@react-three/postprocessing 2.6.1 → 2.7.0

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package/README.md CHANGED
@@ -123,5 +123,28 @@ Selection can be nested and group multiple object, higher up selection take prec
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  </Select>
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  ```
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+ #### Selective bloom
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+
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+ Bloom is selective by default, you control it not on the effect pass but on the materials by lifting their colors out of 0-1 range. a `luminanceThreshold` of 1 ensures that ootb nothing will glow, only the materials you pick. For this to work `toneMapped` has to be false on the materials, because it would otherwise clamp colors between 0 and 1 again.
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+
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+ ```jsx
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+ <Bloom luminanceThreshold={1} mipmapBlur />
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+
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+ // ❌ will not glow, same as RGB [1,0,0]
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+ <meshStandardMaterial color="red"/>
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+
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+ // ✅ will glow, same as RGB [2,0,0]
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+ <meshStandardMaterial emissive="red" emissiveIntensity={2} toneMapped={false} />
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+
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+ // ❌ will not glow, same as RGB [1,0,0]
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+ <meshBasicMaterial color="red" />
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+
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+ // ❌ will not glow, same as RGB [1,0,0], tone-mapping will clamp colors between 0 and 1
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+ <meshBasicMaterial color={[2,0,0]} />
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+
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+ // ✅ will glow, same as RGB [2,0,0]
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+ <meshBasicMaterial color={[2,0,0]} toneMapped={false} />
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+ ```
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+
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  - [react-postprocessing exports](https://github.com/pmndrs/react-postprocessing/blob/master/api.md)
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  - [postprocessing docs](https://pmndrs.github.io/postprocessing/public/docs/)
@@ -0,0 +1,17 @@
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+ /// <reference types="react" />
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+ import { TiltShiftEffect, BlendFunction } from 'postprocessing';
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+ export declare const TiltShift: import("react").ForwardRefExoticComponent<{
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+ blendFunction?: BlendFunction;
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+ offset?: number;
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+ rotation?: number;
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+ focusArea?: number;
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+ feather?: number;
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+ bias?: number;
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+ kernelSize?: KernelSize;
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+ resolutionScale?: number;
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+ resolutionX?: Resolution;
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+ resolutionY?: Resolutio;
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+ } & Partial<{
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+ blendFunction: BlendFunction;
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+ opacity: number;
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+ }> & import("react").RefAttributes<typeof TiltShiftEffect>>;
package/dist/index.cjs CHANGED
@@ -700,6 +700,8 @@ var LUT = /*#__PURE__*/React.forwardRef(function LUT(_ref, ref) {
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  });
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  });
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+ var TiltShift = wrapEffect(postprocessing.TiltShiftEffect, postprocessing.BlendFunction.ADD);
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+
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  var _excluded = ["ENABLE_BLUR", "USE_MRT"];
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  var SSR = /*#__PURE__*/React.forwardRef(function SSR(_ref, ref) {
@@ -777,6 +779,7 @@ exports.SelectiveBloom = SelectiveBloom;
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  exports.Sepia = Sepia;
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  exports.ShockWave = ShockWave;
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  exports.Texture = Texture;
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+ exports.TiltShift = TiltShift;
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  exports.ToneMapping = ToneMapping;
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  exports.Vignette = Vignette;
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  exports.selectionContext = selectionContext;
package/dist/index.d.ts CHANGED
@@ -23,6 +23,7 @@ export * from './effects/ToneMapping';
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  export * from './effects/Vignette';
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  export * from './effects/ShockWave';
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  export * from './effects/LUT';
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+ export * from './effects/TiltShift';
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  export * from './effects/SSR';
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  export * from './Selection';
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  export * from './EffectComposer';
package/dist/index.js CHANGED
@@ -1,4 +1,4 @@
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- import { BlendFunction, BloomEffect, BrightnessContrastEffect, ChromaticAberrationEffect, ColorAverageEffect, ColorDepthEffect, DepthEffect, EffectComposer as EffectComposer$1, RenderPass, NormalPass, DepthDownsamplingPass, EffectPass, DepthOfFieldEffect, DotScreenEffect, GlitchEffect, GlitchMode, GodRaysEffect, GridEffect, HueSaturationEffect, NoiseEffect, OutlineEffect, PixelationEffect, ScanlineEffect, SelectiveBloomEffect, SepiaEffect, SSAOEffect, SMAAPreset, EdgeDetectionMode, SMAAImageLoader, SMAAEffect, TextureEffect, ToneMappingEffect, VignetteEffect, ShockWaveEffect, LUTEffect } from 'postprocessing';
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+ import { BlendFunction, BloomEffect, BrightnessContrastEffect, ChromaticAberrationEffect, ColorAverageEffect, ColorDepthEffect, DepthEffect, EffectComposer as EffectComposer$1, RenderPass, NormalPass, DepthDownsamplingPass, EffectPass, DepthOfFieldEffect, DotScreenEffect, GlitchEffect, GlitchMode, GodRaysEffect, GridEffect, HueSaturationEffect, NoiseEffect, OutlineEffect, PixelationEffect, ScanlineEffect, SelectiveBloomEffect, SepiaEffect, SSAOEffect, SMAAPreset, EdgeDetectionMode, SMAAImageLoader, SMAAEffect, TextureEffect, ToneMappingEffect, VignetteEffect, ShockWaveEffect, LUTEffect, TiltShiftEffect } from 'postprocessing';
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  import React, { forwardRef, useMemo, useLayoutEffect, createContext, useEffect, useRef, useImperativeHandle, useContext, useState } from 'react';
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  import { Vector2, HalfFloatType, Vector3, TextureLoader, sRGBEncoding, RepeatWrapping } from 'three';
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  import { useThree, useFrame, useLoader } from '@react-three/fiber';
@@ -599,6 +599,8 @@ const LUT = /*#__PURE__*/forwardRef(function LUT(_ref, ref) {
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  });
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  });
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+ const TiltShift = wrapEffect(TiltShiftEffect, BlendFunction.ADD);
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+
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  const SSR = /*#__PURE__*/forwardRef(function SSR(_ref, ref) {
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  let {
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  ENABLE_BLUR = true,
@@ -642,4 +644,4 @@ const SSR = /*#__PURE__*/forwardRef(function SSR(_ref, ref) {
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  });
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  });
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- export { Bloom, BrightnessContrast, ChromaticAberration, ColorAverage, ColorDepth, Depth, DepthOfField, DotScreen, EffectComposer, EffectComposerContext, Glitch, GodRays, Grid, HueSaturation, LUT, Noise, Outline, Pixelation, SMAA, SSAO, SSR, Scanline, Select, Selection, SelectiveBloom, Sepia, ShockWave, Texture, ToneMapping, Vignette, selectionContext };
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+ export { Bloom, BrightnessContrast, ChromaticAberration, ColorAverage, ColorDepth, Depth, DepthOfField, DotScreen, EffectComposer, EffectComposerContext, Glitch, GodRays, Grid, HueSaturation, LUT, Noise, Outline, Pixelation, SMAA, SSAO, SSR, Scanline, Select, Selection, SelectiveBloom, Sepia, ShockWave, Texture, TiltShift, ToneMapping, Vignette, selectionContext };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@react-three/postprocessing",
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- "version": "2.6.1",
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+ "version": "2.7.0",
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  "description": "postprocessing wrapper for React and @react-three/fiber",
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  "keywords": [
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  "postprocessing",
@@ -39,9 +39,9 @@
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  "typegen": "tsc --emitDeclarationOnly || true"
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  },
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  "dependencies": {
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- "postprocessing": "^6.28.5",
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+ "postprocessing": "^6.29.0",
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  "react-merge-refs": "^1.1.0",
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- "screen-space-reflections": "2.1.1",
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+ "screen-space-reflections": "2.5.0",
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  "three-stdlib": "^2.8.11"
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  },
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  "devDependencies": {