@react-three/postprocessing 2.16.3 → 2.16.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EffectComposer.cjs +6 -5
- package/dist/EffectComposer.cjs.map +1 -1
- package/dist/EffectComposer.d.ts +1 -1
- package/dist/EffectComposer.js +7 -6
- package/dist/EffectComposer.js.map +1 -1
- package/dist/EffectComposer.test.d.ts +4 -0
- package/dist/effects/Autofocus.cjs.map +1 -1
- package/dist/effects/Autofocus.d.ts +1 -1
- package/dist/effects/Autofocus.js.map +1 -1
- package/dist/effects/Grid.cjs +1 -1
- package/dist/effects/Grid.cjs.map +1 -1
- package/dist/effects/Grid.js +1 -1
- package/dist/effects/Grid.js.map +1 -1
- package/dist/effects/N8AO/index.cjs +4 -3
- package/dist/effects/N8AO/index.cjs.map +1 -1
- package/dist/effects/N8AO/index.js +4 -3
- package/dist/effects/N8AO/index.js.map +1 -1
- package/dist/effects/Outline.cjs +2 -0
- package/dist/effects/Outline.cjs.map +1 -1
- package/dist/effects/Outline.js +2 -0
- package/dist/effects/Outline.js.map +1 -1
- package/dist/effects/SSAO.cjs +1 -1
- package/dist/effects/SSAO.cjs.map +1 -1
- package/dist/effects/SSAO.js +1 -1
- package/dist/effects/SSAO.js.map +1 -1
- package/dist/effects/SSR/index.cjs +2 -2
- package/dist/effects/SSR/index.cjs.map +1 -1
- package/dist/effects/SSR/index.js +2 -2
- package/dist/effects/SSR/index.js.map +1 -1
- package/dist/effects/SSR/screen-space-reflections.cjs +9 -3
- package/dist/effects/SSR/screen-space-reflections.cjs.map +1 -1
- package/dist/effects/SSR/screen-space-reflections.js +10 -4
- package/dist/effects/SSR/screen-space-reflections.js.map +1 -1
- package/dist/effects/ToneMapping.cjs +2 -46
- package/dist/effects/ToneMapping.cjs.map +1 -1
- package/dist/effects/ToneMapping.d.ts +2 -2
- package/dist/effects/ToneMapping.js +3 -47
- package/dist/effects/ToneMapping.js.map +1 -1
- package/dist/effects/Water.cjs +18 -13
- package/dist/effects/Water.cjs.map +1 -1
- package/dist/effects/Water.js +18 -13
- package/dist/effects/Water.js.map +1 -1
- package/package.json +4 -3
package/dist/effects/Water.cjs
CHANGED
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@@ -4,19 +4,24 @@ const THREE = require("three");
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const postprocessing = require("postprocessing");
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const util = require("../util.cjs");
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const WaterShader = {
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fragmentShader:
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fragmentShader: (
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/* glsl */
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`
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uniform float factor;
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void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
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vec2 vUv = uv;
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float frequency = 6.0 * factor;
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float amplitude = 0.015 * factor;
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float x = vUv.y * frequency + time * 0.7;
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float y = vUv.x * frequency + time * 0.3;
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vUv.x += cos(x + y) * amplitude * cos(y);
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vUv.y += sin(x - y) * amplitude * cos(y);
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vec4 rgba = texture(inputBuffer, vUv);
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outputColor = rgba;
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}
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`
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)
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};
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class WaterEffectImpl extends postprocessing.Effect {
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constructor({ blendFunction = postprocessing.BlendFunction.NORMAL, factor = 0 } = {}) {
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{"version":3,"file":"Water.cjs","sources":["../../src/effects/Water.tsx"],"sourcesContent":["import { Uniform } from 'three'\nimport { BlendFunction, Effect, EffectAttribute } from 'postprocessing'\nimport { wrapEffect } from '../util'\n\nconst WaterShader = {\n fragmentShader: `\n
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{"version":3,"file":"Water.cjs","sources":["../../src/effects/Water.tsx"],"sourcesContent":["import { Uniform } from 'three'\nimport { BlendFunction, Effect, EffectAttribute } from 'postprocessing'\nimport { wrapEffect } from '../util'\n\nconst WaterShader = {\n fragmentShader: /* glsl */ `\n uniform float factor;\n\n void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {\n vec2 vUv = uv;\n float frequency = 6.0 * factor;\n float amplitude = 0.015 * factor;\n float x = vUv.y * frequency + time * 0.7; \n float y = vUv.x * frequency + time * 0.3;\n vUv.x += cos(x + y) * amplitude * cos(y);\n vUv.y += sin(x - y) * amplitude * cos(y);\n vec4 rgba = texture(inputBuffer, vUv);\n outputColor = rgba;\n }\n `,\n}\n\nexport class WaterEffectImpl extends Effect {\n constructor({ blendFunction = BlendFunction.NORMAL, factor = 0 } = {}) {\n super('WaterEffect', WaterShader.fragmentShader, {\n blendFunction,\n attributes: EffectAttribute.CONVOLUTION,\n uniforms: new Map<string, Uniform<number | number[]>>([['factor', new Uniform(factor)]]),\n })\n }\n}\n\nexport const WaterEffect = wrapEffect(WaterEffectImpl, { blendFunction: BlendFunction.NORMAL })\n"],"names":["Effect","BlendFunction","EffectAttribute","Uniform","wrapEffect"],"mappings":";;;;;AAIA,MAAM,cAAc;AAAA,EAClB;AAAA;AAAA,IAA2B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAe7B;AAEO,MAAM,wBAAwBA,eAAAA,OAAO;AAAA,EAC1C,YAAY,EAAE,gBAAgBC,eAAA,cAAc,QAAQ,SAAS,EAAM,IAAA,IAAI;AAC/D,UAAA,eAAe,YAAY,gBAAgB;AAAA,MAC/C;AAAA,MACA,YAAYC,eAAgB,gBAAA;AAAA,MAC5B,UAAc,oBAAA,IAAwC,CAAC,CAAC,UAAU,IAAIC,cAAQ,MAAM,CAAC,CAAC,CAAC;AAAA,IAAA,CACxF;AAAA,EACH;AACF;AAEO,MAAM,cAAcC,KAAW,WAAA,iBAAiB,EAAE,eAAeH,eAAAA,cAAc,OAAQ,CAAA;;;"}
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package/dist/effects/Water.js
CHANGED
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@@ -2,19 +2,24 @@ import { Uniform } from "three";
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import { Effect, EffectAttribute, BlendFunction } from "postprocessing";
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import { wrapEffect } from "../util.js";
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const WaterShader = {
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fragmentShader:
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fragmentShader: (
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/* glsl */
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`
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uniform float factor;
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void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
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vec2 vUv = uv;
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float frequency = 6.0 * factor;
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float amplitude = 0.015 * factor;
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float x = vUv.y * frequency + time * 0.7;
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float y = vUv.x * frequency + time * 0.3;
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vUv.x += cos(x + y) * amplitude * cos(y);
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vUv.y += sin(x - y) * amplitude * cos(y);
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vec4 rgba = texture(inputBuffer, vUv);
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outputColor = rgba;
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}
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`
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)
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};
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class WaterEffectImpl extends Effect {
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constructor({ blendFunction = BlendFunction.NORMAL, factor = 0 } = {}) {
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{"version":3,"file":"Water.js","sources":["../../src/effects/Water.tsx"],"sourcesContent":["import { Uniform } from 'three'\nimport { BlendFunction, Effect, EffectAttribute } from 'postprocessing'\nimport { wrapEffect } from '../util'\n\nconst WaterShader = {\n fragmentShader: `\n
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{"version":3,"file":"Water.js","sources":["../../src/effects/Water.tsx"],"sourcesContent":["import { Uniform } from 'three'\nimport { BlendFunction, Effect, EffectAttribute } from 'postprocessing'\nimport { wrapEffect } from '../util'\n\nconst WaterShader = {\n fragmentShader: /* glsl */ `\n uniform float factor;\n\n void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {\n vec2 vUv = uv;\n float frequency = 6.0 * factor;\n float amplitude = 0.015 * factor;\n float x = vUv.y * frequency + time * 0.7; \n float y = vUv.x * frequency + time * 0.3;\n vUv.x += cos(x + y) * amplitude * cos(y);\n vUv.y += sin(x - y) * amplitude * cos(y);\n vec4 rgba = texture(inputBuffer, vUv);\n outputColor = rgba;\n }\n `,\n}\n\nexport class WaterEffectImpl extends Effect {\n constructor({ blendFunction = BlendFunction.NORMAL, factor = 0 } = {}) {\n super('WaterEffect', WaterShader.fragmentShader, {\n blendFunction,\n attributes: EffectAttribute.CONVOLUTION,\n uniforms: new Map<string, Uniform<number | number[]>>([['factor', new Uniform(factor)]]),\n })\n }\n}\n\nexport const WaterEffect = wrapEffect(WaterEffectImpl, { blendFunction: BlendFunction.NORMAL })\n"],"names":[],"mappings":";;;AAIA,MAAM,cAAc;AAAA,EAClB;AAAA;AAAA,IAA2B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAe7B;AAEO,MAAM,wBAAwB,OAAO;AAAA,EAC1C,YAAY,EAAE,gBAAgB,cAAc,QAAQ,SAAS,EAAM,IAAA,IAAI;AAC/D,UAAA,eAAe,YAAY,gBAAgB;AAAA,MAC/C;AAAA,MACA,YAAY,gBAAgB;AAAA,MAC5B,UAAc,oBAAA,IAAwC,CAAC,CAAC,UAAU,IAAI,QAAQ,MAAM,CAAC,CAAC,CAAC;AAAA,IAAA,CACxF;AAAA,EACH;AACF;AAEO,MAAM,cAAc,WAAW,iBAAiB,EAAE,eAAe,cAAc,OAAQ,CAAA;"}
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package/package.json
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{
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"name": "@react-three/postprocessing",
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"version": "2.16.
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"version": "2.16.5",
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"description": "postprocessing wrapper for React and @react-three/fiber",
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"keywords": [
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"postprocessing",
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"prepare": "yarn build",
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"eslint": "eslint . --fix --ext=js,ts,jsx,tsx",
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"eslint:ci": "eslint . --ext=js,ts,jsx,tsx",
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"test": "
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"test": "vitest run",
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"typecheck": "tsc --noEmit false --strict --jsx react",
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"release": "semantic-release",
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"storybook": "storybook dev -p 6006",
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"storybook": "^7.0.10",
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"three": "^0.151.3",
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"typescript": "^5.0.4",
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"vite": "^4.3.5"
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"vite": "^4.3.5",
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"vitest": "^2.1.8"
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},
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"peerDependencies": {
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"@react-three/fiber": ">=8.0",
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