@reactvision/react-viro 2.54.0 → 2.55.0

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Files changed (133) hide show
  1. package/README.md +85 -46
  2. package/android/react_viro/react_viro-release.aar +0 -0
  3. package/android/viro_renderer/viro_renderer-release.aar +0 -0
  4. package/components/AR/ViroARCamera.tsx +5 -0
  5. package/components/AR/ViroARImageMarker.tsx +5 -0
  6. package/components/AR/ViroARObjectMarker.tsx +5 -0
  7. package/components/AR/ViroARPlane.tsx +5 -0
  8. package/components/AR/ViroARPlaneSelector.tsx +5 -0
  9. package/components/AR/ViroARScene.tsx +5 -0
  10. package/components/AR/ViroARSceneNavigator.tsx +54 -0
  11. package/components/Studio/StudioARScene.tsx +368 -0
  12. package/components/Studio/StudioSceneNavigator.tsx +191 -0
  13. package/components/Studio/VRTStudioModule.ts +40 -0
  14. package/components/Studio/domain/animationRegistry.ts +86 -0
  15. package/components/Studio/domain/collisionBindingsRuntime.ts +93 -0
  16. package/components/Studio/domain/collisionPairKey.ts +15 -0
  17. package/components/Studio/domain/dragConfiguration.ts +48 -0
  18. package/components/Studio/domain/materialConfig.ts +276 -0
  19. package/components/Studio/domain/physicsConfig.ts +204 -0
  20. package/components/Studio/domain/sceneNavigationHandler.ts +150 -0
  21. package/components/Studio/domain/studioMaterials.ts +33 -0
  22. package/components/Studio/domain/triggerImageRegistry.ts +64 -0
  23. package/components/Studio/domain/useStudioShaderTimeUniforms.ts +51 -0
  24. package/components/Studio/domain/useStudioShaderViewportUniforms.ts +52 -0
  25. package/components/Studio/domain/viroNodeFactory.tsx +323 -0
  26. package/components/Studio/index.ts +18 -0
  27. package/components/Studio/types.ts +164 -0
  28. package/components/Types/ViroEvents.ts +53 -0
  29. package/components/Utilities/VRModuleOpenXR.ts +50 -0
  30. package/components/Utilities/VRQuestNavigatorBridge.ts +168 -0
  31. package/components/Utilities/ViroPlatform.ts +52 -0
  32. package/components/Utilities/ViroVersion.ts +1 -1
  33. package/components/Utilities/useAnySourceHover.ts +55 -0
  34. package/components/Utilities/useAnySourcePressed.ts +70 -0
  35. package/components/ViroQuestEntryPoint.tsx +79 -0
  36. package/components/ViroVRSceneNavigator.tsx +44 -19
  37. package/components/ViroXRSceneNavigator.tsx +217 -0
  38. package/components/VisionOS/ViroVisionOSModule.ts +93 -0
  39. package/dist/components/AR/ViroARCamera.d.ts +1 -1
  40. package/dist/components/AR/ViroARCamera.js +5 -0
  41. package/dist/components/AR/ViroARImageMarker.d.ts +1 -1
  42. package/dist/components/AR/ViroARImageMarker.js +5 -0
  43. package/dist/components/AR/ViroARObjectMarker.d.ts +1 -1
  44. package/dist/components/AR/ViroARObjectMarker.js +5 -0
  45. package/dist/components/AR/ViroARPlane.d.ts +1 -1
  46. package/dist/components/AR/ViroARPlane.js +5 -0
  47. package/dist/components/AR/ViroARPlaneSelector.d.ts +1 -1
  48. package/dist/components/AR/ViroARPlaneSelector.js +5 -0
  49. package/dist/components/AR/ViroARScene.d.ts +1 -1
  50. package/dist/components/AR/ViroARScene.js +5 -0
  51. package/dist/components/AR/ViroARSceneNavigator.d.ts +13 -0
  52. package/dist/components/AR/ViroARSceneNavigator.js +36 -0
  53. package/dist/components/Studio/StudioARScene.d.ts +15 -0
  54. package/dist/components/Studio/StudioARScene.js +299 -0
  55. package/dist/components/Studio/StudioSceneNavigator.d.ts +31 -0
  56. package/dist/components/Studio/StudioSceneNavigator.js +174 -0
  57. package/dist/components/Studio/VRTStudioModule.d.ts +15 -0
  58. package/dist/components/Studio/VRTStudioModule.js +31 -0
  59. package/dist/components/Studio/domain/animationRegistry.d.ts +11 -0
  60. package/dist/components/Studio/domain/animationRegistry.js +67 -0
  61. package/dist/components/Studio/domain/collisionBindingsRuntime.d.ts +21 -0
  62. package/dist/components/Studio/domain/collisionBindingsRuntime.js +54 -0
  63. package/dist/components/Studio/domain/collisionPairKey.d.ts +8 -0
  64. package/dist/components/Studio/domain/collisionPairKey.js +15 -0
  65. package/dist/components/Studio/domain/dragConfiguration.d.ts +20 -0
  66. package/dist/components/Studio/domain/dragConfiguration.js +37 -0
  67. package/dist/components/Studio/domain/materialConfig.d.ts +56 -0
  68. package/dist/components/Studio/domain/materialConfig.js +239 -0
  69. package/dist/components/Studio/domain/physicsConfig.d.ts +69 -0
  70. package/dist/components/Studio/domain/physicsConfig.js +165 -0
  71. package/dist/components/Studio/domain/sceneNavigationHandler.d.ts +12 -0
  72. package/dist/components/Studio/domain/sceneNavigationHandler.js +112 -0
  73. package/dist/components/Studio/domain/studioMaterials.d.ts +6 -0
  74. package/dist/components/Studio/domain/studioMaterials.js +30 -0
  75. package/dist/components/Studio/domain/triggerImageRegistry.d.ts +13 -0
  76. package/dist/components/Studio/domain/triggerImageRegistry.js +47 -0
  77. package/dist/components/Studio/domain/useStudioShaderTimeUniforms.d.ts +6 -0
  78. package/dist/components/Studio/domain/useStudioShaderTimeUniforms.js +48 -0
  79. package/dist/components/Studio/domain/useStudioShaderViewportUniforms.d.ts +6 -0
  80. package/dist/components/Studio/domain/useStudioShaderViewportUniforms.js +48 -0
  81. package/dist/components/Studio/domain/viroNodeFactory.d.ts +28 -0
  82. package/dist/components/Studio/domain/viroNodeFactory.js +193 -0
  83. package/dist/components/Studio/index.d.ts +3 -0
  84. package/dist/components/Studio/index.js +7 -0
  85. package/dist/components/Studio/types.d.ts +149 -0
  86. package/dist/components/Studio/types.js +4 -0
  87. package/dist/components/Types/ViroEvents.d.ts +49 -1
  88. package/dist/components/Types/ViroEvents.js +1 -0
  89. package/dist/components/Utilities/VRModuleOpenXR.d.ts +32 -0
  90. package/dist/components/Utilities/VRModuleOpenXR.js +44 -0
  91. package/dist/components/Utilities/VRQuestNavigatorBridge.d.ts +85 -0
  92. package/dist/components/Utilities/VRQuestNavigatorBridge.js +124 -0
  93. package/dist/components/Utilities/ViroPlatform.d.ts +10 -0
  94. package/dist/components/Utilities/ViroPlatform.js +43 -0
  95. package/dist/components/Utilities/ViroVersion.d.ts +1 -1
  96. package/dist/components/Utilities/ViroVersion.js +1 -1
  97. package/dist/components/Utilities/useAnySourceHover.d.ts +36 -0
  98. package/dist/components/Utilities/useAnySourceHover.js +48 -0
  99. package/dist/components/Utilities/useAnySourcePressed.d.ts +37 -0
  100. package/dist/components/Utilities/useAnySourcePressed.js +61 -0
  101. package/dist/components/ViroQuestEntryPoint.d.ts +13 -0
  102. package/dist/components/ViroQuestEntryPoint.js +104 -0
  103. package/dist/components/ViroVRSceneNavigator.d.ts +24 -10
  104. package/dist/components/ViroVRSceneNavigator.js +21 -18
  105. package/dist/components/ViroXRSceneNavigator.d.ts +54 -0
  106. package/dist/components/ViroXRSceneNavigator.js +173 -0
  107. package/dist/components/VisionOS/ViroVisionOSModule.d.ts +65 -0
  108. package/dist/components/VisionOS/ViroVisionOSModule.js +91 -0
  109. package/dist/index.d.ts +15 -2
  110. package/dist/index.js +32 -2
  111. package/dist/plugins/withViro.d.ts +17 -1
  112. package/dist/plugins/withViroAndroid.js +312 -7
  113. package/dist/plugins/withViroIos.js +5 -0
  114. package/dist/plugins/withViroVisionOS.d.ts +24 -0
  115. package/dist/plugins/withViroVisionOS.js +265 -0
  116. package/index.ts +58 -0
  117. package/ios/ViroReact.podspec +13 -4
  118. package/ios/dist/ViroRenderer/ViroKit.framework/ARCoreCoreMLSemanticsResources.bundle/Info.plist +0 -0
  119. package/ios/dist/ViroRenderer/ViroKit.framework/ARCoreResources.bundle/Info.plist +0 -0
  120. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROARSession.h +10 -0
  121. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROARSessioniOS.h +4 -0
  122. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROInputControllerBase.h +74 -0
  123. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROInputType.h +11 -3
  124. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROPlatformUtil.h +13 -0
  125. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VRORenderer.h +8 -0
  126. package/ios/dist/ViroRenderer/ViroKit.framework/Info.plist +0 -0
  127. package/ios/dist/ViroRenderer/ViroKit.framework/Shaders.dat +1 -1
  128. package/ios/dist/ViroRenderer/ViroKit.framework/ViroKit +0 -0
  129. package/ios/dist/ViroRenderer/ViroKit.podspec +5 -0
  130. package/ios/dist/include/VRTARSceneNavigator.h +3 -0
  131. package/ios/dist/include/VRTStudioModule.h +6 -0
  132. package/ios/dist/lib/libViroReact.a +0 -0
  133. package/package.json +1 -1
@@ -11,7 +11,7 @@
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  */
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  import * as React from "react";
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  import { NativeSyntheticEvent, ViewProps } from "react-native";
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- import { ViroExitViroEvent } from "./Types/ViroEvents";
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+ import { ViroExitViroEvent, ViroHandUpdateEvent } from "./Types/ViroEvents";
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  import { Viro3DPoint, ViroNativeRef, ViroScene, ViroSceneDictionary } from "./Types/ViroUtils";
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  type State = {
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  sceneDictionary: ViroSceneDictionary;
@@ -54,9 +54,23 @@ type Props = ViewProps & {
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  bloomEnabled?: boolean;
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  shadowsEnabled?: boolean;
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  multisamplingEnabled?: boolean;
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+ /** Enable XR_FB_passthrough mixed-reality camera feed (Quest 3 / Quest Pro). */
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+ passthroughEnabled?: boolean;
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+ /**
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+ * Enable skeletal hand tracking (Quest — requires com.oculus.permission.HAND_TRACKING in manifest).
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+ * Pinch and grab gestures fire the same onClick/onDrag events as controller buttons.
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+ */
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+ handTrackingEnabled?: boolean;
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+ /**
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+ * Per-frame skeletal hand joint data. Fires at display refresh rate (72/90 Hz).
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+ * null for a hand means it is not currently tracked.
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+ */
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+ onHandUpdate?: (event: NativeSyntheticEvent<ViroHandUpdateEvent>) => void;
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  };
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  /**
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  * ViroVRSceneNavigator is used to transition between multiple scenes.
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+ * Intended for OVR / Google Cardboard VR mode on non-Quest Android devices.
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+ * On Meta Quest use ViroXRSceneNavigator instead.
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  */
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  export declare class ViroVRSceneNavigator extends React.Component<Props, State> {
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  _component: ViroNativeRef;
@@ -64,7 +78,7 @@ export declare class ViroVRSceneNavigator extends React.Component<Props, State>
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  * Called from native when either the user physically decides to exit vr (hits
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  * the "X" buton).
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  */
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- _onExitViro(_event: NativeSyntheticEvent<ViroExitViroEvent>): void;
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+ _onExitViro: (_event: NativeSyntheticEvent<ViroExitViroEvent>) => void;
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  constructor(props: Props);
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  getRandomTag(): string;
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  /**
@@ -81,7 +95,7 @@ export declare class ViroVRSceneNavigator extends React.Component<Props, State>
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  *
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  * @todo: use Typescript function overloading rather than this inaccurate solution
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  */
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- push(param1?: ViroScene | string, param2?: ViroScene): void;
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+ push: (param1?: ViroScene | string, param2?: ViroScene) => void;
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  /**
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  * Replace the top scene in the stack with the given scene. The remainder of the back
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  * history is kept in the same order as before.
@@ -93,7 +107,7 @@ export declare class ViroVRSceneNavigator extends React.Component<Props, State>
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  *
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  * @todo: use Typescript function overloading rather than this inaccurate solution
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  */
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- replace(param1?: ViroScene | string, param2?: ViroScene): void;
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+ replace: (param1?: ViroScene | string, param2?: ViroScene) => void;
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  /**
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  * Jumps to a given scene that had been previously pushed. If the scene was not pushed, we
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  * then push and jump to it. The back history is re-ordered such that jumped to scenes are
@@ -106,9 +120,9 @@ export declare class ViroVRSceneNavigator extends React.Component<Props, State>
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  *
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  * @todo: use Typescript function overloading rather than this inaccurate solution
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  */
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- jump(param1?: ViroScene | string, param2?: ViroScene): void;
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- pop(): void;
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- popN(n: number): void;
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+ jump: (param1?: ViroScene | string, param2?: ViroScene) => void;
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+ pop: () => void;
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+ popN: (n: number) => void;
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  /**
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  * Increments the reference count for a scene within sceneDictionary that is
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  * mapped to the given sceneKey. If no scenes are found / mapped, we create
@@ -136,9 +150,9 @@ export declare class ViroVRSceneNavigator extends React.Component<Props, State>
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  reorderHistory(sceneKey: string): void;
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  popHistoryByN(n: number): void;
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  getSceneIndex(sceneTag: string): number;
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- _recenterTracking(): void;
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- _project(point: Viro3DPoint): Promise<any>;
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- _unproject(point: Viro3DPoint): Promise<any>;
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+ _recenterTracking: () => void;
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+ _project: (point: Viro3DPoint) => Promise<any>;
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+ _unproject: (point: Viro3DPoint) => Promise<any>;
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  _renderSceneStackItems(): React.JSX.Element[];
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  sceneNavigator: {
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  push: (param1?: ViroScene | string, param2?: ViroScene) => void;
@@ -48,9 +48,12 @@ exports.ViroVRSceneNavigator = void 0;
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  const React = __importStar(require("react"));
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  const react_native_1 = require("react-native");
50
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  const ViroSceneNavigatorModule = react_native_1.NativeModules.VRTSceneNavigatorModule;
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+ const VRModuleOpenXR = react_native_1.NativeModules.VRModuleOpenXR;
51
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  var mathRandomOffset = 0;
52
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  /**
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  * ViroVRSceneNavigator is used to transition between multiple scenes.
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+ * Intended for OVR / Google Cardboard VR mode on non-Quest Android devices.
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+ * On Meta Quest use ViroXRSceneNavigator instead.
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  */
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  class ViroVRSceneNavigator extends React.Component {
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  _component = null;
@@ -58,9 +61,9 @@ class ViroVRSceneNavigator extends React.Component {
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  * Called from native when either the user physically decides to exit vr (hits
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  * the "X" buton).
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  */
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- _onExitViro(_event) {
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+ _onExitViro = (_event) => {
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  this.props.onExitViro && this.props.onExitViro();
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- }
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+ };
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  constructor(props) {
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  super(props);
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  let initialSceneTag = props.initialSceneKey;
@@ -99,7 +102,7 @@ class ViroVRSceneNavigator extends React.Component {
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  *
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  * @todo: use Typescript function overloading rather than this inaccurate solution
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  */
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- push(param1, param2) {
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+ push = (param1, param2) => {
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  var sceneKey = undefined;
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  var scene = undefined;
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  if (typeof param1 == "string") {
@@ -125,7 +128,7 @@ class ViroVRSceneNavigator extends React.Component {
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  }
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  this.incrementSceneReference(scene, sceneKey, false);
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  this.addToHistory(sceneKey);
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- }
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+ };
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  /**
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  * Replace the top scene in the stack with the given scene. The remainder of the back
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  * history is kept in the same order as before.
@@ -137,7 +140,7 @@ class ViroVRSceneNavigator extends React.Component {
137
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  *
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  * @todo: use Typescript function overloading rather than this inaccurate solution
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  */
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- replace(param1, param2) {
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+ replace = (param1, param2) => {
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  var sceneKey = undefined;
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  var scene = undefined;
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  if (typeof param1 == "string") {
@@ -167,7 +170,7 @@ class ViroVRSceneNavigator extends React.Component {
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  this.popHistoryByN(1);
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  this.incrementSceneReference(scene, sceneKey, false);
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  this.addToHistory(sceneKey);
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- }
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+ };
171
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  /**
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  * Jumps to a given scene that had been previously pushed. If the scene was not pushed, we
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  * then push and jump to it. The back history is re-ordered such that jumped to scenes are
@@ -180,7 +183,7 @@ class ViroVRSceneNavigator extends React.Component {
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  *
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  * @todo: use Typescript function overloading rather than this inaccurate solution
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  */
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- jump(param1, param2) {
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+ jump = (param1, param2) => {
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  var sceneKey = undefined;
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  var scene = undefined;
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  if (typeof param1 == "string") {
@@ -206,11 +209,11 @@ class ViroVRSceneNavigator extends React.Component {
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  }
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  this.incrementSceneReference(scene, sceneKey, true);
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  this.reorderHistory(sceneKey);
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- }
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- pop() {
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+ };
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+ pop = () => {
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  this.popN(1);
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- }
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- popN(n) {
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+ };
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+ popN = (n) => {
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  if (n === 0) {
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  return;
216
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  }
@@ -220,7 +223,7 @@ class ViroVRSceneNavigator extends React.Component {
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  }
221
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  this.decrementReferenceForLastNScenes(n);
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  this.popHistoryByN(n);
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- }
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+ };
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  /**
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  * Increments the reference count for a scene within sceneDictionary that is
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  * mapped to the given sceneKey. If no scenes are found / mapped, we create
@@ -335,15 +338,15 @@ class ViroVRSceneNavigator extends React.Component {
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  // Unable to find the given sceneTag, return -1
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  return -1;
337
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  }
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- _recenterTracking() {
341
+ _recenterTracking = () => {
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  ViroSceneNavigatorModule.recenterTracking((0, react_native_1.findNodeHandle)(this));
340
- }
341
- async _project(point) {
343
+ };
344
+ _project = async (point) => {
342
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  return await ViroSceneNavigatorModule.project((0, react_native_1.findNodeHandle)(this), point);
343
- }
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- async _unproject(point) {
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+ };
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+ _unproject = async (point) => {
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  return await ViroSceneNavigatorModule.unproject((0, react_native_1.findNodeHandle)(this), point);
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- }
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+ };
347
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  _renderSceneStackItems() {
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  let views = [];
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  var i = 0;
@@ -0,0 +1,54 @@
1
+ import * as React from "react";
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+ import { ViewProps } from "react-native";
3
+ type SceneFactory = {
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+ scene: () => React.JSX.Element;
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+ };
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+ /**
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+ * Cross-reality scene navigator. Picks the right underlying navigator at runtime:
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+ *
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+ * - **iOS / non-Quest Android** → `ViroARSceneNavigator` (rendered inline)
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+ * - **Meta Quest** → launches VRActivity via `VRLauncher.launchVRScene()` and
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+ * forwards all navigator operations (push/pop/etc.) to the
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+ * `ViroVRSceneNavigator` running there via `VRQuestNavigatorBridge`.
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+ * Render output is null — VRActivity owns the display.
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+ *
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+ * Pass `arInitialScene` / `vrInitialScene` when the AR and VR scenes differ.
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+ * When only `initialScene` is provided it is used for both modes.
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+ *
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+ * Renderer flags (`hdrEnabled`, `pbrEnabled`, `bloomEnabled`, `shadowsEnabled`,
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+ * `passthroughEnabled`, etc.) are forwarded to ViroVRSceneNavigator on Quest
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+ * via the intent bridge.
21
+ */
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+ export declare const ViroXRSceneNavigator: React.ForwardRefExoticComponent<ViewProps & {
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+ /**
24
+ * Scene used on both AR and VR platforms when no platform-specific scene is provided.
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+ * Most apps want a different scene per platform — pass `arInitialScene` and
26
+ * `vrInitialScene` instead in that case.
27
+ */
28
+ initialScene?: SceneFactory;
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+ /** Scene mounted on iOS / non-Quest Android (rendered via ViroARSceneNavigator). */
30
+ arInitialScene?: SceneFactory;
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+ /**
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+ * Scene mounted on Meta Quest (rendered via ViroVRSceneNavigator in VRActivity).
33
+ * On Quest, this scene is forwarded to VRActivity via VRQuestNavigatorBridge
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+ * rather than rendered inline, because OpenXR exclusive display requires the
35
+ * VR intent category on the host Activity.
36
+ */
37
+ vrInitialScene?: SceneFactory;
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+ worldAlignment?: "Gravity" | "GravityAndHeading" | "Camera";
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+ autofocus?: boolean;
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+ videoQuality?: "High" | "Low";
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+ numberOfTrackedImages?: number;
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+ vrModeEnabled?: boolean;
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+ passthroughEnabled?: boolean;
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+ handTrackingEnabled?: boolean;
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+ onExitViro?: () => void;
46
+ viroAppProps?: any;
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+ hdrEnabled?: boolean;
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+ pbrEnabled?: boolean;
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+ bloomEnabled?: boolean;
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+ shadowsEnabled?: boolean;
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+ multisamplingEnabled?: boolean;
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+ debug?: boolean;
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+ } & React.RefAttributes<unknown>>;
54
+ export {};
@@ -0,0 +1,173 @@
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+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
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+ var desc = Object.getOwnPropertyDescriptor(m, k);
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+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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+ desc = { enumerable: true, get: function() { return m[k]; } };
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+ }
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+ Object.defineProperty(o, k2, desc);
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+ }) : (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ o[k2] = m[k];
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+ }));
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+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
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+ o["default"] = v;
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+ });
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+ var __importStar = (this && this.__importStar) || (function () {
19
+ var ownKeys = function(o) {
20
+ ownKeys = Object.getOwnPropertyNames || function (o) {
21
+ var ar = [];
22
+ for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
+ return ar;
24
+ };
25
+ return ownKeys(o);
26
+ };
27
+ return function (mod) {
28
+ if (mod && mod.__esModule) return mod;
29
+ var result = {};
30
+ if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
+ __setModuleDefault(result, mod);
32
+ return result;
33
+ };
34
+ })();
35
+ Object.defineProperty(exports, "__esModule", { value: true });
36
+ exports.ViroXRSceneNavigator = void 0;
37
+ const React = __importStar(require("react"));
38
+ const react_native_1 = require("react-native");
39
+ const ViroARSceneNavigator_1 = require("./AR/ViroARSceneNavigator");
40
+ const ViroPlatform_1 = require("./Utilities/ViroPlatform");
41
+ const VRQuestNavigatorBridge_1 = require("./Utilities/VRQuestNavigatorBridge");
42
+ const VRLauncher = react_native_1.NativeModules.VRLauncher;
43
+ // Quest VR requires a lifecycle-correct VRActivity that drives
44
+ // ReactHostImpl.onHostResume(VRActivity) on entry. The skipActivityIdentity
45
+ // AssertionOnHostPause feature flag (used to suppress the racy MainActivity.
46
+ // onPause assertion when currentActivity has been promoted to VR) is only
47
+ // honored on RN >= 0.83. Without it, MainActivity.onPause hard-crashes via
48
+ // Assertions.assertCondition, so the entire VR path requires RN 0.83+.
49
+ // AR continues to work on RN >= 0.81 (Expo 54+) — only the Quest VR launch
50
+ // is gated.
51
+ const MIN_RN_FOR_VR = { major: 0, minor: 83 };
52
+ function checkRNVersionForVR() {
53
+ let version = "unknown";
54
+ try {
55
+ version = require("react-native/package.json").version;
56
+ const [maj, min] = version.split(".").map((n) => parseInt(n, 10));
57
+ if (Number.isFinite(maj) &&
58
+ Number.isFinite(min) &&
59
+ (maj > MIN_RN_FOR_VR.major ||
60
+ (maj === MIN_RN_FOR_VR.major && min >= MIN_RN_FOR_VR.minor))) {
61
+ return;
62
+ }
63
+ }
64
+ catch {
65
+ // fall through to throw with version="unknown"
66
+ }
67
+ throw new Error(`[Viro] Meta Quest VR requires React Native >= ${MIN_RN_FOR_VR.major}.${MIN_RN_FOR_VR.minor} ` +
68
+ `(Expo SDK >= 55). Detected: ${version}. ` +
69
+ `AR features still work on this version — only ViroXRSceneNavigator's VR path on Quest is gated.`);
70
+ }
71
+ /**
72
+ * Cross-reality scene navigator. Picks the right underlying navigator at runtime:
73
+ *
74
+ * - **iOS / non-Quest Android** → `ViroARSceneNavigator` (rendered inline)
75
+ * - **Meta Quest** → launches VRActivity via `VRLauncher.launchVRScene()` and
76
+ * forwards all navigator operations (push/pop/etc.) to the
77
+ * `ViroVRSceneNavigator` running there via `VRQuestNavigatorBridge`.
78
+ * Render output is null — VRActivity owns the display.
79
+ *
80
+ * Pass `arInitialScene` / `vrInitialScene` when the AR and VR scenes differ.
81
+ * When only `initialScene` is provided it is used for both modes.
82
+ *
83
+ * Renderer flags (`hdrEnabled`, `pbrEnabled`, `bloomEnabled`, `shadowsEnabled`,
84
+ * `passthroughEnabled`, etc.) are forwarded to ViroVRSceneNavigator on Quest
85
+ * via the intent bridge.
86
+ */
87
+ exports.ViroXRSceneNavigator = React.forwardRef(function ViroXRSceneNavigator(props, ref) {
88
+ const { initialScene, arInitialScene, vrInitialScene,
89
+ // VR-only renderer config — forwarded via bridge on Quest
90
+ hdrEnabled, pbrEnabled, bloomEnabled, shadowsEnabled, multisamplingEnabled, vrModeEnabled, passthroughEnabled, handTrackingEnabled, onExitViro, debug, ...rest } = props;
91
+ // Inner ref used on the AR path to capture the ViroARSceneNavigator instance.
92
+ const arRef = React.useRef(null);
93
+ // Expose navigator interface on the ref.
94
+ // Quest: proxy push/pop/etc. through VRQuestNavigatorBridge to VRActivity.
95
+ // AR: expose the underlying ViroARSceneNavigator instance directly.
96
+ React.useImperativeHandle(ref, () => {
97
+ if (ViroPlatform_1.isQuest) {
98
+ const bridgeNav = {
99
+ push: (scene) => VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.dispatchOp({ type: "push", scene }),
100
+ replace: (scene) => VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.dispatchOp({ type: "replace", scene }),
101
+ jump: (scene) => VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.dispatchOp({ type: "jump", scene }),
102
+ pop: () => VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.dispatchOp({ type: "pop" }),
103
+ popN: (n) => VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.dispatchOp({ type: "popN", n }),
104
+ };
105
+ return { sceneNavigator: bridgeNav, arSceneNavigator: bridgeNav };
106
+ }
107
+ return arRef.current;
108
+ }, []);
109
+ // Track AppState so we can detect background → active transitions.
110
+ const appStateRef = React.useRef(react_native_1.AppState.currentState);
111
+ // Timestamp at which AppState last left "active". Lets us distinguish a
112
+ // genuine Quest-menu return (background lasts seconds) from racy
113
+ // background→active bounces caused by the dual-Activity ReactHost
114
+ // transitioning state (background lasts <500ms). Only the former should
115
+ // re-launch VR; the latter would trigger a no-op startActivity that can
116
+ // contribute to the lifecycle storm in some configurations.
117
+ const leftActiveAtRef = React.useRef(0);
118
+ // On Quest: register the intent (scene + renderer config) then launch VRActivity.
119
+ // Also re-launch when the app returns from background (e.g. Quest system menu),
120
+ // because VRActivity auto-finishes when MainActivity resumes.
121
+ React.useEffect(() => {
122
+ if (!ViroPlatform_1.isQuest)
123
+ return;
124
+ checkRNVersionForVR();
125
+ const scene = vrInitialScene ?? initialScene;
126
+ if (scene) {
127
+ VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.setIntent(scene, {
128
+ hdrEnabled,
129
+ pbrEnabled,
130
+ bloomEnabled,
131
+ shadowsEnabled,
132
+ multisamplingEnabled,
133
+ vrModeEnabled,
134
+ passthroughEnabled,
135
+ handTrackingEnabled,
136
+ onExitViro,
137
+ debug,
138
+ });
139
+ }
140
+ VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.setVRActive(true);
141
+ VRLauncher?.launchVRScene?.();
142
+ const sub = react_native_1.AppState.addEventListener("change", (nextState) => {
143
+ const prev = appStateRef.current;
144
+ appStateRef.current = nextState;
145
+ if (prev === "active" && nextState !== "active") {
146
+ leftActiveAtRef.current = Date.now();
147
+ }
148
+ // Re-launch VR when the app returns from being backgrounded by the system
149
+ // (Quest menu, home, recents). Explicit exitVRScene() clears isVRActive()
150
+ // before finishing VRActivity, so Activity-transition-driven background→active
151
+ // cycles are ignored here.
152
+ if (prev !== "active" && nextState === "active" && VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.isVRActive()) {
153
+ // Skip if we were only briefly out of "active" — that's a racy
154
+ // dual-Activity ReactHost bounce, not a genuine menu return.
155
+ const backgroundedFor = Date.now() - leftActiveAtRef.current;
156
+ if (leftActiveAtRef.current > 0 && backgroundedFor < 1500)
157
+ return;
158
+ VRQuestNavigatorBridge_1.VRQuestNavigatorBridge.setVRActive(true);
159
+ VRLauncher?.launchVRScene?.();
160
+ }
161
+ });
162
+ return () => sub.remove();
163
+ }, []);
164
+ // Quest renders nothing here — VRActivity owns the display.
165
+ if (ViroPlatform_1.isQuest)
166
+ return null;
167
+ const scene = arInitialScene ?? initialScene;
168
+ if (!scene) {
169
+ console.warn("[Viro] ViroXRSceneNavigator requires `arInitialScene` or `initialScene`.");
170
+ return null;
171
+ }
172
+ return (<ViroARSceneNavigator_1.ViroARSceneNavigator ref={arRef} initialScene={scene} {...rest}/>);
173
+ });
@@ -0,0 +1,65 @@
1
+ /**
2
+ * ViroVisionOSModule
3
+ *
4
+ * JavaScript API for controlling the visionOS ImmersiveSpace.
5
+ * On iOS / Android the calls are no-ops (module returns false / resolves silently).
6
+ *
7
+ * ── Host-app setup required ──────────────────────────────────────────────────
8
+ *
9
+ * 1. Add the ImmersiveSpace to your SwiftUI App struct (visionOS only):
10
+ *
11
+ * #if os(visionOS)
12
+ * import ViroReact
13
+ * #endif
14
+ *
15
+ * @main struct MyApp: App {
16
+ * var body: some Scene {
17
+ * WindowGroup {
18
+ * ContentView()
19
+ * #if os(visionOS)
20
+ * .viroImmersiveSpaceController()
21
+ * #endif
22
+ * }
23
+ * #if os(visionOS)
24
+ * ImmersiveSpace(id: "ViroImmersive") {
25
+ * ViroImmersiveSpaceView()
26
+ * }
27
+ * .immersionStyle(selection: .constant(.mixed), in: .mixed, .full, .progressive)
28
+ * #endif
29
+ * }
30
+ * }
31
+ *
32
+ * 2. Call from JavaScript:
33
+ *
34
+ * import { ViroVisionOSModule } from '@reactvision/react-viro';
35
+ *
36
+ * await ViroVisionOSModule.enterImmersiveSpace('mixed');
37
+ * // ... render Viro scene inside ImmersiveSpace ...
38
+ * await ViroVisionOSModule.exitImmersiveSpace();
39
+ * ─────────────────────────────────────────────────────────────────────────────
40
+ */
41
+ export type ImmersiveSpaceStyle = "mixed" | "full" | "progressive";
42
+ /**
43
+ * Returns true if the app is running on Apple Vision Pro (visionOS).
44
+ * Uses the native module constant; falls back to Platform.isVision when
45
+ * available (React Native 0.83+).
46
+ */
47
+ export declare function isVisionOS(): boolean;
48
+ /**
49
+ * Opens the Viro ImmersiveSpace on visionOS.
50
+ *
51
+ * @param style "mixed" (default) — virtual content blended over passthrough
52
+ * "full" — fully virtual, passthrough hidden
53
+ * "progressive" — graduated immersion with crown dial
54
+ */
55
+ export declare function enterImmersiveSpace(style?: ImmersiveSpaceStyle): Promise<boolean>;
56
+ /**
57
+ * Dismisses the Viro ImmersiveSpace and returns to the window layer.
58
+ */
59
+ export declare function exitImmersiveSpace(): Promise<boolean>;
60
+ /** Convenience object matching the typical NativeModules pattern. */
61
+ export declare const ViroVisionOSModule: {
62
+ readonly isVisionOS: typeof isVisionOS;
63
+ readonly enterImmersiveSpace: typeof enterImmersiveSpace;
64
+ readonly exitImmersiveSpace: typeof exitImmersiveSpace;
65
+ };
@@ -0,0 +1,91 @@
1
+ "use strict";
2
+ /**
3
+ * ViroVisionOSModule
4
+ *
5
+ * JavaScript API for controlling the visionOS ImmersiveSpace.
6
+ * On iOS / Android the calls are no-ops (module returns false / resolves silently).
7
+ *
8
+ * ── Host-app setup required ──────────────────────────────────────────────────
9
+ *
10
+ * 1. Add the ImmersiveSpace to your SwiftUI App struct (visionOS only):
11
+ *
12
+ * #if os(visionOS)
13
+ * import ViroReact
14
+ * #endif
15
+ *
16
+ * @main struct MyApp: App {
17
+ * var body: some Scene {
18
+ * WindowGroup {
19
+ * ContentView()
20
+ * #if os(visionOS)
21
+ * .viroImmersiveSpaceController()
22
+ * #endif
23
+ * }
24
+ * #if os(visionOS)
25
+ * ImmersiveSpace(id: "ViroImmersive") {
26
+ * ViroImmersiveSpaceView()
27
+ * }
28
+ * .immersionStyle(selection: .constant(.mixed), in: .mixed, .full, .progressive)
29
+ * #endif
30
+ * }
31
+ * }
32
+ *
33
+ * 2. Call from JavaScript:
34
+ *
35
+ * import { ViroVisionOSModule } from '@reactvision/react-viro';
36
+ *
37
+ * await ViroVisionOSModule.enterImmersiveSpace('mixed');
38
+ * // ... render Viro scene inside ImmersiveSpace ...
39
+ * await ViroVisionOSModule.exitImmersiveSpace();
40
+ * ─────────────────────────────────────────────────────────────────────────────
41
+ */
42
+ Object.defineProperty(exports, "__esModule", { value: true });
43
+ exports.ViroVisionOSModule = void 0;
44
+ exports.isVisionOS = isVisionOS;
45
+ exports.enterImmersiveSpace = enterImmersiveSpace;
46
+ exports.exitImmersiveSpace = exitImmersiveSpace;
47
+ const react_native_1 = require("react-native");
48
+ /** @internal — raw NativeModule reference */
49
+ const { VRTVisionOSModule } = react_native_1.NativeModules;
50
+ /**
51
+ * Returns true if the app is running on Apple Vision Pro (visionOS).
52
+ * Uses the native module constant; falls back to Platform.isVision when
53
+ * available (React Native 0.83+).
54
+ */
55
+ function isVisionOS() {
56
+ // React Native 0.83+ exposes Platform.isVision on visionOS builds.
57
+ if (react_native_1.Platform.isVision === true)
58
+ return true;
59
+ // Fallback: check the native module constant.
60
+ return VRTVisionOSModule?.isVisionOS === true;
61
+ }
62
+ /**
63
+ * Opens the Viro ImmersiveSpace on visionOS.
64
+ *
65
+ * @param style "mixed" (default) — virtual content blended over passthrough
66
+ * "full" — fully virtual, passthrough hidden
67
+ * "progressive" — graduated immersion with crown dial
68
+ */
69
+ async function enterImmersiveSpace(style = "mixed") {
70
+ if (!VRTVisionOSModule) {
71
+ if (__DEV__) {
72
+ console.warn("[Viro] VRTVisionOSModule not available on this platform");
73
+ }
74
+ return false;
75
+ }
76
+ return VRTVisionOSModule.enterImmersiveSpace(style);
77
+ }
78
+ /**
79
+ * Dismisses the Viro ImmersiveSpace and returns to the window layer.
80
+ */
81
+ async function exitImmersiveSpace() {
82
+ if (!VRTVisionOSModule)
83
+ return false;
84
+ return VRTVisionOSModule.exitImmersiveSpace();
85
+ }
86
+ /** Convenience object matching the typical NativeModules pattern. */
87
+ exports.ViroVisionOSModule = {
88
+ isVisionOS,
89
+ enterImmersiveSpace,
90
+ exitImmersiveSpace,
91
+ };
package/dist/index.d.ts CHANGED
@@ -4,6 +4,8 @@
4
4
  *
5
5
  */
6
6
  import { ViroAnimations } from "./components/Animation/ViroAnimations";
7
+ import { StudioSceneNavigator, StudioARScene } from "./components/Studio";
8
+ import { ViroVisionOSModule, isVisionOS, enterImmersiveSpace, exitImmersiveSpace } from "./components/VisionOS/ViroVisionOSModule";
7
9
  import { Viro3DObject } from "./components/Viro3DObject";
8
10
  import { Viro360Image } from "./components/Viro360Image";
9
11
  import { Viro360Video } from "./components/Viro360Video";
@@ -49,13 +51,24 @@ import { ViroSpotLight } from "./components/ViroSpotLight";
49
51
  import { ViroText } from "./components/ViroText";
50
52
  import { ViroVideo } from "./components/ViroVideo";
51
53
  import { ViroVRSceneNavigator } from "./components/ViroVRSceneNavigator";
54
+ import { ViroXRSceneNavigator } from "./components/ViroXRSceneNavigator";
52
55
  import { Viro3DSceneNavigator } from "./components/Viro3DSceneNavigator";
56
+ import { hasOpenXRSupport, isQuest } from "./components/Utilities/ViroPlatform";
57
+ import { useAnySourceHover } from "./components/Utilities/useAnySourceHover";
58
+ import { useAnySourcePressed } from "./components/Utilities/useAnySourcePressed";
53
59
  import { ViroTextStyle } from "./components/Styles/ViroTextStyle";
54
60
  import { ViroStyle } from "./components/Styles/ViroStyle";
55
61
  import { polarToCartesian, polarToCartesianActual, isARSupportedOnDevice, requestRequiredPermissions, checkPermissions, ViroARSupportResponse, ViroPermissionsResult, ViroPermission, latLngToMercator, gpsToArWorld } from "./components/Utilities/ViroUtils";
56
62
  import { ViroARCamera } from "./components/AR/ViroARCamera";
57
- import { ViroHoverEvent, ViroClickEvent, ViroClickStateEvent, ViroTouchEvent, ViroScrollEvent, ViroSwipeEvent, ViroFuseEvent, ViroPinchEvent, ViroRotateEvent, ViroDragEvent, ViroPlatformEvent, ViroCollisionEvent, ViroPlatformInfo, ViroCameraTransformEvent, ViroPlatformUpdateEvent, ViroCameraTransform, ViroExitViroEvent, ViroErrorEvent, ViroAnimationStartEvent, ViroAnimationFinishEvent, ViroLoadStartEvent, ViroLoadEndEvent, ViroLoadErrorEvent, ViroVideoBufferStartEvent, ViroVideoBufferEndEvent, ViroVideoUpdateTimeEvent, ViroVideoErrorEvent, ViroVideoFinishEvent, ViroAnimatedComponentStartEvent, ViroAnimatedComponentFinishEvent, ViroARAnchorRemovedEvent, ViroARAnchorUpdatedEvent, ViroARAnchorFoundEvent, ViroAnchor, ViroAnchorFoundMap, ViroAnchorUpdatedMap, ViroPlaneUpdatedMap, ViroPlaneUpdatedEvent, ViroARPlaneSizes, ViroCameraARHitTestEvent, ViroCameraARHitTest, ViroARHitTestResult, ViroARPointCloudUpdateEvent, ViroARPointCloud, ViroTrackingUpdatedEvent, ViroTrackingState, ViroTrackingReason, ViroAmbientLightUpdateEvent, ViroAmbientLightInfo, ViroWorldOrigin, ViroNativeTransformUpdateEvent, ViroControllerStatusEvent, ViroControllerStatus, ViroPortalEnterEvent, ViroPortalExitEvent, ViroSoundFinishEvent, ViroPinchStateTypes, ViroClickStateTypes, ViroRotateStateTypes, ViroProvider, ViroCloudAnchorState, ViroCloudAnchorProvider, ViroCloudAnchor, ViroHostCloudAnchorResult, ViroResolveCloudAnchorResult, ViroCloudAnchorStateChangeEvent, ViroGeospatialAnchorProvider, ViroEarthTrackingState, ViroVPSAvailability, ViroGeospatialAnchorType, ViroQuaternion, ViroGeospatialPose, ViroGeospatialAnchor, ViroGeospatialSupportResult, ViroEarthTrackingStateResult, ViroGeospatialPoseResult, ViroVPSAvailabilityResult, ViroCreateGeospatialAnchorResult, ViroMonocularDepthSupportResult, ViroMonocularDepthModelAvailableResult, ViroMonocularDepthPreferenceResult } from "./components/Types/ViroEvents";
63
+ import { ViroHoverEvent, ViroClickEvent, ViroClickStateEvent, ViroTouchEvent, ViroScrollEvent, ViroSwipeEvent, ViroFuseEvent, ViroPinchEvent, ViroRotateEvent, ViroDragEvent, ViroPlatformEvent, ViroCollisionEvent, ViroPlatformInfo, ViroCameraTransformEvent, ViroPlatformUpdateEvent, ViroCameraTransform, ViroExitViroEvent, ViroErrorEvent, ViroAnimationStartEvent, ViroAnimationFinishEvent, ViroLoadStartEvent, ViroLoadEndEvent, ViroLoadErrorEvent, ViroVideoBufferStartEvent, ViroVideoBufferEndEvent, ViroVideoUpdateTimeEvent, ViroVideoErrorEvent, ViroVideoFinishEvent, ViroAnimatedComponentStartEvent, ViroAnimatedComponentFinishEvent, ViroARAnchorRemovedEvent, ViroARAnchorUpdatedEvent, ViroARAnchorFoundEvent, ViroAnchor, ViroAnchorFoundMap, ViroAnchorUpdatedMap, ViroPlaneUpdatedMap, ViroPlaneUpdatedEvent, ViroARPlaneSizes, ViroCameraARHitTestEvent, ViroCameraARHitTest, ViroARHitTestResult, ViroARPointCloudUpdateEvent, ViroARPointCloud, ViroTrackingUpdatedEvent, ViroTrackingState, ViroTrackingReason, ViroAmbientLightUpdateEvent, ViroAmbientLightInfo, ViroWorldOrigin, ViroNativeTransformUpdateEvent, ViroControllerStatusEvent, ViroControllerStatus, ViroPortalEnterEvent, ViroPortalExitEvent, ViroSoundFinishEvent, ViroPinchStateTypes, ViroClickStateTypes, ViroRotateStateTypes, ViroProvider, ViroCloudAnchorState, ViroCloudAnchorProvider, ViroCloudAnchor, ViroHostCloudAnchorResult, ViroResolveCloudAnchorResult, ViroCloudAnchorStateChangeEvent, ViroGeospatialAnchorProvider, ViroEarthTrackingState, ViroVPSAvailability, ViroGeospatialAnchorType, ViroQuaternion, ViroGeospatialPose, ViroGeospatialAnchor, ViroGeospatialSupportResult, ViroEarthTrackingStateResult, ViroGeospatialPoseResult, ViroVPSAvailabilityResult, ViroCreateGeospatialAnchorResult, ViroMonocularDepthSupportResult, ViroMonocularDepthModelAvailableResult, ViroMonocularDepthPreferenceResult, ViroJoint, ViroHandJoints, ViroHandPinchEvent, ViroHandUpdateEvent } from "./components/Types/ViroEvents";
58
64
  import { ViroSurface } from "./components/ViroSurface";
59
65
  import { ViroSceneNavigator } from "./components/ViroSceneNavigator";
60
66
  import { VIRO_VERSION } from "./components/Utilities/ViroVersion";
61
- export { ViroARImageMarker, ViroARObjectMarker, ViroARTrackingTargets, ViroARPlane, ViroARPlaneSelector, ViroARScene, ViroARSceneNavigator, ViroBox, ViroButton, ViroCamera, ViroController, ViroDirectionalLight, ViroFlexView, ViroGeometry, ViroLightingEnvironment, ViroImage, ViroMaterials, ViroARCamera, ViroMaterialVideo, ViroNode, ViroOmniLight, ViroOrbitCamera, ViroParticleEmitter, ViroPolygon, ViroPolyline, ViroPortal, ViroPortalScene, ViroQuad, ViroScene, ViroSurface, ViroSceneNavigator, ViroSkyBox, ViroAnimations, Viro3DObject, Viro360Image, Viro360Video, ViroAnimatedImage, ViroAmbientLight, ViroAnimatedComponent, ViroSound, ViroSoundField, ViroSpatialSound, ViroSphere, ViroSpinner, ViroSpotLight, ViroText, ViroVideo, ViroVRSceneNavigator, Viro3DSceneNavigator, ViroARTrackingReasonConstants, ViroRecordingErrorConstants, ViroTrackingStateConstants, polarToCartesian, polarToCartesianActual, isARSupportedOnDevice, requestRequiredPermissions, checkPermissions, latLngToMercator, gpsToArWorld, ViroARSupportResponse, ViroPermissionsResult, ViroPermission, ViroHoverEvent, ViroClickEvent, ViroClickStateEvent, ViroClickStateTypes, ViroTouchEvent, ViroScrollEvent, ViroSwipeEvent, ViroFuseEvent, ViroPinchEvent, ViroPinchStateTypes, ViroRotateEvent, ViroRotateStateTypes, ViroDragEvent, ViroPlatformEvent, ViroCollisionEvent, ViroPlatformInfo, ViroCameraTransformEvent, ViroPlatformUpdateEvent, ViroCameraTransform, ViroExitViroEvent, ViroErrorEvent, ViroAnimationStartEvent, ViroAnimationFinishEvent, ViroLoadStartEvent, ViroLoadEndEvent, ViroLoadErrorEvent, ViroVideoBufferStartEvent, ViroVideoBufferEndEvent, ViroVideoUpdateTimeEvent, ViroVideoErrorEvent, ViroVideoFinishEvent, ViroAnimatedComponentStartEvent, ViroAnimatedComponentFinishEvent, ViroARAnchorRemovedEvent, ViroARAnchorUpdatedEvent, ViroARAnchorFoundEvent, ViroAnchor, ViroAnchorFoundMap, ViroAnchorUpdatedMap, ViroPlaneUpdatedMap, ViroPlaneUpdatedEvent, ViroARPlaneSizes, ViroCameraARHitTestEvent, ViroCameraARHitTest, ViroARHitTestResult, ViroARPointCloudUpdateEvent, ViroARPointCloud, ViroTrackingUpdatedEvent, ViroTrackingState, ViroTrackingReason, ViroAmbientLightUpdateEvent, ViroAmbientLightInfo, ViroWorldOrigin, ViroNativeTransformUpdateEvent, ViroControllerStatusEvent, ViroControllerStatus, ViroPortalEnterEvent, ViroPortalExitEvent, ViroSoundFinishEvent, ViroTextStyle, ViroStyle, ViroMaterial, ViroShaderModifiers, ViroShaderUniform, ViroShaderModifier, VIRO_VERSION, ViroProvider, ViroCloudAnchorState, ViroCloudAnchorProvider, ViroCloudAnchor, ViroHostCloudAnchorResult, ViroResolveCloudAnchorResult, ViroCloudAnchorStateChangeEvent, ViroGeospatialAnchorProvider, ViroEarthTrackingState, ViroVPSAvailability, ViroGeospatialAnchorType, ViroQuaternion, ViroGeospatialPose, ViroGeospatialAnchor, ViroGeospatialSupportResult, ViroEarthTrackingStateResult, ViroGeospatialPoseResult, ViroVPSAvailabilityResult, ViroCreateGeospatialAnchorResult, ViroMonocularDepthSupportResult, ViroMonocularDepthModelAvailableResult, ViroMonocularDepthPreferenceResult, };
67
+ import { ViroQuestEntryPoint } from "./components/ViroQuestEntryPoint";
68
+ import { VRQuestNavigatorBridge } from "./components/Utilities/VRQuestNavigatorBridge";
69
+ import { VRModuleOpenXR, useVRViewTag, exitVRScene } from "./components/Utilities/VRModuleOpenXR";
70
+ import type { VRModuleOpenXRType } from "./components/Utilities/VRModuleOpenXR";
71
+ export { ViroARImageMarker, ViroARObjectMarker, ViroARTrackingTargets, ViroARPlane, ViroARPlaneSelector, ViroARScene, ViroARSceneNavigator, ViroBox, ViroButton, ViroCamera, ViroController, ViroDirectionalLight, ViroFlexView, ViroGeometry, ViroLightingEnvironment, ViroImage, ViroMaterials, ViroARCamera, ViroMaterialVideo, ViroNode, ViroOmniLight, ViroOrbitCamera, ViroParticleEmitter, ViroPolygon, ViroPolyline, ViroPortal, ViroPortalScene, ViroQuad, ViroScene, ViroSurface, ViroSceneNavigator, ViroSkyBox, ViroAnimations, Viro3DObject, Viro360Image, Viro360Video, ViroAnimatedImage, ViroAmbientLight, ViroAnimatedComponent, ViroSound, ViroSoundField, ViroSpatialSound, ViroSphere, ViroSpinner, ViroSpotLight, ViroText, ViroVideo, ViroVRSceneNavigator, ViroXRSceneNavigator, ViroQuestEntryPoint, VRQuestNavigatorBridge, VRModuleOpenXR, useVRViewTag, exitVRScene, Viro3DSceneNavigator, hasOpenXRSupport, isQuest, useAnySourceHover, useAnySourcePressed, ViroARTrackingReasonConstants, ViroRecordingErrorConstants, ViroTrackingStateConstants, polarToCartesian, polarToCartesianActual, isARSupportedOnDevice, requestRequiredPermissions, checkPermissions, latLngToMercator, gpsToArWorld, ViroARSupportResponse, ViroPermissionsResult, ViroPermission, ViroHoverEvent, ViroClickEvent, ViroClickStateEvent, ViroClickStateTypes, ViroTouchEvent, ViroScrollEvent, ViroSwipeEvent, ViroFuseEvent, ViroPinchEvent, ViroPinchStateTypes, ViroRotateEvent, ViroRotateStateTypes, ViroDragEvent, ViroPlatformEvent, ViroCollisionEvent, ViroPlatformInfo, ViroCameraTransformEvent, ViroPlatformUpdateEvent, ViroCameraTransform, ViroExitViroEvent, ViroErrorEvent, ViroAnimationStartEvent, ViroAnimationFinishEvent, ViroLoadStartEvent, ViroLoadEndEvent, ViroLoadErrorEvent, ViroVideoBufferStartEvent, ViroVideoBufferEndEvent, ViroVideoUpdateTimeEvent, ViroVideoErrorEvent, ViroVideoFinishEvent, ViroAnimatedComponentStartEvent, ViroAnimatedComponentFinishEvent, ViroARAnchorRemovedEvent, ViroARAnchorUpdatedEvent, ViroARAnchorFoundEvent, ViroAnchor, ViroAnchorFoundMap, ViroAnchorUpdatedMap, ViroPlaneUpdatedMap, ViroPlaneUpdatedEvent, ViroARPlaneSizes, ViroCameraARHitTestEvent, ViroCameraARHitTest, ViroARHitTestResult, ViroARPointCloudUpdateEvent, ViroARPointCloud, ViroTrackingUpdatedEvent, ViroTrackingState, ViroTrackingReason, ViroAmbientLightUpdateEvent, ViroAmbientLightInfo, ViroWorldOrigin, ViroNativeTransformUpdateEvent, ViroControllerStatusEvent, ViroControllerStatus, ViroPortalEnterEvent, ViroPortalExitEvent, ViroSoundFinishEvent, ViroTextStyle, ViroStyle, ViroMaterial, ViroShaderModifiers, ViroShaderUniform, ViroShaderModifier, VIRO_VERSION, ViroProvider, ViroCloudAnchorState, ViroCloudAnchorProvider, ViroCloudAnchor, ViroHostCloudAnchorResult, ViroResolveCloudAnchorResult, ViroCloudAnchorStateChangeEvent, ViroGeospatialAnchorProvider, ViroEarthTrackingState, ViroVPSAvailability, ViroGeospatialAnchorType, ViroQuaternion, ViroGeospatialPose, ViroGeospatialAnchor, ViroGeospatialSupportResult, ViroEarthTrackingStateResult, ViroGeospatialPoseResult, ViroVPSAvailabilityResult, ViroCreateGeospatialAnchorResult, ViroMonocularDepthSupportResult, ViroMonocularDepthModelAvailableResult, ViroMonocularDepthPreferenceResult, ViroJoint, ViroHandJoints, ViroHandPinchEvent, ViroHandUpdateEvent, StudioSceneNavigator, StudioARScene, ViroVisionOSModule, isVisionOS, enterImmersiveSpace, exitImmersiveSpace, };
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+ export type { VRModuleOpenXRType };
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+ export type { ImmersiveSpaceStyle } from "./components/VisionOS/ViroVisionOSModule";
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+ export type { StudioSceneResponse, StudioAsset, StudioAnimation, StudioCollisionBinding, StudioSceneFunction, StudioSceneMeta, StudioProjectMeta, } from "./components/Studio";