@realsee/dnalogel 3.72.5-alpha.2 → 3.72.5-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -66,9 +66,9 @@ import { getTagPosition as W, getTagCenterPosition as J } from "../../utils/tagP
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  import { checkRange as M } from "../../utils/checkRange.js";
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  import { isMediaPlaneTag as H, isMediaModelTag as D } from "../../utils/tag/tagCheck.js";
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  import { getUrlExt as q } from "../../../shared-utils/url/getUrl.js";
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- import { getFloorIndex as ce } from "../../../shared-utils/five/getFloorIndex.js";
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+ import { getFloorIndex as de } from "../../../shared-utils/five/getFloorIndex.js";
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  import { safeObj as X } from "../../../shared-utils/safeObj.js";
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- import { Cache as de } from "../../utils/Cache.js";
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+ import { Cache as ce } from "../../utils/Cache.js";
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  import { _raycaster as j } from "../../../shared-utils/three/temp.js";
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  import { withResolvers as ue } from "../../../shared-utils/promise/withResolvers.js";
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  import "../../../shared-utils/typescript/entries.js";
@@ -179,14 +179,14 @@ class Wi {
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  }
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  return i;
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  });
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- var f, p, h, c, d, u, v, b;
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+ var f, p, h, d, c, u, v, b;
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  this.plugin = i;
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  const t = te(e);
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  e.stickType = t;
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  const o = JSON.parse(JSON.stringify(e.data)), s = (f = e.initialConfig) != null ? f : e.config ? JSON.parse(JSON.stringify(e.config)) : {};
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  e.initialConfig = s;
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  const r = F(e, i.config), l = this.getConfig(e);
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- e.config = l, this.id = (p = e.id) != null ? p : fe(), this.enabled = (h = e.enabled) != null ? h : !0, this.contentType = e.contentType, this.hoverEnabled = (d = (c = l.popoverConfig) == null ? void 0 : c.enabled) != null ? d : !0, this.data = (u = l.initialData) != null && u.important ? x(e.data, o, l.initialData) : x(e.data, l.initialData, o);
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+ e.config = l, this.id = (p = e.id) != null ? p : fe(), this.enabled = (h = e.enabled) != null ? h : !0, this.contentType = e.contentType, this.hoverEnabled = (c = (d = l.popoverConfig) == null ? void 0 : d.enabled) != null ? c : !0, this.data = (u = l.initialData) != null && u.important ? x(e.data, o, l.initialData) : x(e.data, l.initialData, o);
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  let n;
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  typeof l.unfoldedConfig == "object" ? l.unfoldedConfig.keep === "unfolded" ? n = !0 : l.unfoldedConfig.keep === "folded" ? n = !1 : n = !this.can("fold") : n = !this.can("fold"), this.state = y({
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  visible: void 0,
@@ -205,7 +205,7 @@ class Wi {
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  })(), this.matrix = e.matrix ? (() => {
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  const g = new P.Matrix4().fromArray(e.matrix);
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  return g.premultiply(i.workUtil.transform), g.elements;
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- })() : e.matrix, this.initialConfig = s, this.computedConfig = r, this.stickType = t, this.config = e.config, this.fiveState = e.fiveState, this.normal = e.normal, this.cache = new de(), this.hooks = new ie(), Object.keys(e).forEach((g) => {
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+ })() : e.matrix, this.initialConfig = s, this.computedConfig = r, this.stickType = t, this.config = e.config, this.fiveState = e.fiveState, this.normal = e.normal, this.cache = new ce(), this.hooks = new ie(), Object.keys(e).forEach((g) => {
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  this[g] === void 0 && e[g] !== void 0 && (this[g] = e[g]);
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  });
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  }
@@ -280,36 +280,36 @@ class Wi {
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  */
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  blink(i) {
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  return B(this, null, function* () {
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- var l, n, f, p, h, c;
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+ var l, n, f, p, h, d;
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  yield this.ready(), this._currentBlinkInstance && !this._currentBlinkInstance.completed && ((n = (l = this._currentBlinkInstance).preComplete) == null || n.call(l), this._currentBlinkInstance = void 0);
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  const e = (f = this.enabled) != null ? f : !0, t = (p = this.state) == null ? void 0 : p.visible, o = e && t;
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- o === !1 && (this.state.visible = !0, this.enabled = !0, this.applyVisible(), this.plugin.render(), this.computeRenderType() !== "Mesh" ? yield new Promise((d) => {
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+ o === !1 && (this.state.visible = !0, this.enabled = !0, this.applyVisible(), this.plugin.render(), this.computeRenderType() !== "Mesh" ? yield new Promise((c) => {
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  if (this.dom || this.contentDom) {
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- d();
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+ c();
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  return;
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  }
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  const u = setInterval(() => {
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- (this.dom || this.contentDom) && (d(), clearInterval(u));
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+ (this.dom || this.contentDom) && (c(), clearInterval(u));
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  }, 16.7);
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- }) : this.stickType === "Model" && !((h = this.model) != null && h.object) ? yield (c = this.model) == null ? void 0 : c.promise : this.stickType === "Plane" && (yield new Promise((d) => {
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+ }) : this.stickType === "Model" && !((h = this.model) != null && h.object) ? yield (d = this.model) == null ? void 0 : d.promise : this.stickType === "Plane" && (yield new Promise((c) => {
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  if (this.mediaPlane) {
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- d();
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+ c();
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  return;
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  }
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  const u = setInterval(() => {
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- this.mediaPlane && (d(), clearInterval(u));
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+ this.mediaPlane && (c(), clearInterval(u));
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  }, 16.7);
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  })), this.dom && (this.dom.style.visibility = "hidden"), this.contentDom && (this.contentDom.style.visibility = "hidden"));
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  const s = (() => {
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  var v, b, g;
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- const d = [];
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- d.push(this.dom), d.push((b = (v = this.tag3DContentSvelte) == null ? void 0 : v.css3DInstance) == null ? void 0 : b.container), d.push((g = this.model) == null ? void 0 : g.object), d.push(this.mediaPlane);
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+ const c = [];
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+ c.push(this.dom), c.push((b = (v = this.tag3DContentSvelte) == null ? void 0 : v.css3DInstance) == null ? void 0 : b.container), c.push((g = this.model) == null ? void 0 : g.object), c.push(this.mediaPlane);
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  const u = this.getAdditionalBlinkTargets();
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  if (u) {
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  const k = Array.isArray(u) ? u : [u];
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- d.push(...k);
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+ c.push(...k);
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  }
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- return d.filter(Boolean);
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+ return c.filter(Boolean);
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  })();
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  if (!s.length) {
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  console.warn("tagDom is empty");
@@ -326,8 +326,8 @@ class Wi {
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  }, i));
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  try {
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  yield this._currentBlinkInstance.finished;
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- } catch (d) {
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- console.debug("Blink animation interrupted:", d);
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+ } catch (c) {
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+ console.debug("Blink animation interrupted:", c);
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  } finally {
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  this._currentBlinkInstance = void 0;
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  }
@@ -353,14 +353,14 @@ class Wi {
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  * @description 启用
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  */
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  enable() {
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- this.enabled = !0, this.hooks.emit("enable"), this.applyVisible();
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+ this.enabled = !0, this.hooks.emit("enable"), this.five.needsRender = !0, this.applyVisible();
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  }
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  /**
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  * @description 禁用
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  */
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  disable() {
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  var i;
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- this.enabled = !1, this.hooks.emit("disable"), (i = this.rectanglePlane) == null || i.delete(), this.applyVisible();
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+ this.enabled = !1, this.hooks.emit("disable"), (i = this.rectanglePlane) == null || i.delete(), this.five.needsRender = !0, this.applyVisible();
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  }
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  /**
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  * @deprecated use `setData` instead
@@ -495,7 +495,7 @@ class Wi {
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  computeVisible(i) {
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  const e = y(y({}, this.five.getCurrentState()), i), { panoIndex: t, mode: o } = e, s = [];
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  return (() => {
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- var f, h, c, d;
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+ var f, h, d, c;
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  const n = (f = this.getConfig().visibleConfig) != null ? f : {};
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  if (typeof n == "function")
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  return {
@@ -527,7 +527,7 @@ class Wi {
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  return {
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  value: !1,
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  checkedList: s,
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- reason: `current panoIndex is not equal to tag.panoIndex. currentPanoIndex: ${t}, tag.panoIndex: ${(c = this.fiveState) == null ? void 0 : c.panoIndex}`
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+ reason: `current panoIndex is not equal to tag.panoIndex. currentPanoIndex: ${t}, tag.panoIndex: ${(d = this.fiveState) == null ? void 0 : d.panoIndex}`
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  };
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  }
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  if (n.visibleDistance !== void 0 && (s.push("visibleDistance"), n.visibleDistance !== "unLimited")) {
@@ -548,7 +548,7 @@ class Wi {
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  checkedList: s,
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  reason: `intersectRaycaster check failed: panoIndex is ${t}`
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  };
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- if (t === ((d = this.fiveState) == null ? void 0 : d.panoIndex))
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+ if (t === ((c = this.fiveState) == null ? void 0 : c.panoIndex))
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  s.push("intersectCheckSkiped");
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  else {
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  const v = this.computeVisibleByIntersect(t);
@@ -607,16 +607,16 @@ class Wi {
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  return { value: !1, reason: { type: "startPosition is undefined", fivePanoIndex: t } };
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  const s = se(
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  (() => {
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- var d;
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- const c = (d = e.checkPoints) != null ? d : "center";
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- return c === "center" ? J(this) : c === "corner" ? W(this) : Array.isArray(c) ? c : [];
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+ var c;
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+ const d = (c = e.checkPoints) != null ? c : "center";
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+ return d === "center" ? J(this) : d === "corner" ? W(this) : Array.isArray(d) ? d : [];
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  })()
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  );
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  let r = 0, l = 0;
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- for (const c of s) {
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- const d = new P.Vector3().subVectors(c, o).normalize();
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+ for (const d of s) {
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+ const c = new P.Vector3().subVectors(d, o).normalize();
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  let u;
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- j.set(o, d);
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+ j.set(o, c);
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  const [v] = this.fiveUtil.model.intersectRaycaster(j);
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  u = v == null ? void 0 : v.distance;
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  const b = (() => {
@@ -627,7 +627,7 @@ class Wi {
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  return (L = K.model) == null ? void 0 : L.object;
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  }).filter(N), [G] = j.intersectObjects(Z, !0);
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  return G;
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- })(), g = o.distanceTo(c), k = (f = e.distanceAccuracy) != null ? f : 0.01;
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+ })(), g = o.distanceTo(d), k = (f = e.distanceAccuracy) != null ? f : 0.01;
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  u = Math.min(u != null ? u : 1 / 0, (p = b == null ? void 0 : b.distance) != null ? p : 1 / 0), u + k >= g ? r++ : l++;
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  const I = (h = e.needPassed) != null ? h : 1;
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  if (r >= I)
@@ -647,7 +647,7 @@ class Wi {
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  var o, s, r, l, n, f, p;
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  let i = 0;
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  const e = (o = this.fiveState) == null ? void 0 : o.panoIndex;
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- e !== void 0 ? i = (s = this.workUtil.getObserver(e)) == null ? void 0 : s.floorIndex : i = ce(
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+ e !== void 0 ? i = (s = this.workUtil.getObserver(e)) == null ? void 0 : s.floorIndex : i = de(
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  this.workUtil.work,
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  (p = (f = (l = (r = this.model) == null ? void 0 : r.object) == null ? void 0 : l.position) != null ? f : (n = this.mediaPlane) == null ? void 0 : n.position) != null ? p : J(this)
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  );
@@ -699,8 +699,8 @@ class Wi {
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  const f = this.computeTagProject();
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  if (!f)
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  return !1;
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- const { x: p, y: h, z: c } = f;
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- return !(Math.abs(c) > 1 || Math.abs(p) > 1 || Math.abs(h) > 1);
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+ const { x: p, y: h, z: d } = f;
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+ return !(Math.abs(d) > 1 || Math.abs(p) > 1 || Math.abs(h) > 1);
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  }).map((n) => ({ tag: n, id: n.id, tagConfig: n.getConfig().unfoldedConfig })).filter(({ tagConfig: n }) => {
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  var f, p;
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  return !(typeof n == "function" || n.keep || n.autoUnfold === !1 || ((f = n.autoUnfold) == null ? void 0 : f.enable) === !1 || ((p = n.autoUnfold) == null ? void 0 : p.strategy) !== "MinimumDistance");
@@ -722,19 +722,19 @@ class Wi {
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  var v, b;
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  if (!h.currentVisible)
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  return !1;
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- const c = h.getConfig().unfoldedConfig;
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- if (h.manuallyOperated || typeof c != "object" || (c == null ? void 0 : c.autoUnfold) === !1 || ((v = c == null ? void 0 : c.autoUnfold) == null ? void 0 : v.strategy) !== "ScreenCenter" || c.keep || ((b = c.autoUnfold) == null ? void 0 : b.enable) === !1 || !r.containsPoint(new P.Vector3().fromArray(h.position)))
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+ const d = h.getConfig().unfoldedConfig;
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+ if (h.manuallyOperated || typeof d != "object" || (d == null ? void 0 : d.autoUnfold) === !1 || ((v = d == null ? void 0 : d.autoUnfold) == null ? void 0 : v.strategy) !== "ScreenCenter" || d.keep || ((b = d.autoUnfold) == null ? void 0 : b.enable) === !1 || !r.containsPoint(new P.Vector3().fromArray(h.position)))
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  return !1;
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- const u = c.autoUnfold.distance;
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+ const u = d.autoUnfold.distance;
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  if (u) {
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  const g = h.getDistance();
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  if (M(g, u) === !1)
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  return !1;
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  }
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  return !0;
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- }).sort((h, c) => {
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- const d = new P.Vector3().fromArray(h.position), u = new P.Vector3().fromArray(c.position);
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- return l.angleTo(d.sub(this.five.camera.position)) - l.angleTo(u.sub(this.five.camera.position));
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+ }).sort((h, d) => {
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+ const c = new P.Vector3().fromArray(h.position), u = new P.Vector3().fromArray(d.position);
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+ return l.angleTo(c.sub(this.five.camera.position)) - l.angleTo(u.sub(this.five.camera.position));
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  }).findIndex((h) => h.id === this.id);
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  if (f === -1 || f <= ((t = i.autoUnfold.maxNumber) != null ? t : 1) - 1 === !1)
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  return !1;
@@ -38,6 +38,7 @@ export declare class PointTag<C extends TagContentType = TagContentType> extends
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  setData(...data: Parameters<InstanceType<typeof BaseTag<C, '2DPoint' | '3DPoint'>>['setData']>): void;
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  updateUnfoldedByPanoIndex(): void;
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  computeNormal(): THREE.Vector3;
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+ removeTagNormalLine(): void;
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  /**
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  * @description 获取额外的闪烁目标,包括法线(如果有)
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  */
@@ -1,11 +1,11 @@
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- var C = Object.defineProperty;
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- var S = (p, l, t) => l in p ? C(p, l, { enumerable: !0, configurable: !0, writable: !0, value: t }) : p[l] = t;
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- var m = (p, l, t) => (S(p, typeof l != "symbol" ? l + "" : l, t), t);
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- import { BaseTag as N } from "./BaseTag.js";
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- import * as n from "three";
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- import { Line as T } from "@realsee/five/line";
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- import { anyPositionToVector3 as D } from "../../../shared-utils/positionToVector3.js";
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- import { transformPosition as A } from "../../../shared-utils/five/transformPosition.js";
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+ var D = Object.defineProperty;
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+ var A = (m, a, t) => a in m ? D(m, a, { enumerable: !0, configurable: !0, writable: !0, value: t }) : m[a] = t;
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+ var p = (m, a, t) => (A(m, typeof a != "symbol" ? a + "" : a, t), t);
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+ import { BaseTag as w } from "./BaseTag.js";
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+ import * as r from "three";
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+ import { Line as V } from "@realsee/five/line";
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+ import { anyPositionToVector3 as E } from "../../../shared-utils/positionToVector3.js";
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+ import { transformPosition as k } from "../../../shared-utils/five/transformPosition.js";
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  import "../../../shared-utils/Subscribe.js";
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  import "../../utils/tag/calculateTagConfig.js";
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  import "../../../vendor/object-assign-deep/objectAssignDeep.js";
@@ -87,54 +87,55 @@ import "../../../shared-utils/five/getFloorIndex.js";
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  import "../../../shared-utils/safeObj.js";
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  import "../../utils/Cache.js";
89
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  import "../../../shared-utils/promise/withResolvers.js";
90
- const u = new n.Vector2();
91
- class pi extends N {
90
+ const u = new r.Vector2();
91
+ class di extends w {
92
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  constructor(t, e) {
93
- var i, o, s, r, a;
93
+ var i, o, s, n, l;
94
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  super(t, e);
95
- m(this, "__Object__");
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- m(this, "requestIdleCallbackId");
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+ p(this, "__Object__");
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+ p(this, "requestIdleCallbackId");
97
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  // icon 与线条端点的固定像素间距
98
- m(this, "iconPixelGap", 10);
98
+ p(this, "iconPixelGap", 10);
99
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  // 优化:重用临时对象,避免频繁创建
100
- m(this, "_temp", {
101
- lineStart: new n.Vector3(),
100
+ p(this, "_temp", {
101
+ lineStart: new r.Vector3(),
102
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  // 线条起点(project后会变成NDC)
103
- iconPos: new n.Vector3(),
103
+ iconPos: new r.Vector3(),
104
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  // icon位置(project后会变成NDC)
105
- screenDirPixel: new n.Vector2(),
105
+ screenDirPixel: new r.Vector2(),
106
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  // 屏幕方向(normalize后会变成单位向量)
107
- targetNDC: new n.Vector2(),
107
+ targetNDC: new r.Vector2(),
108
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  // 目标NDC坐标
109
- lineDir: new n.Vector3(),
109
+ lineDir: new r.Vector3(),
110
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  // 线条方向(计算w0时重用)
111
- lineEnd: new n.Vector3(),
111
+ lineEnd: new r.Vector3(),
112
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  // 线条终点
113
- raycaster: new n.Raycaster()
113
+ raycaster: new r.Raycaster()
114
114
  // 射线投射器
115
115
  });
116
- // 用于变化检测的缓存值(position不需要缓存,因为它基于originPosition计算)
117
- m(this, "_lastUpdateCache", {
116
+ // 用于变化检测的缓存值
117
+ p(this, "_lastUpdateCache", {
118
118
  position: [0, 0, 0],
119
119
  screenLeft: 0,
120
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  screenTop: 0,
121
+ scale: 1,
121
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  visible: !1
122
123
  });
123
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  if ((o = (i = e.style) == null ? void 0 : i.point) != null && o.width) {
124
- const h = (a = (r = (s = e.style) == null ? void 0 : s.point) == null ? void 0 : r.scale) != null ? a : 1;
125
+ const h = (l = (n = (s = e.style) == null ? void 0 : s.point) == null ? void 0 : n.scale) != null ? l : 1;
125
126
  this.iconPixelGap = e.style.point.width * h * 1.4 / 2 + 2;
126
127
  }
127
128
  this.initialTagLine();
128
129
  }
129
130
  initialTagLine() {
130
- var o, s, r;
131
+ var o, s, n;
131
132
  const t = this.config;
132
133
  if (!((o = t == null ? void 0 : t.tagNormalLineConfig) != null && o.enabled) || !this.normalLineLength)
133
134
  return;
134
135
  const e = this.five.renderer.getSize(u), i = this.five.renderer.getPixelRatio();
135
- this.tagNormalLine = new T(new n.Vector3().fromArray(this.position), new n.Vector3().fromArray(this.originPosition)), this.tagNormalLine.points.visible = !1, this.tagNormalLine.setMaterial({
136
- color: new n.Vector3(1, 1, 1),
137
- linewidth: (r = (s = t == null ? void 0 : t.tagNormalLineConfig) == null ? void 0 : s.lineWidth) != null ? r : 1.2,
136
+ this.tagNormalLine = new V(new r.Vector3().fromArray(this.position), new r.Vector3().fromArray(this.originPosition)), this.tagNormalLine.points.visible = !1, this.tagNormalLine.setMaterial({
137
+ color: new r.Vector3(1, 1, 1),
138
+ linewidth: (n = (s = t == null ? void 0 : t.tagNormalLineConfig) == null ? void 0 : s.lineWidth) != null ? n : 1.2,
138
139
  dashed: !1
139
140
  }), this.tagNormalLine.line.material.transparent = !0, this.tagNormalLine.line.material.depthWrite = !1, this.tagNormalLine.line.material.depthTest = !1, this.tagNormalLine.line.material.dashed = !1, this.tagNormalLine.line.renderOrder = 2, this.tagNormalLine.setResolution(e.width * i, e.height * i), this.tagNormalLine.visible = !1, this.tagNormalLine.name = `tagNormalLine-${this.id}`, this.plugin.group.add(this.tagNormalLine);
140
141
  }
@@ -178,10 +179,10 @@ class pi extends N {
178
179
  setPosition(t) {
179
180
  this.originPosition = t, this.position = (() => {
180
181
  const e = this.plugin.workUtil.transform;
181
- let i = A(D(t), e).toArray();
182
+ let i = k(E(t), e).toArray();
182
183
  if (this.normal && this.normalLineLength) {
183
184
  const o = this.computeNormal();
184
- i = new n.Vector3().fromArray(i).clone().add(o.clone().setLength(this.normalLineLength)).toArray();
185
+ i = new r.Vector3().fromArray(i).clone().add(o.clone().setLength(this.normalLineLength)).toArray();
185
186
  }
186
187
  return i;
187
188
  })(), this.cache.clear(), this._lastUpdateCache.position = [0, 0, 0], this.updateVisible(), this.updateScreenPosition(), this.updateZIndex(), this.plugin.addRenderQueue({ type: "TagContainerSvelte", keys: ["tags"] });
@@ -191,7 +192,7 @@ class pi extends N {
191
192
  * 使用屏幕空间反投影方法,确保任意视角下都保持固定像素距离
192
193
  */
193
194
  updateTagNormalLinePosition() {
194
- var _, y, v, b;
195
+ var _, y, v, L, b, x, C;
195
196
  if (!this.screenPosition || !this.tagNormalLine)
196
197
  return;
197
198
  if (!this.visible) {
@@ -200,38 +201,40 @@ class pi extends N {
200
201
  }
201
202
  const t = this._lastUpdateCache;
202
203
  if (!(this.visible !== t.visible)) {
203
- const f = Math.abs(this.position[0] - t.position[0]) > 1e-3 || Math.abs(this.position[1] - t.position[1]) > 1e-3 || Math.abs(this.position[2] - t.position[2]) > 1e-3, x = Math.abs(((_ = this.screenPosition.leftPx) != null ? _ : 0) - t.screenLeft) > 0.5 || Math.abs(((y = this.screenPosition.topPx) != null ? y : 0) - t.screenTop) > 0.5;
204
- if (!f && !x)
204
+ const f = Math.abs(this.position[0] - t.position[0]) > 1e-3 || Math.abs(this.position[1] - t.position[1]) > 1e-3 || Math.abs(this.position[2] - t.position[2]) > 1e-3, T = Math.abs(((_ = this.screenPosition.leftPx) != null ? _ : 0) - t.screenLeft) > 0.5 || Math.abs(((y = this.screenPosition.topPx) != null ? y : 0) - t.screenTop) > 0.5 || Math.abs(((v = this.screenPosition.scale) != null ? v : 1) - t.scale) > 2e-3;
205
+ if (!f && !T)
205
206
  return;
206
207
  }
207
- t.position = new n.Vector3().fromArray(this.position).toArray(), t.screenLeft = (v = this.screenPosition.leftPx) != null ? v : 0, t.screenTop = (b = this.screenPosition.topPx) != null ? b : 0, t.visible = this.visible;
208
+ t.position = new r.Vector3().fromArray(this.position).toArray(), t.screenLeft = (L = this.screenPosition.leftPx) != null ? L : 0, t.screenTop = (b = this.screenPosition.topPx) != null ? b : 0, t.scale = (x = this.screenPosition.scale) != null ? x : 1, t.visible = this.visible;
208
209
  const i = this.five.renderer.getSize(u);
209
210
  this._temp.lineStart.fromArray(this.originPosition), this._temp.iconPos.fromArray(this.position), this._temp.lineStart.project(this.five.camera), this._temp.iconPos.project(this.five.camera), this._temp.screenDirPixel.set(
210
211
  (this._temp.iconPos.x - this._temp.lineStart.x) * i.x / 2,
211
212
  (this._temp.iconPos.y - this._temp.lineStart.y) * i.y / 2
212
213
  );
213
214
  const o = this._temp.screenDirPixel.length();
214
- this._temp.screenDirPixel.normalize(), this._temp.targetNDC.set(
215
- (this._temp.iconPos.x * i.x / 2 - this._temp.screenDirPixel.x * this.iconPixelGap) / (i.x / 2),
216
- (this._temp.iconPos.y * i.y / 2 - this._temp.screenDirPixel.y * this.iconPixelGap) / (i.y / 2)
215
+ this._temp.screenDirPixel.normalize();
216
+ const s = this.iconPixelGap * ((C = this.screenPosition.scale) != null ? C : 1);
217
+ this._temp.targetNDC.set(
218
+ (this._temp.iconPos.x * i.x / 2 - this._temp.screenDirPixel.x * s) / (i.x / 2),
219
+ (this._temp.iconPos.y * i.y / 2 - this._temp.screenDirPixel.y * s) / (i.y / 2)
217
220
  ), this._temp.raycaster.setFromCamera(this._temp.targetNDC, this.five.camera);
218
- const s = this._temp.raycaster.ray;
219
- this._temp.lineStart.fromArray(this.originPosition), this._temp.iconPos.fromArray(this.position), this._temp.lineDir.copy(this._temp.iconPos).sub(this._temp.lineStart).normalize(), this._temp.lineEnd.copy(s.origin).sub(this._temp.lineStart);
220
- const r = s.direction.dot(s.direction), a = s.direction.dot(this._temp.lineDir), h = this._temp.lineDir.dot(this._temp.lineDir), c = s.direction.dot(this._temp.lineEnd), d = this._temp.lineDir.dot(this._temp.lineEnd), g = r * h - a * a;
221
+ const n = this._temp.raycaster.ray;
222
+ this._temp.lineStart.fromArray(this.originPosition), this._temp.iconPos.fromArray(this.position), this._temp.lineDir.copy(this._temp.iconPos).sub(this._temp.lineStart).normalize(), this._temp.lineEnd.copy(n.origin).sub(this._temp.lineStart);
223
+ const l = n.direction.dot(n.direction), h = n.direction.dot(this._temp.lineDir), c = this._temp.lineDir.dot(this._temp.lineDir), d = n.direction.dot(this._temp.lineEnd), N = this._temp.lineDir.dot(this._temp.lineEnd), g = l * c - h * h;
221
224
  let P = 0;
222
- Math.abs(g) > 1e-4 && (P = (a * d - h * c) / g), this._temp.lineEnd.copy(s.origin).add(s.direction.multiplyScalar(Math.max(0, P)));
223
- const L = this._temp.lineStart.distanceTo(this._temp.iconPos);
224
- if (this._temp.lineStart.distanceTo(this._temp.lineEnd) > L) {
225
- const f = Math.max(0, 1 - this.iconPixelGap / o);
225
+ Math.abs(g) > 1e-4 && (P = (h * N - c * d) / g), this._temp.lineEnd.copy(n.origin).add(n.direction.multiplyScalar(Math.max(0, P)));
226
+ const S = this._temp.lineStart.distanceTo(this._temp.iconPos);
227
+ if (this._temp.lineStart.distanceTo(this._temp.lineEnd) > S) {
228
+ const f = Math.max(0, 1 - s / o);
226
229
  this._temp.lineEnd.copy(this._temp.lineStart).lerp(this._temp.iconPos, f);
227
230
  }
228
- this.tagNormalLine.setPoints(this._temp.lineStart, this._temp.lineEnd), this.tagNormalLine.visible = !0, this.five.needsRender = !0;
231
+ this.tagNormalLine.setPoints(this._temp.lineStart, this._temp.lineEnd), this.tagNormalLine.visible = !0;
229
232
  }
230
233
  updateScreenPosition(t) {
231
- var r;
234
+ var n;
232
235
  if (this.stickType !== "2DPoint" && this.stickType !== "3DPoint")
233
236
  return;
234
- const { force: e = !1 } = t != null ? t : {}, i = e ? this.state.visible : this.currentVisible, o = (r = this.__Object__) != null ? r : {
237
+ const { force: e = !1 } = t != null ? t : {}, i = e ? this.state.visible : this.currentVisible, o = (n = this.__Object__) != null ? n : {
235
238
  timeoutId: void 0,
236
239
  inAnimation: !1
237
240
  };
@@ -243,11 +246,11 @@ class pi extends N {
243
246
  return;
244
247
  const s = this.computeTagProject();
245
248
  if (s && this.five.renderer) {
246
- const a = this.getDistance(void 0, 1), h = (() => {
249
+ const l = this.getDistance(void 0, 1), h = (() => {
247
250
  if (!this.currentConfig.simulate3D)
248
251
  return 1;
249
252
  const d = 2 * Math.tan(0.5 * this.five.camera.fov / 180 * Math.PI);
250
- return Math.max(Math.min(1 - d * a / 40, 1), 0.7);
253
+ return Math.max(Math.min(1 - d * l / 40, 1), 0.7);
251
254
  })(), c = this.five.renderer.getSize(u);
252
255
  this.screenPosition = {
253
256
  leftPx: (s.x + 1) / 2 * c.x,
@@ -275,7 +278,10 @@ class pi extends N {
275
278
  }
276
279
  }
277
280
  computeNormal() {
278
- return new n.Vector3().fromArray(this.normal);
281
+ return new r.Vector3().fromArray(this.normal);
282
+ }
283
+ removeTagNormalLine() {
284
+ this.tagNormalLine && (this.plugin.group.remove(this.tagNormalLine), this.tagNormalLine = null);
279
285
  }
280
286
  /**
281
287
  * @description 获取额外的闪烁目标,包括法线(如果有)
@@ -286,5 +292,5 @@ class pi extends N {
286
292
  }
287
293
  }
288
294
  export {
289
- pi as PointTag
295
+ di as PointTag
290
296
  };
@@ -22,7 +22,7 @@ let A = class {
22
22
  /**
23
23
  * @realsee/dnalogel 版本号
24
24
  */
25
- r(this, "VERSION", "3.72.5-alpha.2");
25
+ r(this, "VERSION", "3.72.5-alpha.3");
26
26
  r(this, "NAME");
27
27
  r(this, "five");
28
28
  r(this, "workUtil");
@@ -1,6 +1,6 @@
1
1
  function A() {
2
2
  console.debug(
3
- "%c %c@realsee/dnalogel %cv3.72.5-alpha.2",
3
+ "%c %c@realsee/dnalogel %cv3.72.5-alpha.3",
4
4
  [
5
5
  "background: url('data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAkAAAAMCAMAAACHgmeRAAAABGdBTUEAALGPC/xhBQAAACBjSFJNAAB6JgAAgIQAAPoAAACA6AAAdTAAAOpgAAA6mAAAF3CculE8AAABLFBMVEUAAAAapPoap/oaqvkbrfkbr/gZnfwZoPsaqfnD4v/E4/8Ylv0clPm93/+/4P/B4f8Yj/683/8Wif+33P8Uhv+x2f8ShP+s1v8Pgf+n0/8Nf/+h0f8Lff8Lff8Nf/9dl/+czv8KfP8KfP+Lxf+Uyv+Xy/+Hwv+Jw/+Mxf+Oxv+RyP8aovsapfoap/oZmfwZm/wZnvsYnPsYkf4YlP0NePsDYfgYcfi43f+63v8Xiv8Xjf4EWfwCV/sWZ/qz2v+02/8Vh/8WiP8EUf8CTf4WXv2u1/+v2P8Thf8Thv8ETf8CR/8VV/+o1f+q1f8Qgv8Rg/8DSv8BRf8UVP+j0v+k0v8OgP8Pgf8DR/8DQv9Nhf+dzv+fz/+Kv/+Vyv+Xy/+azf+Oxv+Qx/+SyP////8MUhLdAAAAK3RSTlMACEWQ2bd98uQECPXxqO7c+Pb49vj2+Pb49vj23Oul8fMHA+TwerXXjEIG2P+bHgAAAAFiS0dEY1y+LaoAAAB+SURBVAjXY2BgZGJmYWVgYGBgY9fW0eVg4ORi4NbTNzDk4eXjZxAwMjYxNTO3EGQQsrSytrG1sxdmEHFwdHJ2cXUTZRBz9/D08vbxFWeQ8PMPCAwKDpFkkAoNC4+IjIqWZpCRlZOPiY2LV2BQVGJQTkhMUlEFWaOmrqGpxQAAyg0S9Dq+VPYAAAAASUVORK5CYII=')",
6
6
  "background-repeat: no-repeat",
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@realsee/dnalogel",
3
- "version": "3.72.5-alpha.2",
3
+ "version": "3.72.5-alpha.3",
4
4
  "main": "./dist/index.js",
5
5
  "module": "./libs/index.js",
6
6
  "types": "./libs/index.d.ts",