@realsee/dnalogel 3.69.12 → 3.69.13-alpha-1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (524) hide show
  1. package/CHANGELOG.md +8 -8
  2. package/dist/Sculpt/Objects/Box/index.d.ts +11 -0
  3. package/dist/index.cjs.js +84 -84
  4. package/dist/index.js +11788 -11130
  5. package/dist/index.umd.js +73 -73
  6. package/dist/shared-utils/Object3DHelper/Base/BaseController.d.ts +3 -0
  7. package/dist/shared-utils/Object3DHelper/Base/BaseHelper.d.ts +5 -0
  8. package/dist/shared-utils/Object3DHelper/Controller/MoveController.d.ts +7 -0
  9. package/dist/shared-utils/Object3DHelper/Controller/RotateController.d.ts +11 -0
  10. package/dist/shared-utils/Object3DHelper/Controller/ScaleController.d.ts +35 -0
  11. package/dist/shared-utils/Object3DHelper/Helper/CSS3DScaleHelper.d.ts +1 -0
  12. package/dist/shared-utils/Object3DHelper/Helper/HTML/rectangleScaleDom.d.ts +2 -2
  13. package/dist/shared-utils/Object3DHelper/Helper/MoveHelper.d.ts +3 -0
  14. package/dist/shared-utils/Object3DHelper/Helper/RotateHelper.d.ts +24 -0
  15. package/dist/shared-utils/Object3DHelper/Helper/ScaleHelper.d.ts +45 -0
  16. package/dist/shared-utils/Object3DHelper/typings/Direction.d.ts +1 -1
  17. package/dist/shared-utils/Object3DHelper/typings/Hooks.d.ts +3 -0
  18. package/dist/shared-utils/Object3DHelper/utils/dashGuide.d.ts +56 -0
  19. package/dist/shared-utils/math/quaternionUtils.d.ts +333 -0
  20. package/docs/assets/search.js +1 -1
  21. package/docs/classes/AreaMakerPluginType.AreaMakerController.html +2 -2
  22. package/docs/classes/AreaMakerPluginType.AreaMakerItem.html +2 -2
  23. package/docs/classes/CSS3DRender.html +2 -2
  24. package/docs/classes/GuideLineItem.GuideLineItem.html +2 -2
  25. package/docs/classes/GuideLineModeItem.GuideLineModeItem.html +2 -2
  26. package/docs/classes/ModelMakerPluginInstance.html +16 -16
  27. package/docs/classes/ModelMakerPluginType.ModelMakerBoxItem.html +2 -2
  28. package/docs/classes/ModelMakerPluginType.ModelMakerPolygonItem.html +2 -2
  29. package/docs/classes/ModelMakerPluginType.ModelMakerPrismItem.html +2 -2
  30. package/docs/classes/ModelRoomLabelController.html +2 -2
  31. package/docs/classes/MoveController.html +2 -2
  32. package/docs/classes/Object3DHelperController.html +2 -2
  33. package/docs/classes/PaintBrush.html +2 -2
  34. package/docs/classes/PanoMeasurePluginLine.html +2 -2
  35. package/docs/classes/PanoMeasurePluginModel.html +2 -2
  36. package/docs/classes/PanoMeasurePluginPoint.html +2 -2
  37. package/docs/classes/PanoMeasurePluginPolyline.html +2 -2
  38. package/docs/classes/PanoTagPluginController.html +2 -2
  39. package/docs/classes/Sculpt.html +2 -2
  40. package/docs/classes/Util.BetterTween.html +2 -2
  41. package/docs/classes/Util.FiveDomEvents.html +2 -2
  42. package/docs/classes/Util.FivePuppet.html +2 -2
  43. package/docs/classes/Util.Interval.html +2 -2
  44. package/docs/classes/Util.LegacyPointHelper.html +2 -2
  45. package/docs/classes/Util.LightTag.html +2 -2
  46. package/docs/classes/Util.LineSegments.html +2 -2
  47. package/docs/classes/Util.Magnifier.html +2 -2
  48. package/docs/classes/Util.Object3D.html +2 -2
  49. package/docs/classes/Util.PointDomHelper.html +2 -2
  50. package/docs/classes/Util.PointHelper.html +2 -2
  51. package/docs/classes/Util.PointSelector.html +2 -2
  52. package/docs/classes/Util.PointSelectorHelper.html +2 -2
  53. package/docs/classes/Util.Rectangle.html +2 -2
  54. package/docs/classes/Util.sculpt.BaseEditor.html +2 -2
  55. package/docs/classes/Util.sculpt.BoxMesh.html +2 -2
  56. package/docs/classes/Util.sculpt.BoxMeshEditor.html +2 -2
  57. package/docs/classes/Util.sculpt.CircleMesh.html +2 -2
  58. package/docs/classes/Util.sculpt.CircleMeshEditor.html +2 -2
  59. package/docs/classes/Util.sculpt.CircleWithEdgeMesh.html +2 -2
  60. package/docs/classes/Util.sculpt.CylinderMesh.html +2 -2
  61. package/docs/classes/Util.sculpt.CylinderMeshEditor.html +2 -2
  62. package/docs/classes/Util.sculpt.LineMesh.html +2 -2
  63. package/docs/classes/Util.sculpt.PointMesh.html +2 -2
  64. package/docs/classes/Util.sculpt.PolygonMesh.html +2 -2
  65. package/docs/classes/Util.sculpt.PrismMesh.html +2 -2
  66. package/docs/classes/Util.sculpt.PrismMeshEditor.html +2 -2
  67. package/docs/classes/Util.sculpt.RectangleMesh.html +2 -2
  68. package/docs/classes/Util.sculpt.RectangleMeshEditor.html +2 -2
  69. package/docs/classes/Util.sculpt.RectangleWithEdgeMesh.html +2 -2
  70. package/docs/classes/WalkController.html +2 -2
  71. package/docs/enums/CameraMovementEffect.html +2 -2
  72. package/docs/enums/ContentType.html +2 -2
  73. package/docs/enums/DIRECTION.html +2 -2
  74. package/docs/enums/DISPLAY_STRATEGY_TYPE.html +2 -2
  75. package/docs/enums/DimensionType.html +2 -2
  76. package/docs/enums/FLOOR_PLAN_ATTACHED_TO.html +2 -2
  77. package/docs/enums/ITEM_LABEL_PLUGIN_DISPLAY_STRATEGY_TYPE.html +2 -2
  78. package/docs/enums/PaintBrushTypeEnum.html +2 -2
  79. package/docs/enums/PointType.html +2 -2
  80. package/docs/enums/Rotation.html +2 -2
  81. package/docs/functions/AreaMakerPlugin.html +1 -1
  82. package/docs/functions/CSS3DRenderPlugin.html +1 -1
  83. package/docs/functions/CameraMovementPlugin.html +2 -2
  84. package/docs/functions/CruisePlugin.html +1 -1
  85. package/docs/functions/CurrentPanoImagePlugin.html +1 -1
  86. package/docs/functions/FloorplanGuidePlugin.html +1 -1
  87. package/docs/functions/GuideLinePlugin.html +1 -1
  88. package/docs/functions/ItemLabelPlugin.html +1 -1
  89. package/docs/functions/MapviewFloorplanPlugin.html +1 -1
  90. package/docs/functions/MeasurePlugin.html +1 -1
  91. package/docs/functions/ModelChassisCompassPlugin.html +2 -2
  92. package/docs/functions/ModelEntryDoorGuidePlugin.html +2 -2
  93. package/docs/functions/ModelFloorplanPlugin.html +1 -1
  94. package/docs/functions/ModelItemLabelPlugin.html +1 -1
  95. package/docs/functions/ModelMakerPlugin.html +1 -1
  96. package/docs/functions/ModelRoomLabelPlugin.html +1 -1
  97. package/docs/functions/ModelTVVideoPlugin.html +1 -1
  98. package/docs/functions/ModelViewPlugin.html +2 -2
  99. package/docs/functions/MovePlugin.html +1 -1
  100. package/docs/functions/Object3DHelperPlugin.html +1 -1
  101. package/docs/functions/PanoCompassPlugin.html +1 -1
  102. package/docs/functions/PanoCursorRaycasterPlugin.html +2 -2
  103. package/docs/functions/PanoDoorLabelPlugin.html +1 -1
  104. package/docs/functions/PanoFloorplanRadarPlugin.html +1 -1
  105. package/docs/functions/PanoMeasurePlugin.html +1 -1
  106. package/docs/functions/PanoRulerPlugin.html +2 -2
  107. package/docs/functions/PanoRulerProPlugin.html +2 -2
  108. package/docs/functions/PanoSpatialTagPlugin.html +2 -2
  109. package/docs/functions/PanoTagPlugin.html +1 -1
  110. package/docs/functions/PanoVideoPlugin.html +2 -2
  111. package/docs/functions/PipelinePlugin.html +1 -1
  112. package/docs/functions/SculptPlugin.html +2 -2
  113. package/docs/functions/SculptPluginForFive.html +2 -2
  114. package/docs/functions/TopviewFloorplanPlugin.html +1 -1
  115. package/docs/functions/Util.awaitNextFrame.html +1 -1
  116. package/docs/functions/Util.blink.html +2 -2
  117. package/docs/functions/Util.blinkWithPreset.html +2 -2
  118. package/docs/functions/Util.bounding.html +1 -1
  119. package/docs/functions/Util.boundingBox.html +1 -1
  120. package/docs/functions/Util.boundingSphere.html +1 -1
  121. package/docs/functions/Util.boxVertex.html +2 -2
  122. package/docs/functions/Util.boxVertexes.html +1 -1
  123. package/docs/functions/Util.checkFiveModelLoaded.html +2 -2
  124. package/docs/functions/Util.cleanup.html +2 -2
  125. package/docs/functions/Util.convexHull.html +2 -2
  126. package/docs/functions/Util.equal.html +2 -2
  127. package/docs/functions/Util.fiveModelIsLoaded.html +2 -2
  128. package/docs/functions/Util.getCoordsFromClient.html +1 -1
  129. package/docs/functions/Util.getCoordsFromElement.html +1 -1
  130. package/docs/functions/Util.getFrameTime.html +2 -2
  131. package/docs/functions/Util.getIntersectFromRelativePosition.html +1 -1
  132. package/docs/functions/Util.getRaycasterFromFivePointer.html +1 -1
  133. package/docs/functions/Util.initialCSS3DRender.html +1 -1
  134. package/docs/functions/Util.inside.html +1 -1
  135. package/docs/functions/Util.isModelLike.html +1 -1
  136. package/docs/functions/Util.isNil.html +2 -2
  137. package/docs/functions/Util.isPanoramaLike.html +1 -1
  138. package/docs/functions/Util.lookObject.html +2 -2
  139. package/docs/functions/Util.lookPoint.html +2 -2
  140. package/docs/functions/Util.nextFrame.html +1 -1
  141. package/docs/functions/Util.notNil.html +2 -2
  142. package/docs/functions/Util.reblink.html +2 -2
  143. package/docs/functions/Util.replaceStaticPrefix.html +2 -2
  144. package/docs/functions/Util.requestAnimationFrameInterval.html +2 -2
  145. package/docs/functions/Util.sculpt.createBox.html +1 -1
  146. package/docs/functions/Util.sculpt.createCircle.html +1 -1
  147. package/docs/functions/Util.sculpt.createCylinder.html +1 -1
  148. package/docs/functions/Util.sculpt.createLine.html +2 -2
  149. package/docs/functions/Util.sculpt.createPoint.html +1 -1
  150. package/docs/functions/Util.sculpt.createPolygon.html +1 -1
  151. package/docs/functions/Util.sculpt.createPrism.html +1 -1
  152. package/docs/functions/Util.sculpt.createRectangle.html +2 -2
  153. package/docs/functions/Util.tag.html +1 -1
  154. package/docs/functions/Util.tweenProgress.html +1 -1
  155. package/docs/functions/Util.uuid.html +2 -2
  156. package/docs/functions/Util.waitFiveModelLoaded.html +2 -2
  157. package/docs/functions/Util.worldBounding.html +1 -1
  158. package/docs/functions/Util.worldBoundingBox.html +1 -1
  159. package/docs/functions/Util.worldBoundingSphere.html +1 -1
  160. package/docs/functions/createPolyline.html +2 -2
  161. package/docs/functions/pluginFlag.html +1 -1
  162. package/docs/hierarchy.html +1 -1
  163. package/docs/index.html +2 -2
  164. package/docs/interfaces/AreaMakerPluginType.AnimeOptions.html +2 -2
  165. package/docs/interfaces/AreaMakerPluginType.Config.html +2 -2
  166. package/docs/interfaces/AreaMakerPluginType.EventMap.html +2 -2
  167. package/docs/interfaces/AreaMakerPluginType.Params.html +2 -2
  168. package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItem.html +2 -2
  169. package/docs/interfaces/AreaMakerPluginType.ServerAreaMakerItemV1.html +2 -2
  170. package/docs/interfaces/AreaMakerPluginType.ServerDataV1.html +2 -2
  171. package/docs/interfaces/AreaMakerPluginType.ServerDataV2.html +2 -2
  172. package/docs/interfaces/AreaMakerPluginType.ShowHideOptions.html +2 -2
  173. package/docs/interfaces/AreaMakerPluginType.State.html +2 -2
  174. package/docs/interfaces/CSS3DRenderPluginEventMap.html +2 -2
  175. package/docs/interfaces/CSS3DRenderPluginState.html +2 -2
  176. package/docs/interfaces/CameraMovementPluginExportType.html +2 -2
  177. package/docs/interfaces/ContentTypeMapInterface.html +2 -2
  178. package/docs/interfaces/CruisePluginTypes.Config.html +2 -2
  179. package/docs/interfaces/CruisePluginTypes.CruiseKeyframe.html +2 -2
  180. package/docs/interfaces/CruisePluginTypes.EventMap.html +2 -2
  181. package/docs/interfaces/CruisePluginTypes.GuildLineConfig.html +2 -2
  182. package/docs/interfaces/CruisePluginTypes.MoveAction.html +2 -2
  183. package/docs/interfaces/CruisePluginTypes.MoveWithKeyframesAction.html +2 -2
  184. package/docs/interfaces/CruisePluginTypes.MoveWithPanoIndexAction.html +2 -2
  185. package/docs/interfaces/CruisePluginTypes.PluginData.html +2 -2
  186. package/docs/interfaces/CruisePluginTypes.PluginServerData.html +2 -2
  187. package/docs/interfaces/CruisePluginTypes.PluginState.html +2 -2
  188. package/docs/interfaces/CurrentPanoImagePluginType.Config.html +2 -2
  189. package/docs/interfaces/CurrentPanoImagePluginType.EventMap.html +2 -2
  190. package/docs/interfaces/CurrentPanoImagePluginType.Params.html +2 -2
  191. package/docs/interfaces/CurrentPanoImagePluginType.ShowHideOptions.html +2 -2
  192. package/docs/interfaces/CurrentPanoImagePluginType.State.html +2 -2
  193. package/docs/interfaces/FloorplanBounding.html +2 -2
  194. package/docs/interfaces/FloorplanData.html +2 -2
  195. package/docs/interfaces/FloorplanEntrance.html +2 -2
  196. package/docs/interfaces/FloorplanExtraObject.html +2 -2
  197. package/docs/interfaces/FloorplanExtraObject3D.html +2 -2
  198. package/docs/interfaces/FloorplanFloorData.html +2 -2
  199. package/docs/interfaces/FloorplanImagePosition.html +2 -2
  200. package/docs/interfaces/FloorplanObserver.html +2 -2
  201. package/docs/interfaces/FloorplanOutlineItem.html +2 -2
  202. package/docs/interfaces/FloorplanPosition.html +2 -2
  203. package/docs/interfaces/FloorplanRoomItem.html +2 -2
  204. package/docs/interfaces/FloorplanRoomLabelItem.html +2 -2
  205. package/docs/interfaces/FloorplanServerBounding.html +2 -2
  206. package/docs/interfaces/FloorplanServerComputedData.html +2 -2
  207. package/docs/interfaces/FloorplanServerData.html +2 -2
  208. package/docs/interfaces/FloorplanServerDoorItem.html +2 -2
  209. package/docs/interfaces/FloorplanServerDoorPosition.html +2 -2
  210. package/docs/interfaces/FloorplanServerEntrance.html +2 -2
  211. package/docs/interfaces/FloorplanServerFloorData.html +2 -2
  212. package/docs/interfaces/FloorplanServerImagePosition.html +2 -2
  213. package/docs/interfaces/FloorplanServerObserver.html +2 -2
  214. package/docs/interfaces/FloorplanServerOutlineItem.html +2 -2
  215. package/docs/interfaces/FloorplanServerPosition.html +2 -2
  216. package/docs/interfaces/FloorplanServerRoomItem.html +2 -2
  217. package/docs/interfaces/FloorplanServerRoomLabelItem.html +2 -2
  218. package/docs/interfaces/GuideLineModeItem.GuideLineTagContainer.html +2 -2
  219. package/docs/interfaces/GuideLinePluginType.CatmullRomCurve3.html +2 -2
  220. package/docs/interfaces/GuideLinePluginType.EventMap.html +2 -2
  221. package/docs/interfaces/GuideLinePluginType.ExtraRouteData.html +2 -2
  222. package/docs/interfaces/GuideLinePluginType.GuideLineGeometryStyle.html +2 -2
  223. package/docs/interfaces/GuideLinePluginType.GuideLineItemContainer.html +2 -2
  224. package/docs/interfaces/GuideLinePluginType.GuideLineMaterialStyle.html +2 -2
  225. package/docs/interfaces/GuideLinePluginType.GuideLineMeshStyle.html +2 -2
  226. package/docs/interfaces/GuideLinePluginType.LineGeometriesConfig.html +2 -2
  227. package/docs/interfaces/GuideLinePluginType.ModelGuideLineStyle.html +2 -2
  228. package/docs/interfaces/GuideLinePluginType.ModelGuideLineTagData.html +2 -2
  229. package/docs/interfaces/GuideLinePluginType.PanoramaGuideLineStyle.html +2 -2
  230. package/docs/interfaces/GuideLinePluginType.PluginDataV2.html +1 -1
  231. package/docs/interfaces/GuideLinePluginType.PluginServerData.html +2 -2
  232. package/docs/interfaces/GuideLinePluginType.PluginState.html +2 -2
  233. package/docs/interfaces/GuideLinePluginType.Route.html +2 -2
  234. package/docs/interfaces/HelperOffset.html +2 -2
  235. package/docs/interfaces/ImagePlaneGroup.html +2 -2
  236. package/docs/interfaces/ItemLabelPluginData.html +2 -2
  237. package/docs/interfaces/ItemLabelPluginExportReturnsType.html +2 -2
  238. package/docs/interfaces/ItemLabelPluginParametersType.html +2 -2
  239. package/docs/interfaces/MinMax.html +2 -2
  240. package/docs/interfaces/ModelChassisCompassPluginData.html +2 -2
  241. package/docs/interfaces/ModelChassisCompassPluginExportType.html +2 -2
  242. package/docs/interfaces/ModelChassisCompassPluginParameterType.html +2 -2
  243. package/docs/interfaces/ModelEntryDoorGuidePluginData.html +2 -2
  244. package/docs/interfaces/ModelEntryDoorGuidePluginExportType.html +2 -2
  245. package/docs/interfaces/ModelItemLabelPluginData.html +2 -2
  246. package/docs/interfaces/ModelItemLabelPluginExportReturnsType.html +2 -2
  247. package/docs/interfaces/ModelItemLabelPluginParametersType.html +2 -2
  248. package/docs/interfaces/ModelMakerPluginType.BoxItemObjectData.html +2 -2
  249. package/docs/interfaces/ModelMakerPluginType.EventMap.html +2 -2
  250. package/docs/interfaces/ModelMakerPluginType.PrismItemObjectData.html +2 -2
  251. package/docs/interfaces/ModelMakerPluginType.ServerBaseItem.html +2 -2
  252. package/docs/interfaces/ModelMakerPluginType.ServerBoxItem.html +2 -2
  253. package/docs/interfaces/ModelMakerPluginType.ServerData.html +2 -2
  254. package/docs/interfaces/ModelMakerPluginType.ServerPrismItem.html +2 -2
  255. package/docs/interfaces/ModelMakerPluginType.ServerTrianglesItem.html +2 -2
  256. package/docs/interfaces/ModelMakerPluginType.State.html +2 -2
  257. package/docs/interfaces/ModelMakerPluginType.TrianglesItemObjectData.html +2 -2
  258. package/docs/interfaces/ModelRoomLabelPluginData.html +2 -2
  259. package/docs/interfaces/ModelTVVideoPluginData.html +2 -2
  260. package/docs/interfaces/ModelTVVideoPluginExportType.html +2 -2
  261. package/docs/interfaces/ModelTVVideoPluginParameterType.html +2 -2
  262. package/docs/interfaces/ModelViewPluginExportType.html +2 -2
  263. package/docs/interfaces/Object3DHelperState.html +2 -2
  264. package/docs/interfaces/ObjectHelperControllers.html +2 -2
  265. package/docs/interfaces/PaintBrushAction.html +2 -2
  266. package/docs/interfaces/PaintBrushConfigs.html +2 -2
  267. package/docs/interfaces/PaintBrushState.html +2 -2
  268. package/docs/interfaces/PanoCursorRaycasterPluginExportType.html +2 -2
  269. package/docs/interfaces/PanoCursorRaycasterPluginParameterType.html +1 -1
  270. package/docs/interfaces/PanoMeasureParameterType.html +2 -2
  271. package/docs/interfaces/PanoMeasurePluginLineJson.html +2 -2
  272. package/docs/interfaces/PanoMeasurePluginOpenParameter.html +2 -2
  273. package/docs/interfaces/PanoMeasurePluginPointJson.html +2 -2
  274. package/docs/interfaces/PanoMeasurePluginPolylineJson.html +2 -2
  275. package/docs/interfaces/PanoRulerPluginExportType.html +2 -2
  276. package/docs/interfaces/PanoRulerPluginOptions.html +2 -2
  277. package/docs/interfaces/PanoRulerPluginParameterType.html +2 -2
  278. package/docs/interfaces/PanoRulerProPluginExportType.html +2 -2
  279. package/docs/interfaces/PanoRulerProPluginOptions.html +2 -2
  280. package/docs/interfaces/PanoRulerProPluginParameterType.html +2 -2
  281. package/docs/interfaces/PanoRulerProPluginState.html +2 -2
  282. package/docs/interfaces/PanoSpatialTagPluginContentEvent.html +1 -1
  283. package/docs/interfaces/PanoSpatialTagPluginContentReplacement.html +1 -1
  284. package/docs/interfaces/PanoSpatialTagPluginData.html +2 -2
  285. package/docs/interfaces/PanoSpatialTagPluginDataElement.html +2 -2
  286. package/docs/interfaces/PanoSpatialTagPluginExportType.html +2 -2
  287. package/docs/interfaces/PanoSpatialTagPluginOriginElement.html +2 -2
  288. package/docs/interfaces/PanoSpatialTagPluginParameterType.html +2 -2
  289. package/docs/interfaces/PanoSpatialTagPluginPointElement.html +2 -2
  290. package/docs/interfaces/PanoSpatialTagPluginTagElement.html +2 -2
  291. package/docs/interfaces/PanoVideoPluginType.LoadParams.html +2 -2
  292. package/docs/interfaces/PanoVideoPluginType.PanoVideoItem.html +2 -2
  293. package/docs/interfaces/PanoVideoPluginType.PluginData.html +2 -2
  294. package/docs/interfaces/PanoVideoPluginType.PluginEventMap.html +2 -2
  295. package/docs/interfaces/PanoVideoPluginType.PluginState.html +2 -2
  296. package/docs/interfaces/PanoVideoPluginType.VideoItem.html +2 -2
  297. package/docs/interfaces/PanoVideoPluginType.VideoMeshParams.html +2 -2
  298. package/docs/interfaces/PluginEventMap.html +2 -2
  299. package/docs/interfaces/Point.html +2 -2
  300. package/docs/interfaces/Room.html +2 -2
  301. package/docs/interfaces/RoomInfo.html +2 -2
  302. package/docs/interfaces/RoomLabel.html +2 -2
  303. package/docs/interfaces/RoomRules.html +1 -1
  304. package/docs/interfaces/Rooms.html +1 -1
  305. package/docs/interfaces/Scissor.html +2 -2
  306. package/docs/interfaces/SculptConfig.html +2 -2
  307. package/docs/interfaces/State.html +2 -2
  308. package/docs/interfaces/TagCacheInterface.html +2 -2
  309. package/docs/interfaces/TagConfig.html +2 -2
  310. package/docs/interfaces/TagGLTFObjectGroup.html +2 -2
  311. package/docs/interfaces/TagIconUrl.html +2 -2
  312. package/docs/interfaces/TagObjectGroup.html +2 -2
  313. package/docs/interfaces/TagState.html +2 -2
  314. package/docs/interfaces/TagStyle.html +2 -2
  315. package/docs/interfaces/Tags.html +2 -2
  316. package/docs/interfaces/TemporaryState.html +2 -2
  317. package/docs/interfaces/Util.AnimeInstance.html +2 -2
  318. package/docs/interfaces/Util.BlinkAnimeOptions.html +2 -2
  319. package/docs/interfaces/Util.EventHandlerConfig.html +2 -2
  320. package/docs/interfaces/Util.FiveDomEvent.html +2 -2
  321. package/docs/interfaces/Util.FiveDomEventMap.html +2 -2
  322. package/docs/interfaces/Util.LegacyMouseGroupParameter.html +2 -2
  323. package/docs/interfaces/Util.MagnifierParameter.html +2 -2
  324. package/docs/interfaces/Util.MouseGroupParameter.html +2 -2
  325. package/docs/interfaces/Util.ObjectInitialState.html +2 -2
  326. package/docs/interfaces/Util.PointIntersection.html +2 -2
  327. package/docs/interfaces/Util.PointSelectorHelperConfig.html +2 -2
  328. package/docs/interfaces/Util.ReBlinkAnimeOptions.html +2 -2
  329. package/docs/modules/AreaMakerPluginType.html +2 -2
  330. package/docs/modules/CruisePluginTypes.html +2 -2
  331. package/docs/modules/CurrentPanoImagePluginType.html +2 -2
  332. package/docs/modules/GuideLineItem.html +2 -2
  333. package/docs/modules/GuideLineModeItem.html +2 -2
  334. package/docs/modules/GuideLinePluginType.html +2 -2
  335. package/docs/modules/ModelMakerPluginType.html +2 -2
  336. package/docs/modules/PanoVideoPluginType.html +2 -2
  337. package/docs/modules/SculptData.html +2 -2
  338. package/docs/modules/SculptType.html +2 -2
  339. package/docs/modules/Util.html +2 -2
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  490. package/libs/Object3DHelperPlugin/Controller.js +58 -56
  491. package/libs/Object3DHelperPlugin/index.js +6 -5
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  495. package/libs/index.js +149 -148
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  520. package/libs/shared-utils/Object3DHelper/utils/dashGuide.js +123 -0
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  523. package/libs/shared-utils/threex/domevents/index.js +55 -23
  524. package/package.json +2 -2
@@ -0,0 +1,123 @@
1
+ var N = Object.defineProperty;
2
+ var C = Object.getOwnPropertySymbols;
3
+ var Q = Object.prototype.hasOwnProperty, X = Object.prototype.propertyIsEnumerable;
4
+ var b = Math.pow, L = (n, t, e) => t in n ? N(n, t, { enumerable: !0, configurable: !0, writable: !0, value: e }) : n[t] = e, f = (n, t) => {
5
+ for (var e in t || (t = {}))
6
+ Q.call(t, e) && L(n, e, t[e]);
7
+ if (C)
8
+ for (var e of C(t))
9
+ X.call(t, e) && L(n, e, t[e]);
10
+ return n;
11
+ };
12
+ var P = (n, t, e) => (L(n, typeof t != "symbol" ? t + "" : t, e), e);
13
+ import * as u from "three";
14
+ function E(n, t, e) {
15
+ const l = (t == null ? void 0 : t.clientWidth) || 1280, s = (t == null ? void 0 : t.clientHeight) || 720, c = e.clone().project(n), i = (c.x + 1) * 0.5 * l, r = (1 - (c.y + 1) * 0.5) * s;
16
+ return new u.Vector2(i, r);
17
+ }
18
+ function A(n, t, e, l) {
19
+ const s = l.clone().normalize(), c = 1, i = e.clone().sub(s.clone().multiplyScalar(c)), r = e.clone().add(s.clone().multiplyScalar(c)), h = E(n, t, i), o = E(n, t, r), d = h.distanceTo(o);
20
+ return d < 1e-3 ? void 0 : 2 * c / d;
21
+ }
22
+ function j(n, t) {
23
+ let e = 10, l = 10;
24
+ const s = n.isPerspectiveCamera, c = n.isOrthographicCamera;
25
+ if (s) {
26
+ const a = n, m = a.position.distanceTo(t), g = a.fov * Math.PI / 180;
27
+ l = 2 * Math.tan(g / 2) * m, e = l * a.aspect;
28
+ } else if (c) {
29
+ const a = n;
30
+ e = Math.abs(a.right - a.left), l = Math.abs(a.top - a.bottom);
31
+ }
32
+ const i = Math.sqrt(e * e + l * l), r = i * 0.8, h = Math.min(e, l) * 0.25, o = i * 1.2;
33
+ return Math.max(h, Math.min(r, o));
34
+ }
35
+ function I(n, t, e, l, s) {
36
+ var g, x, p, y;
37
+ const c = (t == null ? void 0 : t.clientWidth) || 1280, i = (t == null ? void 0 : t.clientHeight) || 720, h = Math.sqrt(c * c + i * i) * ((g = s == null ? void 0 : s.lengthFactorPx) != null ? g : 1.5), o = (x = s == null ? void 0 : s.dashPx) != null ? x : 3, d = (p = s == null ? void 0 : s.gapPx) != null ? p : 2, a = A(n, t, e, l);
38
+ return a ? { length: h * a, dashPx: o, gapPx: d } : { length: j(n, e) * ((y = s == null ? void 0 : s.lengthFactorPx) != null ? y : 1.5), dashPx: o, gapPx: d };
39
+ }
40
+ function q(n, t, e, l, s, c, i, r) {
41
+ var z, W, v, B, F;
42
+ const h = l.clone().normalize(), o = s, d = [];
43
+ let a = -o, m = 0;
44
+ const g = Math.sqrt(b((t == null ? void 0 : t.clientWidth) || 1280, 2) + b((t == null ? void 0 : t.clientHeight) || 720, 2)), x = (z = A(n, t, e, l)) != null ? z : s / (g * 1.5), p = Math.max(1e-6, c * x), y = Math.max(0, i * x), w = p + y, R = 2 * o, U = w > 0 ? Math.ceil(R / w) : 0, V = Math.max(
45
+ 8,
46
+ Math.min(
47
+ (W = r == null ? void 0 : r.segmentsCap) != null ? W : 2048,
48
+ Math.floor(U * ((v = r == null ? void 0 : r.expectedSegmentsSafety) != null ? v : 1.5) + ((B = r == null ? void 0 : r.expectedSegmentsMargin) != null ? B : 16))
49
+ )
50
+ );
51
+ for (; a < o && m < V; ) {
52
+ const k = e.clone().add(h.clone().multiplyScalar(a)), J = A(n, t, k, l) || x, G = (F = r == null ? void 0 : r.wppClampFactor) != null ? F : 2, T = Math.max(x / G, Math.min(x * G, J)), H = c * T, K = i * T, O = Math.max(a, -o), D = Math.min(a + H, o);
53
+ if (D > O) {
54
+ const M = e.clone().add(h.clone().multiplyScalar(O)), S = e.clone().add(h.clone().multiplyScalar(D));
55
+ d.push(M.x, M.y, M.z, S.x, S.y, S.z);
56
+ }
57
+ a += H + K, m++;
58
+ }
59
+ return new Float32Array(d);
60
+ }
61
+ class Z {
62
+ constructor(t, e, l) {
63
+ P(this, "camera");
64
+ P(this, "container");
65
+ P(this, "defaults");
66
+ this.camera = t, this.container = e, this.defaults = f({}, l || {});
67
+ }
68
+ /** 创建虚线(LineSegments + LineBasicMaterial),控制器负责添加到场景 */
69
+ create(t, e, l) {
70
+ var m, g;
71
+ const s = f(f({}, this.defaults), l || {}), { length: c, dashPx: i, gapPx: r } = I(this.camera, this.container, t, e, s), h = q(this.camera, this.container, t, e, c, i, r, s), o = new u.BufferGeometry();
72
+ o.setAttribute("position", new u.BufferAttribute(h, 3));
73
+ const d = new u.LineBasicMaterial({
74
+ color: (m = s.color) != null ? m : 16777215,
75
+ depthTest: !1,
76
+ depthWrite: !1,
77
+ transparent: !0
78
+ // 双面线段在 three 中不存在,依赖于 depthTest 关闭与 renderOrder 提升
79
+ }), a = new u.LineSegments(o, d);
80
+ return a.renderOrder = (g = s.renderOrder) != null ? g : 1e3, a;
81
+ }
82
+ /** 更新已创建的虚线,使其保持像素恒定 */
83
+ update(t, e, l, s) {
84
+ const c = f(f({}, this.defaults), s || {}), { length: i, dashPx: r, gapPx: h } = I(this.camera, this.container, e, l, c), o = q(this.camera, this.container, e, l, i, r, h, c), d = t.geometry, a = d.getAttribute("position");
85
+ a && a.itemSize === 3 && a.array.length === o.length ? (a.array.set(o), a.needsUpdate = !0) : d.setAttribute("position", new u.BufferAttribute(o, 3));
86
+ }
87
+ /** 创建无限长直线(Line + LineBasicMaterial),穿过整个平面 */
88
+ createSolidLine(t, e, l) {
89
+ const s = f({ color: 16777215, renderOrder: 1e3 }, l || {}), c = e.clone().normalize(), i = this.computeInfiniteLineLength(t), r = t.clone().add(c.clone().multiplyScalar(-i)), h = t.clone().add(c.clone().multiplyScalar(i)), o = new Float32Array([r.x, r.y, r.z, h.x, h.y, h.z]), d = new u.BufferGeometry();
90
+ d.setAttribute("position", new u.BufferAttribute(o, 3));
91
+ const a = new u.LineBasicMaterial({
92
+ color: s.color,
93
+ depthTest: !1,
94
+ depthWrite: !1,
95
+ transparent: !0
96
+ }), m = new u.Line(d, a);
97
+ return m.renderOrder = s.renderOrder, m;
98
+ }
99
+ /** 更新已创建的直线,使其始终穿过整个平面 */
100
+ updateSolidLine(t, e, l, s) {
101
+ const c = l.clone().normalize(), i = this.computeInfiniteLineLength(e), r = e.clone().add(c.clone().multiplyScalar(-i)), h = e.clone().add(c.clone().multiplyScalar(i)), o = new Float32Array([r.x, r.y, r.z, h.x, h.y, h.z]), d = t.geometry, a = d.getAttribute("position");
102
+ a && a.itemSize === 3 && a.array.length === o.length ? (a.array.set(o), a.needsUpdate = !0) : d.setAttribute("position", new u.BufferAttribute(o, 3)), (s == null ? void 0 : s.color) !== void 0 && t.material.color.setHex(s.color);
103
+ }
104
+ /** 计算"无限"直线的长度,确保穿过整个可视区域 */
105
+ computeInfiniteLineLength(t) {
106
+ return j(this.camera, t) * 10;
107
+ }
108
+ /** 释放虚线的几何与材质 */
109
+ dispose(t) {
110
+ if (!t)
111
+ return;
112
+ t.geometry.dispose();
113
+ const e = t.material;
114
+ Array.isArray(e) ? e.forEach((l) => l.dispose()) : e.dispose();
115
+ }
116
+ /** 更新默认配置 */
117
+ updateDefaults(t) {
118
+ this.defaults = f(f({}, this.defaults), t);
119
+ }
120
+ }
121
+ export {
122
+ Z as DashGuideLine
123
+ };
@@ -1,6 +1,6 @@
1
1
  function A() {
2
2
  console.debug(
3
- "%c %c@realsee/dnalogel %cv3.69.12",
3
+ "%c %c@realsee/dnalogel %cv3.69.13-alpha-1",
4
4
  [
5
5
  "background: url('data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAkAAAAMCAMAAACHgmeRAAAABGdBTUEAALGPC/xhBQAAACBjSFJNAAB6JgAAgIQAAPoAAACA6AAAdTAAAOpgAAA6mAAAF3CculE8AAABLFBMVEUAAAAapPoap/oaqvkbrfkbr/gZnfwZoPsaqfnD4v/E4/8Ylv0clPm93/+/4P/B4f8Yj/683/8Wif+33P8Uhv+x2f8ShP+s1v8Pgf+n0/8Nf/+h0f8Lff8Lff8Nf/9dl/+czv8KfP8KfP+Lxf+Uyv+Xy/+Hwv+Jw/+Mxf+Oxv+RyP8aovsapfoap/oZmfwZm/wZnvsYnPsYkf4YlP0NePsDYfgYcfi43f+63v8Xiv8Xjf4EWfwCV/sWZ/qz2v+02/8Vh/8WiP8EUf8CTf4WXv2u1/+v2P8Thf8Thv8ETf8CR/8VV/+o1f+q1f8Qgv8Rg/8DSv8BRf8UVP+j0v+k0v8OgP8Pgf8DR/8DQv9Nhf+dzv+fz/+Kv/+Vyv+Xy/+azf+Oxv+Qx/+SyP////8MUhLdAAAAK3RSTlMACEWQ2bd98uQECPXxqO7c+Pb49vj2+Pb49vj23Oul8fMHA+TwerXXjEIG2P+bHgAAAAFiS0dEY1y+LaoAAAB+SURBVAjXY2BgZGJmYWVgYGBgY9fW0eVg4ORi4NbTNzDk4eXjZxAwMjYxNTO3EGQQsrSytrG1sxdmEHFwdHJ2cXUTZRBz9/D08vbxFWeQ8PMPCAwKDpFkkAoNC4+IjIqWZpCRlZOPiY2LV2BQVGJQTkhMUlEFWaOmrqGpxQAAyg0S9Dq+VPYAAAAASUVORK5CYII=')",
6
6
  "background-repeat: no-repeat",
@@ -0,0 +1,333 @@
1
+ import * as THREE from 'three';
2
+ /**
3
+ * 四元数相关的工具函数
4
+ */
5
+ /**
6
+ * 计算从原始四元数到目标四元数的差值四元数
7
+ * @param originQuaternion 原始四元数
8
+ * @param targetQuaternion 目标四元数
9
+ * @returns 差值四元数,满足 originQuaternion * result = targetQuaternion
10
+ *
11
+ * @example
12
+ * ```typescript
13
+ * const q1 = new THREE.Quaternion(0, 0, 0, 1) // 初始旋转
14
+ * const q2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI / 4) // 绕Y轴旋转45度
15
+ * const qDiff = calculateQuaternionDifference(q1, q2)
16
+ *
17
+ * // 验证:q1 * qDiff 应该等于 q2
18
+ * const result = q1.clone().multiply(qDiff)
19
+ * console.log('验证结果:', result.equals(q2)) // 应该为 true
20
+ * ```
21
+ */
22
+ export declare function calculateQuaternionDifference(originQuaternion: THREE.Quaternion, targetQuaternion: THREE.Quaternion): THREE.Quaternion;
23
+ /**
24
+ * 将四元数差值应用到对象上
25
+ * @param object3D 要旋转的对象
26
+ * @param quaternionDiff 差值四元数
27
+ * @param rotateCenter 旋转中心点(可选,如果不提供则以对象中心旋转)
28
+ *
29
+ * @example
30
+ * ```typescript
31
+ * const mesh = new THREE.Mesh(geometry, material)
32
+ * const qDiff = calculateQuaternionDifference(currentQuat, targetQuat)
33
+ * applyQuaternionDifference(mesh, qDiff, new THREE.Vector3(0, 0, 0))
34
+ * ```
35
+ */
36
+ export declare function applyQuaternionDifference(object3D: THREE.Object3D, quaternionDiff: THREE.Quaternion, rotateCenter?: THREE.Vector3): void;
37
+ /**
38
+ * 从原始四元数旋转到目标四元数的完整操作
39
+ * @param object3D 要旋转的对象
40
+ * @param targetQuaternion 目标四元数
41
+ * @param rotateCenter 旋转中心点(可选)
42
+ * @returns 应用的差值四元数
43
+ *
44
+ * @example
45
+ * ```typescript
46
+ * const mesh = new THREE.Mesh(geometry, material)
47
+ * const targetQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI / 2)
48
+ * const appliedDiff = rotateToQuaternion(mesh, targetQuat)
49
+ * ```
50
+ */
51
+ export declare function rotateToQuaternion(object3D: THREE.Object3D, targetQuaternion: THREE.Quaternion, rotateCenter?: THREE.Vector3): THREE.Quaternion;
52
+ /**
53
+ * 验证四元数计算是否正确
54
+ * @param originQuaternion 原始四元数
55
+ * @param targetQuaternion 目标四元数
56
+ * @param quaternionDiff 计算得到的差值四元数
57
+ * @param tolerance 容差值(默认为 1e-6)
58
+ * @returns 验证是否通过
59
+ */
60
+ export declare function verifyQuaternionDifference(originQuaternion: THREE.Quaternion, targetQuaternion: THREE.Quaternion, quaternionDiff: THREE.Quaternion, tolerance?: number): boolean;
61
+ /**
62
+ * 获取四元数之间的角度差(弧度)
63
+ * @param q1 第一个四元数
64
+ * @param q2 第二个四元数
65
+ * @returns 角度差(弧度)
66
+ */
67
+ export declare function getQuaternionAngleDifference(q1: THREE.Quaternion, q2: THREE.Quaternion): number;
68
+ /**
69
+ * 从四元数和原始向量反推目标向量
70
+ * @param quaternion 通过setFromUnitVectors(p1, p2)创建的四元数
71
+ * @param p1 原始向量(已知)
72
+ * @returns 目标向量p2
73
+ *
74
+ * @description
75
+ * 当四元数是通过 setFromUnitVectors(p1, p2) 创建时,
76
+ * 可以使用此函数从已知的四元数和p1向量反推出p2向量
77
+ *
78
+ * @example
79
+ * ```typescript
80
+ * // 已知两个向量
81
+ * const p1 = new THREE.Vector3(1, 0, 0).normalize()
82
+ * const p2 = new THREE.Vector3(0, 1, 0).normalize()
83
+ *
84
+ * // 创建四元数
85
+ * const quaternion = new THREE.Quaternion().setFromUnitVectors(p1, p2)
86
+ *
87
+ * // 反推p2(已知quaternion和p1)
88
+ * const reconstructedP2 = reverseVectorFromQuaternion(quaternion, p1)
89
+ *
90
+ * // 验证结果
91
+ * console.log('原始p2:', p2)
92
+ * console.log('反推p2:', reconstructedP2)
93
+ * console.log('是否相等:', p2.distanceTo(reconstructedP2) < 0.0001)
94
+ * ```
95
+ */
96
+ export declare function reverseVectorFromQuaternion(quaternion: THREE.Quaternion, p1: THREE.Vector3): THREE.Vector3;
97
+ /**
98
+ * 验证向量反推的准确性
99
+ * @param originalP1 原始向量p1
100
+ * @param originalP2 原始向量p2
101
+ * @param reconstructedP2 反推得到的p2
102
+ * @param tolerance 容差值(默认为 1e-6)
103
+ * @returns 验证是否通过
104
+ *
105
+ * @example
106
+ * ```typescript
107
+ * const p1 = new THREE.Vector3(1, 0, 0).normalize()
108
+ * const p2 = new THREE.Vector3(0, 1, 0).normalize()
109
+ * const quaternion = new THREE.Quaternion().setFromUnitVectors(p1, p2)
110
+ * const reconstructedP2 = reverseVectorFromQuaternion(quaternion, p1)
111
+ *
112
+ * const isValid = verifyVectorReconstruction(p1, p2, reconstructedP2)
113
+ * console.log('反推验证结果:', isValid)
114
+ * ```
115
+ */
116
+ export declare function verifyVectorReconstruction(originalP1: THREE.Vector3, originalP2: THREE.Vector3, reconstructedP2: THREE.Vector3, tolerance?: number): boolean;
117
+ /**
118
+ * 修改四元数的转动角度并反推计算新的目标向量
119
+ * @param quaternion 原始四元数(从startVector到currentVector的转动)
120
+ * @param startVector 起始向量
121
+ * @param newAngleRadians 新的转动角度(弧度)
122
+ * @returns 新的目标向量
123
+ *
124
+ * @description
125
+ * 这个函数用于修改一个四元数的转动角度,同时保持转动轴不变,
126
+ * 然后计算应用新四元数后startVector会转动到的新位置
127
+ *
128
+ * @example
129
+ * ```typescript
130
+ * // 已知从startVector到currentVector的转动四元数
131
+ * const startVector = new THREE.Vector3(1, 0, 0).normalize()
132
+ * const currentVector = new THREE.Vector3(0, 1, 0).normalize()
133
+ * const quaternion = new THREE.Quaternion().setFromUnitVectors(startVector, currentVector)
134
+ *
135
+ * // 修改转动角度为60度(原来可能是90度)
136
+ * const newAngle = Math.PI / 3 // 60度
137
+ * const newCurrentVector = modifyQuaternionAngleAndReversVector(quaternion, startVector, newAngle)
138
+ *
139
+ * console.log('新的目标向量:', newCurrentVector)
140
+ * ```
141
+ */
142
+ export declare function modifyQuaternionAngleAndReversVector(quaternion: THREE.Quaternion, startVector: THREE.Vector3, newAngleRadians: number): THREE.Vector3;
143
+ /**
144
+ * 从四元数中提取转动轴
145
+ * @param quaternion 四元数
146
+ * @returns 归一化的转动轴向量
147
+ *
148
+ * @description
149
+ * 根据四元数的数学定义:q = [cos(θ/2), sin(θ/2) * axis]
150
+ * 其中 axis 是转动轴的单位向量,θ 是转动角度
151
+ */
152
+ export declare function extractAxisFromQuaternion(quaternion: THREE.Quaternion): THREE.Vector3;
153
+ /**
154
+ * 从四元数中提取转动角度
155
+ * @param quaternion 四元数
156
+ * @returns 转动角度(弧度)
157
+ *
158
+ * @description
159
+ * 根据四元数的数学定义:q = [cos(θ/2), sin(θ/2) * axis]
160
+ * 角度 θ = 2 * acos(|w|)
161
+ */
162
+ export declare function extractAngleFromQuaternion(quaternion: THREE.Quaternion): number;
163
+ /**
164
+ * 修改四元数的转动角度(保持轴不变)
165
+ * @param quaternion 原始四元数
166
+ * @param newAngleRadians 新的转动角度(弧度)
167
+ * @returns 新的四元数
168
+ *
169
+ * @example
170
+ * ```typescript
171
+ * const originalQuat = new THREE.Quaternion().setFromAxisAngle(
172
+ * new THREE.Vector3(0, 1, 0),
173
+ * Math.PI / 2 // 90度
174
+ * )
175
+ *
176
+ * // 修改为60度,保持转动轴不变
177
+ * const newQuat = modifyQuaternionAngle(originalQuat, Math.PI / 3)
178
+ * ```
179
+ */
180
+ export declare function modifyQuaternionAngle(quaternion: THREE.Quaternion, newAngleRadians: number): THREE.Quaternion;
181
+ /**
182
+ * 获取四元数的详细信息(轴和角度)
183
+ * @param quaternion 四元数
184
+ * @returns 包含轴向量和角度的对象
185
+ *
186
+ * @example
187
+ * ```typescript
188
+ * const quat = new THREE.Quaternion().setFromAxisAngle(
189
+ * new THREE.Vector3(0, 1, 0),
190
+ * Math.PI / 4
191
+ * )
192
+ *
193
+ * const info = getQuaternionInfo(quat)
194
+ * console.log('转动轴:', info.axis)
195
+ * console.log('转动角度(度):', info.angleDegrees)
196
+ * console.log('转动角度(弧度):', info.angleRadians)
197
+ * ```
198
+ */
199
+ export declare function getQuaternionInfo(quaternion: THREE.Quaternion): {
200
+ axis: THREE.Vector3;
201
+ angleRadians: number;
202
+ angleDegrees: number;
203
+ };
204
+ /**
205
+ * 获取向量在指定轴方向旋转为0的向量
206
+ * @param startVec 起始向量
207
+ * @param axis 轴向量
208
+ * @returns 移除了在axis方向旋转分量的向量
209
+ *
210
+ * @description
211
+ * 这个函数通过向量投影的方法,移除startVec在axis轴方向上的旋转分量,
212
+ * 返回垂直于axis的投影向量。数学原理:
213
+ * 1. 计算startVec在axis上的投影:projection = axis * (startVec · axis)
214
+ * 2. 从startVec中减去投影得到垂直分量:perpendicular = startVec - projection
215
+ * 3. 垂直分量就是在axis方向旋转为0的向量
216
+ *
217
+ * @example
218
+ * ```typescript
219
+ * // 示例:将一个倾斜的向量投影到垂直于Y轴的平面上
220
+ * const startVec = new THREE.Vector3(1, 1, 1).normalize()
221
+ * const axis = new THREE.Vector3(0, 1, 0) // Y轴
222
+ *
223
+ * const result = getVectorWithZeroRotationOnAxis(startVec, axis)
224
+ * console.log('原始向量:', startVec)
225
+ * console.log('轴向量:', axis)
226
+ * console.log('移除Y轴旋转后的向量:', result)
227
+ *
228
+ * // 验证结果向量与轴垂直
229
+ * const dotProduct = result.dot(axis)
230
+ * console.log('垂直验证(应该接近0):', dotProduct)
231
+ * ```
232
+ */
233
+ export declare function getVectorWithZeroRotationOnAxis(startVec: THREE.Vector3, axis: THREE.Vector3): THREE.Vector3;
234
+ /**
235
+ * 验证向量是否与指定轴垂直
236
+ * @param vector 要验证的向量
237
+ * @param axis 轴向量
238
+ * @param tolerance 容差值(默认为 1e-6)
239
+ * @returns 是否垂直
240
+ *
241
+ * @example
242
+ * ```typescript
243
+ * const startVec = new THREE.Vector3(1, 1, 1)
244
+ * const axis = new THREE.Vector3(0, 1, 0)
245
+ * const result = getVectorWithZeroRotationOnAxis(startVec, axis)
246
+ *
247
+ * const isVertical = isVectorPerpendicularToAxis(result, axis)
248
+ * console.log('是否垂直:', isVertical) // 应该为 true
249
+ * ```
250
+ */
251
+ export declare function isVectorPerpendicularToAxis(vector: THREE.Vector3, axis: THREE.Vector3, tolerance?: number): boolean;
252
+ /**
253
+ * 获取四元数在某个轴向量的旋转角度
254
+ * @param quaternion 四元数
255
+ * @param axis 指定的轴向量
256
+ * @returns 旋转角度(弧度)
257
+ *
258
+ * @description
259
+ * 这个函数计算四元数在指定轴方向上的旋转分量。
260
+ * 通过将四元数分解为轴角表示,然后计算该轴在指定轴上的投影角度。
261
+ *
262
+ * 数学原理:
263
+ * 1. 从四元数中提取转动轴和角度
264
+ * 2. 计算转动轴与指定轴的夹角
265
+ * 3. 根据投影关系计算在指定轴上的旋转角度
266
+ *
267
+ * @example
268
+ * ```typescript
269
+ * // 创建一个绕Y轴旋转45度的四元数
270
+ * const quat = new THREE.Quaternion().setFromAxisAngle(
271
+ * new THREE.Vector3(0, 1, 0),
272
+ * Math.PI / 4 // 45度
273
+ * )
274
+ *
275
+ * // 获取在Y轴上的旋转角度
276
+ * const yAxisAngle = getQuaternionAngleOnAxis(quat, new THREE.Vector3(0, 1, 0))
277
+ * console.log('Y轴旋转角度(弧度):', yAxisAngle)
278
+ * console.log('Y轴旋转角度(度):', (yAxisAngle * 180) / Math.PI)
279
+ *
280
+ * // 获取在X轴上的旋转角度(应该接近0)
281
+ * const xAxisAngle = getQuaternionAngleOnAxis(quat, new THREE.Vector3(1, 0, 0))
282
+ * console.log('X轴旋转角度(度):', (xAxisAngle * 180) / Math.PI)
283
+ *
284
+ * // 获取在Z轴上的旋转角度(应该接近0)
285
+ * const zAxisAngle = getQuaternionAngleOnAxis(quat, new THREE.Vector3(0, 0, 1))
286
+ * console.log('Z轴旋转角度(度):', (zAxisAngle * 180) / Math.PI)
287
+ * ```
288
+ */
289
+ export declare function getQuaternionAngleOnAxis(quaternion: THREE.Quaternion, axis: THREE.Vector3): number;
290
+ /**
291
+ * 获取四元数在某个轴向量的旋转角度(度)
292
+ * @param quaternion 四元数
293
+ * @param axis 指定的轴向量
294
+ * @returns 旋转角度(度)
295
+ *
296
+ * @example
297
+ * ```typescript
298
+ * const quat = new THREE.Quaternion().setFromAxisAngle(
299
+ * new THREE.Vector3(0, 1, 0),
300
+ * Math.PI / 4
301
+ * )
302
+ *
303
+ * const yAxisAngleDegrees = getQuaternionAngleOnAxisDegrees(quat, new THREE.Vector3(0, 1, 0))
304
+ * console.log('Y轴旋转角度(度):', yAxisAngleDegrees) // 应该接近45度
305
+ * ```
306
+ */
307
+ export declare function getQuaternionAngleOnAxisDegrees(quaternion: THREE.Quaternion, axis: THREE.Vector3): number;
308
+ /**
309
+ * 获取四元数在多个轴上的旋转角度
310
+ * @param quaternion 四元数
311
+ * @param axes 轴向量数组
312
+ * @returns 包含各轴旋转角度的对象
313
+ *
314
+ * @example
315
+ * ```typescript
316
+ * const quat = new THREE.Quaternion().setFromAxisAngle(
317
+ * new THREE.Vector3(0, 1, 0),
318
+ * Math.PI / 4
319
+ * )
320
+ *
321
+ * const axes = [
322
+ * new THREE.Vector3(1, 0, 0), // X轴
323
+ * new THREE.Vector3(0, 1, 0), // Y轴
324
+ * new THREE.Vector3(0, 0, 1) // Z轴
325
+ * ]
326
+ *
327
+ * const angles = getQuaternionAnglesOnAxes(quat, axes)
328
+ * console.log('X轴角度:', angles[0], '度')
329
+ * console.log('Y轴角度:', angles[1], '度')
330
+ * console.log('Z轴角度:', angles[2], '度')
331
+ * ```
332
+ */
333
+ export declare function getQuaternionAnglesOnAxes(quaternion: THREE.Quaternion, axes: THREE.Vector3[]): number[];
@@ -1,6 +1,6 @@
1
- import * as d from "three";
1
+ import * as b from "three";
2
2
  function n(t, e) {
3
- this._camera = t || null, this._domElement = e || document, this._raycaster = new d.Raycaster(), this._selected = null, this._boundObjs = {};
3
+ this._camera = t || null, this._domElement = e || document, this._raycaster = new b.Raycaster(), this._selected = null, this._boundObjs = {};
4
4
  var o = this;
5
5
  this._$onClick = function() {
6
6
  o._onClick.apply(o, arguments);
@@ -89,38 +89,70 @@ n.prototype.unbind = function(t, e, o, i) {
89
89
  break;
90
90
  }
91
91
  }
92
- var h = this._boundObjs[e].indexOf(t);
93
- this._boundObjs[e].splice(h, 1);
92
+ var _ = this._boundObjs[e].indexOf(t);
93
+ this._boundObjs[e].splice(_, 1);
94
94
  };
95
95
  n.prototype.removeEventListener = n.prototype.unbind;
96
96
  n.prototype._bound = function(t, e) {
97
97
  var o = this._objectCtxGet(e);
98
98
  return o ? !!o[t + "Handlers"] : !1;
99
99
  };
100
+ n.prototype._isObjectVisible = function(t) {
101
+ for (var e = t; e; ) {
102
+ if (e.visible === !1)
103
+ return !1;
104
+ e = e.parent;
105
+ }
106
+ return !0;
107
+ };
108
+ n.prototype._filterVisibleObjects = function(t) {
109
+ var e = this;
110
+ return t.filter(function(o) {
111
+ return e._isObjectVisible(o);
112
+ });
113
+ };
100
114
  n.prototype._onMove = function(t, e, o, i) {
101
115
  var s = this._boundObjs[t];
102
116
  if (!(s === void 0 || s.length === 0)) {
103
- var r = new d.Vector2();
104
- r.set(e, o), this._raycaster.setFromCamera(r, this._camera);
105
- var a = this._raycaster.intersectObjects(s), u = this._selected;
106
- if (a.length > 0) {
107
- var h, c, l, p = a[0], _ = p.object;
108
- this._selected = _, l = this._bound("mousemove", _), u != _ && (h = this._bound("mouseover", _), c = u && this._bound("mouseout", u));
109
- } else
110
- c = u && this._bound("mouseout", u), this._selected = null;
111
- l && this._notify("mousemove", _, i, p), h && this._notify("mouseover", _, i, p), c && this._notify("mouseout", u, i, p);
117
+ var r = this._filterVisibleObjects(s);
118
+ if (r.length !== 0) {
119
+ var a = new b.Vector2();
120
+ a.set(e, o), this._raycaster.setFromCamera(a, this._camera);
121
+ var u = this._raycaster.intersectObjects(r), _ = this;
122
+ u = u.filter(function(f) {
123
+ return _._isObjectVisible(f.object);
124
+ }), u.sort(function(f, m) {
125
+ var y = f.object.renderOrder || 0, E = m.object.renderOrder || 0;
126
+ return y !== E ? E - y : f.distance - m.distance;
127
+ });
128
+ var h = this._selected;
129
+ if (u.length > 0) {
130
+ var v, d, p, c = u[0], l = c.object;
131
+ this._selected = l, p = this._bound("mousemove", l), h != l && (v = this._bound("mouseover", l), d = h && this._bound("mouseout", h));
132
+ } else
133
+ d = h && this._bound("mouseout", h), this._selected = null;
134
+ p && this._notify("mousemove", l, i, c), v && this._notify("mouseover", l, i, c), d && this._notify("mouseout", h, i, c);
135
+ }
112
136
  }
113
137
  };
114
138
  n.prototype._onEvent = function(t, e, o, i) {
115
139
  var s = this._boundObjs[t];
116
140
  if (!(s === void 0 || s.length === 0)) {
117
- var r = new d.Vector2();
118
- r.set(e, o), this._raycaster.setFromCamera(r, this._camera);
119
- var a = this._raycaster.intersectObjects(s, !0);
120
- if (a.length !== 0) {
121
- for (var u = a[0], h = u.object, c = this._objectCtxGet(h), l = h.parent; typeof c == "undefined" && l; )
122
- c = this._objectCtxGet(l), l = l.parent;
123
- c && this._notify(t, h, i, u);
141
+ var r = this._filterVisibleObjects(s);
142
+ if (r.length !== 0) {
143
+ var a = new b.Vector2();
144
+ a.set(e, o), this._raycaster.setFromCamera(a, this._camera);
145
+ var u = this._raycaster.intersectObjects(r, !0), _ = this;
146
+ if (u = u.filter(function(c) {
147
+ return _._isObjectVisible(c.object);
148
+ }), u.sort(function(c, l) {
149
+ var f = c.object.renderOrder || 0, m = l.object.renderOrder || 0;
150
+ return f !== m ? m - f : c.distance - l.distance;
151
+ }), u.length !== 0) {
152
+ for (var h = u[0], v = h.object, d = this._objectCtxGet(v), p = v.parent; typeof d == "undefined" && p; )
153
+ d = this._objectCtxGet(p), p = p.parent;
154
+ d && this._notify(t, v, i, h);
155
+ }
124
156
  }
125
157
  }
126
158
  };
@@ -131,16 +163,16 @@ n.prototype._notify = function(t, e, o, i) {
131
163
  return;
132
164
  }
133
165
  for (var r = s[t + "Handlers"], a = 0; a < r.length; a++) {
134
- var u = r[a], h = !0;
166
+ var u = r[a], _ = !0;
135
167
  u.callback({
136
168
  type: t,
137
169
  target: e,
138
170
  origDomEvent: o,
139
171
  intersect: i,
140
172
  stopPropagation: function() {
141
- h = !1;
173
+ _ = !1;
142
174
  }
143
- }), h && u.useCapture === !1 && e.parent && this._notify(t, e.parent, o, i);
175
+ }), _ && u.useCapture === !1 && e.parent && this._notify(t, e.parent, o, i);
144
176
  }
145
177
  };
146
178
  n.prototype._onMouseDown = function(t) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@realsee/dnalogel",
3
- "version": "3.69.12",
3
+ "version": "3.69.13-alpha-1",
4
4
  "main": "./dist/index.js",
5
5
  "module": "./libs/index.js",
6
6
  "types": "./libs/index.d.ts",
@@ -46,7 +46,7 @@
46
46
  },
47
47
  "devDependencies": {
48
48
  "@babel/core": "^7.22.9",
49
- "@realsee/five": "6.5.0-alpha.15",
49
+ "@realsee/five": "6.5.2",
50
50
  "@sveltejs/vite-plugin-svelte": "^2.4.2",
51
51
  "@tsconfig/svelte": "^4.0.1",
52
52
  "@tweenjs/tween.js": "^23.1.1",