@realsee/dnalogel 3.69.8 → 3.69.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (525) hide show
  1. package/CHANGELOG.md +12 -0
  2. package/dist/floorplan/Assets/camera.d.ts +1 -0
  3. package/dist/floorplan/FloorplanGuidePlugin/Components/Camera.svelte.d.ts +1 -0
  4. package/dist/floorplan/FloorplanGuidePlugin/Components/CurrentFloor/CurrentFloor.svelte.d.ts +1 -0
  5. package/dist/floorplan/FloorplanGuidePlugin/Components/CurrentFloor/ExtraObjects.svelte.d.ts +1 -0
  6. package/dist/floorplan/FloorplanGuidePlugin/Components/FloorplanCompass.svelte.d.ts +1 -0
  7. package/dist/floorplan/FloorplanGuidePlugin/Components/Main.svelte.d.ts +1 -0
  8. package/dist/floorplan/FloorplanGuidePlugin/Components/ObserverDots.svelte.d.ts +1 -0
  9. package/dist/floorplan/FloorplanGuidePlugin/Components/RoomLabelItem.svelte.d.ts +1 -0
  10. package/dist/floorplan/FloorplanGuidePlugin/Components/RoomLabels.svelte.d.ts +1 -0
  11. package/dist/floorplan/FloorplanGuidePlugin/Controller.d.ts +52 -0
  12. package/dist/floorplan/FloorplanGuidePlugin/index.d.ts +7 -0
  13. package/dist/floorplan/FloorplanGuidePlugin/typing.d.ts +172 -0
  14. package/dist/floorplan/index.d.ts +1 -0
  15. package/dist/index.cjs.js +81 -81
  16. package/dist/index.js +12955 -10820
  17. package/dist/index.umd.js +78 -78
  18. package/dist/shared-utils/url/defaultUrls.d.ts +1 -1
  19. package/docs/assets/navigation.js +1 -1
  20. package/docs/assets/search.js +1 -1
  21. package/docs/classes/AreaMakerPluginType.AreaMakerController.html +2 -2
  22. package/docs/classes/AreaMakerPluginType.AreaMakerItem.html +2 -2
  23. package/docs/classes/CSS3DRender.html +2 -2
  24. package/docs/classes/GuideLineItem.GuideLineItem.html +2 -2
  25. package/docs/classes/GuideLineModeItem.GuideLineModeItem.html +2 -2
  26. package/docs/classes/ModelMakerPluginInstance.html +2 -2
  27. package/docs/classes/ModelMakerPluginType.ModelMakerBoxItem.html +2 -2
  28. package/docs/classes/ModelMakerPluginType.ModelMakerPolygonItem.html +2 -2
  29. package/docs/classes/ModelMakerPluginType.ModelMakerPrismItem.html +2 -2
  30. package/docs/classes/ModelRoomLabelController.html +2 -2
  31. package/docs/classes/MoveController.html +2 -2
  32. package/docs/classes/Object3DHelperController.html +2 -2
  33. package/docs/classes/PaintBrush.html +2 -2
  34. package/docs/classes/PanoMeasurePluginLine.html +2 -2
  35. package/docs/classes/PanoMeasurePluginModel.html +2 -2
  36. package/docs/classes/PanoMeasurePluginPoint.html +2 -2
  37. package/docs/classes/PanoMeasurePluginPolyline.html +2 -2
  38. package/docs/classes/PanoTagPluginController.html +2 -2
  39. package/docs/classes/Sculpt.html +2 -2
  40. package/docs/classes/Util.BetterTween.html +2 -2
  41. package/docs/classes/Util.FiveDomEvents.html +2 -2
  42. package/docs/classes/Util.FivePuppet.html +2 -2
  43. package/docs/classes/Util.Interval.html +2 -2
  44. package/docs/classes/Util.LegacyPointHelper.html +2 -2
  45. package/docs/classes/Util.LightTag.html +2 -2
  46. package/docs/classes/Util.LineSegments.html +2 -2
  47. package/docs/classes/Util.Magnifier.html +2 -2
  48. package/docs/classes/Util.Object3D.html +2 -2
  49. package/docs/classes/Util.PointDomHelper.html +2 -2
  50. package/docs/classes/Util.PointHelper.html +2 -2
  51. package/docs/classes/Util.PointSelector.html +2 -2
  52. package/docs/classes/Util.PointSelectorHelper.html +2 -2
  53. package/docs/classes/Util.Rectangle.html +2 -2
  54. package/docs/classes/Util.sculpt.BaseEditor.html +2 -2
  55. package/docs/classes/Util.sculpt.BoxMesh.html +2 -2
  56. package/docs/classes/Util.sculpt.BoxMeshEditor.html +2 -2
  57. package/docs/classes/Util.sculpt.CircleMesh.html +2 -2
  58. package/docs/classes/Util.sculpt.CircleMeshEditor.html +2 -2
  59. package/docs/classes/Util.sculpt.CircleWithEdgeMesh.html +2 -2
  60. package/docs/classes/Util.sculpt.CylinderMesh.html +2 -2
  61. package/docs/classes/Util.sculpt.CylinderMeshEditor.html +2 -2
  62. package/docs/classes/Util.sculpt.LineMesh.html +2 -2
  63. package/docs/classes/Util.sculpt.PointMesh.html +2 -2
  64. package/docs/classes/Util.sculpt.PolygonMesh.html +2 -2
  65. package/docs/classes/Util.sculpt.PrismMesh.html +2 -2
  66. package/docs/classes/Util.sculpt.PrismMeshEditor.html +2 -2
  67. package/docs/classes/Util.sculpt.RectangleMesh.html +2 -2
  68. package/docs/classes/Util.sculpt.RectangleMeshEditor.html +2 -2
  69. package/docs/classes/Util.sculpt.RectangleWithEdgeMesh.html +2 -2
  70. package/docs/classes/WalkController.html +2 -2
  71. package/docs/enums/CameraMovementEffect.html +2 -2
  72. package/docs/enums/ContentType.html +2 -2
  73. package/docs/enums/DIRECTION.html +2 -2
  74. package/docs/enums/DISPLAY_STRATEGY_TYPE.html +2 -2
  75. package/docs/enums/DimensionType.html +2 -2
  76. package/docs/enums/FLOOR_PLAN_ATTACHED_TO.html +2 -2
  77. package/docs/enums/ITEM_LABEL_PLUGIN_DISPLAY_STRATEGY_TYPE.html +2 -2
  78. package/docs/enums/PaintBrushTypeEnum.html +2 -2
  79. package/docs/enums/PointType.html +2 -2
  80. package/docs/enums/Rotation.html +2 -2
  81. package/docs/functions/AreaMakerPlugin.html +1 -1
  82. package/docs/functions/CSS3DRenderPlugin.html +1 -1
  83. package/docs/functions/CameraMovementPlugin.html +2 -2
  84. package/docs/functions/CruisePlugin.html +1 -1
  85. package/docs/functions/CurrentPanoImagePlugin.html +1 -1
  86. package/docs/functions/FloorplanGuidePlugin.html +1 -0
  87. package/docs/functions/GuideLinePlugin.html +1 -1
  88. package/docs/functions/ItemLabelPlugin.html +1 -1
  89. package/docs/functions/MapviewFloorplanPlugin.html +1 -1
  90. package/docs/functions/MeasurePlugin.html +1 -1
  91. package/docs/functions/ModelChassisCompassPlugin.html +2 -2
  92. package/docs/functions/ModelEntryDoorGuidePlugin.html +2 -2
  93. package/docs/functions/ModelFloorplanPlugin.html +1 -1
  94. package/docs/functions/ModelItemLabelPlugin.html +1 -1
  95. package/docs/functions/ModelMakerPlugin.html +1 -1
  96. package/docs/functions/ModelRoomLabelPlugin.html +1 -1
  97. package/docs/functions/ModelTVVideoPlugin.html +1 -1
  98. package/docs/functions/ModelViewPlugin.html +2 -2
  99. package/docs/functions/MovePlugin.html +1 -1
  100. package/docs/functions/Object3DHelperPlugin.html +1 -1
  101. package/docs/functions/PanoCompassPlugin.html +1 -1
  102. package/docs/functions/PanoCursorRaycasterPlugin.html +2 -2
  103. package/docs/functions/PanoDoorLabelPlugin.html +1 -1
  104. package/docs/functions/PanoFloorplanRadarPlugin.html +1 -1
  105. package/docs/functions/PanoMeasurePlugin.html +1 -1
  106. package/docs/functions/PanoRulerPlugin.html +2 -2
  107. package/docs/functions/PanoRulerProPlugin.html +2 -2
  108. package/docs/functions/PanoSpatialTagPlugin.html +2 -2
  109. package/docs/functions/PanoTagPlugin.html +1 -1
  110. package/docs/functions/PanoVideoPlugin.html +2 -2
  111. package/docs/functions/PipelinePlugin.html +1 -1
  112. package/docs/functions/SculptPlugin.html +2 -2
  113. package/docs/functions/SculptPluginForFive.html +2 -2
  114. package/docs/functions/TopviewFloorplanPlugin.html +1 -1
  115. package/docs/functions/Util.awaitNextFrame.html +1 -1
  116. package/docs/functions/Util.blink.html +2 -2
  117. package/docs/functions/Util.blinkWithPreset.html +2 -2
  118. package/docs/functions/Util.bounding.html +1 -1
  119. package/docs/functions/Util.boundingBox.html +1 -1
  120. package/docs/functions/Util.boundingSphere.html +1 -1
  121. package/docs/functions/Util.boxVertex.html +2 -2
  122. package/docs/functions/Util.boxVertexes.html +1 -1
  123. package/docs/functions/Util.checkFiveModelLoaded.html +2 -2
  124. package/docs/functions/Util.cleanup.html +2 -2
  125. package/docs/functions/Util.convexHull.html +2 -2
  126. package/docs/functions/Util.equal.html +2 -2
  127. package/docs/functions/Util.fiveModelIsLoaded.html +2 -2
  128. package/docs/functions/Util.getCoordsFromClient.html +1 -1
  129. package/docs/functions/Util.getCoordsFromElement.html +1 -1
  130. package/docs/functions/Util.getFrameTime.html +2 -2
  131. package/docs/functions/Util.getIntersectFromRelativePosition.html +1 -1
  132. package/docs/functions/Util.getRaycasterFromFivePointer.html +1 -1
  133. package/docs/functions/Util.initialCSS3DRender.html +1 -1
  134. package/docs/functions/Util.inside.html +1 -1
  135. package/docs/functions/Util.isModelLike.html +1 -1
  136. package/docs/functions/Util.isNil.html +2 -2
  137. package/docs/functions/Util.isPanoramaLike.html +1 -1
  138. package/docs/functions/Util.lookObject.html +2 -2
  139. package/docs/functions/Util.lookPoint.html +2 -2
  140. package/docs/functions/Util.nextFrame.html +1 -1
  141. package/docs/functions/Util.notNil.html +2 -2
  142. package/docs/functions/Util.reblink.html +2 -2
  143. package/docs/functions/Util.replaceStaticPrefix.html +2 -2
  144. package/docs/functions/Util.requestAnimationFrameInterval.html +2 -2
  145. package/docs/functions/Util.sculpt.createBox.html +1 -1
  146. package/docs/functions/Util.sculpt.createCircle.html +1 -1
  147. package/docs/functions/Util.sculpt.createCylinder.html +1 -1
  148. package/docs/functions/Util.sculpt.createLine.html +2 -2
  149. package/docs/functions/Util.sculpt.createPoint.html +1 -1
  150. package/docs/functions/Util.sculpt.createPolygon.html +1 -1
  151. package/docs/functions/Util.sculpt.createPrism.html +1 -1
  152. package/docs/functions/Util.sculpt.createRectangle.html +2 -2
  153. package/docs/functions/Util.tag.html +1 -1
  154. package/docs/functions/Util.tweenProgress.html +1 -1
  155. package/docs/functions/Util.uuid.html +2 -2
  156. package/docs/functions/Util.waitFiveModelLoaded.html +2 -2
  157. package/docs/functions/Util.worldBounding.html +1 -1
  158. package/docs/functions/Util.worldBoundingBox.html +1 -1
  159. package/docs/functions/Util.worldBoundingSphere.html +1 -1
  160. package/docs/functions/createPolyline.html +2 -2
  161. package/docs/functions/pluginFlag.html +1 -1
  162. package/docs/hierarchy.html +1 -1
  163. package/docs/index.html +2 -2
  164. package/docs/interfaces/AreaMakerPluginType.AnimeOptions.html +2 -2
  165. package/docs/interfaces/AreaMakerPluginType.Config.html +2 -2
  166. package/docs/interfaces/AreaMakerPluginType.EventMap.html +2 -2
  167. package/docs/interfaces/AreaMakerPluginType.Params.html +2 -2
  168. package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItem.html +2 -2
  169. package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItemV1.html +2 -2
  170. package/docs/interfaces/AreaMakerPluginType.ServerDataV1.html +2 -2
  171. package/docs/interfaces/AreaMakerPluginType.ServerDataV2.html +2 -2
  172. package/docs/interfaces/AreaMakerPluginType.ShowHideOptions.html +2 -2
  173. package/docs/interfaces/AreaMakerPluginType.State.html +2 -2
  174. package/docs/interfaces/CSS3DRenderPluginEventMap.html +2 -2
  175. package/docs/interfaces/CSS3DRenderPluginState.html +2 -2
  176. package/docs/interfaces/CameraMovementPluginExportType.html +2 -2
  177. package/docs/interfaces/ContentTypeMapInterface.html +2 -2
  178. package/docs/interfaces/CruisePluginTypes.Config.html +2 -2
  179. package/docs/interfaces/CruisePluginTypes.CruiseKeyframe.html +2 -2
  180. package/docs/interfaces/CruisePluginTypes.EventMap.html +2 -2
  181. package/docs/interfaces/CruisePluginTypes.GuildLineConfig.html +2 -2
  182. package/docs/interfaces/CruisePluginTypes.MoveAction.html +2 -2
  183. package/docs/interfaces/CruisePluginTypes.MoveWithKeyframesAction.html +2 -2
  184. package/docs/interfaces/CruisePluginTypes.MoveWithPanoIndexAction.html +2 -2
  185. package/docs/interfaces/CruisePluginTypes.PluginData.html +2 -2
  186. package/docs/interfaces/CruisePluginTypes.PluginServerData.html +2 -2
  187. package/docs/interfaces/CruisePluginTypes.PluginState.html +2 -2
  188. package/docs/interfaces/CurrentPanoImagePluginType.Config.html +2 -2
  189. package/docs/interfaces/CurrentPanoImagePluginType.EventMap.html +2 -2
  190. package/docs/interfaces/CurrentPanoImagePluginType.Params.html +2 -2
  191. package/docs/interfaces/CurrentPanoImagePluginType.ShowHideOptions.html +2 -2
  192. package/docs/interfaces/CurrentPanoImagePluginType.State.html +2 -2
  193. package/docs/interfaces/FloorplanBounding.html +2 -2
  194. package/docs/interfaces/FloorplanData.html +2 -2
  195. package/docs/interfaces/FloorplanEntrance.html +2 -2
  196. package/docs/interfaces/FloorplanExtraObject.html +2 -2
  197. package/docs/interfaces/FloorplanExtraObject3D.html +2 -2
  198. package/docs/interfaces/FloorplanFloorData.html +2 -2
  199. package/docs/interfaces/FloorplanImagePosition.html +2 -2
  200. package/docs/interfaces/FloorplanObserver.html +2 -2
  201. package/docs/interfaces/FloorplanOutlineItem.html +2 -2
  202. package/docs/interfaces/FloorplanPosition.html +2 -2
  203. package/docs/interfaces/FloorplanRoomItem.html +2 -2
  204. package/docs/interfaces/FloorplanRoomLabelItem.html +2 -2
  205. package/docs/interfaces/FloorplanServerBounding.html +2 -2
  206. package/docs/interfaces/FloorplanServerComputedData.html +2 -2
  207. package/docs/interfaces/FloorplanServerData.html +2 -2
  208. package/docs/interfaces/FloorplanServerDoorItem.html +2 -2
  209. package/docs/interfaces/FloorplanServerDoorPosition.html +2 -2
  210. package/docs/interfaces/FloorplanServerEntrance.html +2 -2
  211. package/docs/interfaces/FloorplanServerFloorData.html +2 -2
  212. package/docs/interfaces/FloorplanServerImagePosition.html +2 -2
  213. package/docs/interfaces/FloorplanServerObserver.html +2 -2
  214. package/docs/interfaces/FloorplanServerOutlineItem.html +2 -2
  215. package/docs/interfaces/FloorplanServerPosition.html +2 -2
  216. package/docs/interfaces/FloorplanServerRoomItem.html +2 -2
  217. package/docs/interfaces/FloorplanServerRoomLabelItem.html +2 -2
  218. package/docs/interfaces/GuideLineModeItem.GuideLineTagContainer.html +2 -2
  219. package/docs/interfaces/GuideLinePluginType.CatmullRomCurve3.html +2 -2
  220. package/docs/interfaces/GuideLinePluginType.EventMap.html +2 -2
  221. package/docs/interfaces/GuideLinePluginType.ExtraRouteData.html +2 -2
  222. package/docs/interfaces/GuideLinePluginType.GuideLineGeometryStyle.html +2 -2
  223. package/docs/interfaces/GuideLinePluginType.GuideLineItemContainer.html +2 -2
  224. package/docs/interfaces/GuideLinePluginType.GuideLineMaterialStyle.html +2 -2
  225. package/docs/interfaces/GuideLinePluginType.GuideLineMeshStyle.html +2 -2
  226. package/docs/interfaces/GuideLinePluginType.LineGeometriesConfig.html +2 -2
  227. package/docs/interfaces/GuideLinePluginType.ModelGuideLineStyle.html +2 -2
  228. package/docs/interfaces/GuideLinePluginType.ModelGuideLineTagData.html +2 -2
  229. package/docs/interfaces/GuideLinePluginType.PanoramaGuideLineStyle.html +2 -2
  230. package/docs/interfaces/GuideLinePluginType.PluginDataV2.html +1 -1
  231. package/docs/interfaces/GuideLinePluginType.PluginServerData.html +2 -2
  232. package/docs/interfaces/GuideLinePluginType.PluginState.html +2 -2
  233. package/docs/interfaces/GuideLinePluginType.Route.html +2 -2
  234. package/docs/interfaces/HelperOffset.html +2 -2
  235. package/docs/interfaces/ImagePlaneGroup.html +2 -2
  236. package/docs/interfaces/ItemLabelPluginData.html +2 -2
  237. package/docs/interfaces/ItemLabelPluginExportReturnsType.html +2 -2
  238. package/docs/interfaces/ItemLabelPluginParametersType.html +2 -2
  239. package/docs/interfaces/MinMax.html +2 -2
  240. package/docs/interfaces/ModelChassisCompassPluginData.html +2 -2
  241. package/docs/interfaces/ModelChassisCompassPluginExportType.html +2 -2
  242. package/docs/interfaces/ModelChassisCompassPluginParameterType.html +2 -2
  243. package/docs/interfaces/ModelEntryDoorGuidePluginData.html +2 -2
  244. package/docs/interfaces/ModelEntryDoorGuidePluginExportType.html +2 -2
  245. package/docs/interfaces/ModelItemLabelPluginData.html +2 -2
  246. package/docs/interfaces/ModelItemLabelPluginExportReturnsType.html +2 -2
  247. package/docs/interfaces/ModelItemLabelPluginParametersType.html +2 -2
  248. package/docs/interfaces/ModelMakerPluginType.BoxItemObjectData.html +2 -2
  249. package/docs/interfaces/ModelMakerPluginType.EventMap.html +2 -2
  250. package/docs/interfaces/ModelMakerPluginType.PrismItemObjectData.html +2 -2
  251. package/docs/interfaces/ModelMakerPluginType.ServerBaseItem.html +2 -2
  252. package/docs/interfaces/ModelMakerPluginType.ServerBoxItem.html +2 -2
  253. package/docs/interfaces/ModelMakerPluginType.ServerData.html +2 -2
  254. package/docs/interfaces/ModelMakerPluginType.ServerPrismItem.html +2 -2
  255. package/docs/interfaces/ModelMakerPluginType.ServerTrianglesItem.html +2 -2
  256. package/docs/interfaces/ModelMakerPluginType.State.html +2 -2
  257. package/docs/interfaces/ModelMakerPluginType.TrianglesItemObjectData.html +2 -2
  258. package/docs/interfaces/ModelRoomLabelPluginData.html +2 -2
  259. package/docs/interfaces/ModelTVVideoPluginData.html +2 -2
  260. package/docs/interfaces/ModelTVVideoPluginExportType.html +2 -2
  261. package/docs/interfaces/ModelTVVideoPluginParameterType.html +2 -2
  262. package/docs/interfaces/ModelViewPluginExportType.html +2 -2
  263. package/docs/interfaces/Object3DHelperState.html +2 -2
  264. package/docs/interfaces/ObjectHelperControllers.html +2 -2
  265. package/docs/interfaces/PaintBrushAction.html +2 -2
  266. package/docs/interfaces/PaintBrushConfigs.html +2 -2
  267. package/docs/interfaces/PaintBrushState.html +2 -2
  268. package/docs/interfaces/PanoCursorRaycasterPluginExportType.html +2 -2
  269. package/docs/interfaces/PanoCursorRaycasterPluginParameterType.html +1 -1
  270. package/docs/interfaces/PanoMeasureParameterType.html +2 -2
  271. package/docs/interfaces/PanoMeasurePluginLineJson.html +2 -2
  272. package/docs/interfaces/PanoMeasurePluginOpenParameter.html +2 -2
  273. package/docs/interfaces/PanoMeasurePluginPointJson.html +2 -2
  274. package/docs/interfaces/PanoMeasurePluginPolylineJson.html +2 -2
  275. package/docs/interfaces/PanoRulerPluginExportType.html +2 -2
  276. package/docs/interfaces/PanoRulerPluginOptions.html +2 -2
  277. package/docs/interfaces/PanoRulerPluginParameterType.html +2 -2
  278. package/docs/interfaces/PanoRulerProPluginExportType.html +2 -2
  279. package/docs/interfaces/PanoRulerProPluginOptions.html +2 -2
  280. package/docs/interfaces/PanoRulerProPluginParameterType.html +2 -2
  281. package/docs/interfaces/PanoRulerProPluginState.html +2 -2
  282. package/docs/interfaces/PanoSpatialTagPluginContentEvent.html +1 -1
  283. package/docs/interfaces/PanoSpatialTagPluginContentReplacement.html +1 -1
  284. package/docs/interfaces/PanoSpatialTagPluginData.html +2 -2
  285. package/docs/interfaces/PanoSpatialTagPluginDataElement.html +2 -2
  286. package/docs/interfaces/PanoSpatialTagPluginExportType.html +2 -2
  287. package/docs/interfaces/PanoSpatialTagPluginOriginElement.html +2 -2
  288. package/docs/interfaces/PanoSpatialTagPluginParameterType.html +2 -2
  289. package/docs/interfaces/PanoSpatialTagPluginPointElement.html +2 -2
  290. package/docs/interfaces/PanoSpatialTagPluginTagElement.html +2 -2
  291. package/docs/interfaces/PanoVideoPluginType.LoadParams.html +2 -2
  292. package/docs/interfaces/PanoVideoPluginType.PanoVideoItem.html +2 -2
  293. package/docs/interfaces/PanoVideoPluginType.PluginData.html +2 -2
  294. package/docs/interfaces/PanoVideoPluginType.PluginEventMap.html +2 -2
  295. package/docs/interfaces/PanoVideoPluginType.PluginState.html +2 -2
  296. package/docs/interfaces/PanoVideoPluginType.VideoItem.html +2 -2
  297. package/docs/interfaces/PanoVideoPluginType.VideoMeshParams.html +2 -2
  298. package/docs/interfaces/PluginEventMap.html +2 -2
  299. package/docs/interfaces/Point.html +2 -2
  300. package/docs/interfaces/Room.html +2 -2
  301. package/docs/interfaces/RoomInfo.html +2 -2
  302. package/docs/interfaces/RoomLabel.html +2 -2
  303. package/docs/interfaces/RoomRules.html +1 -1
  304. package/docs/interfaces/Rooms.html +1 -1
  305. package/docs/interfaces/Scissor.html +2 -2
  306. package/docs/interfaces/SculptConfig.html +2 -2
  307. package/docs/interfaces/State.html +2 -2
  308. package/docs/interfaces/TagCacheInterface.html +2 -2
  309. package/docs/interfaces/TagConfig.html +2 -2
  310. package/docs/interfaces/TagGLTFObjectGroup.html +2 -2
  311. package/docs/interfaces/TagIconUrl.html +2 -2
  312. package/docs/interfaces/TagObjectGroup.html +2 -2
  313. package/docs/interfaces/TagState.html +2 -2
  314. package/docs/interfaces/TagStyle.html +2 -2
  315. package/docs/interfaces/Tags.html +2 -2
  316. package/docs/interfaces/TemporaryState.html +2 -2
  317. package/docs/interfaces/Util.AnimeInstance.html +2 -2
  318. package/docs/interfaces/Util.BlinkAnimeOptions.html +2 -2
  319. package/docs/interfaces/Util.EventHandlerConfig.html +2 -2
  320. package/docs/interfaces/Util.FiveDomEvent.html +2 -2
  321. package/docs/interfaces/Util.FiveDomEventMap.html +2 -2
  322. package/docs/interfaces/Util.LegacyMouseGroupParameter.html +2 -2
  323. package/docs/interfaces/Util.MagnifierParameter.html +2 -2
  324. package/docs/interfaces/Util.MouseGroupParameter.html +2 -2
  325. package/docs/interfaces/Util.ObjectInitialState.html +2 -2
  326. package/docs/interfaces/Util.PointIntersection.html +2 -2
  327. package/docs/interfaces/Util.PointSelectorHelperConfig.html +2 -2
  328. package/docs/interfaces/Util.ReBlinkAnimeOptions.html +2 -2
  329. package/docs/modules/AreaMakerPluginType.html +2 -2
  330. package/docs/modules/CruisePluginTypes.html +2 -2
  331. package/docs/modules/CurrentPanoImagePluginType.html +2 -2
  332. package/docs/modules/GuideLineItem.html +2 -2
  333. package/docs/modules/GuideLineModeItem.html +2 -2
  334. package/docs/modules/GuideLinePluginType.html +2 -2
  335. package/docs/modules/ModelMakerPluginType.html +2 -2
  336. package/docs/modules/PanoVideoPluginType.html +2 -2
  337. package/docs/modules/SculptData.html +2 -2
  338. package/docs/modules/SculptType.html +2 -2
  339. package/docs/modules/Util.html +2 -2
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  491. package/libs/DigitalPerformancePlugin/core/DigitalHuman.d.ts +4 -0
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  495. package/libs/floorplan/Assets/camera.d.ts +1 -0
  496. package/libs/floorplan/Assets/camera.js +3 -2
  497. package/libs/floorplan/FloorplanGuidePlugin/Components/Camera.js +155 -0
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  499. package/libs/floorplan/FloorplanGuidePlugin/Components/CurrentFloor/CurrentFloor.js +272 -0
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  503. package/libs/floorplan/FloorplanGuidePlugin/Components/FloorplanCompass.js +110 -0
  504. package/libs/floorplan/FloorplanGuidePlugin/Components/FloorplanCompass.svelte.d.ts +1 -0
  505. package/libs/floorplan/FloorplanGuidePlugin/Components/Main.js +659 -0
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  509. package/libs/floorplan/FloorplanGuidePlugin/Components/RoomLabelItem.js +261 -0
  510. package/libs/floorplan/FloorplanGuidePlugin/Components/RoomLabelItem.svelte.d.ts +1 -0
  511. package/libs/floorplan/FloorplanGuidePlugin/Components/RoomLabels.js +290 -0
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  513. package/libs/floorplan/FloorplanGuidePlugin/Controller.d.ts +52 -0
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  515. package/libs/floorplan/FloorplanGuidePlugin/index.d.ts +7 -0
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  517. package/libs/floorplan/FloorplanGuidePlugin/typing.d.ts +172 -0
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  525. package/package.json +1 -1
@@ -1 +1 @@
1
- <!DOCTYPE html><html class="default" lang="en"><head><meta charset="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>modelRoomLabelPluginServerParams | 如视空间交互插件合集 - v3.69.8</title><meta name="description" content="Documentation for 如视空间交互插件合集"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><link rel="stylesheet" href="../assets/custom.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><div class="table-cell" id="tsd-search" data-base=".."><div class="field"><label for="tsd-search-field" class="tsd-widget tsd-toolbar-icon search no-caption"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-search"></use></svg></label><input type="text" id="tsd-search-field" aria-label="Search"/></div><div class="field"><div id="tsd-toolbar-links"></div></div><ul class="results"><li class="state loading">Preparing search index...</li><li class="state failure">The search index is not available</li></ul><a href="../index.html" class="title">如视空间交互插件合集 - v3.69.8</a></div><div class="table-cell" id="tsd-widgets"><a href="#" class="tsd-widget tsd-toolbar-icon menu no-caption" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb"><li><a href="../modules.html">如视空间交互插件合集</a></li><li><a href="modelRoomLabelPluginServerParams.html">modelRoomLabelPluginServerParams</a></li></ul><h1>Variable modelRoomLabelPluginServerParams<code class="tsd-tag">Const</code></h1></div><div class="tsd-signature"><span class="tsd-kind-variable">model<wbr/>Room<wbr/>Label<wbr/>Plugin<wbr/>Server<wbr/>Params</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-symbol">{ </span><br/><span>    </span><span class="tsd-kind-property">name</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">string</span><span class="tsd-signature-symbol">; </span><br/><span>    </span><span class="tsd-kind-property">version</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">; </span><br/><span class="tsd-signature-symbol">}</span><span class="tsd-signature-symbol"> = ...</span></div><aside class="tsd-sources"><ul><li>Defined in plugins/src/ModelRoomLabelPlugin/index.ts:9</li></ul></aside></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-accordion"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><span class="settings-label">Member Visibility</span><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-inherited" name="inherited" checked/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Inherited</span></label></li></ul></div><div class="tsd-theme-toggle"><label class="settings-label" for="tsd-theme">Theme</label><select id="tsd-theme"><option value="os">OS</option><option value="light">Light</option><option value="dark">Dark</option></select></div></div></details></div></div><div class="site-menu"><nav class="tsd-navigation"><a href="../modules.html"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1"></use></svg><span>如视空间交互插件合集 - v3.69.8</span></a><ul class="tsd-small-nested-navigation" id="tsd-nav-container" data-base=".."><li>Loading...</li></ul></nav></div></div></div><footer></footer><div class="overlay"></div></body></html>
1
+ <!DOCTYPE html><html class="default" lang="en"><head><meta charset="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>modelRoomLabelPluginServerParams | 如视空间交互插件合集 - v3.69.11</title><meta name="description" content="Documentation for 如视空间交互插件合集"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><link rel="stylesheet" href="../assets/custom.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><div class="table-cell" id="tsd-search" data-base=".."><div class="field"><label for="tsd-search-field" class="tsd-widget tsd-toolbar-icon search no-caption"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-search"></use></svg></label><input type="text" id="tsd-search-field" aria-label="Search"/></div><div class="field"><div id="tsd-toolbar-links"></div></div><ul class="results"><li class="state loading">Preparing search index...</li><li class="state failure">The search index is not available</li></ul><a href="../index.html" class="title">如视空间交互插件合集 - v3.69.11</a></div><div class="table-cell" id="tsd-widgets"><a href="#" class="tsd-widget tsd-toolbar-icon menu no-caption" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb"><li><a href="../modules.html">如视空间交互插件合集</a></li><li><a href="modelRoomLabelPluginServerParams.html">modelRoomLabelPluginServerParams</a></li></ul><h1>Variable modelRoomLabelPluginServerParams<code class="tsd-tag">Const</code></h1></div><div class="tsd-signature"><span class="tsd-kind-variable">model<wbr/>Room<wbr/>Label<wbr/>Plugin<wbr/>Server<wbr/>Params</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-symbol">{ </span><br/><span>    </span><span class="tsd-kind-property">name</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">string</span><span class="tsd-signature-symbol">; </span><br/><span>    </span><span class="tsd-kind-property">version</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">; </span><br/><span class="tsd-signature-symbol">}</span><span class="tsd-signature-symbol"> = ...</span></div><aside class="tsd-sources"><ul><li>Defined in plugins/src/ModelRoomLabelPlugin/index.ts:9</li></ul></aside></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-accordion"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><span class="settings-label">Member Visibility</span><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-inherited" name="inherited" checked/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Inherited</span></label></li></ul></div><div class="tsd-theme-toggle"><label class="settings-label" for="tsd-theme">Theme</label><select id="tsd-theme"><option value="os">OS</option><option value="light">Light</option><option value="dark">Dark</option></select></div></div></details></div></div><div class="site-menu"><nav class="tsd-navigation"><a href="../modules.html"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1"></use></svg><span>如视空间交互插件合集 - v3.69.11</span></a><ul class="tsd-small-nested-navigation" id="tsd-nav-container" data-base=".."><li>Loading...</li></ul></nav></div></div></div><footer></footer><div class="overlay"></div></body></html>
@@ -35,7 +35,7 @@ import "@realsee/five/gltf-loader";
35
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  import "../core/DigitalHuman.js";
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  import "../core/DigitalStateMachine.js";
37
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  import "../core/Trace.js";
38
- const L = "Dnalogel-DigitalPerformancePlugin";
38
+ const G = "Dnalogel-DigitalPerformancePlugin";
39
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  class J {
40
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  constructor(t, e = {}) {
41
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  P(this, "five");
@@ -64,7 +64,7 @@ class J {
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  currentScript: null,
65
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  continuousPlaying: !1,
66
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  playMode: "single"
67
- }, this.NAME = L, this.config.debug, this.init();
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+ }, this.NAME = G, this.config.debug, this.init();
68
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  }
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  init() {
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  }
@@ -210,7 +210,12 @@ class J {
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  const n = this.playground.getDigitalHuman(a.model, a.id);
211
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  n && n.continueAnimation();
212
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  }
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- }), this.state.playing = !0, console.log(`${this.NAME} [continueAllRemaining] after continue - playing:`, this.state.playing)), i = this.getProgress(), console.log(`${this.NAME} [continueAllRemaining] updated progress before wait:`, i, "playing:", this.state.playing), i && i.currentTime < i.totalTime ? yield new Promise((a) => {
213
+ }), this.state.playing = !0, console.log(`${this.NAME} [continueAllRemaining] after continue - playing:`, this.state.playing)), i = this.getProgress(), console.log(
214
+ `${this.NAME} [continueAllRemaining] updated progress before wait:`,
215
+ i,
216
+ "playing:",
217
+ this.state.playing
218
+ ), i && i.currentTime < i.totalTime ? yield new Promise((a) => {
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  let n = (i == null ? void 0 : i.currentTime) || 0, r = 0;
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  const l = 15, m = () => {
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  var g;
@@ -378,7 +383,7 @@ class J {
378
383
  * 重置并清理(完全重置插件状态,包括对 five 的操作和 DigitalHuman)
379
384
  */
380
385
  resetAndCleanup() {
381
- this.stopAllPlayers(), this.playground && (typeof this.playground.dispose == "function" && this.playground.dispose(), this.playground = new this.playground.constructor(this.config.debug || !1)), this.state.playing = !1, this.state.continuousPlaying = !1, this.state.currentChapter = null, this.state.currentScript = null, this.state.enabled = !1, this.state.playMode = "single", this.stopProgressUpdateTimer(), this.progressListeners.clear(), this.playingPlayersListeners.clear(), this.clearProgressCache(), this.totalDurationCache = null, this.chapterTimeMapCache = null, this.five && (this.five.models.filter((e) => e.name && (e.name.includes("animation") || e.name.includes("digital"))).forEach((e) => {
386
+ this.stopAllPlayers(), this.playground && (typeof this.playground.dispose == "function" && this.playground.dispose(), this.playground = new this.playground.constructor(this.config.debug || !1)), this.state.playing = !1, this.state.continuousPlaying = !1, this.state.currentChapter = null, this.state.currentScript = null, this.state.enabled = !1, this.state.playMode = "single", this.stopProgressUpdateTimer(), this.clearProgressCache(), this.totalDurationCache = null, this.chapterTimeMapCache = null, this.five && (this.five.models.filter((e) => e.name && (e.name.includes("animation") || e.name.includes("digital"))).forEach((e) => {
382
387
  this.five.scene.remove(e);
383
388
  }), this.five.refresh(), this.five.getCurrentState && this.five.getCurrentState()), this._autoPlayOnNaturalEnd = !1, this.config.debug && console.log(`${this.NAME} resetAndCleanup - 完全重置完成(包括 DigitalHuman)`);
384
389
  }
@@ -681,7 +686,11 @@ class J {
681
686
  if (r || (yield this.playground.loadModels([n.model], [n.id]), r = this.playground.getDigitalHuman(n.model, n.id)), r && n.keyframes.length > 0) {
682
687
  r.state.currentTime = e, r.state.currentAnimation = null, r.keyframes = n.keyframes;
683
688
  const l = n.keyframes[0];
684
- r.model.position.set(l.position[0], l.position[1], l.position[2]), r.model.quaternion.set(
689
+ r.model.position.set(
690
+ l.position[0],
691
+ l.position[1],
692
+ l.position[2]
693
+ ), r.model.quaternion.set(
685
694
  l.quaternion[0],
686
695
  l.quaternion[1],
687
696
  l.quaternion[2],
@@ -761,7 +770,9 @@ class J {
761
770
  */
762
771
  setProgressUpdateInterval(t) {
763
772
  const e = this.progressUpdateInterval;
764
- this.progressUpdateInterval = Math.max(50, t), this.config.debug && console.log(`${this.NAME} progress update interval changed from ${e}ms to ${this.progressUpdateInterval}ms`), this.progressUpdateTimer !== null && (this.stopProgressUpdateTimer(), this.startProgressUpdateTimer());
773
+ this.progressUpdateInterval = Math.max(50, t), this.config.debug && console.log(
774
+ `${this.NAME} progress update interval changed from ${e}ms to ${this.progressUpdateInterval}ms`
775
+ ), this.progressUpdateTimer !== null && (this.stopProgressUpdateTimer(), this.startProgressUpdateTimer());
765
776
  }
766
777
  /**
767
778
  * 启动进度更新定时器
@@ -837,7 +848,9 @@ class J {
837
848
  * 获取当前正在播放的所有player(数组)
838
849
  */
839
850
  getCurrentPlayingPlayers() {
840
- const e = this.getGlobalProgress().currentTime, s = this.getChapterTimeMap().find((o) => e >= o.startTime && e < o.endTime);
851
+ const e = this.getGlobalProgress().currentTime, s = this.getChapterTimeMap().find(
852
+ (o) => e >= o.startTime && e < o.endTime
853
+ );
841
854
  return s ? this.getPlayingPlayersFromChapter(s.chapter) : [];
842
855
  }
843
856
  /**
@@ -23,6 +23,7 @@ export declare class DigitalHuman {
23
23
  effectsGroup: THREE.Group;
24
24
  effectObjects: Map<string, THREE.Mesh>;
25
25
  container: THREE.Group;
26
+ private processedNeedRenderKeyframeIndices;
26
27
  constructor(model: GLTFObject, digitalPlayground: any);
27
28
  playAnimation(animation: THREE.AnimationClip, repeat: boolean, switchDuration: number): void;
28
29
  pauseAnimation(): void;
@@ -38,4 +39,7 @@ export declare class DigitalHuman {
38
39
  }): Promise<boolean>;
39
40
  traceUpDate(): void;
40
41
  clearTrace(): void;
42
+ private hasProcessedNeedRenderForTimestamp;
43
+ private markNeedRenderProcessedForTimestamp;
44
+ clearProcessedNeedRenderKeyframeIndices(): void;
41
45
  }
@@ -1,27 +1,27 @@
1
- var P = Object.defineProperty;
2
- var L = (u, e, s) => e in u ? P(u, e, { enumerable: !0, configurable: !0, writable: !0, value: s }) : u[e] = s;
3
- var n = (u, e, s) => (L(u, typeof e != "symbol" ? e + "" : e, s), s);
4
- var I = (u, e, s) => new Promise((y, c) => {
5
- var r = (h) => {
1
+ var x = Object.defineProperty;
2
+ var R = (u, e, s) => e in u ? x(u, e, { enumerable: !0, configurable: !0, writable: !0, value: s }) : u[e] = s;
3
+ var n = (u, e, s) => (R(u, typeof e != "symbol" ? e + "" : e, s), s);
4
+ var M = (u, e, s) => new Promise((y, h) => {
5
+ var r = (l) => {
6
6
  try {
7
- p(s.next(h));
8
- } catch (w) {
9
- c(w);
7
+ p(s.next(l));
8
+ } catch (F) {
9
+ h(F);
10
10
  }
11
- }, M = (h) => {
11
+ }, k = (l) => {
12
12
  try {
13
- p(s.throw(h));
14
- } catch (w) {
15
- c(w);
13
+ p(s.throw(l));
14
+ } catch (F) {
15
+ h(F);
16
16
  }
17
- }, p = (h) => h.done ? y(h.value) : Promise.resolve(h.value).then(r, M);
17
+ }, p = (l) => l.done ? y(l.value) : Promise.resolve(l.value).then(r, k);
18
18
  p((s = s.apply(u, e)).next());
19
19
  });
20
20
  import * as t from "three";
21
21
  import { DigitalStateMachine as S } from "./DigitalStateMachine.js";
22
- import { Trace as B } from "./Trace.js";
23
- const q = 300;
24
- class D {
22
+ import { Trace as L } from "./Trace.js";
23
+ const B = 300;
24
+ class O {
25
25
  constructor(e, s) {
26
26
  n(this, "model");
27
27
  n(this, "keyframesManager");
@@ -39,16 +39,18 @@ class D {
39
39
  n(this, "effectsGroup");
40
40
  n(this, "effectObjects");
41
41
  n(this, "container");
42
+ // 用于跟踪已处理的needRender keyframeIndex
43
+ n(this, "processedNeedRenderKeyframeIndices", /* @__PURE__ */ new Set());
42
44
  this.model = e, this.model.visible = !1, this.model.mixer = null, this.mixer = new t.AnimationMixer(this.model), this.action = null, this.keyframesManager = new S(), this.keyframes = [], this.items = [], this.effects = [], this.digitalPlayground = s, this.state = {
43
45
  currentTime: 0,
44
46
  currentAnimation: null,
45
47
  playing: !1
46
- }, this.animationFrameId = null, this.itemMatrixMap = /* @__PURE__ */ new Map(), this.trace = new B(), this.curveLine = new t.Line(), this.curveLine.material = new t.LineBasicMaterial({ color: 14467195, linewidth: 5 }), this.effectsGroup = new t.Group(), this.effectObjects = /* @__PURE__ */ new Map(), this.container = new t.Group(), this.container.add(this.model), this.container.add(this.curveLine), this.container.add(this.effectsGroup);
48
+ }, this.animationFrameId = null, this.itemMatrixMap = /* @__PURE__ */ new Map(), this.trace = new L(), this.curveLine = new t.Line(), this.curveLine.material = new t.LineBasicMaterial({ color: 14467195, linewidth: 5 }), this.effectsGroup = new t.Group(), this.effectObjects = /* @__PURE__ */ new Map(), this.container = new t.Group(), this.container.add(this.model), this.container.add(this.curveLine), this.container.add(this.effectsGroup);
47
49
  }
48
50
  playAnimation(e, s, y) {
49
- const c = this.action, r = this.mixer.clipAction(e);
50
- r.reset(), s || (r.setLoop(t.LoopOnce, 1), r.clampWhenFinished = !0), c && (r.enabled = !0, r.setEffectiveTimeScale(1), r.crossFadeFrom(c, y / 1e3, !0)), r.play(), c && c !== r && setTimeout(() => {
51
- c.stop();
51
+ const h = this.action, r = this.mixer.clipAction(e);
52
+ r.reset(), s || (r.setLoop(t.LoopOnce, 1), r.clampWhenFinished = !0), h && (r.enabled = !0, r.setEffectiveTimeScale(1), r.crossFadeFrom(h, y / 1e3, !0)), r.play(), h && h !== r && setTimeout(() => {
53
+ h.stop();
52
54
  }, y), this.action = r;
53
55
  }
54
56
  pauseAnimation() {
@@ -69,43 +71,44 @@ class D {
69
71
  this.state.currentTime = 0, this.keyframes && this.keyframes.length > 0 && (this.model.position.copy(new t.Vector3().fromArray(this.keyframes[0].position)), this.model.quaternion.copy(new t.Quaternion().fromArray(this.keyframes[0].quaternion))), this.model.visible = !1, this.container.visible = !1, this.animationFrameId && cancelAnimationFrame(this.animationFrameId), this.stopAnimation(), this.clearTrace(), this.state.playing = !1;
70
72
  }
71
73
  play(e) {
72
- return I(this, null, function* () {
73
- const { keyframes: s, items: y, effects: c } = e || {};
74
- return this.keyframes = s || this.keyframes, this.items = y || this.items, this.effects = c || this.effects, this.state.currentAnimation = null, this.state.playing = !0, new Promise((r, M) => {
74
+ return M(this, null, function* () {
75
+ this.clearProcessedNeedRenderKeyframeIndices();
76
+ const { keyframes: s, items: y, effects: h } = e || {};
77
+ return this.keyframes = s || this.keyframes, this.items = y || this.items, this.effects = h || this.effects, this.state.currentAnimation = null, this.state.playing = !0, new Promise((r, k) => {
75
78
  this.state.currentTime || this.init();
76
79
  let p = null;
77
- for (let o = 0; o < this.items.length; o++) {
78
- const m = this.digitalPlayground.getDigitalItem(this.items[o].model);
79
- if (m) {
80
+ for (let m = 0; m < this.items.length; m++) {
81
+ const c = this.digitalPlayground.getDigitalItem(this.items[m].model);
82
+ if (c) {
80
83
  let i = null;
81
- const d = this.model.children[0].children.find((f) => f instanceof t.Bone), g = this.model.children[0].children.find((f) => f instanceof t.SkinnedMesh);
82
- if (!d || !g)
84
+ const d = this.model.children[0].children.find((f) => f instanceof t.Bone), A = this.model.children[0].children.find((f) => f instanceof t.SkinnedMesh);
85
+ if (!d || !A)
83
86
  throw new Error("模型骨骼缺失");
84
87
  if (this.model.children[0].children[2].traverse((f) => {
85
88
  f instanceof t.Bone && f.name === "RightHand" && (i = f);
86
89
  }), !i)
87
90
  throw new Error("没有找到绑定的骨骼");
88
- i.add(m);
89
- const a = new t.Vector3(), l = new t.Quaternion(), A = new t.Vector3();
90
- new t.Matrix4().fromArray(this.items[o].initialMatrix).decompose(a, l, A), m.position.copy(a), m.quaternion.copy(l), m.scale.copy(A), m.updateMatrixWorld(!0);
91
+ i.add(c);
92
+ const a = new t.Vector3(), o = new t.Quaternion(), g = new t.Vector3();
93
+ new t.Matrix4().fromArray(this.items[m].initialMatrix).decompose(a, o, g), c.position.copy(a), c.quaternion.copy(o), c.scale.copy(g), c.updateMatrixWorld(!0);
91
94
  }
92
95
  }
93
- const h = /* @__PURE__ */ new Map(), w = new t.TextureLoader();
94
- for (let o = 0; o < this.effects.length; o++) {
95
- const m = this.effects[o];
96
- if (m.type === "frameSequence") {
97
- const i = m.keyframes;
96
+ const l = /* @__PURE__ */ new Map(), F = new t.TextureLoader();
97
+ for (let m = 0; m < this.effects.length; m++) {
98
+ const c = this.effects[m];
99
+ if (c.type === "frameSequence") {
100
+ const i = c.keyframes;
98
101
  for (let d = 0; d < i.length; d++)
99
- w.load(i[d].image, (g) => {
100
- g.name = i[d].image, h.set(i[d].image, g);
102
+ F.load(i[d].image, (A) => {
103
+ A.name = i[d].image, l.set(i[d].image, A);
101
104
  });
102
105
  }
103
106
  }
104
- const v = (o) => {
105
- var g;
106
- p === null && (p = o);
107
- const m = o - p;
108
- p = o, this.state.currentTime += m;
107
+ const T = (m) => {
108
+ var A;
109
+ p === null && (p = m);
110
+ const c = m - p;
111
+ p = m, this.state.currentTime += c;
109
112
  const i = this.keyframesManager.getStateByTime(this.state.currentTime, this.keyframes, "model");
110
113
  this.trace.addPoint(i.translation);
111
114
  const d = new t.BufferGeometry().setFromPoints(this.trace.tracePoints);
@@ -113,42 +116,42 @@ class D {
113
116
  this.model.visible = !1, this.container.visible = !1, this.stopAnimation(), this.model.needsRender = !0, r(!0), this.animationFrameId !== null && (cancelAnimationFrame(this.animationFrameId), this.animationFrameId = null);
114
117
  return;
115
118
  } else if (i.animation) {
116
- const a = this.digitalPlayground.getAnimation(i.animation.url);
117
- a !== this.state.currentAnimation && (this.state.currentAnimation = a, this.playAnimation(
119
+ const a = this.digitalPlayground.getAnimation(i.animation.url), o = i.animation.needRender;
120
+ (a !== this.state.currentAnimation || o && !this.hasProcessedNeedRenderForTimestamp(i.keyframeIndex)) && (o && a === this.state.currentAnimation && this.markNeedRenderProcessedForTimestamp(i.keyframeIndex), this.state.currentAnimation = a, this.playAnimation(
118
121
  a,
119
122
  i.animation.repeat,
120
- (g = i.animation.switchDuration) != null ? g : q
121
- )), this.mixer.update(m / 1e3), i.animation.isOver === !0 && (this.action.paused = !0, this.action.time = this.state.currentAnimation.duration, this.mixer.update(0));
123
+ (A = i.animation.switchDuration) != null ? A : B
124
+ )), this.mixer.update(c / 1e3), i.animation.isOver === !0 && (this.action.paused = !0, this.action.time = this.state.currentAnimation.duration, this.mixer.update(0));
122
125
  }
123
126
  for (let a = 0; a < this.items.length; a++) {
124
- const l = this.digitalPlayground.getDigitalItem(this.items[a].model);
125
- l && (this.keyframesManager.getStateByTime(
127
+ const o = this.digitalPlayground.getDigitalItem(this.items[a].model);
128
+ o && (this.keyframesManager.getStateByTime(
126
129
  this.state.currentTime,
127
130
  this.items[a].keyframes,
128
131
  "item"
129
- ).visible === !0 ? l.visible = !0 : l.visible = !1);
132
+ ).visible === !0 ? o.visible = !0 : o.visible = !1);
130
133
  }
131
134
  for (let a = 0; a < this.effects.length; a++) {
132
- const l = this.effects[a];
133
- if (l.type === "frameSequence") {
134
- const A = l.type + a;
135
- if (!this.effectObjects.has(A)) {
136
- const b = new t.PlaneGeometry(1, 1), x = new t.MeshBasicMaterial({
135
+ const o = this.effects[a];
136
+ if (o.type === "frameSequence") {
137
+ const g = o.type + a;
138
+ if (!this.effectObjects.has(g)) {
139
+ const P = new t.PlaneGeometry(1, 1), b = new t.MeshBasicMaterial({
137
140
  transparent: !0
138
- }), F = new t.Mesh(b, x);
139
- F.rotateX(-Math.PI / 2), F.position.copy(new t.Vector3().fromArray(l.position)), this.effectObjects.set(A, F), this.effectsGroup.add(F);
141
+ }), w = new t.Mesh(P, b);
142
+ w.rotateX(-Math.PI / 2), w.position.copy(new t.Vector3().fromArray(o.position)), this.effectObjects.set(g, w), this.effectsGroup.add(w);
140
143
  }
141
- const k = this.effectObjects.get(A), f = this.keyframesManager.getStateByTime(
144
+ const I = this.effectObjects.get(g), f = this.keyframesManager.getStateByTime(
142
145
  this.state.currentTime,
143
146
  this.effects[a].keyframes,
144
147
  "effect"
145
- ), T = h.get(f.image);
146
- k.material.map = T, k.visible = f.visible;
148
+ ), v = l.get(f.image);
149
+ I.material.map = v, I.visible = f.visible;
147
150
  }
148
151
  }
149
- this.model.needsRender = !0, this.animationFrameId = requestAnimationFrame(v);
152
+ this.model.needsRender = !0, this.animationFrameId = requestAnimationFrame(T);
150
153
  };
151
- this.animationFrameId && (cancelAnimationFrame(this.animationFrameId), this.animationFrameId = null), this.animationFrameId = requestAnimationFrame(v);
154
+ this.animationFrameId && (cancelAnimationFrame(this.animationFrameId), this.animationFrameId = null), this.animationFrameId = requestAnimationFrame(T);
152
155
  });
153
156
  });
154
157
  }
@@ -168,7 +171,19 @@ class D {
168
171
  const e = new t.BufferGeometry().setFromPoints(this.trace.tracePoints);
169
172
  this.curveLine.geometry = e;
170
173
  }
174
+ // 检查指定keyframeIndex的needRender是否已经处理过
175
+ hasProcessedNeedRenderForTimestamp(e) {
176
+ return this.processedNeedRenderKeyframeIndices.has(e);
177
+ }
178
+ // 标记指定keyframeIndex的needRender已经处理过
179
+ markNeedRenderProcessedForTimestamp(e) {
180
+ this.processedNeedRenderKeyframeIndices.add(e);
181
+ }
182
+ // 清理已处理的keyframeIndex记录(可选,在适当的时候调用)
183
+ clearProcessedNeedRenderKeyframeIndices() {
184
+ this.processedNeedRenderKeyframeIndices.clear();
185
+ }
171
186
  }
172
187
  export {
173
- D as DigitalHuman
188
+ O as DigitalHuman
174
189
  };
@@ -1,11 +1,11 @@
1
1
  import * as F from "three";
2
- function nt(s, I = 0, v = 300) {
2
+ function nt(s, E = 0, v = 300) {
3
3
  var Y;
4
4
  if (!((Y = s.track) != null && Y.path) || s.track.path.length === 0) {
5
- const t = N(s.matrix), n = [
5
+ const t = I(s.matrix), n = [
6
6
  {
7
7
  visible: !0,
8
- timeStamp: 0 + I,
8
+ timeStamp: 0 + E,
9
9
  position: t.position,
10
10
  quaternion: t.quaternion,
11
11
  scale: t.scale
@@ -18,8 +18,8 @@ function nt(s, I = 0, v = 300) {
18
18
  keyframes: n
19
19
  };
20
20
  }
21
- function N(t) {
22
- const n = [t[12], t[13], t[14]], i = t[0], e = t[4], a = t[8], c = t[1], l = t[5], u = t[9], o = t[2], f = t[6], r = t[10], p = Math.sqrt(i * i + c * c + o * o), x = Math.sqrt(e * e + l * l + f * f), m = Math.sqrt(a * a + u * u + r * r), z = [p, x, m], q = [i / p, e / x, a / m, c / p, l / x, u / m, o / p, f / x, r / m], b = H(q);
21
+ function I(t) {
22
+ const n = [t[12], t[13], t[14]], i = t[0], e = t[4], a = t[8], c = t[1], l = t[5], p = t[9], o = t[2], f = t[6], r = t[10], u = Math.sqrt(i * i + c * c + o * o), x = Math.sqrt(e * e + l * l + f * f), m = Math.sqrt(a * a + p * p + r * r), z = [u, x, m], q = [i / u, e / x, a / m, c / u, l / x, p / m, o / u, f / x, r / m], b = H(q);
23
23
  return { position: n, quaternion: b, scale: z };
24
24
  }
25
25
  function H(t) {
@@ -28,16 +28,16 @@ function nt(s, I = 0, v = 300) {
28
28
  return n > 0 ? (i = Math.sqrt(n + 1) * 2, e[3] = 0.25 * i, e[0] = (t[7] - t[5]) / i, e[1] = (t[2] - t[6]) / i, e[2] = (t[3] - t[1]) / i) : t[0] > t[4] && t[0] > t[8] ? (i = Math.sqrt(1 + t[0] - t[4] - t[8]) * 2, e[3] = (t[7] - t[5]) / i, e[0] = 0.25 * i, e[1] = (t[1] + t[3]) / i, e[2] = (t[2] + t[6]) / i) : t[4] > t[8] ? (i = Math.sqrt(1 + t[4] - t[0] - t[8]) * 2, e[3] = (t[2] - t[6]) / i, e[0] = (t[1] + t[3]) / i, e[1] = 0.25 * i, e[2] = (t[5] + t[7]) / i) : (i = Math.sqrt(1 + t[8] - t[0] - t[4]) * 2, e[3] = (t[3] - t[1]) / i, e[0] = (t[2] + t[6]) / i, e[1] = (t[5] + t[7]) / i, e[2] = 0.25 * i), e;
29
29
  }
30
30
  function L(t, n, i, e = "XYZ") {
31
- const a = Math.cos(t / 2), c = Math.cos(n / 2), l = Math.cos(i / 2), u = Math.sin(t / 2), o = Math.sin(n / 2), f = Math.sin(i / 2);
32
- let r, p, x, m;
31
+ const a = Math.cos(t / 2), c = Math.cos(n / 2), l = Math.cos(i / 2), p = Math.sin(t / 2), o = Math.sin(n / 2), f = Math.sin(i / 2);
32
+ let r, u, x, m;
33
33
  switch (e) {
34
34
  case "XYZ":
35
- r = u * c * l + a * o * f, p = a * o * l - u * c * f, x = a * c * f + u * o * l, m = a * c * l - u * o * f;
35
+ r = p * c * l + a * o * f, u = a * o * l - p * c * f, x = a * c * f + p * o * l, m = a * c * l - p * o * f;
36
36
  break;
37
37
  default:
38
- r = u * c * l + a * o * f, p = a * o * l - u * c * f, x = a * c * f + u * o * l, m = a * c * l - u * o * f;
38
+ r = p * c * l + a * o * f, u = a * o * l - p * c * f, x = a * c * f + p * o * l, m = a * c * l - p * o * f;
39
39
  }
40
- return [r, p, x, m];
40
+ return [r, u, x, m];
41
41
  }
42
42
  function G(t, n) {
43
43
  const i = new F.Vector3(
@@ -47,7 +47,7 @@ function nt(s, I = 0, v = 300) {
47
47
  ).normalize(), e = new F.Vector3(0, 0, 1), a = new F.Quaternion();
48
48
  return a.setFromUnitVectors(e, i), [a.x, a.y, a.z, a.w];
49
49
  }
50
- function R(t) {
50
+ function N(t) {
51
51
  if (typeof t == "string" && !isNaN(Number(t)))
52
52
  return [0, -(Number(t) * Math.PI) / 180, 0];
53
53
  if (Array.isArray(t) && t.length === 3)
@@ -56,20 +56,20 @@ function nt(s, I = 0, v = 300) {
56
56
  function j(t, n) {
57
57
  if (!n)
58
58
  return t;
59
- const i = L(n[0], n[1], n[2]), [e, a, c, l] = i, [u, o, f, r] = t;
59
+ const i = L(n[0], n[1], n[2]), [e, a, c, l] = i, [p, o, f, r] = t;
60
60
  return [
61
- l * u + e * r + a * f - c * o,
62
- l * o - e * f + a * r + c * u,
63
- l * f + e * o - a * u + c * r,
64
- l * r - e * u - a * o - c * f
61
+ l * p + e * r + a * f - c * o,
62
+ l * o - e * f + a * r + c * p,
63
+ l * f + e * o - a * p + c * r,
64
+ l * r - e * p - a * o - c * f
65
65
  ];
66
66
  }
67
- const h = N(s.matrix);
67
+ const h = I(s.matrix);
68
68
  let $ = h.quaternion.slice();
69
69
  const S = s.track.points.find(
70
70
  (t) => Math.abs(t.point.x - h.position[0]) < 1e-3 && Math.abs(t.point.y - h.position[1]) < 1e-3 && Math.abs(t.point.z - h.position[2]) < 1e-3
71
71
  );
72
- let P = s.animationUrl, B = !0;
72
+ let P = s.animationUrl, B = s.repeat === "loop";
73
73
  const d = [];
74
74
  if (S) {
75
75
  let t = 0;
@@ -84,7 +84,8 @@ function nt(s, I = 0, v = 300) {
84
84
  scale: h.scale,
85
85
  animation: {
86
86
  url: i ? n.animationUrl : s.animationUrl,
87
- repeat: !i
87
+ repeat: !i,
88
+ needRender: i
88
89
  }
89
90
  }), t += n.duration * 1e3;
90
91
  }
@@ -92,13 +93,13 @@ function nt(s, I = 0, v = 300) {
92
93
  const n = S.actions.find(
93
94
  (i) => i.duration > 0 && i.animationUrl !== "none"
94
95
  );
95
- n ? (P = n.animationUrl, B = n.duration > 2, console.log(`初始位置与action point重合,使用动作动画: ${P}`)) : console.log("初始位置与action point重合,但没有有效动作,使用默认动画");
96
+ n ? (P = n.animationUrl, B = !1, console.log(`初始位置与action point重合,使用动作动画: ${P}`)) : console.log("初始位置与action point重合,但没有有效动作,使用默认动画");
96
97
  }
97
98
  } else
98
99
  console.log("初始位置独立,使用默认移动动画");
99
100
  function T(t) {
100
101
  var i, e, a;
101
- t.timeStamp += I, t.animation.url === "none" && delete t.animation;
102
+ t.timeStamp += E, t.animation.url === "none" && delete t.animation;
102
103
  const n = d.findIndex((c) => c.timeStamp === t.timeStamp);
103
104
  n !== -1 ? ((i = d[n].animation) == null ? void 0 : i.url) !== ((e = t.animation) == null ? void 0 : e.url) && t.animation && ((a = t.animation) == null ? void 0 : a.url) !== s.animationUrl && (d[n] = t) : d.push(t);
104
105
  }
@@ -120,7 +121,7 @@ function nt(s, I = 0, v = 300) {
120
121
  if (n.duration > 0 || n.animationUrl === "x_turn") {
121
122
  if (n.animationUrl === "x_turn") {
122
123
  n.duration = 1;
123
- const i = R(n.rotation);
124
+ const i = N(n.rotation);
124
125
  i && ($ = j($, i));
125
126
  }
126
127
  t += n.duration * 1e3, _ += n.duration * 1e3, T({
@@ -149,20 +150,20 @@ function nt(s, I = 0, v = 300) {
149
150
  const n = J(s.track.path[t], s.track.path[t + 1]);
150
151
  V.push(n), Q += n;
151
152
  }
152
- const E = Q / s.track.duration;
153
+ const R = Q / s.track.duration;
153
154
  console.log(`路径分析:
154
155
  - 总距离: ${Q.toFixed(2)}
155
156
  - 移动时间: ${s.track.duration}s
156
- - 移动速度: ${E.toFixed(2)} 单位/秒
157
+ - 移动速度: ${R.toFixed(2)} 单位/秒
157
158
  - 路径段距离: [${V.map((t) => t.toFixed(2)).join(", ")}]`);
158
159
  let U = _, A = 0;
159
160
  const C = /* @__PURE__ */ new Set();
160
161
  for (let t = 0; t < s.track.path.length - 1; t++) {
161
162
  const n = s.track.path[t], i = s.track.path[t + 1], e = V[t], a = A / Q * s.track.duration * 1e3;
162
163
  A += e;
163
- const c = A / Q * s.track.duration * 1e3, l = a + U, u = c + U;
164
+ const c = A / Q * s.track.duration * 1e3, l = a + U, p = c + U;
164
165
  console.log(
165
- `路径段${t}: 距离${e.toFixed(2)}, 基础时间${a.toFixed(0)}-${c.toFixed(0)}ms, 实际时间${l.toFixed(0)}-${u.toFixed(0)}ms`
166
+ `路径段${t}: 距离${e.toFixed(2)}, 基础时间${a.toFixed(0)}-${c.toFixed(0)}ms, 实际时间${l.toFixed(0)}-${p.toFixed(0)}ms`
166
167
  ), T({
167
168
  visible: !0,
168
169
  timeStamp: l,
@@ -188,9 +189,9 @@ function nt(s, I = 0, v = 300) {
188
189
  continue;
189
190
  }
190
191
  if (W(o.point, n, i)) {
191
- const r = k(o.point, n, i), p = A - e + e * r, m = p / Q * s.track.duration * 1e3 + U;
192
+ const r = k(o.point, n, i), u = A - e + e * r, m = u / Q * s.track.duration * 1e3 + U;
192
193
  console.log(
193
- `Action点: 位置[${o.point.x.toFixed(2)}, ${o.point.y.toFixed(2)}, ${o.point.z.toFixed(2)}], 距离${p.toFixed(2)}, 到达时间${m.toFixed(0)}ms`
194
+ `Action点: 位置[${o.point.x.toFixed(2)}, ${o.point.y.toFixed(2)}, ${o.point.z.toFixed(2)}], 距离${u.toFixed(2)}, 到达时间${m.toFixed(0)}ms`
194
195
  );
195
196
  let z = s.animationUrl;
196
197
  const q = o.actions.find(
@@ -212,7 +213,7 @@ function nt(s, I = 0, v = 300) {
212
213
  if (y.duration > 0 || y.animationUrl === "x_turn") {
213
214
  if (y.animationUrl === "x_turn") {
214
215
  y.duration = 1;
215
- const Z = R(y.rotation);
216
+ const Z = N(y.rotation);
216
217
  Z && ($ = j($, Z));
217
218
  }
218
219
  const M = y.animationUrl !== "none" && y.animationUrl !== "x_turn";
@@ -224,7 +225,8 @@ function nt(s, I = 0, v = 300) {
224
225
  scale: h.scale,
225
226
  animation: {
226
227
  url: M ? y.animationUrl : s.animationUrl,
227
- repeat: !M
228
+ repeat: !M,
229
+ needRender: M
228
230
  }
229
231
  }), b += y.duration * 1e3, w += y.duration * 1e3, T({
230
232
  visible: !0,
@@ -262,19 +264,19 @@ function nt(s, I = 0, v = 300) {
262
264
  return D(t, n, i) <= e;
263
265
  }
264
266
  function D(t, n, i) {
265
- const e = t.x - n.x, a = t.y - n.y, c = t.z - n.z, l = i.x - n.x, u = i.y - n.y, o = i.z - n.z, f = e * l + a * u + c * o, r = l * l + u * u + o * o;
267
+ const e = t.x - n.x, a = t.y - n.y, c = t.z - n.z, l = i.x - n.x, p = i.y - n.y, o = i.z - n.z, f = e * l + a * p + c * o, r = l * l + p * p + o * o;
266
268
  if (r === 0)
267
269
  return Math.sqrt(e * e + a * a + c * c);
268
- let p = f / r;
269
- p < 0 ? p = 0 : p > 1 && (p = 1);
270
- const x = n.x + p * l, m = n.y + p * u, z = n.z + p * o, q = t.x - x, b = t.y - m, w = t.z - z;
270
+ let u = f / r;
271
+ u < 0 ? u = 0 : u > 1 && (u = 1);
272
+ const x = n.x + u * l, m = n.y + u * p, z = n.z + u * o, q = t.x - x, b = t.y - m, w = t.z - z;
271
273
  return Math.sqrt(q * q + b * b + w * w);
272
274
  }
273
275
  function k(t, n, i) {
274
276
  const e = i.x - n.x, a = i.y - n.y, c = i.z - n.z, l = e * e + a * a + c * c;
275
277
  if (l === 0)
276
278
  return 0;
277
- const u = t.x - n.x, o = t.y - n.y, f = t.z - n.z, r = u * e + o * a + f * c;
279
+ const p = t.x - n.x, o = t.y - n.y, f = t.z - n.z, r = p * e + o * a + f * c;
278
280
  return Math.max(0, Math.min(1, r / l));
279
281
  }
280
282
  d.sort((t, n) => t.timeStamp - n.timeStamp);
@@ -283,7 +285,7 @@ function nt(s, I = 0, v = 300) {
283
285
  const n = d[t], i = d[t + 1];
284
286
  if (Math.abs(n.position[0] - i.position[0]) + Math.abs(n.position[1] - i.position[1]) + Math.abs(n.position[2] - i.position[2]) > 1e-3) {
285
287
  console.log(`找到连续的不同位置关键帧: ${t} -> ${t + 1}`);
286
- const a = E * (v / 1e3), c = new F.Vector3(
288
+ const a = R * (v / 1e3), c = new F.Vector3(
287
289
  n.position[0],
288
290
  n.position[1],
289
291
  n.position[2]
@@ -291,7 +293,7 @@ function nt(s, I = 0, v = 300) {
291
293
  i.position[0] - n.position[0],
292
294
  i.position[1] - n.position[1],
293
295
  i.position[2] - n.position[2]
294
- ).normalize(), u = c.clone().add(l.multiplyScalar(a));
296
+ ).normalize(), p = c.clone().add(l.multiplyScalar(a));
295
297
  let o = G(
296
298
  { x: n.position[0], y: n.position[1], z: n.position[2] },
297
299
  { x: i.position[0], y: i.position[1], z: i.position[2] }
@@ -300,7 +302,7 @@ function nt(s, I = 0, v = 300) {
300
302
  visible: !0,
301
303
  timeStamp: n.timeStamp + v,
302
304
  // 加上旋转走路的时间
303
- position: [u.x, u.y, u.z],
305
+ position: [p.x, p.y, p.z],
304
306
  // 使用计算后的位置
305
307
  quaternion: o,
306
308
  // 使用路径方向的quaternion
@@ -308,21 +310,21 @@ function nt(s, I = 0, v = 300) {
308
310
  };
309
311
  s.animationUrl !== "none" && (f.animation = {
310
312
  url: s.animationUrl,
311
- repeat: !0
313
+ repeat: s.repeat === "loop"
312
314
  }), K.push(f);
313
315
  for (let r = 0; r < d.length; r++)
314
316
  if (d[r].timeStamp > n.timeStamp + v)
315
317
  if (Math.abs(d[r].position[0] - i.position[0]) < 1e-3 && Math.abs(d[r].position[1] - i.position[1]) < 1e-3 && Math.abs(d[r].position[2] - i.position[2]) < 1e-3)
316
318
  if (r < d.length - 1) {
317
- const p = d[r].quaternion, x = d[r + 1].quaternion;
318
- if (Math.abs(p[0] - x[0]) + Math.abs(p[1] - x[1]) + Math.abs(p[2] - x[2]) + Math.abs(p[3] - x[3]) < 1e-3)
319
+ const u = d[r].quaternion, x = d[r + 1].quaternion;
320
+ if (Math.abs(u[0] - x[0]) + Math.abs(u[1] - x[1]) + Math.abs(u[2] - x[2]) + Math.abs(u[3] - x[3]) < 1e-3)
319
321
  d[r].quaternion = o.slice(), console.log(`关键帧${r}没有旋转,设置为路径方向`);
320
322
  else {
321
323
  const z = new F.Quaternion(), q = new F.Quaternion(
322
- p[0],
323
- p[1],
324
- p[2],
325
- p[3]
324
+ u[0],
325
+ u[1],
326
+ u[2],
327
+ u[3]
326
328
  ), b = new F.Quaternion(
327
329
  x[0],
328
330
  x[1],
@@ -352,7 +354,7 @@ function nt(s, I = 0, v = 300) {
352
354
  return console.log(`动画转换完成:
353
355
  - 路径总距离: ${Q.toFixed(2)} 单位
354
356
  - 基础移动时间: ${O}ms (${s.track.duration}s)
355
- - 移动速度: ${E.toFixed(2)} 单位/秒
357
+ - 移动速度: ${R.toFixed(2)} 单位/秒
356
358
  - 动作延迟时间: ${U}ms (${(U / 1e3).toFixed(2)}s)
357
359
  - 计算总时间: ${X}ms (${(X / 1e3).toFixed(2)}s)
358
360
  - 实际最后时间戳: ${g == null ? void 0 : g.timeStamp}ms (${((g == null ? void 0 : g.timeStamp) / 1e3).toFixed(2)}s)
@@ -22,7 +22,7 @@ let A = class {
22
22
  /**
23
23
  * @realsee/dnalogel 版本号
24
24
  */
25
- r(this, "VERSION", "3.69.8");
25
+ r(this, "VERSION", "3.69.11");
26
26
  r(this, "NAME");
27
27
  r(this, "five");
28
28
  r(this, "workUtil");