|
|
445
|
+
leftPx: (s.x + 1) / 2 * t.x,
|
|
446
|
+
topPx: (-s.y + 1) / 2 * t.y,
|
|
447
|
+
scale: 1
|
|
448
|
+
};
|
|
449
|
+
}
|
|
450
|
+
this.plugin.addRenderQueue({ type: "TagContainerSvelte", keys: ["tags"] });
|
|
451
|
+
}
|
|
452
|
+
/**
|
|
453
|
+
* 应用可见性变化(通过 style opacity 控制展示,共享 mesh 保持 visible)
|
|
454
|
+
*/
|
|
455
|
+
applyVisible() {
|
|
456
|
+
try {
|
|
457
|
+
if (!this.maskUrl)
|
|
458
|
+
return;
|
|
459
|
+
this.visible && !this.loadingMask && this.initializeMaskMesh(), this.maskMesh && (this.updateMaskStyle(), this.updateMeshTransform()), this.updateScreenPosition();
|
|
460
|
+
} catch (e) {
|
|
461
|
+
console.error(`[MaskTag] Error in applyVisible for tag ${this.id}:`, e);
|
|
462
|
+
}
|
|
463
|
+
}
|
|
464
|
+
/**
|
|
465
|
+
* 更新 mesh 的位置和旋转(跟随观察者)
|
|
466
|
+
* 参考 itemMask 实现
|
|
467
|
+
*/
|
|
468
|
+
updateMeshTransform() {
|
|
469
|
+
var r;
|
|
470
|
+
if (!this.maskMesh)
|
|
471
|
+
return;
|
|
472
|
+
const e = (r = this.fiveState) == null ? void 0 : r.panoIndex;
|
|
473
|
+
if (e === void 0)
|
|
474
|
+
return;
|
|
475
|
+
const s = this.workUtil.getObserver(e);
|
|
476
|
+
if (!s)
|
|
477
|
+
return;
|
|
478
|
+
this.maskMesh.position.copy(L(s.position, this.workUtil.transform)), this.maskMesh.quaternion.copy(s.quaternion);
|
|
479
|
+
const t = new g.Vector3(), o = new g.Quaternion(), i = new g.Vector3();
|
|
480
|
+
this.workUtil.transform.decompose(t, o, i), this.maskMesh.quaternion.multiply(o), this.five.needsRender = !0;
|
|
481
|
+
}
|
|
482
|
+
/**
|
|
483
|
+
* 步骤1:从材质中解析出 styleList
|
|
484
|
+
* @param {THREE.ShaderMaterial} material - 目标材质
|
|
485
|
+
* @returns {Array} 解析后的 styleList
|
|
486
|
+
*/
|
|
487
|
+
parseStyleListFromMaterial(e) {
|
|
488
|
+
const s = e.uniforms, t = s.groupCount.value, o = s.pixelsPerGroup.value, r = s.mergedTexture.value.image.data, l = [];
|
|
489
|
+
for (let n = 0; n < t; n++) {
|
|
490
|
+
const a = n * o, d = a * 4, u = r[d] * 255, p = r[d + 1] * 255, C = r[d + 2] * 255, y = r[d + 3], f = (a + 1) * 4, M = r[f] * 255, k = r[f + 1] * 255, I = r[f + 2] * 255, T = r[f + 3] * 255, K = (a + 2) * 4, P = r[K];
|
|
491
|
+
l.push({
|
|
492
|
+
color: [Math.round(u), Math.round(p), Math.round(C), y],
|
|
493
|
+
tolerance: Math.round(M),
|
|
494
|
+
highlightColor: [Math.round(k), Math.round(I), Math.round(T)],
|
|
495
|
+
opacity: P
|
|
496
|
+
});
|
|
497
|
+
}
|
|
498
|
+
return l;
|
|
499
|
+
}
|
|
500
|
+
/**
|
|
501
|
+
* 步骤2:更新材质的样式纹理(追加新元素后)
|
|
502
|
+
* @param {THREE.ShaderMaterial} material - 目标材质
|
|
503
|
+
* @param {Array} newStyle - 要追加的新样式对象
|
|
504
|
+
*/
|
|
505
|
+
appendStyleToMaterial(e, s) {
|
|
506
|
+
const t = this.parseStyleListFromMaterial(e);
|
|
507
|
+
Array.isArray(s) ? t.push(...s) : t.push(s);
|
|
508
|
+
const o = t.length, i = 3, l = o * i, n = 1, a = new Float32Array(l * n * 4);
|
|
509
|
+
t.forEach((p, C) => {
|
|
510
|
+
const y = C * i, f = y * 4;
|
|
511
|
+
a[f] = p.color[0] / 255, a[f + 1] = p.color[1] / 255, a[f + 2] = p.color[2] / 255, a[f + 3] = p.color[3];
|
|
512
|
+
const M = (y + 1) * 4;
|
|
513
|
+
a[M] = p.tolerance / 255, a[M + 1] = p.highlightColor[0] / 255, a[M + 2] = p.highlightColor[1] / 255, a[M + 3] = p.highlightColor[2] / 255;
|
|
514
|
+
const k = (y + 2) * 4;
|
|
515
|
+
a[k] = p.opacity, a[k + 1] = 0, a[k + 2] = 0, a[k + 3] = 0;
|
|
516
|
+
});
|
|
517
|
+
const d = e.uniforms.mergedTexture.value, u = d.image;
|
|
518
|
+
u.data = a, u.width = l, u.height = n, d.needsUpdate = !0, e.uniforms.groupCount.value = o, e.uniforms.textureWidth.value = l, console.log(`成功追加样式,当前总组数:${o}`);
|
|
519
|
+
}
|
|
520
|
+
/**
|
|
521
|
+
* 获取 Mask 样式配置(合并用户配置和默认值)
|
|
522
|
+
*/
|
|
523
|
+
getMaskStyle() {
|
|
524
|
+
var t, o, i;
|
|
525
|
+
const e = ((t = this.tagStyle) == null ? void 0 : t.mask) || {};
|
|
526
|
+
let s = [255, 255, 255];
|
|
527
|
+
return e.color !== void 0 ? s = w(e.color) : e.highlightColor !== void 0 && (s = w(e.highlightColor)), {
|
|
528
|
+
tolerance: (o = e.tolerance) != null ? o : 1e-3,
|
|
529
|
+
// 参考 itemMask 默认 0.001(归一化后的值)
|
|
530
|
+
highlightColor: s,
|
|
531
|
+
opacity: (i = e.opacity) != null ? i : 0.6
|
|
532
|
+
// 默认 0.6(用于填充区域)
|
|
533
|
+
};
|
|
534
|
+
}
|
|
535
|
+
/**
|
|
536
|
+
* 设置点击事件(仅当 raycast 命中本 tag 的 color 时触发)
|
|
537
|
+
*/
|
|
538
|
+
setupClickEvents() {
|
|
539
|
+
var s;
|
|
540
|
+
if (!this.maskMesh || ((s = this.config) == null ? void 0 : s.clickable) === !1)
|
|
541
|
+
return;
|
|
542
|
+
this.cleanupClickEvents();
|
|
543
|
+
const e = (t) => {
|
|
544
|
+
var i, r;
|
|
545
|
+
((r = (i = this.maskMesh) == null ? void 0 : i.userData) == null ? void 0 : r.__lastHitTag) === this && this.plugin.hooks.emit("click", { event: t, target: "TagMaskModel", tag: this });
|
|
546
|
+
};
|
|
547
|
+
requestAnimationFrame(() => {
|
|
548
|
+
!this.maskMesh || !this.plugin.domEvents || (this.clickEventDispose = this.addObjectClickHandler(this, this.maskMesh, e));
|
|
549
|
+
});
|
|
550
|
+
}
|
|
551
|
+
/**
|
|
552
|
+
* 清理点击事件
|
|
553
|
+
*/
|
|
554
|
+
cleanupClickEvents() {
|
|
555
|
+
this.clickEventDispose && (this.clickEventDispose(), this.clickEventDispose = void 0);
|
|
556
|
+
}
|
|
557
|
+
/**
|
|
558
|
+
* 重新加载 mask 图:从旧点位 mesh 注销,再按新 maskUrl 初始化
|
|
559
|
+
*/
|
|
560
|
+
// eslint-disable-next-line @typescript-eslint/no-unused-vars -- 保留参数与 set() 调用一致
|
|
561
|
+
reloadMask(e) {
|
|
562
|
+
var i;
|
|
563
|
+
const s = (i = this.fiveState) == null ? void 0 : i.panoIndex, t = this.getColorKey(), o = typeof s == "number" ? h.getMeshKey(s) : this._sharedMeshKey;
|
|
564
|
+
if (o) {
|
|
565
|
+
const r = h.sharedMeshRegistry.get(o);
|
|
566
|
+
r && (r.tagsByColorKey.delete(t), r.styleIndexByColorKey.delete(t), r.tagsByColorKey.size === 0 && (r.mesh.parent && r.mesh.parent.remove(r.mesh), r.mesh.geometry.dispose(), r.mesh.material.dispose(), r.material.uniforms.mergedTexture.value.dispose(), h.releaseMaskTexture(r.maskSource), h.sharedMeshRegistry.delete(o)));
|
|
567
|
+
}
|
|
568
|
+
this.maskMesh = void 0, this._sharedMeshKey = null, this.sharedStyleIndex = -1, this.maskTexture = void 0, this.visible && !this.loadingMask && this.initializeMaskMesh();
|
|
569
|
+
}
|
|
570
|
+
/**
|
|
571
|
+
* changeTagById 改 mask 时:只更新共享 mesh 的 texture,不 unregister
|
|
572
|
+
* 有 entry 则换图;无 entry 则走完整初始化
|
|
573
|
+
*/
|
|
574
|
+
updateSharedMeshTexture() {
|
|
575
|
+
return S(this, null, function* () {
|
|
576
|
+
var i;
|
|
577
|
+
if (this._disposed || !this.maskUrl)
|
|
578
|
+
return;
|
|
579
|
+
const e = (i = this.fiveState) == null ? void 0 : i.panoIndex;
|
|
580
|
+
if (typeof e != "number")
|
|
581
|
+
return;
|
|
582
|
+
const s = h.getMeshKey(e), t = h.sharedMeshRegistry.get(s);
|
|
583
|
+
if (!t) {
|
|
584
|
+
yield this.initializeMaskMesh();
|
|
585
|
+
return;
|
|
586
|
+
}
|
|
587
|
+
if (t.maskSource === this.maskUrl)
|
|
588
|
+
return;
|
|
589
|
+
const o = yield h.loadMaskTexture(this.maskUrl);
|
|
590
|
+
this.maskTexture = o, h.releaseMaskTexture(t.maskSource), t.maskTexture = o, t.maskSource = this.maskUrl, t.material.uniforms.map.value = o, this.five.needsRender = !0;
|
|
591
|
+
});
|
|
592
|
+
}
|
|
593
|
+
/**
|
|
594
|
+
* 更新当前 tag 在共享材质中的 style slot(color/style 控制展示)
|
|
595
|
+
*/
|
|
596
|
+
updateMaskStyle() {
|
|
597
|
+
if (!this.maskMesh || this._sharedMeshKey === null || this.sharedStyleIndex < 0)
|
|
598
|
+
return;
|
|
599
|
+
const e = h.sharedMeshRegistry.get(this._sharedMeshKey);
|
|
600
|
+
e && this.updateStyleSlotInMaterial(e.material, this.sharedStyleIndex, this.buildStyleForMaterial());
|
|
601
|
+
}
|
|
602
|
+
/**
|
|
603
|
+
* 更新 Canvas 纹理(仅当 maskUrl 为 Canvas 时有效)
|
|
604
|
+
* 当 canvas 内容发生变化时,调用此方法更新渲染
|
|
605
|
+
*/
|
|
606
|
+
updateCanvasTexture() {
|
|
607
|
+
if (!this.maskTexture || typeof this.maskUrl == "string") {
|
|
608
|
+
console.warn("[MaskTag] updateCanvasTexture only works for Canvas-based masks");
|
|
609
|
+
return;
|
|
610
|
+
}
|
|
611
|
+
this.maskTexture instanceof g.CanvasTexture && (this.maskTexture.needsUpdate = !0, this.five.needsRender = !0, console.log("[MaskTag] Canvas texture updated"));
|
|
612
|
+
}
|
|
613
|
+
/**
|
|
614
|
+
* 清理当前标签:从共享材质中删除本 tag 的样式槽,并更新材质;
|
|
615
|
+
* 若该点位已无其他 tag 则销毁 mesh 并释放纹理。
|
|
616
|
+
*/
|
|
617
|
+
disposeMaskResources() {
|
|
618
|
+
if (this._disposed)
|
|
619
|
+
return;
|
|
620
|
+
this._disposed = !0, this.cleanupClickEvents();
|
|
621
|
+
const e = this._sharedMeshKey, s = this.getColorKey();
|
|
622
|
+
if (e) {
|
|
623
|
+
const t = h.sharedMeshRegistry.get(e);
|
|
624
|
+
t && (t.tagsByColorKey.delete(s), t.styleIndexByColorKey.delete(s), t.tagsByColorKey.size === 0 ? (t.mesh.parent && t.mesh.parent.remove(t.mesh), t.mesh.geometry.dispose(), t.mesh.material.dispose(), t.material.uniforms.mergedTexture.value.dispose(), h.releaseMaskTexture(t.maskSource), h.sharedMeshRegistry.delete(e)) : h.rebuildEntryMaterial(t));
|
|
625
|
+
}
|
|
626
|
+
this.maskMesh = void 0, this._sharedMeshKey = null, this.sharedStyleIndex = -1, this.maskTexture = void 0;
|
|
627
|
+
}
|
|
628
|
+
/**
|
|
629
|
+
* 清理 MaskTag 特有的资源(公开方法)
|
|
630
|
+
*/
|
|
631
|
+
dispose() {
|
|
632
|
+
this.disposeMaskResources();
|
|
633
|
+
}
|
|
634
|
+
/**
|
|
635
|
+
* 禁用标签(通过 style opacity=0 隐藏,不拆 mesh)
|
|
636
|
+
*/
|
|
637
|
+
disable() {
|
|
638
|
+
super.disable(), this.updateMaskStyle();
|
|
639
|
+
}
|
|
640
|
+
/**
|
|
641
|
+
* 启用标签(恢复 style 展示)
|
|
642
|
+
*/
|
|
643
|
+
enable() {
|
|
644
|
+
super.enable(), this.updateMaskStyle();
|
|
645
|
+
}
|
|
646
|
+
/**
|
|
647
|
+
* 销毁标签(重写父类方法)
|
|
648
|
+
*/
|
|
649
|
+
destroy() {
|
|
650
|
+
this.disposeMaskResources(), super.destroy();
|
|
651
|
+
}
|
|
652
|
+
/**
|
|
653
|
+
* 清除所有点位共享 mesh(重新 load 数据前调用)
|
|
654
|
+
*/
|
|
655
|
+
static clearSharedMeshRegistry() {
|
|
656
|
+
h.sharedMeshRegistry.forEach((e) => {
|
|
657
|
+
e.tagsByColorKey.forEach((s) => {
|
|
658
|
+
s.maskMesh = void 0, s._sharedMeshKey = null, s.sharedStyleIndex = -1;
|
|
659
|
+
}), e.mesh.parent && e.mesh.parent.remove(e.mesh), e.mesh.geometry.dispose(), e.mesh.material.dispose(), e.material.uniforms.mergedTexture.value.dispose(), h.releaseMaskTexture(e.maskSource);
|
|
660
|
+
}), h.sharedMeshRegistry.clear();
|
|
661
|
+
}
|
|
662
|
+
/**
|
|
663
|
+
* 将 style 列表写入材质(用于重建材质)
|
|
664
|
+
*/
|
|
665
|
+
static writeStyleListToMaterial(e, s) {
|
|
666
|
+
const t = s.length, o = 3, r = t * o, l = 1, n = new Float32Array(r * l * 4);
|
|
667
|
+
s.forEach((u, p) => {
|
|
668
|
+
const C = p * o, y = C * 4;
|
|
669
|
+
n[y] = u.color[0] / 255, n[y + 1] = u.color[1] / 255, n[y + 2] = u.color[2] / 255, n[y + 3] = u.color[3];
|
|
670
|
+
const f = (C + 1) * 4;
|
|
671
|
+
n[f] = u.tolerance / 255, n[f + 1] = u.highlightColor[0] / 255, n[f + 2] = u.highlightColor[1] / 255, n[f + 3] = u.highlightColor[2] / 255;
|
|
672
|
+
const M = (C + 2) * 4;
|
|
673
|
+
n[M] = u.opacity;
|
|
674
|
+
});
|
|
675
|
+
const a = e.uniforms.mergedTexture.value, d = a.image;
|
|
676
|
+
d.data = n, d.width = r, d.height = l, a.needsUpdate = !0, e.uniforms.groupCount.value = t, e.uniforms.textureWidth.value = r;
|
|
677
|
+
}
|
|
678
|
+
/**
|
|
679
|
+
* destroy 后重建该点位材质,更新剩余 tag 的 styleIndex
|
|
680
|
+
*/
|
|
681
|
+
static rebuildEntryMaterial(e) {
|
|
682
|
+
const s = Array.from(e.tagsByColorKey.values()).sort((o, i) => o.sharedStyleIndex - i.sharedStyleIndex);
|
|
683
|
+
if (s.length === 0)
|
|
684
|
+
return;
|
|
685
|
+
const t = s.map((o) => o.getStyleForMaterial());
|
|
686
|
+
h.writeStyleListToMaterial(e.material, t), s.forEach((o, i) => {
|
|
687
|
+
o.sharedStyleIndex = i, e.styleIndexByColorKey.set(`${o.targetColor[0]},${o.targetColor[1]},${o.targetColor[2]}`, i);
|
|
688
|
+
});
|
|
689
|
+
}
|
|
690
|
+
/**
|
|
691
|
+
* 获取 mask 的缓存 key
|
|
692
|
+
* @param maskSource mask URL 或 Canvas
|
|
693
|
+
* @returns 缓存 key
|
|
694
|
+
*/
|
|
695
|
+
static getMaskCacheKey(e) {
|
|
696
|
+
if (typeof e == "string")
|
|
697
|
+
return e;
|
|
698
|
+
{
|
|
699
|
+
let s = h.canvasSymbolMap.get(e);
|
|
700
|
+
return s || (s = Symbol("canvas-mask"), h.canvasSymbolMap.set(e, s)), s;
|
|
701
|
+
}
|
|
702
|
+
}
|
|
703
|
+
/**
|
|
704
|
+
* 加载 Mask 纹理(静态方法,支持缓存和引用计数)
|
|
705
|
+
* @param maskSource mask 图片 URL 或 Canvas 元素
|
|
706
|
+
* @returns Promise<THREE.Texture>
|
|
707
|
+
*/
|
|
708
|
+
static loadMaskTexture(e) {
|
|
709
|
+
return S(this, null, function* () {
|
|
710
|
+
const s = h.getMaskCacheKey(e), t = h.maskTextureCache.get(s);
|
|
711
|
+
if (t)
|
|
712
|
+
return t.refCount++, t.texture;
|
|
713
|
+
const o = performance.now(), i = new AbortController();
|
|
714
|
+
try {
|
|
715
|
+
let r;
|
|
716
|
+
if (typeof e == "string") {
|
|
717
|
+
const a = new g.TextureLoader();
|
|
718
|
+
r = yield new Promise((d, u) => {
|
|
719
|
+
if (i.signal.aborted) {
|
|
720
|
+
u(new Error("Load aborted"));
|
|
721
|
+
return;
|
|
722
|
+
}
|
|
723
|
+
a.load(
|
|
724
|
+
e,
|
|
725
|
+
(p) => {
|
|
726
|
+
i.signal.aborted ? (p.dispose(), u(new Error("Load aborted"))) : d(p);
|
|
727
|
+
},
|
|
728
|
+
void 0,
|
|
729
|
+
(p) => {
|
|
730
|
+
u(p);
|
|
731
|
+
}
|
|
732
|
+
), i.signal.addEventListener("abort", () => {
|
|
733
|
+
u(new Error("Load aborted"));
|
|
734
|
+
});
|
|
735
|
+
});
|
|
736
|
+
} else
|
|
737
|
+
r = new g.CanvasTexture(e), r.needsUpdate = !0, console.log("[MaskTag] Created texture from canvas, size:", e.width, "x", e.height);
|
|
738
|
+
r.wrapS = g.ClampToEdgeWrapping, r.wrapT = g.ClampToEdgeWrapping, r.minFilter = g.LinearFilter, r.magFilter = g.LinearFilter, r.anisotropy = 4, r instanceof g.CanvasTexture && (r.needsUpdate = !0), h.maskTextureCache.set(s, {
|
|
739
|
+
texture: r,
|
|
740
|
+
refCount: 1,
|
|
741
|
+
abortController: i
|
|
742
|
+
});
|
|
743
|
+
const l = performance.now() - o, n = typeof e == "string" ? e.substring(0, 50) : "Canvas";
|
|
744
|
+
if (console.log(`[MaskTag Performance] Texture loaded in ${l.toFixed(2)}ms, source: ${n}`), r.image) {
|
|
745
|
+
const a = (r.image.width * r.image.height * 4 / 1048576).toFixed(2);
|
|
746
|
+
console.log(`[MaskTag Memory] Texture size: ${r.image.width}x${r.image.height}, estimated memory: ${a}MB`);
|
|
747
|
+
}
|
|
748
|
+
return r;
|
|
749
|
+
} catch (r) {
|
|
750
|
+
throw console.error("[MaskTag] Failed to load mask texture:", typeof e == "string" ? e : "Canvas", r), r;
|
|
751
|
+
}
|
|
752
|
+
});
|
|
753
|
+
}
|
|
754
|
+
/**
|
|
755
|
+
* 释放 Mask 纹理(静态方法)
|
|
756
|
+
* @param maskSource mask 图片 URL 或 Canvas 元素
|
|
757
|
+
*/
|
|
758
|
+
static releaseMaskTexture(e) {
|
|
759
|
+
var o;
|
|
760
|
+
const s = h.getMaskCacheKey(e), t = h.maskTextureCache.get(s);
|
|
761
|
+
if (t && (t.refCount--, t.refCount <= 0)) {
|
|
762
|
+
const i = typeof e == "string" ? e.substring(0, 50) : "Canvas";
|
|
763
|
+
console.log(`[MaskTag Memory] Releasing texture (refCount=0): ${i}`), (o = t.abortController) == null || o.abort(), t.texture.dispose(), h.maskTextureCache.delete(s);
|
|
764
|
+
}
|
|
765
|
+
}
|
|
766
|
+
/**
|
|
767
|
+
* 获取当前缓存的纹理统计信息(用于性能监控和调试)
|
|
768
|
+
* @returns 缓存统计信息
|
|
769
|
+
*/
|
|
770
|
+
static getCacheStats() {
|
|
771
|
+
let e = 0, s = 0;
|
|
772
|
+
const t = [];
|
|
773
|
+
return h.maskTextureCache.forEach((o, i) => {
|
|
774
|
+
e += o.refCount;
|
|
775
|
+
let r = 0;
|
|
776
|
+
if (o.texture.image) {
|
|
777
|
+
const n = o.texture.image.width || 0, a = o.texture.image.height || 0;
|
|
778
|
+
r = n * a * 4 / (1024 * 1024), s += r;
|
|
779
|
+
}
|
|
780
|
+
const l = typeof i == "string" ? i.substring(0, 80) : "[Canvas]";
|
|
781
|
+
t.push({
|
|
782
|
+
source: l,
|
|
783
|
+
refCount: o.refCount,
|
|
784
|
+
sizeMB: parseFloat(r.toFixed(2))
|
|
785
|
+
});
|
|
786
|
+
}), {
|
|
787
|
+
totalCached: h.maskTextureCache.size,
|
|
788
|
+
totalRefCount: e,
|
|
789
|
+
estimatedMemoryMB: parseFloat(s.toFixed(2)),
|
|
790
|
+
cacheEntries: t
|
|
791
|
+
};
|
|
792
|
+
}
|
|
793
|
+
/**
|
|
794
|
+
* 强制清理所有缓存的纹理(用于内存管理,谨慎使用)
|
|
795
|
+
* 注意:这会释放所有纹理,即使它们仍在使用中
|
|
796
|
+
*/
|
|
797
|
+
static clearAllCache() {
|
|
798
|
+
console.warn("[MaskTag] Clearing all texture cache"), h.maskTextureCache.forEach((e) => {
|
|
799
|
+
var s;
|
|
800
|
+
(s = e.abortController) == null || s.abort(), e.texture.dispose();
|
|
801
|
+
}), h.maskTextureCache.clear();
|
|
802
|
+
}
|
|
803
|
+
};
|
|
804
|
+
let b = h;
|
|
805
|
+
/**
|
|
806
|
+
* Mask 纹理缓存(静态,所有 MaskTag 实例共享)
|
|
807
|
+
* key: mask URL 或 canvas 的 symbol, value: { texture: THREE.Texture, refCount: number, abortController?: AbortController }
|
|
808
|
+
*/
|
|
809
|
+
x(b, "maskTextureCache", /* @__PURE__ */ new Map()), /**
|
|
810
|
+
* Canvas 到 Symbol 的映射(用于缓存 canvas 纹理)
|
|
811
|
+
*/
|
|
812
|
+
x(b, "canvasSymbolMap", /* @__PURE__ */ new WeakMap()), /** 同点位共用 mesh:key = meshKey(panoIndex + maskKey), value = 共享数据 */
|
|
813
|
+
x(b, "sharedMeshRegistry", /* @__PURE__ */ new Map());
|
|
814
|
+
export {
|
|
815
|
+
b as MaskTag
|
|
816
|
+
};
|