@react-three/rapier 0.1.1 → 0.1.2

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,11 @@
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  # @react-three/rapier
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+ ## 0.1.2
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+
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+ ### Patch Changes
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+
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+ - 4f7440c: fix: make global colliders setting progate to children
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+
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  ## 0.1.1
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  ### Patch Changes
@@ -4,6 +4,7 @@ import { RigidBodyAutoCollider, Vector3Array } from "./types";
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  export interface RapierContext {
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  RAPIER: typeof Rapier;
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  world: Rapier.World;
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+ colliders: RigidBodyAutoCollider;
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  stepFuncs: Array<() => void>;
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  }
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  export declare const RapierContext: React.Context<RapierContext | undefined>;
@@ -314,7 +314,8 @@ const useCollider = (body, options = {}) => {
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  const useRigidBody = options => {
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  const {
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  RAPIER,
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- world
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+ world,
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+ colliders
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  } = useRapier();
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  const ref = React.useRef(); // Create rigidbody
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@@ -339,7 +340,7 @@ const useRigidBody = options => {
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  }, []); // Setup
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  React.useEffect(() => {
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- var _ref$current$parent, _options$colliders;
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+ var _ref$current$parent, _ref, _options$colliders;
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  if (!ref.current) {
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  ref.current = new three.Object3D();
@@ -372,7 +373,7 @@ const useRigidBody = options => {
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  }, false);
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  rigidBody.resetForces(false);
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  rigidBody.resetTorques(false);
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- const colliderSetting = (_options$colliders = options === null || options === void 0 ? void 0 : options.colliders) !== null && _options$colliders !== void 0 ? _options$colliders : false;
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+ const colliderSetting = (_ref = (_options$colliders = options === null || options === void 0 ? void 0 : options.colliders) !== null && _options$colliders !== void 0 ? _options$colliders : colliders) !== null && _ref !== void 0 ? _ref : false;
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  const autoColliders = colliderSetting !== false ? createCollidersFromChildren(ref.current, rigidBody, colliderSetting, world) : [];
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  return () => {
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  world.removeRigidBody(rigidBody);
@@ -314,7 +314,8 @@ const useCollider = (body, options = {}) => {
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  const useRigidBody = options => {
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  const {
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  RAPIER,
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- world
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+ world,
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+ colliders
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  } = useRapier();
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  const ref = React.useRef(); // Create rigidbody
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@@ -339,7 +340,7 @@ const useRigidBody = options => {
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  }, []); // Setup
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  React.useEffect(() => {
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- var _ref$current$parent, _options$colliders;
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+ var _ref$current$parent, _ref, _options$colliders;
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  if (!ref.current) {
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  ref.current = new three.Object3D();
@@ -372,7 +373,7 @@ const useRigidBody = options => {
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  }, false);
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  rigidBody.resetForces(false);
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  rigidBody.resetTorques(false);
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- const colliderSetting = (_options$colliders = options === null || options === void 0 ? void 0 : options.colliders) !== null && _options$colliders !== void 0 ? _options$colliders : false;
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+ const colliderSetting = (_ref = (_options$colliders = options === null || options === void 0 ? void 0 : options.colliders) !== null && _options$colliders !== void 0 ? _options$colliders : colliders) !== null && _ref !== void 0 ? _ref : false;
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  const autoColliders = colliderSetting !== false ? createCollidersFromChildren(ref.current, rigidBody, colliderSetting, world) : [];
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  return () => {
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  world.removeRigidBody(rigidBody);
@@ -289,7 +289,8 @@ const useCollider = (body, options = {}) => {
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  const useRigidBody = options => {
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  const {
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  RAPIER,
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- world
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+ world,
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+ colliders
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  } = useRapier();
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  const ref = useRef(); // Create rigidbody
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@@ -314,7 +315,7 @@ const useRigidBody = options => {
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  }, []); // Setup
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  useEffect(() => {
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- var _ref$current$parent, _options$colliders;
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+ var _ref$current$parent, _ref, _options$colliders;
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  if (!ref.current) {
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  ref.current = new Object3D();
@@ -347,7 +348,7 @@ const useRigidBody = options => {
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  }, false);
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  rigidBody.resetForces(false);
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  rigidBody.resetTorques(false);
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- const colliderSetting = (_options$colliders = options === null || options === void 0 ? void 0 : options.colliders) !== null && _options$colliders !== void 0 ? _options$colliders : false;
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+ const colliderSetting = (_ref = (_options$colliders = options === null || options === void 0 ? void 0 : options.colliders) !== null && _options$colliders !== void 0 ? _options$colliders : colliders) !== null && _ref !== void 0 ? _ref : false;
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  const autoColliders = colliderSetting !== false ? createCollidersFromChildren(ref.current, rigidBody, colliderSetting, world) : [];
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  return () => {
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  world.removeRigidBody(rigidBody);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@react-three/rapier",
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- "version": "0.1.1",
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+ "version": "0.1.2",
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  "source": "src/index.ts",
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  "main": "dist/react-three-rapier.cjs.js",
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  "module": "dist/react-three-rapier.esm.js",