@really-knows-ai/foundry 3.0.2 → 3.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -15
- package/dist/.opencode/plugins/foundry-tools/agent-refresh.js +184 -0
- package/dist/.opencode/plugins/foundry-tools/helpers.js +17 -20
- package/dist/.opencode/plugins/foundry-tools/refresh-agents-tool.js +27 -0
- package/dist/.opencode/plugins/foundry.js +114 -5
- package/dist/CHANGELOG.md +161 -0
- package/dist/README.md +12 -15
- package/dist/agents/foundry.md +37 -0
- package/dist/docs/README.md +1 -1
- package/dist/docs/architecture.md +8 -5
- package/dist/docs/concepts.md +2 -2
- package/dist/docs/getting-started.md +55 -135
- package/dist/docs/tools.md +21 -1
- package/dist/scripts/lib/foundational-guards.js +1 -1
- package/dist/scripts/lib/memory/admin/init.js +1 -1
- package/dist/scripts/sort.js +1 -1
- package/dist/skills/add-appraiser/SKILL.md +19 -34
- package/dist/skills/add-artefact-type/SKILL.md +19 -22
- package/dist/skills/add-cycle/SKILL.md +28 -37
- package/dist/skills/add-extractor/SKILL.md +21 -35
- package/dist/skills/add-flow/SKILL.md +43 -88
- package/dist/skills/add-law/SKILL.md +19 -24
- package/dist/skills/add-memory-edge-type/SKILL.md +12 -20
- package/dist/skills/add-memory-entity-type/SKILL.md +10 -19
- package/dist/skills/appraise/SKILL.md +1 -1
- package/dist/skills/change-embedding-model/SKILL.md +7 -11
- package/dist/skills/drop-memory-edge-type/SKILL.md +7 -11
- package/dist/skills/drop-memory-entity-type/SKILL.md +7 -11
- package/dist/skills/dry-run/SKILL.md +11 -28
- package/dist/skills/flow/SKILL.md +2 -2
- package/dist/skills/forge/SKILL.md +1 -1
- package/dist/skills/human-appraise/SKILL.md +1 -1
- package/dist/skills/init-memory/SKILL.md +12 -25
- package/dist/skills/list-agents/SKILL.md +1 -1
- package/dist/skills/quench/SKILL.md +1 -1
- package/dist/skills/refresh-agents/SKILL.md +4 -26
- package/dist/skills/rename-memory-edge-type/SKILL.md +7 -11
- package/dist/skills/rename-memory-entity-type/SKILL.md +7 -11
- package/dist/skills/reset-memory/SKILL.md +10 -18
- package/dist/skills/upgrade-foundry/SKILL.md +3 -3
- package/package.json +2 -1
- package/dist/skills/init-foundry/SKILL.md +0 -91
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You help the user create a new artefact type. You ensure it avoids conflicts with existing types, scaffold the directory structure, and walk the user through defining laws and their optional validators.
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##
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## Foundry Agent Preflight
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If you are clearly operating as the Foundry agent, continue.
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If you are not clearly operating as the Foundry agent, pause and tell the user:
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> `init-foundry` skill first to create the foundry/ directory
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> structure.
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> This work is best handled by the Foundry agent. Restart OpenCode if you have just initialised Foundry, switch to the **Foundry** agent, and continue this request there.
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`git rev-parse --abbrev-ref HEAD` and confirm it matches
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`config/<description>`.
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This is an advisory guard. Continue only when the active instructions make it clear you are the Foundry agent or the user explicitly asks to proceed here.
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create one before continuing:
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## Config Branch Handling
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Before writing Foundry configuration:
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- Confirm `foundry/` exists. If it is missing, initialise Foundry first when that serves the user's goal.
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- Check the current branch.
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- On `main` or another clean non-work branch, create a `config/<short-description>` branch internally.
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- On `config/*`, continue on the current branch.
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- On `work/*`, stop and explain that active flow work must be finished before configuration changes.
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- On `dry-run/*/*`, stop and explain that the dry run must be finished before configuration changes.
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- If unrelated uncommitted changes could be affected by branching or writing files, ask before proceeding.
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Ask: does this capture the artefact type correctly?
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When laws or validators are clearly part of the requested artefact type, draft them during artefact-type creation. Use the validator contract from `add-law` and prefer established packages installed with the project package manager.
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### 5. Laws (optional)
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Ask:
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If the tool returns `{ ok: false, errors }` because the target file already exists, read the existing file, incorporate the user's requested changes into the current body, propose the merged result for review, then write and commit the updated file.
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You help the user create a new foundry cycle and add it to an existing foundry flow. A foundry cycle produces one artefact type (read-write), declares its input contract, targets the next cycle(s), and optionally enables human-appraise as a quality gate.
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> `init-foundry` skill first to create the foundry/ directory
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> structure.
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> This work is best handled by the Foundry agent. Restart OpenCode if you have just initialised Foundry, switch to the **Foundry** agent, and continue this request there.
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This is an advisory guard. Continue only when the active instructions make it clear you are the Foundry agent or the user explicitly asks to proceed here.
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create one before continuing:
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Before writing Foundry configuration:
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- Confirm `foundry/` exists. If it is missing, initialise Foundry first when that serves the user's goal.
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- Check the current branch.
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- On `main` or another clean non-work branch, create a `config/<short-description>` branch internally.
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- On `work/*`, stop and explain that active flow work must be finished before configuration changes.
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- On `dry-run/*/*`, stop and explain that the dry run must be finished before configuration changes.
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- If unrelated uncommitted changes could be affected by branching or writing files, ask before proceeding.
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## Protocol
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From the user's prompt, identify which foundry flow this foundry cycle belongs to. If not specified, list available flows from `foundry/flows/` and ask.
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If the parent flow or required artefact type is missing and the user's goal clearly requires it, create that dependency first. If multiple designs are plausible, ask one focused question before creating it.
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### 2. Gather basics
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> Each stage can optionally run on a specific model for model diversity. Available session models are listed in your session configuration.
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> 1. `human-appraise` — should a human review the artefact every iteration? Default: no.
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> 3. `deadlock-iterations` — the deadlock threshold (default: 5). Only applies when `deadlock-appraise` or `human-appraise` is enabled.
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### 5. Validate artefact types
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If a required artefact type is missing and the user's goal clearly requires it, create that dependency first. If the file pattern or type design cannot be inferred safely, ask one focused question before creating it.
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`foundry_config_create_cycle` writes the cycle file only. The cycle still needs to appear in the parent flow's `## Cycles` list.
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Read the existing flow file from `foundry/flows/<flow-id>.md`. Add the new cycle id under `## Cycles` if it is not already present. Write the updated file back and commit on this same `config/*` branch.
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### 14. Confirm
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- You do not create foundry cycles that output an artefact type already produced by another foundry cycle in the same foundry flow
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- You do not skip artefact type validation
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- You do not create artefact types
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- You do not create foundry flows — that is a separate skill
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- You do not create dependencies (artefact types, flows) unless the user's stated goal clearly requires them; ask one focused question when multiple designs are plausible
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2. **Command.** The path to the executable (relative to the repo root, e.g. `scripts/extract-java-symbols.sh`) or a short shell command. This is passed to `/bin/sh -c` at runtime.
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3. **Entity types to populate (`memoryWrite`).** A list of entity type names already declared in this project's memory vocabulary. Validate against what exists; if the user names a type that doesn't exist, compose or create it internally when it is part of the user's stated goal, or ask one focused question when schema design is ambiguous.
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5. **Brief description.** 1–3 paragraphs of prose describing what this extractor extracts, what it requires on `PATH`, and any re-run triggers. This body is injected into the forge prompt of every cycle that uses this extractor, so clarity here translates to better downstream generation.
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Missing memory entity or edge type dependencies are **composed internally** when they are part of the user's stated goal. Compose into the appropriate memory vocabulary when schema design is ambiguous — ask one focused question rather than stalling.
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# Add Flow
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You help the user create a complete Foundry flow for their stated outcome. A flow may require artefact types, laws, validators, appraisers, and cycles before the flow file itself can validate. Work backwards from the requested outcome and create missing dependencies in validation order.
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> This work is best handled by the Foundry agent. Restart OpenCode if you have just initialised Foundry, switch to the **Foundry** agent, and continue this request there.
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> Cycle `<id>` is not a starting cycle and no other cycle targets it. It will never be reached in this flow.
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### 5. Draft the definition
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## Protocol
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### 1. Understand the outcome
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---
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id: <id>
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name: <name>
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starting-cycles:
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- <cycle-id>
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---
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Extract or ask for the flow purpose, expected final artefact, output location, and any quality constraints. Prefer practical defaults for common requests.
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### 2. Inventory existing configuration
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Read existing flows in `foundry/flows/*.md`, cycles in `foundry/cycles/*.md`, artefact types in `foundry/artefacts/*/definition.md`, laws in `foundry/laws/*.md`, and appraisers in `foundry/appraisers/*.md`. Identify reusable pieces and conflicts.
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Reject duplicate flow IDs — if a flow with the same ID already exists, choose a different ID. Warn about semantic duplicates (different ID but near-identical purpose) and ask whether the new flow is genuinely distinct.
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- <cycle-id>
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```
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### 3. Design the dependency set
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Create missing dependencies in validation order:
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1. Artefact type and file patterns.
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2. Type-specific laws.
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3. Deterministic validators attached to laws.
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4. Appraisers or appraiser selection.
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5. Cycles that produce the artefact types.
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6. Flow tying starting cycles and cycle list together.
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For the haiku example, default to a `haiku` artefact type, `haikus/*.md` file pattern, laws for form, imagery, and mood, a deterministic syllable validator where project dependencies allow it, two or three distinct appraisers, one cycle, and one flow.
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After designing cycles, validate the cycle graph: verify each non-starting cycle is reachable from a starting cycle through the `targets` graph, and verify each cycle's input contracts can be satisfied by other cycles in the flow. Warn about unreachable cycles or unsatisfiable contracts before proceeding.
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### 4. Confirm ambiguous choices
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Ask only for choices that affect the user's goal or safety. Reuse compatible existing configuration when it clearly fits.
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### 5. Validate and create each piece
|
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-
|
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- writes `foundry/flows/<id>.md`;
|
|
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|
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- produces one git commit on the current `config/*` branch.
|
|
68
|
+
For each definition, use the `foundry_config_validate_*` tool family to validate it first. Resolve any validation errors, then use the corresponding `foundry_config_create_*` tool to create it. Summarise each created file and commit hash in Foundry terms.
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-
|
|
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### 6. Final summary
|
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Report the flow, starting cycles, artefact type, laws, validators, appraisers, and files created. Tell the user they can now ask the Foundry agent to run the flow.
|
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##
|
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|
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## Safety Rules
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-
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-
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- Do not create overlapping artefact file patterns.
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- Do not skip dependency validation.
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- Do not expose internal tool-call syntax to the user.
|
|
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- Do not continue when a branch or worktree state could overwrite user changes.
|
|
@@ -8,34 +8,29 @@ description: Creates a new law, checking for conflicts with existing laws.
|
|
|
8
8
|
|
|
9
9
|
You help the user create a new law. You ensure it's well-scoped, doesn't conflict with existing laws, and ends up in the right file.
|
|
10
10
|
|
|
11
|
-
##
|
|
11
|
+
## Foundry Agent Preflight
|
|
12
12
|
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13
|
-
|
|
13
|
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If you are clearly operating as the Foundry agent, continue.
|
|
14
14
|
|
|
15
|
-
|
|
16
|
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exist, stop and tell the user:
|
|
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|
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If you are not clearly operating as the Foundry agent, pause and tell the user:
|
|
17
16
|
|
|
18
|
-
|
|
19
|
-
> `init-foundry` skill first to create the foundry/ directory
|
|
20
|
-
> structure.
|
|
17
|
+
> This work is best handled by the Foundry agent. Restart OpenCode if you have just initialised Foundry, switch to the **Foundry** agent, and continue this request there.
|
|
21
18
|
|
|
22
|
-
|
|
23
|
-
`git rev-parse --abbrev-ref HEAD` and confirm it matches
|
|
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|
-
`config/<description>`.
|
|
19
|
+
This is an advisory guard. Continue only when the active instructions make it clear you are the Foundry agent or the user explicitly asks to proceed here.
|
|
25
20
|
|
|
26
|
-
|
|
27
|
-
create one before continuing:
|
|
21
|
+
## Config Branch Handling
|
|
28
22
|
|
|
29
|
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|
|
30
|
-
> From a clean main branch, call:
|
|
31
|
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>
|
|
32
|
-
> `foundry_git_branch({ kind: "config", description: "<short-name>" })`
|
|
33
|
-
>
|
|
34
|
-
> Then re-run this skill.
|
|
23
|
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Before writing Foundry configuration:
|
|
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24
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|
36
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|
|
37
|
-
|
|
38
|
-
|
|
25
|
+
- Confirm `foundry/` exists. If it is missing, initialise Foundry first when that serves the user's goal.
|
|
26
|
+
- Check the current branch.
|
|
27
|
+
- On `main` or another clean non-work branch, create a `config/<short-description>` branch internally.
|
|
28
|
+
- On `config/*`, continue on the current branch.
|
|
29
|
+
- On `work/*`, stop and explain that active flow work must be finished before configuration changes.
|
|
30
|
+
- On `dry-run/*/*`, stop and explain that the dry run must be finished before configuration changes.
|
|
31
|
+
- If unrelated uncommitted changes could be affected by branching or writing files, ask before proceeding.
|
|
32
|
+
|
|
33
|
+
Do not tell the user to call branch tools directly.
|
|
39
34
|
|
|
40
35
|
## Protocol
|
|
41
36
|
|
|
@@ -49,7 +44,7 @@ If the user doesn't specify, ask:
|
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49
44
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|
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45
|
> Should this law apply globally to all artefact types, or to a specific type?
|
|
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46
|
|
|
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|
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If
|
|
47
|
+
If the user names a type-specific law for an artefact type that does not exist, create the artefact type first when that supports the user's stated goal. Use the `add-artefact-type` workflow internally, and ask for the file pattern only when it cannot be inferred safely.
|
|
53
48
|
|
|
54
49
|
### 2. Draft the law
|
|
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50
|
|
|
@@ -154,7 +149,7 @@ Show the user the resulting commit hash from the response.
|
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149
|
|
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155
150
|
### 7. Verify uniqueness
|
|
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151
|
|
|
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|
-
After the file is created, confirm the law id is unique across all law files. If a collision exists,
|
|
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|
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After the file is created, confirm the law id is unique across all law files. If a collision exists, read the colliding law, present the conflict to the user, propose a rename or merge, ask one focused question about the user's preference, then write and commit the resolution.
|
|
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153
|
|
|
159
154
|
### 7a. Validator contract
|
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155
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@@ -299,4 +294,4 @@ Validate the result. If the tool returns `{ ok: true }`, show the user the commi
|
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299
294
|
|
|
300
295
|
- You do not skip the conflict check
|
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296
|
- You do not silently overwrite existing laws
|
|
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|
-
- You do not create artefact types
|
|
297
|
+
- You do not create artefact types unless the user's stated goal clearly requires it; ask one focused question when multiple designs are plausible
|
|
@@ -13,31 +13,23 @@ Before running this skill, verify all of the following:
|
|
|
13
13
|
1. The `foundry/` directory exists in the project root. If it does not
|
|
14
14
|
exist, stop and tell the user:
|
|
15
15
|
|
|
16
|
-
>
|
|
17
|
-
> `init-foundry` skill first to create the foundry/ directory
|
|
18
|
-
> structure.
|
|
16
|
+
> Restart OpenCode to initialise Foundry, then retry this command.
|
|
19
17
|
|
|
20
18
|
2. The current git branch is a `config/*` branch. Run
|
|
21
19
|
`git rev-parse --abbrev-ref HEAD` and confirm it matches
|
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`config/<description>`.
|
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3. If the branch does not start with `config/`,
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35
|
-
that dry-run first (`foundry_git_finish({ message, confirm: true })`)
|
|
36
|
-
before re-running this skill on the parent `config/*`.
|
|
37
|
-
|
|
38
|
-
4. Memory is initialised (`foundry/memory/` exists; run `init-memory`
|
|
39
|
-
if not). Entity types referenced in `sources` and `targets` must
|
|
40
|
-
already exist (or be added first).
|
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+
3. If the branch does not start with `config/`, move to a suitable
|
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|
+
`config/*` branch internally when the current branch is safe. If
|
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24
|
+
the current branch is `work/*` or `dry-run/*/*`, stop and explain
|
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+
the active work must be finished first. When unrelated uncommitted
|
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+
changes could be affected by branching or writing files, ask before
|
|
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|
+
proceeding.
|
|
28
|
+
|
|
29
|
+
4. Memory is initialised (`foundry/memory/` exists; initialise memory
|
|
30
|
+
internally first if not). Entity types referenced in `sources` and
|
|
31
|
+
`targets` must already exist (or be created or composed internally
|
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|
+
when they are part of the user's stated goal).
|
|
41
33
|
|
|
42
34
|
## Steps
|
|
43
35
|
|
|
@@ -16,30 +16,21 @@ Before running this skill, verify all of the following:
|
|
|
16
16
|
1. The `foundry/` directory exists in the project root. If it does not
|
|
17
17
|
exist, stop and tell the user:
|
|
18
18
|
|
|
19
|
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>
|
|
20
|
-
> `init-foundry` skill first to create the foundry/ directory
|
|
21
|
-
> structure.
|
|
19
|
+
> Restart OpenCode to initialise Foundry, then retry this command.
|
|
22
20
|
|
|
23
21
|
2. The current git branch is a `config/*` branch. Run
|
|
24
22
|
`git rev-parse --abbrev-ref HEAD` and confirm it matches
|
|
25
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|
`config/<description>`.
|
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|
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|
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3. If the branch does not start with `config/`,
|
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|
|
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|
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3. If the branch does not start with `config/`, move to a suitable
|
|
26
|
+
`config/*` branch internally when the current branch is safe. If
|
|
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|
+
the current branch is `work/*` or `dry-run/*/*`, stop and explain
|
|
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|
+
the active work must be finished first. When unrelated uncommitted
|
|
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|
+
changes could be affected by branching or writing files, ask before
|
|
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proceeding.
|
|
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31
|
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
>
|
|
33
|
-
> `foundry_git_branch({ kind: "config", description: "<short-name>" })`
|
|
34
|
-
>
|
|
35
|
-
> Then re-run this skill.
|
|
36
|
-
|
|
37
|
-
If the user is on a `dry-run/*/*` branch, they must finish
|
|
38
|
-
that dry-run first (`foundry_git_finish({ message, confirm: true })`)
|
|
39
|
-
before re-running this skill on the parent `config/*`.
|
|
40
|
-
|
|
41
|
-
4. Memory is initialised (`foundry/memory/` exists; run `init-memory`
|
|
42
|
-
if not).
|
|
32
|
+
4. Memory is initialised (`foundry/memory/` exists; initialise memory
|
|
33
|
+
internally first if not).
|
|
43
34
|
|
|
44
35
|
## Steps
|
|
45
36
|
|
|
@@ -71,4 +62,4 @@ Before running this skill, verify all of the following:
|
|
|
71
62
|
git commit -m "feat(memory): add entity type <name>"
|
|
72
63
|
```
|
|
73
64
|
|
|
74
|
-
6. **
|
|
65
|
+
6. **Dependency composition**: if related edge types would serve the user's stated goal, compose them internally with one focused question for ambiguity.
|