@react-x11/components 0.8.0 → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +95 -34
- package/dist/charts/node.d.ts +1 -1
- package/dist/charts/node.d.ts.map +1 -1
- package/dist/charts/node.js +6 -2
- package/dist/charts/node.js.map +1 -1
- package/dist/embed/client.d.ts +48 -3
- package/dist/embed/client.d.ts.map +1 -1
- package/dist/embed/client.js +79 -5
- package/dist/embed/client.js.map +1 -1
- package/dist/embed/index.d.ts +1 -1
- package/dist/embed/index.d.ts.map +1 -1
- package/dist/embed/index.js +1 -1
- package/dist/embed/index.js.map +1 -1
- package/dist/html/node.d.ts +3 -1
- package/dist/html/node.d.ts.map +1 -1
- package/dist/html/node.js +7 -5
- package/dist/html/node.js.map +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/{markdown → internal/markdown}/ast.d.ts +12 -0
- package/dist/internal/markdown/ast.d.ts.map +1 -0
- package/dist/internal/markdown/ast.js +22 -0
- package/dist/internal/markdown/ast.js.map +1 -0
- package/dist/internal/markdown/parse.d.ts.map +1 -0
- package/dist/{markdown → internal/markdown}/parse.js +112 -22
- package/dist/internal/markdown/parse.js.map +1 -0
- package/dist/internal/markdown/stringify.d.ts +4 -0
- package/dist/internal/markdown/stringify.d.ts.map +1 -0
- package/dist/internal/markdown/stringify.js +684 -0
- package/dist/internal/markdown/stringify.js.map +1 -0
- package/dist/internal/markdown/tags.d.ts.map +1 -0
- package/dist/internal/markdown/tags.js.map +1 -0
- package/dist/internal/scroll.d.ts +3 -2
- package/dist/internal/scroll.d.ts.map +1 -1
- package/dist/internal/scroll.js +1 -0
- package/dist/internal/scroll.js.map +1 -1
- package/dist/maps/anchors.d.ts +98 -0
- package/dist/maps/anchors.d.ts.map +1 -0
- package/dist/maps/anchors.js +531 -0
- package/dist/maps/anchors.js.map +1 -0
- package/dist/maps/controller.d.ts +283 -0
- package/dist/maps/controller.d.ts.map +1 -0
- package/dist/maps/controller.js +743 -0
- package/dist/maps/controller.js.map +1 -0
- package/dist/maps/gl/buckets.d.ts +95 -0
- package/dist/maps/gl/buckets.d.ts.map +1 -0
- package/dist/maps/gl/buckets.js +362 -0
- package/dist/maps/gl/buckets.js.map +1 -0
- package/dist/maps/gl/build-worker.d.ts +13 -0
- package/dist/maps/gl/build-worker.d.ts.map +1 -0
- package/dist/maps/gl/build-worker.js +44 -0
- package/dist/maps/gl/build-worker.js.map +1 -0
- package/dist/maps/gl/color.d.ts +8 -0
- package/dist/maps/gl/color.d.ts.map +1 -0
- package/dist/maps/gl/color.js +57 -0
- package/dist/maps/gl/color.js.map +1 -0
- package/dist/maps/gl/cover.d.ts +51 -0
- package/dist/maps/gl/cover.d.ts.map +1 -0
- package/dist/maps/gl/cover.js +124 -0
- package/dist/maps/gl/cover.js.map +1 -0
- package/dist/maps/gl/index.d.ts +3 -0
- package/dist/maps/gl/index.d.ts.map +1 -0
- package/dist/maps/gl/index.js +20 -0
- package/dist/maps/gl/index.js.map +1 -0
- package/dist/maps/gl/markers.d.ts +28 -0
- package/dist/maps/gl/markers.d.ts.map +1 -0
- package/dist/maps/gl/markers.js +60 -0
- package/dist/maps/gl/markers.js.map +1 -0
- package/dist/maps/gl/overlays.d.ts +68 -0
- package/dist/maps/gl/overlays.d.ts.map +1 -0
- package/dist/maps/gl/overlays.js +300 -0
- package/dist/maps/gl/overlays.js.map +1 -0
- package/dist/maps/gl/pane.d.ts +12 -0
- package/dist/maps/gl/pane.d.ts.map +1 -0
- package/dist/maps/gl/pane.js +37 -0
- package/dist/maps/gl/pane.js.map +1 -0
- package/dist/maps/gl/placement.d.ts +111 -0
- package/dist/maps/gl/placement.d.ts.map +1 -0
- package/dist/maps/gl/placement.js +567 -0
- package/dist/maps/gl/placement.js.map +1 -0
- package/dist/maps/gl/renderer.d.ts +352 -0
- package/dist/maps/gl/renderer.d.ts.map +1 -0
- package/dist/maps/gl/renderer.js +1127 -0
- package/dist/maps/gl/renderer.js.map +1 -0
- package/dist/maps/gl/shaders.d.ts +120 -0
- package/dist/maps/gl/shaders.d.ts.map +1 -0
- package/dist/maps/gl/shaders.js +451 -0
- package/dist/maps/gl/shaders.js.map +1 -0
- package/dist/maps/gl/store.d.ts +115 -0
- package/dist/maps/gl/store.d.ts.map +1 -0
- package/dist/maps/gl/store.js +469 -0
- package/dist/maps/gl/store.js.map +1 -0
- package/dist/maps/gl/text.d.ts +154 -0
- package/dist/maps/gl/text.d.ts.map +1 -0
- package/dist/maps/gl/text.js +382 -0
- package/dist/maps/gl/text.js.map +1 -0
- package/dist/maps/gl/view.d.ts +54 -0
- package/dist/maps/gl/view.d.ts.map +1 -0
- package/dist/maps/gl/view.js +974 -0
- package/dist/maps/gl/view.js.map +1 -0
- package/dist/maps/index.d.ts +1 -1
- package/dist/maps/index.d.ts.map +1 -1
- package/dist/maps/index.js +216 -52
- package/dist/maps/index.js.map +1 -1
- package/dist/maps/labels.d.ts +37 -16
- package/dist/maps/labels.d.ts.map +1 -1
- package/dist/maps/labels.js +188 -119
- package/dist/maps/labels.js.map +1 -1
- package/dist/maps/node.d.ts +162 -56
- package/dist/maps/node.d.ts.map +1 -1
- package/dist/maps/node.js +607 -515
- package/dist/maps/node.js.map +1 -1
- package/dist/maps/overlay.d.ts +72 -9
- package/dist/maps/overlay.d.ts.map +1 -1
- package/dist/maps/overlay.js +108 -28
- package/dist/maps/overlay.js.map +1 -1
- package/dist/maps/paint.d.ts +3 -0
- package/dist/maps/paint.d.ts.map +1 -1
- package/dist/maps/paint.js.map +1 -1
- package/dist/maps/proj.d.ts +14 -0
- package/dist/maps/proj.d.ts.map +1 -1
- package/dist/maps/proj.js +28 -0
- package/dist/maps/proj.js.map +1 -1
- package/dist/maps/renderer.d.ts +69 -0
- package/dist/maps/renderer.d.ts.map +1 -0
- package/dist/maps/renderer.js +66 -0
- package/dist/maps/renderer.js.map +1 -0
- package/dist/maps/sources.d.ts +25 -3
- package/dist/maps/sources.d.ts.map +1 -1
- package/dist/maps/sources.js +17 -0
- package/dist/maps/sources.js.map +1 -1
- package/dist/maps/theme.d.ts +19 -0
- package/dist/maps/theme.d.ts.map +1 -0
- package/dist/maps/theme.js +44 -0
- package/dist/maps/theme.js.map +1 -0
- package/dist/maps/tiles.d.ts +117 -17
- package/dist/maps/tiles.d.ts.map +1 -1
- package/dist/maps/tiles.js +163 -30
- package/dist/maps/tiles.js.map +1 -1
- package/dist/maps/types.d.ts +188 -20
- package/dist/maps/types.d.ts.map +1 -1
- package/dist/markdown/expressions.d.ts +1 -1
- package/dist/markdown/expressions.d.ts.map +1 -1
- package/dist/markdown/expressions.js.map +1 -1
- package/dist/markdown/index.d.ts +7 -6
- package/dist/markdown/index.d.ts.map +1 -1
- package/dist/markdown/index.js +9 -7
- package/dist/markdown/index.js.map +1 -1
- package/dist/markdown/spans.d.ts +1 -1
- package/dist/markdown/spans.d.ts.map +1 -1
- package/dist/media-player/index.d.ts +11 -3
- package/dist/media-player/index.d.ts.map +1 -1
- package/dist/media-player/index.js +13 -2
- package/dist/media-player/index.js.map +1 -1
- package/dist/rich-text-editor/clipboard.d.ts +23 -0
- package/dist/rich-text-editor/clipboard.d.ts.map +1 -0
- package/dist/rich-text-editor/clipboard.js +307 -0
- package/dist/rich-text-editor/clipboard.js.map +1 -0
- package/dist/rich-text-editor/collab.d.ts +32 -0
- package/dist/rich-text-editor/collab.d.ts.map +1 -0
- package/dist/rich-text-editor/collab.js +55 -0
- package/dist/rich-text-editor/collab.js.map +1 -0
- package/dist/rich-text-editor/commands.d.ts +50 -0
- package/dist/rich-text-editor/commands.d.ts.map +1 -0
- package/dist/rich-text-editor/commands.js +376 -0
- package/dist/rich-text-editor/commands.js.map +1 -0
- package/dist/rich-text-editor/drag.d.ts +68 -0
- package/dist/rich-text-editor/drag.d.ts.map +1 -0
- package/dist/rich-text-editor/drag.js +148 -0
- package/dist/rich-text-editor/drag.js.map +1 -0
- package/dist/rich-text-editor/html.d.ts +145 -0
- package/dist/rich-text-editor/html.d.ts.map +1 -0
- package/dist/rich-text-editor/html.js +516 -0
- package/dist/rich-text-editor/html.js.map +1 -0
- package/dist/rich-text-editor/index.d.ts +263 -0
- package/dist/rich-text-editor/index.d.ts.map +1 -0
- package/dist/rich-text-editor/index.js +822 -0
- package/dist/rich-text-editor/index.js.map +1 -0
- package/dist/rich-text-editor/inline.d.ts +94 -0
- package/dist/rich-text-editor/inline.d.ts.map +1 -0
- package/dist/rich-text-editor/inline.js +252 -0
- package/dist/rich-text-editor/inline.js.map +1 -0
- package/dist/rich-text-editor/keymap.d.ts +71 -0
- package/dist/rich-text-editor/keymap.d.ts.map +1 -0
- package/dist/rich-text-editor/keymap.js +393 -0
- package/dist/rich-text-editor/keymap.js.map +1 -0
- package/dist/rich-text-editor/keys.d.ts +29 -0
- package/dist/rich-text-editor/keys.d.ts.map +1 -0
- package/dist/rich-text-editor/keys.js +93 -0
- package/dist/rich-text-editor/keys.js.map +1 -0
- package/dist/rich-text-editor/look.d.ts +71 -0
- package/dist/rich-text-editor/look.d.ts.map +1 -0
- package/dist/rich-text-editor/look.js +342 -0
- package/dist/rich-text-editor/look.js.map +1 -0
- package/dist/rich-text-editor/markdown.d.ts +18 -0
- package/dist/rich-text-editor/markdown.d.ts.map +1 -0
- package/dist/rich-text-editor/markdown.js +496 -0
- package/dist/rich-text-editor/markdown.js.map +1 -0
- package/dist/rich-text-editor/nodes.d.ts +135 -0
- package/dist/rich-text-editor/nodes.d.ts.map +1 -0
- package/dist/rich-text-editor/nodes.js +397 -0
- package/dist/rich-text-editor/nodes.js.map +1 -0
- package/dist/rich-text-editor/render.d.ts +68 -0
- package/dist/rich-text-editor/render.d.ts.map +1 -0
- package/dist/rich-text-editor/render.js +500 -0
- package/dist/rich-text-editor/render.js.map +1 -0
- package/dist/rich-text-editor/schema.d.ts +16 -0
- package/dist/rich-text-editor/schema.d.ts.map +1 -0
- package/dist/rich-text-editor/schema.js +386 -0
- package/dist/rich-text-editor/schema.js.map +1 -0
- package/dist/rich-text-editor/store.d.ts +11 -0
- package/dist/rich-text-editor/store.d.ts.map +1 -0
- package/dist/rich-text-editor/store.js +43 -0
- package/dist/rich-text-editor/store.js.map +1 -0
- package/dist/rich-text-editor/suggest.d.ts +127 -0
- package/dist/rich-text-editor/suggest.d.ts.map +1 -0
- package/dist/rich-text-editor/suggest.js +0 -0
- package/dist/rich-text-editor/suggest.js.map +1 -0
- package/dist/rich-text-editor/tables.d.ts +41 -0
- package/dist/rich-text-editor/tables.d.ts.map +1 -0
- package/dist/rich-text-editor/tables.js +204 -0
- package/dist/rich-text-editor/tables.js.map +1 -0
- package/dist/rich-text-editor/toolbar.d.ts +58 -0
- package/dist/rich-text-editor/toolbar.d.ts.map +1 -0
- package/dist/rich-text-editor/toolbar.js +548 -0
- package/dist/rich-text-editor/toolbar.js.map +1 -0
- package/dist/rich-text-editor/view.d.ts +368 -0
- package/dist/rich-text-editor/view.d.ts.map +1 -0
- package/dist/rich-text-editor/view.js +1968 -0
- package/dist/rich-text-editor/view.js.map +1 -0
- package/dist/rich-text-editor/virtual.d.ts +54 -0
- package/dist/rich-text-editor/virtual.d.ts.map +1 -0
- package/dist/rich-text-editor/virtual.js +262 -0
- package/dist/rich-text-editor/virtual.js.map +1 -0
- package/dist/richtext/node.d.ts +25 -2
- package/dist/richtext/node.d.ts.map +1 -1
- package/dist/richtext/node.js +46 -24
- package/dist/richtext/node.js.map +1 -1
- package/dist/terminal/backends.d.ts +4 -1
- package/dist/terminal/backends.d.ts.map +1 -1
- package/dist/terminal/backends.js.map +1 -1
- package/dist/terminal/index.d.ts +18 -7
- package/dist/terminal/index.d.ts.map +1 -1
- package/dist/terminal/index.js +28 -11
- package/dist/terminal/index.js.map +1 -1
- package/package.json +23 -4
- package/src/charts/node.ts +6 -2
- package/src/embed/client.ts +102 -8
- package/src/embed/index.ts +2 -0
- package/src/html/node.ts +7 -5
- package/src/index.ts +2 -0
- package/src/{markdown → internal/markdown}/ast.ts +24 -7
- package/src/{markdown → internal/markdown}/parse.ts +134 -24
- package/src/internal/markdown/stringify.ts +772 -0
- package/src/internal/scroll.ts +5 -3
- package/src/maps/anchors.ts +607 -0
- package/src/maps/controller.ts +999 -0
- package/src/maps/gl/buckets.ts +457 -0
- package/src/maps/gl/build-worker.ts +55 -0
- package/src/maps/gl/color.ts +62 -0
- package/src/maps/gl/cover.ts +170 -0
- package/src/maps/gl/index.ts +23 -0
- package/src/maps/gl/markers.ts +83 -0
- package/src/maps/gl/overlays.ts +379 -0
- package/src/maps/gl/pane.ts +42 -0
- package/src/maps/gl/placement.ts +816 -0
- package/src/maps/gl/renderer.ts +1576 -0
- package/src/maps/gl/shaders.ts +486 -0
- package/src/maps/gl/store.ts +566 -0
- package/src/maps/gl/text.ts +495 -0
- package/src/maps/gl/view.ts +1224 -0
- package/src/maps/index.ts +270 -81
- package/src/maps/labels.ts +214 -121
- package/src/maps/node.ts +763 -629
- package/src/maps/overlay.ts +148 -43
- package/src/maps/paint.ts +3 -0
- package/src/maps/proj.ts +31 -0
- package/src/maps/renderer.ts +155 -0
- package/src/maps/sources.ts +38 -3
- package/src/maps/theme.ts +51 -0
- package/src/maps/tiles.ts +191 -33
- package/src/maps/types.ts +188 -20
- package/src/markdown/expressions.ts +5 -1
- package/src/markdown/index.ts +14 -11
- package/src/markdown/spans.ts +1 -1
- package/src/media-player/index.ts +18 -4
- package/src/rich-text-editor/clipboard.ts +439 -0
- package/src/rich-text-editor/collab.ts +91 -0
- package/src/rich-text-editor/commands.ts +448 -0
- package/src/rich-text-editor/dom-globals.d.ts +23 -0
- package/src/rich-text-editor/drag.ts +211 -0
- package/src/rich-text-editor/html.ts +619 -0
- package/src/rich-text-editor/index.ts +1331 -0
- package/src/rich-text-editor/inline.ts +345 -0
- package/src/rich-text-editor/keymap.ts +510 -0
- package/src/rich-text-editor/keys.ts +119 -0
- package/src/rich-text-editor/look.ts +427 -0
- package/src/rich-text-editor/markdown.ts +653 -0
- package/src/rich-text-editor/nodes.ts +497 -0
- package/src/rich-text-editor/render.ts +800 -0
- package/src/rich-text-editor/schema.ts +431 -0
- package/src/rich-text-editor/store.ts +39 -0
- package/src/rich-text-editor/suggest.ts +597 -0
- package/src/rich-text-editor/tables.ts +272 -0
- package/src/rich-text-editor/toolbar.ts +724 -0
- package/src/rich-text-editor/view.ts +2287 -0
- package/src/rich-text-editor/virtual.ts +347 -0
- package/src/richtext/node.ts +59 -30
- package/src/terminal/backends.ts +4 -1
- package/src/terminal/index.ts +43 -15
- package/dist/markdown/ast.d.ts.map +0 -1
- package/dist/markdown/ast.js +0 -17
- package/dist/markdown/ast.js.map +0 -1
- package/dist/markdown/parse.d.ts.map +0 -1
- package/dist/markdown/parse.js.map +0 -1
- package/dist/markdown/tags.d.ts.map +0 -1
- package/dist/markdown/tags.js.map +0 -1
- /package/dist/{markdown → internal/markdown}/parse.d.ts +0 -0
- /package/dist/{markdown → internal/markdown}/tags.d.ts +0 -0
- /package/dist/{markdown → internal/markdown}/tags.js +0 -0
- /package/src/{markdown → internal/markdown}/tags.ts +0 -0
package/src/maps/node.ts
CHANGED
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// 1. **Tile data**, keyed on the source object and `z/x/y`, and valid
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// forever. The object, not its `id` — see `./tiles.ts`.
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import type { KeyboardEvent, MouseEvent, WheelEvent } from 'react-x11';
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import { TileCache, pyramid } from './tiles.js';
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* stays up until the view is redrawn, and is replaced in one frame.
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interface Outgoing {
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/** The cache generation on screen. Only its pictures are composited. */
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generation: number;
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/** The style background the last frame before the switch painted. */
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background: string | undefined;
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* because the style that produced them is gone, or, after `refresh()`,
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* was edited in place. A zoom re-places them from the candidates; a
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* source taken off the map takes its names with it.
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*/
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labels: PlacedLabel[];
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labelSources: readonly MapSource[];
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candidates: Map<MapSource, LabelCandidate[]>;
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family: string | undefined;
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/** The camera and the pane at the switch, and whether either has moved
|
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* since — which is what makes {@link RESTYLE_WAIT_MS} apply. */
|
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view: string;
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/** Milliseconds the map has been free to draw since the switch, and when
|
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* the last frame that was began — `null` when the last frame was not. */
|
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waited: number;
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lastDrawn: number | null;
|
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|
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}
|
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|
export class MapViewNode extends Node {
|
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|
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|
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|
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|
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|
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|
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|
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|
/**
|
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* The camera
|
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|
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|
|
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|
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* element's own when it is used bare. Both of `<Map>`'s renderers answer
|
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|
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* to one (`./controller.ts`), which is how a fallback from one to the
|
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|
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* other keeps the camera and the handle.
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|
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|
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|
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|
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|
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|
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|
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* which is the shape `<Flow>` documents as "the content lags and catches
|
|
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|
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* up".
|
|
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|
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|
|
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|
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private
|
|
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|
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|
|
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|
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|
|
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|
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/** This element, as its controller sees it. */
|
|
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|
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private readonly _view: MapView;
|
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270
|
|
|
232
271
|
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|
|
233
272
|
private _preparedFrom: MapStyle | null = null;
|
|
@@ -236,17 +275,28 @@ export class MapViewNode extends Node {
|
|
|
236
275
|
/** The placement, and what it was computed for. */
|
|
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276
|
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|
|
238
277
|
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|
|
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|
+
/** …and what it was placed from, all of which a restyle holds on to (see
|
|
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|
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* {@link Outgoing}): the quantized zoom, the sources on the map, their
|
|
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|
+
* candidates per source, and the face they were shaped in. */
|
|
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|
+
private _labelZoom = 0;
|
|
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|
+
private _labelSources: readonly MapSource[] = [];
|
|
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|
+
private _labelCandidates = new Map<MapSource, LabelCandidate[]>();
|
|
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|
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private _shapedFamily: string | undefined;
|
|
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285
|
/** Candidates per tile, so a pan that brings a tile back does not redo
|
|
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286
|
* the walk over its symbol layers. */
|
|
241
287
|
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|
|
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|
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|
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|
|
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|
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* null when what is on screen is the current generation. */
|
|
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|
+
private _outgoing: Outgoing | null = null;
|
|
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|
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/** The style background the last frame painted — what a restyle keeps
|
|
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|
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* painting. Remembered rather than recomputed, because `refresh()`
|
|
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|
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* follows an edit made to the very style object it would be read from. */
|
|
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|
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private _paintedBackground: string | undefined;
|
|
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|
+
/** Whether a frame has been painted: before one, a restyle has no
|
|
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|
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|
|
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|
+
private _painted = false;
|
|
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|
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|
|
250
300
|
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|
|
251
301
|
* forward-progress guarantee below. */
|
|
252
302
|
private _rastered = false;
|
|
@@ -256,10 +306,36 @@ export class MapViewNode extends Node {
|
|
|
256
306
|
|
|
257
307
|
constructor(props: Record<string, unknown>, app: unknown) {
|
|
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308
|
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|
|
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|
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|
|
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|
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//
|
|
309
|
+
const given = props.mapController as MapController | undefined;
|
|
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|
+
// A bare element's own controller is seeded once: `defaultCamera` is
|
|
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|
+
// read here and never again, which is what makes it a *default* rather
|
|
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|
+
// than a second controlled prop. `<Map>` seeds the one it hands down.
|
|
261
313
|
const seed = (props.camera ?? props.defaultCamera) as MapCamera | undefined;
|
|
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|
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|
|
314
|
+
this._controller = given ?? new MapController(seed);
|
|
315
|
+
this._ownsController = given === undefined;
|
|
316
|
+
if (this._ownsController) {
|
|
317
|
+
this._controller.setProps(props as MapControllerProps);
|
|
318
|
+
}
|
|
319
|
+
this._view = {
|
|
320
|
+
pane: () => this._pane(),
|
|
321
|
+
scale: () => this._scale,
|
|
322
|
+
moved: (previous, next, blit) => {
|
|
323
|
+
// A new pyramid level: different tiles, different labels.
|
|
324
|
+
if (Math.floor(next.zoom) !== Math.floor(previous.zoom)) {
|
|
325
|
+
this._labelKey = '';
|
|
326
|
+
}
|
|
327
|
+
if (!blit || !this._blitPan(previous, next)) this._repaint('scroll');
|
|
328
|
+
},
|
|
329
|
+
// The gesture is over: sharpen. A wake-up, not a repaint — nothing has
|
|
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|
+
// moved since the last frame, so what is on screen is still right;
|
|
331
|
+
// what is needed is a frame to start rasterizing in, and each tile
|
|
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|
+
// claims its own box as it lands.
|
|
333
|
+
settled: () => this._wake('content'),
|
|
334
|
+
refresh: () => this._restyle(),
|
|
335
|
+
stats: () => this._stats,
|
|
336
|
+
focus: () => this.focus(),
|
|
337
|
+
};
|
|
338
|
+
this._controller.attach(this._view);
|
|
263
339
|
// A map is a thing you drive with the keyboard as well as the mouse:
|
|
264
340
|
// arrows pan, +/- zoom. Without this it is never focused and no key
|
|
265
341
|
// arrives.
|
|
@@ -272,9 +348,7 @@ export class MapViewNode extends Node {
|
|
|
272
348
|
(error: unknown, tile: TileId & { sourceId: string }) => void
|
|
273
349
|
>('onTileError')?.(entry.error, {
|
|
274
350
|
...entry.tile,
|
|
275
|
-
|
|
276
|
-
// from the key it was built with.
|
|
277
|
-
sourceId: entry.key.slice(0, entry.key.lastIndexOf(':')),
|
|
351
|
+
sourceId: entry.sourceId,
|
|
278
352
|
});
|
|
279
353
|
},
|
|
280
354
|
onChange: () => {
|
|
@@ -324,26 +398,11 @@ export class MapViewNode extends Node {
|
|
|
324
398
|
}
|
|
325
399
|
|
|
326
400
|
private _isDark(): boolean {
|
|
327
|
-
|
|
328
|
-
const background = theme?.background;
|
|
329
|
-
if (typeof background !== 'string') return false;
|
|
330
|
-
// The same reading `src/code-editor/`'s token themes make: luminance of
|
|
331
|
-
// the surface the widget sits on, not a flag nobody sets.
|
|
332
|
-
const hex = background.trim();
|
|
333
|
-
if (!hex.startsWith('#') || hex.length < 7) return false;
|
|
334
|
-
const r = parseInt(hex.slice(1, 3), 16);
|
|
335
|
-
const g = parseInt(hex.slice(3, 5), 16);
|
|
336
|
-
const b = parseInt(hex.slice(5, 7), 16);
|
|
337
|
-
return 0.2126 * r + 0.7152 * g + 0.0722 * b < 128;
|
|
401
|
+
return isDarkTheme(this.theme);
|
|
338
402
|
}
|
|
339
403
|
|
|
340
404
|
private _palette(): OverlayPalette {
|
|
341
|
-
|
|
342
|
-
return {
|
|
343
|
-
accent: (theme?.accent as string) ?? '#2d6cdf',
|
|
344
|
-
background: (theme?.background as string) ?? '#ffffff',
|
|
345
|
-
text: (theme?.text as string) ?? '#111111',
|
|
346
|
-
};
|
|
405
|
+
return overlayPalette(this.theme);
|
|
347
406
|
}
|
|
348
407
|
|
|
349
408
|
private _sources(): MapSource[] {
|
|
@@ -351,22 +410,12 @@ export class MapViewNode extends Node {
|
|
|
351
410
|
return given ? [...given] : [];
|
|
352
411
|
}
|
|
353
412
|
|
|
413
|
+
/** What a source is called in its requests and its errors. Not what its
|
|
414
|
+
* tiles are cached under — the cache files them under the object. */
|
|
354
415
|
private _sourceId(source: MapSource, index: number): string {
|
|
355
416
|
return source.id ?? `source-${index}`;
|
|
356
417
|
}
|
|
357
418
|
|
|
358
|
-
private _minZoom(): number {
|
|
359
|
-
return this._prop<number>('minZoom') ?? 0;
|
|
360
|
-
}
|
|
361
|
-
|
|
362
|
-
private _maxZoom(): number {
|
|
363
|
-
return this._prop<number>('maxZoom') ?? 22;
|
|
364
|
-
}
|
|
365
|
-
|
|
366
|
-
private _interactive(): boolean {
|
|
367
|
-
return this._prop<boolean>('interactive') !== false;
|
|
368
|
-
}
|
|
369
|
-
|
|
370
419
|
private _markers(): readonly MapMarker[] {
|
|
371
420
|
return this._prop<readonly MapMarker[]>('markers') ?? [];
|
|
372
421
|
}
|
|
@@ -396,8 +445,7 @@ export class MapViewNode extends Node {
|
|
|
396
445
|
}
|
|
397
446
|
|
|
398
447
|
camera(): MapCamera {
|
|
399
|
-
|
|
400
|
-
return given ?? this._camera;
|
|
448
|
+
return this._controller.camera();
|
|
401
449
|
}
|
|
402
450
|
|
|
403
451
|
/** The camera resolved against the pane. */
|
|
@@ -453,46 +501,6 @@ export class MapViewNode extends Node {
|
|
|
453
501
|
|
|
454
502
|
// --- camera --------------------------------------------------------------
|
|
455
503
|
|
|
456
|
-
/**
|
|
457
|
-
* Move the camera.
|
|
458
|
-
*
|
|
459
|
-
* The one place the camera changes, so the controlled/uncontrolled fork,
|
|
460
|
-
* the clamping, the notification and — the interesting part — the
|
|
461
|
-
* decision between a blit and a repaint all live together.
|
|
462
|
-
*/
|
|
463
|
-
private _applyCamera(next: MapCamera, blit = true): void {
|
|
464
|
-
const previous = this.camera();
|
|
465
|
-
const zoom = clamp(next.zoom, this._minZoom(), this._maxZoom());
|
|
466
|
-
// Latitude is clamped to what Web Mercator can represent; longitude is
|
|
467
|
-
// not, because the map wraps and a camera just past the antimeridian is
|
|
468
|
-
// a camera in the next copy of the world.
|
|
469
|
-
const camera: MapCamera = {
|
|
470
|
-
center: { lon: next.center.lon, lat: clamp(next.center.lat, -85, 85) },
|
|
471
|
-
zoom,
|
|
472
|
-
};
|
|
473
|
-
if (
|
|
474
|
-
camera.zoom === previous.zoom &&
|
|
475
|
-
camera.center.lon === previous.center.lon &&
|
|
476
|
-
camera.center.lat === previous.center.lat
|
|
477
|
-
) {
|
|
478
|
-
return;
|
|
479
|
-
}
|
|
480
|
-
if (this.props.camera === undefined) this._camera = camera;
|
|
481
|
-
this._prop<(camera: MapCamera) => void>('onCameraChange')?.(camera);
|
|
482
|
-
if (this._painting) return;
|
|
483
|
-
// Every camera move defers rasterization, not just a pointer gesture.
|
|
484
|
-
// An application animating a camera with `panBy` in a loop wants
|
|
485
|
-
// exactly what a drag wants — composites while it moves, a sharpen when
|
|
486
|
-
// it stops — and a single programmatic move only pays the settle delay,
|
|
487
|
-
// which is a seventh of a second.
|
|
488
|
-
this._touchGesture();
|
|
489
|
-
if (Math.floor(camera.zoom) !== Math.floor(previous.zoom)) {
|
|
490
|
-
// A new pyramid level: different tiles, different labels.
|
|
491
|
-
this._labelKey = '';
|
|
492
|
-
}
|
|
493
|
-
if (!blit || !this._blitPan(previous, camera)) this._repaint('scroll');
|
|
494
|
-
}
|
|
495
|
-
|
|
496
504
|
/**
|
|
497
505
|
* A pan is a scroll in every way but the bookkeeping, and react-x11#303
|
|
498
506
|
* made the bookkeeping public: `scrollContents` claims the pane, arms the
|
|
@@ -548,183 +556,128 @@ export class MapViewNode extends Node {
|
|
|
548
556
|
return true;
|
|
549
557
|
}
|
|
550
558
|
|
|
551
|
-
/**
|
|
552
|
-
*
|
|
553
|
-
|
|
554
|
-
const camera = this.camera();
|
|
555
|
-
const zoom = clamp(
|
|
556
|
-
quantize(camera.zoom + delta),
|
|
557
|
-
this._minZoom(),
|
|
558
|
-
this._maxZoom(),
|
|
559
|
-
);
|
|
560
|
-
if (zoom === camera.zoom) return;
|
|
561
|
-
const before = this._transform(camera);
|
|
562
|
-
const anchor = unprojectPoint(before, screenX, screenY);
|
|
563
|
-
const after = this._transform({ center: camera.center, zoom });
|
|
564
|
-
// Where the anchor would land at the new zoom, and how far the centre
|
|
565
|
-
// has to move so it lands where it already is.
|
|
566
|
-
const moved = projectLngLat(after, anchor);
|
|
567
|
-
const dx = (moved.x - screenX) / after.world;
|
|
568
|
-
const dy = (moved.y - screenY) / after.world;
|
|
569
|
-
this._applyCamera(
|
|
570
|
-
{
|
|
571
|
-
zoom,
|
|
572
|
-
center: unprojectPoint(
|
|
573
|
-
{
|
|
574
|
-
...after,
|
|
575
|
-
centerX: after.centerX + dx,
|
|
576
|
-
centerY: after.centerY + dy,
|
|
577
|
-
},
|
|
578
|
-
after.paneX,
|
|
579
|
-
after.paneY,
|
|
580
|
-
),
|
|
581
|
-
},
|
|
582
|
-
false,
|
|
583
|
-
);
|
|
584
|
-
}
|
|
585
|
-
|
|
586
|
-
/** Suspend rasterization for the length of a gesture, and arrange for it
|
|
587
|
-
* to resume. */
|
|
588
|
-
private _touchGesture(): void {
|
|
589
|
-
// Wall-clock here, not the budget clock: this is a 140 ms window, and
|
|
590
|
-
// it is compared inside a timer callback.
|
|
591
|
-
this._settleAt = Date.now() + SETTLE_MS;
|
|
592
|
-
if (this._settleTimer !== null) return;
|
|
593
|
-
const tick = (): void => {
|
|
594
|
-
this._settleTimer = null;
|
|
595
|
-
if (Date.now() < this._settleAt) {
|
|
596
|
-
this._settleTimer = arm(tick);
|
|
597
|
-
return;
|
|
598
|
-
}
|
|
599
|
-
// The gesture is over: sharpen. A wake-up, not a repaint — nothing
|
|
600
|
-
// has moved since the last frame, so what is on screen is still
|
|
601
|
-
// right; what is needed is a frame to start rasterizing in, and each
|
|
602
|
-
// tile claims its own box as it lands.
|
|
603
|
-
this._prop<(camera: MapCamera) => void>('onMoveEnd')?.(this.camera());
|
|
604
|
-
this._wake('content');
|
|
605
|
-
};
|
|
606
|
-
this._settleTimer = arm(tick);
|
|
607
|
-
}
|
|
608
|
-
|
|
559
|
+
/** A gesture in flight, or the settle window after a camera move: while
|
|
560
|
+
* it lasts nothing is rasterized, so a drag or a wheel is composites
|
|
561
|
+
* only. The window is the controller's, and one for both renderers. */
|
|
609
562
|
private get _gesturing(): boolean {
|
|
610
|
-
return this.
|
|
563
|
+
return this._controller.gesturing;
|
|
611
564
|
}
|
|
612
565
|
|
|
613
566
|
// --- the imperative surface ----------------------------------------------
|
|
567
|
+
//
|
|
568
|
+
// The controller's, for an application holding the element itself rather
|
|
569
|
+
// than `<Map>`'s handle.
|
|
614
570
|
|
|
615
571
|
getCamera(): MapCamera {
|
|
616
|
-
|
|
617
|
-
return { center: { ...camera.center }, zoom: camera.zoom };
|
|
572
|
+
return this._controller.getCamera();
|
|
618
573
|
}
|
|
619
574
|
|
|
620
575
|
setCamera(camera: Partial<MapCamera>): void {
|
|
621
|
-
|
|
622
|
-
this._applyCamera(
|
|
623
|
-
{
|
|
624
|
-
center: camera.center ?? current.center,
|
|
625
|
-
zoom: camera.zoom ?? current.zoom,
|
|
626
|
-
},
|
|
627
|
-
false,
|
|
628
|
-
);
|
|
576
|
+
this._controller.setCamera(camera);
|
|
629
577
|
}
|
|
630
578
|
|
|
631
579
|
/** Move by a distance in pane-local logical pixels. */
|
|
632
580
|
panBy(dx: number, dy: number): void {
|
|
633
|
-
|
|
634
|
-
this._applyCamera({
|
|
635
|
-
zoom: transform.zoom,
|
|
636
|
-
center: unprojectPoint(
|
|
637
|
-
transform,
|
|
638
|
-
transform.paneX + dx,
|
|
639
|
-
transform.paneY + dy,
|
|
640
|
-
),
|
|
641
|
-
});
|
|
581
|
+
this._controller.panBy(dx, dy);
|
|
642
582
|
}
|
|
643
583
|
|
|
644
584
|
zoomIn(step = 1): void {
|
|
645
|
-
|
|
646
|
-
this._zoomAbout(step, pane.width / 2, pane.height / 2);
|
|
585
|
+
this._controller.zoomIn(step);
|
|
647
586
|
}
|
|
648
587
|
|
|
649
588
|
zoomOut(step = 1): void {
|
|
650
|
-
this.
|
|
589
|
+
this._controller.zoomOut(step);
|
|
651
590
|
}
|
|
652
591
|
|
|
653
592
|
zoomTo(zoom: number): void {
|
|
654
|
-
this.
|
|
593
|
+
this._controller.zoomTo(zoom);
|
|
655
594
|
}
|
|
656
595
|
|
|
657
|
-
fitBounds(
|
|
658
|
-
bounds
|
|
659
|
-
options?: { padding?: number; maxZoom?: number },
|
|
660
|
-
): void {
|
|
661
|
-
const pane = this._pane();
|
|
662
|
-
if (pane.width <= 0 || pane.height <= 0) {
|
|
663
|
-
// Asked before layout has run — which `fitBounds` in an effect always
|
|
664
|
-
// is. Remembered and applied at the first paint that has a size.
|
|
665
|
-
this._pendingFit = { bounds, options };
|
|
666
|
-
return;
|
|
667
|
-
}
|
|
668
|
-
this._applyCamera(
|
|
669
|
-
cameraForBounds(
|
|
670
|
-
bounds,
|
|
671
|
-
{ width: pane.width, height: pane.height },
|
|
672
|
-
{
|
|
673
|
-
padding: options?.padding ?? 24,
|
|
674
|
-
tileSize: DEFAULT_TILE_SIZE,
|
|
675
|
-
minZoom: this._minZoom(),
|
|
676
|
-
maxZoom: options?.maxZoom ?? this._maxZoom(),
|
|
677
|
-
},
|
|
678
|
-
),
|
|
679
|
-
false,
|
|
680
|
-
);
|
|
596
|
+
fitBounds(bounds: LngLatBounds, options?: FitBoundsOptions): void {
|
|
597
|
+
this._controller.fitBounds(bounds, options);
|
|
681
598
|
}
|
|
682
599
|
|
|
683
|
-
fitMarkers(
|
|
684
|
-
ids
|
|
685
|
-
options?: { padding?: number; maxZoom?: number },
|
|
686
|
-
): void {
|
|
687
|
-
const wanted = ids ? new Set(ids) : null;
|
|
688
|
-
const positions: LngLat[] = [];
|
|
689
|
-
for (const marker of this._markers()) {
|
|
690
|
-
if (wanted && !wanted.has(marker.id)) continue;
|
|
691
|
-
positions.push(marker.position);
|
|
692
|
-
}
|
|
693
|
-
const bounds = boundsOf(positions);
|
|
694
|
-
if (bounds) this.fitBounds(bounds, options);
|
|
600
|
+
fitMarkers(ids?: readonly string[], options?: FitBoundsOptions): void {
|
|
601
|
+
this._controller.fitMarkers(ids, options);
|
|
695
602
|
}
|
|
696
603
|
|
|
697
604
|
getBounds(): LngLatBounds {
|
|
698
|
-
return
|
|
605
|
+
return this._controller.getBounds();
|
|
699
606
|
}
|
|
700
607
|
|
|
701
608
|
project(position: LngLat): { x: number; y: number } {
|
|
702
|
-
return
|
|
609
|
+
return this._controller.project(position);
|
|
703
610
|
}
|
|
704
611
|
|
|
705
612
|
unproject(x: number, y: number): LngLat {
|
|
706
|
-
return
|
|
613
|
+
return this._controller.unproject(x, y);
|
|
707
614
|
}
|
|
708
615
|
|
|
709
616
|
markerAt(x: number, y: number): MapMarker | null {
|
|
710
|
-
return
|
|
617
|
+
return this._controller.markerAt(x, y);
|
|
711
618
|
}
|
|
712
619
|
|
|
713
620
|
refresh(): void {
|
|
621
|
+
this._restyle();
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
/**
|
|
625
|
+
* Retire every rendered tile — for a new `mapStyle`, or `refresh()` after
|
|
626
|
+
* an edit made to the style in place. One path for both, and for anything
|
|
627
|
+
* else that ever needs the map redrawn in a new look.
|
|
628
|
+
*
|
|
629
|
+
* The compiled style and the label candidates go with the tiles: both are
|
|
630
|
+
* readings of the style, and `refresh()` exists because the object was
|
|
631
|
+
* edited under them. What does not go is the picture on screen. Unless
|
|
632
|
+
* there is none yet, or `progressive` asked to watch the repaint, it is
|
|
633
|
+
* held as {@link Outgoing} until the new one is ready to replace it.
|
|
634
|
+
*
|
|
635
|
+
* True when it is held. Then nothing on screen changes yet, so the only
|
|
636
|
+
* claim is the pixel that asks for a frame to start drawing in — and
|
|
637
|
+
* anything else a commit changed has to claim its own damage.
|
|
638
|
+
*/
|
|
639
|
+
private _restyle(): boolean {
|
|
640
|
+
this._prepared = null;
|
|
641
|
+
this._preparedFrom = null;
|
|
642
|
+
this._candidates.clear();
|
|
643
|
+
if (
|
|
644
|
+
this._outgoing === null &&
|
|
645
|
+
this._painted &&
|
|
646
|
+
this._prop<boolean>('progressive') !== true
|
|
647
|
+
) {
|
|
648
|
+
this._outgoing = {
|
|
649
|
+
generation: this._cache.generation,
|
|
650
|
+
background: this._paintedBackground,
|
|
651
|
+
labels: this._labels,
|
|
652
|
+
labelZoom: this._labelZoom,
|
|
653
|
+
labelSources: this._labelSources,
|
|
654
|
+
candidates: this._labelCandidates,
|
|
655
|
+
family: this._shapedFamily,
|
|
656
|
+
view: this._viewKey(this._transform(), this._pane()),
|
|
657
|
+
moved: false,
|
|
658
|
+
waited: 0,
|
|
659
|
+
lastDrawn: null,
|
|
660
|
+
};
|
|
661
|
+
}
|
|
714
662
|
this._cache.invalidateStyle();
|
|
715
663
|
this._labelKey = '';
|
|
716
|
-
this.
|
|
664
|
+
if (this._outgoing === null) {
|
|
665
|
+
this._repaint('props');
|
|
666
|
+
return false;
|
|
667
|
+
}
|
|
668
|
+
this._wake('props');
|
|
669
|
+
return true;
|
|
670
|
+
}
|
|
671
|
+
|
|
672
|
+
/** The camera and the pane, as a string that changes when either does. */
|
|
673
|
+
private _viewKey(transform: Transform, pane: ScreenRect): string {
|
|
674
|
+
return `${transform.centerX},${transform.centerY},${transform.zoom},${pane.width}x${pane.height}`;
|
|
717
675
|
}
|
|
718
676
|
|
|
719
677
|
stats(): MapFrameStats | null {
|
|
720
678
|
return this._stats;
|
|
721
679
|
}
|
|
722
680
|
|
|
723
|
-
private _pendingFit: {
|
|
724
|
-
bounds: LngLatBounds;
|
|
725
|
-
options?: { padding?: number; maxZoom?: number };
|
|
726
|
-
} | null = null;
|
|
727
|
-
|
|
728
681
|
// --- painting ------------------------------------------------------------
|
|
729
682
|
|
|
730
683
|
/** How tall the attribution strip is, in logical pixels — 0 when there is
|
|
@@ -735,15 +688,7 @@ export class MapViewNode extends Node {
|
|
|
735
688
|
}
|
|
736
689
|
|
|
737
690
|
private _attributionText(): string {
|
|
738
|
-
|
|
739
|
-
if (given !== undefined) return given;
|
|
740
|
-
const parts: string[] = [];
|
|
741
|
-
for (const source of this._sources()) {
|
|
742
|
-
if (source.attribution && !parts.includes(source.attribution)) {
|
|
743
|
-
parts.push(source.attribution);
|
|
744
|
-
}
|
|
745
|
-
}
|
|
746
|
-
return parts.join(' · ');
|
|
691
|
+
return attributionOf(this._prop<string>('attribution'), this._sources());
|
|
747
692
|
}
|
|
748
693
|
|
|
749
694
|
/** How large a tile is rasterized, and how many surface pixels one
|
|
@@ -789,7 +734,6 @@ export class MapViewNode extends Node {
|
|
|
789
734
|
if (!this._visible() || !isMapCanvas(ctx)) return;
|
|
790
735
|
|
|
791
736
|
const started = now();
|
|
792
|
-
this._painting = true;
|
|
793
737
|
const scale = this._scale;
|
|
794
738
|
this._frameClip = damage
|
|
795
739
|
? {
|
|
@@ -800,13 +744,10 @@ export class MapViewNode extends Node {
|
|
|
800
744
|
}
|
|
801
745
|
: null;
|
|
802
746
|
|
|
803
|
-
|
|
804
|
-
|
|
805
|
-
|
|
806
|
-
|
|
807
|
-
this.fitBounds(bounds, options);
|
|
808
|
-
this._painting = true;
|
|
809
|
-
}
|
|
747
|
+
// A fit asked for before layout had a size — `fitBounds` in an effect —
|
|
748
|
+
// lands in the first frame that has one, and this frame draws it.
|
|
749
|
+
this._controller.beginFrame();
|
|
750
|
+
this._controller.painting = true;
|
|
810
751
|
|
|
811
752
|
const pane = this._pane();
|
|
812
753
|
const camera = this.camera();
|
|
@@ -814,6 +755,7 @@ export class MapViewNode extends Node {
|
|
|
814
755
|
const style = this._style();
|
|
815
756
|
const frame = this._cache.beginFrame();
|
|
816
757
|
const stats: MapFrameStats = {
|
|
758
|
+
renderer: 'retained',
|
|
817
759
|
rasterMs: 0,
|
|
818
760
|
drawMs: 0,
|
|
819
761
|
tiles: 0,
|
|
@@ -821,6 +763,7 @@ export class MapViewNode extends Node {
|
|
|
821
763
|
fromAncestor: 0,
|
|
822
764
|
fromDescendant: 0,
|
|
823
765
|
pending: 0,
|
|
766
|
+
restyling: false,
|
|
824
767
|
labels: 0,
|
|
825
768
|
errors: 0,
|
|
826
769
|
surfaceBytes: 0,
|
|
@@ -850,19 +793,67 @@ export class MapViewNode extends Node {
|
|
|
850
793
|
? intersectRects(box, this._deviceRect(this._frameClip))
|
|
851
794
|
: box;
|
|
852
795
|
if (!clip) {
|
|
853
|
-
this.
|
|
796
|
+
this._controller.painting = false;
|
|
854
797
|
this._frameClip = null;
|
|
855
798
|
return;
|
|
856
799
|
}
|
|
857
800
|
ctx.rect(clip.x, clip.y, clip.width, clip.height);
|
|
858
801
|
ctx.clip();
|
|
859
802
|
|
|
803
|
+
// Rasterization is suspended for the length of a gesture, so a drag or
|
|
804
|
+
// a wheel is composites only. `rasterBudgetMs` bounds the rest.
|
|
805
|
+
const budget = this._gesturing
|
|
806
|
+
? 0
|
|
807
|
+
: (this._prop<number>('rasterBudgetMs') ?? 8);
|
|
808
|
+
const deadline = started + budget;
|
|
809
|
+
this._rastered = false;
|
|
810
|
+
const progressive = this._prop<boolean>('progressive') === true;
|
|
811
|
+
|
|
812
|
+
// **The work first, then the picture.** Every tile the cover wants is
|
|
813
|
+
// asked for, and the ones in view are drawn as far as the budget goes —
|
|
814
|
+
// into their own surfaces, so none of it is on screen yet. Which style
|
|
815
|
+
// this frame shows is decided only after that, because it depends on
|
|
816
|
+
// what the work just finished: a restyle swaps in the frame that finds
|
|
817
|
+
// the view redrawn, and has to know before the first pixel goes down.
|
|
818
|
+
const sources = this._sources();
|
|
819
|
+
const holding = this._outgoing !== null && !progressive;
|
|
820
|
+
const views: VisibleTile[][] = [];
|
|
821
|
+
for (let i = 0; i < sources.length; i++) {
|
|
822
|
+
views.push(
|
|
823
|
+
this._workSource(
|
|
824
|
+
sources[i],
|
|
825
|
+
this._sourceId(sources[i], i),
|
|
826
|
+
transform,
|
|
827
|
+
pane,
|
|
828
|
+
style,
|
|
829
|
+
stats,
|
|
830
|
+
budget > 0,
|
|
831
|
+
deadline,
|
|
832
|
+
holding,
|
|
833
|
+
),
|
|
834
|
+
);
|
|
835
|
+
}
|
|
836
|
+
this._settleRestyle(
|
|
837
|
+
transform,
|
|
838
|
+
pane,
|
|
839
|
+
stats,
|
|
840
|
+
budget,
|
|
841
|
+
started,
|
|
842
|
+
!damage || containsRect(damage, box),
|
|
843
|
+
progressive,
|
|
844
|
+
);
|
|
845
|
+
const outgoing = this._outgoing;
|
|
846
|
+
stats.restyling = outgoing !== null;
|
|
847
|
+
|
|
860
848
|
// The style's background under everything: it is what the parts of the
|
|
861
849
|
// world with no tile yet look like, so it is most of what a map looks
|
|
862
|
-
// like while it loads.
|
|
850
|
+
// like while it loads. The previous style's while a restyle holds it.
|
|
851
|
+
const styleBackground = outgoing
|
|
852
|
+
? outgoing.background
|
|
853
|
+
: this._preparedBackground();
|
|
854
|
+
if (!outgoing) this._paintedBackground = styleBackground;
|
|
863
855
|
const background =
|
|
864
|
-
(this.style.backgroundColor as string | undefined) ??
|
|
865
|
-
this._preparedBackground();
|
|
856
|
+
(this.style.backgroundColor as string | undefined) ?? styleBackground;
|
|
866
857
|
if (background) {
|
|
867
858
|
ctx.fillStyle = background;
|
|
868
859
|
const region = this._frameClip
|
|
@@ -871,26 +862,22 @@ export class MapViewNode extends Node {
|
|
|
871
862
|
ctx.fillRect(region.x, region.y, region.width, region.height);
|
|
872
863
|
}
|
|
873
864
|
|
|
874
|
-
//
|
|
875
|
-
//
|
|
876
|
-
|
|
877
|
-
|
|
878
|
-
|
|
879
|
-
const
|
|
880
|
-
|
|
881
|
-
|
|
882
|
-
const sources = this._sources();
|
|
865
|
+
// Only pictures of the generation on screen are composited: the
|
|
866
|
+
// previous style's while a restyle holds it up, the current one's
|
|
867
|
+
// otherwise — so a tile last drawn before a switch is never shown in
|
|
868
|
+
// the style the map was switched away from. `progressive` shows
|
|
869
|
+
// whatever there is, which is its point.
|
|
870
|
+
const generation = progressive
|
|
871
|
+
? undefined
|
|
872
|
+
: (outgoing?.generation ?? this._cache.generation);
|
|
883
873
|
for (let i = 0; i < sources.length; i++) {
|
|
884
|
-
this.
|
|
874
|
+
this._drawSource(
|
|
885
875
|
ctx,
|
|
886
876
|
sources[i],
|
|
887
|
-
|
|
888
|
-
transform,
|
|
889
|
-
pane,
|
|
890
|
-
style,
|
|
877
|
+
views[i],
|
|
891
878
|
stats,
|
|
892
|
-
|
|
893
|
-
|
|
879
|
+
progressive,
|
|
880
|
+
generation,
|
|
894
881
|
);
|
|
895
882
|
}
|
|
896
883
|
|
|
@@ -906,7 +893,8 @@ export class MapViewNode extends Node {
|
|
|
906
893
|
stats.surfaceBytes = this._cache.surfaceBytes;
|
|
907
894
|
stats.drawMs = now() - started - stats.rasterMs;
|
|
908
895
|
this._stats = stats;
|
|
909
|
-
this.
|
|
896
|
+
this._painted = true;
|
|
897
|
+
this._controller.painting = false;
|
|
910
898
|
this._frameClip = null;
|
|
911
899
|
void frame;
|
|
912
900
|
this._prop<(stats: MapFrameStats) => void>('onFrame')?.(stats);
|
|
@@ -955,8 +943,81 @@ export class MapViewNode extends Node {
|
|
|
955
943
|
};
|
|
956
944
|
}
|
|
957
945
|
|
|
958
|
-
|
|
959
|
-
|
|
946
|
+
/**
|
|
947
|
+
* Whether this frame keeps showing the previous style or swaps in the new
|
|
948
|
+
* one — see {@link Outgoing}.
|
|
949
|
+
*
|
|
950
|
+
* The swap waits for every tile in view that has data to have a finished
|
|
951
|
+
* rendering in the new style, which is `pending` reaching zero: a tile
|
|
952
|
+
* still loading has nothing to draw and does not hold it, and a tile that
|
|
953
|
+
* is done waits for the rest rather than going up alone. It is made only
|
|
954
|
+
* in a frame that repaints the whole pane, because a swap inside a partial
|
|
955
|
+
* frame would leave the rest of the pane in the old style — so a frame
|
|
956
|
+
* that finds the view redrawn but was clipped to its one pixel claims the
|
|
957
|
+
* pane, and the next frame swaps. That is the one full-pane claim a
|
|
958
|
+
* restyle makes.
|
|
959
|
+
*
|
|
960
|
+
* Or, once the view has moved, when {@link RESTYLE_WAIT_MS} of drawing
|
|
961
|
+
* time has gone by, with whatever is left undrawn.
|
|
962
|
+
*/
|
|
963
|
+
private _settleRestyle(
|
|
964
|
+
transform: Transform,
|
|
965
|
+
pane: ScreenRect,
|
|
966
|
+
stats: MapFrameStats,
|
|
967
|
+
budget: number,
|
|
968
|
+
started: number,
|
|
969
|
+
whole: boolean,
|
|
970
|
+
progressive: boolean,
|
|
971
|
+
): void {
|
|
972
|
+
const outgoing = this._outgoing;
|
|
973
|
+
if (!outgoing) return;
|
|
974
|
+
if (progressive) {
|
|
975
|
+
// Turned on while a restyle was held: the opt-in holds nothing.
|
|
976
|
+
this._swapStyle();
|
|
977
|
+
if (!whole) this._repaint('content');
|
|
978
|
+
return;
|
|
979
|
+
}
|
|
980
|
+
if (!outgoing.moved && this._viewKey(transform, pane) !== outgoing.view) {
|
|
981
|
+
outgoing.moved = true;
|
|
982
|
+
}
|
|
983
|
+
// The clock runs across frames that could draw, two in a row, so the
|
|
984
|
+
// gap a gesture made — which drew nothing — is not counted when the
|
|
985
|
+
// next frame after it begins.
|
|
986
|
+
if (budget > 0) {
|
|
987
|
+
if (outgoing.lastDrawn !== null) {
|
|
988
|
+
outgoing.waited += started - outgoing.lastDrawn;
|
|
989
|
+
}
|
|
990
|
+
outgoing.lastDrawn = started;
|
|
991
|
+
} else {
|
|
992
|
+
outgoing.lastDrawn = null;
|
|
993
|
+
}
|
|
994
|
+
const redrawn = stats.pending === 0;
|
|
995
|
+
// Never by the clock in the middle of a gesture: nothing is drawn
|
|
996
|
+
// during one, so the view would swap to holes it cannot fill until the
|
|
997
|
+
// gesture ends.
|
|
998
|
+
const overdue =
|
|
999
|
+
budget > 0 && outgoing.moved && outgoing.waited >= RESTYLE_WAIT_MS;
|
|
1000
|
+
if (!redrawn && !overdue) return;
|
|
1001
|
+
if (whole) this._swapStyle();
|
|
1002
|
+
else this._repaint('content');
|
|
1003
|
+
}
|
|
1004
|
+
|
|
1005
|
+
/** The new style goes on screen: every finished tile, its background and
|
|
1006
|
+
* a label placement of its own, all in the frame being painted. */
|
|
1007
|
+
private _swapStyle(): void {
|
|
1008
|
+
this._outgoing = null;
|
|
1009
|
+
this._cache.swap();
|
|
1010
|
+
this._labelKey = '';
|
|
1011
|
+
}
|
|
1012
|
+
|
|
1013
|
+
/**
|
|
1014
|
+
* A frame's work, for one source: want every tile of its cover, so that
|
|
1015
|
+
* each loads and stays cached, and draw the ones in view into their own
|
|
1016
|
+
* surfaces as far as the budget goes. Returns the ones in view, for
|
|
1017
|
+
* {@link _drawSource} to composite once the frame knows which style it is
|
|
1018
|
+
* showing.
|
|
1019
|
+
*/
|
|
1020
|
+
private _workSource(
|
|
960
1021
|
source: MapSource,
|
|
961
1022
|
sourceId: string,
|
|
962
1023
|
transform: Transform,
|
|
@@ -966,8 +1027,10 @@ export class MapViewNode extends Node {
|
|
|
966
1027
|
/** False for the length of a gesture, when nothing is rasterized. */
|
|
967
1028
|
mayRaster: boolean,
|
|
968
1029
|
deadline: number,
|
|
969
|
-
|
|
970
|
-
|
|
1030
|
+
/** A restyle is holding the previous style up, so a tile that finishes
|
|
1031
|
+
* waits for the swap rather than going on screen alone. */
|
|
1032
|
+
holding: boolean,
|
|
1033
|
+
): VisibleTile[] {
|
|
971
1034
|
const p = pyramid(source);
|
|
972
1035
|
// The cover goes **deeper than the source cuts**, up to
|
|
973
1036
|
// `MAX_OVERZOOM` levels past it, and the data for those tiles comes
|
|
@@ -975,16 +1038,27 @@ export class MapViewNode extends Node {
|
|
|
975
1038
|
// overzoomed map sharp: instead of one tile rasterized onto a surface
|
|
976
1039
|
// and stretched sixty-four times, there are two hundred and fifty-six
|
|
977
1040
|
// tiles sharing one fetch, each drawn at its own natural size, with
|
|
978
|
-
// detail limited by the data rather than by a bitmap.
|
|
979
|
-
|
|
980
|
-
|
|
981
|
-
|
|
982
|
-
|
|
1041
|
+
// detail limited by the data rather than by a bitmap. That is vector
|
|
1042
|
+
// data. An image has no more detail than its pixels, so a raster tile
|
|
1043
|
+
// past the cut is drawn as the whole of its data tile instead — see
|
|
1044
|
+
// `_rasterSquares`.
|
|
1045
|
+
const cover = this._rasterSquares(
|
|
1046
|
+
source,
|
|
1047
|
+
sourceId,
|
|
1048
|
+
tileCover(
|
|
1049
|
+
{ ...transform, zoom: transform.zoom },
|
|
1050
|
+
{ ...p, maxZoom: p.maxZoom + MAX_OVERZOOM },
|
|
1051
|
+
COVER_PADDING,
|
|
1052
|
+
),
|
|
1053
|
+
p.maxZoom,
|
|
983
1054
|
);
|
|
984
1055
|
const zoom = transform.zoom;
|
|
985
1056
|
const styleZoom = Math.floor(zoom);
|
|
986
|
-
const
|
|
1057
|
+
const visible: VisibleTile[] = [];
|
|
987
1058
|
for (const entry of cover) {
|
|
1059
|
+
// In the window's logical pixels, the space `pane` is in: what the
|
|
1060
|
+
// overlap tests below, the claim when the tile lands and `_composite`
|
|
1061
|
+
// all take. The pane's origin goes in here and nowhere after.
|
|
988
1062
|
const box = {
|
|
989
1063
|
x: pane.x + entry.x,
|
|
990
1064
|
y: pane.y + entry.y,
|
|
@@ -994,13 +1068,14 @@ export class MapViewNode extends Node {
|
|
|
994
1068
|
// Two different questions, and conflating them was a bug worth
|
|
995
1069
|
// spelling out. **Whether to work on a tile** is about the pane: the
|
|
996
1070
|
// cover is padded, so some of it is off screen and those tiles are
|
|
997
|
-
// wanted (so they load) but never drawn.
|
|
1071
|
+
// wanted (so they load) but never drawn. They are wanted on *every*
|
|
1072
|
+
// frame, however small its damage rect, because the cache's `sweep`
|
|
1073
|
+
// cancels any load a frame did not want. **Whether to composite it**
|
|
998
1074
|
// is about this pass's damage rect, which may be far smaller —
|
|
999
1075
|
// including the deliberately tiny claim a rasterization continuation
|
|
1000
|
-
// makes, which must still let the rasterizer run.
|
|
1076
|
+
// makes, which must still let the rasterizer run. The first is asked
|
|
1077
|
+
// here, and the second in `_drawSource`.
|
|
1001
1078
|
const onScreen = rectsOverlap(box, pane);
|
|
1002
|
-
const inPass =
|
|
1003
|
-
this._frameClip === null || rectsOverlap(box, this._frameClip);
|
|
1004
1079
|
const cached = this._cache.want(
|
|
1005
1080
|
source,
|
|
1006
1081
|
sourceId,
|
|
@@ -1009,6 +1084,7 @@ export class MapViewNode extends Node {
|
|
|
1009
1084
|
subTileOf(entry.tile, p.maxZoom),
|
|
1010
1085
|
);
|
|
1011
1086
|
if (!onScreen) continue;
|
|
1087
|
+
visible.push({ entry, box, cached });
|
|
1012
1088
|
stats.tiles++;
|
|
1013
1089
|
if (cached.status === 'error') stats.errors++;
|
|
1014
1090
|
|
|
@@ -1020,6 +1096,8 @@ export class MapViewNode extends Node {
|
|
|
1020
1096
|
size,
|
|
1021
1097
|
cached.raster ? 0 : styleZoom,
|
|
1022
1098
|
(edge: number) => this._makeSurface(edge),
|
|
1099
|
+
// A raster tile is the provider's image, the same in every style.
|
|
1100
|
+
!cached.raster,
|
|
1023
1101
|
);
|
|
1024
1102
|
if (drawing && drawing.progress !== -1) {
|
|
1025
1103
|
if (cached.raster) {
|
|
@@ -1048,17 +1126,105 @@ export class MapViewNode extends Node {
|
|
|
1048
1126
|
// goes blank between them. Claim the box it occupies, because
|
|
1049
1127
|
// *that* is the pixel change this whole sequence of frames was
|
|
1050
1128
|
// for; the frames before it claimed almost nothing.
|
|
1051
|
-
|
|
1129
|
+
//
|
|
1130
|
+
// Not while a restyle holds the previous style up, though: one
|
|
1131
|
+
// tile in the new style among the rest in the old is the
|
|
1132
|
+
// patchwork the hold is there to prevent. It waits, finished, for
|
|
1133
|
+
// `_swapStyle` to put the whole view up at once. A raster tile
|
|
1134
|
+
// does not wait — it is in no style, so it cannot make one.
|
|
1135
|
+
if ((!holding || !drawing.styled) && this._cache.promote(cached)) {
|
|
1136
|
+
this._claim(box, 'content');
|
|
1137
|
+
}
|
|
1052
1138
|
}
|
|
1053
1139
|
// "Pending" means *there is work left that this map could still
|
|
1054
1140
|
// do*, and nothing weaker — because `paint` asks for another frame
|
|
1055
|
-
// while it is non-zero
|
|
1056
|
-
//
|
|
1057
|
-
//
|
|
1058
|
-
// repainting a map that cannot
|
|
1059
|
-
|
|
1141
|
+
// while it is non-zero, and a restyle swaps when it reaches zero. A
|
|
1142
|
+
// tile whose surface could not be made (a backend that has none)
|
|
1143
|
+
// never becomes drawable, and counting it would spin the frame
|
|
1144
|
+
// clock at the refresh rate forever, repainting a map that cannot
|
|
1145
|
+
// change. A finished tile waiting for a restyle's swap has nothing
|
|
1146
|
+
// left to do either.
|
|
1147
|
+
if (cached.drawing && cached.drawing.progress !== -1) stats.pending++;
|
|
1060
1148
|
}
|
|
1149
|
+
}
|
|
1150
|
+
return visible;
|
|
1151
|
+
}
|
|
1061
1152
|
|
|
1153
|
+
/**
|
|
1154
|
+
* The cover, with every **raster** tile past the source's depth drawn as
|
|
1155
|
+
* the whole of its data tile — once, however many of its cells there are.
|
|
1156
|
+
*
|
|
1157
|
+
* The cover goes deeper than the source cuts because that is what makes
|
|
1158
|
+
* vector data sharp there: each cell is rasterized from its data tile's
|
|
1159
|
+
* features, through the cell (`sub`, in `_rasterize`). An image has no
|
|
1160
|
+
* detail finer than its pixels and no drawing it through a cell: a raster
|
|
1161
|
+
* cell was drawn by uploading the image, all of it, so each cell showed
|
|
1162
|
+
* its data tile whole, shrunk into its own square. Past a raster source's
|
|
1163
|
+
* depth the map was a grid of miniatures of each tile — 2×2 one level
|
|
1164
|
+
* past, 4×4 two — and a 256px source is read a level deeper than the
|
|
1165
|
+
* view, so for `osmRasterSource`, which cuts at 19, that was every zoom
|
|
1166
|
+
* from 19 up.
|
|
1167
|
+
*
|
|
1168
|
+
* A raster map past its provider's depth draws the deepest images larger,
|
|
1169
|
+
* and so does this. The square is where the cover at the source's own
|
|
1170
|
+
* depth puts the data tile, and it is drawn from that tile's own surface —
|
|
1171
|
+
* the one the view at that depth draws, so crossing into overzoom uploads
|
|
1172
|
+
* nothing.
|
|
1173
|
+
*
|
|
1174
|
+
* Which kind a tile is, is known once its data is in. Until then a cell
|
|
1175
|
+
* stays a cell, and is covered from its neighbours in the pyramid like
|
|
1176
|
+
* any other hole. Asking is a `want`, which the frame's own pass repeats
|
|
1177
|
+
* for a cell kept here, and which is idempotent.
|
|
1178
|
+
*/
|
|
1179
|
+
private _rasterSquares(
|
|
1180
|
+
source: MapSource,
|
|
1181
|
+
sourceId: string,
|
|
1182
|
+
cover: TileCoverEntry[],
|
|
1183
|
+
maxZoom: number,
|
|
1184
|
+
): TileCoverEntry[] {
|
|
1185
|
+
// A cover is one level, so every entry in it is past the cut or none is.
|
|
1186
|
+
if (cover.length === 0 || cover[0].tile.z <= maxZoom) return cover;
|
|
1187
|
+
const out: TileCoverEntry[] = [];
|
|
1188
|
+
const squares = new Set<string>();
|
|
1189
|
+
for (const cell of cover) {
|
|
1190
|
+
const cached = this._cache.want(
|
|
1191
|
+
source,
|
|
1192
|
+
sourceId,
|
|
1193
|
+
cell.tile,
|
|
1194
|
+
dataTileFor(cell.tile, maxZoom),
|
|
1195
|
+
subTileOf(cell.tile, maxZoom),
|
|
1196
|
+
);
|
|
1197
|
+
if (!cached.raster) {
|
|
1198
|
+
out.push(cell);
|
|
1199
|
+
continue;
|
|
1200
|
+
}
|
|
1201
|
+
const square = dataSquareOf(cell, maxZoom);
|
|
1202
|
+
const key = `${square.worldCopy}:${tileKey(square.tile)}`;
|
|
1203
|
+
if (squares.has(key)) continue;
|
|
1204
|
+
squares.add(key);
|
|
1205
|
+
out.push(square);
|
|
1206
|
+
}
|
|
1207
|
+
return out;
|
|
1208
|
+
}
|
|
1209
|
+
|
|
1210
|
+
/**
|
|
1211
|
+
* A frame's picture, for one source: composite each tile in view from its
|
|
1212
|
+
* own finished rendering or, for a tile with none, from a finished
|
|
1213
|
+
* ancestor or descendants. Only renderings of `generation` count, and
|
|
1214
|
+
* `undefined` counts any — which is `progressive`.
|
|
1215
|
+
*/
|
|
1216
|
+
private _drawSource(
|
|
1217
|
+
ctx: MapCanvas,
|
|
1218
|
+
source: MapSource,
|
|
1219
|
+
visible: readonly VisibleTile[],
|
|
1220
|
+
stats: MapFrameStats,
|
|
1221
|
+
progressive: boolean,
|
|
1222
|
+
generation: number | undefined,
|
|
1223
|
+
): void {
|
|
1224
|
+
const scale = this._scale;
|
|
1225
|
+
for (const { entry, box, cached } of visible) {
|
|
1226
|
+
const inPass =
|
|
1227
|
+
this._frameClip === null || rectsOverlap(box, this._frameClip);
|
|
1062
1228
|
// What is composited is `shown`, which is **finished by
|
|
1063
1229
|
// construction** — a rendering only becomes `shown` when its last
|
|
1064
1230
|
// style run is done. So a tile appears whole rather than as water,
|
|
@@ -1070,14 +1236,13 @@ export class MapViewNode extends Node {
|
|
|
1070
1236
|
// behaviour and is honest about what the renderer is doing.
|
|
1071
1237
|
const showing =
|
|
1072
1238
|
progressive && cached.drawing ? cached.drawing : cached.shown;
|
|
1073
|
-
if (showing) {
|
|
1239
|
+
if (showing && drawnFor(showing, generation)) {
|
|
1074
1240
|
if (!inPass) continue;
|
|
1075
1241
|
this._composite(
|
|
1076
1242
|
ctx,
|
|
1077
1243
|
showing.surface,
|
|
1078
1244
|
showing.size,
|
|
1079
1245
|
box,
|
|
1080
|
-
pane,
|
|
1081
1246
|
scale,
|
|
1082
1247
|
0,
|
|
1083
1248
|
0,
|
|
@@ -1086,15 +1251,10 @@ export class MapViewNode extends Node {
|
|
|
1086
1251
|
stats.ready++;
|
|
1087
1252
|
continue;
|
|
1088
1253
|
}
|
|
1089
|
-
// Nothing of this tile yet — a first load, which no buffering can
|
|
1090
|
-
// help. Borrow the ancestor that is already drawn, scaled up: that is
|
|
1091
|
-
// the difference between a map that fills in and one that flashes
|
|
1092
|
-
// empty on every zoom.
|
|
1093
|
-
if (!inPass) continue;
|
|
1094
1254
|
|
|
1095
|
-
// Nothing of this tile
|
|
1096
|
-
// help
|
|
1097
|
-
// the camera moved.
|
|
1255
|
+
// Nothing of this tile to show — a first load, which no buffering can
|
|
1256
|
+
// help, or a picture in a style the map is not showing. Two ways to
|
|
1257
|
+
// cover it, and which is available says which way the camera moved.
|
|
1098
1258
|
//
|
|
1099
1259
|
// **Zooming in**, the tile already in hand is this one's *ancestor*:
|
|
1100
1260
|
// one composite, scaled up, blurry but complete. **Zooming out**, the
|
|
@@ -1108,12 +1268,30 @@ export class MapViewNode extends Node {
|
|
|
1108
1268
|
// sharper and they are the level the user is coming *from*; the
|
|
1109
1269
|
// ancestor wins when they do not, because a complete blurry picture
|
|
1110
1270
|
// beats a sharp one with holes in it.
|
|
1111
|
-
|
|
1271
|
+
//
|
|
1272
|
+
// Looked up whether or not this pass draws the tile, because the
|
|
1273
|
+
// lookup is what stamps a piece as in use: a piece covering a hole is
|
|
1274
|
+
// on screen, and an unstamped entry is the first thing eviction takes
|
|
1275
|
+
// — which, in the one-pixel frames a redraw runs in, was every piece
|
|
1276
|
+
// but the one under that pixel. A restyle keeps such pieces on screen
|
|
1277
|
+
// for as long as its redraw takes.
|
|
1278
|
+
const kids = this._cache.descendantsWithSurface(
|
|
1279
|
+
source,
|
|
1280
|
+
entry.tile,
|
|
1281
|
+
undefined,
|
|
1282
|
+
generation,
|
|
1283
|
+
);
|
|
1112
1284
|
const covered =
|
|
1113
1285
|
kids.length > 0 && kids.length === kids[0].span * kids[0].span;
|
|
1114
1286
|
const ancestor = covered
|
|
1115
1287
|
? null
|
|
1116
|
-
: this._cache.ancestorWithSurface(
|
|
1288
|
+
: this._cache.ancestorWithSurface(
|
|
1289
|
+
source,
|
|
1290
|
+
entry.tile,
|
|
1291
|
+
undefined,
|
|
1292
|
+
generation,
|
|
1293
|
+
);
|
|
1294
|
+
if (!inPass) continue;
|
|
1117
1295
|
if (ancestor?.shown) {
|
|
1118
1296
|
const up = entry.tile.z - ancestor.tile.z;
|
|
1119
1297
|
const span = 1 << up;
|
|
@@ -1124,7 +1302,6 @@ export class MapViewNode extends Node {
|
|
|
1124
1302
|
ancestor.shown.surface,
|
|
1125
1303
|
ancestor.shown.size,
|
|
1126
1304
|
box,
|
|
1127
|
-
pane,
|
|
1128
1305
|
scale,
|
|
1129
1306
|
fx,
|
|
1130
1307
|
fy,
|
|
@@ -1144,7 +1321,6 @@ export class MapViewNode extends Node {
|
|
|
1144
1321
|
width: piece,
|
|
1145
1322
|
height: piece,
|
|
1146
1323
|
},
|
|
1147
|
-
pane,
|
|
1148
1324
|
scale,
|
|
1149
1325
|
0,
|
|
1150
1326
|
0,
|
|
@@ -1303,14 +1479,23 @@ export class MapViewNode extends Node {
|
|
|
1303
1479
|
* point. Clipping the destination and moving the source rectangle to
|
|
1304
1480
|
* match keeps the scale factor `sw/dw` exactly what it was, so nothing
|
|
1305
1481
|
* about the picture changes.
|
|
1482
|
+
*
|
|
1483
|
+
* **`dest` is already in the window's space**, the one `pane` is in — a
|
|
1484
|
+
* tile's `box` is `pane.x + entry.x` — so nothing is added to it here.
|
|
1485
|
+
* The pane's origin used to be added a second time, which drew every
|
|
1486
|
+
* tile that far right of and below where the markers, labels and
|
|
1487
|
+
* overlays put the same place. A constant offset on screen is a
|
|
1488
|
+
* different distance on the ground at every zoom, so it looked like a
|
|
1489
|
+
* marker sliding across the map as it zoomed, and like nothing at all as
|
|
1490
|
+
* it panned, where the blit moves both together. Every test mounted the
|
|
1491
|
+
* map at the window's origin, where the offset is zero.
|
|
1306
1492
|
*/
|
|
1307
1493
|
private _composite(
|
|
1308
1494
|
ctx: MapCanvas,
|
|
1309
1495
|
surface: SurfaceLike,
|
|
1310
1496
|
size: number,
|
|
1311
|
-
/** Where it lands, in
|
|
1497
|
+
/** Where it lands, in the window's logical pixels. */
|
|
1312
1498
|
dest: ScreenRect,
|
|
1313
|
-
pane: ScreenRect,
|
|
1314
1499
|
scale: number,
|
|
1315
1500
|
/** Which sub-square of the surface to take, in `subSpan`ths. */
|
|
1316
1501
|
subX: number,
|
|
@@ -1318,10 +1503,10 @@ export class MapViewNode extends Node {
|
|
|
1318
1503
|
subSpan: number,
|
|
1319
1504
|
): void {
|
|
1320
1505
|
if (!ctx.drawImage || size <= 0) return;
|
|
1321
|
-
const x0 = Math.round(
|
|
1322
|
-
const y0 = Math.round(
|
|
1323
|
-
const x1 = Math.round((
|
|
1324
|
-
const y1 = Math.round((
|
|
1506
|
+
const x0 = Math.round(dest.x * scale);
|
|
1507
|
+
const y0 = Math.round(dest.y * scale);
|
|
1508
|
+
const x1 = Math.round((dest.x + dest.width) * scale);
|
|
1509
|
+
const y1 = Math.round((dest.y + dest.height) * scale);
|
|
1325
1510
|
if (x1 <= x0 || y1 <= y0) return;
|
|
1326
1511
|
|
|
1327
1512
|
// The clip is the content box — device pixels, like everything core
|
|
@@ -1368,7 +1553,11 @@ export class MapViewNode extends Node {
|
|
|
1368
1553
|
const fonts = (this.app as { fonts?: FontsLike } | undefined)?.fonts;
|
|
1369
1554
|
if (!fonts) return; // headless: nothing to shape with
|
|
1370
1555
|
const text = this.resolvedTextStyle();
|
|
1556
|
+
const outgoing = this._outgoing;
|
|
1557
|
+
// While a restyle holds the previous style up, its labels are set in
|
|
1558
|
+
// its face.
|
|
1371
1559
|
const family =
|
|
1560
|
+
outgoing?.family ??
|
|
1372
1561
|
this._prop<MapStyle>('mapStyle')?.fontFamily ??
|
|
1373
1562
|
this._defaultStyle?.fontFamily ??
|
|
1374
1563
|
text.family;
|
|
@@ -1377,41 +1566,92 @@ export class MapViewNode extends Node {
|
|
|
1377
1566
|
} else {
|
|
1378
1567
|
this._shaper.reconfigure(fonts, family, this._scale);
|
|
1379
1568
|
}
|
|
1380
|
-
const
|
|
1569
|
+
const clip = this._frameClip ? { ...this._frameClip } : null;
|
|
1570
|
+
if (outgoing) {
|
|
1571
|
+
// The labels that were on screen when the restyle began, and not the
|
|
1572
|
+
// new style's, which would go up over a map still drawn in the old
|
|
1573
|
+
// one. Re-placed only when they have to be — a placement is for one
|
|
1574
|
+
// zoom, and a source taken off the map takes its names with it — and
|
|
1575
|
+
// from what they were placed from, since the style that produced
|
|
1576
|
+
// that is being replaced, or was edited in place.
|
|
1577
|
+
const zoom = quantizeZoom(transform.zoom);
|
|
1578
|
+
const sources = this._sources();
|
|
1579
|
+
if (
|
|
1580
|
+
zoom !== outgoing.labelZoom ||
|
|
1581
|
+
!sameSources(sources, outgoing.labelSources)
|
|
1582
|
+
) {
|
|
1583
|
+
const candidates: LabelCandidate[] = [];
|
|
1584
|
+
for (const source of sources) {
|
|
1585
|
+
for (const candidate of outgoing.candidates.get(source) ?? []) {
|
|
1586
|
+
candidates.push(candidate);
|
|
1587
|
+
}
|
|
1588
|
+
}
|
|
1589
|
+
outgoing.labels = placeLabels(
|
|
1590
|
+
candidates,
|
|
1591
|
+
transform.world,
|
|
1592
|
+
this._shaper,
|
|
1593
|
+
);
|
|
1594
|
+
outgoing.labelZoom = zoom;
|
|
1595
|
+
outgoing.labelSources = sources;
|
|
1596
|
+
}
|
|
1597
|
+
stats.labels = drawLabels(
|
|
1598
|
+
ctx,
|
|
1599
|
+
outgoing.labels,
|
|
1600
|
+
transform,
|
|
1601
|
+
pane,
|
|
1602
|
+
this._scale,
|
|
1603
|
+
clip,
|
|
1604
|
+
this._shaper,
|
|
1605
|
+
);
|
|
1606
|
+
return;
|
|
1607
|
+
}
|
|
1608
|
+
this._shapedFamily = family;
|
|
1609
|
+
const key = `${quantizeZoom(transform.zoom)}|${this._cache.generation}`;
|
|
1381
1610
|
if (key !== this._labelKey) {
|
|
1382
1611
|
this._labelKey = key;
|
|
1383
1612
|
const styleZoom = Math.floor(transform.zoom);
|
|
1384
1613
|
// Labels come from the tile the **data** came from, at the depth that
|
|
1385
1614
|
// source actually cuts — past which many renderings share one tile
|
|
1386
1615
|
// and collecting per rendering would place every label `span²` times.
|
|
1387
|
-
|
|
1388
|
-
|
|
1389
|
-
|
|
1390
|
-
|
|
1391
|
-
|
|
1616
|
+
//
|
|
1617
|
+
// And only from the sources on the map now. The cache keeps a
|
|
1618
|
+
// provider's tiles after it is switched away, so that switching back
|
|
1619
|
+
// is free; collecting from all of them drew the old provider's place
|
|
1620
|
+
// names over the new one's map until eviction reached them.
|
|
1621
|
+
const sources = this._sources();
|
|
1622
|
+
const wanted = new Map<MapSource, number>();
|
|
1623
|
+
for (const source of sources) {
|
|
1624
|
+
wanted.set(source, Math.min(styleZoom, pyramid(source).maxZoom));
|
|
1625
|
+
}
|
|
1392
1626
|
const candidates: LabelCandidate[] = [];
|
|
1627
|
+
const bySource = new Map<MapSource, LabelCandidate[]>();
|
|
1393
1628
|
for (const cached of this._cache.dataEntries()) {
|
|
1394
1629
|
if (cached.status !== 'ready' || !cached.vector) continue;
|
|
1395
|
-
if (
|
|
1630
|
+
if (wanted.get(cached.source) !== cached.tile.z) continue;
|
|
1396
1631
|
const at = `${cached.key}|${styleZoom}`;
|
|
1397
1632
|
let found = this._candidates.get(at);
|
|
1398
1633
|
if (!found) {
|
|
1399
|
-
found = collectLabels(
|
|
1400
|
-
cached.vector,
|
|
1401
|
-
cached.tile,
|
|
1402
|
-
style,
|
|
1403
|
-
styleZoom,
|
|
1404
|
-
this._geometry,
|
|
1405
|
-
);
|
|
1634
|
+
found = collectLabels(cached.vector, cached.tile, style, styleZoom);
|
|
1406
1635
|
// Bounded the way the shaper's cache is: a map panned across a
|
|
1407
1636
|
// continent must not turn this into a leak, and rebuilding a
|
|
1408
1637
|
// tile's candidates is one walk over its symbol layers.
|
|
1409
1638
|
if (this._candidates.size > 512) this._candidates.clear();
|
|
1410
1639
|
this._candidates.set(at, found);
|
|
1411
1640
|
}
|
|
1412
|
-
|
|
1641
|
+
let own = bySource.get(cached.source);
|
|
1642
|
+
if (!own) {
|
|
1643
|
+
own = [];
|
|
1644
|
+
bySource.set(cached.source, own);
|
|
1645
|
+
}
|
|
1646
|
+
for (const candidate of found) {
|
|
1647
|
+
candidates.push(candidate);
|
|
1648
|
+
own.push(candidate);
|
|
1649
|
+
}
|
|
1413
1650
|
}
|
|
1414
1651
|
this._labels = placeLabels(candidates, transform.world, this._shaper);
|
|
1652
|
+
this._labelZoom = quantizeZoom(transform.zoom);
|
|
1653
|
+
this._labelSources = sources;
|
|
1654
|
+
this._labelCandidates = bySource;
|
|
1415
1655
|
}
|
|
1416
1656
|
stats.labels = drawLabels(
|
|
1417
1657
|
ctx,
|
|
@@ -1419,7 +1659,7 @@ export class MapViewNode extends Node {
|
|
|
1419
1659
|
transform,
|
|
1420
1660
|
pane,
|
|
1421
1661
|
this._scale,
|
|
1422
|
-
|
|
1662
|
+
clip,
|
|
1423
1663
|
this._shaper,
|
|
1424
1664
|
);
|
|
1425
1665
|
}
|
|
@@ -1440,185 +1680,63 @@ export class MapViewNode extends Node {
|
|
|
1440
1680
|
): void {
|
|
1441
1681
|
const text = this._attributionText();
|
|
1442
1682
|
if (!text || !this._shaper) return;
|
|
1443
|
-
const shaped = this._shaper.shape(text,
|
|
1683
|
+
const shaped = this._shaper.shape(text, ATTRIBUTION_SIZE, palette.text);
|
|
1444
1684
|
if (!shaped) return;
|
|
1445
|
-
const
|
|
1446
|
-
const padding = 4;
|
|
1447
|
-
const width = shaped.width + padding * 2;
|
|
1448
|
-
const height = shaped.height + padding;
|
|
1449
|
-
const x = pane.x + pane.width - width;
|
|
1450
|
-
const y = pane.y + pane.height - height;
|
|
1685
|
+
const at = attributionLayout(shaped, pane, this._scale);
|
|
1451
1686
|
ctx.save();
|
|
1452
|
-
if (ctx.globalAlpha !== undefined) ctx.globalAlpha =
|
|
1687
|
+
if (ctx.globalAlpha !== undefined) ctx.globalAlpha = ATTRIBUTION_OPACITY;
|
|
1453
1688
|
ctx.fillStyle = palette.background;
|
|
1454
|
-
ctx.fillRect(
|
|
1455
|
-
Math.round(x * scale),
|
|
1456
|
-
Math.round(y * scale),
|
|
1457
|
-
Math.ceil(width * scale),
|
|
1458
|
-
Math.ceil(height * scale),
|
|
1459
|
-
);
|
|
1689
|
+
ctx.fillRect(at.box.x, at.box.y, at.box.width, at.box.height);
|
|
1460
1690
|
if (ctx.globalAlpha !== undefined) ctx.globalAlpha = 1;
|
|
1461
|
-
shaped.layout.draw(
|
|
1462
|
-
ctx,
|
|
1463
|
-
Math.round((x + padding) * scale),
|
|
1464
|
-
Math.round((y + padding / 2) * scale),
|
|
1465
|
-
);
|
|
1691
|
+
shaped.layout.draw(ctx, at.x, at.y);
|
|
1466
1692
|
ctx.restore();
|
|
1467
1693
|
}
|
|
1468
1694
|
|
|
1469
1695
|
// --- behaviour -----------------------------------------------------------
|
|
1470
1696
|
|
|
1471
|
-
/**
|
|
1472
|
-
*
|
|
1473
|
-
*
|
|
1474
|
-
|
|
1697
|
+
/**
|
|
1698
|
+
* An event as the controller reads it. A synthetic event's `x`/`y` are
|
|
1699
|
+
* logical and relative to the window, so only the pane's own origin has
|
|
1700
|
+
* to come off.
|
|
1701
|
+
*/
|
|
1702
|
+
private _input(ev: MouseEvent): MapPointerInput {
|
|
1475
1703
|
const pane = this._pane();
|
|
1476
|
-
return { x: ev.x - pane.x, y: ev.y - pane.y };
|
|
1477
|
-
}
|
|
1478
|
-
|
|
1479
|
-
private _pointerEvent(
|
|
1480
|
-
ev: MouseEvent,
|
|
1481
|
-
marker: MapMarker | null,
|
|
1482
|
-
): MapPointerEvent {
|
|
1483
|
-
const point = this._point(ev);
|
|
1484
1704
|
return {
|
|
1485
|
-
|
|
1486
|
-
|
|
1487
|
-
|
|
1488
|
-
|
|
1489
|
-
|
|
1490
|
-
|
|
1491
|
-
|
|
1492
|
-
|
|
1493
|
-
|
|
1705
|
+
x: ev.x - pane.x,
|
|
1706
|
+
y: ev.y - pane.y,
|
|
1707
|
+
button: ev.button,
|
|
1708
|
+
// The click count core puts on a press and on its release, which the
|
|
1709
|
+
// declarations do not name.
|
|
1710
|
+
detail: (ev as { detail?: number }).detail,
|
|
1711
|
+
shiftKey: ev.shiftKey,
|
|
1712
|
+
ctrlKey: ev.ctrlKey,
|
|
1713
|
+
altKey: ev.altKey,
|
|
1714
|
+
metaKey: ev.metaKey,
|
|
1494
1715
|
};
|
|
1495
1716
|
}
|
|
1496
1717
|
|
|
1497
1718
|
override defaultMouseDown(ev: MouseEvent): void {
|
|
1498
|
-
|
|
1499
|
-
|
|
1500
|
-
|
|
1501
|
-
|
|
1502
|
-
point.x,
|
|
1503
|
-
point.y,
|
|
1504
|
-
);
|
|
1505
|
-
if (marker) {
|
|
1506
|
-
this._gesture = {
|
|
1507
|
-
kind: 'marker',
|
|
1508
|
-
id: marker.id,
|
|
1509
|
-
startX: point.x,
|
|
1510
|
-
startY: point.y,
|
|
1511
|
-
};
|
|
1512
|
-
ev.capturePointer?.();
|
|
1513
|
-
return;
|
|
1514
|
-
}
|
|
1515
|
-
if (!this._interactive()) {
|
|
1516
|
-
// Not a pan, but still a press: the release is what makes a click,
|
|
1517
|
-
// and an application listening for one on a frozen map should get it.
|
|
1518
|
-
this._gesture = {
|
|
1519
|
-
kind: 'pan',
|
|
1520
|
-
startX: point.x,
|
|
1521
|
-
startY: point.y,
|
|
1522
|
-
lastX: point.x,
|
|
1523
|
-
lastY: point.y,
|
|
1524
|
-
moved: false,
|
|
1525
|
-
};
|
|
1526
|
-
ev.capturePointer?.();
|
|
1527
|
-
return;
|
|
1528
|
-
}
|
|
1529
|
-
this._gesture = {
|
|
1530
|
-
kind: 'pan',
|
|
1531
|
-
startX: point.x,
|
|
1532
|
-
startY: point.y,
|
|
1533
|
-
lastX: point.x,
|
|
1534
|
-
lastY: point.y,
|
|
1535
|
-
moved: false,
|
|
1536
|
-
};
|
|
1537
|
-
this.focus();
|
|
1719
|
+
// A pan takes the focus, so the arrows work next. A press on a marker,
|
|
1720
|
+
// or on a map that does not move, is captured all the same: its release
|
|
1721
|
+
// is a click, and an application listening for one should get it.
|
|
1722
|
+
if (this._controller.pointerDown(this._input(ev)) === 'pan') this.focus();
|
|
1538
1723
|
ev.capturePointer?.();
|
|
1539
1724
|
}
|
|
1540
1725
|
|
|
1541
1726
|
override defaultMouseDrag(ev: MouseEvent): void {
|
|
1542
|
-
|
|
1543
|
-
if (!gesture || gesture.kind !== 'pan') return;
|
|
1544
|
-
if (!this._interactive()) return;
|
|
1545
|
-
const point = this._point(ev);
|
|
1546
|
-
if (
|
|
1547
|
-
!gesture.moved &&
|
|
1548
|
-
Math.abs(point.x - gesture.startX) < DRAG_THRESHOLD &&
|
|
1549
|
-
Math.abs(point.y - gesture.startY) < DRAG_THRESHOLD
|
|
1550
|
-
) {
|
|
1551
|
-
return;
|
|
1552
|
-
}
|
|
1553
|
-
gesture.moved = true;
|
|
1554
|
-
// Whole device pixels, because that is what the blit can shift — a
|
|
1555
|
-
// fractional pan would decline it every frame and repaint the pane.
|
|
1556
|
-
const scale = this._scale;
|
|
1557
|
-
const dx = Math.round((point.x - gesture.lastX) * scale) / scale;
|
|
1558
|
-
const dy = Math.round((point.y - gesture.lastY) * scale) / scale;
|
|
1559
|
-
if (dx === 0 && dy === 0) return;
|
|
1560
|
-
gesture.lastX += dx;
|
|
1561
|
-
gesture.lastY += dy;
|
|
1562
|
-
this._touchGesture();
|
|
1563
|
-
this.panBy(-dx, -dy);
|
|
1727
|
+
this._controller.pointerDrag(this._input(ev));
|
|
1564
1728
|
}
|
|
1565
1729
|
|
|
1566
1730
|
override defaultMouseUp(ev: MouseEvent): void {
|
|
1567
|
-
|
|
1568
|
-
this._gesture = null;
|
|
1569
|
-
if (!gesture) return;
|
|
1570
|
-
const point = this._point(ev);
|
|
1571
|
-
if (gesture.kind === 'marker') {
|
|
1572
|
-
const marker = this._markers().find((m) => m.id === gesture.id);
|
|
1573
|
-
if (
|
|
1574
|
-
marker &&
|
|
1575
|
-
Math.abs(point.x - gesture.startX) < DRAG_THRESHOLD &&
|
|
1576
|
-
Math.abs(point.y - gesture.startY) < DRAG_THRESHOLD
|
|
1577
|
-
) {
|
|
1578
|
-
const event = this._pointerEvent(ev, marker);
|
|
1579
|
-
this._prop<(m: MapMarker, e: MapPointerEvent) => void>(
|
|
1580
|
-
'onMarkerClick',
|
|
1581
|
-
)?.(marker, event);
|
|
1582
|
-
this._prop<(e: MapPointerEvent) => void>('onMapClick')?.(event);
|
|
1583
|
-
}
|
|
1584
|
-
return;
|
|
1585
|
-
}
|
|
1586
|
-
if (gesture.moved) {
|
|
1587
|
-
this._touchGesture();
|
|
1588
|
-
return;
|
|
1589
|
-
}
|
|
1590
|
-
this._prop<(e: MapPointerEvent) => void>('onMapClick')?.(
|
|
1591
|
-
this._pointerEvent(ev, null),
|
|
1592
|
-
);
|
|
1731
|
+
this._controller.pointerUp(this._input(ev));
|
|
1593
1732
|
}
|
|
1594
1733
|
|
|
1595
1734
|
override defaultMouseMove(ev: MouseEvent): void {
|
|
1596
|
-
|
|
1597
|
-
this._prop<(m: MapMarker | null, e: MapPointerEvent | null) => void>(
|
|
1598
|
-
'onMarkerHover',
|
|
1599
|
-
);
|
|
1600
|
-
if (!notify) return;
|
|
1601
|
-
const point = this._point(ev);
|
|
1602
|
-
const marker = markerAt(
|
|
1603
|
-
this._markers(),
|
|
1604
|
-
this._transform(),
|
|
1605
|
-
point.x,
|
|
1606
|
-
point.y,
|
|
1607
|
-
);
|
|
1608
|
-
const id = marker?.id ?? null;
|
|
1609
|
-
if (id === this._hover) return;
|
|
1610
|
-
this._hover = id;
|
|
1611
|
-
notify(marker, this._pointerEvent(ev, marker));
|
|
1735
|
+
this._controller.pointerMove(this._input(ev));
|
|
1612
1736
|
}
|
|
1613
1737
|
|
|
1614
1738
|
override defaultMouseLeave(): void {
|
|
1615
|
-
|
|
1616
|
-
this._hover = null;
|
|
1617
|
-
// No event: the pointer has left the map, so there is no position on it
|
|
1618
|
-
// to report and inventing one would be worse than saying so.
|
|
1619
|
-
this._prop<(m: MapMarker | null, e: MapPointerEvent | null) => void>(
|
|
1620
|
-
'onMarkerHover',
|
|
1621
|
-
)?.(null, null);
|
|
1739
|
+
this._controller.pointerLeave();
|
|
1622
1740
|
}
|
|
1623
1741
|
|
|
1624
1742
|
/**
|
|
@@ -1628,103 +1746,106 @@ export class MapViewNode extends Node {
|
|
|
1628
1746
|
* scroll chain never hands over.
|
|
1629
1747
|
*/
|
|
1630
1748
|
override defaultWheel(ev: WheelEvent): void {
|
|
1631
|
-
if (!this._interactive()) return;
|
|
1632
1749
|
const pane = this._pane();
|
|
1633
|
-
|
|
1634
|
-
|
|
1635
|
-
|
|
1636
|
-
|
|
1637
|
-
|
|
1638
|
-
)
|
|
1639
|
-
|
|
1640
|
-
|
|
1641
|
-
|
|
1750
|
+
const point = { x: ev.x - pane.x, y: ev.y - pane.y };
|
|
1751
|
+
// Consumed whether or not the zoom moved: a wheel over a map that moves
|
|
1752
|
+
// is never meant for whatever is behind it.
|
|
1753
|
+
// `ev.smooth` is the device: a wheel that clicks whole notches, or a
|
|
1754
|
+
// touchpad whose valuators measured the scroll. The controller eases
|
|
1755
|
+
// the one and applies the other (`MapController.wheel`).
|
|
1756
|
+
if (this._controller.wheel(point, ev.deltaY ?? 0, ev.smooth === true)) {
|
|
1757
|
+
ev.preventDefault();
|
|
1758
|
+
}
|
|
1642
1759
|
}
|
|
1643
1760
|
|
|
1644
1761
|
override defaultKeyDown(ev: KeyboardEvent): void {
|
|
1645
|
-
|
|
1646
|
-
|
|
1647
|
-
// optional call rather than a plain one.
|
|
1648
|
-
if (!this._interactive()) {
|
|
1649
|
-
super.defaultKeyDown?.(ev);
|
|
1762
|
+
if (this._controller.keyDown(ev.keysym ?? 0, ev.shiftKey ?? false)) {
|
|
1763
|
+
ev.preventDefault();
|
|
1650
1764
|
return;
|
|
1651
1765
|
}
|
|
1652
|
-
|
|
1653
|
-
|
|
1654
|
-
|
|
1655
|
-
|
|
1656
|
-
|
|
1657
|
-
break;
|
|
1658
|
-
case 0xff53: // XK_Right
|
|
1659
|
-
this.panBy(step, 0);
|
|
1660
|
-
break;
|
|
1661
|
-
case 0xff52: // XK_Up
|
|
1662
|
-
this.panBy(0, -step);
|
|
1663
|
-
break;
|
|
1664
|
-
case 0xff54: // XK_Down
|
|
1665
|
-
this.panBy(0, step);
|
|
1666
|
-
break;
|
|
1667
|
-
case 0x002b: // XK_plus
|
|
1668
|
-
case 0x003d: // XK_equal
|
|
1669
|
-
case 0xffab: // XK_KP_Add
|
|
1670
|
-
this._zoomAbout(1, pane.width / 2, pane.height / 2);
|
|
1671
|
-
break;
|
|
1672
|
-
case 0x002d: // XK_minus
|
|
1673
|
-
case 0xffad: // XK_KP_Subtract
|
|
1674
|
-
this._zoomAbout(-1, pane.width / 2, pane.height / 2);
|
|
1675
|
-
break;
|
|
1676
|
-
default:
|
|
1677
|
-
// Everything else goes to the base class, which is what keeps the
|
|
1678
|
-
// selection keys and Space/Enter-as-a-click working.
|
|
1679
|
-
super.defaultKeyDown?.(ev);
|
|
1680
|
-
return;
|
|
1681
|
-
}
|
|
1682
|
-
ev.preventDefault();
|
|
1766
|
+
// Everything else goes to the base class, which is what keeps the
|
|
1767
|
+
// selection keys and Space/Enter-as-a-click working. `Node` declares the
|
|
1768
|
+
// default actions optional — an element that has no behaviour of its
|
|
1769
|
+
// own simply has none — so calling up is an optional call.
|
|
1770
|
+
super.defaultKeyDown?.(ev);
|
|
1683
1771
|
}
|
|
1684
1772
|
|
|
1773
|
+
/** What a screen reader meets: the markers in view, as buttons — the
|
|
1774
|
+
* controller's answer, which both renderers give. */
|
|
1775
|
+
override a11yScene(): A11ySceneItem[] {
|
|
1776
|
+
if (!this._visible()) return [];
|
|
1777
|
+
return this._controller.markerScene();
|
|
1778
|
+
}
|
|
1779
|
+
|
|
1780
|
+
/** Every source this element has been handed, and how many `sources`
|
|
1781
|
+
* changes in a row have made a slot anew — see `_noticeRemade`. */
|
|
1782
|
+
private readonly _seenSources = new WeakSet<MapSource>();
|
|
1783
|
+
private _remade = 0;
|
|
1784
|
+
private _warnedRemade = false;
|
|
1785
|
+
|
|
1685
1786
|
/**
|
|
1686
|
-
*
|
|
1787
|
+
* Say so, once, when the application makes a source anew on every
|
|
1788
|
+
* render.
|
|
1789
|
+
*
|
|
1790
|
+
* Tiles are cached per source object (see `./tiles.ts`), so a source
|
|
1791
|
+
* rebuilt on each render starts from an empty cache on each render: every
|
|
1792
|
+
* tile in view is fetched again, and the map is its background until they
|
|
1793
|
+
* land. Under a controlled camera that is a render per pan step — a drag
|
|
1794
|
+
* across a blank map that fetches the whole view on every step.
|
|
1795
|
+
*
|
|
1796
|
+
* What gives it away is a slot handed a source this element has never
|
|
1797
|
+
* had, looking like the one it replaces — the same id, pyramid and
|
|
1798
|
+
* attribution — on three `sources` changes in a row. A provider switch
|
|
1799
|
+
* does that once, and a switch back to a source already shown does not
|
|
1800
|
+
* count at all. Looking alike is only ever the basis of a warning, never
|
|
1801
|
+
* of a cache key: two providers can look exactly alike.
|
|
1687
1802
|
*
|
|
1688
|
-
*
|
|
1689
|
-
*
|
|
1690
|
-
* cartography — so those are the scene, and the map itself carries the
|
|
1691
|
-
* camera in its description. Announcing every road would be worse than
|
|
1692
|
-
* announcing none.
|
|
1803
|
+
* `process` and `console` come off `globalThis` because `src/` compiles
|
|
1804
|
+
* with `types: []`, as for the terminal's warning.
|
|
1693
1805
|
*/
|
|
1694
|
-
|
|
1695
|
-
|
|
1696
|
-
|
|
1697
|
-
|
|
1698
|
-
|
|
1699
|
-
|
|
1700
|
-
|
|
1701
|
-
const
|
|
1702
|
-
|
|
1703
|
-
|
|
1704
|
-
|
|
1705
|
-
|
|
1706
|
-
|
|
1707
|
-
|
|
1708
|
-
|
|
1806
|
+
private _noticeRemade(
|
|
1807
|
+
before: readonly MapSource[] | undefined,
|
|
1808
|
+
next: readonly MapSource[] | undefined,
|
|
1809
|
+
): void {
|
|
1810
|
+
if (this._warnedRemade) return;
|
|
1811
|
+
let slot = -1;
|
|
1812
|
+
if (before && next) {
|
|
1813
|
+
const length = Math.min(before.length, next.length);
|
|
1814
|
+
for (let i = 0; i < length && slot < 0; i++) {
|
|
1815
|
+
const was = before[i];
|
|
1816
|
+
const now = next[i];
|
|
1817
|
+
if (
|
|
1818
|
+
was &&
|
|
1819
|
+
now &&
|
|
1820
|
+
now !== was &&
|
|
1821
|
+
!this._seenSources.has(now) &&
|
|
1822
|
+
now.id === was.id &&
|
|
1823
|
+
now.tileSize === was.tileSize &&
|
|
1824
|
+
now.minZoom === was.minZoom &&
|
|
1825
|
+
now.maxZoom === was.maxZoom &&
|
|
1826
|
+
now.attribution === was.attribution
|
|
1827
|
+
) {
|
|
1828
|
+
slot = i;
|
|
1829
|
+
}
|
|
1709
1830
|
}
|
|
1710
|
-
items.push({
|
|
1711
|
-
id: `marker:${marker.id}`,
|
|
1712
|
-
// Device pixels in the owning window's coordinates, which is what
|
|
1713
|
-
// an a11y scene rect is — the same space as `abs`.
|
|
1714
|
-
rect: {
|
|
1715
|
-
x: (pane.x + rect.x) * scale,
|
|
1716
|
-
y: (pane.y + rect.y) * scale,
|
|
1717
|
-
width: rect.width * scale,
|
|
1718
|
-
height: rect.height * scale,
|
|
1719
|
-
},
|
|
1720
|
-
role: 'button',
|
|
1721
|
-
name:
|
|
1722
|
-
marker.title ??
|
|
1723
|
-
`${marker.position.lat.toFixed(4)}, ${marker.position.lon.toFixed(4)}`,
|
|
1724
|
-
states: { selected: marker.selected ?? false },
|
|
1725
|
-
});
|
|
1726
1831
|
}
|
|
1727
|
-
|
|
1832
|
+
for (const source of before ?? []) this._seenSources.add(source);
|
|
1833
|
+
for (const source of next ?? []) this._seenSources.add(source);
|
|
1834
|
+
this._remade = slot < 0 ? 0 : this._remade + 1;
|
|
1835
|
+
if (this._remade < 3) return;
|
|
1836
|
+
this._warnedRemade = true;
|
|
1837
|
+
const g = globalThis as {
|
|
1838
|
+
process?: { env?: Record<string, string | undefined> };
|
|
1839
|
+
console?: { warn(message: string): void };
|
|
1840
|
+
};
|
|
1841
|
+
if (g.process?.env?.NODE_ENV === 'production') return;
|
|
1842
|
+
g.console?.warn(
|
|
1843
|
+
`@react-x11/components: <Map> was handed a new sources[${slot}] on ` +
|
|
1844
|
+
'three renders in a row. Tiles are cached per source object, so ' +
|
|
1845
|
+
'each one started from an empty cache and fetched every tile in ' +
|
|
1846
|
+
'view again. If it is the same provider each time, make it once — ' +
|
|
1847
|
+
'at module scope, or with useMemo.',
|
|
1848
|
+
);
|
|
1728
1849
|
}
|
|
1729
1850
|
|
|
1730
1851
|
override applyProps(
|
|
@@ -1733,25 +1854,38 @@ export class MapViewNode extends Node {
|
|
|
1733
1854
|
): void {
|
|
1734
1855
|
const before = prev ?? this.props;
|
|
1735
1856
|
super.applyProps(next, prev);
|
|
1857
|
+
if (this._ownsController) {
|
|
1858
|
+
this._controller.setProps(this.props as MapControllerProps);
|
|
1859
|
+
}
|
|
1860
|
+
if (next.sources !== before.sources) {
|
|
1861
|
+
this._noticeRemade(
|
|
1862
|
+
before.sources as readonly MapSource[] | undefined,
|
|
1863
|
+
next.sources as readonly MapSource[] | undefined,
|
|
1864
|
+
);
|
|
1865
|
+
}
|
|
1736
1866
|
// Every one of these is in `selfDamagedProps`, so the commit claimed
|
|
1737
1867
|
// nothing for them and this is the only claim there will be.
|
|
1738
|
-
|
|
1739
|
-
|
|
1740
|
-
|
|
1741
|
-
|
|
1742
|
-
|
|
1743
|
-
|
|
1744
|
-
this._repaint('props');
|
|
1745
|
-
return;
|
|
1746
|
-
}
|
|
1868
|
+
//
|
|
1869
|
+
// A restyle that repainted the pane covers everything else the commit
|
|
1870
|
+
// changed. One that is held claims a single pixel — nothing on screen
|
|
1871
|
+
// changes until the swap — so a camera or the markers moved in the same
|
|
1872
|
+
// commit still have to claim their own damage below.
|
|
1873
|
+
if (next.mapStyle !== before.mapStyle && !this._restyle()) return;
|
|
1747
1874
|
if (next.sources !== before.sources) {
|
|
1875
|
+
// Nothing to throw away here: tiles are filed under the source
|
|
1876
|
+
// object, so a new provider starts empty, and one switched away from
|
|
1877
|
+
// keeps the tiles it has for when it comes back — its loads still in
|
|
1878
|
+
// flight are cancelled by the next frame's `sweep`, since nothing asks
|
|
1879
|
+
// for them. Only the label placement is stale.
|
|
1748
1880
|
this._labelKey = '';
|
|
1749
1881
|
this._repaint('props');
|
|
1750
1882
|
return;
|
|
1751
1883
|
}
|
|
1752
1884
|
if (next.camera !== before.camera && next.camera !== undefined) {
|
|
1753
1885
|
const camera = next.camera as MapCamera;
|
|
1754
|
-
const previous =
|
|
1886
|
+
const previous =
|
|
1887
|
+
(before.camera as MapCamera | undefined) ??
|
|
1888
|
+
this._controller.ownCamera();
|
|
1755
1889
|
if (
|
|
1756
1890
|
camera.zoom !== previous.zoom ||
|
|
1757
1891
|
camera.center.lon !== previous.center.lon ||
|
|
@@ -1807,13 +1941,13 @@ export class MapViewNode extends Node {
|
|
|
1807
1941
|
}
|
|
1808
1942
|
|
|
1809
1943
|
override destroySubtree(): void {
|
|
1810
|
-
|
|
1811
|
-
|
|
1812
|
-
this._settleTimer = null;
|
|
1813
|
-
}
|
|
1944
|
+
this._controller.detach(this._view);
|
|
1945
|
+
if (this._ownsController) this._controller.dispose();
|
|
1814
1946
|
this._cache.destroy();
|
|
1815
1947
|
this._candidates.clear();
|
|
1816
1948
|
this._labels = [];
|
|
1949
|
+
this._labelCandidates = new Map();
|
|
1950
|
+
this._outgoing = null;
|
|
1817
1951
|
super.destroySubtree();
|
|
1818
1952
|
}
|
|
1819
1953
|
}
|