@react-three/postprocessing 3.0.2 → 3.0.3

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Files changed (45) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +81 -81
  3. package/dist/index.d.ts +1 -0
  4. package/dist/index.js +555 -0
  5. package/dist/index.js.map +1 -0
  6. package/package.json +66 -68
  7. package/src/EffectComposer.test.tsx +126 -126
  8. package/src/EffectComposer.tsx +200 -200
  9. package/src/Selection.tsx +46 -46
  10. package/src/effects/ASCII.tsx +135 -135
  11. package/src/effects/Autofocus.tsx +153 -153
  12. package/src/effects/Bloom.tsx +6 -6
  13. package/src/effects/BrightnessContrast.tsx +4 -4
  14. package/src/effects/ChromaticAberration.tsx +5 -5
  15. package/src/effects/ColorAverage.tsx +15 -15
  16. package/src/effects/ColorDepth.tsx +4 -4
  17. package/src/effects/Depth.tsx +4 -4
  18. package/src/effects/DepthOfField.tsx +89 -89
  19. package/src/effects/DotScreen.tsx +4 -4
  20. package/src/effects/FXAA.tsx +4 -4
  21. package/src/effects/Glitch.tsx +40 -40
  22. package/src/effects/GodRays.tsx +16 -16
  23. package/src/effects/Grid.tsx +21 -21
  24. package/src/effects/HueSaturation.tsx +4 -4
  25. package/src/effects/LUT.tsx +26 -26
  26. package/src/effects/LensFlare.tsx +611 -611
  27. package/src/effects/N8AO.tsx +81 -81
  28. package/src/effects/Noise.tsx +4 -4
  29. package/src/effects/Outline.tsx +117 -117
  30. package/src/effects/Pixelation.tsx +15 -15
  31. package/src/effects/Ramp.tsx +150 -150
  32. package/src/effects/SMAA.tsx +4 -4
  33. package/src/effects/SSAO.tsx +41 -41
  34. package/src/effects/ScanlineEffect.tsx +7 -7
  35. package/src/effects/SelectiveBloom.tsx +126 -126
  36. package/src/effects/Sepia.tsx +4 -4
  37. package/src/effects/ShockWave.tsx +4 -4
  38. package/src/effects/Texture.tsx +23 -23
  39. package/src/effects/TiltShift.tsx +4 -4
  40. package/src/effects/TiltShift2.tsx +90 -90
  41. package/src/effects/ToneMapping.tsx +6 -6
  42. package/src/effects/Vignette.tsx +4 -4
  43. package/src/effects/Water.tsx +35 -35
  44. package/src/index.ts +40 -40
  45. package/src/util.tsx +55 -55
package/LICENSE CHANGED
@@ -1,21 +1,21 @@
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- MIT License
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-
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- Copyright (c) 2020 react-spring
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in all
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- copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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- SOFTWARE.
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+ MIT License
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+
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+ Copyright (c) 2020 react-spring
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
@@ -1,81 +1,81 @@
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- # react-postprocessing
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-
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- [![Version](https://img.shields.io/npm/v/@react-three/postprocessing?style=flat&colorA=000000&colorB=000000)](https://www.npmjs.com/package/@react-three/postprocessing)
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- [![Storybook](https://img.shields.io/static/v1?message=Storybook&style=flat&colorA=000000&colorB=000000&label=&logo=storybook&logoColor=ffffff)](https://pmndrs.github.io/react-postprocessing)
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- [![Downloads](https://img.shields.io/npm/dt/@react-three/postprocessing.svg?style=flat&colorA=000000&colorB=000000)](https://www.npmjs.com/package/@react-three/postprocessing)
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- [![Discord Shield](https://img.shields.io/discord/740090768164651008?style=flat&colorA=000000&colorB=000000&label=discord&logo=discord&logoColor=ffffff)](https://discord.gg/ZZjjNvJ)
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- [![Open in GitHub Codespaces](https://img.shields.io/static/v1?&message=Open%20in%20%20Codespaces&style=flat&colorA=000000&colorB=000000&label=GitHub&logo=github&logoColor=ffffff)](https://github.com/codespaces/new?template_repository=pmndrs%2Freact-postprocessing)
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-
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- `react-postprocessing` is a
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- [postprocessing](https://github.com/pmndrs/postprocessing) wrapper for
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- [@react-three/fiber](https://github.com/pmndrs/react-three-fiber). This is not
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- (yet) meant for complex orchestration of effects, but can save you
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- [hundreds of LOC](https://twitter.com/0xca0a/status/1289501594698960897) for a
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- straight forward effects-chain.
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-
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- ```bash
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- npm install @react-three/postprocessing
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- ```
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-
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- <p align="center">
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- <a href="https://pqrpl.csb.app" target="_blank"><img width="274" src="bubbles.jpg" alt="Bubbles" /></a>
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- <a href="https://5jgjz.csb.app" target="_blank"><img width="274" src="control.jpg" alt="Take Control" /></a>
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- </p>
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- <p align="middle">
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- <i>These demos are real, you can click them! They contain the full code, too. 📦</i>
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- </p>
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-
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- #### Why postprocessing and not three/examples/jsm/postprocessing?
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-
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- From
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- [https://github.com/pmndrs/postprocessing](https://github.com/pmndrs/postprocessing#performance)
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-
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- > This library provides an EffectPass which automatically organizes and merges
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- > any given combination of effects. This minimizes the amount of render
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- > operations and makes it possible to combine many effects without the
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- > performance penalties of traditional pass chaining. Additionally, every effect
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- > can choose its own blend function.
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- >
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- > All fullscreen render operations also use a single triangle that fills the
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- > screen. Compared to using a quad, this approach harmonizes with modern GPU
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- > rasterization patterns and eliminates unnecessary fragment calculations along
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- > the screen diagonal. This is especially beneficial for GPGPU passes and
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- > effects that use complex fragment shaders.
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-
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- Postprocessing also supports gamma correction out of the box, as well as WebGL2
46
- MSAA (multi sample anti aliasing), which is react-postprocessing's default, you
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- get high performance crisp results w/o jagged edges.
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-
49
- #### What does it look like?
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-
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- Here's an example combining a couple of effects
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- ([live demo](https://codesandbox.io/s/react-postprocessing-dof-blob-pqrpl?)).
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-
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- <a href="https://codesandbox.io/s/react-postprocessing-dof-blob-pqrpl?" target="_blank" rel="noopener">
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- <img src="bubbles.jpg" alt="Bubbles Demo" />
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- </a>
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-
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- ```jsx
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- import React from 'react'
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- import { Bloom, DepthOfField, EffectComposer, Noise, Vignette } from '@react-three/postprocessing'
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- import { Canvas } from '@react-three/fiber'
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-
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- function App() {
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- return (
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- <Canvas>
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- {/* Your regular scene contents go here, like always ... */}
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- <EffectComposer>
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- <DepthOfField focusDistance={0} focalLength={0.02} bokehScale={2} height={480} />
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- <Bloom luminanceThreshold={0} luminanceSmoothing={0.9} height={300} />
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- <Noise opacity={0.02} />
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- <Vignette eskil={false} offset={0.1} darkness={1.1} />
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- </EffectComposer>
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- </Canvas>
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- )
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- }
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- ```
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-
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- ## Documentation
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-
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- - [react-postprocessing docs](https://docs.pmnd.rs/react-postprocessing)
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- - [postprocessing docs](https://pmndrs.github.io/postprocessing/public/docs/)
1
+ # react-postprocessing
2
+
3
+ [![Version](https://img.shields.io/npm/v/@react-three/postprocessing?style=flat&colorA=000000&colorB=000000)](https://www.npmjs.com/package/@react-three/postprocessing)
4
+ [![Storybook](https://img.shields.io/static/v1?message=Storybook&style=flat&colorA=000000&colorB=000000&label=&logo=storybook&logoColor=ffffff)](https://pmndrs.github.io/react-postprocessing)
5
+ [![Downloads](https://img.shields.io/npm/dt/@react-three/postprocessing.svg?style=flat&colorA=000000&colorB=000000)](https://www.npmjs.com/package/@react-three/postprocessing)
6
+ [![Discord Shield](https://img.shields.io/discord/740090768164651008?style=flat&colorA=000000&colorB=000000&label=discord&logo=discord&logoColor=ffffff)](https://discord.gg/ZZjjNvJ)
7
+ [![Open in GitHub Codespaces](https://img.shields.io/static/v1?&message=Open%20in%20%20Codespaces&style=flat&colorA=000000&colorB=000000&label=GitHub&logo=github&logoColor=ffffff)](https://github.com/codespaces/new?template_repository=pmndrs%2Freact-postprocessing)
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+
9
+ `react-postprocessing` is a
10
+ [postprocessing](https://github.com/pmndrs/postprocessing) wrapper for
11
+ [@react-three/fiber](https://github.com/pmndrs/react-three-fiber). This is not
12
+ (yet) meant for complex orchestration of effects, but can save you
13
+ [hundreds of LOC](https://twitter.com/0xca0a/status/1289501594698960897) for a
14
+ straight forward effects-chain.
15
+
16
+ ```bash
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+ npm install @react-three/postprocessing
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+ ```
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+
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+ <p align="center">
21
+ <a href="https://pqrpl.csb.app" target="_blank"><img width="274" src="bubbles.jpg" alt="Bubbles" /></a>
22
+ <a href="https://5jgjz.csb.app" target="_blank"><img width="274" src="control.jpg" alt="Take Control" /></a>
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+ </p>
24
+ <p align="middle">
25
+ <i>These demos are real, you can click them! They contain the full code, too. 📦</i>
26
+ </p>
27
+
28
+ #### Why postprocessing and not three/examples/jsm/postprocessing?
29
+
30
+ From
31
+ [https://github.com/pmndrs/postprocessing](https://github.com/pmndrs/postprocessing#performance)
32
+
33
+ > This library provides an EffectPass which automatically organizes and merges
34
+ > any given combination of effects. This minimizes the amount of render
35
+ > operations and makes it possible to combine many effects without the
36
+ > performance penalties of traditional pass chaining. Additionally, every effect
37
+ > can choose its own blend function.
38
+ >
39
+ > All fullscreen render operations also use a single triangle that fills the
40
+ > screen. Compared to using a quad, this approach harmonizes with modern GPU
41
+ > rasterization patterns and eliminates unnecessary fragment calculations along
42
+ > the screen diagonal. This is especially beneficial for GPGPU passes and
43
+ > effects that use complex fragment shaders.
44
+
45
+ Postprocessing also supports gamma correction out of the box, as well as WebGL2
46
+ MSAA (multi sample anti aliasing), which is react-postprocessing's default, you
47
+ get high performance crisp results w/o jagged edges.
48
+
49
+ #### What does it look like?
50
+
51
+ Here's an example combining a couple of effects
52
+ ([live demo](https://codesandbox.io/s/react-postprocessing-dof-blob-pqrpl?)).
53
+
54
+ <a href="https://codesandbox.io/s/react-postprocessing-dof-blob-pqrpl?" target="_blank" rel="noopener">
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+ <img src="bubbles.jpg" alt="Bubbles Demo" />
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+ </a>
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+
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+ ```jsx
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+ import React from 'react'
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+ import { Bloom, DepthOfField, EffectComposer, Noise, Vignette } from '@react-three/postprocessing'
61
+ import { Canvas } from '@react-three/fiber'
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+
63
+ function App() {
64
+ return (
65
+ <Canvas>
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+ {/* Your regular scene contents go here, like always ... */}
67
+ <EffectComposer>
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+ <DepthOfField focusDistance={0} focalLength={0.02} bokehScale={2} height={480} />
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+ <Bloom luminanceThreshold={0} luminanceSmoothing={0.9} height={300} />
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+ <Noise opacity={0.02} />
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+ <Vignette eskil={false} offset={0.1} darkness={1.1} />
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+ </EffectComposer>
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+ </Canvas>
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+ )
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+ }
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+ ```
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+
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+ ## Documentation
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+
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+ - [react-postprocessing docs](https://docs.pmnd.rs/react-postprocessing)
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+ - [postprocessing docs](https://pmndrs.github.io/postprocessing/public/docs/)
@@ -0,0 +1 @@
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+ export * from '../src/index.ts'