@react-three/tsl 10.0.0-canary.f75fbf6 → 10.0.0-canary.fbc659b

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package/dist/index.cjs CHANGED
@@ -704,8 +704,9 @@ function useUniforms(creatorOrScope, scope) {
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  input: memoizedInput,
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  create: () => {
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  if (isReader) return {};
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- if (typeof processedInput.candidates !== "object" || processedInput.candidates === null)
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+ if (typeof processedInput.candidates !== "object" || processedInput.candidates === null) {
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  throw new Error("Invalid uniform input");
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+ }
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  return processedInput.candidates;
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  },
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  prepare: (name, candidate) => createUniform(name, candidate, scope),
package/dist/index.mjs CHANGED
@@ -689,8 +689,9 @@ function useUniforms(creatorOrScope, scope) {
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  input: memoizedInput,
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  create: () => {
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  if (isReader) return {};
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- if (typeof processedInput.candidates !== "object" || processedInput.candidates === null)
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+ if (typeof processedInput.candidates !== "object" || processedInput.candidates === null) {
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  throw new Error("Invalid uniform input");
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+ }
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  return processedInput.candidates;
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  },
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  prepare: (name, candidate) => createUniform(name, candidate, scope),
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@react-three/tsl",
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- "version": "10.0.0-canary.f75fbf6",
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+ "version": "10.0.0-canary.fbc659b",
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  "description": "TSL resource hooks for react-three-fiber: uniforms, nodes, buffers, GPU storage and render pipelines on WebGPU",
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  "keywords": [
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  "react",
@@ -56,7 +56,7 @@
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  "@types/three": "^0.185.0",
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  "@webgpu/types": "^0.1.64",
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  "three": ">=0.185.0",
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- "@react-three/fiber": "10.0.0-canary.f75fbf6"
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+ "@react-three/fiber": "10.0.0-canary.fbc659b"
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  },
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  "scripts": {
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  "build": "unbuild",
package/readme.md CHANGED
@@ -46,7 +46,7 @@ export const App = () => (
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  | `useBuffers`, `useGPUStorage` | Buffers and storage textures for compute |
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  | `useRenderPipeline` | Post-processing with three's `RenderPipeline` (scene pass, MRT, output node) |
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- Resources belong to the renderer: a primary canvas, its secondary canvases (`renderer={{ primaryCanvas }}`) and every portal inside them share one set. They live on the primary canvas's `RootState` (`state.uniforms`, `state.nodes`, `state.buffers`, `state.gpuStorage`); secondaries hold the same objects and portals inherit them from their parent (a portal's scene and camera stay its own), so `state.uniforms` reads the same everywhere.
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+ Resources belong to the renderer: a `<Canvas primary>`, the canvases sharing its renderer (every other WebGPU canvas, or `share="id"`) and every portal inside them share one set. They live on the primary canvas's `RootState` (`state.uniforms`, `state.nodes`, `state.buffers`, `state.gpuStorage`); secondaries hold the same objects and portals inherit them from their parent (a portal's scene and camera stay its own), so `state.uniforms` reads the same everywhere.
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  Works under any Canvas that runs the WebGPU renderer: `@react-three/fiber` with the `renderer` prop, or `@react-three/fiber/webgpu`. It reaches fiber only through the three-free `@react-three/fiber/extension` entry, so it adds no renderer and no second copy of fiber to your bundle.
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