@realsee/dnalogel 3.50.0 → 3.50.2

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package/CHANGELOG.md CHANGED
@@ -1,4 +1,11 @@
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  # CHANGELOG
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+ ## 3.50.2
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+ - fix(Sculpt): 修复 `Sculpt` 连续绘制多个平面矩形时,边框长度错误的问题。
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+ - fix(Sculpt): 修改 `PointMesh` 和 `LineMesh` 的 `visible` 时,tip 或者 长度也会被修改。
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+
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+ ## 3.50.1
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+ - fix(Sculpt): 3.49.11 的 tip 在ios设备上支持中文。
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+
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  ## 3.50.0
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  - feat(PointSelector): 取消 Hammer 依赖,Hammer 在安卓设备上与 vapor 不兼容。
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@@ -45,6 +45,7 @@ export declare class LineMesh extends IObject3D {
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  private opacityBeforeHighlight;
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  private paramsStyle;
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  private lastRenderDomItem;
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+ private _visible;
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  constructor(params?: Partial<LineMeshStyle & LineData>);
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  updateMatrixWorld(force?: boolean): void;
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  setPoints(points: AnyPositions): void;
@@ -19,6 +19,7 @@ export declare class PointMesh extends IObject3D {
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  private backgroundMesh;
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  private lastRenderDomItem;
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  private paramsStyle;
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+ private _visible;
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  private get five();
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  constructor(params?: Partial<PointStyle & PointData>);
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  setStyle(params: Partial<PointStyle>): void;