@reactvision/react-viro 2.53.1 → 2.54.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/android/react_viro/react_viro-release.aar +0 -0
  2. package/android/viro_renderer/viro_renderer-release.aar +0 -0
  3. package/components/AR/ViroARSceneNavigator.tsx +30 -0
  4. package/components/AR/ViroCommonProps.ts +11 -0
  5. package/components/Material/ViroMaterials.ts +51 -0
  6. package/components/Utilities/ViroUtils.tsx +48 -0
  7. package/components/Utilities/ViroVersion.ts +1 -1
  8. package/components/Viro360Image.tsx +7 -0
  9. package/dist/components/AR/ViroARSceneNavigator.d.ts +23 -0
  10. package/dist/components/AR/ViroARSceneNavigator.js +5 -0
  11. package/dist/components/AR/ViroCommonProps.d.ts +11 -0
  12. package/dist/components/Material/ViroMaterials.d.ts +12 -0
  13. package/dist/components/Material/ViroMaterials.js +25 -0
  14. package/dist/components/ReactVisionClient.d.ts +25 -0
  15. package/dist/components/ReactVisionClient.js +11 -0
  16. package/dist/components/Utilities/ViroUtils.d.ts +19 -0
  17. package/dist/components/Utilities/ViroUtils.js +34 -0
  18. package/dist/components/Utilities/ViroVersion.d.ts +1 -1
  19. package/dist/components/Utilities/ViroVersion.js +1 -1
  20. package/dist/components/Viro360Image.d.ts +7 -0
  21. package/dist/index.d.ts +2 -2
  22. package/dist/index.js +3 -1
  23. package/dist/plugins/withViro.d.ts +11 -0
  24. package/dist/plugins/withViroIos.js +12 -8
  25. package/index.ts +8 -0
  26. package/ios/ViroReact.podspec +2 -1
  27. package/ios/dist/ViroRenderer/ViroKit.framework/ARCoreCoreMLSemanticsResources.bundle/Info.plist +0 -0
  28. package/ios/dist/ViroRenderer/ViroKit.framework/ARCoreResources.bundle/Info.plist +0 -0
  29. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROARSession.h +20 -1
  30. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROARSessioniOS.h +12 -0
  31. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROGLTFLoader.h +34 -0
  32. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROMaterial.h +29 -0
  33. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROMorpher.h +4 -0
  34. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROPortal.h +17 -0
  35. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VRORenderContext.h +41 -0
  36. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VRORenderer.h +15 -0
  37. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROSemantics.h +14 -0
  38. package/ios/dist/ViroRenderer/ViroKit.framework/Headers/VROViewAR.h +11 -0
  39. package/ios/dist/ViroRenderer/ViroKit.framework/Info.plist +0 -0
  40. package/ios/dist/ViroRenderer/ViroKit.framework/Shaders.dat +1 -1
  41. package/ios/dist/ViroRenderer/ViroKit.framework/ViroKit +0 -0
  42. package/ios/dist/include/VRT360Image.h +1 -0
  43. package/ios/dist/include/VRTARSceneNavigator.h +4 -0
  44. package/ios/dist/lib/libViroReact.a +0 -0
  45. package/package.json +8 -8
@@ -130,6 +130,28 @@ type Props = ViewProps & {
130
130
  */
131
131
  depthDebugEnabled?: boolean;
132
132
 
133
+ /**
134
+ * Enable semantic segmentation debug visualization. When enabled, the camera
135
+ * background shows a color overlay for each real-world category (sky, building, tree,
136
+ * road, sidewalk, terrain, structure, object, vehicle, person, water).
137
+ * Requires `setSemanticModeEnabled(true)` to be called on the scene navigator first.
138
+ *
139
+ * @default false
140
+ */
141
+ semanticDebugEnabled?: boolean;
142
+
143
+ /**
144
+ * Confidence threshold (0.0–1.0) below which semantic labels are discarded (treated
145
+ * as unlabeled = 0) before the texture is uploaded to the GPU. Higher values reduce
146
+ * noise and boundary blinking at the cost of smaller labeled regions.
147
+ *
148
+ * Only used on Android (ARCore provides per-pixel confidence). On iOS, ARKit's
149
+ * segmentation is already temporally smoothed by the OS.
150
+ *
151
+ * @default 0.0
152
+ */
153
+ semanticConfidenceThreshold?: number;
154
+
133
155
  /**
134
156
  * [iOS Only] Prefer monocular depth estimation over LiDAR.
135
157
  * When true, monocular depth will be used even on devices with LiDAR.
@@ -1105,6 +1127,12 @@ export class ViroARSceneNavigator extends React.Component<Props, State> {
1105
1127
  );
1106
1128
  };
1107
1129
 
1130
+ _rvGetSceneAssets = async (sceneId: string): Promise<any> => {
1131
+ return await ViroARSceneNavigatorModule.rvGetSceneAssets(
1132
+ findNodeHandle(this), sceneId
1133
+ );
1134
+ };
1135
+
1108
1136
  _rvAttachAssetToCloudAnchor = async (
1109
1137
  anchorId: string,
1110
1138
  fileUrl: string,
@@ -1394,6 +1422,7 @@ export class ViroARSceneNavigator extends React.Component<Props, State> {
1394
1422
  rvAttachAssetToCloudAnchor: this._rvAttachAssetToCloudAnchor,
1395
1423
  rvRemoveAssetFromCloudAnchor: this._rvRemoveAssetFromCloudAnchor,
1396
1424
  rvTrackCloudAnchorResolution: this._rvTrackCloudAnchorResolution,
1425
+ rvGetSceneAssets: this._rvGetSceneAssets,
1397
1426
  // Assets API
1398
1427
  rvUploadAsset: this._rvUploadAsset,
1399
1428
  // Scene Semantics API
@@ -1452,6 +1481,7 @@ export class ViroARSceneNavigator extends React.Component<Props, State> {
1452
1481
  rvAttachAssetToCloudAnchor: this._rvAttachAssetToCloudAnchor,
1453
1482
  rvRemoveAssetFromCloudAnchor: this._rvRemoveAssetFromCloudAnchor,
1454
1483
  rvTrackCloudAnchorResolution: this._rvTrackCloudAnchorResolution,
1484
+ rvGetSceneAssets: this._rvGetSceneAssets,
1455
1485
  // Assets API
1456
1486
  rvUploadAsset: this._rvUploadAsset,
1457
1487
  // Scene Semantics API
@@ -103,6 +103,17 @@ export type ViroObjectProps = {
103
103
  shadowCastingBitMask?: number;
104
104
 
105
105
  shaderModifiers?: ViroShaderModifiers;
106
+ /**
107
+ * Apply shader modifiers from named materials to this node and all its children,
108
+ * preserving embedded textures (e.g. GLB/VRX). Unlike `materials`, which replaces
109
+ * the root geometry's material entirely, `shaderOverrides` merges only the shader
110
+ * modifiers and rendering properties from the named material onto every child mesh
111
+ * in the hierarchy. Use this for GLB models when you want to apply semantic masking,
112
+ * custom effects, or other per-material shader modifiers without losing the model's
113
+ * original textures and skinning.
114
+ *
115
+ * Accepts an array of material names previously registered via `ViroMaterials.createMaterials`.
116
+ */
106
117
  shaderOverrides?: string[];
107
118
  materialUniforms?: { [key: string]: any } | ViroShaderUniform[];
108
119
 
@@ -54,6 +54,43 @@ export type ViroResolvedCubeMap = {
54
54
  pz: ImageResolvedAssetSource;
55
55
  };
56
56
 
57
+ export type ViroSemanticMaskMode = "showOnly" | "hide" | "debug";
58
+
59
+ export type ViroSemanticLabel =
60
+ | "sky"
61
+ | "building"
62
+ | "tree"
63
+ | "road"
64
+ | "sidewalk"
65
+ | "terrain"
66
+ | "structure"
67
+ | "object"
68
+ | "vehicle"
69
+ | "person"
70
+ | "water";
71
+
72
+ export type ViroSemanticMaskConfig = {
73
+ /** Whether to show the material only where the label matches, or to hide it there. */
74
+ mode: ViroSemanticMaskMode;
75
+ /** One or more semantic labels to match against. */
76
+ labels: ViroSemanticLabel[];
77
+ };
78
+
79
+ // Maps VROSemanticLabel enum value → bit position (bit N = label N, value 1-11).
80
+ const kSemanticLabelBit: Record<ViroSemanticLabel, number> = {
81
+ sky: 1 << 1,
82
+ building: 1 << 2,
83
+ tree: 1 << 3,
84
+ road: 1 << 4,
85
+ sidewalk: 1 << 5,
86
+ terrain: 1 << 6,
87
+ structure: 1 << 7,
88
+ object: 1 << 8,
89
+ vehicle: 1 << 9,
90
+ person: 1 << 10,
91
+ water: 1 << 11,
92
+ };
93
+
57
94
  export type ViroShaderModifier = {
58
95
  body?: string;
59
96
  uniforms?: string;
@@ -116,6 +153,10 @@ export type ViroMaterial = {
116
153
  ambientOcclusionTexture?: any; // TODO: types
117
154
  shaderModifiers?: ViroShaderModifiers;
118
155
  materialUniforms?: ViroShaderUniform[];
156
+ /** Semantic masking — shows or hides the material based on ARCore scene semantics labels.
157
+ * Requires `setSemanticModeEnabled(true)` on the AR scene navigator.
158
+ * Only supported on Android (ARCore). Gracefully no-ops on iOS. */
159
+ semanticMask?: ViroSemanticMaskConfig;
119
160
  };
120
161
 
121
162
  export type ViroMaterialDict = {
@@ -163,6 +204,16 @@ export class ViroMaterials {
163
204
  } else if (prop.endsWith("color") || prop.endsWith("Color")) {
164
205
  var color = processColor(material[prop]);
165
206
  resultMaterial[prop] = color;
207
+ } else if (prop === "semanticMask") {
208
+ const config = material[prop] as ViroSemanticMaskConfig;
209
+ let labelMask = 0;
210
+ for (const label of config.labels) {
211
+ labelMask |= kSemanticLabelBit[label] ?? 0;
212
+ }
213
+ resultMaterial["semanticMask"] = {
214
+ mode: config.mode,
215
+ labelMask,
216
+ };
166
217
  } else {
167
218
  //just apply material property directly.
168
219
  resultMaterial[prop] = material[prop];
@@ -136,6 +136,54 @@ export function gpsToArWorld(
136
136
  ];
137
137
  }
138
138
 
139
+ export type ViroPermission = "camera" | "microphone" | "storage" | "location";
140
+
141
+ const ALL_PERMISSIONS: ViroPermission[] = [
142
+ "camera",
143
+ "microphone",
144
+ "storage",
145
+ "location",
146
+ ];
147
+
148
+ export interface ViroPermissionsResult {
149
+ camera?: boolean;
150
+ microphone?: boolean;
151
+ storage?: boolean;
152
+ location?: boolean;
153
+ }
154
+
155
+ /**
156
+ * Request the specified permissions required for Viro AR to function.
157
+ * Omit `permissions` to request all four (camera, microphone, storage, location).
158
+ * Only the requested keys are present in the resolved result.
159
+ */
160
+ export function requestRequiredPermissions(
161
+ permissions: ViroPermission[] = ALL_PERMISSIONS
162
+ ): Promise<ViroPermissionsResult> {
163
+ if (Platform.OS === "ios") {
164
+ return NativeModules.VRTARUtils.requestRequiredPermissions(permissions);
165
+ } else {
166
+ return NativeModules.VRTARSceneNavigatorModule.requestRequiredPermissions(
167
+ permissions
168
+ );
169
+ }
170
+ }
171
+
172
+ /**
173
+ * Check the current status of the specified permissions without prompting the user.
174
+ * Omit `permissions` to check all four (camera, microphone, storage, location).
175
+ * Only the requested keys are present in the resolved result.
176
+ */
177
+ export function checkPermissions(
178
+ permissions: ViroPermission[] = ALL_PERMISSIONS
179
+ ): Promise<ViroPermissionsResult> {
180
+ if (Platform.OS === "ios") {
181
+ return NativeModules.VRTARUtils.checkPermissions(permissions);
182
+ } else {
183
+ return NativeModules.VRTARSceneNavigatorModule.checkPermissions(permissions);
184
+ }
185
+ }
186
+
139
187
  export interface ViroiOSArSupportResponse {
140
188
  isARSupported: boolean;
141
189
  }
@@ -1 +1 @@
1
- export const VIRO_VERSION = "2.53.1";
1
+ export const VIRO_VERSION = "2.54.0";
@@ -37,6 +37,13 @@ type Props = ViewProps & {
37
37
  format?: "RGBA8" | "RGB565";
38
38
  steroMode?: "LeftRight" | "RightLeft" | "TopBottom" | "BottomTop" | "None";
39
39
  isHdr?: boolean;
40
+ /**
41
+ * When true, the image is rendered as a sky-effect overlay: it appears only over pixels
42
+ * semantically labeled as sky by ARCore/ARKit scene semantics, using alpha blending via
43
+ * the confidence texture for smooth boundary transitions. Requires scene semantics to be
44
+ * enabled on the AR session. Has no effect in VR mode. Default false.
45
+ */
46
+ skyEffect?: boolean;
40
47
  /**
41
48
  * Callback triggered when we are processing the assets to be
42
49
  * displayed in this 360 Photo (either downloading / reading from file).
@@ -80,6 +80,26 @@ type Props = ViewProps & {
80
80
  * @default false
81
81
  */
82
82
  depthDebugEnabled?: boolean;
83
+ /**
84
+ * Enable semantic segmentation debug visualization. When enabled, the camera
85
+ * background shows a color overlay for each real-world category (sky, building, tree,
86
+ * road, sidewalk, terrain, structure, object, vehicle, person, water).
87
+ * Requires `setSemanticModeEnabled(true)` to be called on the scene navigator first.
88
+ *
89
+ * @default false
90
+ */
91
+ semanticDebugEnabled?: boolean;
92
+ /**
93
+ * Confidence threshold (0.0–1.0) below which semantic labels are discarded (treated
94
+ * as unlabeled = 0) before the texture is uploaded to the GPU. Higher values reduce
95
+ * noise and boundary blinking at the cost of smaller labeled regions.
96
+ *
97
+ * Only used on Android (ARCore provides per-pixel confidence). On iOS, ARKit's
98
+ * segmentation is already temporally smoothed by the OS.
99
+ *
100
+ * @default 0.0
101
+ */
102
+ semanticConfidenceThreshold?: number;
83
103
  /**
84
104
  * [iOS Only] Prefer monocular depth estimation over LiDAR.
85
105
  * When true, monocular depth will be used even on devices with LiDAR.
@@ -479,6 +499,7 @@ export declare class ViroARSceneNavigator extends React.Component<Props, State>
479
499
  _rvUpdateCloudAnchor: (anchorId: string, name: string, description: string, isPublic: boolean) => Promise<any>;
480
500
  _rvDeleteCloudAnchor: (anchorId: string) => Promise<any>;
481
501
  _rvFindNearbyCloudAnchors: (latitude: number, longitude: number, radius: number, limit: number) => Promise<any>;
502
+ _rvGetSceneAssets: (sceneId: string) => Promise<any>;
482
503
  _rvAttachAssetToCloudAnchor: (anchorId: string, fileUrl: string, fileSize: number, name: string, assetType: string, externalUserId: string) => Promise<any>;
483
504
  _rvRemoveAssetFromCloudAnchor: (anchorId: string, assetId: string) => Promise<any>;
484
505
  _rvTrackCloudAnchorResolution: (anchorId: string, success: boolean, confidence: number, matchCount: number, inlierCount: number, processingTimeMs: number, platform: string, externalUserId: string) => Promise<any>;
@@ -597,6 +618,7 @@ export declare class ViroARSceneNavigator extends React.Component<Props, State>
597
618
  rvAttachAssetToCloudAnchor: (anchorId: string, fileUrl: string, fileSize: number, name: string, assetType: string, externalUserId: string) => Promise<any>;
598
619
  rvRemoveAssetFromCloudAnchor: (anchorId: string, assetId: string) => Promise<any>;
599
620
  rvTrackCloudAnchorResolution: (anchorId: string, success: boolean, confidence: number, matchCount: number, inlierCount: number, processingTimeMs: number, platform: string, externalUserId: string) => Promise<any>;
621
+ rvGetSceneAssets: (sceneId: string) => Promise<any>;
600
622
  rvUploadAsset: (filePath: string, assetType: string, fileName: string, appUserId?: string) => Promise<any>;
601
623
  isSemanticModeSupported: () => Promise<ViroSemanticSupportResult>;
602
624
  setSemanticModeEnabled: (enabled: boolean) => void;
@@ -648,6 +670,7 @@ export declare class ViroARSceneNavigator extends React.Component<Props, State>
648
670
  rvAttachAssetToCloudAnchor: (anchorId: string, fileUrl: string, fileSize: number, name: string, assetType: string, externalUserId: string) => Promise<any>;
649
671
  rvRemoveAssetFromCloudAnchor: (anchorId: string, assetId: string) => Promise<any>;
650
672
  rvTrackCloudAnchorResolution: (anchorId: string, success: boolean, confidence: number, matchCount: number, inlierCount: number, processingTimeMs: number, platform: string, externalUserId: string) => Promise<any>;
673
+ rvGetSceneAssets: (sceneId: string) => Promise<any>;
651
674
  rvUploadAsset: (filePath: string, assetType: string, fileName: string, appUserId?: string) => Promise<any>;
652
675
  isSemanticModeSupported: () => Promise<ViroSemanticSupportResult>;
653
676
  setSemanticModeEnabled: (enabled: boolean) => void;
@@ -681,6 +681,9 @@ class ViroARSceneNavigator extends React.Component {
681
681
  _rvFindNearbyCloudAnchors = async (latitude, longitude, radius, limit) => {
682
682
  return await ViroARSceneNavigatorModule.rvFindNearbyCloudAnchors((0, react_native_1.findNodeHandle)(this), latitude, longitude, radius, limit);
683
683
  };
684
+ _rvGetSceneAssets = async (sceneId) => {
685
+ return await ViroARSceneNavigatorModule.rvGetSceneAssets((0, react_native_1.findNodeHandle)(this), sceneId);
686
+ };
684
687
  _rvAttachAssetToCloudAnchor = async (anchorId, fileUrl, fileSize, name, assetType, externalUserId) => {
685
688
  return await ViroARSceneNavigatorModule.rvAttachAssetToCloudAnchor((0, react_native_1.findNodeHandle)(this), anchorId, fileUrl, fileSize, name, assetType, externalUserId);
686
689
  };
@@ -901,6 +904,7 @@ class ViroARSceneNavigator extends React.Component {
901
904
  rvAttachAssetToCloudAnchor: this._rvAttachAssetToCloudAnchor,
902
905
  rvRemoveAssetFromCloudAnchor: this._rvRemoveAssetFromCloudAnchor,
903
906
  rvTrackCloudAnchorResolution: this._rvTrackCloudAnchorResolution,
907
+ rvGetSceneAssets: this._rvGetSceneAssets,
904
908
  // Assets API
905
909
  rvUploadAsset: this._rvUploadAsset,
906
910
  // Scene Semantics API
@@ -959,6 +963,7 @@ class ViroARSceneNavigator extends React.Component {
959
963
  rvAttachAssetToCloudAnchor: this._rvAttachAssetToCloudAnchor,
960
964
  rvRemoveAssetFromCloudAnchor: this._rvRemoveAssetFromCloudAnchor,
961
965
  rvTrackCloudAnchorResolution: this._rvTrackCloudAnchorResolution,
966
+ rvGetSceneAssets: this._rvGetSceneAssets,
962
967
  // Assets API
963
968
  rvUploadAsset: this._rvUploadAsset,
964
969
  // Scene Semantics API
@@ -54,6 +54,17 @@ export type ViroObjectProps = {
54
54
  lightReceivingBitMask?: number;
55
55
  shadowCastingBitMask?: number;
56
56
  shaderModifiers?: ViroShaderModifiers;
57
+ /**
58
+ * Apply shader modifiers from named materials to this node and all its children,
59
+ * preserving embedded textures (e.g. GLB/VRX). Unlike `materials`, which replaces
60
+ * the root geometry's material entirely, `shaderOverrides` merges only the shader
61
+ * modifiers and rendering properties from the named material onto every child mesh
62
+ * in the hierarchy. Use this for GLB models when you want to apply semantic masking,
63
+ * custom effects, or other per-material shader modifiers without losing the model's
64
+ * original textures and skinning.
65
+ *
66
+ * Accepts an array of material names previously registered via `ViroMaterials.createMaterials`.
67
+ */
57
68
  shaderOverrides?: string[];
58
69
  materialUniforms?: {
59
70
  [key: string]: any;
@@ -27,6 +27,14 @@ export type ViroResolvedCubeMap = {
27
27
  nz: ImageResolvedAssetSource;
28
28
  pz: ImageResolvedAssetSource;
29
29
  };
30
+ export type ViroSemanticMaskMode = "showOnly" | "hide" | "debug";
31
+ export type ViroSemanticLabel = "sky" | "building" | "tree" | "road" | "sidewalk" | "terrain" | "structure" | "object" | "vehicle" | "person" | "water";
32
+ export type ViroSemanticMaskConfig = {
33
+ /** Whether to show the material only where the label matches, or to hide it there. */
34
+ mode: ViroSemanticMaskMode;
35
+ /** One or more semantic labels to match against. */
36
+ labels: ViroSemanticLabel[];
37
+ };
30
38
  export type ViroShaderModifier = {
31
39
  body?: string;
32
40
  uniforms?: string;
@@ -86,6 +94,10 @@ export type ViroMaterial = {
86
94
  ambientOcclusionTexture?: any;
87
95
  shaderModifiers?: ViroShaderModifiers;
88
96
  materialUniforms?: ViroShaderUniform[];
97
+ /** Semantic masking — shows or hides the material based on ARCore scene semantics labels.
98
+ * Requires `setSemanticModeEnabled(true)` on the AR scene navigator.
99
+ * Only supported on Android (ARCore). Gracefully no-ops on iOS. */
100
+ semanticMask?: ViroSemanticMaskConfig;
89
101
  };
90
102
  export type ViroMaterialDict = {
91
103
  [key: string]: ViroMaterial;
@@ -23,6 +23,20 @@ const resolveAssetSource_1 = __importDefault(require("react-native/Libraries/Ima
23
23
  var MaterialManager = react_native_1.NativeModules.VRTMaterialManager ||
24
24
  react_native_1.TurboModuleRegistry.get("VRTMaterialManager");
25
25
  console.log("VRTMaterialManager lookup:", MaterialManager ? "FOUND" : "NOT FOUND");
26
+ // Maps VROSemanticLabel enum value → bit position (bit N = label N, value 1-11).
27
+ const kSemanticLabelBit = {
28
+ sky: 1 << 1,
29
+ building: 1 << 2,
30
+ tree: 1 << 3,
31
+ road: 1 << 4,
32
+ sidewalk: 1 << 5,
33
+ terrain: 1 << 6,
34
+ structure: 1 << 7,
35
+ object: 1 << 8,
36
+ vehicle: 1 << 9,
37
+ person: 1 << 10,
38
+ water: 1 << 11,
39
+ };
26
40
  class ViroMaterials {
27
41
  static createMaterials(materials) {
28
42
  var result = {};
@@ -65,6 +79,17 @@ class ViroMaterials {
65
79
  var color = (0, react_native_1.processColor)(material[prop]);
66
80
  resultMaterial[prop] = color;
67
81
  }
82
+ else if (prop === "semanticMask") {
83
+ const config = material[prop];
84
+ let labelMask = 0;
85
+ for (const label of config.labels) {
86
+ labelMask |= kSemanticLabelBit[label] ?? 0;
87
+ }
88
+ resultMaterial["semanticMask"] = {
89
+ mode: config.mode,
90
+ labelMask,
91
+ };
92
+ }
68
93
  else {
69
94
  //just apply material property directly.
70
95
  resultMaterial[prop] = material[prop];
@@ -63,6 +63,29 @@ export interface RVGeospatialListResult {
63
63
  data: RVGeospatialAnchor[];
64
64
  total?: number;
65
65
  }
66
+ export interface RVSceneAsset {
67
+ id: string;
68
+ name: string;
69
+ description?: string | null;
70
+ file_url?: string | null;
71
+ file_size?: number | null;
72
+ asset_type_name?: "3D-MODEL" | "TEXT" | "IMAGE" | "VIDEO" | null;
73
+ position_x?: number | null;
74
+ position_y?: number | null;
75
+ position_z?: number | null;
76
+ rotation_x?: number | null;
77
+ rotation_y?: number | null;
78
+ rotation_z?: number | null;
79
+ scale?: number | null;
80
+ latitude: number;
81
+ longitude: number;
82
+ is_draggable: boolean;
83
+ trigger_image_url?: string | null;
84
+ trigger_image_orientation?: "Up" | "Down" | "Left" | "Right" | null;
85
+ trigger_image_physical_width_m?: number | null;
86
+ created_at: string;
87
+ updated_at: string;
88
+ }
66
89
  export interface RVCloudAnchor {
67
90
  id: string;
68
91
  project_id: string;
@@ -102,6 +125,8 @@ export declare class ReactVisionClient {
102
125
  listCloudAnchors(projectId: string, limit?: number, offset?: number): Promise<RVApiResult<RVCloudAnchor[]>>;
103
126
  /** Delete a cloud anchor. */
104
127
  deleteCloudAnchor(id: string): Promise<RVApiResult<null>>;
128
+ /** Fetch all assets for a scene by scene ID. */
129
+ getSceneAssets(sceneId: string): Promise<RVApiResult<RVSceneAsset[]>>;
105
130
  private _get;
106
131
  private _post;
107
132
  private _patch;
@@ -82,6 +82,17 @@ class ReactVisionClient {
82
82
  return this._delete(`/cloud-anchors/${id}`);
83
83
  }
84
84
  // --------------------------------------------------------------------------
85
+ // Scenes
86
+ // --------------------------------------------------------------------------
87
+ /** Fetch all assets for a scene by scene ID. */
88
+ async getSceneAssets(sceneId) {
89
+ const result = await this._get(`/functions/v1/scenes/${encodeURIComponent(sceneId)}/assets`);
90
+ if (!result.success)
91
+ return result;
92
+ const assets = result.data?.assets ?? result.data ?? [];
93
+ return { success: true, data: assets };
94
+ }
95
+ // --------------------------------------------------------------------------
85
96
  // Internal fetch helpers
86
97
  // --------------------------------------------------------------------------
87
98
  async _get(path) {
@@ -49,6 +49,25 @@ export declare function latLngToMercator(lat: number, lng: number): [number, num
49
49
  * @returns [arX, arY, arZ] position in metres relative to the device
50
50
  */
51
51
  export declare function gpsToArWorld(devicePose: ViroGeospatialPose, anchorLat: number, anchorLng: number, anchorAlt: number): [number, number, number];
52
+ export type ViroPermission = "camera" | "microphone" | "storage" | "location";
53
+ export interface ViroPermissionsResult {
54
+ camera?: boolean;
55
+ microphone?: boolean;
56
+ storage?: boolean;
57
+ location?: boolean;
58
+ }
59
+ /**
60
+ * Request the specified permissions required for Viro AR to function.
61
+ * Omit `permissions` to request all four (camera, microphone, storage, location).
62
+ * Only the requested keys are present in the resolved result.
63
+ */
64
+ export declare function requestRequiredPermissions(permissions?: ViroPermission[]): Promise<ViroPermissionsResult>;
65
+ /**
66
+ * Check the current status of the specified permissions without prompting the user.
67
+ * Omit `permissions` to check all four (camera, microphone, storage, location).
68
+ * Only the requested keys are present in the resolved result.
69
+ */
70
+ export declare function checkPermissions(permissions?: ViroPermission[]): Promise<ViroPermissionsResult>;
52
71
  export interface ViroiOSArSupportResponse {
53
72
  isARSupported: boolean;
54
73
  }
@@ -14,6 +14,8 @@ exports.polarToCartesian = polarToCartesian;
14
14
  exports.polarToCartesianActual = polarToCartesianActual;
15
15
  exports.latLngToMercator = latLngToMercator;
16
16
  exports.gpsToArWorld = gpsToArWorld;
17
+ exports.requestRequiredPermissions = requestRequiredPermissions;
18
+ exports.checkPermissions = checkPermissions;
17
19
  exports.isARSupportedOnDevice = isARSupportedOnDevice;
18
20
  /**
19
21
  * Convert the given polar coords of the form [r, theta, phi] to cartesian
@@ -113,6 +115,38 @@ function gpsToArWorld(devicePose, anchorLat, anchorLng, anchorAlt) {
113
115
  -distance * Math.cos(relBearing), // arZ
114
116
  ];
115
117
  }
118
+ const ALL_PERMISSIONS = [
119
+ "camera",
120
+ "microphone",
121
+ "storage",
122
+ "location",
123
+ ];
124
+ /**
125
+ * Request the specified permissions required for Viro AR to function.
126
+ * Omit `permissions` to request all four (camera, microphone, storage, location).
127
+ * Only the requested keys are present in the resolved result.
128
+ */
129
+ function requestRequiredPermissions(permissions = ALL_PERMISSIONS) {
130
+ if (react_native_1.Platform.OS === "ios") {
131
+ return react_native_1.NativeModules.VRTARUtils.requestRequiredPermissions(permissions);
132
+ }
133
+ else {
134
+ return react_native_1.NativeModules.VRTARSceneNavigatorModule.requestRequiredPermissions(permissions);
135
+ }
136
+ }
137
+ /**
138
+ * Check the current status of the specified permissions without prompting the user.
139
+ * Omit `permissions` to check all four (camera, microphone, storage, location).
140
+ * Only the requested keys are present in the resolved result.
141
+ */
142
+ function checkPermissions(permissions = ALL_PERMISSIONS) {
143
+ if (react_native_1.Platform.OS === "ios") {
144
+ return react_native_1.NativeModules.VRTARUtils.checkPermissions(permissions);
145
+ }
146
+ else {
147
+ return react_native_1.NativeModules.VRTARSceneNavigatorModule.checkPermissions(permissions);
148
+ }
149
+ }
116
150
  function isARSupportedOnDevice() {
117
151
  return new Promise((resolve, reject) => {
118
152
  if (react_native_1.Platform.OS == "ios") {
@@ -1 +1 @@
1
- export declare const VIRO_VERSION = "2.53.1";
1
+ export declare const VIRO_VERSION = "2.54.0";
@@ -1,4 +1,4 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.VIRO_VERSION = void 0;
4
- exports.VIRO_VERSION = "2.53.1";
4
+ exports.VIRO_VERSION = "2.54.0";
@@ -11,6 +11,13 @@ type Props = ViewProps & {
11
11
  format?: "RGBA8" | "RGB565";
12
12
  steroMode?: "LeftRight" | "RightLeft" | "TopBottom" | "BottomTop" | "None";
13
13
  isHdr?: boolean;
14
+ /**
15
+ * When true, the image is rendered as a sky-effect overlay: it appears only over pixels
16
+ * semantically labeled as sky by ARCore/ARKit scene semantics, using alpha blending via
17
+ * the confidence texture for smooth boundary transitions. Requires scene semantics to be
18
+ * enabled on the AR session. Has no effect in VR mode. Default false.
19
+ */
20
+ skyEffect?: boolean;
14
21
  /**
15
22
  * Callback triggered when we are processing the assets to be
16
23
  * displayed in this 360 Photo (either downloading / reading from file).
package/dist/index.d.ts CHANGED
@@ -52,10 +52,10 @@ import { ViroVRSceneNavigator } from "./components/ViroVRSceneNavigator";
52
52
  import { Viro3DSceneNavigator } from "./components/Viro3DSceneNavigator";
53
53
  import { ViroTextStyle } from "./components/Styles/ViroTextStyle";
54
54
  import { ViroStyle } from "./components/Styles/ViroStyle";
55
- import { polarToCartesian, polarToCartesianActual, isARSupportedOnDevice, ViroARSupportResponse, latLngToMercator, gpsToArWorld } from "./components/Utilities/ViroUtils";
55
+ import { polarToCartesian, polarToCartesianActual, isARSupportedOnDevice, requestRequiredPermissions, checkPermissions, ViroARSupportResponse, ViroPermissionsResult, ViroPermission, latLngToMercator, gpsToArWorld } from "./components/Utilities/ViroUtils";
56
56
  import { ViroARCamera } from "./components/AR/ViroARCamera";
57
57
  import { ViroHoverEvent, ViroClickEvent, ViroClickStateEvent, ViroTouchEvent, ViroScrollEvent, ViroSwipeEvent, ViroFuseEvent, ViroPinchEvent, ViroRotateEvent, ViroDragEvent, ViroPlatformEvent, ViroCollisionEvent, ViroPlatformInfo, ViroCameraTransformEvent, ViroPlatformUpdateEvent, ViroCameraTransform, ViroExitViroEvent, ViroErrorEvent, ViroAnimationStartEvent, ViroAnimationFinishEvent, ViroLoadStartEvent, ViroLoadEndEvent, ViroLoadErrorEvent, ViroVideoBufferStartEvent, ViroVideoBufferEndEvent, ViroVideoUpdateTimeEvent, ViroVideoErrorEvent, ViroVideoFinishEvent, ViroAnimatedComponentStartEvent, ViroAnimatedComponentFinishEvent, ViroARAnchorRemovedEvent, ViroARAnchorUpdatedEvent, ViroARAnchorFoundEvent, ViroAnchor, ViroAnchorFoundMap, ViroAnchorUpdatedMap, ViroPlaneUpdatedMap, ViroPlaneUpdatedEvent, ViroARPlaneSizes, ViroCameraARHitTestEvent, ViroCameraARHitTest, ViroARHitTestResult, ViroARPointCloudUpdateEvent, ViroARPointCloud, ViroTrackingUpdatedEvent, ViroTrackingState, ViroTrackingReason, ViroAmbientLightUpdateEvent, ViroAmbientLightInfo, ViroWorldOrigin, ViroNativeTransformUpdateEvent, ViroControllerStatusEvent, ViroControllerStatus, ViroPortalEnterEvent, ViroPortalExitEvent, ViroSoundFinishEvent, ViroPinchStateTypes, ViroClickStateTypes, ViroRotateStateTypes, ViroProvider, ViroCloudAnchorState, ViroCloudAnchorProvider, ViroCloudAnchor, ViroHostCloudAnchorResult, ViroResolveCloudAnchorResult, ViroCloudAnchorStateChangeEvent, ViroGeospatialAnchorProvider, ViroEarthTrackingState, ViroVPSAvailability, ViroGeospatialAnchorType, ViroQuaternion, ViroGeospatialPose, ViroGeospatialAnchor, ViroGeospatialSupportResult, ViroEarthTrackingStateResult, ViroGeospatialPoseResult, ViroVPSAvailabilityResult, ViroCreateGeospatialAnchorResult, ViroMonocularDepthSupportResult, ViroMonocularDepthModelAvailableResult, ViroMonocularDepthPreferenceResult } from "./components/Types/ViroEvents";
58
58
  import { ViroSurface } from "./components/ViroSurface";
59
59
  import { ViroSceneNavigator } from "./components/ViroSceneNavigator";
60
60
  import { VIRO_VERSION } from "./components/Utilities/ViroVersion";
61
- export { ViroARImageMarker, ViroARObjectMarker, ViroARTrackingTargets, ViroARPlane, ViroARPlaneSelector, ViroARScene, ViroARSceneNavigator, ViroBox, ViroButton, ViroCamera, ViroController, ViroDirectionalLight, ViroFlexView, ViroGeometry, ViroLightingEnvironment, ViroImage, ViroMaterials, ViroARCamera, ViroMaterialVideo, ViroNode, ViroOmniLight, ViroOrbitCamera, ViroParticleEmitter, ViroPolygon, ViroPolyline, ViroPortal, ViroPortalScene, ViroQuad, ViroScene, ViroSurface, ViroSceneNavigator, ViroSkyBox, ViroAnimations, Viro3DObject, Viro360Image, Viro360Video, ViroAnimatedImage, ViroAmbientLight, ViroAnimatedComponent, ViroSound, ViroSoundField, ViroSpatialSound, ViroSphere, ViroSpinner, ViroSpotLight, ViroText, ViroVideo, ViroVRSceneNavigator, Viro3DSceneNavigator, ViroARTrackingReasonConstants, ViroRecordingErrorConstants, ViroTrackingStateConstants, polarToCartesian, polarToCartesianActual, isARSupportedOnDevice, latLngToMercator, gpsToArWorld, ViroARSupportResponse, ViroHoverEvent, ViroClickEvent, ViroClickStateEvent, ViroClickStateTypes, ViroTouchEvent, ViroScrollEvent, ViroSwipeEvent, ViroFuseEvent, ViroPinchEvent, ViroPinchStateTypes, ViroRotateEvent, ViroRotateStateTypes, ViroDragEvent, ViroPlatformEvent, ViroCollisionEvent, ViroPlatformInfo, ViroCameraTransformEvent, ViroPlatformUpdateEvent, ViroCameraTransform, ViroExitViroEvent, ViroErrorEvent, ViroAnimationStartEvent, ViroAnimationFinishEvent, ViroLoadStartEvent, ViroLoadEndEvent, ViroLoadErrorEvent, ViroVideoBufferStartEvent, ViroVideoBufferEndEvent, ViroVideoUpdateTimeEvent, ViroVideoErrorEvent, ViroVideoFinishEvent, ViroAnimatedComponentStartEvent, ViroAnimatedComponentFinishEvent, ViroARAnchorRemovedEvent, ViroARAnchorUpdatedEvent, ViroARAnchorFoundEvent, ViroAnchor, ViroAnchorFoundMap, ViroAnchorUpdatedMap, ViroPlaneUpdatedMap, ViroPlaneUpdatedEvent, ViroARPlaneSizes, ViroCameraARHitTestEvent, ViroCameraARHitTest, ViroARHitTestResult, ViroARPointCloudUpdateEvent, ViroARPointCloud, ViroTrackingUpdatedEvent, ViroTrackingState, ViroTrackingReason, ViroAmbientLightUpdateEvent, ViroAmbientLightInfo, ViroWorldOrigin, ViroNativeTransformUpdateEvent, ViroControllerStatusEvent, ViroControllerStatus, ViroPortalEnterEvent, ViroPortalExitEvent, ViroSoundFinishEvent, ViroTextStyle, ViroStyle, ViroMaterial, ViroShaderModifiers, ViroShaderUniform, ViroShaderModifier, VIRO_VERSION, ViroProvider, ViroCloudAnchorState, ViroCloudAnchorProvider, ViroCloudAnchor, ViroHostCloudAnchorResult, ViroResolveCloudAnchorResult, ViroCloudAnchorStateChangeEvent, ViroGeospatialAnchorProvider, ViroEarthTrackingState, ViroVPSAvailability, ViroGeospatialAnchorType, ViroQuaternion, ViroGeospatialPose, ViroGeospatialAnchor, ViroGeospatialSupportResult, ViroEarthTrackingStateResult, ViroGeospatialPoseResult, ViroVPSAvailabilityResult, ViroCreateGeospatialAnchorResult, ViroMonocularDepthSupportResult, ViroMonocularDepthModelAvailableResult, ViroMonocularDepthPreferenceResult, };
61
+ export { ViroARImageMarker, ViroARObjectMarker, ViroARTrackingTargets, ViroARPlane, ViroARPlaneSelector, ViroARScene, ViroARSceneNavigator, ViroBox, ViroButton, ViroCamera, ViroController, ViroDirectionalLight, ViroFlexView, ViroGeometry, ViroLightingEnvironment, ViroImage, ViroMaterials, ViroARCamera, ViroMaterialVideo, ViroNode, ViroOmniLight, ViroOrbitCamera, ViroParticleEmitter, ViroPolygon, ViroPolyline, ViroPortal, ViroPortalScene, ViroQuad, ViroScene, ViroSurface, ViroSceneNavigator, ViroSkyBox, ViroAnimations, Viro3DObject, Viro360Image, Viro360Video, ViroAnimatedImage, ViroAmbientLight, ViroAnimatedComponent, ViroSound, ViroSoundField, ViroSpatialSound, ViroSphere, ViroSpinner, ViroSpotLight, ViroText, ViroVideo, ViroVRSceneNavigator, Viro3DSceneNavigator, ViroARTrackingReasonConstants, ViroRecordingErrorConstants, ViroTrackingStateConstants, polarToCartesian, polarToCartesianActual, isARSupportedOnDevice, requestRequiredPermissions, checkPermissions, latLngToMercator, gpsToArWorld, ViroARSupportResponse, ViroPermissionsResult, ViroPermission, ViroHoverEvent, ViroClickEvent, ViroClickStateEvent, ViroClickStateTypes, ViroTouchEvent, ViroScrollEvent, ViroSwipeEvent, ViroFuseEvent, ViroPinchEvent, ViroPinchStateTypes, ViroRotateEvent, ViroRotateStateTypes, ViroDragEvent, ViroPlatformEvent, ViroCollisionEvent, ViroPlatformInfo, ViroCameraTransformEvent, ViroPlatformUpdateEvent, ViroCameraTransform, ViroExitViroEvent, ViroErrorEvent, ViroAnimationStartEvent, ViroAnimationFinishEvent, ViroLoadStartEvent, ViroLoadEndEvent, ViroLoadErrorEvent, ViroVideoBufferStartEvent, ViroVideoBufferEndEvent, ViroVideoUpdateTimeEvent, ViroVideoErrorEvent, ViroVideoFinishEvent, ViroAnimatedComponentStartEvent, ViroAnimatedComponentFinishEvent, ViroARAnchorRemovedEvent, ViroARAnchorUpdatedEvent, ViroARAnchorFoundEvent, ViroAnchor, ViroAnchorFoundMap, ViroAnchorUpdatedMap, ViroPlaneUpdatedMap, ViroPlaneUpdatedEvent, ViroARPlaneSizes, ViroCameraARHitTestEvent, ViroCameraARHitTest, ViroARHitTestResult, ViroARPointCloudUpdateEvent, ViroARPointCloud, ViroTrackingUpdatedEvent, ViroTrackingState, ViroTrackingReason, ViroAmbientLightUpdateEvent, ViroAmbientLightInfo, ViroWorldOrigin, ViroNativeTransformUpdateEvent, ViroControllerStatusEvent, ViroControllerStatus, ViroPortalEnterEvent, ViroPortalExitEvent, ViroSoundFinishEvent, ViroTextStyle, ViroStyle, ViroMaterial, ViroShaderModifiers, ViroShaderUniform, ViroShaderModifier, VIRO_VERSION, ViroProvider, ViroCloudAnchorState, ViroCloudAnchorProvider, ViroCloudAnchor, ViroHostCloudAnchorResult, ViroResolveCloudAnchorResult, ViroCloudAnchorStateChangeEvent, ViroGeospatialAnchorProvider, ViroEarthTrackingState, ViroVPSAvailability, ViroGeospatialAnchorType, ViroQuaternion, ViroGeospatialPose, ViroGeospatialAnchor, ViroGeospatialSupportResult, ViroEarthTrackingStateResult, ViroGeospatialPoseResult, ViroVPSAvailabilityResult, ViroCreateGeospatialAnchorResult, ViroMonocularDepthSupportResult, ViroMonocularDepthModelAvailableResult, ViroMonocularDepthPreferenceResult, };
package/dist/index.js CHANGED
@@ -1,7 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.ViroARTrackingReasonConstants = exports.Viro3DSceneNavigator = exports.ViroVRSceneNavigator = exports.ViroVideo = exports.ViroText = exports.ViroSpotLight = exports.ViroSpinner = exports.ViroSphere = exports.ViroSpatialSound = exports.ViroSoundField = exports.ViroSound = exports.ViroAnimatedComponent = exports.ViroAmbientLight = exports.ViroAnimatedImage = exports.Viro360Video = exports.Viro360Image = exports.Viro3DObject = exports.ViroAnimations = exports.ViroSkyBox = exports.ViroSceneNavigator = exports.ViroSurface = exports.ViroScene = exports.ViroQuad = exports.ViroPortalScene = exports.ViroPortal = exports.ViroPolyline = exports.ViroPolygon = exports.ViroParticleEmitter = exports.ViroOrbitCamera = exports.ViroOmniLight = exports.ViroNode = exports.ViroMaterialVideo = exports.ViroARCamera = exports.ViroMaterials = exports.ViroImage = exports.ViroLightingEnvironment = exports.ViroGeometry = exports.ViroFlexView = exports.ViroDirectionalLight = exports.ViroController = exports.ViroCamera = exports.ViroButton = exports.ViroBox = exports.ViroARSceneNavigator = exports.ViroARScene = exports.ViroARPlaneSelector = exports.ViroARPlane = exports.ViroARTrackingTargets = exports.ViroARObjectMarker = exports.ViroARImageMarker = void 0;
4
- exports.VIRO_VERSION = exports.ViroRotateStateTypes = exports.ViroPinchStateTypes = exports.ViroClickStateTypes = exports.gpsToArWorld = exports.latLngToMercator = exports.isARSupportedOnDevice = exports.polarToCartesianActual = exports.polarToCartesian = exports.ViroTrackingStateConstants = exports.ViroRecordingErrorConstants = void 0;
4
+ exports.VIRO_VERSION = exports.ViroRotateStateTypes = exports.ViroPinchStateTypes = exports.ViroClickStateTypes = exports.gpsToArWorld = exports.latLngToMercator = exports.checkPermissions = exports.requestRequiredPermissions = exports.isARSupportedOnDevice = exports.polarToCartesianActual = exports.polarToCartesian = exports.ViroTrackingStateConstants = exports.ViroRecordingErrorConstants = void 0;
5
5
  /**
6
6
  * Copyright (c) 2016-present, Viro Media, Inc.
7
7
  * All rights reserved.
@@ -107,6 +107,8 @@ const ViroUtils_1 = require("./components/Utilities/ViroUtils");
107
107
  Object.defineProperty(exports, "polarToCartesian", { enumerable: true, get: function () { return ViroUtils_1.polarToCartesian; } });
108
108
  Object.defineProperty(exports, "polarToCartesianActual", { enumerable: true, get: function () { return ViroUtils_1.polarToCartesianActual; } });
109
109
  Object.defineProperty(exports, "isARSupportedOnDevice", { enumerable: true, get: function () { return ViroUtils_1.isARSupportedOnDevice; } });
110
+ Object.defineProperty(exports, "requestRequiredPermissions", { enumerable: true, get: function () { return ViroUtils_1.requestRequiredPermissions; } });
111
+ Object.defineProperty(exports, "checkPermissions", { enumerable: true, get: function () { return ViroUtils_1.checkPermissions; } });
110
112
  Object.defineProperty(exports, "latLngToMercator", { enumerable: true, get: function () { return ViroUtils_1.latLngToMercator; } });
111
113
  Object.defineProperty(exports, "gpsToArWorld", { enumerable: true, get: function () { return ViroUtils_1.gpsToArWorld; } });
112
114
  const ViroARCamera_1 = require("./components/AR/ViroARCamera");
@@ -118,6 +118,17 @@ export interface ViroConfigurationOptions {
118
118
  * DEFAULTS TO: false (unless provider is "arcore")
119
119
  */
120
120
  includeARCore?: boolean;
121
+ /**
122
+ * Whether to include the ARCore/Semantics pod for scene semantic segmentation.
123
+ * When true, adds the ARCore/Semantics pod (and ARCore/CloudAnchors as a base dependency)
124
+ * without enabling cloud anchors or geospatial features.
125
+ *
126
+ * Use this when you want semantic masking (ViroMaterial.semanticMask) but do NOT need
127
+ * cloud anchors or geospatial anchors. If includeARCore is already true, this has no effect.
128
+ *
129
+ * DEFAULTS TO: false
130
+ */
131
+ includeSemantics?: boolean;
121
132
  };
122
133
  android?: {
123
134
  xRMode?: XrMode[];
@@ -18,6 +18,7 @@ const withViroPods = (config) => {
18
18
  let geospatialAnchorProvider;
19
19
  let iosLinkage;
20
20
  let includeARCore;
21
+ let includeSemantics;
21
22
  if (Array.isArray(config.plugins)) {
22
23
  const pluginConfig = config?.plugins?.find((plugin) => Array.isArray(plugin) && plugin[0] === "@reactvision/react-viro");
23
24
  if (Array.isArray(pluginConfig) && pluginConfig.length > 1) {
@@ -30,6 +31,7 @@ const withViroPods = (config) => {
30
31
  geospatialAnchorProvider = legacyOpts.geospatialAnchorProvider ?? options.provider ?? defaultProvider;
31
32
  iosLinkage = options.iosLinkage;
32
33
  includeARCore = options.ios?.includeARCore;
34
+ includeSemantics = options.ios?.includeSemantics;
33
35
  }
34
36
  }
35
37
  fs_1.default.readFile(`${root}/Podfile`, "utf-8", (err, data) => {
@@ -44,36 +46,38 @@ const withViroPods = (config) => {
44
46
  ` # Automatically includes Fabric components when RCT_NEW_ARCH_ENABLED=1\n` +
45
47
  ` pod 'ViroReact', :path => '../node_modules/@reactvision/react-viro/ios'\n` +
46
48
  ` pod 'ViroKit', :path => '../node_modules/@reactvision/react-viro/ios/dist/ViroRenderer/'`;
47
- // Add ARCore pods if enabled (explicitly via includeARCore or implicitly via cloud/geospatial providers)
49
+ // Add ARCore pods if enabled (explicitly via includeARCore/includeSemantics or implicitly via providers)
48
50
  // ViroKit.podspec declares these as weak_frameworks, making ARCore optional at runtime
49
51
  const needsARCoreForFeatures = cloudAnchorProvider === "arcore" || geospatialAnchorProvider === "arcore";
50
52
  const shouldIncludeARCore = includeARCore === true || needsARCoreForFeatures;
51
- if (shouldIncludeARCore) {
53
+ const shouldIncludeSemantics = shouldIncludeARCore || includeSemantics === true;
54
+ if (shouldIncludeSemantics) {
52
55
  viroPods +=
53
56
  `\n\n # ARCore SDK - Cloud Anchors, Geospatial, and Scene Semantics API\n` +
54
57
  ` # ViroKit uses weak linking for these frameworks, making ARCore optional at runtime.\n` +
55
58
  ` # ViroKit checks availability using NSClassFromString and gracefully degrades if not present.\n` +
56
59
  ` pod 'ARCore/CloudAnchors', '~> 1.51.0'`;
57
- // Add Geospatial pod if geospatial is enabled or explicit ARCore inclusion
60
+ // Add Geospatial pod if geospatial is enabled or full ARCore inclusion
58
61
  if (geospatialAnchorProvider === "arcore" || includeARCore === true) {
59
62
  viroPods +=
60
63
  `\n pod 'ARCore/Geospatial', '~> 1.51.0'`;
61
64
  }
62
65
  // Add Semantics pod for Scene Semantics API (ML-based scene understanding)
66
+ // Included whenever ARCore is present OR includeSemantics: true
63
67
  viroPods +=
64
68
  `\n pod 'ARCore/Semantics', '~> 1.51.0'`;
65
69
  }
66
70
  // Add use_frameworks! if configured
67
- // User's iosLinkage setting is respected; if not set and ARCore is enabled, default to dynamic
68
- const effectiveLinkage = iosLinkage || (shouldIncludeARCore ? "dynamic" : undefined);
71
+ // User's iosLinkage setting is respected; if not set and ARCore/Semantics is enabled, default to dynamic
72
+ const effectiveLinkage = iosLinkage || (shouldIncludeSemantics ? "dynamic" : undefined);
69
73
  if (effectiveLinkage) {
70
74
  // Insert use_frameworks! before the target block
71
75
  let linkageComment;
72
- if (shouldIncludeARCore && effectiveLinkage === "static") {
76
+ if (shouldIncludeSemantics && effectiveLinkage === "static") {
73
77
  // Warn user that static linkage may not work with ARCore
74
78
  linkageComment = `# WARNING: ARCore SDK typically requires dynamic frameworks.\n# Static linkage is set but may cause build issues with ARCore pods.`;
75
79
  }
76
- else if (shouldIncludeARCore) {
80
+ else if (shouldIncludeSemantics) {
77
81
  linkageComment = `# Framework linkage: ${effectiveLinkage} (ARCore requires dynamic frameworks)`;
78
82
  }
79
83
  else {
@@ -231,7 +235,7 @@ const withDefaultInfoPlist = (config, _props) => {
231
235
  };
232
236
  exports.withDefaultInfoPlist = withDefaultInfoPlist;
233
237
  const withViroIos = (config, props) => {
234
- (0, config_plugins_1.withPlugins)(config, [[withViroPods, props]]);
238
+ config = (0, config_plugins_1.withPlugins)(config, [[withViroPods, props]]);
235
239
  (0, exports.withDefaultInfoPlist)(config, props);
236
240
  withEnabledBitcode(config);
237
241
  withExcludedSimulatorArchitectures(config);
package/index.ts CHANGED
@@ -66,7 +66,11 @@ import {
66
66
  polarToCartesian,
67
67
  polarToCartesianActual,
68
68
  isARSupportedOnDevice,
69
+ requestRequiredPermissions,
70
+ checkPermissions,
69
71
  ViroARSupportResponse,
72
+ ViroPermissionsResult,
73
+ ViroPermission,
70
74
  latLngToMercator,
71
75
  gpsToArWorld,
72
76
  } from "./components/Utilities/ViroUtils";
@@ -219,10 +223,14 @@ export {
219
223
  polarToCartesian,
220
224
  polarToCartesianActual,
221
225
  isARSupportedOnDevice,
226
+ requestRequiredPermissions,
227
+ checkPermissions,
222
228
  latLngToMercator,
223
229
  gpsToArWorld,
224
230
  // Types
225
231
  ViroARSupportResponse,
232
+ ViroPermissionsResult,
233
+ ViroPermission,
226
234
  ViroHoverEvent,
227
235
  ViroClickEvent,
228
236
  ViroClickStateEvent,
@@ -40,7 +40,8 @@ Pod::Spec.new do |s|
40
40
  s.dependency 'React-FabricComponents'
41
41
 
42
42
  # Fabric-specific build configuration
43
- s.pod_target_xcconfig = {
43
+ s.pod_target_xcconfig = {
44
+ 'SWIFT_VERSION' => '5.0',
44
45
  'CLANG_CXX_LANGUAGE_STANDARD' => 'c++17',
45
46
  'HEADER_SEARCH_PATHS' => [
46
47
  '"$(PODS_TARGET_SRCROOT)/ViroReact"',
@@ -319,7 +319,21 @@ public:
319
319
  texture are updated after each call to updateFrame().
320
320
  */
321
321
  virtual std::shared_ptr<VROTexture> getCameraBackgroundTexture() = 0;
322
-
322
+
323
+ /*
324
+ Get the semantic texture for the current frame. Each pixel is a VROSemanticLabel
325
+ value (0-11, R8 format). Returns nullptr if semantic mode is not enabled or
326
+ the platform does not support it.
327
+ */
328
+ virtual std::shared_ptr<VROTexture> getSemanticTexture() { return nullptr; }
329
+
330
+ /*
331
+ Get the confidence texture for the current frame. Each pixel is a confidence value
332
+ (R8, 0=uncertain, 255=certain) corresponding to the label in getSemanticTexture().
333
+ Returns nullptr if not supported; callers should substitute a 1×1 white texture.
334
+ */
335
+ virtual std::shared_ptr<VROTexture> getSemanticConfidenceTexture() { return nullptr; }
336
+
323
337
  /*
324
338
  Invoke when the viewport changes. The AR engine may adjust its camera
325
339
  background and projection matrices in response to a viewport change.
@@ -557,6 +571,11 @@ public:
557
571
  std::function<void(bool success, std::string error)> callback) {
558
572
  if (callback) callback(false, "Not supported");
559
573
  }
574
+ virtual void rvGetSceneAssets(
575
+ const std::string& sceneId,
576
+ std::function<void(bool success, std::string jsonData, std::string error)> callback) {
577
+ if (callback) callback(false, "", "Not supported");
578
+ }
560
579
 
561
580
  // ========================================================================
562
581
  // ReactVision Geospatial CRUD API
@@ -90,6 +90,8 @@ public:
90
90
  std::unique_ptr<VROARFrame> &updateFrame();
91
91
  std::unique_ptr<VROARFrame> &getLastFrame();
92
92
  std::shared_ptr<VROTexture> getCameraBackgroundTexture();
93
+ std::shared_ptr<VROTexture> getSemanticTexture() override;
94
+ std::shared_ptr<VROTexture> getSemanticConfidenceTexture() override;
93
95
 
94
96
  void setViewport(VROViewport viewport);
95
97
  void setOrientation(VROCameraOrientation orientation);
@@ -195,6 +197,8 @@ public:
195
197
  double confidence, int matchCount, int inlierCount, int processingTimeMs,
196
198
  const std::string& platform, const std::string& externalUserId,
197
199
  std::function<void(bool, std::string)> callback) override;
200
+ void rvGetSceneAssets(const std::string& sceneId,
201
+ std::function<void(bool, std::string, std::string)> callback) override;
198
202
 
199
203
  // Scene Semantics API
200
204
  bool isSemanticModeSupported() const override;
@@ -326,6 +330,14 @@ private:
326
330
  Video texture cache used for transferring camera content to OpenGL.
327
331
  */
328
332
  std::shared_ptr<VROVideoTextureCacheOpenGL> _videoTextureCache;
333
+
334
+ /*
335
+ Fallback 1×1 all-white confidence texture (conf=1.0 everywhere).
336
+ Returned by getSemanticConfidenceTexture() because the ARCore iOS SDK does not
337
+ expose a per-pixel confidence image. The result is hard alpha edges (no soft blend)
338
+ on iOS, identical to the previous discard behaviour.
339
+ */
340
+ std::shared_ptr<VROTexture> _defaultConfidenceTexture;
329
341
 
330
342
  /*
331
343
  Update the VROARAnchor with the transforms in the given ARAnchor.
@@ -37,6 +37,8 @@
37
37
  #include "VROMaterial.h"
38
38
  #include "VROModelIOUtil.h"
39
39
  #include "VROByteBuffer.h"
40
+ #include "VROVector3f.h"
41
+ #include "VROQuaternion.h"
40
42
 
41
43
  class VROMorpher;
42
44
  class VRONode;
@@ -143,6 +145,7 @@ private:
143
145
  std::map<int, std::shared_ptr<VROMorpher>> &morphers,
144
146
  std::shared_ptr<VRODriver> driver);
145
147
  static std::string getMorphTargetName(const tinygltf::Model &gModel,
148
+ const tinygltf::Mesh &gMesh,
146
149
  const tinygltf::Primitive &gPrimtive, int targetIndex);
147
150
 
148
151
  static void injectGLTF(std::shared_ptr<VRONode> gltfNode, std::shared_ptr<VRONode> rootNode,
@@ -213,6 +216,7 @@ private:
213
216
  const tinygltf::Skin &skin,
214
217
  std::vector<VROMatrix4f> &invBindTransformsOut);
215
218
  static void clearCachedData();
219
+ static void injectBindPoseAnimations();
216
220
 
217
221
  /*
218
222
  As multiple mesh attributes may point to the same texture or data arrays when loading a
@@ -240,6 +244,24 @@ private:
240
244
  static std::map<int, std::shared_ptr<VROGeometrySource>> _meshBoneIndices;
241
245
  static std::map<int, std::shared_ptr<VROGeometrySource>> _meshBoneWeights;
242
246
 
247
+ /*
248
+ Maps each glTF node index to its parent node index. Needed to walk up the scene graph
249
+ for multi-skin models where a skin's root joint has non-joint ancestors (e.g. a visor
250
+ skin whose root is the Neck joint, whose ancestors Hips/Spine are only in the body skin).
251
+ Populated in processSkinner(), cleared in clearCachedData().
252
+ */
253
+ static std::map<int, int> _nodeParentMap;
254
+
255
+ /*
256
+ Maps each skin index to the set of node indices that are ancestors of that skin's mesh
257
+ node (the glTF node that has gNode.skin == skinIndex). These ancestors are already applied
258
+ by Viro's renderer as the mesh node's modelMatrix, so the ancestor walk in
259
+ processSkeletalTransformsForFrame must stop before including them to avoid double-applying
260
+ transforms (e.g. Character's scale=0.01 being applied twice → model becomes invisible).
261
+ Populated in processSkinner(), cleared in clearCachedData().
262
+ */
263
+ static std::map<int, std::set<int>> _skinMeshAncestors;
264
+
243
265
  /*
244
266
  Cached maps of nodeIndexes to it's corresponding animations. These caches are cleared
245
267
  out after the parsing of a single gLTF model. Note that _nodeKeyFrameAnims is of the form:
@@ -248,6 +270,18 @@ private:
248
270
  static std::map<int, std::map<int, std::vector<std::shared_ptr<VROKeyframeAnimation>>>> _nodeKeyFrameAnims;
249
271
  static std::map<int, std::vector<std::shared_ptr<VROSkeletalAnimation>>> _skinSkeletalAnims;
250
272
 
273
+ /*
274
+ Per-node VRONode references and bind-pose TRS, populated during processNode for any node
275
+ that has keyframe animations. Used by injectBindPoseAnimations() to create single-frame
276
+ bind-pose reset animations for animation names a node doesn't participate in.
277
+ Without these, switching animations leaves non-driven nodes at the previous animation's
278
+ final pose, causing visible mesh disassembly.
279
+ */
280
+ static std::map<int, std::shared_ptr<VRONode>> _nodeGLTFMap;
281
+ static std::map<int, VROVector3f> _nodeBindPos;
282
+ static std::map<int, VROVector3f> _nodeBindScale;
283
+ static std::map<int, VROQuaternion> _nodeBindRot;
284
+
251
285
  /*
252
286
  Returns the local transform of the node index retried from the gltf model.
253
287
  */
@@ -37,6 +37,7 @@
37
37
  #include "VROStringUtil.h"
38
38
  #include "VROThreadRestricted.h"
39
39
  #include "VRODriver.h"
40
+ #include "VROSemantics.h"
40
41
 
41
42
  enum class VROFace {
42
43
  Front,
@@ -361,6 +362,21 @@ public:
361
362
  return _needsToneMapping;
362
363
  }
363
364
 
365
+ /*
366
+ Semantic masking. When enabled, fragments are shown or hidden based on
367
+ the semantic label of the underlying real-world pixel (requires ARCore
368
+ scene semantics to be enabled on the AR session).
369
+ */
370
+ void setSemanticMaskEnabled(bool enabled);
371
+ bool isSemanticMaskEnabled() const { return _semanticMaskEnabled; }
372
+
373
+ void setSemanticMaskMode(VROSemanticMaskMode mode);
374
+ VROSemanticMaskMode getSemanticMaskMode() const { return _semanticMaskMode; }
375
+
376
+ // Bitmask of VROSemanticLabel values (bit N = label N). Use (1 << label_int) to set bits.
377
+ void setSemanticLabelMask(uint16_t mask);
378
+ uint16_t getSemanticLabelMask() const { return _semanticLabelMask; }
379
+
364
380
  /*
365
381
  Material rendering order; this should only be used to fix a rendering order between materials
366
382
  that are part of the same geometry. For cross-geometry rendering order, use
@@ -647,6 +663,19 @@ private:
647
663
  */
648
664
  bool _needsToneMapping;
649
665
 
666
+ /*
667
+ Semantic masking.
668
+ */
669
+ bool _semanticMaskEnabled = false;
670
+ VROSemanticMaskMode _semanticMaskMode = VROSemanticMaskMode::ShowOnly;
671
+ uint16_t _semanticLabelMask = 0;
672
+
673
+ // Shader modifier injected when semantic masking is enabled (kept to allow removal).
674
+ std::shared_ptr<VROShaderModifier> _semanticMaskModifier;
675
+
676
+ // Internal: inject or remove the semantic mask shader modifier.
677
+ void applySemanticMaskModifier();
678
+
650
679
  /*
651
680
  The rendering order of this material, which determines when it is rendered in relation to
652
681
  other materials. See VROSortKey for where this falls within the hierarchy of renderinng sort
@@ -57,6 +57,10 @@ struct VROMorphTarget {
57
57
  // False if we wish to ignore this VROMorphTarget from all geometric calculations done in VROMorpher.
58
58
  bool isActive;
59
59
 
60
+ // True when the user has explicitly set a non-zero weight via setMorphTargets.
61
+ // Prevents the GLTF animation system from overriding user-controlled expressions.
62
+ bool userOverride = false;
63
+
60
64
  // Map of each VROGeometrySemantic (Norm/Pos/Tangent) to its corresponding
61
65
  // raw VROGeometrySource vertex data.
62
66
  std::map<VROGeometrySourceSemantic, std::shared_ptr<VROGeometrySource>> geometrySources;
@@ -219,6 +219,16 @@ public:
219
219
  return _background;
220
220
  }
221
221
  void removeBackground();
222
+
223
+ /*
224
+ Set a sky-effect background: a sphere textured with the given texture, masked so that
225
+ it only appears over pixels semantically labeled as Sky. Uses alpha blending via the
226
+ confidence texture for smooth edges. Unlike setBackgroundSphere(), this sphere is added
227
+ as a child node (not the portal background geometry) so that it participates in the
228
+ scene's transparent render pass and the semantic mask shader is properly applied.
229
+ */
230
+ void setSkyEffectBackground(std::shared_ptr<VROTexture> texture);
231
+ void removeSkyEffectBackground();
222
232
 
223
233
  private:
224
234
 
@@ -278,6 +288,12 @@ private:
278
288
  node content.
279
289
  */
280
290
  std::shared_ptr<VROGeometry> _background;
291
+
292
+ /*
293
+ Child node holding the sky-effect sphere geometry. Kept as a node so that semantic
294
+ mask shader modifiers are applied normally via the scene render pass.
295
+ */
296
+ std::shared_ptr<VRONode> _skyEffectNode;
281
297
 
282
298
  /*
283
299
  The lighting environment for this portal. Determines the effect of image-based
@@ -299,6 +315,7 @@ private:
299
315
  Installs required shader modifiers on the background.
300
316
  */
301
317
  void installBackgroundShaderModifier();
318
+ void installPortalBackgroundShaderModifier();
302
319
 
303
320
  /*
304
321
  Deactivates culling on every geometry in the given node, recursively down the
@@ -222,6 +222,20 @@ public:
222
222
  return _cameraBackgroundTexture;
223
223
  }
224
224
 
225
+ void setSemanticTexture(std::shared_ptr<VROTexture> texture) {
226
+ _semanticTexture = texture;
227
+ }
228
+ std::shared_ptr<VROTexture> getSemanticTexture() const {
229
+ return _semanticTexture;
230
+ }
231
+
232
+ void setSemanticConfidenceTexture(std::shared_ptr<VROTexture> texture) {
233
+ _semanticConfidenceTexture = texture;
234
+ }
235
+ std::shared_ptr<VROTexture> getSemanticConfidenceTexture() const {
236
+ return _semanticConfidenceTexture;
237
+ }
238
+
225
239
  void setCameraImageTransform(VROMatrix4f transform) {
226
240
  _cameraImageTransform = transform;
227
241
  }
@@ -236,6 +250,13 @@ public:
236
250
  return _depthTextureTransform;
237
251
  }
238
252
 
253
+ void setSemanticTextureTransform(VROMatrix4f transform) {
254
+ _semanticTextureTransform = transform;
255
+ }
256
+ VROMatrix4f getSemanticTextureTransform() const {
257
+ return _semanticTextureTransform;
258
+ }
259
+
239
260
  void setOcclusionMode(VROOcclusionMode mode) {
240
261
  _occlusionMode = mode;
241
262
  }
@@ -351,6 +372,19 @@ private:
351
372
  */
352
373
  std::shared_ptr<VROTexture> _cameraBackgroundTexture;
353
374
 
375
+ /*
376
+ Semantic segmentation texture (R8, per-pixel label 0-11 = VROSemanticLabel).
377
+ Updated each frame when semantic mode is enabled. Null when not available.
378
+ */
379
+ std::shared_ptr<VROTexture> _semanticTexture;
380
+
381
+ /*
382
+ Per-pixel confidence for the semantic label (R8, 0=uncertain, 255=certain).
383
+ Updated each frame alongside _semanticTexture. When not provided by the platform
384
+ (e.g. iOS), a 1×1 all-white texture is used so the shader always reads conf=1.0.
385
+ */
386
+ std::shared_ptr<VROTexture> _semanticConfidenceTexture;
387
+
354
388
  /*
355
389
  Transform mapping viewport UV coordinates to camera image UV coordinates.
356
390
  This accounts for device orientation and camera crop/zoom.
@@ -362,6 +396,13 @@ private:
362
396
  */
363
397
  VROMatrix4f _depthTextureTransform;
364
398
 
399
+ /*
400
+ Transform to convert from GL screen UV (y=0 bottom) to semantic texture UV.
401
+ Equals getViewportToCameraImageTransform() converted to GL convention.
402
+ Valid on both iOS (ARCore semantics) and Android (ARCore semantics).
403
+ */
404
+ VROMatrix4f _semanticTextureTransform;
405
+
365
406
  /*
366
407
  Current occlusion mode.
367
408
  */
@@ -256,6 +256,7 @@ public:
256
256
  void setOcclusionMode(VROOcclusionMode mode);
257
257
  void setDepthTexture(std::shared_ptr<VROTexture> depthTexture);
258
258
  void setDepthTextureTransform(VROMatrix4f transform);
259
+ void setSemanticTextureTransform(VROMatrix4f transform);
259
260
 
260
261
  /*
261
262
  Set the live AR camera background texture and its viewport-to-image UV transform.
@@ -264,6 +265,20 @@ public:
264
265
  */
265
266
  void setCameraBackgroundTexture(std::shared_ptr<VROTexture> texture);
266
267
  void setCameraImageTransform(VROMatrix4f transform);
268
+
269
+ /*
270
+ Set the semantic segmentation texture (R8, per-pixel label 0-11).
271
+ Auto-bound to shader modifier samplers named 'semantic_texture'.
272
+ Pass nullptr when semantic mode is disabled or data is unavailable.
273
+ */
274
+ void setSemanticTexture(std::shared_ptr<VROTexture> texture);
275
+
276
+ /*
277
+ Set the per-pixel semantic confidence texture (R8, 0=uncertain, 255=certain).
278
+ Auto-bound to shader modifier samplers named 'semantic_confidence_texture'.
279
+ Pass a 1×1 all-white texture (or nullptr) when confidence data is unavailable.
280
+ */
281
+ void setSemanticConfidenceTexture(std::shared_ptr<VROTexture> texture);
267
282
 
268
283
  #pragma mark - Camera
269
284
 
@@ -67,6 +67,20 @@ enum class VROSemanticMode {
67
67
  Enabled // Scene semantics is enabled (requires supported device)
68
68
  };
69
69
 
70
+ /*
71
+ * Mask mode for semantic material masking.
72
+ * Controls whether fragments are shown or hidden based on label match.
73
+ */
74
+ enum class VROSemanticMaskMode {
75
+ ShowOnly = 0, // Only render fragments where the label matches
76
+ Hide = 1, // Hide fragments where the label matches
77
+ Debug = 2, // Color fragments by semantic label for debugging
78
+ ShowOnlySky = 3 // ShowOnly + unlabeled pixels use viewport Y to decide:
79
+ // upper half → show sphere (sky context),
80
+ // lower half → hide sphere (ground/foreground context).
81
+ // Use this for Viro360Image skyEffect only.
82
+ };
83
+
70
84
  /*
71
85
  * Semantic image data containing label IDs for each pixel.
72
86
  * The image is a single-channel buffer where each byte represents
@@ -129,6 +129,17 @@ enum class VROCameraPosition;
129
129
  */
130
130
  - (void)setDepthDebugEnabled:(BOOL)enabled opacity:(float)opacity;
131
131
 
132
+ /*
133
+ Enable or disable semantic segmentation debug visualization. When enabled, the camera
134
+ background shows a color overlay where each real-world category is mapped to a distinct
135
+ color: sky=light-blue, building=gray, tree=green, road=dark-gray, sidewalk=tan,
136
+ terrain=brown, structure=orange, object=yellow, vehicle=red, person=magenta, water=blue.
137
+ Requires semantic mode to be enabled via setSemanticModeEnabled.
138
+
139
+ @param enabled Whether to enable the semantic debug overlay
140
+ */
141
+ - (void)setSemanticDebugEnabled:(BOOL)enabled;
142
+
132
143
  #pragma mark - Monocular Depth Estimation
133
144
 
134
145
  /*
@@ -1,5 +1,5 @@
1
1
  dependencies: \
2
2
  /Users/dorantes/Documents/ViroWorkspace/virocore/ViroRenderer/Shaders.metal \
3
- /private/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.7003.10.XhrnA4/Metal.xctoolchain/usr/metal/32023/lib/clang/32023.864/include/metal/module.modulemap \
3
+ /private/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.5.188.0.TTgSDB/Metal.xctoolchain/usr/metal/32023/lib/clang/32023.883/include/metal/module.modulemap \
4
4
  /Users/dorantes/Documents/ViroWorkspace/virocore/ViroRenderer/VROSharedStructures.h \
5
5
  /Users/dorantes/Documents/ViroWorkspace/virocore/ViroRenderer/VRODefines.h
@@ -40,6 +40,7 @@
40
40
  @property (nonatomic, assign) VROTextureInternalFormat format;
41
41
  @property (nonatomic, assign) BOOL isHdr;
42
42
  @property (nonatomic, copy, nullable) NSString *stereoMode;
43
+ @property (nonatomic, assign) BOOL skyEffect;
43
44
 
44
45
  - (instancetype)initWithBridge:(RCTBridge *)bridge;
45
46
 
@@ -50,6 +50,8 @@
50
50
  @property (nonatomic, copy) NSString *occlusionMode;
51
51
  @property (nonatomic, assign) BOOL depthEnabled;
52
52
  @property (nonatomic, assign) BOOL depthDebugEnabled;
53
+ @property (nonatomic, assign) BOOL semanticDebugEnabled;
54
+ @property (nonatomic, assign) float semanticConfidenceThreshold;
53
55
  @property (nonatomic, copy) NSString *cloudAnchorProvider;
54
56
  @property (nonatomic, copy) NSString *geospatialAnchorProvider;
55
57
 
@@ -206,6 +208,8 @@ typedef void (^GeospatialAnchorCompletionHandler)(BOOL success,
206
208
  radius:(double)radius
207
209
  limit:(int)limit
208
210
  completionHandler:(void (^)(BOOL success, NSArray *anchors, NSString *error))completionHandler;
211
+ - (void)rvGetSceneAssets:(NSString *)sceneId
212
+ completionHandler:(void (^)(BOOL success, NSArray *assets, NSString *error))completionHandler;
209
213
  - (void)rvAttachAssetToCloudAnchor:(NSString *)anchorId
210
214
  fileUrl:(NSString *)fileUrl
211
215
  fileSize:(int64_t)fileSize
Binary file
package/package.json CHANGED
@@ -3,7 +3,7 @@
3
3
  "main": "dist/index.js",
4
4
  "module": "dist/index.js",
5
5
  "types": "dist/index.d.ts",
6
- "version": "2.53.1",
6
+ "version": "2.54.0",
7
7
  "license": "MIT",
8
8
  "publishConfig": {
9
9
  "registry": "https://registry.npmjs.org/"
@@ -27,11 +27,11 @@
27
27
  "prepare": "npm run build"
28
28
  },
29
29
  "peerDependencies": {
30
- "expo": "~54.0.10",
31
- "react-native": "~0.81.4"
30
+ "expo": ">=54.0.0 <56.0.0",
31
+ "react-native": ">=0.81.0 <0.84.0"
32
32
  },
33
33
  "engines": {
34
- "react-native": "~0.81.4"
34
+ "react-native": ">=0.81.0 <0.84.0"
35
35
  },
36
36
  "peerDependenciesMeta": {
37
37
  "expo": {
@@ -58,7 +58,7 @@
58
58
  ],
59
59
  "dependencies": {
60
60
  "@expo/config-plugins": "^9.0.14",
61
- "react": "~19.1.0",
61
+ "react": "~19.2.0",
62
62
  "react-native-gradle-plugin": "^0.71.19"
63
63
  },
64
64
  "devDependencies": {
@@ -75,12 +75,12 @@
75
75
  "@react-native/typescript-config": "^0.77.0",
76
76
  "@types/babel__core": "^7.20.5",
77
77
  "@types/node": "^22.13.1",
78
- "@types/react": "~19.1.0",
78
+ "@types/react": "~19.2.10",
79
79
  "@types/react-native": "^0.73.0",
80
80
  "babel-jest": "^29.7.0",
81
- "expo": "~54.0.10",
81
+ "expo": "~55.0.8",
82
82
  "jest": "^29.7.0",
83
- "react-native": "~0.81.4",
83
+ "react-native": "~0.83.2",
84
84
  "release-it": "^17.1.1",
85
85
  "ts-node": "^10.9.2",
86
86
  "typescript": "^5.3.0"