@react-three/fiber 10.0.0-canary.f046a54 → 10.0.0-canary.f49e56e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +2424 -2190
- package/dist/index.d.cts +114 -44
- package/dist/index.d.mts +114 -44
- package/dist/index.d.ts +114 -44
- package/dist/index.mjs +2427 -2193
- package/dist/legacy.cjs +2423 -2194
- package/dist/legacy.d.cts +113 -46
- package/dist/legacy.d.mts +113 -46
- package/dist/legacy.d.ts +113 -46
- package/dist/legacy.mjs +2425 -2196
- package/dist/webgpu/index.cjs +2705 -2687
- package/dist/webgpu/index.d.cts +168 -96
- package/dist/webgpu/index.d.mts +168 -96
- package/dist/webgpu/index.d.ts +168 -96
- package/dist/webgpu/index.mjs +2985 -2967
- package/package.json +6 -6
- package/readme.md +1 -2
- package/react-reconciler/constants.d.ts +0 -7
- package/react-reconciler/constants.js +0 -1
- package/react-reconciler/index.d.ts +0 -1044
- package/react-reconciler/index.js +0 -208
package/dist/index.d.cts
CHANGED
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@@ -1,7 +1,8 @@
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import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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import * as three_webgpu from 'three/webgpu';
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import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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import * as THREE$1 from 'three';
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import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
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import { Inspector } from 'three/addons/inspector/Inspector.js';
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import * as React$1 from 'react';
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@@ -12,7 +13,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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import { Options } from 'react-use-measure';
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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function _mergeNamespaces(n, m) {
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@@ -48,15 +48,22 @@ function _mergeNamespaces(n, m) {
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declare const R3F_BUILD_LEGACY = true;
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declare const R3F_BUILD_WEBGPU = true;
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/** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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var THREE = /*#__PURE__*/_mergeNamespaces({
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__proto__: null,
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CubeRenderTarget: CubeRenderTarget,
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CubeRenderTargetCompat: CubeRenderTarget,
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Inspector: Inspector,
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R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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RenderTargetCompat: RenderTarget,
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WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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WebGLRenderTarget: WebGLRenderTarget,
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WebGLRenderer: WebGLRenderer,
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WebGLRendererParameters: WebGLRendererParameters
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WebGLRendererParameters: WebGLRendererParameters,
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loadInspector: loadInspector
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}, [three_webgpu]);
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//* Utility Types ==============================
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@@ -494,9 +501,21 @@ interface InternalState {
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* @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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*/
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canvasTarget?: CanvasTarget
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/**
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* Set when this root's canvas target has been resized and the backend's cached render pass
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* descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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*
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* Flushed by the canvas-target job in the `start` phase, which is the only place this root's
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* target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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* whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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* invalidate some other canvas's descriptor instead.
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*
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* @see https://github.com/pmndrs/react-three-fiber/issues/3847
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*/
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canvasTargetSizeDirty?: boolean
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/**
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* Whether multi-canvas rendering is active.
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* True when any canvas uses `
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* True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
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* When true, setCanvasTarget is called before each render.
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*/
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isMultiCanvas?: boolean
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@@ -594,8 +613,8 @@ interface RootState {
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setSize: (width?: number, height?: number, top?: number, left?: number) => void
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/** Shortcut to manual setting the pixel ratio */
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setDpr: (dpr: Dpr) => void
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/** Shortcut to setting frameloop flags */
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setFrameloop: (frameloop
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/** Shortcut to setting frameloop flags. No args resets to 'always'. */
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setFrameloop: (frameloop?: Frameloop) => void
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/** Set error state to propagate to error boundary */
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setError: (error: Error | null) => void
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/** Current error state (null when no error) */
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/** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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_textureRefs: Map<string, number>
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/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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renderPipeline:
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renderPipeline: ThreeRenderPipeline | null
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/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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passes: Record<string, any>
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/** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
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*/
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interface CanvasSchedulerConfig {
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/**
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*
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* Pass the `id` of another canvas.
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* Run this Canvas root before the referenced Canvas root id(s).
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*/
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before?: string | string[]
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/**
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*
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* Run this Canvas root after the referenced Canvas root id(s).
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*/
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after?: string | string[]
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/**
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* Numeric root order. Lower values run first.
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*/
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order?: number
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/**
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* Limit this Canvas's default render job (frames per second).
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*/
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fps?: number
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}
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@@ -906,8 +932,6 @@ interface Instance<O = any> {
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attach?: AttachType<O>
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previousAttach?: any
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isHidden: boolean
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/** Deferred ref props to apply in commitMount */
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deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
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/** Set of props that have been applied via once() */
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appliedOnce?: Set<string>
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}
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//* Global Types ==============================
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declare global {
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/**
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/**
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* Uniform node type.
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*
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* This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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* hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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* exported type globally — so R3F's ~58 references resolved to an approximation that was
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* missing members three actually ships (`setName` among them) and had drifted to the wrong
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* arity when three made `UniformNode` two-parameter.
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*
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* three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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* so the node type is fixed to `unknown` and the single parameter is kept for call-site
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* ergonomics. The result is three's structural type, so members stay in sync with the
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* installed three instead of needing to be mirrored by hand.
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*/
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type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
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/**
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* ShaderCallable - the return type of Fn()
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): ShaderCallable<R>
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}
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/**
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* RenderPipeline Types for useRenderPipeline hook (WebGPU only)
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declare global {
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/**
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* three's own render pipeline type. Named here so the rest of R3F refers to three's shape
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* rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
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* is r185, so the new name is the only one.
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*/
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type ThreeRenderPipeline = three_webgpu.RenderPipeline
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/** Pass record - stores TSL pass nodes for render pipeline */
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type PassRecord = Record<string, any>
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/** State passed to pipeline callbacks after the active pipeline has been created */
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type RenderPipelineCallbackState = RootState & {
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renderPipeline: ThreeRenderPipeline
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}
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/** Setup callback - runs first to configure MRT, create additional passes */
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type RenderPipelineSetupCallback = (state:
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type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => PassRecord | void
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/** Main callback - runs second to configure outputNode, create effect passes */
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type RenderPipelineMainCallback = (state:
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type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => PassRecord | void
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/** Return type for useRenderPipeline hook */
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interface UseRenderPipelineReturn {
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/** Current passes from state */
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passes: PassRecord
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/** RenderPipeline instance (null if not initialized) */
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renderPipeline:
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renderPipeline: ThreeRenderPipeline | null
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/** Clear all passes from state */
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clearPasses: () => void
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/** Reset RenderPipeline entirely (clears PP + passes) */
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* a single WebGPURenderer using Three.js CanvasTarget API.
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*
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* Primary canvas: Has `id` prop, creates its own renderer, registers here
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* Secondary canvas: Has `
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* Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
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interface PrimaryCanvasEntry {
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* const texture = useEnvironment({ preset: 'sunset' })
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* ```
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declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture
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declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
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declare namespace useEnvironment {
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var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
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var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
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}
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/**
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*
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* `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
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* applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
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* advertise an option this function silently ignores.
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*
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* This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
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type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
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/**
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blur?: number;
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backgroundBlurriness?: number;
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backgroundIntensity?: number;
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backgroundRotation?: Euler
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backgroundRotation?: Euler;
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environmentIntensity?: number;
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environmentRotation?: Euler
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environmentRotation?: Euler;
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map?: Texture$1;
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declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
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declare module '@react-three/fiber' {
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interface ThreeElements {
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groundProjectedEnvImpl: ThreeElement
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groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
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}
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declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
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/**
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* Moves every trace of interactivity from one object to its replacement, for reconstruction.
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*
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* When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
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* instance. Removing the old object from the interaction state and registering the new one from
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* scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
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* the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
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* is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
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* swap the user never asked to see (#3744).
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*
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+
* Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
|
|
1863
|
+
* left alone — releasing and re-acquiring it is precisely the glitch being avoided.
|
|
1864
|
+
*
|
|
1865
|
+
* Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
|
|
1866
|
+
* the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
|
|
1867
|
+
* cannot outlive the object it described.
|
|
1868
|
+
*/
|
|
1869
|
+
declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
|
|
1800
1870
|
declare function removeInteractivity(store: RootStore, object: Object3D): void;
|
|
1801
1871
|
declare function createEvents(store: RootStore): {
|
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1802
1872
|
handlePointer: (name: string) => (event: DomEvent) => void;
|
|
@@ -1837,7 +1907,7 @@ declare namespace useLoader {
|
|
|
1837
1907
|
*
|
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1838
1908
|
* @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
|
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1839
1909
|
* @param priorityOrOptions - Either a priority number (backwards compat) or options object
|
|
1840
|
-
* @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
|
|
1910
|
+
* @returns Controls object with step(), stepAll(), invalidate(), pause(), resume(), isPaused, id, rootId, scheduler
|
|
1841
1911
|
*
|
|
1842
1912
|
* @example
|
|
1843
1913
|
* // Simple priority (backwards compat)
|
|
@@ -2133,7 +2203,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
|
|
|
2133
2203
|
* Invalidates the view, requesting a frame to be rendered.
|
|
2134
2204
|
* In demand mode, this triggers the scheduler to run frames.
|
|
2135
2205
|
*
|
|
2136
|
-
*
|
|
2206
|
+
* With a state argument, only that root's jobs run on the requested frames; other
|
|
2207
|
+
* roots on 'demand' stay idle. Without one, every registered root is invalidated.
|
|
2208
|
+
*
|
|
2209
|
+
* @param state - Optional root state; targets the invalidation at that root
|
|
2137
2210
|
* @param frames - Number of frames to request (default: 1)
|
|
2138
2211
|
* @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
|
|
2139
2212
|
*
|
|
@@ -2144,14 +2217,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
|
|
|
2144
2217
|
* Advances the frameloop and runs render effects.
|
|
2145
2218
|
* Useful for when manually rendering via `frameloop="never"`.
|
|
2146
2219
|
*
|
|
2220
|
+
* With a state argument, only that root is stepped. Without one, every
|
|
2221
|
+
* registered root is stepped for backwards compatibility.
|
|
2222
|
+
*
|
|
2147
2223
|
* @param timestamp - The timestamp to use for this frame
|
|
2148
2224
|
* @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
|
|
2149
|
-
* @param state -
|
|
2150
|
-
* @param frame - Ignored (kept for backwards compat)
|
|
2225
|
+
* @param state - Optional root state; targets the manual step at that root
|
|
2151
2226
|
*
|
|
2152
2227
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
|
|
2153
2228
|
*/
|
|
2154
|
-
declare function advance(timestamp: number): void;
|
|
2229
|
+
declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
|
|
2155
2230
|
|
|
2156
2231
|
/* eslint-disable @definitelytyped/no-unnecessary-generics */
|
|
2157
2232
|
declare function ReactReconciler<
|
|
@@ -3222,11 +3297,6 @@ declare function flushSync<R>(fn: () => R): R;
|
|
|
3222
3297
|
declare const context: React$1.Context<RootStore>;
|
|
3223
3298
|
declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
|
|
3224
3299
|
|
|
3225
|
-
/**
|
|
3226
|
-
* Safely flush async effects when testing, simulating a legacy root.
|
|
3227
|
-
* @deprecated Import from React instead. import { act } from 'react'
|
|
3228
|
-
*/
|
|
3229
|
-
declare const act: typeof React$1.act;
|
|
3230
3300
|
/**
|
|
3231
3301
|
* An SSR-friendly useLayoutEffect.
|
|
3232
3302
|
*
|
|
@@ -3710,5 +3780,5 @@ declare function isOnce(value: unknown): value is {
|
|
|
3710
3780
|
*/
|
|
3711
3781
|
declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
3712
3782
|
|
|
3713
|
-
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots,
|
|
3783
|
+
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
|
|
3714
3784
|
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
|