@react-three/rapier 0.8.0 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,7 +3,7 @@
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  Object.defineProperty(exports, '__esModule', { value: true });
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  var rapier3dCompat = require('@dimforge/rapier3d-compat');
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- var React$1 = require('react');
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+ var React = require('react');
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  var useAsset = require('use-asset');
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  var fiber = require('@react-three/fiber');
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  var three = require('three');
@@ -29,7 +29,7 @@ function _interopNamespace(e) {
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  return Object.freeze(n);
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  }
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- var React__default = /*#__PURE__*/_interopDefault(React$1);
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+ var React__default = /*#__PURE__*/_interopDefault(React);
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  const _quaternion = new three.Quaternion();
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  new three.Euler();
@@ -238,7 +238,7 @@ const createJointApi = ref => {
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  };
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  };
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- const RapierContext = /*#__PURE__*/React$1.createContext(undefined);
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+ const RapierContext = /*#__PURE__*/React.createContext(undefined);
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  const importRapier = async () => {
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  let r = await Promise.resolve().then(function () { return /*#__PURE__*/_interopNamespace(require('@dimforge/rapier3d-compat')); });
@@ -255,8 +255,8 @@ const Physics = ({
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  updatePriority
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  }) => {
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  const rapier = useAsset.useAsset(importRapier);
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- const worldRef = React$1.useRef();
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- const getWorldRef = React$1.useRef(() => {
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+ const worldRef = React.useRef();
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+ const getWorldRef = React.useRef(() => {
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  if (!worldRef.current) {
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  const world = new rapier.World(vectorArrayToVector3(_gravity));
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  worldRef.current = world;
@@ -264,13 +264,13 @@ const Physics = ({
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  return worldRef.current;
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  });
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- const [rigidBodyStates] = React$1.useState(() => new Map());
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- const [colliderStates] = React$1.useState(() => new Map());
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- const [rigidBodyEvents] = React$1.useState(() => new Map());
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- const [colliderEvents] = React$1.useState(() => new Map());
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- const [eventQueue] = React$1.useState(() => new rapier3dCompat.EventQueue(false)); // Init world
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+ const [rigidBodyStates] = React.useState(() => new Map());
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+ const [colliderStates] = React.useState(() => new Map());
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+ const [rigidBodyEvents] = React.useState(() => new Map());
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+ const [colliderEvents] = React.useState(() => new Map());
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+ const [eventQueue] = React.useState(() => new rapier3dCompat.EventQueue(false)); // Init world
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- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  const world = getWorldRef.current();
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  return () => {
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  if (world) {
@@ -280,14 +280,14 @@ const Physics = ({
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  };
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  }, []); // Update gravity
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- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  const world = worldRef.current;
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  if (world) {
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  world.gravity = vectorArrayToVector3(_gravity);
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  }
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  }, [_gravity]);
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- const [steppingState] = React$1.useState({
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+ const [steppingState] = React.useState({
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  accumulator: 0
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  });
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  /* Check if the timestep is supposed to be variable. We'll do this here
@@ -497,8 +497,8 @@ const Physics = ({
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  }
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  });
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  }, updatePriority);
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- const api = React$1.useMemo(() => createWorldApi(getWorldRef), []);
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- const context = React$1.useMemo(() => ({
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+ const api = React.useMemo(() => createWorldApi(getWorldRef), []);
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+ const context = React.useMemo(() => ({
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  rapier,
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  world: api,
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  physicsOptions: {
@@ -699,10 +699,10 @@ const setRigidBodyOptions = (rigidBody, options, states, updateTranslations = tr
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  };
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  const useUpdateRigidBodyOptions = (rigidBodyRef, props, states, updateTranslations = true) => {
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  // TODO: Improve this, split each prop into its own effect
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- const mutablePropsAsFlatArray = React$1.useMemo(() => mutableRigidBodyOptionKeys.flatMap(key => {
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+ const mutablePropsAsFlatArray = React.useMemo(() => mutableRigidBodyOptionKeys.flatMap(key => {
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  return vectorToTuple(props[key]);
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  }), [props]);
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- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  if (Array.isArray(rigidBodyRef.current)) {
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  for (const rigidBody of rigidBodyRef.current) {
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  setRigidBodyOptions(rigidBody, props, states, updateTranslations);
@@ -729,7 +729,7 @@ const useRigidBodyEvents = (rigidBodyRef, props, events) => {
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  onIntersectionEnter,
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  onIntersectionExit
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  };
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- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  if (Array.isArray(rigidBodyRef.current)) {
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  for (const rigidBody of rigidBodyRef.current) {
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  events.set(rigidBody.handle, eventHandlers);
@@ -872,10 +872,10 @@ const setColliderOptions = (collider, options, states) => {
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  };
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  const useUpdateColliderOptions = (collidersRef, props, states) => {
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  // TODO: Improve this, split each prop into its own effect
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- const mutablePropsAsFlatArray = React$1.useMemo(() => mutableColliderOptionKeys.flatMap(key => {
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+ const mutablePropsAsFlatArray = React.useMemo(() => mutableColliderOptionKeys.flatMap(key => {
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  return vectorToTuple(props[key]);
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  }), [props]);
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- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  collidersRef.current.forEach(collider => {
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  setColliderOptions(collider, props, states);
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  });
@@ -1008,7 +1008,7 @@ const useColliderEvents = (collidersRef, props, events) => {
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  onIntersectionEnter,
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  onIntersectionExit
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  } = props;
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- React$1.useEffect(() => {
1011
+ React.useEffect(() => {
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  var _collidersRef$current;
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  (_collidersRef$current = collidersRef.current) === null || _collidersRef$current === void 0 ? void 0 : _collidersRef$current.forEach(collider => {
@@ -1032,11 +1032,11 @@ const useColliderEvents = (collidersRef, props, events) => {
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  };
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  const useRapier = () => {
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- return React$1.useContext(RapierContext);
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+ return React.useContext(RapierContext);
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  };
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  const useChildColliderProps = (ref, options, ignoreMeshColliders = true) => {
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- const [colliderProps, setColliderProps] = React$1.useState([]);
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- React$1.useEffect(() => {
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+ const [colliderProps, setColliderProps] = React.useState([]);
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+ React.useEffect(() => {
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  const object = ref.current;
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  if (object && options.colliders !== false) {
@@ -1056,16 +1056,16 @@ const useRigidBody = (options = {}) => {
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  physicsOptions,
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  rigidBodyEvents
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  } = useRapier();
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- const ref = React$1.useRef();
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- const mergedOptions = React$1.useMemo(() => {
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+ const ref = React.useRef();
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+ const mergedOptions = React.useMemo(() => {
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  return _objectSpread2(_objectSpread2(_objectSpread2({}, physicsOptions), options), {}, {
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  children: undefined
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  });
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  }, [physicsOptions, options]);
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  const childColliderProps = useChildColliderProps(ref, mergedOptions); // Create rigidbody
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1067
- const rigidBodyRef = React$1.useRef();
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- const getRigidBodyRef = React$1.useRef(() => {
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+ const rigidBodyRef = React.useRef();
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+ const getRigidBodyRef = React.useRef(() => {
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  if (!rigidBodyRef.current) {
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  const desc = rigidBodyDescFromOptions(options);
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  const rigidBody = world.createRigidBody(desc);
@@ -1075,7 +1075,7 @@ const useRigidBody = (options = {}) => {
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  return rigidBodyRef.current;
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  }); // Setup
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1078
- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  const rigidBody = getRigidBodyRef.current();
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  rigidBodyRef.current = rigidBody;
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@@ -1097,7 +1097,7 @@ const useRigidBody = (options = {}) => {
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  }, []);
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  useUpdateRigidBodyOptions(rigidBodyRef, mergedOptions, rigidBodyStates);
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  useRigidBodyEvents(rigidBodyRef, mergedOptions, rigidBodyEvents);
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- const api = React$1.useMemo(() => createRigidBodyApi(getRigidBodyRef), []);
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+ const api = React.useMemo(() => createRigidBodyApi(getRigidBodyRef), []);
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  return [ref, api, childColliderProps];
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  }; // Joints
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@@ -1105,8 +1105,8 @@ const useImpulseJoint = (body1, body2, params) => {
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  const {
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  world
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  } = useRapier();
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- const jointRef = React$1.useRef();
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- const getJointRef = React$1.useRef(() => {
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+ const jointRef = React.useRef();
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+ const getJointRef = React.useRef(() => {
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  if (!jointRef.current) {
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  let rb1;
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  let rb2;
@@ -1121,7 +1121,7 @@ const useImpulseJoint = (body1, body2, params) => {
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  return jointRef.current;
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  });
1124
- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  const joint = getJointRef.current();
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  return () => {
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  if (joint) {
@@ -1130,7 +1130,7 @@ const useImpulseJoint = (body1, body2, params) => {
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  }
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  };
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  }, []);
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- const api = React$1.useMemo(() => createJointApi(getJointRef), []);
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+ const api = React.useMemo(() => createJointApi(getJointRef), []);
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  return api;
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  };
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  /**
@@ -1189,7 +1189,7 @@ const usePrismaticJoint = (body1, body2, [body1Anchor, body2Anchor, axis]) => {
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  };
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  // Colliders
1192
- const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["default"].forwardRef((props, forwardedRef) => {
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+ const AnyCollider = /*#__PURE__*/React.memo( /*#__PURE__*/React__default["default"].forwardRef((props, forwardedRef) => {
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  const {
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  children,
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  position,
@@ -1203,8 +1203,8 @@ const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["defa
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  colliderStates
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  } = useRapier();
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  const rigidBodyContext = useRigidBodyContext();
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- const ref = React$1.useRef(null);
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- const collidersRef = React$1.useMemo(() => {
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+ const ref = React.useRef(null);
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+ const collidersRef = React.useMemo(() => {
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  if (forwardedRef !== null) {
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  return forwardedRef;
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  }
@@ -1213,7 +1213,7 @@ const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["defa
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  result.current = [];
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  return result;
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  }, []);
1216
- React$1.useEffect(() => {
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+ React.useEffect(() => {
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  const object = ref.current;
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  const worldScale = object.getWorldScale(new three.Vector3());
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  const colliders = []; // If this is an InstancedRigidBody api
@@ -1245,7 +1245,7 @@ const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["defa
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  });
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  };
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  }, []);
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- const mergedProps = React$1.useMemo(() => {
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+ const mergedProps = React.useMemo(() => {
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  return _objectSpread2(_objectSpread2({}, rigidBodyContext === null || rigidBodyContext === void 0 ? void 0 : rigidBodyContext.options), props);
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  }, [props, rigidBodyContext === null || rigidBodyContext === void 0 ? void 0 : rigidBodyContext.options]);
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  useUpdateColliderOptions(collidersRef, mergedProps, colliderStates);
@@ -1314,9 +1314,9 @@ const ConvexHullCollider = /*#__PURE__*/React__default["default"].forwardRef((pr
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  });
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1316
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  const _excluded$1 = ["children", "type", "position", "rotation", "scale", "quaternion"];
1317
- const RigidBodyContext = /*#__PURE__*/React$1.createContext(undefined);
1318
- const useRigidBodyContext = () => React$1.useContext(RigidBodyContext);
1319
- const RigidBody = /*#__PURE__*/React$1.memo( /*#__PURE__*/React$1.forwardRef((props, ref) => {
1317
+ const RigidBodyContext = /*#__PURE__*/React.createContext(undefined);
1318
+ const useRigidBodyContext = () => React.useContext(RigidBodyContext);
1319
+ const RigidBody = /*#__PURE__*/React.memo( /*#__PURE__*/React.forwardRef((props, ref) => {
1320
1320
  const {
1321
1321
  children,
1322
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  type,
@@ -1328,8 +1328,8 @@ const RigidBody = /*#__PURE__*/React$1.memo( /*#__PURE__*/React$1.forwardRef((pr
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  objectProps = _objectWithoutProperties(props, _excluded$1);
1329
1329
 
1330
1330
  const [object, api, childColliderProps] = useRigidBody(props);
1331
- React$1.useImperativeHandle(ref, () => api);
1332
- const contextValue = React$1.useMemo(() => ({
1331
+ React.useImperativeHandle(ref, () => api);
1332
+ const contextValue = React.useMemo(() => ({
1333
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  ref: object,
1334
1334
  api,
1335
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  options: props
@@ -1357,11 +1357,11 @@ const MeshCollider = props => {
1357
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  physicsOptions,
1358
1358
  world
1359
1359
  } = useRapier();
1360
- const object = React$1.useRef(null);
1360
+ const object = React.useRef(null);
1361
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  const {
1362
1362
  options
1363
1363
  } = useRigidBodyContext();
1364
- const mergedOptions = React$1.useMemo(() => {
1364
+ const mergedOptions = React.useMemo(() => {
1365
1365
  return _objectSpread2(_objectSpread2(_objectSpread2({}, physicsOptions), options), {}, {
1366
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  children: undefined,
1367
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  colliders: type
@@ -1382,7 +1382,7 @@ const Debug = () => {
1382
1382
  const {
1383
1383
  world
1384
1384
  } = useRapier();
1385
- const ref = React$1.useRef(null);
1385
+ const ref = React.useRef(null);
1386
1386
  fiber.useFrame(() => {
1387
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  const mesh = ref.current;
1388
1388
  if (!mesh) return;
@@ -1390,23 +1390,23 @@ const Debug = () => {
1390
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  mesh.geometry.setAttribute("position", new three.BufferAttribute(buffers.vertices, 3));
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  mesh.geometry.setAttribute("color", new three.BufferAttribute(buffers.colors, 4));
1392
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  });
1393
- return /*#__PURE__*/React.createElement("lineSegments", {
1393
+ return /*#__PURE__*/React__default["default"].createElement("lineSegments", {
1394
1394
  ref: ref
1395
- }, /*#__PURE__*/React.createElement("lineBasicMaterial", {
1395
+ }, /*#__PURE__*/React__default["default"].createElement("lineBasicMaterial", {
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  color: 0xffffff,
1397
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  vertexColors: true
1398
- }), /*#__PURE__*/React.createElement("bufferGeometry", null));
1398
+ }), /*#__PURE__*/React__default["default"].createElement("bufferGeometry", null));
1399
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  };
1400
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1401
1401
  const _excluded = ["positions", "rotations", "children"];
1402
- const InstancedRigidBodies = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1402
+ const InstancedRigidBodies = /*#__PURE__*/React.forwardRef((props, ref) => {
1403
1403
  const {
1404
1404
  world,
1405
1405
  rigidBodyStates,
1406
1406
  physicsOptions,
1407
1407
  rigidBodyEvents
1408
1408
  } = useRapier();
1409
- const object = React$1.useRef(null);
1409
+ const object = React.useRef(null);
1410
1410
 
1411
1411
  const {
1412
1412
  positions,
@@ -1415,20 +1415,20 @@ const InstancedRigidBodies = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1415
1415
  } = props,
1416
1416
  options = _objectWithoutProperties(props, _excluded);
1417
1417
 
1418
- const instancesRef = React$1.useRef([]);
1419
- const rigidBodyRefs = React$1.useRef([]);
1420
- const instancesRefGetter = React$1.useRef(() => {
1418
+ const instancesRef = React.useRef([]);
1419
+ const rigidBodyRefs = React.useRef([]);
1420
+ const instancesRefGetter = React.useRef(() => {
1421
1421
  if (!instancesRef.current) {
1422
1422
  instancesRef.current = [];
1423
1423
  }
1424
1424
 
1425
1425
  return instancesRef.current;
1426
1426
  });
1427
- const mergedOptions = React$1.useMemo(() => {
1427
+ const mergedOptions = React.useMemo(() => {
1428
1428
  return _objectSpread2(_objectSpread2({}, physicsOptions), options);
1429
1429
  }, [physicsOptions, options]);
1430
1430
  const childColliderProps = useChildColliderProps(object, mergedOptions);
1431
- React$1.useLayoutEffect(() => {
1431
+ React.useLayoutEffect(() => {
1432
1432
  object.current.updateWorldMatrix(true, false);
1433
1433
  const instances = instancesRefGetter.current();
1434
1434
  const invertedWorld = object.current.matrixWorld.clone().invert();
@@ -1489,11 +1489,11 @@ const InstancedRigidBodies = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1489
1489
  instancesRef.current = [];
1490
1490
  };
1491
1491
  }, []);
1492
- const api = React$1.useMemo(() => createInstancedRigidBodiesApi(instancesRefGetter), []);
1493
- React$1.useImperativeHandle(ref, () => api);
1492
+ const api = React.useMemo(() => createInstancedRigidBodiesApi(instancesRefGetter), []);
1493
+ React.useImperativeHandle(ref, () => api);
1494
1494
  useUpdateRigidBodyOptions(rigidBodyRefs, mergedOptions, rigidBodyStates, false);
1495
1495
  useRigidBodyEvents(rigidBodyRefs, mergedOptions, rigidBodyEvents);
1496
- const contextValue = React$1.useMemo(() => {
1496
+ const contextValue = React.useMemo(() => {
1497
1497
  return {
1498
1498
  ref: object,
1499
1499
  api,
@@ -3,7 +3,7 @@
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var rapier3dCompat = require('@dimforge/rapier3d-compat');
6
- var React$1 = require('react');
6
+ var React = require('react');
7
7
  var useAsset = require('use-asset');
8
8
  var fiber = require('@react-three/fiber');
9
9
  var three = require('three');
@@ -29,7 +29,7 @@ function _interopNamespace(e) {
29
29
  return Object.freeze(n);
30
30
  }
31
31
 
32
- var React__default = /*#__PURE__*/_interopDefault(React$1);
32
+ var React__default = /*#__PURE__*/_interopDefault(React);
33
33
 
34
34
  const _quaternion = new three.Quaternion();
35
35
  new three.Euler();
@@ -238,7 +238,7 @@ const createJointApi = ref => {
238
238
  };
239
239
  };
240
240
 
241
- const RapierContext = /*#__PURE__*/React$1.createContext(undefined);
241
+ const RapierContext = /*#__PURE__*/React.createContext(undefined);
242
242
 
243
243
  const importRapier = async () => {
244
244
  let r = await Promise.resolve().then(function () { return /*#__PURE__*/_interopNamespace(require('@dimforge/rapier3d-compat')); });
@@ -255,8 +255,8 @@ const Physics = ({
255
255
  updatePriority
256
256
  }) => {
257
257
  const rapier = useAsset.useAsset(importRapier);
258
- const worldRef = React$1.useRef();
259
- const getWorldRef = React$1.useRef(() => {
258
+ const worldRef = React.useRef();
259
+ const getWorldRef = React.useRef(() => {
260
260
  if (!worldRef.current) {
261
261
  const world = new rapier.World(vectorArrayToVector3(_gravity));
262
262
  worldRef.current = world;
@@ -264,13 +264,13 @@ const Physics = ({
264
264
 
265
265
  return worldRef.current;
266
266
  });
267
- const [rigidBodyStates] = React$1.useState(() => new Map());
268
- const [colliderStates] = React$1.useState(() => new Map());
269
- const [rigidBodyEvents] = React$1.useState(() => new Map());
270
- const [colliderEvents] = React$1.useState(() => new Map());
271
- const [eventQueue] = React$1.useState(() => new rapier3dCompat.EventQueue(false)); // Init world
267
+ const [rigidBodyStates] = React.useState(() => new Map());
268
+ const [colliderStates] = React.useState(() => new Map());
269
+ const [rigidBodyEvents] = React.useState(() => new Map());
270
+ const [colliderEvents] = React.useState(() => new Map());
271
+ const [eventQueue] = React.useState(() => new rapier3dCompat.EventQueue(false)); // Init world
272
272
 
273
- React$1.useEffect(() => {
273
+ React.useEffect(() => {
274
274
  const world = getWorldRef.current();
275
275
  return () => {
276
276
  if (world) {
@@ -280,14 +280,14 @@ const Physics = ({
280
280
  };
281
281
  }, []); // Update gravity
282
282
 
283
- React$1.useEffect(() => {
283
+ React.useEffect(() => {
284
284
  const world = worldRef.current;
285
285
 
286
286
  if (world) {
287
287
  world.gravity = vectorArrayToVector3(_gravity);
288
288
  }
289
289
  }, [_gravity]);
290
- const [steppingState] = React$1.useState({
290
+ const [steppingState] = React.useState({
291
291
  accumulator: 0
292
292
  });
293
293
  /* Check if the timestep is supposed to be variable. We'll do this here
@@ -497,8 +497,8 @@ const Physics = ({
497
497
  }
498
498
  });
499
499
  }, updatePriority);
500
- const api = React$1.useMemo(() => createWorldApi(getWorldRef), []);
501
- const context = React$1.useMemo(() => ({
500
+ const api = React.useMemo(() => createWorldApi(getWorldRef), []);
501
+ const context = React.useMemo(() => ({
502
502
  rapier,
503
503
  world: api,
504
504
  physicsOptions: {
@@ -699,10 +699,10 @@ const setRigidBodyOptions = (rigidBody, options, states, updateTranslations = tr
699
699
  };
700
700
  const useUpdateRigidBodyOptions = (rigidBodyRef, props, states, updateTranslations = true) => {
701
701
  // TODO: Improve this, split each prop into its own effect
702
- const mutablePropsAsFlatArray = React$1.useMemo(() => mutableRigidBodyOptionKeys.flatMap(key => {
702
+ const mutablePropsAsFlatArray = React.useMemo(() => mutableRigidBodyOptionKeys.flatMap(key => {
703
703
  return vectorToTuple(props[key]);
704
704
  }), [props]);
705
- React$1.useEffect(() => {
705
+ React.useEffect(() => {
706
706
  if (Array.isArray(rigidBodyRef.current)) {
707
707
  for (const rigidBody of rigidBodyRef.current) {
708
708
  setRigidBodyOptions(rigidBody, props, states, updateTranslations);
@@ -729,7 +729,7 @@ const useRigidBodyEvents = (rigidBodyRef, props, events) => {
729
729
  onIntersectionEnter,
730
730
  onIntersectionExit
731
731
  };
732
- React$1.useEffect(() => {
732
+ React.useEffect(() => {
733
733
  if (Array.isArray(rigidBodyRef.current)) {
734
734
  for (const rigidBody of rigidBodyRef.current) {
735
735
  events.set(rigidBody.handle, eventHandlers);
@@ -872,10 +872,10 @@ const setColliderOptions = (collider, options, states) => {
872
872
  };
873
873
  const useUpdateColliderOptions = (collidersRef, props, states) => {
874
874
  // TODO: Improve this, split each prop into its own effect
875
- const mutablePropsAsFlatArray = React$1.useMemo(() => mutableColliderOptionKeys.flatMap(key => {
875
+ const mutablePropsAsFlatArray = React.useMemo(() => mutableColliderOptionKeys.flatMap(key => {
876
876
  return vectorToTuple(props[key]);
877
877
  }), [props]);
878
- React$1.useEffect(() => {
878
+ React.useEffect(() => {
879
879
  collidersRef.current.forEach(collider => {
880
880
  setColliderOptions(collider, props, states);
881
881
  });
@@ -1008,7 +1008,7 @@ const useColliderEvents = (collidersRef, props, events) => {
1008
1008
  onIntersectionEnter,
1009
1009
  onIntersectionExit
1010
1010
  } = props;
1011
- React$1.useEffect(() => {
1011
+ React.useEffect(() => {
1012
1012
  var _collidersRef$current;
1013
1013
 
1014
1014
  (_collidersRef$current = collidersRef.current) === null || _collidersRef$current === void 0 ? void 0 : _collidersRef$current.forEach(collider => {
@@ -1032,11 +1032,11 @@ const useColliderEvents = (collidersRef, props, events) => {
1032
1032
  };
1033
1033
 
1034
1034
  const useRapier = () => {
1035
- return React$1.useContext(RapierContext);
1035
+ return React.useContext(RapierContext);
1036
1036
  };
1037
1037
  const useChildColliderProps = (ref, options, ignoreMeshColliders = true) => {
1038
- const [colliderProps, setColliderProps] = React$1.useState([]);
1039
- React$1.useEffect(() => {
1038
+ const [colliderProps, setColliderProps] = React.useState([]);
1039
+ React.useEffect(() => {
1040
1040
  const object = ref.current;
1041
1041
 
1042
1042
  if (object && options.colliders !== false) {
@@ -1056,16 +1056,16 @@ const useRigidBody = (options = {}) => {
1056
1056
  physicsOptions,
1057
1057
  rigidBodyEvents
1058
1058
  } = useRapier();
1059
- const ref = React$1.useRef();
1060
- const mergedOptions = React$1.useMemo(() => {
1059
+ const ref = React.useRef();
1060
+ const mergedOptions = React.useMemo(() => {
1061
1061
  return _objectSpread2(_objectSpread2(_objectSpread2({}, physicsOptions), options), {}, {
1062
1062
  children: undefined
1063
1063
  });
1064
1064
  }, [physicsOptions, options]);
1065
1065
  const childColliderProps = useChildColliderProps(ref, mergedOptions); // Create rigidbody
1066
1066
 
1067
- const rigidBodyRef = React$1.useRef();
1068
- const getRigidBodyRef = React$1.useRef(() => {
1067
+ const rigidBodyRef = React.useRef();
1068
+ const getRigidBodyRef = React.useRef(() => {
1069
1069
  if (!rigidBodyRef.current) {
1070
1070
  const desc = rigidBodyDescFromOptions(options);
1071
1071
  const rigidBody = world.createRigidBody(desc);
@@ -1075,7 +1075,7 @@ const useRigidBody = (options = {}) => {
1075
1075
  return rigidBodyRef.current;
1076
1076
  }); // Setup
1077
1077
 
1078
- React$1.useEffect(() => {
1078
+ React.useEffect(() => {
1079
1079
  const rigidBody = getRigidBodyRef.current();
1080
1080
  rigidBodyRef.current = rigidBody;
1081
1081
 
@@ -1097,7 +1097,7 @@ const useRigidBody = (options = {}) => {
1097
1097
  }, []);
1098
1098
  useUpdateRigidBodyOptions(rigidBodyRef, mergedOptions, rigidBodyStates);
1099
1099
  useRigidBodyEvents(rigidBodyRef, mergedOptions, rigidBodyEvents);
1100
- const api = React$1.useMemo(() => createRigidBodyApi(getRigidBodyRef), []);
1100
+ const api = React.useMemo(() => createRigidBodyApi(getRigidBodyRef), []);
1101
1101
  return [ref, api, childColliderProps];
1102
1102
  }; // Joints
1103
1103
 
@@ -1105,8 +1105,8 @@ const useImpulseJoint = (body1, body2, params) => {
1105
1105
  const {
1106
1106
  world
1107
1107
  } = useRapier();
1108
- const jointRef = React$1.useRef();
1109
- const getJointRef = React$1.useRef(() => {
1108
+ const jointRef = React.useRef();
1109
+ const getJointRef = React.useRef(() => {
1110
1110
  if (!jointRef.current) {
1111
1111
  let rb1;
1112
1112
  let rb2;
@@ -1121,7 +1121,7 @@ const useImpulseJoint = (body1, body2, params) => {
1121
1121
 
1122
1122
  return jointRef.current;
1123
1123
  });
1124
- React$1.useEffect(() => {
1124
+ React.useEffect(() => {
1125
1125
  const joint = getJointRef.current();
1126
1126
  return () => {
1127
1127
  if (joint) {
@@ -1130,7 +1130,7 @@ const useImpulseJoint = (body1, body2, params) => {
1130
1130
  }
1131
1131
  };
1132
1132
  }, []);
1133
- const api = React$1.useMemo(() => createJointApi(getJointRef), []);
1133
+ const api = React.useMemo(() => createJointApi(getJointRef), []);
1134
1134
  return api;
1135
1135
  };
1136
1136
  /**
@@ -1189,7 +1189,7 @@ const usePrismaticJoint = (body1, body2, [body1Anchor, body2Anchor, axis]) => {
1189
1189
  };
1190
1190
 
1191
1191
  // Colliders
1192
- const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["default"].forwardRef((props, forwardedRef) => {
1192
+ const AnyCollider = /*#__PURE__*/React.memo( /*#__PURE__*/React__default["default"].forwardRef((props, forwardedRef) => {
1193
1193
  const {
1194
1194
  children,
1195
1195
  position,
@@ -1203,8 +1203,8 @@ const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["defa
1203
1203
  colliderStates
1204
1204
  } = useRapier();
1205
1205
  const rigidBodyContext = useRigidBodyContext();
1206
- const ref = React$1.useRef(null);
1207
- const collidersRef = React$1.useMemo(() => {
1206
+ const ref = React.useRef(null);
1207
+ const collidersRef = React.useMemo(() => {
1208
1208
  if (forwardedRef !== null) {
1209
1209
  return forwardedRef;
1210
1210
  }
@@ -1213,7 +1213,7 @@ const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["defa
1213
1213
  result.current = [];
1214
1214
  return result;
1215
1215
  }, []);
1216
- React$1.useEffect(() => {
1216
+ React.useEffect(() => {
1217
1217
  const object = ref.current;
1218
1218
  const worldScale = object.getWorldScale(new three.Vector3());
1219
1219
  const colliders = []; // If this is an InstancedRigidBody api
@@ -1245,7 +1245,7 @@ const AnyCollider = /*#__PURE__*/React$1.memo( /*#__PURE__*/React__default["defa
1245
1245
  });
1246
1246
  };
1247
1247
  }, []);
1248
- const mergedProps = React$1.useMemo(() => {
1248
+ const mergedProps = React.useMemo(() => {
1249
1249
  return _objectSpread2(_objectSpread2({}, rigidBodyContext === null || rigidBodyContext === void 0 ? void 0 : rigidBodyContext.options), props);
1250
1250
  }, [props, rigidBodyContext === null || rigidBodyContext === void 0 ? void 0 : rigidBodyContext.options]);
1251
1251
  useUpdateColliderOptions(collidersRef, mergedProps, colliderStates);
@@ -1314,9 +1314,9 @@ const ConvexHullCollider = /*#__PURE__*/React__default["default"].forwardRef((pr
1314
1314
  });
1315
1315
 
1316
1316
  const _excluded$1 = ["children", "type", "position", "rotation", "scale", "quaternion"];
1317
- const RigidBodyContext = /*#__PURE__*/React$1.createContext(undefined);
1318
- const useRigidBodyContext = () => React$1.useContext(RigidBodyContext);
1319
- const RigidBody = /*#__PURE__*/React$1.memo( /*#__PURE__*/React$1.forwardRef((props, ref) => {
1317
+ const RigidBodyContext = /*#__PURE__*/React.createContext(undefined);
1318
+ const useRigidBodyContext = () => React.useContext(RigidBodyContext);
1319
+ const RigidBody = /*#__PURE__*/React.memo( /*#__PURE__*/React.forwardRef((props, ref) => {
1320
1320
  const {
1321
1321
  children,
1322
1322
  type,
@@ -1328,8 +1328,8 @@ const RigidBody = /*#__PURE__*/React$1.memo( /*#__PURE__*/React$1.forwardRef((pr
1328
1328
  objectProps = _objectWithoutProperties(props, _excluded$1);
1329
1329
 
1330
1330
  const [object, api, childColliderProps] = useRigidBody(props);
1331
- React$1.useImperativeHandle(ref, () => api);
1332
- const contextValue = React$1.useMemo(() => ({
1331
+ React.useImperativeHandle(ref, () => api);
1332
+ const contextValue = React.useMemo(() => ({
1333
1333
  ref: object,
1334
1334
  api,
1335
1335
  options: props
@@ -1357,11 +1357,11 @@ const MeshCollider = props => {
1357
1357
  physicsOptions,
1358
1358
  world
1359
1359
  } = useRapier();
1360
- const object = React$1.useRef(null);
1360
+ const object = React.useRef(null);
1361
1361
  const {
1362
1362
  options
1363
1363
  } = useRigidBodyContext();
1364
- const mergedOptions = React$1.useMemo(() => {
1364
+ const mergedOptions = React.useMemo(() => {
1365
1365
  return _objectSpread2(_objectSpread2(_objectSpread2({}, physicsOptions), options), {}, {
1366
1366
  children: undefined,
1367
1367
  colliders: type
@@ -1382,7 +1382,7 @@ const Debug = () => {
1382
1382
  const {
1383
1383
  world
1384
1384
  } = useRapier();
1385
- const ref = React$1.useRef(null);
1385
+ const ref = React.useRef(null);
1386
1386
  fiber.useFrame(() => {
1387
1387
  const mesh = ref.current;
1388
1388
  if (!mesh) return;
@@ -1390,23 +1390,23 @@ const Debug = () => {
1390
1390
  mesh.geometry.setAttribute("position", new three.BufferAttribute(buffers.vertices, 3));
1391
1391
  mesh.geometry.setAttribute("color", new three.BufferAttribute(buffers.colors, 4));
1392
1392
  });
1393
- return /*#__PURE__*/React.createElement("lineSegments", {
1393
+ return /*#__PURE__*/React__default["default"].createElement("lineSegments", {
1394
1394
  ref: ref
1395
- }, /*#__PURE__*/React.createElement("lineBasicMaterial", {
1395
+ }, /*#__PURE__*/React__default["default"].createElement("lineBasicMaterial", {
1396
1396
  color: 0xffffff,
1397
1397
  vertexColors: true
1398
- }), /*#__PURE__*/React.createElement("bufferGeometry", null));
1398
+ }), /*#__PURE__*/React__default["default"].createElement("bufferGeometry", null));
1399
1399
  };
1400
1400
 
1401
1401
  const _excluded = ["positions", "rotations", "children"];
1402
- const InstancedRigidBodies = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1402
+ const InstancedRigidBodies = /*#__PURE__*/React.forwardRef((props, ref) => {
1403
1403
  const {
1404
1404
  world,
1405
1405
  rigidBodyStates,
1406
1406
  physicsOptions,
1407
1407
  rigidBodyEvents
1408
1408
  } = useRapier();
1409
- const object = React$1.useRef(null);
1409
+ const object = React.useRef(null);
1410
1410
 
1411
1411
  const {
1412
1412
  positions,
@@ -1415,20 +1415,20 @@ const InstancedRigidBodies = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1415
1415
  } = props,
1416
1416
  options = _objectWithoutProperties(props, _excluded);
1417
1417
 
1418
- const instancesRef = React$1.useRef([]);
1419
- const rigidBodyRefs = React$1.useRef([]);
1420
- const instancesRefGetter = React$1.useRef(() => {
1418
+ const instancesRef = React.useRef([]);
1419
+ const rigidBodyRefs = React.useRef([]);
1420
+ const instancesRefGetter = React.useRef(() => {
1421
1421
  if (!instancesRef.current) {
1422
1422
  instancesRef.current = [];
1423
1423
  }
1424
1424
 
1425
1425
  return instancesRef.current;
1426
1426
  });
1427
- const mergedOptions = React$1.useMemo(() => {
1427
+ const mergedOptions = React.useMemo(() => {
1428
1428
  return _objectSpread2(_objectSpread2({}, physicsOptions), options);
1429
1429
  }, [physicsOptions, options]);
1430
1430
  const childColliderProps = useChildColliderProps(object, mergedOptions);
1431
- React$1.useLayoutEffect(() => {
1431
+ React.useLayoutEffect(() => {
1432
1432
  object.current.updateWorldMatrix(true, false);
1433
1433
  const instances = instancesRefGetter.current();
1434
1434
  const invertedWorld = object.current.matrixWorld.clone().invert();
@@ -1489,11 +1489,11 @@ const InstancedRigidBodies = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1489
1489
  instancesRef.current = [];
1490
1490
  };
1491
1491
  }, []);
1492
- const api = React$1.useMemo(() => createInstancedRigidBodiesApi(instancesRefGetter), []);
1493
- React$1.useImperativeHandle(ref, () => api);
1492
+ const api = React.useMemo(() => createInstancedRigidBodiesApi(instancesRefGetter), []);
1493
+ React.useImperativeHandle(ref, () => api);
1494
1494
  useUpdateRigidBodyOptions(rigidBodyRefs, mergedOptions, rigidBodyStates, false);
1495
1495
  useRigidBodyEvents(rigidBodyRefs, mergedOptions, rigidBodyEvents);
1496
- const contextValue = React$1.useMemo(() => {
1496
+ const contextValue = React.useMemo(() => {
1497
1497
  return {
1498
1498
  ref: object,
1499
1499
  api,
@@ -1,6 +1,6 @@
1
1
  import { EventQueue, RigidBodyDesc, ColliderDesc, ActiveEvents } from '@dimforge/rapier3d-compat';
2
2
  export { CoefficientCombineRule, Collider as RapierCollider, RigidBody as RapierRigidBody } from '@dimforge/rapier3d-compat';
3
- import React$1, { useRef, useState, useEffect, useMemo, createContext, useContext, memo, forwardRef, useImperativeHandle, useLayoutEffect } from 'react';
3
+ import React, { useRef, useState, useEffect, useMemo, createContext, useContext, memo, forwardRef, useImperativeHandle, useLayoutEffect } from 'react';
4
4
  import { useAsset } from 'use-asset';
5
5
  import { useFrame } from '@react-three/fiber';
6
6
  import { Quaternion, Euler, Vector3, Object3D, Matrix4, MathUtils, InstancedMesh, BufferAttribute, DynamicDrawUsage } from 'three';
@@ -486,7 +486,7 @@ const Physics = ({
486
486
  colliderEvents,
487
487
  isPaused: _paused
488
488
  }), [_paused]);
489
- return /*#__PURE__*/React$1.createElement(RapierContext.Provider, {
489
+ return /*#__PURE__*/React.createElement(RapierContext.Provider, {
490
490
  value: context
491
491
  }, children);
492
492
  };
@@ -1164,7 +1164,7 @@ const usePrismaticJoint = (body1, body2, [body1Anchor, body2Anchor, axis]) => {
1164
1164
  };
1165
1165
 
1166
1166
  // Colliders
1167
- const AnyCollider = /*#__PURE__*/memo( /*#__PURE__*/React$1.forwardRef((props, forwardedRef) => {
1167
+ const AnyCollider = /*#__PURE__*/memo( /*#__PURE__*/React.forwardRef((props, forwardedRef) => {
1168
1168
  const {
1169
1169
  children,
1170
1170
  position,
@@ -1184,7 +1184,7 @@ const AnyCollider = /*#__PURE__*/memo( /*#__PURE__*/React$1.forwardRef((props, f
1184
1184
  return forwardedRef;
1185
1185
  }
1186
1186
 
1187
- const result = /*#__PURE__*/React$1.createRef();
1187
+ const result = /*#__PURE__*/React.createRef();
1188
1188
  result.current = [];
1189
1189
  return result;
1190
1190
  }, []);
@@ -1225,7 +1225,7 @@ const AnyCollider = /*#__PURE__*/memo( /*#__PURE__*/React$1.forwardRef((props, f
1225
1225
  }, [props, rigidBodyContext === null || rigidBodyContext === void 0 ? void 0 : rigidBodyContext.options]);
1226
1226
  useUpdateColliderOptions(collidersRef, mergedProps, colliderStates);
1227
1227
  useColliderEvents(collidersRef, mergedProps, colliderEvents);
1228
- return /*#__PURE__*/React$1.createElement("object3D", {
1228
+ return /*#__PURE__*/React.createElement("object3D", {
1229
1229
  position: position,
1230
1230
  rotation: rotation,
1231
1231
  quaternion: quaternion,
@@ -1233,56 +1233,56 @@ const AnyCollider = /*#__PURE__*/memo( /*#__PURE__*/React$1.forwardRef((props, f
1233
1233
  ref: ref
1234
1234
  }, children);
1235
1235
  }));
1236
- const CuboidCollider = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1237
- return /*#__PURE__*/React$1.createElement(AnyCollider, _extends({}, props, {
1236
+ const CuboidCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
1237
+ return /*#__PURE__*/React.createElement(AnyCollider, _extends({}, props, {
1238
1238
  shape: "cuboid",
1239
1239
  ref: ref
1240
1240
  }));
1241
1241
  });
1242
- const RoundCuboidCollider = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1243
- return /*#__PURE__*/React$1.createElement(AnyCollider, _extends({}, props, {
1242
+ const RoundCuboidCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
1243
+ return /*#__PURE__*/React.createElement(AnyCollider, _extends({}, props, {
1244
1244
  shape: "roundCuboid",
1245
1245
  ref: ref
1246
1246
  }));
1247
1247
  });
1248
- const BallCollider = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1249
- return /*#__PURE__*/React$1.createElement(AnyCollider, _extends({}, props, {
1248
+ const BallCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
1249
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1250
1250
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1251
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1252
1252
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1253
1253
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1254
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- return /*#__PURE__*/React$1.createElement(AnyCollider, _extends({}, props, {
1254
+ const CapsuleCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
1255
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1256
1256
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1257
1257
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1258
1258
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1259
1259
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1260
- const HeightfieldCollider = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1261
- return /*#__PURE__*/React$1.createElement(AnyCollider, _extends({}, props, {
1260
+ const HeightfieldCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
1261
+ return /*#__PURE__*/React.createElement(AnyCollider, _extends({}, props, {
1262
1262
  shape: "heightfield",
1263
1263
  ref: ref
1264
1264
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1265
1265
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1266
- const TrimeshCollider = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1267
- return /*#__PURE__*/React$1.createElement(AnyCollider, _extends({}, props, {
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+ const TrimeshCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
1267
+ return /*#__PURE__*/React.createElement(AnyCollider, _extends({}, props, {
1268
1268
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1269
1269
  ref: ref
1270
1270
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1271
1271
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1272
- const ConeCollider = /*#__PURE__*/React$1.forwardRef((props, ref) => {
1273
- return /*#__PURE__*/React$1.createElement(AnyCollider, _extends({}, props, {
1272
+ const ConeCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
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+ return /*#__PURE__*/React.createElement(AnyCollider, _extends({}, props, {
1274
1274
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1275
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1276
1276
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1277
1277
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1278
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+ const CylinderCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
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1280
1280
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1281
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1282
1282
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1283
1283
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1284
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+ const ConvexHullCollider = /*#__PURE__*/React.forwardRef((props, ref) => {
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1286
1286
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1287
1287
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1288
1288
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@@ -1309,16 +1309,16 @@ const RigidBody = /*#__PURE__*/memo( /*#__PURE__*/forwardRef((props, ref) => {
1309
1309
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1310
  options: props
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1311
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1312
- return /*#__PURE__*/React$1.createElement(RigidBodyContext.Provider, {
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1313
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- }, /*#__PURE__*/React$1.createElement("object3D", _extends({
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1315
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1316
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1317
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1318
1318
  rotation: rotation,
1319
1319
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1320
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1321
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1322
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1323
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1324
1324
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@@ -1343,12 +1343,12 @@ const MeshCollider = props => {
1343
1343
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1344
1344
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1345
1345
  const childColliderProps = useChildColliderProps(object, mergedOptions, false);
1346
- return /*#__PURE__*/React$1.createElement("object3D", {
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+ return /*#__PURE__*/React.createElement("object3D", {
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1347
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1348
  userData: {
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1349
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1350
1350
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1352
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1353
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1354
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@@ -1475,11 +1475,11 @@ const InstancedRigidBodies = /*#__PURE__*/forwardRef((props, ref) => {
1475
1475
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1476
1476
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1477
1477
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1478
- return /*#__PURE__*/React$1.createElement(RigidBodyContext.Provider, {
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+ return /*#__PURE__*/React.createElement(RigidBodyContext.Provider, {
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1479
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- }, /*#__PURE__*/React$1.createElement("object3D", {
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1481
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1483
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1484
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1485
1485
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@react-three/rapier",
3
- "version": "0.8.0",
3
+ "version": "0.8.1",
4
4
  "source": "src/index.ts",
5
5
  "main": "dist/react-three-rapier.cjs.js",
6
6
  "module": "dist/react-three-rapier.esm.js",